[Log version] 1
[Session] bab56d88-bd16-4611-8b7d-246a67f372d2
UTC time stamps
15:51:47.718 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
15:51:47.718 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
15:51:47.718 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
15:51:47.718 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
15:51:47.718 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
15:51:47.719 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
15:51:47.758 [RazerChroma] Setup Razer Chroma resources
15:51:47.758 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
15:51:47.761 [Window] Window => active
15:51:47.773 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
15:51:47.774 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
15:51:47.775 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed
15:51:47.834 warning: [EAC] Client can't be created because CreateGameClient failed
15:51:47.835 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
15:51:47.839 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060)
15:51:48.184 [Window] Window => inactive
15:51:48.249 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
15:51:48.292 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
15:51:48.356 [Window] Window => active
15:51:48.485 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
15:51:48.486 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
15:51:48.607 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
15:51:48.607 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
15:51:48.607 [Save] Save dir: `C:\Users\adaml\AppData\Roaming\fatshark\Vermintide 2`
15:51:48.607 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
15:51:48.607 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
15:51:48.609 [LightFX ] Loaded DLL.
15:51:48.609 [LightFX ] Init()
15:51:48.615 [RazerChroma] Setup Razer Chroma
15:51:48.616 [LightFX ] LightFX failed to initialize
15:51:48.656 [Lua] boot.lua start, os clock: 1.0489999999999999
15:51:48.656 [Lua] Boot:setup() entered. time: 0 os-clock: 1.0489999999999999
15:51:48.656 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 10:5
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16251MB
Available: 11238MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 1e9c68f0-eb45-432d-b0f2-6af420bebfa9
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 (DirectX 12.1, 5980MB) Driver version: 45709
Graphics card: Intel(R) UHD Graphics (DirectX 12.1, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mysz
Input device: Keyboard (19.4): Klawiatura
Input device: Generic (17.0): Razer DeathAdder Chroma
Input device: Generic (17.0): HIDI2C Device
Input device: Generic (17.0): ITE Device(8910)
Input device: Generic (17.0): SteelSeries Arctis 7
15:51:48.656 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
15:51:48.658 [SteamStats] RequestCurrentStats success: true
15:51:50.354 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.4983994690701365 os-clock: 2.7480000000000002
15:51:50.354 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:51:50.356 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:51:50.357 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:51:50.358 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:51:50.358 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
15:51:50.358 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:51:50.358 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
15:51:50.358 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:51:50.359 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:51:50.360 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
15:51:50.361 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
15:51:50.361 [Lua] *****************************************************************
15:51:50.361 [Lua] ** Initial contents of script_data **
15:51:50.361 [Lua] script_data.beta_level_progression = false
15:51:50.361 [Lua] script_data.build_identifier = 0babd8277d3b
15:51:50.361 [Lua] script_data.debug_interactions = false
15:51:50.361 [Lua] script_data.disable_debug_draw = true
15:51:50.361 [Lua] script_data.disable_intro_trailer = false
15:51:50.361 [Lua] script_data.disable_tutorial_at_start = false
15:51:50.361 [Lua] script_data.eac-untrusted = true
15:51:50.361 [Lua] script_data.enable_detailed_tooltips = false
15:51:50.361 [Lua] script_data.force_debug_disabled = true
15:51:50.361 [Lua] script_data.force_steam = true
15:51:50.361 [Lua] script_data.hide_fps = true
15:51:50.361 [Lua] script_data.hide_version_info = true
15:51:50.361 [Lua] script_data.matchmaking_debug = true
15:51:50.361 [Lua] script_data.network_debug = true
15:51:50.361 [Lua] script_data.package_debug = true
15:51:50.361 [Lua] script_data.packaged_build = true
15:51:50.361 [Lua] script_data.settings = { }
15:51:50.361 [Lua] script_data.show_fps = false
15:51:50.361 [Lua] script_data.spawn_empty_chest = true
15:51:50.361 [Lua] script_data.telemetry_log_interval = 600
15:51:50.361 [Lua] script_data.test_backend = stage_steam_playfab
15:51:50.361 [Lua] script_data.tobii_button = false
15:51:50.361 [Lua] script_data.use_beta_overlay = false
15:51:50.361 [Lua] script_data.use_local_backend = false
15:51:50.361 [Lua] script_data.use_tech_telemetry = true
15:51:50.361 [Lua] script_data.use_telemetry = true
15:51:50.361 [Lua] *****************************************************************
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
15:51:50.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:51:50.379 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:51:50.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
15:51:50.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
15:51:50.573 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
15:51:50.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
15:51:50.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
15:51:50.737 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
15:51:50.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
15:51:50.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
15:51:50.870 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
15:51:50.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
15:51:50.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
15:51:50.946 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
15:51:50.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
15:51:50.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
15:51:50.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
15:51:50.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
15:51:51.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
15:51:51.034 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
15:51:51.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
15:51:51.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
15:51:51.140 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
15:51:51.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
15:51:51.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
15:51:51.164 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
15:51:51.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
15:51:51.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
15:51:51.301 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
15:51:51.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
15:51:51.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
15:51:51.529 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
15:51:51.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
15:51:51.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
15:51:51.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
15:51:51.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
15:51:51.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
15:51:51.553 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
15:51:51.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
15:51:51.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
15:51:51.559 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
15:51:51.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
15:51:51.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
15:51:51.581 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
15:51:51.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
15:51:51.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
15:51:51.658 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
15:51:51.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
15:51:51.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
15:51:51.742 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
15:51:51.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
15:51:51.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
15:51:51.794 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
15:51:51.799 [Lua] Using test backend: stage_steam_playfab
15:51:51.799 [Lua] settings.steam: nil
15:51:51.799 [Lua] Steam: table: 0000000000062D60
15:51:51.799 [Lua] force_steam: true
15:51:51.799 [Lua] BUILD: release
15:51:51.799 [Lua] test_backend: stage_steam_playfab
15:51:51.800 [Lua] DEDICATED_SERVER: false
15:51:51.800 [Lua] Using app_id '552500' to define backend
15:51:51.839 [Lua] [1] = beastmen_minotaur (string)
15:51:51.839 [Lua] [2] = skaven_storm_vermin_champion (string)
15:51:51.839 [Lua] [3] = chaos_dummy_troll (string)
15:51:51.839 [Lua] [4] = skaven_grey_seer (string)
15:51:51.839 [Lua] [5] = chaos_plague_wave_spawner (string)
15:51:51.839 [Lua] [6] = chaos_vortex (string)
15:51:51.839 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
15:51:51.839 [Lua] [8] = chaos_dummy_sorcerer (string)
15:51:51.839 [Lua] [9] = chaos_tentacle (string)
15:51:51.839 [Lua] [10] = skaven_loot_rat (string)
15:51:51.839 [Lua] [11] = skaven_stormfiend_demo (string)
15:51:51.839 [Lua] [12] = critter_rat (string)
15:51:51.839 [Lua] [13] = skaven_explosive_loot_rat (string)
15:51:51.839 [Lua] [14] = chaos_spawn (string)
15:51:51.839 [Lua] [15] = skaven_stormfiend_boss (string)
15:51:51.839 [Lua] [16] = critter_pig (string)
15:51:51.839 [Lua] [17] = chaos_troll (string)
15:51:51.839 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
15:51:51.839 [Lua] [19] = skaven_rat_ogre (string)
15:51:51.839 [Lua] [20] = skaven_stormfiend (string)
15:51:51.839 [Lua] [21] = skaven_storm_vermin_warlord (string)
15:51:51.839 [Lua] [22] = skaven_warpfire_thrower (string)
15:51:51.839 [Lua] [23] = chaos_plague_sorcerer (string)
15:51:51.839 [Lua] [24] = chaos_exalted_champion_warcamp (string)
15:51:51.839 [Lua] [25] = skaven_pack_master (string)
15:51:51.839 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
15:51:51.839 [Lua] [27] = skaven_ratling_gunner (string)
15:51:51.839 [Lua] [28] = chaos_mutator_sorcerer (string)
15:51:51.839 [Lua] [29] = skaven_poison_wind_globadier (string)
15:51:51.839 [Lua] [30] = chaos_tentacle_sorcerer (string)
15:51:51.839 [Lua] [31] = chaos_exalted_champion_norsca (string)
15:51:51.839 [Lua] [32] = chaos_warrior (string)
15:51:51.839 [Lua] [33] = chaos_exalted_sorcerer (string)
15:51:51.839 [Lua] [34] = skaven_gutter_runner (string)
15:51:51.839 [Lua] [35] = chaos_corruptor_sorcerer (string)
15:51:51.839 [Lua] [36] = chaos_vortex_sorcerer (string)
15:51:51.839 [Lua] [37] = skaven_plague_monk (string)
15:51:51.839 [Lua] [38] = chaos_berzerker (string)
15:51:51.839 [Lua] [39] = beastmen_gor (string)
15:51:51.839 [Lua] [40] = beastmen_ungor_archer (string)
15:51:51.839 [Lua] [41] = beastmen_ungor_dummy (string)
15:51:51.839 [Lua] [42] = beastmen_standard_bearer_crater (string)
15:51:51.839 [Lua] [43] = skaven_storm_vermin_commander (string)
15:51:51.839 [Lua] [44] = beastmen_standard_bearer (string)
15:51:51.840 [Lua] [45] = skaven_storm_vermin (string)
15:51:51.840 [Lua] [46] = beastmen_ungor (string)
15:51:51.840 [Lua] [47] = chaos_raider_tutorial (string)
15:51:51.840 [Lua] [48] = chaos_raider (string)
15:51:51.840 [Lua] [49] = beastmen_gor_dummy (string)
15:51:51.840 [Lua] [50] = skaven_storm_vermin_with_shield (string)
15:51:51.840 [Lua] [51] = beastmen_bestigor (string)
15:51:51.840 [Lua] [52] = beastmen_bestigor_dummy (string)
15:51:51.840 [Lua] [53] = skaven_clan_rat_tutorial (string)
15:51:51.840 [Lua] [54] = chaos_marauder (string)
15:51:51.840 [Lua] [55] = skaven_dummy_clan_rat (string)
15:51:51.840 [Lua] [56] = chaos_fanatic (string)
15:51:51.840 [Lua] [57] = chaos_marauder_with_shield (string)
15:51:51.840 [Lua] [58] = chaos_zombie (string)
15:51:51.840 [Lua] [59] = skaven_clan_rat (string)
15:51:51.840 [Lua] [60] = skaven_clan_rat_with_shield (string)
15:51:51.840 [Lua] [61] = chaos_marauder_tutorial (string)
15:51:51.840 [Lua] [62] = skaven_dummy_slave (string)
15:51:51.840 [Lua] [63] = skaven_slave (string)
15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
15:51:51.872 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
15:51:51.878 [Lua] level display name dlc_bogenhafen_city
15:51:51.878 [Lua] level display name cemetery
15:51:51.878 [Lua] level display name forest_ambush
15:51:51.878 [Lua] level display name mines
15:51:51.878 [Lua] level display name nurgle
15:51:51.878 [Lua] level display name warcamp
15:51:51.878 [Lua] level display name bell
15:51:51.878 [Lua] level display name skittergate
15:51:51.878 [Lua] level display name prologue
15:51:51.878 [Lua] level display name dlc_celebrate_crawl
15:51:51.878 [Lua] level display name military
15:51:51.878 [Lua] level display name magnus
15:51:51.878 [Lua] level display name skaven_stronghold
15:51:51.878 [Lua] level display name fort
15:51:51.878 [Lua] level display name ground_zero
15:51:51.878 [Lua] level display name elven_ruins
15:51:51.878 [Lua] level display name farmlands
15:51:51.878 [Lua] level display name ussingen
15:51:51.878 [Lua] level display name dlc_portals
15:51:51.878 [Lua] level display name dlc_castle
15:51:51.878 [Lua] level display name catacombs
15:51:51.878 [Lua] level display name crater
15:51:51.878 [Lua] level display name plaza
15:51:51.878 [Lua] level display name dlc_bogenhafen_slum
15:51:51.878 [Lua] level display name dlc_bastion
15:51:51.904 [Lua] TIME: 0.02
15:51:52.289 [Lua] [ConflictSettings] Contained breeds generated in: 0.35000000000000053
15:51:52.351 [Lua] <>realm = modded<>
15:51:52.583 [Lua] <>project = vermintide 2<>
15:51:52.583 [Lua] <>build = release<>
15:51:52.583 [Lua] <>platform = win32<>
15:51:52.583 [Lua] <>title_id = 5107<>
15:51:52.583 [Lua] <>content_revision = 14554<>
15:51:52.583 [Lua] <>engine_revision = 0babd8277d3b<>
15:51:52.583 [Lua] <>release_version = 3.3<>
15:51:52.583 [Lua] <>rendering_backend = dx12<>
15:51:52.583 [Lua] <>teamcity_build_id = 74964<>
15:51:52.583 [Lua] <>steam_id = 110000103073502<>
15:51:52.583 [Lua] <>steam_profile_name = Liter<>
15:51:52.583 [Lua] <>machine_id = 1e9c68f0-eb45-432d-b0f2-6af420bebfa9<>
15:51:52.583 [Lua] [Boot] Application build: release
15:51:52.583 [Lua] [Boot] Content revision: 14554
15:51:52.583 [Lua] [Boot] Engine revision: 0babd8277d3b
15:51:52.583 [Lua] [Boot] Release version: 3.3
15:51:52.587 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0039999999999996
15:51:52.587 [Lua] save: 0.0039999999999995595
15:51:52.587 [Lua]
15:51:52.587 [Lua] unaccounted: 0
15:51:52.588 [Lua] [Boot] User ID: 110000103073502 Liter
15:51:52.595 [Lua] initializing mechanism to: adventure
15:51:52.595 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
15:51:52.595 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
15:51:52.595 [Lua] Game:setup() total time: 0.012
15:51:52.595 [Lua] handle rev info: 0
15:51:52.595 [Lua] handle gfx quality: 0.0039999999999995595
15:51:52.595 [Lua] default settings: 0
15:51:52.595 [Lua] user settings: 0
15:51:52.595 [Lua] set frame times: 0
15:51:52.595 [Lua] init random: 0
15:51:52.595 [Lua] managers: 0.0080000000000000071
15:51:52.595 [Lua]
15:51:52.595 [Lua] unaccounted: 0
15:51:52.595 [Lua] [Boot] use baked enemy meshes: false
15:51:52.595 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:51:52.595 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:51:52.595 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:51:52.595 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:51:52.595 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:51:52.595 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:51:52.595 [Lua] [Testify] Ready!
15:51:52.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:51:52.831 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:51:52.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:51:52.866 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
15:51:53.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:51:53.255 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:51:53.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:51:53.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:51:53.321 [Lua] [PackageManager] Force_load: resource_packages/menu
15:51:53.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:51:53.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:51:53.423 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:51:53.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:51:54.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:51:54.168 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:51:54.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:51:54.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:51:54.287 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
15:51:54.287 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
15:51:54.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:51:54.403 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:51:54.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:51:54.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:51:54.892 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:51:54.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:51:55.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:51:55.650 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:51:55.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:51:56.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:51:56.187 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:51:56.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:51:56.528 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
15:51:56.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:51:56.694 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:51:56.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:51:56.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:51:56.999 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:51:56.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:51:57.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:51:57.252 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:51:57.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:51:57.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:51:57.438 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:51:57.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:51:57.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:51:57.574 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:51:57.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:51:57.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:51:57.821 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:51:57.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:51:58.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:51:58.027 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:51:58.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:51:58.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:51:58.177 [Lua] [PackageManager] Force_load: resource_packages/careers
15:51:58.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:51:58.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:51:58.227 [Lua] [PackageManager] Force_load: resource_packages/decals
15:51:58.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:51:58.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:51:58.328 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:51:58.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:51:58.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:51:58.901 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:51:58.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
15:51:59.240 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:51:59.240 [Lua] [Gamestate] Enter StateTitleScreen
15:51:59.247 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:51:59.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:51:59.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:51:59.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:51:59.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:51:59.256 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:51:59.256 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:51:59.256 [Save] Loading `save_data`
15:51:59.256 warning: [Save] Missing filename `save_data`
15:51:59.273 warning: [Lua] Load error "STINGRAY_SAVEDATA_ERROR_MISSING"
15:51:59.273 [Lua] [BackendManagerPlayFab] Backend Enabled
15:51:59.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
15:51:59.713 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
15:51:59.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:52:00.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:52:00.576 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:52:00.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:52:00.782 [Lua] <>playfab_id = F9B84F7FCD1CAB7<>
15:52:01.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:52:01.354 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:52:01.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:52:01.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:52:01.438 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:52:01.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
15:52:01.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
15:52:01.556 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
15:52:01.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
15:52:01.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
15:52:01.607 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
15:52:05.538 [Lua] steam item server: requesting user inventory
15:52:05.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
15:52:05.806 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
15:52:05.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
15:52:05.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
15:52:05.806 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
15:52:05.806 [Lua] [SteamManager] request_item_prices
15:52:05.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
15:52:06.061 [Lua] Player statistics loaded!
15:52:06.179 [Lua] [SteamManager] on_price_result 15
15:52:06.179 [Lua] [SteamManager] -> on_price_result ERROR: 15
15:52:06.296 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
15:52:06.296 [Lua] ISI-> GET_ALL_ITEMS!
15:52:06.296 [Lua] [PlayFabMirror] _request_steam_user_inventory got results
15:52:06.296 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
15:52:06.296 [Lua]
15:52:06.296 [Lua]
15:52:06.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
15:52:06.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
15:52:06.891 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
15:52:06.892 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 471 item(s) to the peddler stock
15:52:06.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
15:52:07.142 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
15:52:07.159 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
15:52:07.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
15:52:07.497 [Lua] [UnlockManager] All unlocks ready
15:52:07.513 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
15:52:07.513 [Lua] [LevelTransitionHandler] set_next_level( prologue, 0 )
15:52:07.513 [Save] Saving `save_data`
15:52:07.519 [Save] Save done
15:52:07.918 [Window] Window => inactive
15:52:08.545 [Lua] [Managers] Destroying manager group:
15:52:08.545 [Lua] [Gamestate] Enter state StateLoading
15:52:08.546 [Lua] [StateLoading] Auto Skip: nil
15:52:08.548 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:52:08.548 [Lua] [LobbyManager] Setting up network options
15:52:08.548 [Lua] state_loading_restart_network JOIN VIA STEAM 0
15:52:08.548 [Lua] registering RPCs
15:52:08.548 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false true nil nil nil nil nil win32
15:52:08.548 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
15:52:08.548 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_9, global_loading_screens, async-read, prioritized
15:52:08.548 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
15:52:08.549 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:52:08.549 [Lua] [LevelTransitionHandler] load_level prologue 0
15:52:08.549 [Lua] [LevelTransitionHandler] Loading level: "prologue"
15:52:08.549 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/prologue"
15:52:08.549 [Lua] [PackageManager] Load: resource_packages/levels/honduras/prologue, LevelTransitionHandler, async-read,
15:52:08.549 [SteamVoipRoom] Creating room bb4ed29db8af3358
15:52:08.549 [SteamVoipRoom] Joining room bb4ed29db8af3358
15:52:08.553 [EAC] EAC server 110000103073502 is initializing
15:52:08.556 [EAC] Server is also client 110000103073502
15:52:08.556 [EACServer] [16:52:08:555][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF735FD53A0 LogLevel: Info.
15:52:08.556 [Lua] ### Created peer state machine for 110000103073502
15:52:08.556 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:52:08.556 [Lua] MUSIC MANAGER unmute_all_world_sounds 3 0
15:52:08.557 warning: [Application] Application.update_render_world is deprecated.
15:52:08.563 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:52:08.563 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:52:08.563 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:52:08.563 [Lua] Set lobby begin:
15:52:08.563 [Lua] Set lobby end.
15:52:08.563 [Lua] [PSM] Peer 110000103073502 joined. Want to use profile index "1"
15:52:08.563 [Lua] [LobbyHost] Changed state from 0 to creating
15:52:08.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_9
15:52:08.595 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_9
15:52:08.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/prologue
15:52:08.881 [SteamLobby] Detected added member 110000103073502
15:52:08.883 [Lua] [LobbyHost] Changed state from creating to joined
15:52:08.883 [Lua] [PartyManager] Leader is set to 110000103073502
15:52:08.883 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103073502 my_peer_id:110000103073502
15:52:08.883 [Lua] [ChatManager] Registering channel 1
15:52:08.883 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502)
15:52:08.883 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502)
15:52:08.883 [Lua] [PartyManager] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502)
15:52:08.898 [Lua] [NetworkServer] Changing num_players from nil to 1
15:52:08.898 [Lua] Players: 1
15:52:08.898 [Lua] Set lobby begin:
15:52:08.898 [Lua] Lobby data num_players = 1
15:52:08.898 [Lua] Lobby data level_key = prologue
15:52:08.898 [Lua] Lobby data game_mode = 4
15:52:08.898 [Lua] Lobby data matchmaking = false
15:52:08.898 [Lua] Set lobby end.
15:52:09.261 [Umbra] Loading umbra tome '#ID[13ce5d5e4d6818e8]'
15:52:10.574 [Lua] player (110000103073502,1) was put into party 0
15:52:10.574 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 prologue 0
15:52:10.575 [Lua] [StateLoading] got rpc_load_level 67 prologue
15:52:11.147 [Window] Window => active
15:52:14.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/prologue
15:52:14.011 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/prologue
15:52:14.028 [Lua] [LevelTransitionHandler] Level load completed!
15:52:14.028 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: prologue - level_seed: 1037234 - weave: nil
15:52:14.036 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:52:14.036 [Lua] checking dlc's against conflict directors
15:52:14.036 [Lua] - removing conflict director 'chaos_beastmen'
15:52:14.036 [Lua] - removing conflict director 'skaven_beastmen'
15:52:14.036 [Lua] - removing conflict director 'beastmen'
15:52:14.036 [Lua] number of factions to include 2
15:52:14.036 [Lua] number of factions added 2
15:52:14.036 [Lua] --- --- ---
15:52:14.036 [Lua] Starting... difficulty 'normal'
15:52:14.036 [Lua] These are the starting conflict directors:
15:52:14.036 [Lua] tutorial
15:52:14.036 [Lua] --- --- ---
15:52:14.036 [Lua]
15:52:14.036 [Lua] DONE! Found the following directors:
15:52:14.036 [Lua] (free: 19), Master hash is: chaos_marauder skaven_clan_rat_tutorial chaos_raider skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_marauder_tutorial chaos_marauder_with_shield skaven_dummy_slave skaven_clan_rat skaven_clan_rat_with_shield chaos_berzerker chaos_warrior skaven_storm_vermin_with_shield skaven_plague_monk chaos_raider_tutorial
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:52:14.036 [Lua] ### Sending rpc_level_loaded
15:52:14.036 [Lua] #### Has state machine: true, sender: 110000103073502, level_id: 67
15:52:14.036 [Lua] Peer 110000103073502 has loaded the level and all enemies are loaded
15:52:14.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:0 my_peer_id:110000103073502
15:52:14.045 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:0 my_peer_id:110000103073502
15:52:14.062 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
15:52:14.062 [Lua] ### Sending rpc_level_loaded
15:52:14.062 [Lua] #### Has state machine: false, sender: 110000103073502, level_id: 67
15:52:14.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:52:14.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:52:14.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:52:14.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:52:14.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:52:14.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:52:15.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:52:15.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:52:15.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:52:15.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:52:15.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:52:15.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:52:16.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:52:16.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:52:16.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:52:16.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:52:16.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:52:16.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:52:16.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:52:16.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:52:16.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:52:16.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:52:16.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:52:16.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:52:17.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:52:17.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:52:17.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:52:17.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:52:17.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:52:17.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:52:17.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:52:17.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:52:17.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:52:18.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:52:18.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:52:18.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:52:18.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:52:18.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:52:18.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:52:18.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:52:18.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:52:18.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:52:19.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:52:19.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:52:19.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:52:19.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:52:19.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:52:19.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:52:19.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:52:19.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:52:19.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:52:19.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:52:19.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:52:19.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:52:19.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:52:19.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:52:19.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:52:20.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:52:20.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:52:20.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:52:20.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:52:20.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:52:20.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:52:20.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:52:20.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:52:20.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:52:20.948 [Save] Saving `save_data`
15:52:20.952 [Save] Save done
15:52:20.964 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 4 0
15:52:21.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:52:21.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:52:21.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:52:21.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:52:21.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:52:21.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:52:21.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:52:21.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:52:21.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:52:22.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:52:22.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:52:22.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:52:22.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:52:22.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:52:22.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:52:22.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:52:22.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:52:22.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:52:23.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:52:23.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:52:23.008 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: prologue game_mode: tutorial
15:52:23.008 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:52:27.333 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 5 0
15:52:27.334 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:52:28.349 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:52:28.350 [Lua] Set lobby begin:
15:52:28.350 [Lua] Lobby data host = 110000103073502
15:52:28.350 [Lua] Lobby data level_key = prologue
15:52:28.350 [Lua] Lobby data game_mode = 4
15:52:28.350 [Lua] Lobby data country_code = PL
15:52:28.350 [Lua] Lobby data unique_server_name = Liter
15:52:28.350 [Lua] Lobby data num_players = 1
15:52:28.350 [Lua] Lobby data matchmaking = false
15:52:28.350 [Lua] Set lobby end.
15:52:28.350 [Lua] [Managers] Destroying manager group:
15:52:28.352 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_9, global_loading_screens
15:52:28.352 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0
15:52:28.352 [Lua] [Gamestate] Enter StateIngame HOST
15:52:28.352 [Lua] [Managers] Calling function on all managers:
15:52:28.352 [Lua] <>level = prologue<>
15:52:28.352 [Lua] Set lobby begin:
15:52:28.352 [Lua] Lobby data host = 110000103073502
15:52:28.352 [Lua] Lobby data level_key = prologue
15:52:28.352 [Lua] Lobby data game_mode = 4
15:52:28.352 [Lua] Lobby data selected_level_key = prologue
15:52:28.352 [Lua] Lobby data country_code = PL
15:52:28.352 [Lua] Lobby data unique_server_name = Liter
15:52:28.352 [Lua] Lobby data num_players = 1
15:52:28.352 [Lua] Lobby data matchmaking = false
15:52:28.352 [Lua] Set lobby end.
15:52:28.352 [Umbra] Init version: 3.4.15 :: 16 threads
15:52:28.353 [Lua] [StateIngame] Server ingame
15:52:28.355 [Lua] Set lobby begin:
15:52:28.355 [Lua] Lobby data level_key = prologue
15:52:28.356 [Lua] Lobby data selected_level_key = prologue
15:52:28.356 [Lua] Lobby data unique_server_name = Liter
15:52:28.356 [Lua] Lobby data matchmaking = false
15:52:28.356 [Lua] Lobby data host = 110000103073502
15:52:28.356 [Lua] Lobby data country_code = PL
15:52:28.356 [Lua] Lobby data game_mode = 4
15:52:28.356 [Lua] Lobby data difficulty = normal
15:52:28.356 [Lua] Lobby data num_players = 1
15:52:28.356 [Lua] Set lobby end.
15:52:28.356 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
15:52:28.356 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
15:52:28.356 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:52:28.356 [Lua] [Matchmaking] initializing
15:52:28.356 [Lua] [Matchmaking] my_peer_id: 110000103073502, I am server
15:52:28.356 [Lua] [Matchmaking] register rpcs
15:52:28.356 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:52:28.356 [Lua] [GameNetworkManager] My own peer_id = 110000103073502
15:52:28.356 [Lua] [GameNetworkManager] self.is_server = true
15:52:28.356 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
15:52:28.356 [Network] Setting artificial MTU limit to 65536
15:52:28.356 [Lua] Assigning peer(110000103073502:1) to profile(6) career(1)
15:52:28.356 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(1) profile_index(6) career_index(1)
15:52:28.356 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
15:52:28.356 [Lua]
15:52:28.356 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
15:52:28.356 [Lua] [resource_packages/careers/es_knight] = false (boolean)
15:52:28.356 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
15:52:28.356 [Lua] [units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p] = false (boolean)
15:52:28.356 [Lua] [wwise/bow] = false (boolean)
15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean)
15:52:28.356 [Lua] [units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p] = false (boolean)
15:52:28.356 [Lua]
15:52:28.356 [Lua]
15:52:28.356 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:52:28.356 [Lua] [resource_packages/careers/es_knight] = false (boolean)
15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean)
15:52:28.356 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean)
15:52:28.356 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:52:28.356 [Lua] [units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p] = false (boolean)
15:52:28.356 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
15:52:28.356 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:52:28.356 [Lua] [units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial] = false (boolean)
15:52:28.356 [Lua] [units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p] = false (boolean)
15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
15:52:28.356 [Lua] [wwise/bow] = false (boolean)
15:52:28.356 [Lua] [units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01] = false (boolean)
15:52:28.356 [Lua]
15:52:28.361 [Lua] Switching ConflictSettings: to: tutorial
15:52:28.361 [Lua] pacing=disabled
15:52:28.361 [Lua] roaming=nil
15:52:28.361 [Lua] specials=disabled
15:52:28.361 [Lua] debug_color=maroon
15:52:28.361 [Lua] pack_spawning=default
15:52:28.361 [Lua] contained_breeds=nil
15:52:28.361 [Lua] disabled=false
15:52:28.361 [Lua] boss=disabled
15:52:28.361 [Lua] horde=disabled
15:52:28.361 [Lua] name=tutorial
15:52:28.361 [Lua] intensity=default
15:52:28.361 [Lua] ---
15:52:28.362 [Lua] [LevelAnalysis] set_random_seed( 1037234)
15:52:28.372 [Lua] [AIInterestPointSystem] Level Seed: 1037234
15:52:28.372 [Lua]
15:52:28.372 [Lua] [entity_system_bag] = table
15:52:28.372 [Lua] [entity_system_bag] = metatable
15:52:28.372 [Lua] [startup_data] = table
15:52:28.372 [Lua] [entity_manager] = table
15:52:28.372 [Lua] [entity_manager] = metatable
15:52:28.372 [Lua] [unit_spawner] = table
15:52:28.372 [Lua] [unit_spawner] = metatable
15:52:28.372 [Lua] [unit_storage] = table
15:52:28.372 [Lua] [unit_storage] = metatable
15:52:28.372 [Lua] [dice_keeper] = table
15:52:28.372 [Lua] [dice_keeper] = metatable
15:52:28.372 [Lua] [is_server] = true (boolean)
15:52:28.372 [Lua] [world] = [World]
15:52:28.372 [Lua] [system_api] = table
15:52:28.372 [Lua] [entity_system] = table
15:52:28.372 [Lua] [entity_system] = metatable
15:52:28.372 [Lua] [network_lobby] = table
15:52:28.372 [Lua] [network_lobby] = metatable
15:52:28.372 [Lua] [profile_synchronizer] = table
15:52:28.372 [Lua] [profile_synchronizer] = metatable
15:52:28.372 [Lua] [level_transition_handler] = table
15:52:28.372 [Lua] [level_transition_handler] = metatable
15:52:28.372 [Lua] [num_local_human_players] = 1 (number)
15:52:28.372 [Lua] [statistics_db] = table
15:52:28.372 [Lua] [statistics_db] = metatable
15:52:28.372 [Lua] [network_server] = table
15:52:28.372 [Lua] [network_server] = metatable
15:52:28.372 [Lua] [input_manager] = table
15:52:28.372 [Lua] [input_manager] = metatable
15:52:28.372 [Lua] [network_clock] = table
15:52:28.372 [Lua] [network_clock] = metatable
15:52:28.372 [Lua] [network_transmit] = table
15:52:28.372 [Lua] [network_transmit] = metatable
15:52:28.372 [Lua] [free_flight_manager] = table
15:52:28.372 [Lua] [free_flight_manager] = metatable
15:52:28.372 [Lua] [network_manager] = table
15:52:28.372 [Lua] [network_manager] = metatable
15:52:28.372 [Lua] [network_event_delegate] = table
15:52:28.372 [Lua] [network_event_delegate] = metatable
15:52:28.372 [Lua]
15:52:28.372 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:52:28.372 [Lua] ignoring extension VersusInteractObjectiveExtension
15:52:28.372 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:52:28.372 [Lua] ignoring extension VersusSocketObjectiveExtension
15:52:28.372 [Lua] ignoring extension VersusTargetObjectiveExtension
15:52:28.372 [Lua] ignoring extension VersusMissionObjectiveExtension
15:52:28.373 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:52:28.374 [Lua] [AchievementManager] Achievements using the steam platform
15:52:28.374 [Lua] [StateIngame] Level seed: 1037234
15:52:28.374 [World] Spawning level.
15:52:28.415 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443
15:52:28.565 [Lua] [LevelAnalysis] set_random_seed( 1037234)
15:52:28.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5
15:52:28.578 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:52:28.578 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:52:28.578 [Lua] [IngameUI] init
15:52:28.585 [SteamVoipClient] select_out(110000103073502, off)
15:52:28.587 [Lua] cb_razer_chroma_setup
15:52:28.601 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:52:28.601 [Lua] Set lobby begin:
15:52:28.601 [Lua] Lobby data level_key = prologue
15:52:28.601 [Lua] Lobby data power_level = 199
15:52:28.601 [Lua] Lobby data selected_level_key = prologue
15:52:28.601 [Lua] Lobby data unique_server_name = Liter
15:52:28.601 [Lua] Lobby data matchmaking = false
15:52:28.601 [Lua] Lobby data host = 110000103073502
15:52:28.601 [Lua] Lobby data country_code = PL
15:52:28.601 [Lua] Lobby data game_mode = 4
15:52:28.601 [Lua] Lobby data difficulty = normal
15:52:28.601 [Lua] Lobby data num_players = 1
15:52:28.602 [Lua] Set lobby end.
15:52:28.602 [Flow] EXALTED SWING FLOW
15:52:28.602 [Lua] CurrentConflictSettings tutorial
15:52:28.602 [Lua] [ConflictDirector] conflict_director is ai_ready
15:52:28.603 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:52:28.603 [Lua] MainPathUtils.resolve_node_in_door: Error - was unable to resolve node in door at position Vector3(-99.8325, -115.2, -16.7703)
15:52:28.603 [Lua] MainPathUtils.resolve_node_in_door: Error - was unable to resolve node in door at position Vector3(-100.855, -114.275, -16.8934)
15:52:28.603 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:52:28.605 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:52:28.605 [Lua] Forming navigation groups in one frame
15:52:28.605 [Lua] Forming navigation groups
15:52:28.612 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999999978968
15:52:28.677 [Lua] NavigationGroupManager -> calulation time B: 0.064999999999997726
15:52:28.677 [Lua] number of nav groups: 88
15:52:28.677 [Lua] number of refined nav groups : 66
15:52:28.679 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000000047748
15:52:28.679 [Lua] roaming spawning is disabled
15:52:28.679 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
15:52:28.679 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
15:52:28.679 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
15:52:28.679 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:52:28.681 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:52:28.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
15:52:28.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
15:52:28.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:52:28.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:52:28.683 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
15:52:28.684 [Lua] [Managers] Calling function on all managers:
15:52:28.685 [Lua] MUSIC: nil -> explore
15:52:28.702 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:1 my_peer_id:110000103073502
15:52:28.708 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5
15:52:28.712 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:1 my_peer_id:110000103073502
15:52:28.712 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:52:29.034 [Window] Window => inactive
15:52:29.599 [Window] Window => active
15:52:29.680 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5
15:52:29.872 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:52:29.872 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:52:29.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01
15:52:29.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01
15:52:29.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01
15:52:29.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
15:52:30.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
15:52:30.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
15:52:30.026 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:52:30.095 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:52:30.095 [Lua] [PackageManager] Force_load: wwise/bow
15:52:30.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:52:30.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:52:30.269 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:52:30.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p
15:52:30.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p
15:52:30.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p
15:52:30.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
15:52:30.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
15:52:30.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
15:52:30.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
15:52:30.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
15:52:30.531 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
15:52:30.532 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:52:30.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:52:30.924 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:52:30.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial
15:52:31.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial
15:52:31.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial
15:52:31.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p
15:52:31.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p
15:52:31.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p
15:52:31.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
15:52:31.229 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
15:52:31.229 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
15:52:31.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
15:52:31.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
15:52:31.299 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
15:52:31.300 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
15:52:31.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
15:52:31.803 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
15:52:31.810 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
15:52:31.827 [Lua] player (110000103073502,1) was put into party 1
15:52:31.840 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:52:31.840 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:52:31.840 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
15:52:31.860 [Lua] Players are leaving the safe zone
15:52:32.612 [Lua] StateInGameRunning:_game_actually_starts()
15:52:32.612 [Lua] #################################################################################################################
15:52:32.612 [Lua] [Loading Time]: 00:00:24 [Transition]: none-prologue [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:52:32.612 [Lua] #################################################################################################################
15:52:32.612 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
15:52:32.622 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
15:52:32.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
15:52:32.864 [Lua] Commit load time data
15:52:34.369 [Window] Window => inactive
15:52:34.949 [Window] Window => active
15:52:44.550 [Lua] [IngameUI] menu view on_enter ingame_menu
15:52:46.052 [Lua] [IngameUI] menu view on_exit ingame_menu
15:52:47.189 [Lua] [IngameUI] menu view on_enter ingame_menu
15:52:48.159 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
15:52:51.544 [Lua] PopupManager:query_result returned result: leave_game
15:52:51.552 [Lua] [Matchmaking] Doing transition leave_game from UI
15:52:51.552 [Lua] TRANSITION leave_game nil nil
15:52:51.552 [Lua] [GameNetworkManager] Leaving game...
15:52:51.552 [Lua] [GameNetworkManager] Shutting down game session host.
15:52:51.552 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:52:51.552 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:52:51.552 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=24.78
15:52:51.552 [Lua] [IngameUI] menu view on_exit ingame_menu
15:52:51.560 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:52:53.558 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
15:52:53.558 [Lua] [LevelTransitionHandler] set_next_level( inn_level_halloween, 0 )
15:52:53.558 [Lua] [Managers] Calling function on all managers:
15:52:53.558 [Lua] Clearing all global lookup lists
15:52:53.558 [Lua] [IngamePlayerListUI] - Destroy
15:52:53.558 [Lua] [EquipmentUI] - Destroy
15:52:53.558 [Lua] [GamePadEquipmentUI] - Destroy
15:52:53.558 [Lua] [AbilityUI] - Destroy
15:52:53.558 [Lua] [GamePadAbilityUI] - Destroy
15:52:53.559 [Lua] [IngameUI] destroy
15:52:53.561 [Lua] [PlayGoTutorialSystem]:_unload_profile_packages()
15:52:53.607 [Lua] [Managers] Destroying manager group:
15:52:53.610 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:52:53.647 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:52:53.647 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:52:53.648 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:52:53.648 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:52:53.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:52:53.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:52:53.654 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:52:53.654 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:52:53.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:52:53.656 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:52:53.657 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:52:53.657 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:52:53.657 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:52:53.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:52:53.659 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:52:53.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:52:53.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:52:53.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:52:53.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:52:53.665 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:52:53.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:52:53.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:52:53.667 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:52:53.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:52:53.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:52:53.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:52:53.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:52:53.673 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:52:53.680 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:52:53.680 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 prologue 0
15:52:53.680 [Lua] [Matchmaking] unregister rpcs
15:52:53.680 [Lua] [Matchmaking] destroying
15:52:53.680 [Lua] [ChatManager] Unregistering channel 1
15:52:53.680 [Lua] [EnemyPackageLoader] network_context_destroyed
15:52:53.680 [Lua] [PartyManager] network_context_destroyed
15:52:53.681 [Lua] [GameMechanismManager] network_context_destroyed
15:52:53.681 [Lua] initializing mechanism to: adventure
15:52:53.681 [EACServer] [16:52:53:680][Windows][EAC Server] [Info][Destroy] Called
15:52:53.683 [SteamVoipRoom] Leaving room bb4ed29db8af3358
15:52:53.683 [SteamVoipRoom] Destroying room bb4ed29db8af3358
15:52:53.683 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
15:52:53.684 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:52:53.684 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
15:52:53.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
15:52:53.685 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
15:52:53.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient
15:52:53.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
15:52:53.685 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient
15:52:53.690 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
15:52:53.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient
15:52:53.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient
15:52:53.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:52:53.690 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
15:52:53.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient
15:52:53.690 [Lua] [LobbyHost] Destroying
15:52:53.691 [Lua] ############### UNLOADING PACKAGES ###############
15:52:53.691 [Lua] [Managers] Calling function on all managers:
15:52:53.691 [Lua] [Managers] Destroying manager group:
15:52:53.691 [Lua] [Gamestate] Enter state StateLoading
15:52:53.692 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:52:53.692 [Lua] [LobbyManager] Setting up network options
15:52:53.692 [Lua] registering RPCs
15:52:53.692 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
15:52:53.692 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
15:52:53.692 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:52:53.692 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:52:53.692 [Lua] [LevelTransitionHandler] load_level inn_level_halloween 0
15:52:53.707 [Umbra] Unload tome
15:52:53.724 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/prologue, LevelTransitionHandler
15:52:53.724 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween, async-read,
15:52:53.724 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_halloween, async-read,
15:52:53.724 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween, async-read,
15:52:53.724 [Lua] [LevelTransitionHandler] Loading level: "inn_level_halloween"
15:52:53.724 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_halloween"
15:52:53.724 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, LevelTransitionHandler, async-read,
15:52:53.724 [SteamVoipRoom] Creating room 3ea1957a651c2691
15:52:53.724 [SteamVoipRoom] Joining room 3ea1957a651c2691
15:52:53.724 [EAC] EAC server 110000103073502 is initializing
15:52:53.727 [EAC] Server is also client 110000103073502
15:52:53.727 [EACServer] [16:52:53:726][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF735FD53A0 LogLevel: Info.
15:52:53.727 [Lua] ### Created peer state machine for 110000103073502
15:52:53.727 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:52:53.727 [Lua] MUSIC MANAGER unmute_all_world_sounds 359 0
15:52:53.732 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:52:53.732 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:52:53.732 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:52:53.732 [Lua] Set lobby begin:
15:52:53.732 [Lua] Set lobby end.
15:52:53.732 [Lua] [PSM] Peer 110000103073502 joined. Want to use profile index "1"
15:52:53.732 [Lua] [LobbyHost] Changed state from 0 to creating
15:52:53.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:52:53.793 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:52:53.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:52:53.798 [Lua] MUSIC MANAGER Play_loading_screen_music 360 0
15:52:53.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:52:53.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:52:53.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:52:53.982 [SteamLobby] Detected added member 110000103073502
15:52:53.983 [Lua] [LobbyHost] Changed state from creating to joined
15:52:53.983 [Lua] [PartyManager] Leader is set to 110000103073502
15:52:53.983 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103073502 my_peer_id:110000103073502
15:52:53.983 [Lua] [ChatManager] Registering channel 1
15:52:53.983 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502)
15:52:53.983 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502)
15:52:53.983 [Lua] [PartyManager] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502)
15:52:54.159 [Lua] [NetworkServer] Changing num_players from nil to 1
15:52:54.159 [Lua] Players: 1
15:52:54.159 [Lua] Set lobby begin:
15:52:54.159 [Lua] Lobby data num_players = 1
15:52:54.159 [Lua] Lobby data level_key = inn_level_halloween
15:52:54.159 [Lua] Lobby data game_mode = 3
15:52:54.159 [Lua] Lobby data matchmaking = false
15:52:54.159 [Lua] Set lobby end.
15:52:54.975 [Window] Window => inactive
15:52:55.585 [Lua] player (110000103073502,1) was put into party 0
15:52:55.585 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 inn_level_halloween 0
15:52:55.585 [Lua] [StateLoading] got rpc_load_level 84 inn_level_halloween
15:52:56.748 [Window] Window => active
15:52:57.873 [Window] Window => inactive
15:53:00.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:53:00.237 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:53:00.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome
15:53:00.272 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]'
15:53:00.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome
15:53:00.306 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome
15:53:00.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween
15:53:00.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween
15:53:00.457 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween
15:53:00.475 [Lua] [LevelTransitionHandler] Level load completed!
15:53:00.475 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 1038664 - weave: nil
15:53:00.478 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:53:00.478 [Lua] checking dlc's against conflict directors
15:53:00.478 [Lua] - removing conflict director 'chaos_beastmen'
15:53:00.478 [Lua] - removing conflict director 'skaven_beastmen'
15:53:00.478 [Lua] - removing conflict director 'beastmen'
15:53:00.478 [Lua] number of factions to include 2
15:53:00.478 [Lua] number of factions added 2
15:53:00.478 [Lua] --- --- ---
15:53:00.478 [Lua] Starting... difficulty 'normal'
15:53:00.478 [Lua] These are the starting conflict directors:
15:53:00.478 [Lua] inn_level
15:53:00.478 [Lua] --- --- ---
15:53:00.478 [Lua]
15:53:00.478 [Lua] DONE! Found the following directors:
15:53:00.478 [Lua] (free: 35), Master hash is:
15:53:00.478 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:53:00.478 [Lua] ### Sending rpc_level_loaded
15:53:00.478 [Lua] #### Has state machine: true, sender: 110000103073502, level_id: 84
15:53:00.478 [Lua] Peer 110000103073502 has loaded the level and all enemies are loaded
15:53:00.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:0 my_peer_id:110000103073502
15:53:00.492 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:0 my_peer_id:110000103073502
15:53:00.508 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
15:53:00.509 [Lua] ### Sending rpc_level_loaded
15:53:00.509 [Lua] #### Has state machine: false, sender: 110000103073502, level_id: 84
15:53:00.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:53:00.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:53:00.544 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn
15:53:00.544 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:53:00.544 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:53:01.556 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:53:01.556 [Lua] Set lobby begin:
15:53:01.556 [Lua] Lobby data host = 110000103073502
15:53:01.556 [Lua] Lobby data level_key = inn_level_halloween
15:53:01.556 [Lua] Lobby data game_mode = 3
15:53:01.556 [Lua] Lobby data country_code = PL
15:53:01.556 [Lua] Lobby data unique_server_name = Liter
15:53:01.556 [Lua] Lobby data num_players = 1
15:53:01.556 [Lua] Lobby data matchmaking = false
15:53:01.556 [Lua] Set lobby end.
15:53:01.556 [Lua] [Managers] Destroying manager group:
15:53:01.557 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:53:01.557 [Lua] MUSIC MANAGER Stop_loading_screen_music 361 0
15:53:01.557 [Lua] [Gamestate] Enter StateIngame HOST
15:53:01.557 [Lua] [Managers] Calling function on all managers:
15:53:01.557 [Lua] <>level = inn_level_halloween<>
15:53:01.557 [Lua] Set lobby begin:
15:53:01.557 [Lua] Lobby data host = 110000103073502
15:53:01.557 [Lua] Lobby data level_key = inn_level_halloween
15:53:01.557 [Lua] Lobby data game_mode = 3
15:53:01.557 [Lua] Lobby data selected_level_key = inn_level_halloween
15:53:01.557 [Lua] Lobby data country_code = PL
15:53:01.557 [Lua] Lobby data unique_server_name = Liter
15:53:01.557 [Lua] Lobby data num_players = 1
15:53:01.557 [Lua] Lobby data matchmaking = false
15:53:01.557 [Lua] Set lobby end.
15:53:01.557 [Umbra] Init version: 3.4.15 :: 16 threads
15:53:01.557 [Lua] [StateIngame] Server ingame
15:53:01.560 [Lua] Set lobby begin:
15:53:01.560 [Lua] Lobby data level_key = inn_level_halloween
15:53:01.560 [Lua] Lobby data selected_level_key = inn_level_halloween
15:53:01.560 [Lua] Lobby data unique_server_name = Liter
15:53:01.560 [Lua] Lobby data matchmaking = false
15:53:01.560 [Lua] Lobby data host = 110000103073502
15:53:01.560 [Lua] Lobby data country_code = PL
15:53:01.560 [Lua] Lobby data game_mode = 3
15:53:01.560 [Lua] Lobby data difficulty = normal
15:53:01.560 [Lua] Lobby data num_players = 1
15:53:01.560 [Lua] Set lobby end.
15:53:01.561 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
15:53:01.561 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
15:53:01.561 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:53:01.561 [Lua] [Matchmaking] initializing
15:53:01.561 [Lua] [Matchmaking] my_peer_id: 110000103073502, I am server
15:53:01.561 [Lua] [Matchmaking] register rpcs
15:53:01.561 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:53:01.561 [Lua] [GameNetworkManager] My own peer_id = 110000103073502
15:53:01.561 [Lua] [GameNetworkManager] self.is_server = true
15:53:01.561 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
15:53:01.561 [Network] Setting artificial MTU limit to 65536
15:53:01.568 [Lua] Switching ConflictSettings: to: inn_level
15:53:01.568 [Lua] pacing=disabled
15:53:01.568 [Lua] roaming=nil
15:53:01.568 [Lua] disabled=false
15:53:01.568 [Lua] pack_spawning=disabled
15:53:01.568 [Lua] contained_breeds=nil
15:53:01.568 [Lua] boss=disabled
15:53:01.568 [Lua] horde=disabled
15:53:01.568 [Lua] specials=disabled
15:53:01.568 [Lua] name=inn_level
15:53:01.568 [Lua] intensity=disabled
15:53:01.568 [Lua] ---
15:53:01.568 [Lua] [LevelAnalysis] set_random_seed( 1038664)
15:53:01.570 warning: [GwNav] NavData resource not loaded
15:53:01.570 warning: [GwNav] levels/inn/event_decoration/halloween/world
15:53:01.570 [Lua] nested_level_name levels/inn/world
15:53:01.570 [Lua] [AIInterestPointSystem] Level Seed: 1038664
15:53:01.570 [Lua]
15:53:01.570 [Lua] [entity_system_bag] = table
15:53:01.570 [Lua] [entity_system_bag] = metatable
15:53:01.570 [Lua] [startup_data] = table
15:53:01.570 [Lua] [entity_manager] = table
15:53:01.570 [Lua] [entity_manager] = metatable
15:53:01.570 [Lua] [unit_spawner] = table
15:53:01.570 [Lua] [unit_spawner] = metatable
15:53:01.570 [Lua] [unit_storage] = table
15:53:01.570 [Lua] [unit_storage] = metatable
15:53:01.570 [Lua] [dice_keeper] = table
15:53:01.570 [Lua] [dice_keeper] = metatable
15:53:01.570 [Lua] [is_server] = true (boolean)
15:53:01.570 [Lua] [world] = [World]
15:53:01.570 [Lua] [system_api] = table
15:53:01.570 [Lua] [entity_system] = table
15:53:01.570 [Lua] [entity_system] = metatable
15:53:01.570 [Lua] [network_lobby] = table
15:53:01.570 [Lua] [network_lobby] = metatable
15:53:01.570 [Lua] [profile_synchronizer] = table
15:53:01.570 [Lua] [profile_synchronizer] = metatable
15:53:01.570 [Lua] [level_transition_handler] = table
15:53:01.570 [Lua] [level_transition_handler] = metatable
15:53:01.570 [Lua] [num_local_human_players] = 1 (number)
15:53:01.570 [Lua] [statistics_db] = table
15:53:01.570 [Lua] [statistics_db] = metatable
15:53:01.570 [Lua] [network_server] = table
15:53:01.570 [Lua] [network_server] = metatable
15:53:01.570 [Lua] [input_manager] = table
15:53:01.570 [Lua] [input_manager] = metatable
15:53:01.570 [Lua] [network_clock] = table
15:53:01.570 [Lua] [network_clock] = metatable
15:53:01.570 [Lua] [network_transmit] = table
15:53:01.570 [Lua] [network_transmit] = metatable
15:53:01.570 [Lua] [free_flight_manager] = table
15:53:01.570 [Lua] [free_flight_manager] = metatable
15:53:01.570 [Lua] [network_manager] = table
15:53:01.570 [Lua] [network_manager] = metatable
15:53:01.570 [Lua] [network_event_delegate] = table
15:53:01.570 [Lua] [network_event_delegate] = metatable
15:53:01.570 [Lua]
15:53:01.570 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:53:01.570 [Lua] ignoring extension VersusInteractObjectiveExtension
15:53:01.570 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:53:01.570 [Lua] ignoring extension VersusSocketObjectiveExtension
15:53:01.570 [Lua] ignoring extension VersusTargetObjectiveExtension
15:53:01.570 [Lua] ignoring extension VersusMissionObjectiveExtension
15:53:01.571 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:53:01.573 [Lua] [AchievementManager] Achievements using the steam platform
15:53:01.573 [Lua] [StateIngame] Level seed: 1038664
15:53:01.573 [World] Spawning level.
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
15:53:01.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
15:53:01.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
15:53:01.740 [Lua] [LevelAnalysis] set_random_seed( 1038664)
15:53:01.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7
15:53:01.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
15:53:01.754 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
15:53:01.755 [Lua] [IngameUI] init
15:53:01.762 [SteamVoipClient] select_out(110000103073502, off)
15:53:01.765 [Lua] cb_razer_chroma_setup
15:53:01.785 [Lua] [Matchmaking] Cancelling matchmaking
15:53:01.785 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:53:01.785 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:53:01.785 [Lua] Set lobby begin:
15:53:01.785 [Lua] Lobby data level_key = inn_level_halloween
15:53:01.785 [Lua] Lobby data power_level = 0
15:53:01.785 [Lua] Lobby data selected_level_key = inn_level_halloween
15:53:01.785 [Lua] Lobby data unique_server_name = Liter
15:53:01.785 [Lua] Lobby data matchmaking = false
15:53:01.785 [Lua] Lobby data host = 110000103073502
15:53:01.785 [Lua] Lobby data country_code = PL
15:53:01.785 [Lua] Lobby data game_mode = 3
15:53:01.785 [Lua] Lobby data difficulty = normal
15:53:01.785 [Lua] Lobby data num_players = 1
15:53:01.785 [Lua] Set lobby end.
15:53:01.786 [Flow] complete_skittergate_legend false
15:53:01.786 [Flow] complete_all_helmgart_levels_recruit false
15:53:01.786 [Flow] WitchHunterLevel:1
15:53:01.786 [Flow] LeaderYes
15:53:01.786 [Flow] ALL PC XP:6060
15:53:01.786 [Flow] WH XP:0
15:53:01.786 [Flow] Number of crafted items:0
15:53:01.786 [Flow] Sum of Powe Levels:147
15:53:01.786 [Flow] lodestone diff 1:false
15:53:01.787 [Lua] CurrentConflictSettings inn_level
15:53:01.787 [Lua] [ConflictDirector] conflict_director is ai_ready
15:53:01.787 [Save] Saving `save_data`
15:53:01.787 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:53:01.787 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:53:01.789 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:53:01.789 [Lua] Forming navigation groups in one frame
15:53:01.789 [Lua] Forming navigation groups
15:53:01.793 [Save] Save done
15:53:01.808 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999991246
15:53:01.809 [Lua] NavigationGroupManager -> calulation time B: 0
15:53:01.809 [Lua] number of nav groups: 45
15:53:01.809 [Lua] number of refined nav groups : 25
15:53:01.811 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
15:53:01.811 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:53:01.811 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:53:01.811 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:53:01.813 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:53:01.813 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:53:01.813 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:53:01.813 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
15:53:01.813 [Lua] [Managers] Calling function on all managers:
15:53:01.851 [Lua] saved data
15:53:01.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7
15:53:02.562 [Lua] player (110000103073502,1) was put into party 1
15:53:02.563 [Lua] Assigning peer(110000103073502:1) to profile(1) career(1)
15:53:02.563 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(1) profile_index(1) career_index(1)
15:53:02.563 [Lua] Set lobby begin:
15:53:02.563 [Lua] Lobby data level_key = inn_level_halloween
15:53:02.563 [Lua] Lobby data power_level = 0
15:53:02.563 [Lua] Lobby data selected_level_key = inn_level_halloween
15:53:02.563 [Lua] Lobby data difficulty = normal
15:53:02.563 [Lua] Lobby data player_slot_4 = 0:0
15:53:02.563 [Lua] Lobby data unique_server_name = Liter
15:53:02.563 [Lua] Lobby data matchmaking = false
15:53:02.563 [Lua] Lobby data host = 110000103073502
15:53:02.563 [Lua] Lobby data country_code = PL
15:53:02.563 [Lua] Lobby data game_mode = 3
15:53:02.563 [Lua] Lobby data player_slot_5 = 0:0
15:53:02.563 [Lua] Lobby data player_slot_2 = 0:0
15:53:02.563 [Lua] Lobby data player_slot_1 = 110000103073502:1
15:53:02.563 [Lua] Lobby data player_slot_3 = 0:0
15:53:02.563 [Lua] Lobby data num_players = 1
15:53:02.563 [Lua] Set lobby end.
15:53:02.563 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103073502 | we:0 | dr:0 | bw:0 | es:0
15:53:02.563 [Lua]
15:53:02.563 [Lua] [wwise/one_handed_swords] = false (boolean)
15:53:02.563 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
15:53:02.563 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:53:02.563 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
15:53:02.563 [Lua] [wwise/handgun_rifle] = false (boolean)
15:53:02.563 [Lua]
15:53:02.563 [Lua]
15:53:02.563 [Lua] [wwise/one_handed_swords] = false (boolean)
15:53:02.563 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
15:53:02.563 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
15:53:02.563 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:53:02.563 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:53:02.563 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
15:53:02.563 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
15:53:02.563 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
15:53:02.563 [Lua] [wwise/handgun_rifle] = false (boolean)
15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
15:53:02.563 [Lua]
15:53:02.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7
15:53:02.570 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:1 my_peer_id:110000103073502
15:53:02.683 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:1 my_peer_id:110000103073502
15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:53:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:53:03.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
15:53:03.504 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
15:53:03.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:53:03.679 [Flow] DISABLE
15:53:03.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:53:03.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:53:03.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:53:04.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:53:04.055 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:53:04.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:53:04.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:53:04.203 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:53:04.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:53:04.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:53:04.630 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:53:04.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
15:53:04.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
15:53:04.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
15:53:04.842 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:53:04.976 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:53:04.976 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:53:04.978 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:53:05.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:53:05.097 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:53:05.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:53:05.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:53:05.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:53:05.286 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
15:53:05.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
15:53:05.363 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
15:53:05.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:53:05.371 [Window] Window => active
15:53:05.855 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:53:05.855 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:53:05.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
15:53:05.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
15:53:05.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
15:53:06.001 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
15:53:06.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:53:06.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:53:06.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
15:53:06.042 [Lua] Players are leaving the safe zone
15:53:06.483 [Lua] StateInGameRunning:_game_actually_starts()
15:53:06.483 [Lua] [IngameUI] menu view on_enter start_menu_view
15:53:06.483 [Lua] hero_fullscreen_menu_on_enter
15:53:06.483 [Lua] #################################################################################################################
15:53:06.483 [Lua] [Loading Time]: 00:00:13 [Transition]: prologue-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:53:06.483 [Lua] #################################################################################################################
15:53:06.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
15:53:06.488 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090982d0
15:53:06.488 [World] Spawning level.
15:53:06.494 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:53:06.498 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
15:53:06.504 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:06.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:06.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:06.505 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:06.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:06.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:06.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:06.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:06.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:06.505 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:06.514 [Lua] PlayFabMirrorBase:_commit_internal 1
15:53:06.514 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:53:06.517 [Lua] generate_backend_stats 110000103073502:1
15:53:06.540 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:53:06.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
15:53:06.540 [Lua] Set lobby begin:
15:53:06.540 [Lua] Lobby data level_key = inn_level_halloween
15:53:06.540 [Lua] Lobby data power_level = 200
15:53:06.540 [Lua] Lobby data selected_level_key = inn_level_halloween
15:53:06.540 [Lua] Lobby data difficulty = normal
15:53:06.540 [Lua] Lobby data player_slot_4 = 0:0
15:53:06.540 [Lua] Lobby data unique_server_name = Liter
15:53:06.540 [Lua] Lobby data matchmaking = false
15:53:06.541 [Lua] Lobby data host = 110000103073502
15:53:06.541 [Lua] Lobby data country_code = PL
15:53:06.541 [Lua] Lobby data game_mode = 3
15:53:06.541 [Lua] Lobby data player_slot_5 = 0:0
15:53:06.541 [Lua] Lobby data player_slot_2 = 0:0
15:53:06.541 [Lua] Lobby data player_slot_1 = 110000103073502:1
15:53:06.541 [Lua] Lobby data player_slot_3 = 0:0
15:53:06.541 [Lua] Lobby data num_players = 1
15:53:06.541 [Lua] Set lobby end.
15:53:06.755 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
15:53:06.755 [Lua] Commit load time data
15:53:06.760 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
15:53:07.002 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
15:53:07.006 [Lua] commit result success 1
15:53:07.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4b0, position: 0
15:53:07.909 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:07.909 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:07.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:07.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:07.909 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:08.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4b0, position: 27249
15:53:08.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:53:08.355 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:53:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:08.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:08.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:53:08.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820
15:53:08.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:08.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:53:08.476 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820
15:53:08.476 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:08.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:53:08.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:53:08.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:53:08.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:53:08.595 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:53:09.102 [Window] Window => inactive
15:53:09.533 [Window] Window => active
15:53:10.070 [Lua] Assigning peer(110000103073502:1) to profile(4) career(1)
15:53:10.070 [Lua] Set lobby begin:
15:53:10.070 [Lua] Lobby data level_key = inn_level_halloween
15:53:10.070 [Lua] Lobby data power_level = 200
15:53:10.070 [Lua] Lobby data selected_level_key = inn_level_halloween
15:53:10.071 [Lua] Lobby data difficulty = normal
15:53:10.071 [Lua] Lobby data player_slot_4 = 0:0
15:53:10.071 [Lua] Lobby data unique_server_name = Liter
15:53:10.071 [Lua] Lobby data matchmaking = false
15:53:10.071 [Lua] Lobby data host = 110000103073502
15:53:10.071 [Lua] Lobby data country_code = PL
15:53:10.071 [Lua] Lobby data game_mode = 3
15:53:10.071 [Lua] Lobby data player_slot_5 = 0:0
15:53:10.071 [Lua] Lobby data player_slot_2 = 0:0
15:53:10.071 [Lua] Lobby data player_slot_1 = 0:0
15:53:10.071 [Lua] Lobby data player_slot_3 = 0:0
15:53:10.071 [Lua] Lobby data num_players = 1
15:53:10.071 [Lua] Set lobby end.
15:53:10.071 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(1) profile_index(4) career_index(1)
15:53:10.071 [Lua] Set lobby begin:
15:53:10.071 [Lua] Lobby data level_key = inn_level_halloween
15:53:10.071 [Lua] Lobby data power_level = 200
15:53:10.071 [Lua] Lobby data selected_level_key = inn_level_halloween
15:53:10.071 [Lua] Lobby data difficulty = normal
15:53:10.071 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:53:10.071 [Lua] Lobby data unique_server_name = Liter
15:53:10.071 [Lua] Lobby data matchmaking = false
15:53:10.071 [Lua] Lobby data host = 110000103073502
15:53:10.071 [Lua] Lobby data country_code = PL
15:53:10.071 [Lua] Lobby data game_mode = 3
15:53:10.071 [Lua] Lobby data player_slot_5 = 0:0
15:53:10.071 [Lua] Lobby data player_slot_2 = 0:0
15:53:10.071 [Lua] Lobby data player_slot_1 = 0:0
15:53:10.071 [Lua] Lobby data player_slot_3 = 0:0
15:53:10.071 [Lua] Lobby data num_players = 1
15:53:10.071 [Lua] Set lobby end.
15:53:10.071 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0
15:53:10.072 [Lua]
15:53:10.072 [Lua] [units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p] = false (boolean)
15:53:10.072 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
15:53:10.072 [Lua] [wwise/bow] = false (boolean)
15:53:10.072 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
15:53:10.072 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
15:53:10.072 [Lua] [wwise/two_handed_swords] = false (boolean)
15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
15:53:10.072 [Lua]
15:53:10.072 [Lua]
15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
15:53:10.072 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
15:53:10.072 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:53:10.072 [Lua] [units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1] = false (boolean)
15:53:10.072 [Lua] [wwise/bow] = false (boolean)
15:53:10.072 [Lua] [wwise/two_handed_swords] = false (boolean)
15:53:10.072 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:53:10.072 [Lua] [units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p] = false (boolean)
15:53:10.072 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
15:53:10.072 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
15:53:10.072 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:53:10.072 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean)
15:53:10.072 [Lua]
15:53:10.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:2 my_peer_id:110000103073502
15:53:10.079 [Lua] [EquipmentUI] - Destroy
15:53:10.079 [Lua] [GamePadEquipmentUI] - Destroy
15:53:10.079 [Lua] [AbilityUI] - Destroy
15:53:10.079 [Lua] [GamePadAbilityUI] - Destroy
15:53:10.079 [Lua] [GameNetworkManager] destroying game object with go_id=43
15:53:10.081 [Save] Saving `save_data`
15:53:10.084 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:2 my_peer_id:110000103073502
15:53:10.084 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
15:53:10.086 [Save] Save done
15:53:10.097 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:53:10.097 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:53:10.101 [SteamVoipClient] select_out(110000103073502, off)
15:53:10.104 [Lua] cb_razer_chroma_setup
15:53:10.115 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:10.115 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:10.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820
15:53:10.116 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:10.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:10.116 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:10.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820
15:53:10.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:10.116 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:10.116 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized
15:53:10.122 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
15:53:10.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
15:53:10.124 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
15:53:10.128 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:53:10.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
15:53:10.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
15:53:10.129 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
15:53:10.129 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:53:10.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
15:53:10.130 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
15:53:10.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
15:53:10.192 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
15:53:10.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:53:10.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:53:10.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:53:10.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:53:10.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:53:10.437 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:53:10.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:53:10.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:53:10.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:53:10.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1
15:53:10.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1
15:53:10.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1
15:53:10.622 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:53:10.651 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:53:10.651 [Lua] [PackageManager] Force_load: wwise/bow
15:53:10.651 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:53:10.743 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:53:10.743 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:53:10.743 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
15:53:10.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
15:53:10.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
15:53:10.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:53:10.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:53:10.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:53:10.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
15:53:11.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
15:53:11.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
15:53:11.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
15:53:11.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
15:53:11.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
15:53:11.244 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
15:53:11.263 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:53:11.263 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:53:11.263 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
15:53:11.784 [Lua] Set lobby begin:
15:53:11.784 [Lua] Lobby data level_key = inn_level_halloween
15:53:11.784 [Lua] Lobby data power_level = 313
15:53:11.784 [Lua] Lobby data selected_level_key = inn_level_halloween
15:53:11.784 [Lua] Lobby data difficulty = normal
15:53:11.784 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:53:11.784 [Lua] Lobby data unique_server_name = Liter
15:53:11.784 [Lua] Lobby data matchmaking = false
15:53:11.784 [Lua] Lobby data host = 110000103073502
15:53:11.784 [Lua] Lobby data country_code = PL
15:53:11.784 [Lua] Lobby data game_mode = 3
15:53:11.784 [Lua] Lobby data player_slot_5 = 0:0
15:53:11.784 [Lua] Lobby data player_slot_2 = 0:0
15:53:11.784 [Lua] Lobby data player_slot_1 = 0:0
15:53:11.784 [Lua] Lobby data player_slot_3 = 0:0
15:53:11.784 [Lua] Lobby data num_players = 1
15:53:11.784 [Lua] Set lobby end.
15:53:18.978 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
15:53:18.978 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
15:53:26.587 [Network] Setting artificial MTU limit to 65536
15:53:26.587 [Save] Saving `save_data`
15:53:26.589 [Save] Save done
15:53:26.593 [Application] apply_user_settings
15:53:26.842 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
15:53:28.649 [Lua] PopupManager:query_result returned result: keep_changes
15:53:30.676 [Network] Setting artificial MTU limit to 65536
15:53:30.676 [Save] Saving `save_data`
15:53:30.678 [Save] Save done
15:53:30.681 [Application] apply_user_settings
15:53:30.909 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
15:53:31.695 [Lua] PopupManager:query_result returned result: keep_changes
15:53:40.734 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:53:40.735 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000103073502 "Liter"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/ui/views/options_view.lua:1477: in function on_exit
[3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:588: in function exit_current_view
[4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:564: in function exit
[5] @scripts/ui/views/options_view.lua:2623: in function on_exit_pressed
[6] @scripts/ui/views/options_view.lua:2588: in function update
[7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:186: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update
[10] @scripts/ui/views/ingame_ui.lua:585: in function update
[11] @scripts/game_state/state_ingame_running.lua:948: in function update_ui
[12] @scripts/game_state/state_ingame.lua:652:in function
[13] =[C]: in function update_animations_with_callback
[14] @foundation/scripts/util/script_world.lua:358: in function update
[15] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[16] @scripts/boot.lua:814: in function game_update
[17] @scripts/boot.lua:570:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000103073502 \"Liter\""
[2] self = table: 00000000014C51D0
[3] self = table: 0000000008AF91B0; active_view = "options_view"; views = table: 0000000008B0BA60
[5] self = table: 00000000014C51D0
[6] self = table: 00000000014C51D0; dt = 0.011904099956154823; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 0000000001F0C190; ui_scenegraph = table: 0000000000D447C0; input_manager = table: 00000000001B52A0; input_service = table: 000000000D4DE050; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000B6E6C90
[7] self = table: 0000000008AF91B0; dt = 0.011904099956154823; t = 113.01193903345848; active_view = "options_view"
[8] self = table: 000000000AF61140; dt = 0.011904099956154823; t = 113.01193903345848
[9] self = table: 00000000090982D0; dt = 0.011904099956154823; t = 113.01193903345848; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000001B52A0; gamepad_active = false; input_blocked = false; input_service = table: 0000000009098300; transitioning = false
[10] self = table: 0000000001F0BB40; dt = 0.011904099956154823; t = 113.01193903345848; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000008E94410; is_in_inn = true; input_service = table: 000000000AA58B20; end_screen_active = nil; ingame_hud = table: 0000000002C2D360; transition_manager = table: 000000000253FA30; end_screen = table: 000000000B6448D0; disable_toggle_menu = false; current_view = "start_menu_view"
[11] self = table: 0000000002EA32A0; t = 113.01193903345848; dt = 0.011904099956154823; disable_ingame_ui = nil; ingame_ui = table: 0000000001F0BB40; level_end_view_wrapper = nil; level_end_view = nil
[12] i = 1; machine = table: 0000000000EC2CA0
[14] world = [World]; dt = 0.011305643245577812; anim_callback = [function]; scene_callback = [function]
[15] self = table: 00000000000C2810; dt = 0.011305643245577812; t = 106.9494485455798; _ = 2; world = [World]
[16] self = table: 0000000000096F60; real_world_dt = 0.011305643245577812; dt = 0.011305643245577812; t = 106.9494485455798
[17] dt = 0.011305643245577812
[2] active = true; original_keymaps = table: 0000000008278FC0; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000B5F28E0; voip = table: 0000000008E058D0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000001F0C190; apply_button = table: 000000000B6EAED0; ui_animations = table: 000000000CBBD2A0; input_manager = table: 00000000001B52A0; controller_cooldown = 0; changed_user_settings = table: 0000000006A9E7D0; render_settings = table: 0000000008AF38E0; original_user_settings = table: 000000000B649470; scroll_field_widget = table: 000000000B6C5840; exit_button = table: 000000000B6E8A30; disable_all_input = false; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000B6F2B40; selected_settings_list = table: 0000000008B441A0; original_render_settings = table: 00000000003B4EB0; session_keymaps = table: 000000000908BD20; original_bot_spawn_priority = table: 000000000D300940; _input_functions = table: 000000000CAF86B0; ui_top_renderer = table: 0000000001F0CEA0; menu_input_description = table: 00000000004B5520; ui_calibration_view = table: 000000000038BB60; selected_title = 2; ingame_ui = table: 0000000001F0BB40; reset_to_default = table: 000000000B6ED570; settings_lists = table: 000000000B6FB6E0; safe_rect_widget = table: 000000000B6FA9A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000B722360; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000B6D0920; session_bot_spawn_priority = table: 000000000B6AB7B0; title_buttons = table: 000000000B6D17D0; level_transition_handler = table: 000000000C6D57F0; ui_scenegraph = table: 0000000000D447C0; background_widgets = table: 000000000B6AC370;
[3] _ui_animations = table: 0000000008AFC400; _active_view = "options_view"; _console_cursor = table: 000000000CCC4550; local_player = table: 000000000C65B8B0; local_player_id = 1; career_index = 1; parent = table: 00000000090982D0; _stats_id = "110000103073502:1"; _animations = table: 0000000008AF80E0; statistics_db = table: 00000000001B4450; is_server = true; world_previewer = table: 0000000009098630; _hero_name = "wood_elf"; ui_top_renderer = table: 0000000001F0CEA0; ingame_ui_context = table: 0000000001F0B800; peer_id = "110000103073502"; _views = table: 0000000008B0BA60; ui_renderer = table: 0000000001F0C190; ui_animator = table: 000000000CCC40C0; render_settings = table: 0000000008AF7160; input_manager = table: 00000000001B52A0; profile_synchronizer = table: 0000000008D669C0; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB115E0; menu_input_description = table: 00000000006393B0; use_user_skins = true; player_manager = table: 0000000000260140; platform = "win32"; _available_profiles = table: 0000000008B005C0; _player_portrait_widget = table: 000000000CCC63F0; ui_scenegraph = table: 000000000CB0BCB0; _widgets_by_name = table: 000000000CB11610;
[5] active = true; original_keymaps = table: 0000000008278FC0; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000B5F28E0; voip = table: 0000000008E058D0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000001F0C190; apply_button = table: 000000000B6EAED0; ui_animations = table: 000000000CBBD2A0; input_manager = table: 00000000001B52A0; controller_cooldown = 0; changed_user_settings = table: 0000000006A9E7D0; render_settings = table: 0000000008AF38E0; original_user_settings = table: 000000000B649470; scroll_field_widget = table: 000000000B6C5840; exit_button = table: 000000000B6E8A30; disable_all_input = false; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000B6F2B40; selected_settings_list = table: 0000000008B441A0; original_render_settings = table: 00000000003B4EB0; session_keymaps = table: 000000000908BD20; original_bot_spawn_priority = table: 000000000D300940; _input_functions = table: 000000000CAF86B0; ui_top_renderer = table: 0000000001F0CEA0; menu_input_description = table: 00000000004B5520; ui_calibration_view = table: 000000000038BB60; selected_title = 2; ingame_ui = table: 0000000001F0BB40; reset_to_default = table: 000000000B6ED570; settings_lists = table: 000000000B6FB6E0; safe_rect_widget = table: 000000000B6FA9A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000B722360; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000B6D0920; session_bot_spawn_priority = table: 000000000B6AB7B0; title_buttons = table: 000000000B6D17D0; level_transition_handler = table: 000000000C6D57F0; ui_scenegraph = table: 0000000000D447C0; background_widgets = table: 000000000B6AC370;
[6] active = true; original_keymaps = table: 0000000008278FC0; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000B5F28E0; voip = table: 0000000008E058D0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000001F0C190; apply_button = table: 000000000B6EAED0; ui_animations = table: 000000000CBBD2A0; input_manager = table: 00000000001B52A0; controller_cooldown = 0; changed_user_settings = table: 0000000006A9E7D0; render_settings = table: 0000000008AF38E0; original_user_settings = table: 000000000B649470; scroll_field_widget = table: 000000000B6C5840; exit_button = table: 000000000B6E8A30; disable_all_input = false; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000B6F2B40; selected_settings_list = table: 0000000008B441A0; original_render_settings = table: 00000000003B4EB0; session_keymaps = table: 000000000908BD20; original_bot_spawn_priority = table: 000000000D300940; _input_functions = table: 000000000CAF86B0; ui_top_renderer = table: 0000000001F0CEA0; menu_input_description = table: 00000000004B5520; ui_calibration_view = table: 000000000038BB60; selected_title = 2; ingame_ui = table: 0000000001F0BB40; reset_to_default = table: 000000000B6ED570; settings_lists = table: 000000000B6FB6E0; safe_rect_widget = table: 000000000B6FA9A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000B722360; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000B6D0920; session_bot_spawn_priority = table: 000000000B6AB7B0; title_buttons = table: 000000000B6D17D0; level_transition_handler = table: 000000000C6D57F0; ui_scenegraph = table: 0000000000D447C0; background_widgets = table: 000000000B6AC370;
[7] _ui_animations = table: 0000000008AFC400; _active_view = "options_view"; _console_cursor = table: 000000000CCC4550; local_player = table: 000000000C65B8B0; local_player_id = 1; career_index = 1; parent = table: 00000000090982D0; _stats_id = "110000103073502:1"; _animations = table: 0000000008AF80E0; statistics_db = table: 00000000001B4450; is_server = true; world_previewer = table: 0000000009098630; _hero_name = "wood_elf"; ui_top_renderer = table: 0000000001F0CEA0; ingame_ui_context = table: 0000000001F0B800; peer_id = "110000103073502"; _views = table: 0000000008B0BA60; ui_renderer = table: 0000000001F0C190; ui_animator = table: 000000000CCC40C0; render_settings = table: 0000000008AF7160; input_manager = table: 00000000001B52A0; profile_synchronizer = table: 0000000008D669C0; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB115E0; menu_input_description = table: 00000000006393B0; use_user_skins = true; player_manager = table: 0000000000260140; platform = "win32"; _available_profiles = table: 0000000008B005C0; _player_portrait_widget = table: 000000000CCC63F0; ui_scenegraph = table: 000000000CB0BCB0; _widgets_by_name = table: 000000000CB11610;
[8] _params = table: 00000000090995E0; _profiling_debugging_enabled = false; _parent = table: 00000000090982D0; _state = table: 0000000008AF91B0;
[9] _draw_menu_world = true; _exit_button_widget = table: 000000000AF5F7D0; ingame_ui_context = table: 0000000001F0B800; local_player_id = 1; peer_id = "110000103073502"; world_previewer = table: 0000000009098630; world_manager = table: 00000000000C2810; ingame_ui = table: 0000000001F0BB40; input_manager = table: 00000000001B52A0; units = table: 0000000009099610; _input_blocked = false; player_manager = table: 0000000000260140; ui_top_renderer = table: 0000000001F0CEA0; _machine = table: 000000000AF61140; viewport_widget = table: 000000000AF601C0; attachment_units = table: 0000000009099640; ui_renderer = table: 0000000001F0C190; ui_animator = table: 000000000AF5FBB0; _console_cursor_widget = table: 000000000AF5FAF0; _state_machine_params = table: 00000000090995E0; profile_synchronizer = table: 0000000008D669C0; wwise_world = [WwiseWorld]; exit_to_game = true; is_server = true; is_in_inn = true; _hero_name = "wood_elf"; ui_animations = table: 00000000090999B0; unit_states = table: 0000000009099670; _static_widgets = table: 000000000AF5F630; ui_scenegraph = table: 000000000AF5EB40;
[10] fps = 0; world_manager = table: 00000000000C2810; ingame_hud = table: 0000000002C2D360; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 0000000001F0C190; telemetry_time_view_enter = 0; input_manager = table: 00000000001B52A0; profile_synchronizer = table: 0000000008D669C0; blocked_transitions = table: 000000000ED95AE0; motd_ui = table: 000000000B674740; cutscene_system = table: 0000000007AC2090; text_popup_ui = table: 000000000B65DAD0; local_player_id = 1; unlock_manager = table: 000000000E95D5C0; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 1080; ui_top_renderer = table: 0000000001F0CEA0; ingame_ui_context = table: 0000000001F0B800; motd_loading = false; end_screen = table: 000000000B6448D0; world = [World]; peer_id = "110000103073502"; current_view = "start_menu_view"; _profile_requester = table: 0000000008E05830; motd_backend = table: 000000000E131DD0; camera_manager = table: 000000000358FCD0; views = table: 0000000008E94410; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000AF5EB10; is_in_inn = true; _player = table: 000000000C65B8B0; hotkey_mapping = table: 000000000ED94A00; weave_onboarding = table: 000000000B6454D0; upsell_popup_handler = table: 000000000B65D980; network_event_delegate = table: 0000000008F6BB20;
[11] world_name = "level_world"; network_server = table: 00000000002DA6A0; _t = 113.00003493350232; parent = table: 00000000001B3A70; _booted_eac_untrusted = true; statistics_db = table: 00000000001B4450; _conflict_directory_is_ready = true; _network_options = table: 000000000CAB9370; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000B67A910; profile_synchronizer = table: 0000000008D669C0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000B67A870; player = table: 000000000C65B8B0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001F0BB40; viewport_name = "player_1"; is_server = true; _game_started_current_frame = false; free_flight_manager = table: 00000000003E05E0; is_quickplay = false; game_mode_key = "inn"; is_in_inn = true; ingame_ui_context = table: 0000000001F0B800; input_manager = table: 00000000001B52A0; _game_has_started = true; level_transition_handler = table: 000000000C6D57F0; _lobby_host = table: 0000000000C14770; network_event_delegate = table: 0000000008F6BB20;
[15] locked = true; _scene_update_callbacks = table: 000000000008DE40; _worlds = table: 0000000000016040; _update_queue = table: 000000000AF60370; _disabled_worlds = table: 00000000000DB240; _wwise_worlds = table: 00000000000E4A80; _queued_worlds_to_release = table: 00000000000A23A0; _anim_update_callbacks = table: 00000000000AE4D0;
[16] startup_package_handles = table: 000000000009A910; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A880; flow_return_table = table: 0000000000096F90; _machine = table: 000000000240DA90; startup_timer = 4.6881587501848117; has_booted = true; loading_context = table: 00000000001B32B0;
<>
15:53:41.852 [Lua] [IngameUI] menu view on_exit start_menu_view
15:53:41.852 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:53:41.852 [Lua] hero_fullscreen_menu_on_exit
15:53:41.854 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090982d0
15:53:41.854 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:41.854 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded:
15:53:41.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820
15:53:49.814 [Lua] [IngameUI] menu view on_enter start_game_view
15:53:49.818 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090999e0
15:53:49.818 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:53:49.820 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:53:49.820 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:53:49.820 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:53:49.820 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:53:50.921 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
15:53:50.921 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:53:50.921 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
15:53:50.922 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
15:53:50.922 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
15:53:50.922 [Lua]
15:53:50.922 [Lua] [1] = table
15:53:50.922 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
15:53:50.922 [Lua] [difficulties] = table
15:53:50.922 [Lua] [1] = normal (string)
15:53:50.922 [Lua] [2] = hard (string)
15:53:50.922 [Lua] [3] = harder (string)
15:53:50.922 [Lua] [4] = hardest (string)
15:53:50.922 [Lua] [5] = cataclysm (string)
15:53:50.922 [Lua] [6] = any (string)
15:53:50.922 [Lua] [levels] = table
15:53:50.922 [Lua] [1] = mines (string)
15:53:50.922 [Lua] [2] = farmlands (string)
15:53:50.922 [Lua] [3] = ussingen (string)
15:53:50.922 [Lua] [4] = dlc_portals (string)
15:53:50.922 [Lua] [5] = elven_ruins (string)
15:53:50.922 [Lua] [6] = military (string)
15:53:50.922 [Lua] [7] = ground_zero (string)
15:53:50.922 [Lua] [8] = dlc_celebrate_crawl (string)
15:53:50.922 [Lua] [9] = catacombs (string)
15:53:50.922 [Lua] [10] = any (string)
15:53:50.922 [Lua] [game_mode_key] = adventure (string)
15:53:50.922 [Lua] [2] = table
15:53:50.922 [Lua] [game_mode_key] = adventure (string)
15:53:50.922 [Lua] [difficulties] = table
15:53:50.922 [Lua] [1] = normal (string)
15:53:50.922 [Lua] [2] = hard (string)
15:53:50.922 [Lua] [3] = harder (string)
15:53:50.922 [Lua] [4] = hardest (string)
15:53:50.922 [Lua] [5] = cataclysm (string)
15:53:50.922 [Lua] [6] = any (string)
15:53:50.922 [Lua] [levels] = table
15:53:50.922 [Lua] [1] = mines (string)
15:53:50.922 [Lua] [2] = farmlands (string)
15:53:50.922 [Lua] [3] = ussingen (string)
15:53:50.922 [Lua] [4] = dlc_portals (string)
15:53:50.922 [Lua] [5] = elven_ruins (string)
15:53:50.922 [Lua] [6] = military (string)
15:53:50.922 [Lua] [7] = ground_zero (string)
15:53:50.922 [Lua] [8] = dlc_celebrate_crawl (string)
15:53:50.922 [Lua] [9] = catacombs (string)
15:53:50.922 [Lua] [10] = any (string)
15:53:50.922 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
15:53:50.922 [Lua] [5] = table
15:53:50.922 [Lua] [game_mode_key] = adventure (string)
15:53:50.922 [Lua] [difficulties] = table
15:53:50.922 [Lua] [1] = normal (string)
15:53:50.922 [Lua] [2] = hard (string)
15:53:50.922 [Lua] [3] = harder (string)
15:53:50.922 [Lua] [4] = hardest (string)
15:53:50.922 [Lua] [5] = cataclysm (string)
15:53:50.922 [Lua] [6] = any (string)
15:53:50.922 [Lua] [levels] = table
15:53:50.922 [Lua] [1] = mines (string)
15:53:50.922 [Lua] [2] = farmlands (string)
15:53:50.922 [Lua] [3] = ussingen (string)
15:53:50.922 [Lua] [4] = dlc_portals (string)
15:53:50.922 [Lua] [5] = elven_ruins (string)
15:53:50.922 [Lua] [6] = military (string)
15:53:50.922 [Lua] [7] = ground_zero (string)
15:53:50.922 [Lua] [8] = dlc_celebrate_crawl (string)
15:53:50.922 [Lua] [9] = catacombs (string)
15:53:50.922 [Lua] [10] = any (string)
15:53:50.922 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
15:53:50.922 [Lua]
15:53:50.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:53:50.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:53:50.936 [Lua] [Matchmaking] Filter: Free slots = 1
15:53:50.936 [Lua] [Matchmaking] Filter: Distance = medium
15:53:50.936 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391
15:53:50.936 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:53:50.936 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
15:53:53.904 [Lua] [Matchmaking] Filter: Free slots = 1
15:53:53.904 [Lua] [Matchmaking] Filter: Distance = medium
15:53:53.904 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391
15:53:53.904 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:53:53.904 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
15:53:56.586 [Lua] [Matchmaking] Filter: Free slots = 1
15:53:56.586 [Lua] [Matchmaking] Filter: Distance = far
15:53:56.586 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391
15:53:56.586 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:53:56.586 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
15:53:57.964 [Lua] [Matchmaking] Filter: Free slots = 1
15:53:57.964 [Lua] [Matchmaking] Filter: Distance = far
15:53:57.964 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391
15:53:57.964 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:53:57.964 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
15:53:58.779 [Lua] [Matchmaking] Filter: Free slots = 1
15:53:58.779 [Lua] [Matchmaking] Filter: Distance = world
15:53:58.779 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391
15:53:58.779 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:53:58.779 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
15:53:59.943 [Lua] [Matchmaking] Filter: Free slots = 1
15:53:59.943 [Lua] [Matchmaking] Filter: Distance = world
15:53:59.943 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391
15:53:59.943 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
15:53:59.943 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
15:54:01.586 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:54:01.586 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
15:54:01.586 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:54:01.587 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:54:01.587 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:54:02.937 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:54:02.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:54:02.937 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:54:02.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:54:02.937 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:54:06.929 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
15:54:06.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:54:06.929 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
15:54:06.939 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:54:06.939 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:54:08.458 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
15:54:08.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
15:54:08.470 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
15:54:10.957 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:54:10.957 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
15:54:10.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:54:10.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:54:10.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:54:13.411 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
15:54:13.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:54:13.411 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
15:54:13.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:54:13.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:54:14.962 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:54:14.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
15:54:14.962 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:54:14.963 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:54:14.963 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:54:15.367 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
15:54:15.367 [Lua] ............................................................................................................
15:54:15.367 [Lua] ............................................................................................................
15:54:15.367 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
15:54:15.367 [Lua] ............................................................................................................
15:54:15.367 [Lua] ............................................................................................................
15:54:15.367 [Lua] [Matchmaking] Cancelling matchmaking
15:54:15.367 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:54:15.377 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:54:15.377 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:54:15.380 [Lua] Set lobby begin:
15:54:15.380 [Lua] Lobby data level_key = inn_level_halloween
15:54:15.380 [Lua] Lobby data power_level = 313
15:54:15.380 [Lua] Lobby data selected_level_key = inn_level_halloween
15:54:15.380 [Lua] Lobby data difficulty = normal
15:54:15.380 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:15.380 [Lua] Lobby data unique_server_name = Liter
15:54:15.380 [Lua] Lobby data matchmaking = false
15:54:15.380 [Lua] Lobby data host = 110000103073502
15:54:15.380 [Lua] Lobby data country_code = PL
15:54:15.380 [Lua] Lobby data game_mode = 3
15:54:15.380 [Lua] Lobby data player_slot_5 = 0:0
15:54:15.380 [Lua] Lobby data player_slot_2 = 0:0
15:54:15.380 [Lua] Lobby data player_slot_1 = 0:0
15:54:15.380 [Lua] Lobby data player_slot_3 = 0:0
15:54:15.380 [Lua] Lobby data num_players = 1
15:54:15.380 [Lua] Set lobby end.
15:54:15.380 [Lua] [PartyManager] Leader is set to 110000103073502
15:54:15.380 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_halloween elven_ruins 0
15:54:15.380 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 )
15:54:15.380 [Lua] Set lobby begin:
15:54:15.380 [Lua] Lobby data twitch_enabled = false
15:54:15.381 [Lua] Lobby data power_level = 313
15:54:15.381 [Lua] Lobby data num_players = 1
15:54:15.381 [Lua] Lobby data weave_name = false
15:54:15.381 [Lua] Lobby data game_mode = 2
15:54:15.381 [Lua] Lobby data mechanism = adventure
15:54:15.381 [Lua] Lobby data level_key = inn_level_halloween
15:54:15.381 [Lua] Lobby data player_slot_1 = 0:0
15:54:15.381 [Lua] Lobby data selected_level_key = elven_ruins
15:54:15.381 [Lua] Lobby data unique_server_name = Liter
15:54:15.381 [Lua] Lobby data quick_game = false
15:54:15.381 [Lua] Lobby data matchmaking = false
15:54:15.381 [Lua] Lobby data difficulty = normal
15:54:15.381 [Lua] Lobby data country_code = PL
15:54:15.381 [Lua] Lobby data host = 110000103073502
15:54:15.381 [Lua] Lobby data player_slot_5 = 0:0
15:54:15.381 [Lua] Lobby data player_slot_2 = 0:0
15:54:15.381 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:15.381 [Lua] Lobby data player_slot_3 = 0:0
15:54:15.381 [Lua] Lobby data eac_authorized = false
15:54:15.381 [Lua] Set lobby end.
15:54:15.381 [Lua] Set lobby begin:
15:54:15.381 [Lua] Lobby data twitch_enabled = false
15:54:15.381 [Lua] Lobby data power_level = 313
15:54:15.381 [Lua] Lobby data num_players = 1
15:54:15.381 [Lua] Lobby data weave_name = false
15:54:15.381 [Lua] Lobby data game_mode = 2
15:54:15.381 [Lua] Lobby data is_private = true
15:54:15.381 [Lua] Lobby data mechanism = adventure
15:54:15.381 [Lua] Lobby data level_key = inn_level_halloween
15:54:15.381 [Lua] Lobby data player_slot_1 = 0:0
15:54:15.381 [Lua] Lobby data selected_level_key = elven_ruins
15:54:15.381 [Lua] Lobby data unique_server_name = Liter
15:54:15.381 [Lua] Lobby data quick_game = false
15:54:15.381 [Lua] Lobby data matchmaking = false
15:54:15.381 [Lua] Lobby data difficulty = normal
15:54:15.381 [Lua] Lobby data country_code = PL
15:54:15.381 [Lua] Lobby data host = 110000103073502
15:54:15.381 [Lua] Lobby data player_slot_5 = 0:0
15:54:15.381 [Lua] Lobby data player_slot_2 = 0:0
15:54:15.381 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:15.381 [Lua] Lobby data player_slot_3 = 0:0
15:54:15.381 [Lua] Lobby data eac_authorized = false
15:54:15.381 [Lua] Set lobby end.
15:54:15.382 [Lua] [ChatManager][1]System: Starting hosted game...
15:54:15.382 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:54:15.382 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:54:15.558 [Lua] [IngameUI] menu view on_exit start_game_view
15:54:15.558 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:54:15.558 [Save] Saving `save_data`
15:54:15.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:54:15.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:54:15.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:54:15.561 [Save] Save done
15:54:15.562 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090999e0
15:54:23.371 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:54:23.371 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:54:23.371 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_halloween elven_ruins 0
15:54:23.371 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 )
15:54:23.371 [Lua] Set lobby begin:
15:54:23.371 [Lua] Lobby data twitch_enabled = false
15:54:23.371 [Lua] Lobby data power_level = 313
15:54:23.371 [Lua] Lobby data num_players = 1
15:54:23.371 [Lua] Lobby data weave_name = false
15:54:23.371 [Lua] Lobby data game_mode = 2
15:54:23.371 [Lua] Lobby data is_private = true
15:54:23.371 [Lua] Lobby data mechanism = adventure
15:54:23.371 [Lua] Lobby data level_key = inn_level_halloween
15:54:23.371 [Lua] Lobby data player_slot_1 = 0:0
15:54:23.371 [Lua] Lobby data selected_level_key = elven_ruins
15:54:23.371 [Lua] Lobby data unique_server_name = Liter
15:54:23.371 [Lua] Lobby data quick_game = false
15:54:23.371 [Lua] Lobby data matchmaking = false
15:54:23.371 [Lua] Lobby data difficulty = normal
15:54:23.371 [Lua] Lobby data country_code = PL
15:54:23.371 [Lua] Lobby data host = 110000103073502
15:54:23.371 [Lua] Lobby data player_slot_5 = 0:0
15:54:23.371 [Lua] Lobby data player_slot_2 = 0:0
15:54:23.371 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:23.371 [Lua] Lobby data player_slot_3 = 0:0
15:54:23.371 [Lua] Lobby data eac_authorized = false
15:54:23.371 [Lua] Set lobby end.
15:54:23.373 [Lua] Set lobby begin:
15:54:23.373 [Lua] Lobby data twitch_enabled = false
15:54:23.373 [Lua] Lobby data power_level = 313
15:54:23.373 [Lua] Lobby data num_players = 1
15:54:23.373 [Lua] Lobby data weave_name = false
15:54:23.373 [Lua] Lobby data game_mode = 2
15:54:23.373 [Lua] Lobby data is_private = true
15:54:23.373 [Lua] Lobby data mechanism = adventure
15:54:23.373 [Lua] Lobby data level_key = inn_level_halloween
15:54:23.373 [Lua] Lobby data player_slot_1 = 0:0
15:54:23.373 [Lua] Lobby data selected_level_key = elven_ruins
15:54:23.373 [Lua] Lobby data unique_server_name = Liter
15:54:23.373 [Lua] Lobby data quick_game = false
15:54:23.373 [Lua] Lobby data matchmaking = false
15:54:23.373 [Lua] Lobby data difficulty = normal
15:54:23.373 [Lua] Lobby data country_code = PL
15:54:23.373 [Lua] Lobby data host = 110000103073502
15:54:23.373 [Lua] Lobby data player_slot_5 = 0:0
15:54:23.373 [Lua] Lobby data player_slot_2 = 0:0
15:54:23.373 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:23.373 [Lua] Lobby data player_slot_3 = 0:0
15:54:23.373 [Lua] Lobby data eac_authorized = false
15:54:23.373 [Lua] Set lobby end.
15:54:23.373 [Lua] Complete level triggered.
15:54:23.374 [Save] Saving `save_data`
15:54:23.374 [Lua] gm_event_end_conditions_met false false
15:54:23.374 [Lua] PlayFabMirrorBase:_commit_internal nil
15:54:23.374 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:54:23.377 [Lua] generate_backend_stats 110000103073502:1
15:54:23.381 [Save] Save done
15:54:23.381 [Save] Saving `save_data`
15:54:23.388 [Save] Save done
15:54:23.396 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:54:23.396 [Save] Saving `save_data`
15:54:23.396 [Lua] TRANSITION nil nil elven_ruins
15:54:23.396 [Lua] Transition type "elven_ruins", is server: true
15:54:23.396 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:54:23.396 [Lua] [GameNetworkManager] Leaving game...
15:54:23.396 [Lua] [GameNetworkManager] Shutting down game session host.
15:54:23.396 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:54:23.396 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:54:23.396 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=82.50
15:54:23.398 [Save] Save done
15:54:23.406 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:54:23.406 [Lua] commit result success 2
15:54:25.419 [Lua] [Managers] Calling function on all managers:
15:54:25.419 [Lua] Clearing all global lookup lists
15:54:25.419 [Lua] [IngamePlayerListUI] - Destroy
15:54:25.420 [Lua] [EquipmentUI] - Destroy
15:54:25.420 [Lua] [GamePadEquipmentUI] - Destroy
15:54:25.420 [Lua] [AbilityUI] - Destroy
15:54:25.420 [Lua] [GamePadAbilityUI] - Destroy
15:54:25.420 [Lua] [IngameUI] destroy
15:54:25.465 [Lua] [Managers] Destroying manager group:
15:54:25.470 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:54:25.521 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:54:25.521 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 elven_ruins 0
15:54:25.521 [Lua] [Matchmaking] unregister rpcs
15:54:25.521 [Lua] ############### UNLOADING PACKAGES ###############
15:54:25.521 [Lua] [Managers] Calling function on all managers:
15:54:25.521 [Lua] [Managers] Destroying manager group:
15:54:25.521 [Lua] [Gamestate] Enter state StateLoading
15:54:25.522 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:54:25.522 [Lua] [Matchmaking] register rpcs
15:54:25.523 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:54:25.523 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:54:25.523 [Lua] Set lobby begin:
15:54:25.523 [Lua] Lobby data twitch_enabled = false
15:54:25.523 [Lua] Lobby data power_level = 0
15:54:25.523 [Lua] Lobby data num_players = 1
15:54:25.523 [Lua] Lobby data weave_name = false
15:54:25.523 [Lua] Lobby data game_mode = 2
15:54:25.523 [Lua] Lobby data is_private = true
15:54:25.523 [Lua] Lobby data mechanism = adventure
15:54:25.523 [Lua] Lobby data level_key = inn_level_halloween
15:54:25.523 [Lua] Lobby data player_slot_1 = 0:0
15:54:25.523 [Lua] Lobby data selected_level_key = elven_ruins
15:54:25.523 [Lua] Lobby data unique_server_name = Liter
15:54:25.523 [Lua] Lobby data quick_game = false
15:54:25.523 [Lua] Lobby data matchmaking = false
15:54:25.523 [Lua] Lobby data difficulty = normal
15:54:25.523 [Lua] Lobby data country_code = PL
15:54:25.523 [Lua] Lobby data host = 110000103073502
15:54:25.523 [Lua] Lobby data player_slot_5 = 0:0
15:54:25.523 [Lua] Lobby data player_slot_2 = 0:0
15:54:25.523 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:25.523 [Lua] Lobby data player_slot_3 = 0:0
15:54:25.523 [Lua] Lobby data eac_authorized = false
15:54:25.523 [Lua] Set lobby end.
15:54:25.523 [Lua] registering RPCs
15:54:25.523 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:54:25.523 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:54:25.523 [Lua] Set lobby begin:
15:54:25.523 [Lua] Lobby data twitch_enabled = false
15:54:25.523 [Lua] Lobby data power_level = 0
15:54:25.523 [Lua] Lobby data num_players = 1
15:54:25.523 [Lua] Lobby data weave_name = false
15:54:25.523 [Lua] Lobby data game_mode = 2
15:54:25.523 [Lua] Lobby data is_private = true
15:54:25.523 [Lua] Lobby data mechanism = adventure
15:54:25.523 [Lua] Lobby data level_key = elven_ruins
15:54:25.523 [Lua] Lobby data player_slot_1 = 0:0
15:54:25.523 [Lua] Lobby data selected_level_key = elven_ruins
15:54:25.523 [Lua] Lobby data unique_server_name = Liter
15:54:25.523 [Lua] Lobby data quick_game = false
15:54:25.523 [Lua] Lobby data matchmaking = false
15:54:25.523 [Lua] Lobby data difficulty = normal
15:54:25.523 [Lua] Lobby data country_code = PL
15:54:25.523 [Lua] Lobby data host = 110000103073502
15:54:25.523 [Lua] Lobby data player_slot_5 = 0:0
15:54:25.523 [Lua] Lobby data player_slot_2 = 0:0
15:54:25.523 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:25.523 [Lua] Lobby data player_slot_3 = 0:0
15:54:25.523 [Lua] Lobby data eac_authorized = false
15:54:25.523 [Lua] Set lobby end.
15:54:25.523 [Lua] MUSIC MANAGER unmute_all_world_sounds 21697 0
15:54:25.526 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
15:54:25.526 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:54:25.526 [Lua] [LevelTransitionHandler] load_level elven_ruins 0
15:54:25.527 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, LevelTransitionHandler
15:54:25.528 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween
15:54:25.569 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_halloween
15:54:25.569 [Umbra] Unload tome
15:54:25.570 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween
15:54:25.570 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins"
15:54:25.570 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins"
15:54:25.570 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read,
15:54:25.570 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins
15:54:25.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
15:54:25.628 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
15:54:25.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins
15:54:25.633 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 21698 0
15:54:25.638 [Lua] MUSIC MANAGER Play_loading_screen_music 21699 0
15:54:25.805 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]'
15:54:29.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins
15:54:29.296 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins
15:54:29.312 [Lua] [LevelTransitionHandler] Level load completed!
15:54:29.312 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 1926714 - weave: nil
15:54:29.339 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:54:29.340 [Lua] checking dlc's against conflict directors
15:54:29.340 [Lua] - removing conflict director 'chaos_beastmen'
15:54:29.340 [Lua] - removing conflict director 'skaven_beastmen'
15:54:29.340 [Lua] - removing conflict director 'beastmen'
15:54:29.340 [Lua] number of factions to include 2
15:54:29.340 [Lua] number of factions added 2
15:54:29.340 [Lua] --- --- ---
15:54:29.340 [Lua] Starting... difficulty 'normal'
15:54:29.340 [Lua] These are the starting conflict directors:
15:54:29.340 [Lua] skaven
15:54:29.340 [Lua] --- --- ---
15:54:29.340 [Lua]
15:54:29.340 [Lua] Looking for a new director:
15:54:29.340 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_ratling_gunner skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
15:54:29.340 [Lua] ->trying director: skaven
15:54:29.340 [Lua] --> success!
15:54:29.340 [Lua] --> re-used the same breeds
15:54:29.340 [Lua]
15:54:29.340 [Lua] Looking for a new director:
15:54:29.340 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_ratling_gunner skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
15:54:29.340 [Lua] ->trying director: chaos
15:54:29.340 [Lua] --> success!
15:54:29.340 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll
15:54:29.340 [Lua]
15:54:29.340 [Lua] Looking for a new director:
15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
15:54:29.340 [Lua] ->trying director: default
15:54:29.340 [Lua] --> success!
15:54:29.340 [Lua] --> re-used the same breeds
15:54:29.340 [Lua]
15:54:29.340 [Lua] Looking for a new director:
15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
15:54:29.340 [Lua] ->trying director: default
15:54:29.340 [Lua] --> success!
15:54:29.340 [Lua] --> re-used the same breeds
15:54:29.340 [Lua]
15:54:29.340 [Lua] Looking for a new director:
15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
15:54:29.340 [Lua] ->trying director: skaven
15:54:29.340 [Lua] --> success!
15:54:29.340 [Lua] --> re-used the same breeds
15:54:29.340 [Lua]
15:54:29.340 [Lua] Looking for a new director:
15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
15:54:29.340 [Lua] ->trying director: default
15:54:29.340 [Lua] --> success!
15:54:29.340 [Lua] --> re-used the same breeds
15:54:29.340 [Lua]
15:54:29.340 [Lua] Looking for a new director:
15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
15:54:29.340 [Lua] ->trying director: default
15:54:29.340 [Lua] --> success!
15:54:29.340 [Lua] --> re-used the same breeds
15:54:29.340 [Lua]
15:54:29.340 [Lua] DONE! Found the following directors:
15:54:29.340 [Lua] skaven
15:54:29.340 [Lua] chaos
15:54:29.340 [Lua] default
15:54:29.340 [Lua] default
15:54:29.340 [Lua] skaven
15:54:29.340 [Lua] default
15:54:29.340 [Lua] default
15:54:29.340 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:54:29.340 [Lua] ### Sending rpc_level_loaded
15:54:29.340 [Lua] #### Has state machine: true, sender: 110000103073502, level_id: 79
15:54:29.340 [Lua] Peer 110000103073502 has loaded the level and all enemies are loaded
15:54:29.359 [Lua] ### Sending rpc_level_loaded
15:54:29.359 [Lua] #### Has state machine: false, sender: 110000103073502, level_id: 79
15:54:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:54:29.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:54:29.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:54:29.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:54:29.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:54:29.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:54:30.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:54:30.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:54:30.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:54:30.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:54:30.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:54:30.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:54:31.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:54:31.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:54:31.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:54:31.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:54:31.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:54:31.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:54:31.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:54:31.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:54:31.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:54:31.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:54:31.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:54:31.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:54:31.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:54:31.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:54:31.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:54:32.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:54:32.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:54:32.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:54:32.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:54:32.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:54:32.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:54:32.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:54:32.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:54:32.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:54:32.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:54:32.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:54:32.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:54:33.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:54:33.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:54:33.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:54:33.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:54:33.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:54:33.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:54:33.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:54:33.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:54:33.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:54:33.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:54:33.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:54:33.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:54:34.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:54:34.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:54:34.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:54:34.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:54:34.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:54:34.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:54:34.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:54:34.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:54:34.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:54:34.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:54:34.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:54:34.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:54:35.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:54:35.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:54:35.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:54:35.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:54:35.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:54:35.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:54:35.689 [Window] Window => inactive
15:54:35.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:54:35.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:54:35.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:54:36.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:54:36.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:54:36.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:54:36.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:54:36.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:54:36.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:54:36.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:54:36.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:54:36.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:54:36.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:54:36.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:54:36.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:54:37.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:54:37.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:54:37.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:54:37.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:54:37.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:54:37.269 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom
15:54:37.269 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:54:37.269 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:54:38.280 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:54:38.280 [Lua] [Matchmaking] unregister rpcs
15:54:38.280 [Lua] Set lobby begin:
15:54:38.281 [Lua] Lobby data twitch_enabled = false
15:54:38.281 [Lua] Lobby data power_level = 0
15:54:38.281 [Lua] Lobby data num_players = 1
15:54:38.281 [Lua] Lobby data weave_name = false
15:54:38.281 [Lua] Lobby data game_mode = 2
15:54:38.281 [Lua] Lobby data is_private = true
15:54:38.281 [Lua] Lobby data mechanism = adventure
15:54:38.281 [Lua] Lobby data level_key = elven_ruins
15:54:38.281 [Lua] Lobby data player_slot_1 = 0:0
15:54:38.281 [Lua] Lobby data selected_level_key = elven_ruins
15:54:38.281 [Lua] Lobby data unique_server_name = Liter
15:54:38.281 [Lua] Lobby data quick_game = false
15:54:38.281 [Lua] Lobby data matchmaking = false
15:54:38.281 [Lua] Lobby data difficulty = normal
15:54:38.281 [Lua] Lobby data country_code = PL
15:54:38.281 [Lua] Lobby data host = 110000103073502
15:54:38.281 [Lua] Lobby data player_slot_5 = 0:0
15:54:38.281 [Lua] Lobby data player_slot_2 = 0:0
15:54:38.281 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:38.281 [Lua] Lobby data player_slot_3 = 0:0
15:54:38.281 [Lua] Lobby data eac_authorized = false
15:54:38.281 [Lua] Set lobby end.
15:54:38.281 [Lua] [Managers] Destroying manager group:
15:54:38.281 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
15:54:38.281 [Lua] MUSIC MANAGER Stop_loading_screen_music 21700 0
15:54:38.281 [Lua] [Gamestate] Enter StateIngame HOST
15:54:38.281 [Lua] [Managers] Calling function on all managers:
15:54:38.282 [Lua] <>level = elven_ruins<>
15:54:38.282 [Lua] Set lobby begin:
15:54:38.282 [Lua] Lobby data twitch_enabled = false
15:54:38.282 [Lua] Lobby data power_level = 0
15:54:38.282 [Lua] Lobby data num_players = 1
15:54:38.282 [Lua] Lobby data weave_name = false
15:54:38.282 [Lua] Lobby data game_mode = 2
15:54:38.282 [Lua] Lobby data is_private = true
15:54:38.282 [Lua] Lobby data mechanism = adventure
15:54:38.282 [Lua] Lobby data level_key = elven_ruins
15:54:38.282 [Lua] Lobby data player_slot_1 = 0:0
15:54:38.282 [Lua] Lobby data selected_level_key = elven_ruins
15:54:38.282 [Lua] Lobby data unique_server_name = Liter
15:54:38.282 [Lua] Lobby data quick_game = false
15:54:38.282 [Lua] Lobby data matchmaking = false
15:54:38.282 [Lua] Lobby data difficulty = normal
15:54:38.282 [Lua] Lobby data country_code = PL
15:54:38.282 [Lua] Lobby data host = 110000103073502
15:54:38.282 [Lua] Lobby data player_slot_5 = 0:0
15:54:38.282 [Lua] Lobby data player_slot_2 = 0:0
15:54:38.282 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:38.282 [Lua] Lobby data player_slot_3 = 0:0
15:54:38.282 [Lua] Lobby data eac_authorized = false
15:54:38.282 [Lua] Set lobby end.
15:54:38.282 [Umbra] Init version: 3.4.15 :: 16 threads
15:54:38.282 [Lua] [StateIngame] Server ingame
15:54:38.285 [Lua] Set lobby begin:
15:54:38.285 [Lua] Lobby data twitch_enabled = false
15:54:38.285 [Lua] Lobby data power_level = 0
15:54:38.285 [Lua] Lobby data num_players = 1
15:54:38.285 [Lua] Lobby data weave_name = false
15:54:38.285 [Lua] Lobby data game_mode = 2
15:54:38.285 [Lua] Lobby data is_private = true
15:54:38.285 [Lua] Lobby data mechanism = adventure
15:54:38.285 [Lua] Lobby data level_key = elven_ruins
15:54:38.285 [Lua] Lobby data player_slot_1 = 0:0
15:54:38.285 [Lua] Lobby data selected_level_key = elven_ruins
15:54:38.285 [Lua] Lobby data unique_server_name = Liter
15:54:38.285 [Lua] Lobby data quick_game = false
15:54:38.285 [Lua] Lobby data matchmaking = false
15:54:38.285 [Lua] Lobby data difficulty = normal
15:54:38.285 [Lua] Lobby data country_code = PL
15:54:38.285 [Lua] Lobby data host = 110000103073502
15:54:38.285 [Lua] Lobby data player_slot_5 = 0:0
15:54:38.285 [Lua] Lobby data player_slot_2 = 0:0
15:54:38.285 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:38.285 [Lua] Lobby data player_slot_3 = 0:0
15:54:38.285 [Lua] Lobby data eac_authorized = false
15:54:38.285 [Lua] Set lobby end.
15:54:38.285 [Lua] [Matchmaking] register rpcs
15:54:38.285 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:54:38.285 [Lua] [GameNetworkManager] My own peer_id = 110000103073502
15:54:38.285 [Lua] [GameNetworkManager] self.is_server = true
15:54:38.286 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
15:54:38.286 [Network] Setting artificial MTU limit to 65536
15:54:38.292 [Lua] Switching ConflictSettings: to: default
15:54:38.292 [Lua] pacing=default
15:54:38.292 [Lua] roaming=nil
15:54:38.292 [Lua] specials=default
15:54:38.292 [Lua] debug_color=maroon
15:54:38.292 [Lua] contained_breeds=nil
15:54:38.292 [Lua] pack_spawning=default
15:54:38.292 [Lua] disabled=false
15:54:38.292 [Lua] factions=nil
15:54:38.292 [Lua] boss=default
15:54:38.292 [Lua] horde=default
15:54:38.292 [Lua] name=default
15:54:38.292 [Lua] intensity=default
15:54:38.292 [Lua] ---
15:54:38.292 [Lua] [LevelAnalysis] set_random_seed( 1926714)
15:54:38.300 [Lua] [AIInterestPointSystem] Level Seed: 1926714
15:54:38.300 [Lua]
15:54:38.300 [Lua] [entity_system_bag] = table
15:54:38.300 [Lua] [entity_system_bag] = metatable
15:54:38.300 [Lua] [startup_data] = table
15:54:38.300 [Lua] [entity_manager] = table
15:54:38.300 [Lua] [entity_manager] = metatable
15:54:38.300 [Lua] [unit_spawner] = table
15:54:38.300 [Lua] [unit_spawner] = metatable
15:54:38.300 [Lua] [unit_storage] = table
15:54:38.300 [Lua] [unit_storage] = metatable
15:54:38.300 [Lua] [dice_keeper] = table
15:54:38.300 [Lua] [dice_keeper] = metatable
15:54:38.300 [Lua] [is_server] = true (boolean)
15:54:38.300 [Lua] [world] = [World]
15:54:38.300 [Lua] [system_api] = table
15:54:38.300 [Lua] [entity_system] = table
15:54:38.300 [Lua] [entity_system] = metatable
15:54:38.300 [Lua] [network_lobby] = table
15:54:38.300 [Lua] [network_lobby] = metatable
15:54:38.300 [Lua] [profile_synchronizer] = table
15:54:38.300 [Lua] [profile_synchronizer] = metatable
15:54:38.300 [Lua] [level_transition_handler] = table
15:54:38.300 [Lua] [level_transition_handler] = metatable
15:54:38.300 [Lua] [num_local_human_players] = 1 (number)
15:54:38.300 [Lua] [statistics_db] = table
15:54:38.300 [Lua] [statistics_db] = metatable
15:54:38.300 [Lua] [network_server] = table
15:54:38.300 [Lua] [network_server] = metatable
15:54:38.300 [Lua] [input_manager] = table
15:54:38.300 [Lua] [input_manager] = metatable
15:54:38.300 [Lua] [network_clock] = table
15:54:38.300 [Lua] [network_clock] = metatable
15:54:38.300 [Lua] [network_transmit] = table
15:54:38.300 [Lua] [network_transmit] = metatable
15:54:38.300 [Lua] [free_flight_manager] = table
15:54:38.300 [Lua] [free_flight_manager] = metatable
15:54:38.300 [Lua] [network_manager] = table
15:54:38.300 [Lua] [network_manager] = metatable
15:54:38.300 [Lua] [network_event_delegate] = table
15:54:38.300 [Lua] [network_event_delegate] = metatable
15:54:38.300 [Lua]
15:54:38.301 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:54:38.301 [Lua] ignoring extension VersusInteractObjectiveExtension
15:54:38.301 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:54:38.301 [Lua] ignoring extension VersusSocketObjectiveExtension
15:54:38.301 [Lua] ignoring extension VersusTargetObjectiveExtension
15:54:38.301 [Lua] ignoring extension VersusMissionObjectiveExtension
15:54:38.303 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:54:38.318 [Lua] [AchievementManager] Achievements using the steam platform
15:54:38.318 [Lua] [StateIngame] Level seed: 1926714
15:54:38.318 [World] Spawning level.
15:54:38.531 [Lua] [LevelAnalysis] set_random_seed( 1926714)
15:54:38.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10
15:54:38.549 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:54:38.549 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:54:38.549 [Lua] [IngameUI] init
15:54:38.556 [SteamVoipClient] select_out(110000103073502, off)
15:54:38.559 [Lua] cb_razer_chroma_setup
15:54:38.575 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:54:38.575 [Lua] Set lobby begin:
15:54:38.575 [Lua] Lobby data twitch_enabled = false
15:54:38.575 [Lua] Lobby data power_level = 313
15:54:38.575 [Lua] Lobby data num_players = 1
15:54:38.575 [Lua] Lobby data weave_name = false
15:54:38.575 [Lua] Lobby data game_mode = 2
15:54:38.576 [Lua] Lobby data is_private = true
15:54:38.576 [Lua] Lobby data mechanism = adventure
15:54:38.576 [Lua] Lobby data level_key = elven_ruins
15:54:38.576 [Lua] Lobby data player_slot_1 = 0:0
15:54:38.576 [Lua] Lobby data selected_level_key = elven_ruins
15:54:38.576 [Lua] Lobby data unique_server_name = Liter
15:54:38.576 [Lua] Lobby data quick_game = false
15:54:38.576 [Lua] Lobby data matchmaking = false
15:54:38.576 [Lua] Lobby data difficulty = normal
15:54:38.576 [Lua] Lobby data country_code = PL
15:54:38.576 [Lua] Lobby data host = 110000103073502
15:54:38.576 [Lua] Lobby data player_slot_5 = 0:0
15:54:38.576 [Lua] Lobby data player_slot_2 = 0:0
15:54:38.576 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:38.576 [Lua] Lobby data player_slot_3 = 0:0
15:54:38.576 [Lua] Lobby data eac_authorized = false
15:54:38.576 [Lua] Set lobby end.
15:54:38.576 [Lua] CurrentConflictSettings default
15:54:38.576 [Lua] [ConflictDirector] conflict_director is ai_ready
15:54:38.581 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:54:38.581 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:54:38.587 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:54:38.587 [Lua] Forming navigation groups in one frame
15:54:38.587 [Lua] Forming navigation groups
15:54:38.594 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000002274
15:54:38.840 [Lua] NavigationGroupManager -> calulation time B: 0.2470000000000141
15:54:38.840 [Lua] number of nav groups: 472
15:54:38.844 [Lua] number of refined nav groups : 267
15:54:38.849 [Lua] NavigationGroupManager -> calulation time C: 0.0089999999999861302
15:54:38.850 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.609281656146051 Normalized coefficient: 1.4845491438975866
15:54:38.853 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.066083680093287 Normalized coefficient: 1.3053116833579113
15:54:38.857 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.739275467023258 Normalized coefficient: 1.341650091118761
15:54:38.859 [Lua] -------------> JOW Perfect-density 1.8 Sum density 3.0374274909496313 Normalized coefficient: 0.59260673888127691
15:54:38.865 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:54:38.865 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:54:38.868 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins
15:54:38.868 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.796 meters.
15:54:38.868 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:54:38.868 [Lua] [LevelAnalysis]
15:54:38.868 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:54:38.868 [Lua] [LevelAnalysis]
15:54:38.868 [Lua] [LevelAnalysis] Terror events added:
15:54:38.868 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
15:54:38.868 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
15:54:38.868 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
15:54:38.868 [Lua] NORMAL PATROL MAIN PATH 503.5135498046875
15:54:38.868 [Lua] [waypoints] = table
15:54:38.868 [Lua] [astar_points] = table
15:54:38.868 [Lua] [travel_dist] = 485.65306448936462 (number)
15:54:38.868 [Lua] [one_directional] = true (boolean)
15:54:38.868 [Lua] [id] = boss8 (string)
15:54:38.868 [Lua] ----> using boss spline path!
15:54:38.868 [Lua] Adding main path event: Vector3Box(-84.4204, 34.8827, 32.248) boss_event_spline_patrol 45 table: 00000000082074A0
15:54:38.868 [Lua] [LevelAnalysis] num_event_places_f: 0.7338637936909993 , num_event_places: 0 , trailing_event_fraction: 0.7338637936909993 , num_events: 1
15:54:38.868 [Lua] [LevelAnalysis] Level path distance: 1150.795690536499
15:54:38.868 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.795690536499 forbidden_dist: -1050.795690536499
15:54:38.868 [Lua] [LevelAnalysis] wanted_distance: 521.50920299557777
15:54:38.868 [Lua] [LevelAnalysis] Terror events added:
15:54:38.868 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:54:38.868 [Lua] Adding main path event: Vector3Box(-27.5151, 22.9369, 21.2121) rare_event_loot_rat 45 table: 0000000008207E70
15:54:38.868 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:54:38.878 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:54:38.878 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=91
15:54:38.879 [Lua] [Managers] Calling function on all managers:
15:54:38.915 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10
15:54:38.917 [Lua] player (110000103073502,2) was put into party 1
15:54:38.929 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=92
15:54:38.929 [Lua] Assigning peer(110000103073502:2) to profile(5) career(1)
15:54:38.929 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(2) profile_index(5) career_index(1)
15:54:38.929 [Lua] Set lobby begin:
15:54:38.929 [Lua] Lobby data twitch_enabled = false
15:54:38.929 [Lua] Lobby data power_level = 313
15:54:38.929 [Lua] Lobby data num_players = 1
15:54:38.929 [Lua] Lobby data weave_name = false
15:54:38.929 [Lua] Lobby data game_mode = 2
15:54:38.929 [Lua] Lobby data is_private = true
15:54:38.929 [Lua] Lobby data mechanism = adventure
15:54:38.929 [Lua] Lobby data level_key = elven_ruins
15:54:38.929 [Lua] Lobby data player_slot_1 = 0:0
15:54:38.929 [Lua] Lobby data selected_level_key = elven_ruins
15:54:38.929 [Lua] Lobby data unique_server_name = Liter
15:54:38.929 [Lua] Lobby data quick_game = false
15:54:38.929 [Lua] Lobby data matchmaking = false
15:54:38.930 [Lua] Lobby data difficulty = normal
15:54:38.930 [Lua] Lobby data country_code = PL
15:54:38.930 [Lua] Lobby data host = 110000103073502
15:54:38.930 [Lua] Lobby data player_slot_5 = 0:0
15:54:38.930 [Lua] Lobby data player_slot_2 = 0:0
15:54:38.930 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:38.930 [Lua] Lobby data player_slot_3 = 0:0
15:54:38.930 [Lua] Lobby data eac_authorized = false
15:54:38.930 [Lua] Set lobby end.
15:54:38.930 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0
15:54:38.930 [Lua]
15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:54:38.930 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:54:38.930 [Lua] [wwise/blunderbuss] = false (boolean)
15:54:38.930 [Lua] [wwise/two_handed_swords] = false (boolean)
15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:54:38.930 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
15:54:38.930 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
15:54:38.930 [Lua]
15:54:38.930 [Lua]
15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:54:38.930 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:54:38.930 [Lua] [wwise/two_handed_swords] = false (boolean)
15:54:38.930 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:54:38.930 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:54:38.930 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:54:38.930 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
15:54:38.930 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
15:54:38.930 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
15:54:38.930 [Lua] [wwise/blunderbuss] = false (boolean)
15:54:38.930 [Lua]
15:54:38.930 [Lua] player (110000103073502,3) was put into party 1
15:54:38.941 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93
15:54:38.941 [Lua] Assigning peer(110000103073502:3) to profile(3) career(1)
15:54:38.941 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(3) profile_index(3) career_index(1)
15:54:38.941 [Lua] Set lobby begin:
15:54:38.941 [Lua] Lobby data twitch_enabled = false
15:54:38.941 [Lua] Lobby data power_level = 313
15:54:38.941 [Lua] Lobby data num_players = 1
15:54:38.941 [Lua] Lobby data weave_name = false
15:54:38.941 [Lua] Lobby data game_mode = 2
15:54:38.941 [Lua] Lobby data is_private = true
15:54:38.941 [Lua] Lobby data mechanism = adventure
15:54:38.941 [Lua] Lobby data level_key = elven_ruins
15:54:38.942 [Lua] Lobby data player_slot_1 = 0:0
15:54:38.942 [Lua] Lobby data selected_level_key = elven_ruins
15:54:38.942 [Lua] Lobby data unique_server_name = Liter
15:54:38.942 [Lua] Lobby data quick_game = false
15:54:38.942 [Lua] Lobby data matchmaking = false
15:54:38.942 [Lua] Lobby data difficulty = normal
15:54:38.942 [Lua] Lobby data country_code = PL
15:54:38.942 [Lua] Lobby data host = 110000103073502
15:54:38.942 [Lua] Lobby data player_slot_5 = 0:0
15:54:38.942 [Lua] Lobby data player_slot_2 = 0:0
15:54:38.942 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:38.942 [Lua] Lobby data player_slot_3 = 0:0
15:54:38.942 [Lua] Lobby data eac_authorized = false
15:54:38.942 [Lua] Set lobby end.
15:54:38.942 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0
15:54:38.943 [Lua]
15:54:38.943 [Lua] [wwise/crossbow] = false (boolean)
15:54:38.943 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
15:54:38.943 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
15:54:38.943 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:54:38.943 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
15:54:38.943 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
15:54:38.943 [Lua]
15:54:38.943 [Lua]
15:54:38.943 [Lua] [wwise/crossbow] = false (boolean)
15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
15:54:38.943 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
15:54:38.943 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
15:54:38.943 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:54:38.943 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
15:54:38.943 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
15:54:38.943 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean)
15:54:38.943 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
15:54:38.943 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
15:54:38.943 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:54:38.943 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
15:54:38.943 [Lua]
15:54:38.943 [Lua] player (110000103073502,4) was put into party 1
15:54:38.953 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=94
15:54:38.953 [Lua] Assigning peer(110000103073502:4) to profile(1) career(1)
15:54:38.953 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(4) profile_index(1) career_index(1)
15:54:38.953 [Lua] Set lobby begin:
15:54:38.953 [Lua] Lobby data twitch_enabled = false
15:54:38.953 [Lua] Lobby data power_level = 313
15:54:38.954 [Lua] Lobby data num_players = 1
15:54:38.954 [Lua] Lobby data weave_name = false
15:54:38.954 [Lua] Lobby data game_mode = 2
15:54:38.954 [Lua] Lobby data is_private = true
15:54:38.954 [Lua] Lobby data mechanism = adventure
15:54:38.954 [Lua] Lobby data level_key = elven_ruins
15:54:38.954 [Lua] Lobby data player_slot_1 = 0:0
15:54:38.954 [Lua] Lobby data selected_level_key = elven_ruins
15:54:38.954 [Lua] Lobby data unique_server_name = Liter
15:54:38.954 [Lua] Lobby data quick_game = false
15:54:38.954 [Lua] Lobby data matchmaking = false
15:54:38.954 [Lua] Lobby data difficulty = normal
15:54:38.954 [Lua] Lobby data country_code = PL
15:54:38.954 [Lua] Lobby data host = 110000103073502
15:54:38.955 [Lua] Lobby data player_slot_5 = 0:0
15:54:38.955 [Lua] Lobby data player_slot_2 = 0:0
15:54:38.955 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:38.955 [Lua] Lobby data player_slot_3 = 0:0
15:54:38.955 [Lua] Lobby data eac_authorized = false
15:54:38.955 [Lua] Set lobby end.
15:54:38.955 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0
15:54:38.955 [Lua]
15:54:38.955 [Lua] [wwise/handgun_rifle] = false (boolean)
15:54:38.955 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
15:54:38.955 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:54:38.955 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
15:54:38.955 [Lua] [wwise/one_handed_swords] = false (boolean)
15:54:38.955 [Lua]
15:54:38.955 [Lua]
15:54:38.955 [Lua] [wwise/one_handed_swords] = false (boolean)
15:54:38.955 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
15:54:38.955 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
15:54:38.955 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:54:38.955 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:54:38.955 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
15:54:38.955 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
15:54:38.955 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
15:54:38.955 [Lua] [wwise/handgun_rifle] = false (boolean)
15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
15:54:38.955 [Lua]
15:54:38.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:3 my_peer_id:110000103073502
15:54:38.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:4 my_peer_id:110000103073502
15:54:38.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:5 my_peer_id:110000103073502
15:54:39.412 [Lua] [GameNetworkManager] destroying game object with go_id=94
15:54:39.414 [Lua] player (110000103073502,4) was put into party 1
15:54:39.425 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=95
15:54:39.425 [Lua] Assigning peer(110000103073502:4) to profile(1) career(1)
15:54:39.425 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(4) profile_index(1) career_index(1)
15:54:39.425 [Lua] Set lobby begin:
15:54:39.425 [Lua] Lobby data twitch_enabled = false
15:54:39.425 [Lua] Lobby data power_level = 313
15:54:39.425 [Lua] Lobby data num_players = 1
15:54:39.426 [Lua] Lobby data weave_name = false
15:54:39.426 [Lua] Lobby data game_mode = 2
15:54:39.426 [Lua] Lobby data is_private = true
15:54:39.426 [Lua] Lobby data mechanism = adventure
15:54:39.426 [Lua] Lobby data level_key = elven_ruins
15:54:39.426 [Lua] Lobby data player_slot_1 = 0:0
15:54:39.426 [Lua] Lobby data selected_level_key = elven_ruins
15:54:39.426 [Lua] Lobby data unique_server_name = Liter
15:54:39.426 [Lua] Lobby data quick_game = false
15:54:39.426 [Lua] Lobby data matchmaking = false
15:54:39.426 [Lua] Lobby data difficulty = normal
15:54:39.426 [Lua] Lobby data country_code = PL
15:54:39.426 [Lua] Lobby data host = 110000103073502
15:54:39.426 [Lua] Lobby data player_slot_5 = 0:0
15:54:39.426 [Lua] Lobby data player_slot_2 = 0:0
15:54:39.426 [Lua] Lobby data player_slot_4 = 110000103073502:1
15:54:39.426 [Lua] Lobby data player_slot_3 = 0:0
15:54:39.426 [Lua] Lobby data eac_authorized = false
15:54:39.426 [Lua] Set lobby end.
15:54:39.426 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0
15:54:39.427 [Lua]
15:54:39.427 [Lua] [wwise/handgun_rifle] = false (boolean)
15:54:39.427 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
15:54:39.427 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:54:39.427 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
15:54:39.427 [Lua] [wwise/one_handed_swords] = false (boolean)
15:54:39.427 [Lua]
15:54:39.427 [Lua]
15:54:39.427 [Lua] [wwise/one_handed_swords] = false (boolean)
15:54:39.427 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
15:54:39.427 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
15:54:39.427 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:54:39.427 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:54:39.427 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
15:54:39.427 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
15:54:39.427 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
15:54:39.427 [Lua] [wwise/handgun_rifle] = false (boolean)
15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
15:54:39.427 [Lua]
15:54:39.429 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10
15:54:39.429 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:3 my_peer_id:110000103073502
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:4 my_peer_id:110000103073502
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:5 my_peer_id:110000103073502
15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:54:39.429 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:6 my_peer_id:110000103073502
15:54:39.541 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:6 my_peer_id:110000103073502
15:54:39.716 [Window] Window => active
15:54:39.717 [Window] Window => active
15:54:40.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
15:54:40.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
15:54:40.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
15:54:40.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
15:54:40.461 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
15:54:40.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
15:54:41.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
15:54:41.126 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
15:54:41.127 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
15:54:41.239 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
15:54:41.239 [Lua] [PackageManager] Force_load: wwise/blunderbuss
15:54:41.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:54:41.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:54:41.307 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:54:41.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
15:54:41.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
15:54:41.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
15:54:41.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
15:54:41.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
15:54:41.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
15:54:41.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
15:54:41.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
15:54:41.647 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
15:54:41.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
15:54:41.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
15:54:41.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
15:54:41.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
15:54:41.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
15:54:41.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
15:54:41.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
15:54:42.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
15:54:42.423 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
15:54:42.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
15:54:42.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
15:54:42.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
15:54:42.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:54:42.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:54:42.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:54:42.678 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
15:54:42.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
15:54:42.827 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
15:54:42.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
15:54:42.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
15:54:42.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
15:54:42.895 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:54:42.952 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:54:42.952 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:54:42.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:54:43.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:54:43.021 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:54:43.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
15:54:43.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
15:54:43.169 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
15:54:43.170 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
15:54:43.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
15:54:43.249 [Lua] [PackageManager] Force_load: wwise/crossbow
15:54:43.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
15:54:43.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
15:54:43.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
15:54:43.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:54:43.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:54:43.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:54:43.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
15:54:43.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
15:54:43.492 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
15:54:43.493 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:54:43.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:54:43.596 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:54:43.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:54:43.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:54:43.630 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:54:43.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:54:43.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:54:43.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:54:43.826 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:54:43.916 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:54:43.916 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:54:43.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
15:54:43.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
15:54:43.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
15:54:43.985 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:54:44.384 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:54:44.384 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:54:44.385 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
15:54:44.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
15:54:44.419 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
15:54:44.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
15:54:44.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
15:54:44.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
15:54:44.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:54:44.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:54:44.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:54:44.626 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
15:54:44.642 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:54:44.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=97
15:54:44.645 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:54:44.645 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99
15:54:44.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:54:44.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=101
15:54:44.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:54:44.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:54:44.652 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103
15:54:44.664 [Lua] Switching ConflictSettings: to: skaven
15:54:44.664 [Lua] pacing=default
15:54:44.664 [Lua] roaming=nil
15:54:44.664 [Lua] specials=skaven
15:54:44.664 [Lua] debug_color=orange
15:54:44.664 [Lua] contained_breeds=nil
15:54:44.664 [Lua] pack_spawning=skaven
15:54:44.664 [Lua] disabled=false
15:54:44.664 [Lua] factions=nil
15:54:44.664 [Lua] boss=skaven
15:54:44.664 [Lua] horde=default
15:54:44.664 [Lua] name=skaven
15:54:44.664 [Lua] intensity=default
15:54:44.664 [Lua] ---
15:54:44.884 [Lua] StateInGameRunning:_game_actually_starts()
15:54:44.884 [Lua] #################################################################################################################
15:54:44.884 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level_halloween-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:54:44.884 [Lua] #################################################################################################################
15:54:44.884 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
15:54:44.884 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:54:44.895 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
15:54:45.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:54:45.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:54:45.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
15:54:45.176 [Lua] Commit load time data
15:54:45.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x54fd, position: 0
15:55:12.848 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:55:12.859 [Lua] Spline already found!
15:55:12.893 [Lua] Init group template: spline_patrol
15:55:14.532 [Lua] Players are leaving the safe zone
15:55:17.681 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:55:17.692 [Lua] Spline already found!
15:55:17.728 [Lua] Init group template: spline_patrol
15:55:23.716 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:55:23.728 [Lua] Spline already found!
15:55:23.776 [Lua] Init group template: spline_patrol
15:55:27.954 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:55:27.965 [Lua] Spline already found!
15:55:27.992 [Lua] Init group template: spline_patrol
15:55:39.499 [Lua] [IngameUI] menu view on_enter ingame_menu
15:55:40.570 [Lua] [IngameUI] menu view on_exit ingame_menu
15:55:40.570 [Lua] [IngameUI] menu view on_enter options_view
15:55:42.668 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
15:55:42.668 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
15:55:42.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x54fd, position: 2728156
15:55:43.561 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
15:55:43.561 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
15:55:43.562 [Lua] max_shadow_casting_lights 2
15:55:46.322 [Network] Setting artificial MTU limit to 65536
15:55:46.322 [Save] Saving `save_data`
15:55:46.324 [Save] Save done
15:55:46.328 [Application] apply_user_settings
15:55:46.626 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
15:55:48.339 [Lua] PopupManager:query_result returned result: keep_changes
15:55:48.804 [Lua] [IngameUI] menu view on_exit options_view
15:55:48.804 [Lua] [IngameUI] menu view on_enter ingame_menu
15:55:49.304 [Lua] [IngameUI] menu view on_exit ingame_menu
15:56:01.328 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
15:56:10.130 [Lua] fence jumping
15:56:10.726 [Lua] ready to jump failed
15:56:19.598 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:56:19.608 [Lua] Spline already found!
15:56:19.631 [Lua] Init group template: spline_patrol
15:56:23.718 [Lua] Time for new HOOORDE! multi_first_wave
15:56:23.718 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
15:56:23.718 [Lua] horde requested: ambush
15:56:23.718 [Lua] setting up ambush-horde
15:56:23.718 [Lua] Composing horde 'medium' .. using variant 'plain'
15:56:23.718 [Lua] -> spawning: 35
15:56:23.718 [Lua] horde crated with id 6 of type ambush
15:56:23.718 [Lua] ambush horde has started
15:56:23.722 [Lua] MUSIC: explore -> pre_ambush
15:56:24.750 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:56:24.759 [Lua] Spline already found!
15:56:24.783 [Lua] Init group template: spline_patrol
15:56:26.780 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:56:26.790 [Lua] Spline already found!
15:56:26.812 [Lua] Init group template: spline_patrol
15:56:28.763 [Lua] MUSIC: pre_ambush -> horde
15:56:29.490 [Lua] Init group template: horde
15:56:39.354 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:56:39.354 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:56:39.354 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
15:56:39.354 [Lua] horde requested: ambush
15:56:39.354 [Lua] setting up ambush-horde
15:56:39.354 [Lua] Composing horde 'medium' .. using variant 'plain'
15:56:39.354 [Lua] -> spawning: 35
15:56:39.354 [Lua] horde crated with id 9 of type ambush
15:56:39.354 [Lua] ambush horde has started
15:56:44.174 [Lua] Horde killed: ?
15:56:44.181 [Lua] HORDE: last wave, reset to standard horde delay
15:56:44.181 [Lua] Time for new HOOORDE! multi_last_wave
15:56:44.181 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
15:56:44.181 [Lua] horde requested: ambush
15:56:44.181 [Lua] setting up ambush-horde
15:56:44.181 [Lua] Composing horde 'medium' .. using variant 'plain'
15:56:44.181 [Lua] -> spawning: 36
15:56:44.181 [Lua] horde crated with id 10 of type ambush
15:56:44.181 [Lua] ambush horde has started
15:56:47.465 [Lua] Init group template: horde
15:56:50.535 [Lua] Init group template: horde
15:56:52.735 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:56:52.746 [Lua] Spline already found!
15:56:52.773 [Lua] Init group template: spline_patrol
15:57:03.001 [Lua] Horde killed: ?
15:57:03.646 [Lua] MUSIC: horde -> explore
15:57:04.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
15:57:04.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
15:57:04.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
15:57:07.561 [Lua] Horde killed: ?
15:57:14.966 [Lua] Switching ConflictSettings: to: chaos
15:57:14.966 [Lua] pacing=chaos
15:57:14.966 [Lua] roaming=nil
15:57:14.966 [Lua] specials=chaos
15:57:14.966 [Lua] debug_color=purple
15:57:14.966 [Lua] contained_breeds=nil
15:57:14.966 [Lua] pack_spawning=chaos
15:57:14.966 [Lua] disabled=false
15:57:14.966 [Lua] factions=nil
15:57:14.966 [Lua] boss=chaos
15:57:14.966 [Lua] horde=chaos
15:57:14.966 [Lua] name=chaos
15:57:14.966 [Lua] intensity=default
15:57:14.966 [Lua] ---
15:57:37.459 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:57:37.470 [Lua] Spline already found!
15:57:37.505 [Lua] Init group template: spline_patrol
15:57:38.320 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:57:38.330 [Lua] Spline already found!
15:57:38.352 [Lua] Init group template: spline_patrol
15:57:39.878 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:57:39.889 [Lua] Spline already found!
15:57:39.913 [Lua] Init group template: spline_patrol
15:58:28.699 [Lua] Time for new HOOORDE! multi_first_wave
15:58:28.699 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
15:58:28.699 [Lua] horde requested: vector_blob
15:58:28.699 [Lua] wants to spawn ahead within distance: 60
15:58:28.699 [Lua] horde crated with id 15 of type vector_blob
15:58:28.699 [Lua] managed to spawn 22/22 horde enemies
15:58:28.699 [Lua] vector blob horde has started
15:58:28.704 [Lua] MUSIC: explore -> pre_horde
15:58:28.924 [Lua] Init group template: horde
15:58:29.539 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:58:29.550 [Lua] Spline already found!
15:58:29.585 [Lua] Init group template: spline_patrol
15:58:32.223 [Lua] MUSIC: pre_horde -> horde
15:58:35.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 71207
15:58:38.821 [Lua] HORDE: last wave, reset to standard horde delay
15:58:38.821 [Lua] Time for new HOOORDE! multi_last_wave
15:58:38.821 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
15:58:38.821 [Lua] horde requested: vector_blob
15:58:38.821 [Lua] wants to spawn behind within distance: 60
15:58:38.821 [Lua] horde crated with id 17 of type vector_blob
15:58:38.821 [Lua] managed to spawn 21/21 horde enemies
15:58:38.821 [Lua] vector blob horde has started
15:58:39.051 [Lua] Init group template: horde
15:58:43.062 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:58:43.072 [Lua] Spline already found!
15:58:43.107 [Lua] Init group template: spline_patrol
15:58:43.735 [Lua] Switching ConflictSettings: to: default
15:58:43.735 [Lua] pacing=default
15:58:43.735 [Lua] roaming=nil
15:58:43.735 [Lua] specials=default
15:58:43.735 [Lua] debug_color=maroon
15:58:43.735 [Lua] contained_breeds=nil
15:58:43.735 [Lua] pack_spawning=default
15:58:43.735 [Lua] disabled=false
15:58:43.735 [Lua] factions=nil
15:58:43.735 [Lua] boss=default
15:58:43.735 [Lua] horde=default
15:58:43.735 [Lua] name=default
15:58:43.735 [Lua] intensity=default
15:58:43.735 [Lua] ---
15:58:44.712 [Lua] Switching ConflictSettings: to: chaos
15:58:44.712 [Lua] pacing=chaos
15:58:44.712 [Lua] roaming=nil
15:58:44.712 [Lua] specials=chaos
15:58:44.712 [Lua] debug_color=purple
15:58:44.712 [Lua] contained_breeds=nil
15:58:44.712 [Lua] pack_spawning=chaos
15:58:44.712 [Lua] disabled=false
15:58:44.712 [Lua] factions=nil
15:58:44.712 [Lua] boss=chaos
15:58:44.712 [Lua] horde=chaos
15:58:44.712 [Lua] name=chaos
15:58:44.712 [Lua] intensity=default
15:58:44.712 [Lua] ---
15:58:45.660 [Lua] Switching ConflictSettings: to: default
15:58:45.660 [Lua] pacing=default
15:58:45.660 [Lua] roaming=nil
15:58:45.660 [Lua] specials=default
15:58:45.660 [Lua] debug_color=maroon
15:58:45.660 [Lua] contained_breeds=nil
15:58:45.660 [Lua] pack_spawning=default
15:58:45.660 [Lua] disabled=false
15:58:45.660 [Lua] factions=nil
15:58:45.660 [Lua] boss=default
15:58:45.660 [Lua] horde=default
15:58:45.660 [Lua] name=default
15:58:45.660 [Lua] intensity=default
15:58:45.660 [Lua] ---
15:58:45.936 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
15:58:54.377 [Lua] Horde killed: ?
15:59:01.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 71207
15:59:08.610 [Lua] MUSIC: horde -> explore
15:59:11.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
15:59:11.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
15:59:11.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
15:59:13.380 [Lua] Horde killed: ?
15:59:25.504 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:59:25.513 [Lua] Spline already found!
15:59:25.567 [Lua] Init group template: spline_patrol
15:59:25.768 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
15:59:26.430 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:59:26.439 [Lua] Spline already found!
15:59:26.453 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:59:26.463 [Lua] Spline already found!
15:59:26.468 [Lua] Init group template: spline_patrol
15:59:26.515 [Lua] Init group template: spline_patrol
15:59:31.347 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:59:31.356 [Lua] Spline already found!
15:59:31.383 [Lua] Init group template: spline_patrol
15:59:31.876 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:59:31.885 [Lua] Spline already found!
15:59:31.909 [Lua] Init group template: spline_patrol
15:59:53.663 [Lua] [IngameUI] menu view on_enter ingame_menu
16:00:30.475 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
16:00:41.093 [Lua] Time for new HOOORDE! multi_first_wave
16:00:41.093 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
16:00:41.093 [Lua] horde requested: vector
16:00:41.093 [Lua] setting up vector-horde
16:00:41.093 [Lua] Composing horde 'medium' .. using variant 'plain'
16:00:41.093 [Lua] --> horde wants to spawn behind players (0.89932868230354/0.67
16:00:41.093 [Lua] -> spawning: 36
16:00:41.093 [Lua] horde crated with id 24 of type vector
16:00:41.093 [Lua] vector horde has started
16:00:41.097 [Lua] MUSIC: explore -> pre_horde
16:00:44.924 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 48542 0
16:00:49.274 [Lua] MUSIC: pre_horde -> horde
16:00:51.324 [Lua] Init group template: horde
16:00:53.288 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
16:00:53.288 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:00:53.289 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
16:00:53.289 [Lua] horde requested: vector
16:00:53.289 [Lua] setting up vector-horde
16:00:53.289 [Lua] Composing horde 'medium' .. using variant 'plain'
16:00:53.289 [Lua] --> horde wants to spawn ahead of players (0.32931989468565/0.67
16:00:53.289 [Lua] -> spawning: 39
16:00:53.289 [Lua] horde crated with id 25 of type vector
16:00:53.289 [Lua] vector horde has started
16:01:02.912 [Lua] Init group template: horde
16:01:04.371 [Lua] HORDE: last wave, reset to standard horde delay
16:01:04.371 [Lua] Time for new HOOORDE! multi_last_wave
16:01:04.371 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
16:01:04.371 [Lua] horde requested: vector
16:01:04.371 [Lua] setting up vector-horde
16:01:04.371 [Lua] Composing horde 'medium' .. using variant 'plain'
16:01:04.371 [Lua] --> horde wants to spawn behind players (0.97335437939458/0.67
16:01:04.371 [Lua] -> spawning: 35
16:01:04.371 [Lua] horde crated with id 26 of type vector
16:01:04.371 [Lua] vector horde has started
16:01:13.266 [Lua] Horde killed: ?
16:01:14.471 [Lua] Init group template: horde
16:01:27.350 [Lua] MUSIC: horde -> explore
16:01:27.358 [Lua] Horde killed: ?
16:01:28.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:01:28.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:01:28.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:01:32.801 [Lua] Horde killed: ?
16:02:25.167 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
16:03:22.121 [Lua] Time for new HOOORDE! multi_first_wave
16:03:22.121 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
16:03:22.121 [Lua] horde requested: ambush
16:03:22.121 [Lua] setting up ambush-horde
16:03:22.121 [Lua] Composing horde 'medium' .. using variant 'plain'
16:03:22.121 [Lua] -> spawning: 36
16:03:22.121 [Lua] horde crated with id 27 of type ambush
16:03:22.121 [Lua] ambush horde has started
16:03:22.125 [Lua] MUSIC: explore -> pre_ambush
16:03:23.979 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
16:03:27.114 [Lua] MUSIC: pre_ambush -> horde
16:03:27.158 [Lua] Init group template: horde
16:03:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:03:36.208 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
16:03:36.208 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:03:36.208 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
16:03:36.208 [Lua] horde requested: ambush
16:03:36.208 [Lua] setting up ambush-horde
16:03:36.208 [Lua] Composing horde 'medium' .. using variant 'plain'
16:03:36.209 [Lua] -> spawning: 35
16:03:36.209 [Lua] horde crated with id 28 of type ambush
16:03:36.209 [Lua] ambush horde has started
16:03:39.701 [Lua] replace_hidden_spawners -> first try found: 0 cover points
16:03:39.701 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
16:03:39.701 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:39.701 [Lua] ->moving spawner
16:03:41.251 [Lua] Init group template: horde
16:03:42.986 [Lua] Horde killed: ?
16:03:42.993 [Lua] HORDE: last wave, reset to standard horde delay
16:03:42.993 [Lua] Time for new HOOORDE! multi_last_wave
16:03:42.993 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
16:03:42.993 [Lua] horde requested: ambush
16:03:42.993 [Lua] setting up ambush-horde
16:03:42.993 [Lua] Composing horde 'medium' .. using variant 'plain'
16:03:42.993 [Lua] -> spawning: 36
16:03:42.993 [Lua] horde crated with id 29 of type ambush
16:03:42.993 [Lua] ambush horde has started
16:03:48.007 [Lua] Init group template: horde
16:03:54.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:03:54.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 1212304
16:04:04.593 [Lua] MUSIC: horde -> explore
16:04:07.036 [Lua] Horde killed: ?
16:04:07.948 [Lua] Horde killed: ?
16:05:38.819 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
16:06:37.628 [Lua] [IngameUI] menu view on_exit ingame_menu
16:06:56.277 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:06:56.286 [Lua] Spline already found!
16:06:56.319 [Lua] Init group template: spline_patrol
16:07:00.080 [Lua] main path terror event triggered: boss_event_spline_patrol
16:07:00.080 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
16:07:00.092 [Lua] > starting new spline, using new navbot: standard , id: boss8
16:07:00.139 [Lua] > continuing spline boss8 index: 2 reties: 0
16:07:00.169 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
16:07:00.169 [Lua] > spline completed boss8 reties: 0
16:07:00.307 [Lua] Init group template: spline_patrol
16:07:01.636 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:07:01.646 [Lua] Spline already found!
16:07:01.687 [Lua] Init group template: spline_patrol
16:07:01.729 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:07:01.739 [Lua] Spline already found!
16:07:01.765 [Lua] Init group template: spline_patrol
16:07:07.012 [Lua] Time for new HOOORDE! multi_first_wave
16:07:07.012 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
16:07:07.012 [Lua] horde requested: vector
16:07:07.012 [Lua] setting up vector-horde
16:07:07.012 [Lua] Composing horde 'medium' .. using variant 'plain'
16:07:07.012 [Lua] --> horde wants to spawn ahead of players (0.31543105887706/0.67
16:07:07.012 [Lua] -> spawning: 36
16:07:07.012 [Lua] horde crated with id 34 of type vector
16:07:07.012 [Lua] vector horde has started
16:07:07.018 [Lua] MUSIC: explore -> pre_horde
16:07:07.528 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:07:07.538 [Lua] Spline already found!
16:07:07.575 [Lua] Init group template: spline_patrol
16:07:15.117 [Lua] MUSIC: pre_horde -> horde
16:07:21.153 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
16:07:21.153 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:07:21.153 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
16:07:21.153 [Lua] horde requested: vector
16:07:21.153 [Lua] setting up vector-horde
16:07:21.153 [Lua] Composing horde 'medium' .. using variant 'plain'
16:07:21.153 [Lua] --> horde wants to spawn ahead of players (0.52253436538161/0.67
16:07:21.153 [Lua] -> spawning: 40
16:07:21.153 [Lua] horde crated with id 36 of type vector
16:07:21.153 [Lua] vector horde has started
16:07:23.809 [Lua] Init group template: horde
16:07:31.603 [Lua] main path terror event triggered: rare_event_loot_rat
16:07:31.603 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
16:07:33.328 [Lua] HORDE: last wave, reset to standard horde delay
16:07:33.328 [Lua] Time for new HOOORDE! multi_last_wave
16:07:33.328 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
16:07:33.328 [Lua] horde requested: vector
16:07:33.328 [Lua] setting up vector-horde
16:07:33.328 [Lua] Composing horde 'medium' .. using variant 'plain'
16:07:33.328 [Lua] --> horde wants to spawn ahead of players (0.15432644815005/0.67
16:07:33.328 [Lua] -> spawning: 36
16:07:33.328 [Lua] horde crated with id 37 of type vector
16:07:33.328 [Lua] vector horde has started
16:07:35.112 [Lua] Horde killed: ?
16:07:35.928 [Lua] Init group template: horde
16:07:45.548 [Lua] Init group template: horde
16:07:58.351 [Lua] Horde killed: ?
16:08:03.271 [Lua] MUSIC: horde -> explore
16:08:04.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:08:04.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:08:04.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:08:08.573 [Lua] Horde killed: ?
16:08:52.523 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 14
16:08:54.099 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:08:54.109 [Lua] Spline already found!
16:08:54.169 [Lua] Init group template: spline_patrol
16:08:55.077 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:08:55.087 [Lua] Spline already found!
16:08:55.124 [Lua] Init group template: spline_patrol
16:09:04.077 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 22
16:09:30.429 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 86333 0
16:09:36.664 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 3 7
16:09:37.702 [Lua] Switching ConflictSettings: to: skaven
16:09:37.702 [Lua] pacing=default
16:09:37.702 [Lua] roaming=nil
16:09:37.702 [Lua] specials=skaven
16:09:37.702 [Lua] debug_color=orange
16:09:37.702 [Lua] contained_breeds=nil
16:09:37.702 [Lua] pack_spawning=skaven
16:09:37.702 [Lua] disabled=false
16:09:37.702 [Lua] factions=nil
16:09:37.702 [Lua] boss=skaven
16:09:37.702 [Lua] horde=default
16:09:37.702 [Lua] name=skaven
16:09:37.702 [Lua] intensity=default
16:09:37.702 [Lua] ---
16:09:39.624 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:09:39.634 [Lua] Spline already found!
16:09:39.658 [Lua] Init group template: spline_patrol
16:09:42.658 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 8
16:09:51.194 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:09:51.203 [Lua] Spline already found!
16:09:51.235 [Lua] Init group template: spline_patrol
16:10:03.954 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:03.963 [Lua] Spline already found!
16:10:03.999 [Lua] Init group template: spline_patrol
16:10:08.135 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:08.143 [Lua] Spline already found!
16:10:08.167 [Lua] Init group template: spline_patrol
16:10:18.976 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
16:10:20.388 [Flow] lua_on_damage_taken
16:10:20.388 [Flow] 1
16:10:21.129 [Flow] lua_on_damage_taken
16:10:21.129 [Flow] 2
16:10:21.161 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
16:10:21.776 [Flow] lua_on_damage_taken
16:10:21.776 [Flow] 1
16:10:22.454 [Flow] lua_on_damage_taken
16:10:22.454 [Flow] 2
16:10:22.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
16:10:23.715 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
16:10:24.437 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
16:10:26.429 [Flow] lua_on_damage_taken
16:10:26.429 [Flow] 1
16:10:27.033 [Flow] lua_on_damage_taken
16:10:27.033 [Flow] 2
16:10:27.063 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
16:10:28.384 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
16:10:30.664 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
16:10:32.374 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
16:10:32.470 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
16:10:33.735 [Flow] lua_on_damage_taken
16:10:33.735 [Flow] 1
16:10:33.745 [Flow] lua_on_damage_taken
16:10:33.745 [Flow] 1
16:10:34.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
16:10:36.450 [Flow] lua_on_damage_taken
16:10:36.450 [Flow] 2
16:10:36.479 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
16:10:39.719 [Flow] lua_on_damage_taken
16:10:39.719 [Flow] 2
16:10:39.746 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
16:10:41.404 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
16:10:42.955 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:42.965 [Lua] Spline already found!
16:10:42.991 [Lua] Init group template: spline_patrol
16:10:43.504 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
16:10:46.042 [Flow] lua_on_damage_taken
16:10:46.042 [Flow] 1
16:10:46.215 [Flow] lua_on_damage_taken
16:10:46.215 [Flow] 2
16:10:46.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
16:10:47.381 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
16:10:48.823 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:48.832 [Lua] Spline already found!
16:10:48.857 [Lua] Init group template: spline_patrol
16:10:56.084 [Lua] Destroying unit since outside mesh or world
16:11:13.212 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:11:13.221 [Lua] Spline already found!
16:11:13.248 [Lua] Init group template: spline_patrol
16:11:14.500 [Lua] Time for new HOOORDE! multi_first_wave
16:11:14.500 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
16:11:14.500 [Lua] horde requested: vector_blob
16:11:14.500 [Lua] wants to spawn ahead within distance: 60
16:11:14.500 [Lua] horde crated with id 47 of type vector_blob
16:11:14.500 [Lua] managed to spawn 38/38 horde enemies
16:11:14.500 [Lua] vector blob horde has started
16:11:14.506 [Lua] MUSIC: explore -> pre_horde
16:11:14.885 [Lua] Init group template: horde
16:11:20.028 [Lua] MUSIC: pre_horde -> horde
16:11:26.847 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:11:26.858 [Lua] Spline already found!
16:11:26.886 [Lua] Init group template: spline_patrol
16:11:27.711 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
16:11:27.711 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:11:27.711 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
16:11:27.711 [Lua] horde requested: vector_blob
16:11:27.711 [Lua] wants to spawn ahead within distance: 60
16:11:27.711 [Lua] horde crated with id 49 of type vector_blob
16:11:27.711 [Lua] managed to spawn 35/36 horde enemies
16:11:27.711 [Lua] vector blob horde has started
16:11:30.475 [Lua] Horde killed: ?
16:11:30.483 [Lua] HORDE: last wave, reset to standard horde delay
16:11:30.483 [Lua] Time for new HOOORDE! multi_last_wave
16:11:30.483 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
16:11:30.483 [Lua] horde requested: vector_blob
16:11:30.483 [Lua] wants to spawn ahead within distance: 60
16:11:30.483 [Lua] horde crated with id 50 of type vector_blob
16:11:30.483 [Lua] managed to spawn 41/41 horde enemies
16:11:30.483 [Lua] vector blob horde has started
16:11:30.978 [Lua] Init group template: horde
16:11:33.300 [Lua] Switching ConflictSettings: to: default
16:11:33.300 [Lua] pacing=default
16:11:33.300 [Lua] roaming=nil
16:11:33.300 [Lua] specials=default
16:11:33.300 [Lua] debug_color=maroon
16:11:33.300 [Lua] contained_breeds=nil
16:11:33.300 [Lua] pack_spawning=default
16:11:33.300 [Lua] disabled=false
16:11:33.300 [Lua] factions=nil
16:11:33.300 [Lua] boss=default
16:11:33.300 [Lua] horde=default
16:11:33.300 [Lua] name=default
16:11:33.300 [Lua] intensity=default
16:11:33.300 [Lua] ---
16:11:48.509 [Lua] MUSIC: horde -> explore
16:11:49.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:11:49.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:11:49.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:11:55.966 [Lua] Horde killed: ?
16:12:41.906 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:12:41.916 [Lua] Spline already found!
16:12:41.951 [Lua] Init group template: spline_patrol
16:12:44.057 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:12:44.066 [Lua] Spline already found!
16:12:44.089 [Lua] Init group template: spline_patrol
16:12:49.266 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:12:49.275 [Lua] Spline already found!
16:12:49.311 [Lua] Init group template: spline_patrol
16:13:06.386 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:13:06.396 [Lua] Spline already found!
16:13:06.422 [Lua] Init group template: spline_patrol
16:13:07.332 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:13:07.341 [Lua] Spline already found!
16:13:07.363 [Lua] Init group template: spline_patrol
16:13:25.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source.
16:13:25.543 [Lua] simple los failed
16:13:27.693 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:13:27.702 [Lua] Spline already found!
16:13:27.738 [Lua] Init group template: spline_patrol
16:13:30.898 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 106522 0
16:13:53.587 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 23
16:13:53.946 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 22
16:13:54.088 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 21
16:13:56.888 [Lua] Time for new HOOORDE! multi_first_wave
16:13:56.888 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
16:13:56.888 [Lua] horde requested: vector
16:13:56.888 [Lua] setting up vector-horde
16:13:56.888 [Lua] Composing horde 'medium' .. using variant 'plain'
16:13:56.888 [Lua] --> horde wants to spawn behind players (0.67624147605736/0.67
16:13:56.888 [Lua] -> spawning: 36
16:13:56.888 [Lua] horde crated with id 57 of type vector
16:13:56.888 [Lua] vector horde has started
16:13:56.894 [Lua] MUSIC: explore -> pre_horde
16:14:05.054 [Lua] MUSIC: pre_horde -> horde
16:14:07.541 [Lua] Init group template: horde
16:14:10.029 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
16:14:10.029 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:14:10.029 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
16:14:10.029 [Lua] horde requested: vector
16:14:10.029 [Lua] setting up vector-horde
16:14:10.029 [Lua] Composing horde 'medium' .. using variant 'plain'
16:14:10.029 [Lua] --> horde wants to spawn ahead of players (0.61227843582119/0.67
16:14:10.029 [Lua] -> spawning: 36
16:14:10.029 [Lua] horde crated with id 58 of type vector
16:14:10.029 [Lua] vector horde has started
16:14:21.791 [Lua] Init group template: horde
16:14:26.058 [Lua] HORDE: last wave, reset to standard horde delay
16:14:26.058 [Lua] Time for new HOOORDE! multi_last_wave
16:14:26.058 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
16:14:26.058 [Lua] horde requested: vector
16:14:26.058 [Lua] setting up vector-horde
16:14:26.058 [Lua] Composing horde 'medium' .. using variant 'plain'
16:14:26.058 [Lua] --> horde wants to spawn behind players (0.72894310554899/0.67
16:14:26.058 [Lua] -> spawning: 40
16:14:26.058 [Lua] horde crated with id 59 of type vector
16:14:26.058 [Lua] vector horde has started
16:14:37.196 [Lua] Init group template: horde
16:14:41.316 [Lua] Horde killed: ?
16:14:42.518 [Lua] Horde killed: ?
16:14:52.524 [Lua] MUSIC: horde -> explore
16:14:53.868 [Lua] Horde killed: ?
16:14:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:14:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:14:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:15:04.303 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
16:15:08.948 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:15:08.957 [Lua] Spline already found!
16:15:08.980 [Lua] Init group template: spline_patrol
16:15:12.244 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 10
16:15:13.447 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:15:13.456 [Lua] Spline already found!
16:15:13.492 [Lua] Init group template: spline_patrol
16:15:19.897 [Lua] Switching ConflictSettings: to: skaven
16:15:19.897 [Lua] pacing=default
16:15:19.897 [Lua] roaming=nil
16:15:19.897 [Lua] specials=skaven
16:15:19.897 [Lua] debug_color=orange
16:15:19.897 [Lua] contained_breeds=nil
16:15:19.897 [Lua] pack_spawning=skaven
16:15:19.897 [Lua] disabled=false
16:15:19.897 [Lua] factions=nil
16:15:19.897 [Lua] boss=skaven
16:15:19.897 [Lua] horde=default
16:15:19.897 [Lua] name=skaven
16:15:19.897 [Lua] intensity=default
16:15:19.897 [Lua] ---
16:15:21.628 [Lua] Switching ConflictSettings: to: default
16:15:21.628 [Lua] pacing=default
16:15:21.628 [Lua] roaming=nil
16:15:21.628 [Lua] specials=default
16:15:21.628 [Lua] debug_color=maroon
16:15:21.628 [Lua] contained_breeds=nil
16:15:21.628 [Lua] pack_spawning=default
16:15:21.628 [Lua] disabled=false
16:15:21.628 [Lua] factions=nil
16:15:21.628 [Lua] boss=default
16:15:21.628 [Lua] horde=default
16:15:21.628 [Lua] name=default
16:15:21.628 [Lua] intensity=default
16:15:21.628 [Lua] ---
16:15:22.363 [Lua] Switching ConflictSettings: to: skaven
16:15:22.363 [Lua] pacing=default
16:15:22.363 [Lua] roaming=nil
16:15:22.363 [Lua] specials=skaven
16:15:22.363 [Lua] debug_color=orange
16:15:22.363 [Lua] contained_breeds=nil
16:15:22.363 [Lua] pack_spawning=skaven
16:15:22.363 [Lua] disabled=false
16:15:22.363 [Lua] factions=nil
16:15:22.363 [Lua] boss=skaven
16:15:22.363 [Lua] horde=default
16:15:22.363 [Lua] name=skaven
16:15:22.363 [Lua] intensity=default
16:15:22.363 [Lua] ---
16:15:23.883 [Lua] Switching ConflictSettings: to: default
16:15:23.883 [Lua] pacing=default
16:15:23.883 [Lua] roaming=nil
16:15:23.883 [Lua] specials=default
16:15:23.883 [Lua] debug_color=maroon
16:15:23.883 [Lua] contained_breeds=nil
16:15:23.883 [Lua] pack_spawning=default
16:15:23.883 [Lua] disabled=false
16:15:23.883 [Lua] factions=nil
16:15:23.883 [Lua] boss=default
16:15:23.883 [Lua] horde=default
16:15:23.883 [Lua] name=default
16:15:23.883 [Lua] intensity=default
16:15:23.883 [Lua] ---
16:15:24.349 [Lua] Switching ConflictSettings: to: skaven
16:15:24.349 [Lua] pacing=default
16:15:24.349 [Lua] roaming=nil
16:15:24.349 [Lua] specials=skaven
16:15:24.349 [Lua] debug_color=orange
16:15:24.349 [Lua] contained_breeds=nil
16:15:24.349 [Lua] pack_spawning=skaven
16:15:24.349 [Lua] disabled=false
16:15:24.349 [Lua] factions=nil
16:15:24.349 [Lua] boss=skaven
16:15:24.349 [Lua] horde=default
16:15:24.349 [Lua] name=skaven
16:15:24.349 [Lua] intensity=default
16:15:24.349 [Lua] ---
16:15:36.306 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3
16:15:36.479 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2
16:15:36.705 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:15:38.007 [Lua] TerrorEventMixer.start_event: generic_disable_specials
16:15:38.007 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
16:15:38.007 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_device_fiddlers
16:15:56.385 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event
16:15:56.478 [Lua] MUSIC: explore -> pre_horde
16:15:56.515 [Flow] 32.328
16:15:56.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:16:00.533 [Lua] MUSIC: pre_horde -> horde
16:16:20.545 [Flow] 95.465
16:16:20.585 [Lua] event horde ends!
16:16:21.161 [Flow] 99.6198
16:16:21.610 [Flow] 102.18
16:16:22.110 [Flow] 103.089
16:16:23.009 [Flow] 103.795
16:16:23.507 [Flow] 105.201
16:16:23.627 [Lua] event horde ends!
16:16:32.736 [Lua] event horde ends!
16:16:37.129 [Flow] -169.377
16:16:48.405 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
16:16:52.393 [Lua] event horde ends!
16:16:55.513 [Flow] 119.865
16:17:00.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:17:00.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 3064913
16:17:00.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 3064918
16:17:02.540 [Lua] event horde ends!
16:17:02.554 [Lua] MUSIC: horde -> explore
16:17:03.361 [Lua] MUSIC: explore -> pre_horde
16:17:07.420 [Lua] MUSIC: pre_horde -> horde
16:17:08.551 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 126065 0
16:17:22.155 [Flow] -114.079
16:17:22.661 [Flow] -111.883
16:17:23.134 [Flow] -110.687
16:17:23.637 [Flow] -109.852
16:17:27.240 [Flow] -108.826
16:17:27.589 [Lua] event horde ends!
16:17:27.862 [Flow] -107.267
16:17:34.390 [Flow] 10
16:17:34.399 [Lua] TerrorEventMixer.start_event: generic_enable_specials
16:17:37.780 [Lua] event horde ends!
16:17:55.850 [Lua] event horde ends!
16:18:04.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0
16:18:04.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 3064913
16:18:04.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 3064918
16:18:06.975 [Lua] event horde ends!
16:18:08.749 [Flow] 1.31264
16:18:08.758 [Lua] TerrorEventMixer.start_event: generic_enable_specials
16:18:19.163 [Lua] event horde ends!
16:18:31.247 [Flow] 2.45535
16:18:31.247 [Flow] EFFEKTSTORM HÄR
16:18:31.247 [Flow] SURVIVE UNTIL ESCAPE
16:18:31.247 [Lua] TerrorEventMixer.stop_event: elven_ruins_end_event
16:18:31.247 [Flow] LEYLINES FIXED
16:18:31.255 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_flush
16:18:31.255 [Lua] TerrorEventMixer.start_event: generic_enable_specials
16:18:34.361 [Lua] event horde ends!
16:18:48.544 [Lua] event horde ends!
16:18:55.547 [Lua] event horde ends!
16:18:56.582 [Lua] event horde ends!
16:19:00.642 [Lua] event horde ends!
16:19:00.658 [Lua] MUSIC: horde -> explore
16:19:26.701 [Lua] Complete level triggered.
16:19:26.701 [Lua] [LevelTransitionHandler] set_next_level( inn_level_halloween, 0 )
16:19:26.701 [Lua] gm_event_end_conditions_met true false
16:19:26.701 [Save] Saving `save_data`
16:19:26.703 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:19:26.703 [Lua] Game won
16:19:26.703 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:19:26.704 [Lua] generate_backend_stats 110000103073502:1
16:19:26.707 [Save] Save done
16:19:26.707 [Save] Saving `save_data`
16:19:26.710 [Save] Save done
16:19:26.723 [Lua] PlayFabMirrorBase:_commit_internal nil
16:19:26.723 [Save] Saving `save_data`
16:19:26.725 [Lua] MUSIC: explore -> won
16:19:26.726 [Save] Save done
16:19:26.729 [Lua] commit result success 3
16:19:26.732 [Lua] Complete level triggered.
16:19:26.739 [Lua] Complete level triggered.
16:19:26.748 [Lua] Complete level triggered.
16:19:26.757 [Lua] Complete level triggered.
16:19:26.765 [Lua] Complete level triggered.
16:19:26.774 [Lua] Complete level triggered.
16:19:26.782 [Lua] Complete level triggered.
16:19:26.791 [Lua] Complete level triggered.
16:19:26.799 [Lua] Complete level triggered.
16:19:26.808 [Lua] Complete level triggered.
16:19:26.817 [Lua] Complete level triggered.
16:19:26.826 [Lua] Complete level triggered.
16:19:26.835 [Lua] Complete level triggered.
16:19:26.843 [Lua] Complete level triggered.
16:19:26.852 [Lua] Complete level triggered.
16:19:26.860 [Lua] Complete level triggered.
16:19:26.869 [Lua] Complete level triggered.
16:19:26.877 [Lua] Complete level triggered.
16:19:26.885 [Lua] Complete level triggered.
16:19:26.894 [Lua] Complete level triggered.
16:19:26.902 [Lua] Complete level triggered.
16:19:26.911 [Lua] Complete level triggered.
16:19:26.919 [Lua] Complete level triggered.
16:19:26.927 [Lua] Complete level triggered.
16:19:34.415 [Lua] ConflictDirector - destroy all units
16:19:34.423 [Lua] TRANSITION nil nil inn_level_halloween
16:19:34.423 [Lua] Transition type "inn_level_halloween", is server: true
16:19:34.423 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:19:34.423 [Lua] [GameNetworkManager] Leaving game...
16:19:34.423 [Lua] [GameNetworkManager] Shutting down game session host.
16:19:34.423 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:19:34.423 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:19:34.423 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1481.14
16:19:34.431 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:19:35.817 [Window] Window => inactive
16:19:36.558 [Lua] [Managers] Calling function on all managers:
16:19:36.559 [Lua] Clearing all global lookup lists
16:19:36.559 [Lua] [IngamePlayerListUI] - Destroy
16:19:36.559 [Lua] [EquipmentUI] - Destroy
16:19:36.559 [Lua] [GamePadEquipmentUI] - Destroy
16:19:36.559 [Lua] [AbilityUI] - Destroy
16:19:36.559 [Lua] [GamePadAbilityUI] - Destroy
16:19:36.559 [Lua] [IngameUI] destroy
16:19:36.782 [Lua] [Managers] Destroying manager group:
16:19:36.793 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:19:36.855 [Window] Window => active
16:19:36.857 [Window] Window => active
16:19:36.953 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:19:37.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:19:37.172 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:19:37.173 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:19:37.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:19:37.179 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:19:37.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:19:37.180 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:19:37.180 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:19:37.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:19:37.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:19:37.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:19:37.183 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:19:37.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:19:37.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:19:37.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:19:37.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:19:37.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:19:37.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:19:37.191 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:19:37.194 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:19:37.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:19:37.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:19:37.197 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:19:37.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:19:37.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:19:37.201 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:19:37.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:19:37.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:19:37.212 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:19:37.212 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 inn_level_halloween 0
16:19:37.212 [Lua] [Matchmaking] unregister rpcs
16:19:37.212 [Lua] ############### UNLOADING PACKAGES ###############
16:19:37.212 [Lua] [Managers] Calling function on all managers:
16:19:37.212 [Lua] [Managers] Destroying manager group:
16:19:37.213 [Lua] [Gamestate] Enter state StateLoading
16:19:37.214 [World] Spawning level.
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] Found camera: end_screen_camera
16:19:37.220 [Lua] [PlayState] Enter Substate EndViewStateScore
16:19:37.222 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:19:37.222 [Lua] [Matchmaking] register rpcs
16:19:37.222 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:19:37.222 [Lua] Set lobby begin:
16:19:37.222 [Lua] Lobby data twitch_enabled = false
16:19:37.222 [Lua] Lobby data power_level = 0
16:19:37.222 [Lua] Lobby data num_players = 1
16:19:37.222 [Lua] Lobby data weave_name = false
16:19:37.222 [Lua] Lobby data game_mode = 2
16:19:37.222 [Lua] Lobby data is_private = true
16:19:37.222 [Lua] Lobby data mechanism = adventure
16:19:37.222 [Lua] Lobby data level_key = elven_ruins
16:19:37.222 [Lua] Lobby data player_slot_1 = 0:0
16:19:37.222 [Lua] Lobby data selected_level_key = elven_ruins
16:19:37.222 [Lua] Lobby data unique_server_name = Liter
16:19:37.222 [Lua] Lobby data quick_game = false
16:19:37.222 [Lua] Lobby data matchmaking = false
16:19:37.222 [Lua] Lobby data difficulty = normal
16:19:37.222 [Lua] Lobby data country_code = PL
16:19:37.222 [Lua] Lobby data host = 110000103073502
16:19:37.223 [Lua] Lobby data player_slot_5 = 0:0
16:19:37.223 [Lua] Lobby data player_slot_2 = 0:0
16:19:37.223 [Lua] Lobby data player_slot_4 = 110000103073502:1
16:19:37.223 [Lua] Lobby data player_slot_3 = 0:0
16:19:37.223 [Lua] Lobby data eac_authorized = false
16:19:37.223 [Lua] Set lobby end.
16:19:37.223 [Lua] registering RPCs
16:19:37.223 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:19:37.223 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:19:37.223 [Lua] Set lobby begin:
16:19:37.223 [Lua] Lobby data twitch_enabled = false
16:19:37.223 [Lua] Lobby data power_level = 0
16:19:37.223 [Lua] Lobby data num_players = 1
16:19:37.223 [Lua] Lobby data weave_name = false
16:19:37.223 [Lua] Lobby data game_mode = 3
16:19:37.223 [Lua] Lobby data is_private = true
16:19:37.223 [Lua] Lobby data mechanism = adventure
16:19:37.223 [Lua] Lobby data level_key = inn_level_halloween
16:19:37.223 [Lua] Lobby data player_slot_1 = 0:0
16:19:37.223 [Lua] Lobby data selected_level_key = elven_ruins
16:19:37.223 [Lua] Lobby data unique_server_name = Liter
16:19:37.223 [Lua] Lobby data quick_game = false
16:19:37.223 [Lua] Lobby data matchmaking = false
16:19:37.223 [Lua] Lobby data difficulty = normal
16:19:37.223 [Lua] Lobby data country_code = PL
16:19:37.223 [Lua] Lobby data host = 110000103073502
16:19:37.223 [Lua] Lobby data player_slot_5 = 0:0
16:19:37.223 [Lua] Lobby data player_slot_2 = 0:0
16:19:37.223 [Lua] Lobby data player_slot_4 = 110000103073502:1
16:19:37.223 [Lua] Lobby data player_slot_3 = 0:0
16:19:37.223 [Lua] Lobby data eac_authorized = false
16:19:37.223 [Lua] Set lobby end.
16:19:37.223 [Lua] MUSIC MANAGER unmute_all_world_sounds 135523 0
16:19:37.228 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:19:37.228 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level_halloween] self.picked_level_key=[nil] self.picked_environment_id=[0]
16:19:37.228 [Lua] [LevelTransitionHandler] load_level inn_level_halloween 0
16:19:37.250 [Umbra] Unload tome
16:19:37.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x21164, position: 0
16:19:37.266 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler
16:19:37.266 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween, async-read,
16:19:37.266 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_halloween, async-read,
16:19:37.266 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween, async-read,
16:19:37.266 [Lua] [LevelTransitionHandler] Loading level: "inn_level_halloween"
16:19:37.266 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_halloween"
16:19:37.266 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, LevelTransitionHandler, async-read,
16:19:37.266 [Lua] [StateLoading] got rpc_load_level 84 inn_level_halloween
16:19:37.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:19:37.309 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:19:37.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:19:37.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:19:37.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:19:37.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:19:42.924 [Lua] [PlayState] Exit Substate EndViewStateScore
16:19:43.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:19:43.460 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:19:43.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome
16:19:43.493 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]'
16:19:43.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome
16:19:43.527 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome
16:19:43.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween
16:19:43.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween
16:19:43.679 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween
16:19:43.697 [Lua] [LevelTransitionHandler] Level load completed!
16:19:43.697 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 1655317 - weave: nil
16:19:43.700 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:19:43.700 [Lua] checking dlc's against conflict directors
16:19:43.700 [Lua] - removing conflict director 'chaos_beastmen'
16:19:43.700 [Lua] - removing conflict director 'skaven_beastmen'
16:19:43.700 [Lua] - removing conflict director 'beastmen'
16:19:43.700 [Lua] number of factions to include 2
16:19:43.700 [Lua] number of factions added 2
16:19:43.700 [Lua] --- --- ---
16:19:43.700 [Lua] Starting... difficulty 'normal'
16:19:43.700 [Lua] These are the starting conflict directors:
16:19:43.700 [Lua] inn_level
16:19:43.700 [Lua] --- --- ---
16:19:43.700 [Lua]
16:19:43.700 [Lua] DONE! Found the following directors:
16:19:43.700 [Lua] (free: 35), Master hash is:
16:19:43.700 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:19:43.701 [Lua] ### Sending rpc_level_loaded
16:19:43.701 [Lua] #### Has state machine: true, sender: 110000103073502, level_id: 84
16:19:43.701 [Lua] Peer 110000103073502 has loaded the level and all enemies are loaded
16:19:43.732 [Lua] ### Sending rpc_level_loaded
16:19:43.732 [Lua] #### Has state machine: false, sender: 110000103073502, level_id: 84
16:19:43.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:19:43.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:19:43.766 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn
16:19:43.766 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:19:43.766 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:19:44.782 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:19:44.782 [Lua] [Matchmaking] unregister rpcs
16:19:44.782 [Lua] Set lobby begin:
16:19:44.782 [Lua] Lobby data twitch_enabled = false
16:19:44.782 [Lua] Lobby data power_level = 0
16:19:44.782 [Lua] Lobby data num_players = 1
16:19:44.782 [Lua] Lobby data weave_name = false
16:19:44.782 [Lua] Lobby data game_mode = 3
16:19:44.782 [Lua] Lobby data is_private = true
16:19:44.782 [Lua] Lobby data mechanism = adventure
16:19:44.782 [Lua] Lobby data level_key = inn_level_halloween
16:19:44.782 [Lua] Lobby data player_slot_1 = 0:0
16:19:44.782 [Lua] Lobby data selected_level_key = elven_ruins
16:19:44.782 [Lua] Lobby data unique_server_name = Liter
16:19:44.782 [Lua] Lobby data quick_game = false
16:19:44.782 [Lua] Lobby data matchmaking = false
16:19:44.782 [Lua] Lobby data difficulty = normal
16:19:44.782 [Lua] Lobby data country_code = PL
16:19:44.782 [Lua] Lobby data host = 110000103073502
16:19:44.782 [Lua] Lobby data player_slot_5 = 0:0
16:19:44.783 [Lua] Lobby data player_slot_2 = 0:0
16:19:44.783 [Lua] Lobby data player_slot_4 = 110000103073502:1
16:19:44.783 [Lua] Lobby data player_slot_3 = 0:0
16:19:44.783 [Lua] Lobby data eac_authorized = false
16:19:44.783 [Lua] Set lobby end.
16:19:44.783 [Lua] [Managers] Destroying manager group:
16:19:44.783 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:19:44.783 [Lua] MUSIC MANAGER Stop_loading_screen_music 135530 0
16:19:44.783 [Lua] [Gamestate] Enter StateIngame HOST
16:19:44.783 [Lua] [Managers] Calling function on all managers:
16:19:44.784 [Lua] <>level = inn_level_halloween<>
16:19:44.784 [Lua] Set lobby begin:
16:19:44.784 [Lua] Lobby data twitch_enabled = false
16:19:44.784 [Lua] Lobby data power_level = 0
16:19:44.784 [Lua] Lobby data num_players = 1
16:19:44.784 [Lua] Lobby data weave_name = false
16:19:44.784 [Lua] Lobby data game_mode = 3
16:19:44.784 [Lua] Lobby data is_private = true
16:19:44.784 [Lua] Lobby data mechanism = adventure
16:19:44.784 [Lua] Lobby data level_key = inn_level_halloween
16:19:44.784 [Lua] Lobby data player_slot_1 = 0:0
16:19:44.784 [Lua] Lobby data selected_level_key = inn_level_halloween
16:19:44.784 [Lua] Lobby data unique_server_name = Liter
16:19:44.784 [Lua] Lobby data quick_game = false
16:19:44.784 [Lua] Lobby data matchmaking = false
16:19:44.784 [Lua] Lobby data difficulty = normal
16:19:44.784 [Lua] Lobby data country_code = PL
16:19:44.784 [Lua] Lobby data host = 110000103073502
16:19:44.784 [Lua] Lobby data player_slot_5 = 0:0
16:19:44.784 [Lua] Lobby data player_slot_2 = 0:0
16:19:44.784 [Lua] Lobby data player_slot_4 = 110000103073502:1
16:19:44.784 [Lua] Lobby data player_slot_3 = 0:0
16:19:44.784 [Lua] Lobby data eac_authorized = false
16:19:44.784 [Lua] Set lobby end.
16:19:44.784 [Umbra] Init version: 3.4.15 :: 16 threads
16:19:44.784 [Lua] [StateIngame] Server ingame
16:19:44.787 [Lua] Set lobby begin:
16:19:44.787 [Lua] Lobby data twitch_enabled = false
16:19:44.787 [Lua] Lobby data power_level = 0
16:19:44.787 [Lua] Lobby data num_players = 1
16:19:44.787 [Lua] Lobby data weave_name = false
16:19:44.787 [Lua] Lobby data game_mode = 3
16:19:44.787 [Lua] Lobby data is_private = true
16:19:44.787 [Lua] Lobby data mechanism = adventure
16:19:44.787 [Lua] Lobby data level_key = inn_level_halloween
16:19:44.787 [Lua] Lobby data player_slot_1 = 0:0
16:19:44.787 [Lua] Lobby data selected_level_key = inn_level_halloween
16:19:44.787 [Lua] Lobby data unique_server_name = Liter
16:19:44.787 [Lua] Lobby data quick_game = false
16:19:44.787 [Lua] Lobby data matchmaking = false
16:19:44.787 [Lua] Lobby data difficulty = normal
16:19:44.787 [Lua] Lobby data country_code = PL
16:19:44.787 [Lua] Lobby data host = 110000103073502
16:19:44.787 [Lua] Lobby data player_slot_5 = 0:0
16:19:44.787 [Lua] Lobby data player_slot_2 = 0:0
16:19:44.787 [Lua] Lobby data player_slot_4 = 110000103073502:1
16:19:44.787 [Lua] Lobby data player_slot_3 = 0:0
16:19:44.787 [Lua] Lobby data eac_authorized = false
16:19:44.787 [Lua] Set lobby end.
16:19:44.787 [Lua] [Matchmaking] register rpcs
16:19:44.787 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:19:44.787 [Lua] [GameNetworkManager] My own peer_id = 110000103073502
16:19:44.787 [Lua] [GameNetworkManager] self.is_server = true
16:19:44.787 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
16:19:44.787 [Network] Setting artificial MTU limit to 65536
16:19:44.794 [Lua] Switching ConflictSettings: to: inn_level
16:19:44.794 [Lua] pacing=disabled
16:19:44.794 [Lua] roaming=nil
16:19:44.794 [Lua] disabled=false
16:19:44.794 [Lua] pack_spawning=disabled
16:19:44.794 [Lua] contained_breeds=nil
16:19:44.794 [Lua] boss=disabled
16:19:44.794 [Lua] horde=disabled
16:19:44.794 [Lua] specials=disabled
16:19:44.794 [Lua] name=inn_level
16:19:44.794 [Lua] intensity=disabled
16:19:44.794 [Lua] ---
16:19:44.794 [Lua] [LevelAnalysis] set_random_seed( 1655317)
16:19:44.796 warning: [GwNav] NavData resource not loaded
16:19:44.796 warning: [GwNav] levels/inn/event_decoration/halloween/world
16:19:44.796 [Lua] nested_level_name levels/inn/world
16:19:44.796 [Lua] [AIInterestPointSystem] Level Seed: 1655317
16:19:44.796 [Lua]
16:19:44.796 [Lua] [entity_system_bag] = table
16:19:44.796 [Lua] [entity_system_bag] = metatable
16:19:44.796 [Lua] [startup_data] = table
16:19:44.796 [Lua] [entity_manager] = table
16:19:44.796 [Lua] [entity_manager] = metatable
16:19:44.796 [Lua] [unit_spawner] = table
16:19:44.796 [Lua] [unit_spawner] = metatable
16:19:44.796 [Lua] [unit_storage] = table
16:19:44.796 [Lua] [unit_storage] = metatable
16:19:44.796 [Lua] [dice_keeper] = table
16:19:44.796 [Lua] [dice_keeper] = metatable
16:19:44.796 [Lua] [is_server] = true (boolean)
16:19:44.796 [Lua] [world] = [World]
16:19:44.796 [Lua] [system_api] = table
16:19:44.796 [Lua] [entity_system] = table
16:19:44.796 [Lua] [entity_system] = metatable
16:19:44.796 [Lua] [network_lobby] = table
16:19:44.796 [Lua] [network_lobby] = metatable
16:19:44.796 [Lua] [profile_synchronizer] = table
16:19:44.796 [Lua] [profile_synchronizer] = metatable
16:19:44.796 [Lua] [level_transition_handler] = table
16:19:44.796 [Lua] [level_transition_handler] = metatable
16:19:44.796 [Lua] [num_local_human_players] = 1 (number)
16:19:44.796 [Lua] [statistics_db] = table
16:19:44.796 [Lua] [statistics_db] = metatable
16:19:44.796 [Lua] [network_server] = table
16:19:44.796 [Lua] [network_server] = metatable
16:19:44.796 [Lua] [input_manager] = table
16:19:44.796 [Lua] [input_manager] = metatable
16:19:44.796 [Lua] [network_clock] = table
16:19:44.796 [Lua] [network_clock] = metatable
16:19:44.796 [Lua] [network_transmit] = table
16:19:44.796 [Lua] [network_transmit] = metatable
16:19:44.796 [Lua] [free_flight_manager] = table
16:19:44.796 [Lua] [free_flight_manager] = metatable
16:19:44.796 [Lua] [network_manager] = table
16:19:44.796 [Lua] [network_manager] = metatable
16:19:44.796 [Lua] [network_event_delegate] = table
16:19:44.796 [Lua] [network_event_delegate] = metatable
16:19:44.796 [Lua]
16:19:44.797 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:19:44.797 [Lua] ignoring extension VersusInteractObjectiveExtension
16:19:44.797 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:19:44.797 [Lua] ignoring extension VersusSocketObjectiveExtension
16:19:44.797 [Lua] ignoring extension VersusTargetObjectiveExtension
16:19:44.797 [Lua] ignoring extension VersusMissionObjectiveExtension
16:19:44.797 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:19:44.799 [Lua] [AchievementManager] Achievements using the steam platform
16:19:44.800 [Lua] [StateIngame] Level seed: 1655317
16:19:44.800 [World] Spawning level.
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
16:19:44.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
16:19:44.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
16:19:44.963 [Lua] [LevelAnalysis] set_random_seed( 1655317)
16:19:44.963 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12
16:19:44.983 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
16:19:44.983 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
16:19:44.983 [Lua] [IngameUI] init
16:19:44.992 [SteamVoipClient] select_out(110000103073502, off)
16:19:44.994 [Lua] cb_razer_chroma_setup
16:19:45.015 [Lua] [Matchmaking] Cancelling matchmaking
16:19:45.015 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:19:45.015 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:19:45.015 [Lua] Set lobby begin:
16:19:45.015 [Lua] Lobby data twitch_enabled = false
16:19:45.015 [Lua] Lobby data power_level = 313
16:19:45.015 [Lua] Lobby data num_players = 1
16:19:45.015 [Lua] Lobby data weave_name = false
16:19:45.015 [Lua] Lobby data game_mode = 3
16:19:45.015 [Lua] Lobby data is_private = true
16:19:45.015 [Lua] Lobby data mechanism = adventure
16:19:45.015 [Lua] Lobby data level_key = inn_level_halloween
16:19:45.015 [Lua] Lobby data player_slot_1 = 0:0
16:19:45.015 [Lua] Lobby data selected_level_key = inn_level_halloween
16:19:45.015 [Lua] Lobby data unique_server_name = Liter
16:19:45.015 [Lua] Lobby data quick_game = false
16:19:45.015 [Lua] Lobby data matchmaking = false
16:19:45.015 [Lua] Lobby data difficulty = normal
16:19:45.015 [Lua] Lobby data country_code = PL
16:19:45.015 [Lua] Lobby data host = 110000103073502
16:19:45.015 [Lua] Lobby data player_slot_5 = 0:0
16:19:45.015 [Lua] Lobby data player_slot_2 = 0:0
16:19:45.016 [Lua] Lobby data player_slot_4 = 110000103073502:1
16:19:45.016 [Lua] Lobby data player_slot_3 = 0:0
16:19:45.016 [Lua] Lobby data eac_authorized = false
16:19:45.016 [Lua] Set lobby end.
16:19:45.016 [Flow] complete_skittergate_legend false
16:19:45.016 [Flow] complete_all_helmgart_levels_recruit false
16:19:45.016 [Flow] WitchHunterLevel:1
16:19:45.016 [Flow] LeaderYes
16:19:45.016 [Flow] ALL PC XP:6060
16:19:45.016 [Flow] WH XP:0
16:19:45.016 [Flow] Number of crafted items:0
16:19:45.016 [Flow] Sum of Powe Levels:147
16:19:45.016 [Flow] lodestone diff 1:false
16:19:45.017 [Lua] CurrentConflictSettings inn_level
16:19:45.017 [Lua] [ConflictDirector] conflict_director is ai_ready
16:19:45.017 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:19:45.017 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:19:45.018 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:19:45.018 [Lua] Forming navigation groups in one frame
16:19:45.018 [Lua] Forming navigation groups
16:19:45.036 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
16:19:45.037 [Lua] NavigationGroupManager -> calulation time B: 0
16:19:45.037 [Lua] number of nav groups: 45
16:19:45.037 [Lua] number of refined nav groups : 25
16:19:45.039 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
16:19:45.039 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:19:45.039 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:19:45.039 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:19:45.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:19:45.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:19:45.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:19:45.041 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
16:19:45.041 [Lua] [Managers] Calling function on all managers:
16:19:45.058 [Lua] MUSIC: won -> explore
16:19:45.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12
16:19:45.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12
16:19:45.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:19:45.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:19:45.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:19:45.428 [Lua] Players are leaving the safe zone
16:19:45.726 [Lua] StateInGameRunning:_game_actually_starts()
16:19:45.726 [Lua] #################################################################################################################
16:19:45.726 [Lua] [Loading Time]: 00:00:09 [Transition]: elven_ruins-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:19:45.726 [Lua] #################################################################################################################
16:19:45.726 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13
16:19:45.737 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13
16:19:45.981 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13
16:19:45.981 [Lua] Commit load time data
16:19:46.076 [Flow] DISABLE
16:19:54.772 [Lua] [IngameUI] menu view on_enter hero_view
16:19:54.777 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08e3f810
16:19:54.777 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
16:19:55.170 [Lua] PlayFabMirrorBase:_commit_internal 4
16:19:55.170 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:19:55.175 [Lua] generate_backend_stats 110000103073502:1
16:19:55.194 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:19:55.201 [Lua] commit result success 4
16:19:58.556 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 14
16:19:58.562 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 14 1
16:19:58.810 [Lua] [PlayFabRequestQueue] EAC disabled on client 14
16:19:58.810 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:19:58.810 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 110000103073502 "Liter"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:661: in function _post_error
[3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:607: in function playfab_eac_error
[4] @scripts/managers/backend_playfab/playfab_request_queue.lua:166: in function onSuccess
[5] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[6] @scripts/managers/curl/curl_manager.lua:89: in function update
[7] @scripts/boot.lua:831: in function game_update
[8] @scripts/boot.lua:570:in function
[1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 110000103073502 \"Liter\""
[2] self = table: 000000000252F150; error_data = table: 000000000E3303B0; crashify_override = nil; ignore_crashify = nil
[3] self = table: 000000000252F150; reason = 511; details = nil; error_data = table: 000000000E3303B0
[4] self = table: 00000000033F1290; result = table: 0000000000CD51C0; entry = table: 0000000000D2B2A0; function_result = table: 00000000020F12D0; challenge = table: 00000000020F1300; eac_id = 1; eac_response = nil; response = nil
[5] success = true; code = 200; headers = table: 000000000B551750; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"generateChallenge\",\"Revision\":142,\"FunctionResult\":{\"challenge\":{\"0\":1,\"1\":0,\"..."; id = 36; request_data = table: 0000000008D96340; _ = true; response = table: 0000000006281B80
[6] self = table: 000000000258A440; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000B57A2B0; code = 200
[7] self = table: 0000000000096F60; real_world_dt = 0.010994995012879372; dt = 0.010994995012879372; t = 1667.0050110222073
[8] dt = 0.010994995012879372
[2] _button_ok = "button_ok"; _server_queue = table: 00000000005C3CE0; _in_error_state = false; _interfaces = table: 00000000025302F0; _is_tutorial_backend = false; _mirror = table: 00000000009043F0; _signin = table: 0000000000906A50; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000000D5960B0; _button_retry = "button_retry"; _signin_timeout = 1604418739; _interfaces_created = true; _talents_interface_overrides = table: 0000000002535980; _need_signin = false; _backend_mirror = table: 00000000009656C0; _backend_signin = table: 00000000011CED80; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002533F80; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000002531D50;
[3] _button_ok = "button_ok"; _server_queue = table: 00000000005C3CE0; _in_error_state = false; _interfaces = table: 00000000025302F0; _is_tutorial_backend = false; _mirror = table: 00000000009043F0; _signin = table: 0000000000906A50; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000000D5960B0; _button_retry = "button_retry"; _signin_timeout = 1604418739; _interfaces_created = true; _talents_interface_overrides = table: 0000000002535980; _need_signin = false; _backend_mirror = table: 00000000009656C0; _backend_signin = table: 00000000011CED80; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002533F80; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000002531D50;
[4] _id = 14; _queue = table: 00000000033CF5D0; _active_entry = table: 0000000000D2B2A0; _eac_id = 1;
[6] _requests = table: 000000000E884BE0; _multi = [unknown]; _curl = table: 000000000258E9E0;
[7] startup_package_handles = table: 000000000009A910; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A880; flow_return_table = table: 0000000000096F90; _machine = table: 000000000240DA90; startup_timer = 4.6881587501848117; has_booted = true; loading_context = table: 000000000AEB0C40;
<>
16:19:58.810 [Lua] [BackendManagerPlayFab] adding error: 511 nil
16:19:58.815 [Lua] [BackendManagerPlayFab] Showing error dialog: "511", "nil"
16:19:58.815 [Lua] PopupManager:queue_default_popup: Backend rejected the challenge response Server Error button_quit Quit Game
16:20:00.018 [Lua] PopupManager:query_result returned result: button_quit
16:20:00.018 [Application] Lua signals application exit.
16:20:00.032 [Lua] [Managers] Calling function on all managers:
16:20:00.032 [Lua] [GameNetworkManager] destroying game object with go_id=20
16:20:00.032 [Lua] [GameNetworkManager] destroying game object with go_id=19
16:20:00.032 [Lua] Clearing all global lookup lists
16:20:00.032 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
16:20:00.033 [Lua] [IngamePlayerListUI] - Destroy
16:20:00.033 [Lua] [EquipmentUI] - Destroy
16:20:00.033 [Lua] [GamePadEquipmentUI] - Destroy
16:20:00.033 [Lua] [AbilityUI] - Destroy
16:20:00.033 [Lua] [GamePadAbilityUI] - Destroy
16:20:00.033 [Lua] [IngameUI] destroy
16:20:00.034 [Lua] [GameNetworkManager] destroying game object with go_id=43
16:20:00.080 [Lua] [Managers] Destroying manager group:
16:20:00.080 [Lua] [GameNetworkManager] Shutting down game session
16:20:00.084 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:20:00.132 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:20:00.132 [Lua] [Matchmaking] unregister rpcs
16:20:00.132 [Lua] [Matchmaking] destroying
16:20:00.132 [Lua] [ChatManager] Unregistering channel 1
16:20:00.132 [Lua] [EnemyPackageLoader] network_context_destroyed
16:20:00.132 [Lua] [PartyManager] network_context_destroyed
16:20:00.132 [Lua] [GameMechanismManager] network_context_destroyed
16:20:00.132 [Lua] initializing mechanism to: adventure
16:20:00.132 [EACServer] [17:20:00:132][Windows][EAC Server] [Info][Destroy] Called
16:20:00.134 [SteamVoipRoom] Leaving room 3ea1957a651c2691
16:20:00.134 [SteamVoipRoom] Destroying room 3ea1957a651c2691
16:20:00.134 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
16:20:00.134 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
16:20:00.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
16:20:00.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:20:00.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
16:20:00.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
16:20:00.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
16:20:00.134 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:20:00.139 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:20:00.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
16:20:00.141 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:20:00.141 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
16:20:00.141 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
16:20:00.142 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
16:20:00.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient
16:20:00.142 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
16:20:00.142 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:20:00.142 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
16:20:00.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
16:20:00.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
16:20:00.146 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:20:00.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
16:20:00.146 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
16:20:00.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
16:20:00.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
16:20:00.147 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
16:20:00.147 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:20:00.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
16:20:00.149 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
16:20:00.149 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
16:20:00.150 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
16:20:00.155 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:20:00.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
16:20:00.156 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
16:20:00.156 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
16:20:00.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
16:20:00.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
16:20:00.156 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
16:20:00.159 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:20:00.159 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
16:20:00.159 [Lua] [LobbyHost] Destroying
16:20:00.160 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, LevelTransitionHandler
16:20:00.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween
16:20:00.202 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_halloween
16:20:00.202 [Umbra] Unload tome
16:20:00.203 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween
16:20:00.203 [Lua] ############### UNLOADING PACKAGES ###############
16:20:00.203 [Lua] [Managers] Calling function on all managers:
16:20:00.203 [Lua] [Managers] Destroying manager group:
16:20:00.203 [Lua] [Managers] Destroying manager group:
16:20:00.203 [Lua] [Managers] Destroying manager group:
16:20:00.203 [Lua] [Managers] Destroying manager group:
16:20:00.404 [Lua] [PackageManager] Destroy()
16:20:00.405 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
16:20:00.410 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
16:20:00.410 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
16:20:00.429 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
16:20:00.429 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
16:20:00.430 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
16:20:00.433 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
16:20:00.435 [Lua] [PackageManager] Unload: resource_packages/inventory, global
16:20:00.438 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
16:20:00.441 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
16:20:00.447 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
16:20:00.447 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
16:20:00.447 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
16:20:00.447 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
16:20:00.451 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
16:20:00.451 [Lua] [PackageManager] Unload: resource_packages/careers, global
16:20:00.451 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
16:20:00.451 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
16:20:00.452 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
16:20:00.455 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
16:20:00.455 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
16:20:00.455 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
16:20:00.455 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/decals, global
16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
16:20:00.464 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
16:20:00.464 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
16:20:00.464 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
16:20:00.464 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
16:20:00.466 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
16:20:00.470 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
16:20:00.470 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
16:20:00.470 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
16:20:00.482 [Lua] [PackageManager] Unload: resource_packages/ingame, global
16:20:00.483 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
16:20:00.483 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
16:20:00.483 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
16:20:00.484 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
16:20:00.489 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
16:20:00.489 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
16:20:00.499 [Lua] [PackageManager] Unload: resource_packages/pickups, global
16:20:00.503 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
16:20:00.591 [RazerChroma] Shutdown Razer Chroma
[Log end]