[Log version] 1
[Session] 982c0a6e-56a7-450a-b4d1-8798cf4e44d0
UTC time stamps
05:14:55.964 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3559
05:14:55.964 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3571
05:14:55.964 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3574
05:14:55.964 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3579
05:14:55.964 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3582
05:14:55.965 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3598
05:14:55.984 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3624
05:14:55.995 [HTTP Cache] Initialized cache: C:\Users\Rothron\AppData\Roaming\Fatshark\Darktide\http_cache.db
05:14:55.995 [HTTP Cache] Cache file size: 37704 kB
05:14:55.995 [Backend] Created
05:14:55.995 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3629
05:14:56.420 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3650
05:14:56.434 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform
05:14:56.496 [EOS] Has EAC Client
05:14:56.496 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[8]
05:14:56.496 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[9]
05:14:56.496 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[10]
05:14:56.496 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[11]
05:14:56.496 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3658
05:14:56.754 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070)
05:14:58.474 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
05:14:58.474 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
05:14:59.507 [Application] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i5-12600KF
Vendor: GenuineIntel
Logical processors: 16
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00001000 10000000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32610MB
Available: 25669MB
--- OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID cf5229e4-0438-4759-a66c-d392292b1773
--- Network
Network interface: PolarBear Tunnel (IPv4, IPv6)
Network interface: TunnelBear Adapter V9 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce RTX 3070 (DirectX 12.1, 8032MB) Driver version: 52698
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
<>graphics_card = NVIDIA GeForce RTX 3070<>
<>driver = 52698<>
05:14:59.507 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3662
05:14:59.526 [Window] Window => active
05:14:59.621 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3673
05:14:59.625 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3679
05:14:59.626 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3682
05:15:00.020 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
05:15:00.020 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
05:15:00.020 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
05:15:00.020 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
05:15:00.020 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
05:15:00.020 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
05:15:00.917 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3685
05:15:01.066 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3687
05:15:01.066 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3689
05:15:01.067 [Save] Save dir: `C:\Users\Rothron\AppData\Roaming\Fatshark\Darktide`
05:15:01.067 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3728
05:15:01.073 [Lua] [ParameterResolver] Resolving Game Parameters
05:15:01.073 [Lua] [ParameterResolver] Resolving Development Parameters
05:15:01.073 [Lua] [GameStateMachine] Init state StateBoot
05:15:01.073 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
05:15:01.073 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 4150
05:15:01.074 [EOS] Updating Platform SDK Config, Time: 4.577740
05:15:01.085 [SteamStats] RequestCurrentStats success: true
05:15:01.086 [Application] apply_user_settings
05:15:01.231 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
05:15:01.231 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
05:15:01.231 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
05:15:01.231 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
05:15:01.288 [Lua] [RenderSettings] Time to apply settings: 202.1ms
05:15:01.288 [Lua] [RenderSettings] Time to save settings: 0.3ms
05:15:01.288 [Lua] [RenderSettings] Time to save settings: 0.2ms
05:15:01.288 [Application] apply_user_settings
05:15:01.324 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
05:15:01.324 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
05:15:01.324 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
05:15:01.324 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
05:15:01.377 [Lua] [RenderSettings] Time to apply settings: 88.5ms
05:15:01.377 [Lua] [RenderSettings] Time to save settings: 0.3ms
05:15:01.377 [Application] apply_user_settings
05:15:01.412 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
05:15:01.412 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
05:15:01.412 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
05:15:01.412 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
05:15:01.467 [Lua] [RenderSettings] Time to apply settings: 90.1ms
05:15:01.468 [Lua] [RenderSettings] Time to save settings: 0.3ms
05:15:01.468 [Application] apply_user_settings
05:15:01.503 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
05:15:01.503 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
05:15:01.503 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
05:15:01.503 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
05:15:01.554 [Lua] [RenderSettings] Time to apply settings: 86.7ms
05:15:01.555 [Lua] [RenderSettings] Time to save settings: 0.3ms
05:15:01.555 [Application] apply_user_settings
05:15:01.589 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
05:15:01.589 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
05:15:01.589 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
05:15:01.589 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
05:15:01.639 [Lua] [RenderSettings] Time to apply settings: 83.9ms
05:15:01.639 [Lua] [RenderSettings] Time to save settings: 0.3ms
05:15:01.639 [Application] apply_user_settings
05:15:01.674 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
05:15:01.674 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
05:15:01.674 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
05:15:01.674 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
05:15:01.728 [Lua] [RenderSettings] Time to apply settings: 89.3ms
05:15:01.729 [Lua] [RenderSettings] Time to save settings: 0.5ms
05:15:01.729 [Lua] [RenderSettings] Time to save settings: 0.2ms
05:15:01.730 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
05:15:02.030 [EOS] SDK Config Platform Update Request Successful, Time: 5.500839
05:15:02.032 [EOS] Start Session (User: ...)
05:15:02.032 warning: [EOS] EOS SDK Analytics disabled for route [1].
05:15:02.033 [EOS] Updating Product SDK Config, Time: 5.534463
05:15:02.386 [EOS] Start Session (User: ...)
05:15:02.400 [Lua] [LocalizationManager] Setup localizers
05:15:02.565 [Lua] [GameStateMachine] Changing state to StateRequireScripts
05:15:02.565 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
05:15:02.565 [Lua] INFO [Log Internal] Global log level set to: 2
05:15:02.565 [Lua] <>project = bishop<>
05:15:02.565 [Lua] <>project_branch = rel_2022_10_27_week2and3_external<>
05:15:02.565 [Lua] <>build = release<>
05:15:02.565 [Lua] <>platform = win32<>
05:15:02.565 [Lua] <>title_id = 4711<>
05:15:02.565 [Lua] <>content_revision = 68344<>
05:15:02.565 [Lua] <>engine_revision = 2b69ab796e27e8ae9e45610092f423ae51ca568e<>
05:15:02.565 [Lua] <>rendering_backend = dx12<>
05:15:02.565 [Lua] <>teamcity_build_id = 243515<>
05:15:02.565 [Lua] <>server = false<>
05:15:02.565 [Lua] <>backend_env = prod<>
05:15:02.565 [Lua] <>steam = true<>
05:15:02.565 [Lua] <>steam_id = 110000102f7f877<>
05:15:02.565 [Lua] <>steam_user_name = Rothron<>
05:15:02.565 [Lua] <>steam_app_id = 1361210<>
05:15:02.565 [Lua] <>machine_id = cf5229e4-0438-4759-a66c-d392292b1773<>
05:15:02.565 [Lua] INFO [Testify] Ready!
05:15:02.626 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
05:15:02.628 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy
05:15:02.656 [EOS] SDK Config Product Update Request Successful, Time: 6.068858
05:15:02.657 [EOS] SDK Config Data - Watermark: -934553538
05:15:02.657 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 6.068858, Update Interval: 309.737854
05:15:02.697 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
05:15:02.731 [Lua] INFO [GameStateMachine] Changing state to StateGame
05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
05:15:02.731 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
05:15:02.732 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
05:15:02.732 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
05:15:02.732 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
05:15:02.732 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
05:15:02.732 [Lua] INFO [Input Manager] Init device: mouse, 1
05:15:02.732 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
05:15:02.732 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
05:15:02.732 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
05:15:02.732 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
05:15:02.732 [Lua] INFO [Input Manager] Init device: keyboard, 1
05:15:02.732 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
05:15:02.732 [Lua] INFO [Input Manager] Using input from: keyboard(1)
05:15:02.732 [Lua] INFO [MechanismManager] Initialized without mechanism
05:15:02.732 [Lua] INFO [ConnectionManager] Combined hash: e2fc49a85df4104d
05:15:02.732 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
05:15:02.732 [Lua] INFO [AccountManager] Using base account manager
05:15:02.739 [Lua] INFO [GameStateMachine] Init state StateSplash
05:15:02.740 [Lua] INFO [Input Manager] Created a InputService of type [View]
05:15:02.740 [Lua] INFO [ConstantElementLoading] State changed nil ->
05:15:02.740 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
05:15:02.910 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
05:15:02.910 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
05:15:04.051 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
05:15:04.051 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
05:15:05.672 [Lua] INFO [GameStateMachine] Changing state to StateTitle
05:15:05.672 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
05:15:05.673 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
05:15:05.723 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
05:15:05.790 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
05:15:06.365 [Lua] INFO [StateTitle] Changing state idle -> signing_in
05:15:07.353 [Backend] Joined authentication queue at position 2
05:15:08.763 [Backend] Finished waiting in authentication queue
05:15:08.780 [Lua] <>account_id = 05a19280-2220-45d3-8017-50d5a9a560b8<>
05:15:08.880 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id fb9c83674fcaa758
05:15:08.880 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.11-b243515&svnRev=68344&platform=win32
05:15:08.880 [Lua] INFO [BackendManager] title_request: GET /game-settings
05:15:08.880 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
05:15:08.880 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
05:15:08.882 [Lua] <>account_id = 05a19280-2220-45d3-8017-50d5a9a560b8<>
05:15:08.882 [Lua] INFO [BackendManager] title_request: POST /store/05a19280-2220-45d3-8017-50d5a9a560b8/payments/reconcile?platform=steam
05:15:08.882 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/account/commendations?includeStats=true&includeAll=true
05:15:08.883 [Lua] INFO [Backend] Starting time sync
05:15:09.100 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/68344/UbBZmXfoiwUIUb5YvAC22d%252Fb9ZEpvsc9ycWu.json
05:15:09.666 [SteamStats] UserStatsStored success: true
05:15:09.666 [SteamStats] UserStatsStored success: true
05:15:09.666 [SteamStats] UserStatsStored success: true
05:15:09.666 [SteamStats] UserStatsStored success: true
05:15:09.666 [SteamStats] UserStatsStored success: true
05:15:09.667 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
05:15:09.667 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
05:15:09.667 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/account/gear
05:15:09.667 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/characters
05:15:09.667 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/progression
05:15:09.667 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/account/data/core
05:15:09.700 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
05:15:09.800 [SteamStats] UserStatsStored success: true
05:15:10.002 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
05:15:10.086 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
05:15:10.086 [Lua] INFO [Input Manager] Created a InputService of type [Debug]
05:15:10.086 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
05:15:10.087 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight]
05:15:10.087 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
05:15:10.087 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
05:15:10.088 [Lua] INFO [Input Manager] Created a InputService of type [Imgui]
05:15:10.088 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
05:15:10.090 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages
05:15:10.105 [Vivox] Initialized
05:15:10.105 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
05:15:10.105 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/characters/1b2b78a5-106d-4e47-abfa-68acb4336e25/data/narrative
05:15:10.319 [Lua] INFO [PartyImmateriumManager] Reconnected to strike team
05:15:10.319 [Lua] INFO [PartyImmateriumManager] State changed from none to in_mission
05:15:10.319 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> in_mission
05:15:11.185 warning: [Lua] WARNING [PartyImmateriumManager] Leaving party since I don't like {
_parsed_character_profile = {
talents = {
psyker_2_tier_4_name_2 = true,
psyker_2_tier_3_name_1 = true,
psyker_2_base_1 = true,
psyker_2_base_3 = true,
psyker_2_tier_2_name_1 = true,
psyker_2_smite = true,
psyker_2_tier_1_name_2 = true,
psyker_2_base_2 = true,
psyker_2_combat = true,
},
hash = "a7c9e1e54a929b30622c504ff55fe4e4",
name = "Colette",
visual_loadout = {
slot_body_skin_color = {
set_temporary_overrides = [function],
__gear = {
slots = (rec-limit),
masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
material_overrides = (rec-limit),
sort_order = 15,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_skin_color_pale_03_desc",
is_fallback_item = false,
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "skin_color_pale_03",
dev_description = "Pale skin tone variant",
archetypes = (rec-limit),
item_type = "SKIN_COLOR",
genders = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
workflow_checklist = (rec-limit),
display_name = "loc_skin_color_pale_03",
name = "content/items/characters/player/skin_colors/skin_color_pale_03",
formative_events = (rec-limit),
},
__is_preview_item = false,
__gear_id = "2b3d8ed8-1c34-4f69-a652-3ac89f5105bf",
},
slot_gear_upperbody = {
set_temporary_overrides = [function],
__gear = {
slots = (rec-limit),
masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.045000001788139343,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
genders = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
breeds = (rec-limit),
description = "loc_psyker_upperbody_career_01_lvl_02_set_01_desc",
mask_torso = "",
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item_type = "GEAR_UPPERBODY",
mask_arms = "",
dev_name = "Psyker Black Overcoat",
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dev_description = "Psyker Biomancer class tier 2 coat. Red color scheme. ",
show_in_1p = true,
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display_name = "loc_psyker_upperbody_career_01_lvl_02_set_01",
name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_01_lvl_02_set_01",
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},
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},
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masterDataInstance = (rec-limit),
},
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name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_02_set_01",
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},
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},
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},
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item_list_faction = "Player",
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hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p3",
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name = "content/items/weapons/player/melee/combatsword_p3_m1",
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},
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},
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},
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dev_name = "eye_color_sienna",
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},
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},
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item_list_faction = "Player",
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is_fallback_item = true,
dev_description = "This is empty_backpack",
workflow_state = "RELEASABLE",
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profile_properties = (rec-limit),
display_name = "loc_empty_backpack",
name = "content/items/characters/player/human/backpacks/empty_backpack",
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},
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},
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display_name = "loc_curio_a_d01",
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},
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},
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},
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item_type = "WEAPON_RANGED",
dev_name = "Forcestaff Pattern 1 Mark 1",
base_stats = (rec-limit),
archetypes = (rec-limit),
dev_description = "A staff that helps the psyker to harness the powers of the warp.
Primary attack shoots single "fire"balls of warp energy.
Secondary attacks lets you charge up a warp explosion, excelent for crowd control.
",
attachments = (rec-limit),
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show_in_1p = true,
slot_weapon_skin = "",
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hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1",
itemLevel = 321,
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display_name = "loc_forcestaff_p1_m1",
name = "content/items/weapons/player/ranged/forcestaff_p1_m1",
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},
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},
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},
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display_name = "loc_curio_c_j02",
name = "content/items/gadgets/defensive_gadget_20",
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},
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},
},
lore = {
backstory = {
childhood = "option_1",
crime = "psyker_4",
planet = "option_7",
growing_up = "option_18",
personality = "female_psyker_3",
formative_event = "option_20",
},
},
personal = {
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},
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},
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dev_description = "V2 Xover face tattoo inspired by Kerillian",
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},
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},
slot_portrait_frame = {
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},
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description = "loc_special_pre_order_edition_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition",
item_type = "PORTRAIT_FRAME",
texture_resource = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition",
dev_name = "special_pre_order_edition",
is_fallback_item = false,
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dev_description = "This is special_pre_order_edition",
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workflow_state = "RELEASABLE",
item_category = "UI",
display_name = "loc_special_pre_order_edition",
name = "content/items/2d/portrait_frames/special_pre_order_edition",
slots = (rec-limit),
},
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},
slot_gear_lowerbody = {
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},
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item_list_faction = "Player",
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dev_description = "Psyker Biomancer class tier 2 pants with boots. Black color scheme. ",
description = "loc_psyker_lowerbody_career_01_lvl_02_set_01_desc",
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crimes = (rec-limit),
dev_name = "Psyker Black Slacks",
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display_name = "loc_psyker_lowerbody_career_01_lvl_02_set_01",
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},
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},
slot_body_arms = {
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},
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base_unit = "content/characters/player/human/attachments_base/female/base_body/female_arms_01",
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attach_node = "j_spine2",
item_list_faction = "Player",
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display_name = "n/a",
name = "content/items/characters/player/human/attachment_base/female_arms",
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},
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},
slot_body_face = {
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state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_01/animations/cinematic",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
deform_overrides = (rec-limit),
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state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_01/animations/gameplay",
archetypes = (rec-limit),
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display_name = "n/a",
name = "content/items/characters/player/human/faces/female_caucasian_face_01",
formative_events = (rec-limit),
},
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},
slot_body_face_scar = {
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masterDataInstance = (rec-limit),
},
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base_unit = "content/characters/player/human/attachments_base/scars/scar_face_02/scar_face_02",
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item_list_faction = "Player",
workflow_state = "RELEASABLE",
description = "loc_scar_face_02_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
is_fallback_item = false,
dev_name = "scar_face_02",
display_name = "loc_scar_face_02",
archetypes = (rec-limit),
home_planets = (rec-limit),
dev_description = "Cut scars for human face",
breeds = (rec-limit),
tags = (rec-limit),
workflow_checklist = (rec-limit),
parent_slot_names = (rec-limit),
name = "content/items/characters/player/human/face_scars/scar_face_02",
formative_events = (rec-limit),
},
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},
slot_attachment_2 = {
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},
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characterLevel = 20,
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
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rarity = 3,
ver = 2,
icon = "",
item_type = "GADGET",
dev_name = "",
itemLevel = 68,
traits = (rec-limit),
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attachments = (rec-limit),
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display_name = "loc_curio_a_d01",
name = "content/items/gadgets/defensive_gadget_7",
slots = (rec-limit),
},
__is_preview_item = false,
__gear_id = "c7e9dbba-5268-4efe-88b8-9072a7832811",
},
slot_body_legs = {
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masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
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slots = (rec-limit),
genders = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/female/base_body/female_legs_01",
is_fallback_item = false,
item_list_faction = "Player",
breeds = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "n/a",
name = "content/items/characters/player/human/attachment_base/female_legs",
tags = (rec-limit),
},
__is_preview_item = false,
__gear_id = "8c8f99ec-da70-49ce-afe8-f89f4d7c857f",
},
slot_body_face_hair = {
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masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
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base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_base/facial_hair_base",
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attach_node = "1",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
description = "loc_female_facial_hair_base_desc",
is_fallback_item = false,
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_female_facial_hair_base",
dev_name = "female_facial_hair_base",
dev_description = "Thin eyebrows",
archetypes = (rec-limit),
item_type = "FACE_HAIR",
genders = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
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name = "content/items/characters/player/human/face_hair/female_facial_hair_base",
formative_events = (rec-limit),
},
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__gear_id = "8b289df6-4758-43b0-b7da-e81e88a473f2",
},
slot_gear_upperbody = {
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masterDataInstance = (rec-limit),
},
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__master_item = {
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hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.045000001788139343,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
genders = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
breeds = (rec-limit),
description = "loc_psyker_upperbody_career_01_lvl_02_set_01_desc",
mask_torso = "",
resource_dependencies = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
mask_arms = "",
dev_name = "Psyker Black Overcoat",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Psyker Biomancer class tier 2 coat. Red color scheme. ",
show_in_1p = true,
attachments = (rec-limit),
profile_properties = (rec-limit),
display_name = "loc_psyker_upperbody_career_01_lvl_02_set_01",
name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_01_lvl_02_set_01",
workflow_checklist = (rec-limit),
},
__is_preview_item = false,
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},
slot_attachment_1 = {
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masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
is_display_name_ref = true,
characterLevel = 8,
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
perks = (rec-limit),
baseItemLevel = 32,
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
rarity = 3,
ver = 2,
icon = "",
item_type = "GADGET",
dev_name = "",
itemLevel = 42,
traits = (rec-limit),
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trait_restrictions = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_curio_c_j02",
name = "content/items/gadgets/defensive_gadget_20",
slots = (rec-limit),
},
__is_preview_item = false,
__gear_id = "e0fab44d-e7ed-4ad0-adc3-218194c859a1",
},
slot_gear_head = {
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masterDataInstance = (rec-limit),
},
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__master_item = {
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base_unit = "content/characters/empty_item/empty_item",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
dev_description = "This is empty_headgear",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_empty_headgear",
description = "loc_empty_headgear_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "empty_headgear",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
breeds = (rec-limit),
parent_slot_names = (rec-limit),
name = "content/items/characters/player/human/gear_head/empty_headgear",
resource_dependencies = (rec-limit),
},
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__gear_id = "634a4e8b-7ee1-49a9-9ea0-fc26ee980400",
},
slot_body_skin_color = {
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masterDataInstance = (rec-limit),
},
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__master_item = {
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sort_order = 15,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_skin_color_pale_03_desc",
is_fallback_item = false,
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "skin_color_pale_03",
dev_description = "Pale skin tone variant",
archetypes = (rec-limit),
item_type = "SKIN_COLOR",
genders = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
workflow_checklist = (rec-limit),
display_name = "loc_skin_color_pale_03",
name = "content/items/characters/player/skin_colors/skin_color_pale_03",
formative_events = (rec-limit),
},
__is_preview_item = false,
__gear_id = "2b3d8ed8-1c34-4f69-a652-3ac89f5105bf",
},
slot_body_tattoo = {
set_temporary_overrides = [function],
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slots = (rec-limit),
masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
is_fallback_item = false,
description = "loc_body_tattoo_01_desc",
display_name = "loc_body_tattoo_01",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
dev_description = "Prison style tattoo for human body",
dev_name = "body_tattoo_01",
item_type = "BODY_TATTOO",
archetypes = (rec-limit),
material_override_apply_to_parent = true,
genders = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
workflow_checklist = (rec-limit),
parent_slot_names = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_01",
formative_events = (rec-limit),
},
__is_preview_item = false,
__gear_id = "d5081708-f356-4899-8e85-b96c877224b0",
},
slot_primary = {
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slots = (rec-limit),
masterDataInstance = (rec-limit),
},
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__master_item = {
base_unit = "content/weapons/player/melee/sabre/wpn_sabre_chained_rig",
perks = (rec-limit),
weapon_template = "combatsword_p3_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
description = "loc_combatsword_p3_m1_desc",
item_type = "WEAPON_MELEE",
dev_name = "Sabre Combat Sword (Pattern 1) Mark 1",
base_stats = (rec-limit),
archetypes = (rec-limit),
dev_description = "Combat Sword Pattern 3 Mark 1 desc",
attachments = (rec-limit),
is_fallback_item = false,
material_overrides = (rec-limit),
show_in_1p = true,
slot_weapon_skin = "",
baseItemLevel = 250,
attach_node = "j_rightweaponattach",
resource_dependencies = (rec-limit),
tags = (rec-limit),
rarity = 4,
ver = 2,
slots = (rec-limit),
traits = (rec-limit),
wieldable_slot_scripts = (rec-limit),
breeds = (rec-limit),
itemLevel = 330,
hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p3",
display_name = "loc_combatsword_p3_m1",
name = "content/items/weapons/player/melee/combatsword_p3_m1",
characterLevel = 23,
},
__is_preview_item = false,
__gear_id = "2064d472-ed53-410f-9d5a-98f0817aa341",
},
slot_body_torso = {
set_temporary_overrides = [function],
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masterDataInstance = (rec-limit),
},
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__master_item = {
genders = (rec-limit),
always_owned = true,
slots = (rec-limit),
is_fallback_item = false,
base_unit = "content/characters/player/human/attachments_base/female/base_body/female_torso_01",
item_list_faction = "Player",
breeds = (rec-limit),
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "n/a",
name = "content/items/characters/player/human/attachment_base/female_torso",
tags = (rec-limit),
},
__is_preview_item = false,
__gear_id = "d659c81a-f318-4ed0-a8c7-a762d7ff0e07",
},
slot_insignia = {
set_temporary_overrides = [function],
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slots = (rec-limit),
masterDataInstance = (rec-limit),
},
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__master_item = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
breeds = (rec-limit),
description = "loc_sigil_01_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/insignias/sigil_01",
item_type = "CHARACTER_INSIGNIA",
texture_resource = "content/ui/textures/nameplates/insignias/sigil_01",
dev_name = "sigil_01",
is_fallback_item = false,
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "This is sigil_01",
tags = (rec-limit),
workflow_state = "RELEASABLE",
item_category = "UI",
display_name = "loc_sigil_01",
name = "content/items/2d/insignias/sigil_01",
slots = (rec-limit),
},
__is_preview_item = false,
__gear_id = "b7270dbf-be62-4791-808c-ae0cba6a1bb0",
},
slot_animation_end_of_round = {
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slots = (rec-limit),
masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
face_animation_event = "pose_neutral",
state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
tags = (rec-limit),
prop_item = "",
animation_event = "eor_zealot_001",
always_owned = true,
icon = "",
item_type = "END_OF_ROUND",
slots = (rec-limit),
dev_name = "Vigilance",
is_fallback_item = false,
archetypes = (rec-limit),
workflow_state = "RELEASABLE",
dev_description = "Psyker standing in tense ready pose staring staight at the camera (same as end_of_round_zealot_001)",
feature_flags = (rec-limit),
description = "loc_end_of_round_psyker_009_desc",
breeds = (rec-limit),
display_name = "loc_end_of_round_psyker_009",
name = "content/items/animations/end_of_round/end_of_round_psyker_009",
workflow_checklist = (rec-limit),
},
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},
slot_secondary = {
set_temporary_overrides = [function],
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slots = (rec-limit),
masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig",
perks = (rec-limit),
weapon_template = "forcestaff_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_staff",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_forcestaff_p1_m1_desc",
item_type = "WEAPON_RANGED",
dev_name = "Forcestaff Pattern 1 Mark 1",
base_stats = (rec-limit),
archetypes = (rec-limit),
dev_description = "A staff that helps the psyker to harness the powers of the warp.
Primary attack shoots single "fire"balls of warp energy.
Secondary attacks lets you charge up a warp explosion, excelent for crowd control.
",
attachments = (rec-limit),
is_fallback_item = false,
material_overrides = (rec-limit),
show_in_1p = true,
slot_weapon_skin = "",
baseItemLevel = 266,
attach_node = "j_rightweaponattach",
resource_dependencies = (rec-limit),
tags = (rec-limit),
rarity = 4,
ver = 2,
slots = (rec-limit),
upgrade_count = 1,
wieldable_slot_scripts = (rec-limit),
traits = (rec-limit),
workflow_state = "RELEASABLE",
weapon_type = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1",
itemLevel = 321,
breeds = (rec-limit),
display_name = "loc_forcestaff_p1_m1",
name = "content/items/weapons/player/ranged/forcestaff_p1_m1",
characterLevel = 21,
},
__is_preview_item = false,
__gear_id = "adfd59ee-fbf4-47e9-b370-9716bf17cb58",
},
slot_gear_extra_cosmetic = {
set_temporary_overrides = [function],
__gear = {
slots = (rec-limit),
masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
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sort_order = -1,
base_unit = "content/characters/empty_item/empty_item",
feature_flags = (rec-limit),
attach_node = "j_backpackoffset",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_empty_backpack_desc",
always_owned = true,
slots = (rec-limit),
item_type = "GEAR_EXTRA_COSMETIC",
dev_name = "empty_backpack",
tags = (rec-limit),
archetypes = (rec-limit),
is_fallback_item = true,
dev_description = "This is empty_backpack",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
profile_properties = (rec-limit),
display_name = "loc_empty_backpack",
name = "content/items/characters/player/human/backpacks/empty_backpack",
resource_dependencies = (rec-limit),
},
__is_preview_item = false,
__gear_id = "7f6d998f-fea7-45f2-9dc4-bb47696c3ae0",
},
slot_body_hair_color = {
set_temporary_overrides = [function],
__gear = {
slots = (rec-limit),
masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
material_overrides = (rec-limit),
sort_order = 9,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
is_fallback_item = false,
description = "loc_hair_color_blonde_01_desc",
display_name = "loc_hair_color_blonde_01",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
dev_description = "Blonde hair color variant",
dev_name = "hair_color_blonde_01",
item_type = "HAIR_COLOR",
archetypes = (rec-limit),
material_override_apply_to_parent = true,
genders = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
workflow_checklist = (rec-limit),
parent_slot_names = (rec-limit),
name = "content/items/characters/player/hair_colors/hair_color_blonde_01",
formative_events = (rec-limit),
},
__is_preview_item = false,
__gear_id = "283d05b6-b6b6-4082-b2cd-efc6d5faf578",
},
slot_body_eye_color = {
set_temporary_overrides = [function],
__gear = {
slots = (rec-limit),
masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
material_overrides = (rec-limit),
sort_order = -1,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
description = "loc_eye_color_sienna_desc",
is_fallback_item = false,
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
resource_dependencies = (rec-limit),
dev_name = "eye_color_sienna",
dev_description = "Sienna's glowing eyes, Vermintde crossover",
archetypes = (rec-limit),
item_type = "EYE_COLOR",
genders = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
workflow_checklist = (rec-limit),
display_name = "loc_eye_color_sienna",
name = "content/items/characters/player/eye_colors/eye_color_sienna",
formative_events = (rec-limit),
},
__is_preview_item = false,
__gear_id = "81ddd6f8-1b61-417e-8657-06cadbc555e6",
},
slot_body_hair = {
set_temporary_overrides = [function],
__gear = {
slots = (rec-limit),
masterDataInstance = (rec-limit),
},
__master_ver = "68344",
__master_item = {
sort_order = 37,
base_unit = "content/characters/player/human/attachments_base/hair/female/hair_long_mullet_a/hair_long_mullet_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
description = "loc_hair_long_mullet_a_desc",
is_fallback_item = false,
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_hair_long_mullet_a",
dev_name = "hair_long_mullet_a",
dev_description = "Long mullet hairstyle with shaved one side",
archetypes = (rec-limit),
item_type = "HAIR",
genders = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
workflow_checklist = (rec-limit),
parent_slot_names = (rec-limit),
name = "content/items/characters/player/human/hair/hair_long_mullet_a",
formative_events = (rec-limit),
},
__is_preview_item = false,
__gear_id = "d0944a5e-e753-4861-bed8-87a3ca4031cf",
},
},
loadout_item_ids = {
slot_body_face_tattoo = "e03f5841-4fa7-4fe6-8b89-694bbb3e98da",
slot_portrait_frame = "6bfe962c-2c80-431b-a136-f18efb27cf2a",
slot_gear_lowerbody = "66029198-209d-466b-989d-e1024e6b73bd",
slot_body_eye_color = "81ddd6f8-1b61-417e-8657-06cadbc555e6",
slot_body_face = "daaac4ce-dffc-4377-8cfe-243b666844a6",
slot_body_face_scar = "e0f48f34-de01-431f-8dfa-2776c5a0ad3a",
slot_body_tattoo = "d5081708-f356-4899-8e85-b96c877224b0",
slot_body_legs = "8c8f99ec-da70-49ce-afe8-f89f4d7c857f",
slot_body_face_hair = "8b289df6-4758-43b0-b7da-e81e88a473f2",
slot_gear_upperbody = "1da3fe97-a777-4601-b0e4-3c305b9184c1",
slot_body_hair_color = "283d05b6-b6b6-4082-b2cd-efc6d5faf578",
slot_attachment_1 = "e0fab44d-e7ed-4ad0-adc3-218194c859a1",
slot_body_arms = "8318d6fd-60ac-47e5-be4e-e143027146a2",
slot_attachment_2 = "c7e9dbba-5268-4efe-88b8-9072a7832811",
slot_primary = "2064d472-ed53-410f-9d5a-98f0817aa341",
slot_body_torso = "d659c81a-f318-4ed0-a8c7-a762d7ff0e07",
slot_insignia = "b7270dbf-be62-4791-808c-ae0cba6a1bb0",
slot_secondary = "adfd59ee-fbf4-47e9-b370-9716bf17cb58",
slot_animation_end_of_round = "2d4f3011-e899-4a81-9e49-7e59663016b6",
slot_gear_extra_cosmetic = "7f6d998f-fea7-45f2-9dc4-bb47696c3ae0",
slot_body_skin_color = "2b3d8ed8-1c34-4f69-a652-3ac89f5105bf",
slot_gear_head = "634a4e8b-7ee1-49a9-9ea0-fc26ee980400",
slot_body_hair = "d0944a5e-e753-4861-bed8-87a3ca4031cf",
},
archetype = {
archetype_background_large = "content/ui/materials/icons/classes/large/psyker",
breed = "human",
archetype_icon_large = "content/ui/materials/icons/classes/psyker",
archetype_icon_selection_large = "content/ui/materials/icons/classes/psyker_terminal",
archetype_name = "loc_class_psyker_name",
specializations = {
none = {
knocked_down_health = 1000,
toughness = (rec-limit),
sprint = (rec-limit),
health = 150,
background_large = "content/ui/materials/placeholders/ability_backgrounds/psyker_basic",
warp_charge = (rec-limit),
dodge = (rec-limit),
archetype = "psyker",
talent_groups = (rec-limit),
stamina = (rec-limit),
name = "none",
base_critical_strike_chance = 0.050000000000000003,
},
psyker_2 = {
knocked_down_health = 1000,
sprint = (rec-limit),
health = 150,
specialization_banner = "content/ui/textures/icons/class_illustrations/biomancer",
archetype = "psyker",
stamina = (rec-limit),
description = "loc_ability_specialization_biomancy_description",
show_in_debug_selection = true,
talent_groups = (rec-limit),
choice_order = 2,
background_large = "content/ui/materials/placeholders/ability_backgrounds/psyker_2",
warp_charge = (rec-limit),
unique_weapons = (rec-limit),
dodge = (rec-limit),
toughness = (rec-limit),
title = "loc_ability_specialization_biomancy",
choice_banner = "content/ui/materials/backgrounds/careers/psyker_career_2",
name = "psyker_2",
base_critical_strike_chance = 0.050000000000000003,
video = "content/videos/class_selection/psyker_2",
description_short = "loc_ability_specialization_biomancy_description_short",
},
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},
activity_id = {
hash = "",
value = "mission",
},
party_id = {
hash = "",
value = "702184f9-f813-4427-9556-3e8a08d63508",
},
},
last_update = 1669871714539,
status = "ONLINE",
platform_user_id = "11000010271587a",
platform = "steam",
account_name = "Crabtech#4451",
},
_alive_queried = true,
_alive = true,
_account_and_platform_composite_id = "331cea0a-52fa-4434-b204-fa0f54573d2d:steam:11000010271587a",
}, code=NOT_JOINABLE
05:15:11.186 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none
05:15:11.186 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none
05:15:11.485 [Lua] INFO [PartyImmateriumManager] Joined new strike team
05:15:12.348 warning: [Lua] WARNING [VivoxManager] Assumed our local mic was unmuted but local audio info says it was muted.
05:15:13.212 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification
05:15:13.229 [Lua] INFO [BackendManager] title_request: GET /data/05a19280-2220-45d3-8017-50d5a9a560b8/account/data/legal
05:15:13.398 [Lua] INFO [StateTitle] Changing state legal_verification -> done
05:15:13.415 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu
05:15:13.415 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
05:15:13.415 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions
05:15:13.415 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu
05:15:13.415 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu
05:15:13.455 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
05:15:13.480 [Lua] INFO [BackendManager] title_request: POST /store/05a19280-2220-45d3-8017-50d5a9a560b8/dlc/reconcile?platform=steam
05:15:13.485 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1
05:15:13.534 warning: [DDGIVolume] memory leak in ddgi volume, this is a reminder for fixing this!
05:15:13.540 [Lua] INFO [BackendManager] title_request: GET /social
05:15:13.593 [Lua] INFO [BackendManager] title_request: GET /social/05a19280-2220-45d3-8017-50d5a9a560b8/friends
05:15:13.677 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu
05:15:14.022 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle"
05:15:14.022 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards"
05:15:14.033 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards"
05:15:14.033 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle"
05:15:14.699 [Window] Window => inactive
05:15:14.763 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
05:15:15.638 [Window] Window => active
05:15:15.641 [Window] Window => active
05:15:15.641 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
05:15:15.645 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
05:15:16.565 [Lua] INFO [SteamManager] on_overlay_activated true
05:15:21.081 [Lua] INFO [PartyImmateriumManager] Joining party 702184f9-f813-4427-9556-3e8a08d63508 through invite
05:15:21.197 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
05:15:21.197 [Lua] INFO [BackendManager] title_request: GET /social
05:15:21.246 [Lua] INFO [BackendManager] title_request: GET /social/05a19280-2220-45d3-8017-50d5a9a560b8/block
05:15:21.580 [Lua] INFO [PartyImmateriumManager] Getting ticket for mission_session_id=12e5722a-7080-4fb9-96e9-c34042c2733b
05:15:21.580 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"mission-v1",
"mission:hash:e2fc49a85df4104d",
"mission:steam:",
"mission:default",
}
05:15:21.580 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 189,
},
{
region = "aws-ca-central-1",
latency = 28,
},
{
region = "aws-eu-west-1",
latency = 107,
},
{
region = "aws-eu-west-2",
latency = 105,
},
{
region = "aws-us-west-2",
latency = 83,
},
{
region = "aws-sa-east-1",
latency = 151,
},
{
region = "aws-ap-northeast-2",
latency = 219,
},
{
region = "aws-us-east-2",
latency = 43,
},
{
region = "aws-ap-southeast-2",
latency = 221,
},
{
region = "aws-us-west-1",
latency = 92,
},
{
region = "aws-ap-southeast-1",
latency = 264,
},
{
region = "aws-eu-central-1",
latency = 118,
},
{
region = "aws-ap-south-1",
latency = 230,
},
}
05:15:21.580 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
05:15:22.846 warning: [Lua] WARNING [PartyImmateriumLocalizedErrorCodes] got error_code FAILED_NOT_ENOUGH_FREE_SLOTS that is not localized
05:15:22.847 error: [Lua] ERROR [PartyImmateriumManager] could not join party {
__locals = "
[1] x = table: 0x049b2760;
[2] (*temporary) = function: 0x049c2860;
[3] q = table: 0x02133010; i = 1; obj = table: 0x01fb8d30;
[4] dt = 0.015684999525547; t = 20.196367359183; async = function: 0x049c2ac0;
[5] self = table: 0x00104690; dt = 0.015684999525547; network_is_active = true; t = 20.196367359183;
[6] self = table: 0x00162890; dt = 0.015684999525547; t = nil;
[7] self = table: 0x00073ee0; dt = 0.015684999525547;
[8] dt = 0.015684999525547; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:518: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:464
@scripts/managers/party_immaterium/party_immaterium_manager.lua:630<>",
error_message = "",
aborted = false,
error_code = 13,
error_details = "FAILED_NOT_ENOUGH_FREE_SLOTS",
}
05:15:23.980 [Lua] INFO [SteamManager] on_overlay_activated false
05:15:26.032 [Application] Lua signals application exit.
05:15:26.133 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[8]
05:15:26.133 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[9]
05:15:26.133 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[10]
05:15:26.133 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[11]
05:15:26.684 [Lua] <>shutdown = true<>
05:15:26.684 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
05:15:26.775 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu ->
05:15:26.800 [Lua] INFO [Log Internal] Global log level set to: 5
05:15:26.800 [Lua] INFO [Log Internal] Global log level set to: 2
05:15:27.008 [Vivox] Uninitialized
05:15:28.182 warning: [D3D12ArrayStorage] 588 of 683 resources of type 'D3D12ConstantBuffer' has not been released.
[Log end]