[Log version] 1 [Session] 982c0a6e-56a7-450a-b4d1-8798cf4e44d0 UTC time stamps 05:14:55.964 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3559 05:14:55.964 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3571 05:14:55.964 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3574 05:14:55.964 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3579 05:14:55.964 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3582 05:14:55.965 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3598 05:14:55.984 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3624 05:14:55.995 [HTTP Cache] Initialized cache: C:\Users\Rothron\AppData\Roaming\Fatshark\Darktide\http_cache.db 05:14:55.995 [HTTP Cache] Cache file size: 37704 kB 05:14:55.995 [Backend] Created 05:14:55.995 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3629 05:14:56.420 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3650 05:14:56.434 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform 05:14:56.496 [EOS] Has EAC Client 05:14:56.496 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[8] 05:14:56.496 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[9] 05:14:56.496 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[10] 05:14:56.496 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[11] 05:14:56.496 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3658 05:14:56.754 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070) 05:14:58.474 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 05:14:58.474 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 05:14:59.507 [Application] --- CPU CPU: 12th Gen Intel(R) Core(TM) i5-12600KF Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32610MB Available: 25669MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID cf5229e4-0438-4759-a66c-d392292b1773 --- Network Network interface: PolarBear Tunnel (IPv4, IPv6) Network interface: TunnelBear Adapter V9 (IPv4, IPv6) Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce RTX 3070 (DirectX 12.1, 8032MB) Driver version: 52698 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) <>graphics_card = NVIDIA GeForce RTX 3070<> <>driver = 52698<> 05:14:59.507 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3662 05:14:59.526 [Window] Window => active 05:14:59.621 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3673 05:14:59.625 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3679 05:14:59.626 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3682 05:15:00.020 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 05:15:00.020 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 05:15:00.020 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 05:15:00.020 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 05:15:00.020 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 05:15:00.020 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 05:15:00.917 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3685 05:15:01.066 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3687 05:15:01.066 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3689 05:15:01.067 [Save] Save dir: `C:\Users\Rothron\AppData\Roaming\Fatshark\Darktide` 05:15:01.067 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3728 05:15:01.073 [Lua] [ParameterResolver] Resolving Game Parameters 05:15:01.073 [Lua] [ParameterResolver] Resolving Development Parameters 05:15:01.073 [Lua] [GameStateMachine] Init state StateBoot 05:15:01.073 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 05:15:01.073 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 4150 05:15:01.074 [EOS] Updating Platform SDK Config, Time: 4.577740 05:15:01.085 [SteamStats] RequestCurrentStats success: true 05:15:01.086 [Application] apply_user_settings 05:15:01.231 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 05:15:01.231 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 05:15:01.231 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 05:15:01.231 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 05:15:01.288 [Lua] [RenderSettings] Time to apply settings: 202.1ms 05:15:01.288 [Lua] [RenderSettings] Time to save settings: 0.3ms 05:15:01.288 [Lua] [RenderSettings] Time to save settings: 0.2ms 05:15:01.288 [Application] apply_user_settings 05:15:01.324 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 05:15:01.324 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 05:15:01.324 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 05:15:01.324 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 05:15:01.377 [Lua] [RenderSettings] Time to apply settings: 88.5ms 05:15:01.377 [Lua] [RenderSettings] Time to save settings: 0.3ms 05:15:01.377 [Application] apply_user_settings 05:15:01.412 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 05:15:01.412 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 05:15:01.412 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 05:15:01.412 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 05:15:01.467 [Lua] [RenderSettings] Time to apply settings: 90.1ms 05:15:01.468 [Lua] [RenderSettings] Time to save settings: 0.3ms 05:15:01.468 [Application] apply_user_settings 05:15:01.503 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 05:15:01.503 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 05:15:01.503 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 05:15:01.503 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 05:15:01.554 [Lua] [RenderSettings] Time to apply settings: 86.7ms 05:15:01.555 [Lua] [RenderSettings] Time to save settings: 0.3ms 05:15:01.555 [Application] apply_user_settings 05:15:01.589 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 05:15:01.589 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 05:15:01.589 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 05:15:01.589 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 05:15:01.639 [Lua] [RenderSettings] Time to apply settings: 83.9ms 05:15:01.639 [Lua] [RenderSettings] Time to save settings: 0.3ms 05:15:01.639 [Application] apply_user_settings 05:15:01.674 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 05:15:01.674 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 05:15:01.674 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 05:15:01.674 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 05:15:01.728 [Lua] [RenderSettings] Time to apply settings: 89.3ms 05:15:01.729 [Lua] [RenderSettings] Time to save settings: 0.5ms 05:15:01.729 [Lua] [RenderSettings] Time to save settings: 0.2ms 05:15:01.730 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 05:15:02.030 [EOS] SDK Config Platform Update Request Successful, Time: 5.500839 05:15:02.032 [EOS] Start Session (User: ...) 05:15:02.032 warning: [EOS] EOS SDK Analytics disabled for route [1]. 05:15:02.033 [EOS] Updating Product SDK Config, Time: 5.534463 05:15:02.386 [EOS] Start Session (User: ...) 05:15:02.400 [Lua] [LocalizationManager] Setup localizers 05:15:02.565 [Lua] [GameStateMachine] Changing state to StateRequireScripts 05:15:02.565 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 05:15:02.565 [Lua] INFO [Log Internal] Global log level set to: 2 05:15:02.565 [Lua] <>project = bishop<> 05:15:02.565 [Lua] <>project_branch = rel_2022_10_27_week2and3_external<> 05:15:02.565 [Lua] <>build = release<> 05:15:02.565 [Lua] <>platform = win32<> 05:15:02.565 [Lua] <>title_id = 4711<> 05:15:02.565 [Lua] <>content_revision = 68344<> 05:15:02.565 [Lua] <>engine_revision = 2b69ab796e27e8ae9e45610092f423ae51ca568e<> 05:15:02.565 [Lua] <>rendering_backend = dx12<> 05:15:02.565 [Lua] <>teamcity_build_id = 243515<> 05:15:02.565 [Lua] <>server = false<> 05:15:02.565 [Lua] <>backend_env = prod<> 05:15:02.565 [Lua] <>steam = true<> 05:15:02.565 [Lua] <>steam_id = 110000102f7f877<> 05:15:02.565 [Lua] <>steam_user_name = Rothron<> 05:15:02.565 [Lua] <>steam_app_id = 1361210<> 05:15:02.565 [Lua] <>machine_id = cf5229e4-0438-4759-a66c-d392292b1773<> 05:15:02.565 [Lua] INFO [Testify] Ready! 05:15:02.626 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 05:15:02.628 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy 05:15:02.656 [EOS] SDK Config Product Update Request Successful, Time: 6.068858 05:15:02.657 [EOS] SDK Config Data - Watermark: -934553538 05:15:02.657 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 6.068858, Update Interval: 309.737854 05:15:02.697 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 05:15:02.731 [Lua] INFO [GameStateMachine] Changing state to StateGame 05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 05:15:02.732 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 05:15:02.732 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 05:15:02.732 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 05:15:02.732 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 05:15:02.732 [Lua] INFO [Input Manager] Init device: mouse, 1 05:15:02.732 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 05:15:02.732 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 05:15:02.732 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 05:15:02.732 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 05:15:02.732 [Lua] INFO [Input Manager] Init device: keyboard, 1 05:15:02.732 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 05:15:02.732 [Lua] INFO [Input Manager] Using input from: keyboard(1) 05:15:02.732 [Lua] INFO [MechanismManager] Initialized without mechanism 05:15:02.732 [Lua] INFO [ConnectionManager] Combined hash: e2fc49a85df4104d 05:15:02.732 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 05:15:02.732 [Lua] INFO [AccountManager] Using base account manager 05:15:02.739 [Lua] INFO [GameStateMachine] Init state StateSplash 05:15:02.740 [Lua] INFO [Input Manager] Created a InputService of type [View] 05:15:02.740 [Lua] INFO [ConstantElementLoading] State changed nil -> 05:15:02.740 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 05:15:02.910 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 05:15:02.910 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 05:15:04.051 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 05:15:04.051 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 05:15:05.672 [Lua] INFO [GameStateMachine] Changing state to StateTitle 05:15:05.672 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 05:15:05.673 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 05:15:05.723 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 05:15:05.790 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 05:15:06.365 [Lua] INFO [StateTitle] Changing state idle -> signing_in 05:15:07.353 [Backend] Joined authentication queue at position 2 05:15:08.763 [Backend] Finished waiting in authentication queue 05:15:08.780 [Lua] <>account_id = 05a19280-2220-45d3-8017-50d5a9a560b8<> 05:15:08.880 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id fb9c83674fcaa758 05:15:08.880 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.11-b243515&svnRev=68344&platform=win32 05:15:08.880 [Lua] INFO [BackendManager] title_request: GET /game-settings 05:15:08.880 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 05:15:08.880 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 05:15:08.882 [Lua] <>account_id = 05a19280-2220-45d3-8017-50d5a9a560b8<> 05:15:08.882 [Lua] INFO [BackendManager] title_request: POST /store/05a19280-2220-45d3-8017-50d5a9a560b8/payments/reconcile?platform=steam 05:15:08.882 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/account/commendations?includeStats=true&includeAll=true 05:15:08.883 [Lua] INFO [Backend] Starting time sync 05:15:09.100 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/68344/UbBZmXfoiwUIUb5YvAC22d%252Fb9ZEpvsc9ycWu.json 05:15:09.666 [SteamStats] UserStatsStored success: true 05:15:09.666 [SteamStats] UserStatsStored success: true 05:15:09.666 [SteamStats] UserStatsStored success: true 05:15:09.666 [SteamStats] UserStatsStored success: true 05:15:09.666 [SteamStats] UserStatsStored success: true 05:15:09.667 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 05:15:09.667 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 05:15:09.667 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/account/gear 05:15:09.667 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/characters 05:15:09.667 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/progression 05:15:09.667 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/account/data/core 05:15:09.700 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 05:15:09.800 [SteamStats] UserStatsStored success: true 05:15:10.002 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 05:15:10.086 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 05:15:10.086 [Lua] INFO [Input Manager] Created a InputService of type [Debug] 05:15:10.086 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 05:15:10.087 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight] 05:15:10.087 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 05:15:10.087 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 05:15:10.088 [Lua] INFO [Input Manager] Created a InputService of type [Imgui] 05:15:10.088 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 05:15:10.090 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 05:15:10.105 [Vivox] Initialized 05:15:10.105 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 05:15:10.105 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/characters/1b2b78a5-106d-4e47-abfa-68acb4336e25/data/narrative 05:15:10.319 [Lua] INFO [PartyImmateriumManager] Reconnected to strike team 05:15:10.319 [Lua] INFO [PartyImmateriumManager] State changed from none to in_mission 05:15:10.319 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> in_mission 05:15:11.185 warning: [Lua] WARNING [PartyImmateriumManager] Leaving party since I don't like { _parsed_character_profile = { talents = { psyker_2_tier_4_name_2 = true, psyker_2_tier_3_name_1 = true, psyker_2_base_1 = true, psyker_2_base_3 = true, psyker_2_tier_2_name_1 = true, psyker_2_smite = true, psyker_2_tier_1_name_2 = true, psyker_2_base_2 = true, psyker_2_combat = true, }, hash = "a7c9e1e54a929b30622c504ff55fe4e4", name = "Colette", visual_loadout = { slot_body_skin_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 15, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_pale_03_desc", is_fallback_item = false, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_pale_03", dev_description = "Pale skin tone variant", archetypes = (rec-limit), item_type = "SKIN_COLOR", genders = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), workflow_checklist = (rec-limit), display_name = "loc_skin_color_pale_03", name = "content/items/characters/player/skin_colors/skin_color_pale_03", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "2b3d8ed8-1c34-4f69-a652-3ac89f5105bf", }, slot_gear_upperbody = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", genders = (rec-limit), tags = (rec-limit), is_fallback_item = false, breeds = (rec-limit), description = "loc_psyker_upperbody_career_01_lvl_02_set_01_desc", mask_torso = "", resource_dependencies = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", mask_arms = "", dev_name = "Psyker Black Overcoat", workflow_state = "RELEASABLE", archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker Biomancer class tier 2 coat. Red color scheme. ", show_in_1p = true, attachments = (rec-limit), profile_properties = (rec-limit), display_name = "loc_psyker_upperbody_career_01_lvl_02_set_01", name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_01_lvl_02_set_01", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "1da3fe97-a777-4601-b0e4-3c305b9184c1", }, slot_gear_lowerbody = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", tags = (rec-limit), dev_description = "Psyker Biomancer class tier 2 pants with boots. Black color scheme. ", description = "loc_psyker_lowerbody_career_01_lvl_02_set_01_desc", is_fallback_item = false, breeds = (rec-limit), slots = (rec-limit), item_type = "GEAR_LOWERBODY", crimes = (rec-limit), dev_name = "Psyker Black Slacks", workflow_state = "RELEASABLE", archetypes = (rec-limit), mask_legs = "", genders = (rec-limit), show_in_1p = false, attachments = (rec-limit), resource_dependencies = (rec-limit), display_name = "loc_psyker_lowerbody_career_01_lvl_02_set_01", name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_02_set_01", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "66029198-209d-466b-989d-e1024e6b73bd", }, slot_primary = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/weapons/player/melee/sabre/wpn_sabre_chained_rig", perks = (rec-limit), weapon_template = "combatsword_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", workflow_state = "RELEASABLE", description = "loc_combatsword_p3_m1_desc", item_type = "WEAPON_MELEE", dev_name = "Sabre Combat Sword (Pattern 1) Mark 1", base_stats = (rec-limit), archetypes = (rec-limit), dev_description = "Combat Sword Pattern 3 Mark 1 desc", attachments = (rec-limit), is_fallback_item = false, material_overrides = (rec-limit), show_in_1p = true, slot_weapon_skin = "", baseItemLevel = 250, attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), rarity = 4, ver = 2, slots = (rec-limit), traits = (rec-limit), wieldable_slot_scripts = (rec-limit), breeds = (rec-limit), itemLevel = 330, hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p3", display_name = "loc_combatsword_p3_m1", name = "content/items/weapons/player/melee/combatsword_p3_m1", characterLevel = 23, }, __is_preview_item = false, __gear_id = "2064d472-ed53-410f-9d5a-98f0817aa341", }, slot_body_eye_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", tags = (rec-limit), breeds = (rec-limit), description = "loc_eye_color_sienna_desc", is_fallback_item = false, always_owned = false, slots = (rec-limit), home_planets = (rec-limit), resource_dependencies = (rec-limit), dev_name = "eye_color_sienna", dev_description = "Sienna's glowing eyes, Vermintde crossover", archetypes = (rec-limit), item_type = "EYE_COLOR", genders = (rec-limit), material_override_apply_to_parent = true, attachments = (rec-limit), workflow_checklist = (rec-limit), display_name = "loc_eye_color_sienna", name = "content/items/characters/player/eye_colors/eye_color_sienna", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "81ddd6f8-1b61-417e-8657-06cadbc555e6", }, slot_body_face = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_01/female_face_caucasian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", tags = (rec-limit), voice_fx_preset = "voice_fx_rtpc_none", workflow_checklist = (rec-limit), is_fallback_item = false, state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_01/animations/cinematic", always_owned = true, slots = (rec-limit), item_type = "FACE", deform_overrides = (rec-limit), workflow_state = "RELEASABLE", state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_01/animations/gameplay", archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_01", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "daaac4ce-dffc-4377-8cfe-243b666844a6", }, slot_gear_extra_cosmetic = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "loc_empty_backpack_desc", always_owned = true, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", workflow_checklist = (rec-limit), dev_name = "empty_backpack", tags = (rec-limit), archetypes = (rec-limit), is_fallback_item = true, dev_description = "This is empty_backpack", workflow_state = "RELEASABLE", attachments = (rec-limit), profile_properties = (rec-limit), display_name = "loc_empty_backpack", name = "content/items/characters/player/human/backpacks/empty_backpack", resource_dependencies = (rec-limit), }, __is_preview_item = false, __gear_id = "7f6d998f-fea7-45f2-9dc4-bb47696c3ae0", }, slot_attachment_2 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 20, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 48, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 3, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 68, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_a_d01", name = "content/items/gadgets/defensive_gadget_7", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "c7e9dbba-5268-4efe-88b8-9072a7832811", }, slot_secondary = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", perks = (rec-limit), weapon_template = "forcestaff_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_forcestaff_p1_m1_desc", item_type = "WEAPON_RANGED", dev_name = "Forcestaff Pattern 1 Mark 1", base_stats = (rec-limit), archetypes = (rec-limit), dev_description = "A staff that helps the psyker to harness the powers of the warp. Primary attack shoots single "fire"balls of warp energy. Secondary attacks lets you charge up a warp explosion, excelent for crowd control. ", attachments = (rec-limit), is_fallback_item = false, material_overrides = (rec-limit), show_in_1p = true, slot_weapon_skin = "", baseItemLevel = 266, attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), rarity = 4, ver = 2, slots = (rec-limit), upgrade_count = 1, wieldable_slot_scripts = (rec-limit), traits = (rec-limit), workflow_state = "RELEASABLE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", itemLevel = 321, breeds = (rec-limit), display_name = "loc_forcestaff_p1_m1", name = "content/items/weapons/player/ranged/forcestaff_p1_m1", characterLevel = 21, }, __is_preview_item = false, __gear_id = "adfd59ee-fbf4-47e9-b370-9716bf17cb58", }, slot_attachment_1 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 8, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 32, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 3, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 42, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_c_j02", name = "content/items/gadgets/defensive_gadget_20", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "e0fab44d-e7ed-4ad0-adc3-218194c859a1", }, }, lore = { backstory = { childhood = "option_1", crime = "psyker_4", planet = "option_7", growing_up = "option_18", personality = "female_psyker_3", formative_event = "option_20", }, }, personal = { character_height = 0.94999999999999996, }, current_level = 24, loadout = { slot_body_face_tattoo = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_waystalker_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_TATTOO", is_fallback_item = false, dev_name = "face_tattoo_waystalker", display_name = "loc_face_tattoo_waystalker", archetypes = (rec-limit), home_planets = (rec-limit), dev_description = "V2 Xover face tattoo inspired by Kerillian", material_override_apply_to_parent = true, workflow_state = "RELEASABLE", tags = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/face_tattoo/face_tattoo_waystalker", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "e03f5841-4fa7-4fe6-8b89-694bbb3e98da", }, slot_portrait_frame = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), breeds = (rec-limit), description = "loc_special_pre_order_edition_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", item_type = "PORTRAIT_FRAME", texture_resource = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", dev_name = "special_pre_order_edition", is_fallback_item = false, archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "This is special_pre_order_edition", tags = (rec-limit), workflow_state = "RELEASABLE", item_category = "UI", display_name = "loc_special_pre_order_edition", name = "content/items/2d/portrait_frames/special_pre_order_edition", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "6bfe962c-2c80-431b-a136-f18efb27cf2a", }, slot_gear_lowerbody = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", tags = (rec-limit), dev_description = "Psyker Biomancer class tier 2 pants with boots. Black color scheme. ", description = "loc_psyker_lowerbody_career_01_lvl_02_set_01_desc", is_fallback_item = false, breeds = (rec-limit), slots = (rec-limit), item_type = "GEAR_LOWERBODY", crimes = (rec-limit), dev_name = "Psyker Black Slacks", workflow_state = "RELEASABLE", archetypes = (rec-limit), mask_legs = "", genders = (rec-limit), show_in_1p = false, attachments = (rec-limit), resource_dependencies = (rec-limit), display_name = "loc_psyker_lowerbody_career_01_lvl_02_set_01", name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_02_set_01", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "66029198-209d-466b-989d-e1024e6b73bd", }, slot_body_arms = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { show_in_1p = true, base_unit = "content/characters/player/human/attachments_base/female/base_body/female_arms_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), always_owned = true, slots = (rec-limit), archetypes = (rec-limit), workflow_state = "RELEASABLE", genders = (rec-limit), resource_dependencies = (rec-limit), is_fallback_item = false, tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/female_arms", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "8318d6fd-60ac-47e5-be4e-e143027146a2", }, slot_body_face = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_01/female_face_caucasian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", tags = (rec-limit), workflow_checklist = (rec-limit), is_fallback_item = false, state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_01/animations/cinematic", always_owned = true, slots = (rec-limit), item_type = "FACE", deform_overrides = (rec-limit), workflow_state = "RELEASABLE", state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_01/animations/gameplay", archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_01", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "daaac4ce-dffc-4377-8cfe-243b666844a6", }, slot_body_face_scar = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_02/scar_face_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", description = "loc_scar_face_02_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", is_fallback_item = false, dev_name = "scar_face_02", display_name = "loc_scar_face_02", archetypes = (rec-limit), home_planets = (rec-limit), dev_description = "Cut scars for human face", breeds = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/face_scars/scar_face_02", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "e0f48f34-de01-431f-8dfa-2776c5a0ad3a", }, slot_attachment_2 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 20, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 48, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 3, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 68, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_a_d01", name = "content/items/gadgets/defensive_gadget_7", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "c7e9dbba-5268-4efe-88b8-9072a7832811", }, slot_body_legs = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { always_owned = true, slots = (rec-limit), genders = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_legs_01", is_fallback_item = false, item_list_faction = "Player", breeds = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), workflow_state = "RELEASABLE", display_name = "n/a", name = "content/items/characters/player/human/attachment_base/female_legs", tags = (rec-limit), }, __is_preview_item = false, __gear_id = "8c8f99ec-da70-49ce-afe8-f89f4d7c857f", }, slot_body_face_hair = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_base/facial_hair_base", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), description = "loc_female_facial_hair_base_desc", is_fallback_item = false, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), display_name = "loc_female_facial_hair_base", dev_name = "female_facial_hair_base", dev_description = "Thin eyebrows", archetypes = (rec-limit), item_type = "FACE_HAIR", genders = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/face_hair/female_facial_hair_base", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "8b289df6-4758-43b0-b7da-e81e88a473f2", }, slot_gear_upperbody = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", genders = (rec-limit), tags = (rec-limit), is_fallback_item = false, breeds = (rec-limit), description = "loc_psyker_upperbody_career_01_lvl_02_set_01_desc", mask_torso = "", resource_dependencies = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", mask_arms = "", dev_name = "Psyker Black Overcoat", workflow_state = "RELEASABLE", archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker Biomancer class tier 2 coat. Red color scheme. ", show_in_1p = true, attachments = (rec-limit), profile_properties = (rec-limit), display_name = "loc_psyker_upperbody_career_01_lvl_02_set_01", name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_01_lvl_02_set_01", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "1da3fe97-a777-4601-b0e4-3c305b9184c1", }, slot_attachment_1 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 8, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 32, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 3, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 42, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_c_j02", name = "content/items/gadgets/defensive_gadget_20", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "e0fab44d-e7ed-4ad0-adc3-218194c859a1", }, slot_gear_head = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = -1, hide_slots = (rec-limit), base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", dev_description = "This is empty_headgear", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_empty_headgear", description = "loc_empty_headgear_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "empty_headgear", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), breeds = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/gear_head/empty_headgear", resource_dependencies = (rec-limit), }, __is_preview_item = false, __gear_id = "634a4e8b-7ee1-49a9-9ea0-fc26ee980400", }, slot_body_skin_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 15, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_pale_03_desc", is_fallback_item = false, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_pale_03", dev_description = "Pale skin tone variant", archetypes = (rec-limit), item_type = "SKIN_COLOR", genders = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), workflow_checklist = (rec-limit), display_name = "loc_skin_color_pale_03", name = "content/items/characters/player/skin_colors/skin_color_pale_03", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "2b3d8ed8-1c34-4f69-a652-3ac89f5105bf", }, slot_body_tattoo = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), is_fallback_item = false, description = "loc_body_tattoo_01_desc", display_name = "loc_body_tattoo_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), dev_description = "Prison style tattoo for human body", dev_name = "body_tattoo_01", item_type = "BODY_TATTOO", archetypes = (rec-limit), material_override_apply_to_parent = true, genders = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_01", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "d5081708-f356-4899-8e85-b96c877224b0", }, slot_primary = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/weapons/player/melee/sabre/wpn_sabre_chained_rig", perks = (rec-limit), weapon_template = "combatsword_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", workflow_state = "RELEASABLE", description = "loc_combatsword_p3_m1_desc", item_type = "WEAPON_MELEE", dev_name = "Sabre Combat Sword (Pattern 1) Mark 1", base_stats = (rec-limit), archetypes = (rec-limit), dev_description = "Combat Sword Pattern 3 Mark 1 desc", attachments = (rec-limit), is_fallback_item = false, material_overrides = (rec-limit), show_in_1p = true, slot_weapon_skin = "", baseItemLevel = 250, attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), rarity = 4, ver = 2, slots = (rec-limit), traits = (rec-limit), wieldable_slot_scripts = (rec-limit), breeds = (rec-limit), itemLevel = 330, hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p3", display_name = "loc_combatsword_p3_m1", name = "content/items/weapons/player/melee/combatsword_p3_m1", characterLevel = 23, }, __is_preview_item = false, __gear_id = "2064d472-ed53-410f-9d5a-98f0817aa341", }, slot_body_torso = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { genders = (rec-limit), always_owned = true, slots = (rec-limit), is_fallback_item = false, base_unit = "content/characters/player/human/attachments_base/female/base_body/female_torso_01", item_list_faction = "Player", breeds = (rec-limit), archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), workflow_state = "RELEASABLE", display_name = "n/a", name = "content/items/characters/player/human/attachment_base/female_torso", tags = (rec-limit), }, __is_preview_item = false, __gear_id = "d659c81a-f318-4ed0-a8c7-a762d7ff0e07", }, slot_insignia = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), breeds = (rec-limit), description = "loc_sigil_01_desc", always_owned = false, icon = "content/ui/textures/nameplates/insignias/sigil_01", item_type = "CHARACTER_INSIGNIA", texture_resource = "content/ui/textures/nameplates/insignias/sigil_01", dev_name = "sigil_01", is_fallback_item = false, archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "This is sigil_01", tags = (rec-limit), workflow_state = "RELEASABLE", item_category = "UI", display_name = "loc_sigil_01", name = "content/items/2d/insignias/sigil_01", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "b7270dbf-be62-4791-808c-ae0cba6a1bb0", }, slot_animation_end_of_round = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { face_animation_event = "pose_neutral", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), tags = (rec-limit), prop_item = "", animation_event = "eor_zealot_001", always_owned = true, icon = "", item_type = "END_OF_ROUND", slots = (rec-limit), dev_name = "Vigilance", is_fallback_item = false, archetypes = (rec-limit), workflow_state = "RELEASABLE", dev_description = "Psyker standing in tense ready pose staring staight at the camera (same as end_of_round_zealot_001)", feature_flags = (rec-limit), description = "loc_end_of_round_psyker_009_desc", breeds = (rec-limit), display_name = "loc_end_of_round_psyker_009", name = "content/items/animations/end_of_round/end_of_round_psyker_009", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "2d4f3011-e899-4a81-9e49-7e59663016b6", }, slot_secondary = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", perks = (rec-limit), weapon_template = "forcestaff_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_forcestaff_p1_m1_desc", item_type = "WEAPON_RANGED", dev_name = "Forcestaff Pattern 1 Mark 1", base_stats = (rec-limit), archetypes = (rec-limit), dev_description = "A staff that helps the psyker to harness the powers of the warp. Primary attack shoots single "fire"balls of warp energy. Secondary attacks lets you charge up a warp explosion, excelent for crowd control. ", attachments = (rec-limit), is_fallback_item = false, material_overrides = (rec-limit), show_in_1p = true, slot_weapon_skin = "", baseItemLevel = 266, attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), rarity = 4, ver = 2, slots = (rec-limit), upgrade_count = 1, wieldable_slot_scripts = (rec-limit), traits = (rec-limit), workflow_state = "RELEASABLE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", itemLevel = 321, breeds = (rec-limit), display_name = "loc_forcestaff_p1_m1", name = "content/items/weapons/player/ranged/forcestaff_p1_m1", characterLevel = 21, }, __is_preview_item = false, __gear_id = "adfd59ee-fbf4-47e9-b370-9716bf17cb58", }, slot_gear_extra_cosmetic = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "loc_empty_backpack_desc", always_owned = true, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "empty_backpack", tags = (rec-limit), archetypes = (rec-limit), is_fallback_item = true, dev_description = "This is empty_backpack", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "loc_empty_backpack", name = "content/items/characters/player/human/backpacks/empty_backpack", resource_dependencies = (rec-limit), }, __is_preview_item = false, __gear_id = "7f6d998f-fea7-45f2-9dc4-bb47696c3ae0", }, slot_body_hair_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 9, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), is_fallback_item = false, description = "loc_hair_color_blonde_01_desc", display_name = "loc_hair_color_blonde_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), dev_description = "Blonde hair color variant", dev_name = "hair_color_blonde_01", item_type = "HAIR_COLOR", archetypes = (rec-limit), material_override_apply_to_parent = true, genders = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_blonde_01", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "283d05b6-b6b6-4082-b2cd-efc6d5faf578", }, slot_body_eye_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), description = "loc_eye_color_sienna_desc", is_fallback_item = false, always_owned = false, slots = (rec-limit), home_planets = (rec-limit), resource_dependencies = (rec-limit), dev_name = "eye_color_sienna", dev_description = "Sienna's glowing eyes, Vermintde crossover", archetypes = (rec-limit), item_type = "EYE_COLOR", genders = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), workflow_checklist = (rec-limit), display_name = "loc_eye_color_sienna", name = "content/items/characters/player/eye_colors/eye_color_sienna", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "81ddd6f8-1b61-417e-8657-06cadbc555e6", }, slot_body_hair = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { sort_order = 37, base_unit = "content/characters/player/human/attachments_base/hair/female/hair_long_mullet_a/hair_long_mullet_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), description = "loc_hair_long_mullet_a_desc", is_fallback_item = false, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), display_name = "loc_hair_long_mullet_a", dev_name = "hair_long_mullet_a", dev_description = "Long mullet hairstyle with shaved one side", archetypes = (rec-limit), item_type = "HAIR", genders = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/hair/hair_long_mullet_a", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "d0944a5e-e753-4861-bed8-87a3ca4031cf", }, }, loadout_item_ids = { slot_body_face_tattoo = "e03f5841-4fa7-4fe6-8b89-694bbb3e98da", slot_portrait_frame = "6bfe962c-2c80-431b-a136-f18efb27cf2a", slot_gear_lowerbody = "66029198-209d-466b-989d-e1024e6b73bd", slot_body_eye_color = "81ddd6f8-1b61-417e-8657-06cadbc555e6", slot_body_face = "daaac4ce-dffc-4377-8cfe-243b666844a6", slot_body_face_scar = "e0f48f34-de01-431f-8dfa-2776c5a0ad3a", slot_body_tattoo = "d5081708-f356-4899-8e85-b96c877224b0", slot_body_legs = "8c8f99ec-da70-49ce-afe8-f89f4d7c857f", slot_body_face_hair = "8b289df6-4758-43b0-b7da-e81e88a473f2", slot_gear_upperbody = "1da3fe97-a777-4601-b0e4-3c305b9184c1", slot_body_hair_color = "283d05b6-b6b6-4082-b2cd-efc6d5faf578", slot_attachment_1 = "e0fab44d-e7ed-4ad0-adc3-218194c859a1", slot_body_arms = "8318d6fd-60ac-47e5-be4e-e143027146a2", slot_attachment_2 = "c7e9dbba-5268-4efe-88b8-9072a7832811", slot_primary = "2064d472-ed53-410f-9d5a-98f0817aa341", slot_body_torso = "d659c81a-f318-4ed0-a8c7-a762d7ff0e07", slot_insignia = "b7270dbf-be62-4791-808c-ae0cba6a1bb0", slot_secondary = "adfd59ee-fbf4-47e9-b370-9716bf17cb58", slot_animation_end_of_round = "2d4f3011-e899-4a81-9e49-7e59663016b6", slot_gear_extra_cosmetic = "7f6d998f-fea7-45f2-9dc4-bb47696c3ae0", slot_body_skin_color = "2b3d8ed8-1c34-4f69-a652-3ac89f5105bf", slot_gear_head = "634a4e8b-7ee1-49a9-9ea0-fc26ee980400", slot_body_hair = "d0944a5e-e753-4861-bed8-87a3ca4031cf", }, archetype = { archetype_background_large = "content/ui/materials/icons/classes/large/psyker", breed = "human", archetype_icon_large = "content/ui/materials/icons/classes/psyker", archetype_icon_selection_large = "content/ui/materials/icons/classes/psyker_terminal", archetype_name = "loc_class_psyker_name", specializations = { none = { knocked_down_health = 1000, toughness = (rec-limit), sprint = (rec-limit), health = 150, background_large = "content/ui/materials/placeholders/ability_backgrounds/psyker_basic", warp_charge = (rec-limit), dodge = (rec-limit), archetype = "psyker", talent_groups = (rec-limit), stamina = (rec-limit), name = "none", base_critical_strike_chance = 0.050000000000000003, }, psyker_2 = { knocked_down_health = 1000, sprint = (rec-limit), health = 150, specialization_banner = "content/ui/textures/icons/class_illustrations/biomancer", archetype = "psyker", stamina = (rec-limit), description = "loc_ability_specialization_biomancy_description", show_in_debug_selection = true, talent_groups = (rec-limit), choice_order = 2, background_large = "content/ui/materials/placeholders/ability_backgrounds/psyker_2", warp_charge = (rec-limit), unique_weapons = (rec-limit), dodge = (rec-limit), toughness = (rec-limit), title = "loc_ability_specialization_biomancy", choice_banner = "content/ui/materials/backgrounds/careers/psyker_career_2", name = "psyker_2", base_critical_strike_chance = 0.050000000000000003, video = "content/videos/class_selection/psyker_2", description_short = "loc_ability_specialization_biomancy_description_short", }, }, ui_selection_order = 3, archetype_selection_background = "content/ui/materials/backgrounds/info_panels/psyker", archetype_selection_level = "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker", archetype_badge = "content/ui/materials/icons/class_badges/psyker_01_01", selection_sound_event = "wwise/events/ui/play_ui_psyker_amb", archetype_title = "loc_class_psyker_title", talents = { none = { frag_grenade = (rec-limit), fire_grenade = (rec-limit), krak_grenade = (rec-limit), }, psyker_2 = { fire_grenade = (rec-limit), psyker_2_tier_4_name_2 = (rec-limit), frag_grenade = (rec-limit), psyker_2_tier_4_name_1 = (rec-limit), psyker_2_tier_1_name_3 = (rec-limit), psyker_2_tier_5_name_1 = (rec-limit), psyker_2_tier_3_name_1 = (rec-limit), psyker_2_tier_2_name_3 = (rec-limit), psyker_2_base_2 = (rec-limit), psyker_2_tier_2_name_2 = (rec-limit), psyker_2_tier_6_name_2 = (rec-limit), psyker_2_tier_3_name_2 = (rec-limit), psyker_2_tier_6_name_1 = (rec-limit), psyker_2_tier_2_name_1 = (rec-limit), psyker_2_tier_3_name_3 = (rec-limit), psyker_2_base_1 = (rec-limit), psyker_2_tier_4_name_3 = (rec-limit), krak_grenade = (rec-limit), psyker_2_base_3 = (rec-limit), psyker_2_tier_6_name_3 = (rec-limit), psyker_2_tier_5_name_2 = (rec-limit), psyker_2_tier_1_name_2 = (rec-limit), psyker_2_smite = (rec-limit), psyker_2_tier_1_name_1 = (rec-limit), psyker_2_tier_5_name_3 = (rec-limit), psyker_2_combat = (rec-limit), }, }, string_symbol = "", archetype_icon_selection_large_unselected = "content/ui/materials/icons/classes/psyker_terminal_shadow", name = "psyker", archetype_description = "loc_class_psyker_description", }, specialization = "psyker_2", character_id = "365cb80b-4730-4ab2-acc3-b68654b916ad", loadout_item_data = { slot_body_face_tattoo = { id = "content/items/characters/player/human/face_tattoo/face_tattoo_waystalker", }, slot_portrait_frame = { id = "content/items/2d/portrait_frames/special_pre_order_edition", }, slot_gear_lowerbody = { id = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_02_set_01", }, slot_body_arms = { id = "content/items/characters/player/human/attachment_base/female_arms", }, slot_body_face = { id = "content/items/characters/player/human/faces/female_caucasian_face_01", }, slot_body_face_scar = { id = "content/items/characters/player/human/face_scars/scar_face_02", }, slot_attachment_2 = { overrides = { ver = 2, traits = (rec-limit), characterLevel = 20, itemLevel = 68, perks = (rec-limit), rarity = 3, baseItemLevel = 48, }, id = "content/items/gadgets/defensive_gadget_7", }, slot_body_legs = { id = "content/items/characters/player/human/attachment_base/female_legs", }, 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}, activity_id = { hash = "", value = "mission", }, party_id = { hash = "", value = "702184f9-f813-4427-9556-3e8a08d63508", }, }, last_update = 1669871714539, status = "ONLINE", platform_user_id = "11000010271587a", platform = "steam", account_name = "Crabtech#4451", }, _alive_queried = true, _alive = true, _account_and_platform_composite_id = "331cea0a-52fa-4434-b204-fa0f54573d2d:steam:11000010271587a", }, code=NOT_JOINABLE 05:15:11.186 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 05:15:11.186 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 05:15:11.485 [Lua] INFO [PartyImmateriumManager] Joined new strike team 05:15:12.348 warning: [Lua] WARNING [VivoxManager] Assumed our local mic was unmuted but local audio info says it was muted. 05:15:13.212 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 05:15:13.229 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/account/data/legal 05:15:13.398 [Lua] INFO [StateTitle] Changing state legal_verification -> done 05:15:13.415 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 05:15:13.415 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 05:15:13.415 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions 05:15:13.415 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 05:15:13.415 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 05:15:13.455 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 05:15:13.480 [Lua] INFO [BackendManager] title_request: POST /store/05a19280-2220-45d3-8017-50d5a9a560b8/dlc/reconcile?platform=steam 05:15:13.485 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 05:15:13.534 warning: [DDGIVolume] memory leak in ddgi volume, this is a reminder for fixing this! 05:15:13.540 [Lua] INFO [BackendManager] title_request: GET /social 05:15:13.593 [Lua] INFO [BackendManager] title_request: GET /social/05a19280-2220-45d3-8017-50d5a9a560b8/friends 05:15:13.677 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu 05:15:14.022 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 05:15:14.022 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 05:15:14.033 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 05:15:14.033 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 05:15:14.699 [Window] Window => inactive 05:15:14.763 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 05:15:15.638 [Window] Window => active 05:15:15.641 [Window] Window => active 05:15:15.641 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 05:15:15.645 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 05:15:16.565 [Lua] INFO [SteamManager] on_overlay_activated true 05:15:21.081 [Lua] INFO [PartyImmateriumManager] Joining party 702184f9-f813-4427-9556-3e8a08d63508 through invite 05:15:21.197 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 05:15:21.197 [Lua] INFO [BackendManager] title_request: GET /social 05:15:21.246 [Lua] INFO [BackendManager] title_request: GET /social/05a19280-2220-45d3-8017-50d5a9a560b8/block 05:15:21.580 [Lua] INFO [PartyImmateriumManager] Getting ticket for mission_session_id=12e5722a-7080-4fb9-96e9-c34042c2733b 05:15:21.580 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:e2fc49a85df4104d", "mission:steam:", "mission:default", } 05:15:21.580 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 189, }, { region = "aws-ca-central-1", latency = 28, }, { region = "aws-eu-west-1", latency = 107, }, { region = "aws-eu-west-2", latency = 105, }, { region = "aws-us-west-2", latency = 83, }, { region = "aws-sa-east-1", latency = 151, }, { region = "aws-ap-northeast-2", latency = 219, }, { region = "aws-us-east-2", latency = 43, }, { region = "aws-ap-southeast-2", latency = 221, }, { region = "aws-us-west-1", latency = 92, }, { region = "aws-ap-southeast-1", latency = 264, }, { region = "aws-eu-central-1", latency = 118, }, { region = "aws-ap-south-1", latency = 230, }, } 05:15:21.580 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 05:15:22.846 warning: [Lua] WARNING [PartyImmateriumLocalizedErrorCodes] got error_code FAILED_NOT_ENOUGH_FREE_SLOTS that is not localized 05:15:22.847 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x049b2760; [2] (*temporary) = function: 0x049c2860; [3] q = table: 0x02133010; i = 1; obj = table: 0x01fb8d30; [4] dt = 0.015684999525547; t = 20.196367359183; async = function: 0x049c2ac0; [5] self = table: 0x00104690; dt = 0.015684999525547; network_is_active = true; t = 20.196367359183; [6] self = table: 0x00162890; dt = 0.015684999525547; t = nil; [7] self = table: 0x00073ee0; dt = 0.015684999525547; [8] dt = 0.015684999525547; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:464 @scripts/managers/party_immaterium/party_immaterium_manager.lua:630<>", error_message = "", aborted = false, error_code = 13, error_details = "FAILED_NOT_ENOUGH_FREE_SLOTS", } 05:15:23.980 [Lua] INFO [SteamManager] on_overlay_activated false 05:15:26.032 [Application] Lua signals application exit. 05:15:26.133 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[8] 05:15:26.133 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[9] 05:15:26.133 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[10] 05:15:26.133 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[11] 05:15:26.684 [Lua] <>shutdown = true<> 05:15:26.684 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 05:15:26.775 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> 05:15:26.800 [Lua] INFO [Log Internal] Global log level set to: 5 05:15:26.800 [Lua] INFO [Log Internal] Global log level set to: 2 05:15:27.008 [Vivox] Uninitialized 05:15:28.182 warning: [D3D12ArrayStorage] 588 of 683 resources of type 'D3D12ConstantBuffer' has not been released. [Log end]