[Log version] 1 [Session] d0b87be3-a9ef-40bc-afb7-d07e72c5a764 UTC time stamps 12:30:15.193 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 12:30:15.193 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 12:30:15.193 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 12:30:15.193 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 12:30:15.193 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 12:30:15.194 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 12:30:15.218 [RazerChroma] Setup Razer Chroma resources 12:30:15.218 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 12:30:15.231 [Window] Window => active 12:30:15.280 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 12:30:15.303 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 12:30:15.711 [EAC] Init client 11000010190e343 12:30:15.711 [EAC] EAC client initialized 12:30:15.711 warning: [EAC] Failed to initialize localization 12:30:15.712 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 12:30:15.718 [D3DRenderDevice] choosing adapter: 0 (Radeon RX 580 Series) 12:30:15.986 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 12:30:16.064 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 12:30:16.594 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 12:30:16.597 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 12:30:16.742 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 12:30:16.742 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 12:30:16.742 [Save] Save dir: `C:\Users\TUF Gaming\AppData\Roaming\fatshark\Vermintide 2` 12:30:16.743 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 12:30:16.743 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 12:30:16.839 [RazerChroma] Setup Razer Chroma 12:30:16.873 [LightFX ] Loaded DLL. 12:30:16.873 [LightFX ] Init() 12:30:16.877 [LightFX ] LightFX failed to initialize 12:30:16.896 [Lua] boot.lua start, os clock: 2.7800000000000002 12:30:16.897 [Lua] Boot:setup() entered. time: 0 os-clock: 2.7800000000000002 12:30:16.897 [Lua] --- CPU CPU: AMD Ryzen 5 2600X Six-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 0:8 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16310MB Available: 11746MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID 6315bfc0-e3a8-4685-89ba-ed61924f74e2 --- Graphics Graphics card: Radeon RX 580 Series (DirectX 11.0, 8172MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: ExpressVPN TAP Adapter (IPv4) Network interface: Realtek PCIe GBE Family Controller (IPv4) --- Input Input device: Mouse (18.1): Mus Input device: Keyboard (19.4): Tangentbord Input device: Generic (17.0): Hid Interface Input device: Generic (17.0): TUF GAMING M5 Input device: Generic (17.0): Microsoft® SiderWinderTM X4 Keyboard 12:30:16.897 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 12:30:16.903 [SteamStats] RequestCurrentStats success: true 12:30:18.228 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1532964269281365 os-clock: 4.1109999999999998 12:30:18.228 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 12:30:18.230 [Lua] Flushing: resource_packages/strings [ResourcePackage] 12:30:18.230 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 12:30:18.231 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 12:30:18.231 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 12:30:18.232 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 12:30:18.232 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 12:30:18.232 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 12:30:18.233 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 12:30:18.233 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 12:30:18.234 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 12:30:18.234 [Lua] ***************************************************************** 12:30:18.234 [Lua] ** Initial contents of script_data ** 12:30:18.234 [Lua] script_data.beta_level_progression = false 12:30:18.234 [Lua] script_data.build_identifier = 21be6a16b9a9 12:30:18.234 [Lua] script_data.debug_interactions = false 12:30:18.234 [Lua] script_data.disable_debug_draw = true 12:30:18.234 [Lua] script_data.disable_intro_trailer = false 12:30:18.234 [Lua] script_data.disable_tutorial_at_start = false 12:30:18.234 [Lua] script_data.enable_detailed_tooltips = false 12:30:18.234 [Lua] script_data.force_debug_disabled = true 12:30:18.234 [Lua] script_data.force_steam = true 12:30:18.234 [Lua] script_data.hide_fps = true 12:30:18.234 [Lua] script_data.hide_version_info = true 12:30:18.234 [Lua] script_data.matchmaking_debug = true 12:30:18.234 [Lua] script_data.network_debug = true 12:30:18.234 [Lua] script_data.package_debug = true 12:30:18.234 [Lua] script_data.packaged_build = true 12:30:18.234 [Lua] script_data.settings = { } 12:30:18.234 [Lua] script_data.show_fps = false 12:30:18.234 [Lua] script_data.spawn_empty_chest = true 12:30:18.234 [Lua] script_data.telemetry_log_interval = 600 12:30:18.234 [Lua] script_data.test_backend = stage_steam_playfab 12:30:18.234 [Lua] script_data.tobii_button = false 12:30:18.234 [Lua] script_data.use_beta_overlay = false 12:30:18.234 [Lua] script_data.use_local_backend = false 12:30:18.234 [Lua] script_data.use_tech_telemetry = true 12:30:18.234 [Lua] script_data.use_telemetry = true 12:30:18.234 [Lua] ***************************************************************** 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 12:30:18.234 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 12:30:18.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 12:30:18.247 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 12:30:18.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 12:30:18.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 12:30:18.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 12:30:18.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 12:30:18.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 12:30:18.381 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 12:30:18.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 12:30:18.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 12:30:18.583 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 12:30:18.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 12:30:18.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 12:30:18.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 12:30:18.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 12:30:18.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 12:30:18.784 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 12:30:18.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 12:30:18.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 12:30:18.863 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 12:30:18.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 12:30:19.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 12:30:19.038 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 12:30:19.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 12:30:19.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 12:30:19.049 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 12:30:19.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 12:30:19.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 12:30:19.089 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 12:30:19.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 12:30:19.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 12:30:19.104 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 12:30:19.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 12:30:19.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 12:30:19.107 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 12:30:19.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 12:30:19.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 12:30:19.134 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 12:30:19.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 12:30:19.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 12:30:19.178 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 12:30:19.182 [Lua] Using test backend: stage_steam_playfab 12:30:19.182 [Lua] nil 12:30:19.182 [Lua] table: 000000000005F9F0 12:30:19.228 [Lua] [1] = beastmen_minotaur (string) 12:30:19.228 [Lua] [2] = critter_rat (string) 12:30:19.228 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 12:30:19.228 [Lua] [4] = critter_pig (string) 12:30:19.228 [Lua] [5] = chaos_vortex (string) 12:30:19.228 [Lua] [6] = chaos_dummy_troll (string) 12:30:19.228 [Lua] [7] = chaos_dummy_sorcerer (string) 12:30:19.228 [Lua] [8] = chaos_tentacle (string) 12:30:19.228 [Lua] [9] = skaven_loot_rat (string) 12:30:19.228 [Lua] [10] = skaven_storm_vermin_warlord (string) 12:30:19.228 [Lua] [11] = chaos_plague_wave_spawner (string) 12:30:19.228 [Lua] [12] = skaven_rat_ogre (string) 12:30:19.228 [Lua] [13] = skaven_grey_seer (string) 12:30:19.228 [Lua] [14] = skaven_stormfiend_demo (string) 12:30:19.228 [Lua] [15] = skaven_storm_vermin_champion (string) 12:30:19.228 [Lua] [16] = skaven_stormfiend_boss (string) 12:30:19.228 [Lua] [17] = chaos_spawn (string) 12:30:19.228 [Lua] [18] = chaos_troll (string) 12:30:19.228 [Lua] [19] = skaven_explosive_loot_rat (string) 12:30:19.228 [Lua] [20] = skaven_stormfiend (string) 12:30:19.228 [Lua] [21] = chaos_exalted_champion_norsca (string) 12:30:19.228 [Lua] [22] = skaven_poison_wind_globadier (string) 12:30:19.228 [Lua] [23] = chaos_exalted_champion_warcamp (string) 12:30:19.228 [Lua] [24] = skaven_warpfire_thrower (string) 12:30:19.228 [Lua] [25] = skaven_pack_master (string) 12:30:19.228 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 12:30:19.228 [Lua] [27] = chaos_plague_sorcerer (string) 12:30:19.228 [Lua] [28] = skaven_ratling_gunner (string) 12:30:19.228 [Lua] [29] = chaos_mutator_sorcerer (string) 12:30:19.228 [Lua] [30] = chaos_vortex_sorcerer (string) 12:30:19.228 [Lua] [31] = skaven_gutter_runner (string) 12:30:19.228 [Lua] [32] = chaos_exalted_sorcerer (string) 12:30:19.228 [Lua] [33] = chaos_warrior (string) 12:30:19.228 [Lua] [34] = chaos_corruptor_sorcerer (string) 12:30:19.228 [Lua] [35] = chaos_tentacle_sorcerer (string) 12:30:19.228 [Lua] [36] = skaven_plague_monk (string) 12:30:19.228 [Lua] [37] = chaos_berzerker (string) 12:30:19.228 [Lua] [38] = beastmen_gor (string) 12:30:19.228 [Lua] [39] = beastmen_ungor_archer (string) 12:30:19.228 [Lua] [40] = skaven_storm_vermin (string) 12:30:19.228 [Lua] [41] = beastmen_standard_bearer_crater (string) 12:30:19.228 [Lua] [42] = skaven_storm_vermin_commander (string) 12:30:19.228 [Lua] [43] = beastmen_standard_bearer (string) 12:30:19.228 [Lua] [44] = beastmen_ungor (string) 12:30:19.228 [Lua] [45] = beastmen_ungor_dummy (string) 12:30:19.228 [Lua] [46] = chaos_raider_tutorial (string) 12:30:19.228 [Lua] [47] = chaos_raider (string) 12:30:19.228 [Lua] [48] = beastmen_gor_dummy (string) 12:30:19.228 [Lua] [49] = beastmen_bestigor_dummy (string) 12:30:19.228 [Lua] [50] = beastmen_bestigor (string) 12:30:19.228 [Lua] [51] = skaven_storm_vermin_with_shield (string) 12:30:19.228 [Lua] [52] = skaven_clan_rat_tutorial (string) 12:30:19.228 [Lua] [53] = chaos_marauder (string) 12:30:19.228 [Lua] [54] = skaven_dummy_clan_rat (string) 12:30:19.228 [Lua] [55] = chaos_marauder_tutorial (string) 12:30:19.228 [Lua] [56] = chaos_zombie (string) 12:30:19.228 [Lua] [57] = chaos_fanatic (string) 12:30:19.228 [Lua] [58] = chaos_marauder_with_shield (string) 12:30:19.228 [Lua] [59] = skaven_clan_rat_with_shield (string) 12:30:19.228 [Lua] [60] = skaven_clan_rat (string) 12:30:19.228 [Lua] [61] = skaven_dummy_slave (string) 12:30:19.228 [Lua] [62] = skaven_slave (string) 12:30:19.268 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 12:30:19.268 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 12:30:19.268 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 12:30:19.268 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 12:30:19.268 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 12:30:19.273 [Lua] level display name dlc_bogenhafen_city 12:30:19.274 [Lua] level display name cemetery 12:30:19.274 [Lua] level display name forest_ambush 12:30:19.274 [Lua] level display name mines 12:30:19.274 [Lua] level display name nurgle 12:30:19.274 [Lua] level display name warcamp 12:30:19.274 [Lua] level display name dlc_celebrate_crawl 12:30:19.274 [Lua] level display name bell 12:30:19.274 [Lua] level display name magnus 12:30:19.274 [Lua] level display name skittergate 12:30:19.274 [Lua] level display name prologue 12:30:19.274 [Lua] level display name military 12:30:19.274 [Lua] level display name skaven_stronghold 12:30:19.274 [Lua] level display name fort 12:30:19.274 [Lua] level display name ground_zero 12:30:19.274 [Lua] level display name elven_ruins 12:30:19.274 [Lua] level display name farmlands 12:30:19.274 [Lua] level display name ussingen 12:30:19.274 [Lua] level display name dlc_portals 12:30:19.274 [Lua] level display name crater 12:30:19.274 [Lua] level display name catacombs 12:30:19.274 [Lua] level display name plaza 12:30:19.274 [Lua] level display name dlc_bogenhafen_slum 12:30:19.306 [Lua] TIME: 0.024 12:30:19.818 [Lua] [ConflictSettings] Contained breeds generated in: 0.48300000000000054 12:30:19.898 [Lua] <>realm = official<> 12:30:20.040 [Lua] 12:30:20.040 [Lua] [1] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 58813412 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.040 [Lua] [1] = Tools (string) 12:30:20.040 [Lua] [2] = approved (string) 12:30:20.040 [Lua] [author] = bIbIbI(rus) (string) 12:30:20.040 [Lua] [sanctioned] = true (boolean) 12:30:20.040 [Lua] [out_of_date] = false (boolean) 12:30:20.040 [Lua] [downloading] = false (boolean) 12:30:20.040 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 12:30:20.040 [Lua] [num_children] = 0 (number) 12:30:20.040 [Lua] [ugc_status] = 3 (number) 12:30:20.040 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 12:30:20.040 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 12:30:20.040 [Lua] [installed] = true (boolean) 12:30:20.040 [Lua] [enabled] = true (boolean) 12:30:20.040 [Lua] [name] = Vermintide Mod Framework (string) 12:30:20.040 [Lua] [dependency_error] = (string) 12:30:20.040 [Lua] [2] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1374248490 (string) 12:30:20.040 [Lua] [children] = table 12:30:20.040 [Lua] [1] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 45268594 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.040 [Lua] [1] = approved (string) 12:30:20.040 [Lua] [author] = prop joe (string) 12:30:20.040 [Lua] [sanctioned] = true (boolean) 12:30:20.040 [Lua] [out_of_date] = false (boolean) 12:30:20.040 [Lua] [downloading] = false (boolean) 12:30:20.040 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 12:30:20.040 [Lua] [num_children] = 1 (number) 12:30:20.040 [Lua] [ugc_status] = 3 (number) 12:30:20.040 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 12:30:20.040 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 12:30:20.040 [Lua] [installed] = true (boolean) 12:30:20.040 [Lua] [enabled] = true (boolean) 12:30:20.040 [Lua] [name] = Penlight Lua Libraries (string) 12:30:20.040 [Lua] [dependency_error] = (string) 12:30:20.040 [Lua] [3] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1498189723 (string) 12:30:20.040 [Lua] [children] = table 12:30:20.040 [Lua] [1] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 81851809 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.040 [Lua] [1] = approved (string) 12:30:20.040 [Lua] [2] = QoL (string) 12:30:20.040 [Lua] [author] = Skwuruhl (string) 12:30:20.040 [Lua] [sanctioned] = true (boolean) 12:30:20.040 [Lua] [out_of_date] = false (boolean) 12:30:20.040 [Lua] [downloading] = false (boolean) 12:30:20.040 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 12:30:20.040 [Lua] [num_children] = 1 (number) 12:30:20.040 [Lua] [ugc_status] = 3 (number) 12:30:20.040 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 12:30:20.040 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 12:30:20.040 [Lua] [installed] = true (boolean) 12:30:20.040 [Lua] [enabled] = false (boolean) 12:30:20.040 [Lua] [name] = Customizable Zoom Sensitivity (string) 12:30:20.040 [Lua] [dependency_error] = (string) 12:30:20.040 [Lua] [4] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1487862316 (string) 12:30:20.040 [Lua] [children] = table 12:30:20.040 [Lua] [1] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 45268594 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.040 [Lua] [1] = approved (string) 12:30:20.040 [Lua] [2] = UI (string) 12:30:20.040 [Lua] [3] = QoL (string) 12:30:20.040 [Lua] [author] = prop joe (string) 12:30:20.040 [Lua] [sanctioned] = true (boolean) 12:30:20.040 [Lua] [out_of_date] = false (boolean) 12:30:20.040 [Lua] [downloading] = false (boolean) 12:30:20.040 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 12:30:20.040 [Lua] [num_children] = 1 (number) 12:30:20.040 [Lua] [ugc_status] = 3 (number) 12:30:20.040 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:30:20.040 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 12:30:20.040 [Lua] [installed] = true (boolean) 12:30:20.040 [Lua] [enabled] = true (boolean) 12:30:20.040 [Lua] [name] = Reroll Improvements (string) 12:30:20.040 [Lua] [dependency_error] = (string) 12:30:20.040 [Lua] [5] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1395453301 (string) 12:30:20.040 [Lua] [children] = table 12:30:20.040 [Lua] [1] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 58813412 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.040 [Lua] [1] = QoL (string) 12:30:20.040 [Lua] [2] = applied (string) 12:30:20.040 [Lua] [3] = approved (string) 12:30:20.040 [Lua] [author] = bIbIbI(rus) (string) 12:30:20.040 [Lua] [sanctioned] = true (boolean) 12:30:20.040 [Lua] [out_of_date] = false (boolean) 12:30:20.040 [Lua] [downloading] = false (boolean) 12:30:20.040 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 12:30:20.040 [Lua] [num_children] = 1 (number) 12:30:20.040 [Lua] [ugc_status] = 3 (number) 12:30:20.040 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 12:30:20.040 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 12:30:20.040 [Lua] [installed] = true (boolean) 12:30:20.040 [Lua] [enabled] = true (boolean) 12:30:20.040 [Lua] [name] = Skip Intro (string) 12:30:20.040 [Lua] [dependency_error] = (string) 12:30:20.040 [Lua] [6] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1387440934 (string) 12:30:20.040 [Lua] [children] = table 12:30:20.040 [Lua] [1] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 4821406 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.040 [Lua] [1] = applied (string) 12:30:20.040 [Lua] [2] = approved (string) 12:30:20.040 [Lua] [3] = QoL (string) 12:30:20.040 [Lua] [4] = Cosmetic (string) 12:30:20.040 [Lua] [author] = grasmann (string) 12:30:20.040 [Lua] [sanctioned] = true (boolean) 12:30:20.040 [Lua] [out_of_date] = false (boolean) 12:30:20.040 [Lua] [downloading] = false (boolean) 12:30:20.040 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 12:30:20.040 [Lua] [num_children] = 1 (number) 12:30:20.040 [Lua] [ugc_status] = 3 (number) 12:30:20.040 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 12:30:20.040 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 12:30:20.040 [Lua] [installed] = true (boolean) 12:30:20.040 [Lua] [enabled] = true (boolean) 12:30:20.040 [Lua] [name] = Third Person Equipment (string) 12:30:20.040 [Lua] [dependency_error] = (string) 12:30:20.040 [Lua] [7] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1388911015 (string) 12:30:20.040 [Lua] [children] = table 12:30:20.040 [Lua] [1] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 4821406 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.040 [Lua] [1] = approved (string) 12:30:20.040 [Lua] [author] = grasmann (string) 12:30:20.040 [Lua] [sanctioned] = true (boolean) 12:30:20.040 [Lua] [out_of_date] = false (boolean) 12:30:20.040 [Lua] [downloading] = false (boolean) 12:30:20.040 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 12:30:20.040 [Lua] [num_children] = 1 (number) 12:30:20.040 [Lua] [ugc_status] = 3 (number) 12:30:20.040 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 12:30:20.040 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 12:30:20.040 [Lua] [installed] = true (boolean) 12:30:20.040 [Lua] [enabled] = true (boolean) 12:30:20.040 [Lua] [name] = Chat Block (string) 12:30:20.040 [Lua] [dependency_error] = (string) 12:30:20.040 [Lua] [8] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1391228174 (string) 12:30:20.040 [Lua] [children] = table 12:30:20.040 [Lua] [1] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 4821406 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.040 [Lua] [1] = UI (string) 12:30:20.040 [Lua] [2] = QoL (string) 12:30:20.040 [Lua] [3] = approved (string) 12:30:20.040 [Lua] [author] = grasmann (string) 12:30:20.040 [Lua] [sanctioned] = true (boolean) 12:30:20.040 [Lua] [out_of_date] = false (boolean) 12:30:20.040 [Lua] [downloading] = false (boolean) 12:30:20.040 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 12:30:20.040 [Lua] [num_children] = 1 (number) 12:30:20.040 [Lua] [ugc_status] = 3 (number) 12:30:20.040 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 12:30:20.040 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 12:30:20.040 [Lua] [installed] = true (boolean) 12:30:20.040 [Lua] [enabled] = false (boolean) 12:30:20.040 [Lua] [name] = UI Improvements (string) 12:30:20.040 [Lua] [dependency_error] = (string) 12:30:20.040 [Lua] [9] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1397265260 (string) 12:30:20.040 [Lua] [children] = table 12:30:20.040 [Lua] [1] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 26572404 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.040 [Lua] [1] = UI (string) 12:30:20.040 [Lua] [2] = QoL (string) 12:30:20.040 [Lua] [3] = approved (string) 12:30:20.040 [Lua] [author] = Necrossin (string) 12:30:20.040 [Lua] [sanctioned] = true (boolean) 12:30:20.040 [Lua] [out_of_date] = false (boolean) 12:30:20.040 [Lua] [downloading] = false (boolean) 12:30:20.040 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 12:30:20.040 [Lua] [num_children] = 1 (number) 12:30:20.040 [Lua] [ugc_status] = 3 (number) 12:30:20.040 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 12:30:20.040 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 12:30:20.040 [Lua] [installed] = true (boolean) 12:30:20.040 [Lua] [enabled] = true (boolean) 12:30:20.040 [Lua] [name] = Numeric UI (string) 12:30:20.040 [Lua] [dependency_error] = (string) 12:30:20.040 [Lua] [10] = table 12:30:20.040 [Lua] [download_pending] = false (boolean) 12:30:20.040 [Lua] [id] = 1395655171 (string) 12:30:20.040 [Lua] [children] = table 12:30:20.040 [Lua] [1] = 1369573612 (string) 12:30:20.040 [Lua] [banned] = false (boolean) 12:30:20.040 [Lua] [author_id] = 59593500 (number) 12:30:20.040 [Lua] [tags] = table 12:30:20.041 [Lua] [1] = QoL (string) 12:30:20.041 [Lua] [2] = Balance/Tweaks (string) 12:30:20.041 [Lua] [3] = approved (string) 12:30:20.041 [Lua] [author] = Grimalackt (string) 12:30:20.041 [Lua] [sanctioned] = true (boolean) 12:30:20.041 [Lua] [out_of_date] = false (boolean) 12:30:20.041 [Lua] [downloading] = false (boolean) 12:30:20.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 12:30:20.041 [Lua] [num_children] = 1 (number) 12:30:20.041 [Lua] [ugc_status] = 3 (number) 12:30:20.041 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 12:30:20.041 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 12:30:20.041 [Lua] [installed] = true (boolean) 12:30:20.041 [Lua] [enabled] = false (boolean) 12:30:20.041 [Lua] [name] = Bot Improvements - Combat (string) 12:30:20.041 [Lua] [dependency_error] = (string) 12:30:20.041 [Lua] [11] = table 12:30:20.041 [Lua] [download_pending] = false (boolean) 12:30:20.041 [Lua] [id] = 1467751760 (string) 12:30:20.041 [Lua] [children] = table 12:30:20.041 [Lua] [1] = 1369573612 (string) 12:30:20.041 [Lua] [2] = 1374248490 (string) 12:30:20.041 [Lua] [3] = 1389872347 (string) 12:30:20.041 [Lua] [banned] = false (boolean) 12:30:20.041 [Lua] [author_id] = 45268594 (number) 12:30:20.041 [Lua] [tags] = table 12:30:20.041 [Lua] [1] = UI (string) 12:30:20.041 [Lua] [2] = QoL (string) 12:30:20.041 [Lua] [3] = approved (string) 12:30:20.041 [Lua] [author] = prop joe (string) 12:30:20.041 [Lua] [sanctioned] = true (boolean) 12:30:20.041 [Lua] [out_of_date] = false (boolean) 12:30:20.041 [Lua] [downloading] = false (boolean) 12:30:20.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 12:30:20.041 [Lua] [num_children] = 3 (number) 12:30:20.041 [Lua] [ugc_status] = 3 (number) 12:30:20.041 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 12:30:20.041 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 12:30:20.041 [Lua] [installed] = true (boolean) 12:30:20.041 [Lua] [enabled] = false (boolean) 12:30:20.041 [Lua] [name] = UI Tweaks (string) 12:30:20.041 [Lua] [dependency_error] = (string) 12:30:20.041 [Lua] [12] = table 12:30:20.041 [Lua] [download_pending] = false (boolean) 12:30:20.041 [Lua] [id] = 1516618647 (string) 12:30:20.041 [Lua] [children] = table 12:30:20.041 [Lua] [1] = 1369573612 (string) 12:30:20.041 [Lua] [banned] = false (boolean) 12:30:20.041 [Lua] [author_id] = 96578995 (number) 12:30:20.041 [Lua] [tags] = table 12:30:20.041 [Lua] [1] = UI (string) 12:30:20.041 [Lua] [2] = QoL (string) 12:30:20.041 [Lua] [3] = approved (string) 12:30:20.041 [Lua] [author] = NonzeroGeoduck7 (string) 12:30:20.041 [Lua] [sanctioned] = true (boolean) 12:30:20.041 [Lua] [out_of_date] = false (boolean) 12:30:20.041 [Lua] [downloading] = false (boolean) 12:30:20.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 12:30:20.041 [Lua] [num_children] = 1 (number) 12:30:20.041 [Lua] [ugc_status] = 3 (number) 12:30:20.041 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 12:30:20.041 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 12:30:20.041 [Lua] [installed] = true (boolean) 12:30:20.041 [Lua] [enabled] = true (boolean) 12:30:20.041 [Lua] [name] = Friendly Fire Indicator (string) 12:30:20.041 [Lua] [dependency_error] = (string) 12:30:20.041 [Lua] [13] = table 12:30:20.041 [Lua] [download_pending] = false (boolean) 12:30:20.041 [Lua] [id] = 1459917022 (string) 12:30:20.041 [Lua] [children] = table 12:30:20.041 [Lua] [1] = 1369573612 (string) 12:30:20.041 [Lua] [banned] = false (boolean) 12:30:20.041 [Lua] [author_id] = 155839973 (number) 12:30:20.041 [Lua] [tags] = table 12:30:20.041 [Lua] [1] = approved (string) 12:30:20.041 [Lua] [2] = UI (string) 12:30:20.041 [Lua] [3] = QoL (string) 12:30:20.041 [Lua] [author] = Gohas (string) 12:30:20.041 [Lua] [sanctioned] = true (boolean) 12:30:20.041 [Lua] [out_of_date] = false (boolean) 12:30:20.041 [Lua] [downloading] = false (boolean) 12:30:20.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 12:30:20.041 [Lua] [num_children] = 1 (number) 12:30:20.041 [Lua] [ugc_status] = 3 (number) 12:30:20.041 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 12:30:20.041 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 12:30:20.041 [Lua] [installed] = true (boolean) 12:30:20.041 [Lua] [enabled] = false (boolean) 12:30:20.041 [Lua] [name] = Parry Indicator (string) 12:30:20.041 [Lua] [dependency_error] = (string) 12:30:20.041 [Lua] [14] = table 12:30:20.041 [Lua] [download_pending] = false (boolean) 12:30:20.041 [Lua] [id] = 1479520507 (string) 12:30:20.041 [Lua] [children] = table 12:30:20.041 [Lua] [1] = 1369573612 (string) 12:30:20.041 [Lua] [banned] = false (boolean) 12:30:20.041 [Lua] [author_id] = 18741013 (number) 12:30:20.041 [Lua] [tags] = table 12:30:20.041 [Lua] [1] = UI (string) 12:30:20.041 [Lua] [2] = QoL (string) 12:30:20.041 [Lua] [3] = Misc (string) 12:30:20.041 [Lua] [4] = applied (string) 12:30:20.041 [Lua] [5] = approved (string) 12:30:20.041 [Lua] [author] = 🔰SkacikPL🗾 (string) 12:30:20.041 [Lua] [sanctioned] = true (boolean) 12:30:20.041 [Lua] [out_of_date] = false (boolean) 12:30:20.041 [Lua] [downloading] = false (boolean) 12:30:20.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 12:30:20.041 [Lua] [num_children] = 1 (number) 12:30:20.041 [Lua] [ugc_status] = 3 (number) 12:30:20.041 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 12:30:20.041 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 12:30:20.041 [Lua] [installed] = true (boolean) 12:30:20.041 [Lua] [enabled] = false (boolean) 12:30:20.041 [Lua] [name] = My Hero (string) 12:30:20.041 [Lua] [dependency_error] = (string) 12:30:20.041 [Lua] [15] = table 12:30:20.041 [Lua] [download_pending] = false (boolean) 12:30:20.041 [Lua] [id] = 1455893647 (string) 12:30:20.041 [Lua] [banned] = false (boolean) 12:30:20.041 [Lua] [author_id] = 38895286 (number) 12:30:20.041 [Lua] [tags] = table 12:30:20.041 [Lua] [1] = UI (string) 12:30:20.041 [Lua] [2] = QoL (string) 12:30:20.041 [Lua] [3] = applied (string) 12:30:20.041 [Lua] [4] = approved (string) 12:30:20.041 [Lua] [author] = Squatting Bear (string) 12:30:20.041 [Lua] [sanctioned] = true (boolean) 12:30:20.041 [Lua] [out_of_date] = false (boolean) 12:30:20.041 [Lua] [downloading] = false (boolean) 12:30:20.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 12:30:20.041 [Lua] [num_children] = 0 (number) 12:30:20.041 [Lua] [ugc_status] = 3 (number) 12:30:20.041 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 12:30:20.041 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 12:30:20.041 [Lua] [installed] = true (boolean) 12:30:20.041 [Lua] [enabled] = true (boolean) 12:30:20.041 [Lua] [name] = Player List Plus (string) 12:30:20.041 [Lua] [dependency_error] = (string) 12:30:20.041 [Lua] [16] = table 12:30:20.041 [Lua] [download_pending] = false (boolean) 12:30:20.041 [Lua] [id] = 1502859403 (string) 12:30:20.041 [Lua] [children] = table 12:30:20.041 [Lua] [1] = 1369573612 (string) 12:30:20.041 [Lua] [banned] = false (boolean) 12:30:20.041 [Lua] [author_id] = 96578995 (number) 12:30:20.041 [Lua] [tags] = table 12:30:20.041 [Lua] [1] = applied (string) 12:30:20.041 [Lua] [2] = approved (string) 12:30:20.041 [Lua] [3] = QoL (string) 12:30:20.041 [Lua] [author] = NonzeroGeoduck7 (string) 12:30:20.041 [Lua] [sanctioned] = true (boolean) 12:30:20.041 [Lua] [out_of_date] = false (boolean) 12:30:20.041 [Lua] [downloading] = false (boolean) 12:30:20.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 12:30:20.041 [Lua] [num_children] = 1 (number) 12:30:20.041 [Lua] [ugc_status] = 3 (number) 12:30:20.041 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 12:30:20.041 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 12:30:20.041 [Lua] [installed] = true (boolean) 12:30:20.041 [Lua] [enabled] = true (boolean) 12:30:20.041 [Lua] [name] = Notice Key Pickup (string) 12:30:20.041 [Lua] [dependency_error] = (string) 12:30:20.041 [Lua] [17] = table 12:30:20.041 [Lua] [download_pending] = false (boolean) 12:30:20.041 [Lua] [id] = 1495937978 (string) 12:30:20.041 [Lua] [children] = table 12:30:20.041 [Lua] [1] = 1369573612 (string) 12:30:20.041 [Lua] [banned] = false (boolean) 12:30:20.041 [Lua] [author_id] = 96578995 (number) 12:30:20.041 [Lua] [tags] = table 12:30:20.041 [Lua] [1] = QoL (string) 12:30:20.041 [Lua] [2] = approved (string) 12:30:20.041 [Lua] [author] = NonzeroGeoduck7 (string) 12:30:20.041 [Lua] [sanctioned] = true (boolean) 12:30:20.041 [Lua] [out_of_date] = false (boolean) 12:30:20.041 [Lua] [downloading] = false (boolean) 12:30:20.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 12:30:20.041 [Lua] [num_children] = 1 (number) 12:30:20.041 [Lua] [ugc_status] = 3 (number) 12:30:20.041 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 12:30:20.041 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 12:30:20.041 [Lua] [installed] = true (boolean) 12:30:20.041 [Lua] [enabled] = true (boolean) 12:30:20.041 [Lua] [name] = Host Solo Quick Play Games (string) 12:30:20.041 [Lua] [dependency_error] = (string) 12:30:20.041 [Lua] 12:30:20.041 [Lua] 12:30:20.041 [Lua] [1467751760] = 12 (number) 12:30:20.041 [Lua] [1479520507] = 7 (number) 12:30:20.041 [Lua] [1459917022] = 5 (number) 12:30:20.041 [Lua] [1388911015] = 9 (number) 12:30:20.041 [Lua] [1516618647] = 4 (number) 12:30:20.041 [Lua] [1498189723] = 2 (number) 12:30:20.041 [Lua] [1395655171] = 0 (number) 12:30:20.041 [Lua] [1455893647] = 13 (number) 12:30:20.041 [Lua] [1495937978] = 16 (number) 12:30:20.041 [Lua] [1487862316] = 3 (number) 12:30:20.041 [Lua] [1502859403] = 15 (number) 12:30:20.041 [Lua] [1374248490] = 1 (number) 12:30:20.041 [Lua] [1395453301] = 6 (number) 12:30:20.041 [Lua] [1387440934] = 8 (number) 12:30:20.041 [Lua] [1369573612] = 14 (number) 12:30:20.041 [Lua] [1397265260] = 11 (number) 12:30:20.041 [Lua] [1391228174] = 10 (number) 12:30:20.041 [Lua] 12:30:20.047 [Lua] 12:30:20.047 [Lua] [1467751760] = 12 (number) 12:30:20.047 [Lua] [1479520507] = 7 (number) 12:30:20.047 [Lua] [1459917022] = 5 (number) 12:30:20.047 [Lua] [1388911015] = 9 (number) 12:30:20.047 [Lua] [1516618647] = 4 (number) 12:30:20.047 [Lua] [1498189723] = 2 (number) 12:30:20.047 [Lua] [1395655171] = 0 (number) 12:30:20.047 [Lua] [1455893647] = 13 (number) 12:30:20.047 [Lua] [1495937978] = 16 (number) 12:30:20.047 [Lua] [1487862316] = 3 (number) 12:30:20.047 [Lua] [1502859403] = 15 (number) 12:30:20.047 [Lua] [1374248490] = 1 (number) 12:30:20.047 [Lua] [1395453301] = 6 (number) 12:30:20.047 [Lua] [1387440934] = 8 (number) 12:30:20.047 [Lua] [1369573612] = 14 (number) 12:30:20.047 [Lua] [1397265260] = 11 (number) 12:30:20.047 [Lua] [1391228174] = 10 (number) 12:30:20.047 [Lua] 12:30:20.047 [Lua] <>modded = true<> 12:30:20.047 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 12:30:20.122 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 12:30:20.132 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 12:30:20.132 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 12:30:20.132 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c4fddc0) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c4fdee0) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02530f90) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02531120) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c97dc40) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c97dc80) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e6e03a0) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e6e04f0) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0cba6cf0) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce2a0) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cbf8860) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cbeb4e0) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0d77bf30) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cbeb520) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cbeb4c0) 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:30:20.133 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ea65890) 12:30:20.134 [Lua] <>modded = true<> 12:30:20.134 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 12:30:20.136 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 12:30:20.138 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 12:30:20.138 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 12:30:20.138 [Lua] <>modded = true<> 12:30:20.138 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 12:30:20.140 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 12:30:20.140 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 12:30:20.140 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 12:30:20.140 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:20.141 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d1bada0) 12:30:20.141 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d1bad80) 12:30:20.141 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d1bad20) 12:30:20.141 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d1bab60) 12:30:20.141 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d19eae0) 12:30:20.141 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d19eac0) 12:30:20.141 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d19ea60) 12:30:20.141 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d19e8a0) 12:30:20.141 [Lua] <>modded = true<> 12:30:20.141 [Lua] <>Mod:1395453301:Skip Intro = true<> 12:30:20.143 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 12:30:20.143 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 12:30:20.143 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 12:30:20.144 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02532520) 12:30:20.144 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x025325d0) 12:30:20.144 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 12:30:20.144 [Lua] <>modded = true<> 12:30:20.144 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 12:30:20.146 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 12:30:20.147 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 12:30:20.147 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 12:30:20.147 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012fbb30) 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01321600) 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x013265f0) 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01321750) 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01321490) 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x013266d0) 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01326400) 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012b2e30) 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000143e0) 12:30:20.148 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Disabling all hooks for mod: ThirdPersonEquipment 12:30:20.149 [Lua] <>modded = true<> 12:30:20.149 [Lua] <>Mod:1388911015:Chat Block = true<> 12:30:20.150 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 12:30:20.151 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 12:30:20.151 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 12:30:20.151 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c8b7d0) 12:30:20.151 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 12:30:20.151 [Lua] <>modded = true<> 12:30:20.151 [Lua] <>Mod:1397265260:Numeric UI = true<> 12:30:20.153 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 12:30:20.154 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 12:30:20.154 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 12:30:20.154 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:20.154 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0ce2f180) 12:30:20.154 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0ce30400) 12:30:20.155 [Lua] <>modded = true<> 12:30:20.155 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 12:30:20.156 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 12:30:20.157 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 12:30:20.157 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 12:30:20.157 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0cde9ca0) 12:30:20.157 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 12:30:20.157 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 12:30:20.157 [Lua] <>modded = true<> 12:30:20.157 [Lua] <>Mod:1455893647:Player List Plus = true<> 12:30:20.159 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 12:30:20.159 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 12:30:20.160 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 12:30:20.160 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0cc4d4b0) 12:30:20.160 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0cc4d5a0) 12:30:20.160 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0cc4d7d0) 12:30:20.160 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0cc4d6e0) 12:30:20.160 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01321910) 12:30:20.160 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008cd040) 12:30:20.160 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0c4f6670) 12:30:20.160 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x024a0010) 12:30:20.160 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Disabling all hooks for mod: player_list_show_loadout 12:30:20.160 [Lua] <>modded = true<> 12:30:20.160 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 12:30:20.162 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 12:30:20.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 12:30:20.163 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 12:30:20.163 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:20.163 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0130a5e0) 12:30:20.163 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0130a510) 12:30:20.163 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 12:30:20.163 [Lua] <>modded = true<> 12:30:20.163 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 12:30:20.165 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 12:30:20.165 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 12:30:20.165 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c19e1e0) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc839c0) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83b80) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83b40) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83af0) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f14f0) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f16d0) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f1820) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f1580) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dcb5040) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dcb5280) 12:30:20.166 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 12:30:20.167 [Lua] <>project = vermintide 2<> 12:30:20.167 [Lua] <>build = release<> 12:30:20.167 [Lua] <>platform = win32<> 12:30:20.167 [Lua] <>title_id = 5107<> 12:30:20.167 [Lua] <>content_revision = 5803<> 12:30:20.167 [Lua] <>engine_revision = 21be6a16b9a9<> 12:30:20.167 [Lua] <>release_version = 2.2<> 12:30:20.167 [Lua] <>rendering_backend = dx11<> 12:30:20.167 [Lua] <>teamcity_build_id = 55936<> 12:30:20.167 [Lua] <>steam_id = 11000010190e343<> 12:30:20.167 [Lua] <>steam_profile_name = Brynjolfr<> 12:30:20.167 [Lua] <>machine_id = 6315bfc0-e3a8-4685-89ba-ed61924f74e2<> 12:30:20.167 [Lua] [Boot] Application build: release 12:30:20.167 [Lua] [Boot] Content revision: 5803 12:30:20.167 [Lua] [Boot] Engine revision: 21be6a16b9a9 12:30:20.167 [Lua] [Boot] Release version: 2.2 12:30:20.168 [Lua] [Boot] User ID: 11000010190e343 Brynjolfr 12:30:20.172 [Lua] [SmokeTest] Disabled 12:30:20.172 [Lua] initializing mechanism to: adventure 12:30:20.172 [Lua] Game:setup() total time: 0.0049999999999999 12:30:20.172 [Lua] handle rev info: 0 12:30:20.172 [Lua] handle gfx quality: 0 12:30:20.172 [Lua] default settings: 0 12:30:20.172 [Lua] user settings: 0 12:30:20.172 [Lua] set frame times: 0 12:30:20.172 [Lua] init random: 0 12:30:20.172 [Lua] managers: 0.0049999999999998934 12:30:20.172 [Lua] 12:30:20.173 [Lua] unaccounted: 0 12:30:20.173 [Lua] [Boot] use baked enemy meshes: false 12:30:20.173 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 12:30:20.173 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:30:20.173 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:30:20.173 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:30:20.173 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 12:30:20.173 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 12:30:20.173 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 12:30:20.173 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 12:30:20.173 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:30:20.173 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:30:20.173 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:30:20.173 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 12:30:20.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 12:30:20.301 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 12:30:20.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 12:30:20.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:30:20.622 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:30:20.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:30:20.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:30:20.673 [Lua] [PackageManager] Force_load: resource_packages/menu 12:30:20.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:30:20.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:30:20.757 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:30:20.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 12:30:21.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 12:30:21.216 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 12:30:21.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 12:30:21.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 12:30:21.318 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 12:30:21.318 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 12:30:21.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:30:21.368 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:30:21.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:30:21.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:30:21.689 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:30:21.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:30:22.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:30:22.244 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:30:22.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:30:22.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:30:22.786 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:30:22.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:30:23.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:30:23.256 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:30:23.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:30:23.323 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 12:30:23.323 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 12:30:23.323 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 12:30:23.324 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0cef6a90) 12:30:23.324 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00520860) 12:30:23.324 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0051fcc0) 12:30:23.324 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0cd13360) 12:30:23.324 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:30:23.324 [Lua] [Gamestate] Enter StateTitleScreen 12:30:23.325 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:30:23.325 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:30:23.325 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:30:23.325 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:30:23.325 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:30:23.327 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 12:30:23.341 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:30:23.341 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:30:23.341 [Save] Loading `save_data` 12:30:23.341 [Save] Load done 12:30:23.357 [Lua] [BackendManagerPlayFab] Backend Enabled 12:30:23.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:30:23.475 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:30:23.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:30:23.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:30:23.695 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:30:23.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:30:23.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:30:23.780 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:30:23.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:30:23.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:30:23.847 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:30:23.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 12:30:24.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 12:30:24.063 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 12:30:24.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:30:24.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:30:24.141 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:30:24.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 12:30:24.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 12:30:24.187 [Lua] [PackageManager] Force_load: resource_packages/careers 12:30:24.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:30:24.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:30:24.237 [Lua] [PackageManager] Force_load: resource_packages/decals 12:30:24.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:30:24.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:30:24.323 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:30:24.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 12:30:24.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 12:30:24.835 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 12:30:24.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 12:30:25.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 12:30:25.583 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 12:30:25.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:30:25.645 [Lua] <>playfab_id = 2027854FB9448BB1<> 12:30:26.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:30:26.361 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:30:26.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:30:27.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:30:27.085 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:30:27.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 12:30:27.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 12:30:27.169 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 12:30:27.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 12:30:27.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 12:30:27.220 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 12:30:27.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 12:30:27.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 12:30:27.271 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 12:30:32.186 [Lua] Populating data for character 1 15 12:30:32.441 [Lua] Requesting character data for index 2 15 12:30:32.441 [Lua] Populating data for character 2 15 12:30:32.696 [Lua] Requesting character data for index 3 15 12:30:32.696 [Lua] Populating data for character 3 15 12:30:32.934 [Lua] Requesting character data for index 4 15 12:30:32.934 [Lua] Populating data for character 4 15 12:30:33.189 [Lua] Requesting character data for index 5 15 12:30:33.189 [Lua] Populating data for character 5 15 12:30:33.444 [Lua] Requesting character data for index 6 15 12:30:33.444 [Lua] Populating data for character 6 15 12:30:33.699 [Lua] Requesting character data for index 7 15 12:30:33.699 [Lua] Populating data for character 7 15 12:30:33.954 [Lua] Requesting character data for index 8 15 12:30:33.954 [Lua] Populating data for character 8 15 12:30:34.209 [Lua] Requesting character data for index 9 15 12:30:34.209 [Lua] Populating data for character 9 15 12:30:34.464 [Lua] Requesting character data for index 10 15 12:30:34.464 [Lua] Populating data for character 10 15 12:30:34.718 [Lua] Requesting character data for index 11 15 12:30:34.718 [Lua] Populating data for character 11 15 12:30:34.972 [Lua] Requesting character data for index 12 15 12:30:34.972 [Lua] Populating data for character 12 15 12:30:35.226 [Lua] Requesting character data for index 13 15 12:30:35.226 [Lua] Populating data for character 13 15 12:30:35.479 [Lua] Requesting character data for index 14 15 12:30:35.479 [Lua] Populating data for character 14 15 12:30:35.733 [Lua] Requesting character data for index 15 15 12:30:35.733 [Lua] Populating data for character 15 15 12:30:36.002 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 12:30:36.002 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 12:30:36.002 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 12:30:36.002 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 12:30:36.002 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 12:30:36.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 12:30:36.294 [Lua] Player statistics loaded! 12:30:36.868 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 12:30:36.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 12:30:37.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 12:30:37.123 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 12:30:37.365 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 12:30:37.372 [Lua] [BackendInterfacePeddlerPlayFab] Added 317 item(s) to the peddler stock 12:30:37.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 12:30:37.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 12:30:37.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 12:30:38.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 12:30:38.089 [Lua] [UnlockManager] All unlocks ready 12:30:38.105 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:30:39.140 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 12:30:39.140 [Lua] [Managers] Destroying state managers... 12:30:39.140 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 12:30:39.140 [Lua] [Gamestate] Enter state StateLoading 12:30:39.142 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 12:30:39.142 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:30:39.142 [Lua] [LobbyManager] Setting up network options 12:30:39.142 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:30:39.142 [Lua] registering RPCs 12:30:39.142 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:30:39.142 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 12:30:39.142 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:30:39.142 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 12:30:39.142 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:30:39.142 [Lua] [LevelTransitionHandler] load_level inn_level 12:30:39.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:30:39.142 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:30:39.142 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:30:39.142 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 12:30:39.142 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:30:39.142 [SteamVoipRoom] Creating room 8131970c4e4e66fb 12:30:39.142 [SteamVoipRoom] Joining room 8131970c4e4e66fb 12:30:39.146 [EAC] EAC server 11000010190e343 is initializing 12:30:39.154 [EAC] Server is also client 11000010190e343 12:30:39.154 [EACServer] [13:30:39:154][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7F01C4300 LogLevel: Info. 12:30:39.155 [Lua] ### Created peer state machine for 11000010190e343 12:30:39.155 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:30:39.155 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 12:30:39.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:30:39.155 warning: [Application] Application.update_render_world is deprecated. 12:30:39.158 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:30:39.158 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:30:39.158 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:30:39.158 [Lua] Set lobby begin: 12:30:39.158 [Lua] Set lobby end. 12:30:39.158 [Lua] [PSM] Peer 11000010190e343 joined. Want to use profile index "3" 12:30:39.158 [Lua] [LobbyHost] Changed state from 0 to creating 12:30:39.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:30:39.190 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:30:39.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:30:39.208 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 12:30:39.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:30:39.273 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:30:39.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:30:39.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:30:39.306 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:30:39.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:30:39.449 [SteamLobby] Detected added member 11000010190e343 12:30:39.450 [Lua] [LobbyHost] Changed state from creating to joined 12:30:39.450 [Lua] [PartyManager] Leader is set to 11000010190e343 12:30:39.450 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010190e343 my_peer_id:11000010190e343 12:30:39.450 [Lua] [ChatManager] Registering channel 1 12:30:39.450 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010190e343, own_peer_id=11000010190e343) 12:30:39.450 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010190e343, own_peer_id=11000010190e343) 12:30:39.450 [Lua] [PartyManager] network_context_created (server_peer_id=11000010190e343, own_peer_id=11000010190e343) 12:30:39.466 [Lua] [NetworkServer] Changing num_players from nil to 1 12:30:39.466 [Lua] Players: 1 12:30:39.466 [Lua] Set lobby begin: 12:30:39.466 [Lua] Lobby data num_players = 1 12:30:39.466 [Lua] Lobby data level_key = inn_level 12:30:39.466 [Lua] Lobby data game_mode = 3 12:30:39.466 [Lua] Lobby data matchmaking = false 12:30:39.466 [Lua] Set lobby end. 12:30:41.168 [Lua] player (11000010190e343,1) was put into party 0 12:30:41.168 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190e343 12:30:41.168 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:30:45.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:30:45.451 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:30:45.468 [Lua] [LevelTransitionHandler] Level load completed! 12:30:45.468 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1186662 - weave: nil 12:30:45.468 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:30:45.468 [Lua] ### Sending rpc_level_loaded 12:30:45.468 [Lua] #### Has state machine: true, sender: 11000010190e343, level_id: 50 12:30:45.468 [Lua] Peer 11000010190e343 has loaded the level and all enemies are loaded 12:30:45.468 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:30:45.468 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:30:45.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:0 my_peer_id:11000010190e343 12:30:45.485 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:0 my_peer_id:11000010190e343 12:30:45.501 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 12:30:45.501 [Lua] ### Sending rpc_level_loaded 12:30:45.501 [Lua] #### Has state machine: false, sender: 11000010190e343, level_id: 50 12:30:45.501 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:30:46.509 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:30:46.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:30:46.510 [Lua] Set lobby begin: 12:30:46.510 [Lua] Lobby data host = 11000010190e343 12:30:46.510 [Lua] Lobby data level_key = inn_level 12:30:46.510 [Lua] Lobby data game_mode = 3 12:30:46.510 [Lua] Lobby data country_code = SE 12:30:46.510 [Lua] Lobby data unique_server_name = Brynjolfr 12:30:46.510 [Lua] Lobby data num_players = 1 12:30:46.510 [Lua] Lobby data matchmaking = false 12:30:46.510 [Lua] Set lobby end. 12:30:46.510 [Lua] [Managers] Destroying state managers... 12:30:46.511 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:30:46.511 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 12:30:46.511 [Lua] [Gamestate] Enter StateIngame HOST 12:30:46.511 [Lua] <>level = inn_level<> 12:30:46.511 [Lua] Set lobby begin: 12:30:46.511 [Lua] Lobby data host = 11000010190e343 12:30:46.511 [Lua] Lobby data level_key = inn_level 12:30:46.511 [Lua] Lobby data game_mode = 3 12:30:46.511 [Lua] Lobby data selected_level_key = inn_level 12:30:46.511 [Lua] Lobby data country_code = SE 12:30:46.511 [Lua] Lobby data unique_server_name = Brynjolfr 12:30:46.511 [Lua] Lobby data num_players = 1 12:30:46.511 [Lua] Lobby data matchmaking = false 12:30:46.511 [Lua] Set lobby end. 12:30:46.512 [Lua] [StateIngame] Server ingame 12:30:46.516 [Lua] Set lobby begin: 12:30:46.516 [Lua] Lobby data level_key = inn_level 12:30:46.516 [Lua] Lobby data selected_level_key = inn_level 12:30:46.516 [Lua] Lobby data unique_server_name = Brynjolfr 12:30:46.516 [Lua] Lobby data matchmaking = false 12:30:46.516 [Lua] Lobby data host = 11000010190e343 12:30:46.516 [Lua] Lobby data country_code = SE 12:30:46.516 [Lua] Lobby data game_mode = 3 12:30:46.516 [Lua] Lobby data difficulty = normal 12:30:46.516 [Lua] Lobby data num_players = 1 12:30:46.516 [Lua] Set lobby end. 12:30:46.516 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 12:30:46.516 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 12:30:46.516 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:30:46.516 [Lua] [Matchmaking] initializing 12:30:46.516 [Lua] [Matchmaking] my_peer_id: 11000010190e343, I am server 12:30:46.516 [Lua] [Matchmaking] register rpcs 12:30:46.516 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:30:46.516 [Lua] [GameNetworkManager] My own peer_id = 11000010190e343 12:30:46.516 [Lua] [GameNetworkManager] self.is_server = true 12:30:46.516 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 12:30:46.516 [Network] Setting artificial MTU limit to 65536 12:30:46.524 [Lua] Switching ConflictSettings: to: disabled 12:30:46.524 [Lua] pacing=disabled 12:30:46.524 [Lua] roaming=nil 12:30:46.524 [Lua] specials=disabled 12:30:46.524 [Lua] debug_color=black 12:30:46.524 [Lua] pack_spawning=disabled 12:30:46.524 [Lua] contained_breeds=nil 12:30:46.524 [Lua] disabled=true 12:30:46.524 [Lua] boss=disabled 12:30:46.524 [Lua] horde=disabled 12:30:46.524 [Lua] name=disabled 12:30:46.524 [Lua] intensity=disabled 12:30:46.524 [Lua] --- 12:30:46.524 [Lua] [LevelAnalysis] set_random_seed( 1186662) 12:30:46.529 [Lua] [AIInterestPointSystem] Level Seed: 1186662 12:30:46.529 [Lua] 12:30:46.529 [Lua] [entity_system_bag] = table 12:30:46.529 [Lua] [entity_system_bag] = metatable 12:30:46.529 [Lua] [startup_data] = table 12:30:46.529 [Lua] [entity_manager] = table 12:30:46.529 [Lua] [entity_manager] = metatable 12:30:46.529 [Lua] [unit_spawner] = table 12:30:46.529 [Lua] [unit_spawner] = metatable 12:30:46.529 [Lua] [unit_storage] = table 12:30:46.529 [Lua] [unit_storage] = metatable 12:30:46.529 [Lua] [dice_keeper] = table 12:30:46.529 [Lua] [dice_keeper] = metatable 12:30:46.529 [Lua] [is_server] = true (boolean) 12:30:46.529 [Lua] [world] = [World] 12:30:46.529 [Lua] [system_api] = table 12:30:46.529 [Lua] [entity_system] = table 12:30:46.529 [Lua] [entity_system] = metatable 12:30:46.529 [Lua] [network_lobby] = table 12:30:46.529 [Lua] [network_lobby] = metatable 12:30:46.529 [Lua] [profile_synchronizer] = table 12:30:46.529 [Lua] [profile_synchronizer] = metatable 12:30:46.529 [Lua] [level_transition_handler] = table 12:30:46.529 [Lua] [level_transition_handler] = metatable 12:30:46.529 [Lua] [num_local_human_players] = 1 (number) 12:30:46.529 [Lua] [statistics_db] = table 12:30:46.529 [Lua] [statistics_db] = metatable 12:30:46.529 [Lua] [network_server] = table 12:30:46.529 [Lua] [network_server] = metatable 12:30:46.529 [Lua] [input_manager] = table 12:30:46.529 [Lua] [input_manager] = metatable 12:30:46.529 [Lua] [network_clock] = table 12:30:46.529 [Lua] [network_clock] = metatable 12:30:46.529 [Lua] [network_transmit] = table 12:30:46.529 [Lua] [network_transmit] = metatable 12:30:46.529 [Lua] [free_flight_manager] = table 12:30:46.529 [Lua] [free_flight_manager] = metatable 12:30:46.529 [Lua] [network_manager] = table 12:30:46.529 [Lua] [network_manager] = metatable 12:30:46.529 [Lua] [network_event_delegate] = table 12:30:46.529 [Lua] [network_event_delegate] = metatable 12:30:46.529 [Lua] 12:30:46.529 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:30:46.529 [Lua] ignoring extension VersusInteractObjectiveExtension 12:30:46.529 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:30:46.529 [Lua] ignoring extension VersusSocketObjectiveExtension 12:30:46.529 [Lua] ignoring extension VersusTargetObjectiveExtension 12:30:46.529 [Lua] ignoring extension VersusMissionObjectiveExtension 12:30:46.530 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:30:46.533 [Lua] [AchievementManager] Achievements using the steam platform 12:30:46.534 [Lua] [StateIngame] Level seed: 1186662 12:30:46.534 [World] Spawning level. 12:30:46.661 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 12:30:46.661 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 12:30:46.661 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 12:30:46.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 12:30:46.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_5, async-read, 12:30:46.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 12:30:46.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2, async-read, 12:30:46.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_1, async-read, 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 12:30:46.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 12:30:46.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3, async-read, 12:30:46.665 [Lua] [LevelAnalysis] set_random_seed( 1186662) 12:30:46.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 12:30:46.677 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 12:30:46.677 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11 12:30:46.678 [Lua] [IngameUI] init 12:30:46.689 [SteamVoipClient] select_out(11000010190e343, off) 12:30:46.695 [Lua] cb_razer_chroma_setup 12:30:46.730 [Lua] [Matchmaking] Cancelling matchmaking 12:30:46.730 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:30:46.730 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:30:46.730 [Lua] Set lobby begin: 12:30:46.730 [Lua] Lobby data level_key = inn_level 12:30:46.730 [Lua] Lobby data power_level = 0 12:30:46.731 [Lua] Lobby data selected_level_key = inn_level 12:30:46.731 [Lua] Lobby data unique_server_name = Brynjolfr 12:30:46.731 [Lua] Lobby data matchmaking = false 12:30:46.731 [Lua] Lobby data host = 11000010190e343 12:30:46.731 [Lua] Lobby data country_code = SE 12:30:46.731 [Lua] Lobby data game_mode = 3 12:30:46.731 [Lua] Lobby data difficulty = normal 12:30:46.731 [Lua] Lobby data num_players = 1 12:30:46.731 [Lua] Set lobby end. 12:30:46.732 [Flow] complete_skittergate_legend true 12:30:46.733 [Flow] complete_all_helmgart_levels_recruit true 12:30:46.733 [Flow] WitchHunterLevel:35 12:30:46.733 [Flow] LeaderYes 12:30:46.733 [Flow] ALL PC XP:304250 12:30:46.733 [Flow] Has "bogenhafen" DLC:true 12:30:46.733 [Flow] WH XP:60850 12:30:46.733 [Flow] Number of crafted items:3349 12:30:46.733 [Flow] Has "pre_order" DLC:true 12:30:46.733 [Flow] Sum of Powe Levels:1500 12:30:46.733 [Flow] lodestone diff 1:false 12:30:46.733 [Flow] magnus and forest activated 12:30:46.733 [Flow] magnus and forest activated 12:30:46.734 [Flow] cemetery and forest activated 12:30:46.734 [Flow] magnus and cemetery 12:30:46.734 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:30:46.734 [Flow] ALL RUNES ACTIVATED 12:30:46.734 [Flow] magnus and forest activated 12:30:46.734 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:30:46.734 [Flow] ALL RUNES ACTIVATED 12:30:46.734 [Flow] cemetery and forest activated 12:30:46.734 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:30:46.734 [Flow] ALL RUNES ACTIVATED 12:30:46.734 [Flow] magnus and forest activated 12:30:46.734 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:30:46.734 [Flow] ALL RUNES ACTIVATED 12:30:46.734 [Flow] magnus and cemetery 12:30:46.734 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:30:46.734 [Flow] ALL RUNES ACTIVATED 12:30:46.734 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:30:46.735 [Lua] CurrentConflictSettings disabled 12:30:46.735 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:30:46.738 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:30:46.738 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:30:46.738 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:30:46.738 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32 12:30:46.738 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:30:46.769 [Lua] MUSIC: nil -> explore 12:30:46.798 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 12:30:47.074 [Lua] player (11000010190e343,1) was put into party 1 12:30:47.074 [Lua] Assigning peer(11000010190e343:1) to profile(3) career(2) 12:30:47.074 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190e343) local_player_id(1) profile_index(3) career_index(2) 12:30:47.074 [Lua] Set lobby begin: 12:30:47.074 [Lua] Lobby data level_key = inn_level 12:30:47.074 [Lua] Lobby data power_level = 0 12:30:47.077 [Lua] Lobby data selected_level_key = inn_level 12:30:47.077 [Lua] Lobby data difficulty = normal 12:30:47.078 [Lua] Lobby data player_slot_4 = 0:0 12:30:47.078 [Lua] Lobby data unique_server_name = Brynjolfr 12:30:47.078 [Lua] Lobby data matchmaking = false 12:30:47.078 [Lua] Lobby data host = 11000010190e343 12:30:47.078 [Lua] Lobby data country_code = SE 12:30:47.078 [Lua] Lobby data game_mode = 3 12:30:47.078 [Lua] Lobby data player_slot_5 = 0:0 12:30:47.078 [Lua] Lobby data player_slot_2 = 0:0 12:30:47.078 [Lua] Lobby data player_slot_1 = 0:0 12:30:47.078 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:30:47.078 [Lua] Lobby data num_players = 1 12:30:47.078 [Lua] Set lobby end. 12:30:47.078 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010190e343 | bw:0 | es:0 12:30:47.079 [Lua] 12:30:47.079 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 12:30:47.079 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 12:30:47.079 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean) 12:30:47.079 [Lua] [wwise/flamethrower] = false (boolean) 12:30:47.079 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 12:30:47.079 [Lua] [wwise/drakegun] = false (boolean) 12:30:47.079 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 12:30:47.079 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:30:47.079 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 12:30:47.079 [Lua] 12:30:47.079 [Lua] 12:30:47.079 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 12:30:47.079 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 12:30:47.079 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 12:30:47.079 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 12:30:47.079 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean) 12:30:47.079 [Lua] [wwise/flamethrower] = false (boolean) 12:30:47.079 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 12:30:47.079 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:30:47.079 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 12:30:47.079 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:30:47.079 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:30:47.079 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 12:30:47.079 [Lua] [wwise/drakegun] = false (boolean) 12:30:47.079 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 12:30:47.079 [Lua] 12:30:47.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:30:47.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:30:47.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:30:47.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:30:47.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 12:30:47.089 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:1 my_peer_id:11000010190e343 12:30:47.212 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:1 my_peer_id:11000010190e343 12:30:47.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 12:30:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:30:47.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:30:47.232 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:30:47.232 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:30:47.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:30:47.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:30:47.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:30:47.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:30:47.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 12:30:47.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 12:30:47.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 12:30:47.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:30:47.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:30:47.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:30:47.419 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:30:47.419 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:30:47.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 12:30:47.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 12:30:47.481 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 12:30:47.481 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:30:47.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:30:47.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:30:47.550 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:30:47.550 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:30:47.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:30:47.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:30:47.609 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:30:47.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:30:47.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 12:30:47.636 [Flow] DISABLE 12:30:47.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 12:30:47.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 12:30:47.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:30:47.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:30:48.130 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:30:48.130 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:30:48.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:30:48.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:30:48.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:30:48.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 12:30:48.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 12:30:48.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 12:30:48.604 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 12:30:48.787 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 12:30:48.787 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 12:30:48.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:30:48.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:30:48.962 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:30:48.962 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:30:49.029 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:30:49.029 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:30:49.029 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 12:30:49.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 12:30:49.101 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 12:30:49.101 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:30:49.169 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:30:49.169 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:30:49.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:30:49.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:30:49.306 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:30:49.307 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:30:49.415 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:30:49.415 [Lua] [PackageManager] Force_load: wwise/drakegun 12:30:49.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:30:49.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:30:49.762 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:30:49.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 12:30:50.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 12:30:50.051 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 12:30:50.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 12:30:50.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 12:30:50.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 12:30:50.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:30:50.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:30:50.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:30:50.841 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 12:30:50.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:30:50.872 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:30:50.872 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:30:51.256 [Lua] StateInGameRunning:_game_actually_starts() 12:30:51.256 [Lua] [IngameUI] menu view on_enter start_menu_view 12:30:51.256 [Lua] hero_fullscreen_menu_on_enter 12:30:51.256 [Lua] ################################################################################################################# 12:30:51.256 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:30:51.256 [Lua] ################################################################################################################# 12:30:51.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 12:30:51.264 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020a3f50 12:30:51.264 [World] Spawning level. 12:30:51.271 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:30:51.275 [SteamVoipClient] select_out(11000010190e343, off) 12:30:51.282 [Lua] cb_razer_chroma_setup 12:30:51.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 12:30:51.295 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74F0, async-read, prioritized 12:30:51.295 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 00000000025A74F0, async-read, prioritized 12:30:51.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000025A74F0, async-read, prioritized 12:30:51.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000025A74F0, async-read, prioritized 12:30:51.296 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000025A74F0, async-read, prioritized 12:30:51.319 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 12:30:51.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000025A74F0 12:30:51.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000025A74F0 12:30:51.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000025A74F0, async-read, prioritized 12:30:51.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000025A74F0, async-read, prioritized 12:30:51.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 12:30:51.324 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000025A74F0 12:30:51.324 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 00000000025A74F0, async-read, prioritized 12:30:51.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 12:30:51.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 12:30:51.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 12:30:51.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 12:30:51.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 12:30:51.523 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 12:30:51.523 [Lua] Commit load time data 12:30:51.588 [Lua] PlayFabMirror:_commit_internal 1 12:30:51.588 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:30:51.590 [Lua] generate_backend_stats 11000010190e343:1 12:30:51.599 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:30:51.599 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 12:30:51.599 [Lua] Set lobby begin: 12:30:51.599 [Lua] Lobby data level_key = inn_level 12:30:51.599 [Lua] Lobby data power_level = 835 12:30:51.599 [Lua] Lobby data selected_level_key = inn_level 12:30:51.599 [Lua] Lobby data difficulty = normal 12:30:51.599 [Lua] Lobby data player_slot_4 = 0:0 12:30:51.599 [Lua] Lobby data unique_server_name = Brynjolfr 12:30:51.599 [Lua] Lobby data matchmaking = false 12:30:51.599 [Lua] Lobby data host = 11000010190e343 12:30:51.599 [Lua] Lobby data country_code = SE 12:30:51.599 [Lua] Lobby data game_mode = 3 12:30:51.599 [Lua] Lobby data player_slot_5 = 0:0 12:30:51.599 [Lua] Lobby data player_slot_2 = 0:0 12:30:51.599 [Lua] Lobby data player_slot_1 = 0:0 12:30:51.599 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:30:51.599 [Lua] Lobby data num_players = 1 12:30:51.599 [Lua] Set lobby end. 12:30:51.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 12:30:51.859 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 12:30:51.867 [Lua] commit result success 1 12:30:52.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x328, position: 0 12:30:52.779 [Lua] [IngameUI] menu view on_exit start_menu_view 12:30:52.779 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:30:52.779 [Lua] hero_fullscreen_menu_on_exit 12:30:52.784 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020a3f50 12:30:52.784 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A74F0 -> Package still referenced, NOT unloaded: 12:30:52.784 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 00000000025A74F0 -> Package still referenced, NOT unloaded: 12:30:52.784 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 00000000025A74F0 -> Package still referenced, NOT unloaded: 12:30:52.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000025A74F0 12:30:52.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000025A74F0 12:30:52.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x328, position: 27249 12:30:55.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 12:30:55.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:30:55.571 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 12:30:55.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:30:55.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 12:30:55.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:30:55.599 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 12:30:55.599 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:31:04.215 [Lua] [IngameUI] menu view on_enter start_game_view 12:31:04.217 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020a58b0 12:31:04.217 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:31:04.219 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:31:04.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:31:04.220 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:31:04.220 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:31:05.075 [Lua] [IngameUI] menu view on_exit start_game_view 12:31:05.075 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:31:05.076 [Save] Saving `save_data` 12:31:05.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:31:05.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:31:05.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:31:05.079 [Save] Save done 12:31:05.082 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020a58b0 12:31:06.592 [Lua] [IngameUI] menu view on_enter hero_view 12:31:06.599 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e147c50 12:31:06.599 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 12:31:11.373 [Lua] [IngameUI] menu view on_exit hero_view 12:31:11.379 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e147c50 12:31:11.379 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 12:31:21.465 [Lua] PlayFabMirror:_commit_internal 2 12:31:21.465 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:31:21.468 [Lua] generate_backend_stats 11000010190e343:1 12:31:21.478 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:31:21.487 [Lua] commit result success 2 12:40:11.308 [Lua] [IngameUI] menu view on_enter start_game_view 12:40:11.311 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020a58b0 12:40:11.311 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:40:11.313 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:40:11.313 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:40:11.313 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:40:11.313 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:40:12.092 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 12:40:12.092 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:40:12.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 12:40:12.092 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:40:12.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 12:40:12.590 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:40:12.590 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 12:40:12.590 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:40:12.590 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 12:40:12.590 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:40:13.077 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 12:40:13.077 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:40:13.077 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 12:40:13.082 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:40:13.082 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:40:18.985 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 12:40:18.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 12:40:18.987 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 12:40:21.257 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:40:21.257 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 12:40:21.257 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:40:21.258 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:40:21.258 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:40:25.133 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 12:40:25.133 [Lua] ............................................................................................................ 12:40:25.133 [Lua] ............................................................................................................ 12:40:25.133 [Lua] GAME START SETTINGS -> Level: cemetery | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 12:40:25.133 [Lua] ............................................................................................................ 12:40:25.133 [Lua] ............................................................................................................ 12:40:25.133 [Lua] [Matchmaking] Cancelling matchmaking 12:40:25.133 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:40:25.142 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:40:25.142 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:40:25.144 [Lua] Set lobby begin: 12:40:25.144 [Lua] Lobby data level_key = inn_level 12:40:25.144 [Lua] Lobby data power_level = 835 12:40:25.144 [Lua] Lobby data selected_level_key = inn_level 12:40:25.144 [Lua] Lobby data difficulty = hardest 12:40:25.144 [Lua] Lobby data player_slot_4 = 0:0 12:40:25.144 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:25.144 [Lua] Lobby data matchmaking = false 12:40:25.145 [Lua] Lobby data host = 11000010190e343 12:40:25.145 [Lua] Lobby data country_code = SE 12:40:25.145 [Lua] Lobby data game_mode = 3 12:40:25.145 [Lua] Lobby data player_slot_5 = 0:0 12:40:25.145 [Lua] Lobby data player_slot_2 = 0:0 12:40:25.145 [Lua] Lobby data player_slot_1 = 0:0 12:40:25.145 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:25.145 [Lua] Lobby data num_players = 1 12:40:25.145 [Lua] Set lobby end. 12:40:25.145 [Lua] [PartyManager] Leader is set to 11000010190e343 12:40:25.145 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 12:40:25.145 [Lua] [LevelTransitionHandler] set_next_level( cemetery ) 12:40:25.145 [Lua] Set lobby begin: 12:40:25.145 [Lua] Lobby data twitch_enabled = false 12:40:25.145 [Lua] Lobby data power_level = 835 12:40:25.145 [Lua] Lobby data num_players = 1 12:40:25.145 [Lua] Lobby data weave_name = false 12:40:25.145 [Lua] Lobby data game_mode = 2 12:40:25.145 [Lua] Lobby data mechanism = adventure 12:40:25.145 [Lua] Lobby data level_key = inn_level 12:40:25.145 [Lua] Lobby data player_slot_1 = 0:0 12:40:25.145 [Lua] Lobby data selected_level_key = cemetery 12:40:25.145 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:25.145 [Lua] Lobby data quick_game = false 12:40:25.145 [Lua] Lobby data matchmaking = true 12:40:25.145 [Lua] Lobby data difficulty = hardest 12:40:25.145 [Lua] Lobby data country_code = SE 12:40:25.145 [Lua] Lobby data host = 11000010190e343 12:40:25.145 [Lua] Lobby data player_slot_5 = 0:0 12:40:25.145 [Lua] Lobby data player_slot_2 = 0:0 12:40:25.146 [Lua] Lobby data player_slot_4 = 0:0 12:40:25.146 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:25.146 [Lua] Lobby data eac_authorized = true 12:40:25.146 [Lua] Set lobby end. 12:40:25.146 [Lua] Set lobby begin: 12:40:25.146 [Lua] Lobby data twitch_enabled = false 12:40:25.146 [Lua] Lobby data power_level = 835 12:40:25.146 [Lua] Lobby data num_players = 1 12:40:25.146 [Lua] Lobby data weave_name = false 12:40:25.146 [Lua] Lobby data game_mode = 2 12:40:25.146 [Lua] Lobby data is_private = false 12:40:25.146 [Lua] Lobby data mechanism = adventure 12:40:25.146 [Lua] Lobby data level_key = inn_level 12:40:25.146 [Lua] Lobby data player_slot_1 = 0:0 12:40:25.146 [Lua] Lobby data selected_level_key = cemetery 12:40:25.146 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:25.146 [Lua] Lobby data quick_game = false 12:40:25.146 [Lua] Lobby data matchmaking = true 12:40:25.146 [Lua] Lobby data difficulty = hardest 12:40:25.146 [Lua] Lobby data country_code = SE 12:40:25.146 [Lua] Lobby data host = 11000010190e343 12:40:25.146 [Lua] Lobby data player_slot_5 = 0:0 12:40:25.146 [Lua] Lobby data player_slot_2 = 0:0 12:40:25.146 [Lua] Lobby data player_slot_4 = 0:0 12:40:25.146 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:25.146 [Lua] Lobby data eac_authorized = true 12:40:25.146 [Lua] Set lobby end. 12:40:25.148 [Lua] [ChatManager][1]System: Starting hosted game... 12:40:25.148 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:40:25.148 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:40:25.239 [Lua] [IngameUI] menu view on_exit start_game_view 12:40:25.239 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:40:25.240 [Save] Saving `save_data` 12:40:25.240 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:40:25.240 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:40:25.240 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:40:25.243 [Save] Save done 12:40:25.247 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020a58b0 12:40:28.202 [SteamLobby] Detected added member 110000104167fc6 12:40:28.202 [Lua] [NetworkServer] Changing num_players from 1 to 2 12:40:28.202 [Lua] Players: 2 12:40:28.202 [Lua] Set lobby begin: 12:40:28.202 [Lua] Lobby data twitch_enabled = false 12:40:28.202 [Lua] Lobby data power_level = 835 12:40:28.202 [Lua] Lobby data num_players = 2 12:40:28.202 [Lua] Lobby data weave_name = false 12:40:28.202 [Lua] Lobby data game_mode = 2 12:40:28.202 [Lua] Lobby data is_private = false 12:40:28.202 [Lua] Lobby data mechanism = adventure 12:40:28.202 [Lua] Lobby data level_key = inn_level 12:40:28.202 [Lua] Lobby data player_slot_1 = 0:0 12:40:28.202 [Lua] Lobby data selected_level_key = cemetery 12:40:28.202 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:28.202 [Lua] Lobby data quick_game = false 12:40:28.202 [Lua] Lobby data matchmaking = true 12:40:28.202 [Lua] Lobby data difficulty = hardest 12:40:28.202 [Lua] Lobby data country_code = SE 12:40:28.202 [Lua] Lobby data host = 11000010190e343 12:40:28.202 [Lua] Lobby data player_slot_5 = 0:0 12:40:28.203 [Lua] Lobby data player_slot_2 = 0:0 12:40:28.203 [Lua] Lobby data player_slot_4 = 0:0 12:40:28.203 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:28.203 [Lua] Lobby data eac_authorized = true 12:40:28.203 [Lua] Set lobby end. 12:40:28.203 [Lua] [LobbyMembers] Member joined 110000104167fc6 12:40:28.213 [Connection] Creating endpoint 110000104167fc6 - reliable message sent 12:40:28.213 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 12:40:28.224 [SteamAuthenticator] Sent ticket request to 110000104167fc6 12:40:28.225 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS is joining the game 12:40:31.410 [SteamLobby] Detected added member 11000010d21e20e 12:40:31.411 [Lua] [NetworkServer] Changing num_players from 2 to 3 12:40:31.411 [Lua] Players: 3 12:40:31.411 [Lua] Set lobby begin: 12:40:31.411 [Lua] Lobby data twitch_enabled = false 12:40:31.411 [Lua] Lobby data power_level = 835 12:40:31.411 [Lua] Lobby data num_players = 3 12:40:31.411 [Lua] Lobby data weave_name = false 12:40:31.411 [Lua] Lobby data game_mode = 2 12:40:31.411 [Lua] Lobby data is_private = false 12:40:31.411 [Lua] Lobby data mechanism = adventure 12:40:31.411 [Lua] Lobby data level_key = inn_level 12:40:31.411 [Lua] Lobby data player_slot_1 = 0:0 12:40:31.411 [Lua] Lobby data selected_level_key = cemetery 12:40:31.411 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:31.411 [Lua] Lobby data quick_game = false 12:40:31.411 [Lua] Lobby data matchmaking = true 12:40:31.411 [Lua] Lobby data difficulty = hardest 12:40:31.411 [Lua] Lobby data country_code = SE 12:40:31.411 [Lua] Lobby data host = 11000010190e343 12:40:31.411 [Lua] Lobby data player_slot_5 = 0:0 12:40:31.411 [Lua] Lobby data player_slot_2 = 0:0 12:40:31.411 [Lua] Lobby data player_slot_4 = 0:0 12:40:31.411 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:31.412 [Lua] Lobby data eac_authorized = true 12:40:31.412 [Lua] Set lobby end. 12:40:31.412 [Lua] [LobbyMembers] Member joined 11000010d21e20e 12:40:31.425 [Connection] Creating endpoint 11000010d21e20e - reliable message sent 12:40:31.425 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 12:40:31.438 [SteamAuthenticator] Sent ticket request to 11000010d21e20e 12:40:31.439 [Lua] [ChatManager][1]System: Alex066 is joining the game 12:40:32.793 [SteamAuthenticator] Got ticket from 110000104167fc6 12:40:32.793 [SteamAuthenticator] BeginAuthSession 110000104167fc6 12:40:32.793 [SteamAuthenticator] Authenticating 110000104167fc6 12:40:32.821 [SteamAuthenticator] Got ticket request from 110000104167fc6 12:40:32.821 [SteamAuthenticator] GetAuthSessionTicket 110000104167fc6 12:40:32.821 [SteamAuthenticator] Sent ticket to 110000104167fc6 12:40:33.153 [SteamAuthenticator] Steam validation for 110000104167fc6 with response 0 12:40:33.360 [Connection] New session id 114 to 110000104167fc6. 12:40:33.520 [Connection] Established a connection <114.133> to 110000104167fc6 12:40:33.520 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:40:33.521 [Lua] [Matchmaking] Got a handshake request from 110000104167fc6 with user name 'PoR0us_ASt4RteS' 12:40:33.697 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000007a41b54 from 110000104167fc6, replying lobby_ok 12:40:33.879 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104167fc6 REPLY wh:0 | we:0 | dr:11000010190e343 | bw:0 | es:0 12:40:34.106 [Lua] Set lobby begin: 12:40:34.106 [Lua] Lobby data twitch_enabled = false 12:40:34.106 [Lua] Lobby data power_level = 835 12:40:34.106 [Lua] Lobby data num_players = 3 12:40:34.106 [Lua] Lobby data weave_name = false 12:40:34.106 [Lua] Lobby data game_mode = 2 12:40:34.106 [Lua] Lobby data is_private = false 12:40:34.106 [Lua] Lobby data mechanism = adventure 12:40:34.106 [Lua] Lobby data level_key = inn_level 12:40:34.106 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:40:34.106 [Lua] Lobby data selected_level_key = cemetery 12:40:34.106 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:34.106 [Lua] Lobby data quick_game = false 12:40:34.106 [Lua] Lobby data matchmaking = true 12:40:34.106 [Lua] Lobby data difficulty = hardest 12:40:34.106 [Lua] Lobby data country_code = SE 12:40:34.107 [Lua] Lobby data host = 11000010190e343 12:40:34.107 [Lua] Lobby data player_slot_5 = 0:0 12:40:34.107 [Lua] Lobby data player_slot_2 = 0:0 12:40:34.107 [Lua] Lobby data player_slot_4 = 0:0 12:40:34.107 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:34.107 [Lua] Lobby data eac_authorized = true 12:40:34.107 [Lua] Set lobby end. 12:40:34.107 [Lua] [Matchmaking] Assigning profile slot 1 to 110000104167fc6 12:40:34.107 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:0 | es:0 12:40:35.924 [SteamAuthenticator] Got ticket from 11000010d21e20e 12:40:35.925 [SteamAuthenticator] BeginAuthSession 11000010d21e20e 12:40:35.925 [SteamAuthenticator] Authenticating 11000010d21e20e 12:40:35.939 [SteamAuthenticator] Got ticket request from 11000010d21e20e 12:40:35.939 [SteamAuthenticator] GetAuthSessionTicket 11000010d21e20e 12:40:35.939 [SteamAuthenticator] Sent ticket to 11000010d21e20e 12:40:36.303 [SteamAuthenticator] Steam validation for 11000010d21e20e with response 0 12:40:36.387 [Connection] New session id 134 to 11000010d21e20e. 12:40:36.499 [Connection] Established a connection <18.134> to 11000010d21e20e 12:40:36.499 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:40:36.499 [Lua] [Matchmaking] Got a handshake request from 11000010d21e20e with user name 'Alex066' 12:40:36.530 [Lua] ### CLEARING PEER STATE FOR 110000104167fc6 12:40:36.631 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000007a41b54 from 11000010d21e20e, replying lobby_ok 12:40:36.694 [Lua] [PSM] Peer 110000104167fc6 joined. Want to use profile index "1" 12:40:36.694 [Lua] Mechanism says: a client joined the game! 110000104167fc6 12:40:36.696 [EAC] EAC server has client 110000104167fc6 (and owner 110000104167fc6) 12:40:36.696 [EACServer] [13:40:36:695][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104167FC6 PlayerGUID: 76561198028849094 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028849094 PlayerName: Brynjolfr 12:40:36.696 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104167fc6, connection_key=0) 12:40:36.763 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010d21e20e REPLY wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:0 | es:0 12:40:36.899 [Lua] Set lobby begin: 12:40:36.899 [Lua] Lobby data twitch_enabled = false 12:40:36.899 [Lua] Lobby data power_level = 835 12:40:36.899 [Lua] Lobby data num_players = 3 12:40:36.899 [Lua] Lobby data weave_name = false 12:40:36.899 [Lua] Lobby data game_mode = 2 12:40:36.899 [Lua] Lobby data is_private = false 12:40:36.899 [Lua] Lobby data mechanism = adventure 12:40:36.899 [Lua] Lobby data level_key = inn_level 12:40:36.899 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:40:36.899 [Lua] Lobby data selected_level_key = cemetery 12:40:36.899 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:36.899 [Lua] Lobby data quick_game = false 12:40:36.899 [Lua] Lobby data matchmaking = true 12:40:36.899 [Lua] Lobby data difficulty = hardest 12:40:36.899 [Lua] Lobby data country_code = SE 12:40:36.899 [Lua] Lobby data host = 11000010190e343 12:40:36.900 [Lua] Lobby data player_slot_5 = 0:0 12:40:36.900 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:40:36.900 [Lua] Lobby data player_slot_4 = 0:0 12:40:36.900 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:36.900 [Lua] Lobby data eac_authorized = true 12:40:36.900 [Lua] Set lobby end. 12:40:36.900 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010d21e20e 12:40:36.900 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:40:36.944 [EACServer] [13:40:36:943][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 12:40:37.159 [EACServer] [13:40:37:158][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104167FC6 Session: 1 Status: Client Authenticated Message: Client authenticated. 12:40:37.161 [EAC] Peer 110000104167fc6 switched EAC state to ClientAuthenticatedLocal 12:40:37.551 [Lua] [IngameUI] menu view on_enter hero_view 12:40:37.558 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e147c50 12:40:37.558 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:40:37.572 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:40:37.572 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:40:37.573 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:40:37.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:40:37.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:40:37.898 [EACServer] [13:40:37:897][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104167FC6. 12:40:37.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:40:37.990 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:40:38.002 [World] Spawning level. 12:40:38.027 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788010, async-read, prioritized 12:40:38.027 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000D788010, async-read, prioritized 12:40:38.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788010, async-read, prioritized 12:40:38.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, MenuWorldPreviewertable: 000000000D788010, async-read, prioritized 12:40:38.080 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000D788010, async-read, prioritized 12:40:38.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788010 -> Package still referenced, NOT unloaded: 12:40:38.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788010, async-read, prioritized 12:40:38.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, MenuWorldPreviewertable: 000000000D788010 -> Package still referenced, NOT unloaded: 12:40:38.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, MenuWorldPreviewertable: 000000000D788010, async-read, prioritized 12:40:38.199 [EACServer] [13:40:38:199][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104167FC6 12:40:38.199 [EACServer] [13:40:38:199][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104167FC6 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:40:38.204 [EAC] Peer 110000104167fc6 switched EAC state to ClientAuthenticatedRemote 12:40:38.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:40:38.399 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788010 -> Package still referenced, NOT unloaded: 12:40:38.399 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000D788010 -> Package still referenced, NOT unloaded: 12:40:38.399 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000D788010 -> Package still referenced, NOT unloaded: 12:40:38.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788010 -> Package still referenced, NOT unloaded: 12:40:38.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, MenuWorldPreviewertable: 000000000D788010 -> Package still referenced, NOT unloaded: 12:40:38.408 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:40:38.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 12:40:38.410 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:40:38.410 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:40:38.797 [Lua] player (110000104167fc6,1) was put into party 0 12:40:38.797 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104167fc6 12:40:38.956 [Lua] ### Sending rpc_level_loaded 12:40:38.956 [Lua] #### Has state machine: true, sender: 110000104167fc6, level_id: 50 12:40:38.956 [Lua] Peer 110000104167fc6 has loaded the level but not all enemies, so we wait 12:40:38.987 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104167fc6, connection_key=0) 12:40:38.988 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104167fc6 inventory_sync_id:1 my_peer_id:11000010190e343 12:40:39.183 [Lua] ### CLEARING PEER STATE FOR 11000010d21e20e 12:40:39.296 [Lua] [PSM] Peer 11000010d21e20e joined. Want to use profile index "2" 12:40:39.296 [Lua] Mechanism says: a client joined the game! 11000010d21e20e 12:40:39.296 [EAC] EAC server has client 11000010d21e20e (and owner 11000010d21e20e) 12:40:39.297 [EACServer] [13:40:39:296][Windows][EAC Server] [Info][RegisterClient] Client: 011000010D21E20E PlayerGUID: 76561198180590094 PlayerIP: 0.0.0.0 OwnerGUID: 76561198180590094 PlayerName: Brynjolfr 12:40:39.297 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010d21e20e, connection_key=1) 12:40:39.669 [EACServer] [13:40:39:668][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010D21E20E Session: 2 Status: Client Authenticated Message: Client authenticated. 12:40:39.672 [EAC] Peer 11000010d21e20e switched EAC state to ClientAuthenticatedLocal 12:40:39.803 [EACServer] [13:40:39:803][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010D21E20E. 12:40:40.104 [EACServer] [13:40:40:104][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010D21E20E 12:40:40.104 [EACServer] [13:40:40:104][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010D21E20E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:40:40.119 [EAC] Peer 11000010d21e20e switched EAC state to ClientAuthenticatedRemote 12:40:40.737 [SteamVoipClient] select_out(11000010d21e20e, on) 12:40:40.737 [SteamVoipClient] select_in(11000010d21e20e, on) 12:40:40.737 [SteamVoipClient] select_out(11000010d21e20e, off) 12:40:40.737 [SteamVoipClient] select_out(110000104167fc6, on) 12:40:40.737 [SteamVoipClient] select_in(110000104167fc6, on) 12:40:40.737 [SteamVoipClient] select_out(110000104167fc6, off) 12:40:41.352 [Lua] player (11000010d21e20e,1) was put into party 0 12:40:41.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010d21e20e 12:40:41.497 [Lua] ### Sending rpc_level_loaded 12:40:41.497 [Lua] #### Has state machine: true, sender: 11000010d21e20e, level_id: 50 12:40:41.497 [Lua] Peer 11000010d21e20e has loaded the level but not all enemies, so we wait 12:40:41.497 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010d21e20e, connection_key=1) 12:40:41.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010d21e20e inventory_sync_id:1 my_peer_id:11000010190e343 12:40:42.682 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:40:42.682 [Lua] [Matchmaking] Got a handshake request from 110000104167fc6 with user name 'PoR0us_ASt4RteS' 12:40:42.761 [Lua] [IngameUI] menu view on_exit hero_view 12:40:42.769 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e147c50 12:40:42.769 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:40:42.769 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:40:42.769 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 12:40:43.581 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 12:40:43.581 [Lua] RemotePlayer:create_game_object( ) 44 12:40:43.592 [Lua] player (110000104167fc6,1) was put into party 1 12:40:43.592 [Lua] Assigning peer(110000104167fc6:1) to profile(1) career(2) 12:40:43.592 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104167fc6) local_player_id(1) profile_index(1) career_index(2) 12:40:43.592 [Lua] Set lobby begin: 12:40:43.592 [Lua] Lobby data twitch_enabled = false 12:40:43.592 [Lua] Lobby data power_level = 835 12:40:43.592 [Lua] Lobby data num_players = 3 12:40:43.592 [Lua] Lobby data weave_name = false 12:40:43.592 [Lua] Lobby data game_mode = 2 12:40:43.592 [Lua] Lobby data is_private = false 12:40:43.592 [Lua] Lobby data mechanism = adventure 12:40:43.592 [Lua] Lobby data level_key = inn_level 12:40:43.592 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:40:43.592 [Lua] Lobby data selected_level_key = cemetery 12:40:43.592 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:43.592 [Lua] Lobby data quick_game = false 12:40:43.592 [Lua] Lobby data matchmaking = true 12:40:43.592 [Lua] Lobby data difficulty = hardest 12:40:43.592 [Lua] Lobby data country_code = SE 12:40:43.593 [Lua] Lobby data host = 11000010190e343 12:40:43.593 [Lua] Lobby data player_slot_5 = 0:0 12:40:43.593 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:40:43.593 [Lua] Lobby data player_slot_4 = 0:0 12:40:43.593 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:43.593 [Lua] Lobby data eac_authorized = true 12:40:43.593 [Lua] Set lobby end. 12:40:43.593 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:40:43.593 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104167fc6 12:40:43.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 12:40:43.791 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104167fc6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:40:43.791 [Lua] Adding player sync data to peer=110000104167fc6 local_player_id=1 12:40:43.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104167fc6 inventory_sync_id:2 my_peer_id:11000010190e343 12:40:43.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:2 my_peer_id:11000010190e343 12:40:43.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010d21e20e inventory_sync_id:2 my_peer_id:11000010190e343 12:40:43.801 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:2 my_peer_id:11000010190e343 12:40:43.801 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:40:43.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 12:40:43.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 12:40:43.838 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 12:40:43.839 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:40:43.910 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:40:43.910 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:40:43.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 12:40:44.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 12:40:44.046 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 12:40:44.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 12:40:44.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 12:40:44.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 12:40:44.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 12:40:44.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 12:40:44.236 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 12:40:44.237 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 12:40:44.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 12:40:44.286 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 12:40:44.286 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:40:44.324 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:40:44.324 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:40:44.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 12:40:44.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 12:40:44.747 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 12:40:44.748 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 12:40:44.778 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 12:40:44.778 [Lua] [PackageManager] Force_load: wwise/crossbow 12:40:44.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 12:40:44.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 12:40:44.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 12:40:44.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 12:40:44.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 12:40:44.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 12:40:44.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:40:44.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:40:44.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:40:44.982 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 12:40:45.035 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:40:45.035 [Lua] [Matchmaking] Got a handshake request from 11000010d21e20e with user name 'Alex066' 12:40:46.947 [Lua] Set lobby begin: 12:40:46.947 [Lua] Lobby data twitch_enabled = false 12:40:46.947 [Lua] Lobby data power_level = 417 12:40:46.947 [Lua] Lobby data num_players = 3 12:40:46.947 [Lua] Lobby data weave_name = false 12:40:46.947 [Lua] Lobby data game_mode = 2 12:40:46.947 [Lua] Lobby data is_private = false 12:40:46.947 [Lua] Lobby data mechanism = adventure 12:40:46.947 [Lua] Lobby data level_key = inn_level 12:40:46.947 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:40:46.947 [Lua] Lobby data selected_level_key = cemetery 12:40:46.947 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:46.947 [Lua] Lobby data quick_game = false 12:40:46.947 [Lua] Lobby data matchmaking = true 12:40:46.948 [Lua] Lobby data difficulty = hardest 12:40:46.948 [Lua] Lobby data country_code = SE 12:40:46.948 [Lua] Lobby data host = 11000010190e343 12:40:46.948 [Lua] Lobby data player_slot_5 = 0:0 12:40:46.948 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:40:46.948 [Lua] Lobby data player_slot_4 = 0:0 12:40:46.948 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:46.948 [Lua] Lobby data eac_authorized = true 12:40:46.948 [Lua] Set lobby end. 12:40:47.525 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 12:40:47.525 [Lua] RemotePlayer:create_game_object( ) 45 12:40:47.537 [Lua] player (11000010d21e20e,1) was put into party 1 12:40:47.537 [Lua] Assigning peer(11000010d21e20e:1) to profile(2) career(2) 12:40:47.537 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010d21e20e) local_player_id(1) profile_index(2) career_index(2) 12:40:47.537 [Lua] Set lobby begin: 12:40:47.537 [Lua] Lobby data twitch_enabled = false 12:40:47.537 [Lua] Lobby data power_level = 417 12:40:47.537 [Lua] Lobby data num_players = 3 12:40:47.537 [Lua] Lobby data weave_name = false 12:40:47.537 [Lua] Lobby data game_mode = 2 12:40:47.537 [Lua] Lobby data is_private = false 12:40:47.537 [Lua] Lobby data mechanism = adventure 12:40:47.537 [Lua] Lobby data level_key = inn_level 12:40:47.537 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:40:47.537 [Lua] Lobby data selected_level_key = cemetery 12:40:47.537 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:47.537 [Lua] Lobby data quick_game = false 12:40:47.537 [Lua] Lobby data matchmaking = true 12:40:47.537 [Lua] Lobby data difficulty = hardest 12:40:47.537 [Lua] Lobby data country_code = SE 12:40:47.537 [Lua] Lobby data host = 11000010190e343 12:40:47.537 [Lua] Lobby data player_slot_5 = 0:0 12:40:47.537 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:40:47.538 [Lua] Lobby data player_slot_4 = 0:0 12:40:47.538 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:47.538 [Lua] Lobby data eac_authorized = true 12:40:47.538 [Lua] Set lobby end. 12:40:47.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:40:47.538 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010d21e20e 12:40:47.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 12:40:47.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:40:47.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_3, async-read, 12:40:47.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read, 12:40:47.649 [Lua] [MOD][VMF][INFO] Added 11000010d21e20e to the VMF users list. 12:40:47.649 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010d21e20e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:40:47.649 [Lua] Adding player sync data to peer=11000010d21e20e local_player_id=1 12:40:47.651 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104167fc6 inventory_sync_id:3 my_peer_id:11000010190e343 12:40:47.651 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:3 my_peer_id:11000010190e343 12:40:47.651 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010d21e20e inventory_sync_id:3 my_peer_id:11000010190e343 12:40:47.659 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:3 my_peer_id:11000010190e343 12:40:47.659 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 12:40:47.659 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 12:40:47.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 12:40:47.659 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 12:40:47.659 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:40:47.659 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient, async-read, 12:40:47.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 12:40:47.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:40:47.659 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient, async-read, 12:40:47.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 12:40:47.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 12:40:47.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:40:47.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 12:40:47.822 [Lua] PlayFabMirror:_commit_internal 3 12:40:47.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 9 12:40:47.822 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:40:47.825 [Lua] generate_backend_stats 11000010190e343:1 12:40:47.833 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:40:47.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 12:40:47.843 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 9 12:40:47.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 12:40:47.957 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 12:40:47.958 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 12:40:48.095 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 12:40:48.095 [Lua] [PackageManager] Force_load: wwise/staff 12:40:48.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 12:40:48.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 12:40:48.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 12:40:48.181 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 12:40:48.229 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 12:40:48.229 [Lua] [PackageManager] Force_load: wwise/flail 12:40:48.229 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 12:40:48.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 9 12:40:48.782 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 12:40:48.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 12:40:48.816 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 12:40:48.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 12:40:48.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 12:40:48.976 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 12:40:48.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 12:40:49.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 12:40:49.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 12:40:49.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 12:40:49.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 12:40:49.046 [Lua] commit result success 3 12:40:49.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 12:40:49.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 12:40:49.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 12:40:49.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 12:40:49.314 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 12:40:49.331 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 12:40:52.005 [Lua] Set lobby begin: 12:40:52.005 [Lua] Lobby data twitch_enabled = false 12:40:52.005 [Lua] Lobby data power_level = 835 12:40:52.005 [Lua] Lobby data num_players = 3 12:40:52.005 [Lua] Lobby data weave_name = false 12:40:52.005 [Lua] Lobby data game_mode = 2 12:40:52.005 [Lua] Lobby data is_private = false 12:40:52.005 [Lua] Lobby data mechanism = adventure 12:40:52.005 [Lua] Lobby data level_key = inn_level 12:40:52.005 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:40:52.005 [Lua] Lobby data selected_level_key = cemetery 12:40:52.005 [Lua] Lobby data unique_server_name = Brynjolfr 12:40:52.005 [Lua] Lobby data quick_game = false 12:40:52.005 [Lua] Lobby data matchmaking = true 12:40:52.005 [Lua] Lobby data difficulty = hardest 12:40:52.005 [Lua] Lobby data country_code = SE 12:40:52.005 [Lua] Lobby data host = 11000010190e343 12:40:52.005 [Lua] Lobby data player_slot_5 = 0:0 12:40:52.005 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:40:52.006 [Lua] Lobby data player_slot_4 = 0:0 12:40:52.006 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:40:52.006 [Lua] Lobby data eac_authorized = true 12:40:52.006 [Lua] Set lobby end. 12:40:53.792 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010d21e20e go_type=player_unit go_created_func_name=game_object_created_player_unit 12:40:53.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:40:53.794 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:40:53.836 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104167fc6 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:40:53.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 12:40:53.839 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:41:19.592 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:41:19.595 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:41:19.596 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 12:41:19.596 [Lua] [LevelTransitionHandler] set_next_level( cemetery ) 12:41:19.596 [Lua] Set lobby begin: 12:41:19.596 [Lua] Lobby data twitch_enabled = false 12:41:19.596 [Lua] Lobby data power_level = 835 12:41:19.596 [Lua] Lobby data num_players = 3 12:41:19.596 [Lua] Lobby data weave_name = false 12:41:19.596 [Lua] Lobby data game_mode = 2 12:41:19.596 [Lua] Lobby data is_private = false 12:41:19.596 [Lua] Lobby data mechanism = adventure 12:41:19.596 [Lua] Lobby data level_key = inn_level 12:41:19.596 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:19.596 [Lua] Lobby data selected_level_key = cemetery 12:41:19.596 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:19.596 [Lua] Lobby data quick_game = false 12:41:19.597 [Lua] Lobby data matchmaking = true 12:41:19.597 [Lua] Lobby data difficulty = hardest 12:41:19.597 [Lua] Lobby data country_code = SE 12:41:19.597 [Lua] Lobby data host = 11000010190e343 12:41:19.597 [Lua] Lobby data player_slot_5 = 0:0 12:41:19.597 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:19.597 [Lua] Lobby data player_slot_4 = 0:0 12:41:19.597 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:19.597 [Lua] Lobby data eac_authorized = true 12:41:19.597 [Lua] Set lobby end. 12:41:19.600 [Lua] Set lobby begin: 12:41:19.600 [Lua] Lobby data twitch_enabled = false 12:41:19.600 [Lua] Lobby data power_level = 835 12:41:19.600 [Lua] Lobby data num_players = 3 12:41:19.600 [Lua] Lobby data weave_name = false 12:41:19.600 [Lua] Lobby data game_mode = 2 12:41:19.600 [Lua] Lobby data is_private = false 12:41:19.600 [Lua] Lobby data mechanism = adventure 12:41:19.600 [Lua] Lobby data level_key = inn_level 12:41:19.600 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:19.600 [Lua] Lobby data selected_level_key = cemetery 12:41:19.600 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:19.600 [Lua] Lobby data quick_game = false 12:41:19.600 [Lua] Lobby data matchmaking = true 12:41:19.600 [Lua] Lobby data difficulty = hardest 12:41:19.601 [Lua] Lobby data country_code = SE 12:41:19.601 [Lua] Lobby data host = 11000010190e343 12:41:19.601 [Lua] Lobby data player_slot_5 = 0:0 12:41:19.601 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:19.601 [Lua] Lobby data player_slot_4 = 0:0 12:41:19.601 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:19.601 [Lua] Lobby data eac_authorized = true 12:41:19.601 [Lua] Set lobby end. 12:41:19.601 [Lua] Complete level triggered. 12:41:19.603 [Save] Saving `save_data` 12:41:19.603 [Lua] gm_event_end_conditions_met false false 12:41:19.603 [Lua] PlayFabMirror:_commit_internal nil 12:41:19.603 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:41:19.605 [Lua] generate_backend_stats 11000010190e343:1 12:41:19.606 [Save] Save done 12:41:19.606 [Save] Saving `save_data` 12:41:19.609 [Save] Save done 12:41:19.614 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:41:19.615 [Save] Saving `save_data` 12:41:19.615 [Lua] TRANSITION nil nil cemetery 12:41:19.615 [Lua] Transition type "cemetery", is server: true 12:41:19.615 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:41:19.615 [Lua] [GameNetworkManager] Leaving game... 12:41:19.615 [Lua] [GameNetworkManager] Shutting down game session host. 12:41:19.615 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:41:19.615 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:41:19.615 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=630.12 12:41:19.618 [Save] Save done 12:41:19.621 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:41:19.621 [Lua] commit result success 4 12:41:20.827 [Window] Window => inactive 12:41:21.807 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:41:21.807 [Lua] Clearing all global lookup lists 12:41:21.807 [Lua] [IngamePlayerListUI] - Destroy 12:41:21.807 [Lua] [EquipmentUI] - Destroy 12:41:21.807 [Lua] [GamePadEquipmentUI] - Destroy 12:41:21.807 [Lua] [AbilityUI] - Destroy 12:41:21.807 [Lua] [GamePadAbilityUI] - Destroy 12:41:21.808 [Lua] [IngameUI] destroy 12:41:21.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 12:41:21.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 12:41:21.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 12:41:21.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 12:41:21.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_3 12:41:21.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2 12:41:21.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_5 12:41:21.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 12:41:21.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2 12:41:21.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_1 12:41:21.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3 12:41:21.820 [Lua] [MOD][VMF][INFO] Removed 11000010d21e20e from the VMF users list. 12:41:21.900 [Lua] [Managers] Destroying state managers... 12:41:21.907 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:41:21.907 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010d21e20e 12:41:21.907 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190e343 12:41:21.907 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104167fc6 12:41:21.908 [Lua] [Matchmaking] unregister rpcs 12:41:21.908 [Lua] ############### UNLOADING PACKAGES ############### 12:41:21.908 [Lua] [Gamestate] Enter state StateLoading 12:41:21.911 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:41:21.911 [Lua] [Matchmaking] register rpcs 12:41:21.911 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:41:21.911 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 12:41:21.911 [Lua] Set lobby begin: 12:41:21.911 [Lua] Lobby data twitch_enabled = false 12:41:21.911 [Lua] Lobby data power_level = 0 12:41:21.911 [Lua] Lobby data num_players = 3 12:41:21.911 [Lua] Lobby data weave_name = false 12:41:21.911 [Lua] Lobby data game_mode = 2 12:41:21.911 [Lua] Lobby data is_private = false 12:41:21.911 [Lua] Lobby data mechanism = adventure 12:41:21.911 [Lua] Lobby data level_key = inn_level 12:41:21.911 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:21.911 [Lua] Lobby data selected_level_key = cemetery 12:41:21.911 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:21.911 [Lua] Lobby data quick_game = false 12:41:21.911 [Lua] Lobby data matchmaking = true 12:41:21.911 [Lua] Lobby data difficulty = hardest 12:41:21.911 [Lua] Lobby data country_code = SE 12:41:21.911 [Lua] Lobby data host = 11000010190e343 12:41:21.911 [Lua] Lobby data player_slot_5 = 0:0 12:41:21.911 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:21.912 [Lua] Lobby data player_slot_4 = 0:0 12:41:21.912 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:21.912 [Lua] Lobby data eac_authorized = true 12:41:21.912 [Lua] Set lobby end. 12:41:21.912 [Lua] registering RPCs 12:41:21.912 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:41:21.912 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:41:21.912 [Lua] Set lobby begin: 12:41:21.912 [Lua] Lobby data twitch_enabled = false 12:41:21.912 [Lua] Lobby data power_level = 0 12:41:21.912 [Lua] Lobby data num_players = 3 12:41:21.912 [Lua] Lobby data weave_name = false 12:41:21.912 [Lua] Lobby data game_mode = 2 12:41:21.912 [Lua] Lobby data is_private = false 12:41:21.912 [Lua] Lobby data mechanism = adventure 12:41:21.912 [Lua] Lobby data level_key = cemetery 12:41:21.912 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:21.912 [Lua] Lobby data selected_level_key = cemetery 12:41:21.912 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:21.912 [Lua] Lobby data quick_game = false 12:41:21.912 [Lua] Lobby data matchmaking = true 12:41:21.912 [Lua] Lobby data difficulty = hardest 12:41:21.912 [Lua] Lobby data country_code = SE 12:41:21.912 [Lua] Lobby data host = 11000010190e343 12:41:21.912 [Lua] Lobby data player_slot_5 = 0:0 12:41:21.912 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:21.912 [Lua] Lobby data player_slot_4 = 0:0 12:41:21.913 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:21.913 [Lua] Lobby data eac_authorized = true 12:41:21.913 [Lua] Set lobby end. 12:41:21.913 [Lua] MUSIC MANAGER unmute_all_world_sounds 223343 0 12:41:21.913 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:41:21.920 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized 12:41:21.920 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil] 12:41:21.920 [Lua] [LevelTransitionHandler] load_level cemetery 12:41:22.127 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:41:22.127 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:41:22.127 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:41:22.127 [Lua] [LevelTransitionHandler] Loading level: "cemetery" 12:41:22.127 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/cemetery" 12:41:22.127 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read, 12:41:22.127 [Lua] [StateLoading] got rpc_load_level 44 cemetery 12:41:22.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20 12:41:22.166 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20 12:41:22.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery 12:41:22.182 [Lua] MUSIC MANAGER nfl_cemetery_loading_screen_02 223344 0 12:41:22.187 [Lua] MUSIC MANAGER Play_loading_screen_music 223345 0 12:41:23.013 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]' 12:41:24.529 [Window] Window => active 12:41:24.530 [Window] Window => active 12:41:26.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery 12:41:26.500 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery 12:41:26.518 [Lua] [LevelTransitionHandler] Level load completed! 12:41:26.518 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: cemetery - level_seed: 7627492 - weave: nil 12:41:26.532 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:41:26.532 [Lua] checking dlc's against conflict directors 12:41:26.532 [Lua] --- --- --- 12:41:26.532 [Lua] Starting... difficulty 'hardest' 12:41:26.532 [Lua] There are no starting conflict directors! 12:41:26.532 [Lua] --- --- --- 12:41:26.532 [Lua] 12:41:26.532 [Lua] Looking for a new director: 12:41:26.532 [Lua] (free: 24) master hash is: skaven_storm_vermin_with_shield skaven_clan_rat chaos_vortex_sorcerer chaos_fanatic chaos_marauder_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_ratling_gunner skaven_storm_vermin_commander skaven_plague_monk chaos_marauder 12:41:26.532 [Lua] ->trying director: default 12:41:26.532 [Lua] --> success! 12:41:26.532 [Lua] --> Added these breeds: skaven_stormfiend skaven_storm_vermin skaven_pack_master skaven_slave chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_gutter_runner skaven_rat_ogre chaos_berzerker chaos_warrior skaven_loot_rat chaos_raider skaven_clan_rat_with_shield 12:41:26.532 [Lua] 12:41:26.532 [Lua] Looking for a new director: 12:41:26.532 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 12:41:26.532 [Lua] ->trying director: skaven_beastmen 12:41:26.532 [Lua] --> success! 12:41:26.532 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_ungor_archer beastmen_ungor beastmen_bestigor 12:41:26.532 [Lua] 12:41:26.532 [Lua] Looking for a new director: 12:41:26.532 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 12:41:26.532 [Lua] ->trying director: chaos_beastmen 12:41:26.532 [Lua] --> success! 12:41:26.532 [Lua] --> re-used the same breeds 12:41:26.532 [Lua] 12:41:26.532 [Lua] Looking for a new director: 12:41:26.532 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 12:41:26.532 [Lua] ->trying director: skaven 12:41:26.532 [Lua] --> success! 12:41:26.532 [Lua] --> re-used the same breeds 12:41:26.532 [Lua] 12:41:26.532 [Lua] Looking for a new director: 12:41:26.532 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 12:41:26.532 [Lua] ->trying director: skaven_beastmen 12:41:26.532 [Lua] --> success! 12:41:26.532 [Lua] --> re-used the same breeds 12:41:26.532 [Lua] 12:41:26.532 [Lua] Looking for a new director: 12:41:26.532 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 12:41:26.532 [Lua] ->trying director: skaven_beastmen 12:41:26.532 [Lua] --> success! 12:41:26.532 [Lua] --> re-used the same breeds 12:41:26.532 [Lua] 12:41:26.532 [Lua] Looking for a new director: 12:41:26.532 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 12:41:26.532 [Lua] ->trying director: default 12:41:26.532 [Lua] --> success! 12:41:26.532 [Lua] --> re-used the same breeds 12:41:26.532 [Lua] 12:41:26.532 [Lua] Looking for a new director: 12:41:26.532 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 12:41:26.532 [Lua] ->trying director: skaven 12:41:26.532 [Lua] --> success! 12:41:26.532 [Lua] --> re-used the same breeds 12:41:26.532 [Lua] 12:41:26.532 [Lua] Looking for a new director: 12:41:26.532 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 12:41:26.532 [Lua] ->trying director: skaven 12:41:26.532 [Lua] --> success! 12:41:26.532 [Lua] --> re-used the same breeds 12:41:26.532 [Lua] 12:41:26.532 [Lua] DONE! Found the following directors: 12:41:26.532 [Lua] default 12:41:26.532 [Lua] skaven_beastmen 12:41:26.532 [Lua] chaos_beastmen 12:41:26.532 [Lua] skaven 12:41:26.532 [Lua] skaven_beastmen 12:41:26.532 [Lua] skaven_beastmen 12:41:26.532 [Lua] default 12:41:26.532 [Lua] skaven 12:41:26.532 [Lua] skaven 12:41:26.532 [Lua] (free: 4), Master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:41:26.532 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:41:26.533 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:41:26.533 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:41:26.533 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:41:26.533 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:41:26.533 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:41:26.533 [Lua] ### Sending rpc_level_loaded 12:41:26.533 [Lua] #### Has state machine: true, sender: 11000010190e343, level_id: 44 12:41:26.533 [Lua] Peer 11000010190e343 has loaded the level and all enemies are loaded 12:41:26.552 [Lua] ### Sending rpc_level_loaded 12:41:26.552 [Lua] #### Has state machine: false, sender: 11000010190e343, level_id: 44 12:41:26.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:41:26.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:41:26.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:41:27.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:41:27.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:41:27.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:41:27.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:41:27.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:41:27.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:41:27.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:41:27.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:41:27.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:41:28.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:41:28.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:41:28.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:41:28.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:41:28.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:41:28.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:41:28.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:41:28.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:41:28.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:41:28.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:41:28.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:41:28.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:41:29.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:41:29.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:41:29.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:41:29.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:41:29.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:41:29.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:41:29.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:41:29.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:41:29.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:41:29.603 [Lua] ### Sending rpc_level_loaded 12:41:29.603 [Lua] #### Has state machine: true, sender: 11000010d21e20e, level_id: 44 12:41:29.603 [Lua] Peer 11000010d21e20e has loaded the level and all enemies are loaded 12:41:29.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:41:29.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:41:29.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:41:30.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:41:30.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:41:30.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:41:30.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:41:30.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:41:30.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 12:41:30.883 [Lua] ### Sending rpc_level_loaded 12:41:30.883 [Lua] #### Has state machine: true, sender: 110000104167fc6, level_id: 44 12:41:30.883 [Lua] Peer 110000104167fc6 has loaded the level and all enemies are loaded 12:41:31.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 12:41:31.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 12:41:31.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 12:41:31.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 12:41:31.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 12:41:31.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 12:41:31.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 12:41:31.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 12:41:31.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 12:41:31.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 12:41:31.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 12:41:31.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 12:41:32.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 12:41:32.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 12:41:32.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:41:32.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:41:32.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:41:32.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:41:32.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:41:32.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:41:32.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:41:33.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:41:33.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:41:33.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:41:33.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:41:33.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:41:33.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:41:33.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:41:33.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:41:33.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 12:41:33.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 12:41:33.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 12:41:33.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:41:34.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:41:34.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:41:34.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:41:34.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:41:34.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:41:34.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:41:34.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:41:34.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:41:34.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:41:34.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:41:34.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:41:34.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:41:34.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:41:34.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:41:34.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:41:35.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:41:35.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:41:35.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:41:36.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:41:36.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:41:36.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:41:36.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:41:36.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:41:36.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:41:37.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:41:37.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:41:37.502 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: cemetery game_mode: custom 12:41:37.502 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:41:37.502 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:41:38.514 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:41:38.514 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:41:38.514 [Lua] [Matchmaking] unregister rpcs 12:41:38.514 [Lua] Set lobby begin: 12:41:38.514 [Lua] Lobby data twitch_enabled = false 12:41:38.514 [Lua] Lobby data power_level = 0 12:41:38.515 [Lua] Lobby data num_players = 3 12:41:38.515 [Lua] Lobby data weave_name = false 12:41:38.515 [Lua] Lobby data game_mode = 2 12:41:38.515 [Lua] Lobby data is_private = false 12:41:38.515 [Lua] Lobby data mechanism = adventure 12:41:38.515 [Lua] Lobby data level_key = cemetery 12:41:38.515 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:38.515 [Lua] Lobby data selected_level_key = cemetery 12:41:38.515 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:38.515 [Lua] Lobby data quick_game = false 12:41:38.515 [Lua] Lobby data matchmaking = true 12:41:38.515 [Lua] Lobby data difficulty = hardest 12:41:38.515 [Lua] Lobby data country_code = SE 12:41:38.515 [Lua] Lobby data host = 11000010190e343 12:41:38.515 [Lua] Lobby data player_slot_5 = 0:0 12:41:38.515 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:38.515 [Lua] Lobby data player_slot_4 = 0:0 12:41:38.515 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:38.515 [Lua] Lobby data eac_authorized = true 12:41:38.515 [Lua] Set lobby end. 12:41:38.515 [Lua] [Managers] Destroying state managers... 12:41:38.516 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens 12:41:38.516 [Lua] MUSIC MANAGER Stop_loading_screen_music 223346 0 12:41:38.516 [Lua] [Gamestate] Enter StateIngame HOST 12:41:38.516 [Lua] <>level = cemetery<> 12:41:38.516 [Lua] Set lobby begin: 12:41:38.516 [Lua] Lobby data twitch_enabled = false 12:41:38.516 [Lua] Lobby data power_level = 0 12:41:38.516 [Lua] Lobby data num_players = 3 12:41:38.516 [Lua] Lobby data weave_name = false 12:41:38.516 [Lua] Lobby data game_mode = 2 12:41:38.516 [Lua] Lobby data is_private = false 12:41:38.516 [Lua] Lobby data mechanism = adventure 12:41:38.517 [Lua] Lobby data level_key = cemetery 12:41:38.517 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:38.517 [Lua] Lobby data selected_level_key = cemetery 12:41:38.517 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:38.517 [Lua] Lobby data quick_game = false 12:41:38.517 [Lua] Lobby data matchmaking = true 12:41:38.517 [Lua] Lobby data difficulty = hardest 12:41:38.517 [Lua] Lobby data country_code = SE 12:41:38.517 [Lua] Lobby data host = 11000010190e343 12:41:38.517 [Lua] Lobby data player_slot_5 = 0:0 12:41:38.517 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:38.517 [Lua] Lobby data player_slot_4 = 0:0 12:41:38.517 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:38.517 [Lua] Lobby data eac_authorized = true 12:41:38.517 [Lua] Set lobby end. 12:41:38.517 [Umbra] Init version: 3.4.15 :: 16 threads 12:41:38.517 [Lua] [StateIngame] Server ingame 12:41:38.520 [Lua] Set lobby begin: 12:41:38.520 [Lua] Lobby data twitch_enabled = false 12:41:38.520 [Lua] Lobby data power_level = 0 12:41:38.520 [Lua] Lobby data num_players = 3 12:41:38.520 [Lua] Lobby data weave_name = false 12:41:38.520 [Lua] Lobby data game_mode = 2 12:41:38.520 [Lua] Lobby data is_private = false 12:41:38.521 [Lua] Lobby data mechanism = adventure 12:41:38.521 [Lua] Lobby data level_key = cemetery 12:41:38.521 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:38.521 [Lua] Lobby data selected_level_key = cemetery 12:41:38.521 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:38.521 [Lua] Lobby data quick_game = false 12:41:38.521 [Lua] Lobby data matchmaking = true 12:41:38.521 [Lua] Lobby data difficulty = hardest 12:41:38.521 [Lua] Lobby data country_code = SE 12:41:38.521 [Lua] Lobby data host = 11000010190e343 12:41:38.521 [Lua] Lobby data player_slot_5 = 0:0 12:41:38.521 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:38.521 [Lua] Lobby data player_slot_4 = 0:0 12:41:38.521 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:38.521 [Lua] Lobby data eac_authorized = true 12:41:38.521 [Lua] Set lobby end. 12:41:38.521 [Lua] [Matchmaking] register rpcs 12:41:38.521 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:41:38.521 [Lua] [GameNetworkManager] My own peer_id = 11000010190e343 12:41:38.521 [Lua] [GameNetworkManager] self.is_server = true 12:41:38.521 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 12:41:38.521 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 12:41:38.521 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 12:41:38.521 [Network] Setting artificial MTU limit to 65536 12:41:38.529 [Lua] Switching ConflictSettings: to: default 12:41:38.529 [Lua] pacing=default 12:41:38.529 [Lua] roaming=nil 12:41:38.529 [Lua] specials=default 12:41:38.529 [Lua] debug_color=maroon 12:41:38.529 [Lua] pack_spawning=default 12:41:38.529 [Lua] contained_breeds=nil 12:41:38.529 [Lua] disabled=false 12:41:38.529 [Lua] boss=default 12:41:38.529 [Lua] horde=default 12:41:38.529 [Lua] name=default 12:41:38.529 [Lua] intensity=default 12:41:38.529 [Lua] --- 12:41:38.529 [Lua] [LevelAnalysis] set_random_seed( 7627492) 12:41:38.534 [Lua] [AIInterestPointSystem] Level Seed: 7627492 12:41:38.534 [Lua] 12:41:38.534 [Lua] [entity_system_bag] = table 12:41:38.534 [Lua] [entity_system_bag] = metatable 12:41:38.534 [Lua] [startup_data] = table 12:41:38.534 [Lua] [entity_manager] = table 12:41:38.534 [Lua] [entity_manager] = metatable 12:41:38.534 [Lua] [unit_spawner] = table 12:41:38.534 [Lua] [unit_spawner] = metatable 12:41:38.534 [Lua] [unit_storage] = table 12:41:38.534 [Lua] [unit_storage] = metatable 12:41:38.534 [Lua] [dice_keeper] = table 12:41:38.534 [Lua] [dice_keeper] = metatable 12:41:38.534 [Lua] [is_server] = true (boolean) 12:41:38.534 [Lua] [world] = [World] 12:41:38.534 [Lua] [system_api] = table 12:41:38.534 [Lua] [entity_system] = table 12:41:38.534 [Lua] [entity_system] = metatable 12:41:38.534 [Lua] [network_lobby] = table 12:41:38.534 [Lua] [network_lobby] = metatable 12:41:38.534 [Lua] [profile_synchronizer] = table 12:41:38.534 [Lua] [profile_synchronizer] = metatable 12:41:38.534 [Lua] [level_transition_handler] = table 12:41:38.534 [Lua] [level_transition_handler] = metatable 12:41:38.534 [Lua] [num_local_human_players] = 1 (number) 12:41:38.534 [Lua] [statistics_db] = table 12:41:38.534 [Lua] [statistics_db] = metatable 12:41:38.534 [Lua] [network_server] = table 12:41:38.534 [Lua] [network_server] = metatable 12:41:38.534 [Lua] [input_manager] = table 12:41:38.534 [Lua] [input_manager] = metatable 12:41:38.534 [Lua] [network_clock] = table 12:41:38.534 [Lua] [network_clock] = metatable 12:41:38.534 [Lua] [network_transmit] = table 12:41:38.534 [Lua] [network_transmit] = metatable 12:41:38.534 [Lua] [free_flight_manager] = table 12:41:38.534 [Lua] [free_flight_manager] = metatable 12:41:38.534 [Lua] [network_manager] = table 12:41:38.534 [Lua] [network_manager] = metatable 12:41:38.534 [Lua] [network_event_delegate] = table 12:41:38.534 [Lua] [network_event_delegate] = metatable 12:41:38.534 [Lua] 12:41:38.534 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:41:38.534 [Lua] ignoring extension VersusInteractObjectiveExtension 12:41:38.534 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:41:38.534 [Lua] ignoring extension VersusSocketObjectiveExtension 12:41:38.534 [Lua] ignoring extension VersusTargetObjectiveExtension 12:41:38.534 [Lua] ignoring extension VersusMissionObjectiveExtension 12:41:38.538 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:41:38.556 [Lua] [AchievementManager] Achievements using the steam platform 12:41:38.557 [Lua] [StateIngame] Level seed: 7627492 12:41:38.557 [World] Spawning level. 12:41:39.336 [Lua] respawn_unit_spawned with group id: cauldron_event 12:41:39.336 [Lua] respawn_unit_spawned with group id: cauldron_event 12:41:39.336 [Lua] respawn_unit_spawned with group id: cauldron_event 12:41:39.419 [Lua] [LevelAnalysis] set_random_seed( 7627492) 12:41:39.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11 12:41:39.438 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:41:39.438 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:41:39.438 [Lua] [IngameUI] init 12:41:39.448 [SteamVoipClient] select_out(11000010190e343, off) 12:41:39.448 [SteamVoipClient] select_out(110000104167fc6, off) 12:41:39.448 [SteamVoipClient] select_out(11000010d21e20e, off) 12:41:39.454 [Lua] cb_razer_chroma_setup 12:41:39.479 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:41:39.479 [Lua] Set lobby begin: 12:41:39.479 [Lua] Lobby data twitch_enabled = false 12:41:39.479 [Lua] Lobby data power_level = 835 12:41:39.479 [Lua] Lobby data num_players = 3 12:41:39.479 [Lua] Lobby data weave_name = false 12:41:39.479 [Lua] Lobby data game_mode = 2 12:41:39.479 [Lua] Lobby data is_private = false 12:41:39.479 [Lua] Lobby data mechanism = adventure 12:41:39.479 [Lua] Lobby data level_key = cemetery 12:41:39.480 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:39.480 [Lua] Lobby data selected_level_key = cemetery 12:41:39.480 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:39.480 [Lua] Lobby data quick_game = false 12:41:39.480 [Lua] Lobby data matchmaking = true 12:41:39.480 [Lua] Lobby data difficulty = hardest 12:41:39.480 [Lua] Lobby data country_code = SE 12:41:39.480 [Lua] Lobby data host = 11000010190e343 12:41:39.480 [Lua] Lobby data player_slot_5 = 0:0 12:41:39.480 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:39.480 [Lua] Lobby data player_slot_4 = 0:0 12:41:39.480 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:39.480 [Lua] Lobby data eac_authorized = true 12:41:39.480 [Lua] Set lobby end. 12:41:39.487 [Lua] CurrentConflictSettings default 12:41:39.487 [Lua] [ConflictDirector] conflict_director is ai_ready 12:41:39.488 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:41:39.488 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:41:39.494 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:41:39.494 [Lua] Forming navigation groups in one frame 12:41:39.494 [Lua] Forming navigation groups 12:41:39.514 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 12:41:39.666 [Lua] NavigationGroupManager -> calulation time B: 0.15199999999992997 12:41:39.666 [Lua] number of nav groups: 376 12:41:39.667 [Lua] number of refined nav groups : 294 12:41:39.675 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 12:41:39.675 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.421906394697727 Normalized coefficient: 1.1734547639388968 12:41:39.679 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.29508363083005 Normalized coefficient: 1.2809998266711013 12:41:39.682 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.21674094125628 Normalized coefficient: 1.4041511774663473 12:41:39.684 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 7.8581882089376434 Normalized coefficient: 1.4888928196823796 12:41:39.692 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 12:41:39.692 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 12:41:39.697 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery 12:41:39.697 [Lua] [LevelAnalysis] This level has a total main-path length of 1334.960 meters. 12:41:39.697 [Lua] [LevelAnalysis] grouping spawners for event_patrol 12:41:39.697 [Lua] [LevelAnalysis] 12:41:39.697 [Lua] [LevelAnalysis] grouping spawners for event_boss 12:41:39.697 [Lua] [LevelAnalysis] 12:41:39.697 [Lua] [LevelAnalysis] Terror events added: 12:41:39.697 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 12:41:39.697 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 12:41:39.697 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 12:41:39.697 [Lua] ----> using boss gizmo! 12:41:39.697 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 23, forbidden-dist: -168.9 start-travel-dist: 178.9, end-travel-dist: 391.9 spawn_distance 0.0 12:41:39.697 [Lua] Adding main path event: Vector3Box(82, 57.6404, -6.675) boss_event_storm_fiend 45 table: 0000000003AE7A60 12:41:39.697 [Lua] NORMAL PATROL MAIN PATH 590.2037353515625 12:41:39.697 [Lua] [waypoints] = table 12:41:39.697 [Lua] [astar_points] = table 12:41:39.697 [Lua] [travel_dist] = 539.61271150410175 (number) 12:41:39.697 [Lua] [one_directional] = false (boolean) 12:41:39.697 [Lua] [id] = boss_4 (string) 12:41:39.697 [Lua] ----> using boss spline path! 12:41:39.697 [Lua] Adding main path event: Vector3Box(98.4212, 172.521, -8.882) boss_event_skaven_spline_patrol 45 table: 0000000003AE7FF0 12:41:39.697 [Lua] [LevelAnalysis] num_event_places_f: 0.85664012400309242 , num_event_places: 0 , trailing_event_fraction: 0.85664012400309242 , num_events: 1 12:41:39.697 [Lua] [LevelAnalysis] Level path distance: 1334.9601860046387 12:41:39.697 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1334.9601860046387 forbidden_dist: -1234.9601860046387 12:41:39.697 [Lua] [LevelAnalysis] wanted_distance: 201.86177324353525 12:41:39.697 [Lua] [LevelAnalysis] Terror events added: 12:41:39.697 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 12:41:39.697 [Lua] Adding main path event: Vector3Box(81.6109, 7.49136, -3.63066) rare_event_loot_rat 45 table: 0000000003AE88F0 12:41:39.698 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:41:39.702 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 12:41:39.709 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79 12:41:39.709 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:41:39.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11 12:41:39.751 [Lua] player (11000010190e343,2) was put into party 1 12:41:39.760 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 12:41:39.760 [Lua] Assigning peer(11000010190e343:2) to profile(5) career(1) 12:41:39.760 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190e343) local_player_id(2) profile_index(5) career_index(1) 12:41:39.760 [Lua] Set lobby begin: 12:41:39.760 [Lua] Lobby data twitch_enabled = false 12:41:39.760 [Lua] Lobby data power_level = 835 12:41:39.760 [Lua] Lobby data num_players = 3 12:41:39.760 [Lua] Lobby data weave_name = false 12:41:39.761 [Lua] Lobby data game_mode = 2 12:41:39.761 [Lua] Lobby data is_private = false 12:41:39.761 [Lua] Lobby data mechanism = adventure 12:41:39.761 [Lua] Lobby data level_key = cemetery 12:41:39.761 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:39.761 [Lua] Lobby data selected_level_key = cemetery 12:41:39.761 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:39.761 [Lua] Lobby data quick_game = false 12:41:39.761 [Lua] Lobby data matchmaking = true 12:41:39.761 [Lua] Lobby data difficulty = hardest 12:41:39.761 [Lua] Lobby data country_code = SE 12:41:39.761 [Lua] Lobby data host = 11000010190e343 12:41:39.761 [Lua] Lobby data player_slot_5 = 0:0 12:41:39.761 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:39.761 [Lua] Lobby data player_slot_4 = 0:0 12:41:39.761 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:39.761 [Lua] Lobby data eac_authorized = true 12:41:39.761 [Lua] Set lobby end. 12:41:39.761 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:41:39.762 [Lua] 12:41:39.762 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 12:41:39.762 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:41:39.762 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:41:39.762 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 12:41:39.762 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 12:41:39.762 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:41:39.762 [Lua] [wwise/two_handed_swords] = false (boolean) 12:41:39.762 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:41:39.762 [Lua] 12:41:39.762 [Lua] 12:41:39.762 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 12:41:39.762 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 12:41:39.762 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:41:39.762 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:41:39.762 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 12:41:39.762 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:41:39.762 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:41:39.762 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 12:41:39.762 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 12:41:39.762 [Lua] [wwise/two_handed_swords] = false (boolean) 12:41:39.762 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:41:39.762 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 12:41:39.762 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:41:39.762 [Lua] 12:41:39.774 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104167fc6 inventory_sync_id:4 my_peer_id:11000010190e343 12:41:39.774 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:4 my_peer_id:11000010190e343 12:41:39.774 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010d21e20e inventory_sync_id:4 my_peer_id:11000010190e343 12:41:40.299 [Lua] [GameNetworkManager] destroying game object with go_id=80 12:41:40.302 [Lua] player (11000010190e343,2) was put into party 1 12:41:40.317 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 12:41:40.317 [Lua] Assigning peer(11000010190e343:2) to profile(5) career(1) 12:41:40.317 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190e343) local_player_id(2) profile_index(5) career_index(1) 12:41:40.317 [Lua] Set lobby begin: 12:41:40.317 [Lua] Lobby data twitch_enabled = false 12:41:40.317 [Lua] Lobby data power_level = 835 12:41:40.317 [Lua] Lobby data num_players = 3 12:41:40.317 [Lua] Lobby data weave_name = false 12:41:40.317 [Lua] Lobby data game_mode = 2 12:41:40.317 [Lua] Lobby data is_private = false 12:41:40.317 [Lua] Lobby data mechanism = adventure 12:41:40.317 [Lua] Lobby data level_key = cemetery 12:41:40.318 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:40.318 [Lua] Lobby data selected_level_key = cemetery 12:41:40.318 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:40.318 [Lua] Lobby data quick_game = false 12:41:40.318 [Lua] Lobby data matchmaking = true 12:41:40.318 [Lua] Lobby data difficulty = hardest 12:41:40.318 [Lua] Lobby data country_code = SE 12:41:40.318 [Lua] Lobby data host = 11000010190e343 12:41:40.318 [Lua] Lobby data player_slot_5 = 0:0 12:41:40.318 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:40.318 [Lua] Lobby data player_slot_4 = 0:0 12:41:40.318 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:40.318 [Lua] Lobby data eac_authorized = true 12:41:40.318 [Lua] Set lobby end. 12:41:40.318 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:41:40.318 [Lua] 12:41:40.318 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 12:41:40.318 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:41:40.318 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:41:40.318 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 12:41:40.318 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 12:41:40.318 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:41:40.318 [Lua] [wwise/two_handed_swords] = false (boolean) 12:41:40.318 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:41:40.318 [Lua] 12:41:40.318 [Lua] 12:41:40.318 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 12:41:40.318 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:41:40.318 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 12:41:40.318 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 12:41:40.318 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 12:41:40.318 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:41:40.318 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:41:40.318 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 12:41:40.318 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:41:40.318 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:41:40.318 [Lua] [wwise/two_handed_swords] = false (boolean) 12:41:40.318 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:41:40.318 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 12:41:40.318 [Lua] 12:41:40.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11 12:41:40.326 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:4 my_peer_id:11000010190e343 12:41:40.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:41:40.326 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104167fc6 inventory_sync_id:5 my_peer_id:11000010190e343 12:41:40.326 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:5 my_peer_id:11000010190e343 12:41:40.326 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010d21e20e inventory_sync_id:5 my_peer_id:11000010190e343 12:41:40.364 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:5 my_peer_id:11000010190e343 12:41:40.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:41:40.503 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:41:40.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:41:40.955 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:41:40.955 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:41:40.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 12:41:40.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 12:41:40.987 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 12:41:40.988 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 12:41:41.089 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 12:41:41.089 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 12:41:41.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 12:41:41.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 12:41:41.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 12:41:41.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 12:41:41.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 12:41:41.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 12:41:41.430 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:41:41.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:41:41.532 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:41:41.532 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 12:41:41.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 12:41:41.564 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 12:41:41.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 12:41:41.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 12:41:41.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 12:41:41.889 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 12:41:41.956 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 12:41:41.956 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 12:41:41.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:41:42.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:41:42.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:41:42.023 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 12:41:52.055 [SteamLobby] Detected added member 110000109ac9f97 12:41:52.055 [Lua] [NetworkServer] Changing num_players from 3 to 4 12:41:52.055 [Lua] Players: 4 12:41:52.055 [Lua] Set lobby begin: 12:41:52.055 [Lua] Lobby data twitch_enabled = false 12:41:52.055 [Lua] Lobby data power_level = 835 12:41:52.055 [Lua] Lobby data num_players = 4 12:41:52.055 [Lua] Lobby data weave_name = false 12:41:52.055 [Lua] Lobby data game_mode = 2 12:41:52.055 [Lua] Lobby data is_private = false 12:41:52.055 [Lua] Lobby data mechanism = adventure 12:41:52.055 [Lua] Lobby data level_key = cemetery 12:41:52.055 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:52.055 [Lua] Lobby data selected_level_key = cemetery 12:41:52.055 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:52.055 [Lua] Lobby data quick_game = false 12:41:52.055 [Lua] Lobby data matchmaking = true 12:41:52.055 [Lua] Lobby data difficulty = hardest 12:41:52.055 [Lua] Lobby data country_code = SE 12:41:52.055 [Lua] Lobby data host = 11000010190e343 12:41:52.055 [Lua] Lobby data player_slot_5 = 0:0 12:41:52.055 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:52.055 [Lua] Lobby data player_slot_4 = 0:0 12:41:52.056 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:52.056 [Lua] Lobby data eac_authorized = true 12:41:52.056 [Lua] Set lobby end. 12:41:52.056 [Lua] [LobbyMembers] Member joined 110000109ac9f97 12:41:52.058 [Lua] [LoadTimeManager] Member Joined 12:41:52.066 [Connection] Creating endpoint 110000109ac9f97 - reliable message sent 12:41:52.066 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 12:41:52.077 [SteamAuthenticator] Sent ticket request to 110000109ac9f97 12:41:52.077 [Lua] [ChatManager][1]System: Duc Charles Du Domaine Divin is joining the game 12:41:56.612 [SteamAuthenticator] Got ticket from 110000109ac9f97 12:41:56.612 [SteamAuthenticator] BeginAuthSession 110000109ac9f97 12:41:56.612 [SteamAuthenticator] Authenticating 110000109ac9f97 12:41:56.612 [SteamAuthenticator] Got ticket request from 110000109ac9f97 12:41:56.612 [SteamAuthenticator] GetAuthSessionTicket 110000109ac9f97 12:41:56.612 [SteamAuthenticator] Sent ticket to 110000109ac9f97 12:41:57.008 [SteamAuthenticator] Steam validation for 110000109ac9f97 with response 0 12:41:57.088 [Connection] New session id 119 to 110000109ac9f97. 12:41:57.191 [Connection] Established a connection <62.119> to 110000109ac9f97 12:41:57.192 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:41:57.192 [Lua] [Matchmaking] Got a handshake request from 110000109ac9f97 with user name 'Duc Charles Du Domaine Divin' 12:41:57.306 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000007a41b54 from 110000109ac9f97, replying lobby_ok 12:41:57.411 [Lua] Set lobby begin: 12:41:57.411 [Lua] Lobby data twitch_enabled = false 12:41:57.411 [Lua] Lobby data power_level = 835 12:41:57.411 [Lua] Lobby data num_players = 4 12:41:57.411 [Lua] Lobby data weave_name = false 12:41:57.411 [Lua] Lobby data game_mode = 2 12:41:57.411 [Lua] Lobby data is_private = false 12:41:57.411 [Lua] Lobby data mechanism = adventure 12:41:57.411 [Lua] Lobby data level_key = cemetery 12:41:57.411 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:57.411 [Lua] Lobby data selected_level_key = cemetery 12:41:57.411 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:57.411 [Lua] Lobby data quick_game = false 12:41:57.411 [Lua] Lobby data matchmaking = true 12:41:57.411 [Lua] Lobby data difficulty = hardest 12:41:57.411 [Lua] Lobby data country_code = SE 12:41:57.411 [Lua] Lobby data host = 11000010190e343 12:41:57.411 [Lua] Lobby data player_slot_5 = 0:0 12:41:57.411 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:57.411 [Lua] Lobby data player_slot_4 = 0:0 12:41:57.411 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:57.411 [Lua] Lobby data eac_authorized = true 12:41:57.411 [Lua] Set lobby end. 12:41:57.411 [Lua] [Matchmaking] Assigned player 11000010d21e20e to slot 2 when hot join syncing 12:41:57.411 [Lua] Breedfreezer (server) starting a hot join sync 12:41:57.411 [Lua] packing 0 units of breed chaos_marauder 12:41:57.411 [Lua] packing 0 units of breed skaven_clan_rat 12:41:57.411 [Lua] packing 0 units of breed skaven_storm_vermin 12:41:57.411 [Lua] packing 0 units of breed skaven_slave 12:41:57.411 [Lua] packing 0 units of breed chaos_fanatic 12:41:57.411 [Lua] packing 0 units of breed beastmen_ungor_archer 12:41:57.411 [Lua] packing 0 units of breed chaos_raider 12:41:57.411 [Lua] packing 0 units of breed chaos_warrior 12:41:57.411 [Lua] packing 0 units of breed chaos_berzerker 12:41:57.411 [Lua] packing 0 units of breed beastmen_bestigor 12:41:57.411 [Lua] packing 0 units of breed beastmen_ungor 12:41:57.411 [Lua] packing 0 units of breed skaven_plague_monk 12:41:57.411 [Lua] packing 0 units of breed beastmen_gor 12:41:57.411 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:41:57.411 [Lua] 12:41:57.411 [Lua] [1] = 1 (number) 12:41:57.411 [Lua] [2] = 0 (number) 12:41:57.411 [Lua] [3] = 1 (number) 12:41:57.411 [Lua] [4] = 0 (number) 12:41:57.411 [Lua] [5] = 1 (number) 12:41:57.411 [Lua] [6] = 0 (number) 12:41:57.412 [Lua] [7] = 1 (number) 12:41:57.412 [Lua] [8] = 0 (number) 12:41:57.412 [Lua] [9] = 1 (number) 12:41:57.412 [Lua] [10] = 0 (number) 12:41:57.412 [Lua] [11] = 1 (number) 12:41:57.412 [Lua] [12] = 0 (number) 12:41:57.412 [Lua] [13] = 1 (number) 12:41:57.412 [Lua] [14] = 0 (number) 12:41:57.412 [Lua] [15] = 1 (number) 12:41:57.412 [Lua] [16] = 0 (number) 12:41:57.412 [Lua] [17] = 1 (number) 12:41:57.412 [Lua] [18] = 0 (number) 12:41:57.412 [Lua] [19] = 1 (number) 12:41:57.412 [Lua] [20] = 0 (number) 12:41:57.412 [Lua] [21] = 1 (number) 12:41:57.412 [Lua] [22] = 0 (number) 12:41:57.412 [Lua] [23] = 1 (number) 12:41:57.412 [Lua] [24] = 0 (number) 12:41:57.412 [Lua] [25] = 1 (number) 12:41:57.412 [Lua] [26] = 0 (number) 12:41:57.412 [Lua] 12:41:57.412 [Lua] 12:41:57.412 [Lua] 12:41:57.413 [Lua] Set lobby begin: 12:41:57.413 [Lua] Lobby data twitch_enabled = false 12:41:57.413 [Lua] Lobby data power_level = 835 12:41:57.413 [Lua] Lobby data num_players = 4 12:41:57.413 [Lua] Lobby data weave_name = false 12:41:57.413 [Lua] Lobby data game_mode = 2 12:41:57.413 [Lua] Lobby data is_private = false 12:41:57.413 [Lua] Lobby data mechanism = adventure 12:41:57.413 [Lua] Lobby data level_key = cemetery 12:41:57.414 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:57.414 [Lua] Lobby data selected_level_key = cemetery 12:41:57.414 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:57.414 [Lua] Lobby data quick_game = false 12:41:57.414 [Lua] Lobby data matchmaking = true 12:41:57.414 [Lua] Lobby data difficulty = hardest 12:41:57.414 [Lua] Lobby data country_code = SE 12:41:57.414 [Lua] Lobby data host = 11000010190e343 12:41:57.414 [Lua] Lobby data player_slot_5 = 0:0 12:41:57.414 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:57.414 [Lua] Lobby data player_slot_4 = 0:0 12:41:57.414 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:57.414 [Lua] Lobby data eac_authorized = true 12:41:57.414 [Lua] Set lobby end. 12:41:57.414 [Lua] [Matchmaking] Assigned player 110000104167fc6 to slot 1 when hot join syncing 12:41:57.414 [Lua] Breedfreezer (server) starting a hot join sync 12:41:57.414 [Lua] packing 0 units of breed chaos_marauder 12:41:57.414 [Lua] packing 0 units of breed skaven_clan_rat 12:41:57.414 [Lua] packing 0 units of breed skaven_storm_vermin 12:41:57.414 [Lua] packing 0 units of breed skaven_slave 12:41:57.414 [Lua] packing 0 units of breed chaos_fanatic 12:41:57.414 [Lua] packing 0 units of breed beastmen_ungor_archer 12:41:57.414 [Lua] packing 0 units of breed chaos_raider 12:41:57.414 [Lua] packing 0 units of breed chaos_warrior 12:41:57.414 [Lua] packing 0 units of breed chaos_berzerker 12:41:57.414 [Lua] packing 0 units of breed beastmen_bestigor 12:41:57.414 [Lua] packing 0 units of breed beastmen_ungor 12:41:57.414 [Lua] packing 0 units of breed skaven_plague_monk 12:41:57.414 [Lua] packing 0 units of breed beastmen_gor 12:41:57.414 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:41:57.414 [Lua] 12:41:57.414 [Lua] [1] = 1 (number) 12:41:57.414 [Lua] [2] = 0 (number) 12:41:57.414 [Lua] [3] = 1 (number) 12:41:57.414 [Lua] [4] = 0 (number) 12:41:57.414 [Lua] [5] = 1 (number) 12:41:57.414 [Lua] [6] = 0 (number) 12:41:57.414 [Lua] [7] = 1 (number) 12:41:57.414 [Lua] [8] = 0 (number) 12:41:57.414 [Lua] [9] = 1 (number) 12:41:57.414 [Lua] [10] = 0 (number) 12:41:57.414 [Lua] [11] = 1 (number) 12:41:57.414 [Lua] [12] = 0 (number) 12:41:57.414 [Lua] [13] = 1 (number) 12:41:57.414 [Lua] [14] = 0 (number) 12:41:57.414 [Lua] [15] = 1 (number) 12:41:57.414 [Lua] [16] = 0 (number) 12:41:57.414 [Lua] [17] = 1 (number) 12:41:57.414 [Lua] [18] = 0 (number) 12:41:57.414 [Lua] [19] = 1 (number) 12:41:57.414 [Lua] [20] = 0 (number) 12:41:57.414 [Lua] [21] = 1 (number) 12:41:57.414 [Lua] [22] = 0 (number) 12:41:57.414 [Lua] [23] = 1 (number) 12:41:57.414 [Lua] [24] = 0 (number) 12:41:57.414 [Lua] [25] = 1 (number) 12:41:57.414 [Lua] [26] = 0 (number) 12:41:57.414 [Lua] 12:41:57.414 [Lua] 12:41:57.414 [Lua] 12:41:57.414 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=82 12:41:57.414 [Lua] RemotePlayer:create_game_object( ) 82 12:41:57.426 [Lua] [GameNetworkManager] destroying game object with go_id=81 12:41:57.426 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=83 12:41:57.426 [Lua] RemotePlayer:create_game_object( ) 83 12:41:57.436 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104167fc6 12:41:57.436 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010d21e20e 12:41:57.437 [Lua] player (11000010190e343,2) was put into party 1 12:41:57.447 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84 12:41:57.447 [Lua] Assigning peer(11000010190e343:2) to profile(5) career(1) 12:41:57.447 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190e343) local_player_id(2) profile_index(5) career_index(1) 12:41:57.447 [Lua] Set lobby begin: 12:41:57.447 [Lua] Lobby data twitch_enabled = false 12:41:57.447 [Lua] Lobby data power_level = 835 12:41:57.447 [Lua] Lobby data num_players = 4 12:41:57.448 [Lua] Lobby data weave_name = false 12:41:57.448 [Lua] Lobby data game_mode = 2 12:41:57.448 [Lua] Lobby data is_private = false 12:41:57.448 [Lua] Lobby data mechanism = adventure 12:41:57.448 [Lua] Lobby data level_key = cemetery 12:41:57.448 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:57.448 [Lua] Lobby data selected_level_key = cemetery 12:41:57.448 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:57.448 [Lua] Lobby data quick_game = false 12:41:57.448 [Lua] Lobby data matchmaking = true 12:41:57.448 [Lua] Lobby data difficulty = hardest 12:41:57.448 [Lua] Lobby data country_code = SE 12:41:57.448 [Lua] Lobby data host = 11000010190e343 12:41:57.448 [Lua] Lobby data player_slot_5 = 0:0 12:41:57.448 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:57.448 [Lua] Lobby data player_slot_4 = 0:0 12:41:57.448 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:57.448 [Lua] Lobby data eac_authorized = true 12:41:57.448 [Lua] Set lobby end. 12:41:57.448 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:41:57.448 [Lua] 12:41:57.448 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 12:41:57.448 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:41:57.448 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:41:57.448 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 12:41:57.448 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 12:41:57.448 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:41:57.448 [Lua] [wwise/two_handed_swords] = false (boolean) 12:41:57.448 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:41:57.448 [Lua] 12:41:57.448 [Lua] 12:41:57.448 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 12:41:57.448 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 12:41:57.448 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:41:57.448 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:41:57.448 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 12:41:57.448 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:41:57.448 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:41:57.448 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 12:41:57.448 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 12:41:57.448 [Lua] [wwise/two_handed_swords] = false (boolean) 12:41:57.448 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:41:57.448 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 12:41:57.448 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:41:57.448 [Lua] 12:41:57.451 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104167fc6 inventory_sync_id:6 my_peer_id:11000010190e343 12:41:57.451 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:6 my_peer_id:11000010190e343 12:41:57.451 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010d21e20e inventory_sync_id:6 my_peer_id:11000010190e343 12:41:57.453 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000109ac9f97 REPLY wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:41:57.457 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:6 my_peer_id:11000010190e343 12:41:57.464 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 12:41:57.599 [Lua] [MOD][VMF][INFO] Added 11000010d21e20e to the VMF users list. 12:41:57.599 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010d21e20e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:41:57.599 [Lua] Adding player sync data to peer=11000010d21e20e local_player_id=1 12:41:57.690 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104167fc6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:41:57.690 [Lua] Adding player sync data to peer=110000104167fc6 local_player_id=1 12:41:58.737 [Lua] Set lobby begin: 12:41:58.737 [Lua] Lobby data twitch_enabled = false 12:41:58.737 [Lua] Lobby data power_level = 278 12:41:58.737 [Lua] Lobby data num_players = 4 12:41:58.737 [Lua] Lobby data weave_name = false 12:41:58.737 [Lua] Lobby data game_mode = 2 12:41:58.737 [Lua] Lobby data is_private = false 12:41:58.737 [Lua] Lobby data mechanism = adventure 12:41:58.737 [Lua] Lobby data level_key = cemetery 12:41:58.737 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:58.737 [Lua] Lobby data selected_level_key = cemetery 12:41:58.737 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:58.737 [Lua] Lobby data quick_game = false 12:41:58.737 [Lua] Lobby data matchmaking = true 12:41:58.737 [Lua] Lobby data difficulty = hardest 12:41:58.737 [Lua] Lobby data country_code = SE 12:41:58.737 [Lua] Lobby data host = 11000010190e343 12:41:58.737 [Lua] Lobby data player_slot_5 = 0:0 12:41:58.737 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:58.737 [Lua] Lobby data player_slot_4 = 0:0 12:41:58.737 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:58.737 [Lua] Lobby data eac_authorized = true 12:41:58.737 [Lua] Set lobby end. 12:41:59.212 [Lua] Set lobby begin: 12:41:59.212 [Lua] Lobby data twitch_enabled = false 12:41:59.212 [Lua] Lobby data power_level = 278 12:41:59.212 [Lua] Lobby data num_players = 4 12:41:59.212 [Lua] Lobby data weave_name = false 12:41:59.212 [Lua] Lobby data game_mode = 2 12:41:59.212 [Lua] Lobby data is_private = false 12:41:59.212 [Lua] Lobby data mechanism = adventure 12:41:59.212 [Lua] Lobby data level_key = cemetery 12:41:59.212 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:41:59.212 [Lua] Lobby data selected_level_key = cemetery 12:41:59.212 [Lua] Lobby data unique_server_name = Brynjolfr 12:41:59.212 [Lua] Lobby data quick_game = false 12:41:59.212 [Lua] Lobby data matchmaking = true 12:41:59.212 [Lua] Lobby data difficulty = hardest 12:41:59.212 [Lua] Lobby data country_code = SE 12:41:59.212 [Lua] Lobby data host = 11000010190e343 12:41:59.212 [Lua] Lobby data player_slot_5 = 110000109ac9f97:1 12:41:59.213 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:41:59.213 [Lua] Lobby data player_slot_4 = 0:0 12:41:59.213 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:41:59.213 [Lua] Lobby data eac_authorized = true 12:41:59.213 [Lua] Set lobby end. 12:41:59.213 [Lua] [Matchmaking] Assigning profile slot 5 to 110000109ac9f97 12:41:59.213 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:110000109ac9f97 12:42:01.505 [Lua] ### CLEARING PEER STATE FOR 110000109ac9f97 12:42:01.607 [Lua] [PSM] Peer 110000109ac9f97 joined. Want to use profile index "5" 12:42:01.607 [Lua] Mechanism says: a client joined the game! 110000109ac9f97 12:42:01.607 [EAC] EAC server has client 110000109ac9f97 (and owner 110000109ac9f97) 12:42:01.607 [EACServer] [13:42:01:607][Windows][EAC Server] [Info][RegisterClient] Client: 0110000109AC9F97 PlayerGUID: 76561198122573719 PlayerIP: 0.0.0.0 OwnerGUID: 76561198122573719 PlayerName: Brynjolfr 12:42:01.607 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000109ac9f97, connection_key=2) 12:42:01.925 [EACServer] [13:42:01:925][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109AC9F97 Session: 3 Status: Client Authenticated Message: Client authenticated. 12:42:01.926 [EAC] Peer 110000109ac9f97 switched EAC state to ClientAuthenticatedLocal 12:42:02.082 [EACServer] [13:42:02:081][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000109AC9F97. 12:42:02.383 [EACServer] [13:42:02:383][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000109AC9F97 12:42:02.383 [EACServer] [13:42:02:383][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109AC9F97 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:42:02.384 [EAC] Peer 110000109ac9f97 switched EAC state to ClientAuthenticatedRemote 12:42:03.627 [Lua] player (110000109ac9f97,1) was put into party 0 12:42:03.627 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109ac9f97 12:42:03.775 [Lua] Set lobby begin: 12:42:03.775 [Lua] Lobby data twitch_enabled = false 12:42:03.775 [Lua] Lobby data power_level = 835 12:42:03.775 [Lua] Lobby data num_players = 4 12:42:03.775 [Lua] Lobby data weave_name = false 12:42:03.775 [Lua] Lobby data game_mode = 2 12:42:03.775 [Lua] Lobby data is_private = false 12:42:03.775 [Lua] Lobby data mechanism = adventure 12:42:03.775 [Lua] Lobby data level_key = cemetery 12:42:03.775 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:42:03.775 [Lua] Lobby data selected_level_key = cemetery 12:42:03.775 [Lua] Lobby data unique_server_name = Brynjolfr 12:42:03.775 [Lua] Lobby data quick_game = false 12:42:03.775 [Lua] Lobby data matchmaking = true 12:42:03.775 [Lua] Lobby data difficulty = hardest 12:42:03.775 [Lua] Lobby data country_code = SE 12:42:03.775 [Lua] Lobby data host = 11000010190e343 12:42:03.775 [Lua] Lobby data player_slot_5 = 110000109ac9f97:1 12:42:03.775 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:42:03.775 [Lua] Lobby data player_slot_4 = 0:0 12:42:03.775 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:42:03.775 [Lua] Lobby data eac_authorized = true 12:42:03.775 [Lua] Set lobby end. 12:42:05.308 [SteamVoipClient] select_out(110000109ac9f97, on) 12:42:05.308 [SteamVoipClient] select_in(110000109ac9f97, on) 12:42:05.308 [SteamVoipClient] select_out(110000109ac9f97, off) 12:42:09.927 [Lua] ### Sending rpc_level_loaded 12:42:09.927 [Lua] #### Has state machine: true, sender: 110000109ac9f97, level_id: 44 12:42:09.927 [Lua] Peer 110000109ac9f97 has loaded the level but not all enemies, so we wait 12:42:21.573 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000109ac9f97, connection_key=2) 12:42:21.573 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109ac9f97 inventory_sync_id:6 my_peer_id:11000010190e343 12:42:31.496 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:42:31.496 [Lua] [Matchmaking] Got a handshake request from 110000109ac9f97 with user name 'Duc Charles Du Domaine Divin' 12:42:31.512 [Lua] Breedfreezer (server) starting a hot join sync 12:42:31.512 [Lua] packing 0 units of breed chaos_marauder 12:42:31.512 [Lua] packing 0 units of breed skaven_clan_rat 12:42:31.512 [Lua] packing 0 units of breed skaven_storm_vermin 12:42:31.512 [Lua] packing 0 units of breed skaven_slave 12:42:31.512 [Lua] packing 0 units of breed chaos_fanatic 12:42:31.512 [Lua] packing 0 units of breed beastmen_ungor_archer 12:42:31.512 [Lua] packing 0 units of breed chaos_raider 12:42:31.512 [Lua] packing 0 units of breed chaos_warrior 12:42:31.512 [Lua] packing 0 units of breed chaos_berzerker 12:42:31.512 [Lua] packing 0 units of breed beastmen_bestigor 12:42:31.512 [Lua] packing 0 units of breed beastmen_ungor 12:42:31.512 [Lua] packing 0 units of breed skaven_plague_monk 12:42:31.512 [Lua] packing 0 units of breed beastmen_gor 12:42:31.512 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:42:31.512 [Lua] 12:42:31.512 [Lua] [1] = 1 (number) 12:42:31.512 [Lua] [2] = 0 (number) 12:42:31.512 [Lua] [3] = 1 (number) 12:42:31.512 [Lua] [4] = 0 (number) 12:42:31.512 [Lua] [5] = 1 (number) 12:42:31.512 [Lua] [6] = 0 (number) 12:42:31.512 [Lua] [7] = 1 (number) 12:42:31.512 [Lua] [8] = 0 (number) 12:42:31.512 [Lua] [9] = 1 (number) 12:42:31.512 [Lua] [10] = 0 (number) 12:42:31.512 [Lua] [11] = 1 (number) 12:42:31.512 [Lua] [12] = 0 (number) 12:42:31.512 [Lua] [13] = 1 (number) 12:42:31.512 [Lua] [14] = 0 (number) 12:42:31.512 [Lua] [15] = 1 (number) 12:42:31.512 [Lua] [16] = 0 (number) 12:42:31.512 [Lua] [17] = 1 (number) 12:42:31.512 [Lua] [18] = 0 (number) 12:42:31.512 [Lua] [19] = 1 (number) 12:42:31.512 [Lua] [20] = 0 (number) 12:42:31.512 [Lua] [21] = 1 (number) 12:42:31.512 [Lua] [22] = 0 (number) 12:42:31.512 [Lua] [23] = 1 (number) 12:42:31.512 [Lua] [24] = 0 (number) 12:42:31.512 [Lua] [25] = 1 (number) 12:42:31.512 [Lua] [26] = 0 (number) 12:42:31.512 [Lua] 12:42:31.512 [Lua] 12:42:31.512 [Lua] 12:42:31.513 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=85 12:42:31.513 [Lua] RemotePlayer:create_game_object( ) 85 12:42:31.524 [Lua] Assigning peer(110000109ac9f97:1) to profile(5) career(2) 12:42:31.524 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109ac9f97) local_player_id(1) profile_index(5) career_index(2) 12:42:31.524 [Lua] Set lobby begin: 12:42:31.524 [Lua] Lobby data twitch_enabled = false 12:42:31.524 [Lua] Lobby data power_level = 835 12:42:31.524 [Lua] Lobby data num_players = 4 12:42:31.524 [Lua] Lobby data weave_name = false 12:42:31.525 [Lua] Lobby data game_mode = 2 12:42:31.525 [Lua] Lobby data is_private = false 12:42:31.525 [Lua] Lobby data mechanism = adventure 12:42:31.525 [Lua] Lobby data level_key = cemetery 12:42:31.525 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:42:31.525 [Lua] Lobby data selected_level_key = cemetery 12:42:31.525 [Lua] Lobby data unique_server_name = Brynjolfr 12:42:31.525 [Lua] Lobby data quick_game = false 12:42:31.525 [Lua] Lobby data matchmaking = true 12:42:31.525 [Lua] Lobby data difficulty = hardest 12:42:31.525 [Lua] Lobby data country_code = SE 12:42:31.525 [Lua] Lobby data host = 11000010190e343 12:42:31.525 [Lua] Lobby data player_slot_5 = 110000109ac9f97:1 12:42:31.525 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:42:31.525 [Lua] Lobby data player_slot_4 = 0:0 12:42:31.525 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:42:31.525 [Lua] Lobby data eac_authorized = true 12:42:31.525 [Lua] Set lobby end. 12:42:31.525 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:110000109ac9f97 12:42:31.525 [Lua] [GameNetworkManager] destroying game object with go_id=84 12:42:31.525 [Lua] player (110000109ac9f97,1) was put into party 1 12:42:32.195 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000109ac9f97 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:42:32.195 [Lua] Adding player sync data to peer=110000109ac9f97 local_player_id=1 12:42:32.195 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109ac9f97 12:42:32.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104167fc6 inventory_sync_id:7 my_peer_id:11000010190e343 12:42:32.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109ac9f97 inventory_sync_id:7 my_peer_id:11000010190e343 12:42:32.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:7 my_peer_id:11000010190e343 12:42:32.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010d21e20e inventory_sync_id:7 my_peer_id:11000010190e343 12:42:32.211 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:7 my_peer_id:11000010190e343 12:42:32.211 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:42:32.211 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:42:32.211 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient, async-read, 12:42:32.211 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:42:32.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:32.211 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 12:42:32.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:32.211 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 12:42:32.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 12:42:32.308 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 12:42:32.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 12:42:32.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 12:42:32.767 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 12:42:32.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 12:42:32.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 12:42:32.808 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 12:42:32.808 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:42:32.864 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:42:32.864 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:42:32.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 12:42:32.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 12:42:32.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 12:42:32.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 12:42:32.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 12:42:32.976 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 12:42:32.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 12:42:33.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 12:42:33.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 12:42:33.068 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 12:42:33.145 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 12:42:33.145 [Lua] [PackageManager] Force_load: wwise/blunderbuss 12:42:33.156 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 12:42:34.047 [Lua] Set lobby begin: 12:42:34.047 [Lua] Lobby data twitch_enabled = false 12:42:34.047 [Lua] Lobby data power_level = 626 12:42:34.047 [Lua] Lobby data num_players = 4 12:42:34.047 [Lua] Lobby data weave_name = false 12:42:34.047 [Lua] Lobby data game_mode = 2 12:42:34.047 [Lua] Lobby data is_private = false 12:42:34.047 [Lua] Lobby data mechanism = adventure 12:42:34.047 [Lua] Lobby data level_key = cemetery 12:42:34.047 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:42:34.047 [Lua] Lobby data selected_level_key = cemetery 12:42:34.047 [Lua] Lobby data unique_server_name = Brynjolfr 12:42:34.047 [Lua] Lobby data quick_game = false 12:42:34.047 [Lua] Lobby data matchmaking = true 12:42:34.047 [Lua] Lobby data difficulty = hardest 12:42:34.047 [Lua] Lobby data country_code = SE 12:42:34.047 [Lua] Lobby data host = 11000010190e343 12:42:34.047 [Lua] Lobby data player_slot_5 = 110000109ac9f97:1 12:42:34.048 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:42:34.048 [Lua] Lobby data player_slot_4 = 0:0 12:42:34.048 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:42:34.048 [Lua] Lobby data eac_authorized = true 12:42:34.048 [Lua] Set lobby end. 12:42:37.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:37.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:37.701 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 12:42:37.799 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010d21e20e go_type=player_unit go_created_func_name=game_object_created_player_unit 12:42:37.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 12:42:37.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:37.825 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000109ac9f97 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:42:37.826 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 12:42:37.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:37.865 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104167fc6 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:42:37.867 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 12:42:37.868 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:38.006 [Lua] StateInGameRunning:_game_actually_starts() 12:42:38.006 [Lua] ################################################################################################################# 12:42:38.006 [Lua] [Loading Time]: 00:01:16 [Transition]: inn_level-cemetery [Members joined]: 1 [Members Left]: 0 [Is Server]: true 12:42:38.006 [Lua] ################################################################################################################# 12:42:38.006 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 12:42:38.006 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 12:42:38.036 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 12:42:38.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x368b0, position: 0 12:42:38.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x368b0, position: 0 12:42:38.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x368b0, position: 0 12:42:38.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x368b0, position: 0 12:42:38.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x368b0, position: 0 12:42:38.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x368b0, position: 0 12:42:38.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x368b0, position: 0 12:42:38.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x368b0, position: 0 12:42:38.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 12:42:38.089 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 12:42:38.294 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 12:42:38.294 [Lua] Commit load time data 12:42:39.151 [Lua] Set lobby begin: 12:42:39.151 [Lua] Lobby data twitch_enabled = false 12:42:39.151 [Lua] Lobby data power_level = 834 12:42:39.151 [Lua] Lobby data num_players = 4 12:42:39.151 [Lua] Lobby data weave_name = false 12:42:39.151 [Lua] Lobby data game_mode = 2 12:42:39.151 [Lua] Lobby data is_private = false 12:42:39.151 [Lua] Lobby data mechanism = adventure 12:42:39.151 [Lua] Lobby data level_key = cemetery 12:42:39.151 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:42:39.151 [Lua] Lobby data selected_level_key = cemetery 12:42:39.151 [Lua] Lobby data unique_server_name = Brynjolfr 12:42:39.151 [Lua] Lobby data quick_game = false 12:42:39.151 [Lua] Lobby data matchmaking = true 12:42:39.151 [Lua] Lobby data difficulty = hardest 12:42:39.151 [Lua] Lobby data country_code = SE 12:42:39.151 [Lua] Lobby data host = 11000010190e343 12:42:39.151 [Lua] Lobby data player_slot_5 = 110000109ac9f97:1 12:42:39.152 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:42:39.152 [Lua] Lobby data player_slot_4 = 0:0 12:42:39.152 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:42:39.152 [Lua] Lobby data eac_authorized = true 12:42:39.152 [Lua] Set lobby end. 12:43:11.980 [Lua] Players are leaving the safe zone 12:43:14.003 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:43:14.003 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:43:14.014 [Lua] Spline already found! 12:43:14.017 [Lua] Spline already found! 12:43:14.053 [Lua] Init group template: spline_patrol 12:43:14.095 [Lua] Init group template: spline_patrol 12:43:15.697 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 12:43:17.483 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x368b0, position: 1893579 12:43:23.785 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:23.831 [Lua] [flow] string="stage_02" 12:43:23.832 [Lua] [flow] string="health" float=0.000000 12:43:23.832 [Lua] [flow] string="destroyed" 12:43:23.865 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 12:43:24.225 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:43:25.356 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 12:43:29.690 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:30.119 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:43:31.317 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:31.729 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:31.774 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:32.036 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:32.170 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:43:32.473 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:32.752 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:33.290 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:35.431 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:35.863 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:36.481 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:37.060 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:37.142 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:37.737 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:37.763 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:38.362 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:38.469 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:38.792 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:39.224 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:39.879 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:39.944 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:40.386 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:40.610 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:40.989 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:43:41.001 [Lua] Spline already found! 12:43:41.040 [Lua] Init group template: spline_patrol 12:43:41.385 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:43:42.093 [Lua] main path terror event triggered: rare_event_loot_rat 12:43:42.093 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 12:43:42.496 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 12:43:43.138 [Lua] Switching ConflictSettings: to: skaven_beastmen 12:43:43.138 [Lua] pacing=default 12:43:43.138 [Lua] locked_func_name=beastmen 12:43:43.138 [Lua] roaming=nil 12:43:43.138 [Lua] specials=skaven_beastmen 12:43:43.138 [Lua] debug_color=orange 12:43:43.138 [Lua] pack_spawning=skaven_beastmen 12:43:43.138 [Lua] contained_breeds=nil 12:43:43.138 [Lua] disabled=false 12:43:43.138 [Lua] boss=skaven_beastmen 12:43:43.138 [Lua] horde=beastmen 12:43:43.138 [Lua] name=skaven_beastmen 12:43:43.138 [Lua] intensity=default 12:43:43.138 [Lua] --- 12:43:46.614 [Lua] fence jumping 12:43:46.842 [Lua] fence jumping 12:43:49.456 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:49.834 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:43:51.708 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:52.066 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:43:53.331 [Lua] fence jumping 12:43:55.985 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:56.360 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 227207 0 12:43:56.674 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:43:58.191 [Lua] fence jumping 12:43:58.532 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 227478 0 12:44:01.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0x379da, position: 0 12:44:03.105 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:03.970 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:04.787 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 228087 0 12:44:07.870 [Lua] Coordinated attack! 12:44:12.866 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:13.286 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:44:20.418 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:44:20.436 [Lua] Spline already found! 12:44:20.492 [Lua] Init group template: spline_patrol 12:44:22.876 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:23.306 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:44:25.138 [Lua] main path terror event triggered: boss_event_storm_fiend 12:44:25.138 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 12:44:25.169 [Flow] Boss DoorStormfiend 12:44:25.170 [Lua] Boss gave [Unit '#ID[df94116158fa20da]'] initial aggro 12:44:25.172 [Lua] Init group template: boss_door_closers 12:44:25.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:25.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:25.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:26.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:26.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:26.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:26.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:26.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:28.293 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:28.680 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:30.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:30.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:30.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:44:30.827 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:31.260 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:44:32.889 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:33.304 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:44:33.462 [Lua] [flow] string="health" float=5.000000 12:44:33.462 [Lua] [flow] string="stage_02" 12:44:34.460 [Lua] [flow] string="destroyed" 12:44:34.461 [Lua] [flow] string="health" float=0.000000 12:44:34.473 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:34.507 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 12:44:34.880 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:44:35.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0x379da, position: 1613744 12:44:36.163 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:36.940 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:37.228 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:37.958 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:38.364 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:39.185 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:39.277 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:39.892 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:40.051 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:40.642 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:40.947 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:41.682 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:43.714 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 232064 0 12:44:44.784 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:45.154 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:44:45.315 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:45.807 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 12:44:45.843 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:47.971 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:48.424 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:48.673 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:49.136 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:49.382 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:49.852 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:50.733 [Lua] Time for new HOOORDE! multi_first_wave 12:44:50.733 [Lua] horde requested: ambush 12:44:50.733 [Lua] setting up ambush-horde 12:44:50.733 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:44:50.734 [Lua] -> spawning: 19 12:44:50.734 [Lua] horde crated with id 6 of type ambush 12:44:50.734 [Lua] ambush horde has started 12:44:50.741 [Lua] MUSIC: explore -> pre_ambush 12:44:54.458 [Lua] Init group template: horde 12:44:54.953 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:55.084 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 12:44:55.361 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:55.690 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:55.729 [Lua] MUSIC: pre_ambush -> horde 12:44:55.739 [Lua] [flow] string="stage_02" 12:44:55.739 [Lua] [flow] string="health" float=0.000000 12:44:55.740 [Lua] [flow] string="destroyed" 12:44:56.283 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:56.439 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:56.869 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:57.062 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:57.145 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:57.186 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:44:57.801 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:57.831 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:58.458 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:44:58.565 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:59.302 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:59.302 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:00.036 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:00.454 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:00.878 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:01.261 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:01.797 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:01.880 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:02.436 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:08.290 [Lua] MUSIC: horde -> explore 12:45:09.983 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 12:45:09.983 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:45:09.983 [Lua] horde requested: ambush 12:45:09.983 [Lua] setting up ambush-horde 12:45:09.983 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:45:09.983 [Lua] -> spawning: 20 12:45:09.983 [Lua] horde crated with id 7 of type ambush 12:45:09.983 [Lua] ambush horde has started 12:45:09.991 [Lua] MUSIC: explore -> pre_ambush 12:45:11.510 [Lua] MUSIC: pre_ambush -> horde 12:45:13.467 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:45:13.467 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:13.467 [Lua] ->moving spawner 12:45:13.467 [Lua] ->moving spawner 12:45:13.467 [Lua] ->moving spawner 12:45:13.467 [Lua] ->moving spawner 12:45:13.467 [Lua] ->moving spawner 12:45:14.038 [Lua] Init group template: horde 12:45:14.778 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:15.125 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:45:18.608 [Lua] Horde killed: ? 12:45:27.389 [Lua] HORDE: last wave, reset to standard horde delay 12:45:27.389 [Lua] Time for new HOOORDE! multi_last_wave 12:45:27.389 [Lua] horde requested: ambush 12:45:27.389 [Lua] setting up ambush-horde 12:45:27.389 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:45:27.390 [Lua] -> spawning: 18 12:45:27.390 [Lua] horde crated with id 8 of type ambush 12:45:27.390 [Lua] ambush horde has started 12:45:28.788 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:29.491 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:31.464 [Lua] Init group template: horde 12:45:33.707 [Lua] Horde killed: ? 12:45:34.837 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:35.227 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:35.553 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:36.026 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:36.028 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:36.282 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:36.465 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:45:36.851 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:39.335 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:39.897 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:46.802 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:47.291 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:47.891 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:48.381 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:45:49.785 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 12:45:49.810 [Lua] MUSIC: horde -> explore 12:45:51.589 [Lua] [ChatManager][1]System: Duc Charles Du Domaine Divin has left the game 12:45:51.589 [Lua] [PSM] Disconnecting peer 110000109ac9f97 12:45:51.589 [Lua] [PSM] Disconnected peer 110000109ac9f97 is being removed from session. 12:45:51.589 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109ac9f97 12:45:51.590 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000109ac9f97 12:45:51.590 [Lua] [GameNetworkManager] destroying game object with go_id=85 12:45:51.590 [Lua] Set lobby begin: 12:45:51.590 [Lua] Lobby data twitch_enabled = false 12:45:51.590 [Lua] Lobby data power_level = 834 12:45:51.590 [Lua] Lobby data num_players = 4 12:45:51.590 [Lua] Lobby data weave_name = false 12:45:51.590 [Lua] Lobby data game_mode = 2 12:45:51.590 [Lua] Lobby data is_private = false 12:45:51.590 [Lua] Lobby data mechanism = adventure 12:45:51.590 [Lua] Lobby data level_key = cemetery 12:45:51.590 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:45:51.590 [Lua] Lobby data selected_level_key = cemetery 12:45:51.590 [Lua] Lobby data unique_server_name = Brynjolfr 12:45:51.590 [Lua] Lobby data quick_game = false 12:45:51.590 [Lua] Lobby data matchmaking = true 12:45:51.590 [Lua] Lobby data difficulty = hardest 12:45:51.590 [Lua] Lobby data country_code = SE 12:45:51.591 [Lua] Lobby data host = 11000010190e343 12:45:51.591 [Lua] Lobby data player_slot_5 = 0:0 12:45:51.591 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:45:51.591 [Lua] Lobby data player_slot_4 = 0:0 12:45:51.591 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:45:51.591 [Lua] Lobby data eac_authorized = true 12:45:51.591 [Lua] Set lobby end. 12:45:51.591 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000109ac9f97) 12:45:51.591 [EAC] EAC server lost client 110000109ac9f97 12:45:51.591 [EACServer] [13:45:51:590][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000109AC9F97 PlayerGUID: 76561198122573719 12:45:51.591 [Lua] [GameNetworkManager] destroying game object with go_id=89 12:45:51.596 [Lua] player (11000010190e343,2) was put into party 1 12:45:51.607 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=322 12:45:51.607 [Lua] Assigning peer(11000010190e343:2) to profile(5) career(1) 12:45:51.607 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190e343) local_player_id(2) profile_index(5) career_index(1) 12:45:51.607 [Lua] Set lobby begin: 12:45:51.607 [Lua] Lobby data twitch_enabled = false 12:45:51.607 [Lua] Lobby data power_level = 834 12:45:51.607 [Lua] Lobby data num_players = 4 12:45:51.607 [Lua] Lobby data weave_name = false 12:45:51.607 [Lua] Lobby data game_mode = 2 12:45:51.607 [Lua] Lobby data is_private = false 12:45:51.607 [Lua] Lobby data mechanism = adventure 12:45:51.607 [Lua] Lobby data level_key = cemetery 12:45:51.607 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:45:51.607 [Lua] Lobby data selected_level_key = cemetery 12:45:51.607 [Lua] Lobby data unique_server_name = Brynjolfr 12:45:51.607 [Lua] Lobby data quick_game = false 12:45:51.607 [Lua] Lobby data matchmaking = true 12:45:51.608 [Lua] Lobby data difficulty = hardest 12:45:51.608 [Lua] Lobby data country_code = SE 12:45:51.608 [Lua] Lobby data host = 11000010190e343 12:45:51.608 [Lua] Lobby data player_slot_5 = 0:0 12:45:51.608 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:45:51.608 [Lua] Lobby data player_slot_4 = 0:0 12:45:51.608 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:45:51.608 [Lua] Lobby data eac_authorized = true 12:45:51.608 [Lua] Set lobby end. 12:45:51.608 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:45:51.608 [Lua] 12:45:51.608 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 12:45:51.608 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:45:51.608 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:45:51.608 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 12:45:51.608 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 12:45:51.608 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:45:51.608 [Lua] [wwise/two_handed_swords] = false (boolean) 12:45:51.608 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:45:51.608 [Lua] 12:45:51.608 [Lua] 12:45:51.608 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 12:45:51.608 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:45:51.608 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 12:45:51.608 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 12:45:51.608 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:45:51.608 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 12:45:51.608 [Lua] [wwise/two_handed_swords] = false (boolean) 12:45:51.608 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:45:51.608 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:45:51.608 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 12:45:51.608 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:45:51.608 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 12:45:51.608 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 12:45:51.608 [Lua] 12:45:51.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104167fc6 inventory_sync_id:8 my_peer_id:11000010190e343 12:45:51.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:8 my_peer_id:11000010190e343 12:45:51.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010d21e20e inventory_sync_id:8 my_peer_id:11000010190e343 12:45:51.634 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:8 my_peer_id:11000010190e343 12:45:51.638 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 12:45:51.688 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 12:45:51.692 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient 12:45:51.693 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 12:45:51.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:45:51.694 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 12:45:51.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:45:51.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 12:45:51.696 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:45:54.407 [SteamLobby] Detected removed member 110000109ac9f97 12:45:54.407 [Connection] Destroying endpoint 110000109ac9f97 - explicit request 12:45:54.409 [SteamAuthenticator] CancelAuthTicket 110000109ac9f97 12:45:54.409 [SteamAuthenticator] EndAuthSession 110000109ac9f97 12:45:54.409 [Lua] [NetworkServer] Changing num_players from 4 to 3 12:45:54.409 [Lua] Players: 3 12:45:54.409 [Lua] Set lobby begin: 12:45:54.409 [Lua] Lobby data twitch_enabled = false 12:45:54.409 [Lua] Lobby data power_level = 834 12:45:54.409 [Lua] Lobby data num_players = 3 12:45:54.409 [Lua] Lobby data weave_name = false 12:45:54.409 [Lua] Lobby data game_mode = 2 12:45:54.409 [Lua] Lobby data is_private = false 12:45:54.409 [Lua] Lobby data mechanism = adventure 12:45:54.409 [Lua] Lobby data level_key = cemetery 12:45:54.409 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:45:54.410 [Lua] Lobby data selected_level_key = cemetery 12:45:54.410 [Lua] Lobby data unique_server_name = Brynjolfr 12:45:54.410 [Lua] Lobby data quick_game = false 12:45:54.410 [Lua] Lobby data matchmaking = true 12:45:54.410 [Lua] Lobby data difficulty = hardest 12:45:54.410 [Lua] Lobby data country_code = SE 12:45:54.410 [Lua] Lobby data host = 11000010190e343 12:45:54.410 [Lua] Lobby data player_slot_5 = 0:0 12:45:54.410 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:45:54.410 [Lua] Lobby data player_slot_4 = 0:0 12:45:54.410 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:45:54.410 [Lua] Lobby data eac_authorized = true 12:45:54.410 [Lua] Set lobby end. 12:45:54.411 [SteamVoipClient] select_out(110000109ac9f97, off) 12:45:54.411 [SteamVoipClient] select_in(110000109ac9f97, off) 12:45:54.411 [Lua] [LobbyMembers] Member left 110000109ac9f97 12:45:54.544 [Lua] [Matchmaking] Handshake host removing client 110000109ac9f97 12:45:56.218 [Lua] Set lobby begin: 12:45:56.218 [Lua] Lobby data twitch_enabled = false 12:45:56.218 [Lua] Lobby data power_level = 835 12:45:56.218 [Lua] Lobby data num_players = 3 12:45:56.218 [Lua] Lobby data weave_name = false 12:45:56.218 [Lua] Lobby data game_mode = 2 12:45:56.218 [Lua] Lobby data is_private = false 12:45:56.218 [Lua] Lobby data mechanism = adventure 12:45:56.218 [Lua] Lobby data level_key = cemetery 12:45:56.219 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:45:56.219 [Lua] Lobby data selected_level_key = cemetery 12:45:56.219 [Lua] Lobby data unique_server_name = Brynjolfr 12:45:56.219 [Lua] Lobby data quick_game = false 12:45:56.219 [Lua] Lobby data matchmaking = true 12:45:56.219 [Lua] Lobby data difficulty = hardest 12:45:56.219 [Lua] Lobby data country_code = SE 12:45:56.219 [Lua] Lobby data host = 11000010190e343 12:45:56.219 [Lua] Lobby data player_slot_5 = 0:0 12:45:56.219 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:45:56.219 [Lua] Lobby data player_slot_4 = 0:0 12:45:56.219 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:45:56.219 [Lua] Lobby data eac_authorized = true 12:45:56.219 [Lua] Set lobby end. 12:46:00.673 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:01.306 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:46:03.973 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:04.370 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:46:08.099 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:08.418 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:46:09.908 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:10.325 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:46:10.774 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:11.151 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:11.506 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:11.870 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:12.023 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:12.225 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:12.419 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:46:12.568 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:12.915 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:13.229 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:13.611 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:13.993 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:14.372 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:14.725 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:15.075 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:15.404 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:18.366 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:18.808 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:18.977 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:19.384 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:19.686 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:19.960 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:20.107 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:20.168 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010190e343, 5) 12:46:20.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.77952754497528076) 12:46:20.172 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=352 12:46:20.284 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:20.300 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:46:20.762 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:20.952 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:21.355 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:21.579 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:21.833 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:22.021 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:22.233 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:46:22.233 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:22.676 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:22.848 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:23.447 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:23.895 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:24.236 [Lua] Horde killed: ? 12:46:24.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:46:24.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:46:24.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:46:24.795 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 4537872 12:46:25.869 [Lua] [ChatManager][1]System: Brynjolfr picked up a Loot Die 12:46:33.922 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:35.482 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:35.847 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:46:41.100 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:46:41.114 [Lua] Spline already found! 12:46:41.162 [Lua] Init group template: spline_patrol 12:46:48.079 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:48.568 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:48.801 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:49.199 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:49.548 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:49.923 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:50.554 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:50.992 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:46:55.767 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:56.204 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:46:58.419 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:58.846 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:47:01.752 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:02.185 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:47:08.960 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:09.302 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:11.796 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 10 15 12:47:16.028 [Lua] [ChatManager][1]System: Brynjolfr picked up a Tome 12:47:27.555 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:28.149 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:28.212 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:28.447 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:28.580 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:47:28.996 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:29.628 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:29.641 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:30.051 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:47:30.120 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:30.626 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:31.042 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:34.933 [Lua] ready to jump failed 12:47:37.700 [Lua] ready to jump failed 12:47:37.966 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:38.662 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:38.703 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:39.296 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:39.455 [Lua] simple los failed 12:47:39.493 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:40.112 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:40.897 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:41.371 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:41.628 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:41.968 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:47:41.983 [Lua] Spline already found! 12:47:42.032 [Lua] Init group template: spline_patrol 12:47:42.050 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:43.118 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:43.820 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:43.949 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:45.173 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:47.944 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:48.554 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:48.781 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:49.350 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:50.691 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:51.304 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:51.995 [Lua] simple los failed 12:47:52.439 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:52.991 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:53.346 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:53.700 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:54.250 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:54.616 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:54.971 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:55.378 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 251532 0 12:47:55.435 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:55.468 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:55.923 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:47:56.088 [Lua] Coordinated attack! 12:47:59.943 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:00.289 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:48:02.857 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:03.501 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:04.123 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:04.637 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:04.769 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:05.117 [SteamLobby] Detected added member 110000102035b3e 12:48:05.118 [Lua] [NetworkServer] Changing num_players from 3 to 4 12:48:05.118 [Lua] Players: 4 12:48:05.118 [Lua] Set lobby begin: 12:48:05.118 [Lua] Lobby data twitch_enabled = false 12:48:05.118 [Lua] Lobby data power_level = 835 12:48:05.118 [Lua] Lobby data num_players = 4 12:48:05.118 [Lua] Lobby data weave_name = false 12:48:05.118 [Lua] Lobby data game_mode = 2 12:48:05.118 [Lua] Lobby data is_private = false 12:48:05.118 [Lua] Lobby data mechanism = adventure 12:48:05.118 [Lua] Lobby data level_key = cemetery 12:48:05.118 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:48:05.119 [Lua] Lobby data selected_level_key = cemetery 12:48:05.119 [Lua] Lobby data unique_server_name = Brynjolfr 12:48:05.119 [Lua] Lobby data quick_game = false 12:48:05.119 [Lua] Lobby data matchmaking = true 12:48:05.119 [Lua] Lobby data difficulty = hardest 12:48:05.119 [Lua] Lobby data country_code = SE 12:48:05.119 [Lua] Lobby data host = 11000010190e343 12:48:05.119 [Lua] Lobby data player_slot_5 = 0:0 12:48:05.119 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:48:05.119 [Lua] Lobby data player_slot_4 = 0:0 12:48:05.119 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:48:05.119 [Lua] Lobby data eac_authorized = true 12:48:05.119 [Lua] Set lobby end. 12:48:05.119 [Lua] [LobbyMembers] Member joined 110000102035b3e 12:48:05.131 [Connection] Creating endpoint 110000102035b3e - reliable message sent 12:48:05.132 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 12:48:05.143 [SteamAuthenticator] Sent ticket request to 110000102035b3e 12:48:05.144 [Lua] [ChatManager][1]System: SERGEANT RETARDEDTHONG is joining the game 12:48:05.321 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:05.423 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:05.993 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:06.059 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:06.313 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:06.376 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:06.944 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:09.419 [SteamAuthenticator] Got ticket from 110000102035b3e 12:48:09.419 [SteamAuthenticator] BeginAuthSession 110000102035b3e 12:48:09.419 [SteamAuthenticator] Authenticating 110000102035b3e 12:48:09.430 [SteamAuthenticator] Got ticket request from 110000102035b3e 12:48:09.430 [SteamAuthenticator] GetAuthSessionTicket 110000102035b3e 12:48:09.431 [SteamAuthenticator] Sent ticket to 110000102035b3e 12:48:09.816 [SteamAuthenticator] Steam validation for 110000102035b3e with response 0 12:48:09.876 [Connection] New session id 161 to 110000102035b3e. 12:48:09.960 [Connection] Established a connection <73.161> to 110000102035b3e 12:48:09.960 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:48:09.960 [Lua] [Matchmaking] Got a handshake request from 110000102035b3e with user name 'SERGEANT RETARDEDTHONG' 12:48:10.068 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000007a41b54 from 110000102035b3e, replying lobby_ok 12:48:10.181 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102035b3e REPLY wh:110000104167fc6 | we:0 | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:48:10.278 [Lua] Set lobby begin: 12:48:10.278 [Lua] Lobby data twitch_enabled = false 12:48:10.278 [Lua] Lobby data power_level = 835 12:48:10.278 [Lua] Lobby data num_players = 4 12:48:10.278 [Lua] Lobby data weave_name = false 12:48:10.278 [Lua] Lobby data game_mode = 2 12:48:10.278 [Lua] Lobby data is_private = false 12:48:10.278 [Lua] Lobby data mechanism = adventure 12:48:10.279 [Lua] Lobby data level_key = cemetery 12:48:10.279 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:48:10.279 [Lua] Lobby data selected_level_key = cemetery 12:48:10.279 [Lua] Lobby data unique_server_name = Brynjolfr 12:48:10.279 [Lua] Lobby data quick_game = false 12:48:10.279 [Lua] Lobby data matchmaking = true 12:48:10.279 [Lua] Lobby data difficulty = hardest 12:48:10.279 [Lua] Lobby data country_code = SE 12:48:10.279 [Lua] Lobby data host = 11000010190e343 12:48:10.279 [Lua] Lobby data player_slot_5 = 0:0 12:48:10.279 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:48:10.279 [Lua] Lobby data player_slot_4 = 110000102035b3e:1 12:48:10.279 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:48:10.279 [Lua] Lobby data eac_authorized = true 12:48:10.279 [Lua] Set lobby end. 12:48:10.279 [Lua] [Matchmaking] Assigning profile slot 4 to 110000102035b3e 12:48:10.279 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:110000102035b3e | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:48:12.490 [Lua] ### CLEARING PEER STATE FOR 110000102035b3e 12:48:12.591 [Lua] [PSM] Peer 110000102035b3e joined. Want to use profile index "4" 12:48:12.591 [Lua] Mechanism says: a client joined the game! 110000102035b3e 12:48:12.591 [EAC] EAC server has client 110000102035b3e (and owner 110000102035b3e) 12:48:12.591 [EACServer] [13:48:12:591][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102035B3E PlayerGUID: 76561197994040126 PlayerIP: 0.0.0.0 OwnerGUID: 76561197994040126 PlayerName: Brynjolfr 12:48:12.591 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102035b3e, connection_key=3) 12:48:12.811 [EACServer] [13:48:12:810][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102035B3E Session: 4 Status: Client Authenticated Message: Client authenticated. 12:48:12.813 [EAC] Peer 110000102035b3e switched EAC state to ClientAuthenticatedLocal 12:48:12.974 [EACServer] [13:48:12:974][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102035B3E. 12:48:13.175 [EACServer] [13:48:13:175][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102035B3E 12:48:13.175 [EACServer] [13:48:13:175][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102035B3E Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:48:13.178 [EAC] Peer 110000102035b3e switched EAC state to ClientAuthenticatedRemote 12:48:13.860 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 13 12:48:14.536 [Lua] player (110000102035b3e,1) was put into party 0 12:48:14.536 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102035b3e 12:48:15.287 [Lua] Switching ConflictSettings: to: chaos_beastmen 12:48:15.287 [Lua] pacing=default 12:48:15.287 [Lua] locked_func_name=beastmen 12:48:15.287 [Lua] roaming=nil 12:48:15.287 [Lua] specials=chaos_beastmen 12:48:15.287 [Lua] debug_color=orange 12:48:15.287 [Lua] pack_spawning=chaos_beastmen 12:48:15.287 [Lua] contained_breeds=nil 12:48:15.287 [Lua] disabled=false 12:48:15.287 [Lua] boss=chaos_beastmen 12:48:15.287 [Lua] horde=beastmen 12:48:15.287 [Lua] name=chaos_beastmen 12:48:15.287 [Lua] intensity=default 12:48:15.287 [Lua] --- 12:48:16.598 [SteamVoipClient] select_out(110000102035b3e, on) 12:48:16.598 [SteamVoipClient] select_in(110000102035b3e, on) 12:48:16.598 [SteamVoipClient] select_out(110000102035b3e, off) 12:48:17.288 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 12:48:19.438 [Lua] ### Sending rpc_level_loaded 12:48:19.438 [Lua] #### Has state machine: true, sender: 110000102035b3e, level_id: 44 12:48:19.438 [Lua] Peer 110000102035b3e has loaded the level but not all enemies, so we wait 12:48:21.380 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 12:48:22.676 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:23.113 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:23.179 [Lua] Switching ConflictSettings: to: skaven 12:48:23.179 [Lua] pacing=default 12:48:23.179 [Lua] roaming=nil 12:48:23.179 [Lua] specials=skaven 12:48:23.179 [Lua] debug_color=orange 12:48:23.179 [Lua] pack_spawning=skaven 12:48:23.179 [Lua] contained_breeds=nil 12:48:23.179 [Lua] disabled=false 12:48:23.179 [Lua] boss=skaven 12:48:23.179 [Lua] horde=default 12:48:23.179 [Lua] name=skaven 12:48:23.179 [Lua] intensity=default 12:48:23.179 [Lua] --- 12:48:23.394 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:23.841 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:24.157 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:24.645 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:24.922 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:25.381 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:28.216 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:28.692 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:48:32.050 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102035b3e, connection_key=3) 12:48:32.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102035b3e inventory_sync_id:8 my_peer_id:11000010190e343 12:48:33.006 [Lua] Time for new HOOORDE! multi_first_wave 12:48:33.006 [Lua] horde requested: vector_blob 12:48:33.006 [Lua] wants to spawn ahead within distance: 60 12:48:33.006 [Lua] horde crated with id 11 of type vector_blob 12:48:33.006 [Lua] managed to spawn 55/55 horde enemies 12:48:33.006 [Lua] vector blob horde has started 12:48:33.015 [Lua] MUSIC: explore -> pre_horde 12:48:33.940 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:33.965 [Lua] Init group template: horde 12:48:34.470 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:34.983 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:35.505 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:36.102 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:36.620 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:40.243 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 12:48:40.243 [Lua] [Matchmaking] Got a handshake request from 110000102035b3e with user name 'SERGEANT RETARDEDTHONG' 12:48:40.271 [Lua] Breedfreezer (server) starting a hot join sync 12:48:40.271 [Lua] packing 3 units of breed chaos_marauder 12:48:40.271 [Lua] packing 3 units of breed skaven_clan_rat 12:48:40.271 [Lua] packing 0 units of breed skaven_storm_vermin 12:48:40.271 [Lua] packing 0 units of breed skaven_slave 12:48:40.271 [Lua] packing 0 units of breed chaos_fanatic 12:48:40.271 [Lua] packing 0 units of breed beastmen_ungor_archer 12:48:40.271 [Lua] packing 3 units of breed chaos_raider 12:48:40.271 [Lua] packing 0 units of breed chaos_warrior 12:48:40.271 [Lua] packing 0 units of breed chaos_berzerker 12:48:40.271 [Lua] packing 5 units of breed beastmen_bestigor 12:48:40.271 [Lua] packing 17 units of breed beastmen_ungor 12:48:40.271 [Lua] packing 6 units of breed skaven_plague_monk 12:48:40.271 [Lua] packing 23 units of breed beastmen_gor 12:48:40.271 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:48:40.271 [Lua] 12:48:40.271 [Lua] [1] = 7 (number) 12:48:40.271 [Lua] [2] = 3 (number) 12:48:40.271 [Lua] [3] = 3 (number) 12:48:40.271 [Lua] [4] = 3 (number) 12:48:40.271 [Lua] [5] = 1 (number) 12:48:40.271 [Lua] [6] = 0 (number) 12:48:40.271 [Lua] [7] = 1 (number) 12:48:40.271 [Lua] [8] = 0 (number) 12:48:40.271 [Lua] [9] = 1 (number) 12:48:40.271 [Lua] [10] = 0 (number) 12:48:40.271 [Lua] [11] = 1 (number) 12:48:40.271 [Lua] [12] = 0 (number) 12:48:40.271 [Lua] [13] = 1 (number) 12:48:40.271 [Lua] [14] = 3 (number) 12:48:40.271 [Lua] [15] = 1 (number) 12:48:40.271 [Lua] [16] = 0 (number) 12:48:40.271 [Lua] [17] = 1 (number) 12:48:40.271 [Lua] [18] = 0 (number) 12:48:40.271 [Lua] [19] = 1 (number) 12:48:40.271 [Lua] [20] = 5 (number) 12:48:40.271 [Lua] [21] = 19 (number) 12:48:40.271 [Lua] [22] = 17 (number) 12:48:40.271 [Lua] [23] = 1 (number) 12:48:40.271 [Lua] [24] = 6 (number) 12:48:40.271 [Lua] [25] = 6 (number) 12:48:40.271 [Lua] [26] = 23 (number) 12:48:40.271 [Lua] 12:48:40.271 [Lua] 12:48:40.271 [Lua] [1] = 116 (number) 12:48:40.271 [Lua] [2] = 109 (number) 12:48:40.271 [Lua] [3] = 117 (number) 12:48:40.271 [Lua] [4] = 154 (number) 12:48:40.271 [Lua] [5] = 156 (number) 12:48:40.271 [Lua] [6] = 113 (number) 12:48:40.272 [Lua] [7] = 99 (number) 12:48:40.272 [Lua] [8] = 102 (number) 12:48:40.272 [Lua] [9] = 115 (number) 12:48:40.272 [Lua] [10] = 134 (number) 12:48:40.272 [Lua] [11] = 203 (number) 12:48:40.272 [Lua] [12] = 216 (number) 12:48:40.272 [Lua] [13] = 207 (number) 12:48:40.272 [Lua] [14] = 188 (number) 12:48:40.272 [Lua] [15] = 276 (number) 12:48:40.272 [Lua] [16] = 246 (number) 12:48:40.272 [Lua] [17] = 274 (number) 12:48:40.272 [Lua] [18] = 295 (number) 12:48:40.272 [Lua] [19] = 247 (number) 12:48:40.272 [Lua] [20] = 258 (number) 12:48:40.272 [Lua] [21] = 245 (number) 12:48:40.272 [Lua] [22] = 184 (number) 12:48:40.272 [Lua] [23] = 248 (number) 12:48:40.272 [Lua] [24] = 293 (number) 12:48:40.272 [Lua] [25] = 242 (number) 12:48:40.272 [Lua] [26] = 253 (number) 12:48:40.272 [Lua] [27] = 292 (number) 12:48:40.272 [Lua] [28] = 252 (number) 12:48:40.272 [Lua] [29] = 294 (number) 12:48:40.272 [Lua] [30] = 251 (number) 12:48:40.272 [Lua] [31] = 255 (number) 12:48:40.272 [Lua] [32] = 138 (number) 12:48:40.272 [Lua] [33] = 139 (number) 12:48:40.272 [Lua] [34] = 136 (number) 12:48:40.272 [Lua] [35] = 195 (number) 12:48:40.272 [Lua] [36] = 194 (number) 12:48:40.272 [Lua] [37] = 196 (number) 12:48:40.272 [Lua] [38] = 259 (number) 12:48:40.272 [Lua] [39] = 183 (number) 12:48:40.272 [Lua] [40] = 135 (number) 12:48:40.272 [Lua] [41] = 243 (number) 12:48:40.272 [Lua] [42] = 249 (number) 12:48:40.272 [Lua] [43] = 273 (number) 12:48:40.272 [Lua] [44] = 277 (number) 12:48:40.272 [Lua] [45] = 256 (number) 12:48:40.272 [Lua] [46] = 244 (number) 12:48:40.272 [Lua] [47] = 141 (number) 12:48:40.272 [Lua] [48] = 250 (number) 12:48:40.272 [Lua] [49] = 163 (number) 12:48:40.272 [Lua] [50] = 189 (number) 12:48:40.272 [Lua] [51] = 190 (number) 12:48:40.272 [Lua] [52] = 172 (number) 12:48:40.272 [Lua] [53] = 174 (number) 12:48:40.272 [Lua] [54] = 278 (number) 12:48:40.272 [Lua] [55] = 169 (number) 12:48:40.272 [Lua] [56] = 257 (number) 12:48:40.272 [Lua] [57] = 275 (number) 12:48:40.272 [Lua] [58] = 254 (number) 12:48:40.272 [Lua] [59] = 181 (number) 12:48:40.272 [Lua] [60] = 272 (number) 12:48:40.272 [Lua] 12:48:40.272 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=522 12:48:40.272 [Lua] RemotePlayer:create_game_object( ) 522 12:48:40.284 [Lua] Assigning peer(110000102035b3e:1) to profile(4) career(1) 12:48:40.284 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102035b3e) local_player_id(1) profile_index(4) career_index(1) 12:48:40.284 [Lua] Set lobby begin: 12:48:40.284 [Lua] Lobby data twitch_enabled = false 12:48:40.284 [Lua] Lobby data power_level = 835 12:48:40.285 [Lua] Lobby data num_players = 4 12:48:40.285 [Lua] Lobby data weave_name = false 12:48:40.285 [Lua] Lobby data game_mode = 2 12:48:40.285 [Lua] Lobby data is_private = false 12:48:40.285 [Lua] Lobby data mechanism = adventure 12:48:40.285 [Lua] Lobby data level_key = cemetery 12:48:40.285 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:48:40.285 [Lua] Lobby data selected_level_key = cemetery 12:48:40.285 [Lua] Lobby data unique_server_name = Brynjolfr 12:48:40.285 [Lua] Lobby data quick_game = false 12:48:40.285 [Lua] Lobby data matchmaking = true 12:48:40.285 [Lua] Lobby data difficulty = hardest 12:48:40.285 [Lua] Lobby data country_code = SE 12:48:40.285 [Lua] Lobby data host = 11000010190e343 12:48:40.285 [Lua] Lobby data player_slot_5 = 0:0 12:48:40.285 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:48:40.285 [Lua] Lobby data player_slot_4 = 110000102035b3e:1 12:48:40.285 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:48:40.285 [Lua] Lobby data eac_authorized = true 12:48:40.285 [Lua] Set lobby end. 12:48:40.285 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104167fc6 | we:110000102035b3e | dr:11000010190e343 | bw:11000010d21e20e | es:0 12:48:40.285 [Lua] [GameNetworkManager] destroying game object with go_id=322 12:48:40.285 [Lua] player (110000102035b3e,1) was put into party 1 12:48:40.285 [Lua] [GameNetworkManager] destroying game object with go_id=352 12:48:40.865 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000102035b3e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:48:40.865 [Lua] Adding player sync data to peer=110000102035b3e local_player_id=1 12:48:40.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102035b3e inventory_sync_id:9 my_peer_id:11000010190e343 12:48:40.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010d21e20e inventory_sync_id:9 my_peer_id:11000010190e343 12:48:40.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190e343 inventory_sync_id:9 my_peer_id:11000010190e343 12:48:40.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104167fc6 inventory_sync_id:9 my_peer_id:11000010190e343 12:48:40.866 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102035b3e 12:48:40.878 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190e343 inventory_sync_id:9 my_peer_id:11000010190e343 12:48:40.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:48:40.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient, async-read, 12:48:40.878 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 12:48:40.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 12:48:40.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:48:40.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:48:40.878 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 12:48:40.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:48:40.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:48:40.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:48:40.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 12:48:40.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 12:48:40.995 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 12:48:40.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 12:48:41.075 [Lua] MUSIC: pre_horde -> horde 12:48:41.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 12:48:41.083 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 12:48:41.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 12:48:41.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 12:48:41.117 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 12:48:41.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p 12:48:41.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p 12:48:41.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p 12:48:41.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 12:48:41.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 12:48:41.664 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 12:48:41.666 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 12:48:41.699 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 12:48:41.699 [Lua] [PackageManager] Force_load: wwise/bow 12:48:41.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:48:41.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:48:41.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:48:41.798 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 12:48:42.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:48:42.643 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:43.195 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:43.424 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:43.829 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:43.965 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:43.999 [Lua] Set lobby begin: 12:48:43.999 [Lua] Lobby data twitch_enabled = false 12:48:43.999 [Lua] Lobby data power_level = 626 12:48:43.999 [Lua] Lobby data num_players = 4 12:48:43.999 [Lua] Lobby data weave_name = false 12:48:43.999 [Lua] Lobby data game_mode = 2 12:48:43.999 [Lua] Lobby data is_private = false 12:48:43.999 [Lua] Lobby data mechanism = adventure 12:48:43.999 [Lua] Lobby data level_key = cemetery 12:48:43.999 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:48:43.999 [Lua] Lobby data selected_level_key = cemetery 12:48:44.000 [Lua] Lobby data unique_server_name = Brynjolfr 12:48:44.000 [Lua] Lobby data quick_game = false 12:48:44.000 [Lua] Lobby data matchmaking = true 12:48:44.000 [Lua] Lobby data difficulty = hardest 12:48:44.000 [Lua] Lobby data country_code = SE 12:48:44.000 [Lua] Lobby data host = 11000010190e343 12:48:44.000 [Lua] Lobby data player_slot_5 = 0:0 12:48:44.000 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:48:44.000 [Lua] Lobby data player_slot_4 = 110000102035b3e:1 12:48:44.000 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:48:44.000 [Lua] Lobby data eac_authorized = true 12:48:44.000 [Lua] Set lobby end. 12:48:44.551 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:44.599 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:45.389 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:45.500 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:46.268 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:49.066 [Lua] Set lobby begin: 12:48:49.066 [Lua] Lobby data twitch_enabled = false 12:48:49.066 [Lua] Lobby data power_level = 832 12:48:49.066 [Lua] Lobby data num_players = 4 12:48:49.067 [Lua] Lobby data weave_name = false 12:48:49.067 [Lua] Lobby data game_mode = 2 12:48:49.067 [Lua] Lobby data is_private = false 12:48:49.067 [Lua] Lobby data mechanism = adventure 12:48:49.067 [Lua] Lobby data level_key = cemetery 12:48:49.067 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 12:48:49.067 [Lua] Lobby data selected_level_key = cemetery 12:48:49.067 [Lua] Lobby data unique_server_name = Brynjolfr 12:48:49.067 [Lua] Lobby data quick_game = false 12:48:49.067 [Lua] Lobby data matchmaking = true 12:48:49.067 [Lua] Lobby data difficulty = hardest 12:48:49.067 [Lua] Lobby data country_code = SE 12:48:49.067 [Lua] Lobby data host = 11000010190e343 12:48:49.067 [Lua] Lobby data player_slot_5 = 0:0 12:48:49.067 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 12:48:49.068 [Lua] Lobby data player_slot_4 = 110000102035b3e:1 12:48:49.068 [Lua] Lobby data player_slot_3 = 11000010190e343:1 12:48:49.070 [Lua] Lobby data eac_authorized = true 12:48:49.070 [Lua] Set lobby end. 12:48:49.094 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:49.914 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:48:52.882 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 12:48:52.882 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:48:52.882 [Lua] horde requested: vector_blob 12:48:52.882 [Lua] wants to spawn ahead within distance: 60 12:48:52.883 [Lua] horde crated with id 12 of type vector_blob 12:48:52.883 [Lua] managed to spawn 59/59 horde enemies 12:48:52.883 [Lua] vector blob horde has started 12:48:54.011 [Lua] Init group template: horde 12:48:56.180 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000102035b3e go_type=player_unit go_created_func_name=game_object_created_player_unit 12:48:56.181 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=593 12:48:56.182 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 12:49:06.600 [Lua] Horde killed: ? 12:49:07.563 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:49:07.563 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 1212304 12:49:14.533 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:14.914 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:49:15.128 [Lua] HORDE: last wave, reset to standard horde delay 12:49:15.128 [Lua] Time for new HOOORDE! multi_last_wave 12:49:15.128 [Lua] horde requested: vector_blob 12:49:15.128 [Lua] wants to spawn behind within distance: 60 12:49:15.128 [Lua] horde crated with id 13 of type vector_blob 12:49:15.128 [Lua] managed to spawn 56/56 horde enemies 12:49:15.128 [Lua] vector blob horde has started 12:49:15.764 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:49:15.780 [Lua] Spline already found! 12:49:15.956 [Lua] Coordinated attack! 12:49:16.061 [Lua] Init group template: horde 12:49:16.112 [Lua] Init group template: spline_patrol 12:49:17.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4049c, position: 0 12:49:19.001 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:19.121 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:20.910 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:21.452 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:49:22.749 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:49:22.987 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:49:28.528 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:29.173 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:49:29.458 [Lua] Horde killed: ? 12:49:32.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:49:32.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 1212304 12:49:39.063 [Lua] MUSIC: horde -> explore 12:49:39.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:49:39.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:49:39.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:49:39.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 12:49:42.402 [Lua] Horde killed: ? 12:49:51.326 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 12:49:51.475 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:51.770 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:49:53.856 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 12:49:59.706 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:59.848 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:00.082 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:50:00.319 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:00.562 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:00.923 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:03.560 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:03.869 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:04.009 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:04.198 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:50:04.308 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:04.608 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:04.852 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:04.982 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:50:05.429 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:05.682 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:05.817 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:50:06.127 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:06.401 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:06.837 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:08.868 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:09.247 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:09.566 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:10.017 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:10.311 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:10.729 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:11.019 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:11.486 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:11.747 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:12.246 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:16.461 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:16.461 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:16.461 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:16.462 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:16.867 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:50:16.893 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:50:21.059 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:21.531 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:25.029 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:25.898 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:26.171 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:50:26.599 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:50:30.213 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:50:30.226 [Lua] Spline already found! 12:50:30.254 [Lua] Init group template: spline_patrol 12:50:30.757 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:31.194 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:50:33.903 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:34.485 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:35.321 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:36.194 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:36.487 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:37.028 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:38.335 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:38.813 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:39.491 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:39.999 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:40.611 [Lua] [ChatManager][1]System: Brynjolfr picked up a Grimoire 12:50:40.887 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:41.472 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:44.033 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:44.396 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:48.991 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:49.348 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:49.686 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:50.116 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:50.435 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:50.748 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:50.771 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:50.852 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:51.115 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:50:51.177 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:51.469 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:50:51.556 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:50:59.260 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:50:59.275 [Lua] Spline already found! 12:50:59.325 [Lua] Init group template: spline_patrol 12:51:04.089 [Lua] [ChatManager][1]System: Alex066 picked up a Tome 12:51:05.797 [Lua] Switching ConflictSettings: to: skaven_beastmen 12:51:05.797 [Lua] pacing=default 12:51:05.797 [Lua] locked_func_name=beastmen 12:51:05.797 [Lua] roaming=nil 12:51:05.797 [Lua] specials=skaven_beastmen 12:51:05.797 [Lua] debug_color=orange 12:51:05.797 [Lua] pack_spawning=skaven_beastmen 12:51:05.797 [Lua] contained_breeds=nil 12:51:05.797 [Lua] disabled=false 12:51:05.797 [Lua] boss=skaven_beastmen 12:51:05.797 [Lua] horde=beastmen 12:51:05.797 [Lua] name=skaven_beastmen 12:51:05.797 [Lua] intensity=default 12:51:05.797 [Lua] --- 12:51:07.980 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:08.414 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:08.484 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:09.042 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:09.225 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:09.676 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:09.828 [Lua] Time for new HOOORDE! multi_first_wave 12:51:09.828 [Lua] horde requested: vector 12:51:09.828 [Lua] setting up vector-horde 12:51:09.828 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:51:09.828 [Lua] --> horde wants to spawn ahead of players (0.30602719012789/0.67 12:51:09.828 [Lua] -> spawning: 20 12:51:09.828 [Lua] horde crated with id 17 of type vector 12:51:09.828 [Lua] vector horde has started 12:51:09.835 [Lua] MUSIC: explore -> pre_horde 12:51:09.884 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:09.944 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:10.271 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:51:10.298 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:11.811 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:12.386 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:12.693 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:12.695 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:13.386 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:13.777 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:14.132 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:14.458 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:17.560 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:17.884 [Lua] MUSIC: pre_horde -> horde 12:51:17.939 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:18.210 [Lua] Init group template: horde 12:51:18.820 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:19.618 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:21.266 [Flow] 1 12:51:22.204 [Flow] 2 12:51:23.555 [Flow] 3 12:51:23.602 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 12:51:23.664 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:23.793 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 12:51:23.793 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 12:51:23.814 [Lua] > starting new spline, using new navbot: standard , id: boss_4 12:51:23.830 [Lua] > continuing spline boss_4 index: 2 reties: 0 12:51:23.847 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.847 [Lua] > continuing spline boss_4 index: 3 reties: 0 12:51:23.862 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.862 [Lua] > continuing spline boss_4 index: 4 reties: 0 12:51:23.880 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.880 [Lua] > continuing spline boss_4 index: 5 reties: 0 12:51:23.896 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.896 [Lua] > continuing spline boss_4 index: 6 reties: 0 12:51:23.912 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.912 [Lua] > continuing spline boss_4 index: 7 reties: 0 12:51:23.928 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.928 [Lua] > continuing spline boss_4 index: 8 reties: 0 12:51:23.945 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.945 [Lua] > continuing spline boss_4 index: 9 reties: 0 12:51:23.961 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.961 [Lua] > continuing spline boss_4 index: 10 reties: 0 12:51:23.978 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.978 [Lua] > continuing spline boss_4 index: 11 reties: 0 12:51:23.995 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:23.995 [Lua] > continuing spline boss_4 index: 12 reties: 0 12:51:24.013 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:24.013 [Lua] > continuing spline boss_4 index: 13 reties: 0 12:51:24.031 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:24.031 [Lua] > continuing spline boss_4 index: 14 reties: 0 12:51:24.048 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:24.048 [Lua] > continuing spline boss_4 index: 15 reties: 0 12:51:24.065 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 12:51:24.065 [Lua] > spline completed boss_4 reties: 0 12:51:24.266 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:24.355 [Lua] Init group template: spline_patrol 12:51:24.382 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:24.927 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:25.011 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:25.504 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:28.981 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:29.351 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:29.576 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:29.731 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:29.971 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:30.189 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:31.072 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:31.453 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:33.920 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:34.415 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:35.959 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:36.519 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:37.855 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102035b3e 12:51:37.855 [Lua] [GameNetworkManager] destroying game object with go_id=593 12:51:40.316 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:40.701 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:40.908 [Lua] Pushing horde in time; too many units out 12:51:44.470 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:44.804 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:45.926 [Lua] Pushing horde in time; too many units out 12:51:46.651 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:46.781 [Lua] MUSIC: horde -> explore 12:51:47.215 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:47.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x44834, position: 0 12:51:48.074 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:51:48.238 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:51:50.984 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 12:51:50.984 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:51:50.984 [Lua] horde requested: vector 12:51:50.984 [Lua] setting up vector-horde 12:51:50.984 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:51:50.984 [Lua] --> horde wants to spawn ahead of players (0.34357703453129/0.67 12:51:50.984 [Lua] -> spawning: 18 12:51:50.984 [Lua] horde crated with id 19 of type vector 12:51:50.984 [Lua] vector horde has started 12:51:50.992 [Lua] MUSIC: explore -> pre_horde 12:51:51.009 [Lua] MUSIC: pre_horde -> horde 12:51:52.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x44a8a, position: 0 12:51:53.597 [Lua] fence jumping 12:51:54.595 [Lua] Horde killed: ? 12:51:54.610 [Lua] HORDE: last wave, reset to standard horde delay 12:51:54.610 [Lua] Time for new HOOORDE! multi_last_wave 12:51:54.610 [Lua] horde requested: vector 12:51:54.610 [Lua] setting up vector-horde 12:51:54.610 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:51:54.610 [Lua] --> horde wants to spawn ahead of players (0.54190990010813/0.67 12:51:54.610 [Lua] -> spawning: 19 12:51:54.610 [Lua] horde crated with id 20 of type vector 12:51:54.610 [Lua] vector horde has started 12:51:55.018 [Lua] ready to jump failed 12:51:56.589 [Lua] Switching ConflictSettings: to: skaven 12:51:56.589 [Lua] pacing=default 12:51:56.589 [Lua] roaming=nil 12:51:56.589 [Lua] specials=skaven 12:51:56.589 [Lua] debug_color=orange 12:51:56.589 [Lua] pack_spawning=skaven 12:51:56.589 [Lua] contained_breeds=nil 12:51:56.589 [Lua] disabled=false 12:51:56.589 [Lua] boss=skaven 12:51:56.589 [Lua] horde=default 12:51:56.589 [Lua] name=skaven 12:51:56.589 [Lua] intensity=default 12:51:56.589 [Lua] --- 12:51:56.612 [Lua] Switching ConflictSettings: to: skaven_beastmen 12:51:56.612 [Lua] pacing=default 12:51:56.612 [Lua] locked_func_name=beastmen 12:51:56.612 [Lua] roaming=nil 12:51:56.612 [Lua] specials=skaven_beastmen 12:51:56.612 [Lua] debug_color=orange 12:51:56.612 [Lua] pack_spawning=skaven_beastmen 12:51:56.612 [Lua] contained_breeds=nil 12:51:56.612 [Lua] disabled=false 12:51:56.612 [Lua] boss=skaven_beastmen 12:51:56.612 [Lua] horde=beastmen 12:51:56.612 [Lua] name=skaven_beastmen 12:51:56.612 [Lua] intensity=default 12:51:56.612 [Lua] --- 12:51:56.844 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 281674 0 12:51:57.341 [Lua] fence jumping 12:51:58.302 [Lua] ready to jump failed 12:52:02.939 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=110000102035b3e go_type=player_unit go_created_func_name=game_object_created_player_unit 12:52:02.940 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=806 12:52:02.941 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.32283464074134827) 12:52:03.103 [Lua] fence jumping 12:52:03.677 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:04.038 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:52:04.227 [Lua] ready to jump failed 12:52:04.251 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:04.668 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:52:04.885 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:05.217 [Lua] [flow] string="health" float=7.000000 12:52:05.233 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:52:05.487 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:05.910 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:52:06.144 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:06.536 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:52:06.806 [Lua] [flow] string="health" float=4.000000 12:52:06.806 [Lua] [flow] string="stage_02" 12:52:06.821 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:07.038 [Lua] [flow] string="health" float=1.000000 12:52:07.199 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:52:07.203 [Lua] [flow] string="destroyed" 12:52:07.204 [Lua] [flow] string="health" float=0.000000 12:52:07.262 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 12:52:07.383 [Lua] Switching ConflictSettings: to: skaven 12:52:07.383 [Lua] pacing=default 12:52:07.383 [Lua] roaming=nil 12:52:07.383 [Lua] specials=skaven 12:52:07.383 [Lua] debug_color=orange 12:52:07.383 [Lua] pack_spawning=skaven 12:52:07.383 [Lua] contained_breeds=nil 12:52:07.383 [Lua] disabled=false 12:52:07.383 [Lua] boss=skaven 12:52:07.383 [Lua] horde=default 12:52:07.383 [Lua] name=skaven 12:52:07.383 [Lua] intensity=default 12:52:07.383 [Lua] --- 12:52:07.408 [Lua] Switching ConflictSettings: to: skaven_beastmen 12:52:07.408 [Lua] pacing=default 12:52:07.408 [Lua] locked_func_name=beastmen 12:52:07.408 [Lua] roaming=nil 12:52:07.408 [Lua] specials=skaven_beastmen 12:52:07.408 [Lua] debug_color=orange 12:52:07.408 [Lua] pack_spawning=skaven_beastmen 12:52:07.408 [Lua] contained_breeds=nil 12:52:07.408 [Lua] disabled=false 12:52:07.408 [Lua] boss=skaven_beastmen 12:52:07.408 [Lua] horde=beastmen 12:52:07.408 [Lua] name=skaven_beastmen 12:52:07.408 [Lua] intensity=default 12:52:07.408 [Lua] --- 12:52:07.512 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:07.894 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:52:19.185 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:19.641 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:52:27.300 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:28.009 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:52:29.985 [Lua] MUSIC: horde -> explore 12:52:33.072 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 12:52:43.900 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:52:43.914 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:43.916 [Lua] Spline already found! 12:52:43.973 [Lua] Init group template: spline_patrol 12:52:44.325 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:52:47.611 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:48.074 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:52:49.116 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:49.577 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:52:49.813 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:50.208 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:52:50.315 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:52:50.654 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:01.605 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 292114 0 12:53:02.521 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:02.970 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:06.522 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:07.436 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:53:10.611 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:10.974 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:53:14.006 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:14.346 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:14.558 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:53:14.825 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:23.310 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:23.675 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:53:28.553 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:28.879 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:29.165 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:29.702 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:53:36.552 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:37.207 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:37.336 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:37.886 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:38.051 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:38.569 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:39.350 [Lua] fence jumping 12:53:39.380 [Lua] simple los failed 12:53:44.433 [Lua] [ChatManager][1]System: Alex066 discarded a Tome 12:53:44.991 [Lua] ready to jump failed 12:53:47.912 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:48.228 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:49.054 [Lua] [ChatManager][1]System: Alex066 picked up a Tome 12:53:50.958 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:51.007 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:51.344 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:51.391 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:53:51.824 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:52.304 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:52.467 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:53.103 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:53.261 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:53.703 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:53.782 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:54.370 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:54.419 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:54.938 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:55.013 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:55.615 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:55.615 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:56.099 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:56.234 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:56.790 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:57.083 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:57.180 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:53:57.570 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:53:57.586 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:54:01.584 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:01.601 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:02.127 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:54:02.199 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:02.366 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:02.806 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:02.952 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:03.468 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:09.127 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:09.721 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:54:10.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 36 12:54:23.388 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:23.424 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 29 12:54:23.631 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 12 26 12:54:23.771 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:54:23.820 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 24 12:54:24.830 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 10 23 12:54:24.916 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 22 12:54:24.956 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 21 21 12:54:25.062 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 13 20 12:54:25.392 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:25.701 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:54:25.832 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 18 12:54:26.229 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 17 12:54:28.913 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:29.327 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:29.727 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:30.044 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:31.584 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:31.955 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:32.293 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:32.705 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:33.728 [Lua] fence jumping 12:54:34.315 [Lua] ready to jump failed 12:54:36.303 [Lua] fence jumping 12:54:36.911 [Lua] ready to jump failed 12:54:37.939 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:38.308 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:54:40.890 [Lua] fence jumping 12:54:41.594 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:41.726 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 12:54:41.891 [Lua] simple los failed 12:54:42.004 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:43.390 [Lua] fence jumping 12:54:43.508 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:43.873 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:44.230 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:44.425 [Lua] ready to jump failed 12:54:44.565 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:44.937 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:45.251 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:45.423 [Lua] Time for new HOOORDE! multi_first_wave 12:54:45.423 [Lua] horde requested: ambush 12:54:45.423 [Lua] setting up ambush-horde 12:54:45.423 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:54:45.423 [Lua] -> spawning: 17 12:54:45.423 [Lua] horde crated with id 22 of type ambush 12:54:45.423 [Lua] ambush horde has started 12:54:45.429 [Lua] MUSIC: explore -> pre_ambush 12:54:45.509 [Lua] fence jumping 12:54:45.655 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:45.969 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:46.352 [Lua] simple los failed 12:54:46.363 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:46.708 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:48.895 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:54:48.895 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:54:48.895 [Lua] ->moving spawner 12:54:48.895 [Lua] ->moving spawner 12:54:48.895 [Lua] ->moving spawner 12:54:48.895 [Lua] ->moving spawner 12:54:48.895 [Lua] ->moving spawner 12:54:48.895 [Lua] ->moving spawner 12:54:48.895 [Lua] ->moving spawner 12:54:48.895 [Lua] ->moving spawner 12:54:49.429 [Lua] Init group template: horde 12:54:50.455 [Lua] MUSIC: pre_ambush -> horde 12:54:50.576 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:50.975 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:54:53.600 [Lua] ready to jump failed 12:54:56.796 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:57.099 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:57.166 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:54:57.731 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:54:57.773 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:54:58.365 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:01.514 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:01.926 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:02.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_combat_06` for object id: 23, name: `unknown` 12:55:02.344 warning: [Lua] Unknown wwise event for dialogues: "pbw_gameplay_hearing_a_standard_bearer_combat_06". Defined in rule "pbw_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound... 12:55:02.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_01` for object id: 23, name: `unknown` 12:55:02.344 warning: [Lua] Couldn't play fallback dialogue 12:55:02.923 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:03.675 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:04.037 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:04.131 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:04.426 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:55:04.696 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:05.679 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:06.200 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:06.420 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:06.711 [Lua] MUSIC: horde -> explore 12:55:06.993 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:07.202 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:07.380 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:55:07.756 [Lua] fence jumping 12:55:08.811 [Lua] simple los failed 12:55:11.211 [Lua] fence jumping 12:55:12.075 [Lua] ready to jump failed 12:55:13.605 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 12:55:13.605 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:55:13.605 [Lua] horde requested: ambush 12:55:13.605 [Lua] setting up ambush-horde 12:55:13.605 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:55:13.605 [Lua] -> spawning: 18 12:55:13.605 [Lua] horde crated with id 23 of type ambush 12:55:13.605 [Lua] ambush horde has started 12:55:13.613 [Lua] MUSIC: explore -> pre_ambush 12:55:15.126 [Lua] MUSIC: pre_ambush -> horde 12:55:15.445 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:15.445 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:15.445 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:15.446 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:15.575 [Lua] Horde killed: ? 12:55:15.681 [Lua] HORDE: last wave, reset to standard horde delay 12:55:15.681 [Lua] Time for new HOOORDE! multi_last_wave 12:55:15.681 [Lua] horde requested: ambush 12:55:15.681 [Lua] setting up ambush-horde 12:55:15.681 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:55:15.682 [Lua] -> spawning: 18 12:55:15.682 [Lua] horde crated with id 24 of type ambush 12:55:15.682 [Lua] ambush horde has started 12:55:15.806 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:15.806 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:15.880 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:16.038 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:17.367 [Lua] Init group template: horde 12:55:19.455 [Lua] Init group template: horde 12:55:21.425 [Lua] ready to jump failed 12:55:23.275 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:23.403 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:23.647 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:23.781 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:28.564 [Lua] simple los failed 12:55:32.900 [Lua] Speed run intervention - spawning skaven_ratling_gunner 12:55:33.755 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:34.141 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:55:38.888 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:38.940 [Lua] MUSIC: horde -> explore 12:55:39.348 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:43.025 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:43.543 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:55:45.501 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:45.628 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:45.898 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:46.421 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:49.414 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:49.883 [Lua] Horde killed: ? 12:55:50.063 [Lua] Horde killed: ? 12:55:50.313 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:55.802 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:55.802 [Lua] [GameNetworkManager] game object created go_id=4121, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:55.802 [Lua] [GameNetworkManager] game object created go_id=4122, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:55.802 [Lua] [GameNetworkManager] game object created go_id=4123, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:56.120 [Lua] [GameNetworkManager] game object was destroyed id=4120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:56.315 [Lua] [GameNetworkManager] game object was destroyed id=4121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:56.408 [Lua] [GameNetworkManager] game object was destroyed id=4122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:56.434 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:56.484 [Lua] [GameNetworkManager] game object was destroyed id=4123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:55:56.985 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:57.431 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:57.787 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:58.176 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:58.534 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:58.880 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:59.265 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:55:59.631 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:55:59.803 [Lua] [GameNetworkManager] game object created go_id=4124, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:00.009 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:00.137 [Lua] [GameNetworkManager] game object was destroyed id=4124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:56:08.536 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:08.911 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:56:12.265 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:12.830 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:12.989 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:13.558 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:13.571 [Lua] [GameNetworkManager] game object created go_id=4125, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:13.700 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:14.268 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:14.430 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:15.002 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:15.262 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:15.647 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:16.010 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:16.378 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:16.691 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:17.238 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:17.441 [Lua] [GameNetworkManager] game object was destroyed id=4125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:56:17.523 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:18.040 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:18.255 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:18.808 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:18.945 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:19.120 [Lua] Coordinated attack! 12:56:19.518 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:19.653 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:19.971 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:34.307 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 12:56:35.591 [Lua] [ChatManager][1]System: Alex066 discarded a Tome 12:56:36.736 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:37.065 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:56:38.875 [Lua] [ChatManager][1]System: Alex066 picked up a Tome 12:56:44.258 [Lua] [GameNetworkManager] game object created go_id=4126, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:44.370 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:44.882 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:45.124 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:45.169 [Lua] [GameNetworkManager] game object created go_id=4127, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:45.362 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:45.595 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:45.694 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:56:45.814 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:46.257 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:46.567 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:46.974 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:48.328 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:48.666 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:56:49.936 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:49.938 [Lua] [GameNetworkManager] game object was destroyed id=4126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:56:49.982 [Lua] [GameNetworkManager] game object was destroyed id=4127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:56:50.328 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:56:50.568 [Lua] Coordinated attack! 12:56:50.920 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:56:51.293 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:57:04.058 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:57:04.069 [Lua] Spline already found! 12:57:04.110 [Lua] Init group template: spline_patrol 12:57:07.821 [Lua] [ChatManager][1]System: Alex066 picked up a Grimoire 12:57:10.600 [Lua] Time for new HOOORDE! multi_first_wave 12:57:10.600 [Lua] horde requested: vector 12:57:10.600 [Lua] setting up vector-horde 12:57:10.600 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:57:10.600 [Lua] --> horde wants to spawn behind players (0.89847010313677/0.67 12:57:10.601 [Lua] -> spawning: 17 12:57:10.601 [Lua] horde crated with id 26 of type vector 12:57:10.601 [Lua] vector horde has started 12:57:10.606 [Lua] MUSIC: explore -> pre_horde 12:57:13.325 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:13.834 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:57:14.257 [Lua] [ChatManager][1]System: Brynjolfr discarded a Tome 12:57:15.931 [Lua] [ChatManager][1]System: Brynjolfr picked up a Tome 12:57:16.067 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:16.641 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:57:18.310 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:18.697 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 12:57:18.697 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:57:18.697 [Lua] horde requested: vector 12:57:18.697 [Lua] setting up vector-horde 12:57:18.697 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:57:18.697 [Lua] --> horde wants to spawn ahead of players (0.38152782774694/0.67 12:57:18.697 [Lua] -> spawning: 21 12:57:18.697 [Lua] horde crated with id 27 of type vector 12:57:18.697 [Lua] vector horde has started 12:57:18.741 [Lua] MUSIC: pre_horde -> horde 12:57:18.794 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:57:19.279 [Lua] Init group template: horde 12:57:20.942 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:21.840 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:57:32.945 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:33.320 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:57:34.593 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:35.094 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:57:36.068 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:36.605 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:57:36.840 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:37.332 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:57:37.585 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:38.387 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:57:38.834 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:39.590 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:57:40.238 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:57:40.982 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:57:43.160 [Lua] MUSIC: horde -> explore 12:57:45.693 [Lua] HORDE: last wave, reset to standard horde delay 12:57:45.693 [Lua] Time for new HOOORDE! multi_last_wave 12:57:45.693 [Lua] horde requested: vector 12:57:45.693 [Lua] setting up vector-horde 12:57:45.693 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:57:45.693 [Lua] --> horde wants to spawn behind players (0.97240992479728/0.67 12:57:45.694 [Lua] -> spawning: 19 12:57:45.694 [Lua] horde crated with id 28 of type vector 12:57:45.694 [Lua] vector horde has started 12:57:45.701 [Lua] MUSIC: explore -> pre_horde 12:57:45.715 [Lua] MUSIC: pre_horde -> horde 12:57:47.241 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 12:57:47.958 [Lua] simple los failed 12:57:52.764 [Lua] simple los failed 12:57:53.343 [Lua] Horde killed: ? 12:57:54.139 [Lua] Init group template: horde 12:57:54.224 [Lua] MUSIC: horde -> explore 12:57:55.756 [Lua] simple los failed 12:57:58.950 [Lua] ready to jump failed 12:58:04.544 [Lua] simple los failed 12:58:07.384 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:07.871 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:58:09.232 [Lua] simple los failed 12:58:19.085 [Lua] [GameNetworkManager] game object created go_id=4128, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:19.086 [Lua] [GameNetworkManager] game object created go_id=4129, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:19.086 [Lua] [GameNetworkManager] game object created go_id=4130, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:19.086 [Lua] [GameNetworkManager] game object created go_id=4131, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:19.509 [Lua] [GameNetworkManager] game object was destroyed id=4128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:58:19.576 [Lua] [GameNetworkManager] game object was destroyed id=4131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:58:19.729 [Lua] [GameNetworkManager] game object was destroyed id=4130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:58:22.819 [Lua] ready to jump failed 12:58:22.861 [Lua] Horde killed: ? 12:58:27.264 [Lua] ready to jump failed 12:58:28.503 [Lua] [GameNetworkManager] game object was destroyed id=4129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:58:32.943 [Lua] ready to jump failed 12:58:35.698 [Lua] ready to jump failed 12:58:37.572 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:38.164 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:58:38.463 [Lua] [GameNetworkManager] game object created go_id=4132, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:39.141 [Lua] Switching ConflictSettings: to: default 12:58:39.141 [Lua] pacing=default 12:58:39.141 [Lua] roaming=nil 12:58:39.141 [Lua] specials=default 12:58:39.141 [Lua] debug_color=maroon 12:58:39.141 [Lua] pack_spawning=default 12:58:39.141 [Lua] contained_breeds=nil 12:58:39.141 [Lua] disabled=false 12:58:39.141 [Lua] boss=default 12:58:39.141 [Lua] horde=default 12:58:39.141 [Lua] name=default 12:58:39.141 [Lua] intensity=default 12:58:39.141 [Lua] --- 12:58:43.241 [Lua] [GameNetworkManager] game object created go_id=4133, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:43.639 [Lua] [GameNetworkManager] game object was destroyed id=4133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:58:44.446 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:44.459 [Lua] [GameNetworkManager] game object created go_id=4134, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:44.829 [Lua] [GameNetworkManager] game object was destroyed id=4134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:58:44.901 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:58:45.091 [Lua] [GameNetworkManager] game object was destroyed id=4132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:58:45.893 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 330898 0 12:58:49.794 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:50.250 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:58:51.687 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:51.718 [Lua] ready to jump failed 12:58:52.074 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:58:53.757 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:54.299 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:58:58.830 [Lua] fence jumping 12:58:59.839 [Lua] ready to jump failed 12:59:00.384 [Lua] ready to jump failed 12:59:02.787 [Lua] simple los failed 12:59:05.425 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:06.059 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:06.134 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:06.136 [Lua] simple los failed 12:59:06.723 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:06.839 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:07.169 [Lua] ready to jump failed 12:59:07.543 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:07.626 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:08.240 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:08.318 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:08.378 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:08.844 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:59:08.950 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:09.034 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:09.724 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:09.799 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:10.247 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:11.486 [Lua] simple los failed 12:59:11.658 [Lua] simple los failed 12:59:15.967 [Lua] ready to jump failed 12:59:16.141 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS picked up a Tome 12:59:16.559 [Lua] ready to jump failed 12:59:18.278 [Lua] simple los failed 12:59:22.599 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS discarded a Tome 12:59:22.644 [Lua] [ChatManager][1]System: Alex066 discarded a Tome 12:59:23.060 [Lua] simple los failed 12:59:24.038 [Lua] [ChatManager][1]System: Alex066 picked up a Tome 12:59:25.930 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS picked up a Tome 12:59:27.310 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS discarded a Tome 12:59:29.530 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS picked up a Tome 12:59:31.020 [Lua] Coordinated attack! 12:59:31.395 [Lua] [ChatManager][1]System: Alex066 discarded a Tome 12:59:34.989 [Lua] [ChatManager][1]System: Alex066 picked up a Tome 12:59:49.465 [Lua] Time for new HOOORDE! multi_first_wave 12:59:49.465 [Lua] horde requested: ambush 12:59:49.465 [Lua] setting up ambush-horde 12:59:49.465 [Lua] Composing horde 'large' .. using variant 'plain' 12:59:49.466 [Lua] -> spawning: 57 12:59:49.466 [Lua] horde crated with id 29 of type ambush 12:59:49.466 [Lua] ambush horde has started 12:59:49.472 [Lua] MUSIC: explore -> pre_ambush 12:59:50.315 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:50.675 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 12:59:53.511 [Lua] [GameNetworkManager] game object created go_id=4135, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:53.970 [Lua] [GameNetworkManager] game object was destroyed id=4135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 12:59:54.088 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:54.543 [Lua] MUSIC: pre_ambush -> horde 12:59:54.571 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:54.597 [Lua] Init group template: horde 12:59:54.774 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:55.254 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:55.446 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:55.975 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:56.076 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:56.591 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:56.753 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:57.216 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:57.364 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:57.940 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:57.987 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:58.538 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:58.624 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:59.157 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 12:59:59.409 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:59.962 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:00:00.065 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:00.693 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:00:00.693 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:01.287 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:00:05.574 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 13:00:05.574 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:00:05.574 [Lua] horde requested: ambush 13:00:05.574 [Lua] setting up ambush-horde 13:00:05.574 [Lua] Composing horde 'large' .. using variant 'plain' 13:00:05.575 [Lua] -> spawning: 57 13:00:05.575 [Lua] horde crated with id 30 of type ambush 13:00:05.575 [Lua] ambush horde has started 13:00:06.499 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 13:00:07.162 [Lua] simple los failed 13:00:08.653 [Lua] simple los failed 13:00:08.760 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:09.066 [Lua] replace_hidden_spawners -> first try found: 0 cover points 13:00:09.066 [Lua] replace_hidden_spawners -> second try try found: 11 cover points 13:00:09.066 [Lua] replace_hidden_spawners -> replacing hidden spawners! 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.066 [Lua] ->moving spawner 13:00:09.148 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:09.545 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:00:09.759 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:00:10.623 [Lua] Init group template: horde 13:00:10.852 [Lua] fence jumping 13:00:12.316 [Lua] ready to jump failed 13:00:12.842 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:13.168 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:00:13.551 [Lua] fence jumping 13:00:14.552 [Lua] ready to jump failed 13:00:16.376 [Lua] fence jumping 13:00:17.248 [Lua] ready to jump failed 13:00:18.509 [Lua] fence jumping 13:00:19.429 [Lua] simple los failed 13:00:20.635 [Lua] fence jumping 13:00:20.787 [Lua] Horde killed: ? 13:00:21.535 [Lua] simple los failed 13:00:24.151 [Lua] MUSIC: horde -> explore 13:00:24.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:24.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:24.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:24.843 [Lua] HORDE: last wave, reset to standard horde delay 13:00:24.843 [Lua] Time for new HOOORDE! multi_last_wave 13:00:24.843 [Lua] horde requested: ambush 13:00:24.843 [Lua] setting up ambush-horde 13:00:24.843 [Lua] Composing horde 'large' .. using variant 'plain' 13:00:24.844 [Lua] -> spawning: 55 13:00:24.844 [Lua] horde crated with id 31 of type ambush 13:00:24.844 [Lua] ambush horde has started 13:00:24.850 [Lua] MUSIC: explore -> pre_ambush 13:00:26.369 [Lua] MUSIC: pre_ambush -> horde 13:00:28.314 [Lua] replace_hidden_spawners -> first try found: 0 cover points 13:00:28.314 [Lua] replace_hidden_spawners -> second try try found: 15 cover points 13:00:28.314 [Lua] replace_hidden_spawners -> replacing hidden spawners! 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.314 [Lua] ->moving spawner 13:00:28.999 [Lua] fence jumping 13:00:29.429 [Lua] Init group template: horde 13:00:31.498 [Lua] [GameNetworkManager] game object created go_id=4136, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:31.622 [Lua] [GameNetworkManager] game object created go_id=4137, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:31.927 [Lua] [GameNetworkManager] game object was destroyed id=4136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:00:32.163 [Lua] [GameNetworkManager] game object was destroyed id=4137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:00:32.217 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:32.729 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:00:36.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x54284, position: 0 13:00:43.104 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:43.370 [Lua] Horde killed: ? 13:00:43.480 [Lua] MUSIC: horde -> explore 13:00:43.934 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:44.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:00:52.805 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102035b3e 13:00:52.806 [Lua] [GameNetworkManager] destroying game object with go_id=806 13:01:02.844 [Lua] Switching ConflictSettings: to: skaven 13:01:02.844 [Lua] pacing=default 13:01:02.844 [Lua] roaming=nil 13:01:02.844 [Lua] specials=skaven 13:01:02.844 [Lua] debug_color=orange 13:01:02.844 [Lua] pack_spawning=skaven 13:01:02.844 [Lua] contained_breeds=nil 13:01:02.844 [Lua] disabled=false 13:01:02.844 [Lua] boss=skaven 13:01:02.844 [Lua] horde=default 13:01:02.844 [Lua] name=skaven 13:01:02.844 [Lua] intensity=default 13:01:02.844 [Lua] --- 13:01:05.885 [Lua] Horde killed: ? 13:01:07.529 [Lua] [ChatManager][1]System: Alex066 discarded a Tome 13:01:10.794 [Lua] [ChatManager][1]System: Alex066 picked up a Tome 13:01:12.247 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS picked up a piece of Ravaged Art 13:01:17.878 [Lua] [GameNetworkManager] game object created go_id=4138, owner_id=110000102035b3e go_type=player_unit go_created_func_name=game_object_created_player_unit 13:01:17.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=399 13:01:17.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.22834645211696625) 13:01:25.388 [Lua] [ChatManager][1]System: Alex066 picked up a piece of Ravaged Art 13:01:26.297 [Lua] [flow] string="stage_02" 13:01:26.297 [Lua] [flow] string="health" float=0.000000 13:01:26.297 [Lua] [flow] string="destroyed" 13:01:26.341 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 13:01:30.938 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 13:01:32.134 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:32.477 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:01:34.718 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:35.082 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:01:37.137 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 26 13:01:37.441 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 25 13:01:37.548 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 23 13:01:44.992 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:45.287 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 13:01:45.389 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:01:45.707 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:46.503 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:01:49.005 [Lua] Override Player Respawning cauldron_event true 13:01:50.310 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:50.669 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:01:54.454 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 13:01:55.875 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:56.536 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:03.089 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:03.422 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:09.602 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:09.930 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:13.910 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:14.583 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:15.191 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:15.835 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:17.151 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS discarded a Tome 13:02:19.679 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:20.175 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:02:23.222 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:23.598 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:35.014 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS picked up a Tome 13:02:39.313 [Lua] [ChatManager][1]System: Alex066 discarded a Tome 13:02:40.226 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:40.802 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:42.644 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:42.647 [Lua] [ChatManager][1]System: Alex066 picked up a Tome 13:02:43.189 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:43.202 [Lua] [GameNetworkManager] game object created go_id=4139, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:43.951 [Lua] [GameNetworkManager] game object was destroyed id=4139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:02:44.276 [Lua] [GameNetworkManager] game object created go_id=4140, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:44.761 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:45.264 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:45.265 [Lua] [GameNetworkManager] game object created go_id=4141, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:46.192 [Lua] [GameNetworkManager] game object created go_id=4142, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:47.551 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:48.146 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:02:48.575 [Lua] [GameNetworkManager] game object created go_id=4143, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:48.957 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:49.158 [Lua] [GameNetworkManager] game object was destroyed id=4143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:02:49.457 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:02:49.851 [Lua] [GameNetworkManager] game object created go_id=4144, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:50.365 [Lua] [GameNetworkManager] game object was destroyed id=4140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:02:50.556 [Lua] [GameNetworkManager] game object was destroyed id=4144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:02:50.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x56525, position: 0 13:02:50.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x56525, position: 0 13:02:50.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x56525, position: 0 13:02:50.615 [Lua] [GameNetworkManager] game object was destroyed id=4142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:02:51.437 [Lua] [GameNetworkManager] game object was destroyed id=4141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:02:51.631 [Lua] [GameNetworkManager] game object created go_id=4145, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:52.134 [Lua] [GameNetworkManager] game object was destroyed id=4145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:02:52.719 [Lua] [GameNetworkManager] game object created go_id=4146, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:53.238 [Lua] [GameNetworkManager] game object was destroyed id=4146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:02:58.100 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_1 -> cemetery_plague_brew_event_1_b 13:02:58.112 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_1_b 13:02:58.172 [Lua] MUSIC: explore -> pre_horde 13:03:02.230 [Lua] MUSIC: pre_horde -> horde 13:03:10.934 [Lua] [GameNetworkManager] game object created go_id=4147, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:12.034 [Lua] [GameNetworkManager] game object created go_id=4148, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:12.516 [Lua] [GameNetworkManager] game object was destroyed id=4148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:12.926 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:13.297 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:03:14.167 [Lua] [GameNetworkManager] game object created go_id=4149, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:14.167 [Lua] [GameNetworkManager] game object created go_id=4150, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:14.167 [Lua] [GameNetworkManager] game object created go_id=4151, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:14.168 [Lua] [GameNetworkManager] game object created go_id=4152, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:14.528 [Lua] [GameNetworkManager] game object was destroyed id=4150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:14.599 [Lua] [GameNetworkManager] game object was destroyed id=4149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:14.876 [Lua] [GameNetworkManager] game object was destroyed id=4151 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:15.097 [Lua] [GameNetworkManager] game object was destroyed id=4152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:18.085 [Lua] [GameNetworkManager] game object was destroyed id=4147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:19.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x57174, position: 0 13:03:20.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x571cb, position: 0 13:03:21.510 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:22.314 [Lua] event horde ends! 13:03:22.953 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:03:25.376 [Lua] event horde ends! 13:03:26.312 [Lua] [GameNetworkManager] game object created go_id=4153, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:26.422 [Lua] [GameNetworkManager] game object created go_id=4154, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:27.108 [Lua] [GameNetworkManager] game object was destroyed id=4153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:27.185 [Lua] [GameNetworkManager] game object was destroyed id=4154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:28.365 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:28.758 [Lua] [GameNetworkManager] game object created go_id=4155, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:28.870 [Lua] [GameNetworkManager] game object created go_id=4156, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:29.367 [Lua] [GameNetworkManager] game object was destroyed id=4155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:29.495 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:03:31.417 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 18 13:03:31.447 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:31.908 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:03:32.151 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:32.579 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:03:32.788 [Lua] [GameNetworkManager] game object was destroyed id=4156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:03:32.849 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:33.257 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:03:33.597 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:34.065 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:03:37.502 [Lua] event horde ends! 13:03:37.524 [Lua] MUSIC: horde -> explore 13:03:40.142 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 9 12 13:03:47.426 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_2 -> cemetery_plague_brew_event_2_a 13:03:47.437 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_2_a 13:03:47.500 [Lua] MUSIC: explore -> pre_horde 13:03:51.539 [Lua] MUSIC: pre_horde -> horde 13:03:57.879 [Lua] [GameNetworkManager] game object created go_id=4157, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:58.281 [Lua] [GameNetworkManager] game object was destroyed id=4157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:03.800 [Lua] [GameNetworkManager] game object created go_id=4158, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:03.942 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:04.346 [Lua] [GameNetworkManager] game object was destroyed id=4158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:04.361 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:04.550 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:04.948 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:05.157 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:05.692 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:05.761 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:06.261 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:06.454 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:06.755 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:06.932 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:07.380 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:07.849 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:08.269 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:08.533 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 27 35 13:04:08.763 [Lua] [GameNetworkManager] game object created go_id=4159, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:08.764 [Lua] [GameNetworkManager] game object created go_id=4160, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:08.764 [Lua] [GameNetworkManager] game object created go_id=4161, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:08.764 [Lua] [GameNetworkManager] game object created go_id=4162, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:09.098 [Lua] [GameNetworkManager] game object was destroyed id=4159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:09.174 [Lua] [GameNetworkManager] game object was destroyed id=4160 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:09.383 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:09.503 [Lua] [GameNetworkManager] game object was destroyed id=4162 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:11.400 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:11.586 [Lua] event horde ends! 13:04:11.911 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:12.536 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:12.777 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:13.161 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:13.162 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:13.773 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:13.873 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:14.533 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:14.533 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:15.135 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:15.275 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:15.950 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:17.273 [Lua] [GameNetworkManager] game object created go_id=4163, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:17.788 [Lua] [GameNetworkManager] game object was destroyed id=4163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:18.198 [Lua] [GameNetworkManager] game object created go_id=4164, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:18.696 [Lua] [GameNetworkManager] game object was destroyed id=4164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:18.838 [Lua] [GameNetworkManager] game object was destroyed id=4161 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:19.335 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:19.823 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:04:20.659 [Lua] event horde ends! 13:04:21.669 [Lua] [GameNetworkManager] game object created go_id=4165, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:21.732 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 24 13:04:21.911 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 13:04:22.097 [Lua] [GameNetworkManager] game object was destroyed id=4165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:22.349 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:22.702 [Lua] [GameNetworkManager] game object created go_id=4166, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:22.749 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:04:23.074 [Lua] [GameNetworkManager] game object was destroyed id=4166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:25.502 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:25.861 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:04:25.967 [Lua] [GameNetworkManager] game object created go_id=4167, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:26.431 [Lua] [GameNetworkManager] game object was destroyed id=4167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:26.912 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:26.927 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:27.367 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:04:27.416 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:27.546 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:28.264 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:28.397 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:28.483 [Lua] [GameNetworkManager] game object created go_id=4168, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:28.566 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:04:28.828 [Lua] [GameNetworkManager] game object was destroyed id=4168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:30.699 [Lua] event horde ends! 13:04:30.720 [Lua] MUSIC: horde -> explore 13:04:33.524 [Lua] [GameNetworkManager] game object created go_id=4169, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:33.923 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:34.040 [Lua] [GameNetworkManager] game object was destroyed id=4169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:04:34.381 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:34.675 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:35.207 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:04:35.890 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:36.234 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:04:45.518 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 12 action: nil 13:04:46.311 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 8 size: 11 action: nil 13:04:46.474 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 10 action: nil 13:04:46.531 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 7 size: 9 action: nil 13:04:47.378 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_3 -> cemetery_plague_brew_event_3_a 13:04:47.388 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_3_a 13:04:47.441 [Lua] MUSIC: explore -> pre_horde 13:04:48.031 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 8 size: 8 action: nil 13:04:49.459 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 7 action: nil 13:04:51.259 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 4 size: 6 action: move_to_players 13:04:51.466 [Lua] MUSIC: pre_horde -> horde 13:04:56.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 13:05:03.936 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:04.524 [Lua] [GameNetworkManager] game object created go_id=4170, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:04.525 [Lua] [GameNetworkManager] game object created go_id=4171, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:04.525 [Lua] [GameNetworkManager] game object created go_id=4172, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:04.525 [Lua] [GameNetworkManager] game object created go_id=4173, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:04.586 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:05:05.013 [Lua] [GameNetworkManager] game object was destroyed id=4172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:05.056 [Lua] [GameNetworkManager] game object was destroyed id=4170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:05.102 [Lua] [GameNetworkManager] game object was destroyed id=4171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:05.504 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:05.629 [Lua] [GameNetworkManager] game object was destroyed id=4173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:06.705 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:08.354 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:08.901 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:09.059 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:09.324 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:09.412 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:10.071 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:10.359 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:10.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x599a0, position: 0 13:05:10.690 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:10.690 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:11.381 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:11.544 [Lua] event horde ends! 13:05:11.654 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:11.957 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:05:15.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x59c19, position: 0 13:05:15.600 [Lua] event horde ends! 13:05:16.781 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:17.160 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:05:17.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x59d38, position: 0 13:05:25.525 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_4 -> cemetery_plague_brew_event_4_b 13:05:25.538 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_4_b 13:05:25.654 [Lua] event horde ends! 13:05:27.200 [Lua] Override Player Respawning cauldron_event false 13:05:29.225 [Lua] [flow] string="Cauldron Destroyed" 13:05:32.743 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_exit_event 13:05:34.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:34.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:34.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:34.568 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:34.911 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:35.111 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:35.541 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:42.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:42.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:42.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:42.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:42.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:42.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:42.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:42.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:42.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:42.866 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:43.015 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:43.189 [Lua] [GameNetworkManager] game object created go_id=4174, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:43.266 [Lua] [GameNetworkManager] game object created go_id=4175, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:43.302 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:43.433 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:05:43.587 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:43.792 [Lua] [GameNetworkManager] game object created go_id=4176, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:43.836 [Lua] [GameNetworkManager] game object was destroyed id=4174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:44.040 [Lua] [GameNetworkManager] game object was destroyed id=4175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:44.150 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:44.318 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:44.475 [Lua] [GameNetworkManager] game object was destroyed id=4176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:44.895 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:45.819 [Lua] [GameNetworkManager] game object created go_id=4177, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:46.229 [Lua] [GameNetworkManager] game object was destroyed id=4177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:46.440 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:46.797 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:05:48.443 [Lua] [GameNetworkManager] game object created go_id=4178, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:48.765 [Lua] [GameNetworkManager] game object was destroyed id=4178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:49.494 [Lua] [GameNetworkManager] game object created go_id=4179, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:49.778 [Lua] event horde ends! 13:05:50.071 [Lua] [GameNetworkManager] game object was destroyed id=4179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:50.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:50.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:50.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:50.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:50.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:50.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36879, position: 0 13:05:51.555 [Lua] [GameNetworkManager] game object created go_id=4180, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:51.556 [Lua] [GameNetworkManager] game object created go_id=4181, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:51.556 [Lua] [GameNetworkManager] game object created go_id=4182, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:51.556 [Lua] [GameNetworkManager] game object created go_id=4183, owner_id=110000102035b3e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:51.944 [Lua] [GameNetworkManager] game object was destroyed id=4181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:51.994 [Lua] [GameNetworkManager] game object was destroyed id=4180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:52.025 [Lua] [GameNetworkManager] game object was destroyed id=4182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:05:56.956 [Lua] event horde ends! 13:05:57.409 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:05:57.510 [Flow] UNITBURN_DEATH 13:05:58.957 [Lua] event horde ends! 13:05:58.980 [Lua] MUSIC: horde -> explore 13:06:01.670 [Lua] [GameNetworkManager] game object was destroyed id=4183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:04.483 [Lua] ready to jump failed 13:06:06.526 [Lua] ready to jump failed 13:06:07.406 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:10.087 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:10.636 [Lua] [GameNetworkManager] game object created go_id=4184, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:10.714 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:10.738 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:10.739 [Lua] [GameNetworkManager] game object created go_id=4185, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:11.148 [Lua] [GameNetworkManager] game object was destroyed id=4184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:11.255 [Lua] [GameNetworkManager] game object was destroyed id=4185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:11.293 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:11.374 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:11.903 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:11.959 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 375922 0 13:06:11.972 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:12.587 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:19.012 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:19.433 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:21.208 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:21.537 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:25.384 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:25.553 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:25.796 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:25.796 [Lua] [GameNetworkManager] game object created go_id=4186, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:26.152 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:26.224 [Lua] [GameNetworkManager] game object was destroyed id=4186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:26.286 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:26.327 [Lua] Coordinated attack! 13:06:26.878 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:27.015 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:27.531 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:28.325 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:28.802 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:29.060 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:29.289 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:29.478 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:29.668 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:29.790 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:30.499 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:31.589 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:32.327 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:34.100 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:34.368 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:34.769 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:34.931 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:35.021 [Lua] [GameNetworkManager] game object created go_id=4187, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:36.041 [Lua] [GameNetworkManager] game object created go_id=4188, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:38.712 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:38.916 [Lua] [GameNetworkManager] game object was destroyed id=4187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:39.041 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:39.942 [Lua] [GameNetworkManager] game object was destroyed id=4188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:42.435 [Lua] [GameNetworkManager] game object created go_id=4189, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:42.557 [Lua] [GameNetworkManager] game object created go_id=4190, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:43.239 [Lua] [GameNetworkManager] game object was destroyed id=4190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:43.267 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=11000010d21e20e go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:45.070 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:45.543 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:46.494 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:46.895 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:47.855 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:48.027 [Lua] [GameNetworkManager] game object created go_id=4191, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:48.251 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:48.375 [Lua] [GameNetworkManager] game object was destroyed id=4189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:49.097 [Lua] [GameNetworkManager] game object created go_id=4192, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:49.500 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:49.569 [Lua] [GameNetworkManager] game object was destroyed id=4192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:49.904 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:49.917 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=11000010d21e20e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:50.208 [Lua] [GameNetworkManager] game object created go_id=4193, owner_id=110000102035b3e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:50.349 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:06:50.705 [Lua] [GameNetworkManager] game object was destroyed id=4193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:50.816 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000104167fc6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:51.154 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104167fc6 13:06:51.781 [Lua] [GameNetworkManager] game object was destroyed id=4191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102035b3e 13:06:53.270 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d21e20e 13:07:02.431 [Lua] Complete level triggered. 13:07:02.431 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 13:07:02.432 [Save] Saving `save_data` 13:07:02.432 [Lua] gm_event_end_conditions_met true false 13:07:02.435 [Save] Save done 13:07:02.435 [Save] Saving `save_data` 13:07:02.437 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 13:07:02.437 [Lua] Game won 13:07:02.437 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:07:02.438 [Save] Save done 13:07:02.439 [Lua] generate_backend_stats 11000010190e343:1 13:07:02.448 [Lua] PlayFabMirror:_commit_internal nil 13:07:02.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 13:07:02.448 [Save] Saving `save_data` 13:07:02.451 [Lua] MUSIC: explore -> won 13:07:02.452 [Save] Save done 13:07:02.457 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 1 13:07:02.460 [Lua] Complete level triggered. 13:07:02.473 [Lua] Complete level triggered. 13:07:02.485 [Lua] Complete level triggered. 13:07:02.497 [Lua] Complete level triggered. 13:07:02.510 [Lua] Complete level triggered. 13:07:02.522 [Lua] Complete level triggered. 13:07:02.533 [Lua] Complete level triggered. 13:07:02.548 [Lua] Complete level triggered. 13:07:02.559 [Lua] Complete level triggered. 13:07:02.571 [Lua] Complete level triggered. 13:07:02.583 [Lua] Complete level triggered. 13:07:02.596 [Lua] Complete level triggered. 13:07:02.606 [Lua] Complete level triggered. 13:07:02.619 [Lua] Complete level triggered. 13:07:02.630 [Lua] Complete level triggered. 13:07:02.642 [Lua] Complete level triggered. 13:07:02.654 [Lua] Complete level triggered. 13:07:03.395 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 13:07:03.395 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 13:07:03.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 13:07:03.942 [Lua] commit result success 5 13:07:03.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 14 13:07:03.942 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 13:07:04.054 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 14 2 13:07:04.917 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 13:07:04.917 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 14 13:07:05.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 14 13:07:05.862 [Save] Saving `save_data` 13:07:05.865 [Save] Save done 13:07:11.646 [Lua] ConflictDirector - destroy all units 13:07:12.610 [Lua] TRANSITION nil nil inn_level 13:07:12.610 [Lua] Transition type "inn_level", is server: true 13:07:12.610 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:07:12.610 [Lua] [GameNetworkManager] Leaving game... 13:07:12.610 [Lua] [GameNetworkManager] Shutting down game session host. 13:07:12.610 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:07:12.610 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:07:12.610 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1525.29 13:07:12.620 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:07:12.968 [SteamAuthenticator] Steam validation for 110000102035b3e with response 6 13:07:12.968 [SteamAuthenticator] Kickout of 110000102035b3e executed immediately due to failed authentication 13:07:12.969 [Connection] Connection to 110000102035b3e broken by authenticator. 13:07:12.970 [Lua] [ChatManager][1]System: SERGEANT RETARDEDTHONG has left the game 13:07:12.970 [Lua] [PSM] Disconnecting peer 110000102035b3e 13:07:12.970 [Lua] [PSM] Disconnected peer 110000102035b3e is being removed from session. 13:07:12.970 [Lua] Set lobby begin: 13:07:12.970 [Lua] Lobby data twitch_enabled = false 13:07:12.970 [Lua] Lobby data power_level = 832 13:07:12.970 [Lua] Lobby data num_players = 4 13:07:12.970 [Lua] Lobby data weave_name = false 13:07:12.970 [Lua] Lobby data game_mode = 2 13:07:12.970 [Lua] Lobby data is_private = false 13:07:12.970 [Lua] Lobby data mechanism = adventure 13:07:12.970 [Lua] Lobby data level_key = cemetery 13:07:12.970 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 13:07:12.970 [Lua] Lobby data selected_level_key = cemetery 13:07:12.970 [Lua] Lobby data unique_server_name = Brynjolfr 13:07:12.970 [Lua] Lobby data quick_game = false 13:07:12.970 [Lua] Lobby data matchmaking = true 13:07:12.970 [Lua] Lobby data difficulty = hardest 13:07:12.970 [Lua] Lobby data country_code = SE 13:07:12.970 [Lua] Lobby data host = 11000010190e343 13:07:12.971 [Lua] Lobby data player_slot_5 = 0:0 13:07:12.971 [Lua] Lobby data player_slot_2 = 11000010d21e20e:1 13:07:12.971 [Lua] Lobby data player_slot_4 = 0:0 13:07:12.971 [Lua] Lobby data player_slot_3 = 11000010190e343:1 13:07:12.971 [Lua] Lobby data eac_authorized = true 13:07:12.971 [Lua] Set lobby end. 13:07:12.971 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102035b3e) 13:07:12.971 [EAC] EAC server lost client 110000102035b3e 13:07:12.971 [EACServer] [14:07:12:970][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102035B3E PlayerGUID: 76561197994040126 13:07:12.971 [SteamVoipClient] select_out(110000102035b3e, off) 13:07:12.971 [SteamVoipClient] select_in(110000102035b3e, off) 13:07:13.028 [SteamAuthenticator] Steam validation for 11000010d21e20e with response 6 13:07:13.028 [SteamAuthenticator] Kickout of 11000010d21e20e executed immediately due to failed authentication 13:07:13.028 [Connection] Connection to 11000010d21e20e broken by authenticator. 13:07:13.029 [Lua] [ChatManager][1]System: Alex066 has left the game 13:07:13.029 [Lua] [PSM] Disconnecting peer 11000010d21e20e 13:07:13.029 [Lua] [PSM] Disconnected peer 11000010d21e20e is being removed from session. 13:07:13.029 [Lua] [MOD][VMF][INFO] Removed 11000010d21e20e from the VMF users list. 13:07:13.029 [Lua] Set lobby begin: 13:07:13.029 [Lua] Lobby data twitch_enabled = false 13:07:13.029 [Lua] Lobby data power_level = 832 13:07:13.029 [Lua] Lobby data num_players = 4 13:07:13.029 [Lua] Lobby data weave_name = false 13:07:13.029 [Lua] Lobby data game_mode = 2 13:07:13.029 [Lua] Lobby data is_private = false 13:07:13.029 [Lua] Lobby data mechanism = adventure 13:07:13.029 [Lua] Lobby data level_key = cemetery 13:07:13.029 [Lua] Lobby data player_slot_1 = 110000104167fc6:1 13:07:13.029 [Lua] Lobby data selected_level_key = cemetery 13:07:13.029 [Lua] Lobby data unique_server_name = Brynjolfr 13:07:13.030 [Lua] Lobby data quick_game = false 13:07:13.030 [Lua] Lobby data matchmaking = true 13:07:13.030 [Lua] Lobby data difficulty = hardest 13:07:13.030 [Lua] Lobby data country_code = SE 13:07:13.030 [Lua] Lobby data host = 11000010190e343 13:07:13.030 [Lua] Lobby data player_slot_5 = 0:0 13:07:13.030 [Lua] Lobby data player_slot_2 = 0:0 13:07:13.030 [Lua] Lobby data player_slot_4 = 0:0 13:07:13.030 [Lua] Lobby data player_slot_3 = 11000010190e343:1 13:07:13.030 [Lua] Lobby data eac_authorized = true 13:07:13.030 [Lua] Set lobby end. 13:07:13.030 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010d21e20e) 13:07:13.030 [EAC] EAC server lost client 11000010d21e20e 13:07:13.030 [EACServer] [14:07:13:029][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010D21E20E PlayerGUID: 76561198180590094 13:07:13.030 [SteamVoipClient] select_out(11000010d21e20e, off) 13:07:13.030 [SteamVoipClient] select_in(11000010d21e20e, off) 13:07:13.075 [SteamAuthenticator] Steam validation for 110000104167fc6 with response 6 13:07:13.075 [SteamAuthenticator] Kickout of 110000104167fc6 executed immediately due to failed authentication 13:07:13.075 [Connection] Connection to 110000104167fc6 broken by authenticator. 13:07:13.076 [Lua] [ChatManager][1]System: PoR0us_ASt4RteS has left the game 13:07:13.076 [Lua] [PSM] Disconnecting peer 110000104167fc6 13:07:13.076 [Lua] [PSM] Disconnected peer 110000104167fc6 is being removed from session. 13:07:13.076 [Lua] Set lobby begin: 13:07:13.076 [Lua] Lobby data twitch_enabled = false 13:07:13.076 [Lua] Lobby data power_level = 832 13:07:13.076 [Lua] Lobby data num_players = 4 13:07:13.076 [Lua] Lobby data weave_name = false 13:07:13.076 [Lua] Lobby data game_mode = 2 13:07:13.077 [Lua] Lobby data is_private = false 13:07:13.077 [Lua] Lobby data mechanism = adventure 13:07:13.077 [Lua] Lobby data level_key = cemetery 13:07:13.077 [Lua] Lobby data player_slot_1 = 0:0 13:07:13.077 [Lua] Lobby data selected_level_key = cemetery 13:07:13.077 [Lua] Lobby data unique_server_name = Brynjolfr 13:07:13.077 [Lua] Lobby data quick_game = false 13:07:13.077 [Lua] Lobby data matchmaking = true 13:07:13.077 [Lua] Lobby data difficulty = hardest 13:07:13.077 [Lua] Lobby data country_code = SE 13:07:13.077 [Lua] Lobby data host = 11000010190e343 13:07:13.077 [Lua] Lobby data player_slot_5 = 0:0 13:07:13.077 [Lua] Lobby data player_slot_2 = 0:0 13:07:13.077 [Lua] Lobby data player_slot_4 = 0:0 13:07:13.077 [Lua] Lobby data player_slot_3 = 11000010190e343:1 13:07:13.077 [Lua] Lobby data eac_authorized = true 13:07:13.077 [Lua] Set lobby end. 13:07:13.077 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104167fc6) 13:07:13.077 [EAC] EAC server lost client 110000104167fc6 13:07:13.077 [EACServer] [14:07:13:076][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104167FC6 PlayerGUID: 76561198028849094 13:07:13.077 [EACServer] [14:07:13:077][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 13:07:13.077 [SteamVoipClient] select_out(110000104167fc6, off) 13:07:13.077 [SteamVoipClient] select_in(110000104167fc6, off) 13:07:13.162 [Lua] [Matchmaking] Handshake host removing client 110000102035b3e 13:07:13.162 [Lua] [Matchmaking] Handshake host removing client 110000104167fc6 13:07:13.162 [Lua] [Matchmaking] Handshake host removing client 11000010d21e20e 13:07:14.643 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:07:14.644 [Lua] Clearing all global lookup lists 13:07:14.644 [Lua] [IngamePlayerListUI] - Destroy 13:07:14.644 [Lua] [EquipmentUI] - Destroy 13:07:14.644 [Lua] [GamePadEquipmentUI] - Destroy 13:07:14.644 [Lua] [AbilityUI] - Destroy 13:07:14.644 [Lua] [GamePadAbilityUI] - Destroy 13:07:14.645 [Lua] [IngameUI] destroy 13:07:14.875 [Lua] [Managers] Destroying state managers... 13:07:14.892 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:07:15.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 13:07:15.057 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 13:07:15.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 13:07:15.064 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 13:07:15.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 13:07:15.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 13:07:15.067 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 13:07:15.067 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 13:07:15.067 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 13:07:15.070 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 13:07:15.073 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 13:07:15.073 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 13:07:15.076 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 13:07:15.076 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 13:07:15.081 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 13:07:15.085 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 13:07:15.086 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:07:15.088 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 13:07:15.109 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 13:07:15.111 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 13:07:15.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 13:07:15.116 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 13:07:15.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 13:07:15.124 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 13:07:15.127 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 13:07:15.129 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 13:07:15.132 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 13:07:15.135 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 13:07:15.138 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 13:07:15.140 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 13:07:15.157 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 13:07:15.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 13:07:15.169 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 13:07:15.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 13:07:15.174 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190e343 13:07:15.174 [Lua] [Matchmaking] unregister rpcs 13:07:15.174 [Lua] ############### UNLOADING PACKAGES ############### 13:07:15.174 [Lua] [Gamestate] Enter state StateLoading 13:07:15.177 [World] Spawning level. 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] Found camera: end_screen_camera 13:07:15.184 [Lua] [EndViewState] Enter Substate EndViewStateSummary 13:07:15.185 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:07:15.185 [Lua] [Matchmaking] register rpcs 13:07:15.185 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:07:15.185 [Lua] Set lobby begin: 13:07:15.185 [Lua] Lobby data twitch_enabled = false 13:07:15.185 [Lua] Lobby data power_level = 0 13:07:15.185 [Lua] Lobby data num_players = 4 13:07:15.185 [Lua] Lobby data weave_name = false 13:07:15.185 [Lua] Lobby data game_mode = 2 13:07:15.185 [Lua] Lobby data is_private = false 13:07:15.185 [Lua] Lobby data mechanism = adventure 13:07:15.185 [Lua] Lobby data level_key = cemetery 13:07:15.185 [Lua] Lobby data player_slot_1 = 0:0 13:07:15.185 [Lua] Lobby data selected_level_key = cemetery 13:07:15.185 [Lua] Lobby data unique_server_name = Brynjolfr 13:07:15.185 [Lua] Lobby data quick_game = false 13:07:15.185 [Lua] Lobby data matchmaking = true 13:07:15.185 [Lua] Lobby data difficulty = hardest 13:07:15.186 [Lua] Lobby data country_code = SE 13:07:15.186 [Lua] Lobby data host = 11000010190e343 13:07:15.186 [Lua] Lobby data player_slot_5 = 0:0 13:07:15.186 [Lua] Lobby data player_slot_2 = 0:0 13:07:15.186 [Lua] Lobby data player_slot_4 = 0:0 13:07:15.186 [Lua] Lobby data player_slot_3 = 11000010190e343:1 13:07:15.186 [Lua] Lobby data eac_authorized = true 13:07:15.186 [Lua] Set lobby end. 13:07:15.186 [Lua] registering RPCs 13:07:15.186 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:07:15.186 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:07:15.186 [Lua] Set lobby begin: 13:07:15.186 [Lua] Lobby data twitch_enabled = false 13:07:15.186 [Lua] Lobby data power_level = 0 13:07:15.186 [Lua] Lobby data num_players = 4 13:07:15.186 [Lua] Lobby data weave_name = false 13:07:15.186 [Lua] Lobby data game_mode = 3 13:07:15.186 [Lua] Lobby data is_private = false 13:07:15.186 [Lua] Lobby data mechanism = adventure 13:07:15.186 [Lua] Lobby data level_key = inn_level 13:07:15.186 [Lua] Lobby data player_slot_1 = 0:0 13:07:15.186 [Lua] Lobby data selected_level_key = cemetery 13:07:15.186 [Lua] Lobby data unique_server_name = Brynjolfr 13:07:15.186 [Lua] Lobby data quick_game = false 13:07:15.186 [Lua] Lobby data matchmaking = false 13:07:15.186 [Lua] Lobby data difficulty = hardest 13:07:15.186 [Lua] Lobby data country_code = SE 13:07:15.186 [Lua] Lobby data host = 11000010190e343 13:07:15.186 [Lua] Lobby data player_slot_5 = 0:0 13:07:15.186 [Lua] Lobby data player_slot_2 = 0:0 13:07:15.186 [Lua] Lobby data player_slot_4 = 0:0 13:07:15.186 [Lua] Lobby data player_slot_3 = 11000010190e343:1 13:07:15.186 [Lua] Lobby data eac_authorized = true 13:07:15.186 [Lua] Set lobby end. 13:07:15.186 [Lua] MUSIC MANAGER unmute_all_world_sounds 378454 0 13:07:15.186 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:07:15.191 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:07:15.191 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 13:07:15.191 [Lua] [LevelTransitionHandler] load_level inn_level 13:07:15.249 [Umbra] Unload tome 13:07:15.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 0 13:07:15.272 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler 13:07:15.272 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 13:07:15.272 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 13:07:15.272 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:07:15.272 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 13:07:15.272 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:07:15.272 [Lua] [StateLoading] got rpc_load_level 50 inn_level 13:07:15.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:07:15.357 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:07:15.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:07:15.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:07:15.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:07:15.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 13:07:15.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 13:07:15.480 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 13:07:15.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:07:21.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:07:21.578 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:07:21.595 [Lua] [LevelTransitionHandler] Level load completed! 13:07:21.595 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6937675 - weave: nil 13:07:21.595 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:07:21.596 [Lua] ### Sending rpc_level_loaded 13:07:21.596 [Lua] #### Has state machine: true, sender: 11000010190e343, level_id: 50 13:07:21.596 [Lua] Peer 11000010190e343 has loaded the level and all enemies are loaded 13:07:21.596 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:07:21.596 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:07:21.630 [Lua] ### Sending rpc_level_loaded 13:07:21.630 [Lua] #### Has state machine: false, sender: 11000010190e343, level_id: 50 13:07:26.369 [Lua] [EndViewState] Exit Substate EndViewStateSummary 13:07:26.369 [Lua] [PlayState] Enter Substate EndViewStateChest 13:07:37.973 warning: [Steam] Session connect failed 11000010d21e20e, error: 4 13:07:47.182 [Lua] min_height 91.160001754760742 13:07:52.777 [Lua] [PlayState] Exit Substate EndViewStateChest 13:07:52.777 [Lua] [PlayState] Enter Substate EndViewStateScore 13:08:46.985 warning: [Steam] Session connect failed 110000104167fc6, error: 4 13:08:58.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 4959324 13:08:58.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 0 13:10:42.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 4959324 13:10:42.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 0 13:12:26.014 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 4959324 13:12:26.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 0 13:14:09.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 4959324 13:14:10.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 0 13:15:53.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 4959324 13:15:53.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c657, position: 0 13:17:04.665 [Application] Window signals application exit. 13:17:04.695 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:17:04.695 [Lua] [Matchmaking] unregister rpcs 13:17:04.695 [Lua] [Matchmaking] destroying 13:17:04.695 [Lua] [LobbyHost] Destroying 13:17:04.696 [EACServer] [14:17:04:695][Windows][EAC Server] [Info][Destroy] Called 13:17:04.697 [SteamVoipRoom] Leaving room 8131970c4e4e66fb 13:17:04.697 [SteamVoipRoom] Destroying room 8131970c4e4e66fb 13:17:04.701 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:17:04.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 13:17:04.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 13:17:04.702 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:17:04.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient 13:17:04.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 13:17:04.703 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient 13:17:04.703 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 13:17:04.704 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 13:17:04.704 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, InventoryPackageSynchronizerClient 13:17:04.704 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient 13:17:04.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p, InventoryPackageSynchronizerClient 13:17:04.708 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 13:17:04.708 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 13:17:04.710 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 13:17:04.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:17:04.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 13:17:04.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 13:17:04.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 13:17:04.715 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:17:04.715 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient 13:17:04.722 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:17:04.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 13:17:04.726 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient 13:17:04.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:17:04.726 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 13:17:04.726 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 13:17:04.726 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 13:17:04.727 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient 13:17:04.728 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 13:17:04.728 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 13:17:04.728 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:17:04.729 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 13:17:04.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 13:17:04.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 13:17:04.730 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 13:17:04.730 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 13:17:04.734 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:17:04.734 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 13:17:04.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:17:04.734 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 13:17:04.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 13:17:04.735 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 13:17:04.735 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 13:17:04.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 13:17:04.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:17:04.738 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient 13:17:04.744 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 13:17:04.746 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 13:17:04.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 13:17:04.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:17:04.766 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 13:17:04.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 13:17:04.766 [SteamAuthenticator] CancelAuthTicket 110000104167fc6 13:17:04.766 [SteamAuthenticator] EndAuthSession 110000104167fc6 13:17:04.766 [SteamAuthenticator] CancelAuthTicket 11000010d21e20e 13:17:04.766 [SteamAuthenticator] EndAuthSession 11000010d21e20e 13:17:04.766 [SteamAuthenticator] CancelAuthTicket 110000102035b3e 13:17:04.766 [SteamAuthenticator] EndAuthSession 110000102035b3e 13:17:04.766 [Lua] [ChatManager] Unregistering channel 1 13:17:04.766 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:17:04.766 [Lua] [EnemyPackageLoader] network_context_destroyed 13:17:04.866 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:17:04.866 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 13:17:04.866 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 13:17:04.866 [Lua] [PartyManager] network_context_destroyed 13:17:04.866 [Lua] [GameMechanismManager] network_context_destroyed 13:17:04.867 [Lua] initializing mechanism to: adventure 13:17:04.867 [Lua] [Managers] Destroying state managers... 13:17:04.867 [Lua] [PlayState] Exit Substate EndViewStateScore 13:17:04.876 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:17:04.876 [Lua] MUSIC MANAGER Stop_loading_screen_music 378645 0 13:17:04.876 [Lua] [Managers] Destroying state managers... 13:17:04.876 [Lua] [Managers] Destroying global managers... 13:17:04.877 [Lua] VMF:ON_UNLOAD() 13:17:04.883 [Lua] [PackageManager] Destroy() 13:17:04.884 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 13:17:04.885 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 13:17:04.913 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 13:17:04.920 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 13:17:04.926 [Lua] [PackageManager] Unload: resource_packages/inventory, global 13:17:04.926 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 13:17:04.926 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 13:17:04.930 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 13:17:04.930 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 13:17:04.931 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 13:17:04.931 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 13:17:04.932 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 13:17:04.932 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 13:17:04.933 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 13:17:04.933 [Lua] [PackageManager] Unload: resource_packages/decals, global 13:17:04.936 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 13:17:04.943 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 13:17:04.943 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 13:17:04.943 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 13:17:04.944 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 13:17:04.946 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 13:17:04.947 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 13:17:04.948 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 13:17:04.948 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 13:17:04.948 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 13:17:04.949 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 13:17:04.954 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 13:17:04.957 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 13:17:04.961 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 13:17:04.961 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 13:17:04.966 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 13:17:04.966 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 13:17:04.966 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 13:17:04.973 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 13:17:04.975 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 13:17:05.001 [Lua] [PackageManager] Unload: resource_packages/ingame, global 13:17:05.001 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 13:17:05.011 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 13:17:05.012 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 13:17:05.031 [Lua] [PackageManager] Unload: resource_packages/pickups, global 13:17:05.032 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 13:17:05.032 [Lua] [PackageManager] Unload: resource_packages/careers, global 13:17:05.222 [RazerChroma] Shutdown Razer Chroma 13:17:05.557 [EAC] Shutdown [Log end]