[Log version] 1 [Session] bab56d88-bd16-4611-8b7d-246a67f372d2 UTC time stamps 15:51:47.718 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 15:51:47.718 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 15:51:47.718 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 15:51:47.718 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 15:51:47.718 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 15:51:47.719 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 15:51:47.758 [RazerChroma] Setup Razer Chroma resources 15:51:47.758 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 15:51:47.761 [Window] Window => active 15:51:47.773 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 15:51:47.774 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 15:51:47.775 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed 15:51:47.834 warning: [EAC] Client can't be created because CreateGameClient failed 15:51:47.835 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 15:51:47.839 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060) 15:51:48.184 [Window] Window => inactive 15:51:48.249 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 15:51:48.292 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 15:51:48.356 [Window] Window => active 15:51:48.485 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 15:51:48.486 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 15:51:48.607 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 15:51:48.607 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 15:51:48.607 [Save] Save dir: `C:\Users\adaml\AppData\Roaming\fatshark\Vermintide 2` 15:51:48.607 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 15:51:48.607 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 15:51:48.609 [LightFX ] Loaded DLL. 15:51:48.609 [LightFX ] Init() 15:51:48.615 [RazerChroma] Setup Razer Chroma 15:51:48.616 [LightFX ] LightFX failed to initialize 15:51:48.656 [Lua] boot.lua start, os clock: 1.0489999999999999 15:51:48.656 [Lua] Boot:setup() entered. time: 0 os-clock: 1.0489999999999999 15:51:48.656 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 10:5 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16251MB Available: 11238MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 1e9c68f0-eb45-432d-b0f2-6af420bebfa9 --- Graphics Graphics card: NVIDIA GeForce RTX 2060 (DirectX 12.1, 5980MB) Driver version: 45709 Graphics card: Intel(R) UHD Graphics (DirectX 12.1, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mysz Input device: Keyboard (19.4): Klawiatura Input device: Generic (17.0): Razer DeathAdder Chroma Input device: Generic (17.0): HIDI2C Device Input device: Generic (17.0): ITE Device(8910) Input device: Generic (17.0): SteelSeries Arctis 7 15:51:48.656 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 15:51:48.658 [SteamStats] RequestCurrentStats success: true 15:51:50.354 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.4983994690701365 os-clock: 2.7480000000000002 15:51:50.354 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:51:50.356 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:51:50.357 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:51:50.358 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:51:50.358 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:51:50.358 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:51:50.358 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:51:50.358 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:51:50.359 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:51:50.360 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 15:51:50.361 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 15:51:50.361 [Lua] ***************************************************************** 15:51:50.361 [Lua] ** Initial contents of script_data ** 15:51:50.361 [Lua] script_data.beta_level_progression = false 15:51:50.361 [Lua] script_data.build_identifier = 0babd8277d3b 15:51:50.361 [Lua] script_data.debug_interactions = false 15:51:50.361 [Lua] script_data.disable_debug_draw = true 15:51:50.361 [Lua] script_data.disable_intro_trailer = false 15:51:50.361 [Lua] script_data.disable_tutorial_at_start = false 15:51:50.361 [Lua] script_data.eac-untrusted = true 15:51:50.361 [Lua] script_data.enable_detailed_tooltips = false 15:51:50.361 [Lua] script_data.force_debug_disabled = true 15:51:50.361 [Lua] script_data.force_steam = true 15:51:50.361 [Lua] script_data.hide_fps = true 15:51:50.361 [Lua] script_data.hide_version_info = true 15:51:50.361 [Lua] script_data.matchmaking_debug = true 15:51:50.361 [Lua] script_data.network_debug = true 15:51:50.361 [Lua] script_data.package_debug = true 15:51:50.361 [Lua] script_data.packaged_build = true 15:51:50.361 [Lua] script_data.settings = { } 15:51:50.361 [Lua] script_data.show_fps = false 15:51:50.361 [Lua] script_data.spawn_empty_chest = true 15:51:50.361 [Lua] script_data.telemetry_log_interval = 600 15:51:50.361 [Lua] script_data.test_backend = stage_steam_playfab 15:51:50.361 [Lua] script_data.tobii_button = false 15:51:50.361 [Lua] script_data.use_beta_overlay = false 15:51:50.361 [Lua] script_data.use_local_backend = false 15:51:50.361 [Lua] script_data.use_tech_telemetry = true 15:51:50.361 [Lua] script_data.use_telemetry = true 15:51:50.361 [Lua] ***************************************************************** 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:51:50.361 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:51:50.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:51:50.379 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:51:50.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:51:50.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:51:50.573 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:51:50.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:51:50.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:51:50.737 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:51:50.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:51:50.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:51:50.870 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:51:50.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:51:50.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:51:50.946 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:51:50.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:51:50.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:51:50.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:51:50.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:51:51.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:51:51.034 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:51:51.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:51:51.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:51:51.140 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:51:51.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:51:51.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:51:51.164 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:51:51.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:51:51.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:51:51.301 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:51:51.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:51:51.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:51:51.529 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:51:51.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:51:51.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:51:51.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:51:51.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:51:51.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:51:51.553 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:51:51.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:51:51.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:51:51.559 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:51:51.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:51:51.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:51:51.581 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:51:51.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:51:51.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:51:51.658 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:51:51.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:51:51.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:51:51.742 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:51:51.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:51:51.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:51:51.794 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:51:51.799 [Lua] Using test backend: stage_steam_playfab 15:51:51.799 [Lua] settings.steam: nil 15:51:51.799 [Lua] Steam: table: 0000000000062D60 15:51:51.799 [Lua] force_steam: true 15:51:51.799 [Lua] BUILD: release 15:51:51.799 [Lua] test_backend: stage_steam_playfab 15:51:51.800 [Lua] DEDICATED_SERVER: false 15:51:51.800 [Lua] Using app_id '552500' to define backend 15:51:51.839 [Lua] [1] = beastmen_minotaur (string) 15:51:51.839 [Lua] [2] = skaven_storm_vermin_champion (string) 15:51:51.839 [Lua] [3] = chaos_dummy_troll (string) 15:51:51.839 [Lua] [4] = skaven_grey_seer (string) 15:51:51.839 [Lua] [5] = chaos_plague_wave_spawner (string) 15:51:51.839 [Lua] [6] = chaos_vortex (string) 15:51:51.839 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 15:51:51.839 [Lua] [8] = chaos_dummy_sorcerer (string) 15:51:51.839 [Lua] [9] = chaos_tentacle (string) 15:51:51.839 [Lua] [10] = skaven_loot_rat (string) 15:51:51.839 [Lua] [11] = skaven_stormfiend_demo (string) 15:51:51.839 [Lua] [12] = critter_rat (string) 15:51:51.839 [Lua] [13] = skaven_explosive_loot_rat (string) 15:51:51.839 [Lua] [14] = chaos_spawn (string) 15:51:51.839 [Lua] [15] = skaven_stormfiend_boss (string) 15:51:51.839 [Lua] [16] = critter_pig (string) 15:51:51.839 [Lua] [17] = chaos_troll (string) 15:51:51.839 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:51:51.839 [Lua] [19] = skaven_rat_ogre (string) 15:51:51.839 [Lua] [20] = skaven_stormfiend (string) 15:51:51.839 [Lua] [21] = skaven_storm_vermin_warlord (string) 15:51:51.839 [Lua] [22] = skaven_warpfire_thrower (string) 15:51:51.839 [Lua] [23] = chaos_plague_sorcerer (string) 15:51:51.839 [Lua] [24] = chaos_exalted_champion_warcamp (string) 15:51:51.839 [Lua] [25] = skaven_pack_master (string) 15:51:51.839 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 15:51:51.839 [Lua] [27] = skaven_ratling_gunner (string) 15:51:51.839 [Lua] [28] = chaos_mutator_sorcerer (string) 15:51:51.839 [Lua] [29] = skaven_poison_wind_globadier (string) 15:51:51.839 [Lua] [30] = chaos_tentacle_sorcerer (string) 15:51:51.839 [Lua] [31] = chaos_exalted_champion_norsca (string) 15:51:51.839 [Lua] [32] = chaos_warrior (string) 15:51:51.839 [Lua] [33] = chaos_exalted_sorcerer (string) 15:51:51.839 [Lua] [34] = skaven_gutter_runner (string) 15:51:51.839 [Lua] [35] = chaos_corruptor_sorcerer (string) 15:51:51.839 [Lua] [36] = chaos_vortex_sorcerer (string) 15:51:51.839 [Lua] [37] = skaven_plague_monk (string) 15:51:51.839 [Lua] [38] = chaos_berzerker (string) 15:51:51.839 [Lua] [39] = beastmen_gor (string) 15:51:51.839 [Lua] [40] = beastmen_ungor_archer (string) 15:51:51.839 [Lua] [41] = beastmen_ungor_dummy (string) 15:51:51.839 [Lua] [42] = beastmen_standard_bearer_crater (string) 15:51:51.839 [Lua] [43] = skaven_storm_vermin_commander (string) 15:51:51.839 [Lua] [44] = beastmen_standard_bearer (string) 15:51:51.840 [Lua] [45] = skaven_storm_vermin (string) 15:51:51.840 [Lua] [46] = beastmen_ungor (string) 15:51:51.840 [Lua] [47] = chaos_raider_tutorial (string) 15:51:51.840 [Lua] [48] = chaos_raider (string) 15:51:51.840 [Lua] [49] = beastmen_gor_dummy (string) 15:51:51.840 [Lua] [50] = skaven_storm_vermin_with_shield (string) 15:51:51.840 [Lua] [51] = beastmen_bestigor (string) 15:51:51.840 [Lua] [52] = beastmen_bestigor_dummy (string) 15:51:51.840 [Lua] [53] = skaven_clan_rat_tutorial (string) 15:51:51.840 [Lua] [54] = chaos_marauder (string) 15:51:51.840 [Lua] [55] = skaven_dummy_clan_rat (string) 15:51:51.840 [Lua] [56] = chaos_fanatic (string) 15:51:51.840 [Lua] [57] = chaos_marauder_with_shield (string) 15:51:51.840 [Lua] [58] = chaos_zombie (string) 15:51:51.840 [Lua] [59] = skaven_clan_rat (string) 15:51:51.840 [Lua] [60] = skaven_clan_rat_with_shield (string) 15:51:51.840 [Lua] [61] = chaos_marauder_tutorial (string) 15:51:51.840 [Lua] [62] = skaven_dummy_slave (string) 15:51:51.840 [Lua] [63] = skaven_slave (string) 15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:51:51.872 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:51:51.872 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:51:51.878 [Lua] level display name dlc_bogenhafen_city 15:51:51.878 [Lua] level display name cemetery 15:51:51.878 [Lua] level display name forest_ambush 15:51:51.878 [Lua] level display name mines 15:51:51.878 [Lua] level display name nurgle 15:51:51.878 [Lua] level display name warcamp 15:51:51.878 [Lua] level display name bell 15:51:51.878 [Lua] level display name skittergate 15:51:51.878 [Lua] level display name prologue 15:51:51.878 [Lua] level display name dlc_celebrate_crawl 15:51:51.878 [Lua] level display name military 15:51:51.878 [Lua] level display name magnus 15:51:51.878 [Lua] level display name skaven_stronghold 15:51:51.878 [Lua] level display name fort 15:51:51.878 [Lua] level display name ground_zero 15:51:51.878 [Lua] level display name elven_ruins 15:51:51.878 [Lua] level display name farmlands 15:51:51.878 [Lua] level display name ussingen 15:51:51.878 [Lua] level display name dlc_portals 15:51:51.878 [Lua] level display name dlc_castle 15:51:51.878 [Lua] level display name catacombs 15:51:51.878 [Lua] level display name crater 15:51:51.878 [Lua] level display name plaza 15:51:51.878 [Lua] level display name dlc_bogenhafen_slum 15:51:51.878 [Lua] level display name dlc_bastion 15:51:51.904 [Lua] TIME: 0.02 15:51:52.289 [Lua] [ConflictSettings] Contained breeds generated in: 0.35000000000000053 15:51:52.351 [Lua] <>realm = modded<> 15:51:52.583 [Lua] <>project = vermintide 2<> 15:51:52.583 [Lua] <>build = release<> 15:51:52.583 [Lua] <>platform = win32<> 15:51:52.583 [Lua] <>title_id = 5107<> 15:51:52.583 [Lua] <>content_revision = 14554<> 15:51:52.583 [Lua] <>engine_revision = 0babd8277d3b<> 15:51:52.583 [Lua] <>release_version = 3.3<> 15:51:52.583 [Lua] <>rendering_backend = dx12<> 15:51:52.583 [Lua] <>teamcity_build_id = 74964<> 15:51:52.583 [Lua] <>steam_id = 110000103073502<> 15:51:52.583 [Lua] <>steam_profile_name = Liter<> 15:51:52.583 [Lua] <>machine_id = 1e9c68f0-eb45-432d-b0f2-6af420bebfa9<> 15:51:52.583 [Lua] [Boot] Application build: release 15:51:52.583 [Lua] [Boot] Content revision: 14554 15:51:52.583 [Lua] [Boot] Engine revision: 0babd8277d3b 15:51:52.583 [Lua] [Boot] Release version: 3.3 15:51:52.587 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0039999999999996 15:51:52.587 [Lua] save: 0.0039999999999995595 15:51:52.587 [Lua] 15:51:52.587 [Lua] unaccounted: 0 15:51:52.588 [Lua] [Boot] User ID: 110000103073502 Liter 15:51:52.595 [Lua] initializing mechanism to: adventure 15:51:52.595 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 15:51:52.595 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 15:51:52.595 [Lua] Game:setup() total time: 0.012 15:51:52.595 [Lua] handle rev info: 0 15:51:52.595 [Lua] handle gfx quality: 0.0039999999999995595 15:51:52.595 [Lua] default settings: 0 15:51:52.595 [Lua] user settings: 0 15:51:52.595 [Lua] set frame times: 0 15:51:52.595 [Lua] init random: 0 15:51:52.595 [Lua] managers: 0.0080000000000000071 15:51:52.595 [Lua] 15:51:52.595 [Lua] unaccounted: 0 15:51:52.595 [Lua] [Boot] use baked enemy meshes: false 15:51:52.595 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:51:52.595 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:51:52.595 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:51:52.595 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:51:52.595 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:51:52.595 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:51:52.595 [Lua] [Testify] Ready! 15:51:52.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:51:52.831 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:51:52.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:51:52.866 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 15:51:53.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:51:53.255 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:51:53.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:51:53.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:51:53.321 [Lua] [PackageManager] Force_load: resource_packages/menu 15:51:53.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:51:53.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:51:53.423 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:51:53.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:51:54.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:51:54.168 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:51:54.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:51:54.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:51:54.287 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:51:54.287 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:51:54.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:51:54.403 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:51:54.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:51:54.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:51:54.892 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:51:54.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:51:55.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:51:55.650 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:51:55.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:51:56.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:51:56.187 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:51:56.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:51:56.528 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 15:51:56.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:51:56.694 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:51:56.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:51:56.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:51:56.999 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:51:56.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:51:57.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:51:57.252 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:51:57.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:51:57.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:51:57.438 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:51:57.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:51:57.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:51:57.574 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:51:57.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:51:57.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:51:57.821 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:51:57.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:51:58.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:51:58.027 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:51:58.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:51:58.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:51:58.177 [Lua] [PackageManager] Force_load: resource_packages/careers 15:51:58.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:51:58.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:51:58.227 [Lua] [PackageManager] Force_load: resource_packages/decals 15:51:58.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:51:58.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:51:58.328 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:51:58.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:51:58.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:51:58.901 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:51:58.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:51:59.240 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:51:59.240 [Lua] [Gamestate] Enter StateTitleScreen 15:51:59.247 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:51:59.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:51:59.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:51:59.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:51:59.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:51:59.256 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:51:59.256 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:51:59.256 [Save] Loading `save_data` 15:51:59.256 warning: [Save] Missing filename `save_data` 15:51:59.273 warning: [Lua] Load error "STINGRAY_SAVEDATA_ERROR_MISSING" 15:51:59.273 [Lua] [BackendManagerPlayFab] Backend Enabled 15:51:59.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:51:59.713 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:51:59.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:52:00.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:52:00.576 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:52:00.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:52:00.782 [Lua] <>playfab_id = F9B84F7FCD1CAB7<> 15:52:01.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:52:01.354 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:52:01.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:52:01.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:52:01.438 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:52:01.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:52:01.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:52:01.556 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:52:01.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:52:01.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:52:01.607 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:52:05.538 [Lua] steam item server: requesting user inventory 15:52:05.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 15:52:05.806 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 15:52:05.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 15:52:05.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 15:52:05.806 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 15:52:05.806 [Lua] [SteamManager] request_item_prices 15:52:05.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 15:52:06.061 [Lua] Player statistics loaded! 15:52:06.179 [Lua] [SteamManager] on_price_result 15 15:52:06.179 [Lua] [SteamManager] -> on_price_result ERROR: 15 15:52:06.296 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 15:52:06.296 [Lua] ISI-> GET_ALL_ITEMS! 15:52:06.296 [Lua] [PlayFabMirror] _request_steam_user_inventory got results 15:52:06.296 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 15:52:06.296 [Lua] 15:52:06.296 [Lua] 15:52:06.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 15:52:06.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 15:52:06.891 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 15:52:06.892 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 471 item(s) to the peddler stock 15:52:06.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 15:52:07.142 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 15:52:07.159 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 15:52:07.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 15:52:07.497 [Lua] [UnlockManager] All unlocks ready 15:52:07.513 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:52:07.513 [Lua] [LevelTransitionHandler] set_next_level( prologue, 0 ) 15:52:07.513 [Save] Saving `save_data` 15:52:07.519 [Save] Save done 15:52:07.918 [Window] Window => inactive 15:52:08.545 [Lua] [Managers] Destroying manager group: 15:52:08.545 [Lua] [Gamestate] Enter state StateLoading 15:52:08.546 [Lua] [StateLoading] Auto Skip: nil 15:52:08.548 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:52:08.548 [Lua] [LobbyManager] Setting up network options 15:52:08.548 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:52:08.548 [Lua] registering RPCs 15:52:08.548 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false true nil nil nil nil nil win32 15:52:08.548 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 15:52:08.548 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_9, global_loading_screens, async-read, prioritized 15:52:08.548 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:52:08.549 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:52:08.549 [Lua] [LevelTransitionHandler] load_level prologue 0 15:52:08.549 [Lua] [LevelTransitionHandler] Loading level: "prologue" 15:52:08.549 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/prologue" 15:52:08.549 [Lua] [PackageManager] Load: resource_packages/levels/honduras/prologue, LevelTransitionHandler, async-read, 15:52:08.549 [SteamVoipRoom] Creating room bb4ed29db8af3358 15:52:08.549 [SteamVoipRoom] Joining room bb4ed29db8af3358 15:52:08.553 [EAC] EAC server 110000103073502 is initializing 15:52:08.556 [EAC] Server is also client 110000103073502 15:52:08.556 [EACServer] [16:52:08:555][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF735FD53A0 LogLevel: Info. 15:52:08.556 [Lua] ### Created peer state machine for 110000103073502 15:52:08.556 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:52:08.556 [Lua] MUSIC MANAGER unmute_all_world_sounds 3 0 15:52:08.557 warning: [Application] Application.update_render_world is deprecated. 15:52:08.563 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:52:08.563 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:52:08.563 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:52:08.563 [Lua] Set lobby begin: 15:52:08.563 [Lua] Set lobby end. 15:52:08.563 [Lua] [PSM] Peer 110000103073502 joined. Want to use profile index "1" 15:52:08.563 [Lua] [LobbyHost] Changed state from 0 to creating 15:52:08.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_9 15:52:08.595 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_9 15:52:08.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/prologue 15:52:08.881 [SteamLobby] Detected added member 110000103073502 15:52:08.883 [Lua] [LobbyHost] Changed state from creating to joined 15:52:08.883 [Lua] [PartyManager] Leader is set to 110000103073502 15:52:08.883 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103073502 my_peer_id:110000103073502 15:52:08.883 [Lua] [ChatManager] Registering channel 1 15:52:08.883 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502) 15:52:08.883 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502) 15:52:08.883 [Lua] [PartyManager] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502) 15:52:08.898 [Lua] [NetworkServer] Changing num_players from nil to 1 15:52:08.898 [Lua] Players: 1 15:52:08.898 [Lua] Set lobby begin: 15:52:08.898 [Lua] Lobby data num_players = 1 15:52:08.898 [Lua] Lobby data level_key = prologue 15:52:08.898 [Lua] Lobby data game_mode = 4 15:52:08.898 [Lua] Lobby data matchmaking = false 15:52:08.898 [Lua] Set lobby end. 15:52:09.261 [Umbra] Loading umbra tome '#ID[13ce5d5e4d6818e8]' 15:52:10.574 [Lua] player (110000103073502,1) was put into party 0 15:52:10.574 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 prologue 0 15:52:10.575 [Lua] [StateLoading] got rpc_load_level 67 prologue 15:52:11.147 [Window] Window => active 15:52:14.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/prologue 15:52:14.011 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/prologue 15:52:14.028 [Lua] [LevelTransitionHandler] Level load completed! 15:52:14.028 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: prologue - level_seed: 1037234 - weave: nil 15:52:14.036 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:52:14.036 [Lua] checking dlc's against conflict directors 15:52:14.036 [Lua] - removing conflict director 'chaos_beastmen' 15:52:14.036 [Lua] - removing conflict director 'skaven_beastmen' 15:52:14.036 [Lua] - removing conflict director 'beastmen' 15:52:14.036 [Lua] number of factions to include 2 15:52:14.036 [Lua] number of factions added 2 15:52:14.036 [Lua] --- --- --- 15:52:14.036 [Lua] Starting... difficulty 'normal' 15:52:14.036 [Lua] These are the starting conflict directors: 15:52:14.036 [Lua] tutorial 15:52:14.036 [Lua] --- --- --- 15:52:14.036 [Lua] 15:52:14.036 [Lua] DONE! Found the following directors: 15:52:14.036 [Lua] (free: 19), Master hash is: chaos_marauder skaven_clan_rat_tutorial chaos_raider skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_marauder_tutorial chaos_marauder_with_shield skaven_dummy_slave skaven_clan_rat skaven_clan_rat_with_shield chaos_berzerker chaos_warrior skaven_storm_vermin_with_shield skaven_plague_monk chaos_raider_tutorial 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:52:14.036 [Lua] ### Sending rpc_level_loaded 15:52:14.036 [Lua] #### Has state machine: true, sender: 110000103073502, level_id: 67 15:52:14.036 [Lua] Peer 110000103073502 has loaded the level and all enemies are loaded 15:52:14.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:0 my_peer_id:110000103073502 15:52:14.045 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:0 my_peer_id:110000103073502 15:52:14.062 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 15:52:14.062 [Lua] ### Sending rpc_level_loaded 15:52:14.062 [Lua] #### Has state machine: false, sender: 110000103073502, level_id: 67 15:52:14.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:52:14.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:52:14.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:52:14.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:52:14.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:52:14.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:52:15.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:52:15.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:52:15.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:52:15.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:52:15.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:52:15.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:52:16.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:52:16.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:52:16.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:52:16.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:52:16.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:52:16.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:52:16.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:52:16.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:52:16.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:52:16.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:52:16.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:52:16.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:52:17.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:52:17.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:52:17.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:52:17.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:52:17.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:52:17.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:52:17.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:52:17.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:52:17.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:52:18.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:52:18.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:52:18.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:52:18.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:52:18.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:52:18.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:52:18.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:52:18.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:52:18.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:52:19.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:52:19.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:52:19.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:52:19.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:52:19.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:52:19.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:52:19.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:52:19.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:52:19.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:52:19.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:52:19.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:52:19.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:52:19.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:52:19.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:52:19.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:52:20.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:52:20.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:52:20.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:52:20.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:52:20.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:52:20.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:52:20.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:52:20.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:52:20.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:52:20.948 [Save] Saving `save_data` 15:52:20.952 [Save] Save done 15:52:20.964 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 4 0 15:52:21.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:52:21.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:52:21.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:52:21.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:52:21.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:52:21.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:52:21.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:52:21.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:52:21.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:52:22.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:52:22.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:52:22.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:52:22.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:52:22.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:52:22.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:52:22.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:52:22.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:52:22.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:52:23.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:52:23.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:52:23.008 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: prologue game_mode: tutorial 15:52:23.008 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:52:27.333 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 5 0 15:52:27.334 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:52:28.349 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:52:28.350 [Lua] Set lobby begin: 15:52:28.350 [Lua] Lobby data host = 110000103073502 15:52:28.350 [Lua] Lobby data level_key = prologue 15:52:28.350 [Lua] Lobby data game_mode = 4 15:52:28.350 [Lua] Lobby data country_code = PL 15:52:28.350 [Lua] Lobby data unique_server_name = Liter 15:52:28.350 [Lua] Lobby data num_players = 1 15:52:28.350 [Lua] Lobby data matchmaking = false 15:52:28.350 [Lua] Set lobby end. 15:52:28.350 [Lua] [Managers] Destroying manager group: 15:52:28.352 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_9, global_loading_screens 15:52:28.352 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 15:52:28.352 [Lua] [Gamestate] Enter StateIngame HOST 15:52:28.352 [Lua] [Managers] Calling function on all managers: 15:52:28.352 [Lua] <>level = prologue<> 15:52:28.352 [Lua] Set lobby begin: 15:52:28.352 [Lua] Lobby data host = 110000103073502 15:52:28.352 [Lua] Lobby data level_key = prologue 15:52:28.352 [Lua] Lobby data game_mode = 4 15:52:28.352 [Lua] Lobby data selected_level_key = prologue 15:52:28.352 [Lua] Lobby data country_code = PL 15:52:28.352 [Lua] Lobby data unique_server_name = Liter 15:52:28.352 [Lua] Lobby data num_players = 1 15:52:28.352 [Lua] Lobby data matchmaking = false 15:52:28.352 [Lua] Set lobby end. 15:52:28.352 [Umbra] Init version: 3.4.15 :: 16 threads 15:52:28.353 [Lua] [StateIngame] Server ingame 15:52:28.355 [Lua] Set lobby begin: 15:52:28.355 [Lua] Lobby data level_key = prologue 15:52:28.356 [Lua] Lobby data selected_level_key = prologue 15:52:28.356 [Lua] Lobby data unique_server_name = Liter 15:52:28.356 [Lua] Lobby data matchmaking = false 15:52:28.356 [Lua] Lobby data host = 110000103073502 15:52:28.356 [Lua] Lobby data country_code = PL 15:52:28.356 [Lua] Lobby data game_mode = 4 15:52:28.356 [Lua] Lobby data difficulty = normal 15:52:28.356 [Lua] Lobby data num_players = 1 15:52:28.356 [Lua] Set lobby end. 15:52:28.356 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 15:52:28.356 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 15:52:28.356 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:52:28.356 [Lua] [Matchmaking] initializing 15:52:28.356 [Lua] [Matchmaking] my_peer_id: 110000103073502, I am server 15:52:28.356 [Lua] [Matchmaking] register rpcs 15:52:28.356 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:52:28.356 [Lua] [GameNetworkManager] My own peer_id = 110000103073502 15:52:28.356 [Lua] [GameNetworkManager] self.is_server = true 15:52:28.356 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 15:52:28.356 [Network] Setting artificial MTU limit to 65536 15:52:28.356 [Lua] Assigning peer(110000103073502:1) to profile(6) career(1) 15:52:28.356 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(1) profile_index(6) career_index(1) 15:52:28.356 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 15:52:28.356 [Lua] 15:52:28.356 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 15:52:28.356 [Lua] [resource_packages/careers/es_knight] = false (boolean) 15:52:28.356 [Lua] [wwise/two_handed_hammers] = false (boolean) 15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 15:52:28.356 [Lua] [units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p] = false (boolean) 15:52:28.356 [Lua] [wwise/bow] = false (boolean) 15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 15:52:28.356 [Lua] [units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p] = false (boolean) 15:52:28.356 [Lua] 15:52:28.356 [Lua] 15:52:28.356 [Lua] [wwise/two_handed_hammers] = false (boolean) 15:52:28.356 [Lua] [resource_packages/careers/es_knight] = false (boolean) 15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 15:52:28.356 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 15:52:28.356 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:52:28.356 [Lua] [units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p] = false (boolean) 15:52:28.356 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 15:52:28.356 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:52:28.356 [Lua] [units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial] = false (boolean) 15:52:28.356 [Lua] [units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p] = false (boolean) 15:52:28.356 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 15:52:28.356 [Lua] [wwise/bow] = false (boolean) 15:52:28.356 [Lua] [units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01] = false (boolean) 15:52:28.356 [Lua] 15:52:28.361 [Lua] Switching ConflictSettings: to: tutorial 15:52:28.361 [Lua] pacing=disabled 15:52:28.361 [Lua] roaming=nil 15:52:28.361 [Lua] specials=disabled 15:52:28.361 [Lua] debug_color=maroon 15:52:28.361 [Lua] pack_spawning=default 15:52:28.361 [Lua] contained_breeds=nil 15:52:28.361 [Lua] disabled=false 15:52:28.361 [Lua] boss=disabled 15:52:28.361 [Lua] horde=disabled 15:52:28.361 [Lua] name=tutorial 15:52:28.361 [Lua] intensity=default 15:52:28.361 [Lua] --- 15:52:28.362 [Lua] [LevelAnalysis] set_random_seed( 1037234) 15:52:28.372 [Lua] [AIInterestPointSystem] Level Seed: 1037234 15:52:28.372 [Lua] 15:52:28.372 [Lua] [entity_system_bag] = table 15:52:28.372 [Lua] [entity_system_bag] = metatable 15:52:28.372 [Lua] [startup_data] = table 15:52:28.372 [Lua] [entity_manager] = table 15:52:28.372 [Lua] [entity_manager] = metatable 15:52:28.372 [Lua] [unit_spawner] = table 15:52:28.372 [Lua] [unit_spawner] = metatable 15:52:28.372 [Lua] [unit_storage] = table 15:52:28.372 [Lua] [unit_storage] = metatable 15:52:28.372 [Lua] [dice_keeper] = table 15:52:28.372 [Lua] [dice_keeper] = metatable 15:52:28.372 [Lua] [is_server] = true (boolean) 15:52:28.372 [Lua] [world] = [World] 15:52:28.372 [Lua] [system_api] = table 15:52:28.372 [Lua] [entity_system] = table 15:52:28.372 [Lua] [entity_system] = metatable 15:52:28.372 [Lua] [network_lobby] = table 15:52:28.372 [Lua] [network_lobby] = metatable 15:52:28.372 [Lua] [profile_synchronizer] = table 15:52:28.372 [Lua] [profile_synchronizer] = metatable 15:52:28.372 [Lua] [level_transition_handler] = table 15:52:28.372 [Lua] [level_transition_handler] = metatable 15:52:28.372 [Lua] [num_local_human_players] = 1 (number) 15:52:28.372 [Lua] [statistics_db] = table 15:52:28.372 [Lua] [statistics_db] = metatable 15:52:28.372 [Lua] [network_server] = table 15:52:28.372 [Lua] [network_server] = metatable 15:52:28.372 [Lua] [input_manager] = table 15:52:28.372 [Lua] [input_manager] = metatable 15:52:28.372 [Lua] [network_clock] = table 15:52:28.372 [Lua] [network_clock] = metatable 15:52:28.372 [Lua] [network_transmit] = table 15:52:28.372 [Lua] [network_transmit] = metatable 15:52:28.372 [Lua] [free_flight_manager] = table 15:52:28.372 [Lua] [free_flight_manager] = metatable 15:52:28.372 [Lua] [network_manager] = table 15:52:28.372 [Lua] [network_manager] = metatable 15:52:28.372 [Lua] [network_event_delegate] = table 15:52:28.372 [Lua] [network_event_delegate] = metatable 15:52:28.372 [Lua] 15:52:28.372 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:52:28.372 [Lua] ignoring extension VersusInteractObjectiveExtension 15:52:28.372 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:52:28.372 [Lua] ignoring extension VersusSocketObjectiveExtension 15:52:28.372 [Lua] ignoring extension VersusTargetObjectiveExtension 15:52:28.372 [Lua] ignoring extension VersusMissionObjectiveExtension 15:52:28.373 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:52:28.374 [Lua] [AchievementManager] Achievements using the steam platform 15:52:28.374 [Lua] [StateIngame] Level seed: 1037234 15:52:28.374 [World] Spawning level. 15:52:28.415 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 15:52:28.565 [Lua] [LevelAnalysis] set_random_seed( 1037234) 15:52:28.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 15:52:28.578 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:52:28.578 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:52:28.578 [Lua] [IngameUI] init 15:52:28.585 [SteamVoipClient] select_out(110000103073502, off) 15:52:28.587 [Lua] cb_razer_chroma_setup 15:52:28.601 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:52:28.601 [Lua] Set lobby begin: 15:52:28.601 [Lua] Lobby data level_key = prologue 15:52:28.601 [Lua] Lobby data power_level = 199 15:52:28.601 [Lua] Lobby data selected_level_key = prologue 15:52:28.601 [Lua] Lobby data unique_server_name = Liter 15:52:28.601 [Lua] Lobby data matchmaking = false 15:52:28.601 [Lua] Lobby data host = 110000103073502 15:52:28.601 [Lua] Lobby data country_code = PL 15:52:28.601 [Lua] Lobby data game_mode = 4 15:52:28.601 [Lua] Lobby data difficulty = normal 15:52:28.601 [Lua] Lobby data num_players = 1 15:52:28.602 [Lua] Set lobby end. 15:52:28.602 [Flow] EXALTED SWING FLOW 15:52:28.602 [Lua] CurrentConflictSettings tutorial 15:52:28.602 [Lua] [ConflictDirector] conflict_director is ai_ready 15:52:28.603 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:52:28.603 [Lua] MainPathUtils.resolve_node_in_door: Error - was unable to resolve node in door at position Vector3(-99.8325, -115.2, -16.7703) 15:52:28.603 [Lua] MainPathUtils.resolve_node_in_door: Error - was unable to resolve node in door at position Vector3(-100.855, -114.275, -16.8934) 15:52:28.603 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:52:28.605 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:52:28.605 [Lua] Forming navigation groups in one frame 15:52:28.605 [Lua] Forming navigation groups 15:52:28.612 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999999978968 15:52:28.677 [Lua] NavigationGroupManager -> calulation time B: 0.064999999999997726 15:52:28.677 [Lua] number of nav groups: 88 15:52:28.677 [Lua] number of refined nav groups : 66 15:52:28.679 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000000047748 15:52:28.679 [Lua] roaming spawning is disabled 15:52:28.679 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 15:52:28.679 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 15:52:28.679 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 15:52:28.679 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:52:28.681 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:52:28.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 15:52:28.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:52:28.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:52:28.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:52:28.683 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 15:52:28.684 [Lua] [Managers] Calling function on all managers: 15:52:28.685 [Lua] MUSIC: nil -> explore 15:52:28.702 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:1 my_peer_id:110000103073502 15:52:28.708 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 15:52:28.712 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:1 my_peer_id:110000103073502 15:52:28.712 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 15:52:28.712 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:52:29.034 [Window] Window => inactive 15:52:29.599 [Window] Window => active 15:52:29.680 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 15:52:29.872 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:52:29.872 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:52:29.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 15:52:29.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 15:52:29.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 15:52:29.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 15:52:30.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 15:52:30.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 15:52:30.026 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:52:30.095 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:52:30.095 [Lua] [PackageManager] Force_load: wwise/bow 15:52:30.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:52:30.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:52:30.269 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:52:30.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 15:52:30.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 15:52:30.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 15:52:30.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 15:52:30.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 15:52:30.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 15:52:30.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 15:52:30.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 15:52:30.531 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 15:52:30.532 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:52:30.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:52:30.924 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:52:30.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 15:52:31.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 15:52:31.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 15:52:31.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 15:52:31.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 15:52:31.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 15:52:31.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:52:31.229 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:52:31.229 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:52:31.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 15:52:31.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 15:52:31.299 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 15:52:31.300 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:52:31.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:52:31.803 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:52:31.810 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 15:52:31.827 [Lua] player (110000103073502,1) was put into party 1 15:52:31.840 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:52:31.840 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:52:31.840 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 15:52:31.860 [Lua] Players are leaving the safe zone 15:52:32.612 [Lua] StateInGameRunning:_game_actually_starts() 15:52:32.612 [Lua] ################################################################################################################# 15:52:32.612 [Lua] [Loading Time]: 00:00:24 [Transition]: none-prologue [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:52:32.612 [Lua] ################################################################################################################# 15:52:32.612 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 15:52:32.622 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 15:52:32.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 15:52:32.864 [Lua] Commit load time data 15:52:34.369 [Window] Window => inactive 15:52:34.949 [Window] Window => active 15:52:44.550 [Lua] [IngameUI] menu view on_enter ingame_menu 15:52:46.052 [Lua] [IngameUI] menu view on_exit ingame_menu 15:52:47.189 [Lua] [IngameUI] menu view on_enter ingame_menu 15:52:48.159 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 15:52:51.544 [Lua] PopupManager:query_result returned result: leave_game 15:52:51.552 [Lua] [Matchmaking] Doing transition leave_game from UI 15:52:51.552 [Lua] TRANSITION leave_game nil nil 15:52:51.552 [Lua] [GameNetworkManager] Leaving game... 15:52:51.552 [Lua] [GameNetworkManager] Shutting down game session host. 15:52:51.552 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:52:51.552 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:52:51.552 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=24.78 15:52:51.552 [Lua] [IngameUI] menu view on_exit ingame_menu 15:52:51.560 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:52:53.558 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 15:52:53.558 [Lua] [LevelTransitionHandler] set_next_level( inn_level_halloween, 0 ) 15:52:53.558 [Lua] [Managers] Calling function on all managers: 15:52:53.558 [Lua] Clearing all global lookup lists 15:52:53.558 [Lua] [IngamePlayerListUI] - Destroy 15:52:53.558 [Lua] [EquipmentUI] - Destroy 15:52:53.558 [Lua] [GamePadEquipmentUI] - Destroy 15:52:53.558 [Lua] [AbilityUI] - Destroy 15:52:53.558 [Lua] [GamePadAbilityUI] - Destroy 15:52:53.559 [Lua] [IngameUI] destroy 15:52:53.561 [Lua] [PlayGoTutorialSystem]:_unload_profile_packages() 15:52:53.607 [Lua] [Managers] Destroying manager group: 15:52:53.610 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:52:53.647 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:52:53.647 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:52:53.648 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:52:53.648 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:52:53.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:52:53.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:52:53.654 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:52:53.654 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:52:53.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:52:53.656 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 15:52:53.657 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:52:53.657 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:52:53.657 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:52:53.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:52:53.659 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:52:53.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:52:53.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:52:53.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:52:53.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:52:53.665 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:52:53.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:52:53.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:52:53.667 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:52:53.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:52:53.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:52:53.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:52:53.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:52:53.673 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:52:53.680 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:52:53.680 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 prologue 0 15:52:53.680 [Lua] [Matchmaking] unregister rpcs 15:52:53.680 [Lua] [Matchmaking] destroying 15:52:53.680 [Lua] [ChatManager] Unregistering channel 1 15:52:53.680 [Lua] [EnemyPackageLoader] network_context_destroyed 15:52:53.680 [Lua] [PartyManager] network_context_destroyed 15:52:53.681 [Lua] [GameMechanismManager] network_context_destroyed 15:52:53.681 [Lua] initializing mechanism to: adventure 15:52:53.681 [EACServer] [16:52:53:680][Windows][EAC Server] [Info][Destroy] Called 15:52:53.683 [SteamVoipRoom] Leaving room bb4ed29db8af3358 15:52:53.683 [SteamVoipRoom] Destroying room bb4ed29db8af3358 15:52:53.683 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 15:52:53.684 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:52:53.684 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 15:52:53.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 15:52:53.685 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 15:52:53.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient 15:52:53.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 15:52:53.685 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 15:52:53.690 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 15:52:53.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient 15:52:53.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient 15:52:53.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:52:53.690 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 15:52:53.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient 15:52:53.690 [Lua] [LobbyHost] Destroying 15:52:53.691 [Lua] ############### UNLOADING PACKAGES ############### 15:52:53.691 [Lua] [Managers] Calling function on all managers: 15:52:53.691 [Lua] [Managers] Destroying manager group: 15:52:53.691 [Lua] [Gamestate] Enter state StateLoading 15:52:53.692 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:52:53.692 [Lua] [LobbyManager] Setting up network options 15:52:53.692 [Lua] registering RPCs 15:52:53.692 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:52:53.692 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 15:52:53.692 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:52:53.692 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:52:53.692 [Lua] [LevelTransitionHandler] load_level inn_level_halloween 0 15:52:53.707 [Umbra] Unload tome 15:52:53.724 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/prologue, LevelTransitionHandler 15:52:53.724 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween, async-read, 15:52:53.724 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_halloween, async-read, 15:52:53.724 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween, async-read, 15:52:53.724 [Lua] [LevelTransitionHandler] Loading level: "inn_level_halloween" 15:52:53.724 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_halloween" 15:52:53.724 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, LevelTransitionHandler, async-read, 15:52:53.724 [SteamVoipRoom] Creating room 3ea1957a651c2691 15:52:53.724 [SteamVoipRoom] Joining room 3ea1957a651c2691 15:52:53.724 [EAC] EAC server 110000103073502 is initializing 15:52:53.727 [EAC] Server is also client 110000103073502 15:52:53.727 [EACServer] [16:52:53:726][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF735FD53A0 LogLevel: Info. 15:52:53.727 [Lua] ### Created peer state machine for 110000103073502 15:52:53.727 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:52:53.727 [Lua] MUSIC MANAGER unmute_all_world_sounds 359 0 15:52:53.732 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:52:53.732 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:52:53.732 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:52:53.732 [Lua] Set lobby begin: 15:52:53.732 [Lua] Set lobby end. 15:52:53.732 [Lua] [PSM] Peer 110000103073502 joined. Want to use profile index "1" 15:52:53.732 [Lua] [LobbyHost] Changed state from 0 to creating 15:52:53.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:52:53.793 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:52:53.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:52:53.798 [Lua] MUSIC MANAGER Play_loading_screen_music 360 0 15:52:53.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:52:53.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:52:53.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:52:53.982 [SteamLobby] Detected added member 110000103073502 15:52:53.983 [Lua] [LobbyHost] Changed state from creating to joined 15:52:53.983 [Lua] [PartyManager] Leader is set to 110000103073502 15:52:53.983 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103073502 my_peer_id:110000103073502 15:52:53.983 [Lua] [ChatManager] Registering channel 1 15:52:53.983 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502) 15:52:53.983 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502) 15:52:53.983 [Lua] [PartyManager] network_context_created (server_peer_id=110000103073502, own_peer_id=110000103073502) 15:52:54.159 [Lua] [NetworkServer] Changing num_players from nil to 1 15:52:54.159 [Lua] Players: 1 15:52:54.159 [Lua] Set lobby begin: 15:52:54.159 [Lua] Lobby data num_players = 1 15:52:54.159 [Lua] Lobby data level_key = inn_level_halloween 15:52:54.159 [Lua] Lobby data game_mode = 3 15:52:54.159 [Lua] Lobby data matchmaking = false 15:52:54.159 [Lua] Set lobby end. 15:52:54.975 [Window] Window => inactive 15:52:55.585 [Lua] player (110000103073502,1) was put into party 0 15:52:55.585 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 inn_level_halloween 0 15:52:55.585 [Lua] [StateLoading] got rpc_load_level 84 inn_level_halloween 15:52:56.748 [Window] Window => active 15:52:57.873 [Window] Window => inactive 15:53:00.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:53:00.237 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:53:00.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome 15:53:00.272 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]' 15:53:00.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome 15:53:00.306 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome 15:53:00.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween 15:53:00.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween 15:53:00.457 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween 15:53:00.475 [Lua] [LevelTransitionHandler] Level load completed! 15:53:00.475 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 1038664 - weave: nil 15:53:00.478 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:53:00.478 [Lua] checking dlc's against conflict directors 15:53:00.478 [Lua] - removing conflict director 'chaos_beastmen' 15:53:00.478 [Lua] - removing conflict director 'skaven_beastmen' 15:53:00.478 [Lua] - removing conflict director 'beastmen' 15:53:00.478 [Lua] number of factions to include 2 15:53:00.478 [Lua] number of factions added 2 15:53:00.478 [Lua] --- --- --- 15:53:00.478 [Lua] Starting... difficulty 'normal' 15:53:00.478 [Lua] These are the starting conflict directors: 15:53:00.478 [Lua] inn_level 15:53:00.478 [Lua] --- --- --- 15:53:00.478 [Lua] 15:53:00.478 [Lua] DONE! Found the following directors: 15:53:00.478 [Lua] (free: 35), Master hash is: 15:53:00.478 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:53:00.478 [Lua] ### Sending rpc_level_loaded 15:53:00.478 [Lua] #### Has state machine: true, sender: 110000103073502, level_id: 84 15:53:00.478 [Lua] Peer 110000103073502 has loaded the level and all enemies are loaded 15:53:00.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:0 my_peer_id:110000103073502 15:53:00.492 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:0 my_peer_id:110000103073502 15:53:00.508 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 15:53:00.509 [Lua] ### Sending rpc_level_loaded 15:53:00.509 [Lua] #### Has state machine: false, sender: 110000103073502, level_id: 84 15:53:00.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:53:00.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:53:00.544 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn 15:53:00.544 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:53:00.544 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:53:01.556 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:53:01.556 [Lua] Set lobby begin: 15:53:01.556 [Lua] Lobby data host = 110000103073502 15:53:01.556 [Lua] Lobby data level_key = inn_level_halloween 15:53:01.556 [Lua] Lobby data game_mode = 3 15:53:01.556 [Lua] Lobby data country_code = PL 15:53:01.556 [Lua] Lobby data unique_server_name = Liter 15:53:01.556 [Lua] Lobby data num_players = 1 15:53:01.556 [Lua] Lobby data matchmaking = false 15:53:01.556 [Lua] Set lobby end. 15:53:01.556 [Lua] [Managers] Destroying manager group: 15:53:01.557 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:53:01.557 [Lua] MUSIC MANAGER Stop_loading_screen_music 361 0 15:53:01.557 [Lua] [Gamestate] Enter StateIngame HOST 15:53:01.557 [Lua] [Managers] Calling function on all managers: 15:53:01.557 [Lua] <>level = inn_level_halloween<> 15:53:01.557 [Lua] Set lobby begin: 15:53:01.557 [Lua] Lobby data host = 110000103073502 15:53:01.557 [Lua] Lobby data level_key = inn_level_halloween 15:53:01.557 [Lua] Lobby data game_mode = 3 15:53:01.557 [Lua] Lobby data selected_level_key = inn_level_halloween 15:53:01.557 [Lua] Lobby data country_code = PL 15:53:01.557 [Lua] Lobby data unique_server_name = Liter 15:53:01.557 [Lua] Lobby data num_players = 1 15:53:01.557 [Lua] Lobby data matchmaking = false 15:53:01.557 [Lua] Set lobby end. 15:53:01.557 [Umbra] Init version: 3.4.15 :: 16 threads 15:53:01.557 [Lua] [StateIngame] Server ingame 15:53:01.560 [Lua] Set lobby begin: 15:53:01.560 [Lua] Lobby data level_key = inn_level_halloween 15:53:01.560 [Lua] Lobby data selected_level_key = inn_level_halloween 15:53:01.560 [Lua] Lobby data unique_server_name = Liter 15:53:01.560 [Lua] Lobby data matchmaking = false 15:53:01.560 [Lua] Lobby data host = 110000103073502 15:53:01.560 [Lua] Lobby data country_code = PL 15:53:01.560 [Lua] Lobby data game_mode = 3 15:53:01.560 [Lua] Lobby data difficulty = normal 15:53:01.560 [Lua] Lobby data num_players = 1 15:53:01.560 [Lua] Set lobby end. 15:53:01.561 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 15:53:01.561 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 15:53:01.561 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:53:01.561 [Lua] [Matchmaking] initializing 15:53:01.561 [Lua] [Matchmaking] my_peer_id: 110000103073502, I am server 15:53:01.561 [Lua] [Matchmaking] register rpcs 15:53:01.561 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:53:01.561 [Lua] [GameNetworkManager] My own peer_id = 110000103073502 15:53:01.561 [Lua] [GameNetworkManager] self.is_server = true 15:53:01.561 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 15:53:01.561 [Network] Setting artificial MTU limit to 65536 15:53:01.568 [Lua] Switching ConflictSettings: to: inn_level 15:53:01.568 [Lua] pacing=disabled 15:53:01.568 [Lua] roaming=nil 15:53:01.568 [Lua] disabled=false 15:53:01.568 [Lua] pack_spawning=disabled 15:53:01.568 [Lua] contained_breeds=nil 15:53:01.568 [Lua] boss=disabled 15:53:01.568 [Lua] horde=disabled 15:53:01.568 [Lua] specials=disabled 15:53:01.568 [Lua] name=inn_level 15:53:01.568 [Lua] intensity=disabled 15:53:01.568 [Lua] --- 15:53:01.568 [Lua] [LevelAnalysis] set_random_seed( 1038664) 15:53:01.570 warning: [GwNav] NavData resource not loaded 15:53:01.570 warning: [GwNav] levels/inn/event_decoration/halloween/world 15:53:01.570 [Lua] nested_level_name levels/inn/world 15:53:01.570 [Lua] [AIInterestPointSystem] Level Seed: 1038664 15:53:01.570 [Lua] 15:53:01.570 [Lua] [entity_system_bag] = table 15:53:01.570 [Lua] [entity_system_bag] = metatable 15:53:01.570 [Lua] [startup_data] = table 15:53:01.570 [Lua] [entity_manager] = table 15:53:01.570 [Lua] [entity_manager] = metatable 15:53:01.570 [Lua] [unit_spawner] = table 15:53:01.570 [Lua] [unit_spawner] = metatable 15:53:01.570 [Lua] [unit_storage] = table 15:53:01.570 [Lua] [unit_storage] = metatable 15:53:01.570 [Lua] [dice_keeper] = table 15:53:01.570 [Lua] [dice_keeper] = metatable 15:53:01.570 [Lua] [is_server] = true (boolean) 15:53:01.570 [Lua] [world] = [World] 15:53:01.570 [Lua] [system_api] = table 15:53:01.570 [Lua] [entity_system] = table 15:53:01.570 [Lua] [entity_system] = metatable 15:53:01.570 [Lua] [network_lobby] = table 15:53:01.570 [Lua] [network_lobby] = metatable 15:53:01.570 [Lua] [profile_synchronizer] = table 15:53:01.570 [Lua] [profile_synchronizer] = metatable 15:53:01.570 [Lua] [level_transition_handler] = table 15:53:01.570 [Lua] [level_transition_handler] = metatable 15:53:01.570 [Lua] [num_local_human_players] = 1 (number) 15:53:01.570 [Lua] [statistics_db] = table 15:53:01.570 [Lua] [statistics_db] = metatable 15:53:01.570 [Lua] [network_server] = table 15:53:01.570 [Lua] [network_server] = metatable 15:53:01.570 [Lua] [input_manager] = table 15:53:01.570 [Lua] [input_manager] = metatable 15:53:01.570 [Lua] [network_clock] = table 15:53:01.570 [Lua] [network_clock] = metatable 15:53:01.570 [Lua] [network_transmit] = table 15:53:01.570 [Lua] [network_transmit] = metatable 15:53:01.570 [Lua] [free_flight_manager] = table 15:53:01.570 [Lua] [free_flight_manager] = metatable 15:53:01.570 [Lua] [network_manager] = table 15:53:01.570 [Lua] [network_manager] = metatable 15:53:01.570 [Lua] [network_event_delegate] = table 15:53:01.570 [Lua] [network_event_delegate] = metatable 15:53:01.570 [Lua] 15:53:01.570 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:53:01.570 [Lua] ignoring extension VersusInteractObjectiveExtension 15:53:01.570 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:53:01.570 [Lua] ignoring extension VersusSocketObjectiveExtension 15:53:01.570 [Lua] ignoring extension VersusTargetObjectiveExtension 15:53:01.570 [Lua] ignoring extension VersusMissionObjectiveExtension 15:53:01.571 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:53:01.573 [Lua] [AchievementManager] Achievements using the steam platform 15:53:01.573 [Lua] [StateIngame] Level seed: 1038664 15:53:01.573 [World] Spawning level. 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 15:53:01.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 15:53:01.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 15:53:01.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 15:53:01.740 [Lua] [LevelAnalysis] set_random_seed( 1038664) 15:53:01.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7 15:53:01.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 15:53:01.754 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 15:53:01.755 [Lua] [IngameUI] init 15:53:01.762 [SteamVoipClient] select_out(110000103073502, off) 15:53:01.765 [Lua] cb_razer_chroma_setup 15:53:01.785 [Lua] [Matchmaking] Cancelling matchmaking 15:53:01.785 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:53:01.785 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:53:01.785 [Lua] Set lobby begin: 15:53:01.785 [Lua] Lobby data level_key = inn_level_halloween 15:53:01.785 [Lua] Lobby data power_level = 0 15:53:01.785 [Lua] Lobby data selected_level_key = inn_level_halloween 15:53:01.785 [Lua] Lobby data unique_server_name = Liter 15:53:01.785 [Lua] Lobby data matchmaking = false 15:53:01.785 [Lua] Lobby data host = 110000103073502 15:53:01.785 [Lua] Lobby data country_code = PL 15:53:01.785 [Lua] Lobby data game_mode = 3 15:53:01.785 [Lua] Lobby data difficulty = normal 15:53:01.785 [Lua] Lobby data num_players = 1 15:53:01.785 [Lua] Set lobby end. 15:53:01.786 [Flow] complete_skittergate_legend false 15:53:01.786 [Flow] complete_all_helmgart_levels_recruit false 15:53:01.786 [Flow] WitchHunterLevel:1 15:53:01.786 [Flow] LeaderYes 15:53:01.786 [Flow] ALL PC XP:6060 15:53:01.786 [Flow] WH XP:0 15:53:01.786 [Flow] Number of crafted items:0 15:53:01.786 [Flow] Sum of Powe Levels:147 15:53:01.786 [Flow] lodestone diff 1:false 15:53:01.787 [Lua] CurrentConflictSettings inn_level 15:53:01.787 [Lua] [ConflictDirector] conflict_director is ai_ready 15:53:01.787 [Save] Saving `save_data` 15:53:01.787 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:53:01.787 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:53:01.789 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:53:01.789 [Lua] Forming navigation groups in one frame 15:53:01.789 [Lua] Forming navigation groups 15:53:01.793 [Save] Save done 15:53:01.808 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999991246 15:53:01.809 [Lua] NavigationGroupManager -> calulation time B: 0 15:53:01.809 [Lua] number of nav groups: 45 15:53:01.809 [Lua] number of refined nav groups : 25 15:53:01.811 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 15:53:01.811 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:53:01.811 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:53:01.811 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:53:01.813 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:53:01.813 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:53:01.813 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:53:01.813 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 15:53:01.813 [Lua] [Managers] Calling function on all managers: 15:53:01.851 [Lua] saved data 15:53:01.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7 15:53:02.562 [Lua] player (110000103073502,1) was put into party 1 15:53:02.563 [Lua] Assigning peer(110000103073502:1) to profile(1) career(1) 15:53:02.563 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(1) profile_index(1) career_index(1) 15:53:02.563 [Lua] Set lobby begin: 15:53:02.563 [Lua] Lobby data level_key = inn_level_halloween 15:53:02.563 [Lua] Lobby data power_level = 0 15:53:02.563 [Lua] Lobby data selected_level_key = inn_level_halloween 15:53:02.563 [Lua] Lobby data difficulty = normal 15:53:02.563 [Lua] Lobby data player_slot_4 = 0:0 15:53:02.563 [Lua] Lobby data unique_server_name = Liter 15:53:02.563 [Lua] Lobby data matchmaking = false 15:53:02.563 [Lua] Lobby data host = 110000103073502 15:53:02.563 [Lua] Lobby data country_code = PL 15:53:02.563 [Lua] Lobby data game_mode = 3 15:53:02.563 [Lua] Lobby data player_slot_5 = 0:0 15:53:02.563 [Lua] Lobby data player_slot_2 = 0:0 15:53:02.563 [Lua] Lobby data player_slot_1 = 110000103073502:1 15:53:02.563 [Lua] Lobby data player_slot_3 = 0:0 15:53:02.563 [Lua] Lobby data num_players = 1 15:53:02.563 [Lua] Set lobby end. 15:53:02.563 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103073502 | we:0 | dr:0 | bw:0 | es:0 15:53:02.563 [Lua] 15:53:02.563 [Lua] [wwise/one_handed_swords] = false (boolean) 15:53:02.563 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 15:53:02.563 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 15:53:02.563 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 15:53:02.563 [Lua] [wwise/handgun_rifle] = false (boolean) 15:53:02.563 [Lua] 15:53:02.563 [Lua] 15:53:02.563 [Lua] [wwise/one_handed_swords] = false (boolean) 15:53:02.563 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 15:53:02.563 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 15:53:02.563 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:53:02.563 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:53:02.563 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 15:53:02.563 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 15:53:02.563 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 15:53:02.563 [Lua] [wwise/handgun_rifle] = false (boolean) 15:53:02.563 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 15:53:02.563 [Lua] 15:53:02.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7 15:53:02.570 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:1 my_peer_id:110000103073502 15:53:02.683 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:1 my_peer_id:110000103073502 15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:53:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:53:03.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 15:53:03.504 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 15:53:03.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:53:03.679 [Flow] DISABLE 15:53:03.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:53:03.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:53:03.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 15:53:04.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 15:53:04.055 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 15:53:04.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:53:04.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:53:04.203 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:53:04.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:53:04.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:53:04.630 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:53:04.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:53:04.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:53:04.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:53:04.842 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:53:04.976 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:53:04.976 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:53:04.978 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:53:05.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:53:05.097 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:53:05.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:53:05.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:53:05.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:53:05.286 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 15:53:05.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 15:53:05.363 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 15:53:05.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:53:05.371 [Window] Window => active 15:53:05.855 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:53:05.855 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:53:05.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:53:05.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:53:05.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:53:06.001 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 15:53:06.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:53:06.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:53:06.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 15:53:06.042 [Lua] Players are leaving the safe zone 15:53:06.483 [Lua] StateInGameRunning:_game_actually_starts() 15:53:06.483 [Lua] [IngameUI] menu view on_enter start_menu_view 15:53:06.483 [Lua] hero_fullscreen_menu_on_enter 15:53:06.483 [Lua] ################################################################################################################# 15:53:06.483 [Lua] [Loading Time]: 00:00:13 [Transition]: prologue-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:53:06.483 [Lua] ################################################################################################################# 15:53:06.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 15:53:06.488 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090982d0 15:53:06.488 [World] Spawning level. 15:53:06.494 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:53:06.498 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 15:53:06.504 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:06.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:06.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:06.505 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:06.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:06.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:06.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:06.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:06.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:06.505 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:06.514 [Lua] PlayFabMirrorBase:_commit_internal 1 15:53:06.514 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:53:06.517 [Lua] generate_backend_stats 110000103073502:1 15:53:06.540 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:53:06.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 15:53:06.540 [Lua] Set lobby begin: 15:53:06.540 [Lua] Lobby data level_key = inn_level_halloween 15:53:06.540 [Lua] Lobby data power_level = 200 15:53:06.540 [Lua] Lobby data selected_level_key = inn_level_halloween 15:53:06.540 [Lua] Lobby data difficulty = normal 15:53:06.540 [Lua] Lobby data player_slot_4 = 0:0 15:53:06.540 [Lua] Lobby data unique_server_name = Liter 15:53:06.540 [Lua] Lobby data matchmaking = false 15:53:06.541 [Lua] Lobby data host = 110000103073502 15:53:06.541 [Lua] Lobby data country_code = PL 15:53:06.541 [Lua] Lobby data game_mode = 3 15:53:06.541 [Lua] Lobby data player_slot_5 = 0:0 15:53:06.541 [Lua] Lobby data player_slot_2 = 0:0 15:53:06.541 [Lua] Lobby data player_slot_1 = 110000103073502:1 15:53:06.541 [Lua] Lobby data player_slot_3 = 0:0 15:53:06.541 [Lua] Lobby data num_players = 1 15:53:06.541 [Lua] Set lobby end. 15:53:06.755 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 15:53:06.755 [Lua] Commit load time data 15:53:06.760 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 15:53:07.002 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 15:53:07.006 [Lua] commit result success 1 15:53:07.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4b0, position: 0 15:53:07.909 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:07.909 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:07.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:07.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:07.909 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:08.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4b0, position: 27249 15:53:08.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:53:08.355 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:53:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:08.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:08.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:53:08.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 15:53:08.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:08.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:53:08.476 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820 15:53:08.476 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:08.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:53:08.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:53:08.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:53:08.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:53:08.595 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:53:09.102 [Window] Window => inactive 15:53:09.533 [Window] Window => active 15:53:10.070 [Lua] Assigning peer(110000103073502:1) to profile(4) career(1) 15:53:10.070 [Lua] Set lobby begin: 15:53:10.070 [Lua] Lobby data level_key = inn_level_halloween 15:53:10.070 [Lua] Lobby data power_level = 200 15:53:10.070 [Lua] Lobby data selected_level_key = inn_level_halloween 15:53:10.071 [Lua] Lobby data difficulty = normal 15:53:10.071 [Lua] Lobby data player_slot_4 = 0:0 15:53:10.071 [Lua] Lobby data unique_server_name = Liter 15:53:10.071 [Lua] Lobby data matchmaking = false 15:53:10.071 [Lua] Lobby data host = 110000103073502 15:53:10.071 [Lua] Lobby data country_code = PL 15:53:10.071 [Lua] Lobby data game_mode = 3 15:53:10.071 [Lua] Lobby data player_slot_5 = 0:0 15:53:10.071 [Lua] Lobby data player_slot_2 = 0:0 15:53:10.071 [Lua] Lobby data player_slot_1 = 0:0 15:53:10.071 [Lua] Lobby data player_slot_3 = 0:0 15:53:10.071 [Lua] Lobby data num_players = 1 15:53:10.071 [Lua] Set lobby end. 15:53:10.071 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(1) profile_index(4) career_index(1) 15:53:10.071 [Lua] Set lobby begin: 15:53:10.071 [Lua] Lobby data level_key = inn_level_halloween 15:53:10.071 [Lua] Lobby data power_level = 200 15:53:10.071 [Lua] Lobby data selected_level_key = inn_level_halloween 15:53:10.071 [Lua] Lobby data difficulty = normal 15:53:10.071 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:53:10.071 [Lua] Lobby data unique_server_name = Liter 15:53:10.071 [Lua] Lobby data matchmaking = false 15:53:10.071 [Lua] Lobby data host = 110000103073502 15:53:10.071 [Lua] Lobby data country_code = PL 15:53:10.071 [Lua] Lobby data game_mode = 3 15:53:10.071 [Lua] Lobby data player_slot_5 = 0:0 15:53:10.071 [Lua] Lobby data player_slot_2 = 0:0 15:53:10.071 [Lua] Lobby data player_slot_1 = 0:0 15:53:10.071 [Lua] Lobby data player_slot_3 = 0:0 15:53:10.071 [Lua] Lobby data num_players = 1 15:53:10.071 [Lua] Set lobby end. 15:53:10.071 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0 15:53:10.072 [Lua] 15:53:10.072 [Lua] [units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p] = false (boolean) 15:53:10.072 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 15:53:10.072 [Lua] [wwise/bow] = false (boolean) 15:53:10.072 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 15:53:10.072 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 15:53:10.072 [Lua] [wwise/two_handed_swords] = false (boolean) 15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 15:53:10.072 [Lua] 15:53:10.072 [Lua] 15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 15:53:10.072 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 15:53:10.072 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 15:53:10.072 [Lua] [units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1] = false (boolean) 15:53:10.072 [Lua] [wwise/bow] = false (boolean) 15:53:10.072 [Lua] [wwise/two_handed_swords] = false (boolean) 15:53:10.072 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:53:10.072 [Lua] [units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p] = false (boolean) 15:53:10.072 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 15:53:10.072 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 15:53:10.072 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 15:53:10.072 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:53:10.072 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 15:53:10.072 [Lua] 15:53:10.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:2 my_peer_id:110000103073502 15:53:10.079 [Lua] [EquipmentUI] - Destroy 15:53:10.079 [Lua] [GamePadEquipmentUI] - Destroy 15:53:10.079 [Lua] [AbilityUI] - Destroy 15:53:10.079 [Lua] [GamePadAbilityUI] - Destroy 15:53:10.079 [Lua] [GameNetworkManager] destroying game object with go_id=43 15:53:10.081 [Save] Saving `save_data` 15:53:10.084 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:2 my_peer_id:110000103073502 15:53:10.084 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 15:53:10.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 15:53:10.086 [Save] Save done 15:53:10.097 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:53:10.097 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:53:10.101 [SteamVoipClient] select_out(110000103073502, off) 15:53:10.104 [Lua] cb_razer_chroma_setup 15:53:10.115 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:10.115 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:10.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 15:53:10.116 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:10.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:10.116 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:10.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 15:53:10.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:10.116 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:10.116 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820, async-read, prioritized 15:53:10.122 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 15:53:10.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 15:53:10.124 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 15:53:10.128 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:53:10.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 15:53:10.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 15:53:10.129 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 15:53:10.129 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:53:10.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 15:53:10.130 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 15:53:10.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 15:53:10.192 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 15:53:10.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:53:10.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:53:10.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:53:10.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 15:53:10.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 15:53:10.437 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 15:53:10.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:53:10.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:53:10.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:53:10.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 15:53:10.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 15:53:10.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 15:53:10.622 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:53:10.651 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:53:10.651 [Lua] [PackageManager] Force_load: wwise/bow 15:53:10.651 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:53:10.743 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:53:10.743 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:53:10.743 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 15:53:10.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 15:53:10.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 15:53:10.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:53:10.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:53:10.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:53:10.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:53:11.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:53:11.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:53:11.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 15:53:11.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 15:53:11.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 15:53:11.244 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 15:53:11.263 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:53:11.263 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:53:11.263 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 15:53:11.784 [Lua] Set lobby begin: 15:53:11.784 [Lua] Lobby data level_key = inn_level_halloween 15:53:11.784 [Lua] Lobby data power_level = 313 15:53:11.784 [Lua] Lobby data selected_level_key = inn_level_halloween 15:53:11.784 [Lua] Lobby data difficulty = normal 15:53:11.784 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:53:11.784 [Lua] Lobby data unique_server_name = Liter 15:53:11.784 [Lua] Lobby data matchmaking = false 15:53:11.784 [Lua] Lobby data host = 110000103073502 15:53:11.784 [Lua] Lobby data country_code = PL 15:53:11.784 [Lua] Lobby data game_mode = 3 15:53:11.784 [Lua] Lobby data player_slot_5 = 0:0 15:53:11.784 [Lua] Lobby data player_slot_2 = 0:0 15:53:11.784 [Lua] Lobby data player_slot_1 = 0:0 15:53:11.784 [Lua] Lobby data player_slot_3 = 0:0 15:53:11.784 [Lua] Lobby data num_players = 1 15:53:11.784 [Lua] Set lobby end. 15:53:18.978 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 15:53:18.978 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 15:53:26.587 [Network] Setting artificial MTU limit to 65536 15:53:26.587 [Save] Saving `save_data` 15:53:26.589 [Save] Save done 15:53:26.593 [Application] apply_user_settings 15:53:26.842 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 15:53:28.649 [Lua] PopupManager:query_result returned result: keep_changes 15:53:30.676 [Network] Setting artificial MTU limit to 65536 15:53:30.676 [Save] Saving `save_data` 15:53:30.678 [Save] Save done 15:53:30.681 [Application] apply_user_settings 15:53:30.909 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 15:53:31.695 [Lua] PopupManager:query_result returned result: keep_changes 15:53:40.734 warning: [Lua] Following data will be uploaded to Crashify: <> 15:53:40.735 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000103073502 "Liter" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/ui/views/options_view.lua:1477: in function on_exit [3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:588: in function exit_current_view [4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:564: in function exit [5] @scripts/ui/views/options_view.lua:2623: in function on_exit_pressed [6] @scripts/ui/views/options_view.lua:2588: in function update [7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:186: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update [10] @scripts/ui/views/ingame_ui.lua:585: in function update [11] @scripts/game_state/state_ingame_running.lua:948: in function update_ui [12] @scripts/game_state/state_ingame.lua:652:in function [13] =[C]: in function update_animations_with_callback [14] @foundation/scripts/util/script_world.lua:358: in function update [15] @foundation/scripts/managers/world/world_manager.lua:102: in function update [16] @scripts/boot.lua:814: in function game_update [17] @scripts/boot.lua:570:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000103073502 \"Liter\"" [2] self = table: 00000000014C51D0 [3] self = table: 0000000008AF91B0; active_view = "options_view"; views = table: 0000000008B0BA60 [5] self = table: 00000000014C51D0 [6] self = table: 00000000014C51D0; dt = 0.011904099956154823; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 0000000001F0C190; ui_scenegraph = table: 0000000000D447C0; input_manager = table: 00000000001B52A0; input_service = table: 000000000D4DE050; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000B6E6C90 [7] self = table: 0000000008AF91B0; dt = 0.011904099956154823; t = 113.01193903345848; active_view = "options_view" [8] self = table: 000000000AF61140; dt = 0.011904099956154823; t = 113.01193903345848 [9] self = table: 00000000090982D0; dt = 0.011904099956154823; t = 113.01193903345848; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000001B52A0; gamepad_active = false; input_blocked = false; input_service = table: 0000000009098300; transitioning = false [10] self = table: 0000000001F0BB40; dt = 0.011904099956154823; t = 113.01193903345848; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000008E94410; is_in_inn = true; input_service = table: 000000000AA58B20; end_screen_active = nil; ingame_hud = table: 0000000002C2D360; transition_manager = table: 000000000253FA30; end_screen = table: 000000000B6448D0; disable_toggle_menu = false; current_view = "start_menu_view" [11] self = table: 0000000002EA32A0; t = 113.01193903345848; dt = 0.011904099956154823; disable_ingame_ui = nil; ingame_ui = table: 0000000001F0BB40; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 0000000000EC2CA0 [14] world = [World]; dt = 0.011305643245577812; anim_callback = [function]; scene_callback = [function] [15] self = table: 00000000000C2810; dt = 0.011305643245577812; t = 106.9494485455798; _ = 2; world = [World] [16] self = table: 0000000000096F60; real_world_dt = 0.011305643245577812; dt = 0.011305643245577812; t = 106.9494485455798 [17] dt = 0.011305643245577812 [2] active = true; original_keymaps = table: 0000000008278FC0; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000B5F28E0; voip = table: 0000000008E058D0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000001F0C190; apply_button = table: 000000000B6EAED0; ui_animations = table: 000000000CBBD2A0; input_manager = table: 00000000001B52A0; controller_cooldown = 0; changed_user_settings = table: 0000000006A9E7D0; render_settings = table: 0000000008AF38E0; original_user_settings = table: 000000000B649470; scroll_field_widget = table: 000000000B6C5840; exit_button = table: 000000000B6E8A30; disable_all_input = false; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000B6F2B40; selected_settings_list = table: 0000000008B441A0; original_render_settings = table: 00000000003B4EB0; session_keymaps = table: 000000000908BD20; original_bot_spawn_priority = table: 000000000D300940; _input_functions = table: 000000000CAF86B0; ui_top_renderer = table: 0000000001F0CEA0; menu_input_description = table: 00000000004B5520; ui_calibration_view = table: 000000000038BB60; selected_title = 2; ingame_ui = table: 0000000001F0BB40; reset_to_default = table: 000000000B6ED570; settings_lists = table: 000000000B6FB6E0; safe_rect_widget = table: 000000000B6FA9A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000B722360; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000B6D0920; session_bot_spawn_priority = table: 000000000B6AB7B0; title_buttons = table: 000000000B6D17D0; level_transition_handler = table: 000000000C6D57F0; ui_scenegraph = table: 0000000000D447C0; background_widgets = table: 000000000B6AC370; [3] _ui_animations = table: 0000000008AFC400; _active_view = "options_view"; _console_cursor = table: 000000000CCC4550; local_player = table: 000000000C65B8B0; local_player_id = 1; career_index = 1; parent = table: 00000000090982D0; _stats_id = "110000103073502:1"; _animations = table: 0000000008AF80E0; statistics_db = table: 00000000001B4450; is_server = true; world_previewer = table: 0000000009098630; _hero_name = "wood_elf"; ui_top_renderer = table: 0000000001F0CEA0; ingame_ui_context = table: 0000000001F0B800; peer_id = "110000103073502"; _views = table: 0000000008B0BA60; ui_renderer = table: 0000000001F0C190; ui_animator = table: 000000000CCC40C0; render_settings = table: 0000000008AF7160; input_manager = table: 00000000001B52A0; profile_synchronizer = table: 0000000008D669C0; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB115E0; menu_input_description = table: 00000000006393B0; use_user_skins = true; player_manager = table: 0000000000260140; platform = "win32"; _available_profiles = table: 0000000008B005C0; _player_portrait_widget = table: 000000000CCC63F0; ui_scenegraph = table: 000000000CB0BCB0; _widgets_by_name = table: 000000000CB11610; [5] active = true; original_keymaps = table: 0000000008278FC0; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000B5F28E0; voip = table: 0000000008E058D0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000001F0C190; apply_button = table: 000000000B6EAED0; ui_animations = table: 000000000CBBD2A0; input_manager = table: 00000000001B52A0; controller_cooldown = 0; changed_user_settings = table: 0000000006A9E7D0; render_settings = table: 0000000008AF38E0; original_user_settings = table: 000000000B649470; scroll_field_widget = table: 000000000B6C5840; exit_button = table: 000000000B6E8A30; disable_all_input = false; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000B6F2B40; selected_settings_list = table: 0000000008B441A0; original_render_settings = table: 00000000003B4EB0; session_keymaps = table: 000000000908BD20; original_bot_spawn_priority = table: 000000000D300940; _input_functions = table: 000000000CAF86B0; ui_top_renderer = table: 0000000001F0CEA0; menu_input_description = table: 00000000004B5520; ui_calibration_view = table: 000000000038BB60; selected_title = 2; ingame_ui = table: 0000000001F0BB40; reset_to_default = table: 000000000B6ED570; settings_lists = table: 000000000B6FB6E0; safe_rect_widget = table: 000000000B6FA9A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000B722360; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000B6D0920; session_bot_spawn_priority = table: 000000000B6AB7B0; title_buttons = table: 000000000B6D17D0; level_transition_handler = table: 000000000C6D57F0; ui_scenegraph = table: 0000000000D447C0; background_widgets = table: 000000000B6AC370; [6] active = true; original_keymaps = table: 0000000008278FC0; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000B5F28E0; voip = table: 0000000008E058D0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000001F0C190; apply_button = table: 000000000B6EAED0; ui_animations = table: 000000000CBBD2A0; input_manager = table: 00000000001B52A0; controller_cooldown = 0; changed_user_settings = table: 0000000006A9E7D0; render_settings = table: 0000000008AF38E0; original_user_settings = table: 000000000B649470; scroll_field_widget = table: 000000000B6C5840; exit_button = table: 000000000B6E8A30; disable_all_input = false; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000B6F2B40; selected_settings_list = table: 0000000008B441A0; original_render_settings = table: 00000000003B4EB0; session_keymaps = table: 000000000908BD20; original_bot_spawn_priority = table: 000000000D300940; _input_functions = table: 000000000CAF86B0; ui_top_renderer = table: 0000000001F0CEA0; menu_input_description = table: 00000000004B5520; ui_calibration_view = table: 000000000038BB60; selected_title = 2; ingame_ui = table: 0000000001F0BB40; reset_to_default = table: 000000000B6ED570; settings_lists = table: 000000000B6FB6E0; safe_rect_widget = table: 000000000B6FA9A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000B722360; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000B6D0920; session_bot_spawn_priority = table: 000000000B6AB7B0; title_buttons = table: 000000000B6D17D0; level_transition_handler = table: 000000000C6D57F0; ui_scenegraph = table: 0000000000D447C0; background_widgets = table: 000000000B6AC370; [7] _ui_animations = table: 0000000008AFC400; _active_view = "options_view"; _console_cursor = table: 000000000CCC4550; local_player = table: 000000000C65B8B0; local_player_id = 1; career_index = 1; parent = table: 00000000090982D0; _stats_id = "110000103073502:1"; _animations = table: 0000000008AF80E0; statistics_db = table: 00000000001B4450; is_server = true; world_previewer = table: 0000000009098630; _hero_name = "wood_elf"; ui_top_renderer = table: 0000000001F0CEA0; ingame_ui_context = table: 0000000001F0B800; peer_id = "110000103073502"; _views = table: 0000000008B0BA60; ui_renderer = table: 0000000001F0C190; ui_animator = table: 000000000CCC40C0; render_settings = table: 0000000008AF7160; input_manager = table: 00000000001B52A0; profile_synchronizer = table: 0000000008D669C0; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB115E0; menu_input_description = table: 00000000006393B0; use_user_skins = true; player_manager = table: 0000000000260140; platform = "win32"; _available_profiles = table: 0000000008B005C0; _player_portrait_widget = table: 000000000CCC63F0; ui_scenegraph = table: 000000000CB0BCB0; _widgets_by_name = table: 000000000CB11610; [8] _params = table: 00000000090995E0; _profiling_debugging_enabled = false; _parent = table: 00000000090982D0; _state = table: 0000000008AF91B0; [9] _draw_menu_world = true; _exit_button_widget = table: 000000000AF5F7D0; ingame_ui_context = table: 0000000001F0B800; local_player_id = 1; peer_id = "110000103073502"; world_previewer = table: 0000000009098630; world_manager = table: 00000000000C2810; ingame_ui = table: 0000000001F0BB40; input_manager = table: 00000000001B52A0; units = table: 0000000009099610; _input_blocked = false; player_manager = table: 0000000000260140; ui_top_renderer = table: 0000000001F0CEA0; _machine = table: 000000000AF61140; viewport_widget = table: 000000000AF601C0; attachment_units = table: 0000000009099640; ui_renderer = table: 0000000001F0C190; ui_animator = table: 000000000AF5FBB0; _console_cursor_widget = table: 000000000AF5FAF0; _state_machine_params = table: 00000000090995E0; profile_synchronizer = table: 0000000008D669C0; wwise_world = [WwiseWorld]; exit_to_game = true; is_server = true; is_in_inn = true; _hero_name = "wood_elf"; ui_animations = table: 00000000090999B0; unit_states = table: 0000000009099670; _static_widgets = table: 000000000AF5F630; ui_scenegraph = table: 000000000AF5EB40; [10] fps = 0; world_manager = table: 00000000000C2810; ingame_hud = table: 0000000002C2D360; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 0000000001F0C190; telemetry_time_view_enter = 0; input_manager = table: 00000000001B52A0; profile_synchronizer = table: 0000000008D669C0; blocked_transitions = table: 000000000ED95AE0; motd_ui = table: 000000000B674740; cutscene_system = table: 0000000007AC2090; text_popup_ui = table: 000000000B65DAD0; local_player_id = 1; unlock_manager = table: 000000000E95D5C0; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 1080; ui_top_renderer = table: 0000000001F0CEA0; ingame_ui_context = table: 0000000001F0B800; motd_loading = false; end_screen = table: 000000000B6448D0; world = [World]; peer_id = "110000103073502"; current_view = "start_menu_view"; _profile_requester = table: 0000000008E05830; motd_backend = table: 000000000E131DD0; camera_manager = table: 000000000358FCD0; views = table: 0000000008E94410; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000AF5EB10; is_in_inn = true; _player = table: 000000000C65B8B0; hotkey_mapping = table: 000000000ED94A00; weave_onboarding = table: 000000000B6454D0; upsell_popup_handler = table: 000000000B65D980; network_event_delegate = table: 0000000008F6BB20; [11] world_name = "level_world"; network_server = table: 00000000002DA6A0; _t = 113.00003493350232; parent = table: 00000000001B3A70; _booted_eac_untrusted = true; statistics_db = table: 00000000001B4450; _conflict_directory_is_ready = true; _network_options = table: 000000000CAB9370; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000B67A910; profile_synchronizer = table: 0000000008D669C0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000B67A870; player = table: 000000000C65B8B0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001F0BB40; viewport_name = "player_1"; is_server = true; _game_started_current_frame = false; free_flight_manager = table: 00000000003E05E0; is_quickplay = false; game_mode_key = "inn"; is_in_inn = true; ingame_ui_context = table: 0000000001F0B800; input_manager = table: 00000000001B52A0; _game_has_started = true; level_transition_handler = table: 000000000C6D57F0; _lobby_host = table: 0000000000C14770; network_event_delegate = table: 0000000008F6BB20; [15] locked = true; _scene_update_callbacks = table: 000000000008DE40; _worlds = table: 0000000000016040; _update_queue = table: 000000000AF60370; _disabled_worlds = table: 00000000000DB240; _wwise_worlds = table: 00000000000E4A80; _queued_worlds_to_release = table: 00000000000A23A0; _anim_update_callbacks = table: 00000000000AE4D0; [16] startup_package_handles = table: 000000000009A910; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A880; flow_return_table = table: 0000000000096F90; _machine = table: 000000000240DA90; startup_timer = 4.6881587501848117; has_booted = true; loading_context = table: 00000000001B32B0; <> 15:53:41.852 [Lua] [IngameUI] menu view on_exit start_menu_view 15:53:41.852 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:53:41.852 [Lua] hero_fullscreen_menu_on_exit 15:53:41.854 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090982d0 15:53:41.854 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:41.854 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000273D820 -> Package still referenced, NOT unloaded: 15:53:41.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000273D820 15:53:49.814 [Lua] [IngameUI] menu view on_enter start_game_view 15:53:49.818 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090999e0 15:53:49.818 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:53:49.820 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 15:53:49.820 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:53:49.820 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 15:53:49.820 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 15:53:50.921 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 15:53:50.921 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:53:50.921 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 15:53:50.922 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 15:53:50.922 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 15:53:50.922 [Lua] 15:53:50.922 [Lua] [1] = table 15:53:50.922 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 15:53:50.922 [Lua] [difficulties] = table 15:53:50.922 [Lua] [1] = normal (string) 15:53:50.922 [Lua] [2] = hard (string) 15:53:50.922 [Lua] [3] = harder (string) 15:53:50.922 [Lua] [4] = hardest (string) 15:53:50.922 [Lua] [5] = cataclysm (string) 15:53:50.922 [Lua] [6] = any (string) 15:53:50.922 [Lua] [levels] = table 15:53:50.922 [Lua] [1] = mines (string) 15:53:50.922 [Lua] [2] = farmlands (string) 15:53:50.922 [Lua] [3] = ussingen (string) 15:53:50.922 [Lua] [4] = dlc_portals (string) 15:53:50.922 [Lua] [5] = elven_ruins (string) 15:53:50.922 [Lua] [6] = military (string) 15:53:50.922 [Lua] [7] = ground_zero (string) 15:53:50.922 [Lua] [8] = dlc_celebrate_crawl (string) 15:53:50.922 [Lua] [9] = catacombs (string) 15:53:50.922 [Lua] [10] = any (string) 15:53:50.922 [Lua] [game_mode_key] = adventure (string) 15:53:50.922 [Lua] [2] = table 15:53:50.922 [Lua] [game_mode_key] = adventure (string) 15:53:50.922 [Lua] [difficulties] = table 15:53:50.922 [Lua] [1] = normal (string) 15:53:50.922 [Lua] [2] = hard (string) 15:53:50.922 [Lua] [3] = harder (string) 15:53:50.922 [Lua] [4] = hardest (string) 15:53:50.922 [Lua] [5] = cataclysm (string) 15:53:50.922 [Lua] [6] = any (string) 15:53:50.922 [Lua] [levels] = table 15:53:50.922 [Lua] [1] = mines (string) 15:53:50.922 [Lua] [2] = farmlands (string) 15:53:50.922 [Lua] [3] = ussingen (string) 15:53:50.922 [Lua] [4] = dlc_portals (string) 15:53:50.922 [Lua] [5] = elven_ruins (string) 15:53:50.922 [Lua] [6] = military (string) 15:53:50.922 [Lua] [7] = ground_zero (string) 15:53:50.922 [Lua] [8] = dlc_celebrate_crawl (string) 15:53:50.922 [Lua] [9] = catacombs (string) 15:53:50.922 [Lua] [10] = any (string) 15:53:50.922 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 15:53:50.922 [Lua] [5] = table 15:53:50.922 [Lua] [game_mode_key] = adventure (string) 15:53:50.922 [Lua] [difficulties] = table 15:53:50.922 [Lua] [1] = normal (string) 15:53:50.922 [Lua] [2] = hard (string) 15:53:50.922 [Lua] [3] = harder (string) 15:53:50.922 [Lua] [4] = hardest (string) 15:53:50.922 [Lua] [5] = cataclysm (string) 15:53:50.922 [Lua] [6] = any (string) 15:53:50.922 [Lua] [levels] = table 15:53:50.922 [Lua] [1] = mines (string) 15:53:50.922 [Lua] [2] = farmlands (string) 15:53:50.922 [Lua] [3] = ussingen (string) 15:53:50.922 [Lua] [4] = dlc_portals (string) 15:53:50.922 [Lua] [5] = elven_ruins (string) 15:53:50.922 [Lua] [6] = military (string) 15:53:50.922 [Lua] [7] = ground_zero (string) 15:53:50.922 [Lua] [8] = dlc_celebrate_crawl (string) 15:53:50.922 [Lua] [9] = catacombs (string) 15:53:50.922 [Lua] [10] = any (string) 15:53:50.922 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 15:53:50.922 [Lua] 15:53:50.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 15:53:50.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 15:53:50.936 [Lua] [Matchmaking] Filter: Free slots = 1 15:53:50.936 [Lua] [Matchmaking] Filter: Distance = medium 15:53:50.936 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391 15:53:50.936 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 15:53:50.936 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 15:53:53.904 [Lua] [Matchmaking] Filter: Free slots = 1 15:53:53.904 [Lua] [Matchmaking] Filter: Distance = medium 15:53:53.904 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391 15:53:53.904 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 15:53:53.904 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 15:53:56.586 [Lua] [Matchmaking] Filter: Free slots = 1 15:53:56.586 [Lua] [Matchmaking] Filter: Distance = far 15:53:56.586 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391 15:53:56.586 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 15:53:56.586 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 15:53:57.964 [Lua] [Matchmaking] Filter: Free slots = 1 15:53:57.964 [Lua] [Matchmaking] Filter: Distance = far 15:53:57.964 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391 15:53:57.964 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 15:53:57.964 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 15:53:58.779 [Lua] [Matchmaking] Filter: Free slots = 1 15:53:58.779 [Lua] [Matchmaking] Filter: Distance = world 15:53:58.779 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391 15:53:58.779 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 15:53:58.779 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 15:53:59.943 [Lua] [Matchmaking] Filter: Free slots = 1 15:53:59.943 [Lua] [Matchmaking] Filter: Distance = world 15:53:59.943 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=97dd0293dd974391 15:53:59.943 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 15:53:59.943 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 15:54:01.586 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 15:54:01.586 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 15:54:01.586 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:54:01.587 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 15:54:01.587 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 15:54:02.937 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:54:02.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 15:54:02.937 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:54:02.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 15:54:02.937 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:54:06.929 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 15:54:06.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:54:06.929 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 15:54:06.939 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:54:06.939 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:54:08.458 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 15:54:08.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 15:54:08.470 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 15:54:10.957 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:54:10.957 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 15:54:10.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:54:10.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:54:10.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:54:13.411 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 15:54:13.411 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:54:13.411 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 15:54:13.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:54:13.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:54:14.962 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:54:14.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 15:54:14.962 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:54:14.963 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:54:14.963 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:54:15.367 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 15:54:15.367 [Lua] ............................................................................................................ 15:54:15.367 [Lua] ............................................................................................................ 15:54:15.367 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 15:54:15.367 [Lua] ............................................................................................................ 15:54:15.367 [Lua] ............................................................................................................ 15:54:15.367 [Lua] [Matchmaking] Cancelling matchmaking 15:54:15.367 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:54:15.377 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:54:15.377 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:54:15.380 [Lua] Set lobby begin: 15:54:15.380 [Lua] Lobby data level_key = inn_level_halloween 15:54:15.380 [Lua] Lobby data power_level = 313 15:54:15.380 [Lua] Lobby data selected_level_key = inn_level_halloween 15:54:15.380 [Lua] Lobby data difficulty = normal 15:54:15.380 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:15.380 [Lua] Lobby data unique_server_name = Liter 15:54:15.380 [Lua] Lobby data matchmaking = false 15:54:15.380 [Lua] Lobby data host = 110000103073502 15:54:15.380 [Lua] Lobby data country_code = PL 15:54:15.380 [Lua] Lobby data game_mode = 3 15:54:15.380 [Lua] Lobby data player_slot_5 = 0:0 15:54:15.380 [Lua] Lobby data player_slot_2 = 0:0 15:54:15.380 [Lua] Lobby data player_slot_1 = 0:0 15:54:15.380 [Lua] Lobby data player_slot_3 = 0:0 15:54:15.380 [Lua] Lobby data num_players = 1 15:54:15.380 [Lua] Set lobby end. 15:54:15.380 [Lua] [PartyManager] Leader is set to 110000103073502 15:54:15.380 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_halloween elven_ruins 0 15:54:15.380 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 ) 15:54:15.380 [Lua] Set lobby begin: 15:54:15.380 [Lua] Lobby data twitch_enabled = false 15:54:15.381 [Lua] Lobby data power_level = 313 15:54:15.381 [Lua] Lobby data num_players = 1 15:54:15.381 [Lua] Lobby data weave_name = false 15:54:15.381 [Lua] Lobby data game_mode = 2 15:54:15.381 [Lua] Lobby data mechanism = adventure 15:54:15.381 [Lua] Lobby data level_key = inn_level_halloween 15:54:15.381 [Lua] Lobby data player_slot_1 = 0:0 15:54:15.381 [Lua] Lobby data selected_level_key = elven_ruins 15:54:15.381 [Lua] Lobby data unique_server_name = Liter 15:54:15.381 [Lua] Lobby data quick_game = false 15:54:15.381 [Lua] Lobby data matchmaking = false 15:54:15.381 [Lua] Lobby data difficulty = normal 15:54:15.381 [Lua] Lobby data country_code = PL 15:54:15.381 [Lua] Lobby data host = 110000103073502 15:54:15.381 [Lua] Lobby data player_slot_5 = 0:0 15:54:15.381 [Lua] Lobby data player_slot_2 = 0:0 15:54:15.381 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:15.381 [Lua] Lobby data player_slot_3 = 0:0 15:54:15.381 [Lua] Lobby data eac_authorized = false 15:54:15.381 [Lua] Set lobby end. 15:54:15.381 [Lua] Set lobby begin: 15:54:15.381 [Lua] Lobby data twitch_enabled = false 15:54:15.381 [Lua] Lobby data power_level = 313 15:54:15.381 [Lua] Lobby data num_players = 1 15:54:15.381 [Lua] Lobby data weave_name = false 15:54:15.381 [Lua] Lobby data game_mode = 2 15:54:15.381 [Lua] Lobby data is_private = true 15:54:15.381 [Lua] Lobby data mechanism = adventure 15:54:15.381 [Lua] Lobby data level_key = inn_level_halloween 15:54:15.381 [Lua] Lobby data player_slot_1 = 0:0 15:54:15.381 [Lua] Lobby data selected_level_key = elven_ruins 15:54:15.381 [Lua] Lobby data unique_server_name = Liter 15:54:15.381 [Lua] Lobby data quick_game = false 15:54:15.381 [Lua] Lobby data matchmaking = false 15:54:15.381 [Lua] Lobby data difficulty = normal 15:54:15.381 [Lua] Lobby data country_code = PL 15:54:15.381 [Lua] Lobby data host = 110000103073502 15:54:15.381 [Lua] Lobby data player_slot_5 = 0:0 15:54:15.381 [Lua] Lobby data player_slot_2 = 0:0 15:54:15.381 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:15.381 [Lua] Lobby data player_slot_3 = 0:0 15:54:15.381 [Lua] Lobby data eac_authorized = false 15:54:15.381 [Lua] Set lobby end. 15:54:15.382 [Lua] [ChatManager][1]System: Starting hosted game... 15:54:15.382 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:54:15.382 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:54:15.558 [Lua] [IngameUI] menu view on_exit start_game_view 15:54:15.558 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:54:15.558 [Save] Saving `save_data` 15:54:15.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:54:15.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:54:15.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:54:15.561 [Save] Save done 15:54:15.562 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090999e0 15:54:23.371 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:54:23.371 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:54:23.371 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_halloween elven_ruins 0 15:54:23.371 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 ) 15:54:23.371 [Lua] Set lobby begin: 15:54:23.371 [Lua] Lobby data twitch_enabled = false 15:54:23.371 [Lua] Lobby data power_level = 313 15:54:23.371 [Lua] Lobby data num_players = 1 15:54:23.371 [Lua] Lobby data weave_name = false 15:54:23.371 [Lua] Lobby data game_mode = 2 15:54:23.371 [Lua] Lobby data is_private = true 15:54:23.371 [Lua] Lobby data mechanism = adventure 15:54:23.371 [Lua] Lobby data level_key = inn_level_halloween 15:54:23.371 [Lua] Lobby data player_slot_1 = 0:0 15:54:23.371 [Lua] Lobby data selected_level_key = elven_ruins 15:54:23.371 [Lua] Lobby data unique_server_name = Liter 15:54:23.371 [Lua] Lobby data quick_game = false 15:54:23.371 [Lua] Lobby data matchmaking = false 15:54:23.371 [Lua] Lobby data difficulty = normal 15:54:23.371 [Lua] Lobby data country_code = PL 15:54:23.371 [Lua] Lobby data host = 110000103073502 15:54:23.371 [Lua] Lobby data player_slot_5 = 0:0 15:54:23.371 [Lua] Lobby data player_slot_2 = 0:0 15:54:23.371 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:23.371 [Lua] Lobby data player_slot_3 = 0:0 15:54:23.371 [Lua] Lobby data eac_authorized = false 15:54:23.371 [Lua] Set lobby end. 15:54:23.373 [Lua] Set lobby begin: 15:54:23.373 [Lua] Lobby data twitch_enabled = false 15:54:23.373 [Lua] Lobby data power_level = 313 15:54:23.373 [Lua] Lobby data num_players = 1 15:54:23.373 [Lua] Lobby data weave_name = false 15:54:23.373 [Lua] Lobby data game_mode = 2 15:54:23.373 [Lua] Lobby data is_private = true 15:54:23.373 [Lua] Lobby data mechanism = adventure 15:54:23.373 [Lua] Lobby data level_key = inn_level_halloween 15:54:23.373 [Lua] Lobby data player_slot_1 = 0:0 15:54:23.373 [Lua] Lobby data selected_level_key = elven_ruins 15:54:23.373 [Lua] Lobby data unique_server_name = Liter 15:54:23.373 [Lua] Lobby data quick_game = false 15:54:23.373 [Lua] Lobby data matchmaking = false 15:54:23.373 [Lua] Lobby data difficulty = normal 15:54:23.373 [Lua] Lobby data country_code = PL 15:54:23.373 [Lua] Lobby data host = 110000103073502 15:54:23.373 [Lua] Lobby data player_slot_5 = 0:0 15:54:23.373 [Lua] Lobby data player_slot_2 = 0:0 15:54:23.373 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:23.373 [Lua] Lobby data player_slot_3 = 0:0 15:54:23.373 [Lua] Lobby data eac_authorized = false 15:54:23.373 [Lua] Set lobby end. 15:54:23.373 [Lua] Complete level triggered. 15:54:23.374 [Save] Saving `save_data` 15:54:23.374 [Lua] gm_event_end_conditions_met false false 15:54:23.374 [Lua] PlayFabMirrorBase:_commit_internal nil 15:54:23.374 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:54:23.377 [Lua] generate_backend_stats 110000103073502:1 15:54:23.381 [Save] Save done 15:54:23.381 [Save] Saving `save_data` 15:54:23.388 [Save] Save done 15:54:23.396 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:54:23.396 [Save] Saving `save_data` 15:54:23.396 [Lua] TRANSITION nil nil elven_ruins 15:54:23.396 [Lua] Transition type "elven_ruins", is server: true 15:54:23.396 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:54:23.396 [Lua] [GameNetworkManager] Leaving game... 15:54:23.396 [Lua] [GameNetworkManager] Shutting down game session host. 15:54:23.396 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:54:23.396 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:54:23.396 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=82.50 15:54:23.398 [Save] Save done 15:54:23.406 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:54:23.406 [Lua] commit result success 2 15:54:25.419 [Lua] [Managers] Calling function on all managers: 15:54:25.419 [Lua] Clearing all global lookup lists 15:54:25.419 [Lua] [IngamePlayerListUI] - Destroy 15:54:25.420 [Lua] [EquipmentUI] - Destroy 15:54:25.420 [Lua] [GamePadEquipmentUI] - Destroy 15:54:25.420 [Lua] [AbilityUI] - Destroy 15:54:25.420 [Lua] [GamePadAbilityUI] - Destroy 15:54:25.420 [Lua] [IngameUI] destroy 15:54:25.465 [Lua] [Managers] Destroying manager group: 15:54:25.470 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:54:25.521 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:54:25.521 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 elven_ruins 0 15:54:25.521 [Lua] [Matchmaking] unregister rpcs 15:54:25.521 [Lua] ############### UNLOADING PACKAGES ############### 15:54:25.521 [Lua] [Managers] Calling function on all managers: 15:54:25.521 [Lua] [Managers] Destroying manager group: 15:54:25.521 [Lua] [Gamestate] Enter state StateLoading 15:54:25.522 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:54:25.522 [Lua] [Matchmaking] register rpcs 15:54:25.523 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:54:25.523 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:54:25.523 [Lua] Set lobby begin: 15:54:25.523 [Lua] Lobby data twitch_enabled = false 15:54:25.523 [Lua] Lobby data power_level = 0 15:54:25.523 [Lua] Lobby data num_players = 1 15:54:25.523 [Lua] Lobby data weave_name = false 15:54:25.523 [Lua] Lobby data game_mode = 2 15:54:25.523 [Lua] Lobby data is_private = true 15:54:25.523 [Lua] Lobby data mechanism = adventure 15:54:25.523 [Lua] Lobby data level_key = inn_level_halloween 15:54:25.523 [Lua] Lobby data player_slot_1 = 0:0 15:54:25.523 [Lua] Lobby data selected_level_key = elven_ruins 15:54:25.523 [Lua] Lobby data unique_server_name = Liter 15:54:25.523 [Lua] Lobby data quick_game = false 15:54:25.523 [Lua] Lobby data matchmaking = false 15:54:25.523 [Lua] Lobby data difficulty = normal 15:54:25.523 [Lua] Lobby data country_code = PL 15:54:25.523 [Lua] Lobby data host = 110000103073502 15:54:25.523 [Lua] Lobby data player_slot_5 = 0:0 15:54:25.523 [Lua] Lobby data player_slot_2 = 0:0 15:54:25.523 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:25.523 [Lua] Lobby data player_slot_3 = 0:0 15:54:25.523 [Lua] Lobby data eac_authorized = false 15:54:25.523 [Lua] Set lobby end. 15:54:25.523 [Lua] registering RPCs 15:54:25.523 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:54:25.523 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:54:25.523 [Lua] Set lobby begin: 15:54:25.523 [Lua] Lobby data twitch_enabled = false 15:54:25.523 [Lua] Lobby data power_level = 0 15:54:25.523 [Lua] Lobby data num_players = 1 15:54:25.523 [Lua] Lobby data weave_name = false 15:54:25.523 [Lua] Lobby data game_mode = 2 15:54:25.523 [Lua] Lobby data is_private = true 15:54:25.523 [Lua] Lobby data mechanism = adventure 15:54:25.523 [Lua] Lobby data level_key = elven_ruins 15:54:25.523 [Lua] Lobby data player_slot_1 = 0:0 15:54:25.523 [Lua] Lobby data selected_level_key = elven_ruins 15:54:25.523 [Lua] Lobby data unique_server_name = Liter 15:54:25.523 [Lua] Lobby data quick_game = false 15:54:25.523 [Lua] Lobby data matchmaking = false 15:54:25.523 [Lua] Lobby data difficulty = normal 15:54:25.523 [Lua] Lobby data country_code = PL 15:54:25.523 [Lua] Lobby data host = 110000103073502 15:54:25.523 [Lua] Lobby data player_slot_5 = 0:0 15:54:25.523 [Lua] Lobby data player_slot_2 = 0:0 15:54:25.523 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:25.523 [Lua] Lobby data player_slot_3 = 0:0 15:54:25.523 [Lua] Lobby data eac_authorized = false 15:54:25.523 [Lua] Set lobby end. 15:54:25.523 [Lua] MUSIC MANAGER unmute_all_world_sounds 21697 0 15:54:25.526 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 15:54:25.526 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] self.picked_environment_id=[0] 15:54:25.526 [Lua] [LevelTransitionHandler] load_level elven_ruins 0 15:54:25.527 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, LevelTransitionHandler 15:54:25.528 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween 15:54:25.569 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_halloween 15:54:25.569 [Umbra] Unload tome 15:54:25.570 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween 15:54:25.570 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins" 15:54:25.570 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins" 15:54:25.570 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read, 15:54:25.570 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins 15:54:25.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 15:54:25.628 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 15:54:25.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 15:54:25.633 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 21698 0 15:54:25.638 [Lua] MUSIC MANAGER Play_loading_screen_music 21699 0 15:54:25.805 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 15:54:29.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 15:54:29.296 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 15:54:29.312 [Lua] [LevelTransitionHandler] Level load completed! 15:54:29.312 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 1926714 - weave: nil 15:54:29.339 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:54:29.340 [Lua] checking dlc's against conflict directors 15:54:29.340 [Lua] - removing conflict director 'chaos_beastmen' 15:54:29.340 [Lua] - removing conflict director 'skaven_beastmen' 15:54:29.340 [Lua] - removing conflict director 'beastmen' 15:54:29.340 [Lua] number of factions to include 2 15:54:29.340 [Lua] number of factions added 2 15:54:29.340 [Lua] --- --- --- 15:54:29.340 [Lua] Starting... difficulty 'normal' 15:54:29.340 [Lua] These are the starting conflict directors: 15:54:29.340 [Lua] skaven 15:54:29.340 [Lua] --- --- --- 15:54:29.340 [Lua] 15:54:29.340 [Lua] Looking for a new director: 15:54:29.340 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_ratling_gunner skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 15:54:29.340 [Lua] ->trying director: skaven 15:54:29.340 [Lua] --> success! 15:54:29.340 [Lua] --> re-used the same breeds 15:54:29.340 [Lua] 15:54:29.340 [Lua] Looking for a new director: 15:54:29.340 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_ratling_gunner skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 15:54:29.340 [Lua] ->trying director: chaos 15:54:29.340 [Lua] --> success! 15:54:29.340 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll 15:54:29.340 [Lua] 15:54:29.340 [Lua] Looking for a new director: 15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 15:54:29.340 [Lua] ->trying director: default 15:54:29.340 [Lua] --> success! 15:54:29.340 [Lua] --> re-used the same breeds 15:54:29.340 [Lua] 15:54:29.340 [Lua] Looking for a new director: 15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 15:54:29.340 [Lua] ->trying director: default 15:54:29.340 [Lua] --> success! 15:54:29.340 [Lua] --> re-used the same breeds 15:54:29.340 [Lua] 15:54:29.340 [Lua] Looking for a new director: 15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 15:54:29.340 [Lua] ->trying director: skaven 15:54:29.340 [Lua] --> success! 15:54:29.340 [Lua] --> re-used the same breeds 15:54:29.340 [Lua] 15:54:29.340 [Lua] Looking for a new director: 15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 15:54:29.340 [Lua] ->trying director: default 15:54:29.340 [Lua] --> success! 15:54:29.340 [Lua] --> re-used the same breeds 15:54:29.340 [Lua] 15:54:29.340 [Lua] Looking for a new director: 15:54:29.340 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 15:54:29.340 [Lua] ->trying director: default 15:54:29.340 [Lua] --> success! 15:54:29.340 [Lua] --> re-used the same breeds 15:54:29.340 [Lua] 15:54:29.340 [Lua] DONE! Found the following directors: 15:54:29.340 [Lua] skaven 15:54:29.340 [Lua] chaos 15:54:29.340 [Lua] default 15:54:29.340 [Lua] default 15:54:29.340 [Lua] skaven 15:54:29.340 [Lua] default 15:54:29.340 [Lua] default 15:54:29.340 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:54:29.340 [Lua] ### Sending rpc_level_loaded 15:54:29.340 [Lua] #### Has state machine: true, sender: 110000103073502, level_id: 79 15:54:29.340 [Lua] Peer 110000103073502 has loaded the level and all enemies are loaded 15:54:29.359 [Lua] ### Sending rpc_level_loaded 15:54:29.359 [Lua] #### Has state machine: false, sender: 110000103073502, level_id: 79 15:54:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:54:29.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:54:29.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:54:29.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:54:29.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:54:29.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:54:30.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:54:30.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:54:30.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:54:30.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:54:30.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:54:30.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:54:31.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:54:31.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:54:31.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:54:31.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:54:31.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:54:31.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:54:31.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:54:31.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:54:31.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:54:31.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:54:31.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:54:31.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:54:31.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:54:31.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:54:31.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:54:32.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:54:32.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:54:32.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:54:32.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:54:32.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:54:32.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:54:32.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:54:32.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:54:32.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:54:32.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:54:32.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:54:32.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:54:33.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:54:33.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:54:33.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:54:33.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:54:33.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:54:33.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:54:33.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:54:33.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:54:33.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:54:33.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:54:33.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:54:33.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:54:34.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:54:34.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:54:34.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:54:34.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:54:34.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:54:34.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:54:34.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:54:34.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:54:34.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:54:34.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:54:34.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:54:34.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:54:35.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:54:35.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:54:35.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:54:35.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:54:35.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:54:35.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:54:35.689 [Window] Window => inactive 15:54:35.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:54:35.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:54:35.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:54:36.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:54:36.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:54:36.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:54:36.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:54:36.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:54:36.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:54:36.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:54:36.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:54:36.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:54:36.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:54:36.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:54:36.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:54:37.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:54:37.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:54:37.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:54:37.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:54:37.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:54:37.269 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom 15:54:37.269 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:54:37.269 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:54:38.280 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:54:38.280 [Lua] [Matchmaking] unregister rpcs 15:54:38.280 [Lua] Set lobby begin: 15:54:38.281 [Lua] Lobby data twitch_enabled = false 15:54:38.281 [Lua] Lobby data power_level = 0 15:54:38.281 [Lua] Lobby data num_players = 1 15:54:38.281 [Lua] Lobby data weave_name = false 15:54:38.281 [Lua] Lobby data game_mode = 2 15:54:38.281 [Lua] Lobby data is_private = true 15:54:38.281 [Lua] Lobby data mechanism = adventure 15:54:38.281 [Lua] Lobby data level_key = elven_ruins 15:54:38.281 [Lua] Lobby data player_slot_1 = 0:0 15:54:38.281 [Lua] Lobby data selected_level_key = elven_ruins 15:54:38.281 [Lua] Lobby data unique_server_name = Liter 15:54:38.281 [Lua] Lobby data quick_game = false 15:54:38.281 [Lua] Lobby data matchmaking = false 15:54:38.281 [Lua] Lobby data difficulty = normal 15:54:38.281 [Lua] Lobby data country_code = PL 15:54:38.281 [Lua] Lobby data host = 110000103073502 15:54:38.281 [Lua] Lobby data player_slot_5 = 0:0 15:54:38.281 [Lua] Lobby data player_slot_2 = 0:0 15:54:38.281 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:38.281 [Lua] Lobby data player_slot_3 = 0:0 15:54:38.281 [Lua] Lobby data eac_authorized = false 15:54:38.281 [Lua] Set lobby end. 15:54:38.281 [Lua] [Managers] Destroying manager group: 15:54:38.281 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 15:54:38.281 [Lua] MUSIC MANAGER Stop_loading_screen_music 21700 0 15:54:38.281 [Lua] [Gamestate] Enter StateIngame HOST 15:54:38.281 [Lua] [Managers] Calling function on all managers: 15:54:38.282 [Lua] <>level = elven_ruins<> 15:54:38.282 [Lua] Set lobby begin: 15:54:38.282 [Lua] Lobby data twitch_enabled = false 15:54:38.282 [Lua] Lobby data power_level = 0 15:54:38.282 [Lua] Lobby data num_players = 1 15:54:38.282 [Lua] Lobby data weave_name = false 15:54:38.282 [Lua] Lobby data game_mode = 2 15:54:38.282 [Lua] Lobby data is_private = true 15:54:38.282 [Lua] Lobby data mechanism = adventure 15:54:38.282 [Lua] Lobby data level_key = elven_ruins 15:54:38.282 [Lua] Lobby data player_slot_1 = 0:0 15:54:38.282 [Lua] Lobby data selected_level_key = elven_ruins 15:54:38.282 [Lua] Lobby data unique_server_name = Liter 15:54:38.282 [Lua] Lobby data quick_game = false 15:54:38.282 [Lua] Lobby data matchmaking = false 15:54:38.282 [Lua] Lobby data difficulty = normal 15:54:38.282 [Lua] Lobby data country_code = PL 15:54:38.282 [Lua] Lobby data host = 110000103073502 15:54:38.282 [Lua] Lobby data player_slot_5 = 0:0 15:54:38.282 [Lua] Lobby data player_slot_2 = 0:0 15:54:38.282 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:38.282 [Lua] Lobby data player_slot_3 = 0:0 15:54:38.282 [Lua] Lobby data eac_authorized = false 15:54:38.282 [Lua] Set lobby end. 15:54:38.282 [Umbra] Init version: 3.4.15 :: 16 threads 15:54:38.282 [Lua] [StateIngame] Server ingame 15:54:38.285 [Lua] Set lobby begin: 15:54:38.285 [Lua] Lobby data twitch_enabled = false 15:54:38.285 [Lua] Lobby data power_level = 0 15:54:38.285 [Lua] Lobby data num_players = 1 15:54:38.285 [Lua] Lobby data weave_name = false 15:54:38.285 [Lua] Lobby data game_mode = 2 15:54:38.285 [Lua] Lobby data is_private = true 15:54:38.285 [Lua] Lobby data mechanism = adventure 15:54:38.285 [Lua] Lobby data level_key = elven_ruins 15:54:38.285 [Lua] Lobby data player_slot_1 = 0:0 15:54:38.285 [Lua] Lobby data selected_level_key = elven_ruins 15:54:38.285 [Lua] Lobby data unique_server_name = Liter 15:54:38.285 [Lua] Lobby data quick_game = false 15:54:38.285 [Lua] Lobby data matchmaking = false 15:54:38.285 [Lua] Lobby data difficulty = normal 15:54:38.285 [Lua] Lobby data country_code = PL 15:54:38.285 [Lua] Lobby data host = 110000103073502 15:54:38.285 [Lua] Lobby data player_slot_5 = 0:0 15:54:38.285 [Lua] Lobby data player_slot_2 = 0:0 15:54:38.285 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:38.285 [Lua] Lobby data player_slot_3 = 0:0 15:54:38.285 [Lua] Lobby data eac_authorized = false 15:54:38.285 [Lua] Set lobby end. 15:54:38.285 [Lua] [Matchmaking] register rpcs 15:54:38.285 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:54:38.285 [Lua] [GameNetworkManager] My own peer_id = 110000103073502 15:54:38.285 [Lua] [GameNetworkManager] self.is_server = true 15:54:38.286 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 15:54:38.286 [Network] Setting artificial MTU limit to 65536 15:54:38.292 [Lua] Switching ConflictSettings: to: default 15:54:38.292 [Lua] pacing=default 15:54:38.292 [Lua] roaming=nil 15:54:38.292 [Lua] specials=default 15:54:38.292 [Lua] debug_color=maroon 15:54:38.292 [Lua] contained_breeds=nil 15:54:38.292 [Lua] pack_spawning=default 15:54:38.292 [Lua] disabled=false 15:54:38.292 [Lua] factions=nil 15:54:38.292 [Lua] boss=default 15:54:38.292 [Lua] horde=default 15:54:38.292 [Lua] name=default 15:54:38.292 [Lua] intensity=default 15:54:38.292 [Lua] --- 15:54:38.292 [Lua] [LevelAnalysis] set_random_seed( 1926714) 15:54:38.300 [Lua] [AIInterestPointSystem] Level Seed: 1926714 15:54:38.300 [Lua] 15:54:38.300 [Lua] [entity_system_bag] = table 15:54:38.300 [Lua] [entity_system_bag] = metatable 15:54:38.300 [Lua] [startup_data] = table 15:54:38.300 [Lua] [entity_manager] = table 15:54:38.300 [Lua] [entity_manager] = metatable 15:54:38.300 [Lua] [unit_spawner] = table 15:54:38.300 [Lua] [unit_spawner] = metatable 15:54:38.300 [Lua] [unit_storage] = table 15:54:38.300 [Lua] [unit_storage] = metatable 15:54:38.300 [Lua] [dice_keeper] = table 15:54:38.300 [Lua] [dice_keeper] = metatable 15:54:38.300 [Lua] [is_server] = true (boolean) 15:54:38.300 [Lua] [world] = [World] 15:54:38.300 [Lua] [system_api] = table 15:54:38.300 [Lua] [entity_system] = table 15:54:38.300 [Lua] [entity_system] = metatable 15:54:38.300 [Lua] [network_lobby] = table 15:54:38.300 [Lua] [network_lobby] = metatable 15:54:38.300 [Lua] [profile_synchronizer] = table 15:54:38.300 [Lua] [profile_synchronizer] = metatable 15:54:38.300 [Lua] [level_transition_handler] = table 15:54:38.300 [Lua] [level_transition_handler] = metatable 15:54:38.300 [Lua] [num_local_human_players] = 1 (number) 15:54:38.300 [Lua] [statistics_db] = table 15:54:38.300 [Lua] [statistics_db] = metatable 15:54:38.300 [Lua] [network_server] = table 15:54:38.300 [Lua] [network_server] = metatable 15:54:38.300 [Lua] [input_manager] = table 15:54:38.300 [Lua] [input_manager] = metatable 15:54:38.300 [Lua] [network_clock] = table 15:54:38.300 [Lua] [network_clock] = metatable 15:54:38.300 [Lua] [network_transmit] = table 15:54:38.300 [Lua] [network_transmit] = metatable 15:54:38.300 [Lua] [free_flight_manager] = table 15:54:38.300 [Lua] [free_flight_manager] = metatable 15:54:38.300 [Lua] [network_manager] = table 15:54:38.300 [Lua] [network_manager] = metatable 15:54:38.300 [Lua] [network_event_delegate] = table 15:54:38.300 [Lua] [network_event_delegate] = metatable 15:54:38.300 [Lua] 15:54:38.301 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:54:38.301 [Lua] ignoring extension VersusInteractObjectiveExtension 15:54:38.301 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:54:38.301 [Lua] ignoring extension VersusSocketObjectiveExtension 15:54:38.301 [Lua] ignoring extension VersusTargetObjectiveExtension 15:54:38.301 [Lua] ignoring extension VersusMissionObjectiveExtension 15:54:38.303 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:54:38.318 [Lua] [AchievementManager] Achievements using the steam platform 15:54:38.318 [Lua] [StateIngame] Level seed: 1926714 15:54:38.318 [World] Spawning level. 15:54:38.531 [Lua] [LevelAnalysis] set_random_seed( 1926714) 15:54:38.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10 15:54:38.549 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:54:38.549 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:54:38.549 [Lua] [IngameUI] init 15:54:38.556 [SteamVoipClient] select_out(110000103073502, off) 15:54:38.559 [Lua] cb_razer_chroma_setup 15:54:38.575 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:54:38.575 [Lua] Set lobby begin: 15:54:38.575 [Lua] Lobby data twitch_enabled = false 15:54:38.575 [Lua] Lobby data power_level = 313 15:54:38.575 [Lua] Lobby data num_players = 1 15:54:38.575 [Lua] Lobby data weave_name = false 15:54:38.575 [Lua] Lobby data game_mode = 2 15:54:38.576 [Lua] Lobby data is_private = true 15:54:38.576 [Lua] Lobby data mechanism = adventure 15:54:38.576 [Lua] Lobby data level_key = elven_ruins 15:54:38.576 [Lua] Lobby data player_slot_1 = 0:0 15:54:38.576 [Lua] Lobby data selected_level_key = elven_ruins 15:54:38.576 [Lua] Lobby data unique_server_name = Liter 15:54:38.576 [Lua] Lobby data quick_game = false 15:54:38.576 [Lua] Lobby data matchmaking = false 15:54:38.576 [Lua] Lobby data difficulty = normal 15:54:38.576 [Lua] Lobby data country_code = PL 15:54:38.576 [Lua] Lobby data host = 110000103073502 15:54:38.576 [Lua] Lobby data player_slot_5 = 0:0 15:54:38.576 [Lua] Lobby data player_slot_2 = 0:0 15:54:38.576 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:38.576 [Lua] Lobby data player_slot_3 = 0:0 15:54:38.576 [Lua] Lobby data eac_authorized = false 15:54:38.576 [Lua] Set lobby end. 15:54:38.576 [Lua] CurrentConflictSettings default 15:54:38.576 [Lua] [ConflictDirector] conflict_director is ai_ready 15:54:38.581 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:54:38.581 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:54:38.587 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:54:38.587 [Lua] Forming navigation groups in one frame 15:54:38.587 [Lua] Forming navigation groups 15:54:38.594 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000002274 15:54:38.840 [Lua] NavigationGroupManager -> calulation time B: 0.2470000000000141 15:54:38.840 [Lua] number of nav groups: 472 15:54:38.844 [Lua] number of refined nav groups : 267 15:54:38.849 [Lua] NavigationGroupManager -> calulation time C: 0.0089999999999861302 15:54:38.850 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.609281656146051 Normalized coefficient: 1.4845491438975866 15:54:38.853 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.066083680093287 Normalized coefficient: 1.3053116833579113 15:54:38.857 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.739275467023258 Normalized coefficient: 1.341650091118761 15:54:38.859 [Lua] -------------> JOW Perfect-density 1.8 Sum density 3.0374274909496313 Normalized coefficient: 0.59260673888127691 15:54:38.865 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:54:38.865 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 15:54:38.868 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins 15:54:38.868 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.796 meters. 15:54:38.868 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:54:38.868 [Lua] [LevelAnalysis] 15:54:38.868 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:54:38.868 [Lua] [LevelAnalysis] 15:54:38.868 [Lua] [LevelAnalysis] Terror events added: 15:54:38.868 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 15:54:38.868 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 15:54:38.868 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 15:54:38.868 [Lua] NORMAL PATROL MAIN PATH 503.5135498046875 15:54:38.868 [Lua] [waypoints] = table 15:54:38.868 [Lua] [astar_points] = table 15:54:38.868 [Lua] [travel_dist] = 485.65306448936462 (number) 15:54:38.868 [Lua] [one_directional] = true (boolean) 15:54:38.868 [Lua] [id] = boss8 (string) 15:54:38.868 [Lua] ----> using boss spline path! 15:54:38.868 [Lua] Adding main path event: Vector3Box(-84.4204, 34.8827, 32.248) boss_event_spline_patrol 45 table: 00000000082074A0 15:54:38.868 [Lua] [LevelAnalysis] num_event_places_f: 0.7338637936909993 , num_event_places: 0 , trailing_event_fraction: 0.7338637936909993 , num_events: 1 15:54:38.868 [Lua] [LevelAnalysis] Level path distance: 1150.795690536499 15:54:38.868 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.795690536499 forbidden_dist: -1050.795690536499 15:54:38.868 [Lua] [LevelAnalysis] wanted_distance: 521.50920299557777 15:54:38.868 [Lua] [LevelAnalysis] Terror events added: 15:54:38.868 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:54:38.868 [Lua] Adding main path event: Vector3Box(-27.5151, 22.9369, 21.2121) rare_event_loot_rat 45 table: 0000000008207E70 15:54:38.868 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:54:38.878 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:54:38.878 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=91 15:54:38.879 [Lua] [Managers] Calling function on all managers: 15:54:38.915 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10 15:54:38.917 [Lua] player (110000103073502,2) was put into party 1 15:54:38.929 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=92 15:54:38.929 [Lua] Assigning peer(110000103073502:2) to profile(5) career(1) 15:54:38.929 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(2) profile_index(5) career_index(1) 15:54:38.929 [Lua] Set lobby begin: 15:54:38.929 [Lua] Lobby data twitch_enabled = false 15:54:38.929 [Lua] Lobby data power_level = 313 15:54:38.929 [Lua] Lobby data num_players = 1 15:54:38.929 [Lua] Lobby data weave_name = false 15:54:38.929 [Lua] Lobby data game_mode = 2 15:54:38.929 [Lua] Lobby data is_private = true 15:54:38.929 [Lua] Lobby data mechanism = adventure 15:54:38.929 [Lua] Lobby data level_key = elven_ruins 15:54:38.929 [Lua] Lobby data player_slot_1 = 0:0 15:54:38.929 [Lua] Lobby data selected_level_key = elven_ruins 15:54:38.929 [Lua] Lobby data unique_server_name = Liter 15:54:38.929 [Lua] Lobby data quick_game = false 15:54:38.929 [Lua] Lobby data matchmaking = false 15:54:38.930 [Lua] Lobby data difficulty = normal 15:54:38.930 [Lua] Lobby data country_code = PL 15:54:38.930 [Lua] Lobby data host = 110000103073502 15:54:38.930 [Lua] Lobby data player_slot_5 = 0:0 15:54:38.930 [Lua] Lobby data player_slot_2 = 0:0 15:54:38.930 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:38.930 [Lua] Lobby data player_slot_3 = 0:0 15:54:38.930 [Lua] Lobby data eac_authorized = false 15:54:38.930 [Lua] Set lobby end. 15:54:38.930 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0 15:54:38.930 [Lua] 15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:54:38.930 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:54:38.930 [Lua] [wwise/blunderbuss] = false (boolean) 15:54:38.930 [Lua] [wwise/two_handed_swords] = false (boolean) 15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:54:38.930 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 15:54:38.930 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 15:54:38.930 [Lua] 15:54:38.930 [Lua] 15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:54:38.930 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:54:38.930 [Lua] [wwise/two_handed_swords] = false (boolean) 15:54:38.930 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:54:38.930 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:54:38.930 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:54:38.930 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:54:38.930 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 15:54:38.930 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 15:54:38.930 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean) 15:54:38.930 [Lua] [wwise/blunderbuss] = false (boolean) 15:54:38.930 [Lua] 15:54:38.930 [Lua] player (110000103073502,3) was put into party 1 15:54:38.941 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93 15:54:38.941 [Lua] Assigning peer(110000103073502:3) to profile(3) career(1) 15:54:38.941 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(3) profile_index(3) career_index(1) 15:54:38.941 [Lua] Set lobby begin: 15:54:38.941 [Lua] Lobby data twitch_enabled = false 15:54:38.941 [Lua] Lobby data power_level = 313 15:54:38.941 [Lua] Lobby data num_players = 1 15:54:38.941 [Lua] Lobby data weave_name = false 15:54:38.941 [Lua] Lobby data game_mode = 2 15:54:38.941 [Lua] Lobby data is_private = true 15:54:38.941 [Lua] Lobby data mechanism = adventure 15:54:38.941 [Lua] Lobby data level_key = elven_ruins 15:54:38.942 [Lua] Lobby data player_slot_1 = 0:0 15:54:38.942 [Lua] Lobby data selected_level_key = elven_ruins 15:54:38.942 [Lua] Lobby data unique_server_name = Liter 15:54:38.942 [Lua] Lobby data quick_game = false 15:54:38.942 [Lua] Lobby data matchmaking = false 15:54:38.942 [Lua] Lobby data difficulty = normal 15:54:38.942 [Lua] Lobby data country_code = PL 15:54:38.942 [Lua] Lobby data host = 110000103073502 15:54:38.942 [Lua] Lobby data player_slot_5 = 0:0 15:54:38.942 [Lua] Lobby data player_slot_2 = 0:0 15:54:38.942 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:38.942 [Lua] Lobby data player_slot_3 = 0:0 15:54:38.942 [Lua] Lobby data eac_authorized = false 15:54:38.942 [Lua] Set lobby end. 15:54:38.942 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0 15:54:38.943 [Lua] 15:54:38.943 [Lua] [wwise/crossbow] = false (boolean) 15:54:38.943 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 15:54:38.943 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 15:54:38.943 [Lua] [wwise/two_handed_hammers] = false (boolean) 15:54:38.943 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 15:54:38.943 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 15:54:38.943 [Lua] 15:54:38.943 [Lua] 15:54:38.943 [Lua] [wwise/crossbow] = false (boolean) 15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 15:54:38.943 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 15:54:38.943 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 15:54:38.943 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:54:38.943 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 15:54:38.943 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 15:54:38.943 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 15:54:38.943 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 15:54:38.943 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 15:54:38.943 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 15:54:38.943 [Lua] [wwise/two_handed_hammers] = false (boolean) 15:54:38.943 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 15:54:38.943 [Lua] 15:54:38.943 [Lua] player (110000103073502,4) was put into party 1 15:54:38.953 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=94 15:54:38.953 [Lua] Assigning peer(110000103073502:4) to profile(1) career(1) 15:54:38.953 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(4) profile_index(1) career_index(1) 15:54:38.953 [Lua] Set lobby begin: 15:54:38.953 [Lua] Lobby data twitch_enabled = false 15:54:38.953 [Lua] Lobby data power_level = 313 15:54:38.954 [Lua] Lobby data num_players = 1 15:54:38.954 [Lua] Lobby data weave_name = false 15:54:38.954 [Lua] Lobby data game_mode = 2 15:54:38.954 [Lua] Lobby data is_private = true 15:54:38.954 [Lua] Lobby data mechanism = adventure 15:54:38.954 [Lua] Lobby data level_key = elven_ruins 15:54:38.954 [Lua] Lobby data player_slot_1 = 0:0 15:54:38.954 [Lua] Lobby data selected_level_key = elven_ruins 15:54:38.954 [Lua] Lobby data unique_server_name = Liter 15:54:38.954 [Lua] Lobby data quick_game = false 15:54:38.954 [Lua] Lobby data matchmaking = false 15:54:38.954 [Lua] Lobby data difficulty = normal 15:54:38.954 [Lua] Lobby data country_code = PL 15:54:38.954 [Lua] Lobby data host = 110000103073502 15:54:38.955 [Lua] Lobby data player_slot_5 = 0:0 15:54:38.955 [Lua] Lobby data player_slot_2 = 0:0 15:54:38.955 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:38.955 [Lua] Lobby data player_slot_3 = 0:0 15:54:38.955 [Lua] Lobby data eac_authorized = false 15:54:38.955 [Lua] Set lobby end. 15:54:38.955 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0 15:54:38.955 [Lua] 15:54:38.955 [Lua] [wwise/handgun_rifle] = false (boolean) 15:54:38.955 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 15:54:38.955 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 15:54:38.955 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 15:54:38.955 [Lua] [wwise/one_handed_swords] = false (boolean) 15:54:38.955 [Lua] 15:54:38.955 [Lua] 15:54:38.955 [Lua] [wwise/one_handed_swords] = false (boolean) 15:54:38.955 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 15:54:38.955 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 15:54:38.955 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:54:38.955 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:54:38.955 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 15:54:38.955 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 15:54:38.955 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 15:54:38.955 [Lua] [wwise/handgun_rifle] = false (boolean) 15:54:38.955 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 15:54:38.955 [Lua] 15:54:38.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:3 my_peer_id:110000103073502 15:54:38.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:4 my_peer_id:110000103073502 15:54:38.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:5 my_peer_id:110000103073502 15:54:39.412 [Lua] [GameNetworkManager] destroying game object with go_id=94 15:54:39.414 [Lua] player (110000103073502,4) was put into party 1 15:54:39.425 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=95 15:54:39.425 [Lua] Assigning peer(110000103073502:4) to profile(1) career(1) 15:54:39.425 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103073502) local_player_id(4) profile_index(1) career_index(1) 15:54:39.425 [Lua] Set lobby begin: 15:54:39.425 [Lua] Lobby data twitch_enabled = false 15:54:39.425 [Lua] Lobby data power_level = 313 15:54:39.425 [Lua] Lobby data num_players = 1 15:54:39.426 [Lua] Lobby data weave_name = false 15:54:39.426 [Lua] Lobby data game_mode = 2 15:54:39.426 [Lua] Lobby data is_private = true 15:54:39.426 [Lua] Lobby data mechanism = adventure 15:54:39.426 [Lua] Lobby data level_key = elven_ruins 15:54:39.426 [Lua] Lobby data player_slot_1 = 0:0 15:54:39.426 [Lua] Lobby data selected_level_key = elven_ruins 15:54:39.426 [Lua] Lobby data unique_server_name = Liter 15:54:39.426 [Lua] Lobby data quick_game = false 15:54:39.426 [Lua] Lobby data matchmaking = false 15:54:39.426 [Lua] Lobby data difficulty = normal 15:54:39.426 [Lua] Lobby data country_code = PL 15:54:39.426 [Lua] Lobby data host = 110000103073502 15:54:39.426 [Lua] Lobby data player_slot_5 = 0:0 15:54:39.426 [Lua] Lobby data player_slot_2 = 0:0 15:54:39.426 [Lua] Lobby data player_slot_4 = 110000103073502:1 15:54:39.426 [Lua] Lobby data player_slot_3 = 0:0 15:54:39.426 [Lua] Lobby data eac_authorized = false 15:54:39.426 [Lua] Set lobby end. 15:54:39.426 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103073502 | dr:0 | bw:0 | es:0 15:54:39.427 [Lua] 15:54:39.427 [Lua] [wwise/handgun_rifle] = false (boolean) 15:54:39.427 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 15:54:39.427 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 15:54:39.427 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 15:54:39.427 [Lua] [wwise/one_handed_swords] = false (boolean) 15:54:39.427 [Lua] 15:54:39.427 [Lua] 15:54:39.427 [Lua] [wwise/one_handed_swords] = false (boolean) 15:54:39.427 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 15:54:39.427 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 15:54:39.427 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:54:39.427 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:54:39.427 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 15:54:39.427 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 15:54:39.427 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 15:54:39.427 [Lua] [wwise/handgun_rifle] = false (boolean) 15:54:39.427 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 15:54:39.427 [Lua] 15:54:39.429 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10 15:54:39.429 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:3 my_peer_id:110000103073502 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:4 my_peer_id:110000103073502 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:5 my_peer_id:110000103073502 15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:54:39.429 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103073502 inventory_sync_id:6 my_peer_id:110000103073502 15:54:39.541 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103073502 inventory_sync_id:6 my_peer_id:110000103073502 15:54:39.716 [Window] Window => active 15:54:39.717 [Window] Window => active 15:54:40.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 15:54:40.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 15:54:40.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 15:54:40.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 15:54:40.461 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 15:54:40.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 15:54:41.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 15:54:41.126 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 15:54:41.127 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 15:54:41.239 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 15:54:41.239 [Lua] [PackageManager] Force_load: wwise/blunderbuss 15:54:41.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 15:54:41.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 15:54:41.307 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 15:54:41.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 15:54:41.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 15:54:41.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 15:54:41.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 15:54:41.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 15:54:41.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 15:54:41.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:54:41.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:54:41.647 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:54:41.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 15:54:41.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 15:54:41.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 15:54:41.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:54:41.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:54:41.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:54:41.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 15:54:42.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 15:54:42.423 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 15:54:42.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:54:42.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:54:42.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:54:42.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:54:42.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:54:42.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:54:42.678 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:54:42.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:54:42.827 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:54:42.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 15:54:42.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 15:54:42.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 15:54:42.895 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:54:42.952 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:54:42.952 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:54:42.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:54:43.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:54:43.021 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:54:43.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 15:54:43.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 15:54:43.169 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 15:54:43.170 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 15:54:43.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 15:54:43.249 [Lua] [PackageManager] Force_load: wwise/crossbow 15:54:43.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 15:54:43.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 15:54:43.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 15:54:43.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:54:43.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:54:43.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:54:43.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 15:54:43.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 15:54:43.492 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 15:54:43.493 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:54:43.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:54:43.596 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:54:43.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 15:54:43.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 15:54:43.630 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 15:54:43.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:54:43.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:54:43.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:54:43.826 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:54:43.916 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:54:43.916 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:54:43.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:54:43.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:54:43.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:54:43.985 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:54:44.384 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:54:44.384 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:54:44.385 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 15:54:44.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 15:54:44.419 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 15:54:44.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:54:44.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:54:44.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:54:44.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:54:44.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:54:44.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:54:44.626 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 15:54:44.642 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:44.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=97 15:54:44.645 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:44.645 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99 15:54:44.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:44.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=101 15:54:44.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:44.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:44.652 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103 15:54:44.664 [Lua] Switching ConflictSettings: to: skaven 15:54:44.664 [Lua] pacing=default 15:54:44.664 [Lua] roaming=nil 15:54:44.664 [Lua] specials=skaven 15:54:44.664 [Lua] debug_color=orange 15:54:44.664 [Lua] contained_breeds=nil 15:54:44.664 [Lua] pack_spawning=skaven 15:54:44.664 [Lua] disabled=false 15:54:44.664 [Lua] factions=nil 15:54:44.664 [Lua] boss=skaven 15:54:44.664 [Lua] horde=default 15:54:44.664 [Lua] name=skaven 15:54:44.664 [Lua] intensity=default 15:54:44.664 [Lua] --- 15:54:44.884 [Lua] StateInGameRunning:_game_actually_starts() 15:54:44.884 [Lua] ################################################################################################################# 15:54:44.884 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level_halloween-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:54:44.884 [Lua] ################################################################################################################# 15:54:44.884 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 15:54:44.884 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 15:54:44.895 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 15:54:45.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 15:54:45.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 15:54:45.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 15:54:45.176 [Lua] Commit load time data 15:54:45.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x54fd, position: 0 15:55:12.848 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:55:12.859 [Lua] Spline already found! 15:55:12.893 [Lua] Init group template: spline_patrol 15:55:14.532 [Lua] Players are leaving the safe zone 15:55:17.681 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:55:17.692 [Lua] Spline already found! 15:55:17.728 [Lua] Init group template: spline_patrol 15:55:23.716 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:55:23.728 [Lua] Spline already found! 15:55:23.776 [Lua] Init group template: spline_patrol 15:55:27.954 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:55:27.965 [Lua] Spline already found! 15:55:27.992 [Lua] Init group template: spline_patrol 15:55:39.499 [Lua] [IngameUI] menu view on_enter ingame_menu 15:55:40.570 [Lua] [IngameUI] menu view on_exit ingame_menu 15:55:40.570 [Lua] [IngameUI] menu view on_enter options_view 15:55:42.668 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 15:55:42.668 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 15:55:42.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x54fd, position: 2728156 15:55:43.561 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 15:55:43.561 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 15:55:43.562 [Lua] max_shadow_casting_lights 2 15:55:46.322 [Network] Setting artificial MTU limit to 65536 15:55:46.322 [Save] Saving `save_data` 15:55:46.324 [Save] Save done 15:55:46.328 [Application] apply_user_settings 15:55:46.626 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 15:55:48.339 [Lua] PopupManager:query_result returned result: keep_changes 15:55:48.804 [Lua] [IngameUI] menu view on_exit options_view 15:55:48.804 [Lua] [IngameUI] menu view on_enter ingame_menu 15:55:49.304 [Lua] [IngameUI] menu view on_exit ingame_menu 15:56:01.328 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 15:56:10.130 [Lua] fence jumping 15:56:10.726 [Lua] ready to jump failed 15:56:19.598 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:56:19.608 [Lua] Spline already found! 15:56:19.631 [Lua] Init group template: spline_patrol 15:56:23.718 [Lua] Time for new HOOORDE! multi_first_wave 15:56:23.718 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 15:56:23.718 [Lua] horde requested: ambush 15:56:23.718 [Lua] setting up ambush-horde 15:56:23.718 [Lua] Composing horde 'medium' .. using variant 'plain' 15:56:23.718 [Lua] -> spawning: 35 15:56:23.718 [Lua] horde crated with id 6 of type ambush 15:56:23.718 [Lua] ambush horde has started 15:56:23.722 [Lua] MUSIC: explore -> pre_ambush 15:56:24.750 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:56:24.759 [Lua] Spline already found! 15:56:24.783 [Lua] Init group template: spline_patrol 15:56:26.780 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:56:26.790 [Lua] Spline already found! 15:56:26.812 [Lua] Init group template: spline_patrol 15:56:28.763 [Lua] MUSIC: pre_ambush -> horde 15:56:29.490 [Lua] Init group template: horde 15:56:39.354 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 15:56:39.354 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:56:39.354 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 15:56:39.354 [Lua] horde requested: ambush 15:56:39.354 [Lua] setting up ambush-horde 15:56:39.354 [Lua] Composing horde 'medium' .. using variant 'plain' 15:56:39.354 [Lua] -> spawning: 35 15:56:39.354 [Lua] horde crated with id 9 of type ambush 15:56:39.354 [Lua] ambush horde has started 15:56:44.174 [Lua] Horde killed: ? 15:56:44.181 [Lua] HORDE: last wave, reset to standard horde delay 15:56:44.181 [Lua] Time for new HOOORDE! multi_last_wave 15:56:44.181 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 15:56:44.181 [Lua] horde requested: ambush 15:56:44.181 [Lua] setting up ambush-horde 15:56:44.181 [Lua] Composing horde 'medium' .. using variant 'plain' 15:56:44.181 [Lua] -> spawning: 36 15:56:44.181 [Lua] horde crated with id 10 of type ambush 15:56:44.181 [Lua] ambush horde has started 15:56:47.465 [Lua] Init group template: horde 15:56:50.535 [Lua] Init group template: horde 15:56:52.735 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:56:52.746 [Lua] Spline already found! 15:56:52.773 [Lua] Init group template: spline_patrol 15:57:03.001 [Lua] Horde killed: ? 15:57:03.646 [Lua] MUSIC: horde -> explore 15:57:04.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 15:57:04.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 15:57:04.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 15:57:07.561 [Lua] Horde killed: ? 15:57:14.966 [Lua] Switching ConflictSettings: to: chaos 15:57:14.966 [Lua] pacing=chaos 15:57:14.966 [Lua] roaming=nil 15:57:14.966 [Lua] specials=chaos 15:57:14.966 [Lua] debug_color=purple 15:57:14.966 [Lua] contained_breeds=nil 15:57:14.966 [Lua] pack_spawning=chaos 15:57:14.966 [Lua] disabled=false 15:57:14.966 [Lua] factions=nil 15:57:14.966 [Lua] boss=chaos 15:57:14.966 [Lua] horde=chaos 15:57:14.966 [Lua] name=chaos 15:57:14.966 [Lua] intensity=default 15:57:14.966 [Lua] --- 15:57:37.459 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:57:37.470 [Lua] Spline already found! 15:57:37.505 [Lua] Init group template: spline_patrol 15:57:38.320 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:57:38.330 [Lua] Spline already found! 15:57:38.352 [Lua] Init group template: spline_patrol 15:57:39.878 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:57:39.889 [Lua] Spline already found! 15:57:39.913 [Lua] Init group template: spline_patrol 15:58:28.699 [Lua] Time for new HOOORDE! multi_first_wave 15:58:28.699 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 15:58:28.699 [Lua] horde requested: vector_blob 15:58:28.699 [Lua] wants to spawn ahead within distance: 60 15:58:28.699 [Lua] horde crated with id 15 of type vector_blob 15:58:28.699 [Lua] managed to spawn 22/22 horde enemies 15:58:28.699 [Lua] vector blob horde has started 15:58:28.704 [Lua] MUSIC: explore -> pre_horde 15:58:28.924 [Lua] Init group template: horde 15:58:29.539 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:58:29.550 [Lua] Spline already found! 15:58:29.585 [Lua] Init group template: spline_patrol 15:58:32.223 [Lua] MUSIC: pre_horde -> horde 15:58:35.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 71207 15:58:38.821 [Lua] HORDE: last wave, reset to standard horde delay 15:58:38.821 [Lua] Time for new HOOORDE! multi_last_wave 15:58:38.821 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 15:58:38.821 [Lua] horde requested: vector_blob 15:58:38.821 [Lua] wants to spawn behind within distance: 60 15:58:38.821 [Lua] horde crated with id 17 of type vector_blob 15:58:38.821 [Lua] managed to spawn 21/21 horde enemies 15:58:38.821 [Lua] vector blob horde has started 15:58:39.051 [Lua] Init group template: horde 15:58:43.062 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:58:43.072 [Lua] Spline already found! 15:58:43.107 [Lua] Init group template: spline_patrol 15:58:43.735 [Lua] Switching ConflictSettings: to: default 15:58:43.735 [Lua] pacing=default 15:58:43.735 [Lua] roaming=nil 15:58:43.735 [Lua] specials=default 15:58:43.735 [Lua] debug_color=maroon 15:58:43.735 [Lua] contained_breeds=nil 15:58:43.735 [Lua] pack_spawning=default 15:58:43.735 [Lua] disabled=false 15:58:43.735 [Lua] factions=nil 15:58:43.735 [Lua] boss=default 15:58:43.735 [Lua] horde=default 15:58:43.735 [Lua] name=default 15:58:43.735 [Lua] intensity=default 15:58:43.735 [Lua] --- 15:58:44.712 [Lua] Switching ConflictSettings: to: chaos 15:58:44.712 [Lua] pacing=chaos 15:58:44.712 [Lua] roaming=nil 15:58:44.712 [Lua] specials=chaos 15:58:44.712 [Lua] debug_color=purple 15:58:44.712 [Lua] contained_breeds=nil 15:58:44.712 [Lua] pack_spawning=chaos 15:58:44.712 [Lua] disabled=false 15:58:44.712 [Lua] factions=nil 15:58:44.712 [Lua] boss=chaos 15:58:44.712 [Lua] horde=chaos 15:58:44.712 [Lua] name=chaos 15:58:44.712 [Lua] intensity=default 15:58:44.712 [Lua] --- 15:58:45.660 [Lua] Switching ConflictSettings: to: default 15:58:45.660 [Lua] pacing=default 15:58:45.660 [Lua] roaming=nil 15:58:45.660 [Lua] specials=default 15:58:45.660 [Lua] debug_color=maroon 15:58:45.660 [Lua] contained_breeds=nil 15:58:45.660 [Lua] pack_spawning=default 15:58:45.660 [Lua] disabled=false 15:58:45.660 [Lua] factions=nil 15:58:45.660 [Lua] boss=default 15:58:45.660 [Lua] horde=default 15:58:45.660 [Lua] name=default 15:58:45.660 [Lua] intensity=default 15:58:45.660 [Lua] --- 15:58:45.936 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 15:58:54.377 [Lua] Horde killed: ? 15:59:01.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 71207 15:59:08.610 [Lua] MUSIC: horde -> explore 15:59:11.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 15:59:11.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 15:59:11.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 15:59:13.380 [Lua] Horde killed: ? 15:59:25.504 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:59:25.513 [Lua] Spline already found! 15:59:25.567 [Lua] Init group template: spline_patrol 15:59:25.768 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 15:59:26.430 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:59:26.439 [Lua] Spline already found! 15:59:26.453 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:59:26.463 [Lua] Spline already found! 15:59:26.468 [Lua] Init group template: spline_patrol 15:59:26.515 [Lua] Init group template: spline_patrol 15:59:31.347 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:59:31.356 [Lua] Spline already found! 15:59:31.383 [Lua] Init group template: spline_patrol 15:59:31.876 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:59:31.885 [Lua] Spline already found! 15:59:31.909 [Lua] Init group template: spline_patrol 15:59:53.663 [Lua] [IngameUI] menu view on_enter ingame_menu 16:00:30.475 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 16:00:41.093 [Lua] Time for new HOOORDE! multi_first_wave 16:00:41.093 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 16:00:41.093 [Lua] horde requested: vector 16:00:41.093 [Lua] setting up vector-horde 16:00:41.093 [Lua] Composing horde 'medium' .. using variant 'plain' 16:00:41.093 [Lua] --> horde wants to spawn behind players (0.89932868230354/0.67 16:00:41.093 [Lua] -> spawning: 36 16:00:41.093 [Lua] horde crated with id 24 of type vector 16:00:41.093 [Lua] vector horde has started 16:00:41.097 [Lua] MUSIC: explore -> pre_horde 16:00:44.924 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 48542 0 16:00:49.274 [Lua] MUSIC: pre_horde -> horde 16:00:51.324 [Lua] Init group template: horde 16:00:53.288 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 16:00:53.288 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:00:53.289 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 16:00:53.289 [Lua] horde requested: vector 16:00:53.289 [Lua] setting up vector-horde 16:00:53.289 [Lua] Composing horde 'medium' .. using variant 'plain' 16:00:53.289 [Lua] --> horde wants to spawn ahead of players (0.32931989468565/0.67 16:00:53.289 [Lua] -> spawning: 39 16:00:53.289 [Lua] horde crated with id 25 of type vector 16:00:53.289 [Lua] vector horde has started 16:01:02.912 [Lua] Init group template: horde 16:01:04.371 [Lua] HORDE: last wave, reset to standard horde delay 16:01:04.371 [Lua] Time for new HOOORDE! multi_last_wave 16:01:04.371 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 16:01:04.371 [Lua] horde requested: vector 16:01:04.371 [Lua] setting up vector-horde 16:01:04.371 [Lua] Composing horde 'medium' .. using variant 'plain' 16:01:04.371 [Lua] --> horde wants to spawn behind players (0.97335437939458/0.67 16:01:04.371 [Lua] -> spawning: 35 16:01:04.371 [Lua] horde crated with id 26 of type vector 16:01:04.371 [Lua] vector horde has started 16:01:13.266 [Lua] Horde killed: ? 16:01:14.471 [Lua] Init group template: horde 16:01:27.350 [Lua] MUSIC: horde -> explore 16:01:27.358 [Lua] Horde killed: ? 16:01:28.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:01:28.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:01:28.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:01:32.801 [Lua] Horde killed: ? 16:02:25.167 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 16:03:22.121 [Lua] Time for new HOOORDE! multi_first_wave 16:03:22.121 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 16:03:22.121 [Lua] horde requested: ambush 16:03:22.121 [Lua] setting up ambush-horde 16:03:22.121 [Lua] Composing horde 'medium' .. using variant 'plain' 16:03:22.121 [Lua] -> spawning: 36 16:03:22.121 [Lua] horde crated with id 27 of type ambush 16:03:22.121 [Lua] ambush horde has started 16:03:22.125 [Lua] MUSIC: explore -> pre_ambush 16:03:23.979 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 16:03:27.114 [Lua] MUSIC: pre_ambush -> horde 16:03:27.158 [Lua] Init group template: horde 16:03:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:03:36.208 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 16:03:36.208 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:03:36.208 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 16:03:36.208 [Lua] horde requested: ambush 16:03:36.208 [Lua] setting up ambush-horde 16:03:36.208 [Lua] Composing horde 'medium' .. using variant 'plain' 16:03:36.209 [Lua] -> spawning: 35 16:03:36.209 [Lua] horde crated with id 28 of type ambush 16:03:36.209 [Lua] ambush horde has started 16:03:39.701 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:03:39.701 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 16:03:39.701 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:39.701 [Lua] ->moving spawner 16:03:41.251 [Lua] Init group template: horde 16:03:42.986 [Lua] Horde killed: ? 16:03:42.993 [Lua] HORDE: last wave, reset to standard horde delay 16:03:42.993 [Lua] Time for new HOOORDE! multi_last_wave 16:03:42.993 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 16:03:42.993 [Lua] horde requested: ambush 16:03:42.993 [Lua] setting up ambush-horde 16:03:42.993 [Lua] Composing horde 'medium' .. using variant 'plain' 16:03:42.993 [Lua] -> spawning: 36 16:03:42.993 [Lua] horde crated with id 29 of type ambush 16:03:42.993 [Lua] ambush horde has started 16:03:48.007 [Lua] Init group template: horde 16:03:54.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:03:54.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 1212304 16:04:04.593 [Lua] MUSIC: horde -> explore 16:04:07.036 [Lua] Horde killed: ? 16:04:07.948 [Lua] Horde killed: ? 16:05:38.819 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 16:06:37.628 [Lua] [IngameUI] menu view on_exit ingame_menu 16:06:56.277 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:06:56.286 [Lua] Spline already found! 16:06:56.319 [Lua] Init group template: spline_patrol 16:07:00.080 [Lua] main path terror event triggered: boss_event_spline_patrol 16:07:00.080 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 16:07:00.092 [Lua] > starting new spline, using new navbot: standard , id: boss8 16:07:00.139 [Lua] > continuing spline boss8 index: 2 reties: 0 16:07:00.169 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:07:00.169 [Lua] > spline completed boss8 reties: 0 16:07:00.307 [Lua] Init group template: spline_patrol 16:07:01.636 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:07:01.646 [Lua] Spline already found! 16:07:01.687 [Lua] Init group template: spline_patrol 16:07:01.729 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:07:01.739 [Lua] Spline already found! 16:07:01.765 [Lua] Init group template: spline_patrol 16:07:07.012 [Lua] Time for new HOOORDE! multi_first_wave 16:07:07.012 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 16:07:07.012 [Lua] horde requested: vector 16:07:07.012 [Lua] setting up vector-horde 16:07:07.012 [Lua] Composing horde 'medium' .. using variant 'plain' 16:07:07.012 [Lua] --> horde wants to spawn ahead of players (0.31543105887706/0.67 16:07:07.012 [Lua] -> spawning: 36 16:07:07.012 [Lua] horde crated with id 34 of type vector 16:07:07.012 [Lua] vector horde has started 16:07:07.018 [Lua] MUSIC: explore -> pre_horde 16:07:07.528 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:07:07.538 [Lua] Spline already found! 16:07:07.575 [Lua] Init group template: spline_patrol 16:07:15.117 [Lua] MUSIC: pre_horde -> horde 16:07:21.153 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 16:07:21.153 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:07:21.153 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 16:07:21.153 [Lua] horde requested: vector 16:07:21.153 [Lua] setting up vector-horde 16:07:21.153 [Lua] Composing horde 'medium' .. using variant 'plain' 16:07:21.153 [Lua] --> horde wants to spawn ahead of players (0.52253436538161/0.67 16:07:21.153 [Lua] -> spawning: 40 16:07:21.153 [Lua] horde crated with id 36 of type vector 16:07:21.153 [Lua] vector horde has started 16:07:23.809 [Lua] Init group template: horde 16:07:31.603 [Lua] main path terror event triggered: rare_event_loot_rat 16:07:31.603 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 16:07:33.328 [Lua] HORDE: last wave, reset to standard horde delay 16:07:33.328 [Lua] Time for new HOOORDE! multi_last_wave 16:07:33.328 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 16:07:33.328 [Lua] horde requested: vector 16:07:33.328 [Lua] setting up vector-horde 16:07:33.328 [Lua] Composing horde 'medium' .. using variant 'plain' 16:07:33.328 [Lua] --> horde wants to spawn ahead of players (0.15432644815005/0.67 16:07:33.328 [Lua] -> spawning: 36 16:07:33.328 [Lua] horde crated with id 37 of type vector 16:07:33.328 [Lua] vector horde has started 16:07:35.112 [Lua] Horde killed: ? 16:07:35.928 [Lua] Init group template: horde 16:07:45.548 [Lua] Init group template: horde 16:07:58.351 [Lua] Horde killed: ? 16:08:03.271 [Lua] MUSIC: horde -> explore 16:08:04.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:08:04.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:08:04.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:08:08.573 [Lua] Horde killed: ? 16:08:52.523 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 14 16:08:54.099 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:08:54.109 [Lua] Spline already found! 16:08:54.169 [Lua] Init group template: spline_patrol 16:08:55.077 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:08:55.087 [Lua] Spline already found! 16:08:55.124 [Lua] Init group template: spline_patrol 16:09:04.077 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 22 16:09:30.429 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 86333 0 16:09:36.664 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 3 7 16:09:37.702 [Lua] Switching ConflictSettings: to: skaven 16:09:37.702 [Lua] pacing=default 16:09:37.702 [Lua] roaming=nil 16:09:37.702 [Lua] specials=skaven 16:09:37.702 [Lua] debug_color=orange 16:09:37.702 [Lua] contained_breeds=nil 16:09:37.702 [Lua] pack_spawning=skaven 16:09:37.702 [Lua] disabled=false 16:09:37.702 [Lua] factions=nil 16:09:37.702 [Lua] boss=skaven 16:09:37.702 [Lua] horde=default 16:09:37.702 [Lua] name=skaven 16:09:37.702 [Lua] intensity=default 16:09:37.702 [Lua] --- 16:09:39.624 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:09:39.634 [Lua] Spline already found! 16:09:39.658 [Lua] Init group template: spline_patrol 16:09:42.658 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 8 16:09:51.194 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:09:51.203 [Lua] Spline already found! 16:09:51.235 [Lua] Init group template: spline_patrol 16:10:03.954 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:03.963 [Lua] Spline already found! 16:10:03.999 [Lua] Init group template: spline_patrol 16:10:08.135 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:08.143 [Lua] Spline already found! 16:10:08.167 [Lua] Init group template: spline_patrol 16:10:18.976 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 16:10:20.388 [Flow] lua_on_damage_taken 16:10:20.388 [Flow] 1 16:10:21.129 [Flow] lua_on_damage_taken 16:10:21.129 [Flow] 2 16:10:21.161 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 16:10:21.776 [Flow] lua_on_damage_taken 16:10:21.776 [Flow] 1 16:10:22.454 [Flow] lua_on_damage_taken 16:10:22.454 [Flow] 2 16:10:22.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 16:10:23.715 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 16:10:24.437 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 16:10:26.429 [Flow] lua_on_damage_taken 16:10:26.429 [Flow] 1 16:10:27.033 [Flow] lua_on_damage_taken 16:10:27.033 [Flow] 2 16:10:27.063 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 16:10:28.384 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 16:10:30.664 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 16:10:32.374 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 16:10:32.470 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 16:10:33.735 [Flow] lua_on_damage_taken 16:10:33.735 [Flow] 1 16:10:33.745 [Flow] lua_on_damage_taken 16:10:33.745 [Flow] 1 16:10:34.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 16:10:36.450 [Flow] lua_on_damage_taken 16:10:36.450 [Flow] 2 16:10:36.479 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 16:10:39.719 [Flow] lua_on_damage_taken 16:10:39.719 [Flow] 2 16:10:39.746 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 16:10:41.404 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 16:10:42.955 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:42.965 [Lua] Spline already found! 16:10:42.991 [Lua] Init group template: spline_patrol 16:10:43.504 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 16:10:46.042 [Flow] lua_on_damage_taken 16:10:46.042 [Flow] 1 16:10:46.215 [Flow] lua_on_damage_taken 16:10:46.215 [Flow] 2 16:10:46.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 16:10:47.381 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 16:10:48.823 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:48.832 [Lua] Spline already found! 16:10:48.857 [Lua] Init group template: spline_patrol 16:10:56.084 [Lua] Destroying unit since outside mesh or world 16:11:13.212 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:11:13.221 [Lua] Spline already found! 16:11:13.248 [Lua] Init group template: spline_patrol 16:11:14.500 [Lua] Time for new HOOORDE! multi_first_wave 16:11:14.500 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 16:11:14.500 [Lua] horde requested: vector_blob 16:11:14.500 [Lua] wants to spawn ahead within distance: 60 16:11:14.500 [Lua] horde crated with id 47 of type vector_blob 16:11:14.500 [Lua] managed to spawn 38/38 horde enemies 16:11:14.500 [Lua] vector blob horde has started 16:11:14.506 [Lua] MUSIC: explore -> pre_horde 16:11:14.885 [Lua] Init group template: horde 16:11:20.028 [Lua] MUSIC: pre_horde -> horde 16:11:26.847 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:11:26.858 [Lua] Spline already found! 16:11:26.886 [Lua] Init group template: spline_patrol 16:11:27.711 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:11:27.711 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:11:27.711 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 16:11:27.711 [Lua] horde requested: vector_blob 16:11:27.711 [Lua] wants to spawn ahead within distance: 60 16:11:27.711 [Lua] horde crated with id 49 of type vector_blob 16:11:27.711 [Lua] managed to spawn 35/36 horde enemies 16:11:27.711 [Lua] vector blob horde has started 16:11:30.475 [Lua] Horde killed: ? 16:11:30.483 [Lua] HORDE: last wave, reset to standard horde delay 16:11:30.483 [Lua] Time for new HOOORDE! multi_last_wave 16:11:30.483 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 16:11:30.483 [Lua] horde requested: vector_blob 16:11:30.483 [Lua] wants to spawn ahead within distance: 60 16:11:30.483 [Lua] horde crated with id 50 of type vector_blob 16:11:30.483 [Lua] managed to spawn 41/41 horde enemies 16:11:30.483 [Lua] vector blob horde has started 16:11:30.978 [Lua] Init group template: horde 16:11:33.300 [Lua] Switching ConflictSettings: to: default 16:11:33.300 [Lua] pacing=default 16:11:33.300 [Lua] roaming=nil 16:11:33.300 [Lua] specials=default 16:11:33.300 [Lua] debug_color=maroon 16:11:33.300 [Lua] contained_breeds=nil 16:11:33.300 [Lua] pack_spawning=default 16:11:33.300 [Lua] disabled=false 16:11:33.300 [Lua] factions=nil 16:11:33.300 [Lua] boss=default 16:11:33.300 [Lua] horde=default 16:11:33.300 [Lua] name=default 16:11:33.300 [Lua] intensity=default 16:11:33.300 [Lua] --- 16:11:48.509 [Lua] MUSIC: horde -> explore 16:11:49.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:11:49.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:11:49.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:11:55.966 [Lua] Horde killed: ? 16:12:41.906 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:12:41.916 [Lua] Spline already found! 16:12:41.951 [Lua] Init group template: spline_patrol 16:12:44.057 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:12:44.066 [Lua] Spline already found! 16:12:44.089 [Lua] Init group template: spline_patrol 16:12:49.266 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:12:49.275 [Lua] Spline already found! 16:12:49.311 [Lua] Init group template: spline_patrol 16:13:06.386 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:13:06.396 [Lua] Spline already found! 16:13:06.422 [Lua] Init group template: spline_patrol 16:13:07.332 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:13:07.341 [Lua] Spline already found! 16:13:07.363 [Lua] Init group template: spline_patrol 16:13:25.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 16:13:25.543 [Lua] simple los failed 16:13:27.693 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:13:27.702 [Lua] Spline already found! 16:13:27.738 [Lua] Init group template: spline_patrol 16:13:30.898 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 106522 0 16:13:53.587 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 23 16:13:53.946 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 22 16:13:54.088 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 21 16:13:56.888 [Lua] Time for new HOOORDE! multi_first_wave 16:13:56.888 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 16:13:56.888 [Lua] horde requested: vector 16:13:56.888 [Lua] setting up vector-horde 16:13:56.888 [Lua] Composing horde 'medium' .. using variant 'plain' 16:13:56.888 [Lua] --> horde wants to spawn behind players (0.67624147605736/0.67 16:13:56.888 [Lua] -> spawning: 36 16:13:56.888 [Lua] horde crated with id 57 of type vector 16:13:56.888 [Lua] vector horde has started 16:13:56.894 [Lua] MUSIC: explore -> pre_horde 16:14:05.054 [Lua] MUSIC: pre_horde -> horde 16:14:07.541 [Lua] Init group template: horde 16:14:10.029 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:14:10.029 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:14:10.029 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 16:14:10.029 [Lua] horde requested: vector 16:14:10.029 [Lua] setting up vector-horde 16:14:10.029 [Lua] Composing horde 'medium' .. using variant 'plain' 16:14:10.029 [Lua] --> horde wants to spawn ahead of players (0.61227843582119/0.67 16:14:10.029 [Lua] -> spawning: 36 16:14:10.029 [Lua] horde crated with id 58 of type vector 16:14:10.029 [Lua] vector horde has started 16:14:21.791 [Lua] Init group template: horde 16:14:26.058 [Lua] HORDE: last wave, reset to standard horde delay 16:14:26.058 [Lua] Time for new HOOORDE! multi_last_wave 16:14:26.058 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 16:14:26.058 [Lua] horde requested: vector 16:14:26.058 [Lua] setting up vector-horde 16:14:26.058 [Lua] Composing horde 'medium' .. using variant 'plain' 16:14:26.058 [Lua] --> horde wants to spawn behind players (0.72894310554899/0.67 16:14:26.058 [Lua] -> spawning: 40 16:14:26.058 [Lua] horde crated with id 59 of type vector 16:14:26.058 [Lua] vector horde has started 16:14:37.196 [Lua] Init group template: horde 16:14:41.316 [Lua] Horde killed: ? 16:14:42.518 [Lua] Horde killed: ? 16:14:52.524 [Lua] MUSIC: horde -> explore 16:14:53.868 [Lua] Horde killed: ? 16:14:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:14:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:14:54.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:15:04.303 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 16:15:08.948 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:15:08.957 [Lua] Spline already found! 16:15:08.980 [Lua] Init group template: spline_patrol 16:15:12.244 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 10 16:15:13.447 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:15:13.456 [Lua] Spline already found! 16:15:13.492 [Lua] Init group template: spline_patrol 16:15:19.897 [Lua] Switching ConflictSettings: to: skaven 16:15:19.897 [Lua] pacing=default 16:15:19.897 [Lua] roaming=nil 16:15:19.897 [Lua] specials=skaven 16:15:19.897 [Lua] debug_color=orange 16:15:19.897 [Lua] contained_breeds=nil 16:15:19.897 [Lua] pack_spawning=skaven 16:15:19.897 [Lua] disabled=false 16:15:19.897 [Lua] factions=nil 16:15:19.897 [Lua] boss=skaven 16:15:19.897 [Lua] horde=default 16:15:19.897 [Lua] name=skaven 16:15:19.897 [Lua] intensity=default 16:15:19.897 [Lua] --- 16:15:21.628 [Lua] Switching ConflictSettings: to: default 16:15:21.628 [Lua] pacing=default 16:15:21.628 [Lua] roaming=nil 16:15:21.628 [Lua] specials=default 16:15:21.628 [Lua] debug_color=maroon 16:15:21.628 [Lua] contained_breeds=nil 16:15:21.628 [Lua] pack_spawning=default 16:15:21.628 [Lua] disabled=false 16:15:21.628 [Lua] factions=nil 16:15:21.628 [Lua] boss=default 16:15:21.628 [Lua] horde=default 16:15:21.628 [Lua] name=default 16:15:21.628 [Lua] intensity=default 16:15:21.628 [Lua] --- 16:15:22.363 [Lua] Switching ConflictSettings: to: skaven 16:15:22.363 [Lua] pacing=default 16:15:22.363 [Lua] roaming=nil 16:15:22.363 [Lua] specials=skaven 16:15:22.363 [Lua] debug_color=orange 16:15:22.363 [Lua] contained_breeds=nil 16:15:22.363 [Lua] pack_spawning=skaven 16:15:22.363 [Lua] disabled=false 16:15:22.363 [Lua] factions=nil 16:15:22.363 [Lua] boss=skaven 16:15:22.363 [Lua] horde=default 16:15:22.363 [Lua] name=skaven 16:15:22.363 [Lua] intensity=default 16:15:22.363 [Lua] --- 16:15:23.883 [Lua] Switching ConflictSettings: to: default 16:15:23.883 [Lua] pacing=default 16:15:23.883 [Lua] roaming=nil 16:15:23.883 [Lua] specials=default 16:15:23.883 [Lua] debug_color=maroon 16:15:23.883 [Lua] contained_breeds=nil 16:15:23.883 [Lua] pack_spawning=default 16:15:23.883 [Lua] disabled=false 16:15:23.883 [Lua] factions=nil 16:15:23.883 [Lua] boss=default 16:15:23.883 [Lua] horde=default 16:15:23.883 [Lua] name=default 16:15:23.883 [Lua] intensity=default 16:15:23.883 [Lua] --- 16:15:24.349 [Lua] Switching ConflictSettings: to: skaven 16:15:24.349 [Lua] pacing=default 16:15:24.349 [Lua] roaming=nil 16:15:24.349 [Lua] specials=skaven 16:15:24.349 [Lua] debug_color=orange 16:15:24.349 [Lua] contained_breeds=nil 16:15:24.349 [Lua] pack_spawning=skaven 16:15:24.349 [Lua] disabled=false 16:15:24.349 [Lua] factions=nil 16:15:24.349 [Lua] boss=skaven 16:15:24.349 [Lua] horde=default 16:15:24.349 [Lua] name=skaven 16:15:24.349 [Lua] intensity=default 16:15:24.349 [Lua] --- 16:15:36.306 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3 16:15:36.479 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2 16:15:36.705 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:15:38.007 [Lua] TerrorEventMixer.start_event: generic_disable_specials 16:15:38.007 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 16:15:38.007 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_device_fiddlers 16:15:56.385 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event 16:15:56.478 [Lua] MUSIC: explore -> pre_horde 16:15:56.515 [Flow] 32.328 16:15:56.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:16:00.533 [Lua] MUSIC: pre_horde -> horde 16:16:20.545 [Flow] 95.465 16:16:20.585 [Lua] event horde ends! 16:16:21.161 [Flow] 99.6198 16:16:21.610 [Flow] 102.18 16:16:22.110 [Flow] 103.089 16:16:23.009 [Flow] 103.795 16:16:23.507 [Flow] 105.201 16:16:23.627 [Lua] event horde ends! 16:16:32.736 [Lua] event horde ends! 16:16:37.129 [Flow] -169.377 16:16:48.405 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 16:16:52.393 [Lua] event horde ends! 16:16:55.513 [Flow] 119.865 16:17:00.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:17:00.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 3064913 16:17:00.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 3064918 16:17:02.540 [Lua] event horde ends! 16:17:02.554 [Lua] MUSIC: horde -> explore 16:17:03.361 [Lua] MUSIC: explore -> pre_horde 16:17:07.420 [Lua] MUSIC: pre_horde -> horde 16:17:08.551 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 126065 0 16:17:22.155 [Flow] -114.079 16:17:22.661 [Flow] -111.883 16:17:23.134 [Flow] -110.687 16:17:23.637 [Flow] -109.852 16:17:27.240 [Flow] -108.826 16:17:27.589 [Lua] event horde ends! 16:17:27.862 [Flow] -107.267 16:17:34.390 [Flow] 10 16:17:34.399 [Lua] TerrorEventMixer.start_event: generic_enable_specials 16:17:37.780 [Lua] event horde ends! 16:17:55.850 [Lua] event horde ends! 16:18:04.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 0 16:18:04.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 3064913 16:18:04.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x54c6, position: 3064918 16:18:06.975 [Lua] event horde ends! 16:18:08.749 [Flow] 1.31264 16:18:08.758 [Lua] TerrorEventMixer.start_event: generic_enable_specials 16:18:19.163 [Lua] event horde ends! 16:18:31.247 [Flow] 2.45535 16:18:31.247 [Flow] EFFEKTSTORM HÄR 16:18:31.247 [Flow] SURVIVE UNTIL ESCAPE 16:18:31.247 [Lua] TerrorEventMixer.stop_event: elven_ruins_end_event 16:18:31.247 [Flow] LEYLINES FIXED 16:18:31.255 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_flush 16:18:31.255 [Lua] TerrorEventMixer.start_event: generic_enable_specials 16:18:34.361 [Lua] event horde ends! 16:18:48.544 [Lua] event horde ends! 16:18:55.547 [Lua] event horde ends! 16:18:56.582 [Lua] event horde ends! 16:19:00.642 [Lua] event horde ends! 16:19:00.658 [Lua] MUSIC: horde -> explore 16:19:26.701 [Lua] Complete level triggered. 16:19:26.701 [Lua] [LevelTransitionHandler] set_next_level( inn_level_halloween, 0 ) 16:19:26.701 [Lua] gm_event_end_conditions_met true false 16:19:26.701 [Save] Saving `save_data` 16:19:26.703 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:19:26.703 [Lua] Game won 16:19:26.703 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:19:26.704 [Lua] generate_backend_stats 110000103073502:1 16:19:26.707 [Save] Save done 16:19:26.707 [Save] Saving `save_data` 16:19:26.710 [Save] Save done 16:19:26.723 [Lua] PlayFabMirrorBase:_commit_internal nil 16:19:26.723 [Save] Saving `save_data` 16:19:26.725 [Lua] MUSIC: explore -> won 16:19:26.726 [Save] Save done 16:19:26.729 [Lua] commit result success 3 16:19:26.732 [Lua] Complete level triggered. 16:19:26.739 [Lua] Complete level triggered. 16:19:26.748 [Lua] Complete level triggered. 16:19:26.757 [Lua] Complete level triggered. 16:19:26.765 [Lua] Complete level triggered. 16:19:26.774 [Lua] Complete level triggered. 16:19:26.782 [Lua] Complete level triggered. 16:19:26.791 [Lua] Complete level triggered. 16:19:26.799 [Lua] Complete level triggered. 16:19:26.808 [Lua] Complete level triggered. 16:19:26.817 [Lua] Complete level triggered. 16:19:26.826 [Lua] Complete level triggered. 16:19:26.835 [Lua] Complete level triggered. 16:19:26.843 [Lua] Complete level triggered. 16:19:26.852 [Lua] Complete level triggered. 16:19:26.860 [Lua] Complete level triggered. 16:19:26.869 [Lua] Complete level triggered. 16:19:26.877 [Lua] Complete level triggered. 16:19:26.885 [Lua] Complete level triggered. 16:19:26.894 [Lua] Complete level triggered. 16:19:26.902 [Lua] Complete level triggered. 16:19:26.911 [Lua] Complete level triggered. 16:19:26.919 [Lua] Complete level triggered. 16:19:26.927 [Lua] Complete level triggered. 16:19:34.415 [Lua] ConflictDirector - destroy all units 16:19:34.423 [Lua] TRANSITION nil nil inn_level_halloween 16:19:34.423 [Lua] Transition type "inn_level_halloween", is server: true 16:19:34.423 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:19:34.423 [Lua] [GameNetworkManager] Leaving game... 16:19:34.423 [Lua] [GameNetworkManager] Shutting down game session host. 16:19:34.423 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:19:34.423 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:19:34.423 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1481.14 16:19:34.431 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:19:35.817 [Window] Window => inactive 16:19:36.558 [Lua] [Managers] Calling function on all managers: 16:19:36.559 [Lua] Clearing all global lookup lists 16:19:36.559 [Lua] [IngamePlayerListUI] - Destroy 16:19:36.559 [Lua] [EquipmentUI] - Destroy 16:19:36.559 [Lua] [GamePadEquipmentUI] - Destroy 16:19:36.559 [Lua] [AbilityUI] - Destroy 16:19:36.559 [Lua] [GamePadAbilityUI] - Destroy 16:19:36.559 [Lua] [IngameUI] destroy 16:19:36.782 [Lua] [Managers] Destroying manager group: 16:19:36.793 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:19:36.855 [Window] Window => active 16:19:36.857 [Window] Window => active 16:19:36.953 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:19:37.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:19:37.172 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:19:37.173 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:19:37.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:19:37.179 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:19:37.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:19:37.180 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:19:37.180 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:19:37.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:19:37.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:19:37.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:19:37.183 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:19:37.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:19:37.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:19:37.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:19:37.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:19:37.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:19:37.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:19:37.191 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:19:37.194 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:19:37.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:19:37.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:19:37.197 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:19:37.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:19:37.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:19:37.201 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:19:37.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:19:37.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:19:37.212 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:19:37.212 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103073502 inn_level_halloween 0 16:19:37.212 [Lua] [Matchmaking] unregister rpcs 16:19:37.212 [Lua] ############### UNLOADING PACKAGES ############### 16:19:37.212 [Lua] [Managers] Calling function on all managers: 16:19:37.212 [Lua] [Managers] Destroying manager group: 16:19:37.213 [Lua] [Gamestate] Enter state StateLoading 16:19:37.214 [World] Spawning level. 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] Found camera: end_screen_camera 16:19:37.220 [Lua] [PlayState] Enter Substate EndViewStateScore 16:19:37.222 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:19:37.222 [Lua] [Matchmaking] register rpcs 16:19:37.222 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:19:37.222 [Lua] Set lobby begin: 16:19:37.222 [Lua] Lobby data twitch_enabled = false 16:19:37.222 [Lua] Lobby data power_level = 0 16:19:37.222 [Lua] Lobby data num_players = 1 16:19:37.222 [Lua] Lobby data weave_name = false 16:19:37.222 [Lua] Lobby data game_mode = 2 16:19:37.222 [Lua] Lobby data is_private = true 16:19:37.222 [Lua] Lobby data mechanism = adventure 16:19:37.222 [Lua] Lobby data level_key = elven_ruins 16:19:37.222 [Lua] Lobby data player_slot_1 = 0:0 16:19:37.222 [Lua] Lobby data selected_level_key = elven_ruins 16:19:37.222 [Lua] Lobby data unique_server_name = Liter 16:19:37.222 [Lua] Lobby data quick_game = false 16:19:37.222 [Lua] Lobby data matchmaking = false 16:19:37.222 [Lua] Lobby data difficulty = normal 16:19:37.222 [Lua] Lobby data country_code = PL 16:19:37.222 [Lua] Lobby data host = 110000103073502 16:19:37.223 [Lua] Lobby data player_slot_5 = 0:0 16:19:37.223 [Lua] Lobby data player_slot_2 = 0:0 16:19:37.223 [Lua] Lobby data player_slot_4 = 110000103073502:1 16:19:37.223 [Lua] Lobby data player_slot_3 = 0:0 16:19:37.223 [Lua] Lobby data eac_authorized = false 16:19:37.223 [Lua] Set lobby end. 16:19:37.223 [Lua] registering RPCs 16:19:37.223 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:19:37.223 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:19:37.223 [Lua] Set lobby begin: 16:19:37.223 [Lua] Lobby data twitch_enabled = false 16:19:37.223 [Lua] Lobby data power_level = 0 16:19:37.223 [Lua] Lobby data num_players = 1 16:19:37.223 [Lua] Lobby data weave_name = false 16:19:37.223 [Lua] Lobby data game_mode = 3 16:19:37.223 [Lua] Lobby data is_private = true 16:19:37.223 [Lua] Lobby data mechanism = adventure 16:19:37.223 [Lua] Lobby data level_key = inn_level_halloween 16:19:37.223 [Lua] Lobby data player_slot_1 = 0:0 16:19:37.223 [Lua] Lobby data selected_level_key = elven_ruins 16:19:37.223 [Lua] Lobby data unique_server_name = Liter 16:19:37.223 [Lua] Lobby data quick_game = false 16:19:37.223 [Lua] Lobby data matchmaking = false 16:19:37.223 [Lua] Lobby data difficulty = normal 16:19:37.223 [Lua] Lobby data country_code = PL 16:19:37.223 [Lua] Lobby data host = 110000103073502 16:19:37.223 [Lua] Lobby data player_slot_5 = 0:0 16:19:37.223 [Lua] Lobby data player_slot_2 = 0:0 16:19:37.223 [Lua] Lobby data player_slot_4 = 110000103073502:1 16:19:37.223 [Lua] Lobby data player_slot_3 = 0:0 16:19:37.223 [Lua] Lobby data eac_authorized = false 16:19:37.223 [Lua] Set lobby end. 16:19:37.223 [Lua] MUSIC MANAGER unmute_all_world_sounds 135523 0 16:19:37.228 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:19:37.228 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level_halloween] self.picked_level_key=[nil] self.picked_environment_id=[0] 16:19:37.228 [Lua] [LevelTransitionHandler] load_level inn_level_halloween 0 16:19:37.250 [Umbra] Unload tome 16:19:37.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x21164, position: 0 16:19:37.266 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler 16:19:37.266 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween, async-read, 16:19:37.266 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_halloween, async-read, 16:19:37.266 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween, async-read, 16:19:37.266 [Lua] [LevelTransitionHandler] Loading level: "inn_level_halloween" 16:19:37.266 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_halloween" 16:19:37.266 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, LevelTransitionHandler, async-read, 16:19:37.266 [Lua] [StateLoading] got rpc_load_level 84 inn_level_halloween 16:19:37.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:19:37.309 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:19:37.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:19:37.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:19:37.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:19:37.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:19:42.924 [Lua] [PlayState] Exit Substate EndViewStateScore 16:19:43.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:19:43.460 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:19:43.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome 16:19:43.493 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]' 16:19:43.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome 16:19:43.527 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome 16:19:43.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween 16:19:43.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween 16:19:43.679 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween 16:19:43.697 [Lua] [LevelTransitionHandler] Level load completed! 16:19:43.697 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 1655317 - weave: nil 16:19:43.700 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:19:43.700 [Lua] checking dlc's against conflict directors 16:19:43.700 [Lua] - removing conflict director 'chaos_beastmen' 16:19:43.700 [Lua] - removing conflict director 'skaven_beastmen' 16:19:43.700 [Lua] - removing conflict director 'beastmen' 16:19:43.700 [Lua] number of factions to include 2 16:19:43.700 [Lua] number of factions added 2 16:19:43.700 [Lua] --- --- --- 16:19:43.700 [Lua] Starting... difficulty 'normal' 16:19:43.700 [Lua] These are the starting conflict directors: 16:19:43.700 [Lua] inn_level 16:19:43.700 [Lua] --- --- --- 16:19:43.700 [Lua] 16:19:43.700 [Lua] DONE! Found the following directors: 16:19:43.700 [Lua] (free: 35), Master hash is: 16:19:43.700 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:19:43.701 [Lua] ### Sending rpc_level_loaded 16:19:43.701 [Lua] #### Has state machine: true, sender: 110000103073502, level_id: 84 16:19:43.701 [Lua] Peer 110000103073502 has loaded the level and all enemies are loaded 16:19:43.732 [Lua] ### Sending rpc_level_loaded 16:19:43.732 [Lua] #### Has state machine: false, sender: 110000103073502, level_id: 84 16:19:43.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:19:43.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:19:43.766 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn 16:19:43.766 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:19:43.766 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:19:44.782 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:19:44.782 [Lua] [Matchmaking] unregister rpcs 16:19:44.782 [Lua] Set lobby begin: 16:19:44.782 [Lua] Lobby data twitch_enabled = false 16:19:44.782 [Lua] Lobby data power_level = 0 16:19:44.782 [Lua] Lobby data num_players = 1 16:19:44.782 [Lua] Lobby data weave_name = false 16:19:44.782 [Lua] Lobby data game_mode = 3 16:19:44.782 [Lua] Lobby data is_private = true 16:19:44.782 [Lua] Lobby data mechanism = adventure 16:19:44.782 [Lua] Lobby data level_key = inn_level_halloween 16:19:44.782 [Lua] Lobby data player_slot_1 = 0:0 16:19:44.782 [Lua] Lobby data selected_level_key = elven_ruins 16:19:44.782 [Lua] Lobby data unique_server_name = Liter 16:19:44.782 [Lua] Lobby data quick_game = false 16:19:44.782 [Lua] Lobby data matchmaking = false 16:19:44.782 [Lua] Lobby data difficulty = normal 16:19:44.782 [Lua] Lobby data country_code = PL 16:19:44.782 [Lua] Lobby data host = 110000103073502 16:19:44.782 [Lua] Lobby data player_slot_5 = 0:0 16:19:44.783 [Lua] Lobby data player_slot_2 = 0:0 16:19:44.783 [Lua] Lobby data player_slot_4 = 110000103073502:1 16:19:44.783 [Lua] Lobby data player_slot_3 = 0:0 16:19:44.783 [Lua] Lobby data eac_authorized = false 16:19:44.783 [Lua] Set lobby end. 16:19:44.783 [Lua] [Managers] Destroying manager group: 16:19:44.783 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:19:44.783 [Lua] MUSIC MANAGER Stop_loading_screen_music 135530 0 16:19:44.783 [Lua] [Gamestate] Enter StateIngame HOST 16:19:44.783 [Lua] [Managers] Calling function on all managers: 16:19:44.784 [Lua] <>level = inn_level_halloween<> 16:19:44.784 [Lua] Set lobby begin: 16:19:44.784 [Lua] Lobby data twitch_enabled = false 16:19:44.784 [Lua] Lobby data power_level = 0 16:19:44.784 [Lua] Lobby data num_players = 1 16:19:44.784 [Lua] Lobby data weave_name = false 16:19:44.784 [Lua] Lobby data game_mode = 3 16:19:44.784 [Lua] Lobby data is_private = true 16:19:44.784 [Lua] Lobby data mechanism = adventure 16:19:44.784 [Lua] Lobby data level_key = inn_level_halloween 16:19:44.784 [Lua] Lobby data player_slot_1 = 0:0 16:19:44.784 [Lua] Lobby data selected_level_key = inn_level_halloween 16:19:44.784 [Lua] Lobby data unique_server_name = Liter 16:19:44.784 [Lua] Lobby data quick_game = false 16:19:44.784 [Lua] Lobby data matchmaking = false 16:19:44.784 [Lua] Lobby data difficulty = normal 16:19:44.784 [Lua] Lobby data country_code = PL 16:19:44.784 [Lua] Lobby data host = 110000103073502 16:19:44.784 [Lua] Lobby data player_slot_5 = 0:0 16:19:44.784 [Lua] Lobby data player_slot_2 = 0:0 16:19:44.784 [Lua] Lobby data player_slot_4 = 110000103073502:1 16:19:44.784 [Lua] Lobby data player_slot_3 = 0:0 16:19:44.784 [Lua] Lobby data eac_authorized = false 16:19:44.784 [Lua] Set lobby end. 16:19:44.784 [Umbra] Init version: 3.4.15 :: 16 threads 16:19:44.784 [Lua] [StateIngame] Server ingame 16:19:44.787 [Lua] Set lobby begin: 16:19:44.787 [Lua] Lobby data twitch_enabled = false 16:19:44.787 [Lua] Lobby data power_level = 0 16:19:44.787 [Lua] Lobby data num_players = 1 16:19:44.787 [Lua] Lobby data weave_name = false 16:19:44.787 [Lua] Lobby data game_mode = 3 16:19:44.787 [Lua] Lobby data is_private = true 16:19:44.787 [Lua] Lobby data mechanism = adventure 16:19:44.787 [Lua] Lobby data level_key = inn_level_halloween 16:19:44.787 [Lua] Lobby data player_slot_1 = 0:0 16:19:44.787 [Lua] Lobby data selected_level_key = inn_level_halloween 16:19:44.787 [Lua] Lobby data unique_server_name = Liter 16:19:44.787 [Lua] Lobby data quick_game = false 16:19:44.787 [Lua] Lobby data matchmaking = false 16:19:44.787 [Lua] Lobby data difficulty = normal 16:19:44.787 [Lua] Lobby data country_code = PL 16:19:44.787 [Lua] Lobby data host = 110000103073502 16:19:44.787 [Lua] Lobby data player_slot_5 = 0:0 16:19:44.787 [Lua] Lobby data player_slot_2 = 0:0 16:19:44.787 [Lua] Lobby data player_slot_4 = 110000103073502:1 16:19:44.787 [Lua] Lobby data player_slot_3 = 0:0 16:19:44.787 [Lua] Lobby data eac_authorized = false 16:19:44.787 [Lua] Set lobby end. 16:19:44.787 [Lua] [Matchmaking] register rpcs 16:19:44.787 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:19:44.787 [Lua] [GameNetworkManager] My own peer_id = 110000103073502 16:19:44.787 [Lua] [GameNetworkManager] self.is_server = true 16:19:44.787 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:19:44.787 [Network] Setting artificial MTU limit to 65536 16:19:44.794 [Lua] Switching ConflictSettings: to: inn_level 16:19:44.794 [Lua] pacing=disabled 16:19:44.794 [Lua] roaming=nil 16:19:44.794 [Lua] disabled=false 16:19:44.794 [Lua] pack_spawning=disabled 16:19:44.794 [Lua] contained_breeds=nil 16:19:44.794 [Lua] boss=disabled 16:19:44.794 [Lua] horde=disabled 16:19:44.794 [Lua] specials=disabled 16:19:44.794 [Lua] name=inn_level 16:19:44.794 [Lua] intensity=disabled 16:19:44.794 [Lua] --- 16:19:44.794 [Lua] [LevelAnalysis] set_random_seed( 1655317) 16:19:44.796 warning: [GwNav] NavData resource not loaded 16:19:44.796 warning: [GwNav] levels/inn/event_decoration/halloween/world 16:19:44.796 [Lua] nested_level_name levels/inn/world 16:19:44.796 [Lua] [AIInterestPointSystem] Level Seed: 1655317 16:19:44.796 [Lua] 16:19:44.796 [Lua] [entity_system_bag] = table 16:19:44.796 [Lua] [entity_system_bag] = metatable 16:19:44.796 [Lua] [startup_data] = table 16:19:44.796 [Lua] [entity_manager] = table 16:19:44.796 [Lua] [entity_manager] = metatable 16:19:44.796 [Lua] [unit_spawner] = table 16:19:44.796 [Lua] [unit_spawner] = metatable 16:19:44.796 [Lua] [unit_storage] = table 16:19:44.796 [Lua] [unit_storage] = metatable 16:19:44.796 [Lua] [dice_keeper] = table 16:19:44.796 [Lua] [dice_keeper] = metatable 16:19:44.796 [Lua] [is_server] = true (boolean) 16:19:44.796 [Lua] [world] = [World] 16:19:44.796 [Lua] [system_api] = table 16:19:44.796 [Lua] [entity_system] = table 16:19:44.796 [Lua] [entity_system] = metatable 16:19:44.796 [Lua] [network_lobby] = table 16:19:44.796 [Lua] [network_lobby] = metatable 16:19:44.796 [Lua] [profile_synchronizer] = table 16:19:44.796 [Lua] [profile_synchronizer] = metatable 16:19:44.796 [Lua] [level_transition_handler] = table 16:19:44.796 [Lua] [level_transition_handler] = metatable 16:19:44.796 [Lua] [num_local_human_players] = 1 (number) 16:19:44.796 [Lua] [statistics_db] = table 16:19:44.796 [Lua] [statistics_db] = metatable 16:19:44.796 [Lua] [network_server] = table 16:19:44.796 [Lua] [network_server] = metatable 16:19:44.796 [Lua] [input_manager] = table 16:19:44.796 [Lua] [input_manager] = metatable 16:19:44.796 [Lua] [network_clock] = table 16:19:44.796 [Lua] [network_clock] = metatable 16:19:44.796 [Lua] [network_transmit] = table 16:19:44.796 [Lua] [network_transmit] = metatable 16:19:44.796 [Lua] [free_flight_manager] = table 16:19:44.796 [Lua] [free_flight_manager] = metatable 16:19:44.796 [Lua] [network_manager] = table 16:19:44.796 [Lua] [network_manager] = metatable 16:19:44.796 [Lua] [network_event_delegate] = table 16:19:44.796 [Lua] [network_event_delegate] = metatable 16:19:44.796 [Lua] 16:19:44.797 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:19:44.797 [Lua] ignoring extension VersusInteractObjectiveExtension 16:19:44.797 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:19:44.797 [Lua] ignoring extension VersusSocketObjectiveExtension 16:19:44.797 [Lua] ignoring extension VersusTargetObjectiveExtension 16:19:44.797 [Lua] ignoring extension VersusMissionObjectiveExtension 16:19:44.797 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:19:44.799 [Lua] [AchievementManager] Achievements using the steam platform 16:19:44.800 [Lua] [StateIngame] Level seed: 1655317 16:19:44.800 [World] Spawning level. 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 16:19:44.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 16:19:44.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 16:19:44.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 16:19:44.963 [Lua] [LevelAnalysis] set_random_seed( 1655317) 16:19:44.963 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12 16:19:44.983 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 16:19:44.983 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 16:19:44.983 [Lua] [IngameUI] init 16:19:44.992 [SteamVoipClient] select_out(110000103073502, off) 16:19:44.994 [Lua] cb_razer_chroma_setup 16:19:45.015 [Lua] [Matchmaking] Cancelling matchmaking 16:19:45.015 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:19:45.015 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:19:45.015 [Lua] Set lobby begin: 16:19:45.015 [Lua] Lobby data twitch_enabled = false 16:19:45.015 [Lua] Lobby data power_level = 313 16:19:45.015 [Lua] Lobby data num_players = 1 16:19:45.015 [Lua] Lobby data weave_name = false 16:19:45.015 [Lua] Lobby data game_mode = 3 16:19:45.015 [Lua] Lobby data is_private = true 16:19:45.015 [Lua] Lobby data mechanism = adventure 16:19:45.015 [Lua] Lobby data level_key = inn_level_halloween 16:19:45.015 [Lua] Lobby data player_slot_1 = 0:0 16:19:45.015 [Lua] Lobby data selected_level_key = inn_level_halloween 16:19:45.015 [Lua] Lobby data unique_server_name = Liter 16:19:45.015 [Lua] Lobby data quick_game = false 16:19:45.015 [Lua] Lobby data matchmaking = false 16:19:45.015 [Lua] Lobby data difficulty = normal 16:19:45.015 [Lua] Lobby data country_code = PL 16:19:45.015 [Lua] Lobby data host = 110000103073502 16:19:45.015 [Lua] Lobby data player_slot_5 = 0:0 16:19:45.015 [Lua] Lobby data player_slot_2 = 0:0 16:19:45.016 [Lua] Lobby data player_slot_4 = 110000103073502:1 16:19:45.016 [Lua] Lobby data player_slot_3 = 0:0 16:19:45.016 [Lua] Lobby data eac_authorized = false 16:19:45.016 [Lua] Set lobby end. 16:19:45.016 [Flow] complete_skittergate_legend false 16:19:45.016 [Flow] complete_all_helmgart_levels_recruit false 16:19:45.016 [Flow] WitchHunterLevel:1 16:19:45.016 [Flow] LeaderYes 16:19:45.016 [Flow] ALL PC XP:6060 16:19:45.016 [Flow] WH XP:0 16:19:45.016 [Flow] Number of crafted items:0 16:19:45.016 [Flow] Sum of Powe Levels:147 16:19:45.016 [Flow] lodestone diff 1:false 16:19:45.017 [Lua] CurrentConflictSettings inn_level 16:19:45.017 [Lua] [ConflictDirector] conflict_director is ai_ready 16:19:45.017 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:19:45.017 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:19:45.018 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:19:45.018 [Lua] Forming navigation groups in one frame 16:19:45.018 [Lua] Forming navigation groups 16:19:45.036 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 16:19:45.037 [Lua] NavigationGroupManager -> calulation time B: 0 16:19:45.037 [Lua] number of nav groups: 45 16:19:45.037 [Lua] number of refined nav groups : 25 16:19:45.039 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 16:19:45.039 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:19:45.039 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:19:45.039 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:19:45.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:19:45.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:19:45.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:19:45.041 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 16:19:45.041 [Lua] [Managers] Calling function on all managers: 16:19:45.058 [Lua] MUSIC: won -> explore 16:19:45.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12 16:19:45.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12 16:19:45.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:19:45.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:19:45.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:19:45.428 [Lua] Players are leaving the safe zone 16:19:45.726 [Lua] StateInGameRunning:_game_actually_starts() 16:19:45.726 [Lua] ################################################################################################################# 16:19:45.726 [Lua] [Loading Time]: 00:00:09 [Transition]: elven_ruins-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:19:45.726 [Lua] ################################################################################################################# 16:19:45.726 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 16:19:45.737 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 16:19:45.981 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 16:19:45.981 [Lua] Commit load time data 16:19:46.076 [Flow] DISABLE 16:19:54.772 [Lua] [IngameUI] menu view on_enter hero_view 16:19:54.777 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08e3f810 16:19:54.777 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 16:19:55.170 [Lua] PlayFabMirrorBase:_commit_internal 4 16:19:55.170 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:19:55.175 [Lua] generate_backend_stats 110000103073502:1 16:19:55.194 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:19:55.201 [Lua] commit result success 4 16:19:58.556 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 14 16:19:58.562 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 14 1 16:19:58.810 [Lua] [PlayFabRequestQueue] EAC disabled on client 14 16:19:58.810 warning: [Lua] Following data will be uploaded to Crashify: <> 16:19:58.810 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 110000103073502 "Liter" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:661: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:607: in function playfab_eac_error [4] @scripts/managers/backend_playfab/playfab_request_queue.lua:166: in function onSuccess [5] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [6] @scripts/managers/curl/curl_manager.lua:89: in function update [7] @scripts/boot.lua:831: in function game_update [8] @scripts/boot.lua:570:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 110000103073502 \"Liter\"" [2] self = table: 000000000252F150; error_data = table: 000000000E3303B0; crashify_override = nil; ignore_crashify = nil [3] self = table: 000000000252F150; reason = 511; details = nil; error_data = table: 000000000E3303B0 [4] self = table: 00000000033F1290; result = table: 0000000000CD51C0; entry = table: 0000000000D2B2A0; function_result = table: 00000000020F12D0; challenge = table: 00000000020F1300; eac_id = 1; eac_response = nil; response = nil [5] success = true; code = 200; headers = table: 000000000B551750; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"generateChallenge\",\"Revision\":142,\"FunctionResult\":{\"challenge\":{\"0\":1,\"1\":0,\"..."; id = 36; request_data = table: 0000000008D96340; _ = true; response = table: 0000000006281B80 [6] self = table: 000000000258A440; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000B57A2B0; code = 200 [7] self = table: 0000000000096F60; real_world_dt = 0.010994995012879372; dt = 0.010994995012879372; t = 1667.0050110222073 [8] dt = 0.010994995012879372 [2] _button_ok = "button_ok"; _server_queue = table: 00000000005C3CE0; _in_error_state = false; _interfaces = table: 00000000025302F0; _is_tutorial_backend = false; _mirror = table: 00000000009043F0; _signin = table: 0000000000906A50; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000000D5960B0; _button_retry = "button_retry"; _signin_timeout = 1604418739; _interfaces_created = true; _talents_interface_overrides = table: 0000000002535980; _need_signin = false; _backend_mirror = table: 00000000009656C0; _backend_signin = table: 00000000011CED80; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002533F80; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000002531D50; [3] _button_ok = "button_ok"; _server_queue = table: 00000000005C3CE0; _in_error_state = false; _interfaces = table: 00000000025302F0; _is_tutorial_backend = false; _mirror = table: 00000000009043F0; _signin = table: 0000000000906A50; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000000D5960B0; _button_retry = "button_retry"; _signin_timeout = 1604418739; _interfaces_created = true; _talents_interface_overrides = table: 0000000002535980; _need_signin = false; _backend_mirror = table: 00000000009656C0; _backend_signin = table: 00000000011CED80; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002533F80; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000002531D50; [4] _id = 14; _queue = table: 00000000033CF5D0; _active_entry = table: 0000000000D2B2A0; _eac_id = 1; [6] _requests = table: 000000000E884BE0; _multi = [unknown]; _curl = table: 000000000258E9E0; [7] startup_package_handles = table: 000000000009A910; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A880; flow_return_table = table: 0000000000096F90; _machine = table: 000000000240DA90; startup_timer = 4.6881587501848117; has_booted = true; loading_context = table: 000000000AEB0C40; <> 16:19:58.810 [Lua] [BackendManagerPlayFab] adding error: 511 nil 16:19:58.815 [Lua] [BackendManagerPlayFab] Showing error dialog: "511", "nil" 16:19:58.815 [Lua] PopupManager:queue_default_popup: Backend rejected the challenge response Server Error button_quit Quit Game 16:20:00.018 [Lua] PopupManager:query_result returned result: button_quit 16:20:00.018 [Application] Lua signals application exit. 16:20:00.032 [Lua] [Managers] Calling function on all managers: 16:20:00.032 [Lua] [GameNetworkManager] destroying game object with go_id=20 16:20:00.032 [Lua] [GameNetworkManager] destroying game object with go_id=19 16:20:00.032 [Lua] Clearing all global lookup lists 16:20:00.032 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 16:20:00.033 [Lua] [IngamePlayerListUI] - Destroy 16:20:00.033 [Lua] [EquipmentUI] - Destroy 16:20:00.033 [Lua] [GamePadEquipmentUI] - Destroy 16:20:00.033 [Lua] [AbilityUI] - Destroy 16:20:00.033 [Lua] [GamePadAbilityUI] - Destroy 16:20:00.033 [Lua] [IngameUI] destroy 16:20:00.034 [Lua] [GameNetworkManager] destroying game object with go_id=43 16:20:00.080 [Lua] [Managers] Destroying manager group: 16:20:00.080 [Lua] [GameNetworkManager] Shutting down game session 16:20:00.084 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:20:00.132 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:20:00.132 [Lua] [Matchmaking] unregister rpcs 16:20:00.132 [Lua] [Matchmaking] destroying 16:20:00.132 [Lua] [ChatManager] Unregistering channel 1 16:20:00.132 [Lua] [EnemyPackageLoader] network_context_destroyed 16:20:00.132 [Lua] [PartyManager] network_context_destroyed 16:20:00.132 [Lua] [GameMechanismManager] network_context_destroyed 16:20:00.132 [Lua] initializing mechanism to: adventure 16:20:00.132 [EACServer] [17:20:00:132][Windows][EAC Server] [Info][Destroy] Called 16:20:00.134 [SteamVoipRoom] Leaving room 3ea1957a651c2691 16:20:00.134 [SteamVoipRoom] Destroying room 3ea1957a651c2691 16:20:00.134 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 16:20:00.134 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 16:20:00.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 16:20:00.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:20:00.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 16:20:00.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 16:20:00.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 16:20:00.134 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:20:00.139 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:20:00.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 16:20:00.141 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:20:00.141 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 16:20:00.141 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 16:20:00.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 16:20:00.142 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 16:20:00.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient 16:20:00.142 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 16:20:00.142 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:20:00.142 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 16:20:00.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 16:20:00.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 16:20:00.146 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:20:00.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 16:20:00.146 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 16:20:00.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 16:20:00.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 16:20:00.147 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 16:20:00.147 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:20:00.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 16:20:00.149 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 16:20:00.149 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 16:20:00.150 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:20:00.155 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:20:00.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 16:20:00.156 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:20:00.156 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 16:20:00.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 16:20:00.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 16:20:00.156 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 16:20:00.159 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:20:00.159 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 16:20:00.159 [Lua] [LobbyHost] Destroying 16:20:00.160 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, LevelTransitionHandler 16:20:00.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween 16:20:00.202 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_halloween 16:20:00.202 [Umbra] Unload tome 16:20:00.203 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween 16:20:00.203 [Lua] ############### UNLOADING PACKAGES ############### 16:20:00.203 [Lua] [Managers] Calling function on all managers: 16:20:00.203 [Lua] [Managers] Destroying manager group: 16:20:00.203 [Lua] [Managers] Destroying manager group: 16:20:00.203 [Lua] [Managers] Destroying manager group: 16:20:00.203 [Lua] [Managers] Destroying manager group: 16:20:00.404 [Lua] [PackageManager] Destroy() 16:20:00.405 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 16:20:00.410 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 16:20:00.410 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 16:20:00.429 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 16:20:00.429 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 16:20:00.430 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 16:20:00.433 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 16:20:00.435 [Lua] [PackageManager] Unload: resource_packages/inventory, global 16:20:00.438 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 16:20:00.441 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 16:20:00.447 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 16:20:00.447 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 16:20:00.447 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 16:20:00.447 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 16:20:00.451 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 16:20:00.451 [Lua] [PackageManager] Unload: resource_packages/careers, global 16:20:00.451 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 16:20:00.451 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 16:20:00.452 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 16:20:00.455 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 16:20:00.455 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 16:20:00.455 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 16:20:00.455 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/decals, global 16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 16:20:00.458 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 16:20:00.464 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 16:20:00.464 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 16:20:00.464 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 16:20:00.464 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 16:20:00.466 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 16:20:00.470 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 16:20:00.470 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 16:20:00.470 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 16:20:00.482 [Lua] [PackageManager] Unload: resource_packages/ingame, global 16:20:00.483 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 16:20:00.483 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 16:20:00.483 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 16:20:00.484 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 16:20:00.489 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 16:20:00.489 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 16:20:00.499 [Lua] [PackageManager] Unload: resource_packages/pickups, global 16:20:00.503 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 16:20:00.591 [RazerChroma] Shutdown Razer Chroma [Log end]