[Log version] 1
[Session] 4cf70050-a6e6-43c9-a2f6-206b9f3f614e
UTC time stamps
18:15:20.235 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
18:15:20.235 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
18:15:20.235 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
18:15:20.235 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
18:15:20.235 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
18:15:20.236 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
18:15:20.275 [RazerChroma] Setup Razer Chroma resources
18:15:20.275 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
18:15:20.288 [Window] Window => active
18:15:20.338 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
18:15:20.358 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
18:15:20.729 [EAC] Init client 110000106697298
18:15:20.729 [EAC] EAC client initialized
18:15:20.729 warning: [EAC] Failed to initialize localization
18:15:20.730 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
18:15:20.733 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT)
18:15:20.875 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
18:15:21.269 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
18:15:21.812 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
18:15:21.814 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
18:15:22.157 [Window] Window => inactive
18:15:22.167 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
18:15:22.167 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
18:15:22.167 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
18:15:22.167 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
18:15:22.167 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
18:15:22.268 [RazerChroma] Setup Razer Chroma
18:15:22.309 [LightFX ] Loaded DLL.
18:15:22.309 [LightFX ] Init()
18:15:22.312 [LightFX ] LightFX failed to initialize
18:15:22.332 [Lua] boot.lua start, os clock: 3.4260000000000002
18:15:22.332 [Lua] Boot:setup() entered. time: 0 os-clock: 3.427
18:15:22.333 [Window] Window => active
18:15:22.335 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001110 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 10373MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8148MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): Razer Kraken X USB
Input device: Generic (17.0): CYRM02p0303h00E0r0100
18:15:22.336 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
18:15:22.341 [SteamStats] RequestCurrentStats success: true
18:15:22.996 [Window] Window => inactive
18:15:24.472 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.8958806063164957 os-clock: 5.5670000000000002
18:15:24.472 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
18:15:24.473 [Lua] Flushing: resource_packages/strings [ResourcePackage]
18:15:24.474 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
18:15:24.475 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
18:15:24.475 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
18:15:24.475 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
18:15:24.476 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
18:15:24.476 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
18:15:24.477 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
18:15:24.478 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
18:15:24.479 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
18:15:24.479 [Lua] *****************************************************************
18:15:24.479 [Lua] ** Initial contents of script_data **
18:15:24.479 [Lua] script_data.beta_level_progression = false
18:15:24.479 [Lua] script_data.build_identifier = 4a72d442d73c
18:15:24.479 [Lua] script_data.debug_interactions = false
18:15:24.479 [Lua] script_data.disable_debug_draw = true
18:15:24.479 [Lua] script_data.disable_intro_trailer = false
18:15:24.479 [Lua] script_data.disable_tutorial_at_start = false
18:15:24.479 [Lua] script_data.eac-untrusted = false
18:15:24.479 [Lua] script_data.enable_detailed_tooltips = false
18:15:24.479 [Lua] script_data.force_debug_disabled = true
18:15:24.479 [Lua] script_data.force_steam = true
18:15:24.479 [Lua] script_data.hide_fps = true
18:15:24.479 [Lua] script_data.hide_version_info = true
18:15:24.479 [Lua] script_data.matchmaking_debug = true
18:15:24.479 [Lua] script_data.network_debug = true
18:15:24.479 [Lua] script_data.package_debug = true
18:15:24.479 [Lua] script_data.packaged_build = true
18:15:24.479 [Lua] script_data.settings = { }
18:15:24.479 [Lua] script_data.show_fps = false
18:15:24.479 [Lua] script_data.spawn_empty_chest = true
18:15:24.479 [Lua] script_data.telemetry_log_interval = 600
18:15:24.479 [Lua] script_data.test_backend = stage_steam_playfab
18:15:24.479 [Lua] script_data.tobii_button = false
18:15:24.479 [Lua] script_data.use_beta_overlay = false
18:15:24.479 [Lua] script_data.use_local_backend = false
18:15:24.479 [Lua] script_data.use_tech_telemetry = true
18:15:24.479 [Lua] script_data.use_telemetry = true
18:15:24.479 [Lua] *****************************************************************
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
18:15:24.479 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
18:15:24.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
18:15:24.584 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
18:15:24.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
18:15:24.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
18:15:24.856 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
18:15:24.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
18:15:25.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
18:15:25.037 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
18:15:25.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
18:15:25.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
18:15:25.235 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
18:15:25.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
18:15:25.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
18:15:25.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
18:15:25.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
18:15:25.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
18:15:25.487 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
18:15:25.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
18:15:25.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
18:15:25.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
18:15:25.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
18:15:25.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
18:15:25.742 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
18:15:25.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
18:15:25.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
18:15:25.846 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
18:15:25.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
18:15:25.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
18:15:25.941 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
18:15:25.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
18:15:26.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
18:15:26.208 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
18:15:26.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
18:15:26.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
18:15:26.292 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
18:15:26.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
18:15:26.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
18:15:26.303 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
18:15:26.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
18:15:26.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
18:15:26.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
18:15:26.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
18:15:26.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
18:15:26.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
18:15:26.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
18:15:26.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
18:15:26.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
18:15:26.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
18:15:26.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
18:15:26.779 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
18:15:26.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
18:15:26.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
18:15:26.944 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
18:15:26.948 [Lua] Using test backend: stage_steam_playfab
18:15:26.948 [Lua] settings.steam: nil
18:15:26.948 [Lua] Steam: table: 0000000000062D80
18:15:26.948 [Lua] force_steam: true
18:15:26.948 [Lua] BUILD: release
18:15:26.948 [Lua] test_backend: stage_steam_playfab
18:15:26.948 [Lua] DEDICATED_SERVER: false
18:15:26.948 [Lua] Using app_id '552500' to define backend
18:15:26.987 [Lua] [1] = beastmen_minotaur (string)
18:15:26.987 [Lua] [2] = skaven_storm_vermin_champion (string)
18:15:26.987 [Lua] [3] = chaos_dummy_troll (string)
18:15:26.987 [Lua] [4] = skaven_grey_seer (string)
18:15:26.987 [Lua] [5] = chaos_plague_wave_spawner (string)
18:15:26.987 [Lua] [6] = chaos_vortex (string)
18:15:26.987 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
18:15:26.987 [Lua] [8] = chaos_dummy_sorcerer (string)
18:15:26.987 [Lua] [9] = chaos_tentacle (string)
18:15:26.987 [Lua] [10] = skaven_loot_rat (string)
18:15:26.987 [Lua] [11] = skaven_stormfiend_demo (string)
18:15:26.987 [Lua] [12] = critter_rat (string)
18:15:26.987 [Lua] [13] = skaven_explosive_loot_rat (string)
18:15:26.987 [Lua] [14] = chaos_spawn (string)
18:15:26.987 [Lua] [15] = skaven_stormfiend_boss (string)
18:15:26.988 [Lua] [16] = critter_pig (string)
18:15:26.988 [Lua] [17] = chaos_troll (string)
18:15:26.988 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
18:15:26.988 [Lua] [19] = skaven_rat_ogre (string)
18:15:26.988 [Lua] [20] = skaven_stormfiend (string)
18:15:26.988 [Lua] [21] = skaven_storm_vermin_warlord (string)
18:15:26.988 [Lua] [22] = skaven_warpfire_thrower (string)
18:15:26.988 [Lua] [23] = chaos_plague_sorcerer (string)
18:15:26.988 [Lua] [24] = chaos_exalted_champion_warcamp (string)
18:15:26.988 [Lua] [25] = skaven_pack_master (string)
18:15:26.988 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
18:15:26.988 [Lua] [27] = skaven_ratling_gunner (string)
18:15:26.988 [Lua] [28] = chaos_mutator_sorcerer (string)
18:15:26.988 [Lua] [29] = skaven_poison_wind_globadier (string)
18:15:26.988 [Lua] [30] = chaos_tentacle_sorcerer (string)
18:15:26.988 [Lua] [31] = chaos_exalted_champion_norsca (string)
18:15:26.988 [Lua] [32] = chaos_warrior (string)
18:15:26.988 [Lua] [33] = chaos_exalted_sorcerer (string)
18:15:26.988 [Lua] [34] = skaven_gutter_runner (string)
18:15:26.988 [Lua] [35] = chaos_corruptor_sorcerer (string)
18:15:26.988 [Lua] [36] = chaos_vortex_sorcerer (string)
18:15:26.988 [Lua] [37] = skaven_plague_monk (string)
18:15:26.988 [Lua] [38] = chaos_berzerker (string)
18:15:26.988 [Lua] [39] = beastmen_gor (string)
18:15:26.988 [Lua] [40] = beastmen_ungor_archer (string)
18:15:26.988 [Lua] [41] = beastmen_ungor_dummy (string)
18:15:26.988 [Lua] [42] = beastmen_standard_bearer_crater (string)
18:15:26.988 [Lua] [43] = skaven_storm_vermin_commander (string)
18:15:26.988 [Lua] [44] = beastmen_standard_bearer (string)
18:15:26.988 [Lua] [45] = skaven_storm_vermin (string)
18:15:26.988 [Lua] [46] = beastmen_ungor (string)
18:15:26.988 [Lua] [47] = chaos_raider_tutorial (string)
18:15:26.988 [Lua] [48] = chaos_raider (string)
18:15:26.988 [Lua] [49] = beastmen_gor_dummy (string)
18:15:26.988 [Lua] [50] = skaven_storm_vermin_with_shield (string)
18:15:26.988 [Lua] [51] = beastmen_bestigor (string)
18:15:26.988 [Lua] [52] = beastmen_bestigor_dummy (string)
18:15:26.988 [Lua] [53] = skaven_clan_rat_tutorial (string)
18:15:26.988 [Lua] [54] = chaos_marauder (string)
18:15:26.988 [Lua] [55] = skaven_dummy_clan_rat (string)
18:15:26.988 [Lua] [56] = chaos_fanatic (string)
18:15:26.988 [Lua] [57] = chaos_marauder_with_shield (string)
18:15:26.988 [Lua] [58] = chaos_zombie (string)
18:15:26.988 [Lua] [59] = skaven_clan_rat (string)
18:15:26.988 [Lua] [60] = skaven_clan_rat_with_shield (string)
18:15:26.988 [Lua] [61] = chaos_marauder_tutorial (string)
18:15:26.988 [Lua] [62] = skaven_dummy_slave (string)
18:15:26.988 [Lua] [63] = skaven_slave (string)
18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
18:15:27.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
18:15:27.021 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
18:15:27.027 [Lua] level display name dlc_bogenhafen_city
18:15:27.027 [Lua] level display name cemetery
18:15:27.027 [Lua] level display name forest_ambush
18:15:27.027 [Lua] level display name mines
18:15:27.027 [Lua] level display name nurgle
18:15:27.027 [Lua] level display name warcamp
18:15:27.027 [Lua] level display name bell
18:15:27.027 [Lua] level display name skittergate
18:15:27.027 [Lua] level display name prologue
18:15:27.027 [Lua] level display name dlc_celebrate_crawl
18:15:27.027 [Lua] level display name military
18:15:27.027 [Lua] level display name magnus
18:15:27.027 [Lua] level display name skaven_stronghold
18:15:27.027 [Lua] level display name fort
18:15:27.027 [Lua] level display name ground_zero
18:15:27.027 [Lua] level display name elven_ruins
18:15:27.027 [Lua] level display name farmlands
18:15:27.027 [Lua] level display name ussingen
18:15:27.027 [Lua] level display name dlc_portals
18:15:27.027 [Lua] level display name dlc_castle
18:15:27.027 [Lua] level display name catacombs
18:15:27.027 [Lua] level display name crater
18:15:27.027 [Lua] level display name plaza
18:15:27.027 [Lua] level display name dlc_bogenhafen_slum
18:15:27.027 [Lua] level display name dlc_bastion
18:15:27.053 [Lua] TIME: 0.019
18:15:27.459 [Lua] [ConflictSettings] Contained breeds generated in: 0.375
18:15:27.527 [Lua] <>realm = official<>
18:15:27.527 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.536 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.640 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.651 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.651 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.651 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.651 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.651 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.656 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.656 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.661 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.661 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.671 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.682 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.682 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
18:15:27.720 [Lua]
18:15:27.720 [Lua] [1] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 58813412 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = approved (string)
18:15:27.720 [Lua] [2] = Tools (string)
18:15:27.720 [Lua] [author] = bIbIbI(rus) (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
18:15:27.720 [Lua] [num_children] = 0 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
18:15:27.720 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Vermintide Mod Framework (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [2] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1374248490 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 45268594 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = approved (string)
18:15:27.720 [Lua] [author] = prop joe (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
18:15:27.720 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Penlight Lua Libraries (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [3] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1389872347 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 4821406 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = approved (string)
18:15:27.720 [Lua] [2] = UI (string)
18:15:27.720 [Lua] [author] = grasmann (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
18:15:27.720 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Simple UI (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [4] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1391113873 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 65038749 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = applied (string)
18:15:27.720 [Lua] [author] = Aussiemon (string)
18:15:27.720 [Lua] [sanctioned] = false (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:15:27.720 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = More Hats and Frames (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [5] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1460327284 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 96578995 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = applied (string)
18:15:27.720 [Lua] [2] = approved (string)
18:15:27.720 [Lua] [3] = UI (string)
18:15:27.720 [Lua] [author] = RIP AND TEAR (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
18:15:27.720 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = BossKillTimer (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [6] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1497861728 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 18741013 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = Art (string)
18:15:27.720 [Lua] [2] = Tools (string)
18:15:27.720 [Lua] [3] = Misc (string)
18:15:27.720 [Lua] [author] = SkacikPL (string)
18:15:27.720 [Lua] [sanctioned] = false (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
18:15:27.720 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Photomode (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [7] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1395655171 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 59593500 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = approved (string)
18:15:27.720 [Lua] [2] = QoL (string)
18:15:27.720 [Lua] [3] = Balance/Tweaks (string)
18:15:27.720 [Lua] [author] = Grimalackt (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
18:15:27.720 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Bot Improvements - Combat (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [8] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1487862316 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 45268594 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = approved (string)
18:15:27.720 [Lua] [2] = UI (string)
18:15:27.720 [Lua] [3] = QoL (string)
18:15:27.720 [Lua] [author] = prop joe (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:15:27.720 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Reroll Improvements (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [9] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1495937978 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 96578995 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = approved (string)
18:15:27.720 [Lua] [2] = QoL (string)
18:15:27.720 [Lua] [author] = RIP AND TEAR (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
18:15:27.720 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Host your own game (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [10] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1497664830 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [2] = 1389872347 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 155839973 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = approved (string)
18:15:27.720 [Lua] [2] = UI (string)
18:15:27.720 [Lua] [3] = QoL (string)
18:15:27.720 [Lua] [author] = Gohas (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
18:15:27.720 [Lua] [num_children] = 2 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
18:15:27.720 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = false (boolean)
18:15:27.720 [Lua] [name] = Item Filter (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [11] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1502859403 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 96578995 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = QoL (string)
18:15:27.720 [Lua] [2] = approved (string)
18:15:27.720 [Lua] [author] = RIP AND TEAR (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
18:15:27.720 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Notice Key Pickup (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [12] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1516618647 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 96578995 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = approved (string)
18:15:27.720 [Lua] [2] = UI (string)
18:15:27.720 [Lua] [3] = QoL (string)
18:15:27.720 [Lua] [author] = RIP AND TEAR (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
18:15:27.720 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Friendly Fire Indicator (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.720 [Lua] [13] = table
18:15:27.720 [Lua] [download_pending] = false (boolean)
18:15:27.720 [Lua] [id] = 1397265260 (string)
18:15:27.720 [Lua] [children] = table
18:15:27.720 [Lua] [1] = 1369573612 (string)
18:15:27.720 [Lua] [banned] = false (boolean)
18:15:27.720 [Lua] [author_id] = 26572404 (number)
18:15:27.720 [Lua] [tags] = table
18:15:27.720 [Lua] [1] = approved (string)
18:15:27.720 [Lua] [2] = UI (string)
18:15:27.720 [Lua] [3] = QoL (string)
18:15:27.720 [Lua] [author] = Necrossin (string)
18:15:27.720 [Lua] [sanctioned] = true (boolean)
18:15:27.720 [Lua] [out_of_date] = false (boolean)
18:15:27.720 [Lua] [downloading] = false (boolean)
18:15:27.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
18:15:27.720 [Lua] [num_children] = 1 (number)
18:15:27.720 [Lua] [ugc_status] = 3 (number)
18:15:27.720 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
18:15:27.720 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
18:15:27.720 [Lua] [installed] = true (boolean)
18:15:27.720 [Lua] [enabled] = true (boolean)
18:15:27.720 [Lua] [name] = Numeric UI (string)
18:15:27.720 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [14] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1498748049 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 140415807 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = applied (string)
18:15:27.721 [Lua] [author] = tour.dlang.org/ (string)
18:15:27.721 [Lua] [sanctioned] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
18:15:27.721 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [15] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1431393962 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 14284923 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = approved (string)
18:15:27.721 [Lua] [2] = UI (string)
18:15:27.721 [Lua] [3] = Misc (string)
18:15:27.721 [Lua] [author] = V | Fracticality (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
18:15:27.721 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [name] = Bestiary (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [16] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1448714756 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 18741013 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = approved (string)
18:15:27.721 [Lua] [2] = QoL (string)
18:15:27.721 [Lua] [3] = Misc (string)
18:15:27.721 [Lua] [author] = SkacikPL (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
18:15:27.721 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = No Wobble (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [17] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1464907434 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 14284923 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = UI (string)
18:15:27.721 [Lua] [2] = Misc (string)
18:15:27.721 [Lua] [author] = V | Fracticality (string)
18:15:27.721 [Lua] [sanctioned] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = Updated for Season 3.
- Includes support for the Bretonnian Longsword and the Breton Sword and Shield
- Damage numbers are now based on the Hero Power and property/talent values of the character you are currently playing as. This means you will need to change characters when viewing their weapons in order to see the most accurate data. This will be fixed in a future update.
- Ranged damage data is inaccurate. This will be fixed in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
18:15:27.721 [Lua] [last_updated] = 8/18/2020 3:35:29 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Armory (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [18] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1459917022 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 155839973 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = approved (string)
18:15:27.721 [Lua] [2] = UI (string)
18:15:27.721 [Lua] [3] = QoL (string)
18:15:27.721 [Lua] [author] = Gohas (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
18:15:27.721 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Parry Indicator (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [19] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1455893647 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 38895286 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = UI (string)
18:15:27.721 [Lua] [2] = QoL (string)
18:15:27.721 [Lua] [3] = Approved (string)
18:15:27.721 [Lua] [author] = Squatting Bear (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
18:15:27.721 [Lua] [num_children] = 0 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
18:15:27.721 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Player List Plus (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [20] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1445717962 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [2] = 1389872347 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 38895286 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = UI (string)
18:15:27.721 [Lua] [2] = QoL (string)
18:15:27.721 [Lua] [3] = applied (string)
18:15:27.721 [Lua] [4] = approved (string)
18:15:27.721 [Lua] [author] = Squatting Bear (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
18:15:27.721 [Lua] [num_children] = 2 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
18:15:27.721 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Loadout Manager (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [21] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1383452616 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [2] = 1374248490 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 45268594 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = approved (string)
18:15:27.721 [Lua] [2] = UI (string)
18:15:27.721 [Lua] [3] = QoL (string)
18:15:27.721 [Lua] [author] = prop joe (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
18:15:27.721 [Lua] [num_children] = 2 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:15:27.721 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Killfeed Tweaks (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [22] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1383542440 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 45268594 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = approved (string)
18:15:27.721 [Lua] [2] = UI (string)
18:15:27.721 [Lua] [author] = prop joe (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:15:27.721 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Weapon Kill Counter (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [23] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1431627364 (string)
18:15:27.721 [Lua] [installed] = false (boolean)
18:15:27.721 [Lua] [ugc_status] = 2 (number)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [banned] = true (boolean)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [name] = ... (string)
18:15:27.721 [Lua] [description] = (string)
18:15:27.721 [Lua] [url] = (string)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [last_updated] = (string)
18:15:27.721 [Lua] [author] = unknown (string)
18:15:27.721 [Lua] [24] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1391228174 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 4821406 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = UI (string)
18:15:27.721 [Lua] [2] = QoL (string)
18:15:27.721 [Lua] [3] = Approved (string)
18:15:27.721 [Lua] [author] = grasmann (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
18:15:27.721 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [name] = UI Improvements (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [25] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1399181123 (string)
18:15:27.721 [Lua] [installed] = false (boolean)
18:15:27.721 [Lua] [ugc_status] = 2 (number)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [banned] = true (boolean)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [name] = ... (string)
18:15:27.721 [Lua] [description] = (string)
18:15:27.721 [Lua] [url] = (string)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [last_updated] = (string)
18:15:27.721 [Lua] [author] = unknown (string)
18:15:27.721 [Lua] [26] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1402962846 (string)
18:15:27.721 [Lua] [installed] = false (boolean)
18:15:27.721 [Lua] [ugc_status] = 2 (number)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [banned] = true (boolean)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [name] = ... (string)
18:15:27.721 [Lua] [description] = (string)
18:15:27.721 [Lua] [url] = (string)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [last_updated] = (string)
18:15:27.721 [Lua] [author] = unknown (string)
18:15:27.721 [Lua] [27] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1421155919 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 75308424 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = applied (string)
18:15:27.721 [Lua] [2] = approved (string)
18:15:27.721 [Lua] [author] = th-om (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
18:15:27.721 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Mission timer (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [28] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1402971136 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 38300192 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = approved (string)
18:15:27.721 [Lua] [2] = UI (string)
18:15:27.721 [Lua] [3] = QoL (string)
18:15:27.721 [Lua] [author] = Tomoko 👿 (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
18:15:27.721 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Needii (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [29] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1393343095 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [2] = 1374248490 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 45268594 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = approved (string)
18:15:27.721 [Lua] [2] = UI (string)
18:15:27.721 [Lua] [author] = prop joe (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
18:15:27.721 [Lua] [num_children] = 2 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:15:27.721 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Scoreboard Tweaks (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [30] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1381145345 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 4821406 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = applied (string)
18:15:27.721 [Lua] [author] = grasmann (string)
18:15:27.721 [Lua] [sanctioned] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
18:15:27.721 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [name] = Third Person (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [31] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1402835022 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = true (boolean)
18:15:27.721 [Lua] [author_id] = 33103900 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = applied (string)
18:15:27.721 [Lua] [2] = approved (string)
18:15:27.721 [Lua] [3] = QoL (string)
18:15:27.721 [Lua] [author] = unknown (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 2 (number)
18:15:27.721 [Lua] [description] = (string)
18:15:27.721 [Lua] [last_updated] = (string)
18:15:27.721 [Lua] [installed] = false (boolean)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [name] = StickyGrim (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [32] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1388911015 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 4821406 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = approved (string)
18:15:27.721 [Lua] [author] = grasmann (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
18:15:27.721 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Chat Block (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [33] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1387440934 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 4821406 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = applied (string)
18:15:27.721 [Lua] [2] = approved (string)
18:15:27.721 [Lua] [3] = QoL (string)
18:15:27.721 [Lua] [4] = Cosmetic (string)
18:15:27.721 [Lua] [author] = grasmann (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
18:15:27.721 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Third Person Equipment (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [34] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1409485499 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 65038749 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = applied (string)
18:15:27.721 [Lua] [author] = Aussiemon (string)
18:15:27.721 [Lua] [sanctioned] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:15:27.721 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [name] = Extra Potion Dialogue (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [35] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1405221659 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 84308322 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = applied (string)
18:15:27.721 [Lua] [2] = UI (string)
18:15:27.721 [Lua] [3] = QoL (string)
18:15:27.721 [Lua] [author] = pixaal (string)
18:15:27.721 [Lua] [sanctioned] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
18:15:27.721 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [name] = Less Annoying Friendly Fire (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [36] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1401098416 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 45268594 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [author] = prop joe (string)
18:15:27.721 [Lua] [sanctioned] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
18:15:27.721 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [name] = Max Property Rolls (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [37] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1384087820 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [2] = 1374248490 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 45268594 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [author] = prop joe (string)
18:15:27.721 [Lua] [sanctioned] = false (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:15:27.721 [Lua] [num_children] = 2 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
18:15:27.721 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = false (boolean)
18:15:27.721 [Lua] [name] = True Solo QoL Tweaks (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [38] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1383433646 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.721 [Lua] [1] = 1369573612 (string)
18:15:27.721 [Lua] [banned] = false (boolean)
18:15:27.721 [Lua] [author_id] = 45268594 (number)
18:15:27.721 [Lua] [tags] = table
18:15:27.721 [Lua] [1] = approved (string)
18:15:27.721 [Lua] [2] = UI (string)
18:15:27.721 [Lua] [3] = QoL (string)
18:15:27.721 [Lua] [author] = prop joe (string)
18:15:27.721 [Lua] [sanctioned] = true (boolean)
18:15:27.721 [Lua] [out_of_date] = false (boolean)
18:15:27.721 [Lua] [downloading] = false (boolean)
18:15:27.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:15:27.721 [Lua] [num_children] = 1 (number)
18:15:27.721 [Lua] [ugc_status] = 3 (number)
18:15:27.721 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
18:15:27.721 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
18:15:27.721 [Lua] [installed] = true (boolean)
18:15:27.721 [Lua] [enabled] = true (boolean)
18:15:27.721 [Lua] [name] = Persistent Ammo Counter (string)
18:15:27.721 [Lua] [dependency_error] = (string)
18:15:27.721 [Lua] [39] = table
18:15:27.721 [Lua] [download_pending] = false (boolean)
18:15:27.721 [Lua] [id] = 1395132559 (string)
18:15:27.721 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 65038749 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [author] = Aussiemon (string)
18:15:27.722 [Lua] [sanctioned] = false (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
18:15:27.722 [Lua] [num_children] = 1 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:15:27.722 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = Creature Spawner (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [40] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1391114686 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 65038749 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = denied (string)
18:15:27.722 [Lua] [author] = Aussiemon (string)
18:15:27.722 [Lua] [sanctioned] = false (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
18:15:27.722 [Lua] [num_children] = 1 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:15:27.722 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = false (boolean)
18:15:27.722 [Lua] [name] = Skip Cutscenes (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [41] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1387894846 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 45268594 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = applied (string)
18:15:27.722 [Lua] [2] = QoL (string)
18:15:27.722 [Lua] [author] = prop joe (string)
18:15:27.722 [Lua] [sanctioned] = false (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:15:27.722 [Lua] [num_children] = 1 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
18:15:27.722 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = Killbots (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [42] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1388991228 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 4821406 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = applied (string)
18:15:27.722 [Lua] [author] = grasmann (string)
18:15:27.722 [Lua] [sanctioned] = false (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
18:15:27.722 [Lua] [num_children] = 1 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
18:15:27.722 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = Healthbars (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [43] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1388882435 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 4821406 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = applied (string)
18:15:27.722 [Lua] [author] = grasmann (string)
18:15:27.722 [Lua] [sanctioned] = false (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
18:15:27.722 [Lua] [num_children] = 1 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
18:15:27.722 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = Show Damage (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [44] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1479520507 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [banned] = true (boolean)
18:15:27.722 [Lua] [author_id] = 18741013 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = applied (string)
18:15:27.722 [Lua] [2] = approved (string)
18:15:27.722 [Lua] [3] = UI (string)
18:15:27.722 [Lua] [4] = QoL (string)
18:15:27.722 [Lua] [5] = Misc (string)
18:15:27.722 [Lua] [author] = unknown (string)
18:15:27.722 [Lua] [sanctioned] = true (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = (string)
18:15:27.722 [Lua] [num_children] = 1 (number)
18:15:27.722 [Lua] [ugc_status] = 2 (number)
18:15:27.722 [Lua] [description] = (string)
18:15:27.722 [Lua] [last_updated] = (string)
18:15:27.722 [Lua] [installed] = false (boolean)
18:15:27.722 [Lua] [enabled] = false (boolean)
18:15:27.722 [Lua] [name] = My Hero (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [45] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1384094638 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [2] = 1374248490 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 45268594 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = approved (string)
18:15:27.722 [Lua] [2] = UI (string)
18:15:27.722 [Lua] [3] = QoL (string)
18:15:27.722 [Lua] [author] = prop joe (string)
18:15:27.722 [Lua] [sanctioned] = true (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
18:15:27.722 [Lua] [num_children] = 2 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
18:15:27.722 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = Crosshair Customization (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [46] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1384066089 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [2] = 1374248490 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 45268594 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = approved (string)
18:15:27.722 [Lua] [2] = QoL (string)
18:15:27.722 [Lua] [author] = prop joe (string)
18:15:27.722 [Lua] [sanctioned] = true (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
18:15:27.722 [Lua] [num_children] = 2 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:15:27.722 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = Neuter Ult Effects (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [47] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1393694530 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [2] = 1374248490 (string)
18:15:27.722 [Lua] [3] = 1389872347 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 45268594 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [author] = prop joe (string)
18:15:27.722 [Lua] [sanctioned] = false (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
18:15:27.722 [Lua] [num_children] = 3 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:15:27.722 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = Spawn Tweaks (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [48] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1395453301 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 58813412 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = applied (string)
18:15:27.722 [Lua] [2] = approved (string)
18:15:27.722 [Lua] [3] = QoL (string)
18:15:27.722 [Lua] [author] = bIbIbI(rus) (string)
18:15:27.722 [Lua] [sanctioned] = true (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
18:15:27.722 [Lua] [num_children] = 1 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
18:15:27.722 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = Skip Intro (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [49] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1694820325 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 40660875 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = Area (string)
18:15:27.722 [Lua] [2] = Level (string)
18:15:27.722 [Lua] [3] = Misc (string)
18:15:27.722 [Lua] [author] = I stot I (string)
18:15:27.722 [Lua] [sanctioned] = false (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
18:15:27.722 [Lua] [num_children] = 1 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
18:15:27.722 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = A Quiet Drink (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua] [50] = table
18:15:27.722 [Lua] [download_pending] = false (boolean)
18:15:27.722 [Lua] [id] = 1569650837 (string)
18:15:27.722 [Lua] [children] = table
18:15:27.722 [Lua] [1] = 1369573612 (string)
18:15:27.722 [Lua] [banned] = false (boolean)
18:15:27.722 [Lua] [author_id] = 81851809 (number)
18:15:27.722 [Lua] [tags] = table
18:15:27.722 [Lua] [1] = approved (string)
18:15:27.722 [Lua] [2] = UI (string)
18:15:27.722 [Lua] [3] = QoL (string)
18:15:27.722 [Lua] [author] = Skwuruhl (string)
18:15:27.722 [Lua] [sanctioned] = true (boolean)
18:15:27.722 [Lua] [out_of_date] = false (boolean)
18:15:27.722 [Lua] [downloading] = false (boolean)
18:15:27.722 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
18:15:27.722 [Lua] [num_children] = 1 (number)
18:15:27.722 [Lua] [ugc_status] = 3 (number)
18:15:27.722 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
18:15:27.722 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
18:15:27.722 [Lua] [installed] = true (boolean)
18:15:27.722 [Lua] [enabled] = true (boolean)
18:15:27.722 [Lua] [name] = Crosshairs Fix (string)
18:15:27.722 [Lua] [dependency_error] = (string)
18:15:27.722 [Lua]
18:15:27.722 [Lua]
18:15:27.722 [Lua] [1384066089] = 14 (number)
18:15:27.722 [Lua] [1569650837] = 29 (number)
18:15:27.722 [Lua] [1383452616] = 12 (number)
18:15:27.722 [Lua] [1459917022] = 9 (number)
18:15:27.722 [Lua] [1391228174] = 17 (number)
18:15:27.722 [Lua] [1516618647] = 6 (number)
18:15:27.722 [Lua] [1395453301] = 24 (number)
18:15:27.722 [Lua] [1369573612] = 26 (number)
18:15:27.722 [Lua] [1374248490] = 25 (number)
18:15:27.722 [Lua] [1395655171] = 1 (number)
18:15:27.722 [Lua] [1455893647] = 10 (number)
18:15:27.722 [Lua] [1402971136] = 19 (number)
18:15:27.722 [Lua] [1431393962] = 27 (number)
18:15:27.722 [Lua] [1383542440] = 15 (number)
18:15:27.722 [Lua] [1495937978] = 3 (number)
18:15:27.722 [Lua] [1383433646] = 23 (number)
18:15:27.722 [Lua] [1421155919] = 18 (number)
18:15:27.722 [Lua] [1388911015] = 21 (number)
18:15:27.722 [Lua] [1487862316] = 2 (number)
18:15:27.722 [Lua] [1393343095] = 20 (number)
18:15:27.722 [Lua] [1502859403] = 5 (number)
18:15:27.722 [Lua] [1448714756] = 7 (number)
18:15:27.722 [Lua] [1464907434] = 8 (number)
18:15:27.722 [Lua] [1384094638] = 13 (number)
18:15:27.722 [Lua] [1387440934] = 22 (number)
18:15:27.722 [Lua] [1445717962] = 11 (number)
18:15:27.722 [Lua] [1389872347] = 16 (number)
18:15:27.722 [Lua] [1397265260] = 28 (number)
18:15:27.722 [Lua] [1497664830] = 4 (number)
18:15:27.722 [Lua] [1460327284] = 0 (number)
18:15:27.722 [Lua]
18:15:27.737 [Lua]
18:15:27.737 [Lua] [1384066089] = 14 (number)
18:15:27.737 [Lua] [1569650837] = 29 (number)
18:15:27.737 [Lua] [1383452616] = 12 (number)
18:15:27.737 [Lua] [1459917022] = 9 (number)
18:15:27.737 [Lua] [1391228174] = 17 (number)
18:15:27.737 [Lua] [1516618647] = 6 (number)
18:15:27.737 [Lua] [1395453301] = 24 (number)
18:15:27.737 [Lua] [1369573612] = 26 (number)
18:15:27.737 [Lua] [1374248490] = 25 (number)
18:15:27.737 [Lua] [1395655171] = 1 (number)
18:15:27.737 [Lua] [1455893647] = 10 (number)
18:15:27.737 [Lua] [1402971136] = 19 (number)
18:15:27.737 [Lua] [1431393962] = 27 (number)
18:15:27.737 [Lua] [1383542440] = 15 (number)
18:15:27.737 [Lua] [1495937978] = 3 (number)
18:15:27.737 [Lua] [1383433646] = 23 (number)
18:15:27.737 [Lua] [1421155919] = 18 (number)
18:15:27.737 [Lua] [1388911015] = 21 (number)
18:15:27.737 [Lua] [1487862316] = 2 (number)
18:15:27.737 [Lua] [1393343095] = 20 (number)
18:15:27.737 [Lua] [1502859403] = 5 (number)
18:15:27.737 [Lua] [1448714756] = 7 (number)
18:15:27.737 [Lua] [1464907434] = 8 (number)
18:15:27.737 [Lua] [1384094638] = 13 (number)
18:15:27.737 [Lua] [1387440934] = 22 (number)
18:15:27.737 [Lua] [1445717962] = 11 (number)
18:15:27.737 [Lua] [1389872347] = 16 (number)
18:15:27.737 [Lua] [1397265260] = 28 (number)
18:15:27.737 [Lua] [1497664830] = 4 (number)
18:15:27.737 [Lua] [1460327284] = 0 (number)
18:15:27.737 [Lua]
18:15:27.741 [Lua] <>modded = true<>
18:15:27.741 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
18:15:27.823 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
18:15:27.832 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
18:15:27.832 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0ca94370)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0ca94490)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x026f6320)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x026f64b0)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d130070)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d130240)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0ed7f750)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0ed7fa80)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed7f930)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da790)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0d209640)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0d1fc020)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ddc5570)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0d1fc060)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0d1fc000)
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
18:15:27.834 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0f1237d0)
18:15:27.838 [Lua] <>modded = true<>
18:15:27.838 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
18:15:27.844 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
18:15:27.845 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
18:15:27.846 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
18:15:27.850 [Lua] <>modded = true<>
18:15:27.850 [Lua] <>Mod:1389872347:Simple UI = true<>
18:15:27.854 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
18:15:27.855 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
18:15:27.855 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
18:15:27.855 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
18:15:27.855 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c711bc0)
18:15:27.858 [Lua] <>modded = true<>
18:15:27.858 [Lua] <>Mod:1460327284:BossKillTimer = true<>
18:15:27.863 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
18:15:27.864 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
18:15:27.864 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
18:15:27.864 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'load_level' from [ScriptWorld] (Origin: function: 0x000c6330)
18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed7f930)
18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f40)
18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013928b0)
18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0c6dadc0)
18:15:27.864 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
18:15:27.867 [Lua] <>modded = true<>
18:15:27.867 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
18:15:27.872 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
18:15:27.872 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
18:15:27.872 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
18:15:27.872 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:27.872 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x0009f5e0)
18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01bdaa30)
18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01cc9d80)
18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01b569c0)
18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01cc9bd0)
18:15:27.873 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01cc46e0)
18:15:27.876 [Lua] <>modded = true<>
18:15:27.876 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
18:15:27.880 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
18:15:27.880 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
18:15:27.880 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d803c60)
18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d803c40)
18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d803be0)
18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d803a20)
18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7e7980)
18:15:27.880 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7e7960)
18:15:27.881 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d7e7900)
18:15:27.881 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d7e7740)
18:15:27.883 [Lua] <>modded = true<>
18:15:27.883 [Lua] <>Mod:1495937978:Host your own game = true<>
18:15:27.889 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
18:15:27.889 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
18:15:27.889 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c711e50)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e2ed2c0)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e2ed480)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e2ed440)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e2ed3f0)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e77e450)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e77e630)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e77e780)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e77e4e0)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0e33bb50)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0e33bd90)
18:15:27.890 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
18:15:27.893 [Lua] <>modded = true<>
18:15:27.893 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
18:15:27.898 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
18:15:27.898 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
18:15:27.898 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
18:15:27.898 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:27.898 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0291e920)
18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01407290)
18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x014071c0)
18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0d2f6640)
18:15:27.899 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
18:15:27.902 [Lua] <>modded = true<>
18:15:27.902 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
18:15:27.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
18:15:27.907 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
18:15:27.907 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
18:15:27.907 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d404400)
18:15:27.907 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
18:15:27.907 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
18:15:27.911 [Lua] <>modded = true<>
18:15:27.911 [Lua] <>Mod:1397265260:Numeric UI = true<>
18:15:27.915 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
18:15:27.916 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
18:15:27.916 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
18:15:27.916 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:27.916 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d442f60)
18:15:27.916 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d4441e0)
18:15:27.919 [Lua] <>modded = true<>
18:15:27.919 [Lua] <>Mod:1448714756:No Wobble = true<>
18:15:27.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
18:15:27.924 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
18:15:27.924 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
18:15:27.924 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:27.924 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03459cc0)
18:15:27.924 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
18:15:27.927 [Lua] <>modded = true<>
18:15:27.927 [Lua] <>Mod:1464907434:Armory = true<>
18:15:27.932 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
18:15:27.933 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
18:15:27.934 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
18:15:27.936 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d68cee0)
18:15:27.936 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0e2be700)
18:15:27.936 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c972720)
18:15:27.936 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c719d20)
18:15:27.936 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0de34c00)
18:15:27.936 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0de34750)
18:15:27.936 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x026ea840)
18:15:27.939 [Lua] <>modded = true<>
18:15:27.939 [Lua] <>Mod:1459917022:Parry Indicator = true<>
18:15:27.944 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
18:15:27.945 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
18:15:27.945 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d2fc6d0)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0137bcf0)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0137bd10)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0137bd90)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01acbcf0)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01acbfc0)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01acbff0)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01ad6d00)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01ad74d0)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00978340] (Origin: function: 0x00978270)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00978340] (Origin: function: 0x009783b0)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00978340] (Origin: function: 0x009783d0)
18:15:27.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009787d0] (Origin: function: 0x00978700)
18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009787d0] (Origin: function: 0x00978840)
18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009787d0] (Origin: function: 0x00978860)
18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00979120] (Origin: function: 0x00979050)
18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00979120] (Origin: function: 0x00979190)
18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00979120] (Origin: function: 0x009791b0)
18:15:27.946 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
18:15:27.949 [Lua] <>modded = true<>
18:15:27.949 [Lua] <>Mod:1455893647:Player List Plus = true<>
18:15:28.072 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
18:15:28.073 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
18:15:28.073 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0d2bdcc0)
18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0d2bddb0)
18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0d2bdfe0)
18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0d2bdef0)
18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0141ff90)
18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008ff660)
18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0ca8cb70)
18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x0262adb0)
18:15:28.073 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
18:15:28.078 [Lua] <>modded = true<>
18:15:28.078 [Lua] <>Mod:1445717962:Loadout Manager = true<>
18:15:28.085 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
18:15:28.086 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
18:15:28.086 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0de34730)
18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d530c40)
18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d530b50)
18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d530b90)
18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d530db0)
18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0de34ba0)
18:15:28.086 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03497980)
18:15:28.087 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03497a40)
18:15:28.087 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008fe2c0)
18:15:28.087 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005f6ae0)
18:15:28.087 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
18:15:28.090 [Lua] <>modded = true<>
18:15:28.090 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
18:15:28.095 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
18:15:28.096 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
18:15:28.096 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0bc0)
18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d31e400)
18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d31e560)
18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x026f62e0)
18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d31e810)
18:15:28.096 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d31e730)
18:15:28.099 [Lua] <>modded = true<>
18:15:28.099 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
18:15:28.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
18:15:28.104 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
18:15:28.104 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
18:15:28.104 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02aa3230)
18:15:28.105 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027862d0] (Origin: function: 0x027863c0)
18:15:28.105 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
18:15:28.107 [Lua] <>modded = true<>
18:15:28.108 [Lua] <>Mod:1421155919:Mission timer = true<>
18:15:28.111 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
18:15:28.112 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
18:15:28.112 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0138c5b0)
18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0ca78d10)
18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ee665c0)
18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0291e920)
18:15:28.112 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
18:15:28.115 [Lua] <>modded = true<>
18:15:28.115 [Lua] <>Mod:1402971136:Needii = true<>
18:15:28.120 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
18:15:28.120 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
18:15:28.120 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
18:15:28.120 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:28.121 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d40cf70)
18:15:28.121 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
18:15:28.121 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
18:15:28.123 [Lua] <>modded = true<>
18:15:28.124 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
18:15:28.128 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
18:15:28.128 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
18:15:28.128 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
18:15:28.129 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0bc0)
18:15:28.129 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ee667d0)
18:15:28.129 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013acda0)
18:15:28.129 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ee66aa0)
18:15:28.132 [Lua] <>modded = true<>
18:15:28.132 [Lua] <>Mod:1388911015:Chat Block = true<>
18:15:28.139 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
18:15:28.140 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
18:15:28.140 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
18:15:28.140 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01df2a50)
18:15:28.140 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
18:15:28.144 [Lua] <>modded = true<>
18:15:28.144 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
18:15:28.149 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
18:15:28.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
18:15:28.150 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
18:15:28.150 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x013f8620)
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0141fc80)
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01425150)
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0141fdd0)
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0141fb30)
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01425230)
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01424f60)
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x013ace00)
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008b000)
18:15:28.151 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
18:15:28.154 [Lua] <>modded = true<>
18:15:28.154 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
18:15:28.158 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
18:15:28.159 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
18:15:28.159 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d4ef920)
18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d4979f0)
18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d4ef630)
18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d497a50)
18:15:28.159 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
18:15:28.162 [Lua] <>modded = true<>
18:15:28.162 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
18:15:28.167 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
18:15:28.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
18:15:28.168 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0d30f1e0)
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f3b0)
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f390)
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f310)
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f350)
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f330)
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f370)
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0d30f1c0)
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x025c6d80)
18:15:28.168 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0d30f1a0)
18:15:28.171 [Lua] <>modded = true<>
18:15:28.171 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
18:15:28.176 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
18:15:28.177 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
18:15:28.177 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c00)
18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00076f00)
18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x01363ca0] (Origin: function: 0x01364f00)
18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c972800)
18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x013f8840)
18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x0137bee0)
18:15:28.177 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01462b40)
18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0141f2f0)
18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x013de050)
18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0267d730)
18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009ef60)
18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0267d6c0)
18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0267dc30)
18:15:28.178 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
18:15:28.181 [Lua] <>modded = true<>
18:15:28.181 [Lua] <>Mod:1395453301:Skip Intro = true<>
18:15:28.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
18:15:28.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
18:15:28.186 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
18:15:28.186 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x026be070)
18:15:28.186 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x026be120)
18:15:28.186 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
18:15:28.189 [Lua] <>modded = true<>
18:15:28.189 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
18:15:28.193 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
18:15:28.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
18:15:28.194 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
18:15:28.194 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0d30f4a0)
18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f310)
18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f330)
18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f350)
18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d30f370)
18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0d30f3d0)
18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0d30f3f0)
18:15:28.194 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
18:15:28.195 [Lua] <>project = vermintide 2<>
18:15:28.195 [Lua] <>build = release<>
18:15:28.195 [Lua] <>platform = win32<>
18:15:28.195 [Lua] <>title_id = 5107<>
18:15:28.195 [Lua] <>content_revision = 13520<>
18:15:28.195 [Lua] <>engine_revision = 4a72d442d73c<>
18:15:28.195 [Lua] <>release_version = 3.2.0.1<>
18:15:28.195 [Lua] <>rendering_backend = dx11<>
18:15:28.195 [Lua] <>teamcity_build_id = 73010<>
18:15:28.195 [Lua] <>steam_id = 110000106697298<>
18:15:28.195 [Lua] <>steam_profile_name = JayJay<>
18:15:28.195 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<>
18:15:28.195 [Lua] [Boot] Application build: release
18:15:28.195 [Lua] [Boot] Content revision: 13520
18:15:28.195 [Lua] [Boot] Engine revision: 4a72d442d73c
18:15:28.195 [Lua] [Boot] Release version: 3.2.0.1
18:15:28.195 [Lua] [Boot] User ID: 110000106697298 JayJay
18:15:28.200 [Lua] initializing mechanism to: adventure
18:15:28.200 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
18:15:28.200 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
18:15:28.200 [Lua] Game:setup() total time: 0.004999999999999
18:15:28.200 [Lua] handle rev info: 0
18:15:28.200 [Lua] handle gfx quality: 0
18:15:28.200 [Lua] default settings: 0
18:15:28.200 [Lua] user settings: 0
18:15:28.200 [Lua] set frame times: 0
18:15:28.200 [Lua] init random: 0
18:15:28.200 [Lua] managers: 0.0049999999999990052
18:15:28.200 [Lua]
18:15:28.200 [Lua] unaccounted: 0
18:15:28.200 [Lua] [Boot] use baked enemy meshes: false
18:15:28.200 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
18:15:28.201 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
18:15:28.201 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
18:15:28.201 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
18:15:28.201 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
18:15:28.201 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
18:15:28.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
18:15:28.219 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
18:15:28.219 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
18:15:28.219 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
18:15:28.220 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
18:15:28.220 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
18:15:28.220 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
18:15:28.220 [Lua] [Testify] Ready!
18:15:28.220 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ee0b0)
18:15:28.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
18:15:28.424 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
18:15:28.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
18:15:28.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
18:15:28.810 [Lua] [PackageManager] Force_load: resource_packages/title_screen
18:15:28.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
18:15:28.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
18:15:28.877 [Lua] [PackageManager] Force_load: resource_packages/menu
18:15:28.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
18:15:28.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
18:15:28.961 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
18:15:28.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
18:15:29.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
18:15:29.600 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
18:15:29.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
18:15:29.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
18:15:29.717 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
18:15:29.717 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
18:15:29.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
18:15:29.800 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
18:15:29.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
18:15:30.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
18:15:30.203 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
18:15:30.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
18:15:30.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
18:15:30.839 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
18:15:30.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
18:15:31.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
18:15:31.342 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
18:15:31.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
18:15:31.728 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
18:15:31.728 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
18:15:31.728 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
18:15:31.728 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0257e180)
18:15:31.728 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0345d9f0)
18:15:31.728 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0d600970)
18:15:31.728 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02579fc0)
18:15:31.728 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0257c8a0)
18:15:31.729 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
18:15:31.729 [Lua] [Gamestate] Enter StateTitleScreen
18:15:31.729 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
18:15:31.730 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
18:15:31.730 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
18:15:31.730 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
18:15:31.730 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
18:15:31.731 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
18:15:31.745 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
18:15:31.745 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
18:15:31.745 [Save] Loading `save_data`
18:15:31.754 [Save] Load done
18:15:31.762 [Lua] [BackendManagerPlayFab] Backend Enabled
18:15:31.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
18:15:31.829 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
18:15:31.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:15:32.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:15:32.099 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:15:32.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
18:15:32.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
18:15:32.355 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
18:15:32.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
18:15:32.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
18:15:32.523 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
18:15:32.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
18:15:32.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
18:15:32.668 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
18:15:32.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
18:15:32.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
18:15:32.955 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
18:15:32.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
18:15:33.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
18:15:33.129 [Lua] [PackageManager] Force_load: resource_packages/inventory
18:15:33.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
18:15:33.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
18:15:33.277 [Lua] [PackageManager] Force_load: resource_packages/careers
18:15:33.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
18:15:33.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
18:15:33.328 [Lua] [PackageManager] Force_load: resource_packages/decals
18:15:33.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
18:15:33.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
18:15:33.446 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
18:15:33.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
18:15:33.469 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
18:15:33.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
18:15:33.970 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
18:15:33.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
18:15:34.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
18:15:34.749 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
18:15:34.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
18:15:35.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
18:15:35.664 [Lua] [PackageManager] Force_load: resource_packages/ingame
18:15:35.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
18:15:36.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
18:15:36.426 [Lua] [PackageManager] Force_load: resource_packages/pickups
18:15:36.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
18:15:36.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
18:15:36.512 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
18:15:36.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
18:15:36.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
18:15:36.628 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
18:15:36.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
18:15:36.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
18:15:36.679 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
18:15:39.192 [Lua] steam item server: requesting user inventory
18:15:39.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
18:15:39.415 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
18:15:39.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
18:15:39.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
18:15:39.415 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
18:15:39.415 [Lua] [SteamManager] request_item_prices
18:15:39.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
18:15:39.705 [Lua] Player statistics loaded!
18:15:39.705 [Lua] [SteamManager] on_price_result 15 KgA=
18:15:39.705 [Lua] [SteamManager] -> on_price_result ERROR: 15
18:15:39.753 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
18:15:39.753 [Lua] ISI-> GET_ALL_ITEMS!
18:15:39.753 [Lua] [PlayFabMirror] _request_steam_user_inventory got results
18:15:39.753 [Lua] [PlayFabMirror] -> retrieval of steam user inventory, SUCCESS
18:15:39.753 [Lua]
18:15:39.753 [Lua]
18:15:39.753 [Lua]
18:15:39.753 [Lua]
18:15:40.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
18:15:40.139 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
18:15:40.328 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
18:15:40.337 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 463 item(s) to the peddler stock
18:15:40.342 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
18:15:40.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
18:15:40.678 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
18:15:41.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
18:15:41.030 [Lua] [UnlockManager] All unlocks ready
18:15:41.046 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
18:15:42.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
18:15:42.066 [Lua] [Managers] Destroying manager group:
18:15:42.066 [Lua] [Gamestate] Enter state StateLoading
18:15:42.067 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
18:15:42.067 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
18:15:42.067 [Lua] [LobbyManager] Setting up network options
18:15:42.067 [Lua] state_loading_restart_network JOIN VIA STEAM 0
18:15:42.068 [Lua] registering RPCs
18:15:42.068 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
18:15:42.068 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer
18:15:42.068 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:15:42.068 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
18:15:42.068 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:15:42.068 [Lua] [LevelTransitionHandler] load_level inn_level 0
18:15:42.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
18:15:42.068 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
18:15:42.068 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
18:15:42.068 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
18:15:42.068 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
18:15:42.068 [SteamVoipRoom] Creating room f12231ccf7eec2bb
18:15:42.068 [SteamVoipRoom] Joining room f12231ccf7eec2bb
18:15:42.069 [EAC] EAC server 110000106697298 is initializing
18:15:42.075 [EAC] Server is also client 110000106697298
18:15:42.075 [EACServer] [20:15:42:075][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6182C6850 LogLevel: Info.
18:15:42.076 [Lua] ### Created peer state machine for 110000106697298
18:15:42.076 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
18:15:42.076 [Lua] MUSIC MANAGER unmute_all_world_sounds 1 0
18:15:42.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:15:42.076 warning: [Application] Application.update_render_world is deprecated.
18:15:42.084 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:15:42.084 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:15:42.084 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
18:15:42.084 [Lua] Set lobby begin:
18:15:42.084 [Lua] Set lobby end.
18:15:42.084 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "2"
18:15:42.084 [Lua] [LobbyHost] Changed state from 0 to creating
18:15:42.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:15:42.116 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:15:42.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:15:42.134 [Lua] MUSIC MANAGER Play_loading_screen_music 2 0
18:15:42.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:15:42.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:15:42.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
18:15:42.334 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
18:15:42.334 [SteamLobby] Detected added member 110000106697298
18:15:42.335 [Lua] [LobbyHost] Changed state from creating to joined
18:15:42.335 [Lua] [PartyManager] Leader is set to 110000106697298
18:15:42.335 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
18:15:42.335 [Lua] [ChatManager] Registering channel 1
18:15:42.335 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
18:15:42.335 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
18:15:42.335 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
18:15:42.351 [Lua] [NetworkServer] Changing num_players from nil to 1
18:15:42.351 [Lua] Players: 1
18:15:42.351 [Lua] Set lobby begin:
18:15:42.351 [Lua] Lobby data num_players = 1
18:15:42.351 [Lua] Lobby data level_key = inn_level
18:15:42.351 [Lua] Lobby data game_mode = 3
18:15:42.351 [Lua] Lobby data matchmaking = false
18:15:42.351 [Lua] Set lobby end.
18:15:42.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
18:15:42.368 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
18:15:42.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:15:44.092 [Lua] player (110000106697298,1) was put into party 0
18:15:44.092 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
18:15:44.093 [Lua] [StateLoading] got rpc_load_level 50 inn_level
18:15:44.262 [Window] Window => active
18:15:45.663 [Window] Window => inactive
18:15:48.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:15:48.452 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:15:48.469 [Lua] [LevelTransitionHandler] Level load completed!
18:15:48.469 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 477245 - weave: nil
18:15:48.471 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:15:48.471 [Lua] checking dlc's against conflict directors
18:15:48.471 [Lua] number of factions to include 3
18:15:48.471 [Lua] number of factions added 3
18:15:48.471 [Lua] --- --- ---
18:15:48.471 [Lua] Starting... difficulty 'normal'
18:15:48.471 [Lua] These are the starting conflict directors:
18:15:48.471 [Lua] inn_level
18:15:48.471 [Lua] --- --- ---
18:15:48.471 [Lua]
18:15:48.471 [Lua] DONE! Found the following directors:
18:15:48.471 [Lua] (free: 35), Master hash is:
18:15:48.471 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:15:48.471 [Lua] ### Sending rpc_level_loaded
18:15:48.471 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
18:15:48.471 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:15:48.486 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
18:15:48.486 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
18:15:48.502 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
18:15:48.503 [Lua] ### Sending rpc_level_loaded
18:15:48.503 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
18:15:48.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:15:48.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:15:48.554 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
18:15:48.554 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:15:48.554 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:15:49.556 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:15:49.556 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:15:49.556 [Lua] Set lobby begin:
18:15:49.556 [Lua] Lobby data host = 110000106697298
18:15:49.556 [Lua] Lobby data level_key = inn_level
18:15:49.556 [Lua] Lobby data game_mode = 3
18:15:49.556 [Lua] Lobby data country_code = DE
18:15:49.556 [Lua] Lobby data unique_server_name = JayJay
18:15:49.556 [Lua] Lobby data num_players = 1
18:15:49.556 [Lua] Lobby data matchmaking = false
18:15:49.556 [Lua] Set lobby end.
18:15:49.556 [Lua] [Managers] Destroying manager group:
18:15:49.557 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:15:49.557 [Lua] MUSIC MANAGER Stop_loading_screen_music 3 0
18:15:49.557 [Lua] [Gamestate] Enter StateIngame HOST
18:15:49.557 [Lua] [Managers] Calling function on all managers:
18:15:49.557 [Lua] <>level = inn_level<>
18:15:49.557 [Lua] Set lobby begin:
18:15:49.557 [Lua] Lobby data host = 110000106697298
18:15:49.557 [Lua] Lobby data level_key = inn_level
18:15:49.557 [Lua] Lobby data game_mode = 3
18:15:49.557 [Lua] Lobby data selected_level_key = inn_level
18:15:49.557 [Lua] Lobby data country_code = DE
18:15:49.557 [Lua] Lobby data unique_server_name = JayJay
18:15:49.557 [Lua] Lobby data num_players = 1
18:15:49.558 [Lua] Lobby data matchmaking = false
18:15:49.558 [Lua] Set lobby end.
18:15:49.558 [Umbra] Init version: 3.4.15 :: 16 threads
18:15:49.558 [Lua] [StateIngame] Server ingame
18:15:49.561 [Lua] Set lobby begin:
18:15:49.561 [Lua] Lobby data level_key = inn_level
18:15:49.561 [Lua] Lobby data selected_level_key = inn_level
18:15:49.561 [Lua] Lobby data unique_server_name = JayJay
18:15:49.561 [Lua] Lobby data matchmaking = false
18:15:49.561 [Lua] Lobby data host = 110000106697298
18:15:49.561 [Lua] Lobby data country_code = DE
18:15:49.562 [Lua] Lobby data game_mode = 3
18:15:49.562 [Lua] Lobby data difficulty = normal
18:15:49.562 [Lua] Lobby data num_players = 1
18:15:49.562 [Lua] Set lobby end.
18:15:49.562 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer
18:15:49.562 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer
18:15:49.562 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:15:49.562 [Lua] [Matchmaking] initializing
18:15:49.562 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
18:15:49.562 [Lua] [Matchmaking] register rpcs
18:15:49.562 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:15:49.562 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:15:49.562 [Lua] [GameNetworkManager] self.is_server = true
18:15:49.562 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:15:49.562 [Network] Setting artificial MTU limit to 65536
18:15:49.568 [Lua] Switching ConflictSettings: to: inn_level
18:15:49.568 [Lua] pacing=disabled
18:15:49.568 [Lua] roaming=nil
18:15:49.568 [Lua] disabled=false
18:15:49.568 [Lua] pack_spawning=disabled
18:15:49.568 [Lua] contained_breeds=nil
18:15:49.568 [Lua] boss=disabled
18:15:49.568 [Lua] horde=disabled
18:15:49.568 [Lua] specials=disabled
18:15:49.568 [Lua] name=inn_level
18:15:49.568 [Lua] intensity=disabled
18:15:49.568 [Lua] ---
18:15:49.568 [Lua] [LevelAnalysis] set_random_seed( 477245)
18:15:49.571 [Lua] [AIInterestPointSystem] Level Seed: 477245
18:15:49.571 [Lua]
18:15:49.571 [Lua] [entity_system_bag] = table
18:15:49.571 [Lua] [entity_system_bag] = metatable
18:15:49.571 [Lua] [startup_data] = table
18:15:49.571 [Lua] [entity_manager] = table
18:15:49.571 [Lua] [entity_manager] = metatable
18:15:49.571 [Lua] [unit_spawner] = table
18:15:49.571 [Lua] [unit_spawner] = metatable
18:15:49.571 [Lua] [unit_storage] = table
18:15:49.571 [Lua] [unit_storage] = metatable
18:15:49.571 [Lua] [dice_keeper] = table
18:15:49.571 [Lua] [dice_keeper] = metatable
18:15:49.571 [Lua] [is_server] = true (boolean)
18:15:49.571 [Lua] [world] = [World]
18:15:49.571 [Lua] [system_api] = table
18:15:49.571 [Lua] [entity_system] = table
18:15:49.571 [Lua] [entity_system] = metatable
18:15:49.571 [Lua] [network_lobby] = table
18:15:49.571 [Lua] [network_lobby] = metatable
18:15:49.571 [Lua] [profile_synchronizer] = table
18:15:49.571 [Lua] [profile_synchronizer] = metatable
18:15:49.571 [Lua] [level_transition_handler] = table
18:15:49.571 [Lua] [level_transition_handler] = metatable
18:15:49.571 [Lua] [num_local_human_players] = 1 (number)
18:15:49.571 [Lua] [statistics_db] = table
18:15:49.571 [Lua] [statistics_db] = metatable
18:15:49.571 [Lua] [network_server] = table
18:15:49.571 [Lua] [network_server] = metatable
18:15:49.571 [Lua] [input_manager] = table
18:15:49.571 [Lua] [input_manager] = metatable
18:15:49.571 [Lua] [network_clock] = table
18:15:49.571 [Lua] [network_clock] = metatable
18:15:49.571 [Lua] [network_transmit] = table
18:15:49.571 [Lua] [network_transmit] = metatable
18:15:49.571 [Lua] [free_flight_manager] = table
18:15:49.571 [Lua] [free_flight_manager] = metatable
18:15:49.571 [Lua] [network_manager] = table
18:15:49.571 [Lua] [network_manager] = metatable
18:15:49.571 [Lua] [network_event_delegate] = table
18:15:49.571 [Lua] [network_event_delegate] = metatable
18:15:49.571 [Lua]
18:15:49.571 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:15:49.571 [Lua] ignoring extension VersusInteractObjectiveExtension
18:15:49.571 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:15:49.571 [Lua] ignoring extension VersusSocketObjectiveExtension
18:15:49.571 [Lua] ignoring extension VersusTargetObjectiveExtension
18:15:49.571 [Lua] ignoring extension VersusMissionObjectiveExtension
18:15:49.572 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:15:49.574 [Lua] [AchievementManager] Achievements using the steam platform
18:15:49.575 [Lua] [StateIngame] Level seed: 477245
18:15:49.575 [World] Spawning level.
18:15:49.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:15:49.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:15:49.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:15:49.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:15:49.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:15:49.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
18:15:49.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
18:15:49.754 [Lua] [LevelAnalysis] set_random_seed( 477245)
18:15:49.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5
18:15:49.769 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
18:15:49.769 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
18:15:49.770 [Lua] [IngameUI] init
18:15:49.779 [SteamVoipClient] select_out(110000106697298, off)
18:15:49.783 [Lua] cb_razer_chroma_setup
18:15:49.819 [Lua] [Matchmaking] Cancelling matchmaking
18:15:49.819 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:15:49.820 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:15:49.820 [Lua] Set lobby begin:
18:15:49.820 [Lua] Lobby data level_key = inn_level
18:15:49.820 [Lua] Lobby data power_level = 0
18:15:49.820 [Lua] Lobby data selected_level_key = inn_level
18:15:49.820 [Lua] Lobby data unique_server_name = JayJay
18:15:49.820 [Lua] Lobby data matchmaking = false
18:15:49.820 [Lua] Lobby data host = 110000106697298
18:15:49.820 [Lua] Lobby data country_code = DE
18:15:49.820 [Lua] Lobby data game_mode = 3
18:15:49.820 [Lua] Lobby data difficulty = normal
18:15:49.820 [Lua] Lobby data num_players = 1
18:15:49.820 [Lua] Set lobby end.
18:15:49.821 [Flow] complete_skittergate_legend true
18:15:49.821 [Flow] complete_all_helmgart_levels_recruit true
18:15:49.822 [Flow] WitchHunterLevel:35
18:15:49.822 [Flow] LeaderYes
18:15:49.822 [Flow] ALL PC XP:304250
18:15:49.822 [Flow] Has "bogenhafen" DLC:true
18:15:49.822 [Flow] WH XP:60850
18:15:49.822 [Flow] Number of crafted items:11671
18:15:49.822 [Flow] Has "pre_order" DLC:true
18:15:49.822 [Flow] Sum of Powe Levels:1500
18:15:49.822 [Flow] lodestone diff 1:false
18:15:49.822 [Flow] magnus and forest activated
18:15:49.822 [Flow] magnus and forest activated
18:15:49.822 [Flow] cemetery and forest activated
18:15:49.822 [Flow] magnus and cemetery
18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:15:49.822 [Flow] ALL RUNES ACTIVATED
18:15:49.822 [Flow] magnus and forest activated
18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:15:49.822 [Flow] ALL RUNES ACTIVATED
18:15:49.822 [Flow] cemetery and forest activated
18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:15:49.822 [Flow] ALL RUNES ACTIVATED
18:15:49.822 [Flow] magnus and forest activated
18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:15:49.822 [Flow] ALL RUNES ACTIVATED
18:15:49.822 [Flow] magnus and cemetery
18:15:49.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:15:49.822 [Flow] ALL RUNES ACTIVATED
18:15:49.823 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:15:49.824 [Lua] CurrentConflictSettings inn_level
18:15:49.824 [Lua] [ConflictDirector] conflict_director is ai_ready
18:15:49.824 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:15:49.824 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:15:49.826 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:15:49.826 [Lua] Forming navigation groups in one frame
18:15:49.826 [Lua] Forming navigation groups
18:15:49.845 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000001904
18:15:49.846 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
18:15:49.846 [Lua] number of nav groups: 45
18:15:49.847 [Lua] number of refined nav groups : 25
18:15:49.848 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
18:15:49.848 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:15:49.848 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:15:49.848 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:15:49.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:15:49.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:15:49.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:15:49.851 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
18:15:49.851 [Lua] [Managers] Calling function on all managers:
18:15:49.851 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:15:49.875 [Lua] MUSIC: nil -> explore
18:15:49.903 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5
18:15:50.997 [Lua] player (110000106697298,1) was put into party 1
18:15:50.997 [Lua] Assigning peer(110000106697298:1) to profile(2) career(2)
18:15:50.997 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(2)
18:15:50.997 [Lua] Set lobby begin:
18:15:50.997 [Lua] Lobby data level_key = inn_level
18:15:50.997 [Lua] Lobby data power_level = 0
18:15:50.997 [Lua] Lobby data selected_level_key = inn_level
18:15:50.997 [Lua] Lobby data difficulty = normal
18:15:50.998 [Lua] Lobby data player_slot_4 = 0:0
18:15:50.998 [Lua] Lobby data unique_server_name = JayJay
18:15:50.998 [Lua] Lobby data matchmaking = false
18:15:50.998 [Lua] Lobby data host = 110000106697298
18:15:50.998 [Lua] Lobby data country_code = DE
18:15:50.998 [Lua] Lobby data game_mode = 3
18:15:50.998 [Lua] Lobby data player_slot_5 = 0:0
18:15:50.998 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:15:50.998 [Lua] Lobby data player_slot_1 = 0:0
18:15:50.998 [Lua] Lobby data player_slot_3 = 0:0
18:15:50.998 [Lua] Lobby data num_players = 1
18:15:50.998 [Lua] Set lobby end.
18:15:50.998 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0
18:15:50.998 [Lua]
18:15:50.998 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
18:15:50.998 [Lua] [wwise/one_handed_swords] = false (boolean)
18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white] = false (boolean)
18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
18:15:50.999 [Lua] [wwise/staff] = false (boolean)
18:15:50.999 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09] = false (boolean)
18:15:50.999 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
18:15:50.999 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
18:15:50.999 [Lua]
18:15:50.999 [Lua]
18:15:50.999 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
18:15:50.999 [Lua] [wwise/one_handed_swords] = false (boolean)
18:15:50.999 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white] = false (boolean)
18:15:50.999 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
18:15:50.999 [Lua] [wwise/staff] = false (boolean)
18:15:50.999 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09] = false (boolean)
18:15:50.999 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
18:15:50.999 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
18:15:50.999 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
18:15:50.999 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
18:15:50.999 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
18:15:50.999 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
18:15:50.999 [Lua]
18:15:50.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:15:50.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:15:51.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
18:15:51.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:15:51.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5
18:15:51.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
18:15:51.020 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
18:15:51.020 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, InventoryPackageSynchronizerClient, async-read,
18:15:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:15:51.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:15:51.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
18:15:51.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
18:15:51.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:15:51.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:15:51.330 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
18:15:51.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
18:15:51.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:15:51.334 [Flow] DISABLE
18:15:51.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:15:51.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:15:51.403 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
18:15:51.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
18:15:51.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
18:15:51.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
18:15:51.466 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
18:15:51.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:15:51.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:15:51.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:15:51.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
18:15:51.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:15:51.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:15:51.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:15:51.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
18:15:51.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
18:15:51.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
18:15:51.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
18:15:51.683 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
18:15:51.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:15:51.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:15:51.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:15:51.724 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
18:15:51.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:15:51.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:15:51.775 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:15:51.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
18:15:51.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
18:15:51.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
18:15:51.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
18:15:51.826 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:15:51.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:15:51.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:15:51.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:15:51.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:15:51.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:15:51.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:15:51.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:15:51.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:15:51.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:15:52.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:15:52.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:15:52.029 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:15:52.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
18:15:52.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
18:15:52.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
18:15:52.085 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:15:52.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
18:15:52.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
18:15:52.453 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
18:15:52.453 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:15:52.587 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:15:52.587 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:15:52.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
18:15:52.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
18:15:52.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
18:15:52.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:15:52.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:15:52.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:15:52.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
18:15:52.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
18:15:52.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
18:15:52.998 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
18:15:53.161 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
18:15:53.161 [Lua] [PackageManager] Force_load: wwise/staff
18:15:53.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
18:15:53.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
18:15:53.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
18:15:53.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2
18:15:53.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2
18:15:53.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2
18:15:53.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
18:15:53.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
18:15:53.938 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
18:15:53.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
18:15:54.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
18:15:54.327 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
18:15:54.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
18:15:54.563 [Lua] PlayFabMirrorBase:_commit_internal 1
18:15:54.563 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:15:54.564 [Lua] generate_backend_stats 110000106697298:1
18:15:54.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:15:54.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
18:15:54.581 [Lua] Set lobby begin:
18:15:54.581 [Lua] Lobby data level_key = inn_level
18:15:54.581 [Lua] Lobby data power_level = 835
18:15:54.581 [Lua] Lobby data selected_level_key = inn_level
18:15:54.581 [Lua] Lobby data difficulty = normal
18:15:54.581 [Lua] Lobby data player_slot_4 = 0:0
18:15:54.581 [Lua] Lobby data unique_server_name = JayJay
18:15:54.581 [Lua] Lobby data matchmaking = false
18:15:54.581 [Lua] Lobby data host = 110000106697298
18:15:54.581 [Lua] Lobby data country_code = DE
18:15:54.581 [Lua] Lobby data game_mode = 3
18:15:54.581 [Lua] Lobby data player_slot_5 = 0:0
18:15:54.581 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:15:54.581 [Lua] Lobby data player_slot_1 = 0:0
18:15:54.581 [Lua] Lobby data player_slot_3 = 0:0
18:15:54.581 [Lua] Lobby data num_players = 1
18:15:54.581 [Lua] Set lobby end.
18:15:54.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
18:15:54.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
18:15:54.770 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
18:15:54.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
18:15:54.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
18:15:54.923 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
18:15:54.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09
18:15:54.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
18:15:55.007 [Lua] commit result success 1
18:15:55.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09
18:15:55.024 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09
18:15:55.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white
18:15:55.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white
18:15:55.159 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white
18:15:55.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
18:15:55.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
18:15:55.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
18:15:55.310 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
18:15:55.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:15:55.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:15:55.332 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
18:15:55.363 [Lua] Players are leaving the safe zone
18:15:55.688 [Lua] StateInGameRunning:_game_actually_starts()
18:15:55.688 [Lua] [IngameUI] menu view on_enter start_menu_view
18:15:55.688 [Lua] hero_fullscreen_menu_on_enter
18:15:55.688 [Lua] #################################################################################################################
18:15:55.688 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:15:55.688 [Lua] #################################################################################################################
18:15:55.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
18:15:55.691 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02196700
18:15:55.692 [World] Spawning level.
18:15:55.697 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
18:15:55.700 [SteamVoipClient] select_out(110000106697298, off)
18:15:55.704 [Lua] cb_razer_chroma_setup
18:15:55.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
18:15:55.713 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
18:15:55.713 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
18:15:55.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
18:15:55.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
18:15:55.714 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
18:15:55.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
18:15:55.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
18:15:55.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0
18:15:55.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
18:15:55.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
18:15:55.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
18:15:55.845 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0
18:15:55.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
18:15:55.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
18:15:55.901 [Lua] Commit load time data
18:15:55.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
18:15:55.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
18:15:56.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9d, position: 0
18:15:57.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9d, position: 27249
18:15:59.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:15:59.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:15:59.729 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:15:59.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:15:59.746 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:15:59.746 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:15:59.762 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:15:59.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:15:59.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:15:59.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:15:59.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:15:59.797 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:15:59.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:15:59.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:15:59.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:15:59.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:15:59.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:15:59.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:17:01.140 [Window] Window => active
18:17:02.655 [Lua] [IngameUI] menu view on_exit start_menu_view
18:17:02.655 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
18:17:02.655 [Lua] hero_fullscreen_menu_on_exit
18:17:02.658 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02196700
18:17:02.658 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
18:17:02.658 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
18:17:02.658 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
18:17:02.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
18:17:02.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0
18:18:21.992 [SteamLobby] Detected added member 1100001028dc124
18:18:21.993 [Lua] [NetworkServer] Changing num_players from 1 to 2
18:18:21.993 [Lua] Players: 2
18:18:21.993 [Lua] Set lobby begin:
18:18:21.993 [Lua] Lobby data level_key = inn_level
18:18:21.993 [Lua] Lobby data power_level = 835
18:18:21.993 [Lua] Lobby data selected_level_key = inn_level
18:18:21.993 [Lua] Lobby data difficulty = normal
18:18:21.993 [Lua] Lobby data player_slot_4 = 0:0
18:18:21.993 [Lua] Lobby data unique_server_name = JayJay
18:18:21.993 [Lua] Lobby data matchmaking = false
18:18:21.993 [Lua] Lobby data host = 110000106697298
18:18:21.993 [Lua] Lobby data country_code = DE
18:18:21.993 [Lua] Lobby data game_mode = 3
18:18:21.993 [Lua] Lobby data player_slot_5 = 0:0
18:18:21.993 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:18:21.993 [Lua] Lobby data player_slot_1 = 0:0
18:18:21.993 [Lua] Lobby data player_slot_3 = 0:0
18:18:21.993 [Lua] Lobby data num_players = 2
18:18:21.993 [Lua] Set lobby end.
18:18:21.993 [Lua] [LobbyMembers] Member joined 1100001028dc124
18:18:22.009 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
18:18:22.010 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:18:22.026 [SteamAuthenticator] Sent ticket request to 1100001028dc124
18:18:22.026 [Lua] [ChatManager][1]System: Martin is joining the game
18:18:26.125 [SteamAuthenticator] Got ticket from 1100001028dc124
18:18:26.126 [SteamAuthenticator] BeginAuthSession 1100001028dc124
18:18:26.126 [SteamAuthenticator] Authenticating 1100001028dc124
18:18:26.143 [SteamAuthenticator] Got ticket request from 1100001028dc124
18:18:26.143 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
18:18:26.143 [SteamAuthenticator] Sent ticket to 1100001028dc124
18:18:26.446 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
18:18:26.514 [Connection] New session id 178 to 1100001028dc124.
18:18:26.548 [Connection] Established a connection <16.178> to 1100001028dc124
18:18:26.548 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:18:26.549 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
18:18:26.617 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001978ecb from 1100001028dc124, replying lobby_ok
18:18:26.702 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0
18:18:26.770 [Lua] Set lobby begin:
18:18:26.770 [Lua] Lobby data level_key = inn_level
18:18:26.770 [Lua] Lobby data power_level = 835
18:18:26.770 [Lua] Lobby data selected_level_key = inn_level
18:18:26.770 [Lua] Lobby data difficulty = normal
18:18:26.770 [Lua] Lobby data player_slot_4 = 0:0
18:18:26.770 [Lua] Lobby data unique_server_name = JayJay
18:18:26.770 [Lua] Lobby data matchmaking = false
18:18:26.770 [Lua] Lobby data host = 110000106697298
18:18:26.770 [Lua] Lobby data country_code = DE
18:18:26.770 [Lua] Lobby data game_mode = 3
18:18:26.770 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:18:26.770 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:18:26.770 [Lua] Lobby data player_slot_1 = 0:0
18:18:26.770 [Lua] Lobby data player_slot_3 = 0:0
18:18:26.770 [Lua] Lobby data num_players = 2
18:18:26.770 [Lua] Set lobby end.
18:18:26.770 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001028dc124
18:18:26.770 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124
18:18:29.252 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124
18:18:29.301 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "5"
18:18:29.301 [Lua] Mechanism says: a client joined the game! 1100001028dc124
18:18:29.302 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124)
18:18:29.302 [EACServer] [20:18:29:301][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: Martin
18:18:29.302 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0)
18:18:29.420 [EACServer] [20:18:29:420][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
18:18:29.604 [EACServer] [20:18:29:604][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Message: Client authenticated.
18:18:29.605 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal
18:18:29.781 [EACServer] [20:18:29:781][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124.
18:18:29.982 [EACServer] [20:18:29:981][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124
18:18:29.982 [EACServer] [20:18:29:981][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:18:29.993 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote
18:18:31.292 [Lua] player (1100001028dc124,1) was put into party 0
18:18:31.292 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0
18:18:31.360 [Lua] ### Sending rpc_level_loaded
18:18:31.360 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
18:18:31.360 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait
18:18:31.496 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0)
18:18:31.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:1 my_peer_id:110000106697298
18:18:33.335 [SteamVoipClient] select_out(1100001028dc124, on)
18:18:33.335 [SteamVoipClient] select_in(1100001028dc124, on)
18:18:33.335 [SteamVoipClient] select_out(1100001028dc124, off)
18:18:38.973 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:18:38.973 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
18:18:38.991 [Lua] Breedfreezer (server) starting a hot join sync
18:18:38.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51
18:18:38.992 [Lua] RemotePlayer:create_game_object( ) 51
18:18:39.003 [Lua] player (1100001028dc124,1) was put into party 1
18:18:39.003 [Lua] Assigning peer(1100001028dc124:1) to profile(5) career(4)
18:18:39.003 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(5) career_index(4)
18:18:39.003 [Lua] Set lobby begin:
18:18:39.003 [Lua] Lobby data level_key = inn_level
18:18:39.003 [Lua] Lobby data power_level = 835
18:18:39.003 [Lua] Lobby data selected_level_key = inn_level
18:18:39.003 [Lua] Lobby data difficulty = normal
18:18:39.003 [Lua] Lobby data player_slot_4 = 0:0
18:18:39.003 [Lua] Lobby data unique_server_name = JayJay
18:18:39.003 [Lua] Lobby data matchmaking = false
18:18:39.004 [Lua] Lobby data host = 110000106697298
18:18:39.004 [Lua] Lobby data country_code = DE
18:18:39.004 [Lua] Lobby data game_mode = 3
18:18:39.004 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:18:39.004 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:18:39.004 [Lua] Lobby data player_slot_1 = 0:0
18:18:39.004 [Lua] Lobby data player_slot_3 = 0:0
18:18:39.004 [Lua] Lobby data num_players = 2
18:18:39.004 [Lua] Set lobby end.
18:18:39.004 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124
18:18:39.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
18:18:39.428 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:18:39.428 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:18:39.428 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:18:39.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
18:18:39.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:2 my_peer_id:110000106697298
18:18:39.428 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:18:39.432 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
18:18:39.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
18:18:39.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:18:39.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:18:39.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:18:39.432 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
18:18:39.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:18:39.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read,
18:18:39.432 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
18:18:39.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:18:39.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:18:39.496 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
18:18:39.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
18:18:39.597 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
18:18:39.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
18:18:39.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
18:18:39.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
18:18:39.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
18:18:39.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
18:18:39.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
18:18:39.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
18:18:40.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
18:18:40.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
18:18:40.002 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
18:18:40.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
18:18:40.068 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
18:18:40.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
18:18:40.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
18:18:40.464 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
18:18:40.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
18:18:40.477 [Lua] Set lobby begin:
18:18:40.477 [Lua] Lobby data level_key = inn_level
18:18:40.477 [Lua] Lobby data power_level = 417
18:18:40.477 [Lua] Lobby data selected_level_key = inn_level
18:18:40.477 [Lua] Lobby data difficulty = normal
18:18:40.477 [Lua] Lobby data player_slot_4 = 0:0
18:18:40.477 [Lua] Lobby data unique_server_name = JayJay
18:18:40.477 [Lua] Lobby data matchmaking = false
18:18:40.477 [Lua] Lobby data host = 110000106697298
18:18:40.477 [Lua] Lobby data country_code = DE
18:18:40.477 [Lua] Lobby data game_mode = 3
18:18:40.477 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:18:40.477 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:18:40.478 [Lua] Lobby data player_slot_1 = 0:0
18:18:40.478 [Lua] Lobby data player_slot_3 = 0:0
18:18:40.478 [Lua] Lobby data num_players = 2
18:18:40.478 [Lua] Set lobby end.
18:18:40.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
18:18:40.508 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
18:18:40.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
18:18:40.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
18:18:40.711 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
18:18:40.727 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
18:18:44.015 [Lua] PlayFabMirrorBase:_commit_internal 2
18:18:44.015 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:18:44.017 [Lua] generate_backend_stats 110000106697298:1
18:18:44.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8
18:18:44.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
18:18:44.038 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 1
18:18:44.798 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
18:18:44.798 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8
18:18:45.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8
18:18:45.233 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
18:18:45.502 [Lua] Set lobby begin:
18:18:45.502 [Lua] Lobby data level_key = inn_level
18:18:45.502 [Lua] Lobby data power_level = 835
18:18:45.503 [Lua] Lobby data selected_level_key = inn_level
18:18:45.503 [Lua] Lobby data difficulty = normal
18:18:45.503 [Lua] Lobby data player_slot_4 = 0:0
18:18:45.503 [Lua] Lobby data unique_server_name = JayJay
18:18:45.503 [Lua] Lobby data matchmaking = false
18:18:45.503 [Lua] Lobby data host = 110000106697298
18:18:45.503 [Lua] Lobby data country_code = DE
18:18:45.503 [Lua] Lobby data game_mode = 3
18:18:45.503 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:18:45.503 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:18:45.503 [Lua] Lobby data player_slot_1 = 0:0
18:18:45.503 [Lua] Lobby data player_slot_3 = 0:0
18:18:45.503 [Lua] Lobby data num_players = 2
18:18:45.503 [Lua] Set lobby end.
18:18:45.624 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
18:18:45.638 [Lua] commit result success 2
18:18:51.159 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:18:51.160 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
18:18:51.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:18:55.021 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
18:20:19.289 [Lua] [IngameUI] menu view on_enter start_game_view
18:20:19.291 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02198060
18:20:19.291 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:20:19.293 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
18:20:19.293 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:20:19.293 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
18:20:19.294 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
18:20:22.030 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
18:20:22.030 [Lua] ............................................................................................................
18:20:22.030 [Lua] ............................................................................................................
18:20:22.030 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
18:20:22.030 [Lua] ............................................................................................................
18:20:22.030 [Lua] ............................................................................................................
18:20:22.030 [Lua] [Matchmaking] Cancelling matchmaking
18:20:22.030 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:20:22.130 [Lua] [IngameUI] menu view on_exit start_game_view
18:20:22.130 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:20:22.131 [Save] Saving `save_data`
18:20:22.131 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:20:22.131 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
18:20:22.131 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
18:20:22.135 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02198060
18:20:22.148 [Save] Save done
18:20:23.562 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:20:23.562 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:20:23.564 [Lua] Set lobby begin:
18:20:23.564 [Lua] Lobby data level_key = inn_level
18:20:23.564 [Lua] Lobby data power_level = 835
18:20:23.564 [Lua] Lobby data selected_level_key = inn_level
18:20:23.564 [Lua] Lobby data difficulty = hardest
18:20:23.564 [Lua] Lobby data player_slot_4 = 0:0
18:20:23.564 [Lua] Lobby data unique_server_name = JayJay
18:20:23.564 [Lua] Lobby data matchmaking = false
18:20:23.564 [Lua] Lobby data host = 110000106697298
18:20:23.564 [Lua] Lobby data country_code = DE
18:20:23.564 [Lua] Lobby data game_mode = 3
18:20:23.564 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:23.564 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:23.564 [Lua] Lobby data player_slot_1 = 0:0
18:20:23.564 [Lua] Lobby data player_slot_3 = 0:0
18:20:23.564 [Lua] Lobby data num_players = 2
18:20:23.564 [Lua] Set lobby end.
18:20:23.564 [Lua] [PartyManager] Leader is set to 110000106697298
18:20:23.564 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
18:20:23.564 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
18:20:23.564 [Lua] Set lobby begin:
18:20:23.564 [Lua] Lobby data twitch_enabled = false
18:20:23.564 [Lua] Lobby data power_level = 835
18:20:23.564 [Lua] Lobby data num_players = 2
18:20:23.564 [Lua] Lobby data weave_name = false
18:20:23.564 [Lua] Lobby data game_mode = 1
18:20:23.564 [Lua] Lobby data mechanism = adventure
18:20:23.564 [Lua] Lobby data level_key = inn_level
18:20:23.564 [Lua] Lobby data player_slot_1 = 0:0
18:20:23.564 [Lua] Lobby data selected_level_key = inn_level
18:20:23.564 [Lua] Lobby data unique_server_name = JayJay
18:20:23.564 [Lua] Lobby data quick_game = true
18:20:23.564 [Lua] Lobby data matchmaking = true
18:20:23.564 [Lua] Lobby data difficulty = hardest
18:20:23.565 [Lua] Lobby data country_code = DE
18:20:23.565 [Lua] Lobby data host = 110000106697298
18:20:23.565 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:23.565 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:23.565 [Lua] Lobby data player_slot_4 = 0:0
18:20:23.565 [Lua] Lobby data player_slot_3 = 0:0
18:20:23.565 [Lua] Lobby data eac_authorized = true
18:20:23.565 [Lua] Set lobby end.
18:20:23.565 [Lua] Set lobby begin:
18:20:23.565 [Lua] Lobby data twitch_enabled = false
18:20:23.565 [Lua] Lobby data power_level = 835
18:20:23.565 [Lua] Lobby data num_players = 2
18:20:23.565 [Lua] Lobby data weave_name = false
18:20:23.565 [Lua] Lobby data game_mode = 1
18:20:23.565 [Lua] Lobby data is_private = false
18:20:23.565 [Lua] Lobby data mechanism = adventure
18:20:23.565 [Lua] Lobby data level_key = inn_level
18:20:23.565 [Lua] Lobby data player_slot_1 = 0:0
18:20:23.565 [Lua] Lobby data selected_level_key = inn_level
18:20:23.565 [Lua] Lobby data unique_server_name = JayJay
18:20:23.565 [Lua] Lobby data quick_game = true
18:20:23.565 [Lua] Lobby data matchmaking = true
18:20:23.565 [Lua] Lobby data difficulty = hardest
18:20:23.565 [Lua] Lobby data country_code = DE
18:20:23.565 [Lua] Lobby data host = 110000106697298
18:20:23.565 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:23.565 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:23.565 [Lua] Lobby data player_slot_4 = 0:0
18:20:23.565 [Lua] Lobby data player_slot_3 = 0:0
18:20:23.565 [Lua] Lobby data eac_authorized = true
18:20:23.565 [Lua] Set lobby end.
18:20:23.565 [Lua] [ChatManager][1]System: Starting hosted game...
18:20:23.566 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:20:23.566 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:20:28.041 [SteamLobby] Detected added member 110000103003e3e
18:20:28.042 [Lua] [NetworkServer] Changing num_players from 2 to 3
18:20:28.042 [Lua] Players: 3
18:20:28.042 [Lua] Set lobby begin:
18:20:28.042 [Lua] Lobby data twitch_enabled = false
18:20:28.042 [Lua] Lobby data power_level = 835
18:20:28.042 [Lua] Lobby data num_players = 3
18:20:28.042 [Lua] Lobby data weave_name = false
18:20:28.042 [Lua] Lobby data game_mode = 1
18:20:28.042 [Lua] Lobby data is_private = false
18:20:28.042 [Lua] Lobby data mechanism = adventure
18:20:28.042 [Lua] Lobby data level_key = inn_level
18:20:28.042 [Lua] Lobby data player_slot_1 = 0:0
18:20:28.042 [Lua] Lobby data selected_level_key = inn_level
18:20:28.042 [Lua] Lobby data unique_server_name = JayJay
18:20:28.042 [Lua] Lobby data quick_game = true
18:20:28.042 [Lua] Lobby data matchmaking = true
18:20:28.042 [Lua] Lobby data difficulty = hardest
18:20:28.042 [Lua] Lobby data country_code = DE
18:20:28.042 [Lua] Lobby data host = 110000106697298
18:20:28.042 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:28.042 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:28.042 [Lua] Lobby data player_slot_4 = 0:0
18:20:28.042 [Lua] Lobby data player_slot_3 = 0:0
18:20:28.042 [Lua] Lobby data eac_authorized = true
18:20:28.042 [Lua] Set lobby end.
18:20:28.042 [Lua] [LobbyMembers] Member joined 110000103003e3e
18:20:28.059 [Connection] Creating endpoint 110000103003e3e - reliable message sent
18:20:28.059 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:20:28.075 [SteamAuthenticator] Sent ticket request to 110000103003e3e
18:20:28.075 [Lua] [ChatManager][1]System: Pixel~Peasant is joining the game
18:20:28.195 [SteamLobby] Detected added member 110000102db33ad
18:20:28.195 [Lua] [NetworkServer] Changing num_players from 3 to 4
18:20:28.195 [Lua] Players: 4
18:20:28.195 [Lua] Set lobby begin:
18:20:28.195 [Lua] Lobby data twitch_enabled = false
18:20:28.195 [Lua] Lobby data power_level = 835
18:20:28.195 [Lua] Lobby data num_players = 4
18:20:28.195 [Lua] Lobby data weave_name = false
18:20:28.195 [Lua] Lobby data game_mode = 1
18:20:28.195 [Lua] Lobby data is_private = false
18:20:28.195 [Lua] Lobby data mechanism = adventure
18:20:28.195 [Lua] Lobby data level_key = inn_level
18:20:28.195 [Lua] Lobby data player_slot_1 = 0:0
18:20:28.195 [Lua] Lobby data selected_level_key = inn_level
18:20:28.195 [Lua] Lobby data unique_server_name = JayJay
18:20:28.195 [Lua] Lobby data quick_game = true
18:20:28.195 [Lua] Lobby data matchmaking = true
18:20:28.195 [Lua] Lobby data difficulty = hardest
18:20:28.195 [Lua] Lobby data country_code = DE
18:20:28.195 [Lua] Lobby data host = 110000106697298
18:20:28.195 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:28.195 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:28.195 [Lua] Lobby data player_slot_4 = 0:0
18:20:28.195 [Lua] Lobby data player_slot_3 = 0:0
18:20:28.195 [Lua] Lobby data eac_authorized = true
18:20:28.195 [Lua] Set lobby end.
18:20:28.196 [Lua] [LobbyMembers] Member joined 110000102db33ad
18:20:28.211 [Connection] Creating endpoint 110000102db33ad - reliable message sent
18:20:28.211 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:20:28.228 [SteamAuthenticator] Sent ticket request to 110000102db33ad
18:20:28.228 [Lua] [ChatManager][1]System: Mahtix is joining the game
18:20:32.317 [SteamAuthenticator] Got ticket from 110000103003e3e
18:20:32.317 [SteamAuthenticator] BeginAuthSession 110000103003e3e
18:20:32.317 [SteamAuthenticator] Authenticating 110000103003e3e
18:20:32.317 [SteamAuthenticator] Got ticket request from 110000103003e3e
18:20:32.317 [SteamAuthenticator] GetAuthSessionTicket 110000103003e3e
18:20:32.317 [SteamAuthenticator] Sent ticket to 110000103003e3e
18:20:32.584 [SteamAuthenticator] Got ticket from 110000102db33ad
18:20:32.584 [SteamAuthenticator] BeginAuthSession 110000102db33ad
18:20:32.584 [SteamAuthenticator] Authenticating 110000102db33ad
18:20:32.601 [SteamAuthenticator] Got ticket request from 110000102db33ad
18:20:32.601 [SteamAuthenticator] GetAuthSessionTicket 110000102db33ad
18:20:32.601 [SteamAuthenticator] Sent ticket to 110000102db33ad
18:20:32.650 [SteamAuthenticator] Steam validation for 110000103003e3e with response 0
18:20:32.736 [Connection] New session id 182 to 110000103003e3e.
18:20:32.836 [Connection] Established a connection <182.230> to 110000103003e3e
18:20:32.836 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:20:32.836 [Lua] [Matchmaking] Got a handshake request from 110000103003e3e with user name 'Pixel~Peasant'
18:20:32.852 [SteamAuthenticator] Steam validation for 110000102db33ad with response 0
18:20:32.937 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001978ecb from 110000103003e3e, replying lobby_ok
18:20:33.003 [Connection] New session id 125 to 110000102db33ad.
18:20:33.053 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103003e3e REPLY wh:0 | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124
18:20:33.087 [Connection] Established a connection <67.125> to 110000102db33ad
18:20:33.087 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:20:33.087 [Lua] [Matchmaking] Got a handshake request from 110000102db33ad with user name 'Mahtix'
18:20:33.154 [Lua] Set lobby begin:
18:20:33.154 [Lua] Lobby data twitch_enabled = false
18:20:33.154 [Lua] Lobby data power_level = 835
18:20:33.154 [Lua] Lobby data num_players = 4
18:20:33.154 [Lua] Lobby data weave_name = false
18:20:33.154 [Lua] Lobby data game_mode = 1
18:20:33.154 [Lua] Lobby data is_private = false
18:20:33.154 [Lua] Lobby data mechanism = adventure
18:20:33.154 [Lua] Lobby data level_key = inn_level
18:20:33.154 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:20:33.154 [Lua] Lobby data selected_level_key = inn_level
18:20:33.154 [Lua] Lobby data unique_server_name = JayJay
18:20:33.154 [Lua] Lobby data quick_game = true
18:20:33.154 [Lua] Lobby data matchmaking = true
18:20:33.154 [Lua] Lobby data difficulty = hardest
18:20:33.154 [Lua] Lobby data country_code = DE
18:20:33.154 [Lua] Lobby data host = 110000106697298
18:20:33.154 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:33.154 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:33.154 [Lua] Lobby data player_slot_4 = 0:0
18:20:33.154 [Lua] Lobby data player_slot_3 = 0:0
18:20:33.154 [Lua] Lobby data eac_authorized = true
18:20:33.154 [Lua] Set lobby end.
18:20:33.154 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103003e3e
18:20:33.154 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103003e3e | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124
18:20:33.188 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001978ecb from 110000102db33ad, replying lobby_ok
18:20:33.288 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102db33ad REPLY wh:110000103003e3e | we:0 | dr:0 | bw:110000106697298 | es:1100001028dc124
18:20:33.422 [Lua] Set lobby begin:
18:20:33.422 [Lua] Lobby data twitch_enabled = false
18:20:33.422 [Lua] Lobby data power_level = 835
18:20:33.422 [Lua] Lobby data num_players = 4
18:20:33.422 [Lua] Lobby data weave_name = false
18:20:33.423 [Lua] Lobby data game_mode = 1
18:20:33.423 [Lua] Lobby data is_private = false
18:20:33.423 [Lua] Lobby data mechanism = adventure
18:20:33.423 [Lua] Lobby data level_key = inn_level
18:20:33.423 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:20:33.423 [Lua] Lobby data selected_level_key = inn_level
18:20:33.423 [Lua] Lobby data unique_server_name = JayJay
18:20:33.423 [Lua] Lobby data quick_game = true
18:20:33.423 [Lua] Lobby data matchmaking = true
18:20:33.423 [Lua] Lobby data difficulty = hardest
18:20:33.423 [Lua] Lobby data country_code = DE
18:20:33.423 [Lua] Lobby data host = 110000106697298
18:20:33.423 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:33.423 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:33.423 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:20:33.423 [Lua] Lobby data player_slot_3 = 0:0
18:20:33.423 [Lua] Lobby data eac_authorized = true
18:20:33.423 [Lua] Set lobby end.
18:20:33.423 [Lua] [Matchmaking] Assigning profile slot 4 to 110000102db33ad
18:20:33.423 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103003e3e | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124
18:20:35.381 [Lua] ### CLEARING PEER STATE FOR 110000103003e3e
18:20:35.483 [Lua] [PSM] Peer 110000103003e3e joined. Want to use profile index "1"
18:20:35.483 [Lua] Mechanism says: a client joined the game! 110000103003e3e
18:20:35.483 [EAC] EAC server has client 110000103003e3e (and owner 110000103003e3e)
18:20:35.483 [EACServer] [20:20:35:483][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103003E3E PlayerGUID: 76561198010613310 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010613310 PlayerName: Pixel~Peasant
18:20:35.483 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103003e3e, connection_key=1)
18:20:35.704 [Lua] ### CLEARING PEER STATE FOR 110000102db33ad
18:20:35.771 [EACServer] [20:20:35:771][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103003E3E Session: 2 Status: Client Authenticated Message: Client authenticated.
18:20:35.773 [EAC] Peer 110000103003e3e switched EAC state to ClientAuthenticatedLocal
18:20:35.789 [Lua] [PSM] Peer 110000102db33ad joined. Want to use profile index "4"
18:20:35.789 [Lua] Mechanism says: a client joined the game! 110000102db33ad
18:20:35.789 [EAC] EAC server has client 110000102db33ad (and owner 110000102db33ad)
18:20:35.789 [EACServer] [20:20:35:789][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102DB33AD PlayerGUID: 76561198008185773 PlayerIP: 0.0.0.0 OwnerGUID: 76561198008185773 PlayerName: Mahtix
18:20:35.789 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102db33ad, connection_key=2)
18:20:35.890 [EACServer] [20:20:35:890][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103003E3E.
18:20:36.126 [EACServer] [20:20:36:126][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102DB33AD Session: 3 Status: Client Authenticated Message: Client authenticated.
18:20:36.128 [EAC] Peer 110000102db33ad switched EAC state to ClientAuthenticatedLocal
18:20:36.190 [EACServer] [20:20:36:190][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103003E3E
18:20:36.190 [EACServer] [20:20:36:190][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103003E3E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:20:36.195 [EAC] Peer 110000103003e3e switched EAC state to ClientAuthenticatedRemote
18:20:36.291 [EACServer] [20:20:36:290][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102DB33AD.
18:20:36.591 [EACServer] [20:20:36:591][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102DB33AD
18:20:36.591 [EACServer] [20:20:36:591][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102DB33AD Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:20:36.601 [EAC] Peer 110000102db33ad switched EAC state to ClientAuthenticatedRemote
18:20:37.467 [Lua] player (110000103003e3e,1) was put into party 0
18:20:37.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103003e3e inn_level 0
18:20:37.535 [Lua] ### Sending rpc_level_loaded
18:20:37.535 [Lua] #### Has state machine: true, sender: 110000103003e3e, level_id: 50
18:20:37.535 [Lua] Peer 110000103003e3e has loaded the level but not all enemies, so we wait
18:20:37.704 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103003e3e, connection_key=1)
18:20:37.704 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103003e3e inventory_sync_id:2 my_peer_id:110000106697298
18:20:37.788 [Lua] player (110000102db33ad,1) was put into party 0
18:20:37.789 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad inn_level 0
18:20:37.889 [Lua] ### Sending rpc_level_loaded
18:20:37.889 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 50
18:20:37.889 [Lua] Peer 110000102db33ad has loaded the level but not all enemies, so we wait
18:20:38.023 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102db33ad, connection_key=2)
18:20:38.023 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:2 my_peer_id:110000106697298
18:20:40.247 [SteamVoipClient] select_out(110000102db33ad, on)
18:20:40.247 [SteamVoipClient] select_in(110000102db33ad, on)
18:20:40.247 [SteamVoipClient] select_out(110000102db33ad, off)
18:20:41.942 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:20:41.942 [Lua] [Matchmaking] Got a handshake request from 110000103003e3e with user name 'Pixel~Peasant'
18:20:41.961 [Lua] Breedfreezer (server) starting a hot join sync
18:20:41.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=66
18:20:41.961 [Lua] RemotePlayer:create_game_object( ) 66
18:20:41.972 [Lua] player (110000103003e3e,1) was put into party 1
18:20:41.972 [Lua] Assigning peer(110000103003e3e:1) to profile(1) career(2)
18:20:41.972 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103003e3e) local_player_id(1) profile_index(1) career_index(2)
18:20:41.972 [Lua] Set lobby begin:
18:20:41.972 [Lua] Lobby data twitch_enabled = false
18:20:41.972 [Lua] Lobby data power_level = 835
18:20:41.972 [Lua] Lobby data num_players = 4
18:20:41.972 [Lua] Lobby data weave_name = false
18:20:41.972 [Lua] Lobby data game_mode = 1
18:20:41.972 [Lua] Lobby data is_private = false
18:20:41.972 [Lua] Lobby data mechanism = adventure
18:20:41.972 [Lua] Lobby data level_key = inn_level
18:20:41.972 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:20:41.972 [Lua] Lobby data selected_level_key = inn_level
18:20:41.972 [Lua] Lobby data unique_server_name = JayJay
18:20:41.972 [Lua] Lobby data quick_game = true
18:20:41.972 [Lua] Lobby data matchmaking = true
18:20:41.972 [Lua] Lobby data difficulty = hardest
18:20:41.972 [Lua] Lobby data country_code = DE
18:20:41.972 [Lua] Lobby data host = 110000106697298
18:20:41.972 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:41.972 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:41.972 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:20:41.972 [Lua] Lobby data player_slot_3 = 0:0
18:20:41.972 [Lua] Lobby data eac_authorized = true
18:20:41.972 [Lua] Set lobby end.
18:20:41.972 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103003e3e | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124
18:20:41.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
18:20:41.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:20:41.996 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:20:41.996 [Lua] [Matchmaking] Got a handshake request from 110000102db33ad with user name 'Mahtix'
18:20:42.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
18:20:42.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
18:20:42.331 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103003e3e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:20:42.331 [Lua] Adding player sync data to peer=110000103003e3e local_player_id=1
18:20:42.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
18:20:42.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103003e3e inventory_sync_id:3 my_peer_id:110000106697298
18:20:42.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:3 my_peer_id:110000106697298
18:20:42.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:3 my_peer_id:110000106697298
18:20:42.332 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103003e3e
18:20:42.336 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
18:20:42.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:20:42.336 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
18:20:42.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:20:42.336 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
18:20:42.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:20:42.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
18:20:42.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:20:42.336 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
18:20:42.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read,
18:20:42.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:20:42.398 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:20:42.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:20:42.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:20:42.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:20:42.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:20:42.550 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
18:20:42.651 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
18:20:42.651 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
18:20:42.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
18:20:42.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
18:20:42.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
18:20:42.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
18:20:42.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
18:20:42.987 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
18:20:42.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
18:20:43.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
18:20:43.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
18:20:43.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
18:20:43.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
18:20:43.239 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
18:20:43.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:20:43.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:20:43.660 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:20:43.661 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
18:20:43.726 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
18:20:43.726 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
18:20:43.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
18:20:43.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
18:20:43.793 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
18:20:43.810 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
18:20:45.940 [Lua] Set lobby begin:
18:20:45.940 [Lua] Lobby data twitch_enabled = false
18:20:45.940 [Lua] Lobby data power_level = 556
18:20:45.940 [Lua] Lobby data num_players = 4
18:20:45.940 [Lua] Lobby data weave_name = false
18:20:45.940 [Lua] Lobby data game_mode = 1
18:20:45.940 [Lua] Lobby data is_private = false
18:20:45.940 [Lua] Lobby data mechanism = adventure
18:20:45.940 [Lua] Lobby data level_key = inn_level
18:20:45.940 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:20:45.940 [Lua] Lobby data selected_level_key = inn_level
18:20:45.940 [Lua] Lobby data unique_server_name = JayJay
18:20:45.940 [Lua] Lobby data quick_game = true
18:20:45.940 [Lua] Lobby data matchmaking = true
18:20:45.940 [Lua] Lobby data difficulty = hardest
18:20:45.940 [Lua] Lobby data country_code = DE
18:20:45.940 [Lua] Lobby data host = 110000106697298
18:20:45.940 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:45.940 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:45.940 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:20:45.940 [Lua] Lobby data player_slot_3 = 0:0
18:20:45.940 [Lua] Lobby data eac_authorized = true
18:20:45.940 [Lua] Set lobby end.
18:20:46.979 [Lua] PlayFabMirrorBase:_commit_internal 3
18:20:46.979 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:20:46.981 [Lua] generate_backend_stats 110000106697298:1
18:20:46.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10
18:20:46.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11
18:20:47.002 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 2
18:20:47.744 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
18:20:47.744 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10
18:20:48.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10
18:20:48.158 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11
18:20:48.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11
18:20:48.544 [Lua] commit result success 3
18:20:50.976 [Lua] Set lobby begin:
18:20:50.976 [Lua] Lobby data twitch_enabled = false
18:20:50.976 [Lua] Lobby data power_level = 835
18:20:50.976 [Lua] Lobby data num_players = 4
18:20:50.976 [Lua] Lobby data weave_name = false
18:20:50.976 [Lua] Lobby data game_mode = 1
18:20:50.976 [Lua] Lobby data is_private = false
18:20:50.976 [Lua] Lobby data mechanism = adventure
18:20:50.976 [Lua] Lobby data level_key = inn_level
18:20:50.976 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:20:50.976 [Lua] Lobby data selected_level_key = inn_level
18:20:50.976 [Lua] Lobby data unique_server_name = JayJay
18:20:50.976 [Lua] Lobby data quick_game = true
18:20:50.976 [Lua] Lobby data matchmaking = true
18:20:50.976 [Lua] Lobby data difficulty = hardest
18:20:50.976 [Lua] Lobby data country_code = DE
18:20:50.976 [Lua] Lobby data host = 110000106697298
18:20:50.976 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:50.976 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:50.976 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:20:50.976 [Lua] Lobby data player_slot_3 = 0:0
18:20:50.976 [Lua] Lobby data eac_authorized = true
18:20:50.976 [Lua] Set lobby end.
18:20:52.929 [Lua] Breedfreezer (server) starting a hot join sync
18:20:52.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67
18:20:52.930 [Lua] RemotePlayer:create_game_object( ) 67
18:20:52.940 [Lua] player (110000102db33ad,1) was put into party 1
18:20:52.940 [Lua] Assigning peer(110000102db33ad:1) to profile(4) career(3)
18:20:52.940 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102db33ad) local_player_id(1) profile_index(4) career_index(3)
18:20:52.940 [Lua] Set lobby begin:
18:20:52.940 [Lua] Lobby data twitch_enabled = false
18:20:52.940 [Lua] Lobby data power_level = 835
18:20:52.940 [Lua] Lobby data num_players = 4
18:20:52.940 [Lua] Lobby data weave_name = false
18:20:52.940 [Lua] Lobby data game_mode = 1
18:20:52.940 [Lua] Lobby data is_private = false
18:20:52.940 [Lua] Lobby data mechanism = adventure
18:20:52.940 [Lua] Lobby data level_key = inn_level
18:20:52.940 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:20:52.940 [Lua] Lobby data selected_level_key = inn_level
18:20:52.940 [Lua] Lobby data unique_server_name = JayJay
18:20:52.940 [Lua] Lobby data quick_game = true
18:20:52.940 [Lua] Lobby data matchmaking = true
18:20:52.940 [Lua] Lobby data difficulty = hardest
18:20:52.940 [Lua] Lobby data country_code = DE
18:20:52.940 [Lua] Lobby data host = 110000106697298
18:20:52.940 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:52.940 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:52.940 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:20:52.940 [Lua] Lobby data player_slot_3 = 0:0
18:20:52.940 [Lua] Lobby data eac_authorized = true
18:20:52.940 [Lua] Set lobby end.
18:20:52.940 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103003e3e | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124
18:20:52.941 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad
18:20:52.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
18:20:52.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:20:52.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
18:20:52.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:20:53.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
18:20:53.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3
18:20:53.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
18:20:53.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
18:20:53.081 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list.
18:20:53.081 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:20:53.081 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1
18:20:53.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
18:20:53.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103003e3e inventory_sync_id:4 my_peer_id:110000106697298
18:20:53.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:4 my_peer_id:110000106697298
18:20:53.081 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298
18:20:53.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
18:20:53.086 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
18:20:53.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
18:20:53.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
18:20:53.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:20:53.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:20:53.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
18:20:53.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:20:53.086 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
18:20:53.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:20:53.114 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:20:53.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:20:53.114 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
18:20:53.217 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
18:20:53.217 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
18:20:53.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:20:53.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:20:53.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:20:53.282 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
18:20:53.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
18:20:53.400 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
18:20:53.402 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
18:20:53.835 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
18:20:53.835 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
18:20:53.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
18:20:53.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
18:20:53.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
18:20:53.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
18:20:54.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
18:20:54.054 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
18:20:54.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
18:20:54.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
18:20:54.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
18:20:54.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
18:20:54.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
18:20:54.305 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
18:20:54.321 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
18:20:56.002 [Lua] Set lobby begin:
18:20:56.002 [Lua] Lobby data twitch_enabled = false
18:20:56.002 [Lua] Lobby data power_level = 626
18:20:56.002 [Lua] Lobby data num_players = 4
18:20:56.002 [Lua] Lobby data weave_name = false
18:20:56.002 [Lua] Lobby data game_mode = 1
18:20:56.002 [Lua] Lobby data is_private = false
18:20:56.002 [Lua] Lobby data mechanism = adventure
18:20:56.002 [Lua] Lobby data level_key = inn_level
18:20:56.002 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:20:56.002 [Lua] Lobby data selected_level_key = inn_level
18:20:56.002 [Lua] Lobby data unique_server_name = JayJay
18:20:56.002 [Lua] Lobby data quick_game = true
18:20:56.002 [Lua] Lobby data matchmaking = true
18:20:56.002 [Lua] Lobby data difficulty = hardest
18:20:56.002 [Lua] Lobby data country_code = DE
18:20:56.002 [Lua] Lobby data host = 110000106697298
18:20:56.002 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:20:56.002 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:20:56.002 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:20:56.002 [Lua] Lobby data player_slot_3 = 0:0
18:20:56.002 [Lua] Lobby data eac_authorized = true
18:20:56.002 [Lua] Set lobby end.
18:20:57.957 [Lua] PlayFabMirrorBase:_commit_internal 4
18:20:57.957 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:20:57.959 [Lua] generate_backend_stats 110000106697298:1
18:20:57.974 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:20:57.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12
18:20:57.980 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12
18:20:58.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12
18:20:58.371 [Lua] commit result success 4
18:20:59.011 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit
18:20:59.012 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
18:20:59.012 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:20:59.028 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit
18:20:59.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
18:20:59.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:21:01.020 [Lua] Set lobby begin:
18:21:01.020 [Lua] Lobby data twitch_enabled = false
18:21:01.020 [Lua] Lobby data power_level = 835
18:21:01.020 [Lua] Lobby data num_players = 4
18:21:01.020 [Lua] Lobby data weave_name = false
18:21:01.021 [Lua] Lobby data game_mode = 1
18:21:01.021 [Lua] Lobby data is_private = false
18:21:01.021 [Lua] Lobby data mechanism = adventure
18:21:01.021 [Lua] Lobby data level_key = inn_level
18:21:01.021 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:01.021 [Lua] Lobby data selected_level_key = inn_level
18:21:01.021 [Lua] Lobby data unique_server_name = JayJay
18:21:01.021 [Lua] Lobby data quick_game = true
18:21:01.021 [Lua] Lobby data matchmaking = true
18:21:01.021 [Lua] Lobby data difficulty = hardest
18:21:01.021 [Lua] Lobby data country_code = DE
18:21:01.021 [Lua] Lobby data host = 110000106697298
18:21:01.021 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:01.021 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:01.021 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:01.021 [Lua] Lobby data player_slot_3 = 0:0
18:21:01.021 [Lua] Lobby data eac_authorized = true
18:21:01.021 [Lua] Set lobby end.
18:21:20.713 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:21:20.713 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:21:20.713 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 0
18:21:20.713 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 0 )
18:21:20.713 [Lua] Set lobby begin:
18:21:20.713 [Lua] Lobby data twitch_enabled = false
18:21:20.713 [Lua] Lobby data power_level = 835
18:21:20.713 [Lua] Lobby data num_players = 4
18:21:20.713 [Lua] Lobby data weave_name = false
18:21:20.713 [Lua] Lobby data game_mode = 2
18:21:20.713 [Lua] Lobby data is_private = false
18:21:20.713 [Lua] Lobby data mechanism = adventure
18:21:20.713 [Lua] Lobby data level_key = inn_level
18:21:20.713 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:20.713 [Lua] Lobby data selected_level_key = warcamp
18:21:20.714 [Lua] Lobby data unique_server_name = JayJay
18:21:20.714 [Lua] Lobby data quick_game = true
18:21:20.714 [Lua] Lobby data matchmaking = true
18:21:20.714 [Lua] Lobby data difficulty = hardest
18:21:20.714 [Lua] Lobby data country_code = DE
18:21:20.714 [Lua] Lobby data host = 110000106697298
18:21:20.714 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:20.714 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:20.714 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:20.714 [Lua] Lobby data player_slot_3 = 0:0
18:21:20.714 [Lua] Lobby data eac_authorized = true
18:21:20.714 [Lua] Set lobby end.
18:21:20.716 [Lua] Set lobby begin:
18:21:20.716 [Lua] Lobby data twitch_enabled = false
18:21:20.716 [Lua] Lobby data power_level = 835
18:21:20.716 [Lua] Lobby data num_players = 4
18:21:20.716 [Lua] Lobby data weave_name = false
18:21:20.716 [Lua] Lobby data game_mode = 2
18:21:20.716 [Lua] Lobby data is_private = false
18:21:20.716 [Lua] Lobby data mechanism = adventure
18:21:20.716 [Lua] Lobby data level_key = inn_level
18:21:20.716 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:20.716 [Lua] Lobby data selected_level_key = warcamp
18:21:20.716 [Lua] Lobby data unique_server_name = JayJay
18:21:20.716 [Lua] Lobby data quick_game = true
18:21:20.716 [Lua] Lobby data matchmaking = true
18:21:20.716 [Lua] Lobby data difficulty = hardest
18:21:20.716 [Lua] Lobby data country_code = DE
18:21:20.716 [Lua] Lobby data host = 110000106697298
18:21:20.716 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:20.716 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:20.716 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:20.716 [Lua] Lobby data player_slot_3 = 0:0
18:21:20.716 [Lua] Lobby data eac_authorized = true
18:21:20.716 [Lua] Set lobby end.
18:21:20.716 [Lua] Complete level triggered.
18:21:20.719 [Save] Saving `save_data`
18:21:20.719 [Lua] gm_event_end_conditions_met false false
18:21:20.719 [Lua] PlayFabMirrorBase:_commit_internal nil
18:21:20.719 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:21:20.721 [Lua] generate_backend_stats 110000106697298:1
18:21:20.728 [Save] Save done
18:21:20.728 [Save] Saving `save_data`
18:21:20.737 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:21:20.737 [Lua] TRANSITION nil nil warcamp
18:21:20.737 [Lua] Transition type "warcamp", is server: true
18:21:20.737 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:21:20.737 [Lua] [GameNetworkManager] Leaving game...
18:21:20.737 [Lua] [GameNetworkManager] Shutting down game session host.
18:21:20.737 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:21:20.737 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:21:20.737 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=332.23
18:21:20.738 [Save] Save done
18:21:20.738 [Save] Saving `save_data`
18:21:20.745 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:21:20.745 [Lua] commit result success 5
18:21:20.749 [Save] Save done
18:21:20.761 [GameSessionCommon] failed to skip message because type is unknown
18:21:20.761 warning: [Network] Got broken update game object message from llx
18:21:20.778 [GameSessionCommon] failed to skip message because type is unknown
18:21:20.778 warning: [Network] Got broken update game object message from llx
18:21:20.795 [GameSessionCommon] failed to skip message because type is unknown
18:21:20.795 warning: [Network] Got broken update game object message from llx
18:21:20.812 [GameSessionCommon] failed to skip message because type is unknown
18:21:20.812 warning: [Network] Got broken update game object message from llx
18:21:21.115 [Lua] [PlayerSyncData] Game session is not initialized
18:21:21.115 [Lua] [PlayerSyncData] Game session is not initialized
18:21:21.115 [Lua] [PlayerSyncData] Game session is not initialized
18:21:21.115 [Lua] Set lobby begin:
18:21:21.115 [Lua] Lobby data twitch_enabled = false
18:21:21.115 [Lua] Lobby data power_level = 0
18:21:21.115 [Lua] Lobby data num_players = 4
18:21:21.115 [Lua] Lobby data weave_name = false
18:21:21.115 [Lua] Lobby data game_mode = 2
18:21:21.115 [Lua] Lobby data is_private = false
18:21:21.115 [Lua] Lobby data mechanism = adventure
18:21:21.115 [Lua] Lobby data level_key = inn_level
18:21:21.115 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:21.115 [Lua] Lobby data selected_level_key = warcamp
18:21:21.115 [Lua] Lobby data unique_server_name = JayJay
18:21:21.115 [Lua] Lobby data quick_game = true
18:21:21.115 [Lua] Lobby data matchmaking = true
18:21:21.115 [Lua] Lobby data difficulty = hardest
18:21:21.115 [Lua] Lobby data country_code = DE
18:21:21.115 [Lua] Lobby data host = 110000106697298
18:21:21.115 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:21.115 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:21.115 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:21.115 [Lua] Lobby data player_slot_3 = 0:0
18:21:21.115 [Lua] Lobby data eac_authorized = true
18:21:21.115 [Lua] Set lobby end.
18:21:22.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:21:22.747 [Lua] [Managers] Calling function on all managers:
18:21:22.747 [Lua] Clearing all global lookup lists
18:21:22.747 [Lua] [IngamePlayerListUI] - Destroy
18:21:22.747 [Lua] [EquipmentUI] - Destroy
18:21:22.747 [Lua] [GamePadEquipmentUI] - Destroy
18:21:22.747 [Lua] [AbilityUI] - Destroy
18:21:22.747 [Lua] [GamePadAbilityUI] - Destroy
18:21:22.748 [Lua] [IngameUI] destroy
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4
18:21:22.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2
18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
18:21:22.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
18:21:22.755 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list.
18:21:22.755 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
18:21:22.799 [Lua] [Managers] Destroying manager group:
18:21:22.805 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:21:22.888 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:21:22.888 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 warcamp 0
18:21:22.888 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad warcamp 0
18:21:22.888 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103003e3e warcamp 0
18:21:22.888 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 warcamp 0
18:21:22.888 [Lua] [Matchmaking] unregister rpcs
18:21:22.888 [Lua] ############### UNLOADING PACKAGES ###############
18:21:22.888 [Lua] [Managers] Calling function on all managers:
18:21:22.888 [Lua] [Managers] Destroying manager group:
18:21:22.889 [Lua] [Gamestate] Enter state StateLoading
18:21:22.890 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:21:22.890 [Lua] [Matchmaking] register rpcs
18:21:22.890 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
18:21:22.890 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
18:21:22.890 [Lua] registering RPCs
18:21:22.890 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:21:22.890 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:21:22.891 [Lua] Set lobby begin:
18:21:22.891 [Lua] Lobby data twitch_enabled = false
18:21:22.891 [Lua] Lobby data power_level = 0
18:21:22.891 [Lua] Lobby data num_players = 4
18:21:22.891 [Lua] Lobby data weave_name = false
18:21:22.891 [Lua] Lobby data game_mode = 2
18:21:22.891 [Lua] Lobby data is_private = false
18:21:22.891 [Lua] Lobby data mechanism = adventure
18:21:22.891 [Lua] Lobby data level_key = warcamp
18:21:22.891 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:22.891 [Lua] Lobby data selected_level_key = warcamp
18:21:22.891 [Lua] Lobby data unique_server_name = JayJay
18:21:22.891 [Lua] Lobby data quick_game = true
18:21:22.891 [Lua] Lobby data matchmaking = true
18:21:22.891 [Lua] Lobby data difficulty = hardest
18:21:22.891 [Lua] Lobby data country_code = DE
18:21:22.891 [Lua] Lobby data host = 110000106697298
18:21:22.891 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:22.891 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:22.891 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:22.891 [Lua] Lobby data player_slot_3 = 0:0
18:21:22.891 [Lua] Lobby data eac_authorized = true
18:21:22.891 [Lua] Set lobby end.
18:21:22.891 [Lua] MUSIC MANAGER unmute_all_world_sounds 12215 0
18:21:22.891 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:21:22.894 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
18:21:22.894 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[0]
18:21:22.894 [Lua] [LevelTransitionHandler] load_level warcamp 0
18:21:23.015 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
18:21:23.015 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
18:21:23.015 [Umbra] Unload tome
18:21:23.016 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
18:21:23.016 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
18:21:23.016 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp"
18:21:23.016 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
18:21:23.016 [Lua] [StateLoading] got rpc_load_level 62 warcamp
18:21:23.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
18:21:23.455 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
18:21:23.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
18:21:23.473 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 12216 0
18:21:23.479 [Lua] MUSIC MANAGER Play_loading_screen_music 12217 0
18:21:23.790 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
18:21:26.432 [Lua] ### Sending rpc_level_loaded
18:21:26.432 [Lua] #### Has state machine: true, sender: 110000103003e3e, level_id: 62
18:21:26.432 [Lua] Peer 110000103003e3e has loaded the level and all enemies are loaded
18:21:26.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
18:21:26.984 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
18:21:27.001 [Lua] [LevelTransitionHandler] Level load completed!
18:21:27.001 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 3706945 - weave: nil
18:21:27.032 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:21:27.032 [Lua] checking dlc's against conflict directors
18:21:27.032 [Lua] number of factions to include 2
18:21:27.032 [Lua] Updated list weights for random:
18:21:27.032 [Lua] skaven, 0.71 (0.00-0.71)
18:21:27.032 [Lua] beastmen, 0.29 (0.71-1.00)
18:21:27.032 [Lua] Rolled random faction: 0.91534465551376343 beastmen
18:21:27.032 [Lua] number of factions added 2
18:21:27.032 [Lua] --- --- ---
18:21:27.032 [Lua] Starting... difficulty 'hardest'
18:21:27.032 [Lua] These are the starting conflict directors:
18:21:27.032 [Lua] chaos
18:21:27.032 [Lua] --- --- ---
18:21:27.032 [Lua]
18:21:27.032 [Lua] Looking for a new director:
18:21:27.032 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
18:21:27.032 [Lua] ->trying director: chaos_beastmen
18:21:27.032 [Lua] --> success!
18:21:27.032 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
18:21:27.032 [Lua]
18:21:27.032 [Lua] Looking for a new director:
18:21:27.032 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner
18:21:27.032 [Lua] ->trying director: chaos_beastmen
18:21:27.032 [Lua] --> success!
18:21:27.032 [Lua] --> re-used the same breeds
18:21:27.032 [Lua]
18:21:27.032 [Lua] Looking for a new director:
18:21:27.032 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner
18:21:27.032 [Lua] ->trying director: beastmen
18:21:27.032 [Lua] --> success!
18:21:27.032 [Lua] --> re-used the same breeds
18:21:27.032 [Lua]
18:21:27.032 [Lua] Looking for a new director:
18:21:27.032 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner
18:21:27.032 [Lua] ->trying director: chaos
18:21:27.032 [Lua] --> success!
18:21:27.032 [Lua] --> re-used the same breeds
18:21:27.032 [Lua]
18:21:27.032 [Lua] DONE! Found the following directors:
18:21:27.032 [Lua] chaos_beastmen
18:21:27.032 [Lua] chaos_beastmen
18:21:27.032 [Lua] beastmen
18:21:27.032 [Lua] chaos
18:21:27.032 [Lua] (free: 11), Master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:21:27.032 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:21:27.033 [Lua] ### Sending rpc_level_loaded
18:21:27.033 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 62
18:21:27.033 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:21:27.054 [Lua] ### Sending rpc_level_loaded
18:21:27.054 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 62
18:21:27.088 [Lua] ### Sending rpc_level_loaded
18:21:27.088 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 62
18:21:27.088 [Lua] Peer 110000102db33ad has loaded the level and all enemies are loaded
18:21:27.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:21:27.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:21:27.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:21:27.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:21:27.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:21:27.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:21:27.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:21:27.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:21:27.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:21:28.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:21:28.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:21:28.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:21:29.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:21:29.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:21:29.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:21:29.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:21:29.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:21:29.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:21:29.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:21:29.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:21:29.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:21:29.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:21:29.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:21:29.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:21:29.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:21:29.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:21:29.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:21:30.054 [Lua] ### Sending rpc_level_loaded
18:21:30.054 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 62
18:21:30.054 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
18:21:30.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:21:30.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:21:30.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:21:30.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:21:30.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:21:30.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:21:30.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:21:30.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:21:30.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:21:31.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:21:31.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:21:31.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:21:31.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:21:31.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:21:31.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:21:32.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:21:32.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:21:32.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:21:32.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:21:32.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:21:32.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:21:32.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:21:32.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:21:32.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:21:32.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:21:32.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:21:32.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
18:21:33.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
18:21:33.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
18:21:33.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
18:21:34.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
18:21:34.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
18:21:34.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:21:34.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:21:34.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:21:34.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
18:21:34.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
18:21:34.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
18:21:34.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:21:35.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:21:35.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:21:35.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:21:35.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:21:35.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:21:35.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:21:35.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:21:35.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:21:35.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:21:36.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:21:36.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:21:36.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
18:21:36.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
18:21:36.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
18:21:36.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:21:37.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:21:37.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:21:37.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:21:37.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:21:37.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:21:37.223 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom
18:21:37.223 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:21:37.223 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:21:38.238 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:21:38.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:21:38.238 [Lua] [Matchmaking] unregister rpcs
18:21:38.238 [Lua] Set lobby begin:
18:21:38.238 [Lua] Lobby data twitch_enabled = false
18:21:38.238 [Lua] Lobby data power_level = 0
18:21:38.238 [Lua] Lobby data num_players = 4
18:21:38.238 [Lua] Lobby data weave_name = false
18:21:38.238 [Lua] Lobby data game_mode = 2
18:21:38.238 [Lua] Lobby data is_private = false
18:21:38.238 [Lua] Lobby data mechanism = adventure
18:21:38.238 [Lua] Lobby data level_key = warcamp
18:21:38.238 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:38.238 [Lua] Lobby data selected_level_key = warcamp
18:21:38.238 [Lua] Lobby data unique_server_name = JayJay
18:21:38.238 [Lua] Lobby data quick_game = true
18:21:38.238 [Lua] Lobby data matchmaking = true
18:21:38.238 [Lua] Lobby data difficulty = hardest
18:21:38.238 [Lua] Lobby data country_code = DE
18:21:38.238 [Lua] Lobby data host = 110000106697298
18:21:38.238 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:38.238 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:38.239 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:38.239 [Lua] Lobby data player_slot_3 = 0:0
18:21:38.239 [Lua] Lobby data eac_authorized = true
18:21:38.239 [Lua] Set lobby end.
18:21:38.239 [Lua] [Managers] Destroying manager group:
18:21:38.239 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
18:21:38.239 [Lua] MUSIC MANAGER Stop_loading_screen_music 12218 0
18:21:38.239 [Lua] [Gamestate] Enter StateIngame HOST
18:21:38.239 [Lua] [Managers] Calling function on all managers:
18:21:38.239 [Lua] <>level = warcamp<>
18:21:38.239 [Lua] Set lobby begin:
18:21:38.239 [Lua] Lobby data twitch_enabled = false
18:21:38.239 [Lua] Lobby data power_level = 0
18:21:38.239 [Lua] Lobby data num_players = 4
18:21:38.239 [Lua] Lobby data weave_name = false
18:21:38.239 [Lua] Lobby data game_mode = 2
18:21:38.240 [Lua] Lobby data is_private = false
18:21:38.240 [Lua] Lobby data mechanism = adventure
18:21:38.240 [Lua] Lobby data level_key = warcamp
18:21:38.240 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:38.240 [Lua] Lobby data selected_level_key = warcamp
18:21:38.240 [Lua] Lobby data unique_server_name = JayJay
18:21:38.240 [Lua] Lobby data quick_game = true
18:21:38.240 [Lua] Lobby data matchmaking = true
18:21:38.240 [Lua] Lobby data difficulty = hardest
18:21:38.240 [Lua] Lobby data country_code = DE
18:21:38.240 [Lua] Lobby data host = 110000106697298
18:21:38.240 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:38.240 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:38.240 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:38.240 [Lua] Lobby data player_slot_3 = 0:0
18:21:38.240 [Lua] Lobby data eac_authorized = true
18:21:38.240 [Lua] Set lobby end.
18:21:38.240 [Umbra] Init version: 3.4.15 :: 16 threads
18:21:38.240 [Lua] [StateIngame] Server ingame
18:21:38.243 [Lua] Set lobby begin:
18:21:38.243 [Lua] Lobby data twitch_enabled = false
18:21:38.243 [Lua] Lobby data power_level = 0
18:21:38.243 [Lua] Lobby data num_players = 4
18:21:38.243 [Lua] Lobby data weave_name = false
18:21:38.243 [Lua] Lobby data game_mode = 2
18:21:38.243 [Lua] Lobby data is_private = false
18:21:38.243 [Lua] Lobby data mechanism = adventure
18:21:38.243 [Lua] Lobby data level_key = warcamp
18:21:38.243 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:38.243 [Lua] Lobby data selected_level_key = warcamp
18:21:38.243 [Lua] Lobby data unique_server_name = JayJay
18:21:38.243 [Lua] Lobby data quick_game = true
18:21:38.243 [Lua] Lobby data matchmaking = true
18:21:38.243 [Lua] Lobby data difficulty = hardest
18:21:38.243 [Lua] Lobby data country_code = DE
18:21:38.243 [Lua] Lobby data host = 110000106697298
18:21:38.243 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:38.243 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:38.243 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:38.243 [Lua] Lobby data player_slot_3 = 0:0
18:21:38.243 [Lua] Lobby data eac_authorized = true
18:21:38.243 [Lua] Set lobby end.
18:21:38.243 [Lua] [Matchmaking] register rpcs
18:21:38.243 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:21:38.244 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:21:38.244 [Lua] [GameNetworkManager] self.is_server = true
18:21:38.244 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:21:38.244 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:21:38.244 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:21:38.244 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:21:38.244 [Network] Setting artificial MTU limit to 65536
18:21:38.250 [Lua] Switching ConflictSettings: to: default
18:21:38.250 [Lua] pacing=default
18:21:38.250 [Lua] roaming=nil
18:21:38.250 [Lua] specials=default
18:21:38.250 [Lua] debug_color=maroon
18:21:38.250 [Lua] contained_breeds=nil
18:21:38.250 [Lua] pack_spawning=default
18:21:38.250 [Lua] disabled=false
18:21:38.250 [Lua] factions=nil
18:21:38.250 [Lua] boss=default
18:21:38.250 [Lua] horde=default
18:21:38.250 [Lua] name=default
18:21:38.250 [Lua] intensity=default
18:21:38.250 [Lua] ---
18:21:38.250 [Lua] [LevelAnalysis] set_random_seed( 3706945)
18:21:38.261 [Lua] [AIInterestPointSystem] Level Seed: 3706945
18:21:38.261 [Lua]
18:21:38.261 [Lua] [entity_system_bag] = table
18:21:38.261 [Lua] [entity_system_bag] = metatable
18:21:38.261 [Lua] [startup_data] = table
18:21:38.261 [Lua] [entity_manager] = table
18:21:38.261 [Lua] [entity_manager] = metatable
18:21:38.261 [Lua] [unit_spawner] = table
18:21:38.261 [Lua] [unit_spawner] = metatable
18:21:38.261 [Lua] [unit_storage] = table
18:21:38.261 [Lua] [unit_storage] = metatable
18:21:38.261 [Lua] [dice_keeper] = table
18:21:38.261 [Lua] [dice_keeper] = metatable
18:21:38.261 [Lua] [is_server] = true (boolean)
18:21:38.261 [Lua] [world] = [World]
18:21:38.261 [Lua] [system_api] = table
18:21:38.261 [Lua] [entity_system] = table
18:21:38.261 [Lua] [entity_system] = metatable
18:21:38.261 [Lua] [network_lobby] = table
18:21:38.261 [Lua] [network_lobby] = metatable
18:21:38.261 [Lua] [profile_synchronizer] = table
18:21:38.261 [Lua] [profile_synchronizer] = metatable
18:21:38.261 [Lua] [level_transition_handler] = table
18:21:38.261 [Lua] [level_transition_handler] = metatable
18:21:38.261 [Lua] [num_local_human_players] = 1 (number)
18:21:38.261 [Lua] [statistics_db] = table
18:21:38.261 [Lua] [statistics_db] = metatable
18:21:38.261 [Lua] [network_server] = table
18:21:38.261 [Lua] [network_server] = metatable
18:21:38.261 [Lua] [input_manager] = table
18:21:38.261 [Lua] [input_manager] = metatable
18:21:38.261 [Lua] [network_clock] = table
18:21:38.261 [Lua] [network_clock] = metatable
18:21:38.261 [Lua] [network_transmit] = table
18:21:38.261 [Lua] [network_transmit] = metatable
18:21:38.261 [Lua] [free_flight_manager] = table
18:21:38.261 [Lua] [free_flight_manager] = metatable
18:21:38.261 [Lua] [network_manager] = table
18:21:38.261 [Lua] [network_manager] = metatable
18:21:38.261 [Lua] [network_event_delegate] = table
18:21:38.261 [Lua] [network_event_delegate] = metatable
18:21:38.261 [Lua]
18:21:38.261 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:21:38.261 [Lua] ignoring extension VersusInteractObjectiveExtension
18:21:38.261 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:21:38.261 [Lua] ignoring extension VersusSocketObjectiveExtension
18:21:38.261 [Lua] ignoring extension VersusTargetObjectiveExtension
18:21:38.261 [Lua] ignoring extension VersusMissionObjectiveExtension
18:21:38.264 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:21:38.280 [Lua] [AchievementManager] Achievements using the steam platform
18:21:38.280 [Lua] [StateIngame] Level seed: 3706945
18:21:38.280 [World] Spawning level.
18:21:38.566 [Lua] respawn_unit_spawned with group id: boss_fight
18:21:38.566 [Lua] respawn_unit_spawned with group id: boss_fight
18:21:38.566 [Lua] respawn_unit_spawned with group id: boss_fight
18:21:38.615 [Lua] [LevelAnalysis] set_random_seed( 3706945)
18:21:38.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13
18:21:38.631 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:21:38.632 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:21:38.632 [Lua] [IngameUI] init
18:21:38.639 [SteamVoipClient] select_out(1100001028dc124, off)
18:21:38.639 [SteamVoipClient] select_out(110000102db33ad, off)
18:21:38.639 [SteamVoipClient] select_out(110000106697298, off)
18:21:38.642 [Lua] cb_razer_chroma_setup
18:21:38.669 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:21:38.669 [Lua] Set lobby begin:
18:21:38.669 [Lua] Lobby data twitch_enabled = false
18:21:38.669 [Lua] Lobby data power_level = 835
18:21:38.669 [Lua] Lobby data num_players = 4
18:21:38.669 [Lua] Lobby data weave_name = false
18:21:38.669 [Lua] Lobby data game_mode = 2
18:21:38.670 [Lua] Lobby data is_private = false
18:21:38.670 [Lua] Lobby data mechanism = adventure
18:21:38.670 [Lua] Lobby data level_key = warcamp
18:21:38.670 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:38.670 [Lua] Lobby data selected_level_key = warcamp
18:21:38.670 [Lua] Lobby data unique_server_name = JayJay
18:21:38.670 [Lua] Lobby data quick_game = true
18:21:38.670 [Lua] Lobby data matchmaking = true
18:21:38.670 [Lua] Lobby data difficulty = hardest
18:21:38.670 [Lua] Lobby data country_code = DE
18:21:38.670 [Lua] Lobby data host = 110000106697298
18:21:38.670 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:38.670 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:38.670 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:38.670 [Lua] Lobby data player_slot_3 = 0:0
18:21:38.670 [Lua] Lobby data eac_authorized = true
18:21:38.670 [Lua] Set lobby end.
18:21:38.670 [Lua] CurrentConflictSettings default
18:21:38.670 [Lua] [ConflictDirector] conflict_director is ai_ready
18:21:38.672 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.2778812199831m, which is less then 10m.
18:21:38.674 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:21:38.674 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:21:38.677 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:21:38.677 [Lua] Forming navigation groups in one frame
18:21:38.677 [Lua] Forming navigation groups
18:21:38.683 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525
18:21:39.010 [Lua] NavigationGroupManager -> calulation time B: 0.32800000000003138
18:21:39.010 [Lua] number of nav groups: 583
18:21:39.015 [Lua] number of refined nav groups : 314
18:21:39.020 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
18:21:39.021 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.622792060021322 Normalized coefficient: 1.2477429656694659
18:21:39.023 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.934991399943828 Normalized coefficient: 1.2176274040714388
18:21:39.026 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8723043724894506 Normalized coefficient: 1.5953722054892832
18:21:39.028 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.6904621243476865 Normalized coefficient: 1.3380600928819375
18:21:39.038 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
18:21:39.038 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
18:21:39.038 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
18:21:39.043 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
18:21:39.043 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters.
18:21:39.043 [Lua] [LevelAnalysis] grouping spawners for event_patrol
18:21:39.043 [Lua] [LevelAnalysis]
18:21:39.043 [Lua] [LevelAnalysis] grouping spawners for event_boss
18:21:39.043 [Lua] [LevelAnalysis]
18:21:39.043 [Lua] [LevelAnalysis] Terror events added:
18:21:39.043 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
18:21:39.043 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
18:21:39.043 [Lua] ----> using boss gizmo!
18:21:39.043 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -188.1 start-travel-dist: 551.5, end-travel-dist: 742.8 spawn_distance 353.4
18:21:39.043 [Lua] Adding main path event: Vector3Box(27.4236, 130.307, 10.5829) boss_event_chaos_spawn 45 table: 00000000060764D0
18:21:39.043 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1
18:21:39.043 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307
18:21:39.043 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307
18:21:39.043 [Lua] [LevelAnalysis] wanted_distance: 813.57783051262334
18:21:39.043 [Lua] [LevelAnalysis] Terror events added:
18:21:39.043 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:21:39.044 [Lua] Adding main path event: Vector3Box(195.899, 92.9514, 13.5144) rare_event_loot_rat 45 table: 0000000006076A20
18:21:39.044 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:21:39.047 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
18:21:39.048 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
18:21:39.050 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:21:39.052 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=51
18:21:39.052 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52
18:21:39.052 [Lua] [Managers] Calling function on all managers:
18:21:39.052 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:21:39.079 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13
18:21:39.452 [Lua] Set lobby begin:
18:21:39.452 [Lua] Lobby data twitch_enabled = false
18:21:39.452 [Lua] Lobby data power_level = 835
18:21:39.452 [Lua] Lobby data num_players = 4
18:21:39.453 [Lua] Lobby data weave_name = false
18:21:39.453 [Lua] Lobby data game_mode = 2
18:21:39.453 [Lua] Lobby data is_private = false
18:21:39.453 [Lua] Lobby data mechanism = adventure
18:21:39.453 [Lua] Lobby data level_key = warcamp
18:21:39.453 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:39.453 [Lua] Lobby data selected_level_key = warcamp
18:21:39.453 [Lua] Lobby data unique_server_name = JayJay
18:21:39.453 [Lua] Lobby data quick_game = true
18:21:39.453 [Lua] Lobby data matchmaking = true
18:21:39.453 [Lua] Lobby data difficulty = hardest
18:21:39.453 [Lua] Lobby data country_code = DE
18:21:39.453 [Lua] Lobby data host = 110000106697298
18:21:39.453 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:39.453 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:39.453 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:39.453 [Lua] Lobby data player_slot_3 = 0:0
18:21:39.453 [Lua] Lobby data eac_authorized = true
18:21:39.453 [Lua] Set lobby end.
18:21:39.453 [Lua] [Matchmaking] Assigned player 110000102db33ad to slot 4 when hot join syncing
18:21:39.453 [Lua] Breedfreezer (server) starting a hot join sync
18:21:39.453 [Lua] packing 0 units of breed chaos_marauder
18:21:39.453 [Lua] packing 0 units of breed chaos_fanatic
18:21:39.453 [Lua] packing 0 units of breed beastmen_ungor_archer
18:21:39.453 [Lua] packing 0 units of breed chaos_raider
18:21:39.453 [Lua] packing 0 units of breed chaos_warrior
18:21:39.453 [Lua] packing 0 units of breed chaos_berzerker
18:21:39.453 [Lua] packing 0 units of breed beastmen_bestigor
18:21:39.453 [Lua] packing 0 units of breed beastmen_ungor
18:21:39.453 [Lua] packing 0 units of breed skaven_plague_monk
18:21:39.453 [Lua] packing 0 units of breed beastmen_gor
18:21:39.453 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:21:39.453 [Lua]
18:21:39.453 [Lua] [1] = 1 (number)
18:21:39.453 [Lua] [2] = 0 (number)
18:21:39.453 [Lua] [3] = 1 (number)
18:21:39.453 [Lua] [4] = 0 (number)
18:21:39.453 [Lua] [5] = 1 (number)
18:21:39.453 [Lua] [6] = 0 (number)
18:21:39.453 [Lua] [7] = 1 (number)
18:21:39.453 [Lua] [8] = 0 (number)
18:21:39.453 [Lua] [9] = 1 (number)
18:21:39.453 [Lua] [10] = 0 (number)
18:21:39.453 [Lua] [11] = 1 (number)
18:21:39.453 [Lua] [12] = 0 (number)
18:21:39.453 [Lua] [13] = 1 (number)
18:21:39.453 [Lua] [14] = 0 (number)
18:21:39.453 [Lua] [15] = 1 (number)
18:21:39.453 [Lua] [16] = 0 (number)
18:21:39.453 [Lua] [17] = 1 (number)
18:21:39.453 [Lua] [18] = 0 (number)
18:21:39.453 [Lua] [19] = 1 (number)
18:21:39.453 [Lua] [20] = 0 (number)
18:21:39.453 [Lua]
18:21:39.453 [Lua]
18:21:39.453 [Lua]
18:21:39.454 [Lua] Set lobby begin:
18:21:39.454 [Lua] Lobby data twitch_enabled = false
18:21:39.454 [Lua] Lobby data power_level = 835
18:21:39.454 [Lua] Lobby data num_players = 4
18:21:39.454 [Lua] Lobby data weave_name = false
18:21:39.454 [Lua] Lobby data game_mode = 2
18:21:39.454 [Lua] Lobby data is_private = false
18:21:39.454 [Lua] Lobby data mechanism = adventure
18:21:39.454 [Lua] Lobby data level_key = warcamp
18:21:39.454 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:21:39.454 [Lua] Lobby data selected_level_key = warcamp
18:21:39.454 [Lua] Lobby data unique_server_name = JayJay
18:21:39.454 [Lua] Lobby data quick_game = true
18:21:39.454 [Lua] Lobby data matchmaking = true
18:21:39.454 [Lua] Lobby data difficulty = hardest
18:21:39.454 [Lua] Lobby data country_code = DE
18:21:39.454 [Lua] Lobby data host = 110000106697298
18:21:39.454 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:21:39.454 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:21:39.454 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:21:39.454 [Lua] Lobby data player_slot_3 = 0:0
18:21:39.454 [Lua] Lobby data eac_authorized = true
18:21:39.454 [Lua] Set lobby end.
18:21:39.454 [Lua] [Matchmaking] Assigned player 110000103003e3e to slot 1 when hot join syncing
18:21:39.454 [Lua] Breedfreezer (server) starting a hot join sync
18:21:39.454 [Lua] packing 0 units of breed chaos_marauder
18:21:39.454 [Lua] packing 0 units of breed chaos_fanatic
18:21:39.454 [Lua] packing 0 units of breed beastmen_ungor_archer
18:21:39.454 [Lua] packing 0 units of breed chaos_raider
18:21:39.454 [Lua] packing 0 units of breed chaos_warrior
18:21:39.454 [Lua] packing 0 units of breed chaos_berzerker
18:21:39.454 [Lua] packing 0 units of breed beastmen_bestigor
18:21:39.454 [Lua] packing 0 units of breed beastmen_ungor
18:21:39.454 [Lua] packing 0 units of breed skaven_plague_monk
18:21:39.454 [Lua] packing 0 units of breed beastmen_gor
18:21:39.454 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:21:39.454 [Lua]
18:21:39.454 [Lua] [1] = 1 (number)
18:21:39.454 [Lua] [2] = 0 (number)
18:21:39.454 [Lua] [3] = 1 (number)
18:21:39.454 [Lua] [4] = 0 (number)
18:21:39.454 [Lua] [5] = 1 (number)
18:21:39.454 [Lua] [6] = 0 (number)
18:21:39.454 [Lua] [7] = 1 (number)
18:21:39.454 [Lua] [8] = 0 (number)
18:21:39.454 [Lua] [9] = 1 (number)
18:21:39.454 [Lua] [10] = 0 (number)
18:21:39.454 [Lua] [11] = 1 (number)
18:21:39.454 [Lua] [12] = 0 (number)
18:21:39.454 [Lua] [13] = 1 (number)
18:21:39.454 [Lua] [14] = 0 (number)
18:21:39.454 [Lua] [15] = 1 (number)
18:21:39.454 [Lua] [16] = 0 (number)
18:21:39.454 [Lua] [17] = 1 (number)
18:21:39.454 [Lua] [18] = 0 (number)
18:21:39.454 [Lua] [19] = 1 (number)
18:21:39.454 [Lua] [20] = 0 (number)
18:21:39.454 [Lua]
18:21:39.454 [Lua]
18:21:39.454 [Lua]
18:21:39.454 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53
18:21:39.454 [Lua] RemotePlayer:create_game_object( ) 53
18:21:39.464 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
18:21:39.464 [Lua] RemotePlayer:create_game_object( ) 54
18:21:39.473 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad
18:21:39.473 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103003e3e
18:21:39.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13
18:21:39.595 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103003e3e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:21:39.595 [Lua] Adding player sync data to peer=110000103003e3e local_player_id=1
18:21:39.595 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list.
18:21:39.595 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:21:39.595 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1
18:22:01.510 [Lua] Set lobby begin:
18:22:01.510 [Lua] Lobby data twitch_enabled = false
18:22:01.510 [Lua] Lobby data power_level = 835
18:22:01.510 [Lua] Lobby data num_players = 4
18:22:01.510 [Lua] Lobby data weave_name = false
18:22:01.510 [Lua] Lobby data game_mode = 2
18:22:01.510 [Lua] Lobby data is_private = false
18:22:01.510 [Lua] Lobby data mechanism = adventure
18:22:01.511 [Lua] Lobby data level_key = warcamp
18:22:01.511 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:22:01.511 [Lua] Lobby data selected_level_key = warcamp
18:22:01.511 [Lua] Lobby data unique_server_name = JayJay
18:22:01.511 [Lua] Lobby data quick_game = true
18:22:01.511 [Lua] Lobby data matchmaking = true
18:22:01.511 [Lua] Lobby data difficulty = hardest
18:22:01.511 [Lua] Lobby data country_code = DE
18:22:01.511 [Lua] Lobby data host = 110000106697298
18:22:01.511 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:22:01.511 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:22:01.511 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:22:01.511 [Lua] Lobby data player_slot_3 = 0:0
18:22:01.511 [Lua] Lobby data eac_authorized = true
18:22:01.511 [Lua] Set lobby end.
18:22:01.511 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 5 when hot join syncing
18:22:01.511 [Lua] Breedfreezer (server) starting a hot join sync
18:22:01.511 [Lua] packing 0 units of breed chaos_marauder
18:22:01.511 [Lua] packing 0 units of breed chaos_fanatic
18:22:01.511 [Lua] packing 0 units of breed beastmen_ungor_archer
18:22:01.511 [Lua] packing 0 units of breed chaos_raider
18:22:01.511 [Lua] packing 0 units of breed chaos_warrior
18:22:01.511 [Lua] packing 0 units of breed chaos_berzerker
18:22:01.511 [Lua] packing 0 units of breed beastmen_bestigor
18:22:01.511 [Lua] packing 0 units of breed beastmen_ungor
18:22:01.511 [Lua] packing 0 units of breed skaven_plague_monk
18:22:01.511 [Lua] packing 0 units of breed beastmen_gor
18:22:01.511 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:22:01.511 [Lua]
18:22:01.511 [Lua] [1] = 1 (number)
18:22:01.511 [Lua] [2] = 0 (number)
18:22:01.511 [Lua] [3] = 1 (number)
18:22:01.511 [Lua] [4] = 0 (number)
18:22:01.511 [Lua] [5] = 1 (number)
18:22:01.511 [Lua] [6] = 0 (number)
18:22:01.511 [Lua] [7] = 1 (number)
18:22:01.511 [Lua] [8] = 0 (number)
18:22:01.511 [Lua] [9] = 1 (number)
18:22:01.511 [Lua] [10] = 0 (number)
18:22:01.511 [Lua] [11] = 1 (number)
18:22:01.511 [Lua] [12] = 0 (number)
18:22:01.511 [Lua] [13] = 1 (number)
18:22:01.511 [Lua] [14] = 0 (number)
18:22:01.511 [Lua] [15] = 1 (number)
18:22:01.511 [Lua] [16] = 0 (number)
18:22:01.511 [Lua] [17] = 1 (number)
18:22:01.511 [Lua] [18] = 0 (number)
18:22:01.511 [Lua] [19] = 1 (number)
18:22:01.511 [Lua] [20] = 0 (number)
18:22:01.511 [Lua]
18:22:01.511 [Lua]
18:22:01.511 [Lua]
18:22:01.511 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
18:22:01.511 [Lua] RemotePlayer:create_game_object( ) 55
18:22:01.525 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:22:01.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:22:01.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:22:01.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
18:22:01.555 [Lua] Switching ConflictSettings: to: chaos_beastmen
18:22:01.555 [Lua] pacing=default
18:22:01.555 [Lua] locked_func_name=beastmen
18:22:01.555 [Lua] roaming=nil
18:22:01.555 [Lua] specials=chaos_beastmen
18:22:01.555 [Lua] debug_color=orange
18:22:01.555 [Lua] contained_breeds=nil
18:22:01.555 [Lua] pack_spawning=chaos_beastmen
18:22:01.555 [Lua] disabled=false
18:22:01.555 [Lua] factions=nil
18:22:01.555 [Lua] boss=chaos_beastmen
18:22:01.555 [Lua] horde=beastmen
18:22:01.555 [Lua] name=chaos_beastmen
18:22:01.555 [Lua] intensity=default
18:22:01.555 [Lua] ---
18:22:01.629 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit
18:22:01.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
18:22:01.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:22:01.631 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit
18:22:01.632 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
18:22:01.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:22:01.867 [Lua] StateInGameRunning:_game_actually_starts()
18:22:01.867 [Lua] #################################################################################################################
18:22:01.867 [Lua] [Loading Time]: 00:00:39 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:22:01.867 [Lua] #################################################################################################################
18:22:01.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
18:22:01.867 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
18:22:01.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
18:22:01.933 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:22:01.933 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:22:01.933 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:22:01.951 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:22:01.952 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
18:22:01.953 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:22:02.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
18:22:02.019 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
18:22:02.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
18:22:02.090 [Lua] Commit load time data
18:22:03.422 [Lua] Set lobby begin:
18:22:03.422 [Lua] Lobby data twitch_enabled = false
18:22:03.422 [Lua] Lobby data power_level = 626
18:22:03.422 [Lua] Lobby data num_players = 4
18:22:03.422 [Lua] Lobby data weave_name = false
18:22:03.422 [Lua] Lobby data game_mode = 2
18:22:03.422 [Lua] Lobby data is_private = false
18:22:03.422 [Lua] Lobby data mechanism = adventure
18:22:03.422 [Lua] Lobby data level_key = warcamp
18:22:03.422 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:22:03.422 [Lua] Lobby data selected_level_key = warcamp
18:22:03.422 [Lua] Lobby data unique_server_name = JayJay
18:22:03.422 [Lua] Lobby data quick_game = true
18:22:03.422 [Lua] Lobby data matchmaking = true
18:22:03.422 [Lua] Lobby data difficulty = hardest
18:22:03.422 [Lua] Lobby data country_code = DE
18:22:03.422 [Lua] Lobby data host = 110000106697298
18:22:03.422 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:22:03.422 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:22:03.422 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:22:03.422 [Lua] Lobby data player_slot_3 = 0:0
18:22:03.422 [Lua] Lobby data eac_authorized = true
18:22:03.422 [Lua] Set lobby end.
18:22:08.445 [Lua] Set lobby begin:
18:22:08.445 [Lua] Lobby data twitch_enabled = false
18:22:08.445 [Lua] Lobby data power_level = 835
18:22:08.445 [Lua] Lobby data num_players = 4
18:22:08.445 [Lua] Lobby data weave_name = false
18:22:08.445 [Lua] Lobby data game_mode = 2
18:22:08.445 [Lua] Lobby data is_private = false
18:22:08.445 [Lua] Lobby data mechanism = adventure
18:22:08.445 [Lua] Lobby data level_key = warcamp
18:22:08.445 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:22:08.445 [Lua] Lobby data selected_level_key = warcamp
18:22:08.445 [Lua] Lobby data unique_server_name = JayJay
18:22:08.445 [Lua] Lobby data quick_game = true
18:22:08.445 [Lua] Lobby data matchmaking = true
18:22:08.445 [Lua] Lobby data difficulty = hardest
18:22:08.445 [Lua] Lobby data country_code = DE
18:22:08.445 [Lua] Lobby data host = 110000106697298
18:22:08.445 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:22:08.445 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:22:08.445 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:22:08.445 [Lua] Lobby data player_slot_3 = 0:0
18:22:08.445 [Lua] Lobby data eac_authorized = true
18:22:08.445 [Lua] Set lobby end.
18:22:19.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown`
18:22:19.516 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:20.141 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:20.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown`
18:22:26.907 [Lua] Players are leaving the safe zone
18:22:30.258 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:22:30.275 [Lua] Spline already found!
18:22:30.328 [Lua] Init group template: spline_patrol
18:22:30.379 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:30.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
18:22:30.651 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:22:30.668 [Lua] Spline already found!
18:22:30.722 [Lua] Init group template: spline_patrol
18:22:30.961 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:31.096 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:31.635 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:31.769 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:32.378 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:32.411 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:32.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
18:22:32.799 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:22:32.815 [Lua] Spline already found!
18:22:32.902 [Lua] Init group template: spline_patrol
18:22:32.959 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:33.261 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:33.769 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:34.040 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:34.616 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:34.987 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:35.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown`
18:22:35.409 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:35.493 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:35.527 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:22:35.578 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:35.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown`
18:22:35.951 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:36.053 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:36.120 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:36.423 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:36.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown`
18:22:37.169 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:22:37.709 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:38.047 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:22:39.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown`
18:22:40.004 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:22:40.020 [Lua] Spline already found!
18:22:40.076 [Lua] Init group template: spline_patrol
18:22:45.049 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:22:45.066 [Lua] Spline already found!
18:22:45.119 [Lua] Init group template: spline_patrol
18:22:49.511 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:49.951 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:22:50.271 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:22:50.798 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:22:51.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown`
18:22:59.863 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:22:59.880 [Lua] Spline already found!
18:22:59.933 [Lua] Init group template: spline_patrol
18:23:00.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown`
18:23:00.421 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:00.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
18:23:00.800 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:00.936 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:01.340 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:01.759 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:01.825 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:01.926 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:02.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 101, name: `unknown`
18:23:02.297 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:23:02.400 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:23:02.634 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:23:04.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown`
18:23:06.269 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:06.708 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:23:17.336 [Lua] fence jumping
18:23:18.366 [Lua] ready to jump failed
18:23:18.852 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:19.206 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:24.201 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 18619 0
18:23:25.396 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:25.650 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:25.767 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:25.903 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:26.005 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:26.210 [Lua] Coordinated attack!
18:23:26.242 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:26.528 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:26.716 [Lua] [ChatManager][1]System: Martin picked up a Tome
18:23:26.782 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:26.848 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:27.017 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:27.118 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:27.303 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:27.370 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:27.657 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:27.976 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:28.280 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:28.363 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:28.649 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:38.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
18:23:40.941 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:23:40.958 [Lua] Spline already found!
18:23:40.994 [Lua] Init group template: spline_patrol
18:23:43.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
18:23:44.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 62, name: `unknown`
18:23:49.619 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:23:49.636 [Lua] Spline already found!
18:23:49.670 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:23:49.686 [Lua] Spline already found!
18:23:49.689 [Lua] Init group template: spline_patrol
18:23:49.758 [Lua] Init group template: spline_patrol
18:23:51.913 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:23:51.930 [Lua] Spline already found!
18:23:51.983 [Lua] Init group template: spline_patrol
18:23:52.032 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:23:52.051 [Lua] Spline already found!
18:23:52.084 [Lua] Init group template: spline_patrol
18:23:53.601 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:23:53.601 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:23:53.618 [Lua] Spline already found!
18:23:53.619 [Lua] Spline already found!
18:23:53.671 [Lua] Init group template: spline_patrol
18:23:53.738 [Lua] Init group template: spline_patrol
18:23:54.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown`
18:23:56.521 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:56.959 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:56.959 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:57.026 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:57.399 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:23:57.500 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:23:57.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown`
18:23:57.618 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:57.923 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:23:58.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown`
18:23:59.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown`
18:23:59.607 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:00.012 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:01.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 23, name: `unknown`
18:24:02.414 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:02.465 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:02.585 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:02.820 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:24:02.921 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:24:02.972 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:24:05.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown`
18:24:06.913 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:24:06.930 [Lua] Spline already found!
18:24:06.970 [Lua] Init group template: spline_patrol
18:24:10.300 [Lua] simple los failed
18:24:11.961 [Lua] simple los failed
18:24:13.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
18:24:13.361 [Lua] simple los failed
18:24:13.518 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
18:24:16.549 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:16.800 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:16.902 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:17.071 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:17.207 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:17.225 [Lua] -----Enter charged
18:24:17.461 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:18.238 [Lua] -----Exit charged
18:24:18.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown`
18:24:21.156 [Lua] ready to jump failed
18:24:25.650 [Lua] Time for new HOOORDE! multi_first_wave
18:24:25.650 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
18:24:25.650 [Lua] horde requested: ambush
18:24:25.650 [Lua] setting up ambush-horde
18:24:25.650 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:24:25.650 [Lua] -> spawning: 19
18:24:25.650 [Lua] horde crated with id 15 of type ambush
18:24:25.650 [Lua] ambush horde has started
18:24:25.655 [Lua] MUSIC: explore -> pre_ambush
18:24:27.396 [Lua] Coordinated attack!
18:24:28.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 23, name: `unknown`
18:24:29.146 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:29.419 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:29.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown`
18:24:29.487 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:29.674 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:29.841 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:29.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown`
18:24:29.943 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:30.079 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:30.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown`
18:24:30.213 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:30.349 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:30.450 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:30.568 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:30.674 [Lua] Init group template: horde
18:24:30.678 [Lua] MUSIC: pre_ambush -> horde
18:24:30.704 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:30.789 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:31.058 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:24:33.254 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:24:33.271 [Lua] Spline already found!
18:24:33.307 [Lua] Init group template: spline_patrol
18:24:33.703 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
18:24:33.703 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:24:33.703 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
18:24:33.703 [Lua] horde requested: ambush
18:24:33.703 [Lua] setting up ambush-horde
18:24:33.703 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:24:33.703 [Lua] -> spawning: 20
18:24:33.703 [Lua] horde crated with id 17 of type ambush
18:24:33.703 [Lua] ambush horde has started
18:24:36.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown`
18:24:36.580 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:24:36.597 [Lua] Spline already found!
18:24:36.638 [Lua] Init group template: spline_patrol
18:24:37.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown`
18:24:38.755 [Lua] Init group template: horde
18:24:39.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 89, name: `unknown`
18:24:41.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown`
18:24:41.849 [Lua] HORDE: last wave, reset to standard horde delay
18:24:41.849 [Lua] Time for new HOOORDE! multi_last_wave
18:24:41.849 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
18:24:41.849 [Lua] horde requested: ambush
18:24:41.849 [Lua] setting up ambush-horde
18:24:41.849 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:24:41.849 [Lua] -> spawning: 18
18:24:41.849 [Lua] horde crated with id 19 of type ambush
18:24:41.849 [Lua] ambush horde has started
18:24:41.954 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:24:41.968 [Lua] Spline already found!
18:24:42.024 [Lua] Init group template: spline_patrol
18:24:42.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 69, name: `unknown`
18:24:42.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
18:24:44.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown`
18:24:45.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown`
18:24:46.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown`
18:24:46.934 [Lua] Init group template: horde
18:24:47.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown`
18:24:48.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
18:24:49.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown`
18:24:49.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown`
18:24:51.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 89, name: `unknown`
18:24:52.291 [Lua] Horde killed: ?
18:24:54.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown`
18:24:57.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
18:24:57.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
18:24:57.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
18:24:58.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown`
18:24:58.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
18:24:58.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown`
18:24:59.073 [Lua] MUSIC: horde -> explore
18:25:01.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown`
18:25:01.178 [Lua] Horde killed: ?
18:25:01.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown`
18:25:02.040 [Lua] Horde killed: ?
18:25:02.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown`
18:25:12.016 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:12.083 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:12.201 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:12.579 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:25:12.641 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:25:12.743 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:25:13.079 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:13.147 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:13.250 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:13.486 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:25:13.587 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:25:13.722 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:25:14.652 [Lua] Coordinated attack!
18:25:17.471 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:17.942 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:25:19.258 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:19.727 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:25:22.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 69, name: `unknown`
18:25:25.592 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:25:25.609 [Lua] Spline already found!
18:25:25.662 [Lua] Init group template: spline_patrol
18:25:25.786 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:26.157 [Lua] Switching ConflictSettings: to: beastmen
18:25:26.157 [Lua] pacing=beastmen
18:25:26.157 [Lua] locked_func_name=beastmen
18:25:26.157 [Lua] roaming=nil
18:25:26.157 [Lua] specials=beastmen
18:25:26.157 [Lua] debug_color=purple
18:25:26.157 [Lua] contained_breeds=nil
18:25:26.157 [Lua] pack_spawning=beastmen
18:25:26.157 [Lua] disabled=false
18:25:26.157 [Lua] factions=nil
18:25:26.157 [Lua] boss=beastmen
18:25:26.157 [Lua] horde=beastmen
18:25:26.157 [Lua] name=beastmen
18:25:26.157 [Lua] intensity=default
18:25:26.157 [Lua] ---
18:25:26.168 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:25:27.231 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:27.602 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:25:27.753 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:28.698 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:28.800 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:25:28.816 [Lua] Spline already found!
18:25:28.871 [Lua] Init group template: spline_patrol
18:25:29.045 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:25:32.881 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:25:33.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown`
18:25:33.474 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:25:33.491 [Lua] Spline already found!
18:25:33.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 121, name: `unknown`
18:25:33.548 [Lua] Init group template: spline_patrol
18:25:33.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown`
18:25:35.016 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:25:35.032 [Lua] Spline already found!
18:25:35.069 [Lua] Init group template: spline_patrol
18:25:36.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
18:25:37.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
18:25:37.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown`
18:25:37.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
18:25:37.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
18:25:38.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 109, name: `unknown`
18:25:40.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown`
18:25:40.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown`
18:25:44.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown`
18:25:47.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
18:25:47.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
18:25:48.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 14, name: `unknown`
18:25:48.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown`
18:25:49.080 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source.
18:25:49.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown`
18:25:50.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown`
18:25:52.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
18:25:56.036 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:56.441 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:25:57.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown`
18:25:57.766 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
18:26:02.906 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:03.177 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:03.277 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:03.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown`
18:26:03.327 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:03.378 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:03.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
18:26:03.629 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:26:03.733 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:26:03.797 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:26:04.050 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:04.538 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:04.605 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:05.109 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:06.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown`
18:26:06.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown`
18:26:07.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown`
18:26:15.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown`
18:26:21.547 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:21.614 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:21.732 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:22.406 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:26:22.473 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:26:22.541 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:26:25.238 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:26:25.255 [Lua] Spline already found!
18:26:25.292 [Lua] Init group template: spline_patrol
18:26:25.858 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:26:25.874 [Lua] Spline already found!
18:26:25.910 [Lua] Init group template: spline_patrol
18:26:31.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
18:26:32.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
18:26:32.703 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:33.109 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:33.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 89, name: `unknown`
18:26:35.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown`
18:26:35.216 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:35.771 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:36.275 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:36.900 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:37.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown`
18:26:37.437 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:38.080 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:38.717 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:38.988 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:39.189 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:39.476 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:40.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown`
18:26:40.404 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:40.677 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:40.845 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:41.166 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:42.351 [Lua] Time for new HOOORDE! multi_first_wave
18:26:42.351 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
18:26:42.351 [Lua] horde requested: ambush
18:26:42.351 [Lua] setting up ambush-horde
18:26:42.351 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:26:42.351 [Lua] -> spawning: 19
18:26:42.351 [Lua] horde crated with id 27 of type ambush
18:26:42.351 [Lua] ambush horde has started
18:26:42.355 [Lua] MUSIC: explore -> pre_ambush
18:26:44.329 [Lua] [ChatManager][1]System: Martin picked up a Grimoire
18:26:46.116 [Lua] Init group template: horde
18:26:47.332 [Lua] MUSIC: pre_ambush -> horde
18:26:50.375 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
18:26:50.375 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:26:50.375 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
18:26:50.375 [Lua] horde requested: ambush
18:26:50.375 [Lua] setting up ambush-horde
18:26:50.375 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:26:50.375 [Lua] -> spawning: 18
18:26:50.375 [Lua] horde crated with id 28 of type ambush
18:26:50.375 [Lua] ambush horde has started
18:26:51.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
18:26:54.883 [Lua] Init group template: horde
18:26:56.073 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.330 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.442 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:56.442 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.510 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.611 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.611 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
18:26:56.729 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:56.882 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.916 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:26:56.934 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:26:56.985 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:56.985 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:26:57.152 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:57.237 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:57.507 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:26:58.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
18:26:59.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
18:26:59.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 39, name: `unknown`
18:27:00.455 [Lua] HORDE: last wave, reset to standard horde delay
18:27:00.455 [Lua] Time for new HOOORDE! multi_last_wave
18:27:00.455 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
18:27:00.455 [Lua] horde requested: ambush
18:27:00.455 [Lua] setting up ambush-horde
18:27:00.455 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:27:00.455 [Lua] -> spawning: 17
18:27:00.455 [Lua] horde crated with id 29 of type ambush
18:27:00.455 [Lua] ambush horde has started
18:27:00.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown`
18:27:00.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 14, name: `unknown`
18:27:01.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown`
18:27:01.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
18:27:03.939 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:27:03.939 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:27:03.939 [Lua] ->moving spawner
18:27:03.939 [Lua] ->moving spawner
18:27:03.939 [Lua] ->moving spawner
18:27:03.939 [Lua] ->moving spawner
18:27:03.939 [Lua] ->moving spawner
18:27:03.939 [Lua] ->moving spawner
18:27:03.939 [Lua] ->moving spawner
18:27:04.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown`
18:27:04.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown`
18:27:06.493 [Lua] Init group template: horde
18:27:06.578 [Lua] Horde killed: ?
18:27:07.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown`
18:27:07.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown`
18:27:08.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown`
18:27:15.393 [Lua] Horde killed: ?
18:27:15.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown`
18:27:19.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 100, name: `unknown`
18:27:19.810 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
18:27:21.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown`
18:27:21.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 117, name: `unknown`
18:27:23.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown`
18:27:24.219 [Lua] MUSIC: horde -> explore
18:27:24.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown`
18:27:25.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown`
18:27:25.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
18:27:26.368 [Lua] Horde killed: ?
18:27:27.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
18:27:28.357 [Lua] Coordinated attack!
18:27:28.726 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:28.980 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:29.216 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:29.284 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:29.318 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:29.469 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:29.587 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:29.722 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:29.823 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:29.958 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:30.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
18:27:30.160 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:30.193 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:30.412 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:30.446 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:30.665 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:30.908 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:37.909 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:27:37.925 [Lua] Spline already found!
18:27:37.978 [Lua] Init group template: spline_patrol
18:27:48.927 [Lua] fence jumping
18:27:50.270 [Lua] ready to jump failed
18:27:50.331 [Lua] ready to jump failed
18:27:50.905 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:51.310 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:51.395 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:51.802 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:51.832 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:52.288 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:53.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown`
18:27:53.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
18:27:53.351 [Lua] ready to jump failed
18:27:56.095 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:56.515 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:27:57.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 5, name: `unknown`
18:27:58.036 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 54114 0
18:28:01.790 [Lua] ready to jump failed
18:28:01.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_01` for object id: 19, name: `unknown`
18:28:02.313 [Lua] simple los failed
18:28:02.530 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:02.631 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:02.715 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:03.134 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:28:03.204 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:28:03.353 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:28:06.241 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 55336 0
18:28:10.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
18:28:10.570 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 56068 0
18:28:12.290 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:12.341 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:12.442 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:12.712 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:28:12.763 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:28:12.864 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:28:13.021 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:13.118 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:13.204 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:13.436 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:28:13.504 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:28:13.612 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:28:15.167 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 56753 0
18:28:16.738 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103003e3e
18:28:16.739 [Lua] [GameNetworkManager] destroying game object with go_id=60
18:28:19.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown`
18:28:21.549 [Lua] Coordinated attack!
18:28:21.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown`
18:28:25.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown`
18:28:32.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
18:28:32.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown`
18:28:38.628 [Lua] Time for new HOOORDE! multi_first_wave
18:28:38.628 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
18:28:38.628 [Lua] horde requested: ambush
18:28:38.628 [Lua] setting up ambush-horde
18:28:38.628 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:28:38.628 [Lua] -> spawning: 19
18:28:38.628 [Lua] horde crated with id 31 of type ambush
18:28:38.628 [Lua] ambush horde has started
18:28:38.633 [Lua] MUSIC: explore -> pre_ambush
18:28:41.677 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit
18:28:41.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=480
18:28:41.679 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.91338580846786499)
18:28:43.145 [Lua] Init group template: horde
18:28:43.670 [Lua] MUSIC: pre_ambush -> horde
18:28:44.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 99, name: `unknown`
18:28:47.204 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
18:28:47.204 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:28:47.204 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
18:28:47.204 [Lua] horde requested: ambush
18:28:47.204 [Lua] setting up ambush-horde
18:28:47.204 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:28:47.204 [Lua] -> spawning: 17
18:28:47.205 [Lua] horde crated with id 32 of type ambush
18:28:47.205 [Lua] ambush horde has started
18:28:47.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
18:28:51.219 [Lua] Init group template: horde
18:28:54.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 49, name: `unknown`
18:28:55.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 70, name: `unknown`
18:28:55.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown`
18:28:55.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown`
18:28:56.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown`
18:28:57.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
18:28:58.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown`
18:29:01.512 [Lua] HORDE: last wave, reset to standard horde delay
18:29:01.512 [Lua] Time for new HOOORDE! multi_last_wave
18:29:01.512 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
18:29:01.512 [Lua] horde requested: ambush
18:29:01.512 [Lua] setting up ambush-horde
18:29:01.512 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:29:01.512 [Lua] -> spawning: 20
18:29:01.512 [Lua] horde crated with id 33 of type ambush
18:29:01.512 [Lua] ambush horde has started
18:29:02.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 37, name: `unknown`
18:29:02.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
18:29:04.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown`
18:29:05.572 [Lua] Init group template: horde
18:29:05.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown`
18:29:05.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 110, name: `unknown`
18:29:06.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown`
18:29:06.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown`
18:29:08.612 [Lua] Horde killed: ?
18:29:09.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown`
18:29:09.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
18:29:09.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown`
18:29:10.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown`
18:29:10.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown`
18:29:10.921 [Lua] Horde killed: ?
18:29:11.238 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:29:11.339 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:29:11.607 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:29:11.674 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:29:13.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown`
18:29:13.456 [Lua] MUSIC: horde -> explore
18:29:21.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown`
18:29:25.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
18:29:29.460 [Lua] Horde killed: ?
18:29:30.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown`
18:29:31.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown`
18:29:32.146 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:29:32.163 [Lua] Spline already found!
18:29:32.203 [Lua] Init group template: spline_patrol
18:29:35.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown`
18:29:36.925 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:29:36.942 [Lua] Spline already found!
18:29:36.978 [Lua] Init group template: spline_patrol
18:29:41.216 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:29:41.233 [Lua] Spline already found!
18:29:41.269 [Lua] Init group template: spline_patrol
18:29:48.195 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:29:48.212 [Lua] Spline already found!
18:29:48.264 [Lua] Init group template: spline_patrol
18:29:48.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
18:29:49.709 [Lua] [ChatManager][1]System: JayJay picked up a Tome
18:30:00.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 110, name: `unknown`
18:30:09.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 52, name: `unknown`
18:30:12.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
18:30:14.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
18:30:14.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown`
18:30:18.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown`
18:30:18.892 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:30:18.909 [Lua] Spline already found!
18:30:19.030 [Lua] Init group template: spline_patrol
18:30:20.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
18:30:21.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown`
18:30:22.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 85, name: `unknown`
18:30:25.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
18:30:26.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
18:30:26.168 [Lua] Coordinated attack!
18:30:30.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown`
18:30:33.760 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:30:33.777 [Lua] Spline already found!
18:30:33.813 [Lua] Init group template: spline_patrol
18:30:36.676 [Lua] Time for new HOOORDE! multi_first_wave
18:30:36.676 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
18:30:36.676 [Lua] horde requested: vector
18:30:36.676 [Lua] setting up vector-horde
18:30:36.676 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:30:36.676 [Lua] --> horde wants to spawn ahead of players (0.40137761825992/0.67
18:30:36.676 [Lua] -> spawning: 18
18:30:36.676 [Lua] horde crated with id 40 of type vector
18:30:36.676 [Lua] vector horde has started
18:30:36.681 [Lua] MUSIC: explore -> pre_horde
18:30:41.989 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:42.094 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:42.174 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:42.461 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:30:42.580 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:30:42.747 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:30:43.101 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:43.456 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:30:43.681 [Lua] Switching ConflictSettings: to: chaos
18:30:43.681 [Lua] pacing=chaos
18:30:43.681 [Lua] roaming=nil
18:30:43.681 [Lua] specials=chaos
18:30:43.681 [Lua] debug_color=purple
18:30:43.681 [Lua] contained_breeds=nil
18:30:43.681 [Lua] pack_spawning=chaos
18:30:43.681 [Lua] disabled=false
18:30:43.681 [Lua] factions=nil
18:30:43.681 [Lua] boss=chaos
18:30:43.681 [Lua] horde=chaos
18:30:43.681 [Lua] name=chaos
18:30:43.681 [Lua] intensity=default
18:30:43.681 [Lua] ---
18:30:43.692 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
18:30:43.692 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:30:43.692 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
18:30:43.692 [Lua] horde requested: vector
18:30:43.692 [Lua] setting up vector-horde
18:30:43.692 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
18:30:43.692 [Lua] --> horde wants to spawn ahead of players (0.53478612420558/0.67
18:30:43.692 [Lua] -> spawning: 27
18:30:43.692 [Lua] horde crated with id 41 of type vector
18:30:43.692 [Lua] vector horde has started
18:30:43.809 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:43.911 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:43.977 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:44.262 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:30:44.431 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:30:44.466 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:30:55.621 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
18:30:56.362 [Lua] MUSIC: pre_horde -> horde
18:30:56.922 [Lua] Switching ConflictSettings: to: beastmen
18:30:56.922 [Lua] pacing=beastmen
18:30:56.922 [Lua] locked_func_name=beastmen
18:30:56.922 [Lua] roaming=nil
18:30:56.922 [Lua] specials=beastmen
18:30:56.922 [Lua] debug_color=purple
18:30:56.922 [Lua] contained_breeds=nil
18:30:56.922 [Lua] pack_spawning=beastmen
18:30:56.922 [Lua] disabled=false
18:30:56.922 [Lua] factions=nil
18:30:56.922 [Lua] boss=beastmen
18:30:56.922 [Lua] horde=beastmen
18:30:56.922 [Lua] name=beastmen
18:30:56.922 [Lua] intensity=default
18:30:56.922 [Lua] ---
18:30:57.384 [Lua] Switching ConflictSettings: to: chaos
18:30:57.384 [Lua] pacing=chaos
18:30:57.384 [Lua] roaming=nil
18:30:57.384 [Lua] specials=chaos
18:30:57.384 [Lua] debug_color=purple
18:30:57.384 [Lua] contained_breeds=nil
18:30:57.384 [Lua] pack_spawning=chaos
18:30:57.384 [Lua] disabled=false
18:30:57.384 [Lua] factions=nil
18:30:57.384 [Lua] boss=chaos
18:30:57.384 [Lua] horde=chaos
18:30:57.384 [Lua] name=chaos
18:30:57.384 [Lua] intensity=default
18:30:57.384 [Lua] ---
18:31:00.107 [Lua] HORDE: last wave, reset to standard horde delay
18:31:00.107 [Lua] Time for new HOOORDE! multi_last_wave
18:31:00.107 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
18:31:00.107 [Lua] horde requested: vector
18:31:00.107 [Lua] setting up vector-horde
18:31:00.107 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
18:31:00.107 [Lua] --> horde wants to spawn ahead of players (0.095393029387303/0.67
18:31:00.107 [Lua] -> spawning: 28
18:31:00.107 [Lua] horde crated with id 42 of type vector
18:31:00.107 [Lua] vector horde has started
18:31:03.504 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:03.759 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:03.898 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:04.016 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:04.168 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:04.253 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:04.390 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:04.492 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:04.644 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:04.745 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:04.899 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:05.016 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:05.151 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:05.235 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:05.428 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:05.478 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:05.663 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:05.731 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:31:05.917 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:06.151 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:31:10.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown`
18:31:16.533 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:31:16.552 [Lua] Spline already found!
18:31:16.587 [Lua] Init group template: spline_patrol
18:31:18.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
18:31:23.743 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:31:23.767 [Lua] Spline already found!
18:31:23.819 [Lua] Init group template: spline_patrol
18:31:58.960 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 2 9
18:32:03.911 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:32:03.927 [Lua] Spline already found!
18:32:03.962 [Lua] Init group template: spline_patrol
18:32:11.881 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:32:11.898 [Lua] Spline already found!
18:32:11.955 [Lua] Init group template: spline_patrol
18:32:14.600 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 6 18
18:32:17.835 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:32:17.852 [Lua] Spline already found!
18:32:17.910 [Lua] Init group template: spline_patrol
18:32:24.047 [Lua] main path terror event triggered: boss_event_chaos_spawn
18:32:24.047 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
18:32:24.081 [Flow] Boss DoorStormfiend
18:32:24.081 [Flow] Boss DoorStormfiend
18:32:24.082 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro
18:32:24.083 [Lua] Init group template: boss_door_closers
18:32:32.411 [Lua] moving away from target, need to turn left to get back
18:32:32.424 [Lua] moving away from target, need to turn left to get back
18:32:32.861 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:33.483 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:32:38.322 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:39.489 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:32:39.525 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source.
18:32:42.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 2447835
18:32:42.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0
18:32:46.557 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:46.827 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:46.945 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:32:47.063 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:47.198 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:32:47.333 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:47.502 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:32:47.568 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:47.737 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:32:48.006 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:32:48.612 [Lua] Coordinated attack!
18:32:49.065 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:49.318 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:49.486 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:32:49.824 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:32:57.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 2447835
18:32:57.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0
18:33:07.129 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103003e3e
18:33:07.130 [Lua] [GameNetworkManager] destroying game object with go_id=480
18:33:14.768 [Lua] [ChatManager][1]System: Martin discarded a Tome
18:33:17.100 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:33:17.191 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:33:17.285 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:33:17.321 [Lua] [ChatManager][1]System: Martin picked up a Tome
18:33:17.537 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:33:17.671 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:33:17.839 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:33:17.906 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:33:17.906 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:33:18.023 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:33:18.209 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:33:18.293 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:33:18.359 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:33:24.059 [Lua] [ChatManager][1]System: Chaos Spawn died after 59 seconds.
18:33:25.395 [Lua] [ChatManager][1]System: Martin picked up a Loot Die (1)
18:33:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0
18:33:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0
18:33:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 0
18:33:29.899 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 98252 0
18:33:30.083 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:33:30.134 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:33:30.169 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 98264 0
18:33:30.472 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:33:30.559 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:33:31.991 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit
18:33:31.992 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=725
18:33:31.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.11023622006177902)
18:33:49.749 [Lua] [ChatManager][1]System: Mahtix picked up a Tome
18:34:13.773 [Lua] Time for new HOOORDE! multi_first_wave
18:34:13.773 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
18:34:13.773 [Lua] horde requested: vector_blob
18:34:13.773 [Lua] wants to spawn ahead within distance: 60
18:34:13.773 [Lua] horde crated with id 49 of type vector_blob
18:34:13.773 [Lua] managed to spawn 29/29 horde enemies
18:34:13.773 [Lua] vector blob horde has started
18:34:14.247 [Lua] Init group template: horde
18:34:16.495 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:34:16.512 [Lua] Spline already found!
18:34:16.550 [Lua] Init group template: spline_patrol
18:34:21.000 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:34:21.017 [Lua] Spline already found!
18:34:21.073 [Lua] Init group template: spline_patrol
18:34:22.052 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:34:22.063 [Lua] Spline already found!
18:34:22.151 [Lua] Init group template: spline_patrol
18:34:25.767 [Lua] [ChatManager][1]System: Pixel~Peasant lit the candle under the rock
18:34:30.426 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:30.679 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:30.747 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:30.899 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:31.035 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:31.153 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:31.204 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:34:31.221 [Lua] Spline already found!
18:34:31.253 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:31.257 [Lua] Init group template: spline_patrol
18:34:31.382 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:31.533 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:31.650 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:31.802 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:31.886 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:31.971 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
18:34:31.971 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:34:31.971 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
18:34:31.971 [Lua] horde requested: vector_blob
18:34:31.971 [Lua] wants to spawn ahead within distance: 60
18:34:31.971 [Lua] horde crated with id 54 of type vector_blob
18:34:31.971 [Lua] managed to spawn 26/26 horde enemies
18:34:31.971 [Lua] vector blob horde has started
18:34:32.007 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:32.140 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:32.209 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:32.403 [Lua] Init group template: horde
18:34:32.414 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:32.532 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:32.633 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:32.756 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:32.858 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:33.012 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:33.299 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:40.996 [Lua] Horde killed: ?
18:34:41.018 [Lua] HORDE: last wave, reset to standard horde delay
18:34:41.018 [Lua] Time for new HOOORDE! multi_last_wave
18:34:41.018 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
18:34:41.018 [Lua] horde requested: vector_blob
18:34:41.018 [Lua] wants to spawn ahead within distance: 60
18:34:41.018 [Lua] horde crated with id 55 of type vector_blob
18:34:41.018 [Lua] managed to spawn 33/33 horde enemies
18:34:41.018 [Lua] vector blob horde has started
18:34:41.554 [Lua] Init group template: horde
18:34:48.337 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:34:48.356 [Lua] Spline already found!
18:34:48.414 [Lua] Init group template: spline_patrol
18:34:51.201 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:51.423 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:51.659 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:51.694 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:52.241 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:52.813 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:52.815 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 111679 0
18:34:53.313 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:53.653 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:53.957 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:54.100 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:54.375 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:55.235 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:34:58.784 [Lua] Horde killed: ?
18:35:03.351 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:03.587 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:03.740 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:35:03.875 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:04.077 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:35:04.146 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:04.458 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:35:04.668 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:35:08.317 [Lua] Horde killed: ?
18:35:24.615 [Lua] [ChatManager][1]System: Pixel~Peasant lit the candle behind the tent
18:35:27.267 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:35:27.279 [Lua] Spline already found!
18:35:27.331 [Lua] Init group template: spline_patrol
18:35:35.162 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:35:35.179 [Lua] Spline already found!
18:35:35.231 [Lua] Init group template: spline_patrol
18:36:02.879 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:03.115 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:03.216 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:36:03.469 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:36:06.319 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 4
18:36:13.470 [Lua] Time for new HOOORDE! multi_first_wave
18:36:13.470 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
18:36:13.470 [Lua] horde requested: vector_blob
18:36:13.470 [Lua] wants to spawn ahead within distance: 60
18:36:13.470 [Lua] horde crated with id 59 of type vector_blob
18:36:13.470 [Lua] managed to spawn 26/26 horde enemies
18:36:13.470 [Lua] vector blob horde has started
18:36:13.817 [Lua] [ChatManager][1]System: Pixel~Peasant lit the candle behind the swamp bridge
18:36:13.885 [Lua] Init group template: horde
18:36:21.497 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
18:36:21.497 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:36:21.497 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
18:36:21.497 [Lua] horde requested: vector_blob
18:36:21.497 [Lua] wants to spawn ahead within distance: 60
18:36:21.497 [Lua] horde crated with id 60 of type vector_blob
18:36:21.497 [Lua] managed to spawn 28/28 horde enemies
18:36:21.497 [Lua] vector blob horde has started
18:36:21.960 [Lua] Init group template: horde
18:36:22.891 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:23.272 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:36:30.492 [Lua] [ChatManager][1]System: Pixel~Peasant picked up a Grimoire
18:36:32.861 [Lua] HORDE: last wave, reset to standard horde delay
18:36:32.861 [Lua] Time for new HOOORDE! multi_last_wave
18:36:32.861 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
18:36:32.861 [Lua] horde requested: vector_blob
18:36:32.861 [Lua] wants to spawn ahead within distance: 60
18:36:32.861 [Lua] horde crated with id 61 of type vector_blob
18:36:32.862 [Lua] managed to spawn 31/31 horde enemies
18:36:32.862 [Lua] vector blob horde has started
18:36:33.385 [Lua] Init group template: horde
18:36:33.871 [Lua] Horde killed: ?
18:36:45.720 [Lua] Horde killed: ?
18:36:58.399 [Lua] Coordinated attack!
18:36:58.709 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:58.960 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:59.160 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:36:59.416 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:37:00.870 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:01.194 [Lua] Horde killed: ?
18:37:01.333 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:37:18.917 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:19.372 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:37:22.763 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
18:37:26.807 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
18:37:28.880 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:37:28.896 [Lua] Spline already found!
18:37:28.949 [Lua] Init group template: spline_patrol
18:37:29.891 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:30.262 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:37:30.683 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:30.940 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:31.073 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:37:31.344 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:37:32.362 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:32.743 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:37:33.028 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:33.452 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:37:33.953 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:34.329 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:37:36.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
18:37:47.543 [Lua] Coordinated attack!
18:37:53.384 [Lua] main path terror event triggered: rare_event_loot_rat
18:37:53.384 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
18:37:59.055 [Lua] TerrorEventMixer.start_event: warcamp_payload
18:38:23.193 [Lua] event horde ends!
18:38:28.240 [Lua] event horde ends!
18:38:41.171 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:41.271 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:41.339 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:41.596 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:41.675 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:41.759 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:41.776 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:41.860 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:41.860 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:42.164 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:42.164 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:42.251 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:42.349 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:42.417 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:42.551 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:42.652 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:42.754 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:42.892 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:42.925 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:42.959 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:42.991 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:43.059 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:38:43.092 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:43.160 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:43.177 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:43.280 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:38:43.413 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:43.464 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:43.499 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:43.582 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:38:43.599 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:38:43.666 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:43.817 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:38:43.919 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:43.989 [Lua] fence jumping
18:38:44.052 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:38:44.143 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:44.289 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:38:44.391 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:44.409 [Lua] fence jumping
18:38:44.528 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:38:44.628 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:44.745 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:38:45.017 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:38:45.439 [Lua] ready to jump failed
18:38:48.125 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124
18:38:48.126 [Lua] [GameNetworkManager] destroying game object with go_id=63
18:38:48.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
18:38:51.713 [Lua] event horde ends!
18:38:54.815 [Lua] [ChatManager][1]System: Pixel~Peasant picked up a Tome
18:39:01.794 [Lua] event horde ends!
18:39:04.759 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:04.826 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:04.928 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:05.267 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:39:05.484 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:39:05.659 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:39:05.773 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:06.328 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:06.409 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:06.526 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:06.796 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:06.969 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:39:13.156 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:39:13.156 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=139
18:39:13.157 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
18:39:13.159 [Lua] ready to jump failed
18:39:13.174 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion
18:39:13.174 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp
18:39:13.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
18:39:13.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
18:39:13.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
18:39:13.510 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102db33ad, connection_key=2, breed_name=chaos_exalted_champion_warcamp)
18:39:13.550 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103003e3e, connection_key=1, breed_name=chaos_exalted_champion_warcamp)
18:39:14.359 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:14.393 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=chaos_exalted_champion_warcamp)
18:39:14.613 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:14.768 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:15.153 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:18.038 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2)
18:39:19.842 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:20.231 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:20.584 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:20.975 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:23.625 [Lua] fence jumping
18:39:27.349 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 145897 0
18:39:29.259 [Lua] event horde ends!
18:39:29.998 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:30.236 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:30.420 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:30.489 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:30.639 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:30.740 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:30.876 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:30.994 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:31.088 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:31.238 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000103003e3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:31.441 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:31.557 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103003e3e
18:39:31.608 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:32.498 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:39:34.337 [Lua] event horde ends!
18:39:34.353 [Lua] event horde ends!
18:39:38.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fc0, position: 229284
18:39:38.025 [Lua] state dead despawn
18:39:38.041 [Lua] [EquipmentUI] - Destroy
18:39:38.041 [Lua] [GamePadEquipmentUI] - Destroy
18:39:38.041 [Lua] [AbilityUI] - Destroy
18:39:38.041 [Lua] [GamePadAbilityUI] - Destroy
18:39:38.041 [Lua] [GameNetworkManager] destroying game object with go_id=57
18:39:47.802 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103003e3e
18:39:47.802 [Lua] [GameNetworkManager] destroying game object with go_id=725
18:40:03.073 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 2)
18:40:03.075 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
18:40:03.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
18:40:03.076 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=163
18:40:12.724 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit
18:40:12.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=167
18:40:12.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.53543305397033691)
18:40:29.553 [Lua] event horde ends!
18:40:29.569 [Lua] event horde ends!
18:40:45.182 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:40:45.772 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:41:12.229 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:12.819 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:41:18.964 [Lua] event horde ends!
18:41:23.317 [Lua] MUSIC: horde -> lost
18:41:24.025 [Lua] event horde ends!
18:41:33.333 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
18:41:33.334 [Lua] gm_event_end_conditions_met false true
18:41:33.334 [Save] Saving `save_data`
18:41:33.336 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
18:41:33.337 [Lua] Game lost
18:41:33.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:41:33.338 [Lua] generate_backend_stats 110000106697298:1
18:41:33.342 [Save] Save done
18:41:33.342 [Save] Saving `save_data`
18:41:33.345 [Save] Save done
18:41:33.354 [Lua] PlayFabMirrorBase:_commit_internal nil
18:41:33.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15
18:41:33.355 [Save] Saving `save_data`
18:41:33.361 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 3
18:41:33.362 [Save] Save done
18:41:34.107 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
18:41:34.107 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15
18:41:34.563 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15
18:41:34.576 [Lua] commit result success 6
18:41:34.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 16
18:41:34.576 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
18:41:34.696 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 16 4
18:41:35.412 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
18:41:35.412 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 16
18:41:36.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 16
18:41:42.295 [Lua] ConflictDirector - destroy all units
18:41:43.290 [Lua] TRANSITION nil nil inn_level
18:41:43.290 [Lua] Transition type "inn_level", is server: true
18:41:43.290 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:41:43.290 [Lua] [GameNetworkManager] Leaving game...
18:41:43.290 [Lua] [GameNetworkManager] Shutting down game session host.
18:41:43.290 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:41:43.290 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:41:43.290 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1202.12
18:41:43.306 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:41:45.219 [Lua] [PlayerSyncData] Game session is not initialized
18:41:45.219 [Lua] [PlayerSyncData] Game session is not initialized
18:41:45.219 [Lua] [PlayerSyncData] Game session is not initialized
18:41:45.219 [Lua] Set lobby begin:
18:41:45.219 [Lua] Lobby data twitch_enabled = false
18:41:45.219 [Lua] Lobby data power_level = 0
18:41:45.219 [Lua] Lobby data num_players = 4
18:41:45.219 [Lua] Lobby data weave_name = false
18:41:45.219 [Lua] Lobby data game_mode = 2
18:41:45.219 [Lua] Lobby data is_private = false
18:41:45.219 [Lua] Lobby data mechanism = adventure
18:41:45.219 [Lua] Lobby data level_key = warcamp
18:41:45.219 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:41:45.219 [Lua] Lobby data selected_level_key = warcamp
18:41:45.219 [Lua] Lobby data unique_server_name = JayJay
18:41:45.219 [Lua] Lobby data quick_game = true
18:41:45.219 [Lua] Lobby data matchmaking = true
18:41:45.219 [Lua] Lobby data difficulty = hardest
18:41:45.219 [Lua] Lobby data country_code = DE
18:41:45.219 [Lua] Lobby data host = 110000106697298
18:41:45.219 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:41:45.219 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:41:45.219 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:41:45.219 [Lua] Lobby data player_slot_3 = 0:0
18:41:45.219 [Lua] Lobby data eac_authorized = true
18:41:45.219 [Lua] Set lobby end.
18:41:45.303 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:41:45.322 [Lua] [Managers] Calling function on all managers:
18:41:45.323 [Lua] Clearing all global lookup lists
18:41:45.323 [Lua] [IngamePlayerListUI] - Destroy
18:41:45.323 [Lua] [EquipmentUI] - Destroy
18:41:45.323 [Lua] [GamePadEquipmentUI] - Destroy
18:41:45.323 [Lua] [AbilityUI] - Destroy
18:41:45.323 [Lua] [GamePadAbilityUI] - Destroy
18:41:45.324 [Lua] [IngameUI] destroy
18:41:45.350 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list.
18:41:45.350 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
18:41:45.492 [Lua] [Managers] Destroying manager group:
18:41:45.505 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:41:45.648 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
18:41:45.651 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
18:41:45.652 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
18:41:45.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
18:41:45.659 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
18:41:45.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
18:41:45.664 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
18:41:45.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
18:41:45.668 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:41:45.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
18:41:45.670 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
18:41:45.670 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
18:41:45.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
18:41:45.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
18:41:45.676 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
18:41:45.676 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
18:41:45.679 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
18:41:45.680 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
18:41:45.682 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
18:41:45.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
18:41:45.684 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
18:41:45.686 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
18:41:45.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
18:41:45.687 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
18:41:45.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
18:41:45.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
18:41:45.698 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
18:41:45.703 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
18:41:45.706 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
18:41:45.716 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
18:41:45.716 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
18:41:45.716 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad inn_level 0
18:41:45.716 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103003e3e inn_level 0
18:41:45.716 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0
18:41:45.716 [Lua] [Matchmaking] unregister rpcs
18:41:45.716 [Lua] ############### UNLOADING PACKAGES ###############
18:41:45.716 [Lua] [Managers] Calling function on all managers:
18:41:45.716 [Lua] [Managers] Destroying manager group:
18:41:45.716 [Lua] [Gamestate] Enter state StateLoading
18:41:45.718 [World] Spawning level.
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] Found camera: end_screen_camera
18:41:45.725 [Lua] [EndViewState] Enter Substate EndViewStateSummary
18:41:45.726 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:41:45.726 [Lua] [Matchmaking] register rpcs
18:41:45.726 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:41:45.726 [Lua] registering RPCs
18:41:45.726 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:41:45.726 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:41:45.726 [Lua] Set lobby begin:
18:41:45.726 [Lua] Lobby data twitch_enabled = false
18:41:45.726 [Lua] Lobby data power_level = 0
18:41:45.726 [Lua] Lobby data num_players = 4
18:41:45.726 [Lua] Lobby data weave_name = false
18:41:45.726 [Lua] Lobby data game_mode = 3
18:41:45.726 [Lua] Lobby data is_private = false
18:41:45.726 [Lua] Lobby data mechanism = adventure
18:41:45.726 [Lua] Lobby data level_key = inn_level
18:41:45.726 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:41:45.726 [Lua] Lobby data selected_level_key = warcamp
18:41:45.726 [Lua] Lobby data unique_server_name = JayJay
18:41:45.726 [Lua] Lobby data quick_game = true
18:41:45.727 [Lua] Lobby data matchmaking = false
18:41:45.727 [Lua] Lobby data difficulty = hardest
18:41:45.727 [Lua] Lobby data country_code = DE
18:41:45.727 [Lua] Lobby data host = 110000106697298
18:41:45.727 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:41:45.727 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:41:45.727 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:41:45.727 [Lua] Lobby data player_slot_3 = 0:0
18:41:45.727 [Lua] Lobby data eac_authorized = true
18:41:45.727 [Lua] Set lobby end.
18:41:45.727 [Lua] MUSIC MANAGER unmute_all_world_sounds 160588 0
18:41:45.727 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:41:45.731 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:41:45.731 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
18:41:45.731 [Lua] [LevelTransitionHandler] load_level inn_level 0
18:41:45.962 [Umbra] Unload tome
18:41:45.991 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
18:41:45.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
18:41:45.991 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
18:41:45.991 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
18:41:45.991 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
18:41:45.991 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
18:41:45.991 [Lua] [StateLoading] got rpc_load_level 50 inn_level
18:41:46.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:41:46.256 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:41:46.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:41:46.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:41:46.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:41:46.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
18:41:46.353 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
18:41:46.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
18:41:46.387 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
18:41:46.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:41:46.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x2734d, position: 4813914
18:41:51.508 [Lua] ### Sending rpc_level_loaded
18:41:51.508 [Lua] #### Has state machine: true, sender: 110000103003e3e, level_id: 50
18:41:51.508 [Lua] Peer 110000103003e3e has loaded the level and all enemies are loaded
18:41:52.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:41:52.220 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:41:52.238 [Lua] [LevelTransitionHandler] Level load completed!
18:41:52.238 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 659798 - weave: nil
18:41:52.241 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:41:52.241 [Lua] checking dlc's against conflict directors
18:41:52.241 [Lua] number of factions to include 1
18:41:52.241 [Lua] Updated list weights for random:
18:41:52.241 [Lua] skaven, 0.42 (0.00-0.42)
18:41:52.241 [Lua] chaos, 0.42 (0.42-0.83)
18:41:52.241 [Lua] beastmen, 0.17 (0.83-1.00)
18:41:52.241 [Lua] Rolled random faction: 0.44141405820846558 chaos
18:41:52.241 [Lua] number of factions added 1
18:41:52.241 [Lua] --- --- ---
18:41:52.241 [Lua] Starting... difficulty 'hardest'
18:41:52.241 [Lua] These are the starting conflict directors:
18:41:52.241 [Lua] inn_level
18:41:52.241 [Lua] --- --- ---
18:41:52.241 [Lua]
18:41:52.241 [Lua] DONE! Found the following directors:
18:41:52.241 [Lua] (free: 35), Master hash is:
18:41:52.241 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:41:52.242 [Lua] ### Sending rpc_level_loaded
18:41:52.242 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
18:41:52.242 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:41:52.272 [Lua] ### Sending rpc_level_loaded
18:41:52.272 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
18:41:52.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:41:52.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:41:52.306 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
18:41:52.306 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:41:52.405 [Lua] ### Sending rpc_level_loaded
18:41:52.405 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 50
18:41:52.405 [Lua] Peer 110000102db33ad has loaded the level and all enemies are loaded
18:41:52.965 [Lua] [EndViewState] Exit Substate EndViewStateSummary
18:41:52.965 [Lua] [PlayState] Enter Substate EndViewStateScore
18:41:57.581 [Lua] ### Sending rpc_level_loaded
18:41:57.581 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
18:41:57.581 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
18:42:06.958 [Lua] [PlayState] Exit Substate EndViewStateScore
18:42:06.963 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:42:07.963 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:42:07.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:42:07.963 [Lua] [Matchmaking] unregister rpcs
18:42:07.963 [Lua] Set lobby begin:
18:42:07.963 [Lua] Lobby data twitch_enabled = false
18:42:07.963 [Lua] Lobby data power_level = 0
18:42:07.963 [Lua] Lobby data num_players = 4
18:42:07.963 [Lua] Lobby data weave_name = false
18:42:07.963 [Lua] Lobby data game_mode = 3
18:42:07.963 [Lua] Lobby data is_private = false
18:42:07.963 [Lua] Lobby data mechanism = adventure
18:42:07.963 [Lua] Lobby data level_key = inn_level
18:42:07.963 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:42:07.963 [Lua] Lobby data selected_level_key = warcamp
18:42:07.963 [Lua] Lobby data unique_server_name = JayJay
18:42:07.963 [Lua] Lobby data quick_game = true
18:42:07.963 [Lua] Lobby data matchmaking = false
18:42:07.963 [Lua] Lobby data difficulty = hardest
18:42:07.963 [Lua] Lobby data country_code = DE
18:42:07.963 [Lua] Lobby data host = 110000106697298
18:42:07.963 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:42:07.963 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:42:07.963 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:42:07.963 [Lua] Lobby data player_slot_3 = 0:0
18:42:07.963 [Lua] Lobby data eac_authorized = true
18:42:07.963 [Lua] Set lobby end.
18:42:07.963 [Lua] [Managers] Destroying manager group:
18:42:07.964 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:42:07.964 [Lua] MUSIC MANAGER Stop_loading_screen_music 160632 0
18:42:07.964 [Lua] [Gamestate] Enter StateIngame HOST
18:42:07.964 [Lua] [Managers] Calling function on all managers:
18:42:07.964 [Lua] <>level = inn_level<>
18:42:07.964 [Lua] Set lobby begin:
18:42:07.964 [Lua] Lobby data twitch_enabled = false
18:42:07.964 [Lua] Lobby data power_level = 0
18:42:07.964 [Lua] Lobby data num_players = 4
18:42:07.964 [Lua] Lobby data weave_name = false
18:42:07.965 [Lua] Lobby data game_mode = 3
18:42:07.965 [Lua] Lobby data is_private = false
18:42:07.965 [Lua] Lobby data mechanism = adventure
18:42:07.965 [Lua] Lobby data level_key = inn_level
18:42:07.965 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:42:07.965 [Lua] Lobby data selected_level_key = inn_level
18:42:07.965 [Lua] Lobby data unique_server_name = JayJay
18:42:07.965 [Lua] Lobby data quick_game = true
18:42:07.965 [Lua] Lobby data matchmaking = false
18:42:07.965 [Lua] Lobby data difficulty = hardest
18:42:07.965 [Lua] Lobby data country_code = DE
18:42:07.965 [Lua] Lobby data host = 110000106697298
18:42:07.965 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:42:07.965 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:42:07.965 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:42:07.965 [Lua] Lobby data player_slot_3 = 0:0
18:42:07.965 [Lua] Lobby data eac_authorized = true
18:42:07.965 [Lua] Set lobby end.
18:42:07.965 [Umbra] Init version: 3.4.15 :: 16 threads
18:42:07.965 [Lua] [StateIngame] Server ingame
18:42:07.968 [Lua] Set lobby begin:
18:42:07.968 [Lua] Lobby data twitch_enabled = false
18:42:07.968 [Lua] Lobby data power_level = 0
18:42:07.968 [Lua] Lobby data num_players = 4
18:42:07.968 [Lua] Lobby data weave_name = false
18:42:07.968 [Lua] Lobby data game_mode = 3
18:42:07.968 [Lua] Lobby data is_private = false
18:42:07.968 [Lua] Lobby data mechanism = adventure
18:42:07.968 [Lua] Lobby data level_key = inn_level
18:42:07.968 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:42:07.968 [Lua] Lobby data selected_level_key = inn_level
18:42:07.968 [Lua] Lobby data unique_server_name = JayJay
18:42:07.968 [Lua] Lobby data quick_game = true
18:42:07.968 [Lua] Lobby data matchmaking = false
18:42:07.968 [Lua] Lobby data difficulty = hardest
18:42:07.969 [Lua] Lobby data country_code = DE
18:42:07.969 [Lua] Lobby data host = 110000106697298
18:42:07.969 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:42:07.969 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:42:07.969 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:42:07.969 [Lua] Lobby data player_slot_3 = 0:0
18:42:07.969 [Lua] Lobby data eac_authorized = true
18:42:07.969 [Lua] Set lobby end.
18:42:07.969 [Lua] [Matchmaking] register rpcs
18:42:07.969 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:42:07.969 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:42:07.969 [Lua] [GameNetworkManager] self.is_server = true
18:42:07.969 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:42:07.969 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:42:07.969 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:42:07.969 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:42:07.969 [Network] Setting artificial MTU limit to 65536
18:42:07.976 [Lua] Switching ConflictSettings: to: inn_level
18:42:07.976 [Lua] pacing=disabled
18:42:07.976 [Lua] roaming=nil
18:42:07.976 [Lua] disabled=false
18:42:07.976 [Lua] pack_spawning=disabled
18:42:07.976 [Lua] contained_breeds=nil
18:42:07.976 [Lua] boss=disabled
18:42:07.976 [Lua] horde=disabled
18:42:07.976 [Lua] specials=disabled
18:42:07.976 [Lua] name=inn_level
18:42:07.976 [Lua] intensity=disabled
18:42:07.976 [Lua] ---
18:42:07.976 [Lua] [LevelAnalysis] set_random_seed( 659798)
18:42:07.978 [Lua] [AIInterestPointSystem] Level Seed: 659798
18:42:07.978 [Lua]
18:42:07.978 [Lua] [entity_system_bag] = table
18:42:07.978 [Lua] [entity_system_bag] = metatable
18:42:07.978 [Lua] [startup_data] = table
18:42:07.978 [Lua] [entity_manager] = table
18:42:07.978 [Lua] [entity_manager] = metatable
18:42:07.978 [Lua] [unit_spawner] = table
18:42:07.978 [Lua] [unit_spawner] = metatable
18:42:07.978 [Lua] [unit_storage] = table
18:42:07.978 [Lua] [unit_storage] = metatable
18:42:07.978 [Lua] [dice_keeper] = table
18:42:07.978 [Lua] [dice_keeper] = metatable
18:42:07.978 [Lua] [is_server] = true (boolean)
18:42:07.978 [Lua] [world] = [World]
18:42:07.978 [Lua] [system_api] = table
18:42:07.978 [Lua] [entity_system] = table
18:42:07.978 [Lua] [entity_system] = metatable
18:42:07.978 [Lua] [network_lobby] = table
18:42:07.978 [Lua] [network_lobby] = metatable
18:42:07.978 [Lua] [profile_synchronizer] = table
18:42:07.978 [Lua] [profile_synchronizer] = metatable
18:42:07.978 [Lua] [level_transition_handler] = table
18:42:07.978 [Lua] [level_transition_handler] = metatable
18:42:07.978 [Lua] [num_local_human_players] = 1 (number)
18:42:07.978 [Lua] [statistics_db] = table
18:42:07.978 [Lua] [statistics_db] = metatable
18:42:07.978 [Lua] [network_server] = table
18:42:07.978 [Lua] [network_server] = metatable
18:42:07.978 [Lua] [input_manager] = table
18:42:07.978 [Lua] [input_manager] = metatable
18:42:07.978 [Lua] [network_clock] = table
18:42:07.978 [Lua] [network_clock] = metatable
18:42:07.978 [Lua] [network_transmit] = table
18:42:07.978 [Lua] [network_transmit] = metatable
18:42:07.978 [Lua] [free_flight_manager] = table
18:42:07.978 [Lua] [free_flight_manager] = metatable
18:42:07.978 [Lua] [network_manager] = table
18:42:07.978 [Lua] [network_manager] = metatable
18:42:07.978 [Lua] [network_event_delegate] = table
18:42:07.978 [Lua] [network_event_delegate] = metatable
18:42:07.978 [Lua]
18:42:07.978 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:42:07.978 [Lua] ignoring extension VersusInteractObjectiveExtension
18:42:07.978 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:42:07.978 [Lua] ignoring extension VersusSocketObjectiveExtension
18:42:07.978 [Lua] ignoring extension VersusTargetObjectiveExtension
18:42:07.978 [Lua] ignoring extension VersusMissionObjectiveExtension
18:42:07.979 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:42:07.981 [Lua] [AchievementManager] Achievements using the steam platform
18:42:07.982 [Lua] [StateIngame] Level seed: 659798
18:42:07.982 [World] Spawning level.
18:42:08.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:42:08.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:42:08.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:42:08.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:42:08.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:42:08.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
18:42:08.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
18:42:08.142 [Lua] [LevelAnalysis] set_random_seed( 659798)
18:42:08.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 17
18:42:08.159 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
18:42:08.159 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
18:42:08.160 [Lua] [IngameUI] init
18:42:08.169 [SteamVoipClient] select_out(1100001028dc124, off)
18:42:08.169 [SteamVoipClient] select_out(110000102db33ad, off)
18:42:08.169 [SteamVoipClient] select_out(110000106697298, off)
18:42:08.173 [Lua] cb_razer_chroma_setup
18:42:08.210 [Lua] [Matchmaking] Cancelling matchmaking
18:42:08.210 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
18:42:08.210 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:42:08.210 [Lua] Set lobby begin:
18:42:08.210 [Lua] Lobby data twitch_enabled = false
18:42:08.210 [Lua] Lobby data power_level = 0
18:42:08.210 [Lua] Lobby data num_players = 4
18:42:08.210 [Lua] Lobby data weave_name = false
18:42:08.210 [Lua] Lobby data game_mode = 3
18:42:08.210 [Lua] Lobby data is_private = false
18:42:08.211 [Lua] Lobby data mechanism = adventure
18:42:08.211 [Lua] Lobby data level_key = inn_level
18:42:08.211 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:42:08.211 [Lua] Lobby data selected_level_key = inn_level
18:42:08.211 [Lua] Lobby data unique_server_name = JayJay
18:42:08.211 [Lua] Lobby data quick_game = true
18:42:08.211 [Lua] Lobby data matchmaking = false
18:42:08.211 [Lua] Lobby data difficulty = normal
18:42:08.211 [Lua] Lobby data country_code = DE
18:42:08.211 [Lua] Lobby data host = 110000106697298
18:42:08.211 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:42:08.211 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:42:08.211 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:42:08.211 [Lua] Lobby data player_slot_3 = 0:0
18:42:08.211 [Lua] Lobby data eac_authorized = true
18:42:08.211 [Lua] Set lobby end.
18:42:08.213 [Lua] Set lobby begin:
18:42:08.213 [Lua] Lobby data twitch_enabled = false
18:42:08.213 [Lua] Lobby data power_level = 0
18:42:08.213 [Lua] Lobby data num_players = 4
18:42:08.213 [Lua] Lobby data weave_name = false
18:42:08.213 [Lua] Lobby data game_mode = 3
18:42:08.213 [Lua] Lobby data is_private = false
18:42:08.213 [Lua] Lobby data mechanism = adventure
18:42:08.213 [Lua] Lobby data level_key = inn_level
18:42:08.213 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:42:08.213 [Lua] Lobby data selected_level_key = inn_level
18:42:08.213 [Lua] Lobby data unique_server_name = JayJay
18:42:08.213 [Lua] Lobby data quick_game = true
18:42:08.213 [Lua] Lobby data matchmaking = false
18:42:08.213 [Lua] Lobby data difficulty = normal
18:42:08.213 [Lua] Lobby data country_code = DE
18:42:08.213 [Lua] Lobby data host = 110000106697298
18:42:08.213 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:42:08.213 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:42:08.213 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:42:08.213 [Lua] Lobby data player_slot_3 = 0:0
18:42:08.213 [Lua] Lobby data eac_authorized = true
18:42:08.213 [Lua] Set lobby end.
18:42:08.213 [Lua] [PartyManager] Leader is set to 110000106697298
18:42:08.213 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
18:42:08.213 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:42:08.213 [Lua] Set lobby begin:
18:42:08.213 [Lua] Lobby data twitch_enabled = false
18:42:08.213 [Lua] Lobby data power_level = 835
18:42:08.213 [Lua] Lobby data num_players = 4
18:42:08.213 [Lua] Lobby data weave_name = false
18:42:08.213 [Lua] Lobby data game_mode = 3
18:42:08.213 [Lua] Lobby data is_private = false
18:42:08.213 [Lua] Lobby data mechanism = adventure
18:42:08.213 [Lua] Lobby data level_key = inn_level
18:42:08.213 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:42:08.213 [Lua] Lobby data selected_level_key = inn_level
18:42:08.213 [Lua] Lobby data unique_server_name = JayJay
18:42:08.213 [Lua] Lobby data quick_game = true
18:42:08.213 [Lua] Lobby data matchmaking = false
18:42:08.214 [Lua] Lobby data difficulty = normal
18:42:08.214 [Lua] Lobby data country_code = DE
18:42:08.214 [Lua] Lobby data host = 110000106697298
18:42:08.214 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:42:08.214 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:42:08.214 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:42:08.214 [Lua] Lobby data player_slot_3 = 0:0
18:42:08.214 [Lua] Lobby data eac_authorized = true
18:42:08.214 [Lua] Set lobby end.
18:42:08.214 [Flow] complete_skittergate_legend true
18:42:08.214 [Flow] complete_all_helmgart_levels_recruit true
18:42:08.216 [Flow] WitchHunterLevel:35
18:42:08.216 [Flow] LeaderYes
18:42:08.216 [Flow] ALL PC XP:304250
18:42:08.216 [Flow] Has "bogenhafen" DLC:true
18:42:08.216 [Flow] WH XP:60850
18:42:08.216 [Flow] Number of crafted items:11671
18:42:08.216 [Flow] Has "pre_order" DLC:true
18:42:08.216 [Flow] Sum of Powe Levels:1500
18:42:08.216 [Flow] lodestone diff 1:false
18:42:08.216 [Flow] magnus and forest activated
18:42:08.216 [Flow] magnus and forest activated
18:42:08.216 [Flow] cemetery and forest activated
18:42:08.216 [Flow] magnus and cemetery
18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:42:08.216 [Flow] ALL RUNES ACTIVATED
18:42:08.216 [Flow] magnus and forest activated
18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:42:08.216 [Flow] ALL RUNES ACTIVATED
18:42:08.216 [Flow] cemetery and forest activated
18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:42:08.216 [Flow] ALL RUNES ACTIVATED
18:42:08.216 [Flow] magnus and forest activated
18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:42:08.216 [Flow] ALL RUNES ACTIVATED
18:42:08.216 [Flow] magnus and cemetery
18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:42:08.216 [Flow] ALL RUNES ACTIVATED
18:42:08.216 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:42:08.218 [Lua] CurrentConflictSettings inn_level
18:42:08.218 [Lua] [ConflictDirector] conflict_director is ai_ready
18:42:08.218 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:42:08.218 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:42:08.219 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:42:08.219 [Lua] Forming navigation groups in one frame
18:42:08.219 [Lua] Forming navigation groups
18:42:08.239 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
18:42:08.239 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
18:42:08.239 [Lua] number of nav groups: 45
18:42:08.240 [Lua] number of refined nav groups : 25
18:42:08.242 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
18:42:08.242 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:42:08.242 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:42:08.242 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:42:08.244 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:42:08.244 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:42:08.244 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:42:08.244 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
18:42:08.244 [Lua] [Managers] Calling function on all managers:
18:42:08.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:42:08.263 [Lua] MUSIC: lost -> explore
18:42:08.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 17
18:42:08.941 [Lua] Set lobby begin:
18:42:08.941 [Lua] Lobby data twitch_enabled = false
18:42:08.941 [Lua] Lobby data power_level = 835
18:42:08.941 [Lua] Lobby data num_players = 4
18:42:08.941 [Lua] Lobby data weave_name = false
18:42:08.941 [Lua] Lobby data game_mode = 3
18:42:08.941 [Lua] Lobby data is_private = false
18:42:08.941 [Lua] Lobby data mechanism = adventure
18:42:08.941 [Lua] Lobby data level_key = inn_level
18:42:08.941 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:42:08.941 [Lua] Lobby data selected_level_key = inn_level
18:42:08.941 [Lua] Lobby data unique_server_name = JayJay
18:42:08.941 [Lua] Lobby data quick_game = true
18:42:08.941 [Lua] Lobby data matchmaking = false
18:42:08.941 [Lua] Lobby data difficulty = normal
18:42:08.941 [Lua] Lobby data country_code = DE
18:42:08.941 [Lua] Lobby data host = 110000106697298
18:42:08.941 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:42:08.941 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:42:08.941 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:42:08.941 [Lua] Lobby data player_slot_3 = 0:0
18:42:08.941 [Lua] Lobby data eac_authorized = true
18:42:08.941 [Lua] Set lobby end.
18:42:08.941 [Lua] [Matchmaking] Assigned player 110000103003e3e to slot 1 when hot join syncing
18:42:08.941 [Lua] Breedfreezer (server) starting a hot join sync
18:42:08.942 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
18:42:08.942 [Lua] RemotePlayer:create_game_object( ) 27
18:42:08.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:42:08.953 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:42:08.954 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
18:42:08.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:42:08.954 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103003e3e
18:42:08.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 17
18:42:08.968 [Lua] Set lobby begin:
18:42:08.968 [Lua] Lobby data twitch_enabled = false
18:42:08.968 [Lua] Lobby data power_level = 835
18:42:08.968 [Lua] Lobby data num_players = 4
18:42:08.968 [Lua] Lobby data weave_name = false
18:42:08.968 [Lua] Lobby data game_mode = 3
18:42:08.968 [Lua] Lobby data is_private = false
18:42:08.968 [Lua] Lobby data mechanism = adventure
18:42:08.968 [Lua] Lobby data level_key = inn_level
18:42:08.968 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:42:08.968 [Lua] Lobby data selected_level_key = inn_level
18:42:08.968 [Lua] Lobby data unique_server_name = JayJay
18:42:08.968 [Lua] Lobby data quick_game = true
18:42:08.968 [Lua] Lobby data matchmaking = false
18:42:08.968 [Lua] Lobby data difficulty = normal
18:42:08.968 [Lua] Lobby data country_code = DE
18:42:08.968 [Lua] Lobby data host = 110000106697298
18:42:08.968 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:42:08.968 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:42:08.968 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:42:08.968 [Lua] Lobby data player_slot_3 = 0:0
18:42:08.968 [Lua] Lobby data eac_authorized = true
18:42:08.968 [Lua] Set lobby end.
18:42:08.968 [Lua] [Matchmaking] Assigned player 110000102db33ad to slot 4 when hot join syncing
18:42:08.968 [Lua] Breedfreezer (server) starting a hot join sync
18:42:08.972 [Lua] Set lobby begin:
18:42:08.972 [Lua] Lobby data twitch_enabled = false
18:42:08.972 [Lua] Lobby data power_level = 835
18:42:08.972 [Lua] Lobby data num_players = 4
18:42:08.972 [Lua] Lobby data weave_name = false
18:42:08.972 [Lua] Lobby data game_mode = 3
18:42:08.972 [Lua] Lobby data is_private = false
18:42:08.972 [Lua] Lobby data mechanism = adventure
18:42:08.972 [Lua] Lobby data level_key = inn_level
18:42:08.972 [Lua] Lobby data player_slot_1 = 110000103003e3e:1
18:42:08.972 [Lua] Lobby data selected_level_key = inn_level
18:42:08.972 [Lua] Lobby data unique_server_name = JayJay
18:42:08.972 [Lua] Lobby data quick_game = true
18:42:08.972 [Lua] Lobby data matchmaking = false
18:42:08.972 [Lua] Lobby data difficulty = normal
18:42:08.972 [Lua] Lobby data country_code = DE
18:42:08.972 [Lua] Lobby data host = 110000106697298
18:42:08.972 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:42:08.972 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:42:08.972 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:42:08.972 [Lua] Lobby data player_slot_3 = 0:0
18:42:08.972 [Lua] Lobby data eac_authorized = true
18:42:08.972 [Lua] Set lobby end.
18:42:08.972 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 5 when hot join syncing
18:42:08.972 [Lua] Breedfreezer (server) starting a hot join sync
18:42:08.973 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
18:42:08.973 [Lua] RemotePlayer:create_game_object( ) 29
18:42:08.984 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
18:42:08.984 [Lua] RemotePlayer:create_game_object( ) 30
18:42:08.994 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad
18:42:08.994 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:42:09.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
18:42:09.090 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103003e3e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:42:09.090 [Lua] Adding player sync data to peer=110000103003e3e local_player_id=1
18:42:09.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:42:09.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
18:42:09.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
18:42:09.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:42:09.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:42:09.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:42:09.102 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
18:42:09.226 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
18:42:09.226 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:42:09.226 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:42:09.226 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:42:09.226 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:42:09.228 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
18:42:09.228 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:42:09.229 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103003e3e go_type=player_unit go_created_func_name=game_object_created_player_unit
18:42:09.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
18:42:09.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:42:09.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
18:42:09.231 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list.
18:42:09.231 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:42:09.231 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1
18:42:09.231 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit
18:42:09.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
18:42:09.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:42:09.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:42:09.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
18:42:09.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:42:09.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:42:09.235 [Lua] Players are leaving the safe zone
18:42:09.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:42:09.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:42:09.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:42:09.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
18:42:09.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
18:42:09.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
18:42:09.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:42:09.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:42:09.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:42:09.375 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:42:09.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:42:09.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:42:09.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:42:09.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:42:09.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:42:09.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
18:42:09.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
18:42:09.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
18:42:09.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
18:42:09.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:42:09.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:42:09.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:42:09.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
18:42:09.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:42:09.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:42:09.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
18:42:09.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
18:42:09.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
18:42:09.520 [Flow] DISABLE
18:42:09.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
18:42:09.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
18:42:09.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
18:42:09.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:42:09.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:42:09.584 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:42:09.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
18:42:09.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:42:09.586 [Lua] StateInGameRunning:_game_actually_starts()
18:42:09.586 [Lua] #################################################################################################################
18:42:09.586 [Lua] [Loading Time]: 00:00:24 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:42:09.586 [Lua] #################################################################################################################
18:42:09.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18
18:42:09.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18
18:42:09.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:42:09.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:42:09.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
18:42:09.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:42:09.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:42:09.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:42:09.668 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
18:42:09.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
18:42:09.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
18:42:09.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
18:42:09.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
18:42:09.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:42:09.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:42:09.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:42:09.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:42:09.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:42:09.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:42:09.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18
18:42:09.814 [Lua] Commit load time data
18:42:10.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
18:42:10.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3
18:42:10.022 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
18:42:10.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:42:10.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:42:10.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:42:10.082 [Lua] [IngameUI] menu view on_enter start_game_view
18:42:10.085 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0711f6f0
18:42:10.085 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:42:10.086 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
18:42:10.086 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:42:10.087 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
18:42:10.087 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
18:42:14.071 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
18:42:14.071 [Lua] ............................................................................................................
18:42:14.071 [Lua] ............................................................................................................
18:42:14.071 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
18:42:14.071 [Lua] ............................................................................................................
18:42:14.071 [Lua] ............................................................................................................
18:42:14.071 [Lua] [Matchmaking] Cancelling matchmaking
18:42:14.071 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:42:14.171 [Lua] [IngameUI] menu view on_exit start_game_view
18:42:14.171 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:42:14.171 [Save] Saving `save_data`
18:42:14.171 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:42:14.171 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
18:42:14.171 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
18:42:14.176 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0711f6f0
18:42:14.178 [Save] Save done
18:42:17.310 [Lua] [IngameUI] menu view on_enter hero_view
18:42:17.314 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04f34980
18:42:17.314 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
18:42:17.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:42:17.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:42:17.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:42:17.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:42:17.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:42:17.671 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:42:17.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:42:17.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:42:17.704 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:42:17.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:42:17.724 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:42:17.724 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:42:17.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:42:17.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:42:17.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:42:17.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:42:17.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:42:17.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:42:18.627 [Lua] PlayFabMirrorBase:_commit_internal 7
18:42:18.627 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:42:18.629 [Lua] generate_backend_stats 110000106697298:1
18:42:18.645 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:42:18.652 [Lua] commit result success 7
18:42:19.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 19
18:42:19.933 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 19 5
18:42:20.141 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
18:42:20.141 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 19
18:42:20.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 19
18:42:20.744 [Lua] min_height 91.160001754760742
18:42:25.188 [Lua] [IngameUI] menu view on_exit hero_view
18:42:25.192 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04f34980
18:42:25.192 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
18:42:30.764 [Lua] PlayFabMirrorBase:_commit_internal 8
18:42:30.764 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:42:30.767 [Lua] generate_backend_stats 110000106697298:1
18:42:30.782 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20
18:42:30.788 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 6
18:42:31.046 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
18:42:31.046 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20
18:42:31.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20
18:42:31.478 [Lua] commit result success 8
18:42:45.003 [Lua] [IngameUI] menu view on_enter start_game_view
18:42:45.005 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0711f6f0
18:42:45.005 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:42:45.006 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
18:42:45.006 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:42:45.007 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
18:42:45.007 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
18:42:45.665 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
18:42:45.665 [Lua] ............................................................................................................
18:42:45.665 [Lua] ............................................................................................................
18:42:45.665 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
18:42:45.665 [Lua] ............................................................................................................
18:42:45.665 [Lua] ............................................................................................................
18:42:45.665 [Lua] [Matchmaking] Cancelling matchmaking
18:42:45.665 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:42:45.764 [Lua] [IngameUI] menu view on_exit start_game_view
18:42:45.764 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:42:45.765 [Save] Saving `save_data`
18:42:45.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:42:45.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
18:42:45.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
18:42:45.769 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0711f6f0
18:42:45.771 [Save] Save done
18:43:48.946 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103003e3e
18:43:48.946 [Lua] [ChatManager][1]System: Pixel~Peasant has left the game
18:43:48.946 [Lua] [PSM] Disconnecting peer 110000103003e3e
18:43:48.946 [Lua] [PSM] Disconnected peer 110000103003e3e is being removed from session.
18:43:48.946 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103003e3e
18:43:48.946 [Lua] [GameNetworkManager] destroying game object with go_id=27
18:43:48.946 [Lua] Set lobby begin:
18:43:48.946 [Lua] Lobby data twitch_enabled = false
18:43:48.946 [Lua] Lobby data power_level = 835
18:43:48.946 [Lua] Lobby data num_players = 4
18:43:48.946 [Lua] Lobby data weave_name = false
18:43:48.946 [Lua] Lobby data game_mode = 3
18:43:48.946 [Lua] Lobby data is_private = false
18:43:48.946 [Lua] Lobby data mechanism = adventure
18:43:48.947 [Lua] Lobby data level_key = inn_level
18:43:48.947 [Lua] Lobby data player_slot_1 = 0:0
18:43:48.947 [Lua] Lobby data selected_level_key = inn_level
18:43:48.947 [Lua] Lobby data unique_server_name = JayJay
18:43:48.947 [Lua] Lobby data quick_game = true
18:43:48.947 [Lua] Lobby data matchmaking = false
18:43:48.947 [Lua] Lobby data difficulty = normal
18:43:48.947 [Lua] Lobby data country_code = DE
18:43:48.947 [Lua] Lobby data host = 110000106697298
18:43:48.947 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:43:48.947 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:43:48.947 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:43:48.947 [Lua] Lobby data player_slot_3 = 0:0
18:43:48.947 [Lua] Lobby data eac_authorized = true
18:43:48.947 [Lua] Set lobby end.
18:43:48.947 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103003e3e)
18:43:48.947 [EAC] EAC server lost client 110000103003e3e
18:43:48.947 [EACServer] [20:43:48:947][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103003E3E PlayerGUID: 76561198010613310
18:43:48.947 [Lua] [GameNetworkManager] destroying game object with go_id=35
18:43:48.949 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
18:43:48.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:43:48.949 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
18:43:48.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2
18:43:48.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
18:43:51.262 [SteamLobby] Detected removed member 110000103003e3e
18:43:51.262 [Connection] Destroying endpoint 110000103003e3e - explicit request
18:43:51.264 [SteamAuthenticator] CancelAuthTicket 110000103003e3e
18:43:51.264 [SteamAuthenticator] EndAuthSession 110000103003e3e
18:43:51.264 [Lua] [NetworkServer] Changing num_players from 4 to 3
18:43:51.264 [Lua] Players: 3
18:43:51.264 [Lua] Set lobby begin:
18:43:51.264 [Lua] Lobby data twitch_enabled = false
18:43:51.264 [Lua] Lobby data power_level = 835
18:43:51.264 [Lua] Lobby data num_players = 3
18:43:51.264 [Lua] Lobby data weave_name = false
18:43:51.264 [Lua] Lobby data game_mode = 3
18:43:51.264 [Lua] Lobby data is_private = false
18:43:51.264 [Lua] Lobby data mechanism = adventure
18:43:51.264 [Lua] Lobby data level_key = inn_level
18:43:51.264 [Lua] Lobby data player_slot_1 = 0:0
18:43:51.264 [Lua] Lobby data selected_level_key = inn_level
18:43:51.265 [Lua] Lobby data unique_server_name = JayJay
18:43:51.265 [Lua] Lobby data quick_game = true
18:43:51.265 [Lua] Lobby data matchmaking = false
18:43:51.265 [Lua] Lobby data difficulty = normal
18:43:51.265 [Lua] Lobby data country_code = DE
18:43:51.265 [Lua] Lobby data host = 110000106697298
18:43:51.265 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:43:51.265 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:43:51.265 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:43:51.265 [Lua] Lobby data player_slot_3 = 0:0
18:43:51.265 [Lua] Lobby data eac_authorized = true
18:43:51.265 [Lua] Set lobby end.
18:43:51.265 [Lua] [LobbyMembers] Member left 110000103003e3e
18:43:51.908 [Lua] [Matchmaking] Handshake host removing client 110000103003e3e
18:43:52.438 [Lua] [IngameUI] menu view on_enter start_game_view
18:43:52.440 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0711f6f0
18:43:52.440 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:43:52.442 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
18:43:52.442 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:43:52.442 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
18:43:52.442 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
18:43:53.393 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
18:43:53.393 [Lua] ............................................................................................................
18:43:53.393 [Lua] ............................................................................................................
18:43:53.393 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
18:43:53.393 [Lua] ............................................................................................................
18:43:53.393 [Lua] ............................................................................................................
18:43:53.393 [Lua] [Matchmaking] Cancelling matchmaking
18:43:53.393 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:43:53.492 [Lua] [IngameUI] menu view on_exit start_game_view
18:43:53.492 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:43:53.492 [Save] Saving `save_data`
18:43:53.492 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:43:53.492 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
18:43:53.492 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
18:43:53.496 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0711f6f0
18:43:53.498 [Save] Save done
18:43:54.841 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:43:54.841 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:43:54.843 [Lua] Set lobby begin:
18:43:54.843 [Lua] Lobby data twitch_enabled = false
18:43:54.843 [Lua] Lobby data power_level = 835
18:43:54.843 [Lua] Lobby data num_players = 3
18:43:54.843 [Lua] Lobby data weave_name = false
18:43:54.843 [Lua] Lobby data game_mode = 3
18:43:54.843 [Lua] Lobby data is_private = false
18:43:54.843 [Lua] Lobby data mechanism = adventure
18:43:54.843 [Lua] Lobby data level_key = inn_level
18:43:54.843 [Lua] Lobby data player_slot_1 = 0:0
18:43:54.843 [Lua] Lobby data selected_level_key = inn_level
18:43:54.843 [Lua] Lobby data unique_server_name = JayJay
18:43:54.843 [Lua] Lobby data quick_game = true
18:43:54.843 [Lua] Lobby data matchmaking = false
18:43:54.843 [Lua] Lobby data difficulty = hardest
18:43:54.843 [Lua] Lobby data country_code = DE
18:43:54.843 [Lua] Lobby data host = 110000106697298
18:43:54.843 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:43:54.843 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:43:54.843 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:43:54.843 [Lua] Lobby data player_slot_3 = 0:0
18:43:54.843 [Lua] Lobby data eac_authorized = true
18:43:54.843 [Lua] Set lobby end.
18:43:54.843 [Lua] [PartyManager] Leader is set to 110000106697298
18:43:54.843 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
18:43:54.843 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
18:43:54.843 [Lua] Set lobby begin:
18:43:54.843 [Lua] Lobby data twitch_enabled = false
18:43:54.843 [Lua] Lobby data power_level = 835
18:43:54.843 [Lua] Lobby data num_players = 3
18:43:54.843 [Lua] Lobby data weave_name = false
18:43:54.843 [Lua] Lobby data game_mode = 1
18:43:54.843 [Lua] Lobby data is_private = false
18:43:54.843 [Lua] Lobby data mechanism = adventure
18:43:54.843 [Lua] Lobby data level_key = inn_level
18:43:54.843 [Lua] Lobby data player_slot_1 = 0:0
18:43:54.843 [Lua] Lobby data selected_level_key = inn_level
18:43:54.843 [Lua] Lobby data unique_server_name = JayJay
18:43:54.843 [Lua] Lobby data quick_game = true
18:43:54.843 [Lua] Lobby data matchmaking = true
18:43:54.843 [Lua] Lobby data difficulty = hardest
18:43:54.843 [Lua] Lobby data country_code = DE
18:43:54.843 [Lua] Lobby data host = 110000106697298
18:43:54.843 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:43:54.843 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:43:54.844 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:43:54.844 [Lua] Lobby data player_slot_3 = 0:0
18:43:54.844 [Lua] Lobby data eac_authorized = true
18:43:54.844 [Lua] Set lobby end.
18:43:54.844 [Lua] Set lobby begin:
18:43:54.844 [Lua] Lobby data twitch_enabled = false
18:43:54.844 [Lua] Lobby data power_level = 835
18:43:54.844 [Lua] Lobby data num_players = 3
18:43:54.844 [Lua] Lobby data weave_name = false
18:43:54.844 [Lua] Lobby data game_mode = 1
18:43:54.844 [Lua] Lobby data is_private = false
18:43:54.844 [Lua] Lobby data mechanism = adventure
18:43:54.844 [Lua] Lobby data level_key = inn_level
18:43:54.844 [Lua] Lobby data player_slot_1 = 0:0
18:43:54.844 [Lua] Lobby data selected_level_key = inn_level
18:43:54.844 [Lua] Lobby data unique_server_name = JayJay
18:43:54.844 [Lua] Lobby data quick_game = true
18:43:54.844 [Lua] Lobby data matchmaking = true
18:43:54.844 [Lua] Lobby data difficulty = hardest
18:43:54.844 [Lua] Lobby data country_code = DE
18:43:54.844 [Lua] Lobby data host = 110000106697298
18:43:54.844 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:43:54.844 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:43:54.844 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:43:54.844 [Lua] Lobby data player_slot_3 = 0:0
18:43:54.844 [Lua] Lobby data eac_authorized = true
18:43:54.844 [Lua] Set lobby end.
18:43:54.844 [Lua] [ChatManager][1]System: Starting hosted game...
18:43:54.844 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:43:54.844 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:43:58.955 [Lua] PlayFabMirrorBase:_commit_internal 9
18:43:58.955 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:43:58.958 [Lua] generate_backend_stats 110000106697298:1
18:43:58.974 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:43:58.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 21
18:43:58.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 21
18:43:59.912 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 21
18:43:59.926 [Lua] commit result success 9
18:43:59.927 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:43:59.927 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:43:59.927 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 1
18:43:59.927 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 1 )
18:43:59.927 [Lua] Set lobby begin:
18:43:59.927 [Lua] Lobby data twitch_enabled = false
18:43:59.927 [Lua] Lobby data power_level = 835
18:43:59.927 [Lua] Lobby data num_players = 3
18:43:59.927 [Lua] Lobby data weave_name = false
18:43:59.927 [Lua] Lobby data game_mode = 2
18:43:59.927 [Lua] Lobby data is_private = false
18:43:59.927 [Lua] Lobby data mechanism = adventure
18:43:59.927 [Lua] Lobby data level_key = inn_level
18:43:59.927 [Lua] Lobby data player_slot_1 = 0:0
18:43:59.927 [Lua] Lobby data selected_level_key = skittergate
18:43:59.927 [Lua] Lobby data unique_server_name = JayJay
18:43:59.927 [Lua] Lobby data quick_game = true
18:43:59.927 [Lua] Lobby data matchmaking = true
18:43:59.927 [Lua] Lobby data difficulty = hardest
18:43:59.927 [Lua] Lobby data country_code = DE
18:43:59.927 [Lua] Lobby data host = 110000106697298
18:43:59.927 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:43:59.927 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:43:59.927 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:43:59.927 [Lua] Lobby data player_slot_3 = 0:0
18:43:59.927 [Lua] Lobby data eac_authorized = true
18:43:59.927 [Lua] Set lobby end.
18:43:59.929 [Lua] Set lobby begin:
18:43:59.929 [Lua] Lobby data twitch_enabled = false
18:43:59.930 [Lua] Lobby data power_level = 835
18:43:59.930 [Lua] Lobby data num_players = 3
18:43:59.930 [Lua] Lobby data weave_name = false
18:43:59.930 [Lua] Lobby data game_mode = 2
18:43:59.930 [Lua] Lobby data is_private = false
18:43:59.930 [Lua] Lobby data mechanism = adventure
18:43:59.930 [Lua] Lobby data level_key = inn_level
18:43:59.930 [Lua] Lobby data player_slot_1 = 0:0
18:43:59.930 [Lua] Lobby data selected_level_key = skittergate
18:43:59.930 [Lua] Lobby data unique_server_name = JayJay
18:43:59.930 [Lua] Lobby data quick_game = true
18:43:59.930 [Lua] Lobby data matchmaking = true
18:43:59.930 [Lua] Lobby data difficulty = hardest
18:43:59.930 [Lua] Lobby data country_code = DE
18:43:59.930 [Lua] Lobby data host = 110000106697298
18:43:59.930 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:43:59.930 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:43:59.930 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:43:59.930 [Lua] Lobby data player_slot_3 = 0:0
18:43:59.930 [Lua] Lobby data eac_authorized = true
18:43:59.930 [Lua] Set lobby end.
18:43:59.930 [Lua] Complete level triggered.
18:43:59.932 [Save] Saving `save_data`
18:43:59.932 [Lua] gm_event_end_conditions_met false false
18:43:59.932 [Lua] PlayFabMirrorBase:_commit_internal nil
18:43:59.932 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:43:59.935 [Lua] generate_backend_stats 110000106697298:1
18:43:59.938 [Save] Save done
18:43:59.938 [Save] Saving `save_data`
18:43:59.948 [Save] Save done
18:43:59.951 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:43:59.951 [Save] Saving `save_data`
18:43:59.951 [Lua] TRANSITION nil nil skittergate
18:43:59.951 [Lua] Transition type "skittergate", is server: true
18:43:59.951 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:43:59.951 [Lua] [GameNetworkManager] Leaving game...
18:43:59.951 [Lua] [GameNetworkManager] Shutting down game session host.
18:43:59.951 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:43:59.951 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:43:59.951 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=113.12
18:43:59.959 [Save] Save done
18:43:59.959 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:43:59.959 [Lua] commit result success 10
18:44:00.026 [GameSessionCommon] failed to skip message because type is unknown
18:44:00.026 warning: [Network] Got broken update game object message from llx
18:44:01.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:44:01.957 [Lua] [Managers] Calling function on all managers:
18:44:01.957 [Lua] Clearing all global lookup lists
18:44:01.957 [Lua] [IngamePlayerListUI] - Destroy
18:44:01.957 [Lua] [EquipmentUI] - Destroy
18:44:01.957 [Lua] [GamePadEquipmentUI] - Destroy
18:44:01.957 [Lua] [AbilityUI] - Destroy
18:44:01.957 [Lua] [GamePadAbilityUI] - Destroy
18:44:01.958 [Lua] [IngameUI] destroy
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2
18:44:01.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5
18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4
18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2
18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
18:44:01.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
18:44:01.964 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list.
18:44:01.964 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
18:44:02.009 [Lua] [Managers] Destroying manager group:
18:44:02.014 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:44:02.092 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:44:02.092 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 skittergate 1
18:44:02.092 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad skittergate 1
18:44:02.092 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 skittergate 1
18:44:02.092 [Lua] [Matchmaking] unregister rpcs
18:44:02.092 [Lua] ############### UNLOADING PACKAGES ###############
18:44:02.092 [Lua] [Managers] Calling function on all managers:
18:44:02.093 [Lua] [Managers] Destroying manager group:
18:44:02.093 [Lua] [Gamestate] Enter state StateLoading
18:44:02.094 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:44:02.094 [Lua] [Matchmaking] register rpcs
18:44:02.094 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
18:44:02.094 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
18:44:02.094 [Lua] Set lobby begin:
18:44:02.094 [Lua] Lobby data twitch_enabled = false
18:44:02.094 [Lua] Lobby data power_level = 0
18:44:02.094 [Lua] Lobby data num_players = 3
18:44:02.094 [Lua] Lobby data weave_name = false
18:44:02.095 [Lua] Lobby data game_mode = 2
18:44:02.095 [Lua] Lobby data is_private = false
18:44:02.095 [Lua] Lobby data mechanism = adventure
18:44:02.095 [Lua] Lobby data level_key = inn_level
18:44:02.095 [Lua] Lobby data player_slot_1 = 0:0
18:44:02.095 [Lua] Lobby data selected_level_key = skittergate
18:44:02.095 [Lua] Lobby data unique_server_name = JayJay
18:44:02.095 [Lua] Lobby data quick_game = true
18:44:02.095 [Lua] Lobby data matchmaking = true
18:44:02.095 [Lua] Lobby data difficulty = hardest
18:44:02.095 [Lua] Lobby data country_code = DE
18:44:02.095 [Lua] Lobby data host = 110000106697298
18:44:02.095 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:02.095 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:02.095 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:02.095 [Lua] Lobby data player_slot_3 = 0:0
18:44:02.095 [Lua] Lobby data eac_authorized = true
18:44:02.095 [Lua] Set lobby end.
18:44:02.095 [Lua] registering RPCs
18:44:02.095 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:44:02.095 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:44:02.095 [Lua] Set lobby begin:
18:44:02.095 [Lua] Lobby data twitch_enabled = false
18:44:02.095 [Lua] Lobby data power_level = 0
18:44:02.095 [Lua] Lobby data num_players = 3
18:44:02.095 [Lua] Lobby data weave_name = false
18:44:02.095 [Lua] Lobby data game_mode = 2
18:44:02.095 [Lua] Lobby data is_private = false
18:44:02.095 [Lua] Lobby data mechanism = adventure
18:44:02.095 [Lua] Lobby data level_key = skittergate
18:44:02.095 [Lua] Lobby data player_slot_1 = 0:0
18:44:02.095 [Lua] Lobby data selected_level_key = skittergate
18:44:02.095 [Lua] Lobby data unique_server_name = JayJay
18:44:02.095 [Lua] Lobby data quick_game = true
18:44:02.095 [Lua] Lobby data matchmaking = true
18:44:02.095 [Lua] Lobby data difficulty = hardest
18:44:02.095 [Lua] Lobby data country_code = DE
18:44:02.095 [Lua] Lobby data host = 110000106697298
18:44:02.095 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:02.095 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:02.095 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:02.095 [Lua] Lobby data player_slot_3 = 0:0
18:44:02.095 [Lua] Lobby data eac_authorized = true
18:44:02.095 [Lua] Set lobby end.
18:44:02.095 [Lua] MUSIC MANAGER unmute_all_world_sounds 185517 0
18:44:02.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:44:02.098 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
18:44:02.098 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] self.picked_environment_id=[1]
18:44:02.098 [Lua] [LevelTransitionHandler] load_level skittergate 1
18:44:02.222 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
18:44:02.222 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
18:44:02.222 [Umbra] Unload tome
18:44:02.222 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
18:44:02.222 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
18:44:02.222 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
18:44:02.222 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
18:44:02.222 [Lua] [StateLoading] got rpc_load_level 64 skittergate
18:44:02.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
18:44:02.568 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
18:44:02.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
18:44:02.585 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 185518 0
18:44:02.592 [Lua] MUSIC MANAGER Play_loading_screen_music 185519 0
18:44:02.695 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
18:44:07.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
18:44:07.734 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
18:44:07.751 [Lua] [LevelTransitionHandler] Level load completed!
18:44:07.751 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 2657418 - weave: nil
18:44:07.783 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:44:07.783 [Lua] checking dlc's against conflict directors
18:44:07.783 [Lua] number of factions to include 2
18:44:07.783 [Lua] number of factions added 2
18:44:07.783 [Lua] --- --- ---
18:44:07.783 [Lua] Starting... difficulty 'hardest'
18:44:07.783 [Lua] These are the starting conflict directors:
18:44:07.783 [Lua] chaos
18:44:07.783 [Lua] skaven
18:44:07.783 [Lua] default
18:44:07.783 [Lua] --- --- ---
18:44:07.783 [Lua]
18:44:07.783 [Lua] DONE! Found the following directors:
18:44:07.783 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:44:07.783 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:44:07.784 [Lua] ### Sending rpc_level_loaded
18:44:07.784 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 64
18:44:07.784 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:44:07.805 [Lua] ### Sending rpc_level_loaded
18:44:07.805 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 64
18:44:07.907 [Lua] ### Sending rpc_level_loaded
18:44:07.907 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 64
18:44:07.907 [Lua] Peer 110000102db33ad has loaded the level and all enemies are loaded
18:44:08.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:44:08.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:44:08.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:44:08.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:44:08.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:44:08.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:44:08.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:44:08.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:44:08.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:44:08.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:44:08.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:44:08.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:44:09.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:44:09.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:44:09.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:44:09.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:44:09.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:44:09.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:44:09.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:44:09.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:44:09.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:44:10.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:44:10.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:44:10.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:44:10.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:44:10.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:44:10.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:44:10.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:44:10.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:44:10.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:44:10.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:44:10.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:44:10.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:44:11.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:44:11.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:44:11.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:44:11.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:44:11.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:44:11.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:44:11.695 [Lua] ### Sending rpc_level_loaded
18:44:11.695 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 64
18:44:11.695 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
18:44:11.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:44:11.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:44:11.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:44:11.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:44:11.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:44:11.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:44:12.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:44:12.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:44:12.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:44:12.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:44:12.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:44:12.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:44:12.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:44:12.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:44:12.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:44:12.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:44:12.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:44:12.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:44:12.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:44:12.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:44:12.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:44:13.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:44:13.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:44:13.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:44:13.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:44:13.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:44:13.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:44:13.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:44:13.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:44:13.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:44:14.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:44:14.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:44:14.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:44:14.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:44:14.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:44:14.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:44:14.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:44:14.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:44:14.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:44:14.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:44:14.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:44:14.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:44:15.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:44:15.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:44:15.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:44:15.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:44:15.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:44:15.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:44:15.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:44:15.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:44:15.526 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
18:44:15.526 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:44:15.526 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:44:16.528 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:44:16.528 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:44:16.528 [Lua] [Matchmaking] unregister rpcs
18:44:16.528 [Lua] Set lobby begin:
18:44:16.528 [Lua] Lobby data twitch_enabled = false
18:44:16.528 [Lua] Lobby data power_level = 0
18:44:16.528 [Lua] Lobby data num_players = 3
18:44:16.528 [Lua] Lobby data weave_name = false
18:44:16.528 [Lua] Lobby data game_mode = 2
18:44:16.528 [Lua] Lobby data is_private = false
18:44:16.528 [Lua] Lobby data mechanism = adventure
18:44:16.528 [Lua] Lobby data level_key = skittergate
18:44:16.528 [Lua] Lobby data player_slot_1 = 0:0
18:44:16.528 [Lua] Lobby data selected_level_key = skittergate
18:44:16.528 [Lua] Lobby data unique_server_name = JayJay
18:44:16.528 [Lua] Lobby data quick_game = true
18:44:16.528 [Lua] Lobby data matchmaking = true
18:44:16.528 [Lua] Lobby data difficulty = hardest
18:44:16.528 [Lua] Lobby data country_code = DE
18:44:16.528 [Lua] Lobby data host = 110000106697298
18:44:16.528 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:16.528 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:16.528 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:16.528 [Lua] Lobby data player_slot_3 = 0:0
18:44:16.528 [Lua] Lobby data eac_authorized = true
18:44:16.528 [Lua] Set lobby end.
18:44:16.528 [Lua] [Managers] Destroying manager group:
18:44:16.529 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
18:44:16.529 [Lua] MUSIC MANAGER Stop_loading_screen_music 185520 0
18:44:16.529 [Lua] [Gamestate] Enter StateIngame HOST
18:44:16.529 [Lua] [Managers] Calling function on all managers:
18:44:16.529 [Lua] <>level = skittergate<>
18:44:16.529 [Lua] Set lobby begin:
18:44:16.529 [Lua] Lobby data twitch_enabled = false
18:44:16.529 [Lua] Lobby data power_level = 0
18:44:16.529 [Lua] Lobby data num_players = 3
18:44:16.529 [Lua] Lobby data weave_name = false
18:44:16.529 [Lua] Lobby data game_mode = 2
18:44:16.529 [Lua] Lobby data is_private = false
18:44:16.530 [Lua] Lobby data mechanism = adventure
18:44:16.530 [Lua] Lobby data level_key = skittergate
18:44:16.530 [Lua] Lobby data player_slot_1 = 0:0
18:44:16.530 [Lua] Lobby data selected_level_key = skittergate
18:44:16.530 [Lua] Lobby data unique_server_name = JayJay
18:44:16.530 [Lua] Lobby data quick_game = true
18:44:16.530 [Lua] Lobby data matchmaking = true
18:44:16.530 [Lua] Lobby data difficulty = hardest
18:44:16.530 [Lua] Lobby data country_code = DE
18:44:16.530 [Lua] Lobby data host = 110000106697298
18:44:16.530 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:16.530 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:16.530 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:16.530 [Lua] Lobby data player_slot_3 = 0:0
18:44:16.530 [Lua] Lobby data eac_authorized = true
18:44:16.530 [Lua] Set lobby end.
18:44:16.530 [Umbra] Init version: 3.4.15 :: 16 threads
18:44:16.530 [Lua] [StateIngame] Server ingame
18:44:16.533 [Lua] Set lobby begin:
18:44:16.533 [Lua] Lobby data twitch_enabled = false
18:44:16.533 [Lua] Lobby data power_level = 0
18:44:16.533 [Lua] Lobby data num_players = 3
18:44:16.533 [Lua] Lobby data weave_name = false
18:44:16.533 [Lua] Lobby data game_mode = 2
18:44:16.533 [Lua] Lobby data is_private = false
18:44:16.533 [Lua] Lobby data mechanism = adventure
18:44:16.533 [Lua] Lobby data level_key = skittergate
18:44:16.533 [Lua] Lobby data player_slot_1 = 0:0
18:44:16.533 [Lua] Lobby data selected_level_key = skittergate
18:44:16.533 [Lua] Lobby data unique_server_name = JayJay
18:44:16.533 [Lua] Lobby data quick_game = true
18:44:16.533 [Lua] Lobby data matchmaking = true
18:44:16.533 [Lua] Lobby data difficulty = hardest
18:44:16.533 [Lua] Lobby data country_code = DE
18:44:16.533 [Lua] Lobby data host = 110000106697298
18:44:16.533 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:16.533 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:16.533 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:16.533 [Lua] Lobby data player_slot_3 = 0:0
18:44:16.533 [Lua] Lobby data eac_authorized = true
18:44:16.533 [Lua] Set lobby end.
18:44:16.533 [Lua] [Matchmaking] register rpcs
18:44:16.534 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:44:16.534 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:44:16.534 [Lua] [GameNetworkManager] self.is_server = true
18:44:16.534 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:44:16.534 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:44:16.534 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:44:16.534 [Network] Setting artificial MTU limit to 65536
18:44:16.541 [Lua] Switching ConflictSettings: to: default
18:44:16.541 [Lua] pacing=default
18:44:16.541 [Lua] roaming=nil
18:44:16.541 [Lua] specials=default
18:44:16.541 [Lua] debug_color=maroon
18:44:16.541 [Lua] contained_breeds=nil
18:44:16.541 [Lua] pack_spawning=default
18:44:16.541 [Lua] disabled=false
18:44:16.541 [Lua] factions=nil
18:44:16.541 [Lua] boss=default
18:44:16.541 [Lua] horde=default
18:44:16.541 [Lua] name=default
18:44:16.541 [Lua] intensity=default
18:44:16.541 [Lua] ---
18:44:16.541 [Lua] [LevelAnalysis] set_random_seed( 2657418)
18:44:16.552 [Lua] [AIInterestPointSystem] Level Seed: 2657418
18:44:16.552 [Lua]
18:44:16.552 [Lua] [entity_system_bag] = table
18:44:16.552 [Lua] [entity_system_bag] = metatable
18:44:16.552 [Lua] [startup_data] = table
18:44:16.552 [Lua] [entity_manager] = table
18:44:16.552 [Lua] [entity_manager] = metatable
18:44:16.552 [Lua] [unit_spawner] = table
18:44:16.552 [Lua] [unit_spawner] = metatable
18:44:16.552 [Lua] [unit_storage] = table
18:44:16.552 [Lua] [unit_storage] = metatable
18:44:16.552 [Lua] [dice_keeper] = table
18:44:16.552 [Lua] [dice_keeper] = metatable
18:44:16.552 [Lua] [is_server] = true (boolean)
18:44:16.552 [Lua] [world] = [World]
18:44:16.552 [Lua] [system_api] = table
18:44:16.552 [Lua] [entity_system] = table
18:44:16.552 [Lua] [entity_system] = metatable
18:44:16.552 [Lua] [network_lobby] = table
18:44:16.552 [Lua] [network_lobby] = metatable
18:44:16.552 [Lua] [profile_synchronizer] = table
18:44:16.552 [Lua] [profile_synchronizer] = metatable
18:44:16.552 [Lua] [level_transition_handler] = table
18:44:16.552 [Lua] [level_transition_handler] = metatable
18:44:16.552 [Lua] [num_local_human_players] = 1 (number)
18:44:16.552 [Lua] [statistics_db] = table
18:44:16.552 [Lua] [statistics_db] = metatable
18:44:16.552 [Lua] [network_server] = table
18:44:16.552 [Lua] [network_server] = metatable
18:44:16.552 [Lua] [input_manager] = table
18:44:16.552 [Lua] [input_manager] = metatable
18:44:16.552 [Lua] [network_clock] = table
18:44:16.552 [Lua] [network_clock] = metatable
18:44:16.552 [Lua] [network_transmit] = table
18:44:16.552 [Lua] [network_transmit] = metatable
18:44:16.552 [Lua] [free_flight_manager] = table
18:44:16.552 [Lua] [free_flight_manager] = metatable
18:44:16.552 [Lua] [network_manager] = table
18:44:16.552 [Lua] [network_manager] = metatable
18:44:16.552 [Lua] [network_event_delegate] = table
18:44:16.552 [Lua] [network_event_delegate] = metatable
18:44:16.552 [Lua]
18:44:16.552 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:44:16.552 [Lua] ignoring extension VersusInteractObjectiveExtension
18:44:16.552 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:44:16.552 [Lua] ignoring extension VersusSocketObjectiveExtension
18:44:16.552 [Lua] ignoring extension VersusTargetObjectiveExtension
18:44:16.552 [Lua] ignoring extension VersusMissionObjectiveExtension
18:44:16.554 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:44:16.569 [Lua] [AchievementManager] Achievements using the steam platform
18:44:16.569 [Lua] [StateIngame] Level seed: 2657418
18:44:16.569 [World] Spawning level.
18:44:17.160 warning: [Lua] This function is deprecated and shouldn't be called
18:44:17.176 warning: [Lua] This function is deprecated and shouldn't be called
18:44:17.184 [Lua] respawn_unit_spawned with group id: rasknitt_arena
18:44:17.184 [Lua] respawn_unit_spawned with group id: rasknitt_arena
18:44:17.184 [Lua] respawn_unit_spawned with group id: rasknitt_arena
18:44:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 128, name: `unknown`
18:44:17.194 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
18:44:17.194 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
18:44:17.194 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
18:44:17.194 [Lua] respawn_unit_spawned with group id: skittergate_ending
18:44:17.194 [Lua] respawn_unit_spawned with group id: skittergate_ending
18:44:17.194 [Lua] respawn_unit_spawned with group id: skittergate_ending
18:44:17.194 [Lua] respawn_unit_spawned with group id: generator_respawns
18:44:17.194 [Lua] respawn_unit_spawned with group id: generator_respawns
18:44:17.194 [Lua] respawn_unit_spawned with group id: generator_respawns
18:44:17.202 [Lua] respawn_unit_spawned with group id: pre_norsca_2
18:44:17.202 [Lua] respawn_unit_spawned with group id: pre_norsca_2
18:44:17.202 [Lua] respawn_unit_spawned with group id: pre_norsca_2
18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:44:17.203 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp
18:44:17.203 [Lua] respawn_unit_spawned with group id: respawn_camp
18:44:17.245 [Lua] [LevelAnalysis] set_random_seed( 2657418)
18:44:17.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 22
18:44:17.265 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:44:17.265 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:44:17.265 [Lua] [IngameUI] init
18:44:17.273 [SteamVoipClient] select_out(1100001028dc124, off)
18:44:17.273 [SteamVoipClient] select_out(110000102db33ad, off)
18:44:17.273 [SteamVoipClient] select_out(110000106697298, off)
18:44:17.276 [Lua] cb_razer_chroma_setup
18:44:17.304 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:44:17.304 [Lua] Set lobby begin:
18:44:17.304 [Lua] Lobby data twitch_enabled = false
18:44:17.304 [Lua] Lobby data power_level = 835
18:44:17.304 [Lua] Lobby data num_players = 3
18:44:17.304 [Lua] Lobby data weave_name = false
18:44:17.304 [Lua] Lobby data game_mode = 2
18:44:17.304 [Lua] Lobby data is_private = false
18:44:17.304 [Lua] Lobby data mechanism = adventure
18:44:17.304 [Lua] Lobby data level_key = skittergate
18:44:17.304 [Lua] Lobby data player_slot_1 = 0:0
18:44:17.304 [Lua] Lobby data selected_level_key = skittergate
18:44:17.304 [Lua] Lobby data unique_server_name = JayJay
18:44:17.304 [Lua] Lobby data quick_game = true
18:44:17.304 [Lua] Lobby data matchmaking = true
18:44:17.304 [Lua] Lobby data difficulty = hardest
18:44:17.304 [Lua] Lobby data country_code = DE
18:44:17.304 [Lua] Lobby data host = 110000106697298
18:44:17.304 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:17.304 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:17.304 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:17.304 [Lua] Lobby data player_slot_3 = 0:0
18:44:17.304 [Lua] Lobby data eac_authorized = true
18:44:17.304 [Lua] Set lobby end.
18:44:17.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 64, name: `unknown`
18:44:17.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 102, name: `unknown`
18:44:17.306 warning: [Lua] This function is deprecated and shouldn't be called
18:44:17.306 [Lua] CurrentConflictSettings default
18:44:17.306 [Lua] [ConflictDirector] conflict_director is ai_ready
18:44:17.307 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:44:17.307 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:44:17.312 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:44:17.312 [Lua] Forming navigation groups in one frame
18:44:17.312 [Lua] Forming navigation groups
18:44:17.315 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000001564331
18:44:17.609 [Lua] NavigationGroupManager -> calulation time B: 0.29399999999986903
18:44:17.609 [Lua] number of nav groups: 393
18:44:17.614 [Lua] number of refined nav groups : 207
18:44:17.616 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000854925
18:44:17.616 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.452772516012194 Normalized coefficient: 1.0897563067951563
18:44:17.619 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.229164598882202 Normalized coefficient: 1.5397151788642722
18:44:17.621 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.071026337146758 Normalized coefficient: 1.3047772045307984
18:44:17.624 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.370593112707139 Normalized coefficient: 1.0246839457990198
18:44:17.626 [Lua] -------------> JOW Perfect-density 9 Sum density 5.418837538361549 Normalized coefficient: 1.6608728230522405
18:44:17.634 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
18:44:17.634 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
18:44:17.634 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
18:44:17.634 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
18:44:17.640 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
18:44:17.640 [Lua] [LevelAnalysis] This level has a total main-path length of 1787.477 meters.
18:44:17.640 [Lua] [LevelAnalysis] grouping spawners for event_patrol
18:44:17.640 [Lua] [LevelAnalysis]
18:44:17.640 [Lua] [LevelAnalysis] grouping spawners for event_boss
18:44:17.640 [Lua] [LevelAnalysis]
18:44:17.640 [Lua] [LevelAnalysis] Terror events added:
18:44:17.640 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:44:17.640 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
18:44:17.640 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
18:44:17.640 [Lua] ----> using boss gizmo!
18:44:17.640 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -233.9 start-travel-dist: 243.9, end-travel-dist: 281.0 spawn_distance 0.0
18:44:17.640 [Lua] Adding main path event: Vector3Box(-237, -377, -96.237) boss_event_rat_ogre 45 table: 000000000912AB00
18:44:17.640 [Lua] NORMAL PATROL MAIN PATH 2515.410400390625
18:44:17.640 [Lua] [waypoints] = table
18:44:17.640 [Lua] [astar_points] = table
18:44:17.640 [Lua] [travel_dist] = 2526.5580926388502 (number)
18:44:17.640 [Lua] [one_directional] = true (boolean)
18:44:17.640 [Lua] [id] = boss_7 (string)
18:44:17.640 [Lua] ----> using boss spline path!
18:44:17.641 [Lua] Adding main path event: Vector3Box(168.559, 419.681, -5.45095) boss_event_chaos_spline_patrol 45 table: 000000000912AF80
18:44:17.641 [Lua] [LevelAnalysis] num_event_places_f: 1.1583178677558899 , num_event_places: 1 , trailing_event_fraction: 0.15831786775588985 , num_events: 1
18:44:17.641 [Lua] [LevelAnalysis] Level path distance: 1787.4768016338348
18:44:17.641 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
18:44:17.641 [Lua] [LevelAnalysis] wanted_distance: 413.94371092319489
18:44:17.641 [Lua] [LevelAnalysis] Terror events added:
18:44:17.641 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:44:17.641 [Lua] Adding main path event: Vector3Box(-313.971, -374.193, -130.347) rare_event_loot_rat 45 table: 000000000912B780
18:44:17.641 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314
18:44:17.644 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
18:44:17.646 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
18:44:17.648 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:44:17.649 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:44:17.649 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=73
18:44:17.650 [Lua] [Managers] Calling function on all managers:
18:44:17.650 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:44:17.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 22
18:44:17.739 [Lua] player (110000106697298,2) was put into party 1
18:44:17.749 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
18:44:17.749 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2)
18:44:17.749 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2)
18:44:17.749 [Lua] Set lobby begin:
18:44:17.749 [Lua] Lobby data twitch_enabled = false
18:44:17.749 [Lua] Lobby data power_level = 835
18:44:17.749 [Lua] Lobby data num_players = 3
18:44:17.749 [Lua] Lobby data weave_name = false
18:44:17.749 [Lua] Lobby data game_mode = 2
18:44:17.749 [Lua] Lobby data is_private = false
18:44:17.749 [Lua] Lobby data mechanism = adventure
18:44:17.749 [Lua] Lobby data level_key = skittergate
18:44:17.749 [Lua] Lobby data player_slot_1 = 0:0
18:44:17.749 [Lua] Lobby data selected_level_key = skittergate
18:44:17.749 [Lua] Lobby data unique_server_name = JayJay
18:44:17.749 [Lua] Lobby data quick_game = true
18:44:17.749 [Lua] Lobby data matchmaking = true
18:44:17.749 [Lua] Lobby data difficulty = hardest
18:44:17.749 [Lua] Lobby data country_code = DE
18:44:17.749 [Lua] Lobby data host = 110000106697298
18:44:17.749 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:17.749 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:17.749 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:17.750 [Lua] Lobby data player_slot_3 = 0:0
18:44:17.750 [Lua] Lobby data eac_authorized = true
18:44:17.750 [Lua] Set lobby end.
18:44:17.750 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124
18:44:17.750 [Lua]
18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
18:44:17.750 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
18:44:17.750 [Lua] [wwise/two_handed_hammers] = false (boolean)
18:44:17.750 [Lua] [wwise/drakegun] = false (boolean)
18:44:17.750 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
18:44:17.750 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
18:44:17.750 [Lua]
18:44:17.750 [Lua]
18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
18:44:17.750 [Lua] [wwise/two_handed_hammers] = false (boolean)
18:44:17.750 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean)
18:44:17.750 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
18:44:17.750 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
18:44:17.750 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
18:44:17.750 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean)
18:44:17.750 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
18:44:17.750 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
18:44:17.750 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
18:44:17.750 [Lua] [wwise/drakegun] = false (boolean)
18:44:17.750 [Lua]
18:44:17.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
18:44:17.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:5 my_peer_id:110000106697298
18:44:17.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298
18:44:18.217 [Lua] [GameNetworkManager] destroying game object with go_id=74
18:44:18.220 [Lua] player (110000106697298,2) was put into party 1
18:44:18.230 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75
18:44:18.230 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2)
18:44:18.230 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2)
18:44:18.230 [Lua] Set lobby begin:
18:44:18.230 [Lua] Lobby data twitch_enabled = false
18:44:18.230 [Lua] Lobby data power_level = 835
18:44:18.230 [Lua] Lobby data num_players = 3
18:44:18.230 [Lua] Lobby data weave_name = false
18:44:18.230 [Lua] Lobby data game_mode = 2
18:44:18.230 [Lua] Lobby data is_private = false
18:44:18.230 [Lua] Lobby data mechanism = adventure
18:44:18.230 [Lua] Lobby data level_key = skittergate
18:44:18.230 [Lua] Lobby data player_slot_1 = 0:0
18:44:18.230 [Lua] Lobby data selected_level_key = skittergate
18:44:18.230 [Lua] Lobby data unique_server_name = JayJay
18:44:18.230 [Lua] Lobby data quick_game = true
18:44:18.230 [Lua] Lobby data matchmaking = true
18:44:18.230 [Lua] Lobby data difficulty = hardest
18:44:18.230 [Lua] Lobby data country_code = DE
18:44:18.230 [Lua] Lobby data host = 110000106697298
18:44:18.230 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:18.230 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:18.230 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:18.230 [Lua] Lobby data player_slot_3 = 0:0
18:44:18.230 [Lua] Lobby data eac_authorized = true
18:44:18.230 [Lua] Set lobby end.
18:44:18.230 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124
18:44:18.231 [Lua]
18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
18:44:18.231 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
18:44:18.231 [Lua] [wwise/two_handed_hammers] = false (boolean)
18:44:18.231 [Lua] [wwise/drakegun] = false (boolean)
18:44:18.231 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
18:44:18.231 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
18:44:18.231 [Lua]
18:44:18.231 [Lua]
18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
18:44:18.231 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean)
18:44:18.231 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean)
18:44:18.231 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
18:44:18.231 [Lua] [wwise/drakegun] = false (boolean)
18:44:18.231 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
18:44:18.231 [Lua] [wwise/two_handed_hammers] = false (boolean)
18:44:18.231 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
18:44:18.231 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
18:44:18.231 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
18:44:18.231 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
18:44:18.231 [Lua]
18:44:18.234 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 22
18:44:18.234 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
18:44:18.234 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
18:44:18.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
18:44:18.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
18:44:18.234 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read,
18:44:18.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:44:18.235 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
18:44:18.235 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
18:44:18.235 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
18:44:18.235 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
18:44:18.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:44:18.235 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
18:44:18.235 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:6 my_peer_id:110000106697298
18:44:18.235 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298
18:44:18.248 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
18:44:18.350 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
18:44:18.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:44:18.350 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient
18:44:18.351 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
18:44:18.351 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
18:44:18.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:44:18.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:44:18.352 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient
18:44:18.352 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
18:44:18.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:44:18.717 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:44:18.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
18:44:18.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
18:44:18.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
18:44:18.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
18:44:19.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
18:44:19.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
18:44:19.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
18:44:19.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
18:44:19.387 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
18:44:19.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
18:44:19.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
18:44:19.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
18:44:19.537 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
18:44:19.603 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
18:44:19.603 [Lua] [PackageManager] Force_load: wwise/drakegun
18:44:19.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
18:44:19.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
18:44:19.688 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
18:44:19.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
18:44:19.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
18:44:19.874 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
18:44:19.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:44:19.991 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:44:19.991 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:44:19.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
18:44:20.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
18:44:20.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
18:44:20.112 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
18:44:34.845 [Lua] Set lobby begin:
18:44:34.845 [Lua] Lobby data twitch_enabled = false
18:44:34.845 [Lua] Lobby data power_level = 835
18:44:34.845 [Lua] Lobby data num_players = 3
18:44:34.845 [Lua] Lobby data weave_name = false
18:44:34.845 [Lua] Lobby data game_mode = 2
18:44:34.845 [Lua] Lobby data is_private = false
18:44:34.845 [Lua] Lobby data mechanism = adventure
18:44:34.845 [Lua] Lobby data level_key = skittergate
18:44:34.845 [Lua] Lobby data player_slot_1 = 0:0
18:44:34.845 [Lua] Lobby data selected_level_key = skittergate
18:44:34.845 [Lua] Lobby data unique_server_name = JayJay
18:44:34.845 [Lua] Lobby data quick_game = true
18:44:34.845 [Lua] Lobby data matchmaking = true
18:44:34.845 [Lua] Lobby data difficulty = hardest
18:44:34.845 [Lua] Lobby data country_code = DE
18:44:34.845 [Lua] Lobby data host = 110000106697298
18:44:34.845 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:34.845 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:34.845 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:34.845 [Lua] Lobby data player_slot_3 = 0:0
18:44:34.845 [Lua] Lobby data eac_authorized = true
18:44:34.845 [Lua] Set lobby end.
18:44:34.845 [Lua] [Matchmaking] Assigned player 110000102db33ad to slot 4 when hot join syncing
18:44:34.845 [Lua] Breedfreezer (server) starting a hot join sync
18:44:34.845 [Lua] packing 0 units of breed chaos_marauder
18:44:34.845 [Lua] packing 0 units of breed skaven_clan_rat
18:44:34.845 [Lua] packing 0 units of breed skaven_storm_vermin
18:44:34.845 [Lua] packing 0 units of breed skaven_slave
18:44:34.845 [Lua] packing 0 units of breed chaos_fanatic
18:44:34.845 [Lua] packing 0 units of breed chaos_raider
18:44:34.845 [Lua] packing 0 units of breed chaos_warrior
18:44:34.845 [Lua] packing 0 units of breed chaos_berzerker
18:44:34.845 [Lua] packing 0 units of breed skaven_plague_monk
18:44:34.845 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:44:34.845 [Lua]
18:44:34.845 [Lua] [1] = 1 (number)
18:44:34.845 [Lua] [2] = 0 (number)
18:44:34.845 [Lua] [3] = 1 (number)
18:44:34.845 [Lua] [4] = 0 (number)
18:44:34.845 [Lua] [5] = 1 (number)
18:44:34.845 [Lua] [6] = 0 (number)
18:44:34.845 [Lua] [7] = 1 (number)
18:44:34.845 [Lua] [8] = 0 (number)
18:44:34.845 [Lua] [9] = 1 (number)
18:44:34.845 [Lua] [10] = 0 (number)
18:44:34.845 [Lua] [11] = 1 (number)
18:44:34.845 [Lua] [12] = 0 (number)
18:44:34.845 [Lua] [13] = 1 (number)
18:44:34.845 [Lua] [14] = 0 (number)
18:44:34.845 [Lua] [15] = 1 (number)
18:44:34.845 [Lua] [16] = 0 (number)
18:44:34.845 [Lua] [17] = 1 (number)
18:44:34.845 [Lua] [18] = 0 (number)
18:44:34.845 [Lua]
18:44:34.845 [Lua]
18:44:34.845 [Lua]
18:44:34.847 [Lua] Set lobby begin:
18:44:34.847 [Lua] Lobby data twitch_enabled = false
18:44:34.847 [Lua] Lobby data power_level = 835
18:44:34.847 [Lua] Lobby data num_players = 3
18:44:34.847 [Lua] Lobby data weave_name = false
18:44:34.847 [Lua] Lobby data game_mode = 2
18:44:34.847 [Lua] Lobby data is_private = false
18:44:34.847 [Lua] Lobby data mechanism = adventure
18:44:34.847 [Lua] Lobby data level_key = skittergate
18:44:34.847 [Lua] Lobby data player_slot_1 = 0:0
18:44:34.847 [Lua] Lobby data selected_level_key = skittergate
18:44:34.847 [Lua] Lobby data unique_server_name = JayJay
18:44:34.847 [Lua] Lobby data quick_game = true
18:44:34.847 [Lua] Lobby data matchmaking = true
18:44:34.847 [Lua] Lobby data difficulty = hardest
18:44:34.847 [Lua] Lobby data country_code = DE
18:44:34.847 [Lua] Lobby data host = 110000106697298
18:44:34.847 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:34.847 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:34.847 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:34.847 [Lua] Lobby data player_slot_3 = 0:0
18:44:34.847 [Lua] Lobby data eac_authorized = true
18:44:34.847 [Lua] Set lobby end.
18:44:34.847 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 5 when hot join syncing
18:44:34.847 [Lua] Breedfreezer (server) starting a hot join sync
18:44:34.847 [Lua] packing 0 units of breed chaos_marauder
18:44:34.847 [Lua] packing 0 units of breed skaven_clan_rat
18:44:34.847 [Lua] packing 0 units of breed skaven_storm_vermin
18:44:34.847 [Lua] packing 0 units of breed skaven_slave
18:44:34.847 [Lua] packing 0 units of breed chaos_fanatic
18:44:34.847 [Lua] packing 0 units of breed chaos_raider
18:44:34.847 [Lua] packing 0 units of breed chaos_warrior
18:44:34.847 [Lua] packing 0 units of breed chaos_berzerker
18:44:34.847 [Lua] packing 0 units of breed skaven_plague_monk
18:44:34.847 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:44:34.847 [Lua]
18:44:34.847 [Lua] [1] = 1 (number)
18:44:34.847 [Lua] [2] = 0 (number)
18:44:34.847 [Lua] [3] = 1 (number)
18:44:34.847 [Lua] [4] = 0 (number)
18:44:34.847 [Lua] [5] = 1 (number)
18:44:34.847 [Lua] [6] = 0 (number)
18:44:34.847 [Lua] [7] = 1 (number)
18:44:34.847 [Lua] [8] = 0 (number)
18:44:34.847 [Lua] [9] = 1 (number)
18:44:34.847 [Lua] [10] = 0 (number)
18:44:34.847 [Lua] [11] = 1 (number)
18:44:34.847 [Lua] [12] = 0 (number)
18:44:34.847 [Lua] [13] = 1 (number)
18:44:34.847 [Lua] [14] = 0 (number)
18:44:34.847 [Lua] [15] = 1 (number)
18:44:34.847 [Lua] [16] = 0 (number)
18:44:34.847 [Lua] [17] = 1 (number)
18:44:34.847 [Lua] [18] = 0 (number)
18:44:34.847 [Lua]
18:44:34.847 [Lua]
18:44:34.847 [Lua]
18:44:34.847 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
18:44:34.847 [Lua] RemotePlayer:create_game_object( ) 76
18:44:34.860 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77
18:44:34.860 [Lua] RemotePlayer:create_game_object( ) 77
18:44:34.873 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad
18:44:34.873 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:44:34.889 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:44:34.889 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
18:44:34.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:44:34.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:44:34.894 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
18:44:34.899 [Lua] [GameNetworkManager] destroying game object with go_id=79
18:44:34.901 [Lua] [GameNetworkManager] destroying game object with go_id=75
18:44:34.901 [Lua] player (110000106697298,2) was put into party 1
18:44:34.915 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=85
18:44:34.915 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2)
18:44:34.915 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2)
18:44:34.915 [Lua] Set lobby begin:
18:44:34.915 [Lua] Lobby data twitch_enabled = false
18:44:34.915 [Lua] Lobby data power_level = 835
18:44:34.915 [Lua] Lobby data num_players = 3
18:44:34.915 [Lua] Lobby data weave_name = false
18:44:34.915 [Lua] Lobby data game_mode = 2
18:44:34.915 [Lua] Lobby data is_private = false
18:44:34.915 [Lua] Lobby data mechanism = adventure
18:44:34.915 [Lua] Lobby data level_key = skittergate
18:44:34.915 [Lua] Lobby data player_slot_1 = 0:0
18:44:34.915 [Lua] Lobby data selected_level_key = skittergate
18:44:34.915 [Lua] Lobby data unique_server_name = JayJay
18:44:34.915 [Lua] Lobby data quick_game = true
18:44:34.915 [Lua] Lobby data matchmaking = true
18:44:34.915 [Lua] Lobby data difficulty = hardest
18:44:34.916 [Lua] Lobby data country_code = DE
18:44:34.916 [Lua] Lobby data host = 110000106697298
18:44:34.916 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:34.916 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:34.916 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:34.916 [Lua] Lobby data player_slot_3 = 0:0
18:44:34.916 [Lua] Lobby data eac_authorized = true
18:44:34.916 [Lua] Set lobby end.
18:44:34.916 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124
18:44:34.916 [Lua]
18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
18:44:34.916 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
18:44:34.916 [Lua] [wwise/two_handed_hammers] = false (boolean)
18:44:34.916 [Lua] [wwise/drakegun] = false (boolean)
18:44:34.916 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
18:44:34.916 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
18:44:34.916 [Lua]
18:44:34.916 [Lua]
18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
18:44:34.916 [Lua] [wwise/two_handed_hammers] = false (boolean)
18:44:34.916 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean)
18:44:34.916 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
18:44:34.916 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
18:44:34.916 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
18:44:34.916 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean)
18:44:34.916 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
18:44:34.916 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
18:44:34.916 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
18:44:34.916 [Lua] [wwise/drakegun] = false (boolean)
18:44:34.916 [Lua]
18:44:34.919 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
18:44:34.919 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:7 my_peer_id:110000106697298
18:44:34.919 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298
18:44:34.926 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
18:44:34.938 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
18:44:35.038 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:44:35.038 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:44:35.038 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:44:35.038 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:44:35.039 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94
18:44:35.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:44:35.040 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list.
18:44:35.040 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:44:35.040 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1
18:44:35.040 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit
18:44:35.041 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=95
18:44:35.041 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:44:35.047 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:44:35.047 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98
18:44:35.225 [Lua] StateInGameRunning:_game_actually_starts()
18:44:35.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 3, name: `unknown`
18:44:35.225 [Lua] #################################################################################################################
18:44:35.225 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:44:35.225 [Lua] #################################################################################################################
18:44:35.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
18:44:35.225 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
18:44:35.241 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
18:44:35.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
18:44:35.325 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
18:44:35.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
18:44:35.447 [Lua] Commit load time data
18:44:36.759 [Lua] Set lobby begin:
18:44:36.759 [Lua] Lobby data twitch_enabled = false
18:44:36.759 [Lua] Lobby data power_level = 278
18:44:36.759 [Lua] Lobby data num_players = 3
18:44:36.759 [Lua] Lobby data weave_name = false
18:44:36.759 [Lua] Lobby data game_mode = 2
18:44:36.759 [Lua] Lobby data is_private = false
18:44:36.759 [Lua] Lobby data mechanism = adventure
18:44:36.759 [Lua] Lobby data level_key = skittergate
18:44:36.759 [Lua] Lobby data player_slot_1 = 0:0
18:44:36.759 [Lua] Lobby data selected_level_key = skittergate
18:44:36.759 [Lua] Lobby data unique_server_name = JayJay
18:44:36.759 [Lua] Lobby data quick_game = true
18:44:36.759 [Lua] Lobby data matchmaking = true
18:44:36.759 [Lua] Lobby data difficulty = hardest
18:44:36.759 [Lua] Lobby data country_code = DE
18:44:36.759 [Lua] Lobby data host = 110000106697298
18:44:36.759 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:36.759 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:36.759 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:36.759 [Lua] Lobby data player_slot_3 = 0:0
18:44:36.759 [Lua] Lobby data eac_authorized = true
18:44:36.759 [Lua] Set lobby end.
18:44:41.772 [Lua] Set lobby begin:
18:44:41.772 [Lua] Lobby data twitch_enabled = false
18:44:41.772 [Lua] Lobby data power_level = 835
18:44:41.772 [Lua] Lobby data num_players = 3
18:44:41.772 [Lua] Lobby data weave_name = false
18:44:41.772 [Lua] Lobby data game_mode = 2
18:44:41.772 [Lua] Lobby data is_private = false
18:44:41.772 [Lua] Lobby data mechanism = adventure
18:44:41.772 [Lua] Lobby data level_key = skittergate
18:44:41.772 [Lua] Lobby data player_slot_1 = 0:0
18:44:41.772 [Lua] Lobby data selected_level_key = skittergate
18:44:41.772 [Lua] Lobby data unique_server_name = JayJay
18:44:41.772 [Lua] Lobby data quick_game = true
18:44:41.772 [Lua] Lobby data matchmaking = true
18:44:41.772 [Lua] Lobby data difficulty = hardest
18:44:41.772 [Lua] Lobby data country_code = DE
18:44:41.772 [Lua] Lobby data host = 110000106697298
18:44:41.772 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:44:41.772 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:44:41.772 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:44:41.772 [Lua] Lobby data player_slot_3 = 0:0
18:44:41.772 [Lua] Lobby data eac_authorized = true
18:44:41.772 [Lua] Set lobby end.
18:44:54.634 [Lua] Override Player Respawning pre_norsca_1 true
18:45:20.080 [Lua] Players are leaving the safe zone
18:45:23.529 [Lua] [ChatManager][1]System: Martin picked up a Tome
18:45:43.086 [Lua] Switching ConflictSettings: to: skaven
18:45:43.086 [Lua] pacing=default
18:45:43.086 [Lua] roaming=nil
18:45:43.086 [Lua] specials=skaven
18:45:43.086 [Lua] debug_color=orange
18:45:43.086 [Lua] contained_breeds=nil
18:45:43.086 [Lua] pack_spawning=skaven
18:45:43.086 [Lua] disabled=false
18:45:43.086 [Lua] factions=nil
18:45:43.086 [Lua] boss=skaven
18:45:43.086 [Lua] horde=default
18:45:43.086 [Lua] name=skaven
18:45:43.086 [Lua] intensity=default
18:45:43.086 [Lua] ---
18:45:53.622 [Lua] Switching ConflictSettings: to: default
18:45:53.622 [Lua] pacing=default
18:45:53.622 [Lua] roaming=nil
18:45:53.622 [Lua] specials=default
18:45:53.622 [Lua] debug_color=maroon
18:45:53.622 [Lua] contained_breeds=nil
18:45:53.622 [Lua] pack_spawning=default
18:45:53.622 [Lua] disabled=false
18:45:53.622 [Lua] factions=nil
18:45:53.622 [Lua] boss=default
18:45:53.622 [Lua] horde=default
18:45:53.622 [Lua] name=default
18:45:53.622 [Lua] intensity=default
18:45:53.622 [Lua] ---
18:45:53.639 [Lua] Switching ConflictSettings: to: skaven
18:45:53.639 [Lua] pacing=default
18:45:53.639 [Lua] roaming=nil
18:45:53.639 [Lua] specials=skaven
18:45:53.639 [Lua] debug_color=orange
18:45:53.639 [Lua] contained_breeds=nil
18:45:53.639 [Lua] pack_spawning=skaven
18:45:53.639 [Lua] disabled=false
18:45:53.639 [Lua] factions=nil
18:45:53.639 [Lua] boss=skaven
18:45:53.639 [Lua] horde=default
18:45:53.639 [Lua] name=skaven
18:45:53.639 [Lua] intensity=default
18:45:53.639 [Lua] ---
18:46:07.573 [Lua] specialspawn: random infront
18:46:07.573 [Lua] FAIL: Special spawn no hidden pos found :/
18:46:08.586 [Lua] specialspawn: random infront
18:46:08.586 [Lua] FAIL: Special spawn no hidden pos found :/
18:46:13.138 [Lua] Coordinated attack!
18:46:39.357 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:39.425 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:39.443 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source.
18:46:39.509 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:39.848 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:46:39.916 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:46:40.018 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:46:46.838 [Lua] ready to jump failed
18:46:48.966 [Lua] fence jumping
18:46:49.557 [Lua] ready to jump failed
18:46:53.248 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:53.315 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:53.399 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:55.872 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:46:55.974 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:46:56.143 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:47:07.248 [Lua] Time for new HOOORDE! multi_first_wave
18:47:07.248 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
18:47:07.248 [Lua] horde requested: ambush
18:47:07.248 [Lua] setting up ambush-horde
18:47:07.248 [Lua] Composing horde 'large' .. using variant 'plain'
18:47:07.248 [Lua] -> spawning: 55
18:47:07.248 [Lua] horde crated with id 1 of type ambush
18:47:07.248 [Lua] ambush horde has started
18:47:07.252 [Lua] MUSIC: explore -> pre_ambush
18:47:07.299 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art
18:47:08.580 [Lua] [ChatManager][1]System: Martin picked up a piece of Ravaged Art
18:47:12.251 [Lua] MUSIC: pre_ambush -> horde
18:47:13.162 [SteamLobby] Detected added member 110000106eea04d
18:47:13.162 [Lua] [NetworkServer] Changing num_players from 3 to 4
18:47:13.162 [Lua] Players: 4
18:47:13.162 [Lua] Set lobby begin:
18:47:13.162 [Lua] Lobby data twitch_enabled = false
18:47:13.162 [Lua] Lobby data power_level = 835
18:47:13.162 [Lua] Lobby data num_players = 4
18:47:13.162 [Lua] Lobby data weave_name = false
18:47:13.162 [Lua] Lobby data game_mode = 2
18:47:13.162 [Lua] Lobby data is_private = false
18:47:13.162 [Lua] Lobby data mechanism = adventure
18:47:13.162 [Lua] Lobby data level_key = skittergate
18:47:13.162 [Lua] Lobby data player_slot_1 = 0:0
18:47:13.162 [Lua] Lobby data selected_level_key = skittergate
18:47:13.162 [Lua] Lobby data unique_server_name = JayJay
18:47:13.162 [Lua] Lobby data quick_game = true
18:47:13.162 [Lua] Lobby data matchmaking = true
18:47:13.162 [Lua] Lobby data difficulty = hardest
18:47:13.162 [Lua] Lobby data country_code = DE
18:47:13.162 [Lua] Lobby data host = 110000106697298
18:47:13.162 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:47:13.162 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:47:13.162 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:47:13.163 [Lua] Lobby data player_slot_3 = 0:0
18:47:13.163 [Lua] Lobby data eac_authorized = true
18:47:13.163 [Lua] Set lobby end.
18:47:13.163 [Lua] [LobbyMembers] Member joined 110000106eea04d
18:47:13.179 [Connection] Creating endpoint 110000106eea04d - reliable message sent
18:47:13.179 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:47:13.193 [SteamAuthenticator] Sent ticket request to 110000106eea04d
18:47:13.193 [Lua] [ChatManager][1]System: Luchard is joining the game
18:47:14.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:47:15.263 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
18:47:15.263 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:47:15.263 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
18:47:15.263 [Lua] horde requested: ambush
18:47:15.263 [Lua] setting up ambush-horde
18:47:15.263 [Lua] Composing horde 'large' .. using variant 'plain'
18:47:15.263 [Lua] -> spawning: 54
18:47:15.263 [Lua] horde crated with id 2 of type ambush
18:47:15.263 [Lua] ambush horde has started
18:47:17.312 [SteamAuthenticator] Got ticket from 110000106eea04d
18:47:17.312 [SteamAuthenticator] BeginAuthSession 110000106eea04d
18:47:17.312 [SteamAuthenticator] Authenticating 110000106eea04d
18:47:17.328 [SteamAuthenticator] Got ticket request from 110000106eea04d
18:47:17.328 [SteamAuthenticator] GetAuthSessionTicket 110000106eea04d
18:47:17.328 [SteamAuthenticator] Sent ticket to 110000106eea04d
18:47:17.614 [SteamAuthenticator] Steam validation for 110000106eea04d with response 0
18:47:17.703 [Connection] New session id 164 to 110000106eea04d.
18:47:17.754 [Connection] Established a connection <3.164> to 110000106eea04d
18:47:17.754 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:47:17.754 [Lua] [Matchmaking] Got a handshake request from 110000106eea04d with user name 'Luchard'
18:47:17.836 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001978ecb from 110000106eea04d, replying lobby_ok
18:47:17.904 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106eea04d REPLY wh:0 | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124
18:47:17.989 [Lua] Set lobby begin:
18:47:17.989 [Lua] Lobby data twitch_enabled = false
18:47:17.989 [Lua] Lobby data power_level = 835
18:47:17.989 [Lua] Lobby data num_players = 4
18:47:17.989 [Lua] Lobby data weave_name = false
18:47:17.989 [Lua] Lobby data game_mode = 2
18:47:17.989 [Lua] Lobby data is_private = false
18:47:17.989 [Lua] Lobby data mechanism = adventure
18:47:17.989 [Lua] Lobby data level_key = skittergate
18:47:17.989 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
18:47:17.989 [Lua] Lobby data selected_level_key = skittergate
18:47:17.989 [Lua] Lobby data unique_server_name = JayJay
18:47:17.989 [Lua] Lobby data quick_game = true
18:47:17.989 [Lua] Lobby data matchmaking = true
18:47:17.989 [Lua] Lobby data difficulty = hardest
18:47:17.989 [Lua] Lobby data country_code = DE
18:47:17.989 [Lua] Lobby data host = 110000106697298
18:47:17.989 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:47:17.989 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:47:17.989 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:47:17.989 [Lua] Lobby data player_slot_3 = 0:0
18:47:17.989 [Lua] Lobby data eac_authorized = true
18:47:17.989 [Lua] Set lobby end.
18:47:17.989 [Lua] [Matchmaking] Assigning profile slot 1 to 110000106eea04d
18:47:17.989 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106eea04d | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124
18:47:20.270 [Lua] ### CLEARING PEER STATE FOR 110000106eea04d
18:47:20.341 [Lua] [PSM] Peer 110000106eea04d joined. Want to use profile index "1"
18:47:20.341 [Lua] Mechanism says: a client joined the game! 110000106eea04d
18:47:20.341 [EAC] EAC server has client 110000106eea04d (and owner 110000106eea04d)
18:47:20.341 [EACServer] [20:47:20:341][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106EEA04D PlayerGUID: 76561198076567629 PlayerIP: 0.0.0.0 OwnerGUID: 76561198076567629 PlayerName: Luchard
18:47:20.341 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106eea04d, connection_key=3)
18:47:20.342 [EACServer] [20:47:20:341][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 98266 ms.
18:47:20.342 [EACServer] [20:47:20:341][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
18:47:20.342 [EACServer] [20:47:20:341][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
18:47:20.549 [EACServer] [20:47:20:548][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EEA04D Session: 4 Status: Client Authenticated Message: Client authenticated.
18:47:20.551 [EAC] Peer 110000106eea04d switched EAC state to ClientAuthenticatedLocal
18:47:20.683 [EACServer] [20:47:20:683][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106EEA04D.
18:47:20.983 [EACServer] [20:47:20:983][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106EEA04D
18:47:20.983 [EACServer] [20:47:20:983][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EEA04D Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:47:20.992 [EAC] Peer 110000106eea04d switched EAC state to ClientAuthenticatedRemote
18:47:22.451 [Lua] player (110000106eea04d,1) was put into party 0
18:47:22.451 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106eea04d skittergate 1
18:47:23.359 [SteamVoipClient] select_out(110000106eea04d, on)
18:47:23.359 [SteamVoipClient] select_in(110000106eea04d, on)
18:47:23.359 [SteamVoipClient] select_out(110000106eea04d, off)
18:47:25.057 [Lua] Init group template: horde
18:47:26.132 [Lua] Init group template: horde
18:47:30.210 [Lua] ### Sending rpc_level_loaded
18:47:30.210 [Lua] #### Has state machine: true, sender: 110000106eea04d, level_id: 64
18:47:30.211 [Lua] Peer 110000106eea04d has loaded the level but not all enemies, so we wait
18:47:34.320 [Lua] HORDE: last wave, reset to standard horde delay
18:47:34.320 [Lua] Time for new HOOORDE! multi_last_wave
18:47:34.320 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
18:47:34.320 [Lua] horde requested: ambush
18:47:34.320 [Lua] setting up ambush-horde
18:47:34.320 [Lua] Composing horde 'large' .. using variant 'plain'
18:47:34.320 [Lua] -> spawning: 54
18:47:34.320 [Lua] horde crated with id 3 of type ambush
18:47:34.320 [Lua] ambush horde has started
18:47:35.200 [Lua] Coordinated attack!
18:47:39.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:47:39.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1212304
18:47:41.725 [Lua] Horde killed: ?
18:47:42.076 [EACServer] [20:47:42:076][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:47:44.207 [Lua] Horde killed: ?
18:47:44.550 [Lua] Init group template: horde
18:47:53.147 [Lua] Destroying unit since outside mesh or world
18:47:53.419 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106eea04d, connection_key=3)
18:47:53.420 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106eea04d inventory_sync_id:7 my_peer_id:110000106697298
18:47:55.278 [Lua] MUSIC: horde -> explore
18:47:55.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:47:55.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:47:55.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:47:55.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:47:59.825 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
18:48:00.084 [Lua] Horde killed: ?
18:48:00.270 [Lua] main path terror event triggered: boss_event_rat_ogre
18:48:00.270 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
18:48:00.304 [Flow] Boss DoorStormfiend
18:48:00.305 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro
18:48:00.307 [Lua] Init group template: boss_door_closers
18:48:00.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:00.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:00.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:01.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:01.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:01.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:02.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:02.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:02.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:03.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
18:48:06.178 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:06.279 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:06.347 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:06.682 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:48:06.750 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:48:06.818 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:48:08.014 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:08.115 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:08.183 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:08.387 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:48:08.438 [Lua] simple los failed
18:48:08.453 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:48:08.573 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:48:10.425 [Lua] fence jumping
18:48:11.049 [Lua] simple los failed
18:48:12.600 [Lua] simple los failed
18:48:15.537 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:15.655 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:15.706 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:15.911 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:48:16.017 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:48:16.096 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:48:16.316 [Lua] fence jumping
18:48:17.350 [Lua] ready to jump failed
18:48:22.299 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 203857 0
18:48:23.344 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:48:23.344 [Lua] [Matchmaking] Got a handshake request from 110000106eea04d with user name 'Luchard'
18:48:23.372 [Lua] Breedfreezer (server) starting a hot join sync
18:48:23.372 [Lua] packing 2 units of breed chaos_marauder
18:48:23.372 [Lua] packing 14 units of breed skaven_clan_rat
18:48:23.372 [Lua] packing 0 units of breed skaven_storm_vermin
18:48:23.372 [Lua] packing 50 units of breed skaven_slave
18:48:23.372 [Lua] packing 1 units of breed chaos_fanatic
18:48:23.372 [Lua] packing 4 units of breed chaos_raider
18:48:23.372 [Lua] packing 0 units of breed chaos_warrior
18:48:23.372 [Lua] packing 2 units of breed chaos_berzerker
18:48:23.372 [Lua] packing 0 units of breed skaven_plague_monk
18:48:23.372 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:48:23.372 [Lua]
18:48:23.372 [Lua] [1] = 1 (number)
18:48:23.372 [Lua] [2] = 2 (number)
18:48:23.372 [Lua] [3] = 24 (number)
18:48:23.372 [Lua] [4] = 14 (number)
18:48:23.372 [Lua] [5] = 1 (number)
18:48:23.372 [Lua] [6] = 0 (number)
18:48:23.372 [Lua] [7] = 7 (number)
18:48:23.372 [Lua] [8] = 50 (number)
18:48:23.372 [Lua] [9] = 1 (number)
18:48:23.372 [Lua] [10] = 1 (number)
18:48:23.372 [Lua] [11] = 1 (number)
18:48:23.372 [Lua] [12] = 4 (number)
18:48:23.372 [Lua] [13] = 1 (number)
18:48:23.372 [Lua] [14] = 0 (number)
18:48:23.372 [Lua] [15] = 1 (number)
18:48:23.372 [Lua] [16] = 2 (number)
18:48:23.372 [Lua] [17] = 1 (number)
18:48:23.372 [Lua] [18] = 0 (number)
18:48:23.372 [Lua]
18:48:23.372 [Lua]
18:48:23.372 [Lua] [1] = 100 (number)
18:48:23.372 [Lua] [2] = 101 (number)
18:48:23.372 [Lua] [3] = 126 (number)
18:48:23.372 [Lua] [4] = 173 (number)
18:48:23.372 [Lua] [5] = 146 (number)
18:48:23.372 [Lua] [6] = 116 (number)
18:48:23.372 [Lua] [7] = 151 (number)
18:48:23.372 [Lua] [8] = 133 (number)
18:48:23.372 [Lua] [9] = 180 (number)
18:48:23.372 [Lua] [10] = 122 (number)
18:48:23.372 [Lua] [11] = 138 (number)
18:48:23.372 [Lua] [12] = 127 (number)
18:48:23.372 [Lua] [13] = 142 (number)
18:48:23.372 [Lua] [14] = 176 (number)
18:48:23.372 [Lua] [15] = 155 (number)
18:48:23.372 [Lua] [16] = 132 (number)
18:48:23.372 [Lua] [17] = 240 (number)
18:48:23.372 [Lua] [18] = 313 (number)
18:48:23.372 [Lua] [19] = 280 (number)
18:48:23.372 [Lua] [20] = 291 (number)
18:48:23.372 [Lua] [21] = 285 (number)
18:48:23.372 [Lua] [22] = 223 (number)
18:48:23.372 [Lua] [23] = 309 (number)
18:48:23.372 [Lua] [24] = 315 (number)
18:48:23.372 [Lua] [25] = 270 (number)
18:48:23.372 [Lua] [26] = 311 (number)
18:48:23.372 [Lua] [27] = 282 (number)
18:48:23.372 [Lua] [28] = 278 (number)
18:48:23.372 [Lua] [29] = 301 (number)
18:48:23.372 [Lua] [30] = 222 (number)
18:48:23.372 [Lua] [31] = 316 (number)
18:48:23.372 [Lua] [32] = 274 (number)
18:48:23.372 [Lua] [33] = 299 (number)
18:48:23.372 [Lua] [34] = 314 (number)
18:48:23.372 [Lua] [35] = 219 (number)
18:48:23.372 [Lua] [36] = 269 (number)
18:48:23.372 [Lua] [37] = 228 (number)
18:48:23.372 [Lua] [38] = 300 (number)
18:48:23.372 [Lua] [39] = 242 (number)
18:48:23.372 [Lua] [40] = 297 (number)
18:48:23.372 [Lua] [41] = 248 (number)
18:48:23.372 [Lua] [42] = 239 (number)
18:48:23.372 [Lua] [43] = 303 (number)
18:48:23.372 [Lua] [44] = 312 (number)
18:48:23.372 [Lua] [45] = 275 (number)
18:48:23.372 [Lua] [46] = 271 (number)
18:48:23.372 [Lua] [47] = 293 (number)
18:48:23.372 [Lua] [48] = 279 (number)
18:48:23.372 [Lua] [49] = 289 (number)
18:48:23.372 [Lua] [50] = 296 (number)
18:48:23.372 [Lua] [51] = 243 (number)
18:48:23.372 [Lua] [52] = 245 (number)
18:48:23.372 [Lua] [53] = 236 (number)
18:48:23.372 [Lua] [54] = 276 (number)
18:48:23.372 [Lua] [55] = 231 (number)
18:48:23.372 [Lua] [56] = 262 (number)
18:48:23.372 [Lua] [57] = 290 (number)
18:48:23.372 [Lua] [58] = 235 (number)
18:48:23.372 [Lua] [59] = 250 (number)
18:48:23.372 [Lua] [60] = 294 (number)
18:48:23.372 [Lua] [61] = 230 (number)
18:48:23.372 [Lua] [62] = 247 (number)
18:48:23.372 [Lua] [63] = 251 (number)
18:48:23.372 [Lua] [64] = 254 (number)
18:48:23.372 [Lua] [65] = 283 (number)
18:48:23.372 [Lua] [66] = 229 (number)
18:48:23.372 [Lua] [67] = 102 (number)
18:48:23.372 [Lua] [68] = 96 (number)
18:48:23.372 [Lua] [69] = 86 (number)
18:48:23.372 [Lua] [70] = 93 (number)
18:48:23.372 [Lua] [71] = 90 (number)
18:48:23.372 [Lua] [72] = 91 (number)
18:48:23.372 [Lua] [73] = 88 (number)
18:48:23.372 [Lua]
18:48:23.373 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=398
18:48:23.373 [Lua] RemotePlayer:create_game_object( ) 398
18:48:23.383 [Lua] Assigning peer(110000106eea04d:1) to profile(1) career(3)
18:48:23.383 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106eea04d) local_player_id(1) profile_index(1) career_index(3)
18:48:23.383 [Lua] Set lobby begin:
18:48:23.383 [Lua] Lobby data twitch_enabled = false
18:48:23.383 [Lua] Lobby data power_level = 835
18:48:23.383 [Lua] Lobby data num_players = 4
18:48:23.383 [Lua] Lobby data weave_name = false
18:48:23.383 [Lua] Lobby data game_mode = 2
18:48:23.383 [Lua] Lobby data is_private = false
18:48:23.383 [Lua] Lobby data mechanism = adventure
18:48:23.383 [Lua] Lobby data level_key = skittergate
18:48:23.383 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
18:48:23.383 [Lua] Lobby data selected_level_key = skittergate
18:48:23.383 [Lua] Lobby data unique_server_name = JayJay
18:48:23.383 [Lua] Lobby data quick_game = true
18:48:23.383 [Lua] Lobby data matchmaking = true
18:48:23.383 [Lua] Lobby data difficulty = hardest
18:48:23.383 [Lua] Lobby data country_code = DE
18:48:23.383 [Lua] Lobby data host = 110000106697298
18:48:23.383 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
18:48:23.383 [Lua] Lobby data player_slot_2 = 110000106697298:1
18:48:23.383 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
18:48:23.383 [Lua] Lobby data player_slot_3 = 0:0
18:48:23.383 [Lua] Lobby data eac_authorized = true
18:48:23.384 [Lua] Set lobby end.
18:48:23.384 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106eea04d | we:110000102db33ad | dr:0 | bw:110000106697298 | es:1100001028dc124
18:48:23.917 [Lua] [MOD][VMF][INFO] Added 110000106eea04d to the VMF users list.
18:48:23.917 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106eea04d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:48:23.917 [Lua] Adding player sync data to peer=110000106eea04d local_player_id=1
18:48:23.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
18:48:23.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106eea04d inventory_sync_id:8 my_peer_id:110000106697298
18:48:23.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102db33ad inventory_sync_id:8 my_peer_id:110000106697298
18:48:23.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298
18:48:23.918 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106eea04d
18:48:23.928 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
18:48:23.928 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
18:48:23.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
18:48:23.928 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
18:48:23.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:48:23.928 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
18:48:23.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read,
18:48:23.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:48:23.928 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
18:48:24.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
18:48:24.021 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
18:48:24.022 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
18:48:24.087 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
18:48:24.087 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
18:48:24.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
18:48:24.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:24.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:24.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:24.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
18:48:24.142 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
18:48:24.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
18:48:24.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
18:48:24.582 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
18:48:24.583 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
18:48:24.683 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
18:48:24.683 [Lua] [PackageManager] Force_load: wwise/flail
18:48:24.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
18:48:24.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
18:48:24.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
18:48:24.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
18:48:24.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:24.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:24.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:24.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
18:48:24.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
18:48:24.937 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
18:48:25.020 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
18:48:25.020 [Lua] [PackageManager] Force_load: wwise/crossbow
18:48:25.037 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
18:48:25.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:25.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:25.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:48:31.047 [Lua] fence jumping
18:48:32.056 [Lua] simple los failed
18:48:37.423 [Lua] ready to jump failed
18:48:39.094 [Lua] [ChatManager][1]System: Rat Ogre died after 38 seconds.
18:48:39.095 [Lua] rat ogre died!
18:48:41.333 [Lua] Coordinated attack!
18:48:41.489 [Lua] [ChatManager][1]System: Martin picked up a Loot Die (1)
18:48:44.473 [Lua] player (110000106eea04d,1) was put into party 1
18:48:44.485 [Lua] [GameNetworkManager] destroying game object with go_id=98
18:48:44.488 [Lua] [GameNetworkManager] destroying game object with go_id=85
18:48:44.587 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106eea04d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:48:44.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=435
18:48:44.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:49:04.506 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:04.876 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:49:05.943 [Lua] [ChatManager][1]System: Martin picked up a Grimoire
18:49:08.154 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:08.492 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:49:08.679 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
18:49:10.012 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:10.393 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:49:13.909 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:14.248 [Lua] Time for new HOOORDE! multi_first_wave
18:49:14.248 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
18:49:14.248 [Lua] horde requested: vector_blob
18:49:14.248 [Lua] wants to spawn ahead within distance: 60
18:49:14.248 [Lua] horde crated with id 5 of type vector_blob
18:49:14.248 [Lua] managed to spawn 55/55 horde enemies
18:49:14.248 [Lua] vector blob horde has started
18:49:14.253 [Lua] MUSIC: explore -> pre_horde
18:49:14.315 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:49:15.176 [Lua] Init group template: horde
18:49:17.523 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards
18:49:17.946 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:18.118 [Lua] rat ogre was despawned!
18:49:18.491 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:49:22.040 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 208310 0
18:49:26.090 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 5 size: 61 action: lurk
18:49:33.148 [Lua] MUSIC: pre_horde -> horde
18:49:34.306 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:34.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:49:34.663 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:49:39.510 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
18:49:39.510 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:49:39.510 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
18:49:39.510 [Lua] horde requested: vector_blob
18:49:39.510 [Lua] wants to spawn ahead within distance: 60
18:49:39.510 [Lua] horde crated with id 6 of type vector_blob
18:49:39.510 [Lua] managed to spawn 57/57 horde enemies
18:49:39.510 [Lua] vector blob horde has started
18:49:40.746 [Lua] Init group template: horde
18:49:42.076 [EACServer] [20:49:42:076][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:49:44.011 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
18:49:49.145 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:49.215 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:49.318 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:49.489 [Lua] Override Player Respawning pre_norsca_2 true
18:49:49.489 [Lua] Override Player Respawning pre_norsca_1 false
18:49:49.597 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:49.732 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:49:50.100 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:49:50.269 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:49:50.303 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:49:50.461 [Lua] Horde killed: ?
18:49:53.006 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:53.371 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:49:54.960 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:55.062 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:55.133 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:55.440 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:49:55.506 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:49:55.607 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:49:55.742 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:55.846 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:55.912 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:56.184 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:49:56.254 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:49:57.084 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:49:59.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:49:59.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1212304
18:50:01.568 [Lua] MUSIC: horde -> explore
18:50:02.603 [Lua] Horde killed: ?
18:50:02.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:50:02.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:50:02.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:50:09.704 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:50:10.244 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:50:11.626 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:50:12.232 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:50:13.983 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:50:14.572 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:50:15.904 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:50:16.492 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:50:27.421 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:50:28.165 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:50:32.360 [Lua] main path terror event triggered: rare_event_loot_rat
18:50:32.360 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
18:50:41.426 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2)
18:50:42.233 [Lua] [ChatManager][1]System: Martin discarded a Tome
18:50:47.748 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:50:47.815 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:50:47.899 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:50:48.118 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:50:48.321 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:50:48.394 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:50:52.540 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:50:52.540 [Lua] Override Player Respawning pre_norsca_2 false
18:50:53.128 [Flow] ####################81.5 244 7###########################
18:50:53.609 [Lua] main_path_player_far_away_check started
18:50:56.717 [Lua] main_path_player_far_away_check started
18:50:57.162 [Flow] ####################81.5 244 7###########################
18:50:57.290 [Lua] going to make a rush intervention, since loneliness_value= 199.456545578777 and dist= 983.693603515625
18:50:57.290 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
18:50:57.290 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos
18:50:57.290 [Lua] Intervention Spawn: Failed to find spawn pos
18:50:57.581 [Lua] main_path_player_far_away_check started
18:50:58.523 [Flow] ####################81.5 244 7###########################
18:50:58.836 [Flow] ####################81.5 244 7###########################
18:50:58.897 [Lua] main_path_player_far_away_check started
18:50:58.913 [Lua] main_path_player_far_away_check started
18:50:59.479 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:50:59.827 [Lua] main_path_player_far_away_check started
18:51:00.331 [Lua] going to make a rush intervention, since loneliness_value= 180.24736691904823 and dist= 1429.4578857421875
18:51:00.332 [Lua] rush intervention - spawning skaven_pack_master
18:51:00.688 [Lua] main_path_player_far_away_check started
18:51:02.019 [Lua] main_path_player_far_away_check started
18:51:03.786 [Lua] main_path_player_far_away_check started
18:51:05.911 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:51:06.171 [Lua] Switching ConflictSettings: to: chaos
18:51:06.171 [Lua] pacing=chaos
18:51:06.171 [Lua] roaming=nil
18:51:06.171 [Lua] specials=chaos
18:51:06.171 [Lua] debug_color=purple
18:51:06.171 [Lua] contained_breeds=nil
18:51:06.171 [Lua] pack_spawning=chaos
18:51:06.171 [Lua] disabled=false
18:51:06.171 [Lua] factions=nil
18:51:06.171 [Lua] boss=chaos
18:51:06.171 [Lua] horde=chaos
18:51:06.171 [Lua] name=chaos
18:51:06.171 [Lua] intensity=default
18:51:06.171 [Lua] ---
18:51:06.314 [Lua] main_path_player_far_away_check started
18:51:06.380 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:51:07.138 [Lua] main_path_player_far_away_check started
18:51:24.895 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:51:25.366 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:51:27.191 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:51:29.144 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:51:30.833 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:51:31.201 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:51:35.186 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:51:38.145 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:51:42.077 [EACServer] [20:51:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:52:02.815 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
18:52:08.397 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:52:08.903 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:52:10.488 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:52:11.062 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:52:34.521 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:52:34.996 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:52:49.887 [Lua] Coordinated attack!
18:53:00.962 [Lua] HORDE: last wave, reset to standard horde delay
18:53:00.962 [Lua] Time for new HOOORDE! multi_last_wave
18:53:00.962 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
18:53:00.962 [Lua] horde requested: vector_blob
18:53:00.962 [Lua] wants to spawn ahead within distance: 60
18:53:00.962 [Lua] horde crated with id 7 of type vector_blob
18:53:00.962 [Lua] managed to spawn 26/26 horde enemies
18:53:00.962 [Lua] vector blob horde has started
18:53:00.967 [Lua] MUSIC: explore -> pre_horde
18:53:01.393 [Lua] Init group template: horde
18:53:02.604 [Lua] MUSIC: pre_horde -> horde
18:53:05.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207
18:53:07.089 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
18:53:12.859 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:14.190 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:53:21.968 [Lua] MUSIC: horde -> explore
18:53:22.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:53:22.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:53:22.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:53:23.281 [Lua] Horde killed: ?
18:53:29.662 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:29.766 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:29.831 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:30.083 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:53:30.158 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:53:30.252 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:53:37.599 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:37.693 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:37.760 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:38.063 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:53:38.165 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:53:38.233 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:53:42.077 [EACServer] [20:53:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:54:01.516 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:01.971 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:54:07.579 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:07.976 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:54:22.161 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
18:54:29.412 [Lua] Time for new HOOORDE! multi_first_wave
18:54:29.412 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
18:54:29.412 [Lua] horde requested: vector_blob
18:54:29.412 [Lua] wants to spawn ahead within distance: 60
18:54:29.412 [Lua] horde crated with id 8 of type vector_blob
18:54:29.412 [Lua] managed to spawn 29/32 horde enemies
18:54:29.412 [Lua] vector blob horde has started
18:54:29.417 [Lua] MUSIC: explore -> pre_horde
18:54:30.812 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:30.898 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:30.915 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:30.982 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:31.054 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
18:54:31.319 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:54:31.352 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:54:31.386 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:54:31.521 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:54:32.758 [Lua] MUSIC: pre_horde -> horde
18:54:36.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207
18:54:38.450 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
18:54:38.450 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:54:38.450 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
18:54:38.450 [Lua] horde requested: vector_blob
18:54:38.450 [Lua] wants to spawn behind within distance: 60
18:54:38.450 [Lua] horde crated with id 9 of type vector_blob
18:54:38.450 [Lua] managed to spawn 27/27 horde enemies
18:54:38.450 [Lua] vector blob horde has started
18:54:38.907 [Lua] Init group template: horde
18:54:46.523 [Lua] HORDE: last wave, reset to standard horde delay
18:54:46.523 [Lua] Time for new HOOORDE! multi_last_wave
18:54:46.523 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
18:54:46.523 [Lua] horde requested: vector_blob
18:54:46.523 [Lua] wants to spawn ahead within distance: 60
18:54:46.523 [Lua] horde crated with id 10 of type vector_blob
18:54:46.523 [Lua] managed to spawn 27/27 horde enemies
18:54:46.523 [Lua] vector blob horde has started
18:54:46.970 [Lua] Init group template: horde
18:54:47.202 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
18:54:58.489 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:58.591 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:58.659 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:58.861 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:54:58.979 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:54:59.115 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:54:59.771 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
18:55:00.832 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:00.900 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:01.002 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:01.206 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:01.306 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:01.373 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:01.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207
18:55:04.194 [Lua] Horde killed: ?
18:55:05.108 [Lua] MUSIC: horde -> explore
18:55:06.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:55:06.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:55:06.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:55:06.566 [Lua] Horde killed: ?
18:55:11.736 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:11.821 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:11.906 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:12.109 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:12.210 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:12.344 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:13.084 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:13.150 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:13.251 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:13.422 [Lua] Coordinated attack!
18:55:13.488 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:13.675 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:13.743 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:37.528 [Lua] [ChatManager][1]System: Luchard picked up a Tome
18:55:42.077 [EACServer] [20:55:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:55:42.722 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:42.790 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:42.907 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:43.196 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:43.433 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:43.501 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:43.941 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:44.025 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 12
18:55:44.413 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:47.070 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:47.154 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:47.256 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:47.507 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:47.581 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:47.678 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:48.151 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:48.235 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:48.303 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:48.590 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:48.692 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:48.759 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:49.788 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:49.855 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:49.957 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:50.227 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:50.329 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:50.397 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:55:53.921 [Lua] Coordinated attack!
18:55:58.521 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 8
18:56:02.659 [Lua] Time for new HOOORDE! multi_first_wave
18:56:02.659 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
18:56:02.659 [Lua] horde requested: vector_blob
18:56:02.659 [Lua] wants to spawn behind within distance: 60
18:56:02.659 [Lua] horde crated with id 11 of type vector_blob
18:56:02.659 [Lua] managed to spawn 28/28 horde enemies
18:56:02.659 [Lua] vector blob horde has started
18:56:02.663 [Lua] MUSIC: explore -> pre_horde
18:56:03.118 [Lua] Init group template: horde
18:56:11.684 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
18:56:11.684 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:56:11.684 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
18:56:11.684 [Lua] horde requested: vector_blob
18:56:11.684 [Lua] wants to spawn ahead within distance: 60
18:56:11.684 [Lua] horde crated with id 12 of type vector_blob
18:56:11.684 [Lua] managed to spawn 31/31 horde enemies
18:56:11.684 [Lua] vector blob horde has started
18:56:12.192 [Lua] Init group template: horde
18:56:16.308 [Lua] MUSIC: pre_horde -> horde
18:56:26.696 [Lua] HORDE: last wave, reset to standard horde delay
18:56:26.696 [Lua] Time for new HOOORDE! multi_last_wave
18:56:26.696 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
18:56:26.696 [Lua] horde requested: vector_blob
18:56:26.696 [Lua] wants to spawn ahead within distance: 60
18:56:26.696 [Lua] horde crated with id 13 of type vector_blob
18:56:26.696 [Lua] managed to spawn 33/33 horde enemies
18:56:26.696 [Lua] vector blob horde has started
18:56:27.242 [Lua] Init group template: horde
18:56:29.453 [Lua] Horde killed: ?
18:56:37.944 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
18:56:37.981 [Lua] Horde killed: ?
18:56:39.633 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source.
18:56:51.384 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:51.504 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:51.545 [Lua] MUSIC: horde -> explore
18:56:51.571 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:51.774 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:56:51.846 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:56:51.945 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:56:52.149 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:52.217 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:52.319 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:52.556 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:56:52.657 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:56:52.709 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:56:53.115 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:53.181 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:53.282 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:53.286 [Lua] Horde killed: ?
18:56:53.519 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:56:53.585 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:56:53.705 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:56:54.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 104720
18:56:58.542 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:58.914 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:57:04.253 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:57:04.270 [Lua] Spline already found!
18:57:04.322 [Lua] Init group template: spline_patrol
18:57:15.016 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:57:15.037 [Lua] Spline already found!
18:57:15.086 [Lua] Init group template: spline_patrol
18:57:41.605 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 10
18:57:42.077 [EACServer] [20:57:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:57:47.372 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:47.440 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:47.558 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:47.878 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:57:47.980 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:57:48.067 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
18:57:51.875 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:52.382 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:57:54.428 [Lua] Time for new HOOORDE! multi_first_wave
18:57:54.428 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
18:57:54.428 [Lua] horde requested: vector_blob
18:57:54.428 [Lua] wants to spawn behind within distance: 60
18:57:54.429 [Lua] horde crated with id 16 of type vector_blob
18:57:54.429 [Lua] managed to spawn 33/33 horde enemies
18:57:54.429 [Lua] vector blob horde has started
18:57:54.434 [Lua] MUSIC: explore -> pre_horde
18:57:54.971 [Lua] Init group template: horde
18:57:57.665 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:58.053 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:58:01.550 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
18:58:02.497 [Lua] Override Player Respawning gatekeeper_boss true
18:58:03.426 [Lua] MUSIC: pre_horde -> horde
18:58:06.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207
18:58:15.217 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
18:58:15.217 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:58:15.217 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
18:58:15.217 [Lua] horde requested: vector_blob
18:58:15.217 [Lua] wants to spawn ahead within distance: 60
18:58:15.217 [Lua] horde crated with id 17 of type vector_blob
18:58:15.217 [Lua] managed to spawn 27/27 horde enemies
18:58:15.217 [Lua] vector blob horde has started
18:58:15.661 [Lua] Init group template: horde
18:58:24.341 [Lua] HORDE: last wave, reset to standard horde delay
18:58:24.341 [Lua] Time for new HOOORDE! multi_last_wave
18:58:24.341 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
18:58:24.341 [Lua] horde requested: vector_blob
18:58:24.341 [Lua] wants to spawn ahead within distance: 60
18:58:24.341 [Lua] horde crated with id 18 of type vector_blob
18:58:24.341 [Lua] managed to spawn 27/27 horde enemies
18:58:24.341 [Lua] vector blob horde has started
18:58:24.580 [Lua] Horde killed: ?
18:58:24.781 [Lua] Init group template: horde
18:58:32.084 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
18:58:32.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207
18:58:36.252 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 54
18:58:36.270 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 24 53
18:58:37.874 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 12 48
18:58:41.479 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:58:41.496 [Lua] Spline already found!
18:58:41.535 [Lua] Init group template: spline_patrol
18:58:48.718 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:58:49.258 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:58:50.626 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:58:51.115 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
18:58:53.583 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 14 17
18:58:57.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 71207
18:59:01.493 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:59:01.510 [Lua] Spline already found!
18:59:01.545 [Lua] Init group template: spline_patrol
18:59:03.736 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss
18:59:03.756 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
18:59:03.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
18:59:03.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
18:59:04.058 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102db33ad, connection_key=2, breed_name=chaos_exalted_champion_warcamp)
18:59:04.512 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000106eea04d, connection_key=3, breed_name=chaos_exalted_champion_warcamp)
18:59:05.707 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=chaos_exalted_champion_warcamp)
18:59:05.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:59:05.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1232
18:59:13.950 [Lua] Horde killed: ?
18:59:13.954 [Lua] MUSIC: horde -> explore
18:59:13.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:59:13.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1232
18:59:22.352 [Lua] Boss gave [Unit '#ID[78be698b30090791]'] initial aggro
18:59:22.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
18:59:22.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1232
18:59:25.177 [Lua] [ChatManager][1]System: Gatekeeper Naglfahr died after 19 seconds.
18:59:27.538 [Lua] [ChatManager][1]System: Luchard picked up a Loot Die (3)
18:59:31.647 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 15
18:59:32.000 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 14
18:59:32.390 [Lua] Override Player Respawning gatekeeper_boss false
18:59:32.390 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
18:59:32.390 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders
18:59:33.923 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:59:33.941 [Lua] Spline already found!
18:59:33.977 [Lua] Init group template: spline_patrol
18:59:35.889 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:59:35.906 [Lua] Spline already found!
18:59:35.941 [Lua] Init group template: spline_patrol
18:59:40.765 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 23
18:59:42.077 [EACServer] [20:59:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:59:48.294 [Lua] Horde killed: ?
18:59:58.293 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:59:58.310 [Lua] Spline already found!
18:59:58.346 [Lua] Init group template: spline_patrol
19:00:07.208 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:00:07.224 [Lua] Spline already found!
19:00:07.262 [Lua] Init group template: spline_patrol
19:00:07.383 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:00:07.400 [Lua] Spline already found!
19:00:07.452 [Lua] Init group template: spline_patrol
19:00:12.414 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art
19:00:21.203 [Lua] simple los failed
19:00:22.195 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:23.241 [Lua] ready to jump failed
19:00:23.831 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:24.928 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:00:24.928 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:25.029 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:25.095 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:25.399 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:00:25.499 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:00:25.533 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:25.567 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:00:25.619 [Lua] Coordinated attack!
19:00:25.974 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:00:26.431 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:00:27.612 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:28.049 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:00:31.443 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
19:00:31.443 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
19:00:31.468 [Lua] > starting new spline, using new navbot: standard , id: boss_7
19:00:31.496 [Lua] > continuing spline boss_7 index: 2 reties: 0
19:00:31.513 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:00:31.513 [Lua] > continuing spline boss_7 index: 3 reties: 0
19:00:31.530 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:00:31.530 [Lua] > continuing spline boss_7 index: 4 reties: 0
19:00:31.583 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:00:31.583 [Lua] > continuing spline boss_7 index: 5 reties: 0
19:00:31.598 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:00:31.598 [Lua] > continuing spline boss_7 index: 6 reties: 0
19:00:31.613 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:00:31.613 [Lua] > continuing spline boss_7 index: 7 reties: 0
19:00:31.630 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:00:31.630 [Lua] > continuing spline boss_7 index: 8 reties: 0
19:00:31.749 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:00:31.749 [Lua] > spline completed boss_7 reties: 0
19:00:32.053 [Lua] Init group template: spline_patrol
19:00:39.346 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:39.812 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:00:41.614 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:00:41.631 [Lua] Spline already found!
19:00:41.685 [Lua] Init group template: spline_patrol
19:00:47.419 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
19:00:50.091 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:50.529 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:00:51.781 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
19:00:56.500 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:59.522 [Lua] [ChatManager][1]System: Martin picked up a Tome
19:01:02.238 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:03.129 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:01:04.091 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:01:11.707 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:12.599 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
19:01:14.504 [Lua] Time for new HOOORDE! multi_first_wave
19:01:14.504 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
19:01:14.504 [Lua] horde requested: vector_blob
19:01:14.504 [Lua] wants to spawn ahead within distance: 60
19:01:14.504 [Lua] horde crated with id 28 of type vector_blob
19:01:14.504 [Lua] managed to spawn 26/26 horde enemies
19:01:14.504 [Lua] vector blob horde has started
19:01:14.509 [Lua] MUSIC: explore -> pre_horde
19:01:14.935 [Lua] Init group template: horde
19:01:16.123 [Lua] MUSIC: pre_horde -> horde
19:01:21.575 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:01:21.575 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:01:21.575 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
19:01:21.575 [Lua] horde requested: vector_blob
19:01:21.575 [Lua] wants to spawn behind within distance: 60
19:01:21.575 [Lua] horde crated with id 29 of type vector_blob
19:01:21.575 [Lua] managed to spawn 30/30 horde enemies
19:01:21.575 [Lua] vector blob horde has started
19:01:22.072 [Lua] Init group template: horde
19:01:29.007 [Lua] Horde killed: ?
19:01:29.021 [Lua] HORDE: last wave, reset to standard horde delay
19:01:29.021 [Lua] Time for new HOOORDE! multi_last_wave
19:01:29.021 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
19:01:29.021 [Lua] horde requested: vector_blob
19:01:29.021 [Lua] wants to spawn ahead within distance: 60
19:01:29.021 [Lua] horde crated with id 30 of type vector_blob
19:01:29.021 [Lua] managed to spawn 27/27 horde enemies
19:01:29.021 [Lua] vector blob horde has started
19:01:29.468 [Lua] Init group template: horde
19:01:41.778 [Lua] Horde killed: ?
19:01:42.077 [EACServer] [21:01:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:01:44.185 [Lua] MUSIC: horde -> explore
19:01:47.306 [Lua] Horde killed: ?
19:01:49.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
19:01:49.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
19:01:49.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
19:01:51.234 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
19:01:55.301 [Lua] ready to jump failed
19:01:56.298 [Lua] specialspawn: random infront
19:01:56.298 [Lua] FAIL: Special spawn no hidden pos found :/
19:01:57.312 [Lua] specialspawn: random infront
19:01:57.312 [Lua] FAIL: Special spawn no hidden pos found :/
19:01:58.319 [Lua] specialspawn: random infront
19:01:58.319 [Lua] FAIL: Special spawn no hidden pos found :/
19:01:58.742 [Lua] ready to jump failed
19:02:02.453 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:02.959 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:02:05.647 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:05.972 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:06.034 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:06.153 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:02:06.153 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:06.492 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:02:06.592 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:02:06.694 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:02:07.148 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:07.233 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:07.333 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:07.503 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:07.725 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:02:07.788 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:02:07.906 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:02:08.006 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:02:11.517 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
19:02:12.171 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:12.763 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:02:16.423 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:17.018 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:02:25.664 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:26.134 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:02:28.227 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:28.584 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:02:28.853 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 5 9
19:02:29.190 [Lua] Coordinated attack!
19:02:40.191 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:40.614 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:02:42.233 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:42.704 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:02:50.723 [Lua] Trying to unlock package
19:02:51.968 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
19:02:54.495 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
19:02:59.101 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
19:03:04.378 [Lua] main_path_player_far_away_check started
19:03:04.418 [Lua] Override Player Respawning generator_respawns true
19:03:05.054 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 5
19:03:05.375 [Lua] main_path_player_far_away_check started
19:03:05.441 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:05.627 [Lua] main_path_player_far_away_check started
19:03:06.642 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:06.693 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:06.795 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:06.964 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:03:07.032 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:03:07.116 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:07.133 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:03:07.488 [Lua] main_path_player_far_away_check started
19:03:07.503 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:03:08.448 [Lua] main_path_player_far_away_check started
19:03:08.481 [Lua] main_path_player_far_away_check started
19:03:10.015 [Lua] simple los failed
19:03:11.544 [Lua] main_path_player_far_away_check started
19:03:12.335 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:03:27.185 [Lua] simple los failed
19:03:28.602 [Lua] main_path_player_far_away_check started
19:03:28.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
19:03:29.848 [Lua] main_path_player_far_away_check started
19:03:29.865 [Lua] main_path_player_far_away_check started
19:03:29.899 [Lua] main_path_player_far_away_check started
19:03:31.700 [Lua] main_path_player_far_away_check started
19:03:32.945 [Lua] main_path_player_far_away_check started
19:03:32.961 [Lua] main_path_player_far_away_check started
19:03:32.995 [Lua] main_path_player_far_away_check started
19:03:33.368 [Lua] simple los failed
19:03:34.798 [Lua] main_path_player_far_away_check started
19:03:36.046 [Lua] main_path_player_far_away_check started
19:03:36.063 [Lua] main_path_player_far_away_check started
19:03:36.097 [Lua] main_path_player_far_away_check started
19:03:37.899 [Lua] main_path_player_far_away_check started
19:03:39.145 [Lua] main_path_player_far_away_check started
19:03:39.162 [Lua] main_path_player_far_away_check started
19:03:39.196 [Lua] main_path_player_far_away_check started
19:03:40.428 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
19:03:40.482 [Lua] MUSIC: explore -> pre_horde
19:03:40.534 [Lua] Switching ConflictSettings: to: skaven
19:03:40.534 [Lua] pacing=default
19:03:40.534 [Lua] roaming=nil
19:03:40.534 [Lua] specials=skaven
19:03:40.534 [Lua] debug_color=orange
19:03:40.534 [Lua] contained_breeds=nil
19:03:40.534 [Lua] pack_spawning=skaven
19:03:40.534 [Lua] disabled=false
19:03:40.534 [Lua] factions=nil
19:03:40.534 [Lua] boss=skaven
19:03:40.534 [Lua] horde=default
19:03:40.534 [Lua] name=skaven
19:03:40.534 [Lua] intensity=default
19:03:40.534 [Lua] ---
19:03:41.427 [Lua] Override Player Respawning rasknitt_arena true
19:03:41.427 [Lua] Override Player Respawning generator_respawns false
19:03:42.077 [EACServer] [21:03:42:076][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:03:44.521 [Lua] MUSIC: pre_horde -> horde
19:04:04.594 [Lua] event horde ends!
19:04:06.758 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
19:04:09.674 [Lua] event horde ends!
19:04:14.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
19:04:14.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
19:04:27.227 [Lua] [ChatManager][1]System: Luchard discarded a Tome
19:04:30.156 [Lua] [ChatManager][1]System: Luchard picked up a Tome
19:04:31.005 [Lua] event horde ends!
19:04:36.098 [Lua] event horde ends!
19:04:36.120 [Lua] MUSIC: horde -> explore
19:04:36.418 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
19:04:36.474 [Lua] MUSIC: explore -> pre_horde
19:04:36.491 [Lua] MUSIC: pre_horde -> horde
19:04:40.704 [Lua] main_path_player_far_away_check started
19:04:40.777 [Lua] Switching ConflictSettings: to: chaos
19:04:40.777 [Lua] pacing=chaos
19:04:40.777 [Lua] roaming=nil
19:04:40.777 [Lua] specials=chaos
19:04:40.777 [Lua] debug_color=purple
19:04:40.777 [Lua] contained_breeds=nil
19:04:40.777 [Lua] pack_spawning=chaos
19:04:40.777 [Lua] disabled=false
19:04:40.777 [Lua] factions=nil
19:04:40.777 [Lua] boss=chaos
19:04:40.777 [Lua] horde=chaos
19:04:40.777 [Lua] name=chaos
19:04:40.777 [Lua] intensity=default
19:04:40.777 [Lua] ---
19:04:40.795 [Lua] Switching ConflictSettings: to: skaven
19:04:40.795 [Lua] pacing=default
19:04:40.795 [Lua] roaming=nil
19:04:40.795 [Lua] specials=skaven
19:04:40.795 [Lua] debug_color=orange
19:04:40.795 [Lua] contained_breeds=nil
19:04:40.795 [Lua] pack_spawning=skaven
19:04:40.795 [Lua] disabled=false
19:04:40.795 [Lua] factions=nil
19:04:40.795 [Lua] boss=skaven
19:04:40.795 [Lua] horde=default
19:04:40.795 [Lua] name=skaven
19:04:40.795 [Lua] intensity=default
19:04:40.795 [Lua] ---
19:04:41.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 1289178
19:04:52.149 [Lua] main_path_player_far_away_check started
19:04:52.906 [Lua] main_path_player_far_away_check started
19:04:52.979 [Lua] Switching ConflictSettings: to: chaos
19:04:52.979 [Lua] pacing=chaos
19:04:52.979 [Lua] roaming=nil
19:04:52.979 [Lua] specials=chaos
19:04:52.979 [Lua] debug_color=purple
19:04:52.979 [Lua] contained_breeds=nil
19:04:52.979 [Lua] pack_spawning=chaos
19:04:52.979 [Lua] disabled=false
19:04:52.979 [Lua] factions=nil
19:04:52.979 [Lua] boss=chaos
19:04:52.979 [Lua] horde=chaos
19:04:52.979 [Lua] name=chaos
19:04:52.979 [Lua] intensity=default
19:04:52.979 [Lua] ---
19:04:52.997 [Lua] Switching ConflictSettings: to: skaven
19:04:52.997 [Lua] pacing=default
19:04:52.997 [Lua] roaming=nil
19:04:52.997 [Lua] specials=skaven
19:04:52.997 [Lua] debug_color=orange
19:04:52.997 [Lua] contained_breeds=nil
19:04:52.997 [Lua] pack_spawning=skaven
19:04:52.997 [Lua] disabled=false
19:04:52.997 [Lua] factions=nil
19:04:52.997 [Lua] boss=skaven
19:04:52.997 [Lua] horde=default
19:04:52.997 [Lua] name=skaven
19:04:52.997 [Lua] intensity=default
19:04:52.997 [Lua] ---
19:04:54.735 [Lua] main_path_player_far_away_check started
19:04:54.811 [Lua] Switching ConflictSettings: to: chaos
19:04:54.811 [Lua] pacing=chaos
19:04:54.811 [Lua] roaming=nil
19:04:54.811 [Lua] specials=chaos
19:04:54.811 [Lua] debug_color=purple
19:04:54.811 [Lua] contained_breeds=nil
19:04:54.811 [Lua] pack_spawning=chaos
19:04:54.811 [Lua] disabled=false
19:04:54.811 [Lua] factions=nil
19:04:54.811 [Lua] boss=chaos
19:04:54.811 [Lua] horde=chaos
19:04:54.811 [Lua] name=chaos
19:04:54.811 [Lua] intensity=default
19:04:54.811 [Lua] ---
19:04:55.314 [Lua] main_path_player_far_away_check started
19:04:59.028 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 37 action: nil
19:04:59.519 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
19:04:59.543 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 35 action: nil
19:05:00.020 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 32 action: nil
19:05:00.714 [Lua] event horde ends!
19:05:00.976 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 27 action: nil
19:05:01.172 [Flow] ##################-335 -412 -123.5###################
19:05:01.470 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 25 action: nil
19:05:01.621 [Lua] main_path_player_far_away_check started
19:05:02.050 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 23 action: nil
19:05:02.799 [Lua] Switching ConflictSettings: to: skaven
19:05:02.799 [Lua] pacing=default
19:05:02.799 [Lua] roaming=nil
19:05:02.799 [Lua] specials=skaven
19:05:02.799 [Lua] debug_color=orange
19:05:02.799 [Lua] contained_breeds=nil
19:05:02.799 [Lua] pack_spawning=skaven
19:05:02.799 [Lua] disabled=false
19:05:02.799 [Lua] factions=nil
19:05:02.799 [Lua] boss=skaven
19:05:02.799 [Lua] horde=default
19:05:02.799 [Lua] name=skaven
19:05:02.799 [Lua] intensity=default
19:05:02.799 [Lua] ---
19:05:03.031 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 19 action: nil
19:05:03.421 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 18 action: nil
19:05:04.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
19:05:04.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2d4ba, position: 0
19:05:05.787 [Lua] event horde ends!
19:05:05.808 [Lua] MUSIC: horde -> explore
19:05:06.748 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 6
19:05:06.968 [Lua] main_path_player_far_away_check started
19:05:08.660 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 4 action: nil
19:05:09.638 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 2 action: nil
19:05:10.080 [Lua] main_path_player_far_away_check started
19:05:12.275 [Flow] ##################-335 -412 -123.5###################
19:05:12.656 [Lua] main_path_player_far_away_check started
19:05:14.062 [Flow] ##################-335 -412 -123.5###################
19:05:14.107 [Lua] main_path_player_far_away_check started
19:05:15.762 [Lua] main_path_player_far_away_check started
19:05:15.990 [Flow] ##################-335 -412 -123.5###################
19:05:16.394 [Lua] main_path_player_far_away_check started
19:05:18.879 [Lua] main_path_player_far_away_check started
19:05:20.336 [Lua] main_path_player_far_away_check started
19:05:22.003 [Lua] main_path_player_far_away_check started
19:05:32.926 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss
19:05:32.961 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized
19:05:33.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer
19:05:33.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer
19:05:33.262 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102db33ad, connection_key=2, breed_name=skaven_grey_seer)
19:05:33.817 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000106eea04d, connection_key=3, breed_name=skaven_grey_seer)
19:05:34.051 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=skaven_grey_seer)
19:05:34.052 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443
19:05:40.349 [Flow] SEERDamage taken
19:05:41.333 [Flow] SEERDamage taken
19:05:42.077 [EACServer] [21:05:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:05:49.088 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized
19:05:49.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss
19:05:49.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss
19:05:49.445 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102db33ad, connection_key=2, breed_name=skaven_stormfiend_boss)
19:05:49.898 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000106eea04d, connection_key=3, breed_name=skaven_stormfiend_boss)
19:05:50.153 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=skaven_stormfiend_boss)
19:05:50.154 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro
19:05:50.729 [Flow] SEERDamage taken
19:05:52.095 [Flow] SEERDamage taken
19:05:53.087 [Flow] SEERDamage taken
19:06:13.470 [Flow] SEERDamage taken
19:06:18.242 [Lua] event horde ends!
19:06:19.899 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:20.001 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:20.087 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:20.258 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:06:20.380 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:06:20.442 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:06:24.056 [Flow] SEERDisable physics
19:06:24.056 [Flow] SEERTeleport
19:06:42.507 [Lua] event horde ends!
19:07:00.182 [Lua] event horde ends!
19:07:04.653 [Lua] event horde ends!
19:07:11.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52e12, position: 0
19:07:11.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x52e0d, position: 0
19:07:11.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x52e0d, position: 0
19:07:12.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52f09, position: 0
19:07:13.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x53034, position: 0
19:07:21.722 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:22.357 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:07:22.855 [Lua] event horde ends!
19:07:24.284 [Lua] event horde ends!
19:07:25.602 [Lua] event horde ends!
19:07:26.861 [Lua] event horde ends!
19:07:29.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5467c, position: 0
19:07:30.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x54795, position: 0
19:07:33.304 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:33.990 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
19:07:37.599 [Lua] event horde ends!
19:07:42.077 [EACServer] [21:07:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:07:45.175 [Lua] [ChatManager][1]System: Deathrattler died after 1 minute 44 seconds.
19:07:46.237 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (4)
19:07:47.225 [Lua] [ChatManager][1]System: Rasknitt died after 1 minute 46 seconds.
19:07:47.225 [Lua] [ChatManager][1]System: The Grey Seer Rasknitt died 2 sec after his buddy Deathrattler.
19:07:47.272 [Lua] Override Player Respawning rasknitt_arena false
19:07:47.373 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:07:47.430 [Lua] MUSIC: explore -> pre_horde
19:07:48.278 [Lua] Override Player Respawning skittergate_ending true
19:07:48.927 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (5)
19:07:49.369 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (6)
19:07:49.606 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (7)
19:07:51.508 [Lua] MUSIC: pre_horde -> horde
19:07:52.286 warning: [Lua] This function is deprecated and shouldn't be called
19:07:57.558 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:07:57.874 warning: [Physics] Create Actor: Shape density varies. Using average.
19:07:57.874 warning: [Physics] Create Actor: Shape density varies. Using average.
19:07:57.874 warning: [Physics] Create Actor: Shape density varies. Using average.
19:07:57.874 warning: [Physics] Create Actor: Shape density varies. Using average.
19:07:57.920 warning: [Physics] Create Actor: Shape density varies. Using average.
19:07:57.920 warning: [Physics] Create Actor: Shape density varies. Using average.
19:07:57.920 warning: [Physics] Create Actor: Shape density varies. Using average.
19:07:57.920 warning: [Physics] Create Actor: Shape density varies. Using average.
19:07:58.073 warning: [Physics] Create Actor: Shape density varies. Using average.
19:07:58.073 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:01.594 [Lua] main_path_player_far_away_check started
19:08:06.004 [Flow] Playing story:escape_path_crash_01
19:08:07.785 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:08:09.023 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:09.023 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:09.073 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:09.073 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:09.073 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:09.073 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:11.306 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:11.306 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:11.306 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:11.306 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:11.504 [Lua] event horde ends!
19:08:16.393 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:16.393 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:16.393 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:16.393 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:16.446 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:16.446 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:16.446 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:16.446 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:16.597 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:16.597 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:17.977 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:08:21.721 [Lua] event horde ends!
19:08:23.685 [Lua] [ChatManager][1]System: Mahtix picked up a Tome
19:08:28.204 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:08:31.463 [Lua] main_path_player_far_away_check started
19:08:31.750 [Lua] main_path_player_far_away_check started
19:08:31.937 [Lua] event horde ends!
19:08:33.993 [Lua] main_path_player_far_away_check started
19:08:38.387 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:08:41.209 [Flow] Playing story:escape_falling_beams_01
19:08:41.227 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.227 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.227 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.227 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.278 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.278 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.278 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.278 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.731 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.731 [Flow] Playing story:large_falling_rocks_on_machines_01
19:08:41.780 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.781 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.936 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.936 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.936 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:41.936 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.129 [Lua] event horde ends!
19:08:42.240 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.240 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.240 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.240 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.294 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.294 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.294 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.294 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.446 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.446 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.754 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.754 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.754 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.754 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.805 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.805 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.805 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.805 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.959 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:42.959 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.264 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.264 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.264 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.264 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.314 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.314 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.314 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.314 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.467 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.467 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.500 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.556 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.706 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.706 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.779 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.779 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.827 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.827 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.827 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:43.827 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:47.813 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:47.813 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:47.813 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:47.813 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:48.596 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:08:50.094 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.094 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.094 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.094 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.144 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.144 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.144 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.144 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.447 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.498 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.650 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.650 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.938 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.938 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.938 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:50.938 warning: [Physics] Create Actor: Shape density varies. Using average.
19:08:52.328 [Lua] event horde ends!
19:08:57.469 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 21
19:08:58.784 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:09:02.519 [Lua] event horde ends!
19:09:02.926 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 23
19:09:03.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 25
19:09:03.920 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 26
19:09:04.443 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 25
19:09:08.975 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:09:12.719 [Lua] event horde ends!
19:09:13.123 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 30
19:09:13.656 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 29
19:09:14.129 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 31 31
19:09:14.696 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 31
19:09:15.084 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 29
19:09:15.559 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 29
19:09:15.644 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 16 28
19:09:15.644 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 18 27
19:09:15.747 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 26
19:09:15.797 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 25
19:09:15.817 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 24
19:09:15.880 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:16.490 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:09:17.824 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:18.365 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:09:19.131 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:19.182 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:09:19.250 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:19.301 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:19.537 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:19.826 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:09:19.928 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:09:20.048 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:09:20.117 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:09:20.278 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:20.352 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:20.424 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 17
19:09:20.440 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000102db33ad go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:20.957 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:09:21.077 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:09:21.228 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102db33ad
19:09:21.265 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:21.265 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:21.265 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:21.265 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:21.578 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 11
19:09:22.439 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 9
19:09:22.894 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 7
19:09:22.961 [Lua] event horde ends!
19:09:23.349 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9
19:09:23.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 8
19:09:23.500 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:23.840 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9
19:09:23.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 8
19:09:24.244 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:09:24.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 9 9
19:09:24.382 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 8
19:09:24.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9
19:09:24.870 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8
19:09:25.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 7
19:09:25.685 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:26.441 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:09:27.653 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:28.311 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:09:29.062 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.062 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.112 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.112 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.112 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.112 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.169 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.169 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.215 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.215 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.215 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.215 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.266 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.266 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.266 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.266 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.366 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.366 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.366 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.366 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.367 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.367 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.417 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.417 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.417 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.417 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.568 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.568 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.568 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.568 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.569 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.569 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.620 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.621 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.621 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.621 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.670 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.670 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.722 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.722 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.722 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.722 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.777 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.871 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.871 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.871 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:29.871 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:33.153 [Lua] event horde ends!
19:09:42.077 [EACServer] [21:09:42:076][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:09:43.330 [Lua] event horde ends!
19:09:43.351 [Lua] MUSIC: horde -> explore
19:09:45.324 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:45.324 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:45.324 warning: [Physics] Create Actor: Shape density varies. Using average.
19:09:45.324 warning: [Physics] Create Actor: Shape density varies. Using average.
19:10:04.454 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:05.231 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:10:05.890 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:06.681 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:10:08.299 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:08.757 [Lua] Complete level triggered.
19:10:08.757 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
19:10:08.758 [Lua] gm_event_end_conditions_met true false
19:10:08.758 [Save] Saving `save_data`
19:10:08.759 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
19:10:08.759 [Lua] Game won
19:10:08.759 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:10:08.761 [Lua] generate_backend_stats 110000106697298:1
19:10:08.767 [Save] Save done
19:10:08.767 [Save] Saving `save_data`
19:10:08.770 [Save] Save done
19:10:08.777 [Lua] PlayFabMirrorBase:_commit_internal nil
19:10:08.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24
19:10:08.778 [Save] Saving `save_data`
19:10:08.781 [Lua] MUSIC: explore -> won
19:10:08.787 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 7
19:10:08.789 [Lua] Complete level triggered.
19:10:08.789 [Save] Save done
19:10:08.812 [Lua] Complete level triggered.
19:10:08.823 [Lua] Complete level triggered.
19:10:08.839 [Lua] Complete level triggered.
19:10:08.855 [Lua] Complete level triggered.
19:10:08.873 [Lua] Complete level triggered.
19:10:08.889 [Lua] Complete level triggered.
19:10:08.906 [Lua] Complete level triggered.
19:10:08.922 [Lua] Complete level triggered.
19:10:08.940 [Lua] Complete level triggered.
19:10:08.957 [Lua] Complete level triggered.
19:10:08.973 [Lua] Complete level triggered.
19:10:09.565 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
19:10:09.565 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24
19:10:10.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24
19:10:10.081 [Lua] commit result success 11
19:10:10.081 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 25
19:10:10.081 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
19:10:10.098 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 25 8
19:10:10.814 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
19:10:10.814 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 25
19:10:11.672 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 25
19:10:11.673 [Save] Saving `save_data`
19:10:11.679 [Save] Save done
19:10:11.679 [Save] Saving `save_data`
19:10:11.690 [Save] Save done
19:10:17.795 [Lua] ConflictDirector - destroy all units
19:10:18.347 [Lua] TRANSITION nil nil inn_level
19:10:18.347 [Lua] Transition type "inn_level", is server: true
19:10:18.347 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:10:18.347 [Lua] [GameNetworkManager] Leaving game...
19:10:18.347 [Lua] [GameNetworkManager] Shutting down game session host.
19:10:18.347 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:10:18.347 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:10:18.347 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1557.29
19:10:18.363 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:10:20.365 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:10:20.386 [Lua] [Managers] Calling function on all managers:
19:10:20.389 [Lua] Clearing all global lookup lists
19:10:20.389 [Lua] [IngamePlayerListUI] - Destroy
19:10:20.389 [Lua] [EquipmentUI] - Destroy
19:10:20.389 [Lua] [GamePadEquipmentUI] - Destroy
19:10:20.389 [Lua] [AbilityUI] - Destroy
19:10:20.389 [Lua] [GamePadAbilityUI] - Destroy
19:10:20.390 [Lua] [IngameUI] destroy
19:10:20.419 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list.
19:10:20.419 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
19:10:20.419 [Lua] [MOD][VMF][INFO] Removed 110000106eea04d from the VMF users list.
19:10:20.492 [Lua] [Managers] Destroying manager group:
19:10:20.505 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:10:20.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:10:20.624 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:10:20.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader
19:10:20.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:10:20.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:10:20.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:10:20.636 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:10:20.640 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
19:10:20.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:10:20.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:10:20.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:10:20.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:10:20.647 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:10:20.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:10:20.651 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:10:20.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader
19:10:20.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:10:20.654 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:10:20.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:10:20.657 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:10:20.660 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:10:20.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:10:20.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:10:20.670 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:10:20.680 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:10:20.682 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:10:20.683 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:10:20.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:10:20.686 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:10:20.689 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:10:20.691 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:10:20.692 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:10:20.696 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:10:20.696 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
19:10:20.696 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad inn_level 0
19:10:20.696 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106eea04d inn_level 0
19:10:20.696 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0
19:10:20.696 [Lua] [Matchmaking] unregister rpcs
19:10:20.696 [Lua] ############### UNLOADING PACKAGES ###############
19:10:20.696 [Lua] [Managers] Calling function on all managers:
19:10:20.696 [Lua] [Managers] Destroying manager group:
19:10:20.696 [Lua] [Gamestate] Enter state StateLoading
19:10:20.698 [World] Spawning level.
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] Found camera: end_screen_camera
19:10:20.705 [Lua] [EndViewState] Enter Substate EndViewStateSummary
19:10:20.706 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:10:20.706 [Lua] [Matchmaking] register rpcs
19:10:20.706 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:10:20.706 [Lua] Set lobby begin:
19:10:20.706 [Lua] Lobby data twitch_enabled = false
19:10:20.706 [Lua] Lobby data power_level = 0
19:10:20.706 [Lua] Lobby data num_players = 4
19:10:20.706 [Lua] Lobby data weave_name = false
19:10:20.706 [Lua] Lobby data game_mode = 2
19:10:20.706 [Lua] Lobby data is_private = false
19:10:20.706 [Lua] Lobby data mechanism = adventure
19:10:20.706 [Lua] Lobby data level_key = skittergate
19:10:20.706 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:10:20.706 [Lua] Lobby data selected_level_key = skittergate
19:10:20.706 [Lua] Lobby data unique_server_name = JayJay
19:10:20.706 [Lua] Lobby data quick_game = true
19:10:20.706 [Lua] Lobby data matchmaking = true
19:10:20.706 [Lua] Lobby data difficulty = hardest
19:10:20.706 [Lua] Lobby data country_code = DE
19:10:20.706 [Lua] Lobby data host = 110000106697298
19:10:20.707 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:10:20.707 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:10:20.707 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:10:20.707 [Lua] Lobby data player_slot_3 = 0:0
19:10:20.707 [Lua] Lobby data eac_authorized = true
19:10:20.707 [Lua] Set lobby end.
19:10:20.707 [Lua] registering RPCs
19:10:20.707 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:10:20.707 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:10:20.707 [Lua] Set lobby begin:
19:10:20.707 [Lua] Lobby data twitch_enabled = false
19:10:20.707 [Lua] Lobby data power_level = 0
19:10:20.707 [Lua] Lobby data num_players = 4
19:10:20.707 [Lua] Lobby data weave_name = false
19:10:20.707 [Lua] Lobby data game_mode = 3
19:10:20.707 [Lua] Lobby data is_private = false
19:10:20.707 [Lua] Lobby data mechanism = adventure
19:10:20.707 [Lua] Lobby data level_key = inn_level
19:10:20.707 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:10:20.707 [Lua] Lobby data selected_level_key = skittergate
19:10:20.707 [Lua] Lobby data unique_server_name = JayJay
19:10:20.707 [Lua] Lobby data quick_game = true
19:10:20.707 [Lua] Lobby data matchmaking = false
19:10:20.707 [Lua] Lobby data difficulty = hardest
19:10:20.707 [Lua] Lobby data country_code = DE
19:10:20.707 [Lua] Lobby data host = 110000106697298
19:10:20.707 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:10:20.707 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:10:20.707 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:10:20.707 [Lua] Lobby data player_slot_3 = 0:0
19:10:20.707 [Lua] Lobby data eac_authorized = true
19:10:20.707 [Lua] Set lobby end.
19:10:20.707 [Lua] MUSIC MANAGER unmute_all_world_sounds 362012 0
19:10:20.707 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:10:20.711 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:10:20.711 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
19:10:20.711 [Lua] [LevelTransitionHandler] load_level inn_level 0
19:10:21.016 [Umbra] Unload tome
19:10:21.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5861d, position: 0
19:10:21.073 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
19:10:21.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:10:21.073 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:10:21.073 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:10:21.073 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
19:10:21.073 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:10:21.073 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:10:21.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:10:21.510 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:10:21.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:10:21.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:10:21.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:10:21.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:10:21.610 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:10:21.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:10:21.644 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:10:21.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:10:27.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:10:27.389 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:10:27.407 [Lua] [LevelTransitionHandler] Level load completed!
19:10:27.407 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2841611 - weave: nil
19:10:27.410 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:10:27.410 [Lua] checking dlc's against conflict directors
19:10:27.410 [Lua] number of factions to include 2
19:10:27.410 [Lua] Updated list weights for random:
19:10:27.410 [Lua] skaven, 0.42 (0.00-0.42)
19:10:27.410 [Lua] chaos, 0.42 (0.42-0.83)
19:10:27.410 [Lua] beastmen, 0.17 (0.83-1.00)
19:10:27.410 [Lua] Rolled random faction: 0.095396071672439575 skaven
19:10:27.410 [Lua] Updated list weights for random:
19:10:27.410 [Lua] beastmen, 0.29 (0.00-0.29)
19:10:27.410 [Lua] chaos, 0.71 (0.29-1.00)
19:10:27.410 [Lua] Rolled random faction: 0.37800547480583191 chaos
19:10:27.410 [Lua] number of factions added 2
19:10:27.410 [Lua] --- --- ---
19:10:27.410 [Lua] Starting... difficulty 'hardest'
19:10:27.410 [Lua] These are the starting conflict directors:
19:10:27.410 [Lua] inn_level
19:10:27.410 [Lua] --- --- ---
19:10:27.410 [Lua]
19:10:27.410 [Lua] DONE! Found the following directors:
19:10:27.410 [Lua] (free: 35), Master hash is:
19:10:27.410 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:10:27.411 [Lua] ### Sending rpc_level_loaded
19:10:27.411 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
19:10:27.411 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:10:27.442 [Lua] ### Sending rpc_level_loaded
19:10:27.442 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
19:10:27.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:10:27.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:10:27.476 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:10:27.476 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:10:27.627 [Lua] ### Sending rpc_level_loaded
19:10:27.627 [Lua] #### Has state machine: true, sender: 110000102db33ad, level_id: 50
19:10:27.627 [Lua] Peer 110000102db33ad has loaded the level and all enemies are loaded
19:10:28.676 [Lua] ### Sending rpc_level_loaded
19:10:28.676 [Lua] #### Has state machine: true, sender: 110000106eea04d, level_id: 50
19:10:28.676 [Lua] Peer 110000106eea04d has loaded the level and all enemies are loaded
19:10:30.647 [Lua] min_height 91.160001754760742
19:10:32.379 [Lua] ### Sending rpc_level_loaded
19:10:32.379 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
19:10:32.379 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
19:10:37.768 [Lua] [EndViewState] Exit Substate EndViewStateSummary
19:10:37.768 [Lua] [PlayState] Enter Substate EndViewStateChest
19:11:04.602 [Lua] min_height 91.160001754760742
19:11:10.198 [Lua] [PlayState] Exit Substate EndViewStateChest
19:11:10.198 [Lua] [PlayState] Enter Substate EndViewStateScore
19:11:19.214 [Lua] [PlayState] Exit Substate EndViewStateScore
19:11:19.219 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:11:20.217 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:11:20.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:11:20.217 [Lua] [Matchmaking] unregister rpcs
19:11:20.218 [Lua] Set lobby begin:
19:11:20.218 [Lua] Lobby data twitch_enabled = false
19:11:20.218 [Lua] Lobby data power_level = 0
19:11:20.218 [Lua] Lobby data num_players = 4
19:11:20.218 [Lua] Lobby data weave_name = false
19:11:20.218 [Lua] Lobby data game_mode = 3
19:11:20.218 [Lua] Lobby data is_private = false
19:11:20.218 [Lua] Lobby data mechanism = adventure
19:11:20.218 [Lua] Lobby data level_key = inn_level
19:11:20.218 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:20.218 [Lua] Lobby data selected_level_key = skittergate
19:11:20.218 [Lua] Lobby data unique_server_name = JayJay
19:11:20.218 [Lua] Lobby data quick_game = true
19:11:20.218 [Lua] Lobby data matchmaking = false
19:11:20.218 [Lua] Lobby data difficulty = hardest
19:11:20.218 [Lua] Lobby data country_code = DE
19:11:20.218 [Lua] Lobby data host = 110000106697298
19:11:20.218 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:11:20.218 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:20.218 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:20.218 [Lua] Lobby data player_slot_3 = 0:0
19:11:20.218 [Lua] Lobby data eac_authorized = true
19:11:20.218 [Lua] Set lobby end.
19:11:20.218 [Lua] [Managers] Destroying manager group:
19:11:20.219 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:11:20.219 [Lua] MUSIC MANAGER Stop_loading_screen_music 362233 0
19:11:20.219 [Lua] [Gamestate] Enter StateIngame HOST
19:11:20.219 [Lua] [Managers] Calling function on all managers:
19:11:20.219 [Lua] <>level = inn_level<>
19:11:20.219 [Lua] Set lobby begin:
19:11:20.219 [Lua] Lobby data twitch_enabled = false
19:11:20.219 [Lua] Lobby data power_level = 0
19:11:20.219 [Lua] Lobby data num_players = 4
19:11:20.219 [Lua] Lobby data weave_name = false
19:11:20.219 [Lua] Lobby data game_mode = 3
19:11:20.219 [Lua] Lobby data is_private = false
19:11:20.219 [Lua] Lobby data mechanism = adventure
19:11:20.219 [Lua] Lobby data level_key = inn_level
19:11:20.219 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:20.219 [Lua] Lobby data selected_level_key = inn_level
19:11:20.219 [Lua] Lobby data unique_server_name = JayJay
19:11:20.219 [Lua] Lobby data quick_game = true
19:11:20.219 [Lua] Lobby data matchmaking = false
19:11:20.219 [Lua] Lobby data difficulty = hardest
19:11:20.219 [Lua] Lobby data country_code = DE
19:11:20.219 [Lua] Lobby data host = 110000106697298
19:11:20.219 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:11:20.219 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:20.219 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:20.219 [Lua] Lobby data player_slot_3 = 0:0
19:11:20.219 [Lua] Lobby data eac_authorized = true
19:11:20.219 [Lua] Set lobby end.
19:11:20.219 [Umbra] Init version: 3.4.15 :: 16 threads
19:11:20.220 [Lua] [StateIngame] Server ingame
19:11:20.223 [Lua] Set lobby begin:
19:11:20.223 [Lua] Lobby data twitch_enabled = false
19:11:20.223 [Lua] Lobby data power_level = 0
19:11:20.223 [Lua] Lobby data num_players = 4
19:11:20.223 [Lua] Lobby data weave_name = false
19:11:20.223 [Lua] Lobby data game_mode = 3
19:11:20.223 [Lua] Lobby data is_private = false
19:11:20.223 [Lua] Lobby data mechanism = adventure
19:11:20.223 [Lua] Lobby data level_key = inn_level
19:11:20.223 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:20.223 [Lua] Lobby data selected_level_key = inn_level
19:11:20.223 [Lua] Lobby data unique_server_name = JayJay
19:11:20.223 [Lua] Lobby data quick_game = true
19:11:20.223 [Lua] Lobby data matchmaking = false
19:11:20.223 [Lua] Lobby data difficulty = hardest
19:11:20.223 [Lua] Lobby data country_code = DE
19:11:20.223 [Lua] Lobby data host = 110000106697298
19:11:20.223 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:11:20.223 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:20.223 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:20.223 [Lua] Lobby data player_slot_3 = 0:0
19:11:20.223 [Lua] Lobby data eac_authorized = true
19:11:20.223 [Lua] Set lobby end.
19:11:20.223 [Lua] [Matchmaking] register rpcs
19:11:20.223 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:11:20.223 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:11:20.223 [Lua] [GameNetworkManager] self.is_server = true
19:11:20.223 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:11:20.223 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:11:20.223 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:11:20.223 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:11:20.223 [Network] Setting artificial MTU limit to 65536
19:11:20.231 [Lua] Switching ConflictSettings: to: inn_level
19:11:20.231 [Lua] pacing=disabled
19:11:20.231 [Lua] roaming=nil
19:11:20.231 [Lua] disabled=false
19:11:20.231 [Lua] pack_spawning=disabled
19:11:20.231 [Lua] contained_breeds=nil
19:11:20.231 [Lua] boss=disabled
19:11:20.231 [Lua] horde=disabled
19:11:20.231 [Lua] specials=disabled
19:11:20.231 [Lua] name=inn_level
19:11:20.231 [Lua] intensity=disabled
19:11:20.231 [Lua] ---
19:11:20.231 [Lua] [LevelAnalysis] set_random_seed( 2841611)
19:11:20.234 [Lua] [AIInterestPointSystem] Level Seed: 2841611
19:11:20.234 [Lua]
19:11:20.234 [Lua] [entity_system_bag] = table
19:11:20.234 [Lua] [entity_system_bag] = metatable
19:11:20.234 [Lua] [startup_data] = table
19:11:20.234 [Lua] [entity_manager] = table
19:11:20.234 [Lua] [entity_manager] = metatable
19:11:20.234 [Lua] [unit_spawner] = table
19:11:20.234 [Lua] [unit_spawner] = metatable
19:11:20.234 [Lua] [unit_storage] = table
19:11:20.234 [Lua] [unit_storage] = metatable
19:11:20.234 [Lua] [dice_keeper] = table
19:11:20.234 [Lua] [dice_keeper] = metatable
19:11:20.234 [Lua] [is_server] = true (boolean)
19:11:20.234 [Lua] [world] = [World]
19:11:20.234 [Lua] [system_api] = table
19:11:20.234 [Lua] [entity_system] = table
19:11:20.234 [Lua] [entity_system] = metatable
19:11:20.234 [Lua] [network_lobby] = table
19:11:20.234 [Lua] [network_lobby] = metatable
19:11:20.234 [Lua] [profile_synchronizer] = table
19:11:20.234 [Lua] [profile_synchronizer] = metatable
19:11:20.234 [Lua] [level_transition_handler] = table
19:11:20.234 [Lua] [level_transition_handler] = metatable
19:11:20.234 [Lua] [num_local_human_players] = 1 (number)
19:11:20.234 [Lua] [statistics_db] = table
19:11:20.234 [Lua] [statistics_db] = metatable
19:11:20.234 [Lua] [network_server] = table
19:11:20.234 [Lua] [network_server] = metatable
19:11:20.234 [Lua] [input_manager] = table
19:11:20.234 [Lua] [input_manager] = metatable
19:11:20.234 [Lua] [network_clock] = table
19:11:20.234 [Lua] [network_clock] = metatable
19:11:20.234 [Lua] [network_transmit] = table
19:11:20.234 [Lua] [network_transmit] = metatable
19:11:20.234 [Lua] [free_flight_manager] = table
19:11:20.234 [Lua] [free_flight_manager] = metatable
19:11:20.234 [Lua] [network_manager] = table
19:11:20.234 [Lua] [network_manager] = metatable
19:11:20.234 [Lua] [network_event_delegate] = table
19:11:20.234 [Lua] [network_event_delegate] = metatable
19:11:20.234 [Lua]
19:11:20.234 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:11:20.234 [Lua] ignoring extension VersusInteractObjectiveExtension
19:11:20.234 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:11:20.234 [Lua] ignoring extension VersusSocketObjectiveExtension
19:11:20.234 [Lua] ignoring extension VersusTargetObjectiveExtension
19:11:20.234 [Lua] ignoring extension VersusMissionObjectiveExtension
19:11:20.235 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:11:20.237 [Lua] [AchievementManager] Achievements using the steam platform
19:11:20.238 [Lua] [StateIngame] Level seed: 2841611
19:11:20.238 [World] Spawning level.
19:11:20.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:11:20.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:11:20.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:11:20.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:11:20.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
19:11:20.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
19:11:20.401 [Lua] [LevelAnalysis] set_random_seed( 2841611)
19:11:20.401 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 26
19:11:20.419 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
19:11:20.419 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
19:11:20.419 [Lua] [IngameUI] init
19:11:20.429 [SteamVoipClient] select_out(1100001028dc124, off)
19:11:20.429 [SteamVoipClient] select_out(110000102db33ad, off)
19:11:20.429 [SteamVoipClient] select_out(110000106697298, off)
19:11:20.429 [SteamVoipClient] select_out(110000106eea04d, off)
19:11:20.432 [Lua] cb_razer_chroma_setup
19:11:20.471 [Lua] [Matchmaking] Cancelling matchmaking
19:11:20.471 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
19:11:20.471 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:11:20.471 [Lua] Set lobby begin:
19:11:20.471 [Lua] Lobby data twitch_enabled = false
19:11:20.471 [Lua] Lobby data power_level = 0
19:11:20.471 [Lua] Lobby data num_players = 4
19:11:20.471 [Lua] Lobby data weave_name = false
19:11:20.471 [Lua] Lobby data game_mode = 3
19:11:20.471 [Lua] Lobby data is_private = false
19:11:20.471 [Lua] Lobby data mechanism = adventure
19:11:20.471 [Lua] Lobby data level_key = inn_level
19:11:20.471 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:20.471 [Lua] Lobby data selected_level_key = inn_level
19:11:20.471 [Lua] Lobby data unique_server_name = JayJay
19:11:20.471 [Lua] Lobby data quick_game = true
19:11:20.471 [Lua] Lobby data matchmaking = false
19:11:20.472 [Lua] Lobby data difficulty = normal
19:11:20.472 [Lua] Lobby data country_code = DE
19:11:20.472 [Lua] Lobby data host = 110000106697298
19:11:20.472 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:11:20.472 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:20.472 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:20.472 [Lua] Lobby data player_slot_3 = 0:0
19:11:20.472 [Lua] Lobby data eac_authorized = true
19:11:20.472 [Lua] Set lobby end.
19:11:20.474 [Lua] Set lobby begin:
19:11:20.474 [Lua] Lobby data twitch_enabled = false
19:11:20.474 [Lua] Lobby data power_level = 0
19:11:20.474 [Lua] Lobby data num_players = 4
19:11:20.474 [Lua] Lobby data weave_name = false
19:11:20.474 [Lua] Lobby data game_mode = 3
19:11:20.474 [Lua] Lobby data is_private = false
19:11:20.474 [Lua] Lobby data mechanism = adventure
19:11:20.474 [Lua] Lobby data level_key = inn_level
19:11:20.474 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:20.474 [Lua] Lobby data selected_level_key = inn_level
19:11:20.474 [Lua] Lobby data unique_server_name = JayJay
19:11:20.474 [Lua] Lobby data quick_game = true
19:11:20.474 [Lua] Lobby data matchmaking = false
19:11:20.474 [Lua] Lobby data difficulty = normal
19:11:20.474 [Lua] Lobby data country_code = DE
19:11:20.474 [Lua] Lobby data host = 110000106697298
19:11:20.474 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:11:20.474 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:20.474 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:20.474 [Lua] Lobby data player_slot_3 = 0:0
19:11:20.474 [Lua] Lobby data eac_authorized = true
19:11:20.474 [Lua] Set lobby end.
19:11:20.474 [Lua] [PartyManager] Leader is set to 110000106697298
19:11:20.474 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
19:11:20.474 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:11:20.474 [Lua] Set lobby begin:
19:11:20.474 [Lua] Lobby data twitch_enabled = false
19:11:20.474 [Lua] Lobby data power_level = 835
19:11:20.474 [Lua] Lobby data num_players = 4
19:11:20.474 [Lua] Lobby data weave_name = false
19:11:20.474 [Lua] Lobby data game_mode = 3
19:11:20.474 [Lua] Lobby data is_private = false
19:11:20.474 [Lua] Lobby data mechanism = adventure
19:11:20.474 [Lua] Lobby data level_key = inn_level
19:11:20.474 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:20.474 [Lua] Lobby data selected_level_key = inn_level
19:11:20.474 [Lua] Lobby data unique_server_name = JayJay
19:11:20.474 [Lua] Lobby data quick_game = true
19:11:20.474 [Lua] Lobby data matchmaking = false
19:11:20.474 [Lua] Lobby data difficulty = normal
19:11:20.474 [Lua] Lobby data country_code = DE
19:11:20.474 [Lua] Lobby data host = 110000106697298
19:11:20.474 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:11:20.474 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:20.474 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:20.474 [Lua] Lobby data player_slot_3 = 0:0
19:11:20.474 [Lua] Lobby data eac_authorized = true
19:11:20.474 [Lua] Set lobby end.
19:11:20.475 [Flow] complete_skittergate_legend true
19:11:20.475 [Flow] complete_all_helmgart_levels_recruit true
19:11:20.476 [Flow] WitchHunterLevel:35
19:11:20.476 [Flow] LeaderYes
19:11:20.476 [Flow] ALL PC XP:304250
19:11:20.476 [Flow] Has "bogenhafen" DLC:true
19:11:20.476 [Flow] WH XP:60850
19:11:20.476 [Flow] Number of crafted items:11671
19:11:20.476 [Flow] Has "pre_order" DLC:true
19:11:20.476 [Flow] Sum of Powe Levels:1500
19:11:20.476 [Flow] lodestone diff 1:false
19:11:20.477 [Flow] magnus and forest activated
19:11:20.477 [Flow] magnus and forest activated
19:11:20.477 [Flow] cemetery and forest activated
19:11:20.477 [Flow] magnus and cemetery
19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:11:20.477 [Flow] ALL RUNES ACTIVATED
19:11:20.477 [Flow] magnus and forest activated
19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:11:20.477 [Flow] ALL RUNES ACTIVATED
19:11:20.477 [Flow] cemetery and forest activated
19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:11:20.477 [Flow] ALL RUNES ACTIVATED
19:11:20.477 [Flow] magnus and forest activated
19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:11:20.477 [Flow] ALL RUNES ACTIVATED
19:11:20.477 [Flow] magnus and cemetery
19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:11:20.477 [Flow] ALL RUNES ACTIVATED
19:11:20.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:11:20.479 [Lua] CurrentConflictSettings inn_level
19:11:20.479 [Lua] [ConflictDirector] conflict_director is ai_ready
19:11:20.479 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:11:20.479 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:11:20.480 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:11:20.480 [Lua] Forming navigation groups in one frame
19:11:20.480 [Lua] Forming navigation groups
19:11:20.499 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083
19:11:20.500 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
19:11:20.500 [Lua] number of nav groups: 45
19:11:20.501 [Lua] number of refined nav groups : 25
19:11:20.503 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
19:11:20.503 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:11:20.503 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:11:20.503 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:11:20.505 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:11:20.505 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:11:20.505 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:11:20.505 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
19:11:20.505 [Lua] [Managers] Calling function on all managers:
19:11:20.505 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:11:20.521 [Lua] MUSIC: won -> explore
19:11:20.542 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 26
19:11:21.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:11:21.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:11:21.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:11:21.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:11:21.221 [Lua] Set lobby begin:
19:11:21.221 [Lua] Lobby data twitch_enabled = false
19:11:21.221 [Lua] Lobby data power_level = 835
19:11:21.221 [Lua] Lobby data num_players = 4
19:11:21.221 [Lua] Lobby data weave_name = false
19:11:21.221 [Lua] Lobby data game_mode = 3
19:11:21.221 [Lua] Lobby data is_private = false
19:11:21.221 [Lua] Lobby data mechanism = adventure
19:11:21.221 [Lua] Lobby data level_key = inn_level
19:11:21.221 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:21.221 [Lua] Lobby data selected_level_key = inn_level
19:11:21.221 [Lua] Lobby data unique_server_name = JayJay
19:11:21.221 [Lua] Lobby data quick_game = true
19:11:21.221 [Lua] Lobby data matchmaking = false
19:11:21.221 [Lua] Lobby data difficulty = normal
19:11:21.221 [Lua] Lobby data country_code = DE
19:11:21.221 [Lua] Lobby data host = 110000106697298
19:11:21.221 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:11:21.221 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:21.221 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:21.221 [Lua] Lobby data player_slot_3 = 0:0
19:11:21.221 [Lua] Lobby data eac_authorized = true
19:11:21.221 [Lua] Set lobby end.
19:11:21.221 [Lua] [Matchmaking] Assigned player 110000102db33ad to slot 4 when hot join syncing
19:11:21.221 [Lua] Breedfreezer (server) starting a hot join sync
19:11:21.224 [Lua] Set lobby begin:
19:11:21.224 [Lua] Lobby data twitch_enabled = false
19:11:21.224 [Lua] Lobby data power_level = 835
19:11:21.224 [Lua] Lobby data num_players = 4
19:11:21.224 [Lua] Lobby data weave_name = false
19:11:21.224 [Lua] Lobby data game_mode = 3
19:11:21.224 [Lua] Lobby data is_private = false
19:11:21.224 [Lua] Lobby data mechanism = adventure
19:11:21.224 [Lua] Lobby data level_key = inn_level
19:11:21.224 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:21.224 [Lua] Lobby data selected_level_key = inn_level
19:11:21.224 [Lua] Lobby data unique_server_name = JayJay
19:11:21.224 [Lua] Lobby data quick_game = true
19:11:21.224 [Lua] Lobby data matchmaking = false
19:11:21.224 [Lua] Lobby data difficulty = normal
19:11:21.224 [Lua] Lobby data country_code = DE
19:11:21.224 [Lua] Lobby data host = 110000106697298
19:11:21.224 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:11:21.224 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:21.224 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:21.224 [Lua] Lobby data player_slot_3 = 0:0
19:11:21.224 [Lua] Lobby data eac_authorized = true
19:11:21.224 [Lua] Set lobby end.
19:11:21.224 [Lua] [Matchmaking] Assigned player 110000106eea04d to slot 1 when hot join syncing
19:11:21.224 [Lua] Breedfreezer (server) starting a hot join sync
19:11:21.226 [Lua] Set lobby begin:
19:11:21.226 [Lua] Lobby data twitch_enabled = false
19:11:21.226 [Lua] Lobby data power_level = 835
19:11:21.226 [Lua] Lobby data num_players = 4
19:11:21.226 [Lua] Lobby data weave_name = false
19:11:21.226 [Lua] Lobby data game_mode = 3
19:11:21.226 [Lua] Lobby data is_private = false
19:11:21.226 [Lua] Lobby data mechanism = adventure
19:11:21.226 [Lua] Lobby data level_key = inn_level
19:11:21.226 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:21.226 [Lua] Lobby data selected_level_key = inn_level
19:11:21.226 [Lua] Lobby data unique_server_name = JayJay
19:11:21.226 [Lua] Lobby data quick_game = true
19:11:21.226 [Lua] Lobby data matchmaking = false
19:11:21.226 [Lua] Lobby data difficulty = normal
19:11:21.226 [Lua] Lobby data country_code = DE
19:11:21.227 [Lua] Lobby data host = 110000106697298
19:11:21.227 [Lua] Lobby data player_slot_5 = 1100001028dc124:1
19:11:21.227 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:21.227 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:21.227 [Lua] Lobby data player_slot_3 = 0:0
19:11:21.227 [Lua] Lobby data eac_authorized = true
19:11:21.227 [Lua] Set lobby end.
19:11:21.227 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 5 when hot join syncing
19:11:21.227 [Lua] Breedfreezer (server) starting a hot join sync
19:11:21.227 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
19:11:21.227 [Lua] RemotePlayer:create_game_object( ) 28
19:11:21.237 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
19:11:21.237 [Lua] RemotePlayer:create_game_object( ) 29
19:11:21.247 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
19:11:21.247 [Lua] RemotePlayer:create_game_object( ) 30
19:11:21.257 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106eea04d
19:11:21.257 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102db33ad
19:11:21.257 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
19:11:21.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:11:21.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:11:21.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:11:21.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:11:21.337 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:21.337 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:21.337 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
19:11:21.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:11:21.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:11:21.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:11:21.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:11:21.388 [Lua] Players are leaving the safe zone
19:11:21.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
19:11:21.466 [Lua] [MOD][VMF][INFO] Added 110000106eea04d to the VMF users list.
19:11:21.466 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106eea04d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:11:21.466 [Lua] Adding player sync data to peer=110000106eea04d local_player_id=1
19:11:21.466 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106eea04d go_type=player_unit go_created_func_name=game_object_created_player_unit
19:11:21.468 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
19:11:21.468 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:21.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:11:21.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:11:21.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:11:21.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:11:21.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
19:11:21.484 [Lua] [MOD][VMF][INFO] Added 110000102db33ad to the VMF users list.
19:11:21.484 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102db33ad go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:11:21.484 [Lua] Adding player sync data to peer=110000102db33ad local_player_id=1
19:11:21.484 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102db33ad go_type=player_unit go_created_func_name=game_object_created_player_unit
19:11:21.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
19:11:21.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:21.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
19:11:21.501 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
19:11:21.501 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:11:21.501 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
19:11:21.501 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:11:21.502 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
19:11:21.503 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:21.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:11:21.504 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:11:21.505 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:11:21.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:11:21.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:11:21.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:11:21.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:11:21.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:11:21.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:11:21.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:11:21.576 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:11:21.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
19:11:21.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
19:11:21.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
19:11:21.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
19:11:21.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:11:21.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:11:21.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:11:21.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
19:11:21.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:11:21.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:11:21.676 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:11:21.676 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
19:11:21.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
19:11:21.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
19:11:21.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
19:11:21.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
19:11:21.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:11:21.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:11:21.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:11:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
19:11:21.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:11:21.743 [Lua] StateInGameRunning:_game_actually_starts()
19:11:21.743 [Lua] #################################################################################################################
19:11:21.743 [Lua] [Loading Time]: 00:01:01 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:11:21.743 [Lua] #################################################################################################################
19:11:21.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
19:11:21.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:11:21.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:11:21.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
19:11:21.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:11:21.780 [Flow] DISABLE
19:11:21.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:11:21.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:11:21.826 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
19:11:21.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
19:11:21.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
19:11:21.864 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
19:11:21.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
19:11:21.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:11:21.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 26
19:11:21.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
19:11:21.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:11:21.911 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:11:21.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:11:21.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:11:21.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:11:22.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
19:11:22.099 [Lua] Commit load time data
19:11:22.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:11:22.225 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3
19:11:22.232 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read,
19:11:22.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:11:22.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:11:22.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:11:25.957 [Lua] PlayFabMirrorBase:_commit_internal 12
19:11:25.957 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:11:25.960 [Lua] generate_backend_stats 110000106697298:1
19:11:25.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:11:25.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28
19:11:25.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28
19:11:26.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28
19:11:26.387 [Lua] commit result success 12
19:11:29.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:11:29.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:11:29.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:11:29.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:11:29.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:11:29.852 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:11:29.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:11:29.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:11:29.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:11:29.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:11:29.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:11:29.902 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:11:29.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:11:29.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:11:30.054 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:11:30.054 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:11:30.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:11:30.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:11:34.506 [Lua] [IngameUI] menu view on_enter hero_view
19:11:34.510 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07ac1d70
19:11:34.510 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
19:11:37.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 29
19:11:37.207 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 29 9
19:11:37.415 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
19:11:37.415 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 29
19:11:38.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 29
19:11:38.040 [Lua] min_height 91.160001754760742
19:11:40.256 [Lua] [ChatManager][1]System: Martin has left the game
19:11:40.256 [Lua] [PSM] Disconnecting peer 1100001028dc124
19:11:40.256 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session.
19:11:40.256 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124
19:11:40.256 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001028dc124
19:11:40.256 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
19:11:40.257 [Lua] [GameNetworkManager] destroying game object with go_id=30
19:11:40.257 [Lua] Set lobby begin:
19:11:40.257 [Lua] Lobby data twitch_enabled = false
19:11:40.257 [Lua] Lobby data power_level = 835
19:11:40.257 [Lua] Lobby data num_players = 4
19:11:40.257 [Lua] Lobby data weave_name = false
19:11:40.257 [Lua] Lobby data game_mode = 3
19:11:40.257 [Lua] Lobby data is_private = false
19:11:40.257 [Lua] Lobby data mechanism = adventure
19:11:40.257 [Lua] Lobby data level_key = inn_level
19:11:40.257 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:40.257 [Lua] Lobby data selected_level_key = inn_level
19:11:40.257 [Lua] Lobby data unique_server_name = JayJay
19:11:40.257 [Lua] Lobby data quick_game = true
19:11:40.257 [Lua] Lobby data matchmaking = false
19:11:40.257 [Lua] Lobby data difficulty = normal
19:11:40.257 [Lua] Lobby data country_code = DE
19:11:40.257 [Lua] Lobby data host = 110000106697298
19:11:40.257 [Lua] Lobby data player_slot_5 = 0:0
19:11:40.257 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:40.257 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:40.257 [Lua] Lobby data player_slot_3 = 0:0
19:11:40.257 [Lua] Lobby data eac_authorized = true
19:11:40.257 [Lua] Set lobby end.
19:11:40.257 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124)
19:11:40.257 [EAC] EAC server lost client 1100001028dc124
19:11:40.257 [EACServer] [21:11:40:256][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180
19:11:40.257 [Lua] [GameNetworkManager] destroying game object with go_id=38
19:11:40.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:11:40.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:11:40.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read,
19:11:40.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:11:40.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
19:11:42.077 [EACServer] [21:11:42:077][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:11:42.364 [Lua] [IngameUI] menu view on_exit hero_view
19:11:42.367 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07ac1d70
19:11:42.367 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
19:11:42.951 [SteamLobby] Detected removed member 1100001028dc124
19:11:42.951 [Connection] Destroying endpoint 1100001028dc124 - explicit request
19:11:42.953 [SteamAuthenticator] CancelAuthTicket 1100001028dc124
19:11:42.954 [SteamAuthenticator] EndAuthSession 1100001028dc124
19:11:42.954 [Lua] [NetworkServer] Changing num_players from 4 to 3
19:11:42.954 [Lua] Players: 3
19:11:42.954 [Lua] Set lobby begin:
19:11:42.954 [Lua] Lobby data twitch_enabled = false
19:11:42.954 [Lua] Lobby data power_level = 835
19:11:42.954 [Lua] Lobby data num_players = 3
19:11:42.954 [Lua] Lobby data weave_name = false
19:11:42.954 [Lua] Lobby data game_mode = 3
19:11:42.954 [Lua] Lobby data is_private = false
19:11:42.954 [Lua] Lobby data mechanism = adventure
19:11:42.954 [Lua] Lobby data level_key = inn_level
19:11:42.954 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:11:42.954 [Lua] Lobby data selected_level_key = inn_level
19:11:42.954 [Lua] Lobby data unique_server_name = JayJay
19:11:42.954 [Lua] Lobby data quick_game = true
19:11:42.954 [Lua] Lobby data matchmaking = false
19:11:42.954 [Lua] Lobby data difficulty = normal
19:11:42.954 [Lua] Lobby data country_code = DE
19:11:42.954 [Lua] Lobby data host = 110000106697298
19:11:42.954 [Lua] Lobby data player_slot_5 = 0:0
19:11:42.954 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:11:42.954 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:11:42.954 [Lua] Lobby data player_slot_3 = 0:0
19:11:42.954 [Lua] Lobby data eac_authorized = true
19:11:42.954 [Lua] Set lobby end.
19:11:42.955 [SteamVoipClient] select_out(1100001028dc124, off)
19:11:42.955 [SteamVoipClient] select_in(1100001028dc124, off)
19:11:42.955 [Lua] [LobbyMembers] Member left 1100001028dc124
19:11:44.199 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124
19:11:48.050 [Lua] PlayFabMirrorBase:_commit_internal 13
19:11:48.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:11:48.053 [Lua] generate_backend_stats 110000106697298:1
19:11:48.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30
19:11:48.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
19:11:48.075 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 10
19:11:48.282 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
19:11:48.282 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30
19:11:48.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30
19:11:48.753 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
19:11:49.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
19:11:49.125 [Lua] commit result success 13
19:11:50.241 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:50.680 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:11:59.984 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:00.433 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:12:01.954 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:02.342 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:12:02.344 [Lua] [IngameUI] menu view on_enter ingame_menu
19:12:03.040 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No
19:12:03.714 [Lua] PopupManager:query_result returned result: cancel_popup
19:12:03.746 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000106eea04d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:04.082 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106eea04d
19:12:04.258 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game do_return_to_pc_menu Yes cancel_popup No
19:12:04.693 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu
19:12:04.707 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI
19:12:04.707 [Lua] TRANSITION return_to_pc_menu nil nil
19:12:04.707 [Lua] [GameNetworkManager] Leaving game...
19:12:04.708 [Lua] [GameNetworkManager] Shutting down game session host.
19:12:04.708 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:12:04.708 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:12:04.708 [Lua] [Matchmaking] Cancelling matchmaking
19:12:04.708 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:12:04.708 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=45.73
19:12:04.708 [Lua] [IngameUI] menu view on_exit ingame_menu
19:12:04.723 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:12:04.739 [GameSessionCommon] failed to skip message because type is unknown
19:12:04.739 warning: [Network] Got broken update game object message from llx
19:12:04.739 [GameSessionCommon] failed to skip message because type is unknown
19:12:04.739 warning: [Network] Got broken update game object message from llx
19:12:04.773 [GameSessionCommon] failed to skip message because type is unknown
19:12:04.773 warning: [Network] Got broken update game object message from llx
19:12:06.112 [Lua] [PlayerSyncData] Game session is not initialized
19:12:06.112 [Lua] [PlayerSyncData] Game session is not initialized
19:12:06.112 [Lua] Set lobby begin:
19:12:06.112 [Lua] Lobby data twitch_enabled = false
19:12:06.112 [Lua] Lobby data power_level = 0
19:12:06.112 [Lua] Lobby data num_players = 3
19:12:06.112 [Lua] Lobby data weave_name = false
19:12:06.112 [Lua] Lobby data game_mode = 3
19:12:06.112 [Lua] Lobby data is_private = false
19:12:06.112 [Lua] Lobby data mechanism = adventure
19:12:06.112 [Lua] Lobby data level_key = inn_level
19:12:06.112 [Lua] Lobby data player_slot_1 = 110000106eea04d:1
19:12:06.112 [Lua] Lobby data selected_level_key = inn_level
19:12:06.112 [Lua] Lobby data unique_server_name = JayJay
19:12:06.112 [Lua] Lobby data quick_game = true
19:12:06.112 [Lua] Lobby data matchmaking = false
19:12:06.112 [Lua] Lobby data difficulty = normal
19:12:06.112 [Lua] Lobby data country_code = DE
19:12:06.112 [Lua] Lobby data host = 110000106697298
19:12:06.112 [Lua] Lobby data player_slot_5 = 0:0
19:12:06.112 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:12:06.112 [Lua] Lobby data player_slot_4 = 110000102db33ad:1
19:12:06.112 [Lua] Lobby data player_slot_3 = 0:0
19:12:06.112 [Lua] Lobby data eac_authorized = true
19:12:06.112 [Lua] Set lobby end.
19:12:06.720 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu"
19:12:06.720 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
19:12:06.720 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:12:06.720 [Lua] [Managers] Calling function on all managers:
19:12:06.721 [Lua] Clearing all global lookup lists
19:12:06.721 [Lua] [IngamePlayerListUI] - Destroy
19:12:06.721 [Lua] [EquipmentUI] - Destroy
19:12:06.721 [Lua] [GamePadEquipmentUI] - Destroy
19:12:06.721 [Lua] [AbilityUI] - Destroy
19:12:06.721 [Lua] [GamePadAbilityUI] - Destroy
19:12:06.721 [Lua] [IngameUI] destroy
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2
19:12:06.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5
19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4
19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2
19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
19:12:06.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
19:12:06.728 [Lua] [MOD][VMF][INFO] Removed 110000102db33ad from the VMF users list.
19:12:06.728 [Lua] [MOD][VMF][INFO] Removed 110000106eea04d from the VMF users list.
19:12:06.775 [Lua] [Managers] Destroying manager group:
19:12:06.781 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:12:06.873 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:12:06.873 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
19:12:06.873 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102db33ad inn_level 0
19:12:06.873 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106eea04d inn_level 0
19:12:06.874 [Lua] [Matchmaking] unregister rpcs
19:12:06.874 [Lua] [Matchmaking] destroying
19:12:06.874 [Lua] [ChatManager] Unregistering channel 1
19:12:06.874 [Lua] [EnemyPackageLoader] network_context_destroyed
19:12:06.874 [Lua] [PartyManager] network_context_destroyed
19:12:06.874 [Lua] [GameMechanismManager] network_context_destroyed
19:12:06.874 [Lua] initializing mechanism to: adventure
19:12:06.874 [EACServer] [21:12:06:873][Windows][EAC Server] [Info][Destroy] Called
19:12:06.875 [SteamVoipRoom] Leaving room f12231ccf7eec2bb
19:12:06.875 [SteamVoipRoom] Destroying room f12231ccf7eec2bb
19:12:06.881 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:12:06.881 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient
19:12:06.881 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, InventoryPackageSynchronizerClient
19:12:06.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient
19:12:06.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:12:06.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
19:12:06.882 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient
19:12:06.882 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
19:12:06.882 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
19:12:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
19:12:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
19:12:06.883 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
19:12:06.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient
19:12:06.885 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
19:12:06.885 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
19:12:06.886 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:12:06.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:12:06.890 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:12:06.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
19:12:06.890 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
19:12:06.896 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
19:12:06.896 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient
19:12:06.897 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
19:12:06.902 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:12:06.902 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
19:12:06.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
19:12:06.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient
19:12:06.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
19:12:06.902 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
19:12:06.903 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient
19:12:06.906 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:12:06.906 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
19:12:06.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient
19:12:06.909 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:12:06.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
19:12:06.909 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
19:12:06.915 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
19:12:06.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient
19:12:06.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:12:06.921 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:12:06.923 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
19:12:06.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient
19:12:06.924 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:12:06.963 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient
19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient
19:12:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
19:12:06.964 [Lua] [LobbyHost] Destroying
19:12:06.965 [Lua] ############### UNLOADING PACKAGES ###############
19:12:06.965 [Lua] [Managers] Calling function on all managers:
19:12:06.965 [Lua] [Managers] Destroying manager group:
19:12:06.965 [Lua] [Gamestate] Enter state StateLoading
19:12:06.966 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:12:06.966 [Lua] [LobbyManager] Setting up network options
19:12:06.966 [Lua] registering RPCs
19:12:06.966 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:12:06.966 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer
19:12:06.966 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:12:06.966 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:12:06.966 [Lua] [LevelTransitionHandler] load_level inn_level 0
19:12:06.967 [SteamVoipRoom] Creating room 4a49a12c15afaa9b
19:12:06.967 [SteamVoipRoom] Joining room 4a49a12c15afaa9b
19:12:06.967 [EAC] EAC server 110000106697298 is initializing
19:12:06.973 [EAC] Server is also client 110000106697298
19:12:06.973 [EACServer] [21:12:06:972][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6182C6850 LogLevel: Info.
19:12:06.973 [Lua] ### Created peer state machine for 110000106697298
19:12:06.973 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:12:06.973 [Lua] MUSIC MANAGER unmute_all_world_sounds 371305 0
19:12:06.973 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:12:06.977 [Lua] [ChatManager][1]System: Mahtix is joining the game
19:12:06.977 [Lua] [ChatManager][1]System: Luchard is joining the game
19:12:06.978 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3738801 - weave: nil
19:12:06.981 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:12:06.981 [Lua] checking dlc's against conflict directors
19:12:06.981 [Lua] number of factions to include 2
19:12:06.981 [Lua] Updated list weights for random:
19:12:06.981 [Lua] skaven, 0.42 (0.00-0.42)
19:12:06.981 [Lua] chaos, 0.42 (0.42-0.83)
19:12:06.981 [Lua] beastmen, 0.17 (0.83-1.00)
19:12:06.981 [Lua] Rolled random faction: 0.60646283626556396 chaos
19:12:06.981 [Lua] Updated list weights for random:
19:12:06.981 [Lua] skaven, 0.71 (0.00-0.71)
19:12:06.981 [Lua] beastmen, 0.29 (0.71-1.00)
19:12:06.981 [Lua] Rolled random faction: 0.79286599159240723 beastmen
19:12:06.981 [Lua] number of factions added 2
19:12:06.981 [Lua] --- --- ---
19:12:06.981 [Lua] Starting... difficulty 'normal'
19:12:06.981 [Lua] These are the starting conflict directors:
19:12:06.981 [Lua] inn_level
19:12:06.981 [Lua] --- --- ---
19:12:06.981 [Lua]
19:12:06.981 [Lua] DONE! Found the following directors:
19:12:06.981 [Lua] (free: 35), Master hash is:
19:12:06.981 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:12:06.981 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:12:06.981 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:12:06.981 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:12:06.981 [Lua] Set lobby begin:
19:12:06.981 [Lua] Set lobby end.
19:12:06.981 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "2"
19:12:06.981 [Lua] [LobbyHost] Changed state from 0 to creating
19:12:06.982 [Lua] ### Sending rpc_level_loaded
19:12:06.982 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
19:12:07.118 [Connection] Destroying endpoint 110000102db33ad - explicit request
19:12:07.119 [SteamAuthenticator] CancelAuthTicket 110000102db33ad
19:12:07.119 [SteamAuthenticator] EndAuthSession 110000102db33ad
19:12:07.119 [Connection] Destroying endpoint 110000106eea04d - explicit request
19:12:07.121 [SteamAuthenticator] CancelAuthTicket 110000106eea04d
19:12:07.121 [SteamAuthenticator] EndAuthSession 110000106eea04d
19:12:07.121 [Lua] [ChatManager][1]System: Mahtix has left the game
19:12:07.121 [Lua] [ChatManager][1]System: Luchard has left the game
19:12:07.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:12:07.125 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:12:07.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:12:07.126 [Lua] MUSIC MANAGER Play_loading_screen_music 371306 0
19:12:07.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:12:07.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:12:07.258 [SteamLobby] Detected added member 110000106697298
19:12:07.259 [Lua] [LobbyHost] Changed state from creating to joined
19:12:07.259 [Lua] [PartyManager] Leader is set to 110000106697298
19:12:07.259 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
19:12:07.259 [Lua] [ChatManager] Registering channel 1
19:12:07.259 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:12:07.259 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:12:07.259 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:12:07.259 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:12:07.259 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:12:07.275 [Lua] [NetworkServer] Changing num_players from nil to 1
19:12:07.275 [Lua] Players: 1
19:12:07.275 [Lua] Set lobby begin:
19:12:07.275 [Lua] Lobby data num_players = 1
19:12:07.275 [Lua] Lobby data level_key = inn_level
19:12:07.275 [Lua] Lobby data game_mode = 3
19:12:07.275 [Lua] Lobby data matchmaking = false
19:12:07.275 [Lua] Set lobby end.
19:12:08.750 [Lua] player (110000106697298,1) was put into party 0
19:12:08.751 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
19:12:08.751 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:12:08.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:12:08.767 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:12:08.784 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
19:12:08.784 [Lua] ### Sending rpc_level_loaded
19:12:08.784 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
19:12:08.784 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:12:08.973 [Window] Window => inactive
19:12:09.800 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:12:09.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:12:09.800 [Lua] Set lobby begin:
19:12:09.800 [Lua] Lobby data host = 110000106697298
19:12:09.800 [Lua] Lobby data level_key = inn_level
19:12:09.800 [Lua] Lobby data game_mode = 3
19:12:09.800 [Lua] Lobby data country_code = DE
19:12:09.800 [Lua] Lobby data unique_server_name = JayJay
19:12:09.800 [Lua] Lobby data num_players = 1
19:12:09.800 [Lua] Lobby data matchmaking = false
19:12:09.800 [Lua] Set lobby end.
19:12:09.800 [Lua] [Managers] Destroying manager group:
19:12:09.801 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:12:09.801 [Lua] MUSIC MANAGER Stop_loading_screen_music 371307 0
19:12:09.801 [Lua] [Gamestate] Enter StateIngame HOST
19:12:09.801 [Lua] [Managers] Calling function on all managers:
19:12:09.801 [Lua] <>level = inn_level<>
19:12:09.801 [Lua] Set lobby begin:
19:12:09.801 [Lua] Lobby data host = 110000106697298
19:12:09.801 [Lua] Lobby data level_key = inn_level
19:12:09.801 [Lua] Lobby data game_mode = 3
19:12:09.801 [Lua] Lobby data selected_level_key = inn_level
19:12:09.801 [Lua] Lobby data country_code = DE
19:12:09.801 [Lua] Lobby data unique_server_name = JayJay
19:12:09.801 [Lua] Lobby data num_players = 1
19:12:09.801 [Lua] Lobby data matchmaking = false
19:12:09.801 [Lua] Set lobby end.
19:12:09.801 [Umbra] Init version: 3.4.15 :: 16 threads
19:12:09.802 [Lua] [StateIngame] Server ingame
19:12:09.805 [Lua] Set lobby begin:
19:12:09.805 [Lua] Lobby data level_key = inn_level
19:12:09.805 [Lua] Lobby data selected_level_key = inn_level
19:12:09.805 [Lua] Lobby data unique_server_name = JayJay
19:12:09.805 [Lua] Lobby data matchmaking = false
19:12:09.805 [Lua] Lobby data host = 110000106697298
19:12:09.805 [Lua] Lobby data country_code = DE
19:12:09.805 [Lua] Lobby data game_mode = 3
19:12:09.805 [Lua] Lobby data difficulty = normal
19:12:09.805 [Lua] Lobby data num_players = 1
19:12:09.805 [Lua] Set lobby end.
19:12:09.805 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer
19:12:09.805 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer
19:12:09.805 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:12:09.805 [Lua] [Matchmaking] initializing
19:12:09.805 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
19:12:09.805 [Lua] [Matchmaking] register rpcs
19:12:09.806 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:12:09.806 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:12:09.806 [Lua] [GameNetworkManager] self.is_server = true
19:12:09.806 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:12:09.806 [Network] Setting artificial MTU limit to 65536
19:12:09.814 [Lua] Switching ConflictSettings: to: inn_level
19:12:09.814 [Lua] pacing=disabled
19:12:09.814 [Lua] roaming=nil
19:12:09.814 [Lua] disabled=false
19:12:09.814 [Lua] pack_spawning=disabled
19:12:09.814 [Lua] contained_breeds=nil
19:12:09.814 [Lua] boss=disabled
19:12:09.814 [Lua] horde=disabled
19:12:09.814 [Lua] specials=disabled
19:12:09.814 [Lua] name=inn_level
19:12:09.814 [Lua] intensity=disabled
19:12:09.814 [Lua] ---
19:12:09.814 [Lua] [LevelAnalysis] set_random_seed( 3738801)
19:12:09.817 [Lua] [AIInterestPointSystem] Level Seed: 3738801
19:12:09.817 [Lua]
19:12:09.817 [Lua] [entity_system_bag] = table
19:12:09.817 [Lua] [entity_system_bag] = metatable
19:12:09.817 [Lua] [startup_data] = table
19:12:09.817 [Lua] [entity_manager] = table
19:12:09.817 [Lua] [entity_manager] = metatable
19:12:09.817 [Lua] [unit_spawner] = table
19:12:09.817 [Lua] [unit_spawner] = metatable
19:12:09.817 [Lua] [unit_storage] = table
19:12:09.817 [Lua] [unit_storage] = metatable
19:12:09.817 [Lua] [dice_keeper] = table
19:12:09.817 [Lua] [dice_keeper] = metatable
19:12:09.817 [Lua] [is_server] = true (boolean)
19:12:09.817 [Lua] [world] = [World]
19:12:09.817 [Lua] [system_api] = table
19:12:09.817 [Lua] [entity_system] = table
19:12:09.817 [Lua] [entity_system] = metatable
19:12:09.817 [Lua] [network_lobby] = table
19:12:09.817 [Lua] [network_lobby] = metatable
19:12:09.817 [Lua] [profile_synchronizer] = table
19:12:09.817 [Lua] [profile_synchronizer] = metatable
19:12:09.817 [Lua] [level_transition_handler] = table
19:12:09.817 [Lua] [level_transition_handler] = metatable
19:12:09.817 [Lua] [num_local_human_players] = 1 (number)
19:12:09.817 [Lua] [statistics_db] = table
19:12:09.817 [Lua] [statistics_db] = metatable
19:12:09.817 [Lua] [network_server] = table
19:12:09.817 [Lua] [network_server] = metatable
19:12:09.817 [Lua] [input_manager] = table
19:12:09.817 [Lua] [input_manager] = metatable
19:12:09.817 [Lua] [network_clock] = table
19:12:09.817 [Lua] [network_clock] = metatable
19:12:09.817 [Lua] [network_transmit] = table
19:12:09.817 [Lua] [network_transmit] = metatable
19:12:09.817 [Lua] [free_flight_manager] = table
19:12:09.817 [Lua] [free_flight_manager] = metatable
19:12:09.817 [Lua] [network_manager] = table
19:12:09.817 [Lua] [network_manager] = metatable
19:12:09.817 [Lua] [network_event_delegate] = table
19:12:09.817 [Lua] [network_event_delegate] = metatable
19:12:09.817 [Lua]
19:12:09.817 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:12:09.817 [Lua] ignoring extension VersusInteractObjectiveExtension
19:12:09.817 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:12:09.817 [Lua] ignoring extension VersusSocketObjectiveExtension
19:12:09.817 [Lua] ignoring extension VersusTargetObjectiveExtension
19:12:09.817 [Lua] ignoring extension VersusMissionObjectiveExtension
19:12:09.818 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:12:09.820 [Lua] [AchievementManager] Achievements using the steam platform
19:12:09.821 [Lua] [StateIngame] Level seed: 3738801
19:12:09.821 [World] Spawning level.
19:12:09.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:12:09.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:12:09.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:12:09.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_5, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:12:09.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
19:12:09.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
19:12:09.994 [Lua] [LevelAnalysis] set_random_seed( 3738801)
19:12:09.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 32
19:12:10.014 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
19:12:10.014 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
19:12:10.014 [Lua] [IngameUI] init
19:12:10.025 [SteamVoipClient] select_out(110000106697298, off)
19:12:10.028 [Lua] cb_razer_chroma_setup
19:12:10.069 [Lua] [Matchmaking] Cancelling matchmaking
19:12:10.069 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:12:10.069 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:12:10.069 [Lua] Set lobby begin:
19:12:10.069 [Lua] Lobby data level_key = inn_level
19:12:10.069 [Lua] Lobby data power_level = 0
19:12:10.069 [Lua] Lobby data selected_level_key = inn_level
19:12:10.069 [Lua] Lobby data unique_server_name = JayJay
19:12:10.069 [Lua] Lobby data matchmaking = false
19:12:10.069 [Lua] Lobby data host = 110000106697298
19:12:10.069 [Lua] Lobby data country_code = DE
19:12:10.069 [Lua] Lobby data game_mode = 3
19:12:10.069 [Lua] Lobby data difficulty = normal
19:12:10.069 [Lua] Lobby data num_players = 1
19:12:10.069 [Lua] Set lobby end.
19:12:10.070 [Flow] complete_skittergate_legend true
19:12:10.070 [Flow] complete_all_helmgart_levels_recruit true
19:12:10.071 [Flow] WitchHunterLevel:35
19:12:10.071 [Flow] LeaderYes
19:12:10.071 [Flow] ALL PC XP:304250
19:12:10.071 [Flow] Has "bogenhafen" DLC:true
19:12:10.071 [Flow] WH XP:60850
19:12:10.071 [Flow] Number of crafted items:11671
19:12:10.071 [Flow] Has "pre_order" DLC:true
19:12:10.071 [Flow] Sum of Powe Levels:1500
19:12:10.071 [Flow] lodestone diff 1:false
19:12:10.072 [Flow] magnus and forest activated
19:12:10.072 [Flow] magnus and forest activated
19:12:10.072 [Flow] cemetery and forest activated
19:12:10.072 [Flow] magnus and cemetery
19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:12:10.072 [Flow] ALL RUNES ACTIVATED
19:12:10.072 [Flow] magnus and forest activated
19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:12:10.072 [Flow] ALL RUNES ACTIVATED
19:12:10.072 [Flow] cemetery and forest activated
19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:12:10.072 [Flow] ALL RUNES ACTIVATED
19:12:10.072 [Flow] magnus and forest activated
19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:12:10.072 [Flow] ALL RUNES ACTIVATED
19:12:10.072 [Flow] magnus and cemetery
19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:12:10.072 [Flow] ALL RUNES ACTIVATED
19:12:10.072 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:12:10.074 [Lua] CurrentConflictSettings inn_level
19:12:10.074 [Lua] [ConflictDirector] conflict_director is ai_ready
19:12:10.074 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:12:10.074 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:12:10.075 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:12:10.075 [Lua] Forming navigation groups in one frame
19:12:10.075 [Lua] Forming navigation groups
19:12:10.095 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181
19:12:10.096 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
19:12:10.096 [Lua] number of nav groups: 45
19:12:10.096 [Lua] number of refined nav groups : 25
19:12:10.098 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
19:12:10.098 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:12:10.098 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:12:10.098 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:12:10.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:12:10.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:12:10.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:12:10.101 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
19:12:10.101 [Lua] [Managers] Calling function on all managers:
19:12:10.101 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:12:10.139 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 32
19:12:10.755 [Lua] player (110000106697298,1) was put into party 1
19:12:10.755 [Lua] Assigning peer(110000106697298:1) to profile(2) career(2)
19:12:10.755 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(2)
19:12:10.755 [Lua] Set lobby begin:
19:12:10.755 [Lua] Lobby data level_key = inn_level
19:12:10.755 [Lua] Lobby data power_level = 0
19:12:10.755 [Lua] Lobby data selected_level_key = inn_level
19:12:10.755 [Lua] Lobby data difficulty = normal
19:12:10.755 [Lua] Lobby data player_slot_4 = 0:0
19:12:10.755 [Lua] Lobby data unique_server_name = JayJay
19:12:10.755 [Lua] Lobby data matchmaking = false
19:12:10.755 [Lua] Lobby data host = 110000106697298
19:12:10.755 [Lua] Lobby data country_code = DE
19:12:10.755 [Lua] Lobby data game_mode = 3
19:12:10.755 [Lua] Lobby data player_slot_5 = 0:0
19:12:10.755 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:12:10.755 [Lua] Lobby data player_slot_1 = 0:0
19:12:10.755 [Lua] Lobby data player_slot_3 = 0:0
19:12:10.755 [Lua] Lobby data num_players = 1
19:12:10.755 [Lua] Set lobby end.
19:12:10.755 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0
19:12:10.755 [Lua]
19:12:10.755 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
19:12:10.755 [Lua] [wwise/one_handed_swords] = false (boolean)
19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white] = false (boolean)
19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
19:12:10.755 [Lua] [wwise/staff] = false (boolean)
19:12:10.755 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09] = false (boolean)
19:12:10.755 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:12:10.755 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
19:12:10.755 [Lua]
19:12:10.755 [Lua]
19:12:10.755 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
19:12:10.755 [Lua] [wwise/one_handed_swords] = false (boolean)
19:12:10.755 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white] = false (boolean)
19:12:10.755 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
19:12:10.755 [Lua] [wwise/staff] = false (boolean)
19:12:10.755 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09] = false (boolean)
19:12:10.755 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:12:10.755 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
19:12:10.755 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
19:12:10.755 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
19:12:10.755 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:12:10.755 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:12:10.755 [Lua]
19:12:10.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:12:10.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:12:10.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:12:10.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:12:10.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 32
19:12:10.762 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:12:10.773 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
19:12:10.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
19:12:10.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:12:10.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:12:10.828 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:12:10.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:12:10.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:12:10.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:12:10.867 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:12:10.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:12:10.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:12:10.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:12:10.945 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:12:10.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:12:10.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:12:10.992 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:12:10.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:12:10.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:12:11.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:12:11.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:12:11.042 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:12:11.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:12:11.061 [Flow] DISABLE
19:12:11.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:12:11.090 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:12:11.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:12:11.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
19:12:11.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
19:12:11.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
19:12:11.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:12:11.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:12:11.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:12:11.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:12:11.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:12:11.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:12:11.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:12:11.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:12:11.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:12:11.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
19:12:11.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
19:12:11.225 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
19:12:11.225 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:12:11.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:12:11.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:12:11.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:12:11.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:12:11.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:12:11.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:12:11.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:12:11.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:12:11.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:12:11.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:12:11.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:12:11.378 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:12:11.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
19:12:11.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
19:12:11.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
19:12:11.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:12:11.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white
19:12:11.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white
19:12:11.532 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white
19:12:11.532 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09
19:12:11.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09
19:12:11.598 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09
19:12:11.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
19:12:11.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
19:12:11.885 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
19:12:11.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:12:11.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:12:11.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:12:11.987 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:12:12.124 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:12:12.124 [Lua] [PackageManager] Force_load: wwise/staff
19:12:12.125 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:12:12.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:12:12.533 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:12:12.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
19:12:12.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
19:12:12.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
19:12:12.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:12:12.677 [Window] Window => active
19:12:12.761 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:12:12.761 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:12:12.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
19:12:13.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
19:12:13.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
19:12:13.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:12:13.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:12:13.232 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:12:13.232 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:12:13.333 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:12:13.333 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:12:13.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:12:13.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:12:13.662 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:12:13.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2
19:12:13.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2
19:12:13.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2
19:12:13.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:12:13.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:12:13.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:12:13.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:12:13.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:12:13.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:12:14.007 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:12:14.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:12:14.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:12:14.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:12:14.058 [Lua] Players are leaving the safe zone
19:12:14.360 [Lua] StateInGameRunning:_game_actually_starts()
19:12:14.360 [Lua] [IngameUI] menu view on_enter start_menu_view
19:12:14.361 [Lua] hero_fullscreen_menu_on_enter
19:12:14.361 [Lua] #################################################################################################################
19:12:14.361 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:12:14.361 [Lua] #################################################################################################################
19:12:14.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
19:12:14.364 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c5ec8a0
19:12:14.364 [World] Spawning level.
19:12:14.370 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:12:14.374 [SteamVoipClient] select_out(110000106697298, off)
19:12:14.378 [Lua] cb_razer_chroma_setup
19:12:14.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
19:12:14.388 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:14.388 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:14.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:14.389 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:14.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:14.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
19:12:14.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0
19:12:14.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:14.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:14.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:12:14.452 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0
19:12:14.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:14.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:12:14.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:12:14.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
19:12:14.576 [Lua] Commit load time data
19:12:14.893 [Lua] Set lobby begin:
19:12:14.893 [Lua] Lobby data level_key = inn_level
19:12:14.893 [Lua] Lobby data power_level = 835
19:12:14.893 [Lua] Lobby data selected_level_key = inn_level
19:12:14.893 [Lua] Lobby data difficulty = normal
19:12:14.893 [Lua] Lobby data player_slot_4 = 0:0
19:12:14.893 [Lua] Lobby data unique_server_name = JayJay
19:12:14.893 [Lua] Lobby data matchmaking = false
19:12:14.893 [Lua] Lobby data host = 110000106697298
19:12:14.893 [Lua] Lobby data country_code = DE
19:12:14.894 [Lua] Lobby data game_mode = 3
19:12:14.894 [Lua] Lobby data player_slot_5 = 0:0
19:12:14.894 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:12:14.894 [Lua] Lobby data player_slot_1 = 0:0
19:12:14.894 [Lua] Lobby data player_slot_3 = 0:0
19:12:14.894 [Lua] Lobby data num_players = 1
19:12:14.894 [Lua] Set lobby end.
19:12:15.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5ae0a, position: 0
19:12:15.821 [Lua] [IngameUI] menu view on_exit start_menu_view
19:12:15.821 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:12:15.821 [Lua] hero_fullscreen_menu_on_exit
19:12:15.823 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c5ec8a0
19:12:15.824 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:15.824 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:15.824 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:15.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:15.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0
19:12:15.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5ae0a, position: 27249
19:12:16.056 [Lua] [IngameUI] menu view on_enter character_selection
19:12:16.056 [Lua] hero_fullscreen_menu_on_enter
19:12:16.057 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b0e7ac0
19:12:16.058 [World] Spawning level.
19:12:16.063 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
19:12:16.076 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:16.076 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:16.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:16.077 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:16.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:16.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
19:12:16.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0
19:12:16.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:16.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:16.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:12:16.139 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 00000000027330B0
19:12:16.139 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:16.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:12:16.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:12:16.813 [Lua] PlayFabMirrorBase:_commit_internal 14
19:12:16.813 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:12:16.816 [Lua] generate_backend_stats 110000106697298:1
19:12:16.832 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:12:16.832 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34
19:12:16.838 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34
19:12:16.876 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:16.876 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:16.876 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:16.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:16.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 00000000027330B0
19:12:16.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:16.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:17.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
19:12:17.209 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
19:12:17.209 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
19:12:17.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34
19:12:17.226 [Lua] commit result success 14
19:12:17.294 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
19:12:17.294 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
19:12:17.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:17.299 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:17.310 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
19:12:17.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027330B0
19:12:17.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:17.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
19:12:17.316 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 00000000027330B0
19:12:17.316 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 00000000027330B0, async-read, prioritized
19:12:17.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
19:12:17.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
19:12:17.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
19:12:17.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
19:12:17.436 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
19:12:18.009 [Lua] Assigning peer(110000106697298:1) to profile(5) career(4)
19:12:18.009 [Lua] Set lobby begin:
19:12:18.009 [Lua] Lobby data level_key = inn_level
19:12:18.009 [Lua] Lobby data power_level = 835
19:12:18.009 [Lua] Lobby data selected_level_key = inn_level
19:12:18.009 [Lua] Lobby data difficulty = normal
19:12:18.009 [Lua] Lobby data player_slot_4 = 0:0
19:12:18.009 [Lua] Lobby data unique_server_name = JayJay
19:12:18.010 [Lua] Lobby data matchmaking = false
19:12:18.010 [Lua] Lobby data host = 110000106697298
19:12:18.010 [Lua] Lobby data country_code = DE
19:12:18.010 [Lua] Lobby data game_mode = 3
19:12:18.010 [Lua] Lobby data player_slot_5 = 0:0
19:12:18.010 [Lua] Lobby data player_slot_2 = 0:0
19:12:18.010 [Lua] Lobby data player_slot_1 = 0:0
19:12:18.010 [Lua] Lobby data player_slot_3 = 0:0
19:12:18.010 [Lua] Lobby data num_players = 1
19:12:18.010 [Lua] Set lobby end.
19:12:18.010 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(4)
19:12:18.010 [Lua] Set lobby begin:
19:12:18.010 [Lua] Lobby data level_key = inn_level
19:12:18.010 [Lua] Lobby data power_level = 835
19:12:18.010 [Lua] Lobby data selected_level_key = inn_level
19:12:18.010 [Lua] Lobby data difficulty = normal
19:12:18.010 [Lua] Lobby data player_slot_4 = 0:0
19:12:18.010 [Lua] Lobby data unique_server_name = JayJay
19:12:18.010 [Lua] Lobby data matchmaking = false
19:12:18.010 [Lua] Lobby data host = 110000106697298
19:12:18.010 [Lua] Lobby data country_code = DE
19:12:18.010 [Lua] Lobby data game_mode = 3
19:12:18.010 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:12:18.010 [Lua] Lobby data player_slot_2 = 0:0
19:12:18.010 [Lua] Lobby data player_slot_1 = 0:0
19:12:18.010 [Lua] Lobby data player_slot_3 = 0:0
19:12:18.010 [Lua] Lobby data num_players = 1
19:12:18.010 [Lua] Set lobby end.
19:12:18.010 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
19:12:18.011 [Lua]
19:12:18.011 [Lua] [wwise/one_handed_swords] = false (boolean)
19:12:18.011 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:12:18.011 [Lua] [wwise/two_handed_swords] = false (boolean)
19:12:18.011 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean)
19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean)
19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p] = false (boolean)
19:12:18.011 [Lua]
19:12:18.011 [Lua]
19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
19:12:18.011 [Lua] [wwise/one_handed_swords] = false (boolean)
19:12:18.011 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:12:18.011 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2] = false (boolean)
19:12:18.011 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:12:18.011 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:12:18.011 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p] = false (boolean)
19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean)
19:12:18.011 [Lua] [wwise/two_handed_swords] = false (boolean)
19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean)
19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean)
19:12:18.011 [Lua] [units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04] = false (boolean)
19:12:18.011 [Lua]
19:12:18.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
19:12:18.025 [Lua] [EquipmentUI] - Destroy
19:12:18.025 [Lua] [GamePadEquipmentUI] - Destroy
19:12:18.025 [Lua] [AbilityUI] - Destroy
19:12:18.025 [Lua] [GamePadAbilityUI] - Destroy
19:12:18.025 [Lua] [GameNetworkManager] destroying game object with go_id=43
19:12:18.027 [Save] Saving `save_data`
19:12:18.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
19:12:18.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
19:12:18.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
19:12:18.038 [Save] Save done
19:12:18.081 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
19:12:18.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient
19:12:18.081 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, InventoryPackageSynchronizerClient
19:12:18.083 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
19:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient
19:12:18.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
19:12:18.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
19:12:18.090 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:12:18.092 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:12:18.092 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient
19:12:18.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient
19:12:18.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient
19:12:18.203 [Lua] [IngameUI] menu view on_exit character_selection
19:12:18.213 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
19:12:18.213 [Lua] hero_fullscreen_menu_on_exit
19:12:18.215 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b0e7ac0
19:12:18.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:18.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:18.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 00000000027330B0 -> Package still referenced, NOT unloaded:
19:12:18.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027330B0
19:12:18.222 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
19:12:18.222 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
19:12:18.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
19:12:18.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
19:12:18.528 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
19:12:18.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
19:12:18.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
19:12:18.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
19:12:18.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p
19:12:18.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p
19:12:18.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p
19:12:18.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
19:12:18.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
19:12:18.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
19:12:18.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
19:12:18.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
19:12:18.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
19:12:18.778 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:12:18.845 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:12:18.845 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:12:18.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04
19:12:18.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04
19:12:18.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04
19:12:18.963 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
19:12:19.082 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
19:12:19.082 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
19:12:19.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
19:12:19.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
19:12:19.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
19:12:19.201 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
19:12:19.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:12:19.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:12:19.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:12:19.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:12:19.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:12:19.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:12:19.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:12:19.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:12:19.522 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:12:19.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:12:19.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:12:19.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:12:19.555 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:12:19.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:12:19.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:12:19.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:12:19.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:12:19.723 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:12:19.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:12:19.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:12:19.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:12:22.809 [Lua] [IngameUI] menu view on_enter hero_view
19:12:22.813 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:12:22.813 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:12:22.813 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0de18df0)
19:12:22.813 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0de0fc10)
19:12:22.813 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0ddf8e50)
19:12:22.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:12:22.829 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:12:22.830 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:12:22.830 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:12:22.836 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:12:23.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:12:23.179 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:12:23.188 [World] Spawning level.
19:12:23.211 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:12:23.211 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:12:23.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:12:23.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:12:23.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:12:23.252 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:12:23.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:12:23.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:12:23.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:12:23.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:12:23.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:12:23.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:12:24.131 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:12:24.131 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:12:24.131 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:12:24.131 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:12:24.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:12:24.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:12:24.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:12:24.139 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:12:24.139 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:12:24.141 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:12:24.141 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:12:44.229 [Lua] [IngameUI] menu view on_exit hero_view
19:12:44.232 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:12:44.232 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:12:44.232 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:12:44.232 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:12:59.259 [Lua] PlayFabMirrorBase:_commit_internal 15
19:12:59.259 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:12:59.262 [Lua] generate_backend_stats 110000106697298:1
19:12:59.277 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:12:59.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35
19:12:59.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35
19:12:59.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35
19:12:59.688 [Lua] commit result success 15
19:13:06.196 [Lua] [IngameUI] menu view on_enter hero_view
19:13:06.200 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:13:06.200 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:13:06.214 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:13:06.215 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:13:06.216 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:13:06.216 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:13:06.221 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:13:06.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:13:06.494 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:13:06.504 [World] Spawning level.
19:13:06.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:06.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:06.563 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:06.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:06.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:06.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:06.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:09.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:09.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:09.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:09.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:09.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:09.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:15.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:15.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:15.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:15.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:15.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:15.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:15.797 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
19:13:15.813 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
19:13:15.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:13:15.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:13:15.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
19:13:15.855 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
19:13:15.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient
19:13:15.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
19:13:15.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
19:13:15.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
19:13:16.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
19:13:16.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
19:13:16.116 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
19:13:32.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:32.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:32.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:32.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:32.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:32.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:13:38.662 [Lua] [IngameUI] menu view on_exit hero_view
19:13:38.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:13:38.664 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:13:38.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:13:38.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:13:38.664 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:38.664 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:38.664 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:38.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:38.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:38.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:13:38.671 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:13:38.671 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:13:38.671 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:13:42.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:42.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:43.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:43.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:43.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:44.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:45.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:46.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:47.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:48.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:48.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:49.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:49.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:50.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:50.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:50.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:51.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:52.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:52.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:52.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:53.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:53.684 [Lua] PlayFabMirrorBase:_commit_internal 16
19:13:53.684 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:13:53.687 [Lua] generate_backend_stats 110000106697298:1
19:13:53.703 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:13:53.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36
19:13:53.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36
19:13:54.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36
19:13:54.111 [Lua] commit result success 16
19:13:54.349 [SteamLobby] Detected added member 1100001028dc124
19:13:54.349 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:13:54.349 [Lua] Players: 2
19:13:54.349 [Lua] Set lobby begin:
19:13:54.349 [Lua] Lobby data level_key = inn_level
19:13:54.349 [Lua] Lobby data power_level = 835
19:13:54.349 [Lua] Lobby data selected_level_key = inn_level
19:13:54.349 [Lua] Lobby data difficulty = normal
19:13:54.349 [Lua] Lobby data player_slot_4 = 0:0
19:13:54.349 [Lua] Lobby data unique_server_name = JayJay
19:13:54.349 [Lua] Lobby data matchmaking = false
19:13:54.349 [Lua] Lobby data host = 110000106697298
19:13:54.349 [Lua] Lobby data country_code = DE
19:13:54.349 [Lua] Lobby data game_mode = 3
19:13:54.349 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:13:54.350 [Lua] Lobby data player_slot_2 = 0:0
19:13:54.350 [Lua] Lobby data player_slot_1 = 0:0
19:13:54.350 [Lua] Lobby data player_slot_3 = 0:0
19:13:54.350 [Lua] Lobby data num_players = 2
19:13:54.350 [Lua] Set lobby end.
19:13:54.350 [Lua] [LobbyMembers] Member joined 1100001028dc124
19:13:54.366 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
19:13:54.366 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:13:54.382 [SteamAuthenticator] Sent ticket request to 1100001028dc124
19:13:54.382 [Lua] [ChatManager][1]System: Martin is joining the game
19:13:54.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:13:58.615 [SteamAuthenticator] Got ticket from 1100001028dc124
19:13:58.615 [SteamAuthenticator] BeginAuthSession 1100001028dc124
19:13:58.615 [SteamAuthenticator] Authenticating 1100001028dc124
19:13:58.632 [SteamAuthenticator] Got ticket request from 1100001028dc124
19:13:58.632 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
19:13:58.633 [SteamAuthenticator] Sent ticket to 1100001028dc124
19:13:59.005 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
19:13:59.006 [Connection] New session id 136 to 1100001028dc124.
19:13:59.057 [Connection] Established a connection <109.136> to 1100001028dc124
19:13:59.057 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:13:59.057 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
19:13:59.160 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001992391 from 1100001028dc124, replying lobby_ok
19:13:59.227 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
19:14:03.873 [Lua] Set lobby begin:
19:14:03.873 [Lua] Lobby data level_key = inn_level
19:14:03.873 [Lua] Lobby data power_level = 835
19:14:03.873 [Lua] Lobby data selected_level_key = inn_level
19:14:03.873 [Lua] Lobby data difficulty = normal
19:14:03.873 [Lua] Lobby data player_slot_4 = 0:0
19:14:03.873 [Lua] Lobby data unique_server_name = JayJay
19:14:03.873 [Lua] Lobby data matchmaking = false
19:14:03.873 [Lua] Lobby data host = 110000106697298
19:14:03.873 [Lua] Lobby data country_code = DE
19:14:03.873 [Lua] Lobby data game_mode = 3
19:14:03.873 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:03.873 [Lua] Lobby data player_slot_2 = 0:0
19:14:03.873 [Lua] Lobby data player_slot_1 = 0:0
19:14:03.873 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:03.873 [Lua] Lobby data num_players = 2
19:14:03.873 [Lua] Set lobby end.
19:14:03.873 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124
19:14:03.873 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:14:06.254 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124
19:14:06.327 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3"
19:14:06.327 [Lua] Mechanism says: a client joined the game! 1100001028dc124
19:14:06.327 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124)
19:14:06.327 [EACServer] [21:14:06:327][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: Martin
19:14:06.327 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0)
19:14:06.397 [EACServer] [21:14:06:396][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:14:06.531 [EACServer] [21:14:06:531][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 5 Status: Client Authenticated Message: Client authenticated.
19:14:06.532 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal
19:14:07.260 [EACServer] [21:14:07:259][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124.
19:14:07.461 [EACServer] [21:14:07:460][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124
19:14:07.461 [EACServer] [21:14:07:460][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:14:07.476 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote
19:14:08.315 [Lua] player (1100001028dc124,1) was put into party 0
19:14:08.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0
19:14:08.383 [Lua] ### Sending rpc_level_loaded
19:14:08.383 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
19:14:08.383 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait
19:14:08.501 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0)
19:14:08.502 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:3 my_peer_id:110000106697298
19:14:09.587 [SteamVoipClient] select_out(1100001028dc124, on)
19:14:09.587 [SteamVoipClient] select_in(1100001028dc124, on)
19:14:09.587 [SteamVoipClient] select_out(1100001028dc124, off)
19:14:11.923 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:14:11.923 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
19:14:11.942 [Lua] Breedfreezer (server) starting a hot join sync
19:14:11.942 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
19:14:11.942 [Lua] RemotePlayer:create_game_object( ) 46
19:14:11.955 [Lua] player (1100001028dc124,1) was put into party 1
19:14:11.955 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2)
19:14:11.955 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2)
19:14:11.955 [Lua] Set lobby begin:
19:14:11.955 [Lua] Lobby data level_key = inn_level
19:14:11.955 [Lua] Lobby data power_level = 835
19:14:11.955 [Lua] Lobby data selected_level_key = inn_level
19:14:11.955 [Lua] Lobby data difficulty = normal
19:14:11.955 [Lua] Lobby data player_slot_4 = 0:0
19:14:11.955 [Lua] Lobby data unique_server_name = JayJay
19:14:11.955 [Lua] Lobby data matchmaking = false
19:14:11.955 [Lua] Lobby data host = 110000106697298
19:14:11.955 [Lua] Lobby data country_code = DE
19:14:11.955 [Lua] Lobby data game_mode = 3
19:14:11.955 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:11.955 [Lua] Lobby data player_slot_2 = 0:0
19:14:11.955 [Lua] Lobby data player_slot_1 = 0:0
19:14:11.955 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:11.955 [Lua] Lobby data num_players = 2
19:14:11.956 [Lua] Set lobby end.
19:14:11.956 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:14:12.282 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:14:12.282 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
19:14:12.282 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:14:12.282 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
19:14:12.282 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
19:14:12.282 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298
19:14:12.283 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
19:14:12.287 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
19:14:12.287 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:14:12.287 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:14:12.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:14:12.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:14:12.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:14:12.287 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
19:14:12.287 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:14:12.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:14:12.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:14:12.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
19:14:12.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:14:12.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:14:12.334 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:14:12.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:14:12.434 [Lua] [PackageManager] Force_load: wwise/drakegun
19:14:12.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:14:12.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:14:12.619 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:14:12.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:14:12.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:14:12.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:14:12.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:14:12.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:14:12.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:14:12.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:14:13.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:14:13.096 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:14:13.097 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:14:13.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:14:13.193 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:14:13.193 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:14:13.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:13.243 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:14:13.243 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:14:13.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p
19:14:13.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p
19:14:13.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p
19:14:13.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:14:13.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:13.851 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:14:13.851 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:14:13.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:14:13.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:14:13.919 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:14:13.937 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
19:14:13.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:14.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:15.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:15.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:15.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:15.673 [Lua] Set lobby begin:
19:14:15.673 [Lua] Lobby data level_key = inn_level
19:14:15.673 [Lua] Lobby data power_level = 417
19:14:15.674 [Lua] Lobby data selected_level_key = inn_level
19:14:15.674 [Lua] Lobby data difficulty = normal
19:14:15.674 [Lua] Lobby data player_slot_4 = 0:0
19:14:15.674 [Lua] Lobby data unique_server_name = JayJay
19:14:15.674 [Lua] Lobby data matchmaking = false
19:14:15.674 [Lua] Lobby data host = 110000106697298
19:14:15.674 [Lua] Lobby data country_code = DE
19:14:15.674 [Lua] Lobby data game_mode = 3
19:14:15.674 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:15.674 [Lua] Lobby data player_slot_2 = 0:0
19:14:15.674 [Lua] Lobby data player_slot_1 = 0:0
19:14:15.674 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:15.674 [Lua] Lobby data num_players = 2
19:14:15.674 [Lua] Set lobby end.
19:14:16.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:16.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:16.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:20.679 [Lua] Set lobby begin:
19:14:20.679 [Lua] Lobby data level_key = inn_level
19:14:20.679 [Lua] Lobby data power_level = 835
19:14:20.679 [Lua] Lobby data selected_level_key = inn_level
19:14:20.679 [Lua] Lobby data difficulty = normal
19:14:20.679 [Lua] Lobby data player_slot_4 = 0:0
19:14:20.679 [Lua] Lobby data unique_server_name = JayJay
19:14:20.679 [Lua] Lobby data matchmaking = false
19:14:20.679 [Lua] Lobby data host = 110000106697298
19:14:20.679 [Lua] Lobby data country_code = DE
19:14:20.679 [Lua] Lobby data game_mode = 3
19:14:20.679 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:20.679 [Lua] Lobby data player_slot_2 = 0:0
19:14:20.679 [Lua] Lobby data player_slot_1 = 0:0
19:14:20.679 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:20.679 [Lua] Lobby data num_players = 2
19:14:20.679 [Lua] Set lobby end.
19:14:24.018 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:14:24.019 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
19:14:24.020 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:14:31.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:31.972 [Lua] PlayFabMirrorBase:_commit_internal 17
19:14:31.972 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:14:31.974 [Lua] generate_backend_stats 110000106697298:1
19:14:31.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37
19:14:31.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38
19:14:31.995 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 11
19:14:32.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:32.202 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
19:14:32.202 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37
19:14:32.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:14:32.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37
19:14:32.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38
19:14:33.026 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38
19:14:33.039 [Lua] commit result success 17
19:15:05.982 [Lua] [IngameUI] menu view on_enter hero_view
19:15:05.986 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:15:05.986 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:15:06.001 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:15:06.002 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:15:06.003 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:15:06.003 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:15:06.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:15:06.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:15:06.286 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:15:06.295 [World] Spawning level.
19:15:06.313 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:06.313 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:06.359 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:06.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:06.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:06.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:06.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:07.011 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:15:07.011 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:07.011 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:07.011 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:07.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:07.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:07.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:07.019 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:15:07.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:15:07.020 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:15:07.020 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:15:11.035 [Lua] [IngameUI] menu view on_exit hero_view
19:15:11.038 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:15:11.038 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:15:11.038 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:15:11.038 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:15:20.237 [Lua] [IngameUI] menu view on_enter hero_view
19:15:20.241 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:15:20.241 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:15:20.254 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:15:20.255 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:15:20.256 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:15:20.256 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:15:20.262 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:15:20.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:15:20.534 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:15:20.543 [World] Spawning level.
19:15:20.560 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:20.560 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:20.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:20.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:20.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:20.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:20.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:21.206 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:15:21.206 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:21.206 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:21.206 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:21.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:21.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:21.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:21.214 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:15:21.214 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:15:21.215 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:15:21.215 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:15:23.236 [Lua] [IngameUI] menu view on_exit hero_view
19:15:23.239 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:15:23.239 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:15:23.239 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:15:23.239 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:15:31.114 [Lua] PlayFabMirrorBase:_commit_internal 18
19:15:31.114 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:15:31.117 [Lua] generate_backend_stats 110000106697298:1
19:15:31.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39
19:15:31.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40
19:15:31.138 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 12
19:15:31.344 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
19:15:31.344 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39
19:15:31.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39
19:15:31.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40
19:15:32.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40
19:15:32.170 [Lua] commit result success 18
19:15:52.953 [Lua] [IngameUI] menu view on_enter hero_view
19:15:52.957 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:15:52.957 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:15:52.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:15:52.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:15:52.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:15:52.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:15:52.979 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:15:53.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:15:53.254 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:15:53.264 [World] Spawning level.
19:15:53.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:53.281 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:53.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:53.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:53.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:53.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:53.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:15:53.640 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:15:53.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:53.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:53.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:15:53.648 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:15:53.648 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:15:53.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:15:53.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:15:54.715 [Lua] [IngameUI] menu view on_exit hero_view
19:15:54.718 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:15:54.718 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:15:54.718 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:15:54.718 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:16:00.366 [Lua] [IngameUI] menu view on_enter hero_view
19:16:00.370 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:16:00.370 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:16:00.384 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:16:00.385 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:16:00.386 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:16:00.386 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:16:00.392 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:16:00.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:16:00.668 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:16:00.677 [World] Spawning level.
19:16:00.695 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:00.695 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:00.732 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:00.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:00.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:00.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:00.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:00.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:01.080 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:16:01.080 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:01.080 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:01.080 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:01.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:01.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:01.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:01.087 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:16:01.087 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:16:01.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:16:01.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:16:01.985 [Lua] [IngameUI] menu view on_exit hero_view
19:16:01.988 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:16:01.988 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:16:01.988 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:16:01.988 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:16:04.206 [Lua] [IngameUI] menu view on_enter hero_view
19:16:04.210 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:16:04.210 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:16:04.227 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:16:04.228 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:16:04.229 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:16:04.230 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:16:04.237 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:16:04.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:16:04.512 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:16:04.521 [World] Spawning level.
19:16:04.540 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:04.540 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:04.578 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:04.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:04.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:04.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:04.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:05.106 [Lua] [IngameUI] menu view on_exit hero_view
19:16:05.109 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:16:05.109 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:16:05.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:16:05.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:16:05.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:05.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:05.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:05.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:05.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:05.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:05.117 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:16:05.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:16:05.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:16:14.814 [Lua] PlayFabMirrorBase:_commit_internal 19
19:16:14.814 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:16:14.817 [Lua] generate_backend_stats 110000106697298:1
19:16:14.832 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:16:14.832 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41
19:16:14.838 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41
19:16:15.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41
19:16:15.261 [Lua] commit result success 19
19:16:19.354 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
19:16:20.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:39.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:43.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:43.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:44.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:45.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:46.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:46.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:46.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:47.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:48.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:49.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:16:52.607 [Lua] [IngameUI] menu view on_enter hero_view
19:16:52.611 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:16:52.611 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:16:52.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:16:52.626 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:16:52.627 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:16:52.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:16:52.632 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:16:52.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:16:52.908 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:16:52.918 [World] Spawning level.
19:16:52.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:52.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:52.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:52.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:52.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:52.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:52.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:52.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:52.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:52.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:52.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:52.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:16:53.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:16:53.312 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:53.312 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:53.312 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:53.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:53.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:53.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:16:53.319 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:16:53.319 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:16:53.320 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:16:53.321 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:16:59.911 [Lua] [IngameUI] menu view on_exit hero_view
19:16:59.914 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:16:59.914 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:16:59.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:16:59.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:17:09.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:17:10.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:17:11.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:17:11.861 [Lua] [IngameUI] menu view on_enter hero_view
19:17:11.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:17:11.865 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:17:11.879 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:17:11.879 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:17:11.880 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:17:11.881 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:17:11.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:17:12.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:17:12.164 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:17:12.174 [World] Spawning level.
19:17:12.191 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:17:12.191 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:17:12.240 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:17:12.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:17:12.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:17:12.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:17:12.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:17:13.648 [Lua] [IngameUI] menu view on_exit hero_view
19:17:13.651 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:17:13.651 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:17:13.651 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:17:13.651 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:17:13.651 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:17:13.651 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:17:13.651 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:17:13.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:17:13.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:17:13.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:17:13.659 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:17:13.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:17:13.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:17:15.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:17:16.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:17:17.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:17:18.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:17:19.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:17:19.704 [Window] Window => inactive
19:17:25.036 [Lua] PlayFabMirrorBase:_commit_internal 20
19:17:25.036 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:17:25.039 [Lua] generate_backend_stats 110000106697298:1
19:17:25.056 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:17:25.056 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 42
19:17:25.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 42
19:17:26.007 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 42
19:17:26.021 [Lua] commit result success 20
19:18:18.023 [Window] Window => active
19:18:19.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:18:21.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:18:22.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:18:23.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:18:23.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:18:24.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:18:24.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 89, name: `unknown`
19:18:32.116 [Lua] [IngameUI] menu view on_enter hero_view
19:18:32.120 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:18:32.120 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:18:32.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:18:32.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:18:32.134 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:18:32.135 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:18:32.140 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:18:32.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:18:32.416 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:18:32.425 [World] Spawning level.
19:18:32.443 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:32.443 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:32.495 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:32.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:32.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:32.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:32.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:32.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:18:32.851 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:32.851 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:32.852 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:32.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:32.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:32.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:32.859 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:18:32.859 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:18:32.859 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:18:32.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:18:32.861 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:18:32.866 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:18:33.838 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:18:33.838 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
19:18:34.006 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
19:18:34.006 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:18:43.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 43
19:18:43.106 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 43 13
19:18:43.850 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
19:18:43.850 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 43
19:18:44.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 43
19:18:44.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
19:18:44.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298
19:18:44.499 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
19:18:44.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:18:44.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:18:44.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient
19:18:44.546 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:18:44.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient
19:18:44.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient
19:18:44.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient
19:18:44.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
19:18:44.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
19:18:44.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
19:18:44.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
19:18:44.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
19:18:44.829 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
19:18:47.005 [Lua] [IngameUI] menu view on_exit hero_view
19:18:47.008 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:18:47.008 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:18:47.008 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:18:47.008 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:18:47.008 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:18:47.008 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:18:49.606 [Lua] [IngameUI] menu view on_enter hero_view
19:18:49.610 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:18:49.610 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:18:49.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:18:49.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:18:49.624 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:18:49.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:18:49.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:18:49.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:18:49.909 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:18:49.918 [World] Spawning level.
19:18:49.936 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:49.936 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:49.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:49.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:49.997 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:49.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:49.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:49.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:49.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:18:50.380 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:18:50.380 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:50.380 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:50.380 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:50.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:50.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:18:50.391 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:18:50.391 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:18:50.393 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:18:50.393 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:18:50.722 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:18:50.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:18:50.723 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:18:50.725 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:18:51.554 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:18:51.554 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
19:18:51.723 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
19:18:51.723 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:18:58.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 44
19:18:58.327 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 44 14
19:18:58.534 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
19:18:58.534 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 44
19:18:59.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 44
19:18:59.148 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
19:18:59.148 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298
19:18:59.160 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
19:18:59.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
19:18:59.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:18:59.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
19:18:59.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:18:59.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
19:18:59.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
19:18:59.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
19:18:59.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
19:18:59.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
19:18:59.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
19:19:00.913 [Lua] [IngameUI] menu view on_exit hero_view
19:19:00.916 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:19:00.916 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:19:00.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:19:00.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:19:00.916 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:19:00.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:19:03.203 [Lua] PlayFabMirrorBase:_commit_internal 21
19:19:03.203 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:19:03.205 [Lua] generate_backend_stats 110000106697298:1
19:19:03.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45
19:19:03.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46
19:19:03.227 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 15
19:19:03.415 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
19:19:03.415 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45
19:19:03.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45
19:19:03.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46
19:19:04.227 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46
19:19:04.240 [Lua] commit result success 21
19:19:04.665 [Lua] [IngameUI] menu view on_enter hero_view
19:19:04.669 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:19:04.669 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:19:04.684 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:19:04.684 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:19:04.685 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:19:04.686 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:19:04.691 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:19:04.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:19:04.972 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:19:04.981 [World] Spawning level.
19:19:04.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:04.999 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:05.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:05.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:05.054 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:05.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:05.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:05.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:05.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:05.305 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:19:05.305 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:05.305 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:05.305 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:05.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:05.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:05.312 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:19:05.312 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:19:05.313 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:19:05.314 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:19:05.314 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:19:05.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:19:06.130 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:19:06.130 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
19:19:06.264 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
19:19:06.264 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:19:09.492 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 47
19:19:09.506 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 47 16
19:19:09.717 [Lua] [PlayFabRequestQueue] EAC Enabled! 47
19:19:09.717 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 47
19:19:10.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 47
19:19:10.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
19:19:10.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298
19:19:10.400 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
19:19:10.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:19:10.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1, InventoryPackageSynchronizerClient, async-read,
19:19:10.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient
19:19:10.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
19:19:10.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:19:10.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:19:10.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1
19:19:10.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1
19:19:10.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1
19:19:10.678 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
19:19:11.621 [Lua] [IngameUI] menu view on_exit hero_view
19:19:11.624 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:19:11.624 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:19:11.624 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:19:11.624 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:19:11.624 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:19:11.624 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:19:15.657 [Lua] [IngameUI] menu view on_enter hero_view
19:19:15.661 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:19:15.661 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:19:15.673 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:19:15.674 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:19:15.675 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:19:15.675 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:19:15.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:19:15.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:19:15.957 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:19:15.967 [World] Spawning level.
19:19:15.986 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:15.986 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:16.037 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:16.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:16.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:16.407 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:19:16.408 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:16.408 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:16.408 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:16.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:16.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:16.415 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:19:16.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:19:16.415 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:19:16.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:19:16.417 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:19:16.423 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:19:17.314 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:19:17.314 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
19:19:17.465 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
19:19:17.465 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:19:28.015 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 48
19:19:28.030 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 48 17
19:19:29.229 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
19:19:29.229 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 48
19:19:31.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 48
19:19:31.733 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
19:19:31.733 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298
19:19:31.747 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
19:19:31.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
19:19:31.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:19:31.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1, InventoryPackageSynchronizerClient
19:19:31.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, InventoryPackageSynchronizerClient
19:19:31.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2
19:19:31.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2
19:19:31.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p
19:19:31.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p
19:19:31.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p
19:19:31.992 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
19:19:33.089 [Lua] [IngameUI] menu view on_exit hero_view
19:19:33.091 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:19:33.091 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:19:33.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:19:33.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:19:33.091 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:19:33.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:19:34.595 [Lua] PlayFabMirrorBase:_commit_internal 22
19:19:34.595 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:19:34.598 [Lua] generate_backend_stats 110000106697298:1
19:19:34.613 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49
19:19:34.613 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 50
19:19:34.619 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 18
19:19:34.824 [Lua] [PlayFabRequestQueue] EAC Enabled! 49
19:19:34.824 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49
19:19:35.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49
19:19:35.260 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 50
19:19:35.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 50
19:19:35.665 [Lua] commit result success 22
19:19:37.750 [Lua] [IngameUI] menu view on_enter hero_view
19:19:37.753 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:19:37.753 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:19:37.767 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:19:37.767 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:19:37.768 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:19:37.768 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:19:37.773 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:19:38.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:19:38.048 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:19:38.057 [World] Spawning level.
19:19:38.075 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:38.075 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:38.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:38.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:38.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:38.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:38.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:19:38.548 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:19:38.548 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:38.548 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:38.548 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:38.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:38.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:19:38.555 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:19:38.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:19:38.556 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:19:38.557 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:19:38.557 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:19:38.562 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:19:39.718 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:19:39.718 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
19:19:39.835 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
19:19:39.835 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:19:54.071 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 51
19:19:54.085 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 51 19
19:19:54.293 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
19:19:54.293 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 51
19:19:54.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 51
19:19:54.907 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
19:19:54.907 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298
19:19:54.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
19:19:54.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:19:54.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:19:54.930 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
19:19:54.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2, InventoryPackageSynchronizerClient
19:19:54.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient
19:19:56.195 [Lua] [IngameUI] menu view on_exit hero_view
19:19:56.198 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:19:56.198 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:19:56.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:19:56.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:19:56.198 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:19:56.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:19:59.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
19:19:59.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298
19:19:59.060 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
19:19:59.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:19:59.060 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
19:19:59.109 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
19:19:59.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
19:19:59.113 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
19:19:59.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
19:19:59.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
19:19:59.383 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
19:19:59.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
19:19:59.484 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
19:19:59.501 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
19:20:19.218 [Lua] PlayFabMirrorBase:_commit_internal 23
19:20:19.218 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:20:19.220 [Lua] generate_backend_stats 110000106697298:1
19:20:19.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52
19:20:19.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 53
19:20:19.242 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 20
19:20:19.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 52
19:20:19.465 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52
19:20:19.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52
19:20:19.901 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 53
19:20:20.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 53
19:20:20.290 [Lua] commit result success 23
19:21:03.506 [Lua] [flow] string="stage_02"
19:21:03.506 [Lua] [flow] string="health" float=0.000000
19:21:03.506 [Lua] [flow] string="destroyed"
19:21:03.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
19:21:43.113 [Lua] [IngameUI] menu view on_enter hero_view
19:21:43.116 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:21:43.116 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:21:43.131 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:21:43.132 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:21:43.133 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:21:43.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:21:43.139 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:21:43.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:21:43.415 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:21:43.425 [World] Spawning level.
19:21:43.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:43.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:43.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:43.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:43.491 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:43.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:43.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:43.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:43.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:46.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:46.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:46.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:46.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:46.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:21:46.388 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
19:21:46.388 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:11 my_peer_id:110000106697298
19:21:46.406 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
19:21:46.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read,
19:21:46.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient, async-read,
19:21:46.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:21:46.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient, async-read,
19:21:46.406 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:21:46.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p
19:21:46.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p
19:21:46.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
19:21:46.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
19:21:46.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
19:21:46.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
19:21:46.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
19:21:46.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
19:21:46.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04
19:21:46.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04
19:21:46.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04
19:21:46.599 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:21:46.682 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:21:46.682 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:21:46.699 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
19:21:49.398 [Lua] [IngameUI] menu view on_exit hero_view
19:21:49.401 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:21:49.401 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:21:49.401 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:21:49.401 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:21:49.402 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:49.402 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:49.402 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:49.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:49.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:49.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:21:49.409 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:21:49.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:21:49.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:21:54.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:54.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:55.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:55.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:56.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:57.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:58.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:59.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:59.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:59.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:21:59.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:22:00.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:22:00.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:22:01.006 [Lua] [IngameUI] menu view on_enter start_game_view
19:22:01.008 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a526910
19:22:01.008 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:22:01.009 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
19:22:01.009 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:22:01.010 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
19:22:01.010 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
19:22:02.139 [Lua] [Matchmaking] Cancelling matchmaking
19:22:02.139 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:22:02.241 [Lua] [IngameUI] menu view on_exit start_game_view
19:22:02.241 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:22:02.242 [Save] Saving `save_data`
19:22:02.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:22:02.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
19:22:02.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
19:22:02.246 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a526910
19:22:02.246 [Save] Save done
19:22:03.390 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:22:03.390 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:22:03.392 [Lua] Set lobby begin:
19:22:03.392 [Lua] Lobby data level_key = inn_level
19:22:03.392 [Lua] Lobby data power_level = 835
19:22:03.392 [Lua] Lobby data selected_level_key = inn_level
19:22:03.392 [Lua] Lobby data difficulty = hardest
19:22:03.392 [Lua] Lobby data player_slot_4 = 0:0
19:22:03.392 [Lua] Lobby data unique_server_name = JayJay
19:22:03.392 [Lua] Lobby data matchmaking = false
19:22:03.392 [Lua] Lobby data host = 110000106697298
19:22:03.392 [Lua] Lobby data country_code = DE
19:22:03.392 [Lua] Lobby data game_mode = 3
19:22:03.392 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:03.392 [Lua] Lobby data player_slot_2 = 0:0
19:22:03.392 [Lua] Lobby data player_slot_1 = 0:0
19:22:03.392 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:03.392 [Lua] Lobby data num_players = 2
19:22:03.392 [Lua] Set lobby end.
19:22:03.392 [Lua] [PartyManager] Leader is set to 110000106697298
19:22:03.392 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
19:22:03.392 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
19:22:03.392 [Lua] Set lobby begin:
19:22:03.392 [Lua] Lobby data twitch_enabled = false
19:22:03.392 [Lua] Lobby data power_level = 835
19:22:03.392 [Lua] Lobby data num_players = 2
19:22:03.392 [Lua] Lobby data weave_name = false
19:22:03.392 [Lua] Lobby data game_mode = 1
19:22:03.392 [Lua] Lobby data mechanism = adventure
19:22:03.392 [Lua] Lobby data level_key = inn_level
19:22:03.392 [Lua] Lobby data player_slot_1 = 0:0
19:22:03.392 [Lua] Lobby data selected_level_key = inn_level
19:22:03.392 [Lua] Lobby data unique_server_name = JayJay
19:22:03.392 [Lua] Lobby data quick_game = true
19:22:03.392 [Lua] Lobby data matchmaking = true
19:22:03.392 [Lua] Lobby data difficulty = hardest
19:22:03.392 [Lua] Lobby data country_code = DE
19:22:03.392 [Lua] Lobby data host = 110000106697298
19:22:03.392 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:03.392 [Lua] Lobby data player_slot_2 = 0:0
19:22:03.392 [Lua] Lobby data player_slot_4 = 0:0
19:22:03.392 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:03.392 [Lua] Lobby data eac_authorized = true
19:22:03.392 [Lua] Set lobby end.
19:22:03.392 [Lua] Set lobby begin:
19:22:03.392 [Lua] Lobby data twitch_enabled = false
19:22:03.392 [Lua] Lobby data power_level = 835
19:22:03.392 [Lua] Lobby data num_players = 2
19:22:03.393 [Lua] Lobby data weave_name = false
19:22:03.393 [Lua] Lobby data game_mode = 1
19:22:03.393 [Lua] Lobby data is_private = false
19:22:03.393 [Lua] Lobby data mechanism = adventure
19:22:03.393 [Lua] Lobby data level_key = inn_level
19:22:03.393 [Lua] Lobby data player_slot_1 = 0:0
19:22:03.393 [Lua] Lobby data selected_level_key = inn_level
19:22:03.393 [Lua] Lobby data unique_server_name = JayJay
19:22:03.393 [Lua] Lobby data quick_game = true
19:22:03.393 [Lua] Lobby data matchmaking = true
19:22:03.393 [Lua] Lobby data difficulty = hardest
19:22:03.393 [Lua] Lobby data country_code = DE
19:22:03.393 [Lua] Lobby data host = 110000106697298
19:22:03.393 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:03.393 [Lua] Lobby data player_slot_2 = 0:0
19:22:03.393 [Lua] Lobby data player_slot_4 = 0:0
19:22:03.393 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:03.393 [Lua] Lobby data eac_authorized = true
19:22:03.393 [Lua] Set lobby end.
19:22:03.393 [Lua] [ChatManager][1]System: Starting hosted game...
19:22:03.393 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:22:03.393 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:22:03.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 9, name: `unknown`
19:22:07.022 [Lua] [IngameUI] menu view on_enter hero_view
19:22:07.026 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:22:07.026 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:22:07.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:22:07.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:22:07.040 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:22:07.040 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:22:07.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:22:07.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:22:07.322 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:22:07.331 [World] Spawning level.
19:22:07.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:22:07.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:22:07.400 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:22:07.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:22:07.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:22:07.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:22:07.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:22:08.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:22:08.052 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:22:08.052 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:22:08.052 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:22:08.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:22:08.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:22:08.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:22:08.060 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:22:08.060 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:22:08.060 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:22:08.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:22:08.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:22:08.069 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:22:09.379 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:22:09.379 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
19:22:09.548 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
19:22:09.548 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:22:12.768 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 54
19:22:12.782 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 54 21
19:22:13.510 [Lua] [PlayFabRequestQueue] EAC Enabled! 54
19:22:13.510 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 54
19:22:14.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 54
19:22:14.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
19:22:14.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:12 my_peer_id:110000106697298
19:22:14.159 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
19:22:14.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:22:14.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
19:22:14.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient
19:22:14.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient
19:22:14.203 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:22:14.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient
19:22:14.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient
19:22:14.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
19:22:14.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
19:22:14.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
19:22:14.354 [SteamLobby] Detected added member 110000104af0ca4
19:22:14.354 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:22:14.354 [Lua] Players: 3
19:22:14.354 [Lua] Set lobby begin:
19:22:14.354 [Lua] Lobby data twitch_enabled = false
19:22:14.354 [Lua] Lobby data power_level = 835
19:22:14.354 [Lua] Lobby data num_players = 3
19:22:14.354 [Lua] Lobby data weave_name = false
19:22:14.354 [Lua] Lobby data game_mode = 1
19:22:14.354 [Lua] Lobby data is_private = false
19:22:14.354 [Lua] Lobby data mechanism = adventure
19:22:14.354 [Lua] Lobby data level_key = inn_level
19:22:14.354 [Lua] Lobby data player_slot_1 = 0:0
19:22:14.354 [Lua] Lobby data selected_level_key = inn_level
19:22:14.354 [Lua] Lobby data unique_server_name = JayJay
19:22:14.354 [Lua] Lobby data quick_game = true
19:22:14.354 [Lua] Lobby data matchmaking = true
19:22:14.354 [Lua] Lobby data difficulty = hardest
19:22:14.354 [Lua] Lobby data country_code = DE
19:22:14.354 [Lua] Lobby data host = 110000106697298
19:22:14.354 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:14.354 [Lua] Lobby data player_slot_2 = 0:0
19:22:14.354 [Lua] Lobby data player_slot_4 = 0:0
19:22:14.354 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:14.354 [Lua] Lobby data eac_authorized = true
19:22:14.354 [Lua] Set lobby end.
19:22:14.355 [Lua] [LobbyMembers] Member joined 110000104af0ca4
19:22:14.371 [Connection] Creating endpoint 110000104af0ca4 - reliable message sent
19:22:14.371 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:22:14.387 [SteamAuthenticator] Sent ticket request to 110000104af0ca4
19:22:14.387 [Lua] [ChatManager][1]System: Dabraderz is joining the game
19:22:14.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
19:22:14.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
19:22:14.421 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
19:22:14.506 [Lua] PlayFabMirrorBase:_commit_internal 24
19:22:14.506 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:22:14.509 [Lua] generate_backend_stats 110000106697298:1
19:22:14.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55
19:22:14.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56
19:22:14.534 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 22
19:22:14.760 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
19:22:14.760 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55
19:22:15.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55
19:22:15.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56
19:22:15.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56
19:22:15.563 [Lua] commit result success 24
19:22:15.665 [Lua] [IngameUI] menu view on_exit hero_view
19:22:15.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:22:15.668 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:22:15.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:22:15.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:22:15.668 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:22:15.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:22:18.663 [SteamAuthenticator] Got ticket from 110000104af0ca4
19:22:18.664 [SteamAuthenticator] BeginAuthSession 110000104af0ca4
19:22:18.664 [SteamAuthenticator] Authenticating 110000104af0ca4
19:22:18.664 [SteamAuthenticator] Got ticket request from 110000104af0ca4
19:22:18.664 [SteamAuthenticator] GetAuthSessionTicket 110000104af0ca4
19:22:18.664 [SteamAuthenticator] Sent ticket to 110000104af0ca4
19:22:18.898 [SteamAuthenticator] Steam validation for 110000104af0ca4 with response 0
19:22:19.064 [Connection] New session id 198 to 110000104af0ca4.
19:22:19.165 [Connection] Established a connection <198.250> to 110000104af0ca4
19:22:19.165 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:22:19.165 [Lua] [Matchmaking] Got a handshake request from 110000104af0ca4 with user name 'Dabraderz'
19:22:19.268 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001992391 from 110000104af0ca4, replying lobby_ok
19:22:19.383 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104af0ca4 REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:22:19.483 [Lua] Set lobby begin:
19:22:19.483 [Lua] Lobby data twitch_enabled = false
19:22:19.483 [Lua] Lobby data power_level = 835
19:22:19.483 [Lua] Lobby data num_players = 3
19:22:19.483 [Lua] Lobby data weave_name = false
19:22:19.483 [Lua] Lobby data game_mode = 1
19:22:19.483 [Lua] Lobby data is_private = false
19:22:19.483 [Lua] Lobby data mechanism = adventure
19:22:19.483 [Lua] Lobby data level_key = inn_level
19:22:19.483 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:22:19.483 [Lua] Lobby data selected_level_key = inn_level
19:22:19.483 [Lua] Lobby data unique_server_name = JayJay
19:22:19.483 [Lua] Lobby data quick_game = true
19:22:19.483 [Lua] Lobby data matchmaking = true
19:22:19.483 [Lua] Lobby data difficulty = hardest
19:22:19.483 [Lua] Lobby data country_code = DE
19:22:19.483 [Lua] Lobby data host = 110000106697298
19:22:19.483 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:19.484 [Lua] Lobby data player_slot_2 = 0:0
19:22:19.484 [Lua] Lobby data player_slot_4 = 0:0
19:22:19.484 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:19.484 [Lua] Lobby data eac_authorized = true
19:22:19.484 [Lua] Set lobby end.
19:22:19.484 [Lua] [Matchmaking] Assigning profile slot 1 to 110000104af0ca4
19:22:19.484 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104af0ca4 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:22:21.897 [Lua] ### CLEARING PEER STATE FOR 110000104af0ca4
19:22:21.964 [Lua] [PSM] Peer 110000104af0ca4 joined. Want to use profile index "1"
19:22:21.964 [Lua] Mechanism says: a client joined the game! 110000104af0ca4
19:22:21.964 [EAC] EAC server has client 110000104af0ca4 (and owner 110000104af0ca4)
19:22:21.964 [EACServer] [21:22:21:963][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104AF0CA4 PlayerGUID: 76561198038846628 PlayerIP: 0.0.0.0 OwnerGUID: 76561198038846628 PlayerName: Dabraderz
19:22:21.964 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104af0ca4, connection_key=1)
19:22:22.264 [EACServer] [21:22:22:263][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104AF0CA4 Session: 6 Status: Client Authenticated Message: Client authenticated.
19:22:22.265 [EAC] Peer 110000104af0ca4 switched EAC state to ClientAuthenticatedLocal
19:22:22.464 [EACServer] [21:22:22:463][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104AF0CA4.
19:22:22.764 [EACServer] [21:22:22:763][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104AF0CA4
19:22:22.764 [EACServer] [21:22:22:763][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104AF0CA4 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:22:22.770 [EAC] Peer 110000104af0ca4 switched EAC state to ClientAuthenticatedRemote
19:22:24.018 [Lua] player (110000104af0ca4,1) was put into party 0
19:22:24.018 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104af0ca4 inn_level 0
19:22:24.084 [Lua] ### Sending rpc_level_loaded
19:22:24.084 [Lua] #### Has state machine: true, sender: 110000104af0ca4, level_id: 50
19:22:24.084 [Lua] Peer 110000104af0ca4 has loaded the level but not all enemies, so we wait
19:22:24.220 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104af0ca4, connection_key=1)
19:22:24.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104af0ca4 inventory_sync_id:12 my_peer_id:110000106697298
19:22:25.332 [SteamVoipClient] select_out(110000104af0ca4, on)
19:22:25.332 [SteamVoipClient] select_in(110000104af0ca4, on)
19:22:25.332 [SteamVoipClient] select_out(110000104af0ca4, off)
19:22:31.452 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:22:31.452 [Lua] [Matchmaking] Got a handshake request from 110000104af0ca4 with user name 'Dabraderz'
19:22:31.474 [Lua] Breedfreezer (server) starting a hot join sync
19:22:31.474 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
19:22:31.474 [Lua] RemotePlayer:create_game_object( ) 48
19:22:31.487 [Lua] player (110000104af0ca4,1) was put into party 1
19:22:31.487 [Lua] Assigning peer(110000104af0ca4:1) to profile(1) career(1)
19:22:31.487 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104af0ca4) local_player_id(1) profile_index(1) career_index(1)
19:22:31.487 [Lua] Set lobby begin:
19:22:31.487 [Lua] Lobby data twitch_enabled = false
19:22:31.487 [Lua] Lobby data power_level = 835
19:22:31.487 [Lua] Lobby data num_players = 3
19:22:31.488 [Lua] Lobby data weave_name = false
19:22:31.488 [Lua] Lobby data game_mode = 1
19:22:31.488 [Lua] Lobby data is_private = false
19:22:31.488 [Lua] Lobby data mechanism = adventure
19:22:31.488 [Lua] Lobby data level_key = inn_level
19:22:31.488 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:22:31.488 [Lua] Lobby data selected_level_key = inn_level
19:22:31.488 [Lua] Lobby data unique_server_name = JayJay
19:22:31.488 [Lua] Lobby data quick_game = true
19:22:31.488 [Lua] Lobby data matchmaking = true
19:22:31.488 [Lua] Lobby data difficulty = hardest
19:22:31.488 [Lua] Lobby data country_code = DE
19:22:31.488 [Lua] Lobby data host = 110000106697298
19:22:31.488 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:31.488 [Lua] Lobby data player_slot_2 = 0:0
19:22:31.488 [Lua] Lobby data player_slot_4 = 0:0
19:22:31.488 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:31.488 [Lua] Lobby data eac_authorized = true
19:22:31.488 [Lua] Set lobby end.
19:22:31.488 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104af0ca4 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:22:31.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:22:31.489 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:22:31.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3
19:22:31.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
19:22:31.833 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104af0ca4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:22:31.833 [Lua] Adding player sync data to peer=110000104af0ca4 local_player_id=1
19:22:31.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
19:22:31.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104af0ca4 inventory_sync_id:13 my_peer_id:110000106697298
19:22:31.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:13 my_peer_id:110000106697298
19:22:31.834 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104af0ca4
19:22:31.838 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
19:22:31.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
19:22:31.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:22:31.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:22:31.838 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:22:31.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:22:31.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:22:31.838 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
19:22:31.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:22:31.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:22:31.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:22:31.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:22:31.968 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:22:31.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:22:32.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:22:32.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:22:32.140 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
19:22:32.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
19:22:32.562 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
19:22:32.563 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:22:32.664 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:22:32.664 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:22:32.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:22:32.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:22:32.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:22:32.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:22:32.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:22:32.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:22:32.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
19:22:32.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
19:22:32.967 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
19:22:32.984 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
19:22:33.138 [Lua] Set lobby begin:
19:22:33.138 [Lua] Lobby data twitch_enabled = false
19:22:33.138 [Lua] Lobby data power_level = 556
19:22:33.138 [Lua] Lobby data num_players = 3
19:22:33.138 [Lua] Lobby data weave_name = false
19:22:33.138 [Lua] Lobby data game_mode = 1
19:22:33.138 [Lua] Lobby data is_private = false
19:22:33.138 [Lua] Lobby data mechanism = adventure
19:22:33.138 [Lua] Lobby data level_key = inn_level
19:22:33.138 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:22:33.138 [Lua] Lobby data selected_level_key = inn_level
19:22:33.138 [Lua] Lobby data unique_server_name = JayJay
19:22:33.138 [Lua] Lobby data quick_game = true
19:22:33.138 [Lua] Lobby data matchmaking = true
19:22:33.138 [Lua] Lobby data difficulty = hardest
19:22:33.138 [Lua] Lobby data country_code = DE
19:22:33.138 [Lua] Lobby data host = 110000106697298
19:22:33.138 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:33.138 [Lua] Lobby data player_slot_2 = 0:0
19:22:33.138 [Lua] Lobby data player_slot_4 = 0:0
19:22:33.138 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:33.138 [Lua] Lobby data eac_authorized = true
19:22:33.138 [Lua] Set lobby end.
19:22:38.152 [Lua] Set lobby begin:
19:22:38.152 [Lua] Lobby data twitch_enabled = false
19:22:38.152 [Lua] Lobby data power_level = 787
19:22:38.152 [Lua] Lobby data num_players = 3
19:22:38.152 [Lua] Lobby data weave_name = false
19:22:38.152 [Lua] Lobby data game_mode = 1
19:22:38.152 [Lua] Lobby data is_private = false
19:22:38.152 [Lua] Lobby data mechanism = adventure
19:22:38.152 [Lua] Lobby data level_key = inn_level
19:22:38.152 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:22:38.152 [Lua] Lobby data selected_level_key = inn_level
19:22:38.152 [Lua] Lobby data unique_server_name = JayJay
19:22:38.152 [Lua] Lobby data quick_game = true
19:22:38.152 [Lua] Lobby data matchmaking = true
19:22:38.152 [Lua] Lobby data difficulty = hardest
19:22:38.152 [Lua] Lobby data country_code = DE
19:22:38.152 [Lua] Lobby data host = 110000106697298
19:22:38.152 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:38.153 [Lua] Lobby data player_slot_2 = 0:0
19:22:38.153 [Lua] Lobby data player_slot_4 = 0:0
19:22:38.153 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:38.153 [Lua] Lobby data eac_authorized = true
19:22:38.153 [Lua] Set lobby end.
19:22:40.001 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104af0ca4 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:22:40.002 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
19:22:40.002 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:22:45.746 [Lua] PlayFabMirrorBase:_commit_internal 25
19:22:45.746 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:22:45.749 [Lua] generate_backend_stats 110000106697298:1
19:22:45.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:22:45.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 57
19:22:45.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 57
19:22:46.163 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 57
19:22:46.175 [Lua] commit result success 25
19:22:47.710 [SteamLobby] Detected added member 110000103256360
19:22:47.710 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:22:47.710 [Lua] Players: 4
19:22:47.710 [Lua] Set lobby begin:
19:22:47.710 [Lua] Lobby data twitch_enabled = false
19:22:47.710 [Lua] Lobby data power_level = 787
19:22:47.710 [Lua] Lobby data num_players = 4
19:22:47.710 [Lua] Lobby data weave_name = false
19:22:47.710 [Lua] Lobby data game_mode = 1
19:22:47.710 [Lua] Lobby data is_private = false
19:22:47.710 [Lua] Lobby data mechanism = adventure
19:22:47.710 [Lua] Lobby data level_key = inn_level
19:22:47.710 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:22:47.710 [Lua] Lobby data selected_level_key = inn_level
19:22:47.710 [Lua] Lobby data unique_server_name = JayJay
19:22:47.710 [Lua] Lobby data quick_game = true
19:22:47.710 [Lua] Lobby data matchmaking = true
19:22:47.710 [Lua] Lobby data difficulty = hardest
19:22:47.710 [Lua] Lobby data country_code = DE
19:22:47.710 [Lua] Lobby data host = 110000106697298
19:22:47.710 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:47.710 [Lua] Lobby data player_slot_2 = 0:0
19:22:47.710 [Lua] Lobby data player_slot_4 = 0:0
19:22:47.710 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:47.710 [Lua] Lobby data eac_authorized = true
19:22:47.710 [Lua] Set lobby end.
19:22:47.711 [Lua] [LobbyMembers] Member joined 110000103256360
19:22:47.727 [Connection] Creating endpoint 110000103256360 - reliable message sent
19:22:47.727 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:22:47.743 [SteamAuthenticator] Sent ticket request to 110000103256360
19:22:47.744 [Lua] [ChatManager][1]System: VHL | Cuba is joining the game
19:22:51.986 [SteamAuthenticator] Got ticket from 110000103256360
19:22:51.986 [SteamAuthenticator] BeginAuthSession 110000103256360
19:22:51.986 [SteamAuthenticator] Authenticating 110000103256360
19:22:52.003 [SteamAuthenticator] Got ticket request from 110000103256360
19:22:52.003 [SteamAuthenticator] GetAuthSessionTicket 110000103256360
19:22:52.003 [SteamAuthenticator] Sent ticket to 110000103256360
19:22:52.295 [SteamAuthenticator] Steam validation for 110000103256360 with response 0
19:22:52.341 [Connection] New session id 170 to 110000103256360.
19:22:52.392 [Connection] Established a connection <169.170> to 110000103256360
19:22:52.392 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:22:52.392 [Lua] [Matchmaking] Got a handshake request from 110000103256360 with user name 'VHL | Cuba'
19:22:52.460 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001992391 from 110000103256360, replying lobby_ok
19:22:52.545 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103256360 REPLY wh:110000104af0ca4 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:22:52.612 [Lua] Set lobby begin:
19:22:52.612 [Lua] Lobby data twitch_enabled = false
19:22:52.612 [Lua] Lobby data power_level = 787
19:22:52.612 [Lua] Lobby data num_players = 4
19:22:52.612 [Lua] Lobby data weave_name = false
19:22:52.612 [Lua] Lobby data game_mode = 1
19:22:52.612 [Lua] Lobby data is_private = false
19:22:52.612 [Lua] Lobby data mechanism = adventure
19:22:52.612 [Lua] Lobby data level_key = inn_level
19:22:52.612 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:22:52.613 [Lua] Lobby data selected_level_key = inn_level
19:22:52.613 [Lua] Lobby data unique_server_name = JayJay
19:22:52.613 [Lua] Lobby data quick_game = true
19:22:52.613 [Lua] Lobby data matchmaking = true
19:22:52.613 [Lua] Lobby data difficulty = hardest
19:22:52.613 [Lua] Lobby data country_code = DE
19:22:52.613 [Lua] Lobby data host = 110000106697298
19:22:52.613 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:52.613 [Lua] Lobby data player_slot_2 = 0:0
19:22:52.613 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:22:52.613 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:52.613 [Lua] Lobby data eac_authorized = true
19:22:52.613 [Lua] Set lobby end.
19:22:52.613 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103256360
19:22:52.613 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104af0ca4 | we:110000103256360 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:22:54.857 [Lua] ### CLEARING PEER STATE FOR 110000103256360
19:22:54.925 [Lua] [PSM] Peer 110000103256360 joined. Want to use profile index "4"
19:22:54.925 [Lua] Mechanism says: a client joined the game! 110000103256360
19:22:54.925 [EAC] EAC server has client 110000103256360 (and owner 110000103256360)
19:22:54.926 [EACServer] [21:22:54:925][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103256360 PlayerGUID: 76561198013047648 PlayerIP: 0.0.0.0 OwnerGUID: 76561198013047648 PlayerName: VHL | Cuba
19:22:54.926 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103256360, connection_key=2)
19:22:55.144 [EACServer] [21:22:55:143][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103256360 Session: 7 Status: Client Authenticated Message: Client authenticated.
19:22:55.145 [EAC] Peer 110000103256360 switched EAC state to ClientAuthenticatedLocal
19:22:55.161 [SteamLobby] Detected removed member 110000104af0ca4
19:22:55.162 [Lua] [NetworkServer] Changing num_players from 4 to 3
19:22:55.162 [Lua] Players: 3
19:22:55.162 [Lua] Set lobby begin:
19:22:55.162 [Lua] Lobby data twitch_enabled = false
19:22:55.162 [Lua] Lobby data power_level = 787
19:22:55.162 [Lua] Lobby data num_players = 3
19:22:55.162 [Lua] Lobby data weave_name = false
19:22:55.162 [Lua] Lobby data game_mode = 1
19:22:55.162 [Lua] Lobby data is_private = false
19:22:55.162 [Lua] Lobby data mechanism = adventure
19:22:55.162 [Lua] Lobby data level_key = inn_level
19:22:55.162 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:22:55.162 [Lua] Lobby data selected_level_key = inn_level
19:22:55.162 [Lua] Lobby data unique_server_name = JayJay
19:22:55.162 [Lua] Lobby data quick_game = true
19:22:55.162 [Lua] Lobby data matchmaking = true
19:22:55.162 [Lua] Lobby data difficulty = hardest
19:22:55.162 [Lua] Lobby data country_code = DE
19:22:55.162 [Lua] Lobby data host = 110000106697298
19:22:55.162 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:55.162 [Lua] Lobby data player_slot_2 = 0:0
19:22:55.162 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:22:55.162 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:55.162 [Lua] Lobby data eac_authorized = true
19:22:55.162 [Lua] Set lobby end.
19:22:55.162 [Lua] [LobbyMembers] Member left 110000104af0ca4
19:22:55.287 [EACServer] [21:22:55:286][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103256360.
19:22:55.487 [EACServer] [21:22:55:487][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103256360
19:22:55.487 [EACServer] [21:22:55:487][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103256360 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:22:55.499 [EAC] Peer 110000103256360 switched EAC state to ClientAuthenticatedRemote
19:22:56.896 [Lua] player (110000103256360,1) was put into party 0
19:22:56.896 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103256360 inn_level 0
19:22:56.930 [Lua] ### Sending rpc_level_loaded
19:22:56.930 [Lua] #### Has state machine: true, sender: 110000103256360, level_id: 50
19:22:56.930 [Lua] Peer 110000103256360 has loaded the level but not all enemies, so we wait
19:22:57.065 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103256360, connection_key=2)
19:22:57.065 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103256360 inventory_sync_id:13 my_peer_id:110000106697298
19:22:57.115 [SteamLobby] Detected removed member 1100001028dc124
19:22:57.115 [Lua] [NetworkServer] Changing num_players from 3 to 2
19:22:57.115 [Lua] Players: 2
19:22:57.115 [Lua] Set lobby begin:
19:22:57.115 [Lua] Lobby data twitch_enabled = false
19:22:57.115 [Lua] Lobby data power_level = 787
19:22:57.115 [Lua] Lobby data num_players = 2
19:22:57.115 [Lua] Lobby data weave_name = false
19:22:57.115 [Lua] Lobby data game_mode = 1
19:22:57.115 [Lua] Lobby data is_private = false
19:22:57.115 [Lua] Lobby data mechanism = adventure
19:22:57.115 [Lua] Lobby data level_key = inn_level
19:22:57.115 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:22:57.115 [Lua] Lobby data selected_level_key = inn_level
19:22:57.115 [Lua] Lobby data unique_server_name = JayJay
19:22:57.115 [Lua] Lobby data quick_game = true
19:22:57.115 [Lua] Lobby data matchmaking = true
19:22:57.116 [Lua] Lobby data difficulty = hardest
19:22:57.116 [Lua] Lobby data country_code = DE
19:22:57.116 [Lua] Lobby data host = 110000106697298
19:22:57.116 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:22:57.116 [Lua] Lobby data player_slot_2 = 0:0
19:22:57.116 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:22:57.116 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:22:57.116 [Lua] Lobby data eac_authorized = true
19:22:57.116 [Lua] Set lobby end.
19:22:57.116 [Lua] [LobbyMembers] Member left 1100001028dc124
19:22:59.903 [SteamVoipClient] select_out(110000103256360, on)
19:22:59.903 [SteamVoipClient] select_in(110000103256360, on)
19:22:59.903 [SteamVoipClient] select_out(110000103256360, off)
19:23:01.788 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:23:01.788 [Lua] [Matchmaking] Got a handshake request from 110000103256360 with user name 'VHL | Cuba'
19:23:01.812 [Lua] Breedfreezer (server) starting a hot join sync
19:23:01.812 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
19:23:01.812 [Lua] RemotePlayer:create_game_object( ) 50
19:23:01.825 [Lua] player (110000103256360,1) was put into party 1
19:23:01.825 [Lua] Assigning peer(110000103256360:1) to profile(4) career(2)
19:23:01.825 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103256360) local_player_id(1) profile_index(4) career_index(2)
19:23:01.825 [Lua] Set lobby begin:
19:23:01.825 [Lua] Lobby data twitch_enabled = false
19:23:01.825 [Lua] Lobby data power_level = 787
19:23:01.825 [Lua] Lobby data num_players = 2
19:23:01.825 [Lua] Lobby data weave_name = false
19:23:01.825 [Lua] Lobby data game_mode = 1
19:23:01.825 [Lua] Lobby data is_private = false
19:23:01.825 [Lua] Lobby data mechanism = adventure
19:23:01.825 [Lua] Lobby data level_key = inn_level
19:23:01.825 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:23:01.825 [Lua] Lobby data selected_level_key = inn_level
19:23:01.825 [Lua] Lobby data unique_server_name = JayJay
19:23:01.825 [Lua] Lobby data quick_game = true
19:23:01.825 [Lua] Lobby data matchmaking = true
19:23:01.825 [Lua] Lobby data difficulty = hardest
19:23:01.825 [Lua] Lobby data country_code = DE
19:23:01.825 [Lua] Lobby data host = 110000106697298
19:23:01.825 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:23:01.825 [Lua] Lobby data player_slot_2 = 0:0
19:23:01.825 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:23:01.825 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:23:01.825 [Lua] Lobby data eac_authorized = true
19:23:01.826 [Lua] Set lobby end.
19:23:01.826 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104af0ca4 | we:110000103256360 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:23:01.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
19:23:01.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:23:02.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read,
19:23:02.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
19:23:02.318 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103256360 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:23:02.318 [Lua] Adding player sync data to peer=110000103256360 local_player_id=1
19:23:02.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
19:23:02.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104af0ca4 inventory_sync_id:14 my_peer_id:110000106697298
19:23:02.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103256360 inventory_sync_id:14 my_peer_id:110000106697298
19:23:02.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:14 my_peer_id:110000106697298
19:23:02.319 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103256360
19:23:02.323 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
19:23:02.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:23:02.323 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read,
19:23:02.323 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:23:02.323 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:23:02.323 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
19:23:02.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:02.323 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:23:02.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:23:02.323 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read,
19:23:02.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:23:02.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:23:02.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:23:02.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:23:02.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:23:02.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:23:02.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
19:23:02.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
19:23:02.522 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
19:23:02.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:23:02.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:23:02.927 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:23:02.928 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:23:03.012 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:23:03.012 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:23:03.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
19:23:03.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
19:23:03.113 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
19:23:03.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:23:03.249 [Lua] Set lobby begin:
19:23:03.249 [Lua] Lobby data twitch_enabled = false
19:23:03.249 [Lua] Lobby data power_level = 590
19:23:03.249 [Lua] Lobby data num_players = 2
19:23:03.249 [Lua] Lobby data weave_name = false
19:23:03.249 [Lua] Lobby data game_mode = 1
19:23:03.249 [Lua] Lobby data is_private = false
19:23:03.249 [Lua] Lobby data mechanism = adventure
19:23:03.249 [Lua] Lobby data level_key = inn_level
19:23:03.249 [Lua] Lobby data player_slot_1 = 110000104af0ca4:1
19:23:03.249 [Lua] Lobby data selected_level_key = inn_level
19:23:03.249 [Lua] Lobby data unique_server_name = JayJay
19:23:03.249 [Lua] Lobby data quick_game = true
19:23:03.249 [Lua] Lobby data matchmaking = true
19:23:03.249 [Lua] Lobby data difficulty = hardest
19:23:03.249 [Lua] Lobby data country_code = DE
19:23:03.249 [Lua] Lobby data host = 110000106697298
19:23:03.249 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:23:03.249 [Lua] Lobby data player_slot_2 = 0:0
19:23:03.249 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:23:03.249 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:23:03.249 [Lua] Lobby data eac_authorized = true
19:23:03.249 [Lua] Set lobby end.
19:23:03.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:23:03.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:23:03.300 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:23:03.365 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:23:03.365 [Lua] [PackageManager] Force_load: wwise/bow
19:23:03.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p
19:23:03.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p
19:23:03.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p
19:23:03.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
19:23:03.588 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
19:23:03.588 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
19:23:03.603 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
19:23:07.957 [SteamAuthenticator] Steam validation for 110000104af0ca4 with response 6
19:23:07.957 [SteamAuthenticator] Kickout of 110000104af0ca4 executed immediately due to failed authentication
19:23:07.957 [Connection] Connection to 110000104af0ca4 broken by authenticator.
19:23:07.958 [Lua] [ChatManager][1]System: Dabraderz has left the game
19:23:07.958 [Lua] [PSM] Disconnecting peer 110000104af0ca4
19:23:07.958 [Lua] [PSM] Disconnected peer 110000104af0ca4 is being removed from session.
19:23:07.958 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104af0ca4
19:23:07.958 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104af0ca4
19:23:07.958 [Lua] [GameNetworkManager] destroying game object with go_id=48
19:23:07.958 [Lua] Set lobby begin:
19:23:07.958 [Lua] Lobby data twitch_enabled = false
19:23:07.958 [Lua] Lobby data power_level = 590
19:23:07.958 [Lua] Lobby data num_players = 2
19:23:07.958 [Lua] Lobby data weave_name = false
19:23:07.958 [Lua] Lobby data game_mode = 1
19:23:07.958 [Lua] Lobby data is_private = false
19:23:07.958 [Lua] Lobby data mechanism = adventure
19:23:07.958 [Lua] Lobby data level_key = inn_level
19:23:07.958 [Lua] Lobby data player_slot_1 = 0:0
19:23:07.958 [Lua] Lobby data selected_level_key = inn_level
19:23:07.958 [Lua] Lobby data unique_server_name = JayJay
19:23:07.958 [Lua] Lobby data quick_game = true
19:23:07.958 [Lua] Lobby data matchmaking = true
19:23:07.958 [Lua] Lobby data difficulty = hardest
19:23:07.958 [Lua] Lobby data country_code = DE
19:23:07.958 [Lua] Lobby data host = 110000106697298
19:23:07.958 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:23:07.958 [Lua] Lobby data player_slot_2 = 0:0
19:23:07.958 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:23:07.958 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:23:07.958 [Lua] Lobby data eac_authorized = true
19:23:07.958 [Lua] Set lobby end.
19:23:07.958 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104af0ca4)
19:23:07.958 [EAC] EAC server lost client 110000104af0ca4
19:23:07.958 [EACServer] [21:23:07:958][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104AF0CA4 PlayerGUID: 76561198038846628
19:23:07.959 [SteamVoipClient] select_out(110000104af0ca4, off)
19:23:07.959 [SteamVoipClient] select_in(110000104af0ca4, off)
19:23:07.959 [Lua] [GameNetworkManager] destroying game object with go_id=49
19:23:07.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read,
19:23:07.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
19:23:07.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:23:07.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
19:23:07.975 [Connection] Destroying endpoint 110000104af0ca4 - explicit request
19:23:07.976 [SteamAuthenticator] CancelAuthTicket 110000104af0ca4
19:23:07.976 [SteamAuthenticator] EndAuthSession 110000104af0ca4
19:23:08.261 [Lua] Set lobby begin:
19:23:08.261 [Lua] Lobby data twitch_enabled = false
19:23:08.261 [Lua] Lobby data power_level = 835
19:23:08.261 [Lua] Lobby data num_players = 2
19:23:08.261 [Lua] Lobby data weave_name = false
19:23:08.261 [Lua] Lobby data game_mode = 1
19:23:08.261 [Lua] Lobby data is_private = false
19:23:08.261 [Lua] Lobby data mechanism = adventure
19:23:08.261 [Lua] Lobby data level_key = inn_level
19:23:08.261 [Lua] Lobby data player_slot_1 = 0:0
19:23:08.261 [Lua] Lobby data selected_level_key = inn_level
19:23:08.261 [Lua] Lobby data unique_server_name = JayJay
19:23:08.261 [Lua] Lobby data quick_game = true
19:23:08.261 [Lua] Lobby data matchmaking = true
19:23:08.261 [Lua] Lobby data difficulty = hardest
19:23:08.261 [Lua] Lobby data country_code = DE
19:23:08.261 [Lua] Lobby data host = 110000106697298
19:23:08.261 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:23:08.261 [Lua] Lobby data player_slot_2 = 0:0
19:23:08.261 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:23:08.261 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:23:08.261 [Lua] Lobby data eac_authorized = true
19:23:08.261 [Lua] Set lobby end.
19:23:09.522 [Lua] [Matchmaking] Handshake host removing client 110000104af0ca4
19:23:16.954 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 6
19:23:16.954 [SteamAuthenticator] Kickout of 1100001028dc124 executed immediately due to failed authentication
19:23:16.954 [Connection] Connection to 1100001028dc124 broken by authenticator.
19:23:16.955 [Lua] [ChatManager][1]System: Martin has left the game
19:23:16.955 [Lua] [PSM] Disconnecting peer 1100001028dc124
19:23:16.955 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session.
19:23:16.955 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124
19:23:16.955 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001028dc124
19:23:16.955 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
19:23:16.955 [Lua] [GameNetworkManager] destroying game object with go_id=46
19:23:16.955 [Lua] Set lobby begin:
19:23:16.955 [Lua] Lobby data twitch_enabled = false
19:23:16.955 [Lua] Lobby data power_level = 835
19:23:16.955 [Lua] Lobby data num_players = 2
19:23:16.955 [Lua] Lobby data weave_name = false
19:23:16.955 [Lua] Lobby data game_mode = 1
19:23:16.955 [Lua] Lobby data is_private = false
19:23:16.955 [Lua] Lobby data mechanism = adventure
19:23:16.955 [Lua] Lobby data level_key = inn_level
19:23:16.955 [Lua] Lobby data player_slot_1 = 0:0
19:23:16.955 [Lua] Lobby data selected_level_key = inn_level
19:23:16.955 [Lua] Lobby data unique_server_name = JayJay
19:23:16.955 [Lua] Lobby data quick_game = true
19:23:16.955 [Lua] Lobby data matchmaking = true
19:23:16.955 [Lua] Lobby data difficulty = hardest
19:23:16.955 [Lua] Lobby data country_code = DE
19:23:16.955 [Lua] Lobby data host = 110000106697298
19:23:16.955 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:23:16.955 [Lua] Lobby data player_slot_2 = 0:0
19:23:16.955 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:23:16.955 [Lua] Lobby data player_slot_3 = 0:0
19:23:16.955 [Lua] Lobby data eac_authorized = true
19:23:16.955 [Lua] Set lobby end.
19:23:16.956 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124)
19:23:16.956 [EAC] EAC server lost client 1100001028dc124
19:23:16.956 [EACServer] [21:23:16:955][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180
19:23:16.956 [SteamVoipClient] select_out(1100001028dc124, off)
19:23:16.956 [SteamVoipClient] select_in(1100001028dc124, off)
19:23:16.956 [Lua] [GameNetworkManager] destroying game object with go_id=47
19:23:16.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read,
19:23:16.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:23:16.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2
19:23:16.971 [Connection] Destroying endpoint 1100001028dc124 - explicit request
19:23:16.973 [SteamAuthenticator] CancelAuthTicket 1100001028dc124
19:23:16.973 [SteamAuthenticator] EndAuthSession 1100001028dc124
19:23:17.038 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103256360 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:23:17.039 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
19:23:17.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:23:17.548 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124
19:23:22.045 [Lua] [Matchmaking] Cancelling matchmaking
19:23:22.045 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:23:22.045 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:23:22.045 [Lua] Set lobby begin:
19:23:22.045 [Lua] Lobby data twitch_enabled = false
19:23:22.045 [Lua] Lobby data power_level = 835
19:23:22.045 [Lua] Lobby data num_players = 2
19:23:22.045 [Lua] Lobby data weave_name = false
19:23:22.045 [Lua] Lobby data game_mode = 3
19:23:22.045 [Lua] Lobby data is_private = false
19:23:22.045 [Lua] Lobby data mechanism = adventure
19:23:22.045 [Lua] Lobby data level_key = inn_level
19:23:22.045 [Lua] Lobby data player_slot_1 = 0:0
19:23:22.045 [Lua] Lobby data selected_level_key = inn_level
19:23:22.045 [Lua] Lobby data unique_server_name = JayJay
19:23:22.045 [Lua] Lobby data quick_game = true
19:23:22.045 [Lua] Lobby data matchmaking = false
19:23:22.045 [Lua] Lobby data difficulty = normal
19:23:22.046 [Lua] Lobby data country_code = DE
19:23:22.046 [Lua] Lobby data host = 110000106697298
19:23:22.046 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:23:22.046 [Lua] Lobby data player_slot_2 = 0:0
19:23:22.046 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:23:22.046 [Lua] Lobby data player_slot_3 = 0:0
19:23:22.046 [Lua] Lobby data eac_authorized = true
19:23:22.046 [Lua] Set lobby end.
19:23:22.048 [Lua] Set lobby begin:
19:23:22.048 [Lua] Lobby data twitch_enabled = false
19:23:22.048 [Lua] Lobby data power_level = 835
19:23:22.048 [Lua] Lobby data num_players = 2
19:23:22.048 [Lua] Lobby data weave_name = false
19:23:22.048 [Lua] Lobby data game_mode = 3
19:23:22.048 [Lua] Lobby data is_private = false
19:23:22.048 [Lua] Lobby data mechanism = adventure
19:23:22.048 [Lua] Lobby data level_key = inn_level
19:23:22.048 [Lua] Lobby data player_slot_1 = 0:0
19:23:22.048 [Lua] Lobby data selected_level_key = inn_level
19:23:22.048 [Lua] Lobby data unique_server_name = JayJay
19:23:22.048 [Lua] Lobby data quick_game = true
19:23:22.048 [Lua] Lobby data matchmaking = false
19:23:22.048 [Lua] Lobby data difficulty = normal
19:23:22.048 [Lua] Lobby data country_code = DE
19:23:22.048 [Lua] Lobby data host = 110000106697298
19:23:22.048 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:23:22.048 [Lua] Lobby data player_slot_2 = 0:0
19:23:22.048 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:23:22.048 [Lua] Lobby data player_slot_3 = 0:0
19:23:22.048 [Lua] Lobby data eac_authorized = true
19:23:22.048 [Lua] Set lobby end.
19:23:22.048 [Lua] [PartyManager] Leader is set to 110000106697298
19:23:22.048 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
19:23:22.998 warning: [Steam] Session connect failed 110000104af0ca4, error: 4
19:23:31.852 [Lua] PlayFabMirrorBase:_commit_internal 26
19:23:31.852 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:23:31.855 [Lua] generate_backend_stats 110000106697298:1
19:23:31.871 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:23:31.871 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 58
19:23:31.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 58
19:23:31.997 warning: [Steam] Session connect failed 1100001028dc124, error: 4
19:23:32.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 58
19:23:32.280 [Lua] commit result success 26
19:23:36.899 [SteamLobby] Detected removed member 110000103256360
19:23:36.899 [Lua] [NetworkServer] Changing num_players from 2 to 1
19:23:36.899 [Lua] Players: 1
19:23:36.899 [Lua] Set lobby begin:
19:23:36.899 [Lua] Lobby data twitch_enabled = false
19:23:36.899 [Lua] Lobby data power_level = 835
19:23:36.899 [Lua] Lobby data num_players = 1
19:23:36.899 [Lua] Lobby data weave_name = false
19:23:36.899 [Lua] Lobby data game_mode = 3
19:23:36.899 [Lua] Lobby data is_private = false
19:23:36.899 [Lua] Lobby data mechanism = adventure
19:23:36.899 [Lua] Lobby data level_key = inn_level
19:23:36.899 [Lua] Lobby data player_slot_1 = 0:0
19:23:36.899 [Lua] Lobby data selected_level_key = inn_level
19:23:36.899 [Lua] Lobby data unique_server_name = JayJay
19:23:36.899 [Lua] Lobby data quick_game = true
19:23:36.899 [Lua] Lobby data matchmaking = false
19:23:36.899 [Lua] Lobby data difficulty = normal
19:23:36.899 [Lua] Lobby data country_code = DE
19:23:36.899 [Lua] Lobby data host = 110000106697298
19:23:36.899 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:23:36.899 [Lua] Lobby data player_slot_2 = 0:0
19:23:36.899 [Lua] Lobby data player_slot_4 = 110000103256360:1
19:23:36.899 [Lua] Lobby data player_slot_3 = 0:0
19:23:36.899 [Lua] Lobby data eac_authorized = true
19:23:36.899 [Lua] Set lobby end.
19:23:36.899 [Lua] [LobbyMembers] Member left 110000103256360
19:23:43.753 [SteamAuthenticator] Steam validation for 110000103256360 with response 6
19:23:43.753 [SteamAuthenticator] Kickout of 110000103256360 executed immediately due to failed authentication
19:23:43.753 [Connection] Connection to 110000103256360 broken by authenticator.
19:23:43.754 [Lua] [ChatManager][1]System: VHL | Cuba has left the game
19:23:43.754 [Lua] [PSM] Disconnecting peer 110000103256360
19:23:43.754 [Lua] [PSM] Disconnected peer 110000103256360 is being removed from session.
19:23:43.754 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103256360
19:23:43.754 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103256360
19:23:43.754 [Lua] [GameNetworkManager] destroying game object with go_id=50
19:23:43.754 [Lua] Set lobby begin:
19:23:43.754 [Lua] Lobby data twitch_enabled = false
19:23:43.754 [Lua] Lobby data power_level = 835
19:23:43.754 [Lua] Lobby data num_players = 1
19:23:43.754 [Lua] Lobby data weave_name = false
19:23:43.754 [Lua] Lobby data game_mode = 3
19:23:43.754 [Lua] Lobby data is_private = false
19:23:43.754 [Lua] Lobby data mechanism = adventure
19:23:43.754 [Lua] Lobby data level_key = inn_level
19:23:43.754 [Lua] Lobby data player_slot_1 = 0:0
19:23:43.754 [Lua] Lobby data selected_level_key = inn_level
19:23:43.754 [Lua] Lobby data unique_server_name = JayJay
19:23:43.754 [Lua] Lobby data quick_game = true
19:23:43.754 [Lua] Lobby data matchmaking = false
19:23:43.754 [Lua] Lobby data difficulty = normal
19:23:43.754 [Lua] Lobby data country_code = DE
19:23:43.754 [Lua] Lobby data host = 110000106697298
19:23:43.754 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:23:43.754 [Lua] Lobby data player_slot_2 = 0:0
19:23:43.754 [Lua] Lobby data player_slot_4 = 0:0
19:23:43.754 [Lua] Lobby data player_slot_3 = 0:0
19:23:43.754 [Lua] Lobby data eac_authorized = true
19:23:43.754 [Lua] Set lobby end.
19:23:43.754 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103256360)
19:23:43.754 [EAC] EAC server lost client 110000103256360
19:23:43.754 [EACServer] [21:23:43:754][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103256360 PlayerGUID: 76561198013047648
19:23:43.754 [EACServer] [21:23:43:754][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
19:23:43.754 [SteamVoipClient] select_out(110000103256360, off)
19:23:43.754 [SteamVoipClient] select_in(110000103256360, off)
19:23:43.754 [EACServer] [21:23:43:754][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
19:23:43.754 [Lua] [GameNetworkManager] destroying game object with go_id=51
19:23:43.756 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3
19:23:43.771 [Connection] Destroying endpoint 110000103256360 - explicit request
19:23:43.773 [SteamAuthenticator] CancelAuthTicket 110000103256360
19:23:43.773 [SteamAuthenticator] EndAuthSession 110000103256360
19:23:45.576 [Lua] [Matchmaking] Handshake host removing client 110000103256360
19:23:58.803 warning: [Steam] Session connect failed 110000103256360, error: 4
19:24:07.773 [Lua] [IngameUI] menu view on_enter hero_view
19:24:07.777 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:24:07.777 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:24:07.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:24:07.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:24:07.793 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:24:07.793 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:24:07.799 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:24:08.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:24:08.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:24:08.085 [World] Spawning level.
19:24:08.105 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:08.105 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:08.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:08.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:08.149 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:08.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:08.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:08.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:08.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:09.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:09.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:09.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:09.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:09.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:09.987 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
19:24:10.004 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
19:24:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read,
19:24:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient, async-read,
19:24:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:24:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient, async-read,
19:24:10.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p
19:24:10.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p
19:24:10.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
19:24:10.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
19:24:10.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
19:24:10.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:24:10.052 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
19:24:10.052 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
19:24:10.053 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
19:24:10.058 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:24:10.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
19:24:10.066 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
19:24:10.066 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
19:24:10.067 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
19:24:10.067 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
19:24:10.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient
19:24:10.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
19:24:10.067 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
19:24:10.073 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:24:10.079 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:24:10.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p, InventoryPackageSynchronizerClient
19:24:10.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:24:10.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:24:10.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient
19:24:10.084 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
19:24:10.084 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
19:24:10.084 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient
19:24:10.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
19:24:10.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
19:24:10.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
19:24:10.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
19:24:10.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
19:24:10.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04
19:24:10.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04
19:24:10.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04
19:24:10.397 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
19:24:11.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:11.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:11.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:11.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:11.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:11.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:11.956 [Lua] [IngameUI] menu view on_exit hero_view
19:24:11.959 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:24:11.959 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:24:11.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:24:11.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:24:11.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:11.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:11.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:11.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:11.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:11.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:11.966 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:24:11.966 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:24:11.966 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:24:12.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:24:13.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:24:13.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:24:14.061 [Lua] PlayFabMirrorBase:_commit_internal 27
19:24:14.061 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:24:14.063 [Lua] generate_backend_stats 110000106697298:1
19:24:14.079 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:24:14.079 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 59
19:24:14.085 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 59
19:24:14.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:24:14.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 59
19:24:14.473 [Lua] commit result success 27
19:24:14.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:24:18.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:24:37.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:24:37.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:24:41.356 [Lua] [IngameUI] menu view on_enter hero_view
19:24:41.360 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:24:41.360 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:24:41.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:24:41.375 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:24:41.376 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:24:41.376 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:24:41.382 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:24:41.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:24:41.658 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:24:41.667 [World] Spawning level.
19:24:41.684 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:41.684 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:41.732 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:41.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:41.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:41.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:44.773 [Lua] [IngameUI] menu view on_exit hero_view
19:24:44.776 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:24:44.776 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:24:44.776 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:24:44.776 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:24:44.776 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:44.776 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:44.776 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:44.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:44.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:44.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:44.783 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:24:44.783 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:24:44.783 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:24:47.079 [Lua] [IngameUI] menu view on_enter hero_view
19:24:47.083 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:24:47.083 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:24:47.098 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:24:47.098 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:24:47.099 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:24:47.100 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:24:47.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:24:47.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:24:47.397 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:24:47.406 [World] Spawning level.
19:24:47.423 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:47.423 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:47.467 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:47.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:47.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:47.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:47.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:24:49.155 [Window] Window => inactive
19:24:50.648 [Window] Window => active
19:24:58.928 [Lua] [IngameUI] menu view on_exit hero_view
19:24:58.931 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:24:58.931 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:24:58.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:24:58.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:24:58.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:58.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:58.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:58.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:58.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:58.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:24:58.938 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:24:58.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:24:58.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:25:05.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:17.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:18.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:19.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:19.889 [Lua] PlayFabMirrorBase:_commit_internal 28
19:25:19.889 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:25:19.891 [Lua] generate_backend_stats 110000106697298:1
19:25:19.907 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:25:19.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 60
19:25:19.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 60
19:25:20.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:20.821 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 60
19:25:20.834 [Lua] commit result success 28
19:25:20.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:22.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:22.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:23.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:23.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:24.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:24.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:25.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:26.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:27.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:28.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:28.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:28.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:30.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:31.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:37.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:37.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:38.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:38.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:38.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:39.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:40.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:40.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:40.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:41.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:41.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:42.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:43.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:44.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:45.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:45.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:45.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:46.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:46.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:47.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:47.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:47.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:48.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:49.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:25:50.434 [Lua] [IngameUI] menu view on_enter hero_view
19:25:50.438 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:25:50.438 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:25:50.452 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:25:50.453 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:25:50.454 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:25:50.454 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:25:50.460 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:25:50.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:25:50.735 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:25:50.745 [World] Spawning level.
19:25:50.762 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:50.762 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:50.814 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:50.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:50.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:50.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:50.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:51.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:51.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:51.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:51.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:51.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:51.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:25:53.508 [Lua] [IngameUI] menu view on_exit hero_view
19:25:53.512 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:25:53.512 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:25:53.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:25:53.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:25:53.512 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:53.512 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:53.512 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:53.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:53.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:53.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:25:53.519 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:25:53.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:25:53.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:25:56.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:19.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:20.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:20.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:21.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:21.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:22.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:22.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:22.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:23.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:23.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:24.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:24.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:25.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:25.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:25.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:26.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:26.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:26.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:27.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:28.557 [Lua] PlayFabMirrorBase:_commit_internal 29
19:26:28.557 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:26:28.560 [Lua] generate_backend_stats 110000106697298:1
19:26:28.575 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 61
19:26:28.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 62
19:26:28.581 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 61 23
19:26:29.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:29.360 [Lua] [PlayFabRequestQueue] EAC Enabled! 61
19:26:29.360 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 61
19:26:29.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:29.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 61
19:26:29.776 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 62
19:26:30.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:30.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 62
19:26:30.180 [Lua] commit result success 29
19:26:30.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:30.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:31.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:32.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:32.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:32.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:33.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:33.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:34.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:34.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:35.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:36.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:36.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:37.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:41.647 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
19:26:41.814 [SteamLobby] Detected added member 1100001028dc124
19:26:41.815 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:26:41.815 [Lua] Players: 2
19:26:41.815 [Lua] Set lobby begin:
19:26:41.815 [Lua] Lobby data twitch_enabled = false
19:26:41.815 [Lua] Lobby data power_level = 835
19:26:41.815 [Lua] Lobby data num_players = 2
19:26:41.815 [Lua] Lobby data weave_name = false
19:26:41.815 [Lua] Lobby data game_mode = 3
19:26:41.815 [Lua] Lobby data is_private = false
19:26:41.815 [Lua] Lobby data mechanism = adventure
19:26:41.815 [Lua] Lobby data level_key = inn_level
19:26:41.815 [Lua] Lobby data player_slot_1 = 0:0
19:26:41.815 [Lua] Lobby data selected_level_key = inn_level
19:26:41.815 [Lua] Lobby data unique_server_name = JayJay
19:26:41.815 [Lua] Lobby data quick_game = true
19:26:41.815 [Lua] Lobby data matchmaking = false
19:26:41.815 [Lua] Lobby data difficulty = normal
19:26:41.815 [Lua] Lobby data country_code = DE
19:26:41.815 [Lua] Lobby data host = 110000106697298
19:26:41.815 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:26:41.815 [Lua] Lobby data player_slot_2 = 0:0
19:26:41.815 [Lua] Lobby data player_slot_4 = 0:0
19:26:41.815 [Lua] Lobby data player_slot_3 = 0:0
19:26:41.815 [Lua] Lobby data eac_authorized = true
19:26:41.815 [Lua] Set lobby end.
19:26:41.815 [Lua] [LobbyMembers] Member joined 1100001028dc124
19:26:41.831 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
19:26:41.831 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:26:41.849 [SteamAuthenticator] Sent ticket request to 1100001028dc124
19:26:41.849 [Lua] [ChatManager][1]System: Martin is joining the game
19:26:43.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:43.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:43.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:44.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:45.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:45.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:45.926 [SteamAuthenticator] Got ticket from 1100001028dc124
19:26:45.926 [SteamAuthenticator] BeginAuthSession 1100001028dc124
19:26:45.926 [SteamAuthenticator] Authenticating 1100001028dc124
19:26:45.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:45.943 [SteamAuthenticator] Got ticket request from 1100001028dc124
19:26:45.943 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
19:26:45.943 [SteamAuthenticator] Sent ticket to 1100001028dc124
19:26:46.212 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
19:26:46.313 [Connection] New session id 52 to 1100001028dc124.
19:26:46.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:46.398 [Connection] Established a connection <52.52> to 1100001028dc124
19:26:46.398 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:26:46.398 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
19:26:46.482 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001992391 from 1100001028dc124, replying lobby_ok
19:26:46.567 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
19:26:46.667 [Lua] Set lobby begin:
19:26:46.667 [Lua] Lobby data twitch_enabled = false
19:26:46.667 [Lua] Lobby data power_level = 835
19:26:46.667 [Lua] Lobby data num_players = 2
19:26:46.667 [Lua] Lobby data weave_name = false
19:26:46.668 [Lua] Lobby data game_mode = 3
19:26:46.668 [Lua] Lobby data is_private = false
19:26:46.668 [Lua] Lobby data mechanism = adventure
19:26:46.668 [Lua] Lobby data level_key = inn_level
19:26:46.668 [Lua] Lobby data player_slot_1 = 0:0
19:26:46.668 [Lua] Lobby data selected_level_key = inn_level
19:26:46.668 [Lua] Lobby data unique_server_name = JayJay
19:26:46.668 [Lua] Lobby data quick_game = true
19:26:46.668 [Lua] Lobby data matchmaking = false
19:26:46.668 [Lua] Lobby data difficulty = normal
19:26:46.668 [Lua] Lobby data country_code = DE
19:26:46.668 [Lua] Lobby data host = 110000106697298
19:26:46.668 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:26:46.668 [Lua] Lobby data player_slot_2 = 0:0
19:26:46.668 [Lua] Lobby data player_slot_4 = 0:0
19:26:46.668 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:26:46.668 [Lua] Lobby data eac_authorized = true
19:26:46.668 [Lua] Set lobby end.
19:26:46.668 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124
19:26:46.668 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:26:46.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:47.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:47.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:48.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:48.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:49.117 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124
19:26:49.183 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3"
19:26:49.183 [Lua] Mechanism says: a client joined the game! 1100001028dc124
19:26:49.183 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124)
19:26:49.183 [EACServer] [21:26:49:182][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: Martin
19:26:49.183 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=3)
19:26:49.183 [EACServer] [21:26:49:183][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:26:49.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:49.368 [EACServer] [21:26:49:367][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 8 Status: Client Authenticated Message: Client authenticated.
19:26:49.369 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal
19:26:49.531 [EACServer] [21:26:49:531][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124.
19:26:49.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:49.832 [EACServer] [21:26:49:832][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124
19:26:49.832 [EACServer] [21:26:49:832][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:26:49.842 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote
19:26:49.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:50.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:50.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:51.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 44, name: `unknown`
19:26:51.175 [Lua] player (1100001028dc124,1) was put into party 0
19:26:51.175 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 inn_level 0
19:26:51.242 [Lua] ### Sending rpc_level_loaded
19:26:51.242 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
19:26:51.242 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait
19:26:51.361 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=3)
19:26:51.361 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:15 my_peer_id:110000106697298
19:26:51.615 [Lua] [IngameUI] menu view on_enter hero_view
19:26:51.619 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ea3910
19:26:51.619 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:26:51.632 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:26:51.633 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:26:51.634 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:26:51.634 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:26:51.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:26:51.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:26:51.916 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:26:51.925 [World] Spawning level.
19:26:51.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:26:51.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:26:51.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:26:51.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:26:51.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:26:51.998 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:26:51.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:26:51.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:26:51.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:26:51.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:26:51.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:26:51.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650, async-read, prioritized
19:26:52.323 [SteamVoipClient] select_out(1100001028dc124, on)
19:26:52.323 [SteamVoipClient] select_in(1100001028dc124, on)
19:26:52.323 [SteamVoipClient] select_out(1100001028dc124, off)
19:26:52.415 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:26:52.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:26:52.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:26:52.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:26:52.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:26:52.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:26:52.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDD1650 -> Package still referenced, NOT unloaded:
19:26:52.423 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:26:52.423 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:26:52.423 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:26:52.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:26:52.425 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:26:52.431 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:26:53.705 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:26:53.705 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
19:26:53.910 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
19:26:53.910 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:26:55.720 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:26:55.720 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
19:26:55.739 [Lua] Breedfreezer (server) starting a hot join sync
19:26:55.739 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
19:26:55.739 [Lua] RemotePlayer:create_game_object( ) 52
19:26:55.753 [Lua] player (1100001028dc124,1) was put into party 1
19:26:55.753 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2)
19:26:55.753 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2)
19:26:55.753 [Lua] Set lobby begin:
19:26:55.753 [Lua] Lobby data twitch_enabled = false
19:26:55.753 [Lua] Lobby data power_level = 835
19:26:55.753 [Lua] Lobby data num_players = 2
19:26:55.753 [Lua] Lobby data weave_name = false
19:26:55.753 [Lua] Lobby data game_mode = 3
19:26:55.753 [Lua] Lobby data is_private = false
19:26:55.753 [Lua] Lobby data mechanism = adventure
19:26:55.753 [Lua] Lobby data level_key = inn_level
19:26:55.753 [Lua] Lobby data player_slot_1 = 0:0
19:26:55.753 [Lua] Lobby data selected_level_key = inn_level
19:26:55.753 [Lua] Lobby data unique_server_name = JayJay
19:26:55.753 [Lua] Lobby data quick_game = true
19:26:55.753 [Lua] Lobby data matchmaking = false
19:26:55.753 [Lua] Lobby data difficulty = normal
19:26:55.753 [Lua] Lobby data country_code = DE
19:26:55.753 [Lua] Lobby data host = 110000106697298
19:26:55.754 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:26:55.754 [Lua] Lobby data player_slot_2 = 0:0
19:26:55.754 [Lua] Lobby data player_slot_4 = 0:0
19:26:55.754 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:26:55.754 [Lua] Lobby data eac_authorized = true
19:26:55.754 [Lua] Set lobby end.
19:26:55.754 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:26:56.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:26:56.216 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
19:26:56.216 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:26:56.216 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
19:26:56.216 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
19:26:56.216 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:16 my_peer_id:110000106697298
19:26:56.217 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
19:26:56.223 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
19:26:56.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:26:56.223 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:26:56.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:26:56.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:26:56.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
19:26:56.223 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:26:56.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:26:56.224 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
19:26:56.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:26:56.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:26:56.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:26:56.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:26:56.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:26:56.618 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:26:56.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:26:56.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:26:56.823 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:26:56.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:26:56.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:26:56.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:26:56.891 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:26:57.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:26:57.027 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:26:57.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:26:57.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:26:57.079 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:26:57.079 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:26:57.144 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:26:57.144 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:26:57.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
19:26:57.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
19:26:57.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
19:26:57.279 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
19:26:57.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
19:26:57.363 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
19:26:57.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:26:57.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:26:57.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:26:57.448 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
19:26:58.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 63
19:26:58.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 63 24
19:26:58.639 [Lua] [PlayFabRequestQueue] EAC Enabled! 63
19:26:58.639 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 63
19:26:59.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 63
19:26:59.283 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
19:26:59.283 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:17 my_peer_id:110000106697298
19:26:59.298 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
19:26:59.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
19:26:59.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:26:59.343 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04, InventoryPackageSynchronizerClient
19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, InventoryPackageSynchronizerClient
19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, InventoryPackageSynchronizerClient
19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient
19:26:59.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient
19:26:59.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2
19:26:59.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2
19:26:59.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p
19:26:59.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p
19:26:59.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p
19:26:59.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
19:26:59.492 [Lua] Set lobby begin:
19:26:59.492 [Lua] Lobby data twitch_enabled = false
19:26:59.492 [Lua] Lobby data power_level = 417
19:26:59.492 [Lua] Lobby data num_players = 2
19:26:59.492 [Lua] Lobby data weave_name = false
19:26:59.492 [Lua] Lobby data game_mode = 3
19:26:59.492 [Lua] Lobby data is_private = false
19:26:59.492 [Lua] Lobby data mechanism = adventure
19:26:59.492 [Lua] Lobby data level_key = inn_level
19:26:59.492 [Lua] Lobby data player_slot_1 = 0:0
19:26:59.492 [Lua] Lobby data selected_level_key = inn_level
19:26:59.492 [Lua] Lobby data unique_server_name = JayJay
19:26:59.492 [Lua] Lobby data quick_game = true
19:26:59.493 [Lua] Lobby data matchmaking = false
19:26:59.493 [Lua] Lobby data difficulty = normal
19:26:59.493 [Lua] Lobby data country_code = DE
19:26:59.493 [Lua] Lobby data host = 110000106697298
19:26:59.493 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:26:59.493 [Lua] Lobby data player_slot_2 = 0:0
19:26:59.493 [Lua] Lobby data player_slot_4 = 0:0
19:26:59.493 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:26:59.493 [Lua] Lobby data eac_authorized = true
19:26:59.493 [Lua] Set lobby end.
19:27:03.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 64
19:27:03.081 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 64 25
19:27:03.292 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
19:27:03.292 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 64
19:27:03.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 64
19:27:04.503 [Lua] Set lobby begin:
19:27:04.503 [Lua] Lobby data twitch_enabled = false
19:27:04.503 [Lua] Lobby data power_level = 835
19:27:04.503 [Lua] Lobby data num_players = 2
19:27:04.503 [Lua] Lobby data weave_name = false
19:27:04.503 [Lua] Lobby data game_mode = 3
19:27:04.503 [Lua] Lobby data is_private = false
19:27:04.503 [Lua] Lobby data mechanism = adventure
19:27:04.503 [Lua] Lobby data level_key = inn_level
19:27:04.503 [Lua] Lobby data player_slot_1 = 0:0
19:27:04.503 [Lua] Lobby data selected_level_key = inn_level
19:27:04.503 [Lua] Lobby data unique_server_name = JayJay
19:27:04.503 [Lua] Lobby data quick_game = true
19:27:04.503 [Lua] Lobby data matchmaking = false
19:27:04.504 [Lua] Lobby data difficulty = normal
19:27:04.504 [Lua] Lobby data country_code = DE
19:27:04.504 [Lua] Lobby data host = 110000106697298
19:27:04.504 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:27:04.504 [Lua] Lobby data player_slot_2 = 0:0
19:27:04.504 [Lua] Lobby data player_slot_4 = 0:0
19:27:04.504 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:27:04.504 [Lua] Lobby data eac_authorized = true
19:27:04.504 [Lua] Set lobby end.
19:27:05.568 [Lua] [IngameUI] menu view on_exit hero_view
19:27:05.571 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ea3910
19:27:05.571 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:27:05.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:27:05.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:27:05.571 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:27:05.571 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:27:07.922 <>Unit not found #ID[b83a46d003190244]
Assertion failed `world.resource_manager().can_get(unit_type, unit_name)` at `D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\plugin\c_api\c_api_world.cpp:67` in function `stingray::plugin_api::world::spawn_unit`
<>
<>
{00007ff617ef0000, 00cf1000, 5f509b38, d62f8a42-d332-4e7b-933f-c45847db9e9c, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_2020_05_04\engine\win64\release\vermintide2.pdb}
{00007ff9887e0000, 001f0000, b5beef21, 670d9d69-7824-f5f0-7198-4db802044da5, 00000001, ntdll.pdb}
{00007ff987410000, 000b2000, 53a32b86, acb25a53-1ef5-4a7d-beee-869d2f722ce7, 00000001, kernel32.pdb}
{00007ff95dd30000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff617ef0000:0x00000000002d3a90
0x00007ff617ef0000:0x00000000002d53e2
0x00007ff617ef0000:0x00000000002d569b
0x00007ff617ef0000:0x00000000002d21d0
0x00007ff617ef0000:0x000000000020c9b5
0x00007ff617ef0000:0x000000000014b2ec
0x00007ff95dd30000:0x000000000000286e
0x00007ff95dd30000:0x000000000000bb8d lua_pcall
0x00007ff617ef0000:0x00000000003222f9
0x00007ff617ef0000:0x00000000000303ee
0x00007ff617ef0000:0x000000000002fd8b
0x00007ff617ef0000:0x000000000002172d
0x00007ff617ef0000:0x0000000000021d39
0x00007ff617ef0000:0x0000000000021eca
0x00007ff617ef0000:0x00000000004c76ff cJSON_free
0x00007ff987410000:0x0000000000017bd4 BaseThreadInitThunk
0x00007ff9887e0000:0x000000000006ce51 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>4a72d442d73c<>
<>release<>
<>Developer Build (1.3.6362.0)<>
<>4cf70050-a6e6-43c9-a2f6-206b9f3f614e<>
<>--- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001110 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 10373MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8148MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): Razer Kraken X USB
Input device: Generic (17.0): CYRM02p0303h00E0r0100
<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-10-12-18.15.20-4cf70050-a6e6-43c9-a2f6-206b9f3f614e.log<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-10-12-18.15.20-4cf70050-a6e6-43c9-a2f6-206b9f3f614e.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<> [0] =[C]: in function func
[1] @scripts/mods/BossTimer/BossTimer.lua:138: in function hook_chain
[2] @scripts/mods/vmf/modules/core/hooks.lua:180: in function spawn_unit
[3] @scripts/network/unit_spawner.lua:323: in function spawn_local_unit
[4] @scripts/network/unit_spawner.lua:354: in function spawn_local_unit_with_extensions
[5] @scripts/unit_extensions/default_player_unit/inventory/gear_utils.lua:208: in function func
[6] @scripts/mods/NeuterUltEffects/no_potion_glow.lua:19: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function spawn_inventory_unit
[8] @scripts/unit_extensions/default_player_unit/inventory/gear_utils.lua:13: in function create_equipment
[9] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:625: in function add_equipment
[10] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:1107: in function hook_chain
[11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _spawn_resynced_loadout
[12] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:399: in function _update_resync_loadout
[13] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:340: in function update
[14] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[15] @scripts/entity_system/systems/inventory/inventory_system.lua:93:in function <...pts/entity_system/systems/inventory/inventory_system.lua:92>
[16] @scripts/entity_system/entity_system_bag.lua:56: in function update
[17] @scripts/entity_system/entity_system.lua:448: in function system_update
[18] @scripts/entity_system/entity_system.lua:417: in function update
[19] @scripts/game_state/state_ingame.lua:1001: in function update
[20] @foundation/scripts/util/state_machine.lua:145: in function update
[21] @scripts/boot.lua:806: in function game_update
[22] @scripts/boot.lua:570:in function
<>
<> [1] func = [function]; self = [World]; unit_name = "units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p"
[2] hook_chain = [function]
[3] self = table: 000000000C651DB0; unit_name = "units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p"; position = nil; rotation = nil; material = nil
[4] self = table: 000000000C651DB0; unit_name = "units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p"; unit_template_name = "weapon_unit_3p"; extension_init_data = table: 000000000094CB10; position = nil; rotation = nil; material = nil
[5] world = [World]; hand = "right"; item_template = table: 00000000050F4370; item_units = table: 0000000007032F70; slot_name = "slot_melee"; item_data = table: 0000000000A06060; owner_unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; owner_unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\']; unit_template = nil; extra_extension_data = nil; ammo_percent = nil; material_settings = nil; ammo_data = nil; item_name = "es_2h_hammer"; node_linking_settings = table: 00000000096F1C80; weapon_unit_name = "units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2"; ammo_unit_name = nil; ammo_unit_name_3p = nil; ammo_unit_3p = nil; attachment_node_linking_3p = table: 000000000A4BAA10; unit_template_3p_name = "weapon_unit_3p"; extension_init_data_3p = table: 000000000094CB10
[6] func = [function]; world = [World]; hand = "right"; item_template = table: 00000000050F4370; item_units = table: 0000000007032F70
[7] hook_chain = [function]
[8] world = [World]; slot_name = "slot_melee"; item_data = table: 0000000000A06060; unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\']; is_bot = false; unit_template = nil; extra_extension_data = nil; ammo_percent = nil; override_item_template = nil; override_item_units = nil; right_hand_weapon_unit_3p = nil; right_hand_weapon_unit_1p = nil; left_hand_weapon_unit_3p = nil; left_hand_weapon_unit_1p = nil; right_hand_ammo_unit_3p = nil; right_hand_ammo_unit_1p = nil; left_hand_ammo_unit_3p = nil; left_hand_ammo_unit_1p = nil; item_template = table: 00000000050F4370; item_units = table: 0000000007032F70
[9] self = table: 000000000B55D390; slot_name = "slot_melee"; item_data = table: 0000000000A06060; unit_template = nil; extra_extension_data = nil; ammo_percent = nil; world = [World]; equipment = table: 000000000B836910; unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\']; is_bot = false; override_item_units = nil; override_item_template = nil
[10] self = table: 000000000B55D390; equipment_to_spawn = table: 000000000C4D79D0; item_data = table: 0000000000A06060; slot_name = "slot_melee"; network_manager = table: 0000000004F64AC0; unit_go_id = 44; slot_id = 1; item_id = 1291; weapon_skin_id = 167; is_server = true
[11] hook_chain = [function]
[12] self = table: 000000000B55D390; _ = 1; equipment_to_spawn = table: 000000000C4D79D0; _ = 1; resync_id = 10
[13] self = table: 000000000B55D390; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; input = table: 000000000030CB90; dt = 0.016842061653733253; context = table: 00000000071F7240; t = 894.73405953869224
[14] self = table: 0000000006BF75D0; context = table: 00000000071F7240; t = 894.73405953869224; dt = 0.016842061653733253; update_list = table: 0000000006DE6560; dummy_input = table: 000000000030CB90; extension_name = "SimpleInventoryExtension"; _ = 1; profiler_name = "SimpleInventoryExtension [ALL]"; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; extension = table: 000000000B55D390
[15] self = table: 0000000006BF75D0; context = table: 00000000071F7240; t = 894.73405953869224
[16] self = table: 0000000001957AE0; entity_system_update_context = table: 00000000071F7240; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000045B0DA0; t = 894.73405953869224; i = 11; system = table: 0000000006BF75D0
[17] self = table: 00000000071F7210; update_func = "update"; dt = 0.016842061653733253; entity_system_update_context = table: 00000000071F7240
[18] self = table: 0000000<>
<> [3] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000BE224D0; unit_destroy_listeners = table: 000000000C2281B0; unit_death_watch_lookup = table: 00000000089A2190; unit_death_watch_list = table: 00000000089A2160; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000106697298"; unit_deletion_information = table: 00000000089A20F0; deletion_queue = table: 000000000C2281F0; gameobject_extractors = table: 00000000016E5790; unit_template_lut = table: 000000000C6AF0D0; unit_destroy_listeners_post_cleanup = table: 00000000089A2130; gameobject_initializers = table: 000000000D53C510; pending_extension_adds_map = table: 0000000008874CC0; temp_deleted_units_list = table: 0000000008874C90; gameobject_functor_context = table: 000000000109F0F0; is_server = true; unit_unique_id = 109; pending_extension_adds_list = table: 000000000C228180; locked = true; entity_manager = table: 0000000005FEDD50;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000BE224D0; unit_destroy_listeners = table: 000000000C2281B0; unit_death_watch_lookup = table: 00000000089A2190; unit_death_watch_list = table: 00000000089A2160; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000106697298"; unit_deletion_information = table: 00000000089A20F0; deletion_queue = table: 000000000C2281F0; gameobject_extractors = table: 00000000016E5790; unit_template_lut = table: 000000000C6AF0D0; unit_destroy_listeners_post_cleanup = table: 00000000089A2130; gameobject_initializers = table: 000000000D53C510; pending_extension_adds_map = table: 0000000008874CC0; temp_deleted_units_list = table: 0000000008874C90; gameobject_functor_context = table: 000000000109F0F0; is_server = true; unit_unique_id = 109; pending_extension_adds_list = table: 000000000C228180; locked = true; entity_manager = table: 0000000005FEDD50;
[9] _is_resyncing_loadout = true; initial_inventory = table: 000000000B8E99B0; _world = [World]; resync_loadout_needed = false; _show_first_person_lights = true; initial_ammo_percent = table: 000000000BE535B0; current_item_buffs = table: 000000000BA898C0; player = table: 000000000A9559F0; career_extension = table: 00000000034AE920; _weapon_fx = table: 000000000568F340; _backend_items = table: 0000000006BBA0D0; _unit = [Unit '#ID[0ce871cc53f1ae0a]']; _previously_wielded_slot = "slot_melee"; _profile = table: 00000000029A9730; _first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; _show_first_person = true; buff_extension = table: 0000000003CBD290; _previously_wielded_non_level_slot = "slot_melee"; _attached_units = table: 00000000057C2FA0; _previously_wielded_weapon_slot = "slot_melee"; first_person_extension = table: 0000000009AE2A50; is_bot = false; _profile_index = 5; _items_to_spawn = table: 000000000A47CCD0; resync_ids = table: 0000000008101730; _equipment = table: 000000000B836910; recently_acquired_list = table: 000000000452C610; is_server = true; talent_extension = table: 00000000098402C0; _show_third_person = false;
[10] _is_resyncing_loadout = true; initial_inventory = table: 000000000B8E99B0; _world = [World]; resync_loadout_needed = false; _show_first_person_lights = true; initial_ammo_percent = table: 000000000BE535B0; current_item_buffs = table: 000000000BA898C0; player = table: 000000000A9559F0; career_extension = table: 00000000034AE920; _weapon_fx = table: 000000000568F340; _backend_items = table: 0000000006BBA0D0; _unit = [Unit '#ID[0ce871cc53f1ae0a]']; _previously_wielded_slot = "slot_melee"; _profile = table: 00000000029A9730; _first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; _show_first_person = true; buff_extension = table: 0000000003CBD290; _previously_wielded_non_level_slot = "slot_melee"; _attached_units = table: 00000000057C2FA0; _previously_wielded_weapon_slot = "slot_melee"; first_person_extension = table: 0000000009AE2A50; is_bot = false; _profile_index = 5; _items_to_spawn = table: 000000000A47CCD0; resync_ids = table: 0000000008101730; _eq<>
[Log end]