[Log version] 1
[Session] d110f194-f6c4-4d31-8fb9-780f40cdd935
UTC time stamps
02:43:40.786 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3559
02:43:40.786 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3571
02:43:40.786 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3574
02:43:40.786 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3579
02:43:40.786 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3582
02:43:40.789 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3598
02:43:40.827 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3624
02:43:40.842 [HTTP Cache] Initialized cache: C:\Users\wertd\AppData\Roaming\Fatshark\Darktide\http_cache.db
02:43:40.842 [HTTP Cache] Cache file size: 13352 kB
02:43:40.857 [Backend] Created
02:43:40.857 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3629
02:43:41.765 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3650
02:43:41.794 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform
02:43:41.935 [EOS] Has EAC Client
02:43:41.935 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[8]
02:43:41.935 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[9]
02:43:41.935 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[10]
02:43:41.935 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[11]
02:43:41.935 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3658
02:43:42.488 error: [D3D12_RENDER_DEVICE] SL Error: '[29.11.2022 21-43-42][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/
'
02:43:42.505 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2070)
02:43:45.859 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
02:43:45.859 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
02:43:47.558 [Application] --- CPU
CPU: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 16
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32702MB
Available: 23751MB
--- OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID 5cde9d2e-8ac5-49d8-8e77-377cacad3c41
--- Network
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: Symantec TAP Driver (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 (DirectX 12.1, 8019MB) Driver version: 52698
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
<>graphics_card = NVIDIA GeForce RTX 2070<>
<>driver = 52698<>
02:43:47.558 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3662
02:43:47.593 [Window] Window => active
02:43:47.677 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3673
02:43:47.681 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3679
02:43:47.683 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3682
02:43:48.508 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
02:43:48.508 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
02:43:48.508 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
02:43:48.508 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
02:43:48.508 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
02:43:49.501 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3685
02:43:49.821 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3687
02:43:49.821 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3689
02:43:49.821 [Save] Save dir: `C:\Users\wertd\AppData\Roaming\Fatshark\Darktide`
02:43:49.821 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3728
02:43:49.847 [Lua] [ParameterResolver] Resolving Game Parameters
02:43:49.847 [Lua] [ParameterResolver] Resolving Development Parameters
02:43:49.847 [Lua] [GameStateMachine] Init state StateBoot
02:43:49.847 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
02:43:49.848 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 4150
02:43:49.852 [EOS] Updating Platform SDK Config, Time: 7.917062
02:43:49.868 [SteamStats] RequestCurrentStats success: true
02:43:49.870 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
02:43:50.652 [EOS] SDK Config Platform Update Request Successful, Time: 8.693916
02:43:50.653 [EOS] Start Session (User: ...)
02:43:50.653 warning: [EOS] EOS SDK Analytics disabled for route [1].
02:43:50.655 [EOS] Updating Product SDK Config, Time: 8.716836
02:43:50.849 [Lua] [LocalizationManager] Setup localizers
02:43:50.956 [Lua] [GameStateMachine] Changing state to StateRequireScripts
02:43:50.956 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
02:43:50.956 [Lua] INFO [Log Internal] Global log level set to: 2
02:43:50.956 [Lua] <>project = bishop<>
02:43:50.956 [Lua] <>project_branch = rel_2022_11_23_week2and3_for_gpu_external<>
02:43:50.956 [Lua] <>build = release<>
02:43:50.956 [Lua] <>platform = win32<>
02:43:50.957 [Lua] <>title_id = 4711<>
02:43:50.957 [Lua] <>content_revision = 67724<>
02:43:50.957 [Lua] <>engine_revision = 9c479e5118b0a779d310ee76efc174dc07661f07<>
02:43:50.957 [Lua] <>rendering_backend = dx12<>
02:43:50.957 [Lua] <>teamcity_build_id = 242542<>
02:43:50.957 [Lua] <>server = false<>
02:43:50.957 [Lua] <>backend_env = prod<>
02:43:50.957 [Lua] <>steam_id = 11000010428b543<>
02:43:50.960 [Lua] <>steam_user_name = MrNudl<>
02:43:50.960 [Lua] <>steam_app_id = 1361210<>
02:43:50.960 [Lua] <>machine_id = 5cde9d2e-8ac5-49d8-8e77-377cacad3c41<>
02:43:50.960 [Lua] INFO [Testify] Ready!
02:43:51.040 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
02:43:51.123 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
02:43:51.123 [EOS] Start Session (User: ...)
02:43:51.159 [Lua] INFO [GameStateMachine] Changing state to StateGame
02:43:51.159 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
02:43:51.159 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
02:43:51.159 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
02:43:51.159 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
02:43:51.159 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
02:43:51.160 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
02:43:51.160 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
02:43:51.160 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
02:43:51.160 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
02:43:51.160 [Lua] INFO [Input Manager] Init device: mouse, 1
02:43:51.160 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
02:43:51.160 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
02:43:51.160 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
02:43:51.160 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
02:43:51.160 [Lua] INFO [Input Manager] Init device: keyboard, 1
02:43:51.160 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
02:43:51.160 [Lua] INFO [Input Manager] Using input from: keyboard(1)
02:43:51.160 [Lua] INFO [MechanismManager] Initialized without mechanism
02:43:51.160 [Lua] INFO [ConnectionManager] Combined hash: 613bde0dd42a6b85
02:43:51.160 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
02:43:51.160 [Lua] INFO [AccountManager] Using base account manager
02:43:51.168 [Lua] INFO [GameStateMachine] Init state StateSplash
02:43:51.169 [Lua] INFO [Input Manager] Created a InputService of type [View]
02:43:51.169 [Lua] INFO [ConstantElementLoading] State changed nil ->
02:43:51.169 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
02:43:51.204 [EOS] SDK Config Product Update Request Successful, Time: 9.251722
02:43:51.207 [EOS] SDK Config Data - Watermark: -934553538
02:43:51.207 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 9.251722, Update Interval: 316.425049
02:43:51.379 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
02:43:51.379 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
02:43:51.632 [Window] Window => inactive
02:43:51.751 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
02:43:53.296 [Window] Window => active
02:43:53.298 [Window] Window => active
02:43:53.298 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
02:43:53.317 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
02:43:54.568 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
02:43:54.568 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
02:43:56.855 [Lua] INFO [GameStateMachine] Changing state to StateTitle
02:43:56.855 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
02:43:56.855 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
02:43:56.973 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
02:43:58.025 [Lua] INFO [StateTitle] Changing state idle -> signing_in
02:43:59.224 error: [Backend] Authentication queue join request failed
02:43:59.241 warning: [Lua] WARNING [ErrorManager] Error "ServiceUnavailableError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:101: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 503
Description: Authentication queue join request failed
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x02cafc20;
[3] q = table: 0x0220f770; i = 1; obj = table: 0x0223f320;
[4] dt = 0.01666760003431; t = 8.1733164336201; async = function: 0x008f55f0;
[5] self = table: 0x001299d0; dt = 0.01666760003431; network_is_active = false; t = 8.1733164336201;
[6] self = table: 0x00164670; dt = 0.01666760003431; t = nil;
[7] self = table: 0x00073f10; dt = 0.01666760003431;
[8] dt = 0.01666760003431; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 503,
description = "Authentication queue join request failed",
}
02:43:59.241 [Lua] INFO [StateTitle] Changing state signing_in -> error
02:44:00.843 [Lua] INFO [StateTitle] Changing state error -> idle
02:44:03.997 [Lua] <>shutdown = true<>
02:44:03.997 [Application] Window signals application exit.
02:44:04.096 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[8]
02:44:04.096 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[9]
02:44:04.096 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[10]
02:44:04.096 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[11]
02:44:04.640 [Lua] <>shutdown = true<>
02:44:04.640 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
02:44:04.641 [Lua] INFO [Log Internal] Global log level set to: 5
02:44:04.641 [Lua] INFO [Log Internal] Global log level set to: 2
02:44:05.200 warning: [D3D12ArrayStorage] 80 of 166 resources of type 'D3D12ConstantBuffer' has not been released.
[Log end]