[Log version] 1
[Session] 62cdd593-ce8d-49bc-97eb-8854c21da1d2
UTC time stamps
19:06:46.279 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
19:06:46.279 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
19:06:46.279 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
19:06:46.279 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
19:06:46.279 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
19:06:46.280 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
19:06:46.315 [RazerChroma] Setup Razer Chroma resources
19:06:46.315 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
19:06:46.326 [Window] Window => active
19:06:46.331 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
19:06:46.347 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
19:06:46.656 [EAC] Init client 110000106697298
19:06:46.656 [EAC] EAC client initialized
19:06:46.656 warning: [EAC] Failed to initialize localization
19:06:46.657 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
19:06:46.660 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT)
19:06:46.794 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
19:06:47.125 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
19:06:47.698 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
19:06:47.699 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
19:06:48.008 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
19:06:48.008 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
19:06:48.009 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
19:06:48.009 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
19:06:48.009 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
19:06:48.111 [RazerChroma] Setup Razer Chroma
19:06:48.151 [LightFX ] Loaded DLL.
19:06:48.151 [LightFX ] Init()
19:06:48.154 [LightFX ] LightFX failed to initialize
19:06:48.173 [Lua] boot.lua start, os clock: 3.0720000000000001
19:06:48.173 [Lua] Boot:setup() entered. time: 0 os-clock: 3.073
19:06:48.173 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 10874MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
19:06:48.174 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
19:06:48.177 [SteamStats] RequestCurrentStats success: true
19:06:49.844 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5087525142589584 os-clock: 4.7439999999999998
19:06:49.844 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:06:49.845 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:06:49.846 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:06:49.847 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:06:49.847 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:06:49.847 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:06:49.847 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:06:49.847 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:06:49.848 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:06:49.849 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
19:06:49.850 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
19:06:49.850 [Lua] *****************************************************************
19:06:49.850 [Lua] ** Initial contents of script_data **
19:06:49.850 [Lua] script_data.beta_level_progression = false
19:06:49.850 [Lua] script_data.build_identifier = 75756469c168
19:06:49.850 [Lua] script_data.debug_interactions = false
19:06:49.850 [Lua] script_data.disable_debug_draw = true
19:06:49.850 [Lua] script_data.disable_intro_trailer = false
19:06:49.850 [Lua] script_data.disable_tutorial_at_start = false
19:06:49.850 [Lua] script_data.enable_detailed_tooltips = false
19:06:49.850 [Lua] script_data.force_debug_disabled = true
19:06:49.850 [Lua] script_data.force_steam = true
19:06:49.850 [Lua] script_data.hide_fps = true
19:06:49.850 [Lua] script_data.hide_version_info = true
19:06:49.850 [Lua] script_data.matchmaking_debug = true
19:06:49.850 [Lua] script_data.network_debug = true
19:06:49.850 [Lua] script_data.package_debug = true
19:06:49.850 [Lua] script_data.packaged_build = true
19:06:49.850 [Lua] script_data.settings = { }
19:06:49.850 [Lua] script_data.show_fps = false
19:06:49.850 [Lua] script_data.spawn_empty_chest = true
19:06:49.850 [Lua] script_data.telemetry_log_interval = 600
19:06:49.850 [Lua] script_data.test_backend = stage_steam_playfab
19:06:49.850 [Lua] script_data.tobii_button = false
19:06:49.850 [Lua] script_data.use_beta_overlay = false
19:06:49.850 [Lua] script_data.use_local_backend = false
19:06:49.850 [Lua] script_data.use_tech_telemetry = true
19:06:49.850 [Lua] script_data.use_telemetry = true
19:06:49.850 [Lua] *****************************************************************
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:06:49.850 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:06:49.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:06:49.917 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:06:49.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:06:50.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:06:50.102 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:06:50.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:06:50.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:06:50.181 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:06:50.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:06:50.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:06:50.321 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:06:50.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:06:50.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:06:50.551 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:06:50.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:06:50.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:06:50.772 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:06:50.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:06:50.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:06:50.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:06:50.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:06:51.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:06:51.026 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:06:51.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:06:51.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:06:51.087 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:06:51.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:06:51.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:06:51.214 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:06:51.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:06:51.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:06:51.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:06:51.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:06:51.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:06:51.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:06:51.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:06:51.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:06:51.505 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:06:51.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:06:51.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:06:51.584 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:06:51.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:06:51.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:06:51.605 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:06:51.607 [Lua] Using test backend: stage_steam_playfab
19:06:51.607 [Lua] nil
19:06:51.607 [Lua] table: 000000000005F9F0
19:06:51.645 [Lua] [1] = beastmen_minotaur (string)
19:06:51.645 [Lua] [2] = critter_rat (string)
19:06:51.645 [Lua] [3] = skaven_stormfiend_demo (string)
19:06:51.645 [Lua] [4] = chaos_dummy_troll (string)
19:06:51.645 [Lua] [5] = skaven_storm_vermin_warlord (string)
19:06:51.645 [Lua] [6] = chaos_vortex (string)
19:06:51.645 [Lua] [7] = skaven_loot_rat (string)
19:06:51.645 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
19:06:51.645 [Lua] [9] = chaos_dummy_sorcerer (string)
19:06:51.645 [Lua] [10] = chaos_tentacle (string)
19:06:51.645 [Lua] [11] = skaven_rat_ogre (string)
19:06:51.645 [Lua] [12] = skaven_grey_seer (string)
19:06:51.645 [Lua] [13] = skaven_stormfiend (string)
19:06:51.645 [Lua] [14] = skaven_storm_vermin_champion (string)
19:06:51.645 [Lua] [15] = chaos_spawn (string)
19:06:51.645 [Lua] [16] = skaven_stormfiend_boss (string)
19:06:51.645 [Lua] [17] = critter_pig (string)
19:06:51.645 [Lua] [18] = chaos_plague_wave_spawner (string)
19:06:51.645 [Lua] [19] = skaven_explosive_loot_rat (string)
19:06:51.645 [Lua] [20] = chaos_troll (string)
19:06:51.645 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:06:51.645 [Lua] [22] = skaven_warpfire_thrower (string)
19:06:51.645 [Lua] [23] = chaos_exalted_champion_warcamp (string)
19:06:51.645 [Lua] [24] = chaos_plague_sorcerer (string)
19:06:51.645 [Lua] [25] = skaven_pack_master (string)
19:06:51.645 [Lua] [26] = chaos_exalted_sorcerer (string)
19:06:51.645 [Lua] [27] = chaos_tentacle_sorcerer (string)
19:06:51.645 [Lua] [28] = chaos_mutator_sorcerer (string)
19:06:51.645 [Lua] [29] = skaven_poison_wind_globadier (string)
19:06:51.645 [Lua] [30] = skaven_gutter_runner (string)
19:06:51.645 [Lua] [31] = skaven_ratling_gunner (string)
19:06:51.645 [Lua] [32] = chaos_vortex_sorcerer (string)
19:06:51.645 [Lua] [33] = chaos_warrior (string)
19:06:51.645 [Lua] [34] = chaos_corruptor_sorcerer (string)
19:06:51.645 [Lua] [35] = chaos_exalted_champion_norsca (string)
19:06:51.645 [Lua] [36] = skaven_plague_monk (string)
19:06:51.645 [Lua] [37] = chaos_berzerker (string)
19:06:51.645 [Lua] [38] = beastmen_gor (string)
19:06:51.645 [Lua] [39] = beastmen_standard_bearer (string)
19:06:51.645 [Lua] [40] = beastmen_ungor (string)
19:06:51.645 [Lua] [41] = beastmen_ungor_archer (string)
19:06:51.645 [Lua] [42] = skaven_storm_vermin_commander (string)
19:06:51.645 [Lua] [43] = beastmen_standard_bearer_crater (string)
19:06:51.645 [Lua] [44] = skaven_storm_vermin (string)
19:06:51.645 [Lua] [45] = beastmen_ungor_dummy (string)
19:06:51.645 [Lua] [46] = beastmen_bestigor (string)
19:06:51.645 [Lua] [47] = chaos_raider (string)
19:06:51.645 [Lua] [48] = beastmen_bestigor_dummy (string)
19:06:51.645 [Lua] [49] = skaven_storm_vermin_with_shield (string)
19:06:51.645 [Lua] [50] = beastmen_gor_dummy (string)
19:06:51.645 [Lua] [51] = chaos_raider_tutorial (string)
19:06:51.645 [Lua] [52] = skaven_clan_rat_tutorial (string)
19:06:51.645 [Lua] [53] = chaos_marauder (string)
19:06:51.645 [Lua] [54] = skaven_dummy_clan_rat (string)
19:06:51.645 [Lua] [55] = chaos_fanatic (string)
19:06:51.645 [Lua] [56] = chaos_marauder_with_shield (string)
19:06:51.645 [Lua] [57] = chaos_zombie (string)
19:06:51.645 [Lua] [58] = skaven_clan_rat (string)
19:06:51.645 [Lua] [59] = skaven_clan_rat_with_shield (string)
19:06:51.645 [Lua] [60] = chaos_marauder_tutorial (string)
19:06:51.645 [Lua] [61] = skaven_dummy_slave (string)
19:06:51.645 [Lua] [62] = skaven_slave (string)
19:06:51.678 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:06:51.678 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:06:51.678 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:06:51.678 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:06:51.678 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:06:51.683 [Lua] level display name dlc_bogenhafen_city
19:06:51.683 [Lua] level display name cemetery
19:06:51.683 [Lua] level display name forest_ambush
19:06:51.683 [Lua] level display name mines
19:06:51.683 [Lua] level display name nurgle
19:06:51.683 [Lua] level display name warcamp
19:06:51.683 [Lua] level display name bell
19:06:51.683 [Lua] level display name dlc_celebrate_crawl
19:06:51.683 [Lua] level display name skittergate
19:06:51.683 [Lua] level display name magnus
19:06:51.683 [Lua] level display name prologue
19:06:51.683 [Lua] level display name military
19:06:51.683 [Lua] level display name skaven_stronghold
19:06:51.683 [Lua] level display name fort
19:06:51.683 [Lua] level display name ground_zero
19:06:51.683 [Lua] level display name elven_ruins
19:06:51.683 [Lua] level display name farmlands
19:06:51.683 [Lua] level display name crater
19:06:51.683 [Lua] level display name plaza
19:06:51.683 [Lua] level display name ussingen
19:06:51.683 [Lua] level display name dlc_portals
19:06:51.683 [Lua] level display name catacombs
19:06:51.683 [Lua] level display name dlc_bogenhafen_slum
19:06:51.683 [Lua] level display name dlc_bastion
19:06:51.710 [Lua] TIME: 0.019
19:06:52.113 [Lua] [ConflictSettings] Contained breeds generated in: 0.37800000000000011
19:06:52.113 [Lua] ####### Testing HordeCompositions ########
19:06:52.113 [Lua] ####### Testing HordeCompositionsPacing ########
19:06:52.178 [Lua] <>realm = official<>
19:06:52.189 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.189 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.189 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.226 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.308 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.321 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.345 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.345 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.345 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.345 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.345 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.352 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.352 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.352 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.359 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.359 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.373 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
19:06:52.451 [Lua]
19:06:52.451 [Lua] [1] = table
19:06:52.451 [Lua] [download_pending] = false (boolean)
19:06:52.451 [Lua] [id] = 1369573612 (string)
19:06:52.451 [Lua] [banned] = false (boolean)
19:06:52.451 [Lua] [author_id] = 58813412 (number)
19:06:52.451 [Lua] [tags] = table
19:06:52.451 [Lua] [1] = Tools (string)
19:06:52.451 [Lua] [2] = approved (string)
19:06:52.451 [Lua] [author] = fetching... (string)
19:06:52.451 [Lua] [sanctioned] = true (boolean)
19:06:52.451 [Lua] [out_of_date] = false (boolean)
19:06:52.451 [Lua] [downloading] = false (boolean)
19:06:52.451 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:06:52.451 [Lua] [num_children] = 0 (number)
19:06:52.451 [Lua] [ugc_status] = 3 (number)
19:06:52.451 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:06:52.451 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
19:06:52.451 [Lua] [installed] = true (boolean)
19:06:52.451 [Lua] [enabled] = true (boolean)
19:06:52.451 [Lua] [name] = Vermintide Mod Framework (string)
19:06:52.451 [Lua] [dependency_error] = (string)
19:06:52.451 [Lua] [2] = table
19:06:52.451 [Lua] [download_pending] = false (boolean)
19:06:52.451 [Lua] [id] = 1374248490 (string)
19:06:52.451 [Lua] [children] = table
19:06:52.451 [Lua] [1] = 1369573612 (string)
19:06:52.451 [Lua] [banned] = false (boolean)
19:06:52.451 [Lua] [author_id] = 45268594 (number)
19:06:52.451 [Lua] [tags] = table
19:06:52.451 [Lua] [1] = approved (string)
19:06:52.451 [Lua] [author] = fetching... (string)
19:06:52.451 [Lua] [sanctioned] = true (boolean)
19:06:52.451 [Lua] [out_of_date] = false (boolean)
19:06:52.451 [Lua] [downloading] = false (boolean)
19:06:52.451 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:06:52.451 [Lua] [num_children] = 1 (number)
19:06:52.451 [Lua] [ugc_status] = 3 (number)
19:06:52.451 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:06:52.451 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:06:52.451 [Lua] [installed] = true (boolean)
19:06:52.451 [Lua] [enabled] = true (boolean)
19:06:52.451 [Lua] [name] = Penlight Lua Libraries (string)
19:06:52.451 [Lua] [dependency_error] = (string)
19:06:52.451 [Lua] [3] = table
19:06:52.451 [Lua] [download_pending] = false (boolean)
19:06:52.451 [Lua] [id] = 1389872347 (string)
19:06:52.451 [Lua] [children] = table
19:06:52.451 [Lua] [1] = 1369573612 (string)
19:06:52.451 [Lua] [banned] = false (boolean)
19:06:52.451 [Lua] [author_id] = 4821406 (number)
19:06:52.451 [Lua] [tags] = table
19:06:52.451 [Lua] [1] = UI (string)
19:06:52.451 [Lua] [2] = approved (string)
19:06:52.451 [Lua] [author] = fetching... (string)
19:06:52.451 [Lua] [sanctioned] = true (boolean)
19:06:52.451 [Lua] [out_of_date] = false (boolean)
19:06:52.451 [Lua] [downloading] = false (boolean)
19:06:52.451 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:06:52.451 [Lua] [num_children] = 1 (number)
19:06:52.451 [Lua] [ugc_status] = 3 (number)
19:06:52.451 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
19:06:52.451 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
19:06:52.451 [Lua] [installed] = true (boolean)
19:06:52.451 [Lua] [enabled] = true (boolean)
19:06:52.451 [Lua] [name] = Simple UI (string)
19:06:52.451 [Lua] [dependency_error] = (string)
19:06:52.451 [Lua] [4] = table
19:06:52.451 [Lua] [download_pending] = false (boolean)
19:06:52.451 [Lua] [id] = 1652076803 (string)
19:06:52.451 [Lua] [banned] = false (boolean)
19:06:52.451 [Lua] [author_id] = 108747267 (number)
19:06:52.451 [Lua] [tags] = table
19:06:52.451 [Lua] [1] = applied (string)
19:06:52.451 [Lua] [author] = IamLupo (string)
19:06:52.451 [Lua] [sanctioned] = false (boolean)
19:06:52.451 [Lua] [out_of_date] = false (boolean)
19:06:52.451 [Lua] [downloading] = false (boolean)
19:06:52.451 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
19:06:52.451 [Lua] [num_children] = 0 (number)
19:06:52.451 [Lua] [ugc_status] = 3 (number)
19:06:52.451 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
19:06:52.451 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string)
19:06:52.451 [Lua] [installed] = true (boolean)
19:06:52.451 [Lua] [enabled] = false (boolean)
19:06:52.451 [Lua] [name] = DealWithIt (string)
19:06:52.451 [Lua] [dependency_error] = (string)
19:06:52.451 [Lua] [5] = table
19:06:52.451 [Lua] [download_pending] = false (boolean)
19:06:52.451 [Lua] [id] = 1391113873 (string)
19:06:52.451 [Lua] [children] = table
19:06:52.451 [Lua] [1] = 1369573612 (string)
19:06:52.451 [Lua] [banned] = false (boolean)
19:06:52.451 [Lua] [author_id] = 65038749 (number)
19:06:52.451 [Lua] [tags] = table
19:06:52.451 [Lua] [1] = applied (string)
19:06:52.451 [Lua] [author] = fetching... (string)
19:06:52.451 [Lua] [sanctioned] = false (boolean)
19:06:52.451 [Lua] [out_of_date] = false (boolean)
19:06:52.451 [Lua] [downloading] = false (boolean)
19:06:52.451 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
19:06:52.451 [Lua] [num_children] = 1 (number)
19:06:52.451 [Lua] [ugc_status] = 3 (number)
19:06:52.451 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:06:52.451 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
19:06:52.451 [Lua] [installed] = true (boolean)
19:06:52.451 [Lua] [enabled] = false (boolean)
19:06:52.451 [Lua] [name] = More Hats and Frames (string)
19:06:52.451 [Lua] [dependency_error] = (string)
19:06:52.451 [Lua] [6] = table
19:06:52.451 [Lua] [download_pending] = false (boolean)
19:06:52.451 [Lua] [id] = 1460327284 (string)
19:06:52.451 [Lua] [children] = table
19:06:52.451 [Lua] [1] = 1369573612 (string)
19:06:52.451 [Lua] [banned] = false (boolean)
19:06:52.451 [Lua] [author_id] = 96578995 (number)
19:06:52.451 [Lua] [tags] = table
19:06:52.451 [Lua] [1] = UI (string)
19:06:52.451 [Lua] [2] = applied (string)
19:06:52.451 [Lua] [3] = approved (string)
19:06:52.451 [Lua] [author] = fetching... (string)
19:06:52.451 [Lua] [sanctioned] = true (boolean)
19:06:52.451 [Lua] [out_of_date] = false (boolean)
19:06:52.451 [Lua] [downloading] = false (boolean)
19:06:52.451 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
19:06:52.451 [Lua] [num_children] = 1 (number)
19:06:52.451 [Lua] [ugc_status] = 3 (number)
19:06:52.451 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
19:06:52.451 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
19:06:52.451 [Lua] [installed] = true (boolean)
19:06:52.451 [Lua] [enabled] = false (boolean)
19:06:52.451 [Lua] [name] = BossKillTimer (string)
19:06:52.451 [Lua] [dependency_error] = (string)
19:06:52.451 [Lua] [7] = table
19:06:52.451 [Lua] [download_pending] = false (boolean)
19:06:52.451 [Lua] [id] = 1497861728 (string)
19:06:52.451 [Lua] [children] = table
19:06:52.451 [Lua] [1] = 1369573612 (string)
19:06:52.451 [Lua] [banned] = false (boolean)
19:06:52.451 [Lua] [author_id] = 18741013 (number)
19:06:52.451 [Lua] [tags] = table
19:06:52.451 [Lua] [1] = Art (string)
19:06:52.451 [Lua] [2] = Tools (string)
19:06:52.451 [Lua] [3] = Misc (string)
19:06:52.451 [Lua] [author] = fetching... (string)
19:06:52.451 [Lua] [sanctioned] = false (boolean)
19:06:52.451 [Lua] [out_of_date] = false (boolean)
19:06:52.451 [Lua] [downloading] = false (boolean)
19:06:52.451 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
19:06:52.451 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
19:06:52.452 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Photomode (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [8] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1395655171 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 59593500 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = QoL (string)
19:06:52.452 [Lua] [2] = Balance/Tweaks (string)
19:06:52.452 [Lua] [3] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
19:06:52.452 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Bot Improvements - Combat (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [9] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1487862316 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 45268594 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = approved (string)
19:06:52.452 [Lua] [2] = UI (string)
19:06:52.452 [Lua] [3] = QoL (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:06:52.452 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Reroll Improvements (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [10] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1495937978 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 96578995 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = QoL (string)
19:06:52.452 [Lua] [2] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.1.0
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string)
19:06:52.452 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Host your own game (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [11] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1497664830 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [2] = 1389872347 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 155839973 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = UI (string)
19:06:52.452 [Lua] [2] = QoL (string)
19:06:52.452 [Lua] [3] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
19:06:52.452 [Lua] [num_children] = 2 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
19:06:52.452 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Item Filter (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [12] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1502859403 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 96578995 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = QoL (string)
19:06:52.452 [Lua] [2] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
19:06:52.452 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Notice Key Pickup (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [13] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1516618647 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 96578995 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = UI (string)
19:06:52.452 [Lua] [2] = QoL (string)
19:06:52.452 [Lua] [3] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
19:06:52.452 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Friendly Fire Indicator (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [14] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1397265260 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 26572404 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = UI (string)
19:06:52.452 [Lua] [2] = QoL (string)
19:06:52.452 [Lua] [3] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
19:06:52.452 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Numeric UI (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [15] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1498748049 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 140415807 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = denied (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = false (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
19:06:52.452 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = false (boolean)
19:06:52.452 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [16] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1431393962 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 14284923 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = UI (string)
19:06:52.452 [Lua] [2] = Misc (string)
19:06:52.452 [Lua] [3] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
19:06:52.452 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Bestiary (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [17] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1448714756 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 18741013 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = approved (string)
19:06:52.452 [Lua] [2] = QoL (string)
19:06:52.452 [Lua] [3] = Misc (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
19:06:52.452 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = No Wobble (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [18] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1464907434 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 14284923 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = approved (string)
19:06:52.452 [Lua] [2] = UI (string)
19:06:52.452 [Lua] [3] = Misc (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
19:06:52.452 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Armory (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [19] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1459917022 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 155839973 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = approved (string)
19:06:52.452 [Lua] [2] = UI (string)
19:06:52.452 [Lua] [3] = QoL (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
19:06:52.452 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Parry Indicator (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [20] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1455893647 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 38895286 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = UI (string)
19:06:52.452 [Lua] [2] = QoL (string)
19:06:52.452 [Lua] [3] = applied (string)
19:06:52.452 [Lua] [4] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:06:52.452 [Lua] [num_children] = 0 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:06:52.452 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = false (boolean)
19:06:52.452 [Lua] [name] = Player List Plus (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [21] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1445717962 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [2] = 1389872347 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 38895286 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = UI (string)
19:06:52.452 [Lua] [2] = QoL (string)
19:06:52.452 [Lua] [3] = applied (string)
19:06:52.452 [Lua] [4] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
19:06:52.452 [Lua] [num_children] = 2 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
19:06:52.452 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Loadout Manager (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [22] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1383452616 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [2] = 1374248490 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 45268594 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = UI (string)
19:06:52.452 [Lua] [2] = QoL (string)
19:06:52.452 [Lua] [3] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
19:06:52.452 [Lua] [num_children] = 2 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:06:52.452 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Killfeed Tweaks (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [23] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1383542440 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 45268594 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = UI (string)
19:06:52.452 [Lua] [2] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:06:52.452 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Weapon Kill Counter (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [24] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1431627364 (string)
19:06:52.452 [Lua] [installed] = false (boolean)
19:06:52.452 [Lua] [ugc_status] = 2 (number)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [banned] = true (boolean)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [name] = ... (string)
19:06:52.452 [Lua] [description] = (string)
19:06:52.452 [Lua] [url] = (string)
19:06:52.452 [Lua] [enabled] = false (boolean)
19:06:52.452 [Lua] [last_updated] = (string)
19:06:52.452 [Lua] [author] = unknown (string)
19:06:52.452 [Lua] [25] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1391228174 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 4821406 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = UI (string)
19:06:52.452 [Lua] [2] = QoL (string)
19:06:52.452 [Lua] [3] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:06:52.452 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = UI Improvements (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [26] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1399181123 (string)
19:06:52.452 [Lua] [installed] = false (boolean)
19:06:52.452 [Lua] [ugc_status] = 2 (number)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [banned] = true (boolean)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [name] = ... (string)
19:06:52.452 [Lua] [description] = (string)
19:06:52.452 [Lua] [url] = (string)
19:06:52.452 [Lua] [enabled] = false (boolean)
19:06:52.452 [Lua] [last_updated] = (string)
19:06:52.452 [Lua] [author] = unknown (string)
19:06:52.452 [Lua] [27] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1402962846 (string)
19:06:52.452 [Lua] [installed] = false (boolean)
19:06:52.452 [Lua] [ugc_status] = 2 (number)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [banned] = true (boolean)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [name] = ... (string)
19:06:52.452 [Lua] [description] = (string)
19:06:52.452 [Lua] [url] = (string)
19:06:52.452 [Lua] [enabled] = false (boolean)
19:06:52.452 [Lua] [last_updated] = (string)
19:06:52.452 [Lua] [author] = unknown (string)
19:06:52.452 [Lua] [28] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1421155919 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 75308424 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = applied (string)
19:06:52.452 [Lua] [2] = approved (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
19:06:52.452 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Mission timer (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [29] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1385428571 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 45268594 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = denied (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = false (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
19:06:52.452 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = false (boolean)
19:06:52.452 [Lua] [name] = Weapon Switch Fix (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [30] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1402971136 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 38300192 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = approved (string)
19:06:52.452 [Lua] [2] = UI (string)
19:06:52.452 [Lua] [3] = QoL (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
19:06:52.452 [Lua] [num_children] = 1 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
19:06:52.452 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Needii (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.452 [Lua] [31] = table
19:06:52.452 [Lua] [download_pending] = false (boolean)
19:06:52.452 [Lua] [id] = 1393343095 (string)
19:06:52.452 [Lua] [children] = table
19:06:52.452 [Lua] [1] = 1369573612 (string)
19:06:52.452 [Lua] [2] = 1374248490 (string)
19:06:52.452 [Lua] [banned] = false (boolean)
19:06:52.452 [Lua] [author_id] = 45268594 (number)
19:06:52.452 [Lua] [tags] = table
19:06:52.452 [Lua] [1] = approved (string)
19:06:52.452 [Lua] [2] = UI (string)
19:06:52.452 [Lua] [author] = fetching... (string)
19:06:52.452 [Lua] [sanctioned] = true (boolean)
19:06:52.452 [Lua] [out_of_date] = false (boolean)
19:06:52.452 [Lua] [downloading] = false (boolean)
19:06:52.452 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
19:06:52.452 [Lua] [num_children] = 2 (number)
19:06:52.452 [Lua] [ugc_status] = 3 (number)
19:06:52.452 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:06:52.452 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
19:06:52.452 [Lua] [installed] = true (boolean)
19:06:52.452 [Lua] [enabled] = true (boolean)
19:06:52.452 [Lua] [name] = Scoreboard Tweaks (string)
19:06:52.452 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [32] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1381145345 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 4821406 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = applied (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
19:06:52.453 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = false (boolean)
19:06:52.453 [Lua] [name] = Third Person (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [33] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1402835022 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = true (boolean)
19:06:52.453 [Lua] [author_id] = 33103900 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = applied (string)
19:06:52.453 [Lua] [2] = approved (string)
19:06:52.453 [Lua] [3] = QoL (string)
19:06:52.453 [Lua] [author] = unknown (string)
19:06:52.453 [Lua] [sanctioned] = true (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 2 (number)
19:06:52.453 [Lua] [description] = (string)
19:06:52.453 [Lua] [last_updated] = (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = false (boolean)
19:06:52.453 [Lua] [name] = StickyGrim (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [34] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1388911015 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 4821406 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = approved (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = true (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
19:06:52.453 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Chat Block (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [35] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1387440934 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 4821406 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = applied (string)
19:06:52.453 [Lua] [2] = approved (string)
19:06:52.453 [Lua] [3] = QoL (string)
19:06:52.453 [Lua] [4] = Cosmetic (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = true (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
19:06:52.453 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Third Person Equipment (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [36] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1409485499 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 65038749 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = applied (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:06:52.453 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = false (boolean)
19:06:52.453 [Lua] [name] = Extra Potion Dialogue (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [37] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1405221659 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 84308322 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = applied (string)
19:06:52.453 [Lua] [2] = UI (string)
19:06:52.453 [Lua] [3] = QoL (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:06:52.453 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = false (boolean)
19:06:52.453 [Lua] [name] = Less Annoying Friendly Fire (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [38] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1401098416 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 45268594 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
19:06:52.453 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = false (boolean)
19:06:52.453 [Lua] [name] = Max Property Rolls (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [39] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1384087820 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [2] = 1374248490 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 45268594 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:06:52.453 [Lua] [num_children] = 2 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
19:06:52.453 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = false (boolean)
19:06:52.453 [Lua] [name] = True Solo QoL Tweaks (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [40] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1383433646 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 45268594 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = approved (string)
19:06:52.453 [Lua] [2] = UI (string)
19:06:52.453 [Lua] [3] = QoL (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = true (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
19:06:52.453 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Persistent Ammo Counter (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [41] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1395132559 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 65038749 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:06:52.453 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Creature Spawner (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [42] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1391114686 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 65038749 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = denied (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:06:52.453 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = false (boolean)
19:06:52.453 [Lua] [name] = Skip Cutscenes (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [43] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1387894846 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 45268594 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = applied (string)
19:06:52.453 [Lua] [2] = QoL (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
19:06:52.453 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Killbots (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [44] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1388991228 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 4821406 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = applied (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
19:06:52.453 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Healthbars (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [45] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1388882435 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 4821406 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = applied (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
19:06:52.453 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Show Damage (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [46] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1479520507 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 18741013 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = UI (string)
19:06:52.453 [Lua] [2] = QoL (string)
19:06:52.453 [Lua] [3] = Misc (string)
19:06:52.453 [Lua] [4] = applied (string)
19:06:52.453 [Lua] [5] = approved (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = true (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
19:06:52.453 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = My Hero (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [47] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1384094638 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [2] = 1374248490 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 45268594 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = UI (string)
19:06:52.453 [Lua] [2] = QoL (string)
19:06:52.453 [Lua] [3] = approved (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = true (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
19:06:52.453 [Lua] [num_children] = 2 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:06:52.453 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Crosshair Customization (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [48] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1384066089 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [2] = 1374248490 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 45268594 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = QoL (string)
19:06:52.453 [Lua] [2] = approved (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = true (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
19:06:52.453 [Lua] [num_children] = 2 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:06:52.453 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Neuter Ult Effects (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [49] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1393694530 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [2] = 1374248490 (string)
19:06:52.453 [Lua] [3] = 1389872347 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 45268594 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
19:06:52.453 [Lua] [num_children] = 3 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:06:52.453 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Spawn Tweaks (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [50] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1395453301 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 58813412 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = QoL (string)
19:06:52.453 [Lua] [2] = applied (string)
19:06:52.453 [Lua] [3] = approved (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = true (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
19:06:52.453 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = Skip Intro (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua] [51] = table
19:06:52.453 [Lua] [download_pending] = false (boolean)
19:06:52.453 [Lua] [id] = 1694820325 (string)
19:06:52.453 [Lua] [children] = table
19:06:52.453 [Lua] [1] = 1369573612 (string)
19:06:52.453 [Lua] [banned] = false (boolean)
19:06:52.453 [Lua] [author_id] = 40660875 (number)
19:06:52.453 [Lua] [tags] = table
19:06:52.453 [Lua] [1] = Area (string)
19:06:52.453 [Lua] [2] = Level (string)
19:06:52.453 [Lua] [3] = Misc (string)
19:06:52.453 [Lua] [4] = applied (string)
19:06:52.453 [Lua] [author] = fetching... (string)
19:06:52.453 [Lua] [sanctioned] = false (boolean)
19:06:52.453 [Lua] [out_of_date] = false (boolean)
19:06:52.453 [Lua] [downloading] = false (boolean)
19:06:52.453 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
19:06:52.453 [Lua] [num_children] = 1 (number)
19:06:52.453 [Lua] [ugc_status] = 3 (number)
19:06:52.453 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b]
Makes [b]A Quiet Drink[/b] available in the mission menu.
Also comes with a custom area video background but no music.
[strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string)
19:06:52.453 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string)
19:06:52.453 [Lua] [installed] = true (boolean)
19:06:52.453 [Lua] [enabled] = true (boolean)
19:06:52.453 [Lua] [name] = A Quiet Drink (string)
19:06:52.453 [Lua] [dependency_error] = (string)
19:06:52.453 [Lua]
19:06:52.453 [Lua]
19:06:52.453 [Lua] [1479520507] = 0 (number)
19:06:52.453 [Lua] [1502859403] = 30 (number)
19:06:52.453 [Lua] [1384066089] = 13 (number)
19:06:52.453 [Lua] [1383452616] = 11 (number)
19:06:52.453 [Lua] [1459917022] = 8 (number)
19:06:52.453 [Lua] [1391228174] = 16 (number)
19:06:52.453 [Lua] [1516618647] = 5 (number)
19:06:52.453 [Lua] [1395453301] = 24 (number)
19:06:52.453 [Lua] [1369573612] = 26 (number)
19:06:52.453 [Lua] [1374248490] = 25 (number)
19:06:52.453 [Lua] [1389872347] = 15 (number)
19:06:52.453 [Lua] [1455893647] = 9 (number)
19:06:52.453 [Lua] [1402971136] = 18 (number)
19:06:52.453 [Lua] [1431393962] = 27 (number)
19:06:52.453 [Lua] [1383542440] = 14 (number)
19:06:52.453 [Lua] [1495937978] = 3 (number)
19:06:52.453 [Lua] [1383433646] = 23 (number)
19:06:52.453 [Lua] [1393343095] = 19 (number)
19:06:52.453 [Lua] [1388911015] = 21 (number)
19:06:52.453 [Lua] [1487862316] = 2 (number)
19:06:52.453 [Lua] [1402835022] = 20 (number)
19:06:52.453 [Lua] [1497664830] = 4 (number)
19:06:52.453 [Lua] [1448714756] = 6 (number)
19:06:52.453 [Lua] [1464907434] = 7 (number)
19:06:52.453 [Lua] [1384094638] = 12 (number)
19:06:52.453 [Lua] [1387440934] = 22 (number)
19:06:52.453 [Lua] [1445717962] = 10 (number)
19:06:52.453 [Lua] [1421155919] = 17 (number)
19:06:52.453 [Lua] [1397265260] = 28 (number)
19:06:52.453 [Lua] [1395655171] = 1 (number)
19:06:52.453 [Lua] [1460327284] = 29 (number)
19:06:52.453 [Lua]
19:06:52.469 [Lua]
19:06:52.469 [Lua] [1479520507] = 0 (number)
19:06:52.469 [Lua] [1502859403] = 30 (number)
19:06:52.469 [Lua] [1384066089] = 13 (number)
19:06:52.469 [Lua] [1383452616] = 11 (number)
19:06:52.469 [Lua] [1459917022] = 8 (number)
19:06:52.469 [Lua] [1391228174] = 16 (number)
19:06:52.469 [Lua] [1516618647] = 5 (number)
19:06:52.469 [Lua] [1395453301] = 24 (number)
19:06:52.469 [Lua] [1369573612] = 26 (number)
19:06:52.469 [Lua] [1374248490] = 25 (number)
19:06:52.469 [Lua] [1389872347] = 15 (number)
19:06:52.469 [Lua] [1455893647] = 9 (number)
19:06:52.469 [Lua] [1402971136] = 18 (number)
19:06:52.469 [Lua] [1431393962] = 27 (number)
19:06:52.469 [Lua] [1383542440] = 14 (number)
19:06:52.469 [Lua] [1495937978] = 3 (number)
19:06:52.469 [Lua] [1383433646] = 23 (number)
19:06:52.469 [Lua] [1393343095] = 19 (number)
19:06:52.469 [Lua] [1388911015] = 21 (number)
19:06:52.469 [Lua] [1487862316] = 2 (number)
19:06:52.469 [Lua] [1402835022] = 20 (number)
19:06:52.469 [Lua] [1497664830] = 4 (number)
19:06:52.469 [Lua] [1448714756] = 6 (number)
19:06:52.469 [Lua] [1464907434] = 7 (number)
19:06:52.469 [Lua] [1384094638] = 12 (number)
19:06:52.469 [Lua] [1387440934] = 22 (number)
19:06:52.469 [Lua] [1445717962] = 10 (number)
19:06:52.469 [Lua] [1421155919] = 17 (number)
19:06:52.469 [Lua] [1397265260] = 28 (number)
19:06:52.469 [Lua] [1395655171] = 1 (number)
19:06:52.469 [Lua] [1460327284] = 29 (number)
19:06:52.469 [Lua]
19:06:52.471 [Lua] <>modded = true<>
19:06:52.471 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:06:52.478 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:06:52.486 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:06:52.486 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c808d60)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c808e80)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02522060)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x025221f0)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b500)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b7f0)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e9efce0)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9efe30)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ceb4000)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cf05b70)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cef87f0)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da891f0)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8830)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cef87d0)
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:06:52.488 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed800e0)
19:06:52.492 [Lua] <>modded = true<>
19:06:52.492 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
19:06:52.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:06:52.498 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:06:52.498 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
19:06:52.501 [Lua] <>modded = true<>
19:06:52.501 [Lua] <>Mod:1389872347:Simple UI = true<>
19:06:52.505 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:06:52.506 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:06:52.506 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:06:52.506 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:06:52.506 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c4a42b0)
19:06:52.510 [Lua] <>modded = true<>
19:06:52.510 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
19:06:52.515 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
19:06:52.515 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
19:06:52.515 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
19:06:52.515 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.515 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x003066b0)
19:06:52.515 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a7e5c0)
19:06:52.515 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b6c840)
19:06:52.515 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019fb2e0)
19:06:52.516 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b6c690)
19:06:52.516 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b671a0)
19:06:52.518 [Lua] <>modded = true<>
19:06:52.518 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
19:06:52.522 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
19:06:52.523 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
19:06:52.523 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
19:06:52.523 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.523 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8060)
19:06:52.523 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8040)
19:06:52.523 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d4c7fe0)
19:06:52.523 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d4c7e20)
19:06:52.523 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abda0)
19:06:52.523 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abd80)
19:06:52.523 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4abd20)
19:06:52.523 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d4abb60)
19:06:52.526 [Lua] <>modded = true<>
19:06:52.526 [Lua] <>Mod:1495937978:Host your own game = true<>
19:06:52.530 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
19:06:52.530 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
19:06:52.530 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c4a4540)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90c50)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90e10)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90dd0)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90d80)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe750)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe930)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fea80)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe7e0)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dfc22d0)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dfc2510)
19:06:52.531 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
19:06:52.534 [Lua] <>modded = true<>
19:06:52.534 [Lua] <>Mod:1497664830:Item Filter = true<>
19:06:52.539 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
19:06:52.539 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
19:06:52.539 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
19:06:52.539 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.539 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115c0)
19:06:52.539 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711620)
19:06:52.539 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711600)
19:06:52.539 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711930)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a40)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a60)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81e9c0)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ea90)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ea70)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ece0)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9d0)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbb0)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcb90)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377b70)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377c40)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377d60)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d5fdae0)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d5fdca0)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d5fdc80)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d5fdd60)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f360)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d55f2b0)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7e30)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7f00)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7ff0)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e8110)
19:06:52.540 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
19:06:52.543 [Lua] <>modded = true<>
19:06:52.543 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
19:06:52.547 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
19:06:52.547 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
19:06:52.547 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
19:06:52.547 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.547 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f570)
19:06:52.548 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x013173f0)
19:06:52.548 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01317320)
19:06:52.548 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:06:52.548 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cff27a0)
19:06:52.548 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
19:06:52.551 [Lua] <>modded = true<>
19:06:52.551 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
19:06:52.555 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
19:06:52.555 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
19:06:52.555 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
19:06:52.556 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d0f6f60)
19:06:52.556 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
19:06:52.556 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
19:06:52.558 [Lua] <>modded = true<>
19:06:52.558 [Lua] <>Mod:1397265260:Numeric UI = true<>
19:06:52.562 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:06:52.563 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:06:52.563 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
19:06:52.563 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.564 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d13d040)
19:06:52.564 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d13e2c0)
19:06:52.566 [Lua] <>modded = true<>
19:06:52.566 [Lua] <>Mod:1431393962:Bestiary = true<>
19:06:52.572 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
19:06:52.576 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
19:06:52.576 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a430)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62470)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029dc280)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029dc2a0)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029e1ca0)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c733170)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c7331f0)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x012a4780)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012be730)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8a0)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028fb980)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f30)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf8880)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83d0)
19:06:52.578 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc10)
19:06:52.582 [Lua] <>modded = true<>
19:06:52.582 [Lua] <>Mod:1448714756:No Wobble = true<>
19:06:52.586 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
19:06:52.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
19:06:52.586 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
19:06:52.586 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.587 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x031d6fd0)
19:06:52.587 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
19:06:52.589 [Lua] <>modded = true<>
19:06:52.589 [Lua] <>Mod:1464907434:Armory = true<>
19:06:52.594 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
19:06:52.595 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
19:06:52.595 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
19:06:52.595 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.597 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a430)
19:06:52.597 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62470)
19:06:52.597 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f30)
19:06:52.597 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c46d470)
19:06:52.597 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf8880)
19:06:52.597 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83d0)
19:06:52.597 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc10)
19:06:52.600 [Lua] <>modded = true<>
19:06:52.600 [Lua] <>Mod:1459917022:Parry Indicator = true<>
19:06:52.604 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
19:06:52.605 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
19:06:52.605 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d0032d0)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x00467f20)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x00467db0)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x00467e30)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0197a940)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0197ac10)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0197ac40)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01985910)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x019860e0)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009458c0] (Origin: function: 0x009457f0)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009458c0] (Origin: function: 0x00945930)
19:06:52.605 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009458c0] (Origin: function: 0x00945950)
19:06:52.606 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00945d50] (Origin: function: 0x00945c80)
19:06:52.606 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00945d50] (Origin: function: 0x00945dc0)
19:06:52.606 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00945d50] (Origin: function: 0x00945de0)
19:06:52.606 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009466a0] (Origin: function: 0x009465d0)
19:06:52.606 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009466a0] (Origin: function: 0x00946710)
19:06:52.606 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009466a0] (Origin: function: 0x00946730)
19:06:52.606 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
19:06:52.609 [Lua] <>modded = true<>
19:06:52.609 [Lua] <>Mod:1445717962:Loadout Manager = true<>
19:06:52.613 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
19:06:52.613 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
19:06:52.614 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0daf83b0)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22aa80)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a970)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a9b0)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22abf0)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0daf8820)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0174f970)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0174fa30)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008d2c90)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005c59a0)
19:06:52.614 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
19:06:52.617 [Lua] <>modded = true<>
19:06:52.617 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
19:06:52.621 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
19:06:52.621 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
19:06:52.621 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
19:06:52.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0)
19:06:52.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d01a800)
19:06:52.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d01a960)
19:06:52.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02522020)
19:06:52.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d01ac10)
19:06:52.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d01ab30)
19:06:52.624 [Lua] <>modded = true<>
19:06:52.624 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
19:06:52.629 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
19:06:52.629 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
19:06:52.629 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
19:06:52.629 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8a0)
19:06:52.629 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025ea510] (Origin: function: 0x025ea600)
19:06:52.629 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
19:06:52.632 [Lua] <>modded = true<>
19:06:52.632 [Lua] <>Mod:1391228174:UI Improvements = true<>
19:06:52.637 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
19:06:52.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
19:06:52.638 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
19:06:52.638 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d464660)
19:06:52.638 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d463f30)
19:06:52.638 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d464680)
19:06:52.638 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d4640b0)
19:06:52.638 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d463fc0)
19:06:52.638 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0daf8b70)
19:06:52.638 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0daf8b10)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025ea510] (Origin: function: 0x025ea680)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d361650)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115c0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7119d0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d55f1e0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d55f570)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d55f3c0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d55f270)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f360)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d55f1c0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d55f4f0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d5fde70)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68bb50)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68be20)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db9a080)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9d0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fca40)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcd60)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbb0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dd306b0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd306e0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dd30720)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff30)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dd30780)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff70)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0df62b50)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0daf86e0)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0df62690)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0df62820)
19:06:52.639 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
19:06:52.642 [Lua] <>modded = true<>
19:06:52.642 [Lua] <>Mod:1421155919:Mission timer = true<>
19:06:52.646 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
19:06:52.647 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
19:06:52.647 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
19:06:52.647 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0129e450)
19:06:52.647 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c7ed8f0)
19:06:52.647 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ead6460)
19:06:52.647 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f570)
19:06:52.647 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
19:06:52.650 [Lua] <>modded = true<>
19:06:52.650 [Lua] <>Mod:1402971136:Needii = true<>
19:06:52.654 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
19:06:52.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
19:06:52.655 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
19:06:52.655 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.655 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d1676e0)
19:06:52.655 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
19:06:52.655 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
19:06:52.658 [Lua] <>modded = true<>
19:06:52.658 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
19:06:52.662 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
19:06:52.663 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
19:06:52.663 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
19:06:52.663 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0)
19:06:52.663 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ead6670)
19:06:52.663 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012be820)
19:06:52.663 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ead6940)
19:06:52.666 [Lua] <>modded = true<>
19:06:52.666 [Lua] <>Mod:1388911015:Chat Block = true<>
19:06:52.673 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
19:06:52.674 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
19:06:52.674 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
19:06:52.674 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c88050)
19:06:52.674 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
19:06:52.677 [Lua] <>modded = true<>
19:06:52.677 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
19:06:52.682 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
19:06:52.683 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
19:06:52.683 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
19:06:52.683 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01308940)
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0132e4e0)
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x013334d0)
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0132e630)
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0132e370)
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x013335b0)
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x013332e0)
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012be8b0)
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0)
19:06:52.684 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
19:06:52.688 [Lua] <>modded = true<>
19:06:52.688 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
19:06:52.691 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
19:06:52.692 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
19:06:52.692 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
19:06:52.692 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d1e8bc0)
19:06:52.692 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d190cb0)
19:06:52.692 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d1e88d0)
19:06:52.692 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d190d10)
19:06:52.692 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
19:06:52.695 [Lua] <>modded = true<>
19:06:52.695 [Lua] <>Mod:1479520507:My Hero = true<>
19:06:52.699 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
19:06:52.700 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
19:06:52.700 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
19:06:52.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d35ad60)
19:06:52.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eb80)
19:06:52.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eba0)
19:06:52.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e5c6a40)
19:06:52.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eb40)
19:06:52.701 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
19:06:52.704 [Lua] <>modded = true<>
19:06:52.704 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
19:06:52.708 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
19:06:52.708 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
19:06:52.708 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
19:06:52.708 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cfff430)
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff600)
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5e0)
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff560)
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5a0)
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff580)
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5c0)
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cfff410)
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0242da30)
19:06:52.709 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cfff3f0)
19:06:52.712 [Lua] <>modded = true<>
19:06:52.712 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
19:06:52.716 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
19:06:52.716 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
19:06:52.716 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0127a990] (Origin: function: 0x0127b930)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c6f8010)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01308b60)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x0128e140)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01370c10)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0132dc30)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012ef330)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3490)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3420)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3990)
19:06:52.717 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
19:06:52.720 [Lua] <>modded = true<>
19:06:52.720 [Lua] <>Mod:1395453301:Skip Intro = true<>
19:06:52.723 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
19:06:52.724 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
19:06:52.724 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
19:06:52.724 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x025235f0)
19:06:52.724 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x025236a0)
19:06:52.724 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
19:06:52.725 [Lua] <>project = vermintide 2<>
19:06:52.725 [Lua] <>build = release<>
19:06:52.725 [Lua] <>platform = win32<>
19:06:52.725 [Lua] <>title_id = 5107<>
19:06:52.725 [Lua] <>content_revision = 7770<>
19:06:52.725 [Lua] <>engine_revision = 75756469c168<>
19:06:52.725 [Lua] <>release_version = 2.2<>
19:06:52.725 [Lua] <>rendering_backend = dx11<>
19:06:52.725 [Lua] <>teamcity_build_id = 58776<>
19:06:52.725 [Lua] <>steam_id = 110000106697298<>
19:06:52.725 [Lua] <>steam_profile_name = JayJay<>
19:06:52.725 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<>
19:06:52.725 [Lua] [Boot] Application build: release
19:06:52.725 [Lua] [Boot] Content revision: 7770
19:06:52.725 [Lua] [Boot] Engine revision: 75756469c168
19:06:52.725 [Lua] [Boot] Release version: 2.2
19:06:52.740 [Lua] Game:_handle_win32_graphics_quality() total time: 0.014
19:06:52.740 [Lua] save: 0.014000000000000234
19:06:52.740 [Lua]
19:06:52.740 [Lua] unaccounted: 0
19:06:52.740 [Lua] [Boot] User ID: 110000106697298 JayJay
19:06:52.744 [Lua] [SmokeTest] Disabled
19:06:52.745 [Lua] initializing mechanism to: adventure
19:06:52.745 [Lua] Game:setup() total time: 0.019
19:06:52.745 [Lua] handle rev info: 0
19:06:52.745 [Lua] handle gfx quality: 0.014000000000000234
19:06:52.745 [Lua] default settings: 0
19:06:52.745 [Lua] user settings: 0
19:06:52.745 [Lua] set frame times: 0
19:06:52.745 [Lua] init random: 0
19:06:52.745 [Lua] managers: 0.0049999999999998934
19:06:52.745 [Lua]
19:06:52.745 [Lua] unaccounted: 0
19:06:52.745 [Lua] [Boot] use baked enemy meshes: false
19:06:52.745 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:06:52.745 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:06:52.745 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:06:52.745 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:06:52.745 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:06:52.745 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:06:52.745 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:06:52.761 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:06:52.761 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:06:52.761 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:06:52.761 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:06:52.761 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:06:52.761 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:06:52.762 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e6180)
19:06:52.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:06:52.930 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:06:52.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:06:53.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:06:53.266 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:06:53.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:06:53.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:06:53.332 [Lua] [PackageManager] Force_load: resource_packages/menu
19:06:53.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:06:53.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:06:53.399 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:06:53.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:06:53.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:06:53.918 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:06:53.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:06:54.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:06:54.002 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:06:54.003 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:06:54.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:06:54.069 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:06:54.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:06:54.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:06:54.404 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:06:54.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:06:54.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:06:54.922 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:06:54.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:06:55.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:06:55.459 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:06:55.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:06:55.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:06:55.948 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:06:55.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:06:56.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:06:56.015 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
19:06:56.015 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:06:56.015 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x004dce10)
19:06:56.015 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0d196420)
19:06:56.015 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0d312710)
19:06:56.015 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x004e1f00)
19:06:56.015 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x004e2000)
19:06:56.015 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:06:56.015 [Lua] [Gamestate] Enter StateTitleScreen
19:06:56.016 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:06:56.017 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:06:56.017 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:06:56.017 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:06:56.017 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:06:56.018 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:06:56.031 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:06:56.032 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:06:56.032 [Save] Loading `save_data`
19:06:56.036 [Save] Load done
19:06:56.049 [Lua] [BackendManagerPlayFab] Backend Enabled
19:06:56.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:06:56.202 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:06:56.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:06:56.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:06:56.455 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:06:56.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:06:56.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:06:56.591 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:06:56.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:06:56.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:06:56.692 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:06:56.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:06:56.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:06:56.933 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:06:56.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:06:57.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:06:57.092 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:06:57.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:06:57.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:06:57.222 [Lua] [PackageManager] Force_load: resource_packages/careers
19:06:57.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:06:57.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:06:57.273 [Lua] [PackageManager] Force_load: resource_packages/decals
19:06:57.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:06:57.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:06:57.376 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:06:57.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:06:57.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:06:57.900 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:06:57.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:06:58.462 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
19:06:58.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:06:58.627 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:06:58.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:06:59.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:06:59.498 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:06:59.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:07:00.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:07:00.193 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:07:00.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:07:00.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:07:00.278 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:07:00.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:07:00.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:07:00.380 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:07:00.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:07:00.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:07:00.431 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:07:08.046 [Lua] Populating data for character 1 15
19:07:08.298 [Lua] Requesting character data for index 2 15
19:07:08.298 [Lua] Populating data for character 2 15
19:07:08.552 [Lua] Requesting character data for index 3 15
19:07:08.552 [Lua] Populating data for character 3 15
19:07:08.790 [Lua] Requesting character data for index 4 15
19:07:08.790 [Lua] Populating data for character 4 15
19:07:09.044 [Lua] Requesting character data for index 5 15
19:07:09.044 [Lua] Populating data for character 5 15
19:07:09.316 [Lua] Requesting character data for index 6 15
19:07:09.316 [Lua] Populating data for character 6 15
19:07:09.566 [Lua] Requesting character data for index 7 15
19:07:09.566 [Lua] Populating data for character 7 15
19:07:09.818 [Lua] Requesting character data for index 8 15
19:07:09.818 [Lua] Populating data for character 8 15
19:07:10.069 [Lua] Requesting character data for index 9 15
19:07:10.069 [Lua] Populating data for character 9 15
19:07:10.336 [Lua] Requesting character data for index 10 15
19:07:10.336 [Lua] Populating data for character 10 15
19:07:10.587 [Lua] Requesting character data for index 11 15
19:07:10.587 [Lua] Populating data for character 11 15
19:07:10.838 [Lua] Requesting character data for index 12 15
19:07:10.838 [Lua] Populating data for character 12 15
19:07:11.088 [Lua] Requesting character data for index 13 15
19:07:11.088 [Lua] Populating data for character 13 15
19:07:11.338 [Lua] Requesting character data for index 14 15
19:07:11.338 [Lua] Populating data for character 14 15
19:07:11.605 [Lua] Requesting character data for index 15 15
19:07:11.605 [Lua] Populating data for character 15 15
19:07:11.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
19:07:11.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
19:07:11.890 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
19:07:11.890 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
19:07:11.890 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
19:07:11.890 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
19:07:12.409 [Lua] Player statistics loaded!
19:07:12.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
19:07:12.741 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
19:07:12.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
19:07:12.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
19:07:13.212 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
19:07:13.218 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock
19:07:13.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
19:07:13.565 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
19:07:13.581 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
19:07:13.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
19:07:13.871 [Lua] [UnlockManager] All unlocks ready
19:07:13.887 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:07:14.907 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:07:14.907 [Lua] [Managers] Destroying state managers...
19:07:14.907 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
19:07:14.907 [Lua] [Gamestate] Enter state StateLoading
19:07:14.908 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
19:07:14.908 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:07:14.908 [Lua] [LobbyManager] Setting up network options
19:07:14.908 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:07:14.908 [Lua] registering RPCs
19:07:14.908 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:07:14.909 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:07:14.909 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:07:14.909 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:07:14.909 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:07:14.909 [Lua] [LevelTransitionHandler] load_level inn_level
19:07:14.909 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:07:14.909 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:07:14.909 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:07:14.909 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
19:07:14.909 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:07:14.909 [SteamVoipRoom] Creating room 4b654b79cb76fe84
19:07:14.909 [SteamVoipRoom] Joining room 4b654b79cb76fe84
19:07:14.910 [EAC] EAC server 110000106697298 is initializing
19:07:14.916 [EAC] Server is also client 110000106697298
19:07:14.916 [EACServer] [20:07:14:916][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EB8D4300 LogLevel: Info.
19:07:14.916 [Lua] ### Created peer state machine for 110000106697298
19:07:14.916 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:07:14.916 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
19:07:14.917 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:07:14.917 warning: [Application] Application.update_render_world is deprecated.
19:07:14.925 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:07:14.925 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:07:14.925 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:07:14.925 [Lua] Set lobby begin:
19:07:14.925 [Lua] Set lobby end.
19:07:14.925 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5"
19:07:14.925 [Lua] [LobbyHost] Changed state from 0 to creating
19:07:14.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:07:14.958 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:07:14.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:07:14.976 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
19:07:15.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:07:15.109 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:07:15.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:07:15.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:07:15.159 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:07:15.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:07:15.243 [SteamLobby] Detected added member 110000106697298
19:07:15.244 [Lua] [LobbyHost] Changed state from creating to joined
19:07:15.244 [Lua] [PartyManager] Leader is set to 110000106697298
19:07:15.244 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
19:07:15.244 [Lua] [ChatManager] Registering channel 1
19:07:15.244 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:07:15.244 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:07:15.244 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:07:15.261 [Lua] [NetworkServer] Changing num_players from nil to 1
19:07:15.261 [Lua] Players: 1
19:07:15.261 [Lua] Set lobby begin:
19:07:15.261 [Lua] Lobby data num_players = 1
19:07:15.261 [Lua] Lobby data level_key = inn_level
19:07:15.261 [Lua] Lobby data game_mode = 3
19:07:15.261 [Lua] Lobby data matchmaking = false
19:07:15.261 [Lua] Set lobby end.
19:07:16.940 [Lua] player (110000106697298,1) was put into party 0
19:07:16.940 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:07:16.940 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:07:20.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:07:20.811 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:07:20.828 [Lua] [LevelTransitionHandler] Level load completed!
19:07:20.828 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 734663 - weave: nil
19:07:20.830 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:07:20.830 [Lua] checking dlc's against conflict directors
19:07:20.830 [Lua] number of factions to include 1
19:07:20.830 [Lua] Updated list weights for random:
19:07:20.830 [Lua] skaven, 0.42 (0.00-0.42)
19:07:20.830 [Lua] chaos, 0.42 (0.42-0.83)
19:07:20.830 [Lua] beastmen, 0.17 (0.83-1.00)
19:07:20.830 [Lua] Rolled random faction: 0.97879302501678467 beastmen
19:07:20.830 [Lua] number of factions added 1
19:07:20.830 [Lua] --- --- ---
19:07:20.830 [Lua] Starting... difficulty 'normal'
19:07:20.830 [Lua] These are the starting conflict directors:
19:07:20.830 [Lua] inn_level
19:07:20.830 [Lua] --- --- ---
19:07:20.830 [Lua]
19:07:20.830 [Lua] DONE! Found the following directors:
19:07:20.830 [Lua] (free: 35), Master hash is:
19:07:20.830 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:07:20.830 [Lua] ### Sending rpc_level_loaded
19:07:20.830 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
19:07:20.830 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:07:20.845 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:07:20.845 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:07:20.862 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
19:07:20.862 [Lua] ### Sending rpc_level_loaded
19:07:20.862 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
19:07:20.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:07:20.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:07:20.913 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:07:20.913 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:07:20.913 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:07:21.914 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:07:21.914 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:07:21.914 [Lua] Set lobby begin:
19:07:21.914 [Lua] Lobby data host = 110000106697298
19:07:21.914 [Lua] Lobby data level_key = inn_level
19:07:21.914 [Lua] Lobby data game_mode = 3
19:07:21.914 [Lua] Lobby data country_code = DE
19:07:21.914 [Lua] Lobby data unique_server_name = JayJay
19:07:21.914 [Lua] Lobby data num_players = 1
19:07:21.914 [Lua] Lobby data matchmaking = false
19:07:21.914 [Lua] Set lobby end.
19:07:21.914 [Lua] [Managers] Destroying state managers...
19:07:21.915 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:07:21.915 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
19:07:21.915 [Lua] [Gamestate] Enter StateIngame HOST
19:07:21.915 [Lua] <>level = inn_level<>
19:07:21.915 [Lua] Set lobby begin:
19:07:21.915 [Lua] Lobby data host = 110000106697298
19:07:21.915 [Lua] Lobby data level_key = inn_level
19:07:21.915 [Lua] Lobby data game_mode = 3
19:07:21.915 [Lua] Lobby data selected_level_key = inn_level
19:07:21.915 [Lua] Lobby data country_code = DE
19:07:21.915 [Lua] Lobby data unique_server_name = JayJay
19:07:21.915 [Lua] Lobby data num_players = 1
19:07:21.915 [Lua] Lobby data matchmaking = false
19:07:21.915 [Lua] Set lobby end.
19:07:21.916 [Lua] [StateIngame] Server ingame
19:07:21.919 [Lua] Set lobby begin:
19:07:21.919 [Lua] Lobby data level_key = inn_level
19:07:21.919 [Lua] Lobby data selected_level_key = inn_level
19:07:21.919 [Lua] Lobby data unique_server_name = JayJay
19:07:21.919 [Lua] Lobby data matchmaking = false
19:07:21.919 [Lua] Lobby data host = 110000106697298
19:07:21.919 [Lua] Lobby data country_code = DE
19:07:21.919 [Lua] Lobby data game_mode = 3
19:07:21.919 [Lua] Lobby data difficulty = normal
19:07:21.919 [Lua] Lobby data num_players = 1
19:07:21.919 [Lua] Set lobby end.
19:07:21.919 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:07:21.919 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:07:21.919 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:07:21.919 [Lua] [Matchmaking] initializing
19:07:21.919 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
19:07:21.919 [Lua] [Matchmaking] register rpcs
19:07:21.919 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:07:21.919 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:07:21.919 [Lua] [GameNetworkManager] self.is_server = true
19:07:21.919 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:07:21.919 [Network] Setting artificial MTU limit to 65536
19:07:21.925 [Lua] Switching ConflictSettings: to: inn_level
19:07:21.925 [Lua] pacing=disabled
19:07:21.925 [Lua] roaming=nil
19:07:21.925 [Lua] disabled=false
19:07:21.925 [Lua] pack_spawning=disabled
19:07:21.925 [Lua] contained_breeds=nil
19:07:21.925 [Lua] boss=disabled
19:07:21.925 [Lua] horde=disabled
19:07:21.925 [Lua] specials=disabled
19:07:21.925 [Lua] name=inn_level
19:07:21.925 [Lua] intensity=disabled
19:07:21.925 [Lua] ---
19:07:21.925 [Lua] [LevelAnalysis] set_random_seed( 734663)
19:07:21.927 [Lua] [AIInterestPointSystem] Level Seed: 734663
19:07:21.928 [Lua]
19:07:21.928 [Lua] [entity_system_bag] = table
19:07:21.928 [Lua] [entity_system_bag] = metatable
19:07:21.928 [Lua] [startup_data] = table
19:07:21.928 [Lua] [entity_manager] = table
19:07:21.928 [Lua] [entity_manager] = metatable
19:07:21.928 [Lua] [unit_spawner] = table
19:07:21.928 [Lua] [unit_spawner] = metatable
19:07:21.928 [Lua] [unit_storage] = table
19:07:21.928 [Lua] [unit_storage] = metatable
19:07:21.928 [Lua] [dice_keeper] = table
19:07:21.928 [Lua] [dice_keeper] = metatable
19:07:21.928 [Lua] [is_server] = true (boolean)
19:07:21.928 [Lua] [world] = [World]
19:07:21.928 [Lua] [system_api] = table
19:07:21.928 [Lua] [entity_system] = table
19:07:21.928 [Lua] [entity_system] = metatable
19:07:21.928 [Lua] [network_lobby] = table
19:07:21.928 [Lua] [network_lobby] = metatable
19:07:21.928 [Lua] [profile_synchronizer] = table
19:07:21.928 [Lua] [profile_synchronizer] = metatable
19:07:21.928 [Lua] [level_transition_handler] = table
19:07:21.928 [Lua] [level_transition_handler] = metatable
19:07:21.928 [Lua] [num_local_human_players] = 1 (number)
19:07:21.928 [Lua] [statistics_db] = table
19:07:21.928 [Lua] [statistics_db] = metatable
19:07:21.928 [Lua] [network_server] = table
19:07:21.928 [Lua] [network_server] = metatable
19:07:21.928 [Lua] [input_manager] = table
19:07:21.928 [Lua] [input_manager] = metatable
19:07:21.928 [Lua] [network_clock] = table
19:07:21.928 [Lua] [network_clock] = metatable
19:07:21.928 [Lua] [network_transmit] = table
19:07:21.928 [Lua] [network_transmit] = metatable
19:07:21.928 [Lua] [free_flight_manager] = table
19:07:21.928 [Lua] [free_flight_manager] = metatable
19:07:21.928 [Lua] [network_manager] = table
19:07:21.928 [Lua] [network_manager] = metatable
19:07:21.928 [Lua] [network_event_delegate] = table
19:07:21.928 [Lua] [network_event_delegate] = metatable
19:07:21.928 [Lua]
19:07:21.928 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:07:21.928 [Lua] ignoring extension VersusInteractObjectiveExtension
19:07:21.928 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:07:21.928 [Lua] ignoring extension VersusSocketObjectiveExtension
19:07:21.928 [Lua] ignoring extension VersusTargetObjectiveExtension
19:07:21.928 [Lua] ignoring extension VersusMissionObjectiveExtension
19:07:21.928 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:07:21.930 [Lua] [AchievementManager] Achievements using the steam platform
19:07:21.931 [Lua] [StateIngame] Level seed: 734663
19:07:21.931 [World] Spawning level.
19:07:22.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:07:22.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:07:22.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:07:22.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:07:22.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:07:22.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
19:07:22.037 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
19:07:22.038 [Lua] [LevelAnalysis] set_random_seed( 734663)
19:07:22.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
19:07:22.050 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:07:22.050 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:07:22.050 [Lua] [IngameUI] init
19:07:22.059 [SteamVoipClient] select_out(110000106697298, off)
19:07:22.062 [Lua] cb_razer_chroma_setup
19:07:22.097 [Lua] [Matchmaking] Cancelling matchmaking
19:07:22.097 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:07:22.097 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:07:22.097 [Lua] Set lobby begin:
19:07:22.097 [Lua] Lobby data level_key = inn_level
19:07:22.097 [Lua] Lobby data power_level = 0
19:07:22.097 [Lua] Lobby data selected_level_key = inn_level
19:07:22.097 [Lua] Lobby data unique_server_name = JayJay
19:07:22.097 [Lua] Lobby data matchmaking = false
19:07:22.097 [Lua] Lobby data host = 110000106697298
19:07:22.097 [Lua] Lobby data country_code = DE
19:07:22.097 [Lua] Lobby data game_mode = 3
19:07:22.097 [Lua] Lobby data difficulty = normal
19:07:22.097 [Lua] Lobby data num_players = 1
19:07:22.097 [Lua] Set lobby end.
19:07:22.098 [Flow] complete_skittergate_legend true
19:07:22.099 [Flow] complete_all_helmgart_levels_recruit true
19:07:22.100 [Flow] WitchHunterLevel:35
19:07:22.100 [Flow] LeaderYes
19:07:22.100 [Flow] ALL PC XP:304250
19:07:22.100 [Flow] Has "bogenhafen" DLC:true
19:07:22.100 [Flow] WH XP:60850
19:07:22.100 [Flow] Number of crafted items:11035
19:07:22.100 [Flow] Has "pre_order" DLC:true
19:07:22.100 [Flow] Sum of Powe Levels:1500
19:07:22.100 [Flow] lodestone diff 1:false
19:07:22.100 [Flow] magnus and forest activated
19:07:22.100 [Flow] magnus and forest activated
19:07:22.100 [Flow] cemetery and forest activated
19:07:22.100 [Flow] magnus and cemetery
19:07:22.100 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:07:22.100 [Flow] ALL RUNES ACTIVATED
19:07:22.100 [Flow] magnus and forest activated
19:07:22.100 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:07:22.100 [Flow] ALL RUNES ACTIVATED
19:07:22.100 [Flow] cemetery and forest activated
19:07:22.100 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:07:22.100 [Flow] ALL RUNES ACTIVATED
19:07:22.100 [Flow] magnus and forest activated
19:07:22.100 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:07:22.100 [Flow] ALL RUNES ACTIVATED
19:07:22.100 [Flow] magnus and cemetery
19:07:22.100 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:07:22.100 [Flow] ALL RUNES ACTIVATED
19:07:22.100 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:07:22.101 [Lua] CurrentConflictSettings inn_level
19:07:22.101 [Lua] [ConflictDirector] conflict_director is ai_ready
19:07:22.101 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:07:22.101 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:07:22.103 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:07:22.103 [Lua] Forming navigation groups in one frame
19:07:22.103 [Lua] Forming navigation groups
19:07:22.122 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352
19:07:22.122 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
19:07:22.122 [Lua] number of nav groups: 45
19:07:22.123 [Lua] number of refined nav groups : 25
19:07:22.125 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
19:07:22.125 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:07:22.125 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:07:22.125 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:07:22.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:07:22.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:07:22.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:07:22.127 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:07:22.127 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:07:22.146 [Lua] MUSIC: nil -> explore
19:07:22.170 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
19:07:22.935 [Lua] player (110000106697298,1) was put into party 1
19:07:22.935 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2)
19:07:22.935 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2)
19:07:22.935 [Lua] Set lobby begin:
19:07:22.935 [Lua] Lobby data level_key = inn_level
19:07:22.935 [Lua] Lobby data power_level = 0
19:07:22.935 [Lua] Lobby data selected_level_key = inn_level
19:07:22.935 [Lua] Lobby data difficulty = normal
19:07:22.935 [Lua] Lobby data player_slot_4 = 0:0
19:07:22.935 [Lua] Lobby data unique_server_name = JayJay
19:07:22.935 [Lua] Lobby data matchmaking = false
19:07:22.935 [Lua] Lobby data host = 110000106697298
19:07:22.935 [Lua] Lobby data country_code = DE
19:07:22.935 [Lua] Lobby data game_mode = 3
19:07:22.935 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:07:22.935 [Lua] Lobby data player_slot_2 = 0:0
19:07:22.935 [Lua] Lobby data player_slot_1 = 0:0
19:07:22.935 [Lua] Lobby data player_slot_3 = 0:0
19:07:22.935 [Lua] Lobby data num_players = 1
19:07:22.935 [Lua] Set lobby end.
19:07:22.935 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
19:07:22.936 [Lua]
19:07:22.936 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
19:07:22.936 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
19:07:22.936 [Lua] [wwise/bow] = false (boolean)
19:07:22.936 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
19:07:22.936 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
19:07:22.936 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
19:07:22.936 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
19:07:22.936 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean)
19:07:22.936 [Lua] [wwise/two_handed_axes] = false (boolean)
19:07:22.936 [Lua]
19:07:22.936 [Lua]
19:07:22.936 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
19:07:22.936 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
19:07:22.936 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
19:07:22.936 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
19:07:22.936 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean)
19:07:22.936 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
19:07:22.936 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:07:22.936 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
19:07:22.936 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
19:07:22.936 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:07:22.936 [Lua] [wwise/bow] = false (boolean)
19:07:22.936 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01] = false (boolean)
19:07:22.936 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean)
19:07:22.936 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean)
19:07:22.936 [Lua] [wwise/two_handed_axes] = false (boolean)
19:07:22.936 [Lua]
19:07:22.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:07:22.937 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:07:22.938 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:07:22.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:07:22.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
19:07:22.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:07:22.968 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:07:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:07:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:07:23.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:07:23.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:07:23.135 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:07:23.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:07:23.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:07:23.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:07:23.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:07:23.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:07:23.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:07:23.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:07:23.285 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:07:23.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:07:23.313 [Flow] DISABLE
19:07:23.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:07:23.347 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:07:23.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:07:23.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:07:23.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:07:23.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:07:23.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:07:23.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:07:23.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:07:23.472 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:07:23.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:07:23.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:07:23.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:07:23.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:07:23.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:07:23.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:07:23.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:07:23.640 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:07:23.640 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:07:23.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:07:23.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:07:23.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:07:23.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:07:23.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:07:23.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:07:23.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:07:23.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:07:23.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:07:23.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:07:23.800 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:07:23.801 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:07:23.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:07:23.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:07:23.851 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:07:23.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:07:23.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:07:23.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:07:23.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:07:23.907 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:07:23.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:07:23.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:07:23.958 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:07:23.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:07:23.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:07:24.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:07:24.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:07:24.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:07:24.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
19:07:24.133 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
19:07:24.133 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
19:07:24.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
19:07:24.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
19:07:24.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
19:07:24.253 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:07:24.325 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:07:24.325 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:07:24.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
19:07:24.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
19:07:24.414 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
19:07:24.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:07:24.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:07:24.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:07:24.518 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
19:07:24.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
19:07:24.608 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
19:07:24.609 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:07:24.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:07:24.973 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:07:24.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:07:25.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:07:25.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:07:25.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
19:07:25.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
19:07:25.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
19:07:25.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01
19:07:25.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01
19:07:25.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01
19:07:25.521 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:07:25.573 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:07:25.573 [Lua] [PackageManager] Force_load: wwise/bow
19:07:25.573 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:07:25.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:07:25.712 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:07:25.712 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:07:25.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:07:25.857 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:07:25.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
19:07:26.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
19:07:26.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
19:07:26.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:07:26.558 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:07:26.558 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:07:26.575 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:07:26.600 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:07:26.600 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:07:26.600 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:07:26.630 [Lua] Players are leaving the safe zone
19:07:26.997 [Lua] StateInGameRunning:_game_actually_starts()
19:07:26.997 [Lua] [IngameUI] menu view on_enter start_menu_view
19:07:26.998 [Lua] hero_fullscreen_menu_on_enter
19:07:26.998 [Lua] #################################################################################################################
19:07:26.998 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:07:26.998 [Lua] #################################################################################################################
19:07:26.998 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
19:07:27.003 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bdf4b0
19:07:27.003 [World] Spawning level.
19:07:27.009 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:07:27.012 [SteamVoipClient] select_out(110000106697298, off)
19:07:27.016 [Lua] cb_razer_chroma_setup
19:07:27.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
19:07:27.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
19:07:27.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
19:07:27.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
19:07:27.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002598640
19:07:27.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
19:07:27.118 [Lua] PlayFabMirror:_commit_internal 1
19:07:27.118 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:07:27.119 [Lua] generate_backend_stats 110000106697298:1
19:07:27.127 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:07:27.127 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
19:07:27.127 [Lua] Set lobby begin:
19:07:27.127 [Lua] Lobby data level_key = inn_level
19:07:27.127 [Lua] Lobby data power_level = 835
19:07:27.127 [Lua] Lobby data selected_level_key = inn_level
19:07:27.127 [Lua] Lobby data difficulty = normal
19:07:27.127 [Lua] Lobby data player_slot_4 = 0:0
19:07:27.127 [Lua] Lobby data unique_server_name = JayJay
19:07:27.127 [Lua] Lobby data matchmaking = false
19:07:27.127 [Lua] Lobby data host = 110000106697298
19:07:27.127 [Lua] Lobby data country_code = DE
19:07:27.127 [Lua] Lobby data game_mode = 3
19:07:27.127 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:07:27.127 [Lua] Lobby data player_slot_2 = 0:0
19:07:27.127 [Lua] Lobby data player_slot_1 = 0:0
19:07:27.127 [Lua] Lobby data player_slot_3 = 0:0
19:07:27.127 [Lua] Lobby data num_players = 1
19:07:27.127 [Lua] Set lobby end.
19:07:27.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
19:07:27.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
19:07:27.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
19:07:27.254 [Lua] Commit load time data
19:07:27.268 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
19:07:27.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
19:07:27.756 [Lua] commit result success 1
19:07:28.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x82, position: 0
19:07:28.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x82, position: 27249
19:07:30.183 [Lua] [IngameUI] menu view on_exit start_menu_view
19:07:30.183 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:07:30.183 [Lua] hero_fullscreen_menu_on_exit
19:07:30.187 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bdf4b0
19:07:30.187 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded:
19:07:30.187 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded:
19:07:30.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002598640
19:07:31.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:07:31.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:07:31.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:07:31.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:07:31.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:07:31.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:07:32.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:07:32.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:07:32.023 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:07:32.023 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:07:32.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:07:32.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:07:32.057 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:07:32.057 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:07:32.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:07:32.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:07:32.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:07:32.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:07:32.226 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:07:32.226 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:08:05.120 [Lua] [flow] string="stage_02"
19:08:05.120 [Lua] [flow] string="health" float=0.000000
19:08:05.120 [Lua] [flow] string="destroyed"
19:08:05.170 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
19:08:18.589 [SteamLobby] Detected added member 1100001028dc124
19:08:18.590 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:08:18.590 [Lua] Players: 2
19:08:18.590 [Lua] Set lobby begin:
19:08:18.590 [Lua] Lobby data level_key = inn_level
19:08:18.590 [Lua] Lobby data power_level = 835
19:08:18.590 [Lua] Lobby data selected_level_key = inn_level
19:08:18.590 [Lua] Lobby data difficulty = normal
19:08:18.590 [Lua] Lobby data player_slot_4 = 0:0
19:08:18.590 [Lua] Lobby data unique_server_name = JayJay
19:08:18.590 [Lua] Lobby data matchmaking = false
19:08:18.590 [Lua] Lobby data host = 110000106697298
19:08:18.590 [Lua] Lobby data country_code = DE
19:08:18.590 [Lua] Lobby data game_mode = 3
19:08:18.590 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:08:18.590 [Lua] Lobby data player_slot_2 = 0:0
19:08:18.590 [Lua] Lobby data player_slot_1 = 0:0
19:08:18.590 [Lua] Lobby data player_slot_3 = 0:0
19:08:18.590 [Lua] Lobby data num_players = 2
19:08:18.590 [Lua] Set lobby end.
19:08:18.590 [Lua] [LobbyMembers] Member joined 1100001028dc124
19:08:18.606 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
19:08:18.607 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:08:18.623 [SteamAuthenticator] Sent ticket request to 1100001028dc124
19:08:18.623 [Lua] [ChatManager][1]System: Martin is joining the game
19:08:31.184 [Lua] [IngameUI] menu view on_enter hero_view
19:08:31.189 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020c84e0
19:08:31.189 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
19:08:34.314 warning: [Steam] Session connect failed 1100001028dc124, error: 4
19:08:49.823 [SteamLobby] Detected removed member 1100001028dc124
19:08:49.823 [Connection] Destroying endpoint 1100001028dc124 - explicit request
19:08:49.825 [Lua] [ChatManager][1]System: Martin has left the game
19:08:49.825 [Lua] [PSM] Disconnecting peer 1100001028dc124
19:08:49.825 [Lua] Set lobby begin:
19:08:49.825 [Lua] Lobby data level_key = inn_level
19:08:49.825 [Lua] Lobby data power_level = 835
19:08:49.825 [Lua] Lobby data selected_level_key = inn_level
19:08:49.825 [Lua] Lobby data difficulty = normal
19:08:49.825 [Lua] Lobby data player_slot_4 = 0:0
19:08:49.825 [Lua] Lobby data unique_server_name = JayJay
19:08:49.825 [Lua] Lobby data matchmaking = false
19:08:49.825 [Lua] Lobby data host = 110000106697298
19:08:49.825 [Lua] Lobby data country_code = DE
19:08:49.825 [Lua] Lobby data game_mode = 3
19:08:49.825 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:08:49.825 [Lua] Lobby data player_slot_2 = 0:0
19:08:49.825 [Lua] Lobby data player_slot_1 = 0:0
19:08:49.825 [Lua] Lobby data player_slot_3 = 0:0
19:08:49.825 [Lua] Lobby data num_players = 2
19:08:49.825 [Lua] Set lobby end.
19:08:49.825 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124)
19:08:49.825 [Lua] [NetworkServer] Changing num_players from 2 to 1
19:08:49.825 [Lua] Players: 1
19:08:49.825 [Lua] Set lobby begin:
19:08:49.825 [Lua] Lobby data level_key = inn_level
19:08:49.825 [Lua] Lobby data power_level = 835
19:08:49.825 [Lua] Lobby data selected_level_key = inn_level
19:08:49.826 [Lua] Lobby data difficulty = normal
19:08:49.826 [Lua] Lobby data player_slot_4 = 0:0
19:08:49.826 [Lua] Lobby data unique_server_name = JayJay
19:08:49.826 [Lua] Lobby data matchmaking = false
19:08:49.826 [Lua] Lobby data host = 110000106697298
19:08:49.826 [Lua] Lobby data country_code = DE
19:08:49.826 [Lua] Lobby data game_mode = 3
19:08:49.826 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:08:49.826 [Lua] Lobby data player_slot_2 = 0:0
19:08:49.826 [Lua] Lobby data player_slot_1 = 0:0
19:08:49.826 [Lua] Lobby data player_slot_3 = 0:0
19:08:49.826 [Lua] Lobby data num_players = 1
19:08:49.826 [Lua] Set lobby end.
19:08:49.826 [Lua] [LobbyMembers] Member left 1100001028dc124
19:08:56.113 [Lua] [IngameUI] menu view on_exit hero_view
19:08:56.117 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020c84e0
19:08:56.117 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
19:08:57.566 [SteamLobby] Detected added member 1100001028dc124
19:08:57.566 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:08:57.566 [Lua] Players: 2
19:08:57.566 [Lua] Set lobby begin:
19:08:57.566 [Lua] Lobby data level_key = inn_level
19:08:57.566 [Lua] Lobby data power_level = 835
19:08:57.566 [Lua] Lobby data selected_level_key = inn_level
19:08:57.566 [Lua] Lobby data difficulty = normal
19:08:57.566 [Lua] Lobby data player_slot_4 = 0:0
19:08:57.566 [Lua] Lobby data unique_server_name = JayJay
19:08:57.566 [Lua] Lobby data matchmaking = false
19:08:57.566 [Lua] Lobby data host = 110000106697298
19:08:57.567 [Lua] Lobby data country_code = DE
19:08:57.567 [Lua] Lobby data game_mode = 3
19:08:57.567 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:08:57.567 [Lua] Lobby data player_slot_2 = 0:0
19:08:57.567 [Lua] Lobby data player_slot_1 = 0:0
19:08:57.567 [Lua] Lobby data player_slot_3 = 0:0
19:08:57.567 [Lua] Lobby data num_players = 2
19:08:57.567 [Lua] Set lobby end.
19:08:57.567 [Lua] [LobbyMembers] Member joined 1100001028dc124
19:08:57.583 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
19:08:57.584 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:08:57.600 [SteamAuthenticator] Sent ticket request to 1100001028dc124
19:08:57.600 [Lua] [ChatManager][1]System: Martin is joining the game
19:09:00.315 [SteamLobby] Detected removed member 1100001028dc124
19:09:00.315 [Connection] Destroying endpoint 1100001028dc124 - explicit request
19:09:00.317 [Lua] [ChatManager][1]System: Martin has left the game
19:09:00.317 [Lua] [PSM] Disconnecting peer 1100001028dc124
19:09:00.317 [Lua] Set lobby begin:
19:09:00.317 [Lua] Lobby data level_key = inn_level
19:09:00.317 [Lua] Lobby data power_level = 835
19:09:00.317 [Lua] Lobby data selected_level_key = inn_level
19:09:00.317 [Lua] Lobby data difficulty = normal
19:09:00.317 [Lua] Lobby data player_slot_4 = 0:0
19:09:00.317 [Lua] Lobby data unique_server_name = JayJay
19:09:00.317 [Lua] Lobby data matchmaking = false
19:09:00.317 [Lua] Lobby data host = 110000106697298
19:09:00.317 [Lua] Lobby data country_code = DE
19:09:00.317 [Lua] Lobby data game_mode = 3
19:09:00.318 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:09:00.318 [Lua] Lobby data player_slot_2 = 0:0
19:09:00.318 [Lua] Lobby data player_slot_1 = 0:0
19:09:00.318 [Lua] Lobby data player_slot_3 = 0:0
19:09:00.318 [Lua] Lobby data num_players = 2
19:09:00.318 [Lua] Set lobby end.
19:09:00.318 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124)
19:09:00.318 [Lua] [NetworkServer] Changing num_players from 2 to 1
19:09:00.318 [Lua] Players: 1
19:09:00.318 [Lua] Set lobby begin:
19:09:00.318 [Lua] Lobby data level_key = inn_level
19:09:00.318 [Lua] Lobby data power_level = 835
19:09:00.318 [Lua] Lobby data selected_level_key = inn_level
19:09:00.318 [Lua] Lobby data difficulty = normal
19:09:00.318 [Lua] Lobby data player_slot_4 = 0:0
19:09:00.318 [Lua] Lobby data unique_server_name = JayJay
19:09:00.318 [Lua] Lobby data matchmaking = false
19:09:00.318 [Lua] Lobby data host = 110000106697298
19:09:00.318 [Lua] Lobby data country_code = DE
19:09:00.318 [Lua] Lobby data game_mode = 3
19:09:00.318 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:09:00.318 [Lua] Lobby data player_slot_2 = 0:0
19:09:00.318 [Lua] Lobby data player_slot_1 = 0:0
19:09:00.318 [Lua] Lobby data player_slot_3 = 0:0
19:09:00.318 [Lua] Lobby data num_players = 1
19:09:00.318 [Lua] Set lobby end.
19:09:00.318 [Lua] [LobbyMembers] Member left 1100001028dc124
19:09:01.123 [Lua] PlayFabMirror:_commit_internal 2
19:09:01.123 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:09:01.125 [Lua] generate_backend_stats 110000106697298:1
19:09:01.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9
19:09:01.140 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1
19:09:02.604 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
19:09:02.604 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
19:09:02.971 [Lua] [IngameUI] menu view on_enter ingame_menu
19:09:03.075 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9
19:09:03.089 [Lua] commit result success 2
19:09:03.682 [Lua] [IngameUI] menu view on_exit ingame_menu
19:09:08.106 [Lua] [IngameUI] menu view on_enter ingame_menu
19:09:08.952 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
19:09:09.388 [Lua] PopupManager:query_result returned result: end_game
19:09:09.388 [Lua] PlayFabMirror:_commit_internal nil
19:09:09.388 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:09:09.390 [Lua] generate_backend_stats 110000106697298:1
19:09:09.397 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:09:09.404 [Lua] commit result success 3
19:09:09.406 [Lua] [Matchmaking] Doing transition quit_game from UI
19:09:09.406 [Lua] TRANSITION quit_game nil nil
19:09:09.406 [Lua] [GameNetworkManager] Leaving game...
19:09:09.406 [Lua] [GameNetworkManager] Shutting down game session host.
19:09:09.406 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:09:09.406 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:09:09.406 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=109.14
19:09:09.421 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:09:11.418 [Application] Lua signals application exit.
19:09:11.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:09:11.454 [Lua] Clearing all global lookup lists
19:09:11.455 [Lua] [IngamePlayerListUI] - Destroy
19:09:11.455 [Lua] [EquipmentUI] - Destroy
19:09:11.455 [Lua] [GamePadEquipmentUI] - Destroy
19:09:11.455 [Lua] [AbilityUI] - Destroy
19:09:11.455 [Lua] [GamePadAbilityUI] - Destroy
19:09:11.455 [Lua] [IngameUI] destroy
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
19:09:11.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
19:09:11.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:09:11.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
19:09:11.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
19:09:11.505 [Lua] [Managers] Destroying state managers...
19:09:11.510 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:09:11.577 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:09:11.577 [Lua] [Matchmaking] unregister rpcs
19:09:11.577 [Lua] [Matchmaking] destroying
19:09:11.577 [Lua] [ChatManager] Unregistering channel 1
19:09:11.577 [Lua] [EnemyPackageLoader] network_context_destroyed
19:09:11.577 [Lua] [PartyManager] network_context_destroyed
19:09:11.578 [Lua] [GameMechanismManager] network_context_destroyed
19:09:11.578 [Lua] initializing mechanism to: adventure
19:09:11.578 [EACServer] [20:09:11:577][Windows][EAC Server] [Info][Destroy] Called
19:09:11.580 [SteamVoipRoom] Leaving room 4b654b79cb76fe84
19:09:11.580 [SteamVoipRoom] Destroying room 4b654b79cb76fe84
19:09:11.580 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient
19:09:11.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient
19:09:11.586 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:09:11.586 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
19:09:11.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
19:09:11.586 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient
19:09:11.592 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
19:09:11.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
19:09:11.592 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:09:11.594 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
19:09:11.594 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
19:09:11.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient
19:09:11.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient
19:09:11.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient
19:09:11.596 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
19:09:11.596 [Lua] [LobbyHost] Destroying
19:09:11.673 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:09:11.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:09:11.673 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
19:09:11.673 [Lua] ############### UNLOADING PACKAGES ###############
19:09:11.673 [Lua] [Managers] Destroying state managers...
19:09:11.673 [Lua] [Managers] Destroying global managers...
19:09:11.913 [Lua] VMF:ON_UNLOAD()
19:09:11.930 [Lua] [PackageManager] Destroy()
19:09:11.930 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
19:09:11.931 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
19:09:11.933 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
19:09:11.948 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
19:09:11.948 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
19:09:11.953 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
19:09:11.957 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
19:09:11.962 [Lua] [PackageManager] Unload: resource_packages/inventory, global
19:09:11.964 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
19:09:11.964 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
19:09:11.967 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
19:09:11.967 [Lua] [PackageManager] Unload: resource_packages/careers, global
19:09:11.967 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
19:09:11.969 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
19:09:11.969 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
19:09:11.970 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
19:09:11.970 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
19:09:11.970 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
19:09:11.970 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
19:09:11.971 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
19:09:11.971 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
19:09:11.971 [Lua] [PackageManager] Unload: resource_packages/decals, global
19:09:11.971 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
19:09:11.976 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
19:09:11.976 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
19:09:11.979 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
19:09:11.979 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
19:09:11.980 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
19:09:11.999 [Lua] [PackageManager] Unload: resource_packages/ingame, global
19:09:12.000 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
19:09:12.000 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
19:09:12.004 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
19:09:12.005 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
19:09:12.006 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
19:09:12.006 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
19:09:12.008 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
19:09:12.014 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
19:09:12.030 [Lua] [PackageManager] Unload: resource_packages/pickups, global
19:09:12.030 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
19:09:12.030 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
19:09:12.037 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
19:09:12.037 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
19:09:12.185 [RazerChroma] Shutdown Razer Chroma
19:09:13.197 [EAC] Shutdown
[Log end]