[Log version] 1 [Session] 4cf70050-a6e6-43c9-a2f6-206b9f3f614e UTC time stamps 18:15:20.235 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 18:15:20.235 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 18:15:20.235 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 18:15:20.235 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 18:15:20.235 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 18:15:20.236 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 18:15:20.275 [RazerChroma] Setup Razer Chroma resources 18:15:20.275 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 18:15:20.288 [Window] Window => active 18:15:20.338 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 18:15:20.358 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 18:15:20.729 [EAC] Init client 110000106697298 18:15:20.729 [EAC] EAC client initialized 18:15:20.729 warning: [EAC] Failed to initialize localization 18:15:20.730 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 18:15:20.733 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT) 18:15:20.875 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 18:15:21.269 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 18:15:21.812 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 18:15:21.814 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 18:15:22.157 [Window] Window => inactive 18:15:22.167 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 18:15:22.167 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 18:15:22.167 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 18:15:22.167 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 18:15:22.167 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 18:15:22.268 [RazerChroma] Setup Razer Chroma 18:15:22.309 [LightFX ] Loaded DLL. 18:15:22.309 [LightFX ] Init() 18:15:22.312 [LightFX ] LightFX failed to initialize 18:15:22.332 [Lua] boot.lua start, os clock: 3.4260000000000002 18:15:22.332 [Lua] Boot:setup() entered. time: 0 os-clock: 3.427 18:15:22.333 [Window] Window => active 18:15:22.335 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001110 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 10373MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8148MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): Razer Kraken X USB Input device: Generic (17.0): CYRM02p0303h00E0r0100 18:15:22.336 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 18:15:22.341 [SteamStats] RequestCurrentStats success: true 18:15:22.996 [Window] Window => inactive 18:15:24.472 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.8958806063164957 os-clock: 5.5670000000000002 18:15:24.472 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 18:15:24.473 [Lua] Flushing: resource_packages/strings [ResourcePackage] 18:15:24.474 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 18:15:24.475 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 18:15:24.475 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 18:15:24.475 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 18:15:24.476 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 18:15:24.476 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 18:15:24.477 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 18:15:24.478 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 18:15:24.479 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 18:15:24.479 [Lua] ***************************************************************** 18:15:24.479 [Lua] ** Initial contents of script_data ** 18:15:24.479 [Lua] script_data.beta_level_progression = false 18:15:24.479 [Lua] script_data.build_identifier = 4a72d442d73c 18:15:24.479 [Lua] script_data.debug_interactions = false 18:15:24.479 [Lua] script_data.disable_debug_draw = true 18:15:24.479 [Lua] script_data.disable_intro_trailer = false 18:15:24.479 [Lua] script_data.disable_tutorial_at_start = false 18:15:24.479 [Lua] script_data.eac-untrusted = false 18:15:24.479 [Lua] script_data.enable_detailed_tooltips = false 18:15:24.479 [Lua] script_data.force_debug_disabled = true 18:15:24.479 [Lua] script_data.force_steam = true 18:15:24.479 [Lua] script_data.hide_fps = true 18:15:24.479 [Lua] script_data.hide_version_info = true 18:15:24.479 [Lua] script_data.matchmaking_debug = true 18:15:24.479 [Lua] script_data.network_debug = true 18:15:24.479 [Lua] script_data.package_debug = true 18:15:24.479 [Lua] script_data.packaged_build = true 18:15:24.479 [Lua] script_data.settings = { } 18:15:24.479 [Lua] script_data.show_fps = false 18:15:24.479 [Lua] script_data.spawn_empty_chest = true 18:15:24.479 [Lua] script_data.telemetry_log_interval = 600 18:15:24.479 [Lua] script_data.test_backend = stage_steam_playfab 18:15:24.479 [Lua] script_data.tobii_button = false 18:15:24.479 [Lua] script_data.use_beta_overlay = false 18:15:24.479 [Lua] script_data.use_local_backend = false 18:15:24.479 [Lua] script_data.use_tech_telemetry = true 18:15:24.479 [Lua] script_data.use_telemetry = true 18:15:24.479 [Lua] ***************************************************************** 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 18:15:24.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 18:15:24.584 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 18:15:24.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 18:15:24.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 18:15:24.856 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 18:15:24.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 18:15:25.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 18:15:25.037 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 18:15:25.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 18:15:25.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 18:15:25.235 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 18:15:25.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 18:15:25.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 18:15:25.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 18:15:25.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 18:15:25.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 18:15:25.487 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 18:15:25.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 18:15:25.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 18:15:25.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 18:15:25.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 18:15:25.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 18:15:25.742 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 18:15:25.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 18:15:25.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 18:15:25.846 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 18:15:25.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 18:15:25.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 18:15:25.941 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 18:15:25.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 18:15:26.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 18:15:26.208 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 18:15:26.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 18:15:26.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 18:15:26.292 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 18:15:26.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 18:15:26.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 18:15:26.303 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 18:15:26.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 18:15:26.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 18:15:26.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 18:15:26.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 18:15:26.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 18:15:26.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 18:15:26.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 18:15:26.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 18:15:26.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 18:15:26.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 18:15:26.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 18:15:26.779 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 18:15:26.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 18:15:26.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 18:15:26.944 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 18:15:26.948 [Lua] Using test backend: stage_steam_playfab 18:15:26.948 [Lua] settings.steam: nil 18:15:26.948 [Lua] Steam: table: 0000000000062D80 18:15:26.948 [Lua] force_steam: true 18:15:26.948 [Lua] BUILD: release 18:15:26.948 [Lua] test_backend: stage_steam_playfab 18:15:26.948 [Lua] DEDICATED_SERVER: false 18:15:26.948 [Lua] Using app_id '552500' to define backend 18:15:26.987 [Lua] [1] = beastmen_minotaur (string) 18:15:26.987 [Lua] [2] = skaven_storm_vermin_champion (string) 18:15:26.987 [Lua] [3] = chaos_dummy_troll (string) 18:15:26.987 [Lua] [4] = skaven_grey_seer (string) 18:15:26.987 [Lua] [5] = chaos_plague_wave_spawner (string) 18:15:26.987 [Lua] [6] = chaos_vortex (string) 18:15:26.987 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 18:15:26.987 [Lua] [8] = chaos_dummy_sorcerer (string) 18:15:26.987 [Lua] [9] = chaos_tentacle (string) 18:15:26.987 [Lua] [10] = skaven_loot_rat (string) 18:15:26.987 [Lua] [11] = skaven_stormfiend_demo (string) 18:15:26.987 [Lua] [12] = critter_rat (string) 18:15:26.987 [Lua] [13] = skaven_explosive_loot_rat (string) 18:15:26.987 [Lua] [14] = chaos_spawn (string) 18:15:26.987 [Lua] [15] = skaven_stormfiend_boss (string) 18:15:26.988 [Lua] [16] = critter_pig (string) 18:15:26.988 [Lua] [17] = chaos_troll (string) 18:15:26.988 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 18:15:26.988 [Lua] [19] = skaven_rat_ogre (string) 18:15:26.988 [Lua] [20] = skaven_stormfiend (string) 18:15:26.988 [Lua] [21] = skaven_storm_vermin_warlord (string) 18:15:26.988 [Lua] [22] = skaven_warpfire_thrower (string) 18:15:26.988 [Lua] [23] = chaos_plague_sorcerer (string) 18:15:26.988 [Lua] [24] = chaos_exalted_champion_warcamp (string) 18:15:26.988 [Lua] [25] = skaven_pack_master (string) 18:15:26.988 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 18:15:26.988 [Lua] [27] = skaven_ratling_gunner (string) 18:15:26.988 [Lua] [28] = chaos_mutator_sorcerer (string) 18:15:26.988 [Lua] [29] = skaven_poison_wind_globadier (string) 18:15:26.988 [Lua] [30] = chaos_tentacle_sorcerer (string) 18:15:26.988 [Lua] [31] = chaos_exalted_champion_norsca (string) 18:15:26.988 [Lua] [32] = chaos_warrior (string) 18:15:26.988 [Lua] [33] = chaos_exalted_sorcerer (string) 18:15:26.988 [Lua] [34] = skaven_gutter_runner (string) 18:15:26.988 [Lua] [35] = chaos_corruptor_sorcerer (string) 18:15:26.988 [Lua] [36] = chaos_vortex_sorcerer (string) 18:15:26.988 [Lua] [37] = skaven_plague_monk (string) 18:15:26.988 [Lua] [38] = chaos_berzerker (string) 18:15:26.988 [Lua] [39] = beastmen_gor (string) 18:15:26.988 [Lua] [40] = beastmen_ungor_archer (string) 18:15:26.988 [Lua] [41] = beastmen_ungor_dummy (string) 18:15:26.988 [Lua] [42] = beastmen_standard_bearer_crater (string) 18:15:26.988 [Lua] [43] = skaven_storm_vermin_commander (string) 18:15:26.988 [Lua] [44] = beastmen_standard_bearer (string) 18:15:26.988 [Lua] [45] = skaven_storm_vermin (string) 18:15:26.988 [Lua] [46] = beastmen_ungor (string) 18:15:26.988 [Lua] [47] = chaos_raider_tutorial (string) 18:15:26.988 [Lua] [48] = chaos_raider (string) 18:15:26.988 [Lua] [49] = beastmen_gor_dummy (string) 18:15:26.988 [Lua] [50] = skaven_storm_vermin_with_shield (string) 18:15:26.988 [Lua] [51] = beastmen_bestigor (string) 18:15:26.988 [Lua] [52] = beastmen_bestigor_dummy (string) 18:15:26.988 [Lua] [53] = skaven_clan_rat_tutorial (string) 18:15:26.988 [Lua] [54] = chaos_marauder (string) 18:15:26.988 [Lua] [55] = skaven_dummy_clan_rat (string) 18:15:26.988 [Lua] [56] = chaos_fanatic (string) 18:15:26.988 [Lua] [57] = chaos_marauder_with_shield (string) 18:15:26.988 [Lua] [58] = chaos_zombie (string) 18:15:26.988 [Lua] [59] = skaven_clan_rat (string) 18:15:26.988 [Lua] [60] = skaven_clan_rat_with_shield (string) 18:15:26.988 [Lua] [61] = chaos_marauder_tutorial (string) 18:15:26.988 [Lua] [62] = skaven_dummy_slave (string) 18:15:26.988 [Lua] [63] = skaven_slave (string) 18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 18:15:27.021 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 18:15:27.027 [Lua] level display name dlc_bogenhafen_city 18:15:27.027 [Lua] level display name cemetery 18:15:27.027 [Lua] level display name forest_ambush 18:15:27.027 [Lua] level display name mines 18:15:27.027 [Lua] level display name nurgle 18:15:27.027 [Lua] level display name warcamp 18:15:27.027 [Lua] level display name bell 18:15:27.027 [Lua] level display name skittergate 18:15:27.027 [Lua] level display name prologue 18:15:27.027 [Lua] level display name dlc_celebrate_crawl 18:15:27.027 [Lua] level display name military 18:15:27.027 [Lua] level display name magnus 18:15:27.027 [Lua] level display name skaven_stronghold 18:15:27.027 [Lua] level display name fort 18:15:27.027 [Lua] level display name ground_zero 18:15:27.027 [Lua] level display name elven_ruins 18:15:27.027 [Lua] level display name farmlands 18:15:27.027 [Lua] level display name ussingen 18:15:27.027 [Lua] level display name dlc_portals 18:15:27.027 [Lua] level display name dlc_castle 18:15:27.027 [Lua] level display name catacombs 18:15:27.027 [Lua] level display name crater 18:15:27.027 [Lua] level display name plaza 18:15:27.027 [Lua] level display name dlc_bogenhafen_slum 18:15:27.027 [Lua] level display name dlc_bastion 18:15:27.053 [Lua] TIME: 0.019 18:15:27.459 [Lua] [ConflictSettings] Contained breeds generated in: 0.375 18:15:27.527 [Lua] <>realm = official<> 18:15:27.527 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.536 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.640 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.651 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.651 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.651 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.651 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.651 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.656 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.656 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.661 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.661 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.671 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.682 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.682 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 18:15:27.720 [Lua] 18:15:27.720 [Lua] [1] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 58813412 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = approved (string) 18:15:27.720 [Lua] [2] = Tools (string) 18:15:27.720 [Lua] [author] = bIbIbI(rus) (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 18:15:27.720 [Lua] [num_children] = 0 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 18:15:27.720 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Vermintide Mod Framework (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [2] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1374248490 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 45268594 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = approved (string) 18:15:27.720 [Lua] [author] = prop joe (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 18:15:27.720 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Penlight Lua Libraries (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [3] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1389872347 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 4821406 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = approved (string) 18:15:27.720 [Lua] [2] = UI (string) 18:15:27.720 [Lua] [author] = grasmann (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 18:15:27.720 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Simple UI (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [4] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1391113873 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 65038749 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = applied (string) 18:15:27.720 [Lua] [author] = Aussiemon (string) 18:15:27.720 [Lua] [sanctioned] = false (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:15:27.720 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = More Hats and Frames (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [5] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1460327284 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 96578995 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = applied (string) 18:15:27.720 [Lua] [2] = approved (string) 18:15:27.720 [Lua] [3] = UI (string) 18:15:27.720 [Lua] [author] = RIP AND TEAR (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 18:15:27.720 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = BossKillTimer (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [6] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1497861728 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 18741013 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = Art (string) 18:15:27.720 [Lua] [2] = Tools (string) 18:15:27.720 [Lua] [3] = Misc (string) 18:15:27.720 [Lua] [author] = SkacikPL (string) 18:15:27.720 [Lua] [sanctioned] = false (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 18:15:27.720 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Photomode (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [7] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1395655171 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 59593500 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = approved (string) 18:15:27.720 [Lua] [2] = QoL (string) 18:15:27.720 [Lua] [3] = Balance/Tweaks (string) 18:15:27.720 [Lua] [author] = Grimalackt (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 18:15:27.720 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Bot Improvements - Combat (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [8] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1487862316 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 45268594 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = approved (string) 18:15:27.720 [Lua] [2] = UI (string) 18:15:27.720 [Lua] [3] = QoL (string) 18:15:27.720 [Lua] [author] = prop joe (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:15:27.720 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Reroll Improvements (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [9] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1495937978 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 96578995 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = approved (string) 18:15:27.720 [Lua] [2] = QoL (string) 18:15:27.720 [Lua] [author] = RIP AND TEAR (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 18:15:27.720 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Host your own game (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [10] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1497664830 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [2] = 1389872347 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 155839973 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = approved (string) 18:15:27.720 [Lua] [2] = UI (string) 18:15:27.720 [Lua] [3] = QoL (string) 18:15:27.720 [Lua] [author] = Gohas (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 18:15:27.720 [Lua] [num_children] = 2 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 18:15:27.720 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = false (boolean) 18:15:27.720 [Lua] [name] = Item Filter (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [11] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1502859403 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 96578995 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = QoL (string) 18:15:27.720 [Lua] [2] = approved (string) 18:15:27.720 [Lua] [author] = RIP AND TEAR (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 18:15:27.720 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Notice Key Pickup (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [12] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1516618647 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 96578995 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = approved (string) 18:15:27.720 [Lua] [2] = UI (string) 18:15:27.720 [Lua] [3] = QoL (string) 18:15:27.720 [Lua] [author] = RIP AND TEAR (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 18:15:27.720 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Friendly Fire Indicator (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.720 [Lua] [13] = table 18:15:27.720 [Lua] [download_pending] = false (boolean) 18:15:27.720 [Lua] [id] = 1397265260 (string) 18:15:27.720 [Lua] [children] = table 18:15:27.720 [Lua] [1] = 1369573612 (string) 18:15:27.720 [Lua] [banned] = false (boolean) 18:15:27.720 [Lua] [author_id] = 26572404 (number) 18:15:27.720 [Lua] [tags] = table 18:15:27.720 [Lua] [1] = approved (string) 18:15:27.720 [Lua] [2] = UI (string) 18:15:27.720 [Lua] [3] = QoL (string) 18:15:27.720 [Lua] [author] = Necrossin (string) 18:15:27.720 [Lua] [sanctioned] = true (boolean) 18:15:27.720 [Lua] [out_of_date] = false (boolean) 18:15:27.720 [Lua] [downloading] = false (boolean) 18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 18:15:27.720 [Lua] [num_children] = 1 (number) 18:15:27.720 [Lua] [ugc_status] = 3 (number) 18:15:27.720 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 18:15:27.720 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 18:15:27.720 [Lua] [installed] = true (boolean) 18:15:27.720 [Lua] [enabled] = true (boolean) 18:15:27.720 [Lua] [name] = Numeric UI (string) 18:15:27.720 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [14] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1498748049 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 140415807 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = applied (string) 18:15:27.721 [Lua] [author] = tour.dlang.org/ (string) 18:15:27.721 [Lua] [sanctioned] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 18:15:27.721 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [15] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1431393962 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 14284923 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = approved (string) 18:15:27.721 [Lua] [2] = UI (string) 18:15:27.721 [Lua] [3] = Misc (string) 18:15:27.721 [Lua] [author] = V | Fracticality (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 18:15:27.721 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [name] = Bestiary (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [16] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1448714756 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 18741013 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = approved (string) 18:15:27.721 [Lua] [2] = QoL (string) 18:15:27.721 [Lua] [3] = Misc (string) 18:15:27.721 [Lua] [author] = SkacikPL (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 18:15:27.721 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = No Wobble (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [17] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1464907434 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 14284923 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = UI (string) 18:15:27.721 [Lua] [2] = Misc (string) 18:15:27.721 [Lua] [author] = V | Fracticality (string) 18:15:27.721 [Lua] [sanctioned] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = Updated for Season 3. - Includes support for the Bretonnian Longsword and the Breton Sword and Shield - Damage numbers are now based on the Hero Power and property/talent values of the character you are currently playing as. This means you will need to change characters when viewing their weapons in order to see the most accurate data. This will be fixed in a future update. - Ranged damage data is inaccurate. This will be fixed in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 18:15:27.721 [Lua] [last_updated] = 8/18/2020 3:35:29 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Armory (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [18] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1459917022 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 155839973 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = approved (string) 18:15:27.721 [Lua] [2] = UI (string) 18:15:27.721 [Lua] [3] = QoL (string) 18:15:27.721 [Lua] [author] = Gohas (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 18:15:27.721 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Parry Indicator (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [19] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1455893647 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 38895286 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = UI (string) 18:15:27.721 [Lua] [2] = QoL (string) 18:15:27.721 [Lua] [3] = Approved (string) 18:15:27.721 [Lua] [author] = Squatting Bear (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 18:15:27.721 [Lua] [num_children] = 0 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 18:15:27.721 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Player List Plus (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [20] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1445717962 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [2] = 1389872347 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 38895286 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = UI (string) 18:15:27.721 [Lua] [2] = QoL (string) 18:15:27.721 [Lua] [3] = applied (string) 18:15:27.721 [Lua] [4] = approved (string) 18:15:27.721 [Lua] [author] = Squatting Bear (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 18:15:27.721 [Lua] [num_children] = 2 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 18:15:27.721 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Loadout Manager (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [21] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1383452616 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [2] = 1374248490 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 45268594 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = approved (string) 18:15:27.721 [Lua] [2] = UI (string) 18:15:27.721 [Lua] [3] = QoL (string) 18:15:27.721 [Lua] [author] = prop joe (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 18:15:27.721 [Lua] [num_children] = 2 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:15:27.721 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Killfeed Tweaks (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [22] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1383542440 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 45268594 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = approved (string) 18:15:27.721 [Lua] [2] = UI (string) 18:15:27.721 [Lua] [author] = prop joe (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:15:27.721 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Weapon Kill Counter (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [23] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1431627364 (string) 18:15:27.721 [Lua] [installed] = false (boolean) 18:15:27.721 [Lua] [ugc_status] = 2 (number) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [banned] = true (boolean) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [name] = ... (string) 18:15:27.721 [Lua] [description] = (string) 18:15:27.721 [Lua] [url] = (string) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [last_updated] = (string) 18:15:27.721 [Lua] [author] = unknown (string) 18:15:27.721 [Lua] [24] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1391228174 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 4821406 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = UI (string) 18:15:27.721 [Lua] [2] = QoL (string) 18:15:27.721 [Lua] [3] = Approved (string) 18:15:27.721 [Lua] [author] = grasmann (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 18:15:27.721 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [name] = UI Improvements (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [25] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1399181123 (string) 18:15:27.721 [Lua] [installed] = false (boolean) 18:15:27.721 [Lua] [ugc_status] = 2 (number) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [banned] = true (boolean) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [name] = ... (string) 18:15:27.721 [Lua] [description] = (string) 18:15:27.721 [Lua] [url] = (string) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [last_updated] = (string) 18:15:27.721 [Lua] [author] = unknown (string) 18:15:27.721 [Lua] [26] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1402962846 (string) 18:15:27.721 [Lua] [installed] = false (boolean) 18:15:27.721 [Lua] [ugc_status] = 2 (number) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [banned] = true (boolean) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [name] = ... (string) 18:15:27.721 [Lua] [description] = (string) 18:15:27.721 [Lua] [url] = (string) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [last_updated] = (string) 18:15:27.721 [Lua] [author] = unknown (string) 18:15:27.721 [Lua] [27] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1421155919 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 75308424 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = applied (string) 18:15:27.721 [Lua] [2] = approved (string) 18:15:27.721 [Lua] [author] = th-om (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 18:15:27.721 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Mission timer (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [28] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1402971136 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 38300192 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = approved (string) 18:15:27.721 [Lua] [2] = UI (string) 18:15:27.721 [Lua] [3] = QoL (string) 18:15:27.721 [Lua] [author] = Tomoko 👿 (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 18:15:27.721 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Needii (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [29] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1393343095 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [2] = 1374248490 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 45268594 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = approved (string) 18:15:27.721 [Lua] [2] = UI (string) 18:15:27.721 [Lua] [author] = prop joe (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 18:15:27.721 [Lua] [num_children] = 2 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:15:27.721 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Scoreboard Tweaks (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [30] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1381145345 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 4821406 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = applied (string) 18:15:27.721 [Lua] [author] = grasmann (string) 18:15:27.721 [Lua] [sanctioned] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 18:15:27.721 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [name] = Third Person (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [31] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1402835022 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = true (boolean) 18:15:27.721 [Lua] [author_id] = 33103900 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = applied (string) 18:15:27.721 [Lua] [2] = approved (string) 18:15:27.721 [Lua] [3] = QoL (string) 18:15:27.721 [Lua] [author] = unknown (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 2 (number) 18:15:27.721 [Lua] [description] = (string) 18:15:27.721 [Lua] [last_updated] = (string) 18:15:27.721 [Lua] [installed] = false (boolean) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [name] = StickyGrim (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [32] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1388911015 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 4821406 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = approved (string) 18:15:27.721 [Lua] [author] = grasmann (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 18:15:27.721 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Chat Block (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [33] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1387440934 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 4821406 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = applied (string) 18:15:27.721 [Lua] [2] = approved (string) 18:15:27.721 [Lua] [3] = QoL (string) 18:15:27.721 [Lua] [4] = Cosmetic (string) 18:15:27.721 [Lua] [author] = grasmann (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 18:15:27.721 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Third Person Equipment (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [34] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1409485499 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 65038749 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = applied (string) 18:15:27.721 [Lua] [author] = Aussiemon (string) 18:15:27.721 [Lua] [sanctioned] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:15:27.721 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [name] = Extra Potion Dialogue (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [35] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1405221659 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 84308322 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = applied (string) 18:15:27.721 [Lua] [2] = UI (string) 18:15:27.721 [Lua] [3] = QoL (string) 18:15:27.721 [Lua] [author] = pixaal (string) 18:15:27.721 [Lua] [sanctioned] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 18:15:27.721 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [name] = Less Annoying Friendly Fire (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [36] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1401098416 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 45268594 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [author] = prop joe (string) 18:15:27.721 [Lua] [sanctioned] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 18:15:27.721 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [name] = Max Property Rolls (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [37] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1384087820 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [2] = 1374248490 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 45268594 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [author] = prop joe (string) 18:15:27.721 [Lua] [sanctioned] = false (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:15:27.721 [Lua] [num_children] = 2 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 18:15:27.721 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = false (boolean) 18:15:27.721 [Lua] [name] = True Solo QoL Tweaks (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [38] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1383433646 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.721 [Lua] [1] = 1369573612 (string) 18:15:27.721 [Lua] [banned] = false (boolean) 18:15:27.721 [Lua] [author_id] = 45268594 (number) 18:15:27.721 [Lua] [tags] = table 18:15:27.721 [Lua] [1] = approved (string) 18:15:27.721 [Lua] [2] = UI (string) 18:15:27.721 [Lua] [3] = QoL (string) 18:15:27.721 [Lua] [author] = prop joe (string) 18:15:27.721 [Lua] [sanctioned] = true (boolean) 18:15:27.721 [Lua] [out_of_date] = false (boolean) 18:15:27.721 [Lua] [downloading] = false (boolean) 18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:15:27.721 [Lua] [num_children] = 1 (number) 18:15:27.721 [Lua] [ugc_status] = 3 (number) 18:15:27.721 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 18:15:27.721 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 18:15:27.721 [Lua] [installed] = true (boolean) 18:15:27.721 [Lua] [enabled] = true (boolean) 18:15:27.721 [Lua] [name] = Persistent Ammo Counter (string) 18:15:27.721 [Lua] [dependency_error] = (string) 18:15:27.721 [Lua] [39] = table 18:15:27.721 [Lua] [download_pending] = false (boolean) 18:15:27.721 [Lua] [id] = 1395132559 (string) 18:15:27.721 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 65038749 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [author] = Aussiemon (string) 18:15:27.722 [Lua] [sanctioned] = false (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 18:15:27.722 [Lua] [num_children] = 1 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:15:27.722 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = Creature Spawner (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [40] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1391114686 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 65038749 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = denied (string) 18:15:27.722 [Lua] [author] = Aussiemon (string) 18:15:27.722 [Lua] [sanctioned] = false (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 18:15:27.722 [Lua] [num_children] = 1 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:15:27.722 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = false (boolean) 18:15:27.722 [Lua] [name] = Skip Cutscenes (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [41] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1387894846 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 45268594 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = applied (string) 18:15:27.722 [Lua] [2] = QoL (string) 18:15:27.722 [Lua] [author] = prop joe (string) 18:15:27.722 [Lua] [sanctioned] = false (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:15:27.722 [Lua] [num_children] = 1 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 18:15:27.722 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = Killbots (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [42] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1388991228 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 4821406 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = applied (string) 18:15:27.722 [Lua] [author] = grasmann (string) 18:15:27.722 [Lua] [sanctioned] = false (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 18:15:27.722 [Lua] [num_children] = 1 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 18:15:27.722 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = Healthbars (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [43] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1388882435 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 4821406 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = applied (string) 18:15:27.722 [Lua] [author] = grasmann (string) 18:15:27.722 [Lua] [sanctioned] = false (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 18:15:27.722 [Lua] [num_children] = 1 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 18:15:27.722 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = Show Damage (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [44] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1479520507 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [banned] = true (boolean) 18:15:27.722 [Lua] [author_id] = 18741013 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = applied (string) 18:15:27.722 [Lua] [2] = approved (string) 18:15:27.722 [Lua] [3] = UI (string) 18:15:27.722 [Lua] [4] = QoL (string) 18:15:27.722 [Lua] [5] = Misc (string) 18:15:27.722 [Lua] [author] = unknown (string) 18:15:27.722 [Lua] [sanctioned] = true (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = (string) 18:15:27.722 [Lua] [num_children] = 1 (number) 18:15:27.722 [Lua] [ugc_status] = 2 (number) 18:15:27.722 [Lua] [description] = (string) 18:15:27.722 [Lua] [last_updated] = (string) 18:15:27.722 [Lua] [installed] = false (boolean) 18:15:27.722 [Lua] [enabled] = false (boolean) 18:15:27.722 [Lua] [name] = My Hero (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [45] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1384094638 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [2] = 1374248490 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 45268594 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = approved (string) 18:15:27.722 [Lua] [2] = UI (string) 18:15:27.722 [Lua] [3] = QoL (string) 18:15:27.722 [Lua] [author] = prop joe (string) 18:15:27.722 [Lua] [sanctioned] = true (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 18:15:27.722 [Lua] [num_children] = 2 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 18:15:27.722 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = Crosshair Customization (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [46] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1384066089 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [2] = 1374248490 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 45268594 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = approved (string) 18:15:27.722 [Lua] [2] = QoL (string) 18:15:27.722 [Lua] [author] = prop joe (string) 18:15:27.722 [Lua] [sanctioned] = true (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 18:15:27.722 [Lua] [num_children] = 2 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:15:27.722 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = Neuter Ult Effects (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [47] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1393694530 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [2] = 1374248490 (string) 18:15:27.722 [Lua] [3] = 1389872347 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 45268594 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [author] = prop joe (string) 18:15:27.722 [Lua] [sanctioned] = false (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 18:15:27.722 [Lua] [num_children] = 3 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:15:27.722 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = Spawn Tweaks (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [48] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1395453301 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 58813412 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = applied (string) 18:15:27.722 [Lua] [2] = approved (string) 18:15:27.722 [Lua] [3] = QoL (string) 18:15:27.722 [Lua] [author] = bIbIbI(rus) (string) 18:15:27.722 [Lua] [sanctioned] = true (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 18:15:27.722 [Lua] [num_children] = 1 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 18:15:27.722 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = Skip Intro (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [49] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1694820325 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 40660875 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = Area (string) 18:15:27.722 [Lua] [2] = Level (string) 18:15:27.722 [Lua] [3] = Misc (string) 18:15:27.722 [Lua] [author] = I stot I (string) 18:15:27.722 [Lua] [sanctioned] = false (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 18:15:27.722 [Lua] [num_children] = 1 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 18:15:27.722 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = A Quiet Drink (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] [50] = table 18:15:27.722 [Lua] [download_pending] = false (boolean) 18:15:27.722 [Lua] [id] = 1569650837 (string) 18:15:27.722 [Lua] [children] = table 18:15:27.722 [Lua] [1] = 1369573612 (string) 18:15:27.722 [Lua] [banned] = false (boolean) 18:15:27.722 [Lua] [author_id] = 81851809 (number) 18:15:27.722 [Lua] [tags] = table 18:15:27.722 [Lua] [1] = approved (string) 18:15:27.722 [Lua] [2] = UI (string) 18:15:27.722 [Lua] [3] = QoL (string) 18:15:27.722 [Lua] [author] = Skwuruhl (string) 18:15:27.722 [Lua] [sanctioned] = true (boolean) 18:15:27.722 [Lua] [out_of_date] = false (boolean) 18:15:27.722 [Lua] [downloading] = false (boolean) 18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 18:15:27.722 [Lua] [num_children] = 1 (number) 18:15:27.722 [Lua] [ugc_status] = 3 (number) 18:15:27.722 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 18:15:27.722 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 18:15:27.722 [Lua] [installed] = true (boolean) 18:15:27.722 [Lua] [enabled] = true (boolean) 18:15:27.722 [Lua] [name] = Crosshairs Fix (string) 18:15:27.722 [Lua] [dependency_error] = (string) 18:15:27.722 [Lua] 18:15:27.722 [Lua] 18:15:27.722 [Lua] [1384066089] = 14 (number) 18:15:27.722 [Lua] [1569650837] = 29 (number) 18:15:27.722 [Lua] [1383452616] = 12 (number) 18:15:27.722 [Lua] [1459917022] = 9 (number) 18:15:27.722 [Lua] [1391228174] = 17 (number) 18:15:27.722 [Lua] [1516618647] = 6 (number) 18:15:27.722 [Lua] [1395453301] = 24 (number) 18:15:27.722 [Lua] [1369573612] = 26 (number) 18:15:27.722 [Lua] [1374248490] = 25 (number) 18:15:27.722 [Lua] [1395655171] = 1 (number) 18:15:27.722 [Lua] [1455893647] = 10 (number) 18:15:27.722 [Lua] [1402971136] = 19 (number) 18:15:27.722 [Lua] [1431393962] = 27 (number) 18:15:27.722 [Lua] [1383542440] = 15 (number) 18:15:27.722 [Lua] [1495937978] = 3 (number) 18:15:27.722 [Lua] [1383433646] = 23 (number) 18:15:27.722 [Lua] [1421155919] = 18 (number) 18:15:27.722 [Lua] [1388911015] = 21 (number) 18:15:27.722 [Lua] [1487862316] = 2 (number) 18:15:27.722 [Lua] [1393343095] = 20 (number) 18:15:27.722 [Lua] [1502859403] = 5 (number) 18:15:27.722 [Lua] [1448714756] = 7 (number) 18:15:27.722 [Lua] [1464907434] = 8 (number) 18:15:27.722 [Lua] [1384094638] = 13 (number) 18:15:27.722 [Lua] [1387440934] = 22 (number) 18:15:27.722 [Lua] [1445717962] = 11 (number) 18:15:27.722 [Lua] [1389872347] = 16 (number) 18:15:27.722 [Lua] [1397265260] = 28 (number) 18:15:27.722 [Lua] [1497664830] = 4 (number) 18:15:27.722 [Lua] [1460327284] = 0 (number) 18:15:27.722 [Lua] 18:15:27.737 [Lua] 18:15:27.737 [Lua] [1384066089] = 14 (number) 18:15:27.737 [Lua] [1569650837] = 29 (number) 18:15:27.737 [Lua] [1383452616] = 12 (number) 18:15:27.737 [Lua] [1459917022] = 9 (number) 18:15:27.737 [Lua] [1391228174] = 17 (number) 18:15:27.737 [Lua] [1516618647] = 6 (number) 18:15:27.737 [Lua] [1395453301] = 24 (number) 18:15:27.737 [Lua] [1369573612] = 26 (number) 18:15:27.737 [Lua] [1374248490] = 25 (number) 18:15:27.737 [Lua] [1395655171] = 1 (number) 18:15:27.737 [Lua] [1455893647] = 10 (number) 18:15:27.737 [Lua] [1402971136] = 19 (number) 18:15:27.737 [Lua] [1431393962] = 27 (number) 18:15:27.737 [Lua] [1383542440] = 15 (number) 18:15:27.737 [Lua] [1495937978] = 3 (number) 18:15:27.737 [Lua] [1383433646] = 23 (number) 18:15:27.737 [Lua] [1421155919] = 18 (number) 18:15:27.737 [Lua] [1388911015] = 21 (number) 18:15:27.737 [Lua] [1487862316] = 2 (number) 18:15:27.737 [Lua] [1393343095] = 20 (number) 18:15:27.737 [Lua] [1502859403] = 5 (number) 18:15:27.737 [Lua] [1448714756] = 7 (number) 18:15:27.737 [Lua] [1464907434] = 8 (number) 18:15:27.737 [Lua] [1384094638] = 13 (number) 18:15:27.737 [Lua] [1387440934] = 22 (number) 18:15:27.737 [Lua] [1445717962] = 11 (number) 18:15:27.737 [Lua] [1389872347] = 16 (number) 18:15:27.737 [Lua] [1397265260] = 28 (number) 18:15:27.737 [Lua] [1497664830] = 4 (number) 18:15:27.737 [Lua] [1460327284] = 0 (number) 18:15:27.737 [Lua] 18:15:27.741 [Lua] <>modded = true<> 18:15:27.741 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 18:15:27.823 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 18:15:27.832 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 18:15:27.832 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0ca94370) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0ca94490) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x026f6320) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x026f64b0) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d130070) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d130240) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0ed7f750) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0ed7fa80) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed7f930) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da790) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0d209640) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0d1fc020) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ddc5570) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0d1fc060) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0d1fc000) 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0f1237d0) 18:15:27.838 [Lua] <>modded = true<> 18:15:27.838 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 18:15:27.844 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 18:15:27.845 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 18:15:27.846 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 18:15:27.850 [Lua] <>modded = true<> 18:15:27.850 [Lua] <>Mod:1389872347:Simple UI = true<> 18:15:27.854 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 18:15:27.855 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 18:15:27.855 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:15:27.855 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:15:27.855 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c711bc0) 18:15:27.858 [Lua] <>modded = true<> 18:15:27.858 [Lua] <>Mod:1460327284:BossKillTimer = true<> 18:15:27.863 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 18:15:27.864 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 18:15:27.864 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 18:15:27.864 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'load_level' from [ScriptWorld] (Origin: function: 0x000c6330) 18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed7f930) 18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f40) 18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013928b0) 18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0c6dadc0) 18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 18:15:27.867 [Lua] <>modded = true<> 18:15:27.867 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 18:15:27.872 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 18:15:27.872 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 18:15:27.872 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 18:15:27.872 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:27.872 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x0009f5e0) 18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01bdaa30) 18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01cc9d80) 18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01b569c0) 18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01cc9bd0) 18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01cc46e0) 18:15:27.876 [Lua] <>modded = true<> 18:15:27.876 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 18:15:27.880 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 18:15:27.880 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 18:15:27.880 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d803c60) 18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d803c40) 18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d803be0) 18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d803a20) 18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7e7980) 18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7e7960) 18:15:27.881 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d7e7900) 18:15:27.881 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d7e7740) 18:15:27.883 [Lua] <>modded = true<> 18:15:27.883 [Lua] <>Mod:1495937978:Host your own game = true<> 18:15:27.889 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 18:15:27.889 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 18:15:27.889 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c711e50) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e2ed2c0) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e2ed480) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e2ed440) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e2ed3f0) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e77e450) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e77e630) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e77e780) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e77e4e0) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0e33bb50) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0e33bd90) 18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 18:15:27.893 [Lua] <>modded = true<> 18:15:27.893 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 18:15:27.898 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 18:15:27.898 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 18:15:27.898 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 18:15:27.898 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:27.898 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0291e920) 18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01407290) 18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x014071c0) 18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0d2f6640) 18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 18:15:27.902 [Lua] <>modded = true<> 18:15:27.902 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 18:15:27.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 18:15:27.907 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 18:15:27.907 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 18:15:27.907 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d404400) 18:15:27.907 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 18:15:27.907 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 18:15:27.911 [Lua] <>modded = true<> 18:15:27.911 [Lua] <>Mod:1397265260:Numeric UI = true<> 18:15:27.915 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 18:15:27.916 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 18:15:27.916 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 18:15:27.916 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:27.916 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d442f60) 18:15:27.916 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d4441e0) 18:15:27.919 [Lua] <>modded = true<> 18:15:27.919 [Lua] <>Mod:1448714756:No Wobble = true<> 18:15:27.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 18:15:27.924 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 18:15:27.924 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 18:15:27.924 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:27.924 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03459cc0) 18:15:27.924 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 18:15:27.927 [Lua] <>modded = true<> 18:15:27.927 [Lua] <>Mod:1464907434:Armory = true<> 18:15:27.932 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 18:15:27.933 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 18:15:27.934 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 18:15:27.936 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d68cee0) 18:15:27.936 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0e2be700) 18:15:27.936 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c972720) 18:15:27.936 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c719d20) 18:15:27.936 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0de34c00) 18:15:27.936 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0de34750) 18:15:27.936 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x026ea840) 18:15:27.939 [Lua] <>modded = true<> 18:15:27.939 [Lua] <>Mod:1459917022:Parry Indicator = true<> 18:15:27.944 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 18:15:27.945 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 18:15:27.945 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d2fc6d0) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0137bcf0) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0137bd10) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0137bd90) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01acbcf0) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01acbfc0) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01acbff0) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01ad6d00) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01ad74d0) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00978340] (Origin: function: 0x00978270) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00978340] (Origin: function: 0x009783b0) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00978340] (Origin: function: 0x009783d0) 18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009787d0] (Origin: function: 0x00978700) 18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009787d0] (Origin: function: 0x00978840) 18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009787d0] (Origin: function: 0x00978860) 18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00979120] (Origin: function: 0x00979050) 18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00979120] (Origin: function: 0x00979190) 18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00979120] (Origin: function: 0x009791b0) 18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 18:15:27.949 [Lua] <>modded = true<> 18:15:27.949 [Lua] <>Mod:1455893647:Player List Plus = true<> 18:15:28.072 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 18:15:28.073 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 18:15:28.073 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0d2bdcc0) 18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0d2bddb0) 18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0d2bdfe0) 18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0d2bdef0) 18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0141ff90) 18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008ff660) 18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0ca8cb70) 18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x0262adb0) 18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 18:15:28.078 [Lua] <>modded = true<> 18:15:28.078 [Lua] <>Mod:1445717962:Loadout Manager = true<> 18:15:28.085 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 18:15:28.086 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 18:15:28.086 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0de34730) 18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d530c40) 18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d530b50) 18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d530b90) 18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d530db0) 18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0de34ba0) 18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03497980) 18:15:28.087 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03497a40) 18:15:28.087 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008fe2c0) 18:15:28.087 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005f6ae0) 18:15:28.087 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 18:15:28.090 [Lua] <>modded = true<> 18:15:28.090 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 18:15:28.095 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 18:15:28.096 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 18:15:28.096 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0bc0) 18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d31e400) 18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d31e560) 18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x026f62e0) 18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d31e810) 18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d31e730) 18:15:28.099 [Lua] <>modded = true<> 18:15:28.099 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 18:15:28.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 18:15:28.104 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 18:15:28.104 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 18:15:28.104 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02aa3230) 18:15:28.105 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027862d0] (Origin: function: 0x027863c0) 18:15:28.105 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 18:15:28.107 [Lua] <>modded = true<> 18:15:28.108 [Lua] <>Mod:1421155919:Mission timer = true<> 18:15:28.111 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 18:15:28.112 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 18:15:28.112 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0138c5b0) 18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0ca78d10) 18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ee665c0) 18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0291e920) 18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 18:15:28.115 [Lua] <>modded = true<> 18:15:28.115 [Lua] <>Mod:1402971136:Needii = true<> 18:15:28.120 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 18:15:28.120 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 18:15:28.120 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 18:15:28.120 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:28.121 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d40cf70) 18:15:28.121 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 18:15:28.121 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 18:15:28.123 [Lua] <>modded = true<> 18:15:28.124 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 18:15:28.128 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 18:15:28.128 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 18:15:28.128 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 18:15:28.129 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0bc0) 18:15:28.129 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ee667d0) 18:15:28.129 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013acda0) 18:15:28.129 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ee66aa0) 18:15:28.132 [Lua] <>modded = true<> 18:15:28.132 [Lua] <>Mod:1388911015:Chat Block = true<> 18:15:28.139 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 18:15:28.140 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 18:15:28.140 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 18:15:28.140 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01df2a50) 18:15:28.140 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 18:15:28.144 [Lua] <>modded = true<> 18:15:28.144 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 18:15:28.149 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 18:15:28.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 18:15:28.150 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 18:15:28.150 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x013f8620) 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0141fc80) 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01425150) 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0141fdd0) 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0141fb30) 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01425230) 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01424f60) 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x013ace00) 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008b000) 18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 18:15:28.154 [Lua] <>modded = true<> 18:15:28.154 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 18:15:28.158 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 18:15:28.159 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 18:15:28.159 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d4ef920) 18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d4979f0) 18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d4ef630) 18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d497a50) 18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 18:15:28.162 [Lua] <>modded = true<> 18:15:28.162 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 18:15:28.167 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 18:15:28.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 18:15:28.168 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0d30f1e0) 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f3b0) 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f390) 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f310) 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f350) 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f330) 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f370) 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0d30f1c0) 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x025c6d80) 18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0d30f1a0) 18:15:28.171 [Lua] <>modded = true<> 18:15:28.171 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 18:15:28.176 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 18:15:28.177 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 18:15:28.177 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c00) 18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00076f00) 18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x01363ca0] (Origin: function: 0x01364f00) 18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c972800) 18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x013f8840) 18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x0137bee0) 18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01462b40) 18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0141f2f0) 18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x013de050) 18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0267d730) 18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009ef60) 18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0267d6c0) 18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0267dc30) 18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 18:15:28.181 [Lua] <>modded = true<> 18:15:28.181 [Lua] <>Mod:1395453301:Skip Intro = true<> 18:15:28.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 18:15:28.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 18:15:28.186 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 18:15:28.186 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x026be070) 18:15:28.186 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x026be120) 18:15:28.186 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 18:15:28.189 [Lua] <>modded = true<> 18:15:28.189 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 18:15:28.193 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 18:15:28.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 18:15:28.194 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 18:15:28.194 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0d30f4a0) 18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f310) 18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f330) 18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f350) 18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f370) 18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0d30f3d0) 18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0d30f3f0) 18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 18:15:28.195 [Lua] <>project = vermintide 2<> 18:15:28.195 [Lua] <>build = release<> 18:15:28.195 [Lua] <>platform = win32<> 18:15:28.195 [Lua] <>title_id = 5107<> 18:15:28.195 [Lua] <>content_revision = 13520<> 18:15:28.195 [Lua] <>engine_revision = 4a72d442d73c<> 18:15:28.195 [Lua] <>release_version = 3.2.0.1<> 18:15:28.195 [Lua] <>rendering_backend = dx11<> 18:15:28.195 [Lua] <>teamcity_build_id = 73010<> 18:15:28.195 [Lua] <>steam_id = 110000106697298<> 18:15:28.195 [Lua] <>steam_profile_name = JayJay<> 18:15:28.195 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<> 18:15:28.195 [Lua] [Boot] Application build: release 18:15:28.195 [Lua] [Boot] Content revision: 13520 18:15:28.195 [Lua] [Boot] Engine revision: 4a72d442d73c 18:15:28.195 [Lua] [Boot] Release version: 3.2.0.1 18:15:28.195 [Lua] [Boot] User ID: 110000106697298 JayJay 18:15:28.200 [Lua] initializing mechanism to: adventure 18:15:28.200 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 18:15:28.200 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 18:15:28.200 [Lua] Game:setup() total time: 0.004999999999999 18:15:28.200 [Lua] handle rev info: 0 18:15:28.200 [Lua] handle gfx quality: 0 18:15:28.200 [Lua] default settings: 0 18:15:28.200 [Lua] user settings: 0 18:15:28.200 [Lua] set frame times: 0 18:15:28.200 [Lua] init random: 0 18:15:28.200 [Lua] managers: 0.0049999999999990052 18:15:28.200 [Lua] 18:15:28.200 [Lua] unaccounted: 0 18:15:28.200 [Lua] [Boot] use baked enemy meshes: false 18:15:28.200 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 18:15:28.201 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 18:15:28.201 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 18:15:28.201 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 18:15:28.201 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 18:15:28.201 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 18:15:28.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 18:15:28.219 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 18:15:28.219 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 18:15:28.219 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:15:28.220 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:15:28.220 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:15:28.220 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 18:15:28.220 [Lua] [Testify] Ready! 18:15:28.220 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ee0b0) 18:15:28.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 18:15:28.424 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 18:15:28.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 18:15:28.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 18:15:28.810 [Lua] [PackageManager] Force_load: resource_packages/title_screen 18:15:28.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 18:15:28.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 18:15:28.877 [Lua] [PackageManager] Force_load: resource_packages/menu 18:15:28.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 18:15:28.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 18:15:28.961 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 18:15:28.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 18:15:29.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 18:15:29.600 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 18:15:29.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 18:15:29.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 18:15:29.717 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 18:15:29.717 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 18:15:29.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 18:15:29.800 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 18:15:29.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 18:15:30.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 18:15:30.203 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 18:15:30.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 18:15:30.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 18:15:30.839 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 18:15:30.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 18:15:31.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 18:15:31.342 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 18:15:31.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 18:15:31.728 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 18:15:31.728 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 18:15:31.728 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 18:15:31.728 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0257e180) 18:15:31.728 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0345d9f0) 18:15:31.728 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0d600970) 18:15:31.728 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02579fc0) 18:15:31.728 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0257c8a0) 18:15:31.729 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 18:15:31.729 [Lua] [Gamestate] Enter StateTitleScreen 18:15:31.729 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 18:15:31.730 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 18:15:31.730 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 18:15:31.730 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 18:15:31.730 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 18:15:31.731 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 18:15:31.745 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 18:15:31.745 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 18:15:31.745 [Save] Loading `save_data` 18:15:31.754 [Save] Load done 18:15:31.762 [Lua] [BackendManagerPlayFab] Backend Enabled 18:15:31.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 18:15:31.829 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 18:15:31.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:15:32.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:15:32.099 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:15:32.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 18:15:32.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 18:15:32.355 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 18:15:32.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 18:15:32.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 18:15:32.523 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 18:15:32.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 18:15:32.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 18:15:32.668 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 18:15:32.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 18:15:32.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 18:15:32.955 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 18:15:32.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 18:15:33.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 18:15:33.129 [Lua] [PackageManager] Force_load: resource_packages/inventory 18:15:33.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 18:15:33.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 18:15:33.277 [Lua] [PackageManager] Force_load: resource_packages/careers 18:15:33.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 18:15:33.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 18:15:33.328 [Lua] [PackageManager] Force_load: resource_packages/decals 18:15:33.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 18:15:33.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 18:15:33.446 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 18:15:33.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 18:15:33.469 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 18:15:33.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 18:15:33.970 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 18:15:33.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 18:15:34.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 18:15:34.749 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 18:15:34.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 18:15:35.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 18:15:35.664 [Lua] [PackageManager] Force_load: resource_packages/ingame 18:15:35.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 18:15:36.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 18:15:36.426 [Lua] [PackageManager] Force_load: resource_packages/pickups 18:15:36.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 18:15:36.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 18:15:36.512 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 18:15:36.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 18:15:36.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 18:15:36.628 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 18:15:36.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 18:15:36.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 18:15:36.679 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 18:15:39.192 [Lua] steam item server: requesting user inventory 18:15:39.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 18:15:39.415 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 18:15:39.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 18:15:39.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 18:15:39.415 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 18:15:39.415 [Lua] [SteamManager] request_item_prices 18:15:39.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 18:15:39.705 [Lua] Player statistics loaded! 18:15:39.705 [Lua] [SteamManager] on_price_result 15 KgA= 18:15:39.705 [Lua] [SteamManager] -> on_price_result ERROR: 15 18:15:39.753 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 18:15:39.753 [Lua] ISI-> GET_ALL_ITEMS! 18:15:39.753 [Lua] [PlayFabMirror] _request_steam_user_inventory got results 18:15:39.753 [Lua] [PlayFabMirror] -> retrieval of steam user inventory, SUCCESS 18:15:39.753 [Lua] 18:15:39.753 [Lua] 18:15:39.753 [Lua] 18:15:39.753 [Lua] 18:15:40.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 18:15:40.139 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 18:15:40.328 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 18:15:40.337 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 463 item(s) to the peddler stock 18:15:40.342 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 18:15:40.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 18:15:40.678 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 18:15:41.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 18:15:41.030 [Lua] [UnlockManager] All unlocks ready 18:15:41.046 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 18:15:42.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 18:15:42.066 [Lua] [Managers] Destroying manager group: 18:15:42.066 [Lua] [Gamestate] Enter state StateLoading 18:15:42.067 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 18:15:42.067 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 18:15:42.067 [Lua] [LobbyManager] Setting up network options 18:15:42.067 [Lua] state_loading_restart_network JOIN VIA STEAM 0 18:15:42.068 [Lua] registering RPCs 18:15:42.068 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 18:15:42.068 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 18:15:42.068 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:15:42.068 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 18:15:42.068 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:15:42.068 [Lua] [LevelTransitionHandler] load_level inn_level 0 18:15:42.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 18:15:42.068 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 18:15:42.068 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 18:15:42.068 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 18:15:42.068 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 18:15:42.068 [SteamVoipRoom] Creating room f12231ccf7eec2bb 18:15:42.068 [SteamVoipRoom] Joining room f12231ccf7eec2bb 18:15:42.069 [EAC] EAC server 110000106697298 is initializing 18:15:42.075 [EAC] Server is also client 110000106697298 18:15:42.075 [EACServer] [20:15:42:075][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6182C6850 LogLevel: Info. 18:15:42.076 [Lua] ### Created peer state machine for 110000106697298 18:15:42.076 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 18:15:42.076 [Lua] MUSIC MANAGER unmute_all_world_sounds 1 0 18:15:42.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:15:42.076 warning: [Application] Application.update_render_world is deprecated. 18:15:42.084 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:15:42.084 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:15:42.084 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 18:15:42.084 [Lua] Set lobby begin: 18:15:42.084 [Lua] Set lobby end. 18:15:42.084 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "2" 18:15:42.084 [Lua] [LobbyHost] Changed state from 0 to creating 18:15:42.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:15:42.116 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:15:42.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:15:42.134 [Lua] MUSIC MANAGER Play_loading_screen_music 2 0 18:15:42.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:15:42.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:15:42.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 18:15:42.334 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 18:15:42.334 [SteamLobby] Detected added member 110000106697298 18:15:42.335 [Lua] [LobbyHost] Changed state from creating to joined 18:15:42.335 [Lua] [PartyManager] Leader is set to 110000106697298 18:15:42.335 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 18:15:42.335 [Lua] [ChatManager] Registering channel 1 18:15:42.335 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 18:15:42.335 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 18:15:42.335 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 18:15:42.351 [Lua] [NetworkServer] Changing num_players from nil to 1 18:15:42.351 [Lua] Players: 1 18:15:42.351 [Lua] Set lobby begin: 18:15:42.351 [Lua] Lobby data num_players = 1 18:15:42.351 [Lua] Lobby data level_key = inn_level 18:15:42.351 [Lua] Lobby data game_mode = 3 18:15:42.351 [Lua] Lobby data matchmaking = false 18:15:42.351 [Lua] Set lobby end. 18:15:42.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 18:15:42.368 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 18:15:42.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:15:44.092 [Lua] player (110000106697298,1) was put into party 0 18:15:44.092 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 18:15:44.093 [Lua] [StateLoading] got rpc_load_level 50 inn_level 18:15:44.262 [Window] Window => active 18:15:45.663 [Window] Window => inactive 18:15:48.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:15:48.452 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:15:48.469 [Lua] [LevelTransitionHandler] Level load completed! 18:15:48.469 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 477245 - weave: nil 18:15:48.471 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:15:48.471 [Lua] checking dlc's against conflict directors 18:15:48.471 [Lua] number of factions to include 3 18:15:48.471 [Lua] number of factions added 3 18:15:48.471 [Lua] --- --- --- 18:15:48.471 [Lua] Starting... difficulty 'normal' 18:15:48.471 [Lua] These are the starting conflict directors: 18:15:48.471 [Lua] inn_level 18:15:48.471 [Lua] --- --- --- 18:15:48.471 [Lua] 18:15:48.471 [Lua] DONE! Found the following directors: 18:15:48.471 [Lua] (free: 35), Master hash is: 18:15:48.471 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:15:48.471 [Lua] ### Sending rpc_level_loaded 18:15:48.471 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 18:15:48.471 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:15:48.486 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 18:15:48.486 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 18:15:48.502 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 18:15:48.503 [Lua] ### Sending rpc_level_loaded 18:15:48.503 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 18:15:48.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:15:48.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:15:48.554 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 18:15:48.554 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:15:48.554 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:15:49.556 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:15:49.556 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:15:49.556 [Lua] Set lobby begin: 18:15:49.556 [Lua] Lobby data host = 110000106697298 18:15:49.556 [Lua] Lobby data level_key = inn_level 18:15:49.556 [Lua] Lobby data game_mode = 3 18:15:49.556 [Lua] Lobby data country_code = DE 18:15:49.556 [Lua] Lobby data unique_server_name = JayJay 18:15:49.556 [Lua] Lobby data num_players = 1 18:15:49.556 [Lua] Lobby data matchmaking = false 18:15:49.556 [Lua] Set lobby end. 18:15:49.556 [Lua] [Managers] Destroying manager group: 18:15:49.557 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:15:49.557 [Lua] MUSIC MANAGER Stop_loading_screen_music 3 0 18:15:49.557 [Lua] [Gamestate] Enter StateIngame HOST 18:15:49.557 [Lua] [Managers] Calling function on all managers: 18:15:49.557 [Lua] <>level = inn_level<> 18:15:49.557 [Lua] Set lobby begin: 18:15:49.557 [Lua] Lobby data host = 110000106697298 18:15:49.557 [Lua] Lobby data level_key = inn_level 18:15:49.557 [Lua] Lobby data game_mode = 3 18:15:49.557 [Lua] Lobby data selected_level_key = inn_level 18:15:49.557 [Lua] Lobby data country_code = DE 18:15:49.557 [Lua] Lobby data unique_server_name = JayJay 18:15:49.557 [Lua] Lobby data num_players = 1 18:15:49.558 [Lua] Lobby data matchmaking = false 18:15:49.558 [Lua] Set lobby end. 18:15:49.558 [Umbra] Init version: 3.4.15 :: 16 threads 18:15:49.558 [Lua] [StateIngame] Server ingame 18:15:49.561 [Lua] Set lobby begin: 18:15:49.561 [Lua] Lobby data level_key = inn_level 18:15:49.561 [Lua] Lobby data selected_level_key = inn_level 18:15:49.561 [Lua] Lobby data unique_server_name = JayJay 18:15:49.561 [Lua] Lobby data matchmaking = false 18:15:49.561 [Lua] Lobby data host = 110000106697298 18:15:49.561 [Lua] Lobby data country_code = DE 18:15:49.562 [Lua] Lobby data game_mode = 3 18:15:49.562 [Lua] Lobby data difficulty = normal 18:15:49.562 [Lua] Lobby data num_players = 1 18:15:49.562 [Lua] Set lobby end. 18:15:49.562 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 18:15:49.562 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 18:15:49.562 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:15:49.562 [Lua] [Matchmaking] initializing 18:15:49.562 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 18:15:49.562 [Lua] [Matchmaking] register rpcs 18:15:49.562 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:15:49.562 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:15:49.562 [Lua] [GameNetworkManager] self.is_server = true 18:15:49.562 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:15:49.562 [Network] Setting artificial MTU limit to 65536 18:15:49.568 [Lua] Switching ConflictSettings: to: inn_level 18:15:49.568 [Lua] pacing=disabled 18:15:49.568 [Lua] roaming=nil 18:15:49.568 [Lua] disabled=false 18:15:49.568 [Lua] pack_spawning=disabled 18:15:49.568 [Lua] contained_breeds=nil 18:15:49.568 [Lua] boss=disabled 18:15:49.568 [Lua] horde=disabled 18:15:49.568 [Lua] specials=disabled 18:15:49.568 [Lua] name=inn_level 18:15:49.568 [Lua] intensity=disabled 18:15:49.568 [Lua] --- 18:15:49.568 [Lua] [LevelAnalysis] set_random_seed( 477245) 18:15:49.571 [Lua] [AIInterestPointSystem] Level Seed: 477245 18:15:49.571 [Lua] 18:15:49.571 [Lua] [entity_system_bag] = table 18:15:49.571 [Lua] [entity_system_bag] = metatable 18:15:49.571 [Lua] [startup_data] = table 18:15:49.571 [Lua] [entity_manager] = table 18:15:49.571 [Lua] [entity_manager] = metatable 18:15:49.571 [Lua] [unit_spawner] = table 18:15:49.571 [Lua] [unit_spawner] = metatable 18:15:49.571 [Lua] [unit_storage] = table 18:15:49.571 [Lua] [unit_storage] = metatable 18:15:49.571 [Lua] [dice_keeper] = table 18:15:49.571 [Lua] [dice_keeper] = metatable 18:15:49.571 [Lua] [is_server] = true (boolean) 18:15:49.571 [Lua] [world] = [World] 18:15:49.571 [Lua] [system_api] = table 18:15:49.571 [Lua] [entity_system] = table 18:15:49.571 [Lua] [entity_system] = metatable 18:15:49.571 [Lua] [network_lobby] = table 18:15:49.571 [Lua] [network_lobby] = metatable 18:15:49.571 [Lua] [profile_synchronizer] = table 18:15:49.571 [Lua] [profile_synchronizer] = metatable 18:15:49.571 [Lua] [level_transition_handler] = table 18:15:49.571 [Lua] [level_transition_handler] = metatable 18:15:49.571 [Lua] [num_local_human_players] = 1 (number) 18:15:49.571 [Lua] [statistics_db] = table 18:15:49.571 [Lua] [statistics_db] = metatable 18:15:49.571 [Lua] [network_server] = table 18:15:49.571 [Lua] [network_server] = metatable 18:15:49.571 [Lua] [input_manager] = table 18:15:49.571 [Lua] [input_manager] = metatable 18:15:49.571 [Lua] [network_clock] = table 18:15:49.571 [Lua] [network_clock] = metatable 18:15:49.571 [Lua] [network_transmit] = table 18:15:49.571 [Lua] [network_transmit] = metatable 18:15:49.571 [Lua] [free_flight_manager] = table 18:15:49.571 [Lua] [free_flight_manager] = metatable 18:15:49.571 [Lua] [network_manager] = table 18:15:49.571 [Lua] [network_manager] = metatable 18:15:49.571 [Lua] [network_event_delegate] = table 18:15:49.571 [Lua] [network_event_delegate] = metatable 18:15:49.571 [Lua] 18:15:49.571 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:15:49.571 [Lua] ignoring extension VersusInteractObjectiveExtension 18:15:49.571 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:15:49.571 [Lua] ignoring extension VersusSocketObjectiveExtension 18:15:49.571 [Lua] ignoring extension VersusTargetObjectiveExtension 18:15:49.571 [Lua] ignoring extension VersusMissionObjectiveExtension 18:15:49.572 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:15:49.574 [Lua] [AchievementManager] Achievements using the steam platform 18:15:49.575 [Lua] [StateIngame] Level seed: 477245 18:15:49.575 [World] Spawning level. 18:15:49.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:15:49.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:15:49.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:15:49.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:15:49.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 18:15:49.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 18:15:49.754 [Lua] [LevelAnalysis] set_random_seed( 477245) 18:15:49.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 18:15:49.769 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 18:15:49.769 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 18:15:49.770 [Lua] [IngameUI] init 18:15:49.779 [SteamVoipClient] select_out(110000106697298, off) 18:15:49.783 [Lua] cb_razer_chroma_setup 18:15:49.819 [Lua] [Matchmaking] Cancelling matchmaking 18:15:49.819 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:15:49.820 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:15:49.820 [Lua] Set lobby begin: 18:15:49.820 [Lua] Lobby data level_key = inn_level 18:15:49.820 [Lua] Lobby data power_level = 0 18:15:49.820 [Lua] Lobby data selected_level_key = inn_level 18:15:49.820 [Lua] Lobby data unique_server_name = JayJay 18:15:49.820 [Lua] Lobby data matchmaking = false 18:15:49.820 [Lua] Lobby data host = 110000106697298 18:15:49.820 [Lua] Lobby data country_code = DE 18:15:49.820 [Lua] Lobby data game_mode = 3 18:15:49.820 [Lua] Lobby data difficulty = normal 18:15:49.820 [Lua] Lobby data num_players = 1 18:15:49.820 [Lua] Set lobby end. 18:15:49.821 [Flow] complete_skittergate_legend true 18:15:49.821 [Flow] complete_all_helmgart_levels_recruit true 18:15:49.822 [Flow] WitchHunterLevel:35 18:15:49.822 [Flow] LeaderYes 18:15:49.822 [Flow] ALL PC XP:304250 18:15:49.822 [Flow] Has "bogenhafen" DLC:true 18:15:49.822 [Flow] WH XP:60850 18:15:49.822 [Flow] Number of crafted items:11671 18:15:49.822 [Flow] Has "pre_order" DLC:true 18:15:49.822 [Flow] Sum of Powe Levels:1500 18:15:49.822 [Flow] lodestone diff 1:false 18:15:49.822 [Flow] magnus and forest activated 18:15:49.822 [Flow] magnus and forest activated 18:15:49.822 [Flow] cemetery and forest activated 18:15:49.822 [Flow] magnus and cemetery 18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:15:49.822 [Flow] ALL RUNES ACTIVATED 18:15:49.822 [Flow] magnus and forest activated 18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:15:49.822 [Flow] ALL RUNES ACTIVATED 18:15:49.822 [Flow] cemetery and forest activated 18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:15:49.822 [Flow] ALL RUNES ACTIVATED 18:15:49.822 [Flow] magnus and forest activated 18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:15:49.822 [Flow] ALL RUNES ACTIVATED 18:15:49.822 [Flow] magnus and cemetery 18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:15:49.822 [Flow] ALL RUNES ACTIVATED 18:15:49.823 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:15:49.824 [Lua] CurrentConflictSettings inn_level 18:15:49.824 [Lua] [ConflictDirector] conflict_director is ai_ready 18:15:49.824 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:15:49.824 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:15:49.826 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:15:49.826 [Lua] Forming navigation groups in one frame 18:15:49.826 [Lua] Forming navigation groups 18:15:49.845 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000001904 18:15:49.846 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 18:15:49.846 [Lua] number of nav groups: 45 18:15:49.847 [Lua] number of refined nav groups : 25 18:15:49.848 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 18:15:49.848 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:15:49.848 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:15:49.848 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:15:49.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:15:49.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:15:49.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:15:49.851 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 18:15:49.851 [Lua] [Managers] Calling function on all managers: 18:15:49.851 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:15:49.875 [Lua] MUSIC: nil -> explore 18:15:49.903 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 18:15:50.997 [Lua] player (110000106697298,1) was put into party 1 18:15:50.997 [Lua] Assigning peer(110000106697298:1) to profile(2) career(2) 18:15:50.997 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(2) 18:15:50.997 [Lua] Set lobby begin: 18:15:50.997 [Lua] Lobby data level_key = inn_level 18:15:50.997 [Lua] Lobby data power_level = 0 18:15:50.997 [Lua] Lobby data selected_level_key = inn_level 18:15:50.997 [Lua] Lobby data difficulty = normal 18:15:50.998 [Lua] Lobby data player_slot_4 = 0:0 18:15:50.998 [Lua] Lobby data unique_server_name = JayJay 18:15:50.998 [Lua] Lobby data matchmaking = false 18:15:50.998 [Lua] Lobby data host = 110000106697298 18:15:50.998 [Lua] Lobby data country_code = DE 18:15:50.998 [Lua] Lobby data game_mode = 3 18:15:50.998 [Lua] Lobby data player_slot_5 = 0:0 18:15:50.998 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:15:50.998 [Lua] Lobby data player_slot_1 = 0:0 18:15:50.998 [Lua] Lobby data player_slot_3 = 0:0 18:15:50.998 [Lua] Lobby data num_players = 1 18:15:50.998 [Lua] Set lobby end. 18:15:50.998 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0 18:15:50.998 [Lua] 18:15:50.998 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 18:15:50.998 [Lua] [wwise/one_handed_swords] = false (boolean) 18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white] = false (boolean) 18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 18:15:50.999 [Lua] [wwise/staff] = false (boolean) 18:15:50.999 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09] = false (boolean) 18:15:50.999 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 18:15:50.999 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 18:15:50.999 [Lua] 18:15:50.999 [Lua] 18:15:50.999 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 18:15:50.999 [Lua] [wwise/one_handed_swords] = false (boolean) 18:15:50.999 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white] = false (boolean) 18:15:50.999 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 18:15:50.999 [Lua] [wwise/staff] = false (boolean) 18:15:50.999 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09] = false (boolean) 18:15:50.999 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 18:15:50.999 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 18:15:50.999 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 18:15:50.999 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 18:15:50.999 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 18:15:50.999 [Lua] 18:15:50.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:15:50.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:15:51.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 18:15:51.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:15:51.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 18:15:51.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 18:15:51.020 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 18:15:51.020 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, InventoryPackageSynchronizerClient, async-read, 18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:15:51.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:15:51.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 18:15:51.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 18:15:51.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:15:51.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:15:51.330 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 18:15:51.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 18:15:51.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:15:51.334 [Flow] DISABLE 18:15:51.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:15:51.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:15:51.403 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 18:15:51.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 18:15:51.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 18:15:51.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 18:15:51.466 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 18:15:51.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:15:51.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:15:51.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:15:51.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 18:15:51.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:15:51.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:15:51.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:15:51.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 18:15:51.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:15:51.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:15:51.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:15:51.683 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 18:15:51.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:15:51.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:15:51.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:15:51.724 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 18:15:51.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:15:51.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:15:51.775 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:15:51.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 18:15:51.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:15:51.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:15:51.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:15:51.826 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:15:51.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:15:51.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:15:51.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:15:51.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:15:51.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:15:51.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:15:51.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:15:51.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:15:51.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:15:52.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:15:52.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:15:52.029 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:15:52.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:15:52.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:15:52.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:15:52.085 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:15:52.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 18:15:52.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 18:15:52.453 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 18:15:52.453 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 18:15:52.587 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 18:15:52.587 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 18:15:52.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 18:15:52.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 18:15:52.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 18:15:52.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:15:52.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:15:52.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:15:52.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 18:15:52.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 18:15:52.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 18:15:52.998 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 18:15:53.161 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 18:15:53.161 [Lua] [PackageManager] Force_load: wwise/staff 18:15:53.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 18:15:53.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 18:15:53.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 18:15:53.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2 18:15:53.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2 18:15:53.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2 18:15:53.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 18:15:53.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 18:15:53.938 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 18:15:53.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 18:15:54.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 18:15:54.327 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 18:15:54.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 18:15:54.563 [Lua] PlayFabMirrorBase:_commit_internal 1 18:15:54.563 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:15:54.564 [Lua] generate_backend_stats 110000106697298:1 18:15:54.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:15:54.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 18:15:54.581 [Lua] Set lobby begin: 18:15:54.581 [Lua] Lobby data level_key = inn_level 18:15:54.581 [Lua] Lobby data power_level = 835 18:15:54.581 [Lua] Lobby data selected_level_key = inn_level 18:15:54.581 [Lua] Lobby data difficulty = normal 18:15:54.581 [Lua] Lobby data player_slot_4 = 0:0 18:15:54.581 [Lua] Lobby data unique_server_name = JayJay 18:15:54.581 [Lua] Lobby data matchmaking = false 18:15:54.581 [Lua] Lobby data host = 110000106697298 18:15:54.581 [Lua] Lobby data country_code = DE 18:15:54.581 [Lua] Lobby data game_mode = 3 18:15:54.581 [Lua] Lobby data player_slot_5 = 0:0 18:15:54.581 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:15:54.581 [Lua] Lobby data player_slot_1 = 0:0 18:15:54.581 [Lua] Lobby data player_slot_3 = 0:0 18:15:54.581 [Lua] Lobby data num_players = 1 18:15:54.581 [Lua] Set lobby end. 18:15:54.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 18:15:54.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 18:15:54.770 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 18:15:54.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 18:15:54.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 18:15:54.923 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 18:15:54.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 18:15:54.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 18:15:55.007 [Lua] commit result success 1 18:15:55.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 18:15:55.024 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 18:15:55.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white 18:15:55.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white 18:15:55.159 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white 18:15:55.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 18:15:55.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 18:15:55.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 18:15:55.310 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 18:15:55.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:15:55.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:15:55.332 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 18:15:55.363 [Lua] Players are leaving the safe zone 18:15:55.688 [Lua] StateInGameRunning:_game_actually_starts() 18:15:55.688 [Lua] [IngameUI] menu view on_enter start_menu_view 18:15:55.688 [Lua] hero_fullscreen_menu_on_enter 18:15:55.688 [Lua] ################################################################################################################# 18:15:55.688 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:15:55.688 [Lua] ################################################################################################################# 18:15:55.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 18:15:55.691 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02196700 18:15:55.692 [World] Spawning level. 18:15:55.697 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 18:15:55.700 [SteamVoipClient] select_out(110000106697298, off) 18:15:55.704 [Lua] cb_razer_chroma_setup 18:15:55.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 18:15:55.713 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 18:15:55.713 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 18:15:55.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 18:15:55.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 18:15:55.714 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 18:15:55.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 18:15:55.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 18:15:55.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0 18:15:55.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 18:15:55.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 18:15:55.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 18:15:55.845 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0 18:15:55.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 18:15:55.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 18:15:55.901 [Lua] Commit load time data 18:15:55.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 18:15:55.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 18:15:56.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9d, position: 0 18:15:57.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9d, position: 27249 18:15:59.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:15:59.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:15:59.729 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:15:59.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:15:59.746 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:15:59.746 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:15:59.762 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:15:59.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:15:59.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:15:59.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:15:59.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:15:59.797 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:15:59.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:15:59.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:15:59.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:15:59.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:15:59.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:15:59.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:17:01.140 [Window] Window => active 18:17:02.655 [Lua] [IngameUI] menu view on_exit start_menu_view 18:17:02.655 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 18:17:02.655 [Lua] hero_fullscreen_menu_on_exit 18:17:02.658 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02196700 18:17:02.658 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 18:17:02.658 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 18:17:02.658 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 18:17:02.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 18:17:02.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0 18:18:21.992 [SteamLobby] Detected added member 1100001028dc124 18:18:21.993 [Lua] [NetworkServer] Changing num_players from 1 to 2 18:18:21.993 [Lua] Players: 2 18:18:21.993 [Lua] Set lobby begin: 18:18:21.993 [Lua] Lobby data level_key = inn_level 18:18:21.993 [Lua] Lobby data power_level = 835 18:18:21.993 [Lua] Lobby data selected_level_key = inn_level 18:18:21.993 [Lua] Lobby data difficulty = normal 18:18:21.993 [Lua] Lobby data player_slot_4 = 0:0 18:18:21.993 [Lua] Lobby data unique_server_name = JayJay 18:18:21.993 [Lua] Lobby data matchmaking = false 18:18:21.993 [Lua] Lobby data host = 110000106697298 18:18:21.993 [Lua] Lobby data country_code = DE 18:18:21.993 [Lua] Lobby data game_mode = 3 18:18:21.993 [Lua] Lobby data player_slot_5 = 0:0 18:18:21.993 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:18:21.993 [Lua] Lobby data player_slot_1 = 0:0 18:18:21.993 [Lua] Lobby data player_slot_3 = 0:0 18:18:21.993 [Lua] Lobby data num_players = 2 18:18:21.993 [Lua] Set lobby end. 18:18:21.993 [Lua] [LobbyMembers] Member joined 1100001028dc124 18:18:22.009 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 18:18:22.010 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:18:22.026 [SteamAuthenticator] Sent ticket request to 1100001028dc124 18:18:22.026 [Lua] [ChatManager][1]System: Martin is joining the game 18:18:26.125 [SteamAuthenticator] Got ticket from 1100001028dc124 18:18:26.126 [SteamAuthenticator] BeginAuthSession 1100001028dc124 18:18:26.126 [SteamAuthenticator] Authenticating 1100001028dc124 18:18:26.143 [SteamAuthenticator] Got ticket request from 1100001028dc124 18:18:26.143 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 18:18:26.143 [SteamAuthenticator] Sent ticket to 1100001028dc124 18:18:26.446 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 18:18:26.514 [Connection] New session id 178 to 1100001028dc124. 18:18:26.548 [Connection] Established a connection <16.178> to 1100001028dc124 18:18:26.548 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:18:26.549 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 18:18:26.617 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001978ecb from 1100001028dc124, replying lobby_ok 18:18:26.702 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0 18:18:26.770 [Lua] Set lobby begin: 18:18:26.770 [Lua] Lobby data level_key = inn_level 18:18:26.770 [Lua] Lobby data power_level = 835 18:18:26.770 [Lua] Lobby data selected_level_key = inn_level 18:18:26.770 [Lua] Lobby data difficulty = normal 18:18:26.770 [Lua] Lobby data player_slot_4 = 0:0 18:18:26.770 [Lua] Lobby data unique_server_name = JayJay 18:18:26.770 [Lua] Lobby data matchmaking = false 18:18:26.770 [Lua] Lobby data host = 110000106697298 18:18:26.770 [Lua] Lobby data country_code = DE 18:18:26.770 [Lua] Lobby data game_mode = 3 18:18:26.770 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:18:26.770 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:18:26.770 [Lua] Lobby data player_slot_1 = 0:0 18:18:26.770 [Lua] Lobby data player_slot_3 = 0:0 18:18:26.770 [Lua] Lobby data num_players = 2 18:18:26.770 [Lua] Set lobby end. 18:18:26.770 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001028dc124 18:18:26.770 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124 18:18:29.252 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124 18:18:29.301 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "5" 18:18:29.301 [Lua] Mechanism says: a client joined the game! 1100001028dc124 18:18:29.302 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124) 18:18:29.302 [EACServer] [20:18:29:301][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: Martin 18:18:29.302 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0) 18:18:29.420 [EACServer] [20:18:29:420][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 18:18:29.604 [EACServer] [20:18:29:604][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Message: Client authenticated. 18:18:29.605 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal 18:18:29.781 [EACServer] [20:18:29:781][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124. 18:18:29.982 [EACServer] [20:18:29:981][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124 18:18:29.982 [EACServer] [20:18:29:981][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:18:29.993 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote 18:18:31.292 [Lua] player (1100001028dc124,1) was put into party 0 18:18:31.292 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0 18:18:31.360 [Lua] ### Sending rpc_level_loaded 18:18:31.360 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 18:18:31.360 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait 18:18:31.496 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0) 18:18:31.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:1 my_peer_id:110000106697298 18:18:33.335 [SteamVoipClient] select_out(1100001028dc124, on) 18:18:33.335 [SteamVoipClient] select_in(1100001028dc124, on) 18:18:33.335 [SteamVoipClient] select_out(1100001028dc124, off) 18:18:38.973 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:18:38.973 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 18:18:38.991 [Lua] Breedfreezer (server) starting a hot join sync 18:18:38.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51 18:18:38.992 [Lua] RemotePlayer:create_game_object( ) 51 18:18:39.003 [Lua] player (1100001028dc124,1) was put into party 1 18:18:39.003 [Lua] Assigning peer(1100001028dc124:1) to profile(5) career(4) 18:18:39.003 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(5) career_index(4) 18:18:39.003 [Lua] Set lobby begin: 18:18:39.003 [Lua] Lobby data level_key = inn_level 18:18:39.003 [Lua] Lobby data power_level = 835 18:18:39.003 [Lua] Lobby data selected_level_key = inn_level 18:18:39.003 [Lua] Lobby data difficulty = normal 18:18:39.003 [Lua] Lobby data player_slot_4 = 0:0 18:18:39.003 [Lua] Lobby data unique_server_name = JayJay 18:18:39.003 [Lua] Lobby data matchmaking = false 18:18:39.004 [Lua] Lobby data host = 110000106697298 18:18:39.004 [Lua] Lobby data country_code = DE 18:18:39.004 [Lua] Lobby data game_mode = 3 18:18:39.004 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:18:39.004 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:18:39.004 [Lua] Lobby data player_slot_1 = 0:0 18:18:39.004 [Lua] Lobby data player_slot_3 = 0:0 18:18:39.004 [Lua] Lobby data num_players = 2 18:18:39.004 [Lua] Set lobby end. 18:18:39.004 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124 18:18:39.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 18:18:39.428 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:18:39.428 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:18:39.428 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:18:39.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 18:18:39.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:2 my_peer_id:110000106697298 18:18:39.428 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:18:39.432 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 18:18:39.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 18:18:39.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:18:39.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:18:39.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:18:39.432 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 18:18:39.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:18:39.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 18:18:39.432 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 18:18:39.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:18:39.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:18:39.496 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 18:18:39.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 18:18:39.597 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 18:18:39.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 18:18:39.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 18:18:39.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 18:18:39.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 18:18:39.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 18:18:39.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 18:18:39.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 18:18:40.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 18:18:40.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 18:18:40.002 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 18:18:40.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 18:18:40.068 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 18:18:40.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 18:18:40.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 18:18:40.464 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 18:18:40.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 18:18:40.477 [Lua] Set lobby begin: 18:18:40.477 [Lua] Lobby data level_key = inn_level 18:18:40.477 [Lua] Lobby data power_level = 417 18:18:40.477 [Lua] Lobby data selected_level_key = inn_level 18:18:40.477 [Lua] Lobby data difficulty = normal 18:18:40.477 [Lua] Lobby data player_slot_4 = 0:0 18:18:40.477 [Lua] Lobby data unique_server_name = JayJay 18:18:40.477 [Lua] Lobby data matchmaking = false 18:18:40.477 [Lua] Lobby data host = 110000106697298 18:18:40.477 [Lua] Lobby data country_code = DE 18:18:40.477 [Lua] Lobby data game_mode = 3 18:18:40.477 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:18:40.477 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:18:40.478 [Lua] Lobby data player_slot_1 = 0:0 18:18:40.478 [Lua] Lobby data player_slot_3 = 0:0 18:18:40.478 [Lua] Lobby data num_players = 2 18:18:40.478 [Lua] Set lobby end. 18:18:40.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 18:18:40.508 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 18:18:40.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 18:18:40.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 18:18:40.711 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 18:18:40.727 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 18:18:44.015 [Lua] PlayFabMirrorBase:_commit_internal 2 18:18:44.015 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:18:44.017 [Lua] generate_backend_stats 110000106697298:1 18:18:44.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 18:18:44.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 18:18:44.038 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 1 18:18:44.798 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 18:18:44.798 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 18:18:45.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 18:18:45.233 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 18:18:45.502 [Lua] Set lobby begin: 18:18:45.502 [Lua] Lobby data level_key = inn_level 18:18:45.502 [Lua] Lobby data power_level = 835 18:18:45.503 [Lua] Lobby data selected_level_key = inn_level 18:18:45.503 [Lua] Lobby data difficulty = normal 18:18:45.503 [Lua] Lobby data player_slot_4 = 0:0 18:18:45.503 [Lua] Lobby data unique_server_name = JayJay 18:18:45.503 [Lua] Lobby data matchmaking = false 18:18:45.503 [Lua] Lobby data host = 110000106697298 18:18:45.503 [Lua] Lobby data country_code = DE 18:18:45.503 [Lua] Lobby data game_mode = 3 18:18:45.503 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:18:45.503 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:18:45.503 [Lua] Lobby data player_slot_1 = 0:0 18:18:45.503 [Lua] Lobby data player_slot_3 = 0:0 18:18:45.503 [Lua] Lobby data num_players = 2 18:18:45.503 [Lua] Set lobby end. 18:18:45.624 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 18:18:45.638 [Lua] commit result success 2 18:18:51.159 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:18:51.160 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 18:18:51.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:18:55.021 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 18:20:19.289 [Lua] [IngameUI] menu view on_enter start_game_view 18:20:19.291 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02198060 18:20:19.291 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:20:19.293 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 18:20:19.293 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:20:19.293 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 18:20:19.294 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 18:20:22.030 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 18:20:22.030 [Lua] ............................................................................................................ 18:20:22.030 [Lua] ............................................................................................................ 18:20:22.030 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 18:20:22.030 [Lua] ............................................................................................................ 18:20:22.030 [Lua] ............................................................................................................ 18:20:22.030 [Lua] [Matchmaking] Cancelling matchmaking 18:20:22.030 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:20:22.130 [Lua] [IngameUI] menu view on_exit start_game_view 18:20:22.130 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:20:22.131 [Save] Saving `save_data` 18:20:22.131 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:20:22.131 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 18:20:22.131 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 18:20:22.135 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02198060 18:20:22.148 [Save] Save done 18:20:23.562 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:20:23.562 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:20:23.564 [Lua] Set lobby begin: 18:20:23.564 [Lua] Lobby data level_key = inn_level 18:20:23.564 [Lua] Lobby data power_level = 835 18:20:23.564 [Lua] Lobby data selected_level_key = inn_level 18:20:23.564 [Lua] Lobby data difficulty = hardest 18:20:23.564 [Lua] Lobby data player_slot_4 = 0:0 18:20:23.564 [Lua] Lobby data unique_server_name = JayJay 18:20:23.564 [Lua] Lobby data matchmaking = false 18:20:23.564 [Lua] Lobby data host = 110000106697298 18:20:23.564 [Lua] Lobby data country_code = DE 18:20:23.564 [Lua] Lobby data game_mode = 3 18:20:23.564 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:23.564 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:23.564 [Lua] Lobby data player_slot_1 = 0:0 18:20:23.564 [Lua] Lobby data player_slot_3 = 0:0 18:20:23.564 [Lua] Lobby data num_players = 2 18:20:23.564 [Lua] Set lobby end. 18:20:23.564 [Lua] [PartyManager] Leader is set to 110000106697298 18:20:23.564 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 18:20:23.564 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 18:20:23.564 [Lua] Set lobby begin: 18:20:23.564 [Lua] Lobby data twitch_enabled = false 18:20:23.564 [Lua] Lobby data power_level = 835 18:20:23.564 [Lua] Lobby data num_players = 2 18:20:23.564 [Lua] Lobby data weave_name = false 18:20:23.564 [Lua] Lobby data game_mode = 1 18:20:23.564 [Lua] Lobby data mechanism = adventure 18:20:23.564 [Lua] Lobby data level_key = inn_level 18:20:23.564 [Lua] Lobby data player_slot_1 = 0:0 18:20:23.564 [Lua] Lobby data selected_level_key = inn_level 18:20:23.564 [Lua] Lobby data unique_server_name = JayJay 18:20:23.564 [Lua] Lobby data quick_game = true 18:20:23.564 [Lua] Lobby data matchmaking = true 18:20:23.564 [Lua] Lobby data difficulty = hardest 18:20:23.565 [Lua] Lobby data country_code = DE 18:20:23.565 [Lua] Lobby data host = 110000106697298 18:20:23.565 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:23.565 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:23.565 [Lua] Lobby data player_slot_4 = 0:0 18:20:23.565 [Lua] Lobby data player_slot_3 = 0:0 18:20:23.565 [Lua] Lobby data eac_authorized = true 18:20:23.565 [Lua] Set lobby end. 18:20:23.565 [Lua] Set lobby begin: 18:20:23.565 [Lua] Lobby data twitch_enabled = false 18:20:23.565 [Lua] Lobby data power_level = 835 18:20:23.565 [Lua] Lobby data num_players = 2 18:20:23.565 [Lua] Lobby data weave_name = false 18:20:23.565 [Lua] Lobby data game_mode = 1 18:20:23.565 [Lua] Lobby data is_private = false 18:20:23.565 [Lua] Lobby data mechanism = adventure 18:20:23.565 [Lua] Lobby data level_key = inn_level 18:20:23.565 [Lua] Lobby data player_slot_1 = 0:0 18:20:23.565 [Lua] Lobby data selected_level_key = inn_level 18:20:23.565 [Lua] Lobby data unique_server_name = JayJay 18:20:23.565 [Lua] Lobby data quick_game = true 18:20:23.565 [Lua] Lobby data matchmaking = true 18:20:23.565 [Lua] Lobby data difficulty = hardest 18:20:23.565 [Lua] Lobby data country_code = DE 18:20:23.565 [Lua] Lobby data host = 110000106697298 18:20:23.565 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:23.565 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:23.565 [Lua] Lobby data player_slot_4 = 0:0 18:20:23.565 [Lua] Lobby data player_slot_3 = 0:0 18:20:23.565 [Lua] Lobby data eac_authorized = true 18:20:23.565 [Lua] Set lobby end. 18:20:23.565 [Lua] [ChatManager][1]System: Starting hosted game... 18:20:23.566 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:20:23.566 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:20:28.041 [SteamLobby] Detected added member 110000103003e3e 18:20:28.042 [Lua] [NetworkServer] Changing num_players from 2 to 3 18:20:28.042 [Lua] Players: 3 18:20:28.042 [Lua] Set lobby begin: 18:20:28.042 [Lua] Lobby data twitch_enabled = false 18:20:28.042 [Lua] Lobby data power_level = 835 18:20:28.042 [Lua] Lobby data num_players = 3 18:20:28.042 [Lua] Lobby data weave_name = false 18:20:28.042 [Lua] Lobby data game_mode = 1 18:20:28.042 [Lua] Lobby data is_private = false 18:20:28.042 [Lua] Lobby data mechanism = adventure 18:20:28.042 [Lua] Lobby data level_key = inn_level 18:20:28.042 [Lua] Lobby data player_slot_1 = 0:0 18:20:28.042 [Lua] Lobby data selected_level_key = inn_level 18:20:28.042 [Lua] Lobby data unique_server_name = JayJay 18:20:28.042 [Lua] Lobby data quick_game = true 18:20:28.042 [Lua] Lobby data matchmaking = true 18:20:28.042 [Lua] Lobby data difficulty = hardest 18:20:28.042 [Lua] Lobby data country_code = DE 18:20:28.042 [Lua] Lobby data host = 110000106697298 18:20:28.042 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:28.042 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:28.042 [Lua] Lobby data player_slot_4 = 0:0 18:20:28.042 [Lua] Lobby data player_slot_3 = 0:0 18:20:28.042 [Lua] Lobby data eac_authorized = true 18:20:28.042 [Lua] Set lobby end. 18:20:28.042 [Lua] [LobbyMembers] Member joined 110000103003e3e 18:20:28.059 [Connection] Creating endpoint 110000103003e3e - reliable message sent 18:20:28.059 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:20:28.075 [SteamAuthenticator] Sent ticket request to 110000103003e3e 18:20:28.075 [Lua] [ChatManager][1]System: Pixel~Peasant is joining the game 18:20:28.195 [SteamLobby] Detected added member 110000102db33ad 18:20:28.195 [Lua] [NetworkServer] Changing num_players from 3 to 4 18:20:28.195 [Lua] Players: 4 18:20:28.195 [Lua] Set lobby begin: 18:20:28.195 [Lua] Lobby data twitch_enabled = false 18:20:28.195 [Lua] Lobby data power_level = 835 18:20:28.195 [Lua] Lobby data num_players = 4 18:20:28.195 [Lua] Lobby data weave_name = false 18:20:28.195 [Lua] Lobby data game_mode = 1 18:20:28.195 [Lua] Lobby data is_private = false 18:20:28.195 [Lua] Lobby data mechanism = adventure 18:20:28.195 [Lua] Lobby data level_key = inn_level 18:20:28.195 [Lua] Lobby data player_slot_1 = 0:0 18:20:28.195 [Lua] Lobby data selected_level_key = inn_level 18:20:28.195 [Lua] Lobby data unique_server_name = JayJay 18:20:28.195 [Lua] Lobby data quick_game = true 18:20:28.195 [Lua] Lobby data matchmaking = true 18:20:28.195 [Lua] Lobby data difficulty = hardest 18:20:28.195 [Lua] Lobby data country_code = DE 18:20:28.195 [Lua] Lobby data host = 110000106697298 18:20:28.195 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:28.195 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:28.195 [Lua] Lobby data player_slot_4 = 0:0 18:20:28.195 [Lua] Lobby data player_slot_3 = 0:0 18:20:28.195 [Lua] Lobby data eac_authorized = true 18:20:28.195 [Lua] Set lobby end. 18:20:28.196 [Lua] [LobbyMembers] Member joined 110000102db33ad 18:20:28.211 [Connection] Creating endpoint 110000102db33ad - reliable message sent 18:20:28.211 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:20:28.228 [SteamAuthenticator] Sent ticket request to 110000102db33ad 18:20:28.228 [Lua] [ChatManager][1]System: Mahtix is joining the game 18:20:32.317 [SteamAuthenticator] Got ticket from 110000103003e3e 18:20:32.317 [SteamAuthenticator] BeginAuthSession 110000103003e3e 18:20:32.317 [SteamAuthenticator] Authenticating 110000103003e3e 18:20:32.317 [SteamAuthenticator] Got ticket request from 110000103003e3e 18:20:32.317 [SteamAuthenticator] GetAuthSessionTicket 110000103003e3e 18:20:32.317 [SteamAuthenticator] Sent ticket to 110000103003e3e 18:20:32.584 [SteamAuthenticator] Got ticket from 110000102db33ad 18:20:32.584 [SteamAuthenticator] BeginAuthSession 110000102db33ad 18:20:32.584 [SteamAuthenticator] Authenticating 110000102db33ad 18:20:32.601 [SteamAuthenticator] Got ticket request from 110000102db33ad 18:20:32.601 [SteamAuthenticator] GetAuthSessionTicket 110000102db33ad 18:20:32.601 [SteamAuthenticator] Sent ticket to 110000102db33ad 18:20:32.650 [SteamAuthenticator] Steam validation for 110000103003e3e with response 0 18:20:32.736 [Connection] New session id 182 to 110000103003e3e. 18:20:32.836 [Connection] Established a connection <182.230> to 110000103003e3e 18:20:32.836 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:20:32.836 [Lua] [Matchmaking] Got a handshake request from 110000103003e3e with user name 'Pixel~Peasant' 18:20:32.852 [SteamAuthenticator] Steam validation for 110000102db33ad with response 0 18:20:32.937 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001978ecb from 110000103003e3e, replying lobby_ok 18:20:33.003 [Connection] New session id 125 to 110000102db33ad. 18:20:33.053 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103003e3e REPLY wh:0 | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124 18:20:33.087 [Connection] Established a connection <67.125> to 110000102db33ad 18:20:33.087 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:20:33.087 [Lua] [Matchmaking] Got a handshake request from 110000102db33ad with user name 'Mahtix' 18:20:33.154 [Lua] Set lobby begin: 18:20:33.154 [Lua] Lobby data twitch_enabled = false 18:20:33.154 [Lua] Lobby data power_level = 835 18:20:33.154 [Lua] Lobby data num_players = 4 18:20:33.154 [Lua] Lobby data weave_name = false 18:20:33.154 [Lua] Lobby data game_mode = 1 18:20:33.154 [Lua] Lobby data is_private = false 18:20:33.154 [Lua] Lobby data mechanism = adventure 18:20:33.154 [Lua] Lobby data level_key = inn_level 18:20:33.154 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:20:33.154 [Lua] Lobby data selected_level_key = inn_level 18:20:33.154 [Lua] Lobby data unique_server_name = JayJay 18:20:33.154 [Lua] Lobby data quick_game = true 18:20:33.154 [Lua] Lobby data matchmaking = true 18:20:33.154 [Lua] Lobby data difficulty = hardest 18:20:33.154 [Lua] Lobby data country_code = DE 18:20:33.154 [Lua] Lobby data host = 110000106697298 18:20:33.154 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:33.154 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:33.154 [Lua] Lobby data player_slot_4 = 0:0 18:20:33.154 [Lua] Lobby data player_slot_3 = 0:0 18:20:33.154 [Lua] Lobby data eac_authorized = true 18:20:33.154 [Lua] Set lobby end. 18:20:33.154 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103003e3e 18:20:33.154 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103003e3e | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124 18:20:33.188 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001978ecb from 110000102db33ad, replying lobby_ok 18:20:33.288 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102db33ad REPLY wh:110000103003e3e | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124 18:20:33.422 [Lua] Set lobby begin: 18:20:33.422 [Lua] Lobby data twitch_enabled = false 18:20:33.422 [Lua] Lobby data power_level = 835 18:20:33.422 [Lua] Lobby data num_players = 4 18:20:33.422 [Lua] Lobby data weave_name = false 18:20:33.423 [Lua] Lobby data game_mode = 1 18:20:33.423 [Lua] Lobby data is_private = false 18:20:33.423 [Lua] Lobby data mechanism = adventure 18:20:33.423 [Lua] Lobby data level_key = inn_level 18:20:33.423 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:20:33.423 [Lua] Lobby data selected_level_key = inn_level 18:20:33.423 [Lua] Lobby data unique_server_name = JayJay 18:20:33.423 [Lua] Lobby data quick_game = true 18:20:33.423 [Lua] Lobby data matchmaking = true 18:20:33.423 [Lua] Lobby data difficulty = hardest 18:20:33.423 [Lua] Lobby data country_code = DE 18:20:33.423 [Lua] Lobby data host = 110000106697298 18:20:33.423 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:33.423 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:33.423 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:20:33.423 [Lua] Lobby data player_slot_3 = 0:0 18:20:33.423 [Lua] Lobby data eac_authorized = true 18:20:33.423 [Lua] Set lobby end. 18:20:33.423 [Lua] [Matchmaking] Assigning profile slot 4 to 110000102db33ad 18:20:33.423 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103003e3e | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124 18:20:35.381 [Lua] ### CLEARING PEER STATE FOR 110000103003e3e 18:20:35.483 [Lua] [PSM] Peer 110000103003e3e joined. Want to use profile index "1" 18:20:35.483 [Lua] Mechanism says: a client joined the game! 110000103003e3e 18:20:35.483 [EAC] EAC server has client 110000103003e3e (and owner 110000103003e3e) 18:20:35.483 [EACServer] [20:20:35:483][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103003E3E PlayerGUID: 76561198010613310 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010613310 PlayerName: Pixel~Peasant 18:20:35.483 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103003e3e, connection_key=1) 18:20:35.704 [Lua] ### CLEARING PEER STATE FOR 110000102db33ad 18:20:35.771 [EACServer] [20:20:35:771][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103003E3E Session: 2 Status: Client Authenticated Message: Client authenticated. 18:20:35.773 [EAC] Peer 110000103003e3e switched EAC state to ClientAuthenticatedLocal 18:20:35.789 [Lua] [PSM] Peer 110000102db33ad joined. Want to use profile index "4" 18:20:35.789 [Lua] Mechanism says: a client joined the game! 110000102db33ad 18:20:35.789 [EAC] EAC server has client 110000102db33ad (and owner 110000102db33ad) 18:20:35.789 [EACServer] [20:20:35:789][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102DB33AD PlayerGUID: 76561198008185773 PlayerIP: 0.0.0.0 OwnerGUID: 76561198008185773 PlayerName: Mahtix 18:20:35.789 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102db33ad, connection_key=2) 18:20:35.890 [EACServer] [20:20:35:890][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103003E3E. 18:20:36.126 [EACServer] [20:20:36:126][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102DB33AD Session: 3 Status: Client Authenticated Message: Client authenticated. 18:20:36.128 [EAC] Peer 110000102db33ad switched EAC state to ClientAuthenticatedLocal 18:20:36.190 [EACServer] [20:20:36:190][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103003E3E 18:20:36.190 [EACServer] [20:20:36:190][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103003E3E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:20:36.195 [EAC] Peer 110000103003e3e switched EAC state to ClientAuthenticatedRemote 18:20:36.291 [EACServer] [20:20:36:290][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102DB33AD. 18:20:36.591 [EACServer] [20:20:36:591][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102DB33AD 18:20:36.591 [EACServer] [20:20:36:591][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102DB33AD Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:20:36.601 [EAC] Peer 110000102db33ad switched EAC state to ClientAuthenticatedRemote 18:20:37.467 [Lua] player (110000103003e3e,1) was put into party 0 18:20:37.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103003e3e inn_level 0 18:20:37.535 [Lua] ### Sending rpc_level_loaded 18:20:37.535 [Lua] #### Has state machine: true, sender: 110000103003e3e, level_id: 50 18:20:37.535 [Lua] Peer 110000103003e3e has loaded the level but not all enemies, so we wait 18:20:37.704 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103003e3e, connection_key=1) 18:20:37.704 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103003e3e inventory_sync_id:2 my_peer_id:110000106697298 18:20:37.788 [Lua] player (110000102db33ad,1) was put into party 0 18:20:37.789 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad inn_level 0 18:20:37.889 [Lua] ### Sending rpc_level_loaded 18:20:37.889 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 50 18:20:37.889 [Lua] Peer 110000102db33ad has loaded the level but not all enemies, so we wait 18:20:38.023 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102db33ad, connection_key=2) 18:20:38.023 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:2 my_peer_id:110000106697298 18:20:40.247 [SteamVoipClient] select_out(110000102db33ad, on) 18:20:40.247 [SteamVoipClient] select_in(110000102db33ad, on) 18:20:40.247 [SteamVoipClient] select_out(110000102db33ad, off) 18:20:41.942 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:20:41.942 [Lua] [Matchmaking] Got a handshake request from 110000103003e3e with user name 'Pixel~Peasant' 18:20:41.961 [Lua] Breedfreezer (server) starting a hot join sync 18:20:41.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=66 18:20:41.961 [Lua] RemotePlayer:create_game_object( ) 66 18:20:41.972 [Lua] player (110000103003e3e,1) was put into party 1 18:20:41.972 [Lua] Assigning peer(110000103003e3e:1) to profile(1) career(2) 18:20:41.972 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103003e3e) local_player_id(1) profile_index(1) career_index(2) 18:20:41.972 [Lua] Set lobby begin: 18:20:41.972 [Lua] Lobby data twitch_enabled = false 18:20:41.972 [Lua] Lobby data power_level = 835 18:20:41.972 [Lua] Lobby data num_players = 4 18:20:41.972 [Lua] Lobby data weave_name = false 18:20:41.972 [Lua] Lobby data game_mode = 1 18:20:41.972 [Lua] Lobby data is_private = false 18:20:41.972 [Lua] Lobby data mechanism = adventure 18:20:41.972 [Lua] Lobby data level_key = inn_level 18:20:41.972 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:20:41.972 [Lua] Lobby data selected_level_key = inn_level 18:20:41.972 [Lua] Lobby data unique_server_name = JayJay 18:20:41.972 [Lua] Lobby data quick_game = true 18:20:41.972 [Lua] Lobby data matchmaking = true 18:20:41.972 [Lua] Lobby data difficulty = hardest 18:20:41.972 [Lua] Lobby data country_code = DE 18:20:41.972 [Lua] Lobby data host = 110000106697298 18:20:41.972 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:41.972 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:41.972 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:20:41.972 [Lua] Lobby data player_slot_3 = 0:0 18:20:41.972 [Lua] Lobby data eac_authorized = true 18:20:41.972 [Lua] Set lobby end. 18:20:41.972 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103003e3e | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124 18:20:41.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 18:20:41.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:20:41.996 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:20:41.996 [Lua] [Matchmaking] Got a handshake request from 110000102db33ad with user name 'Mahtix' 18:20:42.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 18:20:42.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 18:20:42.331 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103003e3e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:20:42.331 [Lua] Adding player sync data to peer=110000103003e3e local_player_id=1 18:20:42.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 18:20:42.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103003e3e inventory_sync_id:3 my_peer_id:110000106697298 18:20:42.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:3 my_peer_id:110000106697298 18:20:42.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:3 my_peer_id:110000106697298 18:20:42.332 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103003e3e 18:20:42.336 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 18:20:42.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:20:42.336 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 18:20:42.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:20:42.336 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 18:20:42.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:20:42.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:20:42.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:20:42.336 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 18:20:42.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read, 18:20:42.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:20:42.398 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:20:42.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:20:42.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 18:20:42.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 18:20:42.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 18:20:42.550 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 18:20:42.651 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 18:20:42.651 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 18:20:42.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 18:20:42.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 18:20:42.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 18:20:42.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 18:20:42.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 18:20:42.987 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 18:20:42.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 18:20:43.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 18:20:43.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 18:20:43.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 18:20:43.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 18:20:43.239 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 18:20:43.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:20:43.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:20:43.660 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:20:43.661 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 18:20:43.726 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 18:20:43.726 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 18:20:43.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 18:20:43.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 18:20:43.793 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 18:20:43.810 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 18:20:45.940 [Lua] Set lobby begin: 18:20:45.940 [Lua] Lobby data twitch_enabled = false 18:20:45.940 [Lua] Lobby data power_level = 556 18:20:45.940 [Lua] Lobby data num_players = 4 18:20:45.940 [Lua] Lobby data weave_name = false 18:20:45.940 [Lua] Lobby data game_mode = 1 18:20:45.940 [Lua] Lobby data is_private = false 18:20:45.940 [Lua] Lobby data mechanism = adventure 18:20:45.940 [Lua] Lobby data level_key = inn_level 18:20:45.940 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:20:45.940 [Lua] Lobby data selected_level_key = inn_level 18:20:45.940 [Lua] Lobby data unique_server_name = JayJay 18:20:45.940 [Lua] Lobby data quick_game = true 18:20:45.940 [Lua] Lobby data matchmaking = true 18:20:45.940 [Lua] Lobby data difficulty = hardest 18:20:45.940 [Lua] Lobby data country_code = DE 18:20:45.940 [Lua] Lobby data host = 110000106697298 18:20:45.940 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:45.940 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:45.940 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:20:45.940 [Lua] Lobby data player_slot_3 = 0:0 18:20:45.940 [Lua] Lobby data eac_authorized = true 18:20:45.940 [Lua] Set lobby end. 18:20:46.979 [Lua] PlayFabMirrorBase:_commit_internal 3 18:20:46.979 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:20:46.981 [Lua] generate_backend_stats 110000106697298:1 18:20:46.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 18:20:46.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 18:20:47.002 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 2 18:20:47.744 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 18:20:47.744 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 18:20:48.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 18:20:48.158 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 18:20:48.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11 18:20:48.544 [Lua] commit result success 3 18:20:50.976 [Lua] Set lobby begin: 18:20:50.976 [Lua] Lobby data twitch_enabled = false 18:20:50.976 [Lua] Lobby data power_level = 835 18:20:50.976 [Lua] Lobby data num_players = 4 18:20:50.976 [Lua] Lobby data weave_name = false 18:20:50.976 [Lua] Lobby data game_mode = 1 18:20:50.976 [Lua] Lobby data is_private = false 18:20:50.976 [Lua] Lobby data mechanism = adventure 18:20:50.976 [Lua] Lobby data level_key = inn_level 18:20:50.976 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:20:50.976 [Lua] Lobby data selected_level_key = inn_level 18:20:50.976 [Lua] Lobby data unique_server_name = JayJay 18:20:50.976 [Lua] Lobby data quick_game = true 18:20:50.976 [Lua] Lobby data matchmaking = true 18:20:50.976 [Lua] Lobby data difficulty = hardest 18:20:50.976 [Lua] Lobby data country_code = DE 18:20:50.976 [Lua] Lobby data host = 110000106697298 18:20:50.976 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:50.976 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:50.976 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:20:50.976 [Lua] Lobby data player_slot_3 = 0:0 18:20:50.976 [Lua] Lobby data eac_authorized = true 18:20:50.976 [Lua] Set lobby end. 18:20:52.929 [Lua] Breedfreezer (server) starting a hot join sync 18:20:52.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67 18:20:52.930 [Lua] RemotePlayer:create_game_object( ) 67 18:20:52.940 [Lua] player (110000102db33ad,1) was put into party 1 18:20:52.940 [Lua] Assigning peer(110000102db33ad:1) to profile(4) career(3) 18:20:52.940 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102db33ad) local_player_id(1) profile_index(4) career_index(3) 18:20:52.940 [Lua] Set lobby begin: 18:20:52.940 [Lua] Lobby data twitch_enabled = false 18:20:52.940 [Lua] Lobby data power_level = 835 18:20:52.940 [Lua] Lobby data num_players = 4 18:20:52.940 [Lua] Lobby data weave_name = false 18:20:52.940 [Lua] Lobby data game_mode = 1 18:20:52.940 [Lua] Lobby data is_private = false 18:20:52.940 [Lua] Lobby data mechanism = adventure 18:20:52.940 [Lua] Lobby data level_key = inn_level 18:20:52.940 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:20:52.940 [Lua] Lobby data selected_level_key = inn_level 18:20:52.940 [Lua] Lobby data unique_server_name = JayJay 18:20:52.940 [Lua] Lobby data quick_game = true 18:20:52.940 [Lua] Lobby data matchmaking = true 18:20:52.940 [Lua] Lobby data difficulty = hardest 18:20:52.940 [Lua] Lobby data country_code = DE 18:20:52.940 [Lua] Lobby data host = 110000106697298 18:20:52.940 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:52.940 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:52.940 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:20:52.940 [Lua] Lobby data player_slot_3 = 0:0 18:20:52.940 [Lua] Lobby data eac_authorized = true 18:20:52.940 [Lua] Set lobby end. 18:20:52.940 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103003e3e | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124 18:20:52.941 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad 18:20:52.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 18:20:52.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:20:52.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 18:20:52.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:20:53.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 18:20:53.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 18:20:53.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 18:20:53.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 18:20:53.081 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list. 18:20:53.081 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:20:53.081 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1 18:20:53.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 18:20:53.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103003e3e inventory_sync_id:4 my_peer_id:110000106697298 18:20:53.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:4 my_peer_id:110000106697298 18:20:53.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298 18:20:53.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 18:20:53.086 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read, 18:20:53.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 18:20:53.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:20:53.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:20:53.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:20:53.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 18:20:53.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:20:53.086 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 18:20:53.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:20:53.114 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:20:53.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:20:53.114 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 18:20:53.217 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 18:20:53.217 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 18:20:53.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:20:53.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:20:53.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:20:53.282 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 18:20:53.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 18:20:53.400 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 18:20:53.402 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 18:20:53.835 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 18:20:53.835 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 18:20:53.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p 18:20:53.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p 18:20:53.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p 18:20:53.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:20:54.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:20:54.054 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:20:54.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 18:20:54.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 18:20:54.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 18:20:54.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 18:20:54.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 18:20:54.305 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 18:20:54.321 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 18:20:56.002 [Lua] Set lobby begin: 18:20:56.002 [Lua] Lobby data twitch_enabled = false 18:20:56.002 [Lua] Lobby data power_level = 626 18:20:56.002 [Lua] Lobby data num_players = 4 18:20:56.002 [Lua] Lobby data weave_name = false 18:20:56.002 [Lua] Lobby data game_mode = 1 18:20:56.002 [Lua] Lobby data is_private = false 18:20:56.002 [Lua] Lobby data mechanism = adventure 18:20:56.002 [Lua] Lobby data level_key = inn_level 18:20:56.002 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:20:56.002 [Lua] Lobby data selected_level_key = inn_level 18:20:56.002 [Lua] Lobby data unique_server_name = JayJay 18:20:56.002 [Lua] Lobby data quick_game = true 18:20:56.002 [Lua] Lobby data matchmaking = true 18:20:56.002 [Lua] Lobby data difficulty = hardest 18:20:56.002 [Lua] Lobby data country_code = DE 18:20:56.002 [Lua] Lobby data host = 110000106697298 18:20:56.002 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:20:56.002 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:20:56.002 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:20:56.002 [Lua] Lobby data player_slot_3 = 0:0 18:20:56.002 [Lua] Lobby data eac_authorized = true 18:20:56.002 [Lua] Set lobby end. 18:20:57.957 [Lua] PlayFabMirrorBase:_commit_internal 4 18:20:57.957 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:20:57.959 [Lua] generate_backend_stats 110000106697298:1 18:20:57.974 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:20:57.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12 18:20:57.980 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12 18:20:58.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12 18:20:58.371 [Lua] commit result success 4 18:20:59.011 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit 18:20:59.012 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 18:20:59.012 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:20:59.028 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit 18:20:59.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 18:20:59.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:21:01.020 [Lua] Set lobby begin: 18:21:01.020 [Lua] Lobby data twitch_enabled = false 18:21:01.020 [Lua] Lobby data power_level = 835 18:21:01.020 [Lua] Lobby data num_players = 4 18:21:01.020 [Lua] Lobby data weave_name = false 18:21:01.021 [Lua] Lobby data game_mode = 1 18:21:01.021 [Lua] Lobby data is_private = false 18:21:01.021 [Lua] Lobby data mechanism = adventure 18:21:01.021 [Lua] Lobby data level_key = inn_level 18:21:01.021 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:01.021 [Lua] Lobby data selected_level_key = inn_level 18:21:01.021 [Lua] Lobby data unique_server_name = JayJay 18:21:01.021 [Lua] Lobby data quick_game = true 18:21:01.021 [Lua] Lobby data matchmaking = true 18:21:01.021 [Lua] Lobby data difficulty = hardest 18:21:01.021 [Lua] Lobby data country_code = DE 18:21:01.021 [Lua] Lobby data host = 110000106697298 18:21:01.021 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:01.021 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:01.021 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:01.021 [Lua] Lobby data player_slot_3 = 0:0 18:21:01.021 [Lua] Lobby data eac_authorized = true 18:21:01.021 [Lua] Set lobby end. 18:21:20.713 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:21:20.713 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:21:20.713 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 0 18:21:20.713 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 0 ) 18:21:20.713 [Lua] Set lobby begin: 18:21:20.713 [Lua] Lobby data twitch_enabled = false 18:21:20.713 [Lua] Lobby data power_level = 835 18:21:20.713 [Lua] Lobby data num_players = 4 18:21:20.713 [Lua] Lobby data weave_name = false 18:21:20.713 [Lua] Lobby data game_mode = 2 18:21:20.713 [Lua] Lobby data is_private = false 18:21:20.713 [Lua] Lobby data mechanism = adventure 18:21:20.713 [Lua] Lobby data level_key = inn_level 18:21:20.713 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:20.713 [Lua] Lobby data selected_level_key = warcamp 18:21:20.714 [Lua] Lobby data unique_server_name = JayJay 18:21:20.714 [Lua] Lobby data quick_game = true 18:21:20.714 [Lua] Lobby data matchmaking = true 18:21:20.714 [Lua] Lobby data difficulty = hardest 18:21:20.714 [Lua] Lobby data country_code = DE 18:21:20.714 [Lua] Lobby data host = 110000106697298 18:21:20.714 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:20.714 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:20.714 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:20.714 [Lua] Lobby data player_slot_3 = 0:0 18:21:20.714 [Lua] Lobby data eac_authorized = true 18:21:20.714 [Lua] Set lobby end. 18:21:20.716 [Lua] Set lobby begin: 18:21:20.716 [Lua] Lobby data twitch_enabled = false 18:21:20.716 [Lua] Lobby data power_level = 835 18:21:20.716 [Lua] Lobby data num_players = 4 18:21:20.716 [Lua] Lobby data weave_name = false 18:21:20.716 [Lua] Lobby data game_mode = 2 18:21:20.716 [Lua] Lobby data is_private = false 18:21:20.716 [Lua] Lobby data mechanism = adventure 18:21:20.716 [Lua] Lobby data level_key = inn_level 18:21:20.716 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:20.716 [Lua] Lobby data selected_level_key = warcamp 18:21:20.716 [Lua] Lobby data unique_server_name = JayJay 18:21:20.716 [Lua] Lobby data quick_game = true 18:21:20.716 [Lua] Lobby data matchmaking = true 18:21:20.716 [Lua] Lobby data difficulty = hardest 18:21:20.716 [Lua] Lobby data country_code = DE 18:21:20.716 [Lua] Lobby data host = 110000106697298 18:21:20.716 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:20.716 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:20.716 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:20.716 [Lua] Lobby data player_slot_3 = 0:0 18:21:20.716 [Lua] Lobby data eac_authorized = true 18:21:20.716 [Lua] Set lobby end. 18:21:20.716 [Lua] Complete level triggered. 18:21:20.719 [Save] Saving `save_data` 18:21:20.719 [Lua] gm_event_end_conditions_met false false 18:21:20.719 [Lua] PlayFabMirrorBase:_commit_internal nil 18:21:20.719 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:21:20.721 [Lua] generate_backend_stats 110000106697298:1 18:21:20.728 [Save] Save done 18:21:20.728 [Save] Saving `save_data` 18:21:20.737 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:21:20.737 [Lua] TRANSITION nil nil warcamp 18:21:20.737 [Lua] Transition type "warcamp", is server: true 18:21:20.737 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:21:20.737 [Lua] [GameNetworkManager] Leaving game... 18:21:20.737 [Lua] [GameNetworkManager] Shutting down game session host. 18:21:20.737 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:21:20.737 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:21:20.737 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=332.23 18:21:20.738 [Save] Save done 18:21:20.738 [Save] Saving `save_data` 18:21:20.745 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:21:20.745 [Lua] commit result success 5 18:21:20.749 [Save] Save done 18:21:20.761 [GameSessionCommon] failed to skip message because type is unknown 18:21:20.761 warning: [Network] Got broken update game object message from llx 18:21:20.778 [GameSessionCommon] failed to skip message because type is unknown 18:21:20.778 warning: [Network] Got broken update game object message from llx 18:21:20.795 [GameSessionCommon] failed to skip message because type is unknown 18:21:20.795 warning: [Network] Got broken update game object message from llx 18:21:20.812 [GameSessionCommon] failed to skip message because type is unknown 18:21:20.812 warning: [Network] Got broken update game object message from llx 18:21:21.115 [Lua] [PlayerSyncData] Game session is not initialized 18:21:21.115 [Lua] [PlayerSyncData] Game session is not initialized 18:21:21.115 [Lua] [PlayerSyncData] Game session is not initialized 18:21:21.115 [Lua] Set lobby begin: 18:21:21.115 [Lua] Lobby data twitch_enabled = false 18:21:21.115 [Lua] Lobby data power_level = 0 18:21:21.115 [Lua] Lobby data num_players = 4 18:21:21.115 [Lua] Lobby data weave_name = false 18:21:21.115 [Lua] Lobby data game_mode = 2 18:21:21.115 [Lua] Lobby data is_private = false 18:21:21.115 [Lua] Lobby data mechanism = adventure 18:21:21.115 [Lua] Lobby data level_key = inn_level 18:21:21.115 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:21.115 [Lua] Lobby data selected_level_key = warcamp 18:21:21.115 [Lua] Lobby data unique_server_name = JayJay 18:21:21.115 [Lua] Lobby data quick_game = true 18:21:21.115 [Lua] Lobby data matchmaking = true 18:21:21.115 [Lua] Lobby data difficulty = hardest 18:21:21.115 [Lua] Lobby data country_code = DE 18:21:21.115 [Lua] Lobby data host = 110000106697298 18:21:21.115 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:21.115 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:21.115 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:21.115 [Lua] Lobby data player_slot_3 = 0:0 18:21:21.115 [Lua] Lobby data eac_authorized = true 18:21:21.115 [Lua] Set lobby end. 18:21:22.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:21:22.747 [Lua] [Managers] Calling function on all managers: 18:21:22.747 [Lua] Clearing all global lookup lists 18:21:22.747 [Lua] [IngamePlayerListUI] - Destroy 18:21:22.747 [Lua] [EquipmentUI] - Destroy 18:21:22.747 [Lua] [GamePadEquipmentUI] - Destroy 18:21:22.747 [Lua] [AbilityUI] - Destroy 18:21:22.747 [Lua] [GamePadAbilityUI] - Destroy 18:21:22.748 [Lua] [IngameUI] destroy 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4 18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2 18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 18:21:22.755 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list. 18:21:22.755 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 18:21:22.799 [Lua] [Managers] Destroying manager group: 18:21:22.805 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:21:22.888 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:21:22.888 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 warcamp 0 18:21:22.888 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad warcamp 0 18:21:22.888 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103003e3e warcamp 0 18:21:22.888 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 warcamp 0 18:21:22.888 [Lua] [Matchmaking] unregister rpcs 18:21:22.888 [Lua] ############### UNLOADING PACKAGES ############### 18:21:22.888 [Lua] [Managers] Calling function on all managers: 18:21:22.888 [Lua] [Managers] Destroying manager group: 18:21:22.889 [Lua] [Gamestate] Enter state StateLoading 18:21:22.890 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:21:22.890 [Lua] [Matchmaking] register rpcs 18:21:22.890 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 18:21:22.890 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 18:21:22.890 [Lua] registering RPCs 18:21:22.890 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:21:22.890 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:21:22.891 [Lua] Set lobby begin: 18:21:22.891 [Lua] Lobby data twitch_enabled = false 18:21:22.891 [Lua] Lobby data power_level = 0 18:21:22.891 [Lua] Lobby data num_players = 4 18:21:22.891 [Lua] Lobby data weave_name = false 18:21:22.891 [Lua] Lobby data game_mode = 2 18:21:22.891 [Lua] Lobby data is_private = false 18:21:22.891 [Lua] Lobby data mechanism = adventure 18:21:22.891 [Lua] Lobby data level_key = warcamp 18:21:22.891 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:22.891 [Lua] Lobby data selected_level_key = warcamp 18:21:22.891 [Lua] Lobby data unique_server_name = JayJay 18:21:22.891 [Lua] Lobby data quick_game = true 18:21:22.891 [Lua] Lobby data matchmaking = true 18:21:22.891 [Lua] Lobby data difficulty = hardest 18:21:22.891 [Lua] Lobby data country_code = DE 18:21:22.891 [Lua] Lobby data host = 110000106697298 18:21:22.891 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:22.891 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:22.891 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:22.891 [Lua] Lobby data player_slot_3 = 0:0 18:21:22.891 [Lua] Lobby data eac_authorized = true 18:21:22.891 [Lua] Set lobby end. 18:21:22.891 [Lua] MUSIC MANAGER unmute_all_world_sounds 12215 0 18:21:22.891 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:21:22.894 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 18:21:22.894 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[0] 18:21:22.894 [Lua] [LevelTransitionHandler] load_level warcamp 0 18:21:23.015 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 18:21:23.015 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 18:21:23.015 [Umbra] Unload tome 18:21:23.016 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 18:21:23.016 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 18:21:23.016 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 18:21:23.016 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 18:21:23.016 [Lua] [StateLoading] got rpc_load_level 62 warcamp 18:21:23.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 18:21:23.455 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 18:21:23.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 18:21:23.473 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 12216 0 18:21:23.479 [Lua] MUSIC MANAGER Play_loading_screen_music 12217 0 18:21:23.790 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 18:21:26.432 [Lua] ### Sending rpc_level_loaded 18:21:26.432 [Lua] #### Has state machine: true, sender: 110000103003e3e, level_id: 62 18:21:26.432 [Lua] Peer 110000103003e3e has loaded the level and all enemies are loaded 18:21:26.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 18:21:26.984 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 18:21:27.001 [Lua] [LevelTransitionHandler] Level load completed! 18:21:27.001 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 3706945 - weave: nil 18:21:27.032 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:21:27.032 [Lua] checking dlc's against conflict directors 18:21:27.032 [Lua] number of factions to include 2 18:21:27.032 [Lua] Updated list weights for random: 18:21:27.032 [Lua] skaven, 0.71 (0.00-0.71) 18:21:27.032 [Lua] beastmen, 0.29 (0.71-1.00) 18:21:27.032 [Lua] Rolled random faction: 0.91534465551376343 beastmen 18:21:27.032 [Lua] number of factions added 2 18:21:27.032 [Lua] --- --- --- 18:21:27.032 [Lua] Starting... difficulty 'hardest' 18:21:27.032 [Lua] These are the starting conflict directors: 18:21:27.032 [Lua] chaos 18:21:27.032 [Lua] --- --- --- 18:21:27.032 [Lua] 18:21:27.032 [Lua] Looking for a new director: 18:21:27.032 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 18:21:27.032 [Lua] ->trying director: chaos_beastmen 18:21:27.032 [Lua] --> success! 18:21:27.032 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 18:21:27.032 [Lua] 18:21:27.032 [Lua] Looking for a new director: 18:21:27.032 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner 18:21:27.032 [Lua] ->trying director: chaos_beastmen 18:21:27.032 [Lua] --> success! 18:21:27.032 [Lua] --> re-used the same breeds 18:21:27.032 [Lua] 18:21:27.032 [Lua] Looking for a new director: 18:21:27.032 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner 18:21:27.032 [Lua] ->trying director: beastmen 18:21:27.032 [Lua] --> success! 18:21:27.032 [Lua] --> re-used the same breeds 18:21:27.032 [Lua] 18:21:27.032 [Lua] Looking for a new director: 18:21:27.032 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner 18:21:27.032 [Lua] ->trying director: chaos 18:21:27.032 [Lua] --> success! 18:21:27.032 [Lua] --> re-used the same breeds 18:21:27.032 [Lua] 18:21:27.032 [Lua] DONE! Found the following directors: 18:21:27.032 [Lua] chaos_beastmen 18:21:27.032 [Lua] chaos_beastmen 18:21:27.032 [Lua] beastmen 18:21:27.032 [Lua] chaos 18:21:27.032 [Lua] (free: 11), Master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:21:27.033 [Lua] ### Sending rpc_level_loaded 18:21:27.033 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 62 18:21:27.033 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:21:27.054 [Lua] ### Sending rpc_level_loaded 18:21:27.054 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 62 18:21:27.088 [Lua] ### Sending rpc_level_loaded 18:21:27.088 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 62 18:21:27.088 [Lua] Peer 110000102db33ad has loaded the level and all enemies are loaded 18:21:27.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:21:27.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:21:27.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:21:27.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:21:27.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:21:27.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:21:27.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:21:27.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:21:27.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:21:28.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:21:28.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:21:28.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:21:29.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:21:29.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:21:29.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:21:29.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:21:29.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:21:29.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:21:29.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:21:29.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:21:29.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:21:29.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:21:29.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:21:29.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:21:29.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:21:29.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:21:29.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:21:30.054 [Lua] ### Sending rpc_level_loaded 18:21:30.054 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 62 18:21:30.054 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 18:21:30.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:21:30.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:21:30.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:21:30.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:21:30.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:21:30.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:21:30.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:21:30.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:21:30.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:21:31.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:21:31.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:21:31.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:21:31.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:21:31.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:21:31.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:21:32.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:21:32.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:21:32.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:21:32.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:21:32.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:21:32.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:21:32.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:21:32.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:21:32.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:21:32.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:21:32.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:21:32.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 18:21:33.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 18:21:33.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 18:21:33.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 18:21:34.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 18:21:34.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 18:21:34.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:21:34.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:21:34.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:21:34.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 18:21:34.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 18:21:34.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 18:21:34.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:21:35.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:21:35.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:21:35.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:21:35.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:21:35.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:21:35.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:21:35.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:21:35.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:21:35.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:21:36.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:21:36.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:21:36.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 18:21:36.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 18:21:36.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 18:21:36.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:21:37.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:21:37.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:21:37.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:21:37.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:21:37.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:21:37.223 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 18:21:37.223 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:21:37.223 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:21:38.238 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:21:38.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:21:38.238 [Lua] [Matchmaking] unregister rpcs 18:21:38.238 [Lua] Set lobby begin: 18:21:38.238 [Lua] Lobby data twitch_enabled = false 18:21:38.238 [Lua] Lobby data power_level = 0 18:21:38.238 [Lua] Lobby data num_players = 4 18:21:38.238 [Lua] Lobby data weave_name = false 18:21:38.238 [Lua] Lobby data game_mode = 2 18:21:38.238 [Lua] Lobby data is_private = false 18:21:38.238 [Lua] Lobby data mechanism = adventure 18:21:38.238 [Lua] Lobby data level_key = warcamp 18:21:38.238 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:38.238 [Lua] Lobby data selected_level_key = warcamp 18:21:38.238 [Lua] Lobby data unique_server_name = JayJay 18:21:38.238 [Lua] Lobby data quick_game = true 18:21:38.238 [Lua] Lobby data matchmaking = true 18:21:38.238 [Lua] Lobby data difficulty = hardest 18:21:38.238 [Lua] Lobby data country_code = DE 18:21:38.238 [Lua] Lobby data host = 110000106697298 18:21:38.238 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:38.238 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:38.239 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:38.239 [Lua] Lobby data player_slot_3 = 0:0 18:21:38.239 [Lua] Lobby data eac_authorized = true 18:21:38.239 [Lua] Set lobby end. 18:21:38.239 [Lua] [Managers] Destroying manager group: 18:21:38.239 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 18:21:38.239 [Lua] MUSIC MANAGER Stop_loading_screen_music 12218 0 18:21:38.239 [Lua] [Gamestate] Enter StateIngame HOST 18:21:38.239 [Lua] [Managers] Calling function on all managers: 18:21:38.239 [Lua] <>level = warcamp<> 18:21:38.239 [Lua] Set lobby begin: 18:21:38.239 [Lua] Lobby data twitch_enabled = false 18:21:38.239 [Lua] Lobby data power_level = 0 18:21:38.239 [Lua] Lobby data num_players = 4 18:21:38.239 [Lua] Lobby data weave_name = false 18:21:38.239 [Lua] Lobby data game_mode = 2 18:21:38.240 [Lua] Lobby data is_private = false 18:21:38.240 [Lua] Lobby data mechanism = adventure 18:21:38.240 [Lua] Lobby data level_key = warcamp 18:21:38.240 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:38.240 [Lua] Lobby data selected_level_key = warcamp 18:21:38.240 [Lua] Lobby data unique_server_name = JayJay 18:21:38.240 [Lua] Lobby data quick_game = true 18:21:38.240 [Lua] Lobby data matchmaking = true 18:21:38.240 [Lua] Lobby data difficulty = hardest 18:21:38.240 [Lua] Lobby data country_code = DE 18:21:38.240 [Lua] Lobby data host = 110000106697298 18:21:38.240 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:38.240 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:38.240 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:38.240 [Lua] Lobby data player_slot_3 = 0:0 18:21:38.240 [Lua] Lobby data eac_authorized = true 18:21:38.240 [Lua] Set lobby end. 18:21:38.240 [Umbra] Init version: 3.4.15 :: 16 threads 18:21:38.240 [Lua] [StateIngame] Server ingame 18:21:38.243 [Lua] Set lobby begin: 18:21:38.243 [Lua] Lobby data twitch_enabled = false 18:21:38.243 [Lua] Lobby data power_level = 0 18:21:38.243 [Lua] Lobby data num_players = 4 18:21:38.243 [Lua] Lobby data weave_name = false 18:21:38.243 [Lua] Lobby data game_mode = 2 18:21:38.243 [Lua] Lobby data is_private = false 18:21:38.243 [Lua] Lobby data mechanism = adventure 18:21:38.243 [Lua] Lobby data level_key = warcamp 18:21:38.243 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:38.243 [Lua] Lobby data selected_level_key = warcamp 18:21:38.243 [Lua] Lobby data unique_server_name = JayJay 18:21:38.243 [Lua] Lobby data quick_game = true 18:21:38.243 [Lua] Lobby data matchmaking = true 18:21:38.243 [Lua] Lobby data difficulty = hardest 18:21:38.243 [Lua] Lobby data country_code = DE 18:21:38.243 [Lua] Lobby data host = 110000106697298 18:21:38.243 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:38.243 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:38.243 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:38.243 [Lua] Lobby data player_slot_3 = 0:0 18:21:38.243 [Lua] Lobby data eac_authorized = true 18:21:38.243 [Lua] Set lobby end. 18:21:38.243 [Lua] [Matchmaking] register rpcs 18:21:38.243 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:21:38.244 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:21:38.244 [Lua] [GameNetworkManager] self.is_server = true 18:21:38.244 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:21:38.244 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:21:38.244 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:21:38.244 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:21:38.244 [Network] Setting artificial MTU limit to 65536 18:21:38.250 [Lua] Switching ConflictSettings: to: default 18:21:38.250 [Lua] pacing=default 18:21:38.250 [Lua] roaming=nil 18:21:38.250 [Lua] specials=default 18:21:38.250 [Lua] debug_color=maroon 18:21:38.250 [Lua] contained_breeds=nil 18:21:38.250 [Lua] pack_spawning=default 18:21:38.250 [Lua] disabled=false 18:21:38.250 [Lua] factions=nil 18:21:38.250 [Lua] boss=default 18:21:38.250 [Lua] horde=default 18:21:38.250 [Lua] name=default 18:21:38.250 [Lua] intensity=default 18:21:38.250 [Lua] --- 18:21:38.250 [Lua] [LevelAnalysis] set_random_seed( 3706945) 18:21:38.261 [Lua] [AIInterestPointSystem] Level Seed: 3706945 18:21:38.261 [Lua] 18:21:38.261 [Lua] [entity_system_bag] = table 18:21:38.261 [Lua] [entity_system_bag] = metatable 18:21:38.261 [Lua] [startup_data] = table 18:21:38.261 [Lua] [entity_manager] = table 18:21:38.261 [Lua] [entity_manager] = metatable 18:21:38.261 [Lua] [unit_spawner] = table 18:21:38.261 [Lua] [unit_spawner] = metatable 18:21:38.261 [Lua] [unit_storage] = table 18:21:38.261 [Lua] [unit_storage] = metatable 18:21:38.261 [Lua] [dice_keeper] = table 18:21:38.261 [Lua] [dice_keeper] = metatable 18:21:38.261 [Lua] [is_server] = true (boolean) 18:21:38.261 [Lua] [world] = [World] 18:21:38.261 [Lua] [system_api] = table 18:21:38.261 [Lua] [entity_system] = table 18:21:38.261 [Lua] [entity_system] = metatable 18:21:38.261 [Lua] [network_lobby] = table 18:21:38.261 [Lua] [network_lobby] = metatable 18:21:38.261 [Lua] [profile_synchronizer] = table 18:21:38.261 [Lua] [profile_synchronizer] = metatable 18:21:38.261 [Lua] [level_transition_handler] = table 18:21:38.261 [Lua] [level_transition_handler] = metatable 18:21:38.261 [Lua] [num_local_human_players] = 1 (number) 18:21:38.261 [Lua] [statistics_db] = table 18:21:38.261 [Lua] [statistics_db] = metatable 18:21:38.261 [Lua] [network_server] = table 18:21:38.261 [Lua] [network_server] = metatable 18:21:38.261 [Lua] [input_manager] = table 18:21:38.261 [Lua] [input_manager] = metatable 18:21:38.261 [Lua] [network_clock] = table 18:21:38.261 [Lua] [network_clock] = metatable 18:21:38.261 [Lua] [network_transmit] = table 18:21:38.261 [Lua] [network_transmit] = metatable 18:21:38.261 [Lua] [free_flight_manager] = table 18:21:38.261 [Lua] [free_flight_manager] = metatable 18:21:38.261 [Lua] [network_manager] = table 18:21:38.261 [Lua] [network_manager] = metatable 18:21:38.261 [Lua] [network_event_delegate] = table 18:21:38.261 [Lua] [network_event_delegate] = metatable 18:21:38.261 [Lua] 18:21:38.261 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:21:38.261 [Lua] ignoring extension VersusInteractObjectiveExtension 18:21:38.261 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:21:38.261 [Lua] ignoring extension VersusSocketObjectiveExtension 18:21:38.261 [Lua] ignoring extension VersusTargetObjectiveExtension 18:21:38.261 [Lua] ignoring extension VersusMissionObjectiveExtension 18:21:38.264 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:21:38.280 [Lua] [AchievementManager] Achievements using the steam platform 18:21:38.280 [Lua] [StateIngame] Level seed: 3706945 18:21:38.280 [World] Spawning level. 18:21:38.566 [Lua] respawn_unit_spawned with group id: boss_fight 18:21:38.566 [Lua] respawn_unit_spawned with group id: boss_fight 18:21:38.566 [Lua] respawn_unit_spawned with group id: boss_fight 18:21:38.615 [Lua] [LevelAnalysis] set_random_seed( 3706945) 18:21:38.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13 18:21:38.631 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:21:38.632 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:21:38.632 [Lua] [IngameUI] init 18:21:38.639 [SteamVoipClient] select_out(1100001028dc124, off) 18:21:38.639 [SteamVoipClient] select_out(110000102db33ad, off) 18:21:38.639 [SteamVoipClient] select_out(110000106697298, off) 18:21:38.642 [Lua] cb_razer_chroma_setup 18:21:38.669 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:21:38.669 [Lua] Set lobby begin: 18:21:38.669 [Lua] Lobby data twitch_enabled = false 18:21:38.669 [Lua] Lobby data power_level = 835 18:21:38.669 [Lua] Lobby data num_players = 4 18:21:38.669 [Lua] Lobby data weave_name = false 18:21:38.669 [Lua] Lobby data game_mode = 2 18:21:38.670 [Lua] Lobby data is_private = false 18:21:38.670 [Lua] Lobby data mechanism = adventure 18:21:38.670 [Lua] Lobby data level_key = warcamp 18:21:38.670 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:38.670 [Lua] Lobby data selected_level_key = warcamp 18:21:38.670 [Lua] Lobby data unique_server_name = JayJay 18:21:38.670 [Lua] Lobby data quick_game = true 18:21:38.670 [Lua] Lobby data matchmaking = true 18:21:38.670 [Lua] Lobby data difficulty = hardest 18:21:38.670 [Lua] Lobby data country_code = DE 18:21:38.670 [Lua] Lobby data host = 110000106697298 18:21:38.670 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:38.670 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:38.670 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:38.670 [Lua] Lobby data player_slot_3 = 0:0 18:21:38.670 [Lua] Lobby data eac_authorized = true 18:21:38.670 [Lua] Set lobby end. 18:21:38.670 [Lua] CurrentConflictSettings default 18:21:38.670 [Lua] [ConflictDirector] conflict_director is ai_ready 18:21:38.672 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.2778812199831m, which is less then 10m. 18:21:38.674 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:21:38.674 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:21:38.677 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:21:38.677 [Lua] Forming navigation groups in one frame 18:21:38.677 [Lua] Forming navigation groups 18:21:38.683 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525 18:21:39.010 [Lua] NavigationGroupManager -> calulation time B: 0.32800000000003138 18:21:39.010 [Lua] number of nav groups: 583 18:21:39.015 [Lua] number of refined nav groups : 314 18:21:39.020 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 18:21:39.021 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.622792060021322 Normalized coefficient: 1.2477429656694659 18:21:39.023 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.934991399943828 Normalized coefficient: 1.2176274040714388 18:21:39.026 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8723043724894506 Normalized coefficient: 1.5953722054892832 18:21:39.028 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.6904621243476865 Normalized coefficient: 1.3380600928819375 18:21:39.038 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 18:21:39.038 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 18:21:39.038 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 18:21:39.043 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 18:21:39.043 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters. 18:21:39.043 [Lua] [LevelAnalysis] grouping spawners for event_patrol 18:21:39.043 [Lua] [LevelAnalysis] 18:21:39.043 [Lua] [LevelAnalysis] grouping spawners for event_boss 18:21:39.043 [Lua] [LevelAnalysis] 18:21:39.043 [Lua] [LevelAnalysis] Terror events added: 18:21:39.043 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 18:21:39.043 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 18:21:39.043 [Lua] ----> using boss gizmo! 18:21:39.043 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -188.1 start-travel-dist: 551.5, end-travel-dist: 742.8 spawn_distance 353.4 18:21:39.043 [Lua] Adding main path event: Vector3Box(27.4236, 130.307, 10.5829) boss_event_chaos_spawn 45 table: 00000000060764D0 18:21:39.043 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1 18:21:39.043 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307 18:21:39.043 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307 18:21:39.043 [Lua] [LevelAnalysis] wanted_distance: 813.57783051262334 18:21:39.043 [Lua] [LevelAnalysis] Terror events added: 18:21:39.043 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:21:39.044 [Lua] Adding main path event: Vector3Box(195.899, 92.9514, 13.5144) rare_event_loot_rat 45 table: 0000000006076A20 18:21:39.044 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:21:39.047 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 18:21:39.048 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 18:21:39.050 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:21:39.052 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=51 18:21:39.052 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 18:21:39.052 [Lua] [Managers] Calling function on all managers: 18:21:39.052 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:21:39.079 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13 18:21:39.452 [Lua] Set lobby begin: 18:21:39.452 [Lua] Lobby data twitch_enabled = false 18:21:39.452 [Lua] Lobby data power_level = 835 18:21:39.452 [Lua] Lobby data num_players = 4 18:21:39.453 [Lua] Lobby data weave_name = false 18:21:39.453 [Lua] Lobby data game_mode = 2 18:21:39.453 [Lua] Lobby data is_private = false 18:21:39.453 [Lua] Lobby data mechanism = adventure 18:21:39.453 [Lua] Lobby data level_key = warcamp 18:21:39.453 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:39.453 [Lua] Lobby data selected_level_key = warcamp 18:21:39.453 [Lua] Lobby data unique_server_name = JayJay 18:21:39.453 [Lua] Lobby data quick_game = true 18:21:39.453 [Lua] Lobby data matchmaking = true 18:21:39.453 [Lua] Lobby data difficulty = hardest 18:21:39.453 [Lua] Lobby data country_code = DE 18:21:39.453 [Lua] Lobby data host = 110000106697298 18:21:39.453 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:39.453 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:39.453 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:39.453 [Lua] Lobby data player_slot_3 = 0:0 18:21:39.453 [Lua] Lobby data eac_authorized = true 18:21:39.453 [Lua] Set lobby end. 18:21:39.453 [Lua] [Matchmaking] Assigned player 110000102db33ad to slot 4 when hot join syncing 18:21:39.453 [Lua] Breedfreezer (server) starting a hot join sync 18:21:39.453 [Lua] packing 0 units of breed chaos_marauder 18:21:39.453 [Lua] packing 0 units of breed chaos_fanatic 18:21:39.453 [Lua] packing 0 units of breed beastmen_ungor_archer 18:21:39.453 [Lua] packing 0 units of breed chaos_raider 18:21:39.453 [Lua] packing 0 units of breed chaos_warrior 18:21:39.453 [Lua] packing 0 units of breed chaos_berzerker 18:21:39.453 [Lua] packing 0 units of breed beastmen_bestigor 18:21:39.453 [Lua] packing 0 units of breed beastmen_ungor 18:21:39.453 [Lua] packing 0 units of breed skaven_plague_monk 18:21:39.453 [Lua] packing 0 units of breed beastmen_gor 18:21:39.453 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:21:39.453 [Lua] 18:21:39.453 [Lua] [1] = 1 (number) 18:21:39.453 [Lua] [2] = 0 (number) 18:21:39.453 [Lua] [3] = 1 (number) 18:21:39.453 [Lua] [4] = 0 (number) 18:21:39.453 [Lua] [5] = 1 (number) 18:21:39.453 [Lua] [6] = 0 (number) 18:21:39.453 [Lua] [7] = 1 (number) 18:21:39.453 [Lua] [8] = 0 (number) 18:21:39.453 [Lua] [9] = 1 (number) 18:21:39.453 [Lua] [10] = 0 (number) 18:21:39.453 [Lua] [11] = 1 (number) 18:21:39.453 [Lua] [12] = 0 (number) 18:21:39.453 [Lua] [13] = 1 (number) 18:21:39.453 [Lua] [14] = 0 (number) 18:21:39.453 [Lua] [15] = 1 (number) 18:21:39.453 [Lua] [16] = 0 (number) 18:21:39.453 [Lua] [17] = 1 (number) 18:21:39.453 [Lua] [18] = 0 (number) 18:21:39.453 [Lua] [19] = 1 (number) 18:21:39.453 [Lua] [20] = 0 (number) 18:21:39.453 [Lua] 18:21:39.453 [Lua] 18:21:39.453 [Lua] 18:21:39.454 [Lua] Set lobby begin: 18:21:39.454 [Lua] Lobby data twitch_enabled = false 18:21:39.454 [Lua] Lobby data power_level = 835 18:21:39.454 [Lua] Lobby data num_players = 4 18:21:39.454 [Lua] Lobby data weave_name = false 18:21:39.454 [Lua] Lobby data game_mode = 2 18:21:39.454 [Lua] Lobby data is_private = false 18:21:39.454 [Lua] Lobby data mechanism = adventure 18:21:39.454 [Lua] Lobby data level_key = warcamp 18:21:39.454 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:21:39.454 [Lua] Lobby data selected_level_key = warcamp 18:21:39.454 [Lua] Lobby data unique_server_name = JayJay 18:21:39.454 [Lua] Lobby data quick_game = true 18:21:39.454 [Lua] Lobby data matchmaking = true 18:21:39.454 [Lua] Lobby data difficulty = hardest 18:21:39.454 [Lua] Lobby data country_code = DE 18:21:39.454 [Lua] Lobby data host = 110000106697298 18:21:39.454 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:21:39.454 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:21:39.454 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:21:39.454 [Lua] Lobby data player_slot_3 = 0:0 18:21:39.454 [Lua] Lobby data eac_authorized = true 18:21:39.454 [Lua] Set lobby end. 18:21:39.454 [Lua] [Matchmaking] Assigned player 110000103003e3e to slot 1 when hot join syncing 18:21:39.454 [Lua] Breedfreezer (server) starting a hot join sync 18:21:39.454 [Lua] packing 0 units of breed chaos_marauder 18:21:39.454 [Lua] packing 0 units of breed chaos_fanatic 18:21:39.454 [Lua] packing 0 units of breed beastmen_ungor_archer 18:21:39.454 [Lua] packing 0 units of breed chaos_raider 18:21:39.454 [Lua] packing 0 units of breed chaos_warrior 18:21:39.454 [Lua] packing 0 units of breed chaos_berzerker 18:21:39.454 [Lua] packing 0 units of breed beastmen_bestigor 18:21:39.454 [Lua] packing 0 units of breed beastmen_ungor 18:21:39.454 [Lua] packing 0 units of breed skaven_plague_monk 18:21:39.454 [Lua] packing 0 units of breed beastmen_gor 18:21:39.454 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:21:39.454 [Lua] 18:21:39.454 [Lua] [1] = 1 (number) 18:21:39.454 [Lua] [2] = 0 (number) 18:21:39.454 [Lua] [3] = 1 (number) 18:21:39.454 [Lua] [4] = 0 (number) 18:21:39.454 [Lua] [5] = 1 (number) 18:21:39.454 [Lua] [6] = 0 (number) 18:21:39.454 [Lua] [7] = 1 (number) 18:21:39.454 [Lua] [8] = 0 (number) 18:21:39.454 [Lua] [9] = 1 (number) 18:21:39.454 [Lua] [10] = 0 (number) 18:21:39.454 [Lua] [11] = 1 (number) 18:21:39.454 [Lua] [12] = 0 (number) 18:21:39.454 [Lua] [13] = 1 (number) 18:21:39.454 [Lua] [14] = 0 (number) 18:21:39.454 [Lua] [15] = 1 (number) 18:21:39.454 [Lua] [16] = 0 (number) 18:21:39.454 [Lua] [17] = 1 (number) 18:21:39.454 [Lua] [18] = 0 (number) 18:21:39.454 [Lua] [19] = 1 (number) 18:21:39.454 [Lua] [20] = 0 (number) 18:21:39.454 [Lua] 18:21:39.454 [Lua] 18:21:39.454 [Lua] 18:21:39.454 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 18:21:39.454 [Lua] RemotePlayer:create_game_object( ) 53 18:21:39.464 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 18:21:39.464 [Lua] RemotePlayer:create_game_object( ) 54 18:21:39.473 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad 18:21:39.473 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103003e3e 18:21:39.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13 18:21:39.595 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103003e3e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:21:39.595 [Lua] Adding player sync data to peer=110000103003e3e local_player_id=1 18:21:39.595 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list. 18:21:39.595 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:21:39.595 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1 18:22:01.510 [Lua] Set lobby begin: 18:22:01.510 [Lua] Lobby data twitch_enabled = false 18:22:01.510 [Lua] Lobby data power_level = 835 18:22:01.510 [Lua] Lobby data num_players = 4 18:22:01.510 [Lua] Lobby data weave_name = false 18:22:01.510 [Lua] Lobby data game_mode = 2 18:22:01.510 [Lua] Lobby data is_private = false 18:22:01.510 [Lua] Lobby data mechanism = adventure 18:22:01.511 [Lua] Lobby data level_key = warcamp 18:22:01.511 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:22:01.511 [Lua] Lobby data selected_level_key = warcamp 18:22:01.511 [Lua] Lobby data unique_server_name = JayJay 18:22:01.511 [Lua] Lobby data quick_game = true 18:22:01.511 [Lua] Lobby data matchmaking = true 18:22:01.511 [Lua] Lobby data difficulty = hardest 18:22:01.511 [Lua] Lobby data country_code = DE 18:22:01.511 [Lua] Lobby data host = 110000106697298 18:22:01.511 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:22:01.511 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:22:01.511 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:22:01.511 [Lua] Lobby data player_slot_3 = 0:0 18:22:01.511 [Lua] Lobby data eac_authorized = true 18:22:01.511 [Lua] Set lobby end. 18:22:01.511 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 5 when hot join syncing 18:22:01.511 [Lua] Breedfreezer (server) starting a hot join sync 18:22:01.511 [Lua] packing 0 units of breed chaos_marauder 18:22:01.511 [Lua] packing 0 units of breed chaos_fanatic 18:22:01.511 [Lua] packing 0 units of breed beastmen_ungor_archer 18:22:01.511 [Lua] packing 0 units of breed chaos_raider 18:22:01.511 [Lua] packing 0 units of breed chaos_warrior 18:22:01.511 [Lua] packing 0 units of breed chaos_berzerker 18:22:01.511 [Lua] packing 0 units of breed beastmen_bestigor 18:22:01.511 [Lua] packing 0 units of breed beastmen_ungor 18:22:01.511 [Lua] packing 0 units of breed skaven_plague_monk 18:22:01.511 [Lua] packing 0 units of breed beastmen_gor 18:22:01.511 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:22:01.511 [Lua] 18:22:01.511 [Lua] [1] = 1 (number) 18:22:01.511 [Lua] [2] = 0 (number) 18:22:01.511 [Lua] [3] = 1 (number) 18:22:01.511 [Lua] [4] = 0 (number) 18:22:01.511 [Lua] [5] = 1 (number) 18:22:01.511 [Lua] [6] = 0 (number) 18:22:01.511 [Lua] [7] = 1 (number) 18:22:01.511 [Lua] [8] = 0 (number) 18:22:01.511 [Lua] [9] = 1 (number) 18:22:01.511 [Lua] [10] = 0 (number) 18:22:01.511 [Lua] [11] = 1 (number) 18:22:01.511 [Lua] [12] = 0 (number) 18:22:01.511 [Lua] [13] = 1 (number) 18:22:01.511 [Lua] [14] = 0 (number) 18:22:01.511 [Lua] [15] = 1 (number) 18:22:01.511 [Lua] [16] = 0 (number) 18:22:01.511 [Lua] [17] = 1 (number) 18:22:01.511 [Lua] [18] = 0 (number) 18:22:01.511 [Lua] [19] = 1 (number) 18:22:01.511 [Lua] [20] = 0 (number) 18:22:01.511 [Lua] 18:22:01.511 [Lua] 18:22:01.511 [Lua] 18:22:01.511 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 18:22:01.511 [Lua] RemotePlayer:create_game_object( ) 55 18:22:01.525 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:22:01.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:22:01.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:22:01.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 18:22:01.555 [Lua] Switching ConflictSettings: to: chaos_beastmen 18:22:01.555 [Lua] pacing=default 18:22:01.555 [Lua] locked_func_name=beastmen 18:22:01.555 [Lua] roaming=nil 18:22:01.555 [Lua] specials=chaos_beastmen 18:22:01.555 [Lua] debug_color=orange 18:22:01.555 [Lua] contained_breeds=nil 18:22:01.555 [Lua] pack_spawning=chaos_beastmen 18:22:01.555 [Lua] disabled=false 18:22:01.555 [Lua] factions=nil 18:22:01.555 [Lua] boss=chaos_beastmen 18:22:01.555 [Lua] horde=beastmen 18:22:01.555 [Lua] name=chaos_beastmen 18:22:01.555 [Lua] intensity=default 18:22:01.555 [Lua] --- 18:22:01.629 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit 18:22:01.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 18:22:01.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:22:01.631 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit 18:22:01.632 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 18:22:01.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:22:01.867 [Lua] StateInGameRunning:_game_actually_starts() 18:22:01.867 [Lua] ################################################################################################################# 18:22:01.867 [Lua] [Loading Time]: 00:00:39 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:22:01.867 [Lua] ################################################################################################################# 18:22:01.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 18:22:01.867 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 18:22:01.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 18:22:01.933 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:22:01.933 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:22:01.933 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:22:01.951 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:22:01.952 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 18:22:01.953 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:22:02.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 18:22:02.019 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 18:22:02.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 18:22:02.090 [Lua] Commit load time data 18:22:03.422 [Lua] Set lobby begin: 18:22:03.422 [Lua] Lobby data twitch_enabled = false 18:22:03.422 [Lua] Lobby data power_level = 626 18:22:03.422 [Lua] Lobby data num_players = 4 18:22:03.422 [Lua] Lobby data weave_name = false 18:22:03.422 [Lua] Lobby data game_mode = 2 18:22:03.422 [Lua] Lobby data is_private = false 18:22:03.422 [Lua] Lobby data mechanism = adventure 18:22:03.422 [Lua] Lobby data level_key = warcamp 18:22:03.422 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:22:03.422 [Lua] Lobby data selected_level_key = warcamp 18:22:03.422 [Lua] Lobby data unique_server_name = JayJay 18:22:03.422 [Lua] Lobby data quick_game = true 18:22:03.422 [Lua] Lobby data matchmaking = true 18:22:03.422 [Lua] Lobby data difficulty = hardest 18:22:03.422 [Lua] Lobby data country_code = DE 18:22:03.422 [Lua] Lobby data host = 110000106697298 18:22:03.422 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:22:03.422 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:22:03.422 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:22:03.422 [Lua] Lobby data player_slot_3 = 0:0 18:22:03.422 [Lua] Lobby data eac_authorized = true 18:22:03.422 [Lua] Set lobby end. 18:22:08.445 [Lua] Set lobby begin: 18:22:08.445 [Lua] Lobby data twitch_enabled = false 18:22:08.445 [Lua] Lobby data power_level = 835 18:22:08.445 [Lua] Lobby data num_players = 4 18:22:08.445 [Lua] Lobby data weave_name = false 18:22:08.445 [Lua] Lobby data game_mode = 2 18:22:08.445 [Lua] Lobby data is_private = false 18:22:08.445 [Lua] Lobby data mechanism = adventure 18:22:08.445 [Lua] Lobby data level_key = warcamp 18:22:08.445 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:22:08.445 [Lua] Lobby data selected_level_key = warcamp 18:22:08.445 [Lua] Lobby data unique_server_name = JayJay 18:22:08.445 [Lua] Lobby data quick_game = true 18:22:08.445 [Lua] Lobby data matchmaking = true 18:22:08.445 [Lua] Lobby data difficulty = hardest 18:22:08.445 [Lua] Lobby data country_code = DE 18:22:08.445 [Lua] Lobby data host = 110000106697298 18:22:08.445 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:22:08.445 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:22:08.445 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:22:08.445 [Lua] Lobby data player_slot_3 = 0:0 18:22:08.445 [Lua] Lobby data eac_authorized = true 18:22:08.445 [Lua] Set lobby end. 18:22:19.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown` 18:22:19.516 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:20.141 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:20.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown` 18:22:26.907 [Lua] Players are leaving the safe zone 18:22:30.258 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:22:30.275 [Lua] Spline already found! 18:22:30.328 [Lua] Init group template: spline_patrol 18:22:30.379 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:30.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 18:22:30.651 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:22:30.668 [Lua] Spline already found! 18:22:30.722 [Lua] Init group template: spline_patrol 18:22:30.961 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:31.096 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:31.635 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:31.769 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:32.378 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:32.411 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:32.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 18:22:32.799 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:22:32.815 [Lua] Spline already found! 18:22:32.902 [Lua] Init group template: spline_patrol 18:22:32.959 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:33.261 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:33.769 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:34.040 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:34.616 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:34.987 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:35.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown` 18:22:35.409 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:35.493 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:35.527 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:22:35.578 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:35.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 18:22:35.951 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:36.053 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:36.120 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:36.423 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:36.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown` 18:22:37.169 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:22:37.709 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:38.047 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:22:39.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 18:22:40.004 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:22:40.020 [Lua] Spline already found! 18:22:40.076 [Lua] Init group template: spline_patrol 18:22:45.049 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:22:45.066 [Lua] Spline already found! 18:22:45.119 [Lua] Init group template: spline_patrol 18:22:49.511 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:49.951 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:22:50.271 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:22:50.798 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:22:51.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown` 18:22:59.863 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:22:59.880 [Lua] Spline already found! 18:22:59.933 [Lua] Init group template: spline_patrol 18:23:00.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 18:23:00.421 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:00.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 18:23:00.800 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:00.936 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:01.340 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:01.759 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:01.825 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:01.926 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:02.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 101, name: `unknown` 18:23:02.297 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:23:02.400 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:23:02.634 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:23:04.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown` 18:23:06.269 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:06.708 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:23:17.336 [Lua] fence jumping 18:23:18.366 [Lua] ready to jump failed 18:23:18.852 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:19.206 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:24.201 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 18619 0 18:23:25.396 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:25.650 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:25.767 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:25.903 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:26.005 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:26.210 [Lua] Coordinated attack! 18:23:26.242 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:26.528 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:26.716 [Lua] [ChatManager][1]System: Martin picked up a Tome 18:23:26.782 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:26.848 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:27.017 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:27.118 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:27.303 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:27.370 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:27.657 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:27.976 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:28.280 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:28.363 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:28.649 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:38.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 18:23:40.941 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:23:40.958 [Lua] Spline already found! 18:23:40.994 [Lua] Init group template: spline_patrol 18:23:43.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 18:23:44.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 62, name: `unknown` 18:23:49.619 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:23:49.636 [Lua] Spline already found! 18:23:49.670 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:23:49.686 [Lua] Spline already found! 18:23:49.689 [Lua] Init group template: spline_patrol 18:23:49.758 [Lua] Init group template: spline_patrol 18:23:51.913 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:23:51.930 [Lua] Spline already found! 18:23:51.983 [Lua] Init group template: spline_patrol 18:23:52.032 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:23:52.051 [Lua] Spline already found! 18:23:52.084 [Lua] Init group template: spline_patrol 18:23:53.601 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:23:53.601 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:23:53.618 [Lua] Spline already found! 18:23:53.619 [Lua] Spline already found! 18:23:53.671 [Lua] Init group template: spline_patrol 18:23:53.738 [Lua] Init group template: spline_patrol 18:23:54.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown` 18:23:56.521 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:56.959 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:56.959 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:57.026 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:57.399 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:23:57.500 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:23:57.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown` 18:23:57.618 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:57.923 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:23:58.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown` 18:23:59.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown` 18:23:59.607 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:00.012 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:01.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 23, name: `unknown` 18:24:02.414 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:02.465 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:02.585 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:02.820 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:24:02.921 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:24:02.972 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:24:05.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown` 18:24:06.913 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:24:06.930 [Lua] Spline already found! 18:24:06.970 [Lua] Init group template: spline_patrol 18:24:10.300 [Lua] simple los failed 18:24:11.961 [Lua] simple los failed 18:24:13.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 18:24:13.361 [Lua] simple los failed 18:24:13.518 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 18:24:16.549 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:16.800 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:16.902 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:17.071 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:17.207 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:17.225 [Lua] -----Enter charged 18:24:17.461 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:18.238 [Lua] -----Exit charged 18:24:18.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown` 18:24:21.156 [Lua] ready to jump failed 18:24:25.650 [Lua] Time for new HOOORDE! multi_first_wave 18:24:25.650 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 18:24:25.650 [Lua] horde requested: ambush 18:24:25.650 [Lua] setting up ambush-horde 18:24:25.650 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:24:25.650 [Lua] -> spawning: 19 18:24:25.650 [Lua] horde crated with id 15 of type ambush 18:24:25.650 [Lua] ambush horde has started 18:24:25.655 [Lua] MUSIC: explore -> pre_ambush 18:24:27.396 [Lua] Coordinated attack! 18:24:28.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 23, name: `unknown` 18:24:29.146 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:29.419 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:29.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 18:24:29.487 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:29.674 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:29.841 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:29.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 18:24:29.943 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:30.079 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:30.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown` 18:24:30.213 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:30.349 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:30.450 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:30.568 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:30.674 [Lua] Init group template: horde 18:24:30.678 [Lua] MUSIC: pre_ambush -> horde 18:24:30.704 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:30.789 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:31.058 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:24:33.254 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:24:33.271 [Lua] Spline already found! 18:24:33.307 [Lua] Init group template: spline_patrol 18:24:33.703 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 18:24:33.703 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:24:33.703 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 18:24:33.703 [Lua] horde requested: ambush 18:24:33.703 [Lua] setting up ambush-horde 18:24:33.703 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:24:33.703 [Lua] -> spawning: 20 18:24:33.703 [Lua] horde crated with id 17 of type ambush 18:24:33.703 [Lua] ambush horde has started 18:24:36.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown` 18:24:36.580 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:24:36.597 [Lua] Spline already found! 18:24:36.638 [Lua] Init group template: spline_patrol 18:24:37.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown` 18:24:38.755 [Lua] Init group template: horde 18:24:39.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 89, name: `unknown` 18:24:41.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown` 18:24:41.849 [Lua] HORDE: last wave, reset to standard horde delay 18:24:41.849 [Lua] Time for new HOOORDE! multi_last_wave 18:24:41.849 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 18:24:41.849 [Lua] horde requested: ambush 18:24:41.849 [Lua] setting up ambush-horde 18:24:41.849 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:24:41.849 [Lua] -> spawning: 18 18:24:41.849 [Lua] horde crated with id 19 of type ambush 18:24:41.849 [Lua] ambush horde has started 18:24:41.954 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:24:41.968 [Lua] Spline already found! 18:24:42.024 [Lua] Init group template: spline_patrol 18:24:42.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 69, name: `unknown` 18:24:42.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown` 18:24:44.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown` 18:24:45.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 18:24:46.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown` 18:24:46.934 [Lua] Init group template: horde 18:24:47.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown` 18:24:48.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 18:24:49.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 18:24:49.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown` 18:24:51.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 89, name: `unknown` 18:24:52.291 [Lua] Horde killed: ? 18:24:54.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 18:24:57.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown` 18:24:57.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown` 18:24:57.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown` 18:24:58.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown` 18:24:58.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown` 18:24:58.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown` 18:24:59.073 [Lua] MUSIC: horde -> explore 18:25:01.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown` 18:25:01.178 [Lua] Horde killed: ? 18:25:01.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown` 18:25:02.040 [Lua] Horde killed: ? 18:25:02.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 18:25:12.016 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:12.083 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:12.201 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:12.579 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:25:12.641 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:25:12.743 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:25:13.079 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:13.147 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:13.250 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:13.486 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:25:13.587 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:25:13.722 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:25:14.652 [Lua] Coordinated attack! 18:25:17.471 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:17.942 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:25:19.258 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:19.727 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:25:22.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 69, name: `unknown` 18:25:25.592 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:25:25.609 [Lua] Spline already found! 18:25:25.662 [Lua] Init group template: spline_patrol 18:25:25.786 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:26.157 [Lua] Switching ConflictSettings: to: beastmen 18:25:26.157 [Lua] pacing=beastmen 18:25:26.157 [Lua] locked_func_name=beastmen 18:25:26.157 [Lua] roaming=nil 18:25:26.157 [Lua] specials=beastmen 18:25:26.157 [Lua] debug_color=purple 18:25:26.157 [Lua] contained_breeds=nil 18:25:26.157 [Lua] pack_spawning=beastmen 18:25:26.157 [Lua] disabled=false 18:25:26.157 [Lua] factions=nil 18:25:26.157 [Lua] boss=beastmen 18:25:26.157 [Lua] horde=beastmen 18:25:26.157 [Lua] name=beastmen 18:25:26.157 [Lua] intensity=default 18:25:26.157 [Lua] --- 18:25:26.168 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:25:27.231 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:27.602 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:25:27.753 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:28.698 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:28.800 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:25:28.816 [Lua] Spline already found! 18:25:28.871 [Lua] Init group template: spline_patrol 18:25:29.045 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:25:32.881 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:25:33.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown` 18:25:33.474 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:25:33.491 [Lua] Spline already found! 18:25:33.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 121, name: `unknown` 18:25:33.548 [Lua] Init group template: spline_patrol 18:25:33.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown` 18:25:35.016 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:25:35.032 [Lua] Spline already found! 18:25:35.069 [Lua] Init group template: spline_patrol 18:25:36.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 18:25:37.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 18:25:37.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown` 18:25:37.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown` 18:25:37.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 18:25:38.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 109, name: `unknown` 18:25:40.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 18:25:40.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown` 18:25:44.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown` 18:25:47.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 18:25:47.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 18:25:48.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 14, name: `unknown` 18:25:48.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown` 18:25:49.080 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source. 18:25:49.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 18:25:50.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown` 18:25:52.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 18:25:56.036 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:56.441 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:25:57.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown` 18:25:57.766 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 18:26:02.906 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:03.177 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:03.277 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:03.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 18:26:03.327 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:03.378 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:03.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 18:26:03.629 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:26:03.733 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:26:03.797 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:26:04.050 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:04.538 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:04.605 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:05.109 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:06.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown` 18:26:06.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 18:26:07.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown` 18:26:15.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 18:26:21.547 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:21.614 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:21.732 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:22.406 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:26:22.473 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:26:22.541 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:26:25.238 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:26:25.255 [Lua] Spline already found! 18:26:25.292 [Lua] Init group template: spline_patrol 18:26:25.858 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:26:25.874 [Lua] Spline already found! 18:26:25.910 [Lua] Init group template: spline_patrol 18:26:31.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 18:26:32.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown` 18:26:32.703 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:33.109 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:33.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 89, name: `unknown` 18:26:35.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown` 18:26:35.216 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:35.771 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:36.275 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:36.900 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:37.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown` 18:26:37.437 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:38.080 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:38.717 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:38.988 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:39.189 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:39.476 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:40.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown` 18:26:40.404 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:40.677 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:40.845 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:41.166 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:42.351 [Lua] Time for new HOOORDE! multi_first_wave 18:26:42.351 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 18:26:42.351 [Lua] horde requested: ambush 18:26:42.351 [Lua] setting up ambush-horde 18:26:42.351 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:26:42.351 [Lua] -> spawning: 19 18:26:42.351 [Lua] horde crated with id 27 of type ambush 18:26:42.351 [Lua] ambush horde has started 18:26:42.355 [Lua] MUSIC: explore -> pre_ambush 18:26:44.329 [Lua] [ChatManager][1]System: Martin picked up a Grimoire 18:26:46.116 [Lua] Init group template: horde 18:26:47.332 [Lua] MUSIC: pre_ambush -> horde 18:26:50.375 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 18:26:50.375 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:26:50.375 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 18:26:50.375 [Lua] horde requested: ambush 18:26:50.375 [Lua] setting up ambush-horde 18:26:50.375 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:26:50.375 [Lua] -> spawning: 18 18:26:50.375 [Lua] horde crated with id 28 of type ambush 18:26:50.375 [Lua] ambush horde has started 18:26:51.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 18:26:54.883 [Lua] Init group template: horde 18:26:56.073 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.330 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.442 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:56.442 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.510 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.611 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.611 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 18:26:56.729 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:56.882 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.916 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:26:56.934 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:26:56.985 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:56.985 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:26:57.152 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:57.237 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:57.507 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:26:58.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 18:26:59.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 18:26:59.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 39, name: `unknown` 18:27:00.455 [Lua] HORDE: last wave, reset to standard horde delay 18:27:00.455 [Lua] Time for new HOOORDE! multi_last_wave 18:27:00.455 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 18:27:00.455 [Lua] horde requested: ambush 18:27:00.455 [Lua] setting up ambush-horde 18:27:00.455 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:27:00.455 [Lua] -> spawning: 17 18:27:00.455 [Lua] horde crated with id 29 of type ambush 18:27:00.455 [Lua] ambush horde has started 18:27:00.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown` 18:27:00.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 14, name: `unknown` 18:27:01.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown` 18:27:01.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 18:27:03.939 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:27:03.939 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:27:03.939 [Lua] ->moving spawner 18:27:03.939 [Lua] ->moving spawner 18:27:03.939 [Lua] ->moving spawner 18:27:03.939 [Lua] ->moving spawner 18:27:03.939 [Lua] ->moving spawner 18:27:03.939 [Lua] ->moving spawner 18:27:03.939 [Lua] ->moving spawner 18:27:04.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown` 18:27:04.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 18:27:06.493 [Lua] Init group template: horde 18:27:06.578 [Lua] Horde killed: ? 18:27:07.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown` 18:27:07.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown` 18:27:08.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 18:27:15.393 [Lua] Horde killed: ? 18:27:15.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown` 18:27:19.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 100, name: `unknown` 18:27:19.810 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 18:27:21.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 18:27:21.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 117, name: `unknown` 18:27:23.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 18:27:24.219 [Lua] MUSIC: horde -> explore 18:27:24.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown` 18:27:25.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown` 18:27:25.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown` 18:27:26.368 [Lua] Horde killed: ? 18:27:27.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 18:27:28.357 [Lua] Coordinated attack! 18:27:28.726 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:28.980 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:29.216 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:29.284 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:29.318 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:29.469 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:29.587 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:29.722 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:29.823 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:29.958 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:30.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 18:27:30.160 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:30.193 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:30.412 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:30.446 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:30.665 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:30.908 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:37.909 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:27:37.925 [Lua] Spline already found! 18:27:37.978 [Lua] Init group template: spline_patrol 18:27:48.927 [Lua] fence jumping 18:27:50.270 [Lua] ready to jump failed 18:27:50.331 [Lua] ready to jump failed 18:27:50.905 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:51.310 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:51.395 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:51.802 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:51.832 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:52.288 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:53.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown` 18:27:53.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 18:27:53.351 [Lua] ready to jump failed 18:27:56.095 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:56.515 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:27:57.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 5, name: `unknown` 18:27:58.036 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 54114 0 18:28:01.790 [Lua] ready to jump failed 18:28:01.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_01` for object id: 19, name: `unknown` 18:28:02.313 [Lua] simple los failed 18:28:02.530 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:02.631 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:02.715 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:03.134 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:28:03.204 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:28:03.353 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:28:06.241 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 55336 0 18:28:10.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 18:28:10.570 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 56068 0 18:28:12.290 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:12.341 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:12.442 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:12.712 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:28:12.763 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:28:12.864 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:28:13.021 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:13.118 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:13.204 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:13.436 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:28:13.504 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:28:13.612 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:28:15.167 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 56753 0 18:28:16.738 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103003e3e 18:28:16.739 [Lua] [GameNetworkManager] destroying game object with go_id=60 18:28:19.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown` 18:28:21.549 [Lua] Coordinated attack! 18:28:21.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 18:28:25.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown` 18:28:32.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 18:28:32.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown` 18:28:38.628 [Lua] Time for new HOOORDE! multi_first_wave 18:28:38.628 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 18:28:38.628 [Lua] horde requested: ambush 18:28:38.628 [Lua] setting up ambush-horde 18:28:38.628 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:28:38.628 [Lua] -> spawning: 19 18:28:38.628 [Lua] horde crated with id 31 of type ambush 18:28:38.628 [Lua] ambush horde has started 18:28:38.633 [Lua] MUSIC: explore -> pre_ambush 18:28:41.677 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit 18:28:41.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=480 18:28:41.679 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.91338580846786499) 18:28:43.145 [Lua] Init group template: horde 18:28:43.670 [Lua] MUSIC: pre_ambush -> horde 18:28:44.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 99, name: `unknown` 18:28:47.204 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:28:47.204 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:28:47.204 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 18:28:47.204 [Lua] horde requested: ambush 18:28:47.204 [Lua] setting up ambush-horde 18:28:47.204 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:28:47.204 [Lua] -> spawning: 17 18:28:47.205 [Lua] horde crated with id 32 of type ambush 18:28:47.205 [Lua] ambush horde has started 18:28:47.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 18:28:51.219 [Lua] Init group template: horde 18:28:54.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 49, name: `unknown` 18:28:55.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 70, name: `unknown` 18:28:55.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown` 18:28:55.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown` 18:28:56.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown` 18:28:57.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 18:28:58.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown` 18:29:01.512 [Lua] HORDE: last wave, reset to standard horde delay 18:29:01.512 [Lua] Time for new HOOORDE! multi_last_wave 18:29:01.512 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 18:29:01.512 [Lua] horde requested: ambush 18:29:01.512 [Lua] setting up ambush-horde 18:29:01.512 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:29:01.512 [Lua] -> spawning: 20 18:29:01.512 [Lua] horde crated with id 33 of type ambush 18:29:01.512 [Lua] ambush horde has started 18:29:02.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 37, name: `unknown` 18:29:02.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown` 18:29:04.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown` 18:29:05.572 [Lua] Init group template: horde 18:29:05.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown` 18:29:05.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 110, name: `unknown` 18:29:06.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 18:29:06.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown` 18:29:08.612 [Lua] Horde killed: ? 18:29:09.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown` 18:29:09.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown` 18:29:09.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown` 18:29:10.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown` 18:29:10.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown` 18:29:10.921 [Lua] Horde killed: ? 18:29:11.238 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:11.339 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:11.607 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:29:11.674 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:29:13.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown` 18:29:13.456 [Lua] MUSIC: horde -> explore 18:29:21.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown` 18:29:25.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown` 18:29:29.460 [Lua] Horde killed: ? 18:29:30.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown` 18:29:31.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown` 18:29:32.146 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:29:32.163 [Lua] Spline already found! 18:29:32.203 [Lua] Init group template: spline_patrol 18:29:35.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown` 18:29:36.925 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:29:36.942 [Lua] Spline already found! 18:29:36.978 [Lua] Init group template: spline_patrol 18:29:41.216 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:29:41.233 [Lua] Spline already found! 18:29:41.269 [Lua] Init group template: spline_patrol 18:29:48.195 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:29:48.212 [Lua] Spline already found! 18:29:48.264 [Lua] Init group template: spline_patrol 18:29:48.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown` 18:29:49.709 [Lua] [ChatManager][1]System: JayJay picked up a Tome 18:30:00.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 110, name: `unknown` 18:30:09.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 52, name: `unknown` 18:30:12.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown` 18:30:14.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown` 18:30:14.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown` 18:30:18.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown` 18:30:18.892 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:30:18.909 [Lua] Spline already found! 18:30:19.030 [Lua] Init group template: spline_patrol 18:30:20.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown` 18:30:21.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown` 18:30:22.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 85, name: `unknown` 18:30:25.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown` 18:30:26.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown` 18:30:26.168 [Lua] Coordinated attack! 18:30:30.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown` 18:30:33.760 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:30:33.777 [Lua] Spline already found! 18:30:33.813 [Lua] Init group template: spline_patrol 18:30:36.676 [Lua] Time for new HOOORDE! multi_first_wave 18:30:36.676 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 18:30:36.676 [Lua] horde requested: vector 18:30:36.676 [Lua] setting up vector-horde 18:30:36.676 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:30:36.676 [Lua] --> horde wants to spawn ahead of players (0.40137761825992/0.67 18:30:36.676 [Lua] -> spawning: 18 18:30:36.676 [Lua] horde crated with id 40 of type vector 18:30:36.676 [Lua] vector horde has started 18:30:36.681 [Lua] MUSIC: explore -> pre_horde 18:30:41.989 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:42.094 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:42.174 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:42.461 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:30:42.580 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:30:42.747 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:30:43.101 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:43.456 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:30:43.681 [Lua] Switching ConflictSettings: to: chaos 18:30:43.681 [Lua] pacing=chaos 18:30:43.681 [Lua] roaming=nil 18:30:43.681 [Lua] specials=chaos 18:30:43.681 [Lua] debug_color=purple 18:30:43.681 [Lua] contained_breeds=nil 18:30:43.681 [Lua] pack_spawning=chaos 18:30:43.681 [Lua] disabled=false 18:30:43.681 [Lua] factions=nil 18:30:43.681 [Lua] boss=chaos 18:30:43.681 [Lua] horde=chaos 18:30:43.681 [Lua] name=chaos 18:30:43.681 [Lua] intensity=default 18:30:43.681 [Lua] --- 18:30:43.692 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:30:43.692 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:30:43.692 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 18:30:43.692 [Lua] horde requested: vector 18:30:43.692 [Lua] setting up vector-horde 18:30:43.692 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 18:30:43.692 [Lua] --> horde wants to spawn ahead of players (0.53478612420558/0.67 18:30:43.692 [Lua] -> spawning: 27 18:30:43.692 [Lua] horde crated with id 41 of type vector 18:30:43.692 [Lua] vector horde has started 18:30:43.809 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:43.911 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:43.977 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:44.262 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:30:44.431 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:30:44.466 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:30:55.621 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 18:30:56.362 [Lua] MUSIC: pre_horde -> horde 18:30:56.922 [Lua] Switching ConflictSettings: to: beastmen 18:30:56.922 [Lua] pacing=beastmen 18:30:56.922 [Lua] locked_func_name=beastmen 18:30:56.922 [Lua] roaming=nil 18:30:56.922 [Lua] specials=beastmen 18:30:56.922 [Lua] debug_color=purple 18:30:56.922 [Lua] contained_breeds=nil 18:30:56.922 [Lua] pack_spawning=beastmen 18:30:56.922 [Lua] disabled=false 18:30:56.922 [Lua] factions=nil 18:30:56.922 [Lua] boss=beastmen 18:30:56.922 [Lua] horde=beastmen 18:30:56.922 [Lua] name=beastmen 18:30:56.922 [Lua] intensity=default 18:30:56.922 [Lua] --- 18:30:57.384 [Lua] Switching ConflictSettings: to: chaos 18:30:57.384 [Lua] pacing=chaos 18:30:57.384 [Lua] roaming=nil 18:30:57.384 [Lua] specials=chaos 18:30:57.384 [Lua] debug_color=purple 18:30:57.384 [Lua] contained_breeds=nil 18:30:57.384 [Lua] pack_spawning=chaos 18:30:57.384 [Lua] disabled=false 18:30:57.384 [Lua] factions=nil 18:30:57.384 [Lua] boss=chaos 18:30:57.384 [Lua] horde=chaos 18:30:57.384 [Lua] name=chaos 18:30:57.384 [Lua] intensity=default 18:30:57.384 [Lua] --- 18:31:00.107 [Lua] HORDE: last wave, reset to standard horde delay 18:31:00.107 [Lua] Time for new HOOORDE! multi_last_wave 18:31:00.107 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 18:31:00.107 [Lua] horde requested: vector 18:31:00.107 [Lua] setting up vector-horde 18:31:00.107 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 18:31:00.107 [Lua] --> horde wants to spawn ahead of players (0.095393029387303/0.67 18:31:00.107 [Lua] -> spawning: 28 18:31:00.107 [Lua] horde crated with id 42 of type vector 18:31:00.107 [Lua] vector horde has started 18:31:03.504 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:03.759 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:03.898 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:04.016 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:04.168 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:04.253 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:04.390 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:04.492 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:04.644 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:04.745 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:04.899 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:05.016 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:05.151 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:05.235 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:05.428 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:05.478 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:05.663 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:05.731 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:31:05.917 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:06.151 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:31:10.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown` 18:31:16.533 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:31:16.552 [Lua] Spline already found! 18:31:16.587 [Lua] Init group template: spline_patrol 18:31:18.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown` 18:31:23.743 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:31:23.767 [Lua] Spline already found! 18:31:23.819 [Lua] Init group template: spline_patrol 18:31:58.960 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 2 9 18:32:03.911 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:32:03.927 [Lua] Spline already found! 18:32:03.962 [Lua] Init group template: spline_patrol 18:32:11.881 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:32:11.898 [Lua] Spline already found! 18:32:11.955 [Lua] Init group template: spline_patrol 18:32:14.600 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 6 18 18:32:17.835 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:32:17.852 [Lua] Spline already found! 18:32:17.910 [Lua] Init group template: spline_patrol 18:32:24.047 [Lua] main path terror event triggered: boss_event_chaos_spawn 18:32:24.047 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 18:32:24.081 [Flow] Boss DoorStormfiend 18:32:24.081 [Flow] Boss DoorStormfiend 18:32:24.082 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 18:32:24.083 [Lua] Init group template: boss_door_closers 18:32:32.411 [Lua] moving away from target, need to turn left to get back 18:32:32.424 [Lua] moving away from target, need to turn left to get back 18:32:32.861 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:33.483 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:32:38.322 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:39.489 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:32:39.525 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 18:32:42.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 2447835 18:32:42.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0 18:32:46.557 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:46.827 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:46.945 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:32:47.063 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:47.198 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:32:47.333 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:47.502 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:32:47.568 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:47.737 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:32:48.006 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:32:48.612 [Lua] Coordinated attack! 18:32:49.065 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:49.318 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:49.486 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:32:49.824 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:32:57.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 2447835 18:32:57.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0 18:33:07.129 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103003e3e 18:33:07.130 [Lua] [GameNetworkManager] destroying game object with go_id=480 18:33:14.768 [Lua] [ChatManager][1]System: Martin discarded a Tome 18:33:17.100 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:17.191 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:17.285 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:17.321 [Lua] [ChatManager][1]System: Martin picked up a Tome 18:33:17.537 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:33:17.671 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:33:17.839 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:17.906 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:33:17.906 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:18.023 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:18.209 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:33:18.293 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:33:18.359 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:33:24.059 [Lua] [ChatManager][1]System: Chaos Spawn died after 59 seconds. 18:33:25.395 [Lua] [ChatManager][1]System: Martin picked up a Loot Die (1) 18:33:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0 18:33:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0 18:33:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0 18:33:29.899 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 98252 0 18:33:30.083 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:30.134 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:33:30.169 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 98264 0 18:33:30.472 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:33:30.559 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:33:31.991 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit 18:33:31.992 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=725 18:33:31.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.11023622006177902) 18:33:49.749 [Lua] [ChatManager][1]System: Mahtix picked up a Tome 18:34:13.773 [Lua] Time for new HOOORDE! multi_first_wave 18:34:13.773 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 18:34:13.773 [Lua] horde requested: vector_blob 18:34:13.773 [Lua] wants to spawn ahead within distance: 60 18:34:13.773 [Lua] horde crated with id 49 of type vector_blob 18:34:13.773 [Lua] managed to spawn 29/29 horde enemies 18:34:13.773 [Lua] vector blob horde has started 18:34:14.247 [Lua] Init group template: horde 18:34:16.495 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:34:16.512 [Lua] Spline already found! 18:34:16.550 [Lua] Init group template: spline_patrol 18:34:21.000 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:34:21.017 [Lua] Spline already found! 18:34:21.073 [Lua] Init group template: spline_patrol 18:34:22.052 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:34:22.063 [Lua] Spline already found! 18:34:22.151 [Lua] Init group template: spline_patrol 18:34:25.767 [Lua] [ChatManager][1]System: Pixel~Peasant lit the candle under the rock 18:34:30.426 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:30.679 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:30.747 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:30.899 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:31.035 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:31.153 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:31.204 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:34:31.221 [Lua] Spline already found! 18:34:31.253 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:31.257 [Lua] Init group template: spline_patrol 18:34:31.382 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:31.533 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:31.650 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:31.802 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:31.886 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:31.971 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 18:34:31.971 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:34:31.971 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 18:34:31.971 [Lua] horde requested: vector_blob 18:34:31.971 [Lua] wants to spawn ahead within distance: 60 18:34:31.971 [Lua] horde crated with id 54 of type vector_blob 18:34:31.971 [Lua] managed to spawn 26/26 horde enemies 18:34:31.971 [Lua] vector blob horde has started 18:34:32.007 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:32.140 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:32.209 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:32.403 [Lua] Init group template: horde 18:34:32.414 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:32.532 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:32.633 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:32.756 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:32.858 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:33.012 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:33.299 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:40.996 [Lua] Horde killed: ? 18:34:41.018 [Lua] HORDE: last wave, reset to standard horde delay 18:34:41.018 [Lua] Time for new HOOORDE! multi_last_wave 18:34:41.018 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 18:34:41.018 [Lua] horde requested: vector_blob 18:34:41.018 [Lua] wants to spawn ahead within distance: 60 18:34:41.018 [Lua] horde crated with id 55 of type vector_blob 18:34:41.018 [Lua] managed to spawn 33/33 horde enemies 18:34:41.018 [Lua] vector blob horde has started 18:34:41.554 [Lua] Init group template: horde 18:34:48.337 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:34:48.356 [Lua] Spline already found! 18:34:48.414 [Lua] Init group template: spline_patrol 18:34:51.201 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:51.423 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:51.659 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:51.694 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:52.241 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:52.813 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:52.815 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 111679 0 18:34:53.313 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:53.653 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:53.957 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:54.100 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:54.375 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:55.235 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:34:58.784 [Lua] Horde killed: ? 18:35:03.351 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:03.587 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:03.740 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:35:03.875 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:04.077 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:35:04.146 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:04.458 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:35:04.668 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:35:08.317 [Lua] Horde killed: ? 18:35:24.615 [Lua] [ChatManager][1]System: Pixel~Peasant lit the candle behind the tent 18:35:27.267 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:35:27.279 [Lua] Spline already found! 18:35:27.331 [Lua] Init group template: spline_patrol 18:35:35.162 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:35:35.179 [Lua] Spline already found! 18:35:35.231 [Lua] Init group template: spline_patrol 18:36:02.879 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:03.115 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:03.216 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:36:03.469 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:36:06.319 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 4 18:36:13.470 [Lua] Time for new HOOORDE! multi_first_wave 18:36:13.470 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 18:36:13.470 [Lua] horde requested: vector_blob 18:36:13.470 [Lua] wants to spawn ahead within distance: 60 18:36:13.470 [Lua] horde crated with id 59 of type vector_blob 18:36:13.470 [Lua] managed to spawn 26/26 horde enemies 18:36:13.470 [Lua] vector blob horde has started 18:36:13.817 [Lua] [ChatManager][1]System: Pixel~Peasant lit the candle behind the swamp bridge 18:36:13.885 [Lua] Init group template: horde 18:36:21.497 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 18:36:21.497 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:36:21.497 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 18:36:21.497 [Lua] horde requested: vector_blob 18:36:21.497 [Lua] wants to spawn ahead within distance: 60 18:36:21.497 [Lua] horde crated with id 60 of type vector_blob 18:36:21.497 [Lua] managed to spawn 28/28 horde enemies 18:36:21.497 [Lua] vector blob horde has started 18:36:21.960 [Lua] Init group template: horde 18:36:22.891 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:23.272 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:36:30.492 [Lua] [ChatManager][1]System: Pixel~Peasant picked up a Grimoire 18:36:32.861 [Lua] HORDE: last wave, reset to standard horde delay 18:36:32.861 [Lua] Time for new HOOORDE! multi_last_wave 18:36:32.861 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 18:36:32.861 [Lua] horde requested: vector_blob 18:36:32.861 [Lua] wants to spawn ahead within distance: 60 18:36:32.861 [Lua] horde crated with id 61 of type vector_blob 18:36:32.862 [Lua] managed to spawn 31/31 horde enemies 18:36:32.862 [Lua] vector blob horde has started 18:36:33.385 [Lua] Init group template: horde 18:36:33.871 [Lua] Horde killed: ? 18:36:45.720 [Lua] Horde killed: ? 18:36:58.399 [Lua] Coordinated attack! 18:36:58.709 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:58.960 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:59.160 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:36:59.416 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:37:00.870 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:01.194 [Lua] Horde killed: ? 18:37:01.333 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:37:18.917 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:19.372 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:37:22.763 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 18:37:26.807 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 18:37:28.880 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:37:28.896 [Lua] Spline already found! 18:37:28.949 [Lua] Init group template: spline_patrol 18:37:29.891 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:30.262 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:37:30.683 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:30.940 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:31.073 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:37:31.344 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:37:32.362 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:32.743 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:37:33.028 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:33.452 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:37:33.953 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:34.329 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:37:36.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 18:37:47.543 [Lua] Coordinated attack! 18:37:53.384 [Lua] main path terror event triggered: rare_event_loot_rat 18:37:53.384 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 18:37:59.055 [Lua] TerrorEventMixer.start_event: warcamp_payload 18:38:23.193 [Lua] event horde ends! 18:38:28.240 [Lua] event horde ends! 18:38:41.171 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:41.271 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:41.339 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:41.596 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:41.675 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:41.759 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:41.776 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:41.860 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:41.860 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:42.164 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:42.164 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:42.251 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:42.349 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:42.417 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:42.551 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:42.652 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:42.754 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:42.892 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:42.925 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:42.959 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:42.991 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:43.059 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:38:43.092 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:43.160 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:43.177 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:43.280 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:38:43.413 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:43.464 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:43.499 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:43.582 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:38:43.599 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:38:43.666 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:43.817 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:38:43.919 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:43.989 [Lua] fence jumping 18:38:44.052 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:38:44.143 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:44.289 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:38:44.391 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:44.409 [Lua] fence jumping 18:38:44.528 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:38:44.628 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:44.745 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:38:45.017 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:38:45.439 [Lua] ready to jump failed 18:38:48.125 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124 18:38:48.126 [Lua] [GameNetworkManager] destroying game object with go_id=63 18:38:48.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 18:38:51.713 [Lua] event horde ends! 18:38:54.815 [Lua] [ChatManager][1]System: Pixel~Peasant picked up a Tome 18:39:01.794 [Lua] event horde ends! 18:39:04.759 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:04.826 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:04.928 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:05.267 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:39:05.484 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:39:05.659 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:39:05.773 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:06.328 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:06.409 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:06.526 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:06.796 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:06.969 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:39:13.156 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:39:13.156 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=139 18:39:13.157 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:39:13.159 [Lua] ready to jump failed 18:39:13.174 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion 18:39:13.174 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp 18:39:13.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 18:39:13.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 18:39:13.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 18:39:13.510 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102db33ad, connection_key=2, breed_name=chaos_exalted_champion_warcamp) 18:39:13.550 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103003e3e, connection_key=1, breed_name=chaos_exalted_champion_warcamp) 18:39:14.359 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:14.393 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=chaos_exalted_champion_warcamp) 18:39:14.613 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:14.768 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:15.153 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:18.038 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2) 18:39:19.842 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:20.231 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:20.584 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:20.975 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:23.625 [Lua] fence jumping 18:39:27.349 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 145897 0 18:39:29.259 [Lua] event horde ends! 18:39:29.998 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:30.236 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:30.420 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:30.489 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:30.639 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:30.740 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:30.876 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:30.994 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:31.088 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:31.238 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:31.441 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:31.557 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e 18:39:31.608 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:32.498 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:39:34.337 [Lua] event horde ends! 18:39:34.353 [Lua] event horde ends! 18:39:38.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 229284 18:39:38.025 [Lua] state dead despawn 18:39:38.041 [Lua] [EquipmentUI] - Destroy 18:39:38.041 [Lua] [GamePadEquipmentUI] - Destroy 18:39:38.041 [Lua] [AbilityUI] - Destroy 18:39:38.041 [Lua] [GamePadAbilityUI] - Destroy 18:39:38.041 [Lua] [GameNetworkManager] destroying game object with go_id=57 18:39:47.802 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103003e3e 18:39:47.802 [Lua] [GameNetworkManager] destroying game object with go_id=725 18:40:03.073 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 2) 18:40:03.075 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:40:03.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:40:03.076 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=163 18:40:12.724 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit 18:40:12.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=167 18:40:12.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.53543305397033691) 18:40:29.553 [Lua] event horde ends! 18:40:29.569 [Lua] event horde ends! 18:40:45.182 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:40:45.772 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:41:12.229 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:12.819 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:41:18.964 [Lua] event horde ends! 18:41:23.317 [Lua] MUSIC: horde -> lost 18:41:24.025 [Lua] event horde ends! 18:41:33.333 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 18:41:33.334 [Lua] gm_event_end_conditions_met false true 18:41:33.334 [Save] Saving `save_data` 18:41:33.336 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 18:41:33.337 [Lua] Game lost 18:41:33.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:41:33.338 [Lua] generate_backend_stats 110000106697298:1 18:41:33.342 [Save] Save done 18:41:33.342 [Save] Saving `save_data` 18:41:33.345 [Save] Save done 18:41:33.354 [Lua] PlayFabMirrorBase:_commit_internal nil 18:41:33.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15 18:41:33.355 [Save] Saving `save_data` 18:41:33.361 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 3 18:41:33.362 [Save] Save done 18:41:34.107 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 18:41:34.107 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15 18:41:34.563 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15 18:41:34.576 [Lua] commit result success 6 18:41:34.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 16 18:41:34.576 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 18:41:34.696 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 16 4 18:41:35.412 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 18:41:35.412 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 16 18:41:36.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 16 18:41:42.295 [Lua] ConflictDirector - destroy all units 18:41:43.290 [Lua] TRANSITION nil nil inn_level 18:41:43.290 [Lua] Transition type "inn_level", is server: true 18:41:43.290 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:41:43.290 [Lua] [GameNetworkManager] Leaving game... 18:41:43.290 [Lua] [GameNetworkManager] Shutting down game session host. 18:41:43.290 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:41:43.290 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:41:43.290 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1202.12 18:41:43.306 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:41:45.219 [Lua] [PlayerSyncData] Game session is not initialized 18:41:45.219 [Lua] [PlayerSyncData] Game session is not initialized 18:41:45.219 [Lua] [PlayerSyncData] Game session is not initialized 18:41:45.219 [Lua] Set lobby begin: 18:41:45.219 [Lua] Lobby data twitch_enabled = false 18:41:45.219 [Lua] Lobby data power_level = 0 18:41:45.219 [Lua] Lobby data num_players = 4 18:41:45.219 [Lua] Lobby data weave_name = false 18:41:45.219 [Lua] Lobby data game_mode = 2 18:41:45.219 [Lua] Lobby data is_private = false 18:41:45.219 [Lua] Lobby data mechanism = adventure 18:41:45.219 [Lua] Lobby data level_key = warcamp 18:41:45.219 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:41:45.219 [Lua] Lobby data selected_level_key = warcamp 18:41:45.219 [Lua] Lobby data unique_server_name = JayJay 18:41:45.219 [Lua] Lobby data quick_game = true 18:41:45.219 [Lua] Lobby data matchmaking = true 18:41:45.219 [Lua] Lobby data difficulty = hardest 18:41:45.219 [Lua] Lobby data country_code = DE 18:41:45.219 [Lua] Lobby data host = 110000106697298 18:41:45.219 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:41:45.219 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:41:45.219 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:41:45.219 [Lua] Lobby data player_slot_3 = 0:0 18:41:45.219 [Lua] Lobby data eac_authorized = true 18:41:45.219 [Lua] Set lobby end. 18:41:45.303 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:41:45.322 [Lua] [Managers] Calling function on all managers: 18:41:45.323 [Lua] Clearing all global lookup lists 18:41:45.323 [Lua] [IngamePlayerListUI] - Destroy 18:41:45.323 [Lua] [EquipmentUI] - Destroy 18:41:45.323 [Lua] [GamePadEquipmentUI] - Destroy 18:41:45.323 [Lua] [AbilityUI] - Destroy 18:41:45.323 [Lua] [GamePadAbilityUI] - Destroy 18:41:45.324 [Lua] [IngameUI] destroy 18:41:45.350 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list. 18:41:45.350 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 18:41:45.492 [Lua] [Managers] Destroying manager group: 18:41:45.505 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:41:45.648 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 18:41:45.651 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 18:41:45.652 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 18:41:45.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 18:41:45.659 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 18:41:45.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 18:41:45.664 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 18:41:45.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 18:41:45.668 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:41:45.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 18:41:45.670 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 18:41:45.670 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 18:41:45.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 18:41:45.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 18:41:45.676 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 18:41:45.676 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 18:41:45.679 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 18:41:45.680 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 18:41:45.682 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 18:41:45.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 18:41:45.684 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 18:41:45.686 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 18:41:45.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 18:41:45.687 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 18:41:45.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 18:41:45.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 18:41:45.698 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 18:41:45.703 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 18:41:45.706 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 18:41:45.716 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 18:41:45.716 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 18:41:45.716 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad inn_level 0 18:41:45.716 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103003e3e inn_level 0 18:41:45.716 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0 18:41:45.716 [Lua] [Matchmaking] unregister rpcs 18:41:45.716 [Lua] ############### UNLOADING PACKAGES ############### 18:41:45.716 [Lua] [Managers] Calling function on all managers: 18:41:45.716 [Lua] [Managers] Destroying manager group: 18:41:45.716 [Lua] [Gamestate] Enter state StateLoading 18:41:45.718 [World] Spawning level. 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] Found camera: end_screen_camera 18:41:45.725 [Lua] [EndViewState] Enter Substate EndViewStateSummary 18:41:45.726 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:41:45.726 [Lua] [Matchmaking] register rpcs 18:41:45.726 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:41:45.726 [Lua] registering RPCs 18:41:45.726 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:41:45.726 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:41:45.726 [Lua] Set lobby begin: 18:41:45.726 [Lua] Lobby data twitch_enabled = false 18:41:45.726 [Lua] Lobby data power_level = 0 18:41:45.726 [Lua] Lobby data num_players = 4 18:41:45.726 [Lua] Lobby data weave_name = false 18:41:45.726 [Lua] Lobby data game_mode = 3 18:41:45.726 [Lua] Lobby data is_private = false 18:41:45.726 [Lua] Lobby data mechanism = adventure 18:41:45.726 [Lua] Lobby data level_key = inn_level 18:41:45.726 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:41:45.726 [Lua] Lobby data selected_level_key = warcamp 18:41:45.726 [Lua] Lobby data unique_server_name = JayJay 18:41:45.726 [Lua] Lobby data quick_game = true 18:41:45.727 [Lua] Lobby data matchmaking = false 18:41:45.727 [Lua] Lobby data difficulty = hardest 18:41:45.727 [Lua] Lobby data country_code = DE 18:41:45.727 [Lua] Lobby data host = 110000106697298 18:41:45.727 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:41:45.727 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:41:45.727 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:41:45.727 [Lua] Lobby data player_slot_3 = 0:0 18:41:45.727 [Lua] Lobby data eac_authorized = true 18:41:45.727 [Lua] Set lobby end. 18:41:45.727 [Lua] MUSIC MANAGER unmute_all_world_sounds 160588 0 18:41:45.727 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:41:45.731 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:41:45.731 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 18:41:45.731 [Lua] [LevelTransitionHandler] load_level inn_level 0 18:41:45.962 [Umbra] Unload tome 18:41:45.991 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 18:41:45.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 18:41:45.991 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 18:41:45.991 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 18:41:45.991 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 18:41:45.991 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 18:41:45.991 [Lua] [StateLoading] got rpc_load_level 50 inn_level 18:41:46.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:41:46.256 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:41:46.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:41:46.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:41:46.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:41:46.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 18:41:46.353 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 18:41:46.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 18:41:46.387 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 18:41:46.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:41:46.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x2734d, position: 4813914 18:41:51.508 [Lua] ### Sending rpc_level_loaded 18:41:51.508 [Lua] #### Has state machine: true, sender: 110000103003e3e, level_id: 50 18:41:51.508 [Lua] Peer 110000103003e3e has loaded the level and all enemies are loaded 18:41:52.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:41:52.220 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:41:52.238 [Lua] [LevelTransitionHandler] Level load completed! 18:41:52.238 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 659798 - weave: nil 18:41:52.241 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:41:52.241 [Lua] checking dlc's against conflict directors 18:41:52.241 [Lua] number of factions to include 1 18:41:52.241 [Lua] Updated list weights for random: 18:41:52.241 [Lua] skaven, 0.42 (0.00-0.42) 18:41:52.241 [Lua] chaos, 0.42 (0.42-0.83) 18:41:52.241 [Lua] beastmen, 0.17 (0.83-1.00) 18:41:52.241 [Lua] Rolled random faction: 0.44141405820846558 chaos 18:41:52.241 [Lua] number of factions added 1 18:41:52.241 [Lua] --- --- --- 18:41:52.241 [Lua] Starting... difficulty 'hardest' 18:41:52.241 [Lua] These are the starting conflict directors: 18:41:52.241 [Lua] inn_level 18:41:52.241 [Lua] --- --- --- 18:41:52.241 [Lua] 18:41:52.241 [Lua] DONE! Found the following directors: 18:41:52.241 [Lua] (free: 35), Master hash is: 18:41:52.241 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:41:52.242 [Lua] ### Sending rpc_level_loaded 18:41:52.242 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 18:41:52.242 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:41:52.272 [Lua] ### Sending rpc_level_loaded 18:41:52.272 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 18:41:52.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:41:52.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:41:52.306 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 18:41:52.306 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:41:52.405 [Lua] ### Sending rpc_level_loaded 18:41:52.405 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 50 18:41:52.405 [Lua] Peer 110000102db33ad has loaded the level and all enemies are loaded 18:41:52.965 [Lua] [EndViewState] Exit Substate EndViewStateSummary 18:41:52.965 [Lua] [PlayState] Enter Substate EndViewStateScore 18:41:57.581 [Lua] ### Sending rpc_level_loaded 18:41:57.581 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 18:41:57.581 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 18:42:06.958 [Lua] [PlayState] Exit Substate EndViewStateScore 18:42:06.963 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:42:07.963 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:42:07.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:42:07.963 [Lua] [Matchmaking] unregister rpcs 18:42:07.963 [Lua] Set lobby begin: 18:42:07.963 [Lua] Lobby data twitch_enabled = false 18:42:07.963 [Lua] Lobby data power_level = 0 18:42:07.963 [Lua] Lobby data num_players = 4 18:42:07.963 [Lua] Lobby data weave_name = false 18:42:07.963 [Lua] Lobby data game_mode = 3 18:42:07.963 [Lua] Lobby data is_private = false 18:42:07.963 [Lua] Lobby data mechanism = adventure 18:42:07.963 [Lua] Lobby data level_key = inn_level 18:42:07.963 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:42:07.963 [Lua] Lobby data selected_level_key = warcamp 18:42:07.963 [Lua] Lobby data unique_server_name = JayJay 18:42:07.963 [Lua] Lobby data quick_game = true 18:42:07.963 [Lua] Lobby data matchmaking = false 18:42:07.963 [Lua] Lobby data difficulty = hardest 18:42:07.963 [Lua] Lobby data country_code = DE 18:42:07.963 [Lua] Lobby data host = 110000106697298 18:42:07.963 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:42:07.963 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:42:07.963 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:42:07.963 [Lua] Lobby data player_slot_3 = 0:0 18:42:07.963 [Lua] Lobby data eac_authorized = true 18:42:07.963 [Lua] Set lobby end. 18:42:07.963 [Lua] [Managers] Destroying manager group: 18:42:07.964 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:42:07.964 [Lua] MUSIC MANAGER Stop_loading_screen_music 160632 0 18:42:07.964 [Lua] [Gamestate] Enter StateIngame HOST 18:42:07.964 [Lua] [Managers] Calling function on all managers: 18:42:07.964 [Lua] <>level = inn_level<> 18:42:07.964 [Lua] Set lobby begin: 18:42:07.964 [Lua] Lobby data twitch_enabled = false 18:42:07.964 [Lua] Lobby data power_level = 0 18:42:07.964 [Lua] Lobby data num_players = 4 18:42:07.964 [Lua] Lobby data weave_name = false 18:42:07.965 [Lua] Lobby data game_mode = 3 18:42:07.965 [Lua] Lobby data is_private = false 18:42:07.965 [Lua] Lobby data mechanism = adventure 18:42:07.965 [Lua] Lobby data level_key = inn_level 18:42:07.965 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:42:07.965 [Lua] Lobby data selected_level_key = inn_level 18:42:07.965 [Lua] Lobby data unique_server_name = JayJay 18:42:07.965 [Lua] Lobby data quick_game = true 18:42:07.965 [Lua] Lobby data matchmaking = false 18:42:07.965 [Lua] Lobby data difficulty = hardest 18:42:07.965 [Lua] Lobby data country_code = DE 18:42:07.965 [Lua] Lobby data host = 110000106697298 18:42:07.965 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:42:07.965 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:42:07.965 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:42:07.965 [Lua] Lobby data player_slot_3 = 0:0 18:42:07.965 [Lua] Lobby data eac_authorized = true 18:42:07.965 [Lua] Set lobby end. 18:42:07.965 [Umbra] Init version: 3.4.15 :: 16 threads 18:42:07.965 [Lua] [StateIngame] Server ingame 18:42:07.968 [Lua] Set lobby begin: 18:42:07.968 [Lua] Lobby data twitch_enabled = false 18:42:07.968 [Lua] Lobby data power_level = 0 18:42:07.968 [Lua] Lobby data num_players = 4 18:42:07.968 [Lua] Lobby data weave_name = false 18:42:07.968 [Lua] Lobby data game_mode = 3 18:42:07.968 [Lua] Lobby data is_private = false 18:42:07.968 [Lua] Lobby data mechanism = adventure 18:42:07.968 [Lua] Lobby data level_key = inn_level 18:42:07.968 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:42:07.968 [Lua] Lobby data selected_level_key = inn_level 18:42:07.968 [Lua] Lobby data unique_server_name = JayJay 18:42:07.968 [Lua] Lobby data quick_game = true 18:42:07.968 [Lua] Lobby data matchmaking = false 18:42:07.968 [Lua] Lobby data difficulty = hardest 18:42:07.969 [Lua] Lobby data country_code = DE 18:42:07.969 [Lua] Lobby data host = 110000106697298 18:42:07.969 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:42:07.969 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:42:07.969 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:42:07.969 [Lua] Lobby data player_slot_3 = 0:0 18:42:07.969 [Lua] Lobby data eac_authorized = true 18:42:07.969 [Lua] Set lobby end. 18:42:07.969 [Lua] [Matchmaking] register rpcs 18:42:07.969 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:42:07.969 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:42:07.969 [Lua] [GameNetworkManager] self.is_server = true 18:42:07.969 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:42:07.969 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:42:07.969 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:42:07.969 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:42:07.969 [Network] Setting artificial MTU limit to 65536 18:42:07.976 [Lua] Switching ConflictSettings: to: inn_level 18:42:07.976 [Lua] pacing=disabled 18:42:07.976 [Lua] roaming=nil 18:42:07.976 [Lua] disabled=false 18:42:07.976 [Lua] pack_spawning=disabled 18:42:07.976 [Lua] contained_breeds=nil 18:42:07.976 [Lua] boss=disabled 18:42:07.976 [Lua] horde=disabled 18:42:07.976 [Lua] specials=disabled 18:42:07.976 [Lua] name=inn_level 18:42:07.976 [Lua] intensity=disabled 18:42:07.976 [Lua] --- 18:42:07.976 [Lua] [LevelAnalysis] set_random_seed( 659798) 18:42:07.978 [Lua] [AIInterestPointSystem] Level Seed: 659798 18:42:07.978 [Lua] 18:42:07.978 [Lua] [entity_system_bag] = table 18:42:07.978 [Lua] [entity_system_bag] = metatable 18:42:07.978 [Lua] [startup_data] = table 18:42:07.978 [Lua] [entity_manager] = table 18:42:07.978 [Lua] [entity_manager] = metatable 18:42:07.978 [Lua] [unit_spawner] = table 18:42:07.978 [Lua] [unit_spawner] = metatable 18:42:07.978 [Lua] [unit_storage] = table 18:42:07.978 [Lua] [unit_storage] = metatable 18:42:07.978 [Lua] [dice_keeper] = table 18:42:07.978 [Lua] [dice_keeper] = metatable 18:42:07.978 [Lua] [is_server] = true (boolean) 18:42:07.978 [Lua] [world] = [World] 18:42:07.978 [Lua] [system_api] = table 18:42:07.978 [Lua] [entity_system] = table 18:42:07.978 [Lua] [entity_system] = metatable 18:42:07.978 [Lua] [network_lobby] = table 18:42:07.978 [Lua] [network_lobby] = metatable 18:42:07.978 [Lua] [profile_synchronizer] = table 18:42:07.978 [Lua] [profile_synchronizer] = metatable 18:42:07.978 [Lua] [level_transition_handler] = table 18:42:07.978 [Lua] [level_transition_handler] = metatable 18:42:07.978 [Lua] [num_local_human_players] = 1 (number) 18:42:07.978 [Lua] [statistics_db] = table 18:42:07.978 [Lua] [statistics_db] = metatable 18:42:07.978 [Lua] [network_server] = table 18:42:07.978 [Lua] [network_server] = metatable 18:42:07.978 [Lua] [input_manager] = table 18:42:07.978 [Lua] [input_manager] = metatable 18:42:07.978 [Lua] [network_clock] = table 18:42:07.978 [Lua] [network_clock] = metatable 18:42:07.978 [Lua] [network_transmit] = table 18:42:07.978 [Lua] [network_transmit] = metatable 18:42:07.978 [Lua] [free_flight_manager] = table 18:42:07.978 [Lua] [free_flight_manager] = metatable 18:42:07.978 [Lua] [network_manager] = table 18:42:07.978 [Lua] [network_manager] = metatable 18:42:07.978 [Lua] [network_event_delegate] = table 18:42:07.978 [Lua] [network_event_delegate] = metatable 18:42:07.978 [Lua] 18:42:07.978 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:42:07.978 [Lua] ignoring extension VersusInteractObjectiveExtension 18:42:07.978 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:42:07.978 [Lua] ignoring extension VersusSocketObjectiveExtension 18:42:07.978 [Lua] ignoring extension VersusTargetObjectiveExtension 18:42:07.978 [Lua] ignoring extension VersusMissionObjectiveExtension 18:42:07.979 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:42:07.981 [Lua] [AchievementManager] Achievements using the steam platform 18:42:07.982 [Lua] [StateIngame] Level seed: 659798 18:42:07.982 [World] Spawning level. 18:42:08.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:42:08.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:42:08.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:42:08.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:42:08.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 18:42:08.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 18:42:08.142 [Lua] [LevelAnalysis] set_random_seed( 659798) 18:42:08.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 17 18:42:08.159 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 18:42:08.159 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 18:42:08.160 [Lua] [IngameUI] init 18:42:08.169 [SteamVoipClient] select_out(1100001028dc124, off) 18:42:08.169 [SteamVoipClient] select_out(110000102db33ad, off) 18:42:08.169 [SteamVoipClient] select_out(110000106697298, off) 18:42:08.173 [Lua] cb_razer_chroma_setup 18:42:08.210 [Lua] [Matchmaking] Cancelling matchmaking 18:42:08.210 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 18:42:08.210 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:42:08.210 [Lua] Set lobby begin: 18:42:08.210 [Lua] Lobby data twitch_enabled = false 18:42:08.210 [Lua] Lobby data power_level = 0 18:42:08.210 [Lua] Lobby data num_players = 4 18:42:08.210 [Lua] Lobby data weave_name = false 18:42:08.210 [Lua] Lobby data game_mode = 3 18:42:08.210 [Lua] Lobby data is_private = false 18:42:08.211 [Lua] Lobby data mechanism = adventure 18:42:08.211 [Lua] Lobby data level_key = inn_level 18:42:08.211 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:42:08.211 [Lua] Lobby data selected_level_key = inn_level 18:42:08.211 [Lua] Lobby data unique_server_name = JayJay 18:42:08.211 [Lua] Lobby data quick_game = true 18:42:08.211 [Lua] Lobby data matchmaking = false 18:42:08.211 [Lua] Lobby data difficulty = normal 18:42:08.211 [Lua] Lobby data country_code = DE 18:42:08.211 [Lua] Lobby data host = 110000106697298 18:42:08.211 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:42:08.211 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:42:08.211 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:42:08.211 [Lua] Lobby data player_slot_3 = 0:0 18:42:08.211 [Lua] Lobby data eac_authorized = true 18:42:08.211 [Lua] Set lobby end. 18:42:08.213 [Lua] Set lobby begin: 18:42:08.213 [Lua] Lobby data twitch_enabled = false 18:42:08.213 [Lua] Lobby data power_level = 0 18:42:08.213 [Lua] Lobby data num_players = 4 18:42:08.213 [Lua] Lobby data weave_name = false 18:42:08.213 [Lua] Lobby data game_mode = 3 18:42:08.213 [Lua] Lobby data is_private = false 18:42:08.213 [Lua] Lobby data mechanism = adventure 18:42:08.213 [Lua] Lobby data level_key = inn_level 18:42:08.213 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:42:08.213 [Lua] Lobby data selected_level_key = inn_level 18:42:08.213 [Lua] Lobby data unique_server_name = JayJay 18:42:08.213 [Lua] Lobby data quick_game = true 18:42:08.213 [Lua] Lobby data matchmaking = false 18:42:08.213 [Lua] Lobby data difficulty = normal 18:42:08.213 [Lua] Lobby data country_code = DE 18:42:08.213 [Lua] Lobby data host = 110000106697298 18:42:08.213 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:42:08.213 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:42:08.213 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:42:08.213 [Lua] Lobby data player_slot_3 = 0:0 18:42:08.213 [Lua] Lobby data eac_authorized = true 18:42:08.213 [Lua] Set lobby end. 18:42:08.213 [Lua] [PartyManager] Leader is set to 110000106697298 18:42:08.213 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 18:42:08.213 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:42:08.213 [Lua] Set lobby begin: 18:42:08.213 [Lua] Lobby data twitch_enabled = false 18:42:08.213 [Lua] Lobby data power_level = 835 18:42:08.213 [Lua] Lobby data num_players = 4 18:42:08.213 [Lua] Lobby data weave_name = false 18:42:08.213 [Lua] Lobby data game_mode = 3 18:42:08.213 [Lua] Lobby data is_private = false 18:42:08.213 [Lua] Lobby data mechanism = adventure 18:42:08.213 [Lua] Lobby data level_key = inn_level 18:42:08.213 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:42:08.213 [Lua] Lobby data selected_level_key = inn_level 18:42:08.213 [Lua] Lobby data unique_server_name = JayJay 18:42:08.213 [Lua] Lobby data quick_game = true 18:42:08.213 [Lua] Lobby data matchmaking = false 18:42:08.214 [Lua] Lobby data difficulty = normal 18:42:08.214 [Lua] Lobby data country_code = DE 18:42:08.214 [Lua] Lobby data host = 110000106697298 18:42:08.214 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:42:08.214 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:42:08.214 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:42:08.214 [Lua] Lobby data player_slot_3 = 0:0 18:42:08.214 [Lua] Lobby data eac_authorized = true 18:42:08.214 [Lua] Set lobby end. 18:42:08.214 [Flow] complete_skittergate_legend true 18:42:08.214 [Flow] complete_all_helmgart_levels_recruit true 18:42:08.216 [Flow] WitchHunterLevel:35 18:42:08.216 [Flow] LeaderYes 18:42:08.216 [Flow] ALL PC XP:304250 18:42:08.216 [Flow] Has "bogenhafen" DLC:true 18:42:08.216 [Flow] WH XP:60850 18:42:08.216 [Flow] Number of crafted items:11671 18:42:08.216 [Flow] Has "pre_order" DLC:true 18:42:08.216 [Flow] Sum of Powe Levels:1500 18:42:08.216 [Flow] lodestone diff 1:false 18:42:08.216 [Flow] magnus and forest activated 18:42:08.216 [Flow] magnus and forest activated 18:42:08.216 [Flow] cemetery and forest activated 18:42:08.216 [Flow] magnus and cemetery 18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:42:08.216 [Flow] ALL RUNES ACTIVATED 18:42:08.216 [Flow] magnus and forest activated 18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:42:08.216 [Flow] ALL RUNES ACTIVATED 18:42:08.216 [Flow] cemetery and forest activated 18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:42:08.216 [Flow] ALL RUNES ACTIVATED 18:42:08.216 [Flow] magnus and forest activated 18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:42:08.216 [Flow] ALL RUNES ACTIVATED 18:42:08.216 [Flow] magnus and cemetery 18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:42:08.216 [Flow] ALL RUNES ACTIVATED 18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:42:08.218 [Lua] CurrentConflictSettings inn_level 18:42:08.218 [Lua] [ConflictDirector] conflict_director is ai_ready 18:42:08.218 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:42:08.218 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:42:08.219 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:42:08.219 [Lua] Forming navigation groups in one frame 18:42:08.219 [Lua] Forming navigation groups 18:42:08.239 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 18:42:08.239 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 18:42:08.239 [Lua] number of nav groups: 45 18:42:08.240 [Lua] number of refined nav groups : 25 18:42:08.242 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 18:42:08.242 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:42:08.242 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:42:08.242 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:42:08.244 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:42:08.244 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:42:08.244 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:42:08.244 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 18:42:08.244 [Lua] [Managers] Calling function on all managers: 18:42:08.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:42:08.263 [Lua] MUSIC: lost -> explore 18:42:08.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 17 18:42:08.941 [Lua] Set lobby begin: 18:42:08.941 [Lua] Lobby data twitch_enabled = false 18:42:08.941 [Lua] Lobby data power_level = 835 18:42:08.941 [Lua] Lobby data num_players = 4 18:42:08.941 [Lua] Lobby data weave_name = false 18:42:08.941 [Lua] Lobby data game_mode = 3 18:42:08.941 [Lua] Lobby data is_private = false 18:42:08.941 [Lua] Lobby data mechanism = adventure 18:42:08.941 [Lua] Lobby data level_key = inn_level 18:42:08.941 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:42:08.941 [Lua] Lobby data selected_level_key = inn_level 18:42:08.941 [Lua] Lobby data unique_server_name = JayJay 18:42:08.941 [Lua] Lobby data quick_game = true 18:42:08.941 [Lua] Lobby data matchmaking = false 18:42:08.941 [Lua] Lobby data difficulty = normal 18:42:08.941 [Lua] Lobby data country_code = DE 18:42:08.941 [Lua] Lobby data host = 110000106697298 18:42:08.941 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:42:08.941 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:42:08.941 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:42:08.941 [Lua] Lobby data player_slot_3 = 0:0 18:42:08.941 [Lua] Lobby data eac_authorized = true 18:42:08.941 [Lua] Set lobby end. 18:42:08.941 [Lua] [Matchmaking] Assigned player 110000103003e3e to slot 1 when hot join syncing 18:42:08.941 [Lua] Breedfreezer (server) starting a hot join sync 18:42:08.942 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 18:42:08.942 [Lua] RemotePlayer:create_game_object( ) 27 18:42:08.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:42:08.953 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:42:08.954 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 18:42:08.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:42:08.954 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103003e3e 18:42:08.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 17 18:42:08.968 [Lua] Set lobby begin: 18:42:08.968 [Lua] Lobby data twitch_enabled = false 18:42:08.968 [Lua] Lobby data power_level = 835 18:42:08.968 [Lua] Lobby data num_players = 4 18:42:08.968 [Lua] Lobby data weave_name = false 18:42:08.968 [Lua] Lobby data game_mode = 3 18:42:08.968 [Lua] Lobby data is_private = false 18:42:08.968 [Lua] Lobby data mechanism = adventure 18:42:08.968 [Lua] Lobby data level_key = inn_level 18:42:08.968 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:42:08.968 [Lua] Lobby data selected_level_key = inn_level 18:42:08.968 [Lua] Lobby data unique_server_name = JayJay 18:42:08.968 [Lua] Lobby data quick_game = true 18:42:08.968 [Lua] Lobby data matchmaking = false 18:42:08.968 [Lua] Lobby data difficulty = normal 18:42:08.968 [Lua] Lobby data country_code = DE 18:42:08.968 [Lua] Lobby data host = 110000106697298 18:42:08.968 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:42:08.968 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:42:08.968 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:42:08.968 [Lua] Lobby data player_slot_3 = 0:0 18:42:08.968 [Lua] Lobby data eac_authorized = true 18:42:08.968 [Lua] Set lobby end. 18:42:08.968 [Lua] [Matchmaking] Assigned player 110000102db33ad to slot 4 when hot join syncing 18:42:08.968 [Lua] Breedfreezer (server) starting a hot join sync 18:42:08.972 [Lua] Set lobby begin: 18:42:08.972 [Lua] Lobby data twitch_enabled = false 18:42:08.972 [Lua] Lobby data power_level = 835 18:42:08.972 [Lua] Lobby data num_players = 4 18:42:08.972 [Lua] Lobby data weave_name = false 18:42:08.972 [Lua] Lobby data game_mode = 3 18:42:08.972 [Lua] Lobby data is_private = false 18:42:08.972 [Lua] Lobby data mechanism = adventure 18:42:08.972 [Lua] Lobby data level_key = inn_level 18:42:08.972 [Lua] Lobby data player_slot_1 = 110000103003e3e:1 18:42:08.972 [Lua] Lobby data selected_level_key = inn_level 18:42:08.972 [Lua] Lobby data unique_server_name = JayJay 18:42:08.972 [Lua] Lobby data quick_game = true 18:42:08.972 [Lua] Lobby data matchmaking = false 18:42:08.972 [Lua] Lobby data difficulty = normal 18:42:08.972 [Lua] Lobby data country_code = DE 18:42:08.972 [Lua] Lobby data host = 110000106697298 18:42:08.972 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:42:08.972 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:42:08.972 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:42:08.972 [Lua] Lobby data player_slot_3 = 0:0 18:42:08.972 [Lua] Lobby data eac_authorized = true 18:42:08.972 [Lua] Set lobby end. 18:42:08.972 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 5 when hot join syncing 18:42:08.972 [Lua] Breedfreezer (server) starting a hot join sync 18:42:08.973 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 18:42:08.973 [Lua] RemotePlayer:create_game_object( ) 29 18:42:08.984 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 18:42:08.984 [Lua] RemotePlayer:create_game_object( ) 30 18:42:08.994 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad 18:42:08.994 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:42:09.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 18:42:09.090 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103003e3e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:42:09.090 [Lua] Adding player sync data to peer=110000103003e3e local_player_id=1 18:42:09.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:42:09.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 18:42:09.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 18:42:09.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:42:09.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:42:09.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:42:09.102 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 18:42:09.226 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 18:42:09.226 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:42:09.226 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:42:09.226 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:42:09.226 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:42:09.228 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 18:42:09.228 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:42:09.229 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit 18:42:09.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 18:42:09.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:42:09.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 18:42:09.231 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list. 18:42:09.231 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:42:09.231 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1 18:42:09.231 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit 18:42:09.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 18:42:09.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:42:09.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:42:09.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 18:42:09.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:42:09.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:42:09.235 [Lua] Players are leaving the safe zone 18:42:09.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:42:09.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:42:09.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:42:09.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 18:42:09.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 18:42:09.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 18:42:09.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:42:09.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:42:09.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:42:09.375 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:42:09.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:42:09.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:42:09.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:42:09.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:42:09.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:42:09.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:42:09.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:42:09.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 18:42:09.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 18:42:09.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:42:09.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:42:09.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:42:09.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 18:42:09.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:42:09.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:42:09.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:42:09.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 18:42:09.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:42:09.520 [Flow] DISABLE 18:42:09.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:42:09.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:42:09.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 18:42:09.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:42:09.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:42:09.584 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:42:09.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 18:42:09.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:42:09.586 [Lua] StateInGameRunning:_game_actually_starts() 18:42:09.586 [Lua] ################################################################################################################# 18:42:09.586 [Lua] [Loading Time]: 00:00:24 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:42:09.586 [Lua] ################################################################################################################# 18:42:09.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 18:42:09.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 18:42:09.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:42:09.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:42:09.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 18:42:09.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:42:09.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:42:09.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:42:09.668 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 18:42:09.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:42:09.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:42:09.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:42:09.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 18:42:09.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:42:09.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:42:09.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:42:09.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:42:09.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:42:09.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:42:09.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 18:42:09.814 [Lua] Commit load time data 18:42:10.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 18:42:10.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 18:42:10.022 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 18:42:10.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:42:10.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:42:10.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:42:10.082 [Lua] [IngameUI] menu view on_enter start_game_view 18:42:10.085 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0711f6f0 18:42:10.085 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:42:10.086 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 18:42:10.086 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:42:10.087 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 18:42:10.087 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 18:42:14.071 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 18:42:14.071 [Lua] ............................................................................................................ 18:42:14.071 [Lua] ............................................................................................................ 18:42:14.071 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 18:42:14.071 [Lua] ............................................................................................................ 18:42:14.071 [Lua] ............................................................................................................ 18:42:14.071 [Lua] [Matchmaking] Cancelling matchmaking 18:42:14.071 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:42:14.171 [Lua] [IngameUI] menu view on_exit start_game_view 18:42:14.171 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:42:14.171 [Save] Saving `save_data` 18:42:14.171 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:42:14.171 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 18:42:14.171 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 18:42:14.176 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0711f6f0 18:42:14.178 [Save] Save done 18:42:17.310 [Lua] [IngameUI] menu view on_enter hero_view 18:42:17.314 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04f34980 18:42:17.314 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 18:42:17.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:42:17.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:42:17.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:42:17.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:42:17.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:42:17.671 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:42:17.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:42:17.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:42:17.704 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:42:17.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:42:17.724 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:42:17.724 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:42:17.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:42:17.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:42:17.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:42:17.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:42:17.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:42:17.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:42:18.627 [Lua] PlayFabMirrorBase:_commit_internal 7 18:42:18.627 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:42:18.629 [Lua] generate_backend_stats 110000106697298:1 18:42:18.645 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:42:18.652 [Lua] commit result success 7 18:42:19.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 19 18:42:19.933 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 19 5 18:42:20.141 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 18:42:20.141 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 19 18:42:20.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 19 18:42:20.744 [Lua] min_height 91.160001754760742 18:42:25.188 [Lua] [IngameUI] menu view on_exit hero_view 18:42:25.192 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04f34980 18:42:25.192 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 18:42:30.764 [Lua] PlayFabMirrorBase:_commit_internal 8 18:42:30.764 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:42:30.767 [Lua] generate_backend_stats 110000106697298:1 18:42:30.782 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20 18:42:30.788 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 6 18:42:31.046 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 18:42:31.046 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20 18:42:31.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20 18:42:31.478 [Lua] commit result success 8 18:42:45.003 [Lua] [IngameUI] menu view on_enter start_game_view 18:42:45.005 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0711f6f0 18:42:45.005 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:42:45.006 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 18:42:45.006 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:42:45.007 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 18:42:45.007 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 18:42:45.665 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 18:42:45.665 [Lua] ............................................................................................................ 18:42:45.665 [Lua] ............................................................................................................ 18:42:45.665 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 18:42:45.665 [Lua] ............................................................................................................ 18:42:45.665 [Lua] ............................................................................................................ 18:42:45.665 [Lua] [Matchmaking] Cancelling matchmaking 18:42:45.665 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:42:45.764 [Lua] [IngameUI] menu view on_exit start_game_view 18:42:45.764 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:42:45.765 [Save] Saving `save_data` 18:42:45.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:42:45.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 18:42:45.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 18:42:45.769 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0711f6f0 18:42:45.771 [Save] Save done 18:43:48.946 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103003e3e 18:43:48.946 [Lua] [ChatManager][1]System: Pixel~Peasant has left the game 18:43:48.946 [Lua] [PSM] Disconnecting peer 110000103003e3e 18:43:48.946 [Lua] [PSM] Disconnected peer 110000103003e3e is being removed from session. 18:43:48.946 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103003e3e 18:43:48.946 [Lua] [GameNetworkManager] destroying game object with go_id=27 18:43:48.946 [Lua] Set lobby begin: 18:43:48.946 [Lua] Lobby data twitch_enabled = false 18:43:48.946 [Lua] Lobby data power_level = 835 18:43:48.946 [Lua] Lobby data num_players = 4 18:43:48.946 [Lua] Lobby data weave_name = false 18:43:48.946 [Lua] Lobby data game_mode = 3 18:43:48.946 [Lua] Lobby data is_private = false 18:43:48.946 [Lua] Lobby data mechanism = adventure 18:43:48.947 [Lua] Lobby data level_key = inn_level 18:43:48.947 [Lua] Lobby data player_slot_1 = 0:0 18:43:48.947 [Lua] Lobby data selected_level_key = inn_level 18:43:48.947 [Lua] Lobby data unique_server_name = JayJay 18:43:48.947 [Lua] Lobby data quick_game = true 18:43:48.947 [Lua] Lobby data matchmaking = false 18:43:48.947 [Lua] Lobby data difficulty = normal 18:43:48.947 [Lua] Lobby data country_code = DE 18:43:48.947 [Lua] Lobby data host = 110000106697298 18:43:48.947 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:43:48.947 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:43:48.947 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:43:48.947 [Lua] Lobby data player_slot_3 = 0:0 18:43:48.947 [Lua] Lobby data eac_authorized = true 18:43:48.947 [Lua] Set lobby end. 18:43:48.947 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103003e3e) 18:43:48.947 [EAC] EAC server lost client 110000103003e3e 18:43:48.947 [EACServer] [20:43:48:947][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103003E3E PlayerGUID: 76561198010613310 18:43:48.947 [Lua] [GameNetworkManager] destroying game object with go_id=35 18:43:48.949 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 18:43:48.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:43:48.949 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 18:43:48.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 18:43:48.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 18:43:51.262 [SteamLobby] Detected removed member 110000103003e3e 18:43:51.262 [Connection] Destroying endpoint 110000103003e3e - explicit request 18:43:51.264 [SteamAuthenticator] CancelAuthTicket 110000103003e3e 18:43:51.264 [SteamAuthenticator] EndAuthSession 110000103003e3e 18:43:51.264 [Lua] [NetworkServer] Changing num_players from 4 to 3 18:43:51.264 [Lua] Players: 3 18:43:51.264 [Lua] Set lobby begin: 18:43:51.264 [Lua] Lobby data twitch_enabled = false 18:43:51.264 [Lua] Lobby data power_level = 835 18:43:51.264 [Lua] Lobby data num_players = 3 18:43:51.264 [Lua] Lobby data weave_name = false 18:43:51.264 [Lua] Lobby data game_mode = 3 18:43:51.264 [Lua] Lobby data is_private = false 18:43:51.264 [Lua] Lobby data mechanism = adventure 18:43:51.264 [Lua] Lobby data level_key = inn_level 18:43:51.264 [Lua] Lobby data player_slot_1 = 0:0 18:43:51.264 [Lua] Lobby data selected_level_key = inn_level 18:43:51.265 [Lua] Lobby data unique_server_name = JayJay 18:43:51.265 [Lua] Lobby data quick_game = true 18:43:51.265 [Lua] Lobby data matchmaking = false 18:43:51.265 [Lua] Lobby data difficulty = normal 18:43:51.265 [Lua] Lobby data country_code = DE 18:43:51.265 [Lua] Lobby data host = 110000106697298 18:43:51.265 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:43:51.265 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:43:51.265 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:43:51.265 [Lua] Lobby data player_slot_3 = 0:0 18:43:51.265 [Lua] Lobby data eac_authorized = true 18:43:51.265 [Lua] Set lobby end. 18:43:51.265 [Lua] [LobbyMembers] Member left 110000103003e3e 18:43:51.908 [Lua] [Matchmaking] Handshake host removing client 110000103003e3e 18:43:52.438 [Lua] [IngameUI] menu view on_enter start_game_view 18:43:52.440 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0711f6f0 18:43:52.440 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:43:52.442 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 18:43:52.442 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:43:52.442 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 18:43:52.442 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 18:43:53.393 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 18:43:53.393 [Lua] ............................................................................................................ 18:43:53.393 [Lua] ............................................................................................................ 18:43:53.393 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 18:43:53.393 [Lua] ............................................................................................................ 18:43:53.393 [Lua] ............................................................................................................ 18:43:53.393 [Lua] [Matchmaking] Cancelling matchmaking 18:43:53.393 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:43:53.492 [Lua] [IngameUI] menu view on_exit start_game_view 18:43:53.492 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:43:53.492 [Save] Saving `save_data` 18:43:53.492 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:43:53.492 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 18:43:53.492 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 18:43:53.496 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0711f6f0 18:43:53.498 [Save] Save done 18:43:54.841 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:43:54.841 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:43:54.843 [Lua] Set lobby begin: 18:43:54.843 [Lua] Lobby data twitch_enabled = false 18:43:54.843 [Lua] Lobby data power_level = 835 18:43:54.843 [Lua] Lobby data num_players = 3 18:43:54.843 [Lua] Lobby data weave_name = false 18:43:54.843 [Lua] Lobby data game_mode = 3 18:43:54.843 [Lua] Lobby data is_private = false 18:43:54.843 [Lua] Lobby data mechanism = adventure 18:43:54.843 [Lua] Lobby data level_key = inn_level 18:43:54.843 [Lua] Lobby data player_slot_1 = 0:0 18:43:54.843 [Lua] Lobby data selected_level_key = inn_level 18:43:54.843 [Lua] Lobby data unique_server_name = JayJay 18:43:54.843 [Lua] Lobby data quick_game = true 18:43:54.843 [Lua] Lobby data matchmaking = false 18:43:54.843 [Lua] Lobby data difficulty = hardest 18:43:54.843 [Lua] Lobby data country_code = DE 18:43:54.843 [Lua] Lobby data host = 110000106697298 18:43:54.843 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:43:54.843 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:43:54.843 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:43:54.843 [Lua] Lobby data player_slot_3 = 0:0 18:43:54.843 [Lua] Lobby data eac_authorized = true 18:43:54.843 [Lua] Set lobby end. 18:43:54.843 [Lua] [PartyManager] Leader is set to 110000106697298 18:43:54.843 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 18:43:54.843 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 18:43:54.843 [Lua] Set lobby begin: 18:43:54.843 [Lua] Lobby data twitch_enabled = false 18:43:54.843 [Lua] Lobby data power_level = 835 18:43:54.843 [Lua] Lobby data num_players = 3 18:43:54.843 [Lua] Lobby data weave_name = false 18:43:54.843 [Lua] Lobby data game_mode = 1 18:43:54.843 [Lua] Lobby data is_private = false 18:43:54.843 [Lua] Lobby data mechanism = adventure 18:43:54.843 [Lua] Lobby data level_key = inn_level 18:43:54.843 [Lua] Lobby data player_slot_1 = 0:0 18:43:54.843 [Lua] Lobby data selected_level_key = inn_level 18:43:54.843 [Lua] Lobby data unique_server_name = JayJay 18:43:54.843 [Lua] Lobby data quick_game = true 18:43:54.843 [Lua] Lobby data matchmaking = true 18:43:54.843 [Lua] Lobby data difficulty = hardest 18:43:54.843 [Lua] Lobby data country_code = DE 18:43:54.843 [Lua] Lobby data host = 110000106697298 18:43:54.843 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:43:54.843 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:43:54.844 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:43:54.844 [Lua] Lobby data player_slot_3 = 0:0 18:43:54.844 [Lua] Lobby data eac_authorized = true 18:43:54.844 [Lua] Set lobby end. 18:43:54.844 [Lua] Set lobby begin: 18:43:54.844 [Lua] Lobby data twitch_enabled = false 18:43:54.844 [Lua] Lobby data power_level = 835 18:43:54.844 [Lua] Lobby data num_players = 3 18:43:54.844 [Lua] Lobby data weave_name = false 18:43:54.844 [Lua] Lobby data game_mode = 1 18:43:54.844 [Lua] Lobby data is_private = false 18:43:54.844 [Lua] Lobby data mechanism = adventure 18:43:54.844 [Lua] Lobby data level_key = inn_level 18:43:54.844 [Lua] Lobby data player_slot_1 = 0:0 18:43:54.844 [Lua] Lobby data selected_level_key = inn_level 18:43:54.844 [Lua] Lobby data unique_server_name = JayJay 18:43:54.844 [Lua] Lobby data quick_game = true 18:43:54.844 [Lua] Lobby data matchmaking = true 18:43:54.844 [Lua] Lobby data difficulty = hardest 18:43:54.844 [Lua] Lobby data country_code = DE 18:43:54.844 [Lua] Lobby data host = 110000106697298 18:43:54.844 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:43:54.844 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:43:54.844 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:43:54.844 [Lua] Lobby data player_slot_3 = 0:0 18:43:54.844 [Lua] Lobby data eac_authorized = true 18:43:54.844 [Lua] Set lobby end. 18:43:54.844 [Lua] [ChatManager][1]System: Starting hosted game... 18:43:54.844 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:43:54.844 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:43:58.955 [Lua] PlayFabMirrorBase:_commit_internal 9 18:43:58.955 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:43:58.958 [Lua] generate_backend_stats 110000106697298:1 18:43:58.974 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:43:58.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 21 18:43:58.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 21 18:43:59.912 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 21 18:43:59.926 [Lua] commit result success 9 18:43:59.927 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:43:59.927 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:43:59.927 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 1 18:43:59.927 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 1 ) 18:43:59.927 [Lua] Set lobby begin: 18:43:59.927 [Lua] Lobby data twitch_enabled = false 18:43:59.927 [Lua] Lobby data power_level = 835 18:43:59.927 [Lua] Lobby data num_players = 3 18:43:59.927 [Lua] Lobby data weave_name = false 18:43:59.927 [Lua] Lobby data game_mode = 2 18:43:59.927 [Lua] Lobby data is_private = false 18:43:59.927 [Lua] Lobby data mechanism = adventure 18:43:59.927 [Lua] Lobby data level_key = inn_level 18:43:59.927 [Lua] Lobby data player_slot_1 = 0:0 18:43:59.927 [Lua] Lobby data selected_level_key = skittergate 18:43:59.927 [Lua] Lobby data unique_server_name = JayJay 18:43:59.927 [Lua] Lobby data quick_game = true 18:43:59.927 [Lua] Lobby data matchmaking = true 18:43:59.927 [Lua] Lobby data difficulty = hardest 18:43:59.927 [Lua] Lobby data country_code = DE 18:43:59.927 [Lua] Lobby data host = 110000106697298 18:43:59.927 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:43:59.927 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:43:59.927 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:43:59.927 [Lua] Lobby data player_slot_3 = 0:0 18:43:59.927 [Lua] Lobby data eac_authorized = true 18:43:59.927 [Lua] Set lobby end. 18:43:59.929 [Lua] Set lobby begin: 18:43:59.929 [Lua] Lobby data twitch_enabled = false 18:43:59.930 [Lua] Lobby data power_level = 835 18:43:59.930 [Lua] Lobby data num_players = 3 18:43:59.930 [Lua] Lobby data weave_name = false 18:43:59.930 [Lua] Lobby data game_mode = 2 18:43:59.930 [Lua] Lobby data is_private = false 18:43:59.930 [Lua] Lobby data mechanism = adventure 18:43:59.930 [Lua] Lobby data level_key = inn_level 18:43:59.930 [Lua] Lobby data player_slot_1 = 0:0 18:43:59.930 [Lua] Lobby data selected_level_key = skittergate 18:43:59.930 [Lua] Lobby data unique_server_name = JayJay 18:43:59.930 [Lua] Lobby data quick_game = true 18:43:59.930 [Lua] Lobby data matchmaking = true 18:43:59.930 [Lua] Lobby data difficulty = hardest 18:43:59.930 [Lua] Lobby data country_code = DE 18:43:59.930 [Lua] Lobby data host = 110000106697298 18:43:59.930 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:43:59.930 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:43:59.930 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:43:59.930 [Lua] Lobby data player_slot_3 = 0:0 18:43:59.930 [Lua] Lobby data eac_authorized = true 18:43:59.930 [Lua] Set lobby end. 18:43:59.930 [Lua] Complete level triggered. 18:43:59.932 [Save] Saving `save_data` 18:43:59.932 [Lua] gm_event_end_conditions_met false false 18:43:59.932 [Lua] PlayFabMirrorBase:_commit_internal nil 18:43:59.932 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:43:59.935 [Lua] generate_backend_stats 110000106697298:1 18:43:59.938 [Save] Save done 18:43:59.938 [Save] Saving `save_data` 18:43:59.948 [Save] Save done 18:43:59.951 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:43:59.951 [Save] Saving `save_data` 18:43:59.951 [Lua] TRANSITION nil nil skittergate 18:43:59.951 [Lua] Transition type "skittergate", is server: true 18:43:59.951 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:43:59.951 [Lua] [GameNetworkManager] Leaving game... 18:43:59.951 [Lua] [GameNetworkManager] Shutting down game session host. 18:43:59.951 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:43:59.951 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:43:59.951 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=113.12 18:43:59.959 [Save] Save done 18:43:59.959 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:43:59.959 [Lua] commit result success 10 18:44:00.026 [GameSessionCommon] failed to skip message because type is unknown 18:44:00.026 warning: [Network] Got broken update game object message from llx 18:44:01.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:44:01.957 [Lua] [Managers] Calling function on all managers: 18:44:01.957 [Lua] Clearing all global lookup lists 18:44:01.957 [Lua] [IngamePlayerListUI] - Destroy 18:44:01.957 [Lua] [EquipmentUI] - Destroy 18:44:01.957 [Lua] [GamePadEquipmentUI] - Destroy 18:44:01.957 [Lua] [AbilityUI] - Destroy 18:44:01.957 [Lua] [GamePadAbilityUI] - Destroy 18:44:01.958 [Lua] [IngameUI] destroy 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5 18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4 18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2 18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 18:44:01.964 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list. 18:44:01.964 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 18:44:02.009 [Lua] [Managers] Destroying manager group: 18:44:02.014 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:44:02.092 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:44:02.092 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 skittergate 1 18:44:02.092 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad skittergate 1 18:44:02.092 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 skittergate 1 18:44:02.092 [Lua] [Matchmaking] unregister rpcs 18:44:02.092 [Lua] ############### UNLOADING PACKAGES ############### 18:44:02.092 [Lua] [Managers] Calling function on all managers: 18:44:02.093 [Lua] [Managers] Destroying manager group: 18:44:02.093 [Lua] [Gamestate] Enter state StateLoading 18:44:02.094 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:44:02.094 [Lua] [Matchmaking] register rpcs 18:44:02.094 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 18:44:02.094 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 18:44:02.094 [Lua] Set lobby begin: 18:44:02.094 [Lua] Lobby data twitch_enabled = false 18:44:02.094 [Lua] Lobby data power_level = 0 18:44:02.094 [Lua] Lobby data num_players = 3 18:44:02.094 [Lua] Lobby data weave_name = false 18:44:02.095 [Lua] Lobby data game_mode = 2 18:44:02.095 [Lua] Lobby data is_private = false 18:44:02.095 [Lua] Lobby data mechanism = adventure 18:44:02.095 [Lua] Lobby data level_key = inn_level 18:44:02.095 [Lua] Lobby data player_slot_1 = 0:0 18:44:02.095 [Lua] Lobby data selected_level_key = skittergate 18:44:02.095 [Lua] Lobby data unique_server_name = JayJay 18:44:02.095 [Lua] Lobby data quick_game = true 18:44:02.095 [Lua] Lobby data matchmaking = true 18:44:02.095 [Lua] Lobby data difficulty = hardest 18:44:02.095 [Lua] Lobby data country_code = DE 18:44:02.095 [Lua] Lobby data host = 110000106697298 18:44:02.095 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:02.095 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:02.095 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:02.095 [Lua] Lobby data player_slot_3 = 0:0 18:44:02.095 [Lua] Lobby data eac_authorized = true 18:44:02.095 [Lua] Set lobby end. 18:44:02.095 [Lua] registering RPCs 18:44:02.095 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:44:02.095 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:44:02.095 [Lua] Set lobby begin: 18:44:02.095 [Lua] Lobby data twitch_enabled = false 18:44:02.095 [Lua] Lobby data power_level = 0 18:44:02.095 [Lua] Lobby data num_players = 3 18:44:02.095 [Lua] Lobby data weave_name = false 18:44:02.095 [Lua] Lobby data game_mode = 2 18:44:02.095 [Lua] Lobby data is_private = false 18:44:02.095 [Lua] Lobby data mechanism = adventure 18:44:02.095 [Lua] Lobby data level_key = skittergate 18:44:02.095 [Lua] Lobby data player_slot_1 = 0:0 18:44:02.095 [Lua] Lobby data selected_level_key = skittergate 18:44:02.095 [Lua] Lobby data unique_server_name = JayJay 18:44:02.095 [Lua] Lobby data quick_game = true 18:44:02.095 [Lua] Lobby data matchmaking = true 18:44:02.095 [Lua] Lobby data difficulty = hardest 18:44:02.095 [Lua] Lobby data country_code = DE 18:44:02.095 [Lua] Lobby data host = 110000106697298 18:44:02.095 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:02.095 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:02.095 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:02.095 [Lua] Lobby data player_slot_3 = 0:0 18:44:02.095 [Lua] Lobby data eac_authorized = true 18:44:02.095 [Lua] Set lobby end. 18:44:02.095 [Lua] MUSIC MANAGER unmute_all_world_sounds 185517 0 18:44:02.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:44:02.098 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 18:44:02.098 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] self.picked_environment_id=[1] 18:44:02.098 [Lua] [LevelTransitionHandler] load_level skittergate 1 18:44:02.222 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 18:44:02.222 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 18:44:02.222 [Umbra] Unload tome 18:44:02.222 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 18:44:02.222 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 18:44:02.222 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 18:44:02.222 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 18:44:02.222 [Lua] [StateLoading] got rpc_load_level 64 skittergate 18:44:02.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 18:44:02.568 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 18:44:02.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 18:44:02.585 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 185518 0 18:44:02.592 [Lua] MUSIC MANAGER Play_loading_screen_music 185519 0 18:44:02.695 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 18:44:07.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 18:44:07.734 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 18:44:07.751 [Lua] [LevelTransitionHandler] Level load completed! 18:44:07.751 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 2657418 - weave: nil 18:44:07.783 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:44:07.783 [Lua] checking dlc's against conflict directors 18:44:07.783 [Lua] number of factions to include 2 18:44:07.783 [Lua] number of factions added 2 18:44:07.783 [Lua] --- --- --- 18:44:07.783 [Lua] Starting... difficulty 'hardest' 18:44:07.783 [Lua] These are the starting conflict directors: 18:44:07.783 [Lua] chaos 18:44:07.783 [Lua] skaven 18:44:07.783 [Lua] default 18:44:07.783 [Lua] --- --- --- 18:44:07.783 [Lua] 18:44:07.783 [Lua] DONE! Found the following directors: 18:44:07.783 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:44:07.784 [Lua] ### Sending rpc_level_loaded 18:44:07.784 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 64 18:44:07.784 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:44:07.805 [Lua] ### Sending rpc_level_loaded 18:44:07.805 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 64 18:44:07.907 [Lua] ### Sending rpc_level_loaded 18:44:07.907 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 64 18:44:07.907 [Lua] Peer 110000102db33ad has loaded the level and all enemies are loaded 18:44:08.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:44:08.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:44:08.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:44:08.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:44:08.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:44:08.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:44:08.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:44:08.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:44:08.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:44:08.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:44:08.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:44:08.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:44:09.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:44:09.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:44:09.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:44:09.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:44:09.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:44:09.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:44:09.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:44:09.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:44:09.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:44:10.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:44:10.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:44:10.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:44:10.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:44:10.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:44:10.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:44:10.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:44:10.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:44:10.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:44:10.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:44:10.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:44:10.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:44:11.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:44:11.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:44:11.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:44:11.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:44:11.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:44:11.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:44:11.695 [Lua] ### Sending rpc_level_loaded 18:44:11.695 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 64 18:44:11.695 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 18:44:11.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:44:11.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:44:11.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:44:11.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:44:11.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:44:11.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:44:12.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:44:12.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:44:12.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:44:12.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:44:12.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:44:12.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:44:12.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:44:12.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:44:12.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:44:12.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:44:12.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:44:12.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:44:12.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:44:12.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:44:12.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:44:13.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:44:13.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:44:13.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:44:13.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:44:13.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:44:13.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:44:13.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:44:13.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:44:13.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:44:14.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:44:14.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:44:14.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:44:14.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:44:14.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:44:14.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:44:14.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:44:14.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:44:14.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:44:14.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:44:14.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:44:14.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:44:15.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:44:15.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:44:15.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:44:15.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:44:15.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:44:15.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:44:15.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:44:15.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:44:15.526 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 18:44:15.526 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:44:15.526 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:44:16.528 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:44:16.528 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:44:16.528 [Lua] [Matchmaking] unregister rpcs 18:44:16.528 [Lua] Set lobby begin: 18:44:16.528 [Lua] Lobby data twitch_enabled = false 18:44:16.528 [Lua] Lobby data power_level = 0 18:44:16.528 [Lua] Lobby data num_players = 3 18:44:16.528 [Lua] Lobby data weave_name = false 18:44:16.528 [Lua] Lobby data game_mode = 2 18:44:16.528 [Lua] Lobby data is_private = false 18:44:16.528 [Lua] Lobby data mechanism = adventure 18:44:16.528 [Lua] Lobby data level_key = skittergate 18:44:16.528 [Lua] Lobby data player_slot_1 = 0:0 18:44:16.528 [Lua] Lobby data selected_level_key = skittergate 18:44:16.528 [Lua] Lobby data unique_server_name = JayJay 18:44:16.528 [Lua] Lobby data quick_game = true 18:44:16.528 [Lua] Lobby data matchmaking = true 18:44:16.528 [Lua] Lobby data difficulty = hardest 18:44:16.528 [Lua] Lobby data country_code = DE 18:44:16.528 [Lua] Lobby data host = 110000106697298 18:44:16.528 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:16.528 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:16.528 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:16.528 [Lua] Lobby data player_slot_3 = 0:0 18:44:16.528 [Lua] Lobby data eac_authorized = true 18:44:16.528 [Lua] Set lobby end. 18:44:16.528 [Lua] [Managers] Destroying manager group: 18:44:16.529 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 18:44:16.529 [Lua] MUSIC MANAGER Stop_loading_screen_music 185520 0 18:44:16.529 [Lua] [Gamestate] Enter StateIngame HOST 18:44:16.529 [Lua] [Managers] Calling function on all managers: 18:44:16.529 [Lua] <>level = skittergate<> 18:44:16.529 [Lua] Set lobby begin: 18:44:16.529 [Lua] Lobby data twitch_enabled = false 18:44:16.529 [Lua] Lobby data power_level = 0 18:44:16.529 [Lua] Lobby data num_players = 3 18:44:16.529 [Lua] Lobby data weave_name = false 18:44:16.529 [Lua] Lobby data game_mode = 2 18:44:16.529 [Lua] Lobby data is_private = false 18:44:16.530 [Lua] Lobby data mechanism = adventure 18:44:16.530 [Lua] Lobby data level_key = skittergate 18:44:16.530 [Lua] Lobby data player_slot_1 = 0:0 18:44:16.530 [Lua] Lobby data selected_level_key = skittergate 18:44:16.530 [Lua] Lobby data unique_server_name = JayJay 18:44:16.530 [Lua] Lobby data quick_game = true 18:44:16.530 [Lua] Lobby data matchmaking = true 18:44:16.530 [Lua] Lobby data difficulty = hardest 18:44:16.530 [Lua] Lobby data country_code = DE 18:44:16.530 [Lua] Lobby data host = 110000106697298 18:44:16.530 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:16.530 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:16.530 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:16.530 [Lua] Lobby data player_slot_3 = 0:0 18:44:16.530 [Lua] Lobby data eac_authorized = true 18:44:16.530 [Lua] Set lobby end. 18:44:16.530 [Umbra] Init version: 3.4.15 :: 16 threads 18:44:16.530 [Lua] [StateIngame] Server ingame 18:44:16.533 [Lua] Set lobby begin: 18:44:16.533 [Lua] Lobby data twitch_enabled = false 18:44:16.533 [Lua] Lobby data power_level = 0 18:44:16.533 [Lua] Lobby data num_players = 3 18:44:16.533 [Lua] Lobby data weave_name = false 18:44:16.533 [Lua] Lobby data game_mode = 2 18:44:16.533 [Lua] Lobby data is_private = false 18:44:16.533 [Lua] Lobby data mechanism = adventure 18:44:16.533 [Lua] Lobby data level_key = skittergate 18:44:16.533 [Lua] Lobby data player_slot_1 = 0:0 18:44:16.533 [Lua] Lobby data selected_level_key = skittergate 18:44:16.533 [Lua] Lobby data unique_server_name = JayJay 18:44:16.533 [Lua] Lobby data quick_game = true 18:44:16.533 [Lua] Lobby data matchmaking = true 18:44:16.533 [Lua] Lobby data difficulty = hardest 18:44:16.533 [Lua] Lobby data country_code = DE 18:44:16.533 [Lua] Lobby data host = 110000106697298 18:44:16.533 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:16.533 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:16.533 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:16.533 [Lua] Lobby data player_slot_3 = 0:0 18:44:16.533 [Lua] Lobby data eac_authorized = true 18:44:16.533 [Lua] Set lobby end. 18:44:16.533 [Lua] [Matchmaking] register rpcs 18:44:16.534 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:44:16.534 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:44:16.534 [Lua] [GameNetworkManager] self.is_server = true 18:44:16.534 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:44:16.534 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:44:16.534 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:44:16.534 [Network] Setting artificial MTU limit to 65536 18:44:16.541 [Lua] Switching ConflictSettings: to: default 18:44:16.541 [Lua] pacing=default 18:44:16.541 [Lua] roaming=nil 18:44:16.541 [Lua] specials=default 18:44:16.541 [Lua] debug_color=maroon 18:44:16.541 [Lua] contained_breeds=nil 18:44:16.541 [Lua] pack_spawning=default 18:44:16.541 [Lua] disabled=false 18:44:16.541 [Lua] factions=nil 18:44:16.541 [Lua] boss=default 18:44:16.541 [Lua] horde=default 18:44:16.541 [Lua] name=default 18:44:16.541 [Lua] intensity=default 18:44:16.541 [Lua] --- 18:44:16.541 [Lua] [LevelAnalysis] set_random_seed( 2657418) 18:44:16.552 [Lua] [AIInterestPointSystem] Level Seed: 2657418 18:44:16.552 [Lua] 18:44:16.552 [Lua] [entity_system_bag] = table 18:44:16.552 [Lua] [entity_system_bag] = metatable 18:44:16.552 [Lua] [startup_data] = table 18:44:16.552 [Lua] [entity_manager] = table 18:44:16.552 [Lua] [entity_manager] = metatable 18:44:16.552 [Lua] [unit_spawner] = table 18:44:16.552 [Lua] [unit_spawner] = metatable 18:44:16.552 [Lua] [unit_storage] = table 18:44:16.552 [Lua] [unit_storage] = metatable 18:44:16.552 [Lua] [dice_keeper] = table 18:44:16.552 [Lua] [dice_keeper] = metatable 18:44:16.552 [Lua] [is_server] = true (boolean) 18:44:16.552 [Lua] [world] = [World] 18:44:16.552 [Lua] [system_api] = table 18:44:16.552 [Lua] [entity_system] = table 18:44:16.552 [Lua] [entity_system] = metatable 18:44:16.552 [Lua] [network_lobby] = table 18:44:16.552 [Lua] [network_lobby] = metatable 18:44:16.552 [Lua] [profile_synchronizer] = table 18:44:16.552 [Lua] [profile_synchronizer] = metatable 18:44:16.552 [Lua] [level_transition_handler] = table 18:44:16.552 [Lua] [level_transition_handler] = metatable 18:44:16.552 [Lua] [num_local_human_players] = 1 (number) 18:44:16.552 [Lua] [statistics_db] = table 18:44:16.552 [Lua] [statistics_db] = metatable 18:44:16.552 [Lua] [network_server] = table 18:44:16.552 [Lua] [network_server] = metatable 18:44:16.552 [Lua] [input_manager] = table 18:44:16.552 [Lua] [input_manager] = metatable 18:44:16.552 [Lua] [network_clock] = table 18:44:16.552 [Lua] [network_clock] = metatable 18:44:16.552 [Lua] [network_transmit] = table 18:44:16.552 [Lua] [network_transmit] = metatable 18:44:16.552 [Lua] [free_flight_manager] = table 18:44:16.552 [Lua] [free_flight_manager] = metatable 18:44:16.552 [Lua] [network_manager] = table 18:44:16.552 [Lua] [network_manager] = metatable 18:44:16.552 [Lua] [network_event_delegate] = table 18:44:16.552 [Lua] [network_event_delegate] = metatable 18:44:16.552 [Lua] 18:44:16.552 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:44:16.552 [Lua] ignoring extension VersusInteractObjectiveExtension 18:44:16.552 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:44:16.552 [Lua] ignoring extension VersusSocketObjectiveExtension 18:44:16.552 [Lua] ignoring extension VersusTargetObjectiveExtension 18:44:16.552 [Lua] ignoring extension VersusMissionObjectiveExtension 18:44:16.554 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:44:16.569 [Lua] [AchievementManager] Achievements using the steam platform 18:44:16.569 [Lua] [StateIngame] Level seed: 2657418 18:44:16.569 [World] Spawning level. 18:44:17.160 warning: [Lua] This function is deprecated and shouldn't be called 18:44:17.176 warning: [Lua] This function is deprecated and shouldn't be called 18:44:17.184 [Lua] respawn_unit_spawned with group id: rasknitt_arena 18:44:17.184 [Lua] respawn_unit_spawned with group id: rasknitt_arena 18:44:17.184 [Lua] respawn_unit_spawned with group id: rasknitt_arena 18:44:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 128, name: `unknown` 18:44:17.194 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 18:44:17.194 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 18:44:17.194 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 18:44:17.194 [Lua] respawn_unit_spawned with group id: skittergate_ending 18:44:17.194 [Lua] respawn_unit_spawned with group id: skittergate_ending 18:44:17.194 [Lua] respawn_unit_spawned with group id: skittergate_ending 18:44:17.194 [Lua] respawn_unit_spawned with group id: generator_respawns 18:44:17.194 [Lua] respawn_unit_spawned with group id: generator_respawns 18:44:17.194 [Lua] respawn_unit_spawned with group id: generator_respawns 18:44:17.202 [Lua] respawn_unit_spawned with group id: pre_norsca_2 18:44:17.202 [Lua] respawn_unit_spawned with group id: pre_norsca_2 18:44:17.202 [Lua] respawn_unit_spawned with group id: pre_norsca_2 18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp 18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp 18:44:17.245 [Lua] [LevelAnalysis] set_random_seed( 2657418) 18:44:17.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 22 18:44:17.265 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:44:17.265 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:44:17.265 [Lua] [IngameUI] init 18:44:17.273 [SteamVoipClient] select_out(1100001028dc124, off) 18:44:17.273 [SteamVoipClient] select_out(110000102db33ad, off) 18:44:17.273 [SteamVoipClient] select_out(110000106697298, off) 18:44:17.276 [Lua] cb_razer_chroma_setup 18:44:17.304 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:44:17.304 [Lua] Set lobby begin: 18:44:17.304 [Lua] Lobby data twitch_enabled = false 18:44:17.304 [Lua] Lobby data power_level = 835 18:44:17.304 [Lua] Lobby data num_players = 3 18:44:17.304 [Lua] Lobby data weave_name = false 18:44:17.304 [Lua] Lobby data game_mode = 2 18:44:17.304 [Lua] Lobby data is_private = false 18:44:17.304 [Lua] Lobby data mechanism = adventure 18:44:17.304 [Lua] Lobby data level_key = skittergate 18:44:17.304 [Lua] Lobby data player_slot_1 = 0:0 18:44:17.304 [Lua] Lobby data selected_level_key = skittergate 18:44:17.304 [Lua] Lobby data unique_server_name = JayJay 18:44:17.304 [Lua] Lobby data quick_game = true 18:44:17.304 [Lua] Lobby data matchmaking = true 18:44:17.304 [Lua] Lobby data difficulty = hardest 18:44:17.304 [Lua] Lobby data country_code = DE 18:44:17.304 [Lua] Lobby data host = 110000106697298 18:44:17.304 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:17.304 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:17.304 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:17.304 [Lua] Lobby data player_slot_3 = 0:0 18:44:17.304 [Lua] Lobby data eac_authorized = true 18:44:17.304 [Lua] Set lobby end. 18:44:17.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 64, name: `unknown` 18:44:17.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 102, name: `unknown` 18:44:17.306 warning: [Lua] This function is deprecated and shouldn't be called 18:44:17.306 [Lua] CurrentConflictSettings default 18:44:17.306 [Lua] [ConflictDirector] conflict_director is ai_ready 18:44:17.307 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:44:17.307 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:44:17.312 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:44:17.312 [Lua] Forming navigation groups in one frame 18:44:17.312 [Lua] Forming navigation groups 18:44:17.315 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000001564331 18:44:17.609 [Lua] NavigationGroupManager -> calulation time B: 0.29399999999986903 18:44:17.609 [Lua] number of nav groups: 393 18:44:17.614 [Lua] number of refined nav groups : 207 18:44:17.616 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000854925 18:44:17.616 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.452772516012194 Normalized coefficient: 1.0897563067951563 18:44:17.619 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.229164598882202 Normalized coefficient: 1.5397151788642722 18:44:17.621 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.071026337146758 Normalized coefficient: 1.3047772045307984 18:44:17.624 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.370593112707139 Normalized coefficient: 1.0246839457990198 18:44:17.626 [Lua] -------------> JOW Perfect-density 9 Sum density 5.418837538361549 Normalized coefficient: 1.6608728230522405 18:44:17.634 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 18:44:17.634 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 18:44:17.634 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 18:44:17.634 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 18:44:17.640 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 18:44:17.640 [Lua] [LevelAnalysis] This level has a total main-path length of 1787.477 meters. 18:44:17.640 [Lua] [LevelAnalysis] grouping spawners for event_patrol 18:44:17.640 [Lua] [LevelAnalysis] 18:44:17.640 [Lua] [LevelAnalysis] grouping spawners for event_boss 18:44:17.640 [Lua] [LevelAnalysis] 18:44:17.640 [Lua] [LevelAnalysis] Terror events added: 18:44:17.640 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:44:17.640 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 18:44:17.640 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 18:44:17.640 [Lua] ----> using boss gizmo! 18:44:17.640 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -233.9 start-travel-dist: 243.9, end-travel-dist: 281.0 spawn_distance 0.0 18:44:17.640 [Lua] Adding main path event: Vector3Box(-237, -377, -96.237) boss_event_rat_ogre 45 table: 000000000912AB00 18:44:17.640 [Lua] NORMAL PATROL MAIN PATH 2515.410400390625 18:44:17.640 [Lua] [waypoints] = table 18:44:17.640 [Lua] [astar_points] = table 18:44:17.640 [Lua] [travel_dist] = 2526.5580926388502 (number) 18:44:17.640 [Lua] [one_directional] = true (boolean) 18:44:17.640 [Lua] [id] = boss_7 (string) 18:44:17.640 [Lua] ----> using boss spline path! 18:44:17.641 [Lua] Adding main path event: Vector3Box(168.559, 419.681, -5.45095) boss_event_chaos_spline_patrol 45 table: 000000000912AF80 18:44:17.641 [Lua] [LevelAnalysis] num_event_places_f: 1.1583178677558899 , num_event_places: 1 , trailing_event_fraction: 0.15831786775588985 , num_events: 1 18:44:17.641 [Lua] [LevelAnalysis] Level path distance: 1787.4768016338348 18:44:17.641 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 18:44:17.641 [Lua] [LevelAnalysis] wanted_distance: 413.94371092319489 18:44:17.641 [Lua] [LevelAnalysis] Terror events added: 18:44:17.641 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:44:17.641 [Lua] Adding main path event: Vector3Box(-313.971, -374.193, -130.347) rare_event_loot_rat 45 table: 000000000912B780 18:44:17.641 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 18:44:17.644 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 18:44:17.646 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 18:44:17.648 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:44:17.649 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:44:17.649 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=73 18:44:17.650 [Lua] [Managers] Calling function on all managers: 18:44:17.650 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:44:17.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 22 18:44:17.739 [Lua] player (110000106697298,2) was put into party 1 18:44:17.749 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 18:44:17.749 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2) 18:44:17.749 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2) 18:44:17.749 [Lua] Set lobby begin: 18:44:17.749 [Lua] Lobby data twitch_enabled = false 18:44:17.749 [Lua] Lobby data power_level = 835 18:44:17.749 [Lua] Lobby data num_players = 3 18:44:17.749 [Lua] Lobby data weave_name = false 18:44:17.749 [Lua] Lobby data game_mode = 2 18:44:17.749 [Lua] Lobby data is_private = false 18:44:17.749 [Lua] Lobby data mechanism = adventure 18:44:17.749 [Lua] Lobby data level_key = skittergate 18:44:17.749 [Lua] Lobby data player_slot_1 = 0:0 18:44:17.749 [Lua] Lobby data selected_level_key = skittergate 18:44:17.749 [Lua] Lobby data unique_server_name = JayJay 18:44:17.749 [Lua] Lobby data quick_game = true 18:44:17.749 [Lua] Lobby data matchmaking = true 18:44:17.749 [Lua] Lobby data difficulty = hardest 18:44:17.749 [Lua] Lobby data country_code = DE 18:44:17.749 [Lua] Lobby data host = 110000106697298 18:44:17.749 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:17.749 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:17.749 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:17.750 [Lua] Lobby data player_slot_3 = 0:0 18:44:17.750 [Lua] Lobby data eac_authorized = true 18:44:17.750 [Lua] Set lobby end. 18:44:17.750 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124 18:44:17.750 [Lua] 18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 18:44:17.750 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 18:44:17.750 [Lua] [wwise/two_handed_hammers] = false (boolean) 18:44:17.750 [Lua] [wwise/drakegun] = false (boolean) 18:44:17.750 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 18:44:17.750 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 18:44:17.750 [Lua] 18:44:17.750 [Lua] 18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 18:44:17.750 [Lua] [wwise/two_handed_hammers] = false (boolean) 18:44:17.750 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean) 18:44:17.750 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 18:44:17.750 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 18:44:17.750 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 18:44:17.750 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 18:44:17.750 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 18:44:17.750 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 18:44:17.750 [Lua] [wwise/drakegun] = false (boolean) 18:44:17.750 [Lua] 18:44:17.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 18:44:17.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:5 my_peer_id:110000106697298 18:44:17.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298 18:44:18.217 [Lua] [GameNetworkManager] destroying game object with go_id=74 18:44:18.220 [Lua] player (110000106697298,2) was put into party 1 18:44:18.230 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 18:44:18.230 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2) 18:44:18.230 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2) 18:44:18.230 [Lua] Set lobby begin: 18:44:18.230 [Lua] Lobby data twitch_enabled = false 18:44:18.230 [Lua] Lobby data power_level = 835 18:44:18.230 [Lua] Lobby data num_players = 3 18:44:18.230 [Lua] Lobby data weave_name = false 18:44:18.230 [Lua] Lobby data game_mode = 2 18:44:18.230 [Lua] Lobby data is_private = false 18:44:18.230 [Lua] Lobby data mechanism = adventure 18:44:18.230 [Lua] Lobby data level_key = skittergate 18:44:18.230 [Lua] Lobby data player_slot_1 = 0:0 18:44:18.230 [Lua] Lobby data selected_level_key = skittergate 18:44:18.230 [Lua] Lobby data unique_server_name = JayJay 18:44:18.230 [Lua] Lobby data quick_game = true 18:44:18.230 [Lua] Lobby data matchmaking = true 18:44:18.230 [Lua] Lobby data difficulty = hardest 18:44:18.230 [Lua] Lobby data country_code = DE 18:44:18.230 [Lua] Lobby data host = 110000106697298 18:44:18.230 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:18.230 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:18.230 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:18.230 [Lua] Lobby data player_slot_3 = 0:0 18:44:18.230 [Lua] Lobby data eac_authorized = true 18:44:18.230 [Lua] Set lobby end. 18:44:18.230 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124 18:44:18.231 [Lua] 18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 18:44:18.231 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 18:44:18.231 [Lua] [wwise/two_handed_hammers] = false (boolean) 18:44:18.231 [Lua] [wwise/drakegun] = false (boolean) 18:44:18.231 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 18:44:18.231 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 18:44:18.231 [Lua] 18:44:18.231 [Lua] 18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 18:44:18.231 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean) 18:44:18.231 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 18:44:18.231 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 18:44:18.231 [Lua] [wwise/drakegun] = false (boolean) 18:44:18.231 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 18:44:18.231 [Lua] [wwise/two_handed_hammers] = false (boolean) 18:44:18.231 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 18:44:18.231 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 18:44:18.231 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 18:44:18.231 [Lua] 18:44:18.234 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 22 18:44:18.234 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 18:44:18.234 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 18:44:18.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 18:44:18.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 18:44:18.234 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read, 18:44:18.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:44:18.235 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 18:44:18.235 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 18:44:18.235 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 18:44:18.235 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 18:44:18.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:44:18.235 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 18:44:18.235 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:6 my_peer_id:110000106697298 18:44:18.235 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298 18:44:18.248 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 18:44:18.350 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 18:44:18.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:44:18.350 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient 18:44:18.351 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 18:44:18.351 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 18:44:18.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:44:18.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:44:18.352 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient 18:44:18.352 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 18:44:18.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:44:18.717 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:44:18.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 18:44:18.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 18:44:18.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 18:44:18.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 18:44:19.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 18:44:19.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 18:44:19.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 18:44:19.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 18:44:19.387 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 18:44:19.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 18:44:19.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 18:44:19.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 18:44:19.537 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 18:44:19.603 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 18:44:19.603 [Lua] [PackageManager] Force_load: wwise/drakegun 18:44:19.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 18:44:19.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 18:44:19.688 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 18:44:19.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 18:44:19.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 18:44:19.874 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 18:44:19.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:44:19.991 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:44:19.991 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:44:19.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 18:44:20.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 18:44:20.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 18:44:20.112 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 18:44:34.845 [Lua] Set lobby begin: 18:44:34.845 [Lua] Lobby data twitch_enabled = false 18:44:34.845 [Lua] Lobby data power_level = 835 18:44:34.845 [Lua] Lobby data num_players = 3 18:44:34.845 [Lua] Lobby data weave_name = false 18:44:34.845 [Lua] Lobby data game_mode = 2 18:44:34.845 [Lua] Lobby data is_private = false 18:44:34.845 [Lua] Lobby data mechanism = adventure 18:44:34.845 [Lua] Lobby data level_key = skittergate 18:44:34.845 [Lua] Lobby data player_slot_1 = 0:0 18:44:34.845 [Lua] Lobby data selected_level_key = skittergate 18:44:34.845 [Lua] Lobby data unique_server_name = JayJay 18:44:34.845 [Lua] Lobby data quick_game = true 18:44:34.845 [Lua] Lobby data matchmaking = true 18:44:34.845 [Lua] Lobby data difficulty = hardest 18:44:34.845 [Lua] Lobby data country_code = DE 18:44:34.845 [Lua] Lobby data host = 110000106697298 18:44:34.845 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:34.845 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:34.845 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:34.845 [Lua] Lobby data player_slot_3 = 0:0 18:44:34.845 [Lua] Lobby data eac_authorized = true 18:44:34.845 [Lua] Set lobby end. 18:44:34.845 [Lua] [Matchmaking] Assigned player 110000102db33ad to slot 4 when hot join syncing 18:44:34.845 [Lua] Breedfreezer (server) starting a hot join sync 18:44:34.845 [Lua] packing 0 units of breed chaos_marauder 18:44:34.845 [Lua] packing 0 units of breed skaven_clan_rat 18:44:34.845 [Lua] packing 0 units of breed skaven_storm_vermin 18:44:34.845 [Lua] packing 0 units of breed skaven_slave 18:44:34.845 [Lua] packing 0 units of breed chaos_fanatic 18:44:34.845 [Lua] packing 0 units of breed chaos_raider 18:44:34.845 [Lua] packing 0 units of breed chaos_warrior 18:44:34.845 [Lua] packing 0 units of breed chaos_berzerker 18:44:34.845 [Lua] packing 0 units of breed skaven_plague_monk 18:44:34.845 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:44:34.845 [Lua] 18:44:34.845 [Lua] [1] = 1 (number) 18:44:34.845 [Lua] [2] = 0 (number) 18:44:34.845 [Lua] [3] = 1 (number) 18:44:34.845 [Lua] [4] = 0 (number) 18:44:34.845 [Lua] [5] = 1 (number) 18:44:34.845 [Lua] [6] = 0 (number) 18:44:34.845 [Lua] [7] = 1 (number) 18:44:34.845 [Lua] [8] = 0 (number) 18:44:34.845 [Lua] [9] = 1 (number) 18:44:34.845 [Lua] [10] = 0 (number) 18:44:34.845 [Lua] [11] = 1 (number) 18:44:34.845 [Lua] [12] = 0 (number) 18:44:34.845 [Lua] [13] = 1 (number) 18:44:34.845 [Lua] [14] = 0 (number) 18:44:34.845 [Lua] [15] = 1 (number) 18:44:34.845 [Lua] [16] = 0 (number) 18:44:34.845 [Lua] [17] = 1 (number) 18:44:34.845 [Lua] [18] = 0 (number) 18:44:34.845 [Lua] 18:44:34.845 [Lua] 18:44:34.845 [Lua] 18:44:34.847 [Lua] Set lobby begin: 18:44:34.847 [Lua] Lobby data twitch_enabled = false 18:44:34.847 [Lua] Lobby data power_level = 835 18:44:34.847 [Lua] Lobby data num_players = 3 18:44:34.847 [Lua] Lobby data weave_name = false 18:44:34.847 [Lua] Lobby data game_mode = 2 18:44:34.847 [Lua] Lobby data is_private = false 18:44:34.847 [Lua] Lobby data mechanism = adventure 18:44:34.847 [Lua] Lobby data level_key = skittergate 18:44:34.847 [Lua] Lobby data player_slot_1 = 0:0 18:44:34.847 [Lua] Lobby data selected_level_key = skittergate 18:44:34.847 [Lua] Lobby data unique_server_name = JayJay 18:44:34.847 [Lua] Lobby data quick_game = true 18:44:34.847 [Lua] Lobby data matchmaking = true 18:44:34.847 [Lua] Lobby data difficulty = hardest 18:44:34.847 [Lua] Lobby data country_code = DE 18:44:34.847 [Lua] Lobby data host = 110000106697298 18:44:34.847 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:34.847 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:34.847 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:34.847 [Lua] Lobby data player_slot_3 = 0:0 18:44:34.847 [Lua] Lobby data eac_authorized = true 18:44:34.847 [Lua] Set lobby end. 18:44:34.847 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 5 when hot join syncing 18:44:34.847 [Lua] Breedfreezer (server) starting a hot join sync 18:44:34.847 [Lua] packing 0 units of breed chaos_marauder 18:44:34.847 [Lua] packing 0 units of breed skaven_clan_rat 18:44:34.847 [Lua] packing 0 units of breed skaven_storm_vermin 18:44:34.847 [Lua] packing 0 units of breed skaven_slave 18:44:34.847 [Lua] packing 0 units of breed chaos_fanatic 18:44:34.847 [Lua] packing 0 units of breed chaos_raider 18:44:34.847 [Lua] packing 0 units of breed chaos_warrior 18:44:34.847 [Lua] packing 0 units of breed chaos_berzerker 18:44:34.847 [Lua] packing 0 units of breed skaven_plague_monk 18:44:34.847 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:44:34.847 [Lua] 18:44:34.847 [Lua] [1] = 1 (number) 18:44:34.847 [Lua] [2] = 0 (number) 18:44:34.847 [Lua] [3] = 1 (number) 18:44:34.847 [Lua] [4] = 0 (number) 18:44:34.847 [Lua] [5] = 1 (number) 18:44:34.847 [Lua] [6] = 0 (number) 18:44:34.847 [Lua] [7] = 1 (number) 18:44:34.847 [Lua] [8] = 0 (number) 18:44:34.847 [Lua] [9] = 1 (number) 18:44:34.847 [Lua] [10] = 0 (number) 18:44:34.847 [Lua] [11] = 1 (number) 18:44:34.847 [Lua] [12] = 0 (number) 18:44:34.847 [Lua] [13] = 1 (number) 18:44:34.847 [Lua] [14] = 0 (number) 18:44:34.847 [Lua] [15] = 1 (number) 18:44:34.847 [Lua] [16] = 0 (number) 18:44:34.847 [Lua] [17] = 1 (number) 18:44:34.847 [Lua] [18] = 0 (number) 18:44:34.847 [Lua] 18:44:34.847 [Lua] 18:44:34.847 [Lua] 18:44:34.847 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 18:44:34.847 [Lua] RemotePlayer:create_game_object( ) 76 18:44:34.860 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 18:44:34.860 [Lua] RemotePlayer:create_game_object( ) 77 18:44:34.873 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad 18:44:34.873 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:44:34.889 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:44:34.889 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 18:44:34.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:44:34.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:44:34.894 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 18:44:34.899 [Lua] [GameNetworkManager] destroying game object with go_id=79 18:44:34.901 [Lua] [GameNetworkManager] destroying game object with go_id=75 18:44:34.901 [Lua] player (110000106697298,2) was put into party 1 18:44:34.915 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=85 18:44:34.915 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2) 18:44:34.915 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2) 18:44:34.915 [Lua] Set lobby begin: 18:44:34.915 [Lua] Lobby data twitch_enabled = false 18:44:34.915 [Lua] Lobby data power_level = 835 18:44:34.915 [Lua] Lobby data num_players = 3 18:44:34.915 [Lua] Lobby data weave_name = false 18:44:34.915 [Lua] Lobby data game_mode = 2 18:44:34.915 [Lua] Lobby data is_private = false 18:44:34.915 [Lua] Lobby data mechanism = adventure 18:44:34.915 [Lua] Lobby data level_key = skittergate 18:44:34.915 [Lua] Lobby data player_slot_1 = 0:0 18:44:34.915 [Lua] Lobby data selected_level_key = skittergate 18:44:34.915 [Lua] Lobby data unique_server_name = JayJay 18:44:34.915 [Lua] Lobby data quick_game = true 18:44:34.915 [Lua] Lobby data matchmaking = true 18:44:34.915 [Lua] Lobby data difficulty = hardest 18:44:34.916 [Lua] Lobby data country_code = DE 18:44:34.916 [Lua] Lobby data host = 110000106697298 18:44:34.916 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:34.916 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:34.916 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:34.916 [Lua] Lobby data player_slot_3 = 0:0 18:44:34.916 [Lua] Lobby data eac_authorized = true 18:44:34.916 [Lua] Set lobby end. 18:44:34.916 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124 18:44:34.916 [Lua] 18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 18:44:34.916 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 18:44:34.916 [Lua] [wwise/two_handed_hammers] = false (boolean) 18:44:34.916 [Lua] [wwise/drakegun] = false (boolean) 18:44:34.916 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 18:44:34.916 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 18:44:34.916 [Lua] 18:44:34.916 [Lua] 18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 18:44:34.916 [Lua] [wwise/two_handed_hammers] = false (boolean) 18:44:34.916 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean) 18:44:34.916 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 18:44:34.916 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 18:44:34.916 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 18:44:34.916 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 18:44:34.916 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 18:44:34.916 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 18:44:34.916 [Lua] [wwise/drakegun] = false (boolean) 18:44:34.916 [Lua] 18:44:34.919 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 18:44:34.919 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:7 my_peer_id:110000106697298 18:44:34.919 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298 18:44:34.926 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 18:44:34.938 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 18:44:35.038 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:44:35.038 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:44:35.038 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:44:35.038 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:44:35.039 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94 18:44:35.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:44:35.040 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list. 18:44:35.040 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:44:35.040 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1 18:44:35.040 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit 18:44:35.041 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=95 18:44:35.041 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:44:35.047 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:44:35.047 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98 18:44:35.225 [Lua] StateInGameRunning:_game_actually_starts() 18:44:35.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 3, name: `unknown` 18:44:35.225 [Lua] ################################################################################################################# 18:44:35.225 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:44:35.225 [Lua] ################################################################################################################# 18:44:35.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 18:44:35.225 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 18:44:35.241 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 18:44:35.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 18:44:35.325 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 18:44:35.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 18:44:35.447 [Lua] Commit load time data 18:44:36.759 [Lua] Set lobby begin: 18:44:36.759 [Lua] Lobby data twitch_enabled = false 18:44:36.759 [Lua] Lobby data power_level = 278 18:44:36.759 [Lua] Lobby data num_players = 3 18:44:36.759 [Lua] Lobby data weave_name = false 18:44:36.759 [Lua] Lobby data game_mode = 2 18:44:36.759 [Lua] Lobby data is_private = false 18:44:36.759 [Lua] Lobby data mechanism = adventure 18:44:36.759 [Lua] Lobby data level_key = skittergate 18:44:36.759 [Lua] Lobby data player_slot_1 = 0:0 18:44:36.759 [Lua] Lobby data selected_level_key = skittergate 18:44:36.759 [Lua] Lobby data unique_server_name = JayJay 18:44:36.759 [Lua] Lobby data quick_game = true 18:44:36.759 [Lua] Lobby data matchmaking = true 18:44:36.759 [Lua] Lobby data difficulty = hardest 18:44:36.759 [Lua] Lobby data country_code = DE 18:44:36.759 [Lua] Lobby data host = 110000106697298 18:44:36.759 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:36.759 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:36.759 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:36.759 [Lua] Lobby data player_slot_3 = 0:0 18:44:36.759 [Lua] Lobby data eac_authorized = true 18:44:36.759 [Lua] Set lobby end. 18:44:41.772 [Lua] Set lobby begin: 18:44:41.772 [Lua] Lobby data twitch_enabled = false 18:44:41.772 [Lua] Lobby data power_level = 835 18:44:41.772 [Lua] Lobby data num_players = 3 18:44:41.772 [Lua] Lobby data weave_name = false 18:44:41.772 [Lua] Lobby data game_mode = 2 18:44:41.772 [Lua] Lobby data is_private = false 18:44:41.772 [Lua] Lobby data mechanism = adventure 18:44:41.772 [Lua] Lobby data level_key = skittergate 18:44:41.772 [Lua] Lobby data player_slot_1 = 0:0 18:44:41.772 [Lua] Lobby data selected_level_key = skittergate 18:44:41.772 [Lua] Lobby data unique_server_name = JayJay 18:44:41.772 [Lua] Lobby data quick_game = true 18:44:41.772 [Lua] Lobby data matchmaking = true 18:44:41.772 [Lua] Lobby data difficulty = hardest 18:44:41.772 [Lua] Lobby data country_code = DE 18:44:41.772 [Lua] Lobby data host = 110000106697298 18:44:41.772 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:44:41.772 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:44:41.772 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:44:41.772 [Lua] Lobby data player_slot_3 = 0:0 18:44:41.772 [Lua] Lobby data eac_authorized = true 18:44:41.772 [Lua] Set lobby end. 18:44:54.634 [Lua] Override Player Respawning pre_norsca_1 true 18:45:20.080 [Lua] Players are leaving the safe zone 18:45:23.529 [Lua] [ChatManager][1]System: Martin picked up a Tome 18:45:43.086 [Lua] Switching ConflictSettings: to: skaven 18:45:43.086 [Lua] pacing=default 18:45:43.086 [Lua] roaming=nil 18:45:43.086 [Lua] specials=skaven 18:45:43.086 [Lua] debug_color=orange 18:45:43.086 [Lua] contained_breeds=nil 18:45:43.086 [Lua] pack_spawning=skaven 18:45:43.086 [Lua] disabled=false 18:45:43.086 [Lua] factions=nil 18:45:43.086 [Lua] boss=skaven 18:45:43.086 [Lua] horde=default 18:45:43.086 [Lua] name=skaven 18:45:43.086 [Lua] intensity=default 18:45:43.086 [Lua] --- 18:45:53.622 [Lua] Switching ConflictSettings: to: default 18:45:53.622 [Lua] pacing=default 18:45:53.622 [Lua] roaming=nil 18:45:53.622 [Lua] specials=default 18:45:53.622 [Lua] debug_color=maroon 18:45:53.622 [Lua] contained_breeds=nil 18:45:53.622 [Lua] pack_spawning=default 18:45:53.622 [Lua] disabled=false 18:45:53.622 [Lua] factions=nil 18:45:53.622 [Lua] boss=default 18:45:53.622 [Lua] horde=default 18:45:53.622 [Lua] name=default 18:45:53.622 [Lua] intensity=default 18:45:53.622 [Lua] --- 18:45:53.639 [Lua] Switching ConflictSettings: to: skaven 18:45:53.639 [Lua] pacing=default 18:45:53.639 [Lua] roaming=nil 18:45:53.639 [Lua] specials=skaven 18:45:53.639 [Lua] debug_color=orange 18:45:53.639 [Lua] contained_breeds=nil 18:45:53.639 [Lua] pack_spawning=skaven 18:45:53.639 [Lua] disabled=false 18:45:53.639 [Lua] factions=nil 18:45:53.639 [Lua] boss=skaven 18:45:53.639 [Lua] horde=default 18:45:53.639 [Lua] name=skaven 18:45:53.639 [Lua] intensity=default 18:45:53.639 [Lua] --- 18:46:07.573 [Lua] specialspawn: random infront 18:46:07.573 [Lua] FAIL: Special spawn no hidden pos found :/ 18:46:08.586 [Lua] specialspawn: random infront 18:46:08.586 [Lua] FAIL: Special spawn no hidden pos found :/ 18:46:13.138 [Lua] Coordinated attack! 18:46:39.357 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:39.425 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:39.443 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 18:46:39.509 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:39.848 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:46:39.916 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:46:40.018 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:46:46.838 [Lua] ready to jump failed 18:46:48.966 [Lua] fence jumping 18:46:49.557 [Lua] ready to jump failed 18:46:53.248 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:53.315 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:53.399 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:55.872 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:46:55.974 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:46:56.143 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:47:07.248 [Lua] Time for new HOOORDE! multi_first_wave 18:47:07.248 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 18:47:07.248 [Lua] horde requested: ambush 18:47:07.248 [Lua] setting up ambush-horde 18:47:07.248 [Lua] Composing horde 'large' .. using variant 'plain' 18:47:07.248 [Lua] -> spawning: 55 18:47:07.248 [Lua] horde crated with id 1 of type ambush 18:47:07.248 [Lua] ambush horde has started 18:47:07.252 [Lua] MUSIC: explore -> pre_ambush 18:47:07.299 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art 18:47:08.580 [Lua] [ChatManager][1]System: Martin picked up a piece of Ravaged Art 18:47:12.251 [Lua] MUSIC: pre_ambush -> horde 18:47:13.162 [SteamLobby] Detected added member 110000106eea04d 18:47:13.162 [Lua] [NetworkServer] Changing num_players from 3 to 4 18:47:13.162 [Lua] Players: 4 18:47:13.162 [Lua] Set lobby begin: 18:47:13.162 [Lua] Lobby data twitch_enabled = false 18:47:13.162 [Lua] Lobby data power_level = 835 18:47:13.162 [Lua] Lobby data num_players = 4 18:47:13.162 [Lua] Lobby data weave_name = false 18:47:13.162 [Lua] Lobby data game_mode = 2 18:47:13.162 [Lua] Lobby data is_private = false 18:47:13.162 [Lua] Lobby data mechanism = adventure 18:47:13.162 [Lua] Lobby data level_key = skittergate 18:47:13.162 [Lua] Lobby data player_slot_1 = 0:0 18:47:13.162 [Lua] Lobby data selected_level_key = skittergate 18:47:13.162 [Lua] Lobby data unique_server_name = JayJay 18:47:13.162 [Lua] Lobby data quick_game = true 18:47:13.162 [Lua] Lobby data matchmaking = true 18:47:13.162 [Lua] Lobby data difficulty = hardest 18:47:13.162 [Lua] Lobby data country_code = DE 18:47:13.162 [Lua] Lobby data host = 110000106697298 18:47:13.162 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:47:13.162 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:47:13.162 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:47:13.163 [Lua] Lobby data player_slot_3 = 0:0 18:47:13.163 [Lua] Lobby data eac_authorized = true 18:47:13.163 [Lua] Set lobby end. 18:47:13.163 [Lua] [LobbyMembers] Member joined 110000106eea04d 18:47:13.179 [Connection] Creating endpoint 110000106eea04d - reliable message sent 18:47:13.179 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:47:13.193 [SteamAuthenticator] Sent ticket request to 110000106eea04d 18:47:13.193 [Lua] [ChatManager][1]System: Luchard is joining the game 18:47:14.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:47:15.263 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:47:15.263 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:47:15.263 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 18:47:15.263 [Lua] horde requested: ambush 18:47:15.263 [Lua] setting up ambush-horde 18:47:15.263 [Lua] Composing horde 'large' .. using variant 'plain' 18:47:15.263 [Lua] -> spawning: 54 18:47:15.263 [Lua] horde crated with id 2 of type ambush 18:47:15.263 [Lua] ambush horde has started 18:47:17.312 [SteamAuthenticator] Got ticket from 110000106eea04d 18:47:17.312 [SteamAuthenticator] BeginAuthSession 110000106eea04d 18:47:17.312 [SteamAuthenticator] Authenticating 110000106eea04d 18:47:17.328 [SteamAuthenticator] Got ticket request from 110000106eea04d 18:47:17.328 [SteamAuthenticator] GetAuthSessionTicket 110000106eea04d 18:47:17.328 [SteamAuthenticator] Sent ticket to 110000106eea04d 18:47:17.614 [SteamAuthenticator] Steam validation for 110000106eea04d with response 0 18:47:17.703 [Connection] New session id 164 to 110000106eea04d. 18:47:17.754 [Connection] Established a connection <3.164> to 110000106eea04d 18:47:17.754 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:47:17.754 [Lua] [Matchmaking] Got a handshake request from 110000106eea04d with user name 'Luchard' 18:47:17.836 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001978ecb from 110000106eea04d, replying lobby_ok 18:47:17.904 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106eea04d REPLY wh:0 | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124 18:47:17.989 [Lua] Set lobby begin: 18:47:17.989 [Lua] Lobby data twitch_enabled = false 18:47:17.989 [Lua] Lobby data power_level = 835 18:47:17.989 [Lua] Lobby data num_players = 4 18:47:17.989 [Lua] Lobby data weave_name = false 18:47:17.989 [Lua] Lobby data game_mode = 2 18:47:17.989 [Lua] Lobby data is_private = false 18:47:17.989 [Lua] Lobby data mechanism = adventure 18:47:17.989 [Lua] Lobby data level_key = skittergate 18:47:17.989 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 18:47:17.989 [Lua] Lobby data selected_level_key = skittergate 18:47:17.989 [Lua] Lobby data unique_server_name = JayJay 18:47:17.989 [Lua] Lobby data quick_game = true 18:47:17.989 [Lua] Lobby data matchmaking = true 18:47:17.989 [Lua] Lobby data difficulty = hardest 18:47:17.989 [Lua] Lobby data country_code = DE 18:47:17.989 [Lua] Lobby data host = 110000106697298 18:47:17.989 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:47:17.989 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:47:17.989 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:47:17.989 [Lua] Lobby data player_slot_3 = 0:0 18:47:17.989 [Lua] Lobby data eac_authorized = true 18:47:17.989 [Lua] Set lobby end. 18:47:17.989 [Lua] [Matchmaking] Assigning profile slot 1 to 110000106eea04d 18:47:17.989 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106eea04d | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124 18:47:20.270 [Lua] ### CLEARING PEER STATE FOR 110000106eea04d 18:47:20.341 [Lua] [PSM] Peer 110000106eea04d joined. Want to use profile index "1" 18:47:20.341 [Lua] Mechanism says: a client joined the game! 110000106eea04d 18:47:20.341 [EAC] EAC server has client 110000106eea04d (and owner 110000106eea04d) 18:47:20.341 [EACServer] [20:47:20:341][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106EEA04D PlayerGUID: 76561198076567629 PlayerIP: 0.0.0.0 OwnerGUID: 76561198076567629 PlayerName: Luchard 18:47:20.341 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106eea04d, connection_key=3) 18:47:20.342 [EACServer] [20:47:20:341][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 98266 ms. 18:47:20.342 [EACServer] [20:47:20:341][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 18:47:20.342 [EACServer] [20:47:20:341][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 18:47:20.549 [EACServer] [20:47:20:548][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EEA04D Session: 4 Status: Client Authenticated Message: Client authenticated. 18:47:20.551 [EAC] Peer 110000106eea04d switched EAC state to ClientAuthenticatedLocal 18:47:20.683 [EACServer] [20:47:20:683][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106EEA04D. 18:47:20.983 [EACServer] [20:47:20:983][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106EEA04D 18:47:20.983 [EACServer] [20:47:20:983][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EEA04D Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:47:20.992 [EAC] Peer 110000106eea04d switched EAC state to ClientAuthenticatedRemote 18:47:22.451 [Lua] player (110000106eea04d,1) was put into party 0 18:47:22.451 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106eea04d skittergate 1 18:47:23.359 [SteamVoipClient] select_out(110000106eea04d, on) 18:47:23.359 [SteamVoipClient] select_in(110000106eea04d, on) 18:47:23.359 [SteamVoipClient] select_out(110000106eea04d, off) 18:47:25.057 [Lua] Init group template: horde 18:47:26.132 [Lua] Init group template: horde 18:47:30.210 [Lua] ### Sending rpc_level_loaded 18:47:30.210 [Lua] #### Has state machine: true, sender: 110000106eea04d, level_id: 64 18:47:30.211 [Lua] Peer 110000106eea04d has loaded the level but not all enemies, so we wait 18:47:34.320 [Lua] HORDE: last wave, reset to standard horde delay 18:47:34.320 [Lua] Time for new HOOORDE! multi_last_wave 18:47:34.320 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 18:47:34.320 [Lua] horde requested: ambush 18:47:34.320 [Lua] setting up ambush-horde 18:47:34.320 [Lua] Composing horde 'large' .. using variant 'plain' 18:47:34.320 [Lua] -> spawning: 54 18:47:34.320 [Lua] horde crated with id 3 of type ambush 18:47:34.320 [Lua] ambush horde has started 18:47:35.200 [Lua] Coordinated attack! 18:47:39.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:47:39.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1212304 18:47:41.725 [Lua] Horde killed: ? 18:47:42.076 [EACServer] [20:47:42:076][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:47:44.207 [Lua] Horde killed: ? 18:47:44.550 [Lua] Init group template: horde 18:47:53.147 [Lua] Destroying unit since outside mesh or world 18:47:53.419 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106eea04d, connection_key=3) 18:47:53.420 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106eea04d inventory_sync_id:7 my_peer_id:110000106697298 18:47:55.278 [Lua] MUSIC: horde -> explore 18:47:55.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:47:55.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:47:55.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:47:55.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:47:59.825 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 18:48:00.084 [Lua] Horde killed: ? 18:48:00.270 [Lua] main path terror event triggered: boss_event_rat_ogre 18:48:00.270 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 18:48:00.304 [Flow] Boss DoorStormfiend 18:48:00.305 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro 18:48:00.307 [Lua] Init group template: boss_door_closers 18:48:00.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:00.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:00.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:01.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:01.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:01.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:02.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:02.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:02.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:03.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 18:48:06.178 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:06.279 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:06.347 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:06.682 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:48:06.750 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:48:06.818 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:48:08.014 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:08.115 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:08.183 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:08.387 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:48:08.438 [Lua] simple los failed 18:48:08.453 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:48:08.573 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:48:10.425 [Lua] fence jumping 18:48:11.049 [Lua] simple los failed 18:48:12.600 [Lua] simple los failed 18:48:15.537 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:15.655 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:15.706 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:15.911 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:48:16.017 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:48:16.096 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:48:16.316 [Lua] fence jumping 18:48:17.350 [Lua] ready to jump failed 18:48:22.299 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 203857 0 18:48:23.344 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:48:23.344 [Lua] [Matchmaking] Got a handshake request from 110000106eea04d with user name 'Luchard' 18:48:23.372 [Lua] Breedfreezer (server) starting a hot join sync 18:48:23.372 [Lua] packing 2 units of breed chaos_marauder 18:48:23.372 [Lua] packing 14 units of breed skaven_clan_rat 18:48:23.372 [Lua] packing 0 units of breed skaven_storm_vermin 18:48:23.372 [Lua] packing 50 units of breed skaven_slave 18:48:23.372 [Lua] packing 1 units of breed chaos_fanatic 18:48:23.372 [Lua] packing 4 units of breed chaos_raider 18:48:23.372 [Lua] packing 0 units of breed chaos_warrior 18:48:23.372 [Lua] packing 2 units of breed chaos_berzerker 18:48:23.372 [Lua] packing 0 units of breed skaven_plague_monk 18:48:23.372 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:48:23.372 [Lua] 18:48:23.372 [Lua] [1] = 1 (number) 18:48:23.372 [Lua] [2] = 2 (number) 18:48:23.372 [Lua] [3] = 24 (number) 18:48:23.372 [Lua] [4] = 14 (number) 18:48:23.372 [Lua] [5] = 1 (number) 18:48:23.372 [Lua] [6] = 0 (number) 18:48:23.372 [Lua] [7] = 7 (number) 18:48:23.372 [Lua] [8] = 50 (number) 18:48:23.372 [Lua] [9] = 1 (number) 18:48:23.372 [Lua] [10] = 1 (number) 18:48:23.372 [Lua] [11] = 1 (number) 18:48:23.372 [Lua] [12] = 4 (number) 18:48:23.372 [Lua] [13] = 1 (number) 18:48:23.372 [Lua] [14] = 0 (number) 18:48:23.372 [Lua] [15] = 1 (number) 18:48:23.372 [Lua] [16] = 2 (number) 18:48:23.372 [Lua] [17] = 1 (number) 18:48:23.372 [Lua] [18] = 0 (number) 18:48:23.372 [Lua] 18:48:23.372 [Lua] 18:48:23.372 [Lua] [1] = 100 (number) 18:48:23.372 [Lua] [2] = 101 (number) 18:48:23.372 [Lua] [3] = 126 (number) 18:48:23.372 [Lua] [4] = 173 (number) 18:48:23.372 [Lua] [5] = 146 (number) 18:48:23.372 [Lua] [6] = 116 (number) 18:48:23.372 [Lua] [7] = 151 (number) 18:48:23.372 [Lua] [8] = 133 (number) 18:48:23.372 [Lua] [9] = 180 (number) 18:48:23.372 [Lua] [10] = 122 (number) 18:48:23.372 [Lua] [11] = 138 (number) 18:48:23.372 [Lua] [12] = 127 (number) 18:48:23.372 [Lua] [13] = 142 (number) 18:48:23.372 [Lua] [14] = 176 (number) 18:48:23.372 [Lua] [15] = 155 (number) 18:48:23.372 [Lua] [16] = 132 (number) 18:48:23.372 [Lua] [17] = 240 (number) 18:48:23.372 [Lua] [18] = 313 (number) 18:48:23.372 [Lua] [19] = 280 (number) 18:48:23.372 [Lua] [20] = 291 (number) 18:48:23.372 [Lua] [21] = 285 (number) 18:48:23.372 [Lua] [22] = 223 (number) 18:48:23.372 [Lua] [23] = 309 (number) 18:48:23.372 [Lua] [24] = 315 (number) 18:48:23.372 [Lua] [25] = 270 (number) 18:48:23.372 [Lua] [26] = 311 (number) 18:48:23.372 [Lua] [27] = 282 (number) 18:48:23.372 [Lua] [28] = 278 (number) 18:48:23.372 [Lua] [29] = 301 (number) 18:48:23.372 [Lua] [30] = 222 (number) 18:48:23.372 [Lua] [31] = 316 (number) 18:48:23.372 [Lua] [32] = 274 (number) 18:48:23.372 [Lua] [33] = 299 (number) 18:48:23.372 [Lua] [34] = 314 (number) 18:48:23.372 [Lua] [35] = 219 (number) 18:48:23.372 [Lua] [36] = 269 (number) 18:48:23.372 [Lua] [37] = 228 (number) 18:48:23.372 [Lua] [38] = 300 (number) 18:48:23.372 [Lua] [39] = 242 (number) 18:48:23.372 [Lua] [40] = 297 (number) 18:48:23.372 [Lua] [41] = 248 (number) 18:48:23.372 [Lua] [42] = 239 (number) 18:48:23.372 [Lua] [43] = 303 (number) 18:48:23.372 [Lua] [44] = 312 (number) 18:48:23.372 [Lua] [45] = 275 (number) 18:48:23.372 [Lua] [46] = 271 (number) 18:48:23.372 [Lua] [47] = 293 (number) 18:48:23.372 [Lua] [48] = 279 (number) 18:48:23.372 [Lua] [49] = 289 (number) 18:48:23.372 [Lua] [50] = 296 (number) 18:48:23.372 [Lua] [51] = 243 (number) 18:48:23.372 [Lua] [52] = 245 (number) 18:48:23.372 [Lua] [53] = 236 (number) 18:48:23.372 [Lua] [54] = 276 (number) 18:48:23.372 [Lua] [55] = 231 (number) 18:48:23.372 [Lua] [56] = 262 (number) 18:48:23.372 [Lua] [57] = 290 (number) 18:48:23.372 [Lua] [58] = 235 (number) 18:48:23.372 [Lua] [59] = 250 (number) 18:48:23.372 [Lua] [60] = 294 (number) 18:48:23.372 [Lua] [61] = 230 (number) 18:48:23.372 [Lua] [62] = 247 (number) 18:48:23.372 [Lua] [63] = 251 (number) 18:48:23.372 [Lua] [64] = 254 (number) 18:48:23.372 [Lua] [65] = 283 (number) 18:48:23.372 [Lua] [66] = 229 (number) 18:48:23.372 [Lua] [67] = 102 (number) 18:48:23.372 [Lua] [68] = 96 (number) 18:48:23.372 [Lua] [69] = 86 (number) 18:48:23.372 [Lua] [70] = 93 (number) 18:48:23.372 [Lua] [71] = 90 (number) 18:48:23.372 [Lua] [72] = 91 (number) 18:48:23.372 [Lua] [73] = 88 (number) 18:48:23.372 [Lua] 18:48:23.373 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=398 18:48:23.373 [Lua] RemotePlayer:create_game_object( ) 398 18:48:23.383 [Lua] Assigning peer(110000106eea04d:1) to profile(1) career(3) 18:48:23.383 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106eea04d) local_player_id(1) profile_index(1) career_index(3) 18:48:23.383 [Lua] Set lobby begin: 18:48:23.383 [Lua] Lobby data twitch_enabled = false 18:48:23.383 [Lua] Lobby data power_level = 835 18:48:23.383 [Lua] Lobby data num_players = 4 18:48:23.383 [Lua] Lobby data weave_name = false 18:48:23.383 [Lua] Lobby data game_mode = 2 18:48:23.383 [Lua] Lobby data is_private = false 18:48:23.383 [Lua] Lobby data mechanism = adventure 18:48:23.383 [Lua] Lobby data level_key = skittergate 18:48:23.383 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 18:48:23.383 [Lua] Lobby data selected_level_key = skittergate 18:48:23.383 [Lua] Lobby data unique_server_name = JayJay 18:48:23.383 [Lua] Lobby data quick_game = true 18:48:23.383 [Lua] Lobby data matchmaking = true 18:48:23.383 [Lua] Lobby data difficulty = hardest 18:48:23.383 [Lua] Lobby data country_code = DE 18:48:23.383 [Lua] Lobby data host = 110000106697298 18:48:23.383 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 18:48:23.383 [Lua] Lobby data player_slot_2 = 110000106697298:1 18:48:23.383 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 18:48:23.383 [Lua] Lobby data player_slot_3 = 0:0 18:48:23.383 [Lua] Lobby data eac_authorized = true 18:48:23.384 [Lua] Set lobby end. 18:48:23.384 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106eea04d | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124 18:48:23.917 [Lua] [MOD][VMF][INFO] Added 110000106eea04d to the VMF users list. 18:48:23.917 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106eea04d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:48:23.917 [Lua] Adding player sync data to peer=110000106eea04d local_player_id=1 18:48:23.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 18:48:23.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106eea04d inventory_sync_id:8 my_peer_id:110000106697298 18:48:23.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:8 my_peer_id:110000106697298 18:48:23.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298 18:48:23.918 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106eea04d 18:48:23.928 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 18:48:23.928 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 18:48:23.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 18:48:23.928 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 18:48:23.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:48:23.928 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 18:48:23.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 18:48:23.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:48:23.928 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 18:48:24.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 18:48:24.021 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 18:48:24.022 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 18:48:24.087 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 18:48:24.087 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 18:48:24.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 18:48:24.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:24.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:24.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:24.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 18:48:24.142 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 18:48:24.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 18:48:24.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 18:48:24.582 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 18:48:24.583 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 18:48:24.683 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 18:48:24.683 [Lua] [PackageManager] Force_load: wwise/flail 18:48:24.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 18:48:24.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 18:48:24.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 18:48:24.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 18:48:24.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:24.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:24.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:24.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 18:48:24.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 18:48:24.937 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 18:48:25.020 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 18:48:25.020 [Lua] [PackageManager] Force_load: wwise/crossbow 18:48:25.037 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 18:48:25.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:25.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:25.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:48:31.047 [Lua] fence jumping 18:48:32.056 [Lua] simple los failed 18:48:37.423 [Lua] ready to jump failed 18:48:39.094 [Lua] [ChatManager][1]System: Rat Ogre died after 38 seconds. 18:48:39.095 [Lua] rat ogre died! 18:48:41.333 [Lua] Coordinated attack! 18:48:41.489 [Lua] [ChatManager][1]System: Martin picked up a Loot Die (1) 18:48:44.473 [Lua] player (110000106eea04d,1) was put into party 1 18:48:44.485 [Lua] [GameNetworkManager] destroying game object with go_id=98 18:48:44.488 [Lua] [GameNetworkManager] destroying game object with go_id=85 18:48:44.587 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106eea04d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:48:44.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=435 18:48:44.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:49:04.506 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:04.876 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:49:05.943 [Lua] [ChatManager][1]System: Martin picked up a Grimoire 18:49:08.154 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:08.492 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:49:08.679 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 18:49:10.012 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:10.393 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:49:13.909 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:14.248 [Lua] Time for new HOOORDE! multi_first_wave 18:49:14.248 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 18:49:14.248 [Lua] horde requested: vector_blob 18:49:14.248 [Lua] wants to spawn ahead within distance: 60 18:49:14.248 [Lua] horde crated with id 5 of type vector_blob 18:49:14.248 [Lua] managed to spawn 55/55 horde enemies 18:49:14.248 [Lua] vector blob horde has started 18:49:14.253 [Lua] MUSIC: explore -> pre_horde 18:49:14.315 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:49:15.176 [Lua] Init group template: horde 18:49:17.523 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 18:49:17.946 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:18.118 [Lua] rat ogre was despawned! 18:49:18.491 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:49:22.040 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 208310 0 18:49:26.090 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 5 size: 61 action: lurk 18:49:33.148 [Lua] MUSIC: pre_horde -> horde 18:49:34.306 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:34.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:49:34.663 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:49:39.510 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:49:39.510 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:49:39.510 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 18:49:39.510 [Lua] horde requested: vector_blob 18:49:39.510 [Lua] wants to spawn ahead within distance: 60 18:49:39.510 [Lua] horde crated with id 6 of type vector_blob 18:49:39.510 [Lua] managed to spawn 57/57 horde enemies 18:49:39.510 [Lua] vector blob horde has started 18:49:40.746 [Lua] Init group template: horde 18:49:42.076 [EACServer] [20:49:42:076][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:49:44.011 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 18:49:49.145 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:49.215 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:49.318 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:49.489 [Lua] Override Player Respawning pre_norsca_2 true 18:49:49.489 [Lua] Override Player Respawning pre_norsca_1 false 18:49:49.597 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:49.732 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:49:50.100 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:49:50.269 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:49:50.303 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:49:50.461 [Lua] Horde killed: ? 18:49:53.006 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:53.371 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:49:54.960 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:55.062 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:55.133 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:55.440 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:49:55.506 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:49:55.607 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:49:55.742 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:55.846 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:55.912 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:56.184 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:49:56.254 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:49:57.084 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:49:59.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:49:59.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1212304 18:50:01.568 [Lua] MUSIC: horde -> explore 18:50:02.603 [Lua] Horde killed: ? 18:50:02.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:50:02.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:50:02.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:50:09.704 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:10.244 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:50:11.626 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:12.232 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:50:13.983 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:14.572 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:50:15.904 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:16.492 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:50:27.421 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:28.165 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:50:32.360 [Lua] main path terror event triggered: rare_event_loot_rat 18:50:32.360 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 18:50:41.426 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2) 18:50:42.233 [Lua] [ChatManager][1]System: Martin discarded a Tome 18:50:47.748 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:47.815 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:47.899 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:50:48.118 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:50:48.321 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:50:48.394 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:50:52.540 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:50:52.540 [Lua] Override Player Respawning pre_norsca_2 false 18:50:53.128 [Flow] ####################81.5 244 7########################### 18:50:53.609 [Lua] main_path_player_far_away_check started 18:50:56.717 [Lua] main_path_player_far_away_check started 18:50:57.162 [Flow] ####################81.5 244 7########################### 18:50:57.290 [Lua] going to make a rush intervention, since loneliness_value= 199.456545578777 and dist= 983.693603515625 18:50:57.290 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 18:50:57.290 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 18:50:57.290 [Lua] Intervention Spawn: Failed to find spawn pos 18:50:57.581 [Lua] main_path_player_far_away_check started 18:50:58.523 [Flow] ####################81.5 244 7########################### 18:50:58.836 [Flow] ####################81.5 244 7########################### 18:50:58.897 [Lua] main_path_player_far_away_check started 18:50:58.913 [Lua] main_path_player_far_away_check started 18:50:59.479 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:50:59.827 [Lua] main_path_player_far_away_check started 18:51:00.331 [Lua] going to make a rush intervention, since loneliness_value= 180.24736691904823 and dist= 1429.4578857421875 18:51:00.332 [Lua] rush intervention - spawning skaven_pack_master 18:51:00.688 [Lua] main_path_player_far_away_check started 18:51:02.019 [Lua] main_path_player_far_away_check started 18:51:03.786 [Lua] main_path_player_far_away_check started 18:51:05.911 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:06.171 [Lua] Switching ConflictSettings: to: chaos 18:51:06.171 [Lua] pacing=chaos 18:51:06.171 [Lua] roaming=nil 18:51:06.171 [Lua] specials=chaos 18:51:06.171 [Lua] debug_color=purple 18:51:06.171 [Lua] contained_breeds=nil 18:51:06.171 [Lua] pack_spawning=chaos 18:51:06.171 [Lua] disabled=false 18:51:06.171 [Lua] factions=nil 18:51:06.171 [Lua] boss=chaos 18:51:06.171 [Lua] horde=chaos 18:51:06.171 [Lua] name=chaos 18:51:06.171 [Lua] intensity=default 18:51:06.171 [Lua] --- 18:51:06.314 [Lua] main_path_player_far_away_check started 18:51:06.380 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:51:07.138 [Lua] main_path_player_far_away_check started 18:51:24.895 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:25.366 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:51:27.191 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:29.144 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:30.833 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:51:31.201 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:51:35.186 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:51:38.145 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:51:42.077 [EACServer] [20:51:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:52:02.815 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 18:52:08.397 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:08.903 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:52:10.488 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:11.062 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:52:34.521 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:34.996 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:52:49.887 [Lua] Coordinated attack! 18:53:00.962 [Lua] HORDE: last wave, reset to standard horde delay 18:53:00.962 [Lua] Time for new HOOORDE! multi_last_wave 18:53:00.962 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 18:53:00.962 [Lua] horde requested: vector_blob 18:53:00.962 [Lua] wants to spawn ahead within distance: 60 18:53:00.962 [Lua] horde crated with id 7 of type vector_blob 18:53:00.962 [Lua] managed to spawn 26/26 horde enemies 18:53:00.962 [Lua] vector blob horde has started 18:53:00.967 [Lua] MUSIC: explore -> pre_horde 18:53:01.393 [Lua] Init group template: horde 18:53:02.604 [Lua] MUSIC: pre_horde -> horde 18:53:05.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207 18:53:07.089 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 18:53:12.859 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:14.190 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:53:21.968 [Lua] MUSIC: horde -> explore 18:53:22.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:53:22.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:53:22.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:53:23.281 [Lua] Horde killed: ? 18:53:29.662 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:29.766 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:29.831 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:30.083 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:53:30.158 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:53:30.252 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:53:37.599 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:37.693 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:37.760 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:38.063 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:53:38.165 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:53:38.233 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:53:42.077 [EACServer] [20:53:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:54:01.516 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:01.971 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:54:07.579 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:07.976 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:54:22.161 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 18:54:29.412 [Lua] Time for new HOOORDE! multi_first_wave 18:54:29.412 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 18:54:29.412 [Lua] horde requested: vector_blob 18:54:29.412 [Lua] wants to spawn ahead within distance: 60 18:54:29.412 [Lua] horde crated with id 8 of type vector_blob 18:54:29.412 [Lua] managed to spawn 29/32 horde enemies 18:54:29.412 [Lua] vector blob horde has started 18:54:29.417 [Lua] MUSIC: explore -> pre_horde 18:54:30.812 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:30.898 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:30.915 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:30.982 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:31.054 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 18:54:31.319 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:54:31.352 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:54:31.386 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:54:31.521 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:54:32.758 [Lua] MUSIC: pre_horde -> horde 18:54:36.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207 18:54:38.450 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 18:54:38.450 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:54:38.450 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 18:54:38.450 [Lua] horde requested: vector_blob 18:54:38.450 [Lua] wants to spawn behind within distance: 60 18:54:38.450 [Lua] horde crated with id 9 of type vector_blob 18:54:38.450 [Lua] managed to spawn 27/27 horde enemies 18:54:38.450 [Lua] vector blob horde has started 18:54:38.907 [Lua] Init group template: horde 18:54:46.523 [Lua] HORDE: last wave, reset to standard horde delay 18:54:46.523 [Lua] Time for new HOOORDE! multi_last_wave 18:54:46.523 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 18:54:46.523 [Lua] horde requested: vector_blob 18:54:46.523 [Lua] wants to spawn ahead within distance: 60 18:54:46.523 [Lua] horde crated with id 10 of type vector_blob 18:54:46.523 [Lua] managed to spawn 27/27 horde enemies 18:54:46.523 [Lua] vector blob horde has started 18:54:46.970 [Lua] Init group template: horde 18:54:47.202 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 18:54:58.489 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:58.591 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:58.659 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:58.861 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:54:58.979 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:54:59.115 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:54:59.771 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 18:55:00.832 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:00.900 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:01.002 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:01.206 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:01.306 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:01.373 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:01.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207 18:55:04.194 [Lua] Horde killed: ? 18:55:05.108 [Lua] MUSIC: horde -> explore 18:55:06.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:55:06.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:55:06.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:55:06.566 [Lua] Horde killed: ? 18:55:11.736 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:11.821 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:11.906 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:12.109 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:12.210 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:12.344 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:13.084 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:13.150 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:13.251 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:13.422 [Lua] Coordinated attack! 18:55:13.488 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:13.675 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:13.743 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:37.528 [Lua] [ChatManager][1]System: Luchard picked up a Tome 18:55:42.077 [EACServer] [20:55:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:55:42.722 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:42.790 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:42.907 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:43.196 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:43.433 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:43.501 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:43.941 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:44.025 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 12 18:55:44.413 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:47.070 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:47.154 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:47.256 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:47.507 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:47.581 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:47.678 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:48.151 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:48.235 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:48.303 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:48.590 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:48.692 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:48.759 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:49.788 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:49.855 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:49.957 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:50.227 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:50.329 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:50.397 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:55:53.921 [Lua] Coordinated attack! 18:55:58.521 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 8 18:56:02.659 [Lua] Time for new HOOORDE! multi_first_wave 18:56:02.659 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 18:56:02.659 [Lua] horde requested: vector_blob 18:56:02.659 [Lua] wants to spawn behind within distance: 60 18:56:02.659 [Lua] horde crated with id 11 of type vector_blob 18:56:02.659 [Lua] managed to spawn 28/28 horde enemies 18:56:02.659 [Lua] vector blob horde has started 18:56:02.663 [Lua] MUSIC: explore -> pre_horde 18:56:03.118 [Lua] Init group template: horde 18:56:11.684 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 18:56:11.684 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:56:11.684 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 18:56:11.684 [Lua] horde requested: vector_blob 18:56:11.684 [Lua] wants to spawn ahead within distance: 60 18:56:11.684 [Lua] horde crated with id 12 of type vector_blob 18:56:11.684 [Lua] managed to spawn 31/31 horde enemies 18:56:11.684 [Lua] vector blob horde has started 18:56:12.192 [Lua] Init group template: horde 18:56:16.308 [Lua] MUSIC: pre_horde -> horde 18:56:26.696 [Lua] HORDE: last wave, reset to standard horde delay 18:56:26.696 [Lua] Time for new HOOORDE! multi_last_wave 18:56:26.696 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 18:56:26.696 [Lua] horde requested: vector_blob 18:56:26.696 [Lua] wants to spawn ahead within distance: 60 18:56:26.696 [Lua] horde crated with id 13 of type vector_blob 18:56:26.696 [Lua] managed to spawn 33/33 horde enemies 18:56:26.696 [Lua] vector blob horde has started 18:56:27.242 [Lua] Init group template: horde 18:56:29.453 [Lua] Horde killed: ? 18:56:37.944 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 18:56:37.981 [Lua] Horde killed: ? 18:56:39.633 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 18:56:51.384 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:51.504 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:51.545 [Lua] MUSIC: horde -> explore 18:56:51.571 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:51.774 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:56:51.846 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:56:51.945 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:56:52.149 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:52.217 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:52.319 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:52.556 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:56:52.657 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:56:52.709 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:56:53.115 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:53.181 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:53.282 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:53.286 [Lua] Horde killed: ? 18:56:53.519 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:56:53.585 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:56:53.705 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:56:54.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 104720 18:56:58.542 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:58.914 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:57:04.253 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:57:04.270 [Lua] Spline already found! 18:57:04.322 [Lua] Init group template: spline_patrol 18:57:15.016 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:57:15.037 [Lua] Spline already found! 18:57:15.086 [Lua] Init group template: spline_patrol 18:57:41.605 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 10 18:57:42.077 [EACServer] [20:57:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:57:47.372 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:47.440 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:47.558 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:47.878 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:57:47.980 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:57:48.067 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 18:57:51.875 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:52.382 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:57:54.428 [Lua] Time for new HOOORDE! multi_first_wave 18:57:54.428 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 18:57:54.428 [Lua] horde requested: vector_blob 18:57:54.428 [Lua] wants to spawn behind within distance: 60 18:57:54.429 [Lua] horde crated with id 16 of type vector_blob 18:57:54.429 [Lua] managed to spawn 33/33 horde enemies 18:57:54.429 [Lua] vector blob horde has started 18:57:54.434 [Lua] MUSIC: explore -> pre_horde 18:57:54.971 [Lua] Init group template: horde 18:57:57.665 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:58.053 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:58:01.550 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 18:58:02.497 [Lua] Override Player Respawning gatekeeper_boss true 18:58:03.426 [Lua] MUSIC: pre_horde -> horde 18:58:06.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207 18:58:15.217 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 18:58:15.217 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:58:15.217 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 18:58:15.217 [Lua] horde requested: vector_blob 18:58:15.217 [Lua] wants to spawn ahead within distance: 60 18:58:15.217 [Lua] horde crated with id 17 of type vector_blob 18:58:15.217 [Lua] managed to spawn 27/27 horde enemies 18:58:15.217 [Lua] vector blob horde has started 18:58:15.661 [Lua] Init group template: horde 18:58:24.341 [Lua] HORDE: last wave, reset to standard horde delay 18:58:24.341 [Lua] Time for new HOOORDE! multi_last_wave 18:58:24.341 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 18:58:24.341 [Lua] horde requested: vector_blob 18:58:24.341 [Lua] wants to spawn ahead within distance: 60 18:58:24.341 [Lua] horde crated with id 18 of type vector_blob 18:58:24.341 [Lua] managed to spawn 27/27 horde enemies 18:58:24.341 [Lua] vector blob horde has started 18:58:24.580 [Lua] Horde killed: ? 18:58:24.781 [Lua] Init group template: horde 18:58:32.084 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 18:58:32.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207 18:58:36.252 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 54 18:58:36.270 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 24 53 18:58:37.874 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 12 48 18:58:41.479 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:58:41.496 [Lua] Spline already found! 18:58:41.535 [Lua] Init group template: spline_patrol 18:58:48.718 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:49.258 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:58:50.626 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:51.115 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 18:58:53.583 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 14 17 18:58:57.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207 18:59:01.493 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:59:01.510 [Lua] Spline already found! 18:59:01.545 [Lua] Init group template: spline_patrol 18:59:03.736 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 18:59:03.756 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 18:59:03.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 18:59:03.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 18:59:04.058 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102db33ad, connection_key=2, breed_name=chaos_exalted_champion_warcamp) 18:59:04.512 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000106eea04d, connection_key=3, breed_name=chaos_exalted_champion_warcamp) 18:59:05.707 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=chaos_exalted_champion_warcamp) 18:59:05.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:59:05.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1232 18:59:13.950 [Lua] Horde killed: ? 18:59:13.954 [Lua] MUSIC: horde -> explore 18:59:13.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:59:13.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1232 18:59:22.352 [Lua] Boss gave [Unit '#ID[78be698b30090791]'] initial aggro 18:59:22.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 18:59:22.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1232 18:59:25.177 [Lua] [ChatManager][1]System: Gatekeeper Naglfahr died after 19 seconds. 18:59:27.538 [Lua] [ChatManager][1]System: Luchard picked up a Loot Die (3) 18:59:31.647 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 15 18:59:32.000 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 14 18:59:32.390 [Lua] Override Player Respawning gatekeeper_boss false 18:59:32.390 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 18:59:32.390 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders 18:59:33.923 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:59:33.941 [Lua] Spline already found! 18:59:33.977 [Lua] Init group template: spline_patrol 18:59:35.889 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:59:35.906 [Lua] Spline already found! 18:59:35.941 [Lua] Init group template: spline_patrol 18:59:40.765 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 23 18:59:42.077 [EACServer] [20:59:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:59:48.294 [Lua] Horde killed: ? 18:59:58.293 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:59:58.310 [Lua] Spline already found! 18:59:58.346 [Lua] Init group template: spline_patrol 19:00:07.208 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:00:07.224 [Lua] Spline already found! 19:00:07.262 [Lua] Init group template: spline_patrol 19:00:07.383 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:00:07.400 [Lua] Spline already found! 19:00:07.452 [Lua] Init group template: spline_patrol 19:00:12.414 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art 19:00:21.203 [Lua] simple los failed 19:00:22.195 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:23.241 [Lua] ready to jump failed 19:00:23.831 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:24.928 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:00:24.928 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:25.029 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:25.095 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:25.399 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:00:25.499 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:00:25.533 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:25.567 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:00:25.619 [Lua] Coordinated attack! 19:00:25.974 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:00:26.431 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:00:27.612 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:28.049 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:00:31.443 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 19:00:31.443 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 19:00:31.468 [Lua] > starting new spline, using new navbot: standard , id: boss_7 19:00:31.496 [Lua] > continuing spline boss_7 index: 2 reties: 0 19:00:31.513 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 19:00:31.513 [Lua] > continuing spline boss_7 index: 3 reties: 0 19:00:31.530 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 19:00:31.530 [Lua] > continuing spline boss_7 index: 4 reties: 0 19:00:31.583 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 19:00:31.583 [Lua] > continuing spline boss_7 index: 5 reties: 0 19:00:31.598 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 19:00:31.598 [Lua] > continuing spline boss_7 index: 6 reties: 0 19:00:31.613 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 19:00:31.613 [Lua] > continuing spline boss_7 index: 7 reties: 0 19:00:31.630 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 19:00:31.630 [Lua] > continuing spline boss_7 index: 8 reties: 0 19:00:31.749 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 19:00:31.749 [Lua] > spline completed boss_7 reties: 0 19:00:32.053 [Lua] Init group template: spline_patrol 19:00:39.346 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:39.812 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:00:41.614 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:00:41.631 [Lua] Spline already found! 19:00:41.685 [Lua] Init group template: spline_patrol 19:00:47.419 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 19:00:50.091 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:50.529 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:00:51.781 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 19:00:56.500 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:59.522 [Lua] [ChatManager][1]System: Martin picked up a Tome 19:01:02.238 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:03.129 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:01:04.091 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:01:11.707 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:12.599 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 19:01:14.504 [Lua] Time for new HOOORDE! multi_first_wave 19:01:14.504 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 19:01:14.504 [Lua] horde requested: vector_blob 19:01:14.504 [Lua] wants to spawn ahead within distance: 60 19:01:14.504 [Lua] horde crated with id 28 of type vector_blob 19:01:14.504 [Lua] managed to spawn 26/26 horde enemies 19:01:14.504 [Lua] vector blob horde has started 19:01:14.509 [Lua] MUSIC: explore -> pre_horde 19:01:14.935 [Lua] Init group template: horde 19:01:16.123 [Lua] MUSIC: pre_horde -> horde 19:01:21.575 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:01:21.575 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:01:21.575 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 19:01:21.575 [Lua] horde requested: vector_blob 19:01:21.575 [Lua] wants to spawn behind within distance: 60 19:01:21.575 [Lua] horde crated with id 29 of type vector_blob 19:01:21.575 [Lua] managed to spawn 30/30 horde enemies 19:01:21.575 [Lua] vector blob horde has started 19:01:22.072 [Lua] Init group template: horde 19:01:29.007 [Lua] Horde killed: ? 19:01:29.021 [Lua] HORDE: last wave, reset to standard horde delay 19:01:29.021 [Lua] Time for new HOOORDE! multi_last_wave 19:01:29.021 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 19:01:29.021 [Lua] horde requested: vector_blob 19:01:29.021 [Lua] wants to spawn ahead within distance: 60 19:01:29.021 [Lua] horde crated with id 30 of type vector_blob 19:01:29.021 [Lua] managed to spawn 27/27 horde enemies 19:01:29.021 [Lua] vector blob horde has started 19:01:29.468 [Lua] Init group template: horde 19:01:41.778 [Lua] Horde killed: ? 19:01:42.077 [EACServer] [21:01:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:01:44.185 [Lua] MUSIC: horde -> explore 19:01:47.306 [Lua] Horde killed: ? 19:01:49.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 19:01:49.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 19:01:49.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 19:01:51.234 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 19:01:55.301 [Lua] ready to jump failed 19:01:56.298 [Lua] specialspawn: random infront 19:01:56.298 [Lua] FAIL: Special spawn no hidden pos found :/ 19:01:57.312 [Lua] specialspawn: random infront 19:01:57.312 [Lua] FAIL: Special spawn no hidden pos found :/ 19:01:58.319 [Lua] specialspawn: random infront 19:01:58.319 [Lua] FAIL: Special spawn no hidden pos found :/ 19:01:58.742 [Lua] ready to jump failed 19:02:02.453 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:02.959 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:02:05.647 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:05.972 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:06.034 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:06.153 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:02:06.153 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:06.492 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:02:06.592 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:02:06.694 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:02:07.148 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:07.233 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:07.333 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:07.503 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:07.725 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:02:07.788 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:02:07.906 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:02:08.006 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:02:11.517 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 19:02:12.171 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:12.763 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:02:16.423 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:17.018 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:02:25.664 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:26.134 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:02:28.227 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:28.584 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:02:28.853 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 5 9 19:02:29.190 [Lua] Coordinated attack! 19:02:40.191 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:40.614 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:02:42.233 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:42.704 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:02:50.723 [Lua] Trying to unlock package 19:02:51.968 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 19:02:54.495 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 19:02:59.101 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 19:03:04.378 [Lua] main_path_player_far_away_check started 19:03:04.418 [Lua] Override Player Respawning generator_respawns true 19:03:05.054 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 5 19:03:05.375 [Lua] main_path_player_far_away_check started 19:03:05.441 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:05.627 [Lua] main_path_player_far_away_check started 19:03:06.642 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:06.693 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:06.795 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:06.964 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:03:07.032 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:03:07.116 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:07.133 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:03:07.488 [Lua] main_path_player_far_away_check started 19:03:07.503 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:03:08.448 [Lua] main_path_player_far_away_check started 19:03:08.481 [Lua] main_path_player_far_away_check started 19:03:10.015 [Lua] simple los failed 19:03:11.544 [Lua] main_path_player_far_away_check started 19:03:12.335 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:03:27.185 [Lua] simple los failed 19:03:28.602 [Lua] main_path_player_far_away_check started 19:03:28.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 19:03:29.848 [Lua] main_path_player_far_away_check started 19:03:29.865 [Lua] main_path_player_far_away_check started 19:03:29.899 [Lua] main_path_player_far_away_check started 19:03:31.700 [Lua] main_path_player_far_away_check started 19:03:32.945 [Lua] main_path_player_far_away_check started 19:03:32.961 [Lua] main_path_player_far_away_check started 19:03:32.995 [Lua] main_path_player_far_away_check started 19:03:33.368 [Lua] simple los failed 19:03:34.798 [Lua] main_path_player_far_away_check started 19:03:36.046 [Lua] main_path_player_far_away_check started 19:03:36.063 [Lua] main_path_player_far_away_check started 19:03:36.097 [Lua] main_path_player_far_away_check started 19:03:37.899 [Lua] main_path_player_far_away_check started 19:03:39.145 [Lua] main_path_player_far_away_check started 19:03:39.162 [Lua] main_path_player_far_away_check started 19:03:39.196 [Lua] main_path_player_far_away_check started 19:03:40.428 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 19:03:40.482 [Lua] MUSIC: explore -> pre_horde 19:03:40.534 [Lua] Switching ConflictSettings: to: skaven 19:03:40.534 [Lua] pacing=default 19:03:40.534 [Lua] roaming=nil 19:03:40.534 [Lua] specials=skaven 19:03:40.534 [Lua] debug_color=orange 19:03:40.534 [Lua] contained_breeds=nil 19:03:40.534 [Lua] pack_spawning=skaven 19:03:40.534 [Lua] disabled=false 19:03:40.534 [Lua] factions=nil 19:03:40.534 [Lua] boss=skaven 19:03:40.534 [Lua] horde=default 19:03:40.534 [Lua] name=skaven 19:03:40.534 [Lua] intensity=default 19:03:40.534 [Lua] --- 19:03:41.427 [Lua] Override Player Respawning rasknitt_arena true 19:03:41.427 [Lua] Override Player Respawning generator_respawns false 19:03:42.077 [EACServer] [21:03:42:076][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:03:44.521 [Lua] MUSIC: pre_horde -> horde 19:04:04.594 [Lua] event horde ends! 19:04:06.758 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 19:04:09.674 [Lua] event horde ends! 19:04:14.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 19:04:14.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 19:04:27.227 [Lua] [ChatManager][1]System: Luchard discarded a Tome 19:04:30.156 [Lua] [ChatManager][1]System: Luchard picked up a Tome 19:04:31.005 [Lua] event horde ends! 19:04:36.098 [Lua] event horde ends! 19:04:36.120 [Lua] MUSIC: horde -> explore 19:04:36.418 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 19:04:36.474 [Lua] MUSIC: explore -> pre_horde 19:04:36.491 [Lua] MUSIC: pre_horde -> horde 19:04:40.704 [Lua] main_path_player_far_away_check started 19:04:40.777 [Lua] Switching ConflictSettings: to: chaos 19:04:40.777 [Lua] pacing=chaos 19:04:40.777 [Lua] roaming=nil 19:04:40.777 [Lua] specials=chaos 19:04:40.777 [Lua] debug_color=purple 19:04:40.777 [Lua] contained_breeds=nil 19:04:40.777 [Lua] pack_spawning=chaos 19:04:40.777 [Lua] disabled=false 19:04:40.777 [Lua] factions=nil 19:04:40.777 [Lua] boss=chaos 19:04:40.777 [Lua] horde=chaos 19:04:40.777 [Lua] name=chaos 19:04:40.777 [Lua] intensity=default 19:04:40.777 [Lua] --- 19:04:40.795 [Lua] Switching ConflictSettings: to: skaven 19:04:40.795 [Lua] pacing=default 19:04:40.795 [Lua] roaming=nil 19:04:40.795 [Lua] specials=skaven 19:04:40.795 [Lua] debug_color=orange 19:04:40.795 [Lua] contained_breeds=nil 19:04:40.795 [Lua] pack_spawning=skaven 19:04:40.795 [Lua] disabled=false 19:04:40.795 [Lua] factions=nil 19:04:40.795 [Lua] boss=skaven 19:04:40.795 [Lua] horde=default 19:04:40.795 [Lua] name=skaven 19:04:40.795 [Lua] intensity=default 19:04:40.795 [Lua] --- 19:04:41.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1289178 19:04:52.149 [Lua] main_path_player_far_away_check started 19:04:52.906 [Lua] main_path_player_far_away_check started 19:04:52.979 [Lua] Switching ConflictSettings: to: chaos 19:04:52.979 [Lua] pacing=chaos 19:04:52.979 [Lua] roaming=nil 19:04:52.979 [Lua] specials=chaos 19:04:52.979 [Lua] debug_color=purple 19:04:52.979 [Lua] contained_breeds=nil 19:04:52.979 [Lua] pack_spawning=chaos 19:04:52.979 [Lua] disabled=false 19:04:52.979 [Lua] factions=nil 19:04:52.979 [Lua] boss=chaos 19:04:52.979 [Lua] horde=chaos 19:04:52.979 [Lua] name=chaos 19:04:52.979 [Lua] intensity=default 19:04:52.979 [Lua] --- 19:04:52.997 [Lua] Switching ConflictSettings: to: skaven 19:04:52.997 [Lua] pacing=default 19:04:52.997 [Lua] roaming=nil 19:04:52.997 [Lua] specials=skaven 19:04:52.997 [Lua] debug_color=orange 19:04:52.997 [Lua] contained_breeds=nil 19:04:52.997 [Lua] pack_spawning=skaven 19:04:52.997 [Lua] disabled=false 19:04:52.997 [Lua] factions=nil 19:04:52.997 [Lua] boss=skaven 19:04:52.997 [Lua] horde=default 19:04:52.997 [Lua] name=skaven 19:04:52.997 [Lua] intensity=default 19:04:52.997 [Lua] --- 19:04:54.735 [Lua] main_path_player_far_away_check started 19:04:54.811 [Lua] Switching ConflictSettings: to: chaos 19:04:54.811 [Lua] pacing=chaos 19:04:54.811 [Lua] roaming=nil 19:04:54.811 [Lua] specials=chaos 19:04:54.811 [Lua] debug_color=purple 19:04:54.811 [Lua] contained_breeds=nil 19:04:54.811 [Lua] pack_spawning=chaos 19:04:54.811 [Lua] disabled=false 19:04:54.811 [Lua] factions=nil 19:04:54.811 [Lua] boss=chaos 19:04:54.811 [Lua] horde=chaos 19:04:54.811 [Lua] name=chaos 19:04:54.811 [Lua] intensity=default 19:04:54.811 [Lua] --- 19:04:55.314 [Lua] main_path_player_far_away_check started 19:04:59.028 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 37 action: nil 19:04:59.519 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:04:59.543 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 35 action: nil 19:05:00.020 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 32 action: nil 19:05:00.714 [Lua] event horde ends! 19:05:00.976 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 27 action: nil 19:05:01.172 [Flow] ##################-335 -412 -123.5################### 19:05:01.470 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 25 action: nil 19:05:01.621 [Lua] main_path_player_far_away_check started 19:05:02.050 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 23 action: nil 19:05:02.799 [Lua] Switching ConflictSettings: to: skaven 19:05:02.799 [Lua] pacing=default 19:05:02.799 [Lua] roaming=nil 19:05:02.799 [Lua] specials=skaven 19:05:02.799 [Lua] debug_color=orange 19:05:02.799 [Lua] contained_breeds=nil 19:05:02.799 [Lua] pack_spawning=skaven 19:05:02.799 [Lua] disabled=false 19:05:02.799 [Lua] factions=nil 19:05:02.799 [Lua] boss=skaven 19:05:02.799 [Lua] horde=default 19:05:02.799 [Lua] name=skaven 19:05:02.799 [Lua] intensity=default 19:05:02.799 [Lua] --- 19:05:03.031 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 19 action: nil 19:05:03.421 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 18 action: nil 19:05:04.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 19:05:04.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0 19:05:05.787 [Lua] event horde ends! 19:05:05.808 [Lua] MUSIC: horde -> explore 19:05:06.748 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 6 19:05:06.968 [Lua] main_path_player_far_away_check started 19:05:08.660 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 4 action: nil 19:05:09.638 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 2 action: nil 19:05:10.080 [Lua] main_path_player_far_away_check started 19:05:12.275 [Flow] ##################-335 -412 -123.5################### 19:05:12.656 [Lua] main_path_player_far_away_check started 19:05:14.062 [Flow] ##################-335 -412 -123.5################### 19:05:14.107 [Lua] main_path_player_far_away_check started 19:05:15.762 [Lua] main_path_player_far_away_check started 19:05:15.990 [Flow] ##################-335 -412 -123.5################### 19:05:16.394 [Lua] main_path_player_far_away_check started 19:05:18.879 [Lua] main_path_player_far_away_check started 19:05:20.336 [Lua] main_path_player_far_away_check started 19:05:22.003 [Lua] main_path_player_far_away_check started 19:05:32.926 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss 19:05:32.961 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 19:05:33.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 19:05:33.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 19:05:33.262 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102db33ad, connection_key=2, breed_name=skaven_grey_seer) 19:05:33.817 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000106eea04d, connection_key=3, breed_name=skaven_grey_seer) 19:05:34.051 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=skaven_grey_seer) 19:05:34.052 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 19:05:40.349 [Flow] SEERDamage taken 19:05:41.333 [Flow] SEERDamage taken 19:05:42.077 [EACServer] [21:05:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:05:49.088 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 19:05:49.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 19:05:49.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 19:05:49.445 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102db33ad, connection_key=2, breed_name=skaven_stormfiend_boss) 19:05:49.898 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000106eea04d, connection_key=3, breed_name=skaven_stormfiend_boss) 19:05:50.153 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=skaven_stormfiend_boss) 19:05:50.154 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro 19:05:50.729 [Flow] SEERDamage taken 19:05:52.095 [Flow] SEERDamage taken 19:05:53.087 [Flow] SEERDamage taken 19:06:13.470 [Flow] SEERDamage taken 19:06:18.242 [Lua] event horde ends! 19:06:19.899 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:20.001 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:20.087 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:20.258 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:06:20.380 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:06:20.442 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:06:24.056 [Flow] SEERDisable physics 19:06:24.056 [Flow] SEERTeleport 19:06:42.507 [Lua] event horde ends! 19:07:00.182 [Lua] event horde ends! 19:07:04.653 [Lua] event horde ends! 19:07:11.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52e12, position: 0 19:07:11.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x52e0d, position: 0 19:07:11.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x52e0d, position: 0 19:07:12.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52f09, position: 0 19:07:13.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x53034, position: 0 19:07:21.722 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:22.357 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:07:22.855 [Lua] event horde ends! 19:07:24.284 [Lua] event horde ends! 19:07:25.602 [Lua] event horde ends! 19:07:26.861 [Lua] event horde ends! 19:07:29.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5467c, position: 0 19:07:30.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x54795, position: 0 19:07:33.304 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:33.990 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 19:07:37.599 [Lua] event horde ends! 19:07:42.077 [EACServer] [21:07:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:07:45.175 [Lua] [ChatManager][1]System: Deathrattler died after 1 minute 44 seconds. 19:07:46.237 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (4) 19:07:47.225 [Lua] [ChatManager][1]System: Rasknitt died after 1 minute 46 seconds. 19:07:47.225 [Lua] [ChatManager][1]System: The Grey Seer Rasknitt died 2 sec after his buddy Deathrattler. 19:07:47.272 [Lua] Override Player Respawning rasknitt_arena false 19:07:47.373 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:07:47.430 [Lua] MUSIC: explore -> pre_horde 19:07:48.278 [Lua] Override Player Respawning skittergate_ending true 19:07:48.927 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (5) 19:07:49.369 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (6) 19:07:49.606 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (7) 19:07:51.508 [Lua] MUSIC: pre_horde -> horde 19:07:52.286 warning: [Lua] This function is deprecated and shouldn't be called 19:07:57.558 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:07:57.874 warning: [Physics] Create Actor: Shape density varies. Using average. 19:07:57.874 warning: [Physics] Create Actor: Shape density varies. Using average. 19:07:57.874 warning: [Physics] Create Actor: Shape density varies. Using average. 19:07:57.874 warning: [Physics] Create Actor: Shape density varies. Using average. 19:07:57.920 warning: [Physics] Create Actor: Shape density varies. Using average. 19:07:57.920 warning: [Physics] Create Actor: Shape density varies. Using average. 19:07:57.920 warning: [Physics] Create Actor: Shape density varies. Using average. 19:07:57.920 warning: [Physics] Create Actor: Shape density varies. Using average. 19:07:58.073 warning: [Physics] Create Actor: Shape density varies. Using average. 19:07:58.073 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:01.594 [Lua] main_path_player_far_away_check started 19:08:06.004 [Flow] Playing story:escape_path_crash_01 19:08:07.785 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:08:09.023 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:09.023 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:09.073 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:09.073 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:09.073 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:09.073 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:11.306 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:11.306 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:11.306 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:11.306 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:11.504 [Lua] event horde ends! 19:08:16.393 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:16.393 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:16.393 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:16.393 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:16.446 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:16.446 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:16.446 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:16.446 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:16.597 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:16.597 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:17.977 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:08:21.721 [Lua] event horde ends! 19:08:23.685 [Lua] [ChatManager][1]System: Mahtix picked up a Tome 19:08:28.204 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:08:31.463 [Lua] main_path_player_far_away_check started 19:08:31.750 [Lua] main_path_player_far_away_check started 19:08:31.937 [Lua] event horde ends! 19:08:33.993 [Lua] main_path_player_far_away_check started 19:08:38.387 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:08:41.209 [Flow] Playing story:escape_falling_beams_01 19:08:41.227 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.227 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.227 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.227 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.278 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.278 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.278 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.278 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.731 [Flow] Playing story:large_falling_rocks_on_machines_01 19:08:41.780 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.936 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.936 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.936 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:41.936 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.129 [Lua] event horde ends! 19:08:42.240 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.240 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.240 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.240 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.294 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.294 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.294 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.294 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.446 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.446 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.754 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.754 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.754 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.754 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.805 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.805 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.805 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.805 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.959 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:42.959 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.264 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.264 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.264 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.264 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.314 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.314 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.314 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.314 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.467 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.467 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.706 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.706 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.779 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.779 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.827 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.827 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.827 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:43.827 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:47.813 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:47.813 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:47.813 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:47.813 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:48.596 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:08:50.094 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.094 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.094 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.094 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.144 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.144 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.144 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.144 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.650 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.650 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.938 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.938 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.938 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:50.938 warning: [Physics] Create Actor: Shape density varies. Using average. 19:08:52.328 [Lua] event horde ends! 19:08:57.469 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 21 19:08:58.784 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:09:02.519 [Lua] event horde ends! 19:09:02.926 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 23 19:09:03.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 25 19:09:03.920 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 26 19:09:04.443 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 25 19:09:08.975 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:09:12.719 [Lua] event horde ends! 19:09:13.123 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 30 19:09:13.656 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 29 19:09:14.129 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 31 31 19:09:14.696 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 31 19:09:15.084 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 29 19:09:15.559 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 29 19:09:15.644 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 16 28 19:09:15.644 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 18 27 19:09:15.747 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 26 19:09:15.797 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 25 19:09:15.817 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 24 19:09:15.880 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:16.490 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:09:17.824 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:18.365 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:09:19.131 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:19.182 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:09:19.250 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:19.301 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:19.537 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:19.826 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:09:19.928 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:09:20.048 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:09:20.117 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:09:20.278 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:20.352 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:20.424 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 17 19:09:20.440 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:20.957 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:09:21.077 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:09:21.228 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad 19:09:21.265 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:21.265 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:21.265 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:21.265 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:21.578 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 11 19:09:22.439 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 9 19:09:22.894 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 7 19:09:22.961 [Lua] event horde ends! 19:09:23.349 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9 19:09:23.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 8 19:09:23.500 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:23.840 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9 19:09:23.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 8 19:09:24.244 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:09:24.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 9 9 19:09:24.382 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 8 19:09:24.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9 19:09:24.870 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8 19:09:25.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 7 19:09:25.685 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:26.441 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:09:27.653 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:28.311 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:09:29.062 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.062 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.112 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.112 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.112 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.112 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.169 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.169 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.215 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.215 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.215 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.215 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.266 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.266 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.266 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.266 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.366 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.366 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.366 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.366 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.367 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.367 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.417 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.417 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.417 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.417 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.568 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.568 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.568 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.568 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.569 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.569 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.620 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.621 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.621 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.621 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.670 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.670 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.722 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.722 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.722 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.722 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.777 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.871 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.871 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.871 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:29.871 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:33.153 [Lua] event horde ends! 19:09:42.077 [EACServer] [21:09:42:076][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:09:43.330 [Lua] event horde ends! 19:09:43.351 [Lua] MUSIC: horde -> explore 19:09:45.324 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:45.324 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:45.324 warning: [Physics] Create Actor: Shape density varies. Using average. 19:09:45.324 warning: [Physics] Create Actor: Shape density varies. Using average. 19:10:04.454 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:05.231 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:10:05.890 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:06.681 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:10:08.299 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:08.757 [Lua] Complete level triggered. 19:10:08.757 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 19:10:08.758 [Lua] gm_event_end_conditions_met true false 19:10:08.758 [Save] Saving `save_data` 19:10:08.759 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 19:10:08.759 [Lua] Game won 19:10:08.759 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:10:08.761 [Lua] generate_backend_stats 110000106697298:1 19:10:08.767 [Save] Save done 19:10:08.767 [Save] Saving `save_data` 19:10:08.770 [Save] Save done 19:10:08.777 [Lua] PlayFabMirrorBase:_commit_internal nil 19:10:08.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24 19:10:08.778 [Save] Saving `save_data` 19:10:08.781 [Lua] MUSIC: explore -> won 19:10:08.787 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 7 19:10:08.789 [Lua] Complete level triggered. 19:10:08.789 [Save] Save done 19:10:08.812 [Lua] Complete level triggered. 19:10:08.823 [Lua] Complete level triggered. 19:10:08.839 [Lua] Complete level triggered. 19:10:08.855 [Lua] Complete level triggered. 19:10:08.873 [Lua] Complete level triggered. 19:10:08.889 [Lua] Complete level triggered. 19:10:08.906 [Lua] Complete level triggered. 19:10:08.922 [Lua] Complete level triggered. 19:10:08.940 [Lua] Complete level triggered. 19:10:08.957 [Lua] Complete level triggered. 19:10:08.973 [Lua] Complete level triggered. 19:10:09.565 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 19:10:09.565 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24 19:10:10.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24 19:10:10.081 [Lua] commit result success 11 19:10:10.081 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 25 19:10:10.081 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 19:10:10.098 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 25 8 19:10:10.814 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 19:10:10.814 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 25 19:10:11.672 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 25 19:10:11.673 [Save] Saving `save_data` 19:10:11.679 [Save] Save done 19:10:11.679 [Save] Saving `save_data` 19:10:11.690 [Save] Save done 19:10:17.795 [Lua] ConflictDirector - destroy all units 19:10:18.347 [Lua] TRANSITION nil nil inn_level 19:10:18.347 [Lua] Transition type "inn_level", is server: true 19:10:18.347 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:10:18.347 [Lua] [GameNetworkManager] Leaving game... 19:10:18.347 [Lua] [GameNetworkManager] Shutting down game session host. 19:10:18.347 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:10:18.347 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:10:18.347 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1557.29 19:10:18.363 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:10:20.365 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:10:20.386 [Lua] [Managers] Calling function on all managers: 19:10:20.389 [Lua] Clearing all global lookup lists 19:10:20.389 [Lua] [IngamePlayerListUI] - Destroy 19:10:20.389 [Lua] [EquipmentUI] - Destroy 19:10:20.389 [Lua] [GamePadEquipmentUI] - Destroy 19:10:20.389 [Lua] [AbilityUI] - Destroy 19:10:20.389 [Lua] [GamePadAbilityUI] - Destroy 19:10:20.390 [Lua] [IngameUI] destroy 19:10:20.419 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list. 19:10:20.419 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 19:10:20.419 [Lua] [MOD][VMF][INFO] Removed 110000106eea04d from the VMF users list. 19:10:20.492 [Lua] [Managers] Destroying manager group: 19:10:20.505 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:10:20.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:10:20.624 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:10:20.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 19:10:20.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:10:20.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:10:20.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:10:20.636 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:10:20.640 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 19:10:20.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:10:20.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:10:20.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:10:20.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:10:20.647 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:10:20.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:10:20.651 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:10:20.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 19:10:20.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:10:20.654 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:10:20.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:10:20.657 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:10:20.660 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:10:20.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:10:20.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:10:20.670 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:10:20.680 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:10:20.682 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:10:20.683 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:10:20.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:10:20.686 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:10:20.689 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:10:20.691 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:10:20.692 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:10:20.696 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:10:20.696 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 19:10:20.696 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad inn_level 0 19:10:20.696 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106eea04d inn_level 0 19:10:20.696 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0 19:10:20.696 [Lua] [Matchmaking] unregister rpcs 19:10:20.696 [Lua] ############### UNLOADING PACKAGES ############### 19:10:20.696 [Lua] [Managers] Calling function on all managers: 19:10:20.696 [Lua] [Managers] Destroying manager group: 19:10:20.696 [Lua] [Gamestate] Enter state StateLoading 19:10:20.698 [World] Spawning level. 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] Found camera: end_screen_camera 19:10:20.705 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:10:20.706 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:10:20.706 [Lua] [Matchmaking] register rpcs 19:10:20.706 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:10:20.706 [Lua] Set lobby begin: 19:10:20.706 [Lua] Lobby data twitch_enabled = false 19:10:20.706 [Lua] Lobby data power_level = 0 19:10:20.706 [Lua] Lobby data num_players = 4 19:10:20.706 [Lua] Lobby data weave_name = false 19:10:20.706 [Lua] Lobby data game_mode = 2 19:10:20.706 [Lua] Lobby data is_private = false 19:10:20.706 [Lua] Lobby data mechanism = adventure 19:10:20.706 [Lua] Lobby data level_key = skittergate 19:10:20.706 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:10:20.706 [Lua] Lobby data selected_level_key = skittergate 19:10:20.706 [Lua] Lobby data unique_server_name = JayJay 19:10:20.706 [Lua] Lobby data quick_game = true 19:10:20.706 [Lua] Lobby data matchmaking = true 19:10:20.706 [Lua] Lobby data difficulty = hardest 19:10:20.706 [Lua] Lobby data country_code = DE 19:10:20.706 [Lua] Lobby data host = 110000106697298 19:10:20.707 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:10:20.707 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:10:20.707 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:10:20.707 [Lua] Lobby data player_slot_3 = 0:0 19:10:20.707 [Lua] Lobby data eac_authorized = true 19:10:20.707 [Lua] Set lobby end. 19:10:20.707 [Lua] registering RPCs 19:10:20.707 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:10:20.707 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:10:20.707 [Lua] Set lobby begin: 19:10:20.707 [Lua] Lobby data twitch_enabled = false 19:10:20.707 [Lua] Lobby data power_level = 0 19:10:20.707 [Lua] Lobby data num_players = 4 19:10:20.707 [Lua] Lobby data weave_name = false 19:10:20.707 [Lua] Lobby data game_mode = 3 19:10:20.707 [Lua] Lobby data is_private = false 19:10:20.707 [Lua] Lobby data mechanism = adventure 19:10:20.707 [Lua] Lobby data level_key = inn_level 19:10:20.707 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:10:20.707 [Lua] Lobby data selected_level_key = skittergate 19:10:20.707 [Lua] Lobby data unique_server_name = JayJay 19:10:20.707 [Lua] Lobby data quick_game = true 19:10:20.707 [Lua] Lobby data matchmaking = false 19:10:20.707 [Lua] Lobby data difficulty = hardest 19:10:20.707 [Lua] Lobby data country_code = DE 19:10:20.707 [Lua] Lobby data host = 110000106697298 19:10:20.707 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:10:20.707 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:10:20.707 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:10:20.707 [Lua] Lobby data player_slot_3 = 0:0 19:10:20.707 [Lua] Lobby data eac_authorized = true 19:10:20.707 [Lua] Set lobby end. 19:10:20.707 [Lua] MUSIC MANAGER unmute_all_world_sounds 362012 0 19:10:20.707 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:10:20.711 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:10:20.711 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 19:10:20.711 [Lua] [LevelTransitionHandler] load_level inn_level 0 19:10:21.016 [Umbra] Unload tome 19:10:21.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5861d, position: 0 19:10:21.073 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 19:10:21.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:10:21.073 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 19:10:21.073 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:10:21.073 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:10:21.073 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:10:21.073 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:10:21.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:10:21.510 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:10:21.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:10:21.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:10:21.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:10:21.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:10:21.610 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:10:21.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:10:21.644 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:10:21.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:10:27.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:10:27.389 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:10:27.407 [Lua] [LevelTransitionHandler] Level load completed! 19:10:27.407 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2841611 - weave: nil 19:10:27.410 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:10:27.410 [Lua] checking dlc's against conflict directors 19:10:27.410 [Lua] number of factions to include 2 19:10:27.410 [Lua] Updated list weights for random: 19:10:27.410 [Lua] skaven, 0.42 (0.00-0.42) 19:10:27.410 [Lua] chaos, 0.42 (0.42-0.83) 19:10:27.410 [Lua] beastmen, 0.17 (0.83-1.00) 19:10:27.410 [Lua] Rolled random faction: 0.095396071672439575 skaven 19:10:27.410 [Lua] Updated list weights for random: 19:10:27.410 [Lua] beastmen, 0.29 (0.00-0.29) 19:10:27.410 [Lua] chaos, 0.71 (0.29-1.00) 19:10:27.410 [Lua] Rolled random faction: 0.37800547480583191 chaos 19:10:27.410 [Lua] number of factions added 2 19:10:27.410 [Lua] --- --- --- 19:10:27.410 [Lua] Starting... difficulty 'hardest' 19:10:27.410 [Lua] These are the starting conflict directors: 19:10:27.410 [Lua] inn_level 19:10:27.410 [Lua] --- --- --- 19:10:27.410 [Lua] 19:10:27.410 [Lua] DONE! Found the following directors: 19:10:27.410 [Lua] (free: 35), Master hash is: 19:10:27.410 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:10:27.411 [Lua] ### Sending rpc_level_loaded 19:10:27.411 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 19:10:27.411 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:10:27.442 [Lua] ### Sending rpc_level_loaded 19:10:27.442 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 19:10:27.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:10:27.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:10:27.476 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:10:27.476 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:10:27.627 [Lua] ### Sending rpc_level_loaded 19:10:27.627 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 50 19:10:27.627 [Lua] Peer 110000102db33ad has loaded the level and all enemies are loaded 19:10:28.676 [Lua] ### Sending rpc_level_loaded 19:10:28.676 [Lua] #### Has state machine: true, sender: 110000106eea04d, level_id: 50 19:10:28.676 [Lua] Peer 110000106eea04d has loaded the level and all enemies are loaded 19:10:30.647 [Lua] min_height 91.160001754760742 19:10:32.379 [Lua] ### Sending rpc_level_loaded 19:10:32.379 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 19:10:32.379 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 19:10:37.768 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:10:37.768 [Lua] [PlayState] Enter Substate EndViewStateChest 19:11:04.602 [Lua] min_height 91.160001754760742 19:11:10.198 [Lua] [PlayState] Exit Substate EndViewStateChest 19:11:10.198 [Lua] [PlayState] Enter Substate EndViewStateScore 19:11:19.214 [Lua] [PlayState] Exit Substate EndViewStateScore 19:11:19.219 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:11:20.217 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:11:20.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:11:20.217 [Lua] [Matchmaking] unregister rpcs 19:11:20.218 [Lua] Set lobby begin: 19:11:20.218 [Lua] Lobby data twitch_enabled = false 19:11:20.218 [Lua] Lobby data power_level = 0 19:11:20.218 [Lua] Lobby data num_players = 4 19:11:20.218 [Lua] Lobby data weave_name = false 19:11:20.218 [Lua] Lobby data game_mode = 3 19:11:20.218 [Lua] Lobby data is_private = false 19:11:20.218 [Lua] Lobby data mechanism = adventure 19:11:20.218 [Lua] Lobby data level_key = inn_level 19:11:20.218 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:20.218 [Lua] Lobby data selected_level_key = skittergate 19:11:20.218 [Lua] Lobby data unique_server_name = JayJay 19:11:20.218 [Lua] Lobby data quick_game = true 19:11:20.218 [Lua] Lobby data matchmaking = false 19:11:20.218 [Lua] Lobby data difficulty = hardest 19:11:20.218 [Lua] Lobby data country_code = DE 19:11:20.218 [Lua] Lobby data host = 110000106697298 19:11:20.218 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:11:20.218 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:20.218 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:20.218 [Lua] Lobby data player_slot_3 = 0:0 19:11:20.218 [Lua] Lobby data eac_authorized = true 19:11:20.218 [Lua] Set lobby end. 19:11:20.218 [Lua] [Managers] Destroying manager group: 19:11:20.219 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:11:20.219 [Lua] MUSIC MANAGER Stop_loading_screen_music 362233 0 19:11:20.219 [Lua] [Gamestate] Enter StateIngame HOST 19:11:20.219 [Lua] [Managers] Calling function on all managers: 19:11:20.219 [Lua] <>level = inn_level<> 19:11:20.219 [Lua] Set lobby begin: 19:11:20.219 [Lua] Lobby data twitch_enabled = false 19:11:20.219 [Lua] Lobby data power_level = 0 19:11:20.219 [Lua] Lobby data num_players = 4 19:11:20.219 [Lua] Lobby data weave_name = false 19:11:20.219 [Lua] Lobby data game_mode = 3 19:11:20.219 [Lua] Lobby data is_private = false 19:11:20.219 [Lua] Lobby data mechanism = adventure 19:11:20.219 [Lua] Lobby data level_key = inn_level 19:11:20.219 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:20.219 [Lua] Lobby data selected_level_key = inn_level 19:11:20.219 [Lua] Lobby data unique_server_name = JayJay 19:11:20.219 [Lua] Lobby data quick_game = true 19:11:20.219 [Lua] Lobby data matchmaking = false 19:11:20.219 [Lua] Lobby data difficulty = hardest 19:11:20.219 [Lua] Lobby data country_code = DE 19:11:20.219 [Lua] Lobby data host = 110000106697298 19:11:20.219 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:11:20.219 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:20.219 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:20.219 [Lua] Lobby data player_slot_3 = 0:0 19:11:20.219 [Lua] Lobby data eac_authorized = true 19:11:20.219 [Lua] Set lobby end. 19:11:20.219 [Umbra] Init version: 3.4.15 :: 16 threads 19:11:20.220 [Lua] [StateIngame] Server ingame 19:11:20.223 [Lua] Set lobby begin: 19:11:20.223 [Lua] Lobby data twitch_enabled = false 19:11:20.223 [Lua] Lobby data power_level = 0 19:11:20.223 [Lua] Lobby data num_players = 4 19:11:20.223 [Lua] Lobby data weave_name = false 19:11:20.223 [Lua] Lobby data game_mode = 3 19:11:20.223 [Lua] Lobby data is_private = false 19:11:20.223 [Lua] Lobby data mechanism = adventure 19:11:20.223 [Lua] Lobby data level_key = inn_level 19:11:20.223 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:20.223 [Lua] Lobby data selected_level_key = inn_level 19:11:20.223 [Lua] Lobby data unique_server_name = JayJay 19:11:20.223 [Lua] Lobby data quick_game = true 19:11:20.223 [Lua] Lobby data matchmaking = false 19:11:20.223 [Lua] Lobby data difficulty = hardest 19:11:20.223 [Lua] Lobby data country_code = DE 19:11:20.223 [Lua] Lobby data host = 110000106697298 19:11:20.223 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:11:20.223 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:20.223 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:20.223 [Lua] Lobby data player_slot_3 = 0:0 19:11:20.223 [Lua] Lobby data eac_authorized = true 19:11:20.223 [Lua] Set lobby end. 19:11:20.223 [Lua] [Matchmaking] register rpcs 19:11:20.223 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:11:20.223 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:11:20.223 [Lua] [GameNetworkManager] self.is_server = true 19:11:20.223 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:11:20.223 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:11:20.223 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:11:20.223 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:11:20.223 [Network] Setting artificial MTU limit to 65536 19:11:20.231 [Lua] Switching ConflictSettings: to: inn_level 19:11:20.231 [Lua] pacing=disabled 19:11:20.231 [Lua] roaming=nil 19:11:20.231 [Lua] disabled=false 19:11:20.231 [Lua] pack_spawning=disabled 19:11:20.231 [Lua] contained_breeds=nil 19:11:20.231 [Lua] boss=disabled 19:11:20.231 [Lua] horde=disabled 19:11:20.231 [Lua] specials=disabled 19:11:20.231 [Lua] name=inn_level 19:11:20.231 [Lua] intensity=disabled 19:11:20.231 [Lua] --- 19:11:20.231 [Lua] [LevelAnalysis] set_random_seed( 2841611) 19:11:20.234 [Lua] [AIInterestPointSystem] Level Seed: 2841611 19:11:20.234 [Lua] 19:11:20.234 [Lua] [entity_system_bag] = table 19:11:20.234 [Lua] [entity_system_bag] = metatable 19:11:20.234 [Lua] [startup_data] = table 19:11:20.234 [Lua] [entity_manager] = table 19:11:20.234 [Lua] [entity_manager] = metatable 19:11:20.234 [Lua] [unit_spawner] = table 19:11:20.234 [Lua] [unit_spawner] = metatable 19:11:20.234 [Lua] [unit_storage] = table 19:11:20.234 [Lua] [unit_storage] = metatable 19:11:20.234 [Lua] [dice_keeper] = table 19:11:20.234 [Lua] [dice_keeper] = metatable 19:11:20.234 [Lua] [is_server] = true (boolean) 19:11:20.234 [Lua] [world] = [World] 19:11:20.234 [Lua] [system_api] = table 19:11:20.234 [Lua] [entity_system] = table 19:11:20.234 [Lua] [entity_system] = metatable 19:11:20.234 [Lua] [network_lobby] = table 19:11:20.234 [Lua] [network_lobby] = metatable 19:11:20.234 [Lua] [profile_synchronizer] = table 19:11:20.234 [Lua] [profile_synchronizer] = metatable 19:11:20.234 [Lua] [level_transition_handler] = table 19:11:20.234 [Lua] [level_transition_handler] = metatable 19:11:20.234 [Lua] [num_local_human_players] = 1 (number) 19:11:20.234 [Lua] [statistics_db] = table 19:11:20.234 [Lua] [statistics_db] = metatable 19:11:20.234 [Lua] [network_server] = table 19:11:20.234 [Lua] [network_server] = metatable 19:11:20.234 [Lua] [input_manager] = table 19:11:20.234 [Lua] [input_manager] = metatable 19:11:20.234 [Lua] [network_clock] = table 19:11:20.234 [Lua] [network_clock] = metatable 19:11:20.234 [Lua] [network_transmit] = table 19:11:20.234 [Lua] [network_transmit] = metatable 19:11:20.234 [Lua] [free_flight_manager] = table 19:11:20.234 [Lua] [free_flight_manager] = metatable 19:11:20.234 [Lua] [network_manager] = table 19:11:20.234 [Lua] [network_manager] = metatable 19:11:20.234 [Lua] [network_event_delegate] = table 19:11:20.234 [Lua] [network_event_delegate] = metatable 19:11:20.234 [Lua] 19:11:20.234 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:11:20.234 [Lua] ignoring extension VersusInteractObjectiveExtension 19:11:20.234 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:11:20.234 [Lua] ignoring extension VersusSocketObjectiveExtension 19:11:20.234 [Lua] ignoring extension VersusTargetObjectiveExtension 19:11:20.234 [Lua] ignoring extension VersusMissionObjectiveExtension 19:11:20.235 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:11:20.237 [Lua] [AchievementManager] Achievements using the steam platform 19:11:20.238 [Lua] [StateIngame] Level seed: 2841611 19:11:20.238 [World] Spawning level. 19:11:20.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:11:20.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:11:20.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:11:20.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 19:11:20.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 19:11:20.401 [Lua] [LevelAnalysis] set_random_seed( 2841611) 19:11:20.401 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 26 19:11:20.419 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 19:11:20.419 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 19:11:20.419 [Lua] [IngameUI] init 19:11:20.429 [SteamVoipClient] select_out(1100001028dc124, off) 19:11:20.429 [SteamVoipClient] select_out(110000102db33ad, off) 19:11:20.429 [SteamVoipClient] select_out(110000106697298, off) 19:11:20.429 [SteamVoipClient] select_out(110000106eea04d, off) 19:11:20.432 [Lua] cb_razer_chroma_setup 19:11:20.471 [Lua] [Matchmaking] Cancelling matchmaking 19:11:20.471 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 19:11:20.471 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:11:20.471 [Lua] Set lobby begin: 19:11:20.471 [Lua] Lobby data twitch_enabled = false 19:11:20.471 [Lua] Lobby data power_level = 0 19:11:20.471 [Lua] Lobby data num_players = 4 19:11:20.471 [Lua] Lobby data weave_name = false 19:11:20.471 [Lua] Lobby data game_mode = 3 19:11:20.471 [Lua] Lobby data is_private = false 19:11:20.471 [Lua] Lobby data mechanism = adventure 19:11:20.471 [Lua] Lobby data level_key = inn_level 19:11:20.471 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:20.471 [Lua] Lobby data selected_level_key = inn_level 19:11:20.471 [Lua] Lobby data unique_server_name = JayJay 19:11:20.471 [Lua] Lobby data quick_game = true 19:11:20.471 [Lua] Lobby data matchmaking = false 19:11:20.472 [Lua] Lobby data difficulty = normal 19:11:20.472 [Lua] Lobby data country_code = DE 19:11:20.472 [Lua] Lobby data host = 110000106697298 19:11:20.472 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:11:20.472 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:20.472 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:20.472 [Lua] Lobby data player_slot_3 = 0:0 19:11:20.472 [Lua] Lobby data eac_authorized = true 19:11:20.472 [Lua] Set lobby end. 19:11:20.474 [Lua] Set lobby begin: 19:11:20.474 [Lua] Lobby data twitch_enabled = false 19:11:20.474 [Lua] Lobby data power_level = 0 19:11:20.474 [Lua] Lobby data num_players = 4 19:11:20.474 [Lua] Lobby data weave_name = false 19:11:20.474 [Lua] Lobby data game_mode = 3 19:11:20.474 [Lua] Lobby data is_private = false 19:11:20.474 [Lua] Lobby data mechanism = adventure 19:11:20.474 [Lua] Lobby data level_key = inn_level 19:11:20.474 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:20.474 [Lua] Lobby data selected_level_key = inn_level 19:11:20.474 [Lua] Lobby data unique_server_name = JayJay 19:11:20.474 [Lua] Lobby data quick_game = true 19:11:20.474 [Lua] Lobby data matchmaking = false 19:11:20.474 [Lua] Lobby data difficulty = normal 19:11:20.474 [Lua] Lobby data country_code = DE 19:11:20.474 [Lua] Lobby data host = 110000106697298 19:11:20.474 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:11:20.474 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:20.474 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:20.474 [Lua] Lobby data player_slot_3 = 0:0 19:11:20.474 [Lua] Lobby data eac_authorized = true 19:11:20.474 [Lua] Set lobby end. 19:11:20.474 [Lua] [PartyManager] Leader is set to 110000106697298 19:11:20.474 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 19:11:20.474 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:11:20.474 [Lua] Set lobby begin: 19:11:20.474 [Lua] Lobby data twitch_enabled = false 19:11:20.474 [Lua] Lobby data power_level = 835 19:11:20.474 [Lua] Lobby data num_players = 4 19:11:20.474 [Lua] Lobby data weave_name = false 19:11:20.474 [Lua] Lobby data game_mode = 3 19:11:20.474 [Lua] Lobby data is_private = false 19:11:20.474 [Lua] Lobby data mechanism = adventure 19:11:20.474 [Lua] Lobby data level_key = inn_level 19:11:20.474 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:20.474 [Lua] Lobby data selected_level_key = inn_level 19:11:20.474 [Lua] Lobby data unique_server_name = JayJay 19:11:20.474 [Lua] Lobby data quick_game = true 19:11:20.474 [Lua] Lobby data matchmaking = false 19:11:20.474 [Lua] Lobby data difficulty = normal 19:11:20.474 [Lua] Lobby data country_code = DE 19:11:20.474 [Lua] Lobby data host = 110000106697298 19:11:20.474 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:11:20.474 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:20.474 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:20.474 [Lua] Lobby data player_slot_3 = 0:0 19:11:20.474 [Lua] Lobby data eac_authorized = true 19:11:20.474 [Lua] Set lobby end. 19:11:20.475 [Flow] complete_skittergate_legend true 19:11:20.475 [Flow] complete_all_helmgart_levels_recruit true 19:11:20.476 [Flow] WitchHunterLevel:35 19:11:20.476 [Flow] LeaderYes 19:11:20.476 [Flow] ALL PC XP:304250 19:11:20.476 [Flow] Has "bogenhafen" DLC:true 19:11:20.476 [Flow] WH XP:60850 19:11:20.476 [Flow] Number of crafted items:11671 19:11:20.476 [Flow] Has "pre_order" DLC:true 19:11:20.476 [Flow] Sum of Powe Levels:1500 19:11:20.476 [Flow] lodestone diff 1:false 19:11:20.477 [Flow] magnus and forest activated 19:11:20.477 [Flow] magnus and forest activated 19:11:20.477 [Flow] cemetery and forest activated 19:11:20.477 [Flow] magnus and cemetery 19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:11:20.477 [Flow] ALL RUNES ACTIVATED 19:11:20.477 [Flow] magnus and forest activated 19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:11:20.477 [Flow] ALL RUNES ACTIVATED 19:11:20.477 [Flow] cemetery and forest activated 19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:11:20.477 [Flow] ALL RUNES ACTIVATED 19:11:20.477 [Flow] magnus and forest activated 19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:11:20.477 [Flow] ALL RUNES ACTIVATED 19:11:20.477 [Flow] magnus and cemetery 19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:11:20.477 [Flow] ALL RUNES ACTIVATED 19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:11:20.479 [Lua] CurrentConflictSettings inn_level 19:11:20.479 [Lua] [ConflictDirector] conflict_director is ai_ready 19:11:20.479 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:11:20.479 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:11:20.480 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:11:20.480 [Lua] Forming navigation groups in one frame 19:11:20.480 [Lua] Forming navigation groups 19:11:20.499 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083 19:11:20.500 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 19:11:20.500 [Lua] number of nav groups: 45 19:11:20.501 [Lua] number of refined nav groups : 25 19:11:20.503 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 19:11:20.503 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:11:20.503 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:11:20.503 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:11:20.505 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:11:20.505 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:11:20.505 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:11:20.505 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 19:11:20.505 [Lua] [Managers] Calling function on all managers: 19:11:20.505 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:11:20.521 [Lua] MUSIC: won -> explore 19:11:20.542 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 26 19:11:21.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:11:21.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:11:21.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:11:21.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:11:21.221 [Lua] Set lobby begin: 19:11:21.221 [Lua] Lobby data twitch_enabled = false 19:11:21.221 [Lua] Lobby data power_level = 835 19:11:21.221 [Lua] Lobby data num_players = 4 19:11:21.221 [Lua] Lobby data weave_name = false 19:11:21.221 [Lua] Lobby data game_mode = 3 19:11:21.221 [Lua] Lobby data is_private = false 19:11:21.221 [Lua] Lobby data mechanism = adventure 19:11:21.221 [Lua] Lobby data level_key = inn_level 19:11:21.221 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:21.221 [Lua] Lobby data selected_level_key = inn_level 19:11:21.221 [Lua] Lobby data unique_server_name = JayJay 19:11:21.221 [Lua] Lobby data quick_game = true 19:11:21.221 [Lua] Lobby data matchmaking = false 19:11:21.221 [Lua] Lobby data difficulty = normal 19:11:21.221 [Lua] Lobby data country_code = DE 19:11:21.221 [Lua] Lobby data host = 110000106697298 19:11:21.221 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:11:21.221 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:21.221 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:21.221 [Lua] Lobby data player_slot_3 = 0:0 19:11:21.221 [Lua] Lobby data eac_authorized = true 19:11:21.221 [Lua] Set lobby end. 19:11:21.221 [Lua] [Matchmaking] Assigned player 110000102db33ad to slot 4 when hot join syncing 19:11:21.221 [Lua] Breedfreezer (server) starting a hot join sync 19:11:21.224 [Lua] Set lobby begin: 19:11:21.224 [Lua] Lobby data twitch_enabled = false 19:11:21.224 [Lua] Lobby data power_level = 835 19:11:21.224 [Lua] Lobby data num_players = 4 19:11:21.224 [Lua] Lobby data weave_name = false 19:11:21.224 [Lua] Lobby data game_mode = 3 19:11:21.224 [Lua] Lobby data is_private = false 19:11:21.224 [Lua] Lobby data mechanism = adventure 19:11:21.224 [Lua] Lobby data level_key = inn_level 19:11:21.224 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:21.224 [Lua] Lobby data selected_level_key = inn_level 19:11:21.224 [Lua] Lobby data unique_server_name = JayJay 19:11:21.224 [Lua] Lobby data quick_game = true 19:11:21.224 [Lua] Lobby data matchmaking = false 19:11:21.224 [Lua] Lobby data difficulty = normal 19:11:21.224 [Lua] Lobby data country_code = DE 19:11:21.224 [Lua] Lobby data host = 110000106697298 19:11:21.224 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:11:21.224 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:21.224 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:21.224 [Lua] Lobby data player_slot_3 = 0:0 19:11:21.224 [Lua] Lobby data eac_authorized = true 19:11:21.224 [Lua] Set lobby end. 19:11:21.224 [Lua] [Matchmaking] Assigned player 110000106eea04d to slot 1 when hot join syncing 19:11:21.224 [Lua] Breedfreezer (server) starting a hot join sync 19:11:21.226 [Lua] Set lobby begin: 19:11:21.226 [Lua] Lobby data twitch_enabled = false 19:11:21.226 [Lua] Lobby data power_level = 835 19:11:21.226 [Lua] Lobby data num_players = 4 19:11:21.226 [Lua] Lobby data weave_name = false 19:11:21.226 [Lua] Lobby data game_mode = 3 19:11:21.226 [Lua] Lobby data is_private = false 19:11:21.226 [Lua] Lobby data mechanism = adventure 19:11:21.226 [Lua] Lobby data level_key = inn_level 19:11:21.226 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:21.226 [Lua] Lobby data selected_level_key = inn_level 19:11:21.226 [Lua] Lobby data unique_server_name = JayJay 19:11:21.226 [Lua] Lobby data quick_game = true 19:11:21.226 [Lua] Lobby data matchmaking = false 19:11:21.226 [Lua] Lobby data difficulty = normal 19:11:21.226 [Lua] Lobby data country_code = DE 19:11:21.227 [Lua] Lobby data host = 110000106697298 19:11:21.227 [Lua] Lobby data player_slot_5 = 1100001028dc124:1 19:11:21.227 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:21.227 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:21.227 [Lua] Lobby data player_slot_3 = 0:0 19:11:21.227 [Lua] Lobby data eac_authorized = true 19:11:21.227 [Lua] Set lobby end. 19:11:21.227 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 5 when hot join syncing 19:11:21.227 [Lua] Breedfreezer (server) starting a hot join sync 19:11:21.227 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 19:11:21.227 [Lua] RemotePlayer:create_game_object( ) 28 19:11:21.237 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 19:11:21.237 [Lua] RemotePlayer:create_game_object( ) 29 19:11:21.247 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 19:11:21.247 [Lua] RemotePlayer:create_game_object( ) 30 19:11:21.257 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106eea04d 19:11:21.257 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad 19:11:21.257 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 19:11:21.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:11:21.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 19:11:21.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:11:21.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:11:21.337 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:21.337 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:21.337 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 19:11:21.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:11:21.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:11:21.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:11:21.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:11:21.388 [Lua] Players are leaving the safe zone 19:11:21.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 19:11:21.466 [Lua] [MOD][VMF][INFO] Added 110000106eea04d to the VMF users list. 19:11:21.466 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106eea04d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:11:21.466 [Lua] Adding player sync data to peer=110000106eea04d local_player_id=1 19:11:21.466 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106eea04d go_type=player_unit go_created_func_name=game_object_created_player_unit 19:11:21.468 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 19:11:21.468 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:21.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:11:21.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:11:21.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:11:21.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:11:21.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 19:11:21.484 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list. 19:11:21.484 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:11:21.484 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1 19:11:21.484 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit 19:11:21.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 19:11:21.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:21.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 19:11:21.501 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 19:11:21.501 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:11:21.501 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 19:11:21.501 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:11:21.502 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 19:11:21.503 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:21.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:11:21.504 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:11:21.505 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:11:21.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:11:21.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:11:21.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:11:21.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:11:21.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:11:21.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:11:21.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:11:21.576 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:11:21.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 19:11:21.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 19:11:21.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 19:11:21.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 19:11:21.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:11:21.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:11:21.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:11:21.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 19:11:21.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:11:21.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:11:21.676 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:11:21.676 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 19:11:21.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 19:11:21.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 19:11:21.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 19:11:21.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 19:11:21.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:11:21.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:11:21.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:11:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 19:11:21.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:11:21.743 [Lua] StateInGameRunning:_game_actually_starts() 19:11:21.743 [Lua] ################################################################################################################# 19:11:21.743 [Lua] [Loading Time]: 00:01:01 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:11:21.743 [Lua] ################################################################################################################# 19:11:21.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 19:11:21.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:11:21.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:11:21.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 19:11:21.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:11:21.780 [Flow] DISABLE 19:11:21.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:11:21.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:11:21.826 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 19:11:21.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 19:11:21.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 19:11:21.864 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 19:11:21.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 19:11:21.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 19:11:21.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 26 19:11:21.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 19:11:21.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 19:11:21.911 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 19:11:21.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:11:21.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:11:21.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:11:22.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 19:11:22.099 [Lua] Commit load time data 19:11:22.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:11:22.225 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 19:11:22.232 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read, 19:11:22.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 19:11:22.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 19:11:22.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:11:25.957 [Lua] PlayFabMirrorBase:_commit_internal 12 19:11:25.957 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:11:25.960 [Lua] generate_backend_stats 110000106697298:1 19:11:25.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:11:25.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28 19:11:25.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28 19:11:26.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28 19:11:26.387 [Lua] commit result success 12 19:11:29.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:11:29.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:11:29.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:11:29.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:11:29.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:11:29.852 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:11:29.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:11:29.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:11:29.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:11:29.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:11:29.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:11:29.902 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:11:29.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:11:29.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:11:30.054 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:11:30.054 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:11:30.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:11:30.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:11:34.506 [Lua] [IngameUI] menu view on_enter hero_view 19:11:34.510 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07ac1d70 19:11:34.510 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:11:37.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 29 19:11:37.207 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 29 9 19:11:37.415 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 19:11:37.415 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 29 19:11:38.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 29 19:11:38.040 [Lua] min_height 91.160001754760742 19:11:40.256 [Lua] [ChatManager][1]System: Martin has left the game 19:11:40.256 [Lua] [PSM] Disconnecting peer 1100001028dc124 19:11:40.256 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session. 19:11:40.256 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124 19:11:40.256 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001028dc124 19:11:40.256 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 19:11:40.257 [Lua] [GameNetworkManager] destroying game object with go_id=30 19:11:40.257 [Lua] Set lobby begin: 19:11:40.257 [Lua] Lobby data twitch_enabled = false 19:11:40.257 [Lua] Lobby data power_level = 835 19:11:40.257 [Lua] Lobby data num_players = 4 19:11:40.257 [Lua] Lobby data weave_name = false 19:11:40.257 [Lua] Lobby data game_mode = 3 19:11:40.257 [Lua] Lobby data is_private = false 19:11:40.257 [Lua] Lobby data mechanism = adventure 19:11:40.257 [Lua] Lobby data level_key = inn_level 19:11:40.257 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:40.257 [Lua] Lobby data selected_level_key = inn_level 19:11:40.257 [Lua] Lobby data unique_server_name = JayJay 19:11:40.257 [Lua] Lobby data quick_game = true 19:11:40.257 [Lua] Lobby data matchmaking = false 19:11:40.257 [Lua] Lobby data difficulty = normal 19:11:40.257 [Lua] Lobby data country_code = DE 19:11:40.257 [Lua] Lobby data host = 110000106697298 19:11:40.257 [Lua] Lobby data player_slot_5 = 0:0 19:11:40.257 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:40.257 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:40.257 [Lua] Lobby data player_slot_3 = 0:0 19:11:40.257 [Lua] Lobby data eac_authorized = true 19:11:40.257 [Lua] Set lobby end. 19:11:40.257 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124) 19:11:40.257 [EAC] EAC server lost client 1100001028dc124 19:11:40.257 [EACServer] [21:11:40:256][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 19:11:40.257 [Lua] [GameNetworkManager] destroying game object with go_id=38 19:11:40.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:11:40.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:11:40.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read, 19:11:40.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:11:40.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 19:11:42.077 [EACServer] [21:11:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:11:42.364 [Lua] [IngameUI] menu view on_exit hero_view 19:11:42.367 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07ac1d70 19:11:42.367 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:11:42.951 [SteamLobby] Detected removed member 1100001028dc124 19:11:42.951 [Connection] Destroying endpoint 1100001028dc124 - explicit request 19:11:42.953 [SteamAuthenticator] CancelAuthTicket 1100001028dc124 19:11:42.954 [SteamAuthenticator] EndAuthSession 1100001028dc124 19:11:42.954 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:11:42.954 [Lua] Players: 3 19:11:42.954 [Lua] Set lobby begin: 19:11:42.954 [Lua] Lobby data twitch_enabled = false 19:11:42.954 [Lua] Lobby data power_level = 835 19:11:42.954 [Lua] Lobby data num_players = 3 19:11:42.954 [Lua] Lobby data weave_name = false 19:11:42.954 [Lua] Lobby data game_mode = 3 19:11:42.954 [Lua] Lobby data is_private = false 19:11:42.954 [Lua] Lobby data mechanism = adventure 19:11:42.954 [Lua] Lobby data level_key = inn_level 19:11:42.954 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:11:42.954 [Lua] Lobby data selected_level_key = inn_level 19:11:42.954 [Lua] Lobby data unique_server_name = JayJay 19:11:42.954 [Lua] Lobby data quick_game = true 19:11:42.954 [Lua] Lobby data matchmaking = false 19:11:42.954 [Lua] Lobby data difficulty = normal 19:11:42.954 [Lua] Lobby data country_code = DE 19:11:42.954 [Lua] Lobby data host = 110000106697298 19:11:42.954 [Lua] Lobby data player_slot_5 = 0:0 19:11:42.954 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:11:42.954 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:11:42.954 [Lua] Lobby data player_slot_3 = 0:0 19:11:42.954 [Lua] Lobby data eac_authorized = true 19:11:42.954 [Lua] Set lobby end. 19:11:42.955 [SteamVoipClient] select_out(1100001028dc124, off) 19:11:42.955 [SteamVoipClient] select_in(1100001028dc124, off) 19:11:42.955 [Lua] [LobbyMembers] Member left 1100001028dc124 19:11:44.199 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124 19:11:48.050 [Lua] PlayFabMirrorBase:_commit_internal 13 19:11:48.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:11:48.053 [Lua] generate_backend_stats 110000106697298:1 19:11:48.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 19:11:48.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 19:11:48.075 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 10 19:11:48.282 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 19:11:48.282 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 19:11:48.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 19:11:48.753 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 19:11:49.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 19:11:49.125 [Lua] commit result success 13 19:11:50.241 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:50.680 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:11:59.984 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:00.433 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:12:01.954 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:02.342 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:12:02.344 [Lua] [IngameUI] menu view on_enter ingame_menu 19:12:03.040 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No 19:12:03.714 [Lua] PopupManager:query_result returned result: cancel_popup 19:12:03.746 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:04.082 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d 19:12:04.258 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game do_return_to_pc_menu Yes cancel_popup No 19:12:04.693 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu 19:12:04.707 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI 19:12:04.707 [Lua] TRANSITION return_to_pc_menu nil nil 19:12:04.707 [Lua] [GameNetworkManager] Leaving game... 19:12:04.708 [Lua] [GameNetworkManager] Shutting down game session host. 19:12:04.708 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:12:04.708 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:12:04.708 [Lua] [Matchmaking] Cancelling matchmaking 19:12:04.708 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:12:04.708 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=45.73 19:12:04.708 [Lua] [IngameUI] menu view on_exit ingame_menu 19:12:04.723 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:12:04.739 [GameSessionCommon] failed to skip message because type is unknown 19:12:04.739 warning: [Network] Got broken update game object message from llx 19:12:04.739 [GameSessionCommon] failed to skip message because type is unknown 19:12:04.739 warning: [Network] Got broken update game object message from llx 19:12:04.773 [GameSessionCommon] failed to skip message because type is unknown 19:12:04.773 warning: [Network] Got broken update game object message from llx 19:12:06.112 [Lua] [PlayerSyncData] Game session is not initialized 19:12:06.112 [Lua] [PlayerSyncData] Game session is not initialized 19:12:06.112 [Lua] Set lobby begin: 19:12:06.112 [Lua] Lobby data twitch_enabled = false 19:12:06.112 [Lua] Lobby data power_level = 0 19:12:06.112 [Lua] Lobby data num_players = 3 19:12:06.112 [Lua] Lobby data weave_name = false 19:12:06.112 [Lua] Lobby data game_mode = 3 19:12:06.112 [Lua] Lobby data is_private = false 19:12:06.112 [Lua] Lobby data mechanism = adventure 19:12:06.112 [Lua] Lobby data level_key = inn_level 19:12:06.112 [Lua] Lobby data player_slot_1 = 110000106eea04d:1 19:12:06.112 [Lua] Lobby data selected_level_key = inn_level 19:12:06.112 [Lua] Lobby data unique_server_name = JayJay 19:12:06.112 [Lua] Lobby data quick_game = true 19:12:06.112 [Lua] Lobby data matchmaking = false 19:12:06.112 [Lua] Lobby data difficulty = normal 19:12:06.112 [Lua] Lobby data country_code = DE 19:12:06.112 [Lua] Lobby data host = 110000106697298 19:12:06.112 [Lua] Lobby data player_slot_5 = 0:0 19:12:06.112 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:12:06.112 [Lua] Lobby data player_slot_4 = 110000102db33ad:1 19:12:06.112 [Lua] Lobby data player_slot_3 = 0:0 19:12:06.112 [Lua] Lobby data eac_authorized = true 19:12:06.112 [Lua] Set lobby end. 19:12:06.720 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu" 19:12:06.720 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 19:12:06.720 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:12:06.720 [Lua] [Managers] Calling function on all managers: 19:12:06.721 [Lua] Clearing all global lookup lists 19:12:06.721 [Lua] [IngamePlayerListUI] - Destroy 19:12:06.721 [Lua] [EquipmentUI] - Destroy 19:12:06.721 [Lua] [GamePadEquipmentUI] - Destroy 19:12:06.721 [Lua] [AbilityUI] - Destroy 19:12:06.721 [Lua] [GamePadAbilityUI] - Destroy 19:12:06.721 [Lua] [IngameUI] destroy 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5 19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4 19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2 19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 19:12:06.728 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list. 19:12:06.728 [Lua] [MOD][VMF][INFO] Removed 110000106eea04d from the VMF users list. 19:12:06.775 [Lua] [Managers] Destroying manager group: 19:12:06.781 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:12:06.873 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:12:06.873 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 19:12:06.873 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad inn_level 0 19:12:06.873 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106eea04d inn_level 0 19:12:06.874 [Lua] [Matchmaking] unregister rpcs 19:12:06.874 [Lua] [Matchmaking] destroying 19:12:06.874 [Lua] [ChatManager] Unregistering channel 1 19:12:06.874 [Lua] [EnemyPackageLoader] network_context_destroyed 19:12:06.874 [Lua] [PartyManager] network_context_destroyed 19:12:06.874 [Lua] [GameMechanismManager] network_context_destroyed 19:12:06.874 [Lua] initializing mechanism to: adventure 19:12:06.874 [EACServer] [21:12:06:873][Windows][EAC Server] [Info][Destroy] Called 19:12:06.875 [SteamVoipRoom] Leaving room f12231ccf7eec2bb 19:12:06.875 [SteamVoipRoom] Destroying room f12231ccf7eec2bb 19:12:06.881 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:12:06.881 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 19:12:06.881 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, InventoryPackageSynchronizerClient 19:12:06.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient 19:12:06.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:12:06.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 19:12:06.882 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient 19:12:06.882 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 19:12:06.882 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient 19:12:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 19:12:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 19:12:06.883 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 19:12:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 19:12:06.885 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 19:12:06.885 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 19:12:06.886 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:12:06.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:12:06.890 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:12:06.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 19:12:06.890 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 19:12:06.896 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 19:12:06.896 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 19:12:06.897 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 19:12:06.902 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:12:06.902 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 19:12:06.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 19:12:06.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient 19:12:06.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:12:06.902 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 19:12:06.903 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 19:12:06.906 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:12:06.906 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 19:12:06.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient 19:12:06.909 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:12:06.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient 19:12:06.909 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 19:12:06.915 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 19:12:06.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 19:12:06.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:12:06.921 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:12:06.923 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 19:12:06.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 19:12:06.924 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:12:06.963 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient 19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient 19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 19:12:06.964 [Lua] [LobbyHost] Destroying 19:12:06.965 [Lua] ############### UNLOADING PACKAGES ############### 19:12:06.965 [Lua] [Managers] Calling function on all managers: 19:12:06.965 [Lua] [Managers] Destroying manager group: 19:12:06.965 [Lua] [Gamestate] Enter state StateLoading 19:12:06.966 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:12:06.966 [Lua] [LobbyManager] Setting up network options 19:12:06.966 [Lua] registering RPCs 19:12:06.966 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:12:06.966 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 19:12:06.966 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:12:06.966 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:12:06.966 [Lua] [LevelTransitionHandler] load_level inn_level 0 19:12:06.967 [SteamVoipRoom] Creating room 4a49a12c15afaa9b 19:12:06.967 [SteamVoipRoom] Joining room 4a49a12c15afaa9b 19:12:06.967 [EAC] EAC server 110000106697298 is initializing 19:12:06.973 [EAC] Server is also client 110000106697298 19:12:06.973 [EACServer] [21:12:06:972][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6182C6850 LogLevel: Info. 19:12:06.973 [Lua] ### Created peer state machine for 110000106697298 19:12:06.973 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:12:06.973 [Lua] MUSIC MANAGER unmute_all_world_sounds 371305 0 19:12:06.973 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:12:06.977 [Lua] [ChatManager][1]System: Mahtix is joining the game 19:12:06.977 [Lua] [ChatManager][1]System: Luchard is joining the game 19:12:06.978 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3738801 - weave: nil 19:12:06.981 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:12:06.981 [Lua] checking dlc's against conflict directors 19:12:06.981 [Lua] number of factions to include 2 19:12:06.981 [Lua] Updated list weights for random: 19:12:06.981 [Lua] skaven, 0.42 (0.00-0.42) 19:12:06.981 [Lua] chaos, 0.42 (0.42-0.83) 19:12:06.981 [Lua] beastmen, 0.17 (0.83-1.00) 19:12:06.981 [Lua] Rolled random faction: 0.60646283626556396 chaos 19:12:06.981 [Lua] Updated list weights for random: 19:12:06.981 [Lua] skaven, 0.71 (0.00-0.71) 19:12:06.981 [Lua] beastmen, 0.29 (0.71-1.00) 19:12:06.981 [Lua] Rolled random faction: 0.79286599159240723 beastmen 19:12:06.981 [Lua] number of factions added 2 19:12:06.981 [Lua] --- --- --- 19:12:06.981 [Lua] Starting... difficulty 'normal' 19:12:06.981 [Lua] These are the starting conflict directors: 19:12:06.981 [Lua] inn_level 19:12:06.981 [Lua] --- --- --- 19:12:06.981 [Lua] 19:12:06.981 [Lua] DONE! Found the following directors: 19:12:06.981 [Lua] (free: 35), Master hash is: 19:12:06.981 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:12:06.981 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:12:06.981 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:12:06.981 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:12:06.981 [Lua] Set lobby begin: 19:12:06.981 [Lua] Set lobby end. 19:12:06.981 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "2" 19:12:06.981 [Lua] [LobbyHost] Changed state from 0 to creating 19:12:06.982 [Lua] ### Sending rpc_level_loaded 19:12:06.982 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 19:12:07.118 [Connection] Destroying endpoint 110000102db33ad - explicit request 19:12:07.119 [SteamAuthenticator] CancelAuthTicket 110000102db33ad 19:12:07.119 [SteamAuthenticator] EndAuthSession 110000102db33ad 19:12:07.119 [Connection] Destroying endpoint 110000106eea04d - explicit request 19:12:07.121 [SteamAuthenticator] CancelAuthTicket 110000106eea04d 19:12:07.121 [SteamAuthenticator] EndAuthSession 110000106eea04d 19:12:07.121 [Lua] [ChatManager][1]System: Mahtix has left the game 19:12:07.121 [Lua] [ChatManager][1]System: Luchard has left the game 19:12:07.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:12:07.125 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:12:07.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:12:07.126 [Lua] MUSIC MANAGER Play_loading_screen_music 371306 0 19:12:07.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:12:07.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:12:07.258 [SteamLobby] Detected added member 110000106697298 19:12:07.259 [Lua] [LobbyHost] Changed state from creating to joined 19:12:07.259 [Lua] [PartyManager] Leader is set to 110000106697298 19:12:07.259 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 19:12:07.259 [Lua] [ChatManager] Registering channel 1 19:12:07.259 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:12:07.259 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:12:07.259 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:12:07.259 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:12:07.259 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:12:07.275 [Lua] [NetworkServer] Changing num_players from nil to 1 19:12:07.275 [Lua] Players: 1 19:12:07.275 [Lua] Set lobby begin: 19:12:07.275 [Lua] Lobby data num_players = 1 19:12:07.275 [Lua] Lobby data level_key = inn_level 19:12:07.275 [Lua] Lobby data game_mode = 3 19:12:07.275 [Lua] Lobby data matchmaking = false 19:12:07.275 [Lua] Set lobby end. 19:12:08.750 [Lua] player (110000106697298,1) was put into party 0 19:12:08.751 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 19:12:08.751 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:12:08.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 19:12:08.767 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 19:12:08.784 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:12:08.784 [Lua] ### Sending rpc_level_loaded 19:12:08.784 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 19:12:08.784 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:12:08.973 [Window] Window => inactive 19:12:09.800 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:12:09.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:12:09.800 [Lua] Set lobby begin: 19:12:09.800 [Lua] Lobby data host = 110000106697298 19:12:09.800 [Lua] Lobby data level_key = inn_level 19:12:09.800 [Lua] Lobby data game_mode = 3 19:12:09.800 [Lua] Lobby data country_code = DE 19:12:09.800 [Lua] Lobby data unique_server_name = JayJay 19:12:09.800 [Lua] Lobby data num_players = 1 19:12:09.800 [Lua] Lobby data matchmaking = false 19:12:09.800 [Lua] Set lobby end. 19:12:09.800 [Lua] [Managers] Destroying manager group: 19:12:09.801 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:12:09.801 [Lua] MUSIC MANAGER Stop_loading_screen_music 371307 0 19:12:09.801 [Lua] [Gamestate] Enter StateIngame HOST 19:12:09.801 [Lua] [Managers] Calling function on all managers: 19:12:09.801 [Lua] <>level = inn_level<> 19:12:09.801 [Lua] Set lobby begin: 19:12:09.801 [Lua] Lobby data host = 110000106697298 19:12:09.801 [Lua] Lobby data level_key = inn_level 19:12:09.801 [Lua] Lobby data game_mode = 3 19:12:09.801 [Lua] Lobby data selected_level_key = inn_level 19:12:09.801 [Lua] Lobby data country_code = DE 19:12:09.801 [Lua] Lobby data unique_server_name = JayJay 19:12:09.801 [Lua] Lobby data num_players = 1 19:12:09.801 [Lua] Lobby data matchmaking = false 19:12:09.801 [Lua] Set lobby end. 19:12:09.801 [Umbra] Init version: 3.4.15 :: 16 threads 19:12:09.802 [Lua] [StateIngame] Server ingame 19:12:09.805 [Lua] Set lobby begin: 19:12:09.805 [Lua] Lobby data level_key = inn_level 19:12:09.805 [Lua] Lobby data selected_level_key = inn_level 19:12:09.805 [Lua] Lobby data unique_server_name = JayJay 19:12:09.805 [Lua] Lobby data matchmaking = false 19:12:09.805 [Lua] Lobby data host = 110000106697298 19:12:09.805 [Lua] Lobby data country_code = DE 19:12:09.805 [Lua] Lobby data game_mode = 3 19:12:09.805 [Lua] Lobby data difficulty = normal 19:12:09.805 [Lua] Lobby data num_players = 1 19:12:09.805 [Lua] Set lobby end. 19:12:09.805 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 19:12:09.805 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 19:12:09.805 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:12:09.805 [Lua] [Matchmaking] initializing 19:12:09.805 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 19:12:09.805 [Lua] [Matchmaking] register rpcs 19:12:09.806 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:12:09.806 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:12:09.806 [Lua] [GameNetworkManager] self.is_server = true 19:12:09.806 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:12:09.806 [Network] Setting artificial MTU limit to 65536 19:12:09.814 [Lua] Switching ConflictSettings: to: inn_level 19:12:09.814 [Lua] pacing=disabled 19:12:09.814 [Lua] roaming=nil 19:12:09.814 [Lua] disabled=false 19:12:09.814 [Lua] pack_spawning=disabled 19:12:09.814 [Lua] contained_breeds=nil 19:12:09.814 [Lua] boss=disabled 19:12:09.814 [Lua] horde=disabled 19:12:09.814 [Lua] specials=disabled 19:12:09.814 [Lua] name=inn_level 19:12:09.814 [Lua] intensity=disabled 19:12:09.814 [Lua] --- 19:12:09.814 [Lua] [LevelAnalysis] set_random_seed( 3738801) 19:12:09.817 [Lua] [AIInterestPointSystem] Level Seed: 3738801 19:12:09.817 [Lua] 19:12:09.817 [Lua] [entity_system_bag] = table 19:12:09.817 [Lua] [entity_system_bag] = metatable 19:12:09.817 [Lua] [startup_data] = table 19:12:09.817 [Lua] [entity_manager] = table 19:12:09.817 [Lua] [entity_manager] = metatable 19:12:09.817 [Lua] [unit_spawner] = table 19:12:09.817 [Lua] [unit_spawner] = metatable 19:12:09.817 [Lua] [unit_storage] = table 19:12:09.817 [Lua] [unit_storage] = metatable 19:12:09.817 [Lua] [dice_keeper] = table 19:12:09.817 [Lua] [dice_keeper] = metatable 19:12:09.817 [Lua] [is_server] = true (boolean) 19:12:09.817 [Lua] [world] = [World] 19:12:09.817 [Lua] [system_api] = table 19:12:09.817 [Lua] [entity_system] = table 19:12:09.817 [Lua] [entity_system] = metatable 19:12:09.817 [Lua] [network_lobby] = table 19:12:09.817 [Lua] [network_lobby] = metatable 19:12:09.817 [Lua] [profile_synchronizer] = table 19:12:09.817 [Lua] [profile_synchronizer] = metatable 19:12:09.817 [Lua] [level_transition_handler] = table 19:12:09.817 [Lua] [level_transition_handler] = metatable 19:12:09.817 [Lua] [num_local_human_players] = 1 (number) 19:12:09.817 [Lua] [statistics_db] = table 19:12:09.817 [Lua] [statistics_db] = metatable 19:12:09.817 [Lua] [network_server] = table 19:12:09.817 [Lua] [network_server] = metatable 19:12:09.817 [Lua] [input_manager] = table 19:12:09.817 [Lua] [input_manager] = metatable 19:12:09.817 [Lua] [network_clock] = table 19:12:09.817 [Lua] [network_clock] = metatable 19:12:09.817 [Lua] [network_transmit] = table 19:12:09.817 [Lua] [network_transmit] = metatable 19:12:09.817 [Lua] [free_flight_manager] = table 19:12:09.817 [Lua] [free_flight_manager] = metatable 19:12:09.817 [Lua] [network_manager] = table 19:12:09.817 [Lua] [network_manager] = metatable 19:12:09.817 [Lua] [network_event_delegate] = table 19:12:09.817 [Lua] [network_event_delegate] = metatable 19:12:09.817 [Lua] 19:12:09.817 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:12:09.817 [Lua] ignoring extension VersusInteractObjectiveExtension 19:12:09.817 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:12:09.817 [Lua] ignoring extension VersusSocketObjectiveExtension 19:12:09.817 [Lua] ignoring extension VersusTargetObjectiveExtension 19:12:09.817 [Lua] ignoring extension VersusMissionObjectiveExtension 19:12:09.818 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:12:09.820 [Lua] [AchievementManager] Achievements using the steam platform 19:12:09.821 [Lua] [StateIngame] Level seed: 3738801 19:12:09.821 [World] Spawning level. 19:12:09.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:12:09.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:12:09.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:12:09.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 19:12:09.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 19:12:09.994 [Lua] [LevelAnalysis] set_random_seed( 3738801) 19:12:09.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 32 19:12:10.014 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 19:12:10.014 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 19:12:10.014 [Lua] [IngameUI] init 19:12:10.025 [SteamVoipClient] select_out(110000106697298, off) 19:12:10.028 [Lua] cb_razer_chroma_setup 19:12:10.069 [Lua] [Matchmaking] Cancelling matchmaking 19:12:10.069 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:12:10.069 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:12:10.069 [Lua] Set lobby begin: 19:12:10.069 [Lua] Lobby data level_key = inn_level 19:12:10.069 [Lua] Lobby data power_level = 0 19:12:10.069 [Lua] Lobby data selected_level_key = inn_level 19:12:10.069 [Lua] Lobby data unique_server_name = JayJay 19:12:10.069 [Lua] Lobby data matchmaking = false 19:12:10.069 [Lua] Lobby data host = 110000106697298 19:12:10.069 [Lua] Lobby data country_code = DE 19:12:10.069 [Lua] Lobby data game_mode = 3 19:12:10.069 [Lua] Lobby data difficulty = normal 19:12:10.069 [Lua] Lobby data num_players = 1 19:12:10.069 [Lua] Set lobby end. 19:12:10.070 [Flow] complete_skittergate_legend true 19:12:10.070 [Flow] complete_all_helmgart_levels_recruit true 19:12:10.071 [Flow] WitchHunterLevel:35 19:12:10.071 [Flow] LeaderYes 19:12:10.071 [Flow] ALL PC XP:304250 19:12:10.071 [Flow] Has "bogenhafen" DLC:true 19:12:10.071 [Flow] WH XP:60850 19:12:10.071 [Flow] Number of crafted items:11671 19:12:10.071 [Flow] Has "pre_order" DLC:true 19:12:10.071 [Flow] Sum of Powe Levels:1500 19:12:10.071 [Flow] lodestone diff 1:false 19:12:10.072 [Flow] magnus and forest activated 19:12:10.072 [Flow] magnus and forest activated 19:12:10.072 [Flow] cemetery and forest activated 19:12:10.072 [Flow] magnus and cemetery 19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:12:10.072 [Flow] ALL RUNES ACTIVATED 19:12:10.072 [Flow] magnus and forest activated 19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:12:10.072 [Flow] ALL RUNES ACTIVATED 19:12:10.072 [Flow] cemetery and forest activated 19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:12:10.072 [Flow] ALL RUNES ACTIVATED 19:12:10.072 [Flow] magnus and forest activated 19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:12:10.072 [Flow] ALL RUNES ACTIVATED 19:12:10.072 [Flow] magnus and cemetery 19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:12:10.072 [Flow] ALL RUNES ACTIVATED 19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:12:10.074 [Lua] CurrentConflictSettings inn_level 19:12:10.074 [Lua] [ConflictDirector] conflict_director is ai_ready 19:12:10.074 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:12:10.074 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:12:10.075 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:12:10.075 [Lua] Forming navigation groups in one frame 19:12:10.075 [Lua] Forming navigation groups 19:12:10.095 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 19:12:10.096 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 19:12:10.096 [Lua] number of nav groups: 45 19:12:10.096 [Lua] number of refined nav groups : 25 19:12:10.098 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 19:12:10.098 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:12:10.098 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:12:10.098 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:12:10.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:12:10.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:12:10.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:12:10.101 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 19:12:10.101 [Lua] [Managers] Calling function on all managers: 19:12:10.101 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:12:10.139 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 32 19:12:10.755 [Lua] player (110000106697298,1) was put into party 1 19:12:10.755 [Lua] Assigning peer(110000106697298:1) to profile(2) career(2) 19:12:10.755 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(2) 19:12:10.755 [Lua] Set lobby begin: 19:12:10.755 [Lua] Lobby data level_key = inn_level 19:12:10.755 [Lua] Lobby data power_level = 0 19:12:10.755 [Lua] Lobby data selected_level_key = inn_level 19:12:10.755 [Lua] Lobby data difficulty = normal 19:12:10.755 [Lua] Lobby data player_slot_4 = 0:0 19:12:10.755 [Lua] Lobby data unique_server_name = JayJay 19:12:10.755 [Lua] Lobby data matchmaking = false 19:12:10.755 [Lua] Lobby data host = 110000106697298 19:12:10.755 [Lua] Lobby data country_code = DE 19:12:10.755 [Lua] Lobby data game_mode = 3 19:12:10.755 [Lua] Lobby data player_slot_5 = 0:0 19:12:10.755 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:12:10.755 [Lua] Lobby data player_slot_1 = 0:0 19:12:10.755 [Lua] Lobby data player_slot_3 = 0:0 19:12:10.755 [Lua] Lobby data num_players = 1 19:12:10.755 [Lua] Set lobby end. 19:12:10.755 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0 19:12:10.755 [Lua] 19:12:10.755 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 19:12:10.755 [Lua] [wwise/one_handed_swords] = false (boolean) 19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white] = false (boolean) 19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 19:12:10.755 [Lua] [wwise/staff] = false (boolean) 19:12:10.755 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09] = false (boolean) 19:12:10.755 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:12:10.755 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 19:12:10.755 [Lua] 19:12:10.755 [Lua] 19:12:10.755 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 19:12:10.755 [Lua] [wwise/one_handed_swords] = false (boolean) 19:12:10.755 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white] = false (boolean) 19:12:10.755 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 19:12:10.755 [Lua] [wwise/staff] = false (boolean) 19:12:10.755 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09] = false (boolean) 19:12:10.755 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:12:10.755 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 19:12:10.755 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 19:12:10.755 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:12:10.755 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:12:10.755 [Lua] 19:12:10.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:12:10.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:12:10.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:12:10.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:12:10.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 32 19:12:10.762 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 19:12:10.773 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:12:10.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:12:10.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 19:12:10.828 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:12:10.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:12:10.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:12:10.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:12:10.867 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:12:10.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:12:10.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:12:10.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:12:10.945 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:12:10.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:12:10.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:12:10.992 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:12:10.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:12:10.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:12:11.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:12:11.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:12:11.042 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:12:11.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:12:11.061 [Flow] DISABLE 19:12:11.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:12:11.090 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:12:11.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:12:11.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 19:12:11.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 19:12:11.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 19:12:11.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:12:11.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:12:11.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:12:11.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 19:12:11.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:12:11.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:12:11.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:12:11.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:12:11.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:12:11.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 19:12:11.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 19:12:11.225 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 19:12:11.225 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:12:11.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:12:11.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:12:11.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:12:11.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:12:11.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:12:11.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:12:11.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:12:11.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:12:11.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:12:11.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:12:11.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:12:11.378 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:12:11.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 19:12:11.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 19:12:11.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 19:12:11.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:12:11.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white 19:12:11.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white 19:12:11.532 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white 19:12:11.532 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 19:12:11.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 19:12:11.598 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 19:12:11.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 19:12:11.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 19:12:11.885 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 19:12:11.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 19:12:11.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 19:12:11.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 19:12:11.987 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:12:12.124 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:12:12.124 [Lua] [PackageManager] Force_load: wwise/staff 19:12:12.125 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 19:12:12.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 19:12:12.533 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 19:12:12.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 19:12:12.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 19:12:12.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 19:12:12.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:12:12.677 [Window] Window => active 19:12:12.761 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:12:12.761 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:12:12.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:12:13.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:12:13.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:12:13.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 19:12:13.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 19:12:13.232 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 19:12:13.232 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:12:13.333 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:12:13.333 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:12:13.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:12:13.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:12:13.662 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:12:13.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2 19:12:13.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2 19:12:13.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2 19:12:13.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:12:13.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:12:13.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:12:13.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:12:13.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:12:13.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:12:14.007 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:12:14.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:12:14.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:12:14.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:12:14.058 [Lua] Players are leaving the safe zone 19:12:14.360 [Lua] StateInGameRunning:_game_actually_starts() 19:12:14.360 [Lua] [IngameUI] menu view on_enter start_menu_view 19:12:14.361 [Lua] hero_fullscreen_menu_on_enter 19:12:14.361 [Lua] ################################################################################################################# 19:12:14.361 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:12:14.361 [Lua] ################################################################################################################# 19:12:14.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 19:12:14.364 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c5ec8a0 19:12:14.364 [World] Spawning level. 19:12:14.370 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:12:14.374 [SteamVoipClient] select_out(110000106697298, off) 19:12:14.378 [Lua] cb_razer_chroma_setup 19:12:14.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 19:12:14.388 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:14.388 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:14.389 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:14.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:14.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 19:12:14.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0 19:12:14.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:14.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:14.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:12:14.452 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0 19:12:14.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:14.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:12:14.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:12:14.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 19:12:14.576 [Lua] Commit load time data 19:12:14.893 [Lua] Set lobby begin: 19:12:14.893 [Lua] Lobby data level_key = inn_level 19:12:14.893 [Lua] Lobby data power_level = 835 19:12:14.893 [Lua] Lobby data selected_level_key = inn_level 19:12:14.893 [Lua] Lobby data difficulty = normal 19:12:14.893 [Lua] Lobby data player_slot_4 = 0:0 19:12:14.893 [Lua] Lobby data unique_server_name = JayJay 19:12:14.893 [Lua] Lobby data matchmaking = false 19:12:14.893 [Lua] Lobby data host = 110000106697298 19:12:14.893 [Lua] Lobby data country_code = DE 19:12:14.894 [Lua] Lobby data game_mode = 3 19:12:14.894 [Lua] Lobby data player_slot_5 = 0:0 19:12:14.894 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:12:14.894 [Lua] Lobby data player_slot_1 = 0:0 19:12:14.894 [Lua] Lobby data player_slot_3 = 0:0 19:12:14.894 [Lua] Lobby data num_players = 1 19:12:14.894 [Lua] Set lobby end. 19:12:15.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5ae0a, position: 0 19:12:15.821 [Lua] [IngameUI] menu view on_exit start_menu_view 19:12:15.821 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:12:15.821 [Lua] hero_fullscreen_menu_on_exit 19:12:15.823 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c5ec8a0 19:12:15.824 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:15.824 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:15.824 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:15.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:15.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0 19:12:15.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5ae0a, position: 27249 19:12:16.056 [Lua] [IngameUI] menu view on_enter character_selection 19:12:16.056 [Lua] hero_fullscreen_menu_on_enter 19:12:16.057 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b0e7ac0 19:12:16.058 [World] Spawning level. 19:12:16.063 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:12:16.076 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:16.076 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:16.077 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:16.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:16.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 19:12:16.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0 19:12:16.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:16.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:16.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:12:16.139 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0 19:12:16.139 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:16.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:12:16.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 19:12:16.813 [Lua] PlayFabMirrorBase:_commit_internal 14 19:12:16.813 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:12:16.816 [Lua] generate_backend_stats 110000106697298:1 19:12:16.832 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:12:16.832 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34 19:12:16.838 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34 19:12:16.876 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:16.876 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:16.876 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:16.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:16.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0 19:12:16.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:16.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:17.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 19:12:17.209 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 19:12:17.209 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 19:12:17.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34 19:12:17.226 [Lua] commit result success 14 19:12:17.294 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 19:12:17.294 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 19:12:17.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:17.299 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:17.310 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 19:12:17.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027330B0 19:12:17.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:17.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 19:12:17.316 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 00000000027330B0 19:12:17.316 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized 19:12:17.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 19:12:17.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 19:12:17.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 19:12:17.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 19:12:17.436 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 19:12:18.009 [Lua] Assigning peer(110000106697298:1) to profile(5) career(4) 19:12:18.009 [Lua] Set lobby begin: 19:12:18.009 [Lua] Lobby data level_key = inn_level 19:12:18.009 [Lua] Lobby data power_level = 835 19:12:18.009 [Lua] Lobby data selected_level_key = inn_level 19:12:18.009 [Lua] Lobby data difficulty = normal 19:12:18.009 [Lua] Lobby data player_slot_4 = 0:0 19:12:18.009 [Lua] Lobby data unique_server_name = JayJay 19:12:18.010 [Lua] Lobby data matchmaking = false 19:12:18.010 [Lua] Lobby data host = 110000106697298 19:12:18.010 [Lua] Lobby data country_code = DE 19:12:18.010 [Lua] Lobby data game_mode = 3 19:12:18.010 [Lua] Lobby data player_slot_5 = 0:0 19:12:18.010 [Lua] Lobby data player_slot_2 = 0:0 19:12:18.010 [Lua] Lobby data player_slot_1 = 0:0 19:12:18.010 [Lua] Lobby data player_slot_3 = 0:0 19:12:18.010 [Lua] Lobby data num_players = 1 19:12:18.010 [Lua] Set lobby end. 19:12:18.010 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(4) 19:12:18.010 [Lua] Set lobby begin: 19:12:18.010 [Lua] Lobby data level_key = inn_level 19:12:18.010 [Lua] Lobby data power_level = 835 19:12:18.010 [Lua] Lobby data selected_level_key = inn_level 19:12:18.010 [Lua] Lobby data difficulty = normal 19:12:18.010 [Lua] Lobby data player_slot_4 = 0:0 19:12:18.010 [Lua] Lobby data unique_server_name = JayJay 19:12:18.010 [Lua] Lobby data matchmaking = false 19:12:18.010 [Lua] Lobby data host = 110000106697298 19:12:18.010 [Lua] Lobby data country_code = DE 19:12:18.010 [Lua] Lobby data game_mode = 3 19:12:18.010 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:12:18.010 [Lua] Lobby data player_slot_2 = 0:0 19:12:18.010 [Lua] Lobby data player_slot_1 = 0:0 19:12:18.010 [Lua] Lobby data player_slot_3 = 0:0 19:12:18.010 [Lua] Lobby data num_players = 1 19:12:18.010 [Lua] Set lobby end. 19:12:18.010 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 19:12:18.011 [Lua] 19:12:18.011 [Lua] [wwise/one_handed_swords] = false (boolean) 19:12:18.011 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:12:18.011 [Lua] [wwise/two_handed_swords] = false (boolean) 19:12:18.011 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p] = false (boolean) 19:12:18.011 [Lua] 19:12:18.011 [Lua] 19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 19:12:18.011 [Lua] [wwise/one_handed_swords] = false (boolean) 19:12:18.011 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:12:18.011 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2] = false (boolean) 19:12:18.011 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:12:18.011 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p] = false (boolean) 19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 19:12:18.011 [Lua] [wwise/two_handed_swords] = false (boolean) 19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04] = false (boolean) 19:12:18.011 [Lua] 19:12:18.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 19:12:18.025 [Lua] [EquipmentUI] - Destroy 19:12:18.025 [Lua] [GamePadEquipmentUI] - Destroy 19:12:18.025 [Lua] [AbilityUI] - Destroy 19:12:18.025 [Lua] [GamePadAbilityUI] - Destroy 19:12:18.025 [Lua] [GameNetworkManager] destroying game object with go_id=43 19:12:18.027 [Save] Saving `save_data` 19:12:18.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 19:12:18.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 19:12:18.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 19:12:18.038 [Save] Save done 19:12:18.081 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 19:12:18.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 19:12:18.081 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, InventoryPackageSynchronizerClient 19:12:18.083 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 19:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 19:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:12:18.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 19:12:18.090 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:12:18.092 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:12:18.092 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient 19:12:18.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient 19:12:18.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient 19:12:18.203 [Lua] [IngameUI] menu view on_exit character_selection 19:12:18.213 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:12:18.213 [Lua] hero_fullscreen_menu_on_exit 19:12:18.215 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b0e7ac0 19:12:18.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:18.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:18.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded: 19:12:18.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027330B0 19:12:18.222 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 19:12:18.222 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 19:12:18.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 19:12:18.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 19:12:18.528 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 19:12:18.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 19:12:18.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 19:12:18.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 19:12:18.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 19:12:18.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 19:12:18.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 19:12:18.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 19:12:18.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 19:12:18.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 19:12:18.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 19:12:18.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 19:12:18.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 19:12:18.778 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:12:18.845 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:12:18.845 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:12:18.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04 19:12:18.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04 19:12:18.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04 19:12:18.963 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 19:12:19.082 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 19:12:19.082 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 19:12:19.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 19:12:19.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 19:12:19.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 19:12:19.201 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:12:19.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:12:19.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:12:19.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:12:19.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:12:19.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:12:19.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:12:19.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:12:19.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:12:19.522 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:12:19.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:12:19.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:12:19.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:12:19.555 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:12:19.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:12:19.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:12:19.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:12:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:12:19.723 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:12:19.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:12:19.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:12:19.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:12:22.809 [Lua] [IngameUI] menu view on_enter hero_view 19:12:22.813 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:12:22.813 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:12:22.813 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0de18df0) 19:12:22.813 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0de0fc10) 19:12:22.813 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0ddf8e50) 19:12:22.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:12:22.829 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:12:22.830 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:12:22.830 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:12:22.836 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:12:23.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:12:23.179 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:12:23.188 [World] Spawning level. 19:12:23.211 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:12:23.211 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:12:23.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:12:23.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:12:23.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:12:23.252 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:12:23.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:12:23.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:12:23.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:12:23.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:12:23.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:12:23.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:12:24.131 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:12:24.131 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:12:24.131 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:12:24.131 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:12:24.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:12:24.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:12:24.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:12:24.139 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:12:24.139 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:12:24.141 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:12:24.141 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:12:44.229 [Lua] [IngameUI] menu view on_exit hero_view 19:12:44.232 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:12:44.232 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:12:44.232 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:12:44.232 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:12:59.259 [Lua] PlayFabMirrorBase:_commit_internal 15 19:12:59.259 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:12:59.262 [Lua] generate_backend_stats 110000106697298:1 19:12:59.277 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:12:59.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 19:12:59.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 19:12:59.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 19:12:59.688 [Lua] commit result success 15 19:13:06.196 [Lua] [IngameUI] menu view on_enter hero_view 19:13:06.200 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:13:06.200 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:13:06.214 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:13:06.215 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:13:06.216 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:13:06.216 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:13:06.221 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:13:06.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:13:06.494 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:13:06.504 [World] Spawning level. 19:13:06.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:06.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:06.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:06.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:06.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:06.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:09.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:09.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:09.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:09.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:09.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:09.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:15.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:15.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:15.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:15.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:15.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:15.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:15.797 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 19:13:15.813 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 19:13:15.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:13:15.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:13:15.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 19:13:15.855 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 19:13:15.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 19:13:15.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 19:13:15.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 19:13:15.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 19:13:16.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 19:13:16.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 19:13:16.116 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:13:32.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:32.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:32.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:32.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:32.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:32.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:13:38.662 [Lua] [IngameUI] menu view on_exit hero_view 19:13:38.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:13:38.664 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:13:38.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:13:38.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:13:38.664 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:38.664 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:38.664 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:38.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:38.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:38.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:13:38.671 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:13:38.671 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:13:38.671 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:13:42.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:42.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:43.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:43.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:43.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:44.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:45.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:46.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:47.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:48.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:48.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:49.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:49.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:50.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:50.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:50.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:51.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:52.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:52.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:52.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:53.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:53.684 [Lua] PlayFabMirrorBase:_commit_internal 16 19:13:53.684 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:13:53.687 [Lua] generate_backend_stats 110000106697298:1 19:13:53.703 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:13:53.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 19:13:53.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 19:13:54.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 19:13:54.111 [Lua] commit result success 16 19:13:54.349 [SteamLobby] Detected added member 1100001028dc124 19:13:54.349 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:13:54.349 [Lua] Players: 2 19:13:54.349 [Lua] Set lobby begin: 19:13:54.349 [Lua] Lobby data level_key = inn_level 19:13:54.349 [Lua] Lobby data power_level = 835 19:13:54.349 [Lua] Lobby data selected_level_key = inn_level 19:13:54.349 [Lua] Lobby data difficulty = normal 19:13:54.349 [Lua] Lobby data player_slot_4 = 0:0 19:13:54.349 [Lua] Lobby data unique_server_name = JayJay 19:13:54.349 [Lua] Lobby data matchmaking = false 19:13:54.349 [Lua] Lobby data host = 110000106697298 19:13:54.349 [Lua] Lobby data country_code = DE 19:13:54.349 [Lua] Lobby data game_mode = 3 19:13:54.349 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:13:54.350 [Lua] Lobby data player_slot_2 = 0:0 19:13:54.350 [Lua] Lobby data player_slot_1 = 0:0 19:13:54.350 [Lua] Lobby data player_slot_3 = 0:0 19:13:54.350 [Lua] Lobby data num_players = 2 19:13:54.350 [Lua] Set lobby end. 19:13:54.350 [Lua] [LobbyMembers] Member joined 1100001028dc124 19:13:54.366 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 19:13:54.366 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:13:54.382 [SteamAuthenticator] Sent ticket request to 1100001028dc124 19:13:54.382 [Lua] [ChatManager][1]System: Martin is joining the game 19:13:54.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:13:58.615 [SteamAuthenticator] Got ticket from 1100001028dc124 19:13:58.615 [SteamAuthenticator] BeginAuthSession 1100001028dc124 19:13:58.615 [SteamAuthenticator] Authenticating 1100001028dc124 19:13:58.632 [SteamAuthenticator] Got ticket request from 1100001028dc124 19:13:58.632 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 19:13:58.633 [SteamAuthenticator] Sent ticket to 1100001028dc124 19:13:59.005 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 19:13:59.006 [Connection] New session id 136 to 1100001028dc124. 19:13:59.057 [Connection] Established a connection <109.136> to 1100001028dc124 19:13:59.057 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:13:59.057 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 19:13:59.160 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001992391 from 1100001028dc124, replying lobby_ok 19:13:59.227 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 19:14:03.873 [Lua] Set lobby begin: 19:14:03.873 [Lua] Lobby data level_key = inn_level 19:14:03.873 [Lua] Lobby data power_level = 835 19:14:03.873 [Lua] Lobby data selected_level_key = inn_level 19:14:03.873 [Lua] Lobby data difficulty = normal 19:14:03.873 [Lua] Lobby data player_slot_4 = 0:0 19:14:03.873 [Lua] Lobby data unique_server_name = JayJay 19:14:03.873 [Lua] Lobby data matchmaking = false 19:14:03.873 [Lua] Lobby data host = 110000106697298 19:14:03.873 [Lua] Lobby data country_code = DE 19:14:03.873 [Lua] Lobby data game_mode = 3 19:14:03.873 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:03.873 [Lua] Lobby data player_slot_2 = 0:0 19:14:03.873 [Lua] Lobby data player_slot_1 = 0:0 19:14:03.873 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:03.873 [Lua] Lobby data num_players = 2 19:14:03.873 [Lua] Set lobby end. 19:14:03.873 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124 19:14:03.873 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:14:06.254 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124 19:14:06.327 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3" 19:14:06.327 [Lua] Mechanism says: a client joined the game! 1100001028dc124 19:14:06.327 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124) 19:14:06.327 [EACServer] [21:14:06:327][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: Martin 19:14:06.327 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0) 19:14:06.397 [EACServer] [21:14:06:396][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:14:06.531 [EACServer] [21:14:06:531][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 5 Status: Client Authenticated Message: Client authenticated. 19:14:06.532 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal 19:14:07.260 [EACServer] [21:14:07:259][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124. 19:14:07.461 [EACServer] [21:14:07:460][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124 19:14:07.461 [EACServer] [21:14:07:460][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:14:07.476 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote 19:14:08.315 [Lua] player (1100001028dc124,1) was put into party 0 19:14:08.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0 19:14:08.383 [Lua] ### Sending rpc_level_loaded 19:14:08.383 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 19:14:08.383 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait 19:14:08.501 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0) 19:14:08.502 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:3 my_peer_id:110000106697298 19:14:09.587 [SteamVoipClient] select_out(1100001028dc124, on) 19:14:09.587 [SteamVoipClient] select_in(1100001028dc124, on) 19:14:09.587 [SteamVoipClient] select_out(1100001028dc124, off) 19:14:11.923 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:14:11.923 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 19:14:11.942 [Lua] Breedfreezer (server) starting a hot join sync 19:14:11.942 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 19:14:11.942 [Lua] RemotePlayer:create_game_object( ) 46 19:14:11.955 [Lua] player (1100001028dc124,1) was put into party 1 19:14:11.955 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2) 19:14:11.955 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2) 19:14:11.955 [Lua] Set lobby begin: 19:14:11.955 [Lua] Lobby data level_key = inn_level 19:14:11.955 [Lua] Lobby data power_level = 835 19:14:11.955 [Lua] Lobby data selected_level_key = inn_level 19:14:11.955 [Lua] Lobby data difficulty = normal 19:14:11.955 [Lua] Lobby data player_slot_4 = 0:0 19:14:11.955 [Lua] Lobby data unique_server_name = JayJay 19:14:11.955 [Lua] Lobby data matchmaking = false 19:14:11.955 [Lua] Lobby data host = 110000106697298 19:14:11.955 [Lua] Lobby data country_code = DE 19:14:11.955 [Lua] Lobby data game_mode = 3 19:14:11.955 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:11.955 [Lua] Lobby data player_slot_2 = 0:0 19:14:11.955 [Lua] Lobby data player_slot_1 = 0:0 19:14:11.955 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:11.955 [Lua] Lobby data num_players = 2 19:14:11.956 [Lua] Set lobby end. 19:14:11.956 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:14:12.282 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:14:12.282 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 19:14:12.282 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:14:12.282 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 19:14:12.282 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 19:14:12.282 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298 19:14:12.283 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 19:14:12.287 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 19:14:12.287 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:14:12.287 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:14:12.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:14:12.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:14:12.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:14:12.287 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 19:14:12.287 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:14:12.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:14:12.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:14:12.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 19:14:12.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:14:12.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:14:12.334 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:14:12.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:14:12.434 [Lua] [PackageManager] Force_load: wwise/drakegun 19:14:12.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:14:12.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:14:12.619 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:14:12.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:14:12.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:14:12.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:14:12.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:14:12.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:14:12.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:14:12.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:14:13.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:14:13.096 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:14:13.097 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:14:13.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:14:13.193 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:14:13.193 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:14:13.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:13.243 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:14:13.243 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:14:13.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 19:14:13.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 19:14:13.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 19:14:13.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:14:13.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:13.851 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:14:13.851 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:14:13.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:14:13.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:14:13.919 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:14:13.937 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:14:13.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:14.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:15.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:15.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:15.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:15.673 [Lua] Set lobby begin: 19:14:15.673 [Lua] Lobby data level_key = inn_level 19:14:15.673 [Lua] Lobby data power_level = 417 19:14:15.674 [Lua] Lobby data selected_level_key = inn_level 19:14:15.674 [Lua] Lobby data difficulty = normal 19:14:15.674 [Lua] Lobby data player_slot_4 = 0:0 19:14:15.674 [Lua] Lobby data unique_server_name = JayJay 19:14:15.674 [Lua] Lobby data matchmaking = false 19:14:15.674 [Lua] Lobby data host = 110000106697298 19:14:15.674 [Lua] Lobby data country_code = DE 19:14:15.674 [Lua] Lobby data game_mode = 3 19:14:15.674 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:15.674 [Lua] Lobby data player_slot_2 = 0:0 19:14:15.674 [Lua] Lobby data player_slot_1 = 0:0 19:14:15.674 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:15.674 [Lua] Lobby data num_players = 2 19:14:15.674 [Lua] Set lobby end. 19:14:16.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:16.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:16.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:20.679 [Lua] Set lobby begin: 19:14:20.679 [Lua] Lobby data level_key = inn_level 19:14:20.679 [Lua] Lobby data power_level = 835 19:14:20.679 [Lua] Lobby data selected_level_key = inn_level 19:14:20.679 [Lua] Lobby data difficulty = normal 19:14:20.679 [Lua] Lobby data player_slot_4 = 0:0 19:14:20.679 [Lua] Lobby data unique_server_name = JayJay 19:14:20.679 [Lua] Lobby data matchmaking = false 19:14:20.679 [Lua] Lobby data host = 110000106697298 19:14:20.679 [Lua] Lobby data country_code = DE 19:14:20.679 [Lua] Lobby data game_mode = 3 19:14:20.679 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:20.679 [Lua] Lobby data player_slot_2 = 0:0 19:14:20.679 [Lua] Lobby data player_slot_1 = 0:0 19:14:20.679 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:20.679 [Lua] Lobby data num_players = 2 19:14:20.679 [Lua] Set lobby end. 19:14:24.018 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:14:24.019 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:14:24.020 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:14:31.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:31.972 [Lua] PlayFabMirrorBase:_commit_internal 17 19:14:31.972 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:14:31.974 [Lua] generate_backend_stats 110000106697298:1 19:14:31.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37 19:14:31.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38 19:14:31.995 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 11 19:14:32.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:32.202 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 19:14:32.202 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37 19:14:32.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:14:32.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37 19:14:32.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38 19:14:33.026 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38 19:14:33.039 [Lua] commit result success 17 19:15:05.982 [Lua] [IngameUI] menu view on_enter hero_view 19:15:05.986 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:15:05.986 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:15:06.001 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:15:06.002 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:15:06.003 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:15:06.003 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:15:06.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:15:06.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:15:06.286 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:15:06.295 [World] Spawning level. 19:15:06.313 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:06.313 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:06.359 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:06.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:06.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:06.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:07.011 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:15:07.011 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:07.011 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:07.011 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:07.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:07.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:07.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:07.019 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:15:07.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:15:07.020 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:15:07.020 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:15:11.035 [Lua] [IngameUI] menu view on_exit hero_view 19:15:11.038 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:15:11.038 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:15:11.038 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:15:11.038 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:15:20.237 [Lua] [IngameUI] menu view on_enter hero_view 19:15:20.241 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:15:20.241 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:15:20.254 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:15:20.255 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:15:20.256 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:15:20.256 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:15:20.262 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:15:20.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:15:20.534 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:15:20.543 [World] Spawning level. 19:15:20.560 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:20.560 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:20.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:20.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:20.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:20.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:21.206 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:15:21.206 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:21.206 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:21.206 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:21.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:21.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:21.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:21.214 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:15:21.214 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:15:21.215 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:15:21.215 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:15:23.236 [Lua] [IngameUI] menu view on_exit hero_view 19:15:23.239 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:15:23.239 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:15:23.239 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:15:23.239 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:15:31.114 [Lua] PlayFabMirrorBase:_commit_internal 18 19:15:31.114 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:15:31.117 [Lua] generate_backend_stats 110000106697298:1 19:15:31.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39 19:15:31.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 19:15:31.138 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 12 19:15:31.344 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 19:15:31.344 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39 19:15:31.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39 19:15:31.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 19:15:32.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 19:15:32.170 [Lua] commit result success 18 19:15:52.953 [Lua] [IngameUI] menu view on_enter hero_view 19:15:52.957 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:15:52.957 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:15:52.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:15:52.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:15:52.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:15:52.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:15:52.979 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:15:53.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:15:53.254 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:15:53.264 [World] Spawning level. 19:15:53.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:53.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:53.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:53.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:53.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:53.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:15:53.640 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:15:53.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:53.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:53.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:15:53.648 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:15:53.648 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:15:53.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:15:53.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:15:54.715 [Lua] [IngameUI] menu view on_exit hero_view 19:15:54.718 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:15:54.718 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:15:54.718 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:15:54.718 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:16:00.366 [Lua] [IngameUI] menu view on_enter hero_view 19:16:00.370 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:16:00.370 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:16:00.384 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:16:00.385 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:16:00.386 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:16:00.386 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:16:00.392 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:16:00.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:16:00.668 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:16:00.677 [World] Spawning level. 19:16:00.695 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:00.695 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:00.732 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:00.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:00.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:00.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:00.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:01.080 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:16:01.080 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:01.080 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:01.080 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:01.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:01.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:01.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:01.087 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:16:01.087 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:16:01.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:16:01.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:16:01.985 [Lua] [IngameUI] menu view on_exit hero_view 19:16:01.988 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:16:01.988 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:16:01.988 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:16:01.988 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:16:04.206 [Lua] [IngameUI] menu view on_enter hero_view 19:16:04.210 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:16:04.210 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:16:04.227 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:16:04.228 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:16:04.229 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:16:04.230 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:16:04.237 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:16:04.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:16:04.512 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:16:04.521 [World] Spawning level. 19:16:04.540 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:04.540 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:04.578 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:04.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:04.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:04.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:05.106 [Lua] [IngameUI] menu view on_exit hero_view 19:16:05.109 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:16:05.109 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:16:05.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:16:05.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:16:05.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:05.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:05.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:05.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:05.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:05.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:05.117 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:16:05.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:16:05.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:16:14.814 [Lua] PlayFabMirrorBase:_commit_internal 19 19:16:14.814 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:16:14.817 [Lua] generate_backend_stats 110000106697298:1 19:16:14.832 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:16:14.832 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41 19:16:14.838 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41 19:16:15.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41 19:16:15.261 [Lua] commit result success 19 19:16:19.354 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:16:20.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:39.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:43.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:43.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:44.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:45.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:46.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:46.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:46.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:47.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:48.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:49.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:16:52.607 [Lua] [IngameUI] menu view on_enter hero_view 19:16:52.611 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:16:52.611 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:16:52.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:16:52.626 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:16:52.627 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:16:52.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:16:52.632 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:16:52.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:16:52.908 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:16:52.918 [World] Spawning level. 19:16:52.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:52.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:52.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:52.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:52.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:52.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:52.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:52.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:52.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:52.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:52.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:52.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:16:53.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:16:53.312 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:53.312 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:53.312 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:53.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:53.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:53.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:16:53.319 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:16:53.319 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:16:53.320 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:16:53.321 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:16:59.911 [Lua] [IngameUI] menu view on_exit hero_view 19:16:59.914 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:16:59.914 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:16:59.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:16:59.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:17:09.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:17:10.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:17:11.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:17:11.861 [Lua] [IngameUI] menu view on_enter hero_view 19:17:11.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:17:11.865 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:17:11.879 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:17:11.879 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:17:11.880 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:17:11.881 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:17:11.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:17:12.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:17:12.164 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:17:12.174 [World] Spawning level. 19:17:12.191 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:17:12.191 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:17:12.240 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:17:12.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:17:12.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:17:12.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:17:13.648 [Lua] [IngameUI] menu view on_exit hero_view 19:17:13.651 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:17:13.651 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:17:13.651 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:17:13.651 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:17:13.651 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:17:13.651 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:17:13.651 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:17:13.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:17:13.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:17:13.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:17:13.659 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:17:13.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:17:13.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:17:15.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:17:16.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:17:17.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:17:18.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:17:19.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:17:19.704 [Window] Window => inactive 19:17:25.036 [Lua] PlayFabMirrorBase:_commit_internal 20 19:17:25.036 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:17:25.039 [Lua] generate_backend_stats 110000106697298:1 19:17:25.056 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:17:25.056 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 42 19:17:25.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 42 19:17:26.007 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 42 19:17:26.021 [Lua] commit result success 20 19:18:18.023 [Window] Window => active 19:18:19.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:18:21.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:18:22.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:18:23.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:18:23.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:18:24.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:18:24.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown` 19:18:32.116 [Lua] [IngameUI] menu view on_enter hero_view 19:18:32.120 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:18:32.120 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:18:32.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:18:32.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:18:32.134 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:18:32.135 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:18:32.140 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:18:32.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:18:32.416 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:18:32.425 [World] Spawning level. 19:18:32.443 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:32.443 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:32.495 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:32.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:32.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:32.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:32.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:18:32.851 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:32.851 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:32.852 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:32.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:32.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:32.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:32.859 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:18:32.859 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:18:32.859 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:18:32.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:18:32.861 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:18:32.866 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:18:33.838 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:18:33.838 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 19:18:34.006 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 19:18:34.006 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:18:43.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 43 19:18:43.106 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 43 13 19:18:43.850 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 19:18:43.850 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 43 19:18:44.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 43 19:18:44.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 19:18:44.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298 19:18:44.499 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 19:18:44.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:18:44.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:18:44.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient 19:18:44.546 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:18:44.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient 19:18:44.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient 19:18:44.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient 19:18:44.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 19:18:44.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 19:18:44.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 19:18:44.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 19:18:44.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 19:18:44.829 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 19:18:47.005 [Lua] [IngameUI] menu view on_exit hero_view 19:18:47.008 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:18:47.008 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:18:47.008 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:18:47.008 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:18:47.008 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:18:47.008 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:18:49.606 [Lua] [IngameUI] menu view on_enter hero_view 19:18:49.610 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:18:49.610 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:18:49.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:18:49.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:18:49.624 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:18:49.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:18:49.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:18:49.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:18:49.909 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:18:49.918 [World] Spawning level. 19:18:49.936 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:49.936 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:49.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:49.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:49.997 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:49.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:49.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:49.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:49.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:18:50.380 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:18:50.380 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:50.380 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:50.380 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:50.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:50.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:18:50.391 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:18:50.391 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:18:50.393 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:18:50.393 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:18:50.722 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:18:50.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:18:50.723 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:18:50.725 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:18:51.554 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:18:51.554 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 19:18:51.723 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 19:18:51.723 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:18:58.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 44 19:18:58.327 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 44 14 19:18:58.534 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 19:18:58.534 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 44 19:18:59.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 44 19:18:59.148 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 19:18:59.148 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298 19:18:59.160 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 19:18:59.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 19:18:59.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:18:59.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 19:18:59.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:18:59.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1 19:18:59.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1 19:18:59.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 19:18:59.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 19:18:59.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 19:18:59.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 19:19:00.913 [Lua] [IngameUI] menu view on_exit hero_view 19:19:00.916 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:19:00.916 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:19:00.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:19:00.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:19:00.916 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:19:00.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:19:03.203 [Lua] PlayFabMirrorBase:_commit_internal 21 19:19:03.203 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:19:03.205 [Lua] generate_backend_stats 110000106697298:1 19:19:03.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45 19:19:03.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46 19:19:03.227 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 15 19:19:03.415 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 19:19:03.415 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45 19:19:03.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45 19:19:03.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46 19:19:04.227 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46 19:19:04.240 [Lua] commit result success 21 19:19:04.665 [Lua] [IngameUI] menu view on_enter hero_view 19:19:04.669 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:19:04.669 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:19:04.684 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:19:04.684 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:19:04.685 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:19:04.686 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:19:04.691 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:19:04.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:19:04.972 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:19:04.981 [World] Spawning level. 19:19:04.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:04.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:05.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:05.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:05.054 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:05.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:05.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:05.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:05.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:05.305 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:19:05.305 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:05.305 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:05.305 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:05.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:05.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:05.312 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:19:05.312 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:19:05.313 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:19:05.314 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:19:05.314 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:19:05.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:19:06.130 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:19:06.130 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 19:19:06.264 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 19:19:06.264 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:19:09.492 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 47 19:19:09.506 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 47 16 19:19:09.717 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 19:19:09.717 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 47 19:19:10.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 47 19:19:10.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 19:19:10.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298 19:19:10.400 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 19:19:10.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:19:10.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1, InventoryPackageSynchronizerClient, async-read, 19:19:10.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient 19:19:10.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 19:19:10.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 19:19:10.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 19:19:10.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1 19:19:10.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1 19:19:10.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1 19:19:10.678 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:19:11.621 [Lua] [IngameUI] menu view on_exit hero_view 19:19:11.624 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:19:11.624 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:19:11.624 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:19:11.624 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:19:11.624 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:19:11.624 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:19:15.657 [Lua] [IngameUI] menu view on_enter hero_view 19:19:15.661 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:19:15.661 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:19:15.673 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:19:15.674 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:19:15.675 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:19:15.675 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:19:15.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:19:15.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:19:15.957 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:19:15.967 [World] Spawning level. 19:19:15.986 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:15.986 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:16.037 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:16.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:16.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:16.407 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:19:16.408 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:16.408 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:16.408 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:16.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:16.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:16.415 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:19:16.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:19:16.415 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:19:16.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:19:16.417 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:19:16.423 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:19:17.314 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:19:17.314 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 19:19:17.465 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 19:19:17.465 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:19:28.015 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 48 19:19:28.030 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 48 17 19:19:29.229 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 19:19:29.229 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 48 19:19:31.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 48 19:19:31.733 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 19:19:31.733 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298 19:19:31.747 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 19:19:31.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 19:19:31.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:19:31.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1, InventoryPackageSynchronizerClient 19:19:31.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, InventoryPackageSynchronizerClient 19:19:31.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2 19:19:31.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2 19:19:31.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p 19:19:31.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p 19:19:31.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p 19:19:31.992 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 19:19:33.089 [Lua] [IngameUI] menu view on_exit hero_view 19:19:33.091 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:19:33.091 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:19:33.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:19:33.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:19:33.091 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:19:33.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:19:34.595 [Lua] PlayFabMirrorBase:_commit_internal 22 19:19:34.595 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:19:34.598 [Lua] generate_backend_stats 110000106697298:1 19:19:34.613 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49 19:19:34.613 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 50 19:19:34.619 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 18 19:19:34.824 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 19:19:34.824 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49 19:19:35.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49 19:19:35.260 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 50 19:19:35.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 50 19:19:35.665 [Lua] commit result success 22 19:19:37.750 [Lua] [IngameUI] menu view on_enter hero_view 19:19:37.753 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:19:37.753 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:19:37.767 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:19:37.767 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:19:37.768 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:19:37.768 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:19:37.773 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:19:38.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:19:38.048 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:19:38.057 [World] Spawning level. 19:19:38.075 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:38.075 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:38.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:38.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:38.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:38.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:38.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:19:38.548 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:19:38.548 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:38.548 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:38.548 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:38.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:38.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:19:38.555 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:19:38.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:19:38.556 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:19:38.557 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:19:38.557 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:19:38.562 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:19:39.718 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:19:39.718 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 19:19:39.835 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 19:19:39.835 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:19:54.071 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 51 19:19:54.085 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 51 19 19:19:54.293 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 19:19:54.293 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 51 19:19:54.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 51 19:19:54.907 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 19:19:54.907 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298 19:19:54.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 19:19:54.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:19:54.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:19:54.930 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 19:19:54.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2, InventoryPackageSynchronizerClient 19:19:54.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient 19:19:56.195 [Lua] [IngameUI] menu view on_exit hero_view 19:19:56.198 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:19:56.198 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:19:56.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:19:56.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:19:56.198 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:19:56.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:19:59.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 19:19:59.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298 19:19:59.060 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 19:19:59.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:19:59.060 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 19:19:59.109 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 19:19:59.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 19:19:59.113 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 19:19:59.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 19:19:59.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 19:19:59.383 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 19:19:59.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 19:19:59.484 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 19:19:59.501 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 19:20:19.218 [Lua] PlayFabMirrorBase:_commit_internal 23 19:20:19.218 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:20:19.220 [Lua] generate_backend_stats 110000106697298:1 19:20:19.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52 19:20:19.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 53 19:20:19.242 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 20 19:20:19.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 19:20:19.465 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52 19:20:19.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52 19:20:19.901 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 53 19:20:20.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 53 19:20:20.290 [Lua] commit result success 23 19:21:03.506 [Lua] [flow] string="stage_02" 19:21:03.506 [Lua] [flow] string="health" float=0.000000 19:21:03.506 [Lua] [flow] string="destroyed" 19:21:03.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 19:21:43.113 [Lua] [IngameUI] menu view on_enter hero_view 19:21:43.116 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:21:43.116 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:21:43.131 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:21:43.132 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:21:43.133 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:21:43.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:21:43.139 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:21:43.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:21:43.415 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:21:43.425 [World] Spawning level. 19:21:43.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:43.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:43.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:43.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:43.491 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:43.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:43.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:43.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:43.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:46.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:46.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:46.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:46.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:46.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:21:46.388 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 19:21:46.388 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:11 my_peer_id:110000106697298 19:21:46.406 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 19:21:46.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read, 19:21:46.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient, async-read, 19:21:46.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:21:46.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient, async-read, 19:21:46.406 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:21:46.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 19:21:46.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 19:21:46.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 19:21:46.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 19:21:46.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 19:21:46.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 19:21:46.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 19:21:46.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 19:21:46.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04 19:21:46.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04 19:21:46.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04 19:21:46.599 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:21:46.682 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:21:46.682 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:21:46.699 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 19:21:49.398 [Lua] [IngameUI] menu view on_exit hero_view 19:21:49.401 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:21:49.401 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:21:49.401 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:21:49.401 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:21:49.402 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:49.402 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:49.402 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:49.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:49.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:49.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:21:49.409 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:21:49.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:21:49.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:21:54.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:54.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:55.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:55.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:56.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:57.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:58.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:59.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:59.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:59.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:21:59.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:22:00.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:22:00.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:22:01.006 [Lua] [IngameUI] menu view on_enter start_game_view 19:22:01.008 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a526910 19:22:01.008 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:22:01.009 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 19:22:01.009 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:22:01.010 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 19:22:01.010 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 19:22:02.139 [Lua] [Matchmaking] Cancelling matchmaking 19:22:02.139 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:22:02.241 [Lua] [IngameUI] menu view on_exit start_game_view 19:22:02.241 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:22:02.242 [Save] Saving `save_data` 19:22:02.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:22:02.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 19:22:02.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 19:22:02.246 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a526910 19:22:02.246 [Save] Save done 19:22:03.390 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:22:03.390 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:22:03.392 [Lua] Set lobby begin: 19:22:03.392 [Lua] Lobby data level_key = inn_level 19:22:03.392 [Lua] Lobby data power_level = 835 19:22:03.392 [Lua] Lobby data selected_level_key = inn_level 19:22:03.392 [Lua] Lobby data difficulty = hardest 19:22:03.392 [Lua] Lobby data player_slot_4 = 0:0 19:22:03.392 [Lua] Lobby data unique_server_name = JayJay 19:22:03.392 [Lua] Lobby data matchmaking = false 19:22:03.392 [Lua] Lobby data host = 110000106697298 19:22:03.392 [Lua] Lobby data country_code = DE 19:22:03.392 [Lua] Lobby data game_mode = 3 19:22:03.392 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:03.392 [Lua] Lobby data player_slot_2 = 0:0 19:22:03.392 [Lua] Lobby data player_slot_1 = 0:0 19:22:03.392 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:03.392 [Lua] Lobby data num_players = 2 19:22:03.392 [Lua] Set lobby end. 19:22:03.392 [Lua] [PartyManager] Leader is set to 110000106697298 19:22:03.392 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 19:22:03.392 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 19:22:03.392 [Lua] Set lobby begin: 19:22:03.392 [Lua] Lobby data twitch_enabled = false 19:22:03.392 [Lua] Lobby data power_level = 835 19:22:03.392 [Lua] Lobby data num_players = 2 19:22:03.392 [Lua] Lobby data weave_name = false 19:22:03.392 [Lua] Lobby data game_mode = 1 19:22:03.392 [Lua] Lobby data mechanism = adventure 19:22:03.392 [Lua] Lobby data level_key = inn_level 19:22:03.392 [Lua] Lobby data player_slot_1 = 0:0 19:22:03.392 [Lua] Lobby data selected_level_key = inn_level 19:22:03.392 [Lua] Lobby data unique_server_name = JayJay 19:22:03.392 [Lua] Lobby data quick_game = true 19:22:03.392 [Lua] Lobby data matchmaking = true 19:22:03.392 [Lua] Lobby data difficulty = hardest 19:22:03.392 [Lua] Lobby data country_code = DE 19:22:03.392 [Lua] Lobby data host = 110000106697298 19:22:03.392 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:03.392 [Lua] Lobby data player_slot_2 = 0:0 19:22:03.392 [Lua] Lobby data player_slot_4 = 0:0 19:22:03.392 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:03.392 [Lua] Lobby data eac_authorized = true 19:22:03.392 [Lua] Set lobby end. 19:22:03.392 [Lua] Set lobby begin: 19:22:03.392 [Lua] Lobby data twitch_enabled = false 19:22:03.392 [Lua] Lobby data power_level = 835 19:22:03.392 [Lua] Lobby data num_players = 2 19:22:03.393 [Lua] Lobby data weave_name = false 19:22:03.393 [Lua] Lobby data game_mode = 1 19:22:03.393 [Lua] Lobby data is_private = false 19:22:03.393 [Lua] Lobby data mechanism = adventure 19:22:03.393 [Lua] Lobby data level_key = inn_level 19:22:03.393 [Lua] Lobby data player_slot_1 = 0:0 19:22:03.393 [Lua] Lobby data selected_level_key = inn_level 19:22:03.393 [Lua] Lobby data unique_server_name = JayJay 19:22:03.393 [Lua] Lobby data quick_game = true 19:22:03.393 [Lua] Lobby data matchmaking = true 19:22:03.393 [Lua] Lobby data difficulty = hardest 19:22:03.393 [Lua] Lobby data country_code = DE 19:22:03.393 [Lua] Lobby data host = 110000106697298 19:22:03.393 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:03.393 [Lua] Lobby data player_slot_2 = 0:0 19:22:03.393 [Lua] Lobby data player_slot_4 = 0:0 19:22:03.393 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:03.393 [Lua] Lobby data eac_authorized = true 19:22:03.393 [Lua] Set lobby end. 19:22:03.393 [Lua] [ChatManager][1]System: Starting hosted game... 19:22:03.393 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:22:03.393 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:22:03.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown` 19:22:07.022 [Lua] [IngameUI] menu view on_enter hero_view 19:22:07.026 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:22:07.026 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:22:07.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:22:07.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:22:07.040 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:22:07.040 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:22:07.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:22:07.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:22:07.322 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:22:07.331 [World] Spawning level. 19:22:07.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:22:07.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:22:07.400 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:22:07.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:22:07.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:22:07.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:22:08.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:22:08.052 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:22:08.052 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:22:08.052 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:22:08.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:22:08.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:22:08.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:22:08.060 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:22:08.060 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:22:08.060 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:22:08.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:22:08.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:22:08.069 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:22:09.379 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:22:09.379 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 19:22:09.548 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 19:22:09.548 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:22:12.768 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 54 19:22:12.782 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 54 21 19:22:13.510 [Lua] [PlayFabRequestQueue] EAC Enabled! 54 19:22:13.510 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 54 19:22:14.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 54 19:22:14.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 19:22:14.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:12 my_peer_id:110000106697298 19:22:14.159 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 19:22:14.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:22:14.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, InventoryPackageSynchronizerClient, async-read, 19:22:14.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient 19:22:14.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient 19:22:14.203 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:22:14.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient 19:22:14.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient 19:22:14.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 19:22:14.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 19:22:14.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 19:22:14.354 [SteamLobby] Detected added member 110000104af0ca4 19:22:14.354 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:22:14.354 [Lua] Players: 3 19:22:14.354 [Lua] Set lobby begin: 19:22:14.354 [Lua] Lobby data twitch_enabled = false 19:22:14.354 [Lua] Lobby data power_level = 835 19:22:14.354 [Lua] Lobby data num_players = 3 19:22:14.354 [Lua] Lobby data weave_name = false 19:22:14.354 [Lua] Lobby data game_mode = 1 19:22:14.354 [Lua] Lobby data is_private = false 19:22:14.354 [Lua] Lobby data mechanism = adventure 19:22:14.354 [Lua] Lobby data level_key = inn_level 19:22:14.354 [Lua] Lobby data player_slot_1 = 0:0 19:22:14.354 [Lua] Lobby data selected_level_key = inn_level 19:22:14.354 [Lua] Lobby data unique_server_name = JayJay 19:22:14.354 [Lua] Lobby data quick_game = true 19:22:14.354 [Lua] Lobby data matchmaking = true 19:22:14.354 [Lua] Lobby data difficulty = hardest 19:22:14.354 [Lua] Lobby data country_code = DE 19:22:14.354 [Lua] Lobby data host = 110000106697298 19:22:14.354 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:14.354 [Lua] Lobby data player_slot_2 = 0:0 19:22:14.354 [Lua] Lobby data player_slot_4 = 0:0 19:22:14.354 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:14.354 [Lua] Lobby data eac_authorized = true 19:22:14.354 [Lua] Set lobby end. 19:22:14.355 [Lua] [LobbyMembers] Member joined 110000104af0ca4 19:22:14.371 [Connection] Creating endpoint 110000104af0ca4 - reliable message sent 19:22:14.371 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:22:14.387 [SteamAuthenticator] Sent ticket request to 110000104af0ca4 19:22:14.387 [Lua] [ChatManager][1]System: Dabraderz is joining the game 19:22:14.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 19:22:14.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 19:22:14.421 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 19:22:14.506 [Lua] PlayFabMirrorBase:_commit_internal 24 19:22:14.506 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:22:14.509 [Lua] generate_backend_stats 110000106697298:1 19:22:14.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55 19:22:14.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56 19:22:14.534 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 22 19:22:14.760 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 19:22:14.760 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55 19:22:15.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55 19:22:15.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56 19:22:15.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56 19:22:15.563 [Lua] commit result success 24 19:22:15.665 [Lua] [IngameUI] menu view on_exit hero_view 19:22:15.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:22:15.668 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:22:15.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:22:15.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:22:15.668 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:22:15.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:22:18.663 [SteamAuthenticator] Got ticket from 110000104af0ca4 19:22:18.664 [SteamAuthenticator] BeginAuthSession 110000104af0ca4 19:22:18.664 [SteamAuthenticator] Authenticating 110000104af0ca4 19:22:18.664 [SteamAuthenticator] Got ticket request from 110000104af0ca4 19:22:18.664 [SteamAuthenticator] GetAuthSessionTicket 110000104af0ca4 19:22:18.664 [SteamAuthenticator] Sent ticket to 110000104af0ca4 19:22:18.898 [SteamAuthenticator] Steam validation for 110000104af0ca4 with response 0 19:22:19.064 [Connection] New session id 198 to 110000104af0ca4. 19:22:19.165 [Connection] Established a connection <198.250> to 110000104af0ca4 19:22:19.165 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:22:19.165 [Lua] [Matchmaking] Got a handshake request from 110000104af0ca4 with user name 'Dabraderz' 19:22:19.268 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001992391 from 110000104af0ca4, replying lobby_ok 19:22:19.383 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104af0ca4 REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:22:19.483 [Lua] Set lobby begin: 19:22:19.483 [Lua] Lobby data twitch_enabled = false 19:22:19.483 [Lua] Lobby data power_level = 835 19:22:19.483 [Lua] Lobby data num_players = 3 19:22:19.483 [Lua] Lobby data weave_name = false 19:22:19.483 [Lua] Lobby data game_mode = 1 19:22:19.483 [Lua] Lobby data is_private = false 19:22:19.483 [Lua] Lobby data mechanism = adventure 19:22:19.483 [Lua] Lobby data level_key = inn_level 19:22:19.483 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:22:19.483 [Lua] Lobby data selected_level_key = inn_level 19:22:19.483 [Lua] Lobby data unique_server_name = JayJay 19:22:19.483 [Lua] Lobby data quick_game = true 19:22:19.483 [Lua] Lobby data matchmaking = true 19:22:19.483 [Lua] Lobby data difficulty = hardest 19:22:19.483 [Lua] Lobby data country_code = DE 19:22:19.483 [Lua] Lobby data host = 110000106697298 19:22:19.483 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:19.484 [Lua] Lobby data player_slot_2 = 0:0 19:22:19.484 [Lua] Lobby data player_slot_4 = 0:0 19:22:19.484 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:19.484 [Lua] Lobby data eac_authorized = true 19:22:19.484 [Lua] Set lobby end. 19:22:19.484 [Lua] [Matchmaking] Assigning profile slot 1 to 110000104af0ca4 19:22:19.484 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104af0ca4 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:22:21.897 [Lua] ### CLEARING PEER STATE FOR 110000104af0ca4 19:22:21.964 [Lua] [PSM] Peer 110000104af0ca4 joined. Want to use profile index "1" 19:22:21.964 [Lua] Mechanism says: a client joined the game! 110000104af0ca4 19:22:21.964 [EAC] EAC server has client 110000104af0ca4 (and owner 110000104af0ca4) 19:22:21.964 [EACServer] [21:22:21:963][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104AF0CA4 PlayerGUID: 76561198038846628 PlayerIP: 0.0.0.0 OwnerGUID: 76561198038846628 PlayerName: Dabraderz 19:22:21.964 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104af0ca4, connection_key=1) 19:22:22.264 [EACServer] [21:22:22:263][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104AF0CA4 Session: 6 Status: Client Authenticated Message: Client authenticated. 19:22:22.265 [EAC] Peer 110000104af0ca4 switched EAC state to ClientAuthenticatedLocal 19:22:22.464 [EACServer] [21:22:22:463][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104AF0CA4. 19:22:22.764 [EACServer] [21:22:22:763][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104AF0CA4 19:22:22.764 [EACServer] [21:22:22:763][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104AF0CA4 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:22:22.770 [EAC] Peer 110000104af0ca4 switched EAC state to ClientAuthenticatedRemote 19:22:24.018 [Lua] player (110000104af0ca4,1) was put into party 0 19:22:24.018 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104af0ca4 inn_level 0 19:22:24.084 [Lua] ### Sending rpc_level_loaded 19:22:24.084 [Lua] #### Has state machine: true, sender: 110000104af0ca4, level_id: 50 19:22:24.084 [Lua] Peer 110000104af0ca4 has loaded the level but not all enemies, so we wait 19:22:24.220 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104af0ca4, connection_key=1) 19:22:24.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104af0ca4 inventory_sync_id:12 my_peer_id:110000106697298 19:22:25.332 [SteamVoipClient] select_out(110000104af0ca4, on) 19:22:25.332 [SteamVoipClient] select_in(110000104af0ca4, on) 19:22:25.332 [SteamVoipClient] select_out(110000104af0ca4, off) 19:22:31.452 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:22:31.452 [Lua] [Matchmaking] Got a handshake request from 110000104af0ca4 with user name 'Dabraderz' 19:22:31.474 [Lua] Breedfreezer (server) starting a hot join sync 19:22:31.474 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 19:22:31.474 [Lua] RemotePlayer:create_game_object( ) 48 19:22:31.487 [Lua] player (110000104af0ca4,1) was put into party 1 19:22:31.487 [Lua] Assigning peer(110000104af0ca4:1) to profile(1) career(1) 19:22:31.487 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104af0ca4) local_player_id(1) profile_index(1) career_index(1) 19:22:31.487 [Lua] Set lobby begin: 19:22:31.487 [Lua] Lobby data twitch_enabled = false 19:22:31.487 [Lua] Lobby data power_level = 835 19:22:31.487 [Lua] Lobby data num_players = 3 19:22:31.488 [Lua] Lobby data weave_name = false 19:22:31.488 [Lua] Lobby data game_mode = 1 19:22:31.488 [Lua] Lobby data is_private = false 19:22:31.488 [Lua] Lobby data mechanism = adventure 19:22:31.488 [Lua] Lobby data level_key = inn_level 19:22:31.488 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:22:31.488 [Lua] Lobby data selected_level_key = inn_level 19:22:31.488 [Lua] Lobby data unique_server_name = JayJay 19:22:31.488 [Lua] Lobby data quick_game = true 19:22:31.488 [Lua] Lobby data matchmaking = true 19:22:31.488 [Lua] Lobby data difficulty = hardest 19:22:31.488 [Lua] Lobby data country_code = DE 19:22:31.488 [Lua] Lobby data host = 110000106697298 19:22:31.488 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:31.488 [Lua] Lobby data player_slot_2 = 0:0 19:22:31.488 [Lua] Lobby data player_slot_4 = 0:0 19:22:31.488 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:31.488 [Lua] Lobby data eac_authorized = true 19:22:31.488 [Lua] Set lobby end. 19:22:31.488 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104af0ca4 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:22:31.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:22:31.489 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:22:31.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 19:22:31.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 19:22:31.833 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104af0ca4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:22:31.833 [Lua] Adding player sync data to peer=110000104af0ca4 local_player_id=1 19:22:31.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 19:22:31.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104af0ca4 inventory_sync_id:13 my_peer_id:110000106697298 19:22:31.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:13 my_peer_id:110000106697298 19:22:31.834 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104af0ca4 19:22:31.838 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 19:22:31.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 19:22:31.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:22:31.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:22:31.838 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:22:31.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:22:31.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:22:31.838 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 19:22:31.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:22:31.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:22:31.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:22:31.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:22:31.968 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:22:31.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:22:32.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:22:32.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:22:32.140 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:22:32.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:22:32.562 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:22:32.563 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:22:32.664 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:22:32.664 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:22:32.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:22:32.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:22:32.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:22:32.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:22:32.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:22:32.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:22:32.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 19:22:32.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 19:22:32.967 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 19:22:32.984 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 19:22:33.138 [Lua] Set lobby begin: 19:22:33.138 [Lua] Lobby data twitch_enabled = false 19:22:33.138 [Lua] Lobby data power_level = 556 19:22:33.138 [Lua] Lobby data num_players = 3 19:22:33.138 [Lua] Lobby data weave_name = false 19:22:33.138 [Lua] Lobby data game_mode = 1 19:22:33.138 [Lua] Lobby data is_private = false 19:22:33.138 [Lua] Lobby data mechanism = adventure 19:22:33.138 [Lua] Lobby data level_key = inn_level 19:22:33.138 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:22:33.138 [Lua] Lobby data selected_level_key = inn_level 19:22:33.138 [Lua] Lobby data unique_server_name = JayJay 19:22:33.138 [Lua] Lobby data quick_game = true 19:22:33.138 [Lua] Lobby data matchmaking = true 19:22:33.138 [Lua] Lobby data difficulty = hardest 19:22:33.138 [Lua] Lobby data country_code = DE 19:22:33.138 [Lua] Lobby data host = 110000106697298 19:22:33.138 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:33.138 [Lua] Lobby data player_slot_2 = 0:0 19:22:33.138 [Lua] Lobby data player_slot_4 = 0:0 19:22:33.138 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:33.138 [Lua] Lobby data eac_authorized = true 19:22:33.138 [Lua] Set lobby end. 19:22:38.152 [Lua] Set lobby begin: 19:22:38.152 [Lua] Lobby data twitch_enabled = false 19:22:38.152 [Lua] Lobby data power_level = 787 19:22:38.152 [Lua] Lobby data num_players = 3 19:22:38.152 [Lua] Lobby data weave_name = false 19:22:38.152 [Lua] Lobby data game_mode = 1 19:22:38.152 [Lua] Lobby data is_private = false 19:22:38.152 [Lua] Lobby data mechanism = adventure 19:22:38.152 [Lua] Lobby data level_key = inn_level 19:22:38.152 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:22:38.152 [Lua] Lobby data selected_level_key = inn_level 19:22:38.152 [Lua] Lobby data unique_server_name = JayJay 19:22:38.152 [Lua] Lobby data quick_game = true 19:22:38.152 [Lua] Lobby data matchmaking = true 19:22:38.152 [Lua] Lobby data difficulty = hardest 19:22:38.152 [Lua] Lobby data country_code = DE 19:22:38.152 [Lua] Lobby data host = 110000106697298 19:22:38.152 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:38.153 [Lua] Lobby data player_slot_2 = 0:0 19:22:38.153 [Lua] Lobby data player_slot_4 = 0:0 19:22:38.153 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:38.153 [Lua] Lobby data eac_authorized = true 19:22:38.153 [Lua] Set lobby end. 19:22:40.001 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104af0ca4 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:22:40.002 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 19:22:40.002 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:22:45.746 [Lua] PlayFabMirrorBase:_commit_internal 25 19:22:45.746 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:22:45.749 [Lua] generate_backend_stats 110000106697298:1 19:22:45.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:22:45.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 57 19:22:45.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 57 19:22:46.163 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 57 19:22:46.175 [Lua] commit result success 25 19:22:47.710 [SteamLobby] Detected added member 110000103256360 19:22:47.710 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:22:47.710 [Lua] Players: 4 19:22:47.710 [Lua] Set lobby begin: 19:22:47.710 [Lua] Lobby data twitch_enabled = false 19:22:47.710 [Lua] Lobby data power_level = 787 19:22:47.710 [Lua] Lobby data num_players = 4 19:22:47.710 [Lua] Lobby data weave_name = false 19:22:47.710 [Lua] Lobby data game_mode = 1 19:22:47.710 [Lua] Lobby data is_private = false 19:22:47.710 [Lua] Lobby data mechanism = adventure 19:22:47.710 [Lua] Lobby data level_key = inn_level 19:22:47.710 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:22:47.710 [Lua] Lobby data selected_level_key = inn_level 19:22:47.710 [Lua] Lobby data unique_server_name = JayJay 19:22:47.710 [Lua] Lobby data quick_game = true 19:22:47.710 [Lua] Lobby data matchmaking = true 19:22:47.710 [Lua] Lobby data difficulty = hardest 19:22:47.710 [Lua] Lobby data country_code = DE 19:22:47.710 [Lua] Lobby data host = 110000106697298 19:22:47.710 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:47.710 [Lua] Lobby data player_slot_2 = 0:0 19:22:47.710 [Lua] Lobby data player_slot_4 = 0:0 19:22:47.710 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:47.710 [Lua] Lobby data eac_authorized = true 19:22:47.710 [Lua] Set lobby end. 19:22:47.711 [Lua] [LobbyMembers] Member joined 110000103256360 19:22:47.727 [Connection] Creating endpoint 110000103256360 - reliable message sent 19:22:47.727 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:22:47.743 [SteamAuthenticator] Sent ticket request to 110000103256360 19:22:47.744 [Lua] [ChatManager][1]System: VHL | Cuba is joining the game 19:22:51.986 [SteamAuthenticator] Got ticket from 110000103256360 19:22:51.986 [SteamAuthenticator] BeginAuthSession 110000103256360 19:22:51.986 [SteamAuthenticator] Authenticating 110000103256360 19:22:52.003 [SteamAuthenticator] Got ticket request from 110000103256360 19:22:52.003 [SteamAuthenticator] GetAuthSessionTicket 110000103256360 19:22:52.003 [SteamAuthenticator] Sent ticket to 110000103256360 19:22:52.295 [SteamAuthenticator] Steam validation for 110000103256360 with response 0 19:22:52.341 [Connection] New session id 170 to 110000103256360. 19:22:52.392 [Connection] Established a connection <169.170> to 110000103256360 19:22:52.392 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:22:52.392 [Lua] [Matchmaking] Got a handshake request from 110000103256360 with user name 'VHL | Cuba' 19:22:52.460 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001992391 from 110000103256360, replying lobby_ok 19:22:52.545 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103256360 REPLY wh:110000104af0ca4 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:22:52.612 [Lua] Set lobby begin: 19:22:52.612 [Lua] Lobby data twitch_enabled = false 19:22:52.612 [Lua] Lobby data power_level = 787 19:22:52.612 [Lua] Lobby data num_players = 4 19:22:52.612 [Lua] Lobby data weave_name = false 19:22:52.612 [Lua] Lobby data game_mode = 1 19:22:52.612 [Lua] Lobby data is_private = false 19:22:52.612 [Lua] Lobby data mechanism = adventure 19:22:52.612 [Lua] Lobby data level_key = inn_level 19:22:52.612 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:22:52.613 [Lua] Lobby data selected_level_key = inn_level 19:22:52.613 [Lua] Lobby data unique_server_name = JayJay 19:22:52.613 [Lua] Lobby data quick_game = true 19:22:52.613 [Lua] Lobby data matchmaking = true 19:22:52.613 [Lua] Lobby data difficulty = hardest 19:22:52.613 [Lua] Lobby data country_code = DE 19:22:52.613 [Lua] Lobby data host = 110000106697298 19:22:52.613 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:52.613 [Lua] Lobby data player_slot_2 = 0:0 19:22:52.613 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:22:52.613 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:52.613 [Lua] Lobby data eac_authorized = true 19:22:52.613 [Lua] Set lobby end. 19:22:52.613 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103256360 19:22:52.613 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104af0ca4 | we:110000103256360 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:22:54.857 [Lua] ### CLEARING PEER STATE FOR 110000103256360 19:22:54.925 [Lua] [PSM] Peer 110000103256360 joined. Want to use profile index "4" 19:22:54.925 [Lua] Mechanism says: a client joined the game! 110000103256360 19:22:54.925 [EAC] EAC server has client 110000103256360 (and owner 110000103256360) 19:22:54.926 [EACServer] [21:22:54:925][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103256360 PlayerGUID: 76561198013047648 PlayerIP: 0.0.0.0 OwnerGUID: 76561198013047648 PlayerName: VHL | Cuba 19:22:54.926 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103256360, connection_key=2) 19:22:55.144 [EACServer] [21:22:55:143][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103256360 Session: 7 Status: Client Authenticated Message: Client authenticated. 19:22:55.145 [EAC] Peer 110000103256360 switched EAC state to ClientAuthenticatedLocal 19:22:55.161 [SteamLobby] Detected removed member 110000104af0ca4 19:22:55.162 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:22:55.162 [Lua] Players: 3 19:22:55.162 [Lua] Set lobby begin: 19:22:55.162 [Lua] Lobby data twitch_enabled = false 19:22:55.162 [Lua] Lobby data power_level = 787 19:22:55.162 [Lua] Lobby data num_players = 3 19:22:55.162 [Lua] Lobby data weave_name = false 19:22:55.162 [Lua] Lobby data game_mode = 1 19:22:55.162 [Lua] Lobby data is_private = false 19:22:55.162 [Lua] Lobby data mechanism = adventure 19:22:55.162 [Lua] Lobby data level_key = inn_level 19:22:55.162 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:22:55.162 [Lua] Lobby data selected_level_key = inn_level 19:22:55.162 [Lua] Lobby data unique_server_name = JayJay 19:22:55.162 [Lua] Lobby data quick_game = true 19:22:55.162 [Lua] Lobby data matchmaking = true 19:22:55.162 [Lua] Lobby data difficulty = hardest 19:22:55.162 [Lua] Lobby data country_code = DE 19:22:55.162 [Lua] Lobby data host = 110000106697298 19:22:55.162 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:55.162 [Lua] Lobby data player_slot_2 = 0:0 19:22:55.162 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:22:55.162 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:55.162 [Lua] Lobby data eac_authorized = true 19:22:55.162 [Lua] Set lobby end. 19:22:55.162 [Lua] [LobbyMembers] Member left 110000104af0ca4 19:22:55.287 [EACServer] [21:22:55:286][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103256360. 19:22:55.487 [EACServer] [21:22:55:487][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103256360 19:22:55.487 [EACServer] [21:22:55:487][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103256360 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:22:55.499 [EAC] Peer 110000103256360 switched EAC state to ClientAuthenticatedRemote 19:22:56.896 [Lua] player (110000103256360,1) was put into party 0 19:22:56.896 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103256360 inn_level 0 19:22:56.930 [Lua] ### Sending rpc_level_loaded 19:22:56.930 [Lua] #### Has state machine: true, sender: 110000103256360, level_id: 50 19:22:56.930 [Lua] Peer 110000103256360 has loaded the level but not all enemies, so we wait 19:22:57.065 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103256360, connection_key=2) 19:22:57.065 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103256360 inventory_sync_id:13 my_peer_id:110000106697298 19:22:57.115 [SteamLobby] Detected removed member 1100001028dc124 19:22:57.115 [Lua] [NetworkServer] Changing num_players from 3 to 2 19:22:57.115 [Lua] Players: 2 19:22:57.115 [Lua] Set lobby begin: 19:22:57.115 [Lua] Lobby data twitch_enabled = false 19:22:57.115 [Lua] Lobby data power_level = 787 19:22:57.115 [Lua] Lobby data num_players = 2 19:22:57.115 [Lua] Lobby data weave_name = false 19:22:57.115 [Lua] Lobby data game_mode = 1 19:22:57.115 [Lua] Lobby data is_private = false 19:22:57.115 [Lua] Lobby data mechanism = adventure 19:22:57.115 [Lua] Lobby data level_key = inn_level 19:22:57.115 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:22:57.115 [Lua] Lobby data selected_level_key = inn_level 19:22:57.115 [Lua] Lobby data unique_server_name = JayJay 19:22:57.115 [Lua] Lobby data quick_game = true 19:22:57.115 [Lua] Lobby data matchmaking = true 19:22:57.116 [Lua] Lobby data difficulty = hardest 19:22:57.116 [Lua] Lobby data country_code = DE 19:22:57.116 [Lua] Lobby data host = 110000106697298 19:22:57.116 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:22:57.116 [Lua] Lobby data player_slot_2 = 0:0 19:22:57.116 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:22:57.116 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:22:57.116 [Lua] Lobby data eac_authorized = true 19:22:57.116 [Lua] Set lobby end. 19:22:57.116 [Lua] [LobbyMembers] Member left 1100001028dc124 19:22:59.903 [SteamVoipClient] select_out(110000103256360, on) 19:22:59.903 [SteamVoipClient] select_in(110000103256360, on) 19:22:59.903 [SteamVoipClient] select_out(110000103256360, off) 19:23:01.788 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:23:01.788 [Lua] [Matchmaking] Got a handshake request from 110000103256360 with user name 'VHL | Cuba' 19:23:01.812 [Lua] Breedfreezer (server) starting a hot join sync 19:23:01.812 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 19:23:01.812 [Lua] RemotePlayer:create_game_object( ) 50 19:23:01.825 [Lua] player (110000103256360,1) was put into party 1 19:23:01.825 [Lua] Assigning peer(110000103256360:1) to profile(4) career(2) 19:23:01.825 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103256360) local_player_id(1) profile_index(4) career_index(2) 19:23:01.825 [Lua] Set lobby begin: 19:23:01.825 [Lua] Lobby data twitch_enabled = false 19:23:01.825 [Lua] Lobby data power_level = 787 19:23:01.825 [Lua] Lobby data num_players = 2 19:23:01.825 [Lua] Lobby data weave_name = false 19:23:01.825 [Lua] Lobby data game_mode = 1 19:23:01.825 [Lua] Lobby data is_private = false 19:23:01.825 [Lua] Lobby data mechanism = adventure 19:23:01.825 [Lua] Lobby data level_key = inn_level 19:23:01.825 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:23:01.825 [Lua] Lobby data selected_level_key = inn_level 19:23:01.825 [Lua] Lobby data unique_server_name = JayJay 19:23:01.825 [Lua] Lobby data quick_game = true 19:23:01.825 [Lua] Lobby data matchmaking = true 19:23:01.825 [Lua] Lobby data difficulty = hardest 19:23:01.825 [Lua] Lobby data country_code = DE 19:23:01.825 [Lua] Lobby data host = 110000106697298 19:23:01.825 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:23:01.825 [Lua] Lobby data player_slot_2 = 0:0 19:23:01.825 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:23:01.825 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:23:01.825 [Lua] Lobby data eac_authorized = true 19:23:01.826 [Lua] Set lobby end. 19:23:01.826 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104af0ca4 | we:110000103256360 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:23:01.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 19:23:01.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:23:02.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read, 19:23:02.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 19:23:02.318 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103256360 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:23:02.318 [Lua] Adding player sync data to peer=110000103256360 local_player_id=1 19:23:02.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 19:23:02.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104af0ca4 inventory_sync_id:14 my_peer_id:110000106697298 19:23:02.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103256360 inventory_sync_id:14 my_peer_id:110000106697298 19:23:02.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:14 my_peer_id:110000106697298 19:23:02.319 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103256360 19:23:02.323 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 19:23:02.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:23:02.323 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read, 19:23:02.323 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:23:02.323 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:23:02.323 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 19:23:02.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:02.323 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:23:02.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:23:02.323 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 19:23:02.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 19:23:02.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 19:23:02.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:23:02.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:23:02.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:23:02.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:23:02.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 19:23:02.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 19:23:02.522 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 19:23:02.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:23:02.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:23:02.927 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:23:02.928 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:23:03.012 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:23:03.012 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:23:03.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 19:23:03.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 19:23:03.113 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 19:23:03.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:23:03.249 [Lua] Set lobby begin: 19:23:03.249 [Lua] Lobby data twitch_enabled = false 19:23:03.249 [Lua] Lobby data power_level = 590 19:23:03.249 [Lua] Lobby data num_players = 2 19:23:03.249 [Lua] Lobby data weave_name = false 19:23:03.249 [Lua] Lobby data game_mode = 1 19:23:03.249 [Lua] Lobby data is_private = false 19:23:03.249 [Lua] Lobby data mechanism = adventure 19:23:03.249 [Lua] Lobby data level_key = inn_level 19:23:03.249 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1 19:23:03.249 [Lua] Lobby data selected_level_key = inn_level 19:23:03.249 [Lua] Lobby data unique_server_name = JayJay 19:23:03.249 [Lua] Lobby data quick_game = true 19:23:03.249 [Lua] Lobby data matchmaking = true 19:23:03.249 [Lua] Lobby data difficulty = hardest 19:23:03.249 [Lua] Lobby data country_code = DE 19:23:03.249 [Lua] Lobby data host = 110000106697298 19:23:03.249 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:23:03.249 [Lua] Lobby data player_slot_2 = 0:0 19:23:03.249 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:23:03.249 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:23:03.249 [Lua] Lobby data eac_authorized = true 19:23:03.249 [Lua] Set lobby end. 19:23:03.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:23:03.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:23:03.300 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:23:03.365 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:23:03.365 [Lua] [PackageManager] Force_load: wwise/bow 19:23:03.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p 19:23:03.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p 19:23:03.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p 19:23:03.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 19:23:03.588 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 19:23:03.588 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 19:23:03.603 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 19:23:07.957 [SteamAuthenticator] Steam validation for 110000104af0ca4 with response 6 19:23:07.957 [SteamAuthenticator] Kickout of 110000104af0ca4 executed immediately due to failed authentication 19:23:07.957 [Connection] Connection to 110000104af0ca4 broken by authenticator. 19:23:07.958 [Lua] [ChatManager][1]System: Dabraderz has left the game 19:23:07.958 [Lua] [PSM] Disconnecting peer 110000104af0ca4 19:23:07.958 [Lua] [PSM] Disconnected peer 110000104af0ca4 is being removed from session. 19:23:07.958 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104af0ca4 19:23:07.958 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104af0ca4 19:23:07.958 [Lua] [GameNetworkManager] destroying game object with go_id=48 19:23:07.958 [Lua] Set lobby begin: 19:23:07.958 [Lua] Lobby data twitch_enabled = false 19:23:07.958 [Lua] Lobby data power_level = 590 19:23:07.958 [Lua] Lobby data num_players = 2 19:23:07.958 [Lua] Lobby data weave_name = false 19:23:07.958 [Lua] Lobby data game_mode = 1 19:23:07.958 [Lua] Lobby data is_private = false 19:23:07.958 [Lua] Lobby data mechanism = adventure 19:23:07.958 [Lua] Lobby data level_key = inn_level 19:23:07.958 [Lua] Lobby data player_slot_1 = 0:0 19:23:07.958 [Lua] Lobby data selected_level_key = inn_level 19:23:07.958 [Lua] Lobby data unique_server_name = JayJay 19:23:07.958 [Lua] Lobby data quick_game = true 19:23:07.958 [Lua] Lobby data matchmaking = true 19:23:07.958 [Lua] Lobby data difficulty = hardest 19:23:07.958 [Lua] Lobby data country_code = DE 19:23:07.958 [Lua] Lobby data host = 110000106697298 19:23:07.958 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:23:07.958 [Lua] Lobby data player_slot_2 = 0:0 19:23:07.958 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:23:07.958 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:23:07.958 [Lua] Lobby data eac_authorized = true 19:23:07.958 [Lua] Set lobby end. 19:23:07.958 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104af0ca4) 19:23:07.958 [EAC] EAC server lost client 110000104af0ca4 19:23:07.958 [EACServer] [21:23:07:958][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104AF0CA4 PlayerGUID: 76561198038846628 19:23:07.959 [SteamVoipClient] select_out(110000104af0ca4, off) 19:23:07.959 [SteamVoipClient] select_in(110000104af0ca4, off) 19:23:07.959 [Lua] [GameNetworkManager] destroying game object with go_id=49 19:23:07.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read, 19:23:07.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 19:23:07.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:23:07.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 19:23:07.975 [Connection] Destroying endpoint 110000104af0ca4 - explicit request 19:23:07.976 [SteamAuthenticator] CancelAuthTicket 110000104af0ca4 19:23:07.976 [SteamAuthenticator] EndAuthSession 110000104af0ca4 19:23:08.261 [Lua] Set lobby begin: 19:23:08.261 [Lua] Lobby data twitch_enabled = false 19:23:08.261 [Lua] Lobby data power_level = 835 19:23:08.261 [Lua] Lobby data num_players = 2 19:23:08.261 [Lua] Lobby data weave_name = false 19:23:08.261 [Lua] Lobby data game_mode = 1 19:23:08.261 [Lua] Lobby data is_private = false 19:23:08.261 [Lua] Lobby data mechanism = adventure 19:23:08.261 [Lua] Lobby data level_key = inn_level 19:23:08.261 [Lua] Lobby data player_slot_1 = 0:0 19:23:08.261 [Lua] Lobby data selected_level_key = inn_level 19:23:08.261 [Lua] Lobby data unique_server_name = JayJay 19:23:08.261 [Lua] Lobby data quick_game = true 19:23:08.261 [Lua] Lobby data matchmaking = true 19:23:08.261 [Lua] Lobby data difficulty = hardest 19:23:08.261 [Lua] Lobby data country_code = DE 19:23:08.261 [Lua] Lobby data host = 110000106697298 19:23:08.261 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:23:08.261 [Lua] Lobby data player_slot_2 = 0:0 19:23:08.261 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:23:08.261 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:23:08.261 [Lua] Lobby data eac_authorized = true 19:23:08.261 [Lua] Set lobby end. 19:23:09.522 [Lua] [Matchmaking] Handshake host removing client 110000104af0ca4 19:23:16.954 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 6 19:23:16.954 [SteamAuthenticator] Kickout of 1100001028dc124 executed immediately due to failed authentication 19:23:16.954 [Connection] Connection to 1100001028dc124 broken by authenticator. 19:23:16.955 [Lua] [ChatManager][1]System: Martin has left the game 19:23:16.955 [Lua] [PSM] Disconnecting peer 1100001028dc124 19:23:16.955 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session. 19:23:16.955 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124 19:23:16.955 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001028dc124 19:23:16.955 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 19:23:16.955 [Lua] [GameNetworkManager] destroying game object with go_id=46 19:23:16.955 [Lua] Set lobby begin: 19:23:16.955 [Lua] Lobby data twitch_enabled = false 19:23:16.955 [Lua] Lobby data power_level = 835 19:23:16.955 [Lua] Lobby data num_players = 2 19:23:16.955 [Lua] Lobby data weave_name = false 19:23:16.955 [Lua] Lobby data game_mode = 1 19:23:16.955 [Lua] Lobby data is_private = false 19:23:16.955 [Lua] Lobby data mechanism = adventure 19:23:16.955 [Lua] Lobby data level_key = inn_level 19:23:16.955 [Lua] Lobby data player_slot_1 = 0:0 19:23:16.955 [Lua] Lobby data selected_level_key = inn_level 19:23:16.955 [Lua] Lobby data unique_server_name = JayJay 19:23:16.955 [Lua] Lobby data quick_game = true 19:23:16.955 [Lua] Lobby data matchmaking = true 19:23:16.955 [Lua] Lobby data difficulty = hardest 19:23:16.955 [Lua] Lobby data country_code = DE 19:23:16.955 [Lua] Lobby data host = 110000106697298 19:23:16.955 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:23:16.955 [Lua] Lobby data player_slot_2 = 0:0 19:23:16.955 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:23:16.955 [Lua] Lobby data player_slot_3 = 0:0 19:23:16.955 [Lua] Lobby data eac_authorized = true 19:23:16.955 [Lua] Set lobby end. 19:23:16.956 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124) 19:23:16.956 [EAC] EAC server lost client 1100001028dc124 19:23:16.956 [EACServer] [21:23:16:955][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 19:23:16.956 [SteamVoipClient] select_out(1100001028dc124, off) 19:23:16.956 [SteamVoipClient] select_in(1100001028dc124, off) 19:23:16.956 [Lua] [GameNetworkManager] destroying game object with go_id=47 19:23:16.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read, 19:23:16.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:23:16.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 19:23:16.971 [Connection] Destroying endpoint 1100001028dc124 - explicit request 19:23:16.973 [SteamAuthenticator] CancelAuthTicket 1100001028dc124 19:23:16.973 [SteamAuthenticator] EndAuthSession 1100001028dc124 19:23:17.038 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103256360 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:23:17.039 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 19:23:17.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:23:17.548 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124 19:23:22.045 [Lua] [Matchmaking] Cancelling matchmaking 19:23:22.045 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:23:22.045 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:23:22.045 [Lua] Set lobby begin: 19:23:22.045 [Lua] Lobby data twitch_enabled = false 19:23:22.045 [Lua] Lobby data power_level = 835 19:23:22.045 [Lua] Lobby data num_players = 2 19:23:22.045 [Lua] Lobby data weave_name = false 19:23:22.045 [Lua] Lobby data game_mode = 3 19:23:22.045 [Lua] Lobby data is_private = false 19:23:22.045 [Lua] Lobby data mechanism = adventure 19:23:22.045 [Lua] Lobby data level_key = inn_level 19:23:22.045 [Lua] Lobby data player_slot_1 = 0:0 19:23:22.045 [Lua] Lobby data selected_level_key = inn_level 19:23:22.045 [Lua] Lobby data unique_server_name = JayJay 19:23:22.045 [Lua] Lobby data quick_game = true 19:23:22.045 [Lua] Lobby data matchmaking = false 19:23:22.045 [Lua] Lobby data difficulty = normal 19:23:22.046 [Lua] Lobby data country_code = DE 19:23:22.046 [Lua] Lobby data host = 110000106697298 19:23:22.046 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:23:22.046 [Lua] Lobby data player_slot_2 = 0:0 19:23:22.046 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:23:22.046 [Lua] Lobby data player_slot_3 = 0:0 19:23:22.046 [Lua] Lobby data eac_authorized = true 19:23:22.046 [Lua] Set lobby end. 19:23:22.048 [Lua] Set lobby begin: 19:23:22.048 [Lua] Lobby data twitch_enabled = false 19:23:22.048 [Lua] Lobby data power_level = 835 19:23:22.048 [Lua] Lobby data num_players = 2 19:23:22.048 [Lua] Lobby data weave_name = false 19:23:22.048 [Lua] Lobby data game_mode = 3 19:23:22.048 [Lua] Lobby data is_private = false 19:23:22.048 [Lua] Lobby data mechanism = adventure 19:23:22.048 [Lua] Lobby data level_key = inn_level 19:23:22.048 [Lua] Lobby data player_slot_1 = 0:0 19:23:22.048 [Lua] Lobby data selected_level_key = inn_level 19:23:22.048 [Lua] Lobby data unique_server_name = JayJay 19:23:22.048 [Lua] Lobby data quick_game = true 19:23:22.048 [Lua] Lobby data matchmaking = false 19:23:22.048 [Lua] Lobby data difficulty = normal 19:23:22.048 [Lua] Lobby data country_code = DE 19:23:22.048 [Lua] Lobby data host = 110000106697298 19:23:22.048 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:23:22.048 [Lua] Lobby data player_slot_2 = 0:0 19:23:22.048 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:23:22.048 [Lua] Lobby data player_slot_3 = 0:0 19:23:22.048 [Lua] Lobby data eac_authorized = true 19:23:22.048 [Lua] Set lobby end. 19:23:22.048 [Lua] [PartyManager] Leader is set to 110000106697298 19:23:22.048 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 19:23:22.998 warning: [Steam] Session connect failed 110000104af0ca4, error: 4 19:23:31.852 [Lua] PlayFabMirrorBase:_commit_internal 26 19:23:31.852 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:23:31.855 [Lua] generate_backend_stats 110000106697298:1 19:23:31.871 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:23:31.871 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 58 19:23:31.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 58 19:23:31.997 warning: [Steam] Session connect failed 1100001028dc124, error: 4 19:23:32.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 58 19:23:32.280 [Lua] commit result success 26 19:23:36.899 [SteamLobby] Detected removed member 110000103256360 19:23:36.899 [Lua] [NetworkServer] Changing num_players from 2 to 1 19:23:36.899 [Lua] Players: 1 19:23:36.899 [Lua] Set lobby begin: 19:23:36.899 [Lua] Lobby data twitch_enabled = false 19:23:36.899 [Lua] Lobby data power_level = 835 19:23:36.899 [Lua] Lobby data num_players = 1 19:23:36.899 [Lua] Lobby data weave_name = false 19:23:36.899 [Lua] Lobby data game_mode = 3 19:23:36.899 [Lua] Lobby data is_private = false 19:23:36.899 [Lua] Lobby data mechanism = adventure 19:23:36.899 [Lua] Lobby data level_key = inn_level 19:23:36.899 [Lua] Lobby data player_slot_1 = 0:0 19:23:36.899 [Lua] Lobby data selected_level_key = inn_level 19:23:36.899 [Lua] Lobby data unique_server_name = JayJay 19:23:36.899 [Lua] Lobby data quick_game = true 19:23:36.899 [Lua] Lobby data matchmaking = false 19:23:36.899 [Lua] Lobby data difficulty = normal 19:23:36.899 [Lua] Lobby data country_code = DE 19:23:36.899 [Lua] Lobby data host = 110000106697298 19:23:36.899 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:23:36.899 [Lua] Lobby data player_slot_2 = 0:0 19:23:36.899 [Lua] Lobby data player_slot_4 = 110000103256360:1 19:23:36.899 [Lua] Lobby data player_slot_3 = 0:0 19:23:36.899 [Lua] Lobby data eac_authorized = true 19:23:36.899 [Lua] Set lobby end. 19:23:36.899 [Lua] [LobbyMembers] Member left 110000103256360 19:23:43.753 [SteamAuthenticator] Steam validation for 110000103256360 with response 6 19:23:43.753 [SteamAuthenticator] Kickout of 110000103256360 executed immediately due to failed authentication 19:23:43.753 [Connection] Connection to 110000103256360 broken by authenticator. 19:23:43.754 [Lua] [ChatManager][1]System: VHL | Cuba has left the game 19:23:43.754 [Lua] [PSM] Disconnecting peer 110000103256360 19:23:43.754 [Lua] [PSM] Disconnected peer 110000103256360 is being removed from session. 19:23:43.754 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103256360 19:23:43.754 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103256360 19:23:43.754 [Lua] [GameNetworkManager] destroying game object with go_id=50 19:23:43.754 [Lua] Set lobby begin: 19:23:43.754 [Lua] Lobby data twitch_enabled = false 19:23:43.754 [Lua] Lobby data power_level = 835 19:23:43.754 [Lua] Lobby data num_players = 1 19:23:43.754 [Lua] Lobby data weave_name = false 19:23:43.754 [Lua] Lobby data game_mode = 3 19:23:43.754 [Lua] Lobby data is_private = false 19:23:43.754 [Lua] Lobby data mechanism = adventure 19:23:43.754 [Lua] Lobby data level_key = inn_level 19:23:43.754 [Lua] Lobby data player_slot_1 = 0:0 19:23:43.754 [Lua] Lobby data selected_level_key = inn_level 19:23:43.754 [Lua] Lobby data unique_server_name = JayJay 19:23:43.754 [Lua] Lobby data quick_game = true 19:23:43.754 [Lua] Lobby data matchmaking = false 19:23:43.754 [Lua] Lobby data difficulty = normal 19:23:43.754 [Lua] Lobby data country_code = DE 19:23:43.754 [Lua] Lobby data host = 110000106697298 19:23:43.754 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:23:43.754 [Lua] Lobby data player_slot_2 = 0:0 19:23:43.754 [Lua] Lobby data player_slot_4 = 0:0 19:23:43.754 [Lua] Lobby data player_slot_3 = 0:0 19:23:43.754 [Lua] Lobby data eac_authorized = true 19:23:43.754 [Lua] Set lobby end. 19:23:43.754 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103256360) 19:23:43.754 [EAC] EAC server lost client 110000103256360 19:23:43.754 [EACServer] [21:23:43:754][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103256360 PlayerGUID: 76561198013047648 19:23:43.754 [EACServer] [21:23:43:754][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 19:23:43.754 [SteamVoipClient] select_out(110000103256360, off) 19:23:43.754 [SteamVoipClient] select_in(110000103256360, off) 19:23:43.754 [EACServer] [21:23:43:754][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 19:23:43.754 [Lua] [GameNetworkManager] destroying game object with go_id=51 19:23:43.756 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 19:23:43.771 [Connection] Destroying endpoint 110000103256360 - explicit request 19:23:43.773 [SteamAuthenticator] CancelAuthTicket 110000103256360 19:23:43.773 [SteamAuthenticator] EndAuthSession 110000103256360 19:23:45.576 [Lua] [Matchmaking] Handshake host removing client 110000103256360 19:23:58.803 warning: [Steam] Session connect failed 110000103256360, error: 4 19:24:07.773 [Lua] [IngameUI] menu view on_enter hero_view 19:24:07.777 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:24:07.777 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:24:07.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:24:07.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:24:07.793 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:24:07.793 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:24:07.799 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:24:08.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:24:08.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:24:08.085 [World] Spawning level. 19:24:08.105 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:08.105 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:08.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:08.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:08.149 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:08.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:08.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:08.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:08.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:09.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:09.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:09.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:09.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:09.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:09.987 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 19:24:10.004 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 19:24:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read, 19:24:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient, async-read, 19:24:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:24:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient, async-read, 19:24:10.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 19:24:10.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 19:24:10.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 19:24:10.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 19:24:10.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 19:24:10.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:24:10.052 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 19:24:10.052 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 19:24:10.053 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 19:24:10.058 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:24:10.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 19:24:10.066 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 19:24:10.066 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 19:24:10.067 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 19:24:10.067 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 19:24:10.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient 19:24:10.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 19:24:10.067 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 19:24:10.073 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:24:10.079 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:24:10.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p, InventoryPackageSynchronizerClient 19:24:10.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:24:10.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:24:10.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient 19:24:10.084 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 19:24:10.084 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 19:24:10.084 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient 19:24:10.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 19:24:10.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 19:24:10.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 19:24:10.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 19:24:10.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 19:24:10.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04 19:24:10.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04 19:24:10.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04 19:24:10.397 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 19:24:11.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:11.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:11.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:11.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:11.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:11.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:11.956 [Lua] [IngameUI] menu view on_exit hero_view 19:24:11.959 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:24:11.959 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:24:11.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:24:11.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:24:11.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:11.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:11.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:11.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:11.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:11.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:11.966 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:24:11.966 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:24:11.966 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:24:12.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:24:13.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:24:13.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:24:14.061 [Lua] PlayFabMirrorBase:_commit_internal 27 19:24:14.061 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:24:14.063 [Lua] generate_backend_stats 110000106697298:1 19:24:14.079 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:24:14.079 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 59 19:24:14.085 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 59 19:24:14.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:24:14.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 59 19:24:14.473 [Lua] commit result success 27 19:24:14.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:24:18.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:24:37.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:24:37.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:24:41.356 [Lua] [IngameUI] menu view on_enter hero_view 19:24:41.360 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:24:41.360 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:24:41.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:24:41.375 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:24:41.376 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:24:41.376 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:24:41.382 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:24:41.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:24:41.658 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:24:41.667 [World] Spawning level. 19:24:41.684 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:41.684 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:41.732 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:41.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:41.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:41.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:44.773 [Lua] [IngameUI] menu view on_exit hero_view 19:24:44.776 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:24:44.776 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:24:44.776 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:24:44.776 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:24:44.776 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:44.776 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:44.776 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:44.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:44.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:44.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:44.783 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:24:44.783 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:24:44.783 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:24:47.079 [Lua] [IngameUI] menu view on_enter hero_view 19:24:47.083 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:24:47.083 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:24:47.098 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:24:47.098 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:24:47.099 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:24:47.100 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:24:47.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:24:47.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:24:47.397 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:24:47.406 [World] Spawning level. 19:24:47.423 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:47.423 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:47.467 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:47.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:47.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:47.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:24:49.155 [Window] Window => inactive 19:24:50.648 [Window] Window => active 19:24:58.928 [Lua] [IngameUI] menu view on_exit hero_view 19:24:58.931 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:24:58.931 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:24:58.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:24:58.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:24:58.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:58.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:58.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:58.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:58.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:58.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:24:58.938 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:24:58.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:24:58.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:25:05.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:17.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:18.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:19.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:19.889 [Lua] PlayFabMirrorBase:_commit_internal 28 19:25:19.889 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:25:19.891 [Lua] generate_backend_stats 110000106697298:1 19:25:19.907 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:25:19.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 60 19:25:19.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 60 19:25:20.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:20.821 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 60 19:25:20.834 [Lua] commit result success 28 19:25:20.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:22.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:22.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:23.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:23.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:24.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:24.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:25.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:26.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:27.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:28.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:28.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:28.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:30.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:31.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:37.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:37.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:38.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:38.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:38.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:39.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:40.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:40.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:40.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:41.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:41.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:42.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:43.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:44.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:45.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:45.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:45.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:46.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:46.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:47.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:47.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:47.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:48.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:49.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:25:50.434 [Lua] [IngameUI] menu view on_enter hero_view 19:25:50.438 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:25:50.438 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:25:50.452 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:25:50.453 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:25:50.454 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:25:50.454 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:25:50.460 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:25:50.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:25:50.735 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:25:50.745 [World] Spawning level. 19:25:50.762 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:50.762 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:50.814 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:50.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:50.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:50.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:51.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:51.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:51.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:51.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:51.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:51.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:25:53.508 [Lua] [IngameUI] menu view on_exit hero_view 19:25:53.512 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:25:53.512 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:25:53.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:25:53.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:25:53.512 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:53.512 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:53.512 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:53.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:53.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:53.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:25:53.519 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:25:53.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:25:53.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:25:56.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:19.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:20.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:20.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:21.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:21.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:22.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:22.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:22.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:23.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:23.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:24.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:24.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:25.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:25.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:25.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:26.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:26.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:26.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:27.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:28.557 [Lua] PlayFabMirrorBase:_commit_internal 29 19:26:28.557 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:26:28.560 [Lua] generate_backend_stats 110000106697298:1 19:26:28.575 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 61 19:26:28.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 62 19:26:28.581 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 61 23 19:26:29.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:29.360 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 19:26:29.360 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 61 19:26:29.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:29.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 61 19:26:29.776 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 62 19:26:30.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:30.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 62 19:26:30.180 [Lua] commit result success 29 19:26:30.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:30.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:31.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:32.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:32.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:32.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:33.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:33.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:34.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:34.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:35.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:36.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:36.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:37.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:41.647 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:26:41.814 [SteamLobby] Detected added member 1100001028dc124 19:26:41.815 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:26:41.815 [Lua] Players: 2 19:26:41.815 [Lua] Set lobby begin: 19:26:41.815 [Lua] Lobby data twitch_enabled = false 19:26:41.815 [Lua] Lobby data power_level = 835 19:26:41.815 [Lua] Lobby data num_players = 2 19:26:41.815 [Lua] Lobby data weave_name = false 19:26:41.815 [Lua] Lobby data game_mode = 3 19:26:41.815 [Lua] Lobby data is_private = false 19:26:41.815 [Lua] Lobby data mechanism = adventure 19:26:41.815 [Lua] Lobby data level_key = inn_level 19:26:41.815 [Lua] Lobby data player_slot_1 = 0:0 19:26:41.815 [Lua] Lobby data selected_level_key = inn_level 19:26:41.815 [Lua] Lobby data unique_server_name = JayJay 19:26:41.815 [Lua] Lobby data quick_game = true 19:26:41.815 [Lua] Lobby data matchmaking = false 19:26:41.815 [Lua] Lobby data difficulty = normal 19:26:41.815 [Lua] Lobby data country_code = DE 19:26:41.815 [Lua] Lobby data host = 110000106697298 19:26:41.815 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:26:41.815 [Lua] Lobby data player_slot_2 = 0:0 19:26:41.815 [Lua] Lobby data player_slot_4 = 0:0 19:26:41.815 [Lua] Lobby data player_slot_3 = 0:0 19:26:41.815 [Lua] Lobby data eac_authorized = true 19:26:41.815 [Lua] Set lobby end. 19:26:41.815 [Lua] [LobbyMembers] Member joined 1100001028dc124 19:26:41.831 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 19:26:41.831 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:26:41.849 [SteamAuthenticator] Sent ticket request to 1100001028dc124 19:26:41.849 [Lua] [ChatManager][1]System: Martin is joining the game 19:26:43.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:43.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:43.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:44.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:45.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:45.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:45.926 [SteamAuthenticator] Got ticket from 1100001028dc124 19:26:45.926 [SteamAuthenticator] BeginAuthSession 1100001028dc124 19:26:45.926 [SteamAuthenticator] Authenticating 1100001028dc124 19:26:45.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:45.943 [SteamAuthenticator] Got ticket request from 1100001028dc124 19:26:45.943 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 19:26:45.943 [SteamAuthenticator] Sent ticket to 1100001028dc124 19:26:46.212 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 19:26:46.313 [Connection] New session id 52 to 1100001028dc124. 19:26:46.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:46.398 [Connection] Established a connection <52.52> to 1100001028dc124 19:26:46.398 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:26:46.398 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 19:26:46.482 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001992391 from 1100001028dc124, replying lobby_ok 19:26:46.567 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 19:26:46.667 [Lua] Set lobby begin: 19:26:46.667 [Lua] Lobby data twitch_enabled = false 19:26:46.667 [Lua] Lobby data power_level = 835 19:26:46.667 [Lua] Lobby data num_players = 2 19:26:46.667 [Lua] Lobby data weave_name = false 19:26:46.668 [Lua] Lobby data game_mode = 3 19:26:46.668 [Lua] Lobby data is_private = false 19:26:46.668 [Lua] Lobby data mechanism = adventure 19:26:46.668 [Lua] Lobby data level_key = inn_level 19:26:46.668 [Lua] Lobby data player_slot_1 = 0:0 19:26:46.668 [Lua] Lobby data selected_level_key = inn_level 19:26:46.668 [Lua] Lobby data unique_server_name = JayJay 19:26:46.668 [Lua] Lobby data quick_game = true 19:26:46.668 [Lua] Lobby data matchmaking = false 19:26:46.668 [Lua] Lobby data difficulty = normal 19:26:46.668 [Lua] Lobby data country_code = DE 19:26:46.668 [Lua] Lobby data host = 110000106697298 19:26:46.668 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:26:46.668 [Lua] Lobby data player_slot_2 = 0:0 19:26:46.668 [Lua] Lobby data player_slot_4 = 0:0 19:26:46.668 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:26:46.668 [Lua] Lobby data eac_authorized = true 19:26:46.668 [Lua] Set lobby end. 19:26:46.668 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124 19:26:46.668 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:26:46.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:47.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:47.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:48.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:48.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:49.117 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124 19:26:49.183 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3" 19:26:49.183 [Lua] Mechanism says: a client joined the game! 1100001028dc124 19:26:49.183 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124) 19:26:49.183 [EACServer] [21:26:49:182][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: Martin 19:26:49.183 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=3) 19:26:49.183 [EACServer] [21:26:49:183][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:26:49.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:49.368 [EACServer] [21:26:49:367][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 8 Status: Client Authenticated Message: Client authenticated. 19:26:49.369 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal 19:26:49.531 [EACServer] [21:26:49:531][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124. 19:26:49.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:49.832 [EACServer] [21:26:49:832][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124 19:26:49.832 [EACServer] [21:26:49:832][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:26:49.842 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote 19:26:49.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:50.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:50.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:51.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown` 19:26:51.175 [Lua] player (1100001028dc124,1) was put into party 0 19:26:51.175 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0 19:26:51.242 [Lua] ### Sending rpc_level_loaded 19:26:51.242 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 19:26:51.242 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait 19:26:51.361 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=3) 19:26:51.361 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:15 my_peer_id:110000106697298 19:26:51.615 [Lua] [IngameUI] menu view on_enter hero_view 19:26:51.619 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910 19:26:51.619 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:26:51.632 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:26:51.633 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:26:51.634 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:26:51.634 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:26:51.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:26:51.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:26:51.916 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:26:51.925 [World] Spawning level. 19:26:51.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:26:51.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:26:51.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:26:51.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:26:51.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:26:51.998 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:26:51.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:26:51.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:26:51.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:26:51.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:26:51.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:26:51.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized 19:26:52.323 [SteamVoipClient] select_out(1100001028dc124, on) 19:26:52.323 [SteamVoipClient] select_in(1100001028dc124, on) 19:26:52.323 [SteamVoipClient] select_out(1100001028dc124, off) 19:26:52.415 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:26:52.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:26:52.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:26:52.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:26:52.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:26:52.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:26:52.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded: 19:26:52.423 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:26:52.423 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:26:52.423 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:26:52.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:26:52.425 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:26:52.431 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:26:53.705 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:26:53.705 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 19:26:53.910 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 19:26:53.910 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:26:55.720 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:26:55.720 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 19:26:55.739 [Lua] Breedfreezer (server) starting a hot join sync 19:26:55.739 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 19:26:55.739 [Lua] RemotePlayer:create_game_object( ) 52 19:26:55.753 [Lua] player (1100001028dc124,1) was put into party 1 19:26:55.753 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2) 19:26:55.753 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2) 19:26:55.753 [Lua] Set lobby begin: 19:26:55.753 [Lua] Lobby data twitch_enabled = false 19:26:55.753 [Lua] Lobby data power_level = 835 19:26:55.753 [Lua] Lobby data num_players = 2 19:26:55.753 [Lua] Lobby data weave_name = false 19:26:55.753 [Lua] Lobby data game_mode = 3 19:26:55.753 [Lua] Lobby data is_private = false 19:26:55.753 [Lua] Lobby data mechanism = adventure 19:26:55.753 [Lua] Lobby data level_key = inn_level 19:26:55.753 [Lua] Lobby data player_slot_1 = 0:0 19:26:55.753 [Lua] Lobby data selected_level_key = inn_level 19:26:55.753 [Lua] Lobby data unique_server_name = JayJay 19:26:55.753 [Lua] Lobby data quick_game = true 19:26:55.753 [Lua] Lobby data matchmaking = false 19:26:55.753 [Lua] Lobby data difficulty = normal 19:26:55.753 [Lua] Lobby data country_code = DE 19:26:55.753 [Lua] Lobby data host = 110000106697298 19:26:55.754 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:26:55.754 [Lua] Lobby data player_slot_2 = 0:0 19:26:55.754 [Lua] Lobby data player_slot_4 = 0:0 19:26:55.754 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:26:55.754 [Lua] Lobby data eac_authorized = true 19:26:55.754 [Lua] Set lobby end. 19:26:55.754 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:26:56.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:26:56.216 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 19:26:56.216 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:26:56.216 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 19:26:56.216 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 19:26:56.216 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:16 my_peer_id:110000106697298 19:26:56.217 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 19:26:56.223 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 19:26:56.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:26:56.223 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:26:56.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:26:56.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:26:56.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 19:26:56.223 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:26:56.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:26:56.224 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 19:26:56.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:26:56.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:26:56.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:26:56.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:26:56.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:26:56.618 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:26:56.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:26:56.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:26:56.823 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:26:56.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:26:56.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:26:56.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:26:56.891 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:26:57.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:26:57.027 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:26:57.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:26:57.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:26:57.079 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:26:57.079 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:26:57.144 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:26:57.144 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:26:57.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 19:26:57.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 19:26:57.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 19:26:57.279 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 19:26:57.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 19:26:57.363 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 19:26:57.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:26:57.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:26:57.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:26:57.448 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 19:26:58.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 63 19:26:58.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 63 24 19:26:58.639 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 19:26:58.639 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 63 19:26:59.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 63 19:26:59.283 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 19:26:59.283 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:17 my_peer_id:110000106697298 19:26:59.298 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 19:26:59.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 19:26:59.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:26:59.343 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient 19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient 19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, InventoryPackageSynchronizerClient 19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient 19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient 19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient 19:26:59.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2 19:26:59.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2 19:26:59.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p 19:26:59.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p 19:26:59.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p 19:26:59.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 19:26:59.492 [Lua] Set lobby begin: 19:26:59.492 [Lua] Lobby data twitch_enabled = false 19:26:59.492 [Lua] Lobby data power_level = 417 19:26:59.492 [Lua] Lobby data num_players = 2 19:26:59.492 [Lua] Lobby data weave_name = false 19:26:59.492 [Lua] Lobby data game_mode = 3 19:26:59.492 [Lua] Lobby data is_private = false 19:26:59.492 [Lua] Lobby data mechanism = adventure 19:26:59.492 [Lua] Lobby data level_key = inn_level 19:26:59.492 [Lua] Lobby data player_slot_1 = 0:0 19:26:59.492 [Lua] Lobby data selected_level_key = inn_level 19:26:59.492 [Lua] Lobby data unique_server_name = JayJay 19:26:59.492 [Lua] Lobby data quick_game = true 19:26:59.493 [Lua] Lobby data matchmaking = false 19:26:59.493 [Lua] Lobby data difficulty = normal 19:26:59.493 [Lua] Lobby data country_code = DE 19:26:59.493 [Lua] Lobby data host = 110000106697298 19:26:59.493 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:26:59.493 [Lua] Lobby data player_slot_2 = 0:0 19:26:59.493 [Lua] Lobby data player_slot_4 = 0:0 19:26:59.493 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:26:59.493 [Lua] Lobby data eac_authorized = true 19:26:59.493 [Lua] Set lobby end. 19:27:03.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 64 19:27:03.081 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 64 25 19:27:03.292 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 19:27:03.292 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 64 19:27:03.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 64 19:27:04.503 [Lua] Set lobby begin: 19:27:04.503 [Lua] Lobby data twitch_enabled = false 19:27:04.503 [Lua] Lobby data power_level = 835 19:27:04.503 [Lua] Lobby data num_players = 2 19:27:04.503 [Lua] Lobby data weave_name = false 19:27:04.503 [Lua] Lobby data game_mode = 3 19:27:04.503 [Lua] Lobby data is_private = false 19:27:04.503 [Lua] Lobby data mechanism = adventure 19:27:04.503 [Lua] Lobby data level_key = inn_level 19:27:04.503 [Lua] Lobby data player_slot_1 = 0:0 19:27:04.503 [Lua] Lobby data selected_level_key = inn_level 19:27:04.503 [Lua] Lobby data unique_server_name = JayJay 19:27:04.503 [Lua] Lobby data quick_game = true 19:27:04.503 [Lua] Lobby data matchmaking = false 19:27:04.504 [Lua] Lobby data difficulty = normal 19:27:04.504 [Lua] Lobby data country_code = DE 19:27:04.504 [Lua] Lobby data host = 110000106697298 19:27:04.504 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:27:04.504 [Lua] Lobby data player_slot_2 = 0:0 19:27:04.504 [Lua] Lobby data player_slot_4 = 0:0 19:27:04.504 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:27:04.504 [Lua] Lobby data eac_authorized = true 19:27:04.504 [Lua] Set lobby end. 19:27:05.568 [Lua] [IngameUI] menu view on_exit hero_view 19:27:05.571 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910 19:27:05.571 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:27:05.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:27:05.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:27:05.571 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:27:05.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:27:07.922 <>Unit not found #ID[b83a46d003190244] Assertion failed `world.resource_manager().can_get(unit_type, unit_name)` at `D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\plugin\c_api\c_api_world.cpp:67` in function `stingray::plugin_api::world::spawn_unit` <> <> {00007ff617ef0000, 00cf1000, 5f509b38, d62f8a42-d332-4e7b-933f-c45847db9e9c, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_2020_05_04\engine\win64\release\vermintide2.pdb} {00007ff9887e0000, 001f0000, b5beef21, 670d9d69-7824-f5f0-7198-4db802044da5, 00000001, ntdll.pdb} {00007ff987410000, 000b2000, 53a32b86, acb25a53-1ef5-4a7d-beee-869d2f722ce7, 00000001, kernel32.pdb} {00007ff95dd30000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff617ef0000:0x00000000002d3a90 0x00007ff617ef0000:0x00000000002d53e2 0x00007ff617ef0000:0x00000000002d569b 0x00007ff617ef0000:0x00000000002d21d0 0x00007ff617ef0000:0x000000000020c9b5 0x00007ff617ef0000:0x000000000014b2ec 0x00007ff95dd30000:0x000000000000286e 0x00007ff95dd30000:0x000000000000bb8d lua_pcall 0x00007ff617ef0000:0x00000000003222f9 0x00007ff617ef0000:0x00000000000303ee 0x00007ff617ef0000:0x000000000002fd8b 0x00007ff617ef0000:0x000000000002172d 0x00007ff617ef0000:0x0000000000021d39 0x00007ff617ef0000:0x0000000000021eca 0x00007ff617ef0000:0x00000000004c76ff cJSON_free 0x00007ff987410000:0x0000000000017bd4 BaseThreadInitThunk 0x00007ff9887e0000:0x000000000006ce51 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>4a72d442d73c<> <>release<> <>Developer Build (1.3.6362.0)<> <>4cf70050-a6e6-43c9-a2f6-206b9f3f614e<> <>--- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001110 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 10373MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8148MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): Razer Kraken X USB Input device: Generic (17.0): CYRM02p0303h00E0r0100 <> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-10-12-18.15.20-4cf70050-a6e6-43c9-a2f6-206b9f3f614e.log<> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-10-12-18.15.20-4cf70050-a6e6-43c9-a2f6-206b9f3f614e.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> [0] =[C]: in function func [1] @scripts/mods/BossTimer/BossTimer.lua:138: in function hook_chain [2] @scripts/mods/vmf/modules/core/hooks.lua:180: in function spawn_unit [3] @scripts/network/unit_spawner.lua:323: in function spawn_local_unit [4] @scripts/network/unit_spawner.lua:354: in function spawn_local_unit_with_extensions [5] @scripts/unit_extensions/default_player_unit/inventory/gear_utils.lua:208: in function func [6] @scripts/mods/NeuterUltEffects/no_potion_glow.lua:19: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function spawn_inventory_unit [8] @scripts/unit_extensions/default_player_unit/inventory/gear_utils.lua:13: in function create_equipment [9] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:625: in function add_equipment [10] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:1107: in function hook_chain [11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _spawn_resynced_loadout [12] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:399: in function _update_resync_loadout [13] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:340: in function update [14] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [15] @scripts/entity_system/systems/inventory/inventory_system.lua:93:in function <...pts/entity_system/systems/inventory/inventory_system.lua:92> [16] @scripts/entity_system/entity_system_bag.lua:56: in function update [17] @scripts/entity_system/entity_system.lua:448: in function system_update [18] @scripts/entity_system/entity_system.lua:417: in function update [19] @scripts/game_state/state_ingame.lua:1001: in function update [20] @foundation/scripts/util/state_machine.lua:145: in function update [21] @scripts/boot.lua:806: in function game_update [22] @scripts/boot.lua:570:in function <> <> [1] func = [function]; self = [World]; unit_name = "units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p" [2] hook_chain = [function] [3] self = table: 000000000C651DB0; unit_name = "units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p"; position = nil; rotation = nil; material = nil [4] self = table: 000000000C651DB0; unit_name = "units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p"; unit_template_name = "weapon_unit_3p"; extension_init_data = table: 000000000094CB10; position = nil; rotation = nil; material = nil [5] world = [World]; hand = "right"; item_template = table: 00000000050F4370; item_units = table: 0000000007032F70; slot_name = "slot_melee"; item_data = table: 0000000000A06060; owner_unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; owner_unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\']; unit_template = nil; extra_extension_data = nil; ammo_percent = nil; material_settings = nil; ammo_data = nil; item_name = "es_2h_hammer"; node_linking_settings = table: 00000000096F1C80; weapon_unit_name = "units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2"; ammo_unit_name = nil; ammo_unit_name_3p = nil; ammo_unit_3p = nil; attachment_node_linking_3p = table: 000000000A4BAA10; unit_template_3p_name = "weapon_unit_3p"; extension_init_data_3p = table: 000000000094CB10 [6] func = [function]; world = [World]; hand = "right"; item_template = table: 00000000050F4370; item_units = table: 0000000007032F70 [7] hook_chain = [function] [8] world = [World]; slot_name = "slot_melee"; item_data = table: 0000000000A06060; unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\']; is_bot = false; unit_template = nil; extra_extension_data = nil; ammo_percent = nil; override_item_template = nil; override_item_units = nil; right_hand_weapon_unit_3p = nil; right_hand_weapon_unit_1p = nil; left_hand_weapon_unit_3p = nil; left_hand_weapon_unit_1p = nil; right_hand_ammo_unit_3p = nil; right_hand_ammo_unit_1p = nil; left_hand_ammo_unit_3p = nil; left_hand_ammo_unit_1p = nil; item_template = table: 00000000050F4370; item_units = table: 0000000007032F70 [9] self = table: 000000000B55D390; slot_name = "slot_melee"; item_data = table: 0000000000A06060; unit_template = nil; extra_extension_data = nil; ammo_percent = nil; world = [World]; equipment = table: 000000000B836910; unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\']; is_bot = false; override_item_units = nil; override_item_template = nil [10] self = table: 000000000B55D390; equipment_to_spawn = table: 000000000C4D79D0; item_data = table: 0000000000A06060; slot_name = "slot_melee"; network_manager = table: 0000000004F64AC0; unit_go_id = 44; slot_id = 1; item_id = 1291; weapon_skin_id = 167; is_server = true [11] hook_chain = [function] [12] self = table: 000000000B55D390; _ = 1; equipment_to_spawn = table: 000000000C4D79D0; _ = 1; resync_id = 10 [13] self = table: 000000000B55D390; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; input = table: 000000000030CB90; dt = 0.016842061653733253; context = table: 00000000071F7240; t = 894.73405953869224 [14] self = table: 0000000006BF75D0; context = table: 00000000071F7240; t = 894.73405953869224; dt = 0.016842061653733253; update_list = table: 0000000006DE6560; dummy_input = table: 000000000030CB90; extension_name = "SimpleInventoryExtension"; _ = 1; profiler_name = "SimpleInventoryExtension [ALL]"; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; extension = table: 000000000B55D390 [15] self = table: 0000000006BF75D0; context = table: 00000000071F7240; t = 894.73405953869224 [16] self = table: 0000000001957AE0; entity_system_update_context = table: 00000000071F7240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000045B0DA0; t = 894.73405953869224; i = 11; system = table: 0000000006BF75D0 [17] self = table: 00000000071F7210; update_func = "update"; dt = 0.016842061653733253; entity_system_update_context = table: 00000000071F7240 [18] self = table: 0000000<> <> [3] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000BE224D0; unit_destroy_listeners = table: 000000000C2281B0; unit_death_watch_lookup = table: 00000000089A2190; unit_death_watch_list = table: 00000000089A2160; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000106697298"; unit_deletion_information = table: 00000000089A20F0; deletion_queue = table: 000000000C2281F0; gameobject_extractors = table: 00000000016E5790; unit_template_lut = table: 000000000C6AF0D0; unit_destroy_listeners_post_cleanup = table: 00000000089A2130; gameobject_initializers = table: 000000000D53C510; pending_extension_adds_map = table: 0000000008874CC0; temp_deleted_units_list = table: 0000000008874C90; gameobject_functor_context = table: 000000000109F0F0; is_server = true; unit_unique_id = 109; pending_extension_adds_list = table: 000000000C228180; locked = true; entity_manager = table: 0000000005FEDD50; [4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000BE224D0; unit_destroy_listeners = table: 000000000C2281B0; unit_death_watch_lookup = table: 00000000089A2190; unit_death_watch_list = table: 00000000089A2160; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000106697298"; unit_deletion_information = table: 00000000089A20F0; deletion_queue = table: 000000000C2281F0; gameobject_extractors = table: 00000000016E5790; unit_template_lut = table: 000000000C6AF0D0; unit_destroy_listeners_post_cleanup = table: 00000000089A2130; gameobject_initializers = table: 000000000D53C510; pending_extension_adds_map = table: 0000000008874CC0; temp_deleted_units_list = table: 0000000008874C90; gameobject_functor_context = table: 000000000109F0F0; is_server = true; unit_unique_id = 109; pending_extension_adds_list = table: 000000000C228180; locked = true; entity_manager = table: 0000000005FEDD50; [9] _is_resyncing_loadout = true; initial_inventory = table: 000000000B8E99B0; _world = [World]; resync_loadout_needed = false; _show_first_person_lights = true; initial_ammo_percent = table: 000000000BE535B0; current_item_buffs = table: 000000000BA898C0; player = table: 000000000A9559F0; career_extension = table: 00000000034AE920; _weapon_fx = table: 000000000568F340; _backend_items = table: 0000000006BBA0D0; _unit = [Unit '#ID[0ce871cc53f1ae0a]']; _previously_wielded_slot = "slot_melee"; _profile = table: 00000000029A9730; _first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; _show_first_person = true; buff_extension = table: 0000000003CBD290; _previously_wielded_non_level_slot = "slot_melee"; _attached_units = table: 00000000057C2FA0; _previously_wielded_weapon_slot = "slot_melee"; first_person_extension = table: 0000000009AE2A50; is_bot = false; _profile_index = 5; _items_to_spawn = table: 000000000A47CCD0; resync_ids = table: 0000000008101730; _equipment = table: 000000000B836910; recently_acquired_list = table: 000000000452C610; is_server = true; talent_extension = table: 00000000098402C0; _show_third_person = false; [10] _is_resyncing_loadout = true; initial_inventory = table: 000000000B8E99B0; _world = [World]; resync_loadout_needed = false; _show_first_person_lights = true; initial_ammo_percent = table: 000000000BE535B0; current_item_buffs = table: 000000000BA898C0; player = table: 000000000A9559F0; career_extension = table: 00000000034AE920; _weapon_fx = table: 000000000568F340; _backend_items = table: 0000000006BBA0D0; _unit = [Unit '#ID[0ce871cc53f1ae0a]']; _previously_wielded_slot = "slot_melee"; _profile = table: 00000000029A9730; _first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; _show_first_person = true; buff_extension = table: 0000000003CBD290; _previously_wielded_non_level_slot = "slot_melee"; _attached_units = table: 00000000057C2FA0; _previously_wielded_weapon_slot = "slot_melee"; first_person_extension = table: 0000000009AE2A50; is_bot = false; _profile_index = 5; _items_to_spawn = table: 000000000A47CCD0; resync_ids = table: 0000000008101730; _eq<> [Log end]