[Log version] 1
[Session] d218ba00-bd97-4e71-abd4-67991b8937a1
UTC time stamps
20:25:32.897 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
20:25:32.897 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
20:25:32.897 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
20:25:32.897 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
20:25:32.897 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
20:25:32.897 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
20:25:32.968 [RazerChroma] Setup Razer Chroma resources
20:25:32.969 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
20:25:33.034 [Window] Window => active
20:25:33.104 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
20:25:33.130 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
20:25:33.751 [EAC] Init client 110000104674122
20:25:33.751 [EAC] EAC client initialized
20:25:33.751 warning: [EAC] Failed to initialize localization
20:25:33.752 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
20:25:33.839 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
20:25:34.301 [AFTERMATH] Initialized Aftermath
20:25:34.329 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
20:25:34.443 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
20:25:34.966 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
20:25:34.968 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
20:25:35.099 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
20:25:35.099 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
20:25:35.099 [Save] Save dir: `C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2`
20:25:35.100 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
20:25:35.100 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
20:25:35.228 [RazerChroma] Setup Razer Chroma
20:25:35.322 [LightFX ] Loaded DLL.
20:25:35.322 [LightFX ] Init()
20:25:35.324 [LightFX ] LightFX failed to initialize
20:25:35.335 [Lua] boot.lua start, os clock: 4.0449999999999999
20:25:35.335 [Lua] LUA IS STRIPPED!
20:25:35.335 [Lua] Boot:setup() entered. time: 0 os-clock: 4.0460000000000003
20:25:35.335 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16313MB
Available: 11521MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID 1bb92c69-9a90-4ed8-b684-0bd32e910d5f
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 45709
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): SteelSeries Rival 700 Gaming Mouse
Input device: Generic (17.0): SteelSeries Rival 700
Input device: Generic (17.0): SteelSeries Apex 300
Input device: Generic (17.0): SteelSeries Apex 300 Gaming Keyboard
20:25:35.336 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
20:25:35.346 [SteamStats] RequestCurrentStats success: true
20:25:37.510 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.0089507437660359 os-clock: 6.2199999999999998
20:25:37.510 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:25:37.510 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
20:25:37.514 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:25:37.514 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:25:37.518 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:25:37.518 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:25:37.518 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:25:37.518 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:25:37.518 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:25:37.521 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:25:37.521 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
20:25:37.522 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
20:25:37.524 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
20:25:37.524 [Lua] Development.init_application_parameters
20:25:37.524 [Lua] -----------------------------------------------------------------
20:25:37.524 [Lua] -- Application parameters --
20:25:37.524 [Lua] -----------------------------------------------------------------
20:25:37.525 [Lua] *****************************************************************
20:25:37.525 [Lua] ** Initial contents of script_data **
20:25:37.525 [Lua] script_data.beta_level_progression = false
20:25:37.525 [Lua] script_data.build_identifier = 72af77cbc050
20:25:37.525 [Lua] script_data.debug_interactions = false
20:25:37.525 [Lua] script_data.disable_debug_draw = true
20:25:37.525 [Lua] script_data.disable_intro_trailer = false
20:25:37.525 [Lua] script_data.disable_store = false
20:25:37.525 [Lua] script_data.disable_tutorial_at_start = true
20:25:37.525 [Lua] script_data.eac-untrusted = false
20:25:37.525 [Lua] script_data.enable_detailed_tooltips = false
20:25:37.525 [Lua] script_data.force_debug_disabled = true
20:25:37.525 [Lua] script_data.force_steam = true
20:25:37.525 [Lua] script_data.hide_fps = true
20:25:37.525 [Lua] script_data.hide_version_info = true
20:25:37.525 [Lua] script_data.matchmaking_debug = true
20:25:37.525 [Lua] script_data.network_debug = true
20:25:37.525 [Lua] script_data.package_debug = true
20:25:37.525 [Lua] script_data.packaged_build = true
20:25:37.525 [Lua] script_data.settings = { }
20:25:37.525 [Lua] script_data.show_fps = false
20:25:37.525 [Lua] script_data.spawn_empty_chest = true
20:25:37.525 [Lua] script_data.telemetry_log_interval = 600
20:25:37.525 [Lua] script_data.tobii_button = false
20:25:37.525 [Lua] script_data.use_beta_overlay = false
20:25:37.525 [Lua] script_data.use_local_backend = false
20:25:37.525 [Lua] script_data.use_tech_telemetry = true
20:25:37.525 [Lua] script_data.use_telemetry = true
20:25:37.525 [Lua] *****************************************************************
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:25:37.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:25:37.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:25:37.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:25:37.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:25:37.763 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:25:37.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
20:25:37.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
20:25:37.807 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
20:25:37.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:25:38.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:25:38.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:25:38.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:25:38.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:25:38.111 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:25:38.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:25:38.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:25:38.321 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:25:38.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:25:38.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:25:38.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:25:38.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
20:25:38.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
20:25:38.426 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
20:25:38.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:25:38.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:25:38.540 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:25:38.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:25:38.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:25:38.571 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:25:38.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
20:25:38.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
20:25:38.629 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
20:25:38.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:25:38.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:25:38.896 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:25:38.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:25:38.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:25:38.908 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:25:38.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
20:25:38.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
20:25:38.913 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
20:25:38.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:25:38.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:25:38.918 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:25:38.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:25:38.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:25:38.937 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:25:38.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:25:39.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:25:39.072 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:25:39.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:25:39.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:25:39.167 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:25:39.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:25:39.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:25:39.256 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:25:39.262 [Lua] settings.steam: nil
20:25:39.262 [Lua] Steam: table: 0000000000062440
20:25:39.262 [Lua] force_steam: true
20:25:39.262 [Lua] BUILD: release
20:25:39.262 [Lua] test_backend: nil
20:25:39.262 [Lua] DEDICATED_SERVER: false
20:25:39.262 [Lua] Using app_id '552500' to define backend
20:25:39.262 [Lua] PlayFab Title ID: 5107
20:25:39.322 [Lua] [1] = beastmen_minotaur (string)
20:25:39.322 [Lua] [2] = skaven_storm_vermin_champion (string)
20:25:39.322 [Lua] [3] = chaos_dummy_troll (string)
20:25:39.322 [Lua] [4] = skaven_grey_seer (string)
20:25:39.322 [Lua] [5] = chaos_plague_wave_spawner (string)
20:25:39.322 [Lua] [6] = chaos_vortex (string)
20:25:39.322 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
20:25:39.322 [Lua] [8] = chaos_dummy_sorcerer (string)
20:25:39.322 [Lua] [9] = chaos_tentacle (string)
20:25:39.322 [Lua] [10] = skaven_loot_rat (string)
20:25:39.322 [Lua] [11] = skaven_stormfiend_demo (string)
20:25:39.322 [Lua] [12] = critter_rat (string)
20:25:39.322 [Lua] [13] = skaven_explosive_loot_rat (string)
20:25:39.322 [Lua] [14] = chaos_spawn (string)
20:25:39.322 [Lua] [15] = skaven_stormfiend_boss (string)
20:25:39.322 [Lua] [16] = critter_pig (string)
20:25:39.322 [Lua] [17] = chaos_troll (string)
20:25:39.322 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:25:39.322 [Lua] [19] = skaven_rat_ogre (string)
20:25:39.322 [Lua] [20] = skaven_stormfiend (string)
20:25:39.322 [Lua] [21] = skaven_storm_vermin_warlord (string)
20:25:39.322 [Lua] [22] = skaven_warpfire_thrower (string)
20:25:39.322 [Lua] [23] = chaos_plague_sorcerer (string)
20:25:39.322 [Lua] [24] = chaos_exalted_champion_warcamp (string)
20:25:39.322 [Lua] [25] = skaven_pack_master (string)
20:25:39.322 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
20:25:39.322 [Lua] [27] = skaven_ratling_gunner (string)
20:25:39.322 [Lua] [28] = chaos_mutator_sorcerer (string)
20:25:39.322 [Lua] [29] = skaven_poison_wind_globadier (string)
20:25:39.322 [Lua] [30] = chaos_tentacle_sorcerer (string)
20:25:39.322 [Lua] [31] = chaos_exalted_champion_norsca (string)
20:25:39.322 [Lua] [32] = chaos_warrior (string)
20:25:39.322 [Lua] [33] = chaos_exalted_sorcerer (string)
20:25:39.322 [Lua] [34] = skaven_gutter_runner (string)
20:25:39.322 [Lua] [35] = chaos_corruptor_sorcerer (string)
20:25:39.322 [Lua] [36] = chaos_vortex_sorcerer (string)
20:25:39.322 [Lua] [37] = skaven_plague_monk (string)
20:25:39.322 [Lua] [38] = chaos_berzerker (string)
20:25:39.322 [Lua] [39] = beastmen_gor (string)
20:25:39.322 [Lua] [40] = beastmen_ungor_archer (string)
20:25:39.322 [Lua] [41] = beastmen_ungor_dummy (string)
20:25:39.322 [Lua] [42] = beastmen_standard_bearer_crater (string)
20:25:39.322 [Lua] [43] = skaven_storm_vermin_commander (string)
20:25:39.322 [Lua] [44] = beastmen_standard_bearer (string)
20:25:39.322 [Lua] [45] = skaven_storm_vermin (string)
20:25:39.322 [Lua] [46] = beastmen_ungor (string)
20:25:39.322 [Lua] [47] = chaos_raider_tutorial (string)
20:25:39.322 [Lua] [48] = chaos_raider (string)
20:25:39.322 [Lua] [49] = beastmen_gor_dummy (string)
20:25:39.322 [Lua] [50] = skaven_storm_vermin_with_shield (string)
20:25:39.322 [Lua] [51] = beastmen_bestigor (string)
20:25:39.322 [Lua] [52] = beastmen_bestigor_dummy (string)
20:25:39.322 [Lua] [53] = skaven_clan_rat_tutorial (string)
20:25:39.322 [Lua] [54] = chaos_marauder (string)
20:25:39.322 [Lua] [55] = skaven_dummy_clan_rat (string)
20:25:39.322 [Lua] [56] = chaos_fanatic (string)
20:25:39.322 [Lua] [57] = chaos_marauder_with_shield (string)
20:25:39.322 [Lua] [58] = chaos_zombie (string)
20:25:39.322 [Lua] [59] = skaven_clan_rat (string)
20:25:39.322 [Lua] [60] = skaven_clan_rat_with_shield (string)
20:25:39.322 [Lua] [61] = chaos_marauder_tutorial (string)
20:25:39.322 [Lua] [62] = skaven_dummy_slave (string)
20:25:39.322 [Lua] [63] = skaven_slave (string)
20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:25:39.368 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:25:39.377 [Lua] level display name dlc_bogenhafen_city
20:25:39.377 [Lua] level display name cemetery
20:25:39.377 [Lua] level display name forest_ambush
20:25:39.377 [Lua] level display name mines
20:25:39.377 [Lua] level display name nurgle
20:25:39.377 [Lua] level display name warcamp
20:25:39.377 [Lua] level display name bell
20:25:39.377 [Lua] level display name skittergate
20:25:39.377 [Lua] level display name prologue
20:25:39.377 [Lua] level display name dlc_celebrate_crawl
20:25:39.377 [Lua] level display name military
20:25:39.377 [Lua] level display name magnus
20:25:39.377 [Lua] level display name skaven_stronghold
20:25:39.377 [Lua] level display name fort
20:25:39.377 [Lua] level display name ground_zero
20:25:39.377 [Lua] level display name elven_ruins
20:25:39.377 [Lua] level display name farmlands
20:25:39.377 [Lua] level display name ussingen
20:25:39.377 [Lua] level display name dlc_portals
20:25:39.377 [Lua] level display name dlc_castle
20:25:39.377 [Lua] level display name catacombs
20:25:39.377 [Lua] level display name crater
20:25:39.377 [Lua] level display name plaza
20:25:39.377 [Lua] level display name dlc_bogenhafen_slum
20:25:39.377 [Lua] level display name dlc_bastion
20:25:39.411 [Lua] TIME: 0.024000000000001
20:25:40.060 [Lua] [ConflictSettings] Contained breeds generated in: 0.60499999999999865
20:25:40.173 [Lua] <>realm = official<>
20:25:40.174 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam Games\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.181 warning: [ModManager] Mod with id 1381145345ll and path D:\Steam Games\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.185 warning: [ModManager] Mod with id 1393694530ll and path D:\Steam Games\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.188 warning: [ModManager] Mod with id 1498748049ll and path D:\Steam Games\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.188 warning: [ModManager] Mod with id 2134634186ll and path D:\Steam Games\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.188 warning: [ModManager] Mod with id 1423536193ll and path D:\Steam Games\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.188 warning: [ModManager] Mod with id 2176605557ll and path D:\Steam Games\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.193 warning: [ModManager] Mod with id 1388991228ll and path D:\Steam Games\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.200 warning: [ModManager] Mod with id 1687843693ll and path D:\Steam Games\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.212 warning: [ModManager] Mod with id 1406006290ll and path D:\Steam Games\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.212 warning: [ModManager] Mod with id 1845760620ll and path D:\Steam Games\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.217 warning: [ModManager] Mod with id 1425249043ll and path D:\Steam Games\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.217 warning: [ModManager] Mod with id 1422758813ll and path D:\Steam Games\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.217 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam Games\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.217 warning: [ModManager] Mod with id 1417461746ll and path D:\Steam Games\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
20:25:40.426 [Lua]
20:25:40.426 [Lua] [1] = table
20:25:40.426 [Lua] [download_pending] = false (boolean)
20:25:40.426 [Lua] [id] = 1369573612 (string)
20:25:40.426 [Lua] [banned] = false (boolean)
20:25:40.426 [Lua] [author_id] = 58813412 (number)
20:25:40.426 [Lua] [tags] = table
20:25:40.426 [Lua] [1] = Tools (string)
20:25:40.426 [Lua] [2] = Approved (string)
20:25:40.427 [Lua] [author] = bIbIbI(rus) (string)
20:25:40.427 [Lua] [sanctioned] = true (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:25:40.427 [Lua] [num_children] = 0 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:25:40.427 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Vermintide Mod Framework (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [2] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1374248490 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 45268594 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = approved (string)
20:25:40.427 [Lua] [author] = prop joe (string)
20:25:40.427 [Lua] [sanctioned] = true (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
20:25:40.427 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Penlight Lua Libraries (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [3] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1417461746 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [2] = 1374248490 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 45268594 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [author] = prop joe (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
20:25:40.427 [Lua] [num_children] = 2 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
20:25:40.427 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Any Weapon (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [4] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [version] = unversioned (string)
20:25:40.427 [Lua] [id] = 1422758813 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 65038749 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [author] = Aussiemon (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
20:25:40.427 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = More Items Library (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [5] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1498748049 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 140415807 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = applied (string)
20:25:40.427 [Lua] [author] = tour.dlang.org/ (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
20:25:40.427 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [6] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1397265260 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 26572404 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = approved (string)
20:25:40.427 [Lua] [2] = UI (string)
20:25:40.427 [Lua] [3] = QoL (string)
20:25:40.427 [Lua] [author] = Necrossin (string)
20:25:40.427 [Lua] [sanctioned] = true (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
20:25:40.427 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Numeric UI (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [7] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1389872347 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 4821406 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = approved (string)
20:25:40.427 [Lua] [2] = UI (string)
20:25:40.427 [Lua] [author] = grasmann (string)
20:25:40.427 [Lua] [sanctioned] = true (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:25:40.427 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Simple UI (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [8] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1388911015 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 4821406 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = approved (string)
20:25:40.427 [Lua] [author] = grasmann (string)
20:25:40.427 [Lua] [sanctioned] = true (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
20:25:40.427 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Chat Block (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [9] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1502859403 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 96578995 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = QoL (string)
20:25:40.427 [Lua] [2] = approved (string)
20:25:40.427 [Lua] [author] = NonzeroGeoduck7 (string)
20:25:40.427 [Lua] [sanctioned] = true (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
20:25:40.427 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Notice Key Pickup (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [10] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1381145345 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 4821406 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = applied (string)
20:25:40.427 [Lua] [author] = grasmann (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
20:25:40.427 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Third Person (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [11] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1391228174 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 4821406 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = UI (string)
20:25:40.427 [Lua] [2] = QoL (string)
20:25:40.427 [Lua] [3] = Approved (string)
20:25:40.427 [Lua] [author] = grasmann (string)
20:25:40.427 [Lua] [sanctioned] = true (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:25:40.427 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = UI Improvements (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [12] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1393694530 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [2] = 1374248490 (string)
20:25:40.427 [Lua] [3] = 1389872347 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 45268594 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [author] = prop joe (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
20:25:40.427 [Lua] [num_children] = 3 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:25:40.427 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Spawn Tweaks (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [13] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1395132559 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 65038749 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [author] = Aussiemon (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:25:40.427 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Creature Spawner (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [14] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [version] = unversioned (string)
20:25:40.427 [Lua] [id] = 1425249043 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [2] = 1374248490 (string)
20:25:40.427 [Lua] [3] = 1389872347 (string)
20:25:40.427 [Lua] [4] = 1422758813 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 45268594 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [author] = prop joe (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
20:25:40.427 [Lua] [num_children] = 4 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:25:40.427 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Give Weapon (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [15] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1423536193 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [2] = 1422758813 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 45268594 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [author] = prop joe (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
20:25:40.427 [Lua] [num_children] = 2 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:25:40.427 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Give All Hats, Skins And Paintings (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [16] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1395453301 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 58813412 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = Approved (string)
20:25:40.427 [Lua] [2] = QoL (string)
20:25:40.427 [Lua] [author] = bIbIbI(rus) (string)
20:25:40.427 [Lua] [sanctioned] = true (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
20:25:40.427 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Skip Intro (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [17] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1387894846 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 45268594 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = applied (string)
20:25:40.427 [Lua] [2] = QoL (string)
20:25:40.427 [Lua] [author] = prop joe (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:25:40.427 [Lua] [num_children] = 1 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
20:25:40.427 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Killbots (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [18] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [version] = unversioned (string)
20:25:40.427 [Lua] [id] = 2176605557 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 18741013 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [1] = Misc (string)
20:25:40.427 [Lua] [2] = applied (string)
20:25:40.427 [Lua] [author] = SkacikPL (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string)
20:25:40.427 [Lua] [num_children] = 0 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1]
This mod adds Ubersreik 5 as NPCs to the keep.
NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters.
[u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u]
NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself.
[b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b]
Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string)
20:25:40.427 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Inhabitants (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [19] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 2134634186 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.427 [Lua] [author_id] = 71964233 (number)
20:25:40.427 [Lua] [tags] = table
20:25:40.427 [Lua] [author] = rain_dish (string)
20:25:40.427 [Lua] [sanctioned] = false (boolean)
20:25:40.427 [Lua] [out_of_date] = false (boolean)
20:25:40.427 [Lua] [downloading] = false (boolean)
20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
20:25:40.427 [Lua] [num_children] = 0 (number)
20:25:40.427 [Lua] [ugc_status] = 3 (number)
20:25:40.427 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string)
20:25:40.427 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string)
20:25:40.427 [Lua] [installed] = true (boolean)
20:25:40.427 [Lua] [enabled] = true (boolean)
20:25:40.427 [Lua] [name] = Choose Weather (string)
20:25:40.427 [Lua] [dependency_error] = (string)
20:25:40.427 [Lua] [20] = table
20:25:40.427 [Lua] [download_pending] = false (boolean)
20:25:40.427 [Lua] [id] = 1687843693 (string)
20:25:40.427 [Lua] [children] = table
20:25:40.427 [Lua] [1] = 1369573612 (string)
20:25:40.427 [Lua] [2] = 1422758813 (string)
20:25:40.427 [Lua] [3] = 1425249043 (string)
20:25:40.427 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 33965734 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [author] = Zero (string)
20:25:40.428 [Lua] [sanctioned] = false (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
20:25:40.428 [Lua] [num_children] = 3 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
20:25:40.428 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [21] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1445717962 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [2] = 1389872347 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 38895286 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = UI (string)
20:25:40.428 [Lua] [2] = QoL (string)
20:25:40.428 [Lua] [3] = Approved (string)
20:25:40.428 [Lua] [author] = Squatting Bear (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:25:40.428 [Lua] [num_children] = 2 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:25:40.428 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Loadout Manager (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [22] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1383542440 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 45268594 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = approved (string)
20:25:40.428 [Lua] [2] = UI (string)
20:25:40.428 [Lua] [author] = prop joe (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
20:25:40.428 [Lua] [num_children] = 1 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:25:40.428 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Weapon Kill Counter (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [23] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1387440934 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 4821406 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = Approved (string)
20:25:40.428 [Lua] [2] = QoL (string)
20:25:40.428 [Lua] [3] = Cosmetic (string)
20:25:40.428 [Lua] [author] = grasmann (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
20:25:40.428 [Lua] [num_children] = 1 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
20:25:40.428 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Third Person Equipment (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [24] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1388991228 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 4821406 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = applied (string)
20:25:40.428 [Lua] [author] = grasmann (string)
20:25:40.428 [Lua] [sanctioned] = false (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
20:25:40.428 [Lua] [num_children] = 1 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
20:25:40.428 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Healthbars (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [25] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1593460250 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 84308322 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = UI (string)
20:25:40.428 [Lua] [2] = QoL (string)
20:25:40.428 [Lua] [3] = approved (string)
20:25:40.428 [Lua] [author] = pixaal (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
20:25:40.428 [Lua] [num_children] = 1 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:25:40.428 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Crosshair Kill Confirmation (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [26] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1393343095 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [2] = 1374248490 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 45268594 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = approved (string)
20:25:40.428 [Lua] [2] = UI (string)
20:25:40.428 [Lua] [author] = prop joe (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
20:25:40.428 [Lua] [num_children] = 2 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:25:40.428 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Scoreboard Tweaks (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [27] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1421155919 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 75308424 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = Approved (string)
20:25:40.428 [Lua] [author] = th-om (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
20:25:40.428 [Lua] [num_children] = 1 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
20:25:40.428 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Mission timer (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [28] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1448714756 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 18741013 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = approved (string)
20:25:40.428 [Lua] [2] = QoL (string)
20:25:40.428 [Lua] [3] = Misc (string)
20:25:40.428 [Lua] [author] = SkacikPL (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
20:25:40.428 [Lua] [num_children] = 1 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
20:25:40.428 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = No Wobble (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [29] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1497664830 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [2] = 1389872347 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 155839973 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = approved (string)
20:25:40.428 [Lua] [2] = UI (string)
20:25:40.428 [Lua] [3] = QoL (string)
20:25:40.428 [Lua] [author] = Gohas (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
20:25:40.428 [Lua] [num_children] = 2 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
20:25:40.428 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = false (boolean)
20:25:40.428 [Lua] [name] = Item Filter (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [30] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1383452616 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [2] = 1374248490 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 45268594 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = approved (string)
20:25:40.428 [Lua] [2] = UI (string)
20:25:40.428 [Lua] [3] = QoL (string)
20:25:40.428 [Lua] [author] = prop joe (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
20:25:40.428 [Lua] [num_children] = 2 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:25:40.428 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Killfeed Tweaks (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [31] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1406006290 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 65038749 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [author] = Aussiemon (string)
20:25:40.428 [Lua] [sanctioned] = false (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
20:25:40.428 [Lua] [num_children] = 1 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Num+ and Num- to change fov. Use the command again to toggle. (string)
20:25:40.428 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Flight (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [32] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1431393962 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 14284923 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [1] = UI (string)
20:25:40.428 [Lua] [2] = Misc (string)
20:25:40.428 [Lua] [3] = Approved (string)
20:25:40.428 [Lua] [author] = Fracticality (string)
20:25:40.428 [Lua] [sanctioned] = true (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
20:25:40.428 [Lua] [num_children] = 1 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
20:25:40.428 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = Vermitannica (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua] [33] = table
20:25:40.428 [Lua] [download_pending] = false (boolean)
20:25:40.428 [Lua] [id] = 1845760620 (string)
20:25:40.428 [Lua] [children] = table
20:25:40.428 [Lua] [1] = 1369573612 (string)
20:25:40.428 [Lua] [banned] = false (boolean)
20:25:40.428 [Lua] [author_id] = 167428200 (number)
20:25:40.428 [Lua] [tags] = table
20:25:40.428 [Lua] [author] = Invoker Pro (string)
20:25:40.428 [Lua] [sanctioned] = false (boolean)
20:25:40.428 [Lua] [out_of_date] = false (boolean)
20:25:40.428 [Lua] [downloading] = false (boolean)
20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string)
20:25:40.428 [Lua] [num_children] = 1 (number)
20:25:40.428 [Lua] [ugc_status] = 3 (number)
20:25:40.428 [Lua] [description] =
Play any level of weave you want, without having to unlock them.
Unlocks all upgrades at the forge.
Note: May crash with other mods. Try disabling them if you run into any crashes.
(string)
20:25:40.428 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string)
20:25:40.428 [Lua] [installed] = true (boolean)
20:25:40.428 [Lua] [enabled] = true (boolean)
20:25:40.428 [Lua] [name] = WeaveUnlocker (string)
20:25:40.428 [Lua] [dependency_error] = (string)
20:25:40.428 [Lua]
20:25:40.428 [Lua]
20:25:40.428 [Lua] [1391228174] = 11 (number)
20:25:40.428 [Lua] [1389872347] = 5 (number)
20:25:40.428 [Lua] [1421155919] = 14 (number)
20:25:40.428 [Lua] [1431393962] = 16 (number)
20:25:40.428 [Lua] [1383542440] = 9 (number)
20:25:40.428 [Lua] [1383452616] = 15 (number)
20:25:40.428 [Lua] [1369573612] = 17 (number)
20:25:40.428 [Lua] [1387440934] = 8 (number)
20:25:40.428 [Lua] [1502859403] = 2 (number)
20:25:40.428 [Lua] [1448714756] = 13 (number)
20:25:40.428 [Lua] [1395453301] = 4 (number)
20:25:40.428 [Lua] [1393343095] = 6 (number)
20:25:40.428 [Lua] [1593460250] = 7 (number)
20:25:40.428 [Lua] [1445717962] = 10 (number)
20:25:40.428 [Lua] [1374248490] = 3 (number)
20:25:40.428 [Lua] [1397265260] = 0 (number)
20:25:40.428 [Lua] [1388911015] = 1 (number)
20:25:40.428 [Lua] [1497664830] = 12 (number)
20:25:40.428 [Lua]
20:25:40.441 [Lua]
20:25:40.441 [Lua] [1391228174] = 11 (number)
20:25:40.441 [Lua] [1389872347] = 5 (number)
20:25:40.441 [Lua] [1421155919] = 14 (number)
20:25:40.441 [Lua] [1431393962] = 16 (number)
20:25:40.441 [Lua] [1383542440] = 9 (number)
20:25:40.441 [Lua] [1383452616] = 15 (number)
20:25:40.441 [Lua] [1369573612] = 17 (number)
20:25:40.441 [Lua] [1387440934] = 8 (number)
20:25:40.441 [Lua] [1502859403] = 2 (number)
20:25:40.441 [Lua] [1448714756] = 13 (number)
20:25:40.441 [Lua] [1395453301] = 4 (number)
20:25:40.441 [Lua] [1393343095] = 6 (number)
20:25:40.441 [Lua] [1593460250] = 7 (number)
20:25:40.441 [Lua] [1445717962] = 10 (number)
20:25:40.441 [Lua] [1374248490] = 3 (number)
20:25:40.441 [Lua] [1397265260] = 0 (number)
20:25:40.441 [Lua] [1388911015] = 1 (number)
20:25:40.441 [Lua] [1497664830] = 12 (number)
20:25:40.441 [Lua]
20:25:40.441 [Lua] <>modded = true<>
20:25:40.441 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:25:40.507 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:25:40.541 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:25:40.541 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038dba0)
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038dcc0)
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02766810)
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027669a0)
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627cb0)
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627c60)
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251d240)
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251d570)
20:25:40.542 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251d420)
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6070)
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1050f300)
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104c8f00)
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x11562ca0)
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10520cc0)
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f9b70)
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:25:40.543 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a2750)
20:25:40.543 [Lua] <>modded = true<>
20:25:40.543 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
20:25:40.559 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:25:40.561 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:25:40.561 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
20:25:40.562 [Lua] <>modded = true<>
20:25:40.562 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:25:40.564 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:25:40.569 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:25:40.569 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
20:25:40.569 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
20:25:40.569 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a304c0)
20:25:40.570 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30850)
20:25:40.570 [Lua] <>modded = true<>
20:25:40.570 [Lua] <>Mod:1389872347:Simple UI = true<>
20:25:40.579 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:25:40.581 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:25:40.581 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:25:40.581 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:25:40.581 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0fffed10)
20:25:40.581 [Lua] <>modded = true<>
20:25:40.581 [Lua] <>Mod:1388911015:Chat Block = true<>
20:25:40.583 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:25:40.585 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:25:40.585 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
20:25:40.585 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e5d290)
20:25:40.585 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:25:40.585 [Lua] <>modded = true<>
20:25:40.585 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
20:25:40.586 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
20:25:40.588 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
20:25:40.588 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029959e0)
20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01462080)
20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01461fb0)
20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b681d0)
20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
20:25:40.589 [Lua] <>modded = true<>
20:25:40.589 [Lua] <>Mod:1391228174:UI Improvements = true<>
20:25:40.590 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
20:25:40.591 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
20:25:40.591 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f2fc30)
20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f2f500)
20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f2fc50)
20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f2f680)
20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f2f590)
20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115d25d0)
20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115d2570)
20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x027fb0e0] (Origin: function: 0x027fb250)
20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e2c9e0)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7950)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7d60)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x11035180)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x11035510)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x11035360)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x11035210)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x11035300)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x11035160)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x11035840)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x11035490)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110d4200)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11161ee0)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111621b0)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x11674070)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d226b0)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22720)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22a40)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22890)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1180c400)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1180c420)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1180c460)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1180bb90)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1180c4c0)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11804e50)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a6a4c0)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115d20c0)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a6a000)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a6a190)
20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
20:25:40.593 [Lua] <>modded = true<>
20:25:40.593 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:25:40.594 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:25:40.595 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:25:40.595 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
20:25:40.595 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f210)
20:25:40.595 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f2c0)
20:25:40.595 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:25:40.595 [Lua] <>modded = true<>
20:25:40.595 [Lua] <>Mod:1445717962:Loadout Manager = true<>
20:25:40.597 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
20:25:40.598 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
20:25:40.598 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115d1d90)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc86d0)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8590)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc85d0)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8670)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115d2200)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035d03b0)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035d0470)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00963b60)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00634b60)
20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
20:25:40.598 [Lua] <>modded = true<>
20:25:40.598 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
20:25:40.600 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
20:25:40.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
20:25:40.601 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
20:25:40.602 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b2bd80)
20:25:40.602 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027fb0e0] (Origin: function: 0x027fb1d0)
20:25:40.602 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
20:25:40.602 [Lua] <>modded = true<>
20:25:40.602 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
20:25:40.603 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
20:25:40.604 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
20:25:40.605 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
20:25:40.605 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01452ba0)
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0147f6c0)
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01485880)
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0147f800)
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0147f540)
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01485960)
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01485690)
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x014046e0)
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f6a0)
20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
20:25:40.606 [Lua] <>modded = true<>
20:25:40.606 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
20:25:40.608 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
20:25:40.610 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
20:25:40.610 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
20:25:40.610 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0262f930)
20:25:40.610 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x10255960)
20:25:40.610 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b74df0)
20:25:40.610 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
20:25:40.611 [Lua] <>modded = true<>
20:25:40.611 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
20:25:40.612 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
20:25:40.613 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
20:25:40.613 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
20:25:40.613 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec560)
20:25:40.613 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125e01b0)
20:25:40.613 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01404680)
20:25:40.613 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125e0480)
20:25:40.614 [Lua] <>modded = true<>
20:25:40.614 [Lua] <>Mod:1421155919:Mission timer = true<>
20:25:40.615 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
20:25:40.616 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
20:25:40.616 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013e36f0)
20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103720f0)
20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x125dffa0)
20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029959e0)
20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
20:25:40.616 [Lua] <>modded = true<>
20:25:40.616 [Lua] <>Mod:1448714756:No Wobble = true<>
20:25:40.618 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:25:40.618 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:25:40.618 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
20:25:40.619 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
20:25:40.619 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0358f870)
20:25:40.619 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:25:40.619 [Lua] <>modded = true<>
20:25:40.619 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
20:25:40.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
20:25:40.621 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
20:25:40.621 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
20:25:40.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec560)
20:25:40.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
20:25:40.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bcf790)
20:25:40.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bcf8f0)
20:25:40.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x027667d0)
20:25:40.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bcfba0)
20:25:40.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bcfac0)
20:25:40.622 [Lua] <>modded = true<>
20:25:40.622 [Lua] <>Mod:1431393962:Vermitannica = true<>
20:25:40.623 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
20:25:40.627 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
20:25:40.627 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e24cb0)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a69cb0)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c4f620)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c4c8d0)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c4dd20)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102870e0)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x10287160)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013e9a60)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01404570)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b2bd80)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b2be80)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102554c0)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115d2260)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115d1db0)
20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0275ad20)
20:25:40.630 [Lua] <>project = vermintide 2<>
20:25:40.630 [Lua] <>build = release<>
20:25:40.630 [Lua] <>platform = win32<>
20:25:40.630 [Lua] <>dedicated_server = false<>
20:25:40.630 [Lua] <>title_id = 5107<>
20:25:40.630 [Lua] <>content_revision = 17502<>
20:25:40.630 [Lua] <>engine_revision = 72af77cbc050<>
20:25:40.630 [Lua] <>release_version = 4.0.0<>
20:25:40.630 [Lua] <>rendering_backend = dx11<>
20:25:40.630 [Lua] <>teamcity_build_id = 79856<>
20:25:40.630 [Lua] <>steam_id = 110000104674122<>
20:25:40.630 [Lua] <>steam_profile_name = KARL FRANZ<>
20:25:40.631 [Lua] <>machine_id = 1bb92c69-9a90-4ed8-b684-0bd32e910d5f<>
20:25:40.631 [Lua] [Boot] Application build: release
20:25:40.631 [Lua] [Boot] Content revision: 17502
20:25:40.631 [Lua] [Boot] Engine revision: 72af77cbc050
20:25:40.631 [Lua] [Boot] Release version: 4.0.0
20:25:40.631 [Lua] [Boot] User ID: 110000104674122 KARL FRANZ
20:25:40.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
20:25:40.637 [Lua] initializing mechanism to: adventure
20:25:40.637 [Lua] Game:setup() total time: 0.0069999999999997
20:25:40.637 [Lua] handle rev info: 0
20:25:40.637 [Lua] handle gfx quality: 0
20:25:40.637 [Lua] default settings: 0
20:25:40.637 [Lua] user settings: 0
20:25:40.637 [Lua] set frame times: 0
20:25:40.637 [Lua] init random: 0
20:25:40.637 [Lua] managers: 0.0069999999999996732
20:25:40.637 [Lua]
20:25:40.637 [Lua] unaccounted: 0
20:25:40.637 [Lua] [Boot] use baked enemy meshes: false
20:25:40.638 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:25:40.638 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:25:40.638 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:25:40.638 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:25:40.638 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:25:40.638 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:25:40.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:25:40.653 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
20:25:40.653 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:25:40.653 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:25:40.653 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:25:40.653 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:25:40.653 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:25:40.653 [Lua] [Testify] Ready!
20:25:40.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9a50)
20:25:40.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:25:40.875 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:25:40.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:25:41.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:25:41.384 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:25:41.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:25:41.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:25:41.486 [Lua] [PackageManager] Force_load: resource_packages/menu
20:25:41.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:25:41.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:25:41.569 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:25:41.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:25:42.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:25:42.345 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:25:42.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:25:42.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:25:42.482 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:25:42.482 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:25:42.483 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:25:42.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:25:42.650 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:25:42.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:25:43.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:25:43.259 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:25:43.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:25:44.494 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:25:44.494 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
20:25:44.494 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
20:25:44.494 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x025f7f00)
20:25:44.494 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x004371c0)
20:25:44.495 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02476f20)
20:25:44.495 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02979680)
20:25:44.495 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x025fb960)
20:25:44.495 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:25:44.495 [Lua] [Gamestate] Enter StateTitleScreen
20:25:44.496 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:25:44.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:25:44.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:25:44.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:25:44.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:25:44.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:25:44.512 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:25:44.512 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:25:44.512 [Save] Loading `save_data`
20:25:44.515 [Save] Load done
20:25:44.530 [Lua] [BackendManagerPlayFab] Backend Enabled
20:25:44.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:25:44.563 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:25:44.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:25:45.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:25:45.550 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:25:45.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:25:46.150 [Lua] <>playfab_id = C1CB2B32264DC4D<>
20:25:46.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:25:46.194 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:25:46.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:25:46.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:25:46.533 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:25:46.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:25:46.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:25:46.855 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:25:46.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:25:47.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:25:47.008 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:25:47.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:25:47.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:25:47.074 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:25:47.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:25:47.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:25:47.561 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:25:47.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:25:47.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:25:47.657 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:25:47.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:25:47.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:25:47.717 [Lua] [PackageManager] Force_load: resource_packages/careers
20:25:47.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:25:47.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:25:47.751 [Lua] [PackageManager] Force_load: resource_packages/decals
20:25:47.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:25:47.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:25:47.835 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:25:47.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:25:48.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:25:48.594 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:25:48.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:25:49.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:25:49.693 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:25:49.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:25:50.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:25:50.844 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:25:50.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:25:51.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:25:51.960 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:25:51.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:25:52.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:25:52.045 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:25:52.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:25:52.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:25:52.079 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:25:52.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:25:52.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:25:52.129 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:25:52.263 [Lua] steam item server: requesting user inventory
20:25:52.806 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
20:25:52.806 [Lua] ISI-> GET_ALL_ITEMS!
20:25:52.806 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
20:25:52.806 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
20:25:52.806 [Lua]
20:25:52.806 [Lua]
20:25:53.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
20:25:53.061 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
20:25:53.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
20:25:53.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
20:25:53.061 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
20:25:53.061 [Lua] [SteamManager] request_item_prices
20:25:53.062 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
20:25:53.335 [Lua] Player statistics loaded!
20:25:53.652 [Lua] [SteamManager] on_price_result 1 EUR
20:25:53.652 [Lua] _refresh_steam_item_prices_cb
20:25:53.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
20:25:53.839 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
20:25:54.047 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
20:25:54.060 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
20:25:54.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
20:25:54.367 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
20:25:54.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
20:25:54.672 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
20:25:54.672 [Lua] [UnlockManager] All unlocks ready
20:25:54.688 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:25:55.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:25:55.721 [Lua] [Managers] Destroying manager group:
20:25:55.721 [Lua] [Gamestate] Enter state StateLoading
20:25:55.723 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:25:55.723 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:25:55.723 [Lua] [LobbyManager] Setting up network options
20:25:55.723 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:25:55.723 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:25:55.723 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:25:55.723 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:25:55.723 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:25:55.723 [Lua] LobbyManager:setup_network_options server_port: 27015
20:25:55.723 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:25:55.727 [Lua] registering RPCs
20:25:55.727 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:25:55.727 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:25:55.728 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:25:55.728 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:25:55.728 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:25:55.728 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:25:55.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:25:55.728 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:25:55.728 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:25:55.728 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:25:55.728 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:25:55.728 [SteamVoip] Creating room 9b25be38ba9bec37
20:25:55.728 [SteamVoip] Joining room 9b25be38ba9bec37
20:25:55.729 [EAC] EAC server 110000104674122 is initializing
20:25:55.740 [EAC] Server is also client 110000104674122
20:25:55.740 [EACServer] [21:25:55:739][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info.
20:25:55.740 [Lua] ### Created peer state machine for 110000104674122
20:25:55.740 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting
20:25:55.740 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:25:55.740 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:25:55.740 warning: [Application] Application.update_render_world is deprecated.
20:25:55.742 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:25:55.742 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:25:55.742 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:25:55.742 [Lua] Set lobby begin:
20:25:55.742 [Lua] Set lobby end.
20:25:55.742 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "5" and join party "nil"
20:25:55.742 [Lua] [LobbyHost] Changed state from 0 to creating
20:25:55.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:25:55.775 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:25:55.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:25:55.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:25:55.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:25:55.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:25:55.995 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:25:56.013 [Lua] [LobbyHost] Changed state from creating to joined
20:25:56.014 [Lua] [PartyManager] Leader is set to 110000104674122
20:25:56.014 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122
20:25:56.014 [Lua] [ChatManager] Registering channel 1
20:25:56.014 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
20:25:56.014 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
20:25:56.014 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
20:25:56.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:25:56.029 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:25:56.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:25:56.030 [Lua] [NetworkServer] Changing num_players from nil to 1
20:25:56.030 [Lua] Players: 1
20:25:56.030 [Lua] Set lobby begin:
20:25:56.030 [Lua] Lobby data num_players = 1
20:25:56.030 [Lua] Lobby data level_key = inn_level
20:25:56.030 [Lua] Lobby data game_mode = 3
20:25:56.030 [Lua] Lobby data matchmaking = false
20:25:56.030 [Lua] Set lobby end.
20:25:57.751 [Lua] player (110000104674122,1) was put into party 0
20:25:57.751 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting
20:25:57.751 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:25:57.751 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
20:25:57.751 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:25:57.751 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000104674122 "KARL FRANZ"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000104674122 \"KARL FRANZ\""
[2] self = table: 000000000241D2F0; previous_state = Connecting; party = table: 00000000102AFAB0; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000001189BCA0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 802246; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000319660
[3] _ = table: 000000000241D2F0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000241D390; dt = 0.0166670773178339; state_data = table: 000000000241D2F0; new_state = Loading
[5] self = table: 0000000000296F40; dt = 0.0166670773178339; peer_state_machines = table: 00000000002683B0; joined_peers = table: 00000000001A01D0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 000000000241D390
[6] self = table: 000000000245E870; dt = 0.0166670773178339
[7] self = table: 000000000245E870; dt = 0.0166670773178339; t = 17.120269079110585
[8] self = table: 0000000010D06580; dt = 0.0166670773178339; t = 17.120269079110585
[9] self = table: 0000000000097090; real_world_dt = 0.0166670773178339; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.0166670773178339; t = 17.120269079110585
[10] dt = 0.0166670773178339
[2] server = table: 0000000000296F40; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9795913994312286; peer_id = "110000104674122";
[4] current_state = Loading; function_memoize = table: 000000000241D360; state_data = table: 000000000241D2F0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 00000000002683E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000296FF0; _joined_peers = table: 00000000001A01D0; voip = table: 00000000105BF430; environment_variation_id = 0; level_transition_handler = table: 00000000014C87B0; _connections = table: 0000000000268320; lobby_host = table: 0000000000324B20; level_key = "inn_level"; slot_allocator = table: 0000000000675BB0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000186C20; wanted_career_index = 4; _reserved_slots = table: 00000000024686F0; wanted_profile_index = 5; _connected_peers = table: 00000000001A0200; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000017F290; network_transmit = table: 000000001189BCA0; peers_completed_game_object_sync = table: 00000000002956B0; peer_state_machines = table: 00000000002683B0; network_event_delegate = table: 0000000000415900;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 000000001189BCA0; _input_manager = table: 0000000010F8E2D0; _machine = table: 00000000010BA010; _network_event_delegate = table: 0000000000415900; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006763E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000296F40; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000186C20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000324B20;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 000000001189BCA0; _input_manager = table: 0000000010F8E2D0; _machine = table: 00000000010BA010; _network_event_delegate = table: 0000000000415900; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006763E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000296F40; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000186C20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000324B20;
[8] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000245E870;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 0000000010D06170;
<>
20:25:57.751 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000241D2F0; previous_state = Connecting; party = table: 00000000102AFAB0; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000001189BCA0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 802246; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000319660
[3] _ = table: 000000000241D2F0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000241D390; dt = 0.0166670773178339; state_data = table: 000000000241D2F0; new_state = Loading
[5] self = table: 0000000000296F40; dt = 0.0166670773178339; peer_state_machines = table: 00000000002683B0; joined_peers = table: 00000000001A01D0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 000000000241D390
[6] self = table: 000000000245E870; dt = 0.0166670773178339
[7] self = table: 000000000245E870; dt = 0.0166670773178339; t = 17.120269079110585
[8] self = table: 0000000010D06580; dt = 0.0166670773178339; t = 17.120269079110585
[9] self = table: 0000000000097090; real_world_dt = 0.0166670773178339; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.0166670773178339; t = 17.120269079110585
[10] dt = 0.0166670773178339
[2] server = table: 0000000000296F40; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9795913994312286; peer_id = "110000104674122";
[4] current_state = Loading; function_memoize = table: 000000000241D360; state_data = table: 000000000241D2F0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 00000000002683E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000296FF0; _joined_peers = table: 00000000001A01D0; voip = table: 00000000105BF430; environment_variation_id = 0; level_transition_handler = table: 00000000014C87B0; _connections = table: 0000000000268320; lobby_host = table: 0000000000324B20; level_key = "inn_level"; slot_allocator = table: 0000000000675BB0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000186C20; wanted_career_index = 4; _reserved_slots = table: 00000000024686F0; wanted_profile_index = 5; _connected_peers = table: 00000000001A0200; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000017F290; network_transmit = table: 000000001189BCA0; peers_completed_game_object_sync = table: 00000000002956B0; peer_state_machines = table: 00000000002683B0; network_event_delegate = table: 0000000000415900;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 000000001189BCA0; _input_manager = table: 0000000010F8E2D0; _machine = table: 00000000010BA010; _network_event_delegate = table: 0000000000415900; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006763E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000296F40; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000186C20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000324B20;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 000000001189BCA0; _input_manager = table: 0000000010F8E2D0; _machine = table: 00000000010BA010; _network_event_delegate = table: 0000000000415900; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006763E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000296F40; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000186C20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000324B20;
[8] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000245E870;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 0000000010D06170;
<>
<>
20:25:57.752 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:26:04.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:26:04.047 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:26:04.062 [Lua] [LevelTransitionHandler] Level load completed!
20:26:04.062 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 802246 - use_random_directors: true - overriden_conflict: nil
20:26:04.064 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:26:04.064 [Lua] checking dlc's against conflict directors
20:26:04.064 [Lua] number of factions to include 3
20:26:04.064 [Lua] number of factions added 3
20:26:04.064 [Lua] --- --- ---
20:26:04.064 [Lua] Starting... difficulty 'normal'
20:26:04.064 [Lua] These are the starting conflict directors:
20:26:04.064 [Lua] inn_level
20:26:04.064 [Lua] --- --- ---
20:26:04.064 [Lua]
20:26:04.064 [Lua] DONE! Found the following directors:
20:26:04.064 [Lua] (free: 35), Master hash is:
20:26:04.064 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:26:04.064 [Lua] load_startup_enemy_packages: --------------
20:26:04.064 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:26:04.064 [Lua] critter_rat
20:26:04.079 [Lua] ### Sending rpc_level_loaded
20:26:04.079 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
20:26:04.079 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:26:04.096 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:26:04.096 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:26:04.096 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
20:26:04.096 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
20:26:04.113 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:26:04.113 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:26:04.113 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:26:04.113 [Lua] ### Sending rpc_level_loaded
20:26:04.113 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
20:26:04.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:26:04.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:26:04.131 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:26:04.131 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:26:04.131 [Lua] Starting async level spawning of levels/inn/world
20:26:04.132 [Umbra] Init version: 3.4.15 :: 16 threads
20:26:04.339 [Lua] Async level spawning done
20:26:04.339 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:26:05.324 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:26:05.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:26:05.324 [Lua] Set lobby begin:
20:26:05.324 [Lua] Lobby data host = 110000104674122
20:26:05.324 [Lua] Lobby data level_key = inn_level
20:26:05.324 [Lua] Lobby data game_mode = 3
20:26:05.325 [Lua] Lobby data country_code = DE
20:26:05.325 [Lua] Lobby data unique_server_name = KARL FRANZ
20:26:05.325 [Lua] Lobby data num_players = 1
20:26:05.325 [Lua] Lobby data matchmaking = false
20:26:05.325 [Lua] Set lobby end.
20:26:05.325 [Lua] [Managers] Destroying manager group:
20:26:05.326 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:26:05.326 [Lua] [Gamestate] Enter StateIngame HOST
20:26:05.326 [Lua] [Managers] Calling function on all managers:
20:26:05.326 [Lua] <>level = inn_level<>
20:26:05.326 [Lua] Set lobby begin:
20:26:05.326 [Lua] Lobby data host = 110000104674122
20:26:05.326 [Lua] Lobby data level_key = inn_level
20:26:05.326 [Lua] Lobby data game_mode = 3
20:26:05.327 [Lua] Lobby data selected_level_key = inn_level
20:26:05.327 [Lua] Lobby data country_code = DE
20:26:05.327 [Lua] Lobby data unique_server_name = KARL FRANZ
20:26:05.327 [Lua] Lobby data num_players = 1
20:26:05.327 [Lua] Lobby data matchmaking = false
20:26:05.327 [Lua] Set lobby end.
20:26:05.327 [Lua] [StateIngame] Server ingame
20:26:05.332 [Lua] Set lobby begin:
20:26:05.332 [Lua] Lobby data level_key = inn_level
20:26:05.332 [Lua] Lobby data selected_level_key = inn_level
20:26:05.332 [Lua] Lobby data unique_server_name = KARL FRANZ
20:26:05.333 [Lua] Lobby data matchmaking = false
20:26:05.333 [Lua] Lobby data host = 110000104674122
20:26:05.333 [Lua] Lobby data country_code = DE
20:26:05.333 [Lua] Lobby data game_mode = 3
20:26:05.333 [Lua] Lobby data difficulty_tweak = 0
20:26:05.333 [Lua] Lobby data difficulty = normal
20:26:05.333 [Lua] Lobby data num_players = 1
20:26:05.333 [Lua] Set lobby end.
20:26:05.333 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:26:05.333 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:26:05.333 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:26:05.333 [Lua] [Matchmaking] initializing
20:26:05.333 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server
20:26:05.334 [Lua] [Matchmaking] register rpcs
20:26:05.334 [Lua] GameNetworkManager:init... creating game session
20:26:05.334 [Lua] Host GameSession.make_game_session_host with session:
20:26:05.334 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:26:05.334 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:26:05.334 [Lua] [GameNetworkManager] self.is_server = true
20:26:05.334 [Network] Setting artificial MTU limit to 65536
20:26:05.334 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:26:05.345 [Lua] Switching ConflictSettings: to: inn_level
20:26:05.345 [Lua] pacing=disabled
20:26:05.345 [Lua] roaming=nil
20:26:05.345 [Lua] disabled=false
20:26:05.345 [Lua] pack_spawning=disabled
20:26:05.345 [Lua] contained_breeds=nil
20:26:05.345 [Lua] boss=disabled
20:26:05.345 [Lua] horde=disabled
20:26:05.345 [Lua] specials=disabled
20:26:05.345 [Lua] name=inn_level
20:26:05.345 [Lua] intensity=disabled
20:26:05.345 [Lua] ---
20:26:05.345 [Lua] [LevelAnalysis] set_random_seed( 802246)
20:26:05.351 [Lua] [AIInterestPointSystem] Level Seed: 802246
20:26:05.351 [Lua]
20:26:05.351 [Lua] [entity_system_bag] = table
20:26:05.351 [Lua] [entity_system_bag] = metatable
20:26:05.351 [Lua] [startup_data] = table
20:26:05.351 [Lua] [entity_manager] = table
20:26:05.351 [Lua] [entity_manager] = metatable
20:26:05.351 [Lua] [unit_spawner] = table
20:26:05.351 [Lua] [unit_spawner] = metatable
20:26:05.351 [Lua] [unit_storage] = table
20:26:05.351 [Lua] [unit_storage] = metatable
20:26:05.351 [Lua] [dice_keeper] = table
20:26:05.351 [Lua] [dice_keeper] = metatable
20:26:05.351 [Lua] [is_server] = true (boolean)
20:26:05.351 [Lua] [world] = [World]
20:26:05.351 [Lua] [system_api] = table
20:26:05.351 [Lua] [entity_system] = table
20:26:05.351 [Lua] [entity_system] = metatable
20:26:05.351 [Lua] [network_lobby] = table
20:26:05.351 [Lua] [network_lobby] = metatable
20:26:05.351 [Lua] [profile_synchronizer] = table
20:26:05.351 [Lua] [profile_synchronizer] = metatable
20:26:05.351 [Lua] [level_transition_handler] = table
20:26:05.351 [Lua] [level_transition_handler] = metatable
20:26:05.351 [Lua] [num_local_human_players] = 1 (number)
20:26:05.351 [Lua] [statistics_db] = table
20:26:05.351 [Lua] [statistics_db] = metatable
20:26:05.351 [Lua] [network_server] = table
20:26:05.351 [Lua] [network_server] = metatable
20:26:05.351 [Lua] [input_manager] = table
20:26:05.351 [Lua] [input_manager] = metatable
20:26:05.351 [Lua] [network_clock] = table
20:26:05.351 [Lua] [network_clock] = metatable
20:26:05.351 [Lua] [network_transmit] = table
20:26:05.351 [Lua] [network_transmit] = metatable
20:26:05.351 [Lua] [free_flight_manager] = table
20:26:05.351 [Lua] [free_flight_manager] = metatable
20:26:05.351 [Lua] [network_manager] = table
20:26:05.351 [Lua] [network_manager] = metatable
20:26:05.351 [Lua] [network_event_delegate] = table
20:26:05.351 [Lua] [network_event_delegate] = metatable
20:26:05.351 [Lua]
20:26:05.351 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:26:05.351 [Lua] ignoring extension VersusInteractObjectiveExtension
20:26:05.351 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:26:05.351 [Lua] ignoring extension VersusSocketObjectiveExtension
20:26:05.351 [Lua] ignoring extension VersusTargetObjectiveExtension
20:26:05.351 [Lua] ignoring extension VersusMissionObjectiveExtension
20:26:05.352 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:26:05.355 [Lua] [AchievementManager] Achievements using the steam platform
20:26:05.400 [Lua] [StateIngame] Level seed: 802246
20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:26:05.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:26:05.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:26:05.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:26:05.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:26:05.409 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
20:26:05.411 [Lua] [LevelAnalysis] set_random_seed( 802246)
20:26:05.414 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:26:05.414 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:26:05.415 [Lua] [IngameUI] init
20:26:05.428 [SteamVoipClient] select_out(110000104674122, off)
20:26:05.432 [Lua] cb_razer_chroma_setup
20:26:05.467 [Lua] [Matchmaking] Cancelling matchmaking
20:26:05.467 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:26:05.467 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:26:05.467 [Lua] Set lobby begin:
20:26:05.467 [Lua] Lobby data level_key = inn_level
20:26:05.467 [Lua] Lobby data power_level = 0
20:26:05.467 [Lua] Lobby data selected_level_key = inn_level
20:26:05.467 [Lua] Lobby data unique_server_name = KARL FRANZ
20:26:05.468 [Lua] Lobby data matchmaking = false
20:26:05.468 [Lua] Lobby data host = 110000104674122
20:26:05.468 [Lua] Lobby data country_code = DE
20:26:05.468 [Lua] Lobby data game_mode = 3
20:26:05.468 [Lua] Lobby data difficulty_tweak = 0
20:26:05.468 [Lua] Lobby data difficulty = normal
20:26:05.468 [Lua] Lobby data num_players = 1
20:26:05.468 [Lua] Set lobby end.
20:26:05.468 [Flow] complete_skittergate_legend true
20:26:05.468 [Flow] complete_all_helmgart_levels_recruit true
20:26:05.470 [Flow] WitchHunterLevel:35
20:26:05.470 [Flow] LeaderYes
20:26:05.470 [Flow] ALL PC XP:304250
20:26:05.470 [Flow] Has "bogenhafen" DLC:true
20:26:05.470 [Flow] WH XP:60850
20:26:05.470 [Flow] Number of crafted items:5258
20:26:05.470 [Flow] Has "pre_order" DLC:true
20:26:05.470 [Flow] Sum of Powe Levels:1500
20:26:05.470 [Flow] lodestone diff 1:false
20:26:05.470 [Flow] magnus and forest activated
20:26:05.470 [Flow] magnus and forest activated
20:26:05.470 [Flow] cemetery and forest activated
20:26:05.470 [Flow] magnus and cemetery
20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:05.470 [Flow] ALL RUNES ACTIVATED
20:26:05.470 [Flow] magnus and forest activated
20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:05.470 [Flow] ALL RUNES ACTIVATED
20:26:05.470 [Flow] cemetery and forest activated
20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:05.470 [Flow] ALL RUNES ACTIVATED
20:26:05.470 [Flow] magnus and forest activated
20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:05.470 [Flow] ALL RUNES ACTIVATED
20:26:05.470 [Flow] magnus and cemetery
20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:05.470 [Flow] ALL RUNES ACTIVATED
20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:05.472 [Lua] CurrentConflictSettings inn_level
20:26:05.472 [Lua] [ConflictDirector] conflict_director is ai_ready
20:26:05.472 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:26:05.472 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:26:05.474 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:26:05.474 [Lua] Forming navigation groups in one frame
20:26:05.474 [Lua] Forming navigation groups
20:26:05.492 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
20:26:05.493 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
20:26:05.493 [Lua] number of nav groups: 41
20:26:05.494 [Lua] number of refined nav groups : 23
20:26:05.496 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
20:26:05.496 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:26:05.496 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:26:05.496 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:26:05.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:26:05.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:26:05.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:26:05.498 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:26:05.499 [Lua] [Managers] Calling function on all managers:
20:26:05.499 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:26:05.535 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:26:05.535 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:26:05.762 [Lua] player (110000104674122,1) was put into party 1
20:26:05.762 [Lua] [IngamePlayerListUI] - Destroy
20:26:05.763 [Lua] [EquipmentUI] - Destroy
20:26:05.763 [Lua] [AbilityUI] - Destroy
20:26:05.763 [Lua] [GamePadAbilityUI] - Destroy
20:26:05.763 [Lua] [GamePadEquipmentUI] - Destroy
20:26:05.770 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4)
20:26:05.770 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4)
20:26:05.770 [Lua] Set lobby begin:
20:26:05.770 [Lua] Lobby data player_slot_1 = 0:0
20:26:05.770 [Lua] Lobby data level_key = inn_level
20:26:05.770 [Lua] Lobby data power_level = 0
20:26:05.770 [Lua] Lobby data selected_level_key = inn_level
20:26:05.770 [Lua] Lobby data player_slot_4 = 0:0
20:26:05.770 [Lua] Lobby data difficulty = normal
20:26:05.771 [Lua] Lobby data unique_server_name = KARL FRANZ
20:26:05.771 [Lua] Lobby data matchmaking = false
20:26:05.771 [Lua] Lobby data host = 110000104674122
20:26:05.771 [Lua] Lobby data country_code = DE
20:26:05.771 [Lua] Lobby data game_mode = 3
20:26:05.771 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:26:05.771 [Lua] Lobby data player_slot_2 = 0:0
20:26:05.771 [Lua] Lobby data difficulty_tweak = 0
20:26:05.771 [Lua] Lobby data player_slot_3 = 0:0
20:26:05.771 [Lua] Lobby data num_players = 1
20:26:05.771 [Lua] Set lobby end.
20:26:05.771 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122
20:26:05.771 [Lua]
20:26:05.771 [Lua] [wwise/one_handed_swords] = false (boolean)
20:26:05.771 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:26:05.771 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
20:26:05.771 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:26:05.771 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
20:26:05.771 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:26:05.771 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:26:05.771 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
20:26:05.771 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
20:26:05.771 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
20:26:05.772 [Lua]
20:26:05.772 [Lua]
20:26:05.772 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
20:26:05.772 [Lua] [wwise/one_handed_swords] = false (boolean)
20:26:05.772 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:26:05.772 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:26:05.772 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
20:26:05.772 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:26:05.772 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:26:05.772 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:26:05.772 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
20:26:05.772 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean)
20:26:05.772 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
20:26:05.772 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:26:05.772 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
20:26:05.772 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
20:26:05.772 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean)
20:26:05.772 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean)
20:26:05.772 [Lua]
20:26:05.772 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:26:05.772 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:26:05.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:26:05.772 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:26:05.772 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
20:26:05.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:26:05.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
20:26:05.785 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:26:05.785 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:26:05.790 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
20:26:05.790 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
20:26:05.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:26:05.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:26:05.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:26:05.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:26:06.277 [Flow] DISABLE
20:26:07.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:26:07.228 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:26:07.228 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:26:07.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:26:07.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:26:07.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:26:07.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:26:07.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:26:07.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:26:07.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:26:07.303 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:26:07.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:26:07.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:26:07.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:26:07.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:26:07.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:26:07.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:26:07.375 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:26:07.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:26:07.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:26:07.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:26:07.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:26:07.407 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:26:07.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:26:07.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:26:07.430 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:26:07.430 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:26:07.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:26:07.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:26:07.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:26:07.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:26:07.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:26:07.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:26:07.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:26:07.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:26:07.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:26:07.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:26:07.533 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:26:07.533 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:26:07.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:26:07.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:26:07.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:26:07.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:26:07.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:26:07.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:26:07.582 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:26:07.582 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:26:07.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:26:07.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:26:07.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:26:07.611 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:26:07.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:26:07.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:26:07.762 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:26:07.763 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:26:07.902 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:26:07.902 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:26:07.903 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:26:07.962 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:26:07.962 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:26:07.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:26:08.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:26:08.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:26:08.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:26:08.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:26:08.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:26:08.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:26:08.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:26:08.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:26:08.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:26:08.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:26:08.691 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:26:08.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:26:09.113 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:26:09.113 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:26:09.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:26:09.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:26:09.843 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:26:09.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:26:10.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:26:10.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:26:10.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:26:10.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:26:10.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:26:10.120 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:26:10.202 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:26:10.202 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:26:10.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
20:26:10.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
20:26:10.239 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
20:26:10.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:26:10.350 [Lua] PlayFabMirrorBase:_commit_internal 1
20:26:10.350 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:26:10.353 [Lua] generate_backend_stats 110000104674122:1
20:26:10.374 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:26:10.374 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:26:10.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
20:26:10.374 [Lua] Set lobby begin:
20:26:10.374 [Lua] Lobby data player_slot_1 = 0:0
20:26:10.374 [Lua] Lobby data level_key = inn_level
20:26:10.374 [Lua] Lobby data power_level = 835
20:26:10.374 [Lua] Lobby data selected_level_key = inn_level
20:26:10.374 [Lua] Lobby data player_slot_4 = 0:0
20:26:10.374 [Lua] Lobby data difficulty = normal
20:26:10.374 [Lua] Lobby data unique_server_name = KARL FRANZ
20:26:10.374 [Lua] Lobby data matchmaking = false
20:26:10.374 [Lua] Lobby data host = 110000104674122
20:26:10.374 [Lua] Lobby data country_code = DE
20:26:10.375 [Lua] Lobby data game_mode = 3
20:26:10.375 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:26:10.375 [Lua] Lobby data player_slot_2 = 0:0
20:26:10.375 [Lua] Lobby data difficulty_tweak = 0
20:26:10.375 [Lua] Lobby data player_slot_3 = 0:0
20:26:10.375 [Lua] Lobby data num_players = 1
20:26:10.375 [Lua] Set lobby end.
20:26:10.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
20:26:10.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:26:10.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:26:10.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:26:10.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:26:10.527 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:26:10.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
20:26:10.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
20:26:10.768 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
20:26:10.779 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:26:10.794 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
20:26:10.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:26:10.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:26:10.798 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:26:10.803 [Lua] commit result success 1
20:26:10.816 [Lua] Players are leaving the safe zone
20:26:11.070 [Lua] StateInGameRunning:_game_actually_starts()
20:26:11.070 [Lua] [IngameUI] menu view on_enter start_menu_view
20:26:11.070 [Lua] hero_fullscreen_menu_on_enter
20:26:11.070 [Lua] #################################################################################################################
20:26:11.070 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:26:11.070 [Lua] #################################################################################################################
20:26:11.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
20:26:11.074 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023a6690
20:26:11.077 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:26:11.082 [SteamVoipClient] select_out(110000104674122, off)
20:26:11.088 [Lua] cb_razer_chroma_setup
20:26:11.094 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
20:26:11.099 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:26:11.099 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:26:11.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:26:11.100 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:26:11.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:26:11.100 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:26:11.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:26:11.100 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView
20:26:11.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:26:11.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:26:11.315 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
20:26:11.315 [Lua] Commit load time data
20:26:11.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:26:11.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:26:11.702 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:26:11.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:26:11.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:26:11.707 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:26:11.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:26:11.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:26:11.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:26:11.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:26:11.725 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:26:11.725 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:26:11.731 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:26:11.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:26:11.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:26:11.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:26:11.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:26:11.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:26:11.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:26:11.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:26:12.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9e, position: 0
20:26:12.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9e, position: 27249
20:26:43.143 [Lua] [IngameUI] menu view on_exit start_menu_view
20:26:43.143 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:26:43.143 [Lua] hero_fullscreen_menu_on_exit
20:26:43.145 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023a6690
20:26:43.145 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:26:43.145 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:26:47.173 [Lua] Got invite to lobby from 1100001057a793d
20:26:47.185 [Lua] [Matchmaking] Joining lobby table: 0000000000DF4530.
20:26:47.185 [Lua]
20:26:47.185 [Lua] [join_by_lobby_browser] = true (boolean)
20:26:47.185 [Lua] [join_lobby_data] = table
20:26:47.185 [Lua] [id] = 18600000197928a (string)
20:26:47.185 [Lua] [is_server_invite] = false (boolean)
20:26:47.185 [Lua] [friend_join] = true (boolean)
20:26:47.185 [Lua]
20:26:47.185 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:26:47.185 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
20:26:47.185 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:26:47.185 [Lua] [ChatManager][1]System: Connecting to game session.
20:26:47.197 [Lua] [LobbyClient] Changed state from nil to joining
20:26:47.458 [Lua] [LobbyClient] Changed state from joining to joined
20:26:47.458 [Lua] [PartyManager] Leader is set to 1100001057a793d
20:26:47.458 [Lua] [LobbyClient] connected to lobby, id: 18600000197928a
20:26:47.458 [Lua] ====== Looking for host: 1100001057a793d
20:26:47.460 [Lua] LobbyInternal.open_channel lobby: userdata: 0x00b75ee8, to peer: 1100001057a793d channel: 1
20:26:47.460 [Lua] Connected to host: 1100001057a793d, using channel: 1
20:26:47.460 [Lua] [Matchmaking] Joined lobby, checking network hash...
20:26:47.470 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'M4X'...
20:26:49.614 [Lua] [Matchmaking] Connected, starting handshake...
20:26:49.614 [Lua] [Matchmaking] Starting handshake with host 1100001057a793d using client cookie HSC-0000237492-client-[110000104674122]
20:26:49.687 [Lua] [Matchmaking] Handshake successful (1100001057a793d) (HSC-0000237492-client-[110000104674122]) (HSC-0000721141-host-[1100001057a793d])
20:26:49.688 [Lua] [Matchmaking] Handshake done, requesting to join game...
20:26:49.688 [Lua] bogenhafen
20:26:49.688 [Lua] vermintide_1
20:26:49.688 [Lua] lake_upgrade
20:26:49.688 [Lua] holly
20:26:49.688 [Lua] pre_order
20:26:49.688 [Lua] cog_upgrade
20:26:49.688 [Lua] lake
20:26:49.688 [Lua] cog
20:26:49.688 [Lua] scorpion
20:26:49.688 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001057a793d
20:26:49.761 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=18600000197928a host_id:M4X
20:26:49.761 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
20:26:49.761 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
20:26:49.761 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001057a793d
20:26:49.761 [Lua] [ChatManager][1]System: Requesting profiles
20:26:49.840 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:110000103737e0e | we:0 | dr:0 | bw:1100001057a793d | es:0
20:26:49.840 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
20:26:49.840 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
20:26:49.841 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001057a793d
20:26:49.841 [Lua] [ChatManager][1]System: Acquiring profiles
20:26:49.909 [Lua] [ChatManager][1]System: Joining game...
20:26:49.911 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
20:26:49.911 [Lua] TRANSITION start_lobby table: 0000000001C35F60 nil
20:26:49.911 [Lua] [GameNetworkManager] Leaving game...
20:26:49.911 [Lua] [GameNetworkManager] Shutting down game session host.
20:26:49.911 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:26:49.911 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:26:49.911 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=46.37
20:26:49.923 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:26:50.636 [Lua] Set lobby begin:
20:26:50.636 [Lua] Lobby data player_slot_1 = 0:0
20:26:50.636 [Lua] Lobby data level_key = inn_level
20:26:50.636 [Lua] Lobby data power_level = 0
20:26:50.636 [Lua] Lobby data selected_level_key = inn_level
20:26:50.636 [Lua] Lobby data player_slot_4 = 0:0
20:26:50.636 [Lua] Lobby data difficulty = normal
20:26:50.636 [Lua] Lobby data unique_server_name = KARL FRANZ
20:26:50.636 [Lua] Lobby data matchmaking = false
20:26:50.636 [Lua] Lobby data host = 110000104674122
20:26:50.636 [Lua] Lobby data country_code = DE
20:26:50.636 [Lua] Lobby data game_mode = 3
20:26:50.636 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:26:50.636 [Lua] Lobby data player_slot_2 = 0:0
20:26:50.637 [Lua] Lobby data difficulty_tweak = 0
20:26:50.637 [Lua] Lobby data player_slot_3 = 0:0
20:26:50.637 [Lua] Lobby data num_players = 1
20:26:50.637 [Lua] Set lobby end.
20:26:51.585 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
20:26:52.030 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:26:52.030 [Lua] [Managers] Calling function on all managers:
20:26:52.030 [Lua] Clearing all global lookup lists
20:26:52.030 [Lua] [IngamePlayerListUI] - Destroy
20:26:52.030 [Lua] [EquipmentUI] - Destroy
20:26:52.030 [Lua] [AbilityUI] - Destroy
20:26:52.030 [Lua] [GamePadAbilityUI] - Destroy
20:26:52.030 [Lua] [GamePadEquipmentUI] - Destroy
20:26:52.031 [Lua] [IngameUI] destroy
20:26:52.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
20:26:52.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2
20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
20:26:52.038 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
20:26:52.090 [Lua] [Managers] Destroying manager group:
20:26:52.096 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:26:52.182 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:26:52.182 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
20:26:52.182 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:26:52.182 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
20:26:52.182 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:26:52.182 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000104674122 "KARL FRANZ"
<>
20:26:52.183 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000241D2F0; previous_state = InGame; party = table: 00000000102AFAB0; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000001189BCA0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 802246; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000319660
[3] _ = table: 000000000241D2F0; new_state = Loading; old_state = InGame
[4] self = table: 0000000000296F40; peer_state_machines = table: 00000000002683B0; peer_id = "110000104674122"; peer_state_machine = table: 000000000241D390; current_state = InGame
[5] self = table: 0000000010698070; application_shutdown = nil; unit_spawner = table: 0000000000DC5F80; world = [World]; unit_storage = table: 0000000000DC6050; units = table: 0000000000DC6190; matchmaking_loading_context = table: 00000000007E6B30
[6] self = table: 0000000010D06580; new_state = table: 0000000002A41120; params = table: 0000000010D061E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010D06580; new_state = table: 0000000002A41120; notify = true; old_state = table: 0000000010698070
[8] self = table: 0000000010D06580; dt = 0.018658507615327835; t = 71.071818716707639; new_state = table: 0000000002A41120
[9] self = table: 0000000000097090; real_world_dt = 0.018658507615327835; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018658507615327835; t = 71.071818716707639
[10] dt = 0.018658507615327835
[2] server = table: 0000000000296F40; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9795913994312286; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 00000000002683E0; game_session = [GameSession]; game_network_manager = table: 0000000002E37C30; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000296FF0; _joined_peers = table: 00000000001A01D0; voip = table: 00000000105BF430; environment_variation_id = 0; level_transition_handler = table: 00000000014C87B0; _connections = table: 0000000000268320; lobby_host = table: 0000000000324B20; level_key = "inn_level"; slot_allocator = table: 0000000000675BB0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000186C20; wanted_career_index = 4; _reserved_slots = table: 00000000024686F0; wanted_profile_index = 5; _connected_peers = table: 00000000001A0200; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000017F290; network_transmit = table: 000000001189BCA0; peers_completed_game_object_sync = table: 00000000002956B0; peer_state_machines = table: 00000000002683B0; network_event_delegate = table: 0000000000ABF1F0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000108DCF0; network_server = table: 0000000000296F40; entity_system = table: 0000000001071C40; parent = table: 0000000000097090; _new_state = table: 0000000002A41120; _level_flow_events = table: 000000001274EB70; statistics_db = table: 000000001056FB00; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000012745B0; profile_synchronizer = table: 0000000000186C20; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000C746B0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000ABF1F0; world = [World]; dt = 0.018658507615327835; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000102AE7A0; network_transmit = table: 000000001189BCA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.367692143190652; _lobby_host = table: 0000000000324B20; level_transition_handler = table: 00000000014C87B0; dice_keeper = table: 0000000000DC5DD0; _quit_game = false;
[6] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010698070;
[7] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010698070;
[8] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010698070;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 00000000106F6C80;
<>
<>
20:26:52.183 [Lua] [Matchmaking] unregister rpcs
20:26:52.183 [Lua] [Matchmaking] destroying
20:26:52.183 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
20:26:52.183 [Lua] [ChatManager] Unregistering channel 1
20:26:52.183 [Lua] [EnemyPackageLoader] network_context_destroyed
20:26:52.183 [Lua] [PartyManager] network_context_destroyed
20:26:52.183 [Lua] [GameMechanismManager] network_context_destroyed
20:26:52.183 [SteamVoip] Leaving room 9b25be38ba9bec37
20:26:52.183 [SteamVoipClient] select_out(110000104674122, off)
20:26:52.183 [SteamVoip] Destroying room 9b25be38ba9bec37
20:26:52.184 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:26:52.185 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
20:26:52.187 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:26:52.192 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
20:26:52.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:26:52.192 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient
20:26:52.193 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:26:52.202 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:26:52.205 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:26:52.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:26:52.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:26:52.206 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:26:52.206 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:26:52.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:26:52.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
20:26:52.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
20:26:52.208 [EACServer] [21:26:52:207][Windows][EAC Server] [Info][Destroy] Called
20:26:52.210 [Lua] [LobbyHost] Destroying
20:26:52.211 [Lua] ############### UNLOADING PACKAGES ###############
20:26:52.211 [Lua] [Managers] Calling function on all managers:
20:26:52.211 [Lua] [Managers] Destroying manager group:
20:26:52.211 [Lua] [Gamestate] Enter state StateLoading
20:26:52.212 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:26:52.212 [Lua] registering RPCs
20:26:52.212 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000001C35F60
20:26:52.212 warning: [Lua] Setting up network client
20:26:52.213 [EAC] Connection reset
20:26:52.213 [EAC] Set platform user auth ticket
20:26:52.213 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001057a793d my_peer_id:110000104674122
20:26:52.213 [Lua] [ChatManager] Registering channel 1
20:26:52.213 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001057a793d, own_peer_id=110000104674122)
20:26:52.213 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001057a793d, own_peer_id=110000104674122)
20:26:52.213 [Lua] [PartyManager] network_context_created (server_peer_id=1100001057a793d, own_peer_id=110000104674122)
20:26:52.213 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
20:26:52.213 [Lua] [PartyManager] Leader is set to 1100001057a793d
20:26:52.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:26:52.283 [EAC] Set host peer 1100001057a793d to state undetermined
20:26:52.283 [EAC] Validating host 1100001057a793d
20:26:52.283 [Lua] EAC debug check 2 nil
20:26:52.350 [Lua] Server sends mechanism to client adventure
20:26:52.350 [Lua] initializing mechanism to: adventure
20:26:52.350 [Lua] Received new state from server inn
20:26:52.350 [Lua] [EnemyPackageLoader] New connection established (1) (key=1)
20:26:52.350 [SteamVoip] Joining room 10d80ebd9dbc00f8
20:26:52.451 [SteamVoipClient] select_out(110000103737e0e, on)
20:26:52.452 [SteamVoipClient] select_out(1100001057a793d, on)
20:26:52.452 [SteamVoipClient] select_out(1100001057a793d, on)
20:26:52.452 [SteamVoipClient] select_in(1100001057a793d, on)
20:26:52.452 [SteamVoipClient] select_out(1100001057a793d, off)
20:26:52.452 [SteamVoipClient] select_out(110000103737e0e, on)
20:26:52.452 [SteamVoipClient] select_in(110000103737e0e, on)
20:26:52.452 [SteamVoipClient] select_out(110000103737e0e, off)
20:26:53.686 [EAC] EAC host 1100001057a793d validated and trusted
20:26:53.822 [Lua] RPC not registered "rpc_ping"
20:26:54.369 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001057a793d 1 1 1
20:26:54.369 [Lua] player (1100001057a793d,1) was put into party 1
20:26:54.369 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103737e0e 1 1 2
20:26:54.369 [Lua] player (110000103737e0e,1) was put into party 1
20:26:54.369 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104674122 1 0 1
20:26:54.369 [Lua] player (110000104674122,1) was put into party 0
20:26:54.369 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:26:54.369 [Lua] GameMechanismManager setting level seed: 664896
20:26:54.369 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 664896, environment_variation_id to: 0
20:26:54.369 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:26:54.369 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 664896 environment 0. Same level as previously, NOT resetting package load status.
20:26:54.370 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:26:54.370 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
20:26:54.370 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:26:54.370 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
20:26:54.370 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:26:54.370 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:26:54.370 [Lua] Starting async level spawning of levels/inn/world
20:26:54.371 [Umbra] Init version: 3.4.15 :: 16 threads
20:26:54.393 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 664896 - use_random_directors: true - overriden_conflict: nil
20:26:54.395 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:26:54.395 [Lua] checking dlc's against conflict directors
20:26:54.395 [Lua] number of factions to include 1
20:26:54.395 [Lua] Updated list weights for random:
20:26:54.395 [Lua] skaven, 0.42 (0.00-0.42)
20:26:54.395 [Lua] chaos, 0.42 (0.42-0.83)
20:26:54.395 [Lua] beastmen, 0.17 (0.83-1.00)
20:26:54.395 [Lua] Rolled random faction: 0.84920883178710938 beastmen
20:26:54.395 [Lua] number of factions added 1
20:26:54.395 [Lua] --- --- ---
20:26:54.395 [Lua] Starting... difficulty 'normal'
20:26:54.395 [Lua] These are the starting conflict directors:
20:26:54.395 [Lua] inn_level
20:26:54.395 [Lua] --- --- ---
20:26:54.395 [Lua]
20:26:54.395 [Lua] DONE! Found the following directors:
20:26:54.395 [Lua] (free: 35), Master hash is:
20:26:54.395 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:26:54.395 [Lua] load_startup_enemy_packages: --------------
20:26:54.395 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:26:54.395 [Lua] critter_rat
20:26:54.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:26:54.424 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:26:54.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:26:54.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:26:54.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:26:54.513 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
20:26:54.586 [Lua] Async level spawning done
20:26:54.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103737e0e) local_player_id(1) profile_index(1) career_index(3)
20:26:54.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001057a793d) local_player_id(1) profile_index(4) career_index(2)
20:26:54.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001057a793d inventory_sync_id:2 my_peer_id:110000104674122
20:26:54.597 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:54.597 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:26:54.655 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:26:54.655 [Lua] [PackageManager] Force_load: wwise/crossbow
20:26:54.656 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:26:54.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:26:54.789 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:26:54.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:26:54.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:26:54.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:26:54.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:26:55.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:26:55.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:26:55.027 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:26:55.127 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:26:55.127 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:26:55.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:26:55.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:26:55.177 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:26:55.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
20:26:55.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
20:26:55.279 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
20:26:55.280 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:26:55.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:26:55.379 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:26:55.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:26:55.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:26:55.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:26:55.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:26:55.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:26:55.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:26:55.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
20:26:55.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
20:26:55.598 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
20:26:55.600 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:26:55.751 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:26:55.751 [Lua] [PackageManager] Force_load: wwise/bow
20:26:55.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
20:26:55.801 [Lua] RPC not registered "rpc_ping"
20:26:55.818 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
20:26:55.818 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
20:26:55.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:26:56.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:26:56.341 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:26:56.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
20:26:56.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
20:26:56.459 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
20:26:56.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:26:57.000 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:26:57.000 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:26:57.002 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
20:26:57.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
20:26:57.068 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
20:26:57.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:26:57.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:26:57.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:26:57.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:26:57.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:26:57.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:26:57.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:26:57.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:26:57.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:26:57.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:26:57.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:26:57.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:26:57.506 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:26:57.622 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:26:57.622 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:26:57.623 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
20:26:57.893 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:26:58.901 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:26:58.901 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:26:58.901 [Lua] [Managers] Destroying manager group:
20:26:58.902 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:26:58.902 [Lua] [Gamestate] Enter StateIngame CLIENT
20:26:58.902 [Lua] [Managers] Calling function on all managers:
20:26:58.902 [Lua] <>level = inn_level<>
20:26:58.902 [Lua] [StateIngame] Client ingame
20:26:58.905 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:26:58.905 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:26:58.905 [Lua] [Matchmaking] Starting handshake with host 1100001057a793d using client cookie HSC-0000962617-client-[110000104674122]
20:26:58.905 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:26:58.905 [Lua] [Matchmaking] initializing
20:26:58.905 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am client
20:26:58.905 [Lua] [Matchmaking] register rpcs
20:26:58.905 [Lua] GameNetworkManager:init... creating game session
20:26:58.905 [Lua] Joning GameSession userdata: 0x0b097e98 as a client through channel_id 1
20:26:58.906 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:26:58.906 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:26:58.906 [Lua] [GameNetworkManager] self.is_server = false
20:26:58.906 [Network] Setting artificial MTU limit to 65536
20:26:58.906 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:26:58.914 [Lua] Switching ConflictSettings: to: inn_level
20:26:58.914 [Lua] pacing=disabled
20:26:58.914 [Lua] roaming=nil
20:26:58.914 [Lua] disabled=false
20:26:58.914 [Lua] pack_spawning=disabled
20:26:58.914 [Lua] contained_breeds=nil
20:26:58.914 [Lua] boss=disabled
20:26:58.914 [Lua] horde=disabled
20:26:58.914 [Lua] specials=disabled
20:26:58.914 [Lua] name=inn_level
20:26:58.914 [Lua] intensity=disabled
20:26:58.914 [Lua] ---
20:26:58.914 [Lua] [LevelAnalysis] set_random_seed( 664896)
20:26:58.916 [Lua] [AIInterestPointSystem] Level Seed: 664896
20:26:58.916 [Lua]
20:26:58.916 [Lua] [network_manager] = table
20:26:58.916 [Lua] [network_manager] = metatable
20:26:58.916 [Lua] [startup_data] = table
20:26:58.916 [Lua] [entity_manager] = table
20:26:58.916 [Lua] [entity_manager] = metatable
20:26:58.916 [Lua] [unit_spawner] = table
20:26:58.916 [Lua] [unit_spawner] = metatable
20:26:58.916 [Lua] [unit_storage] = table
20:26:58.916 [Lua] [unit_storage] = metatable
20:26:58.917 [Lua] [dice_keeper] = table
20:26:58.917 [Lua] [dice_keeper] = metatable
20:26:58.917 [Lua] [is_server] = false (boolean)
20:26:58.917 [Lua] [world] = [World]
20:26:58.917 [Lua] [system_api] = table
20:26:58.917 [Lua] [input_manager] = table
20:26:58.917 [Lua] [input_manager] = metatable
20:26:58.917 [Lua] [profile_synchronizer] = table
20:26:58.917 [Lua] [profile_synchronizer] = metatable
20:26:58.917 [Lua] [entity_system] = table
20:26:58.917 [Lua] [entity_system] = metatable
20:26:58.917 [Lua] [level_transition_handler] = table
20:26:58.917 [Lua] [level_transition_handler] = metatable
20:26:58.917 [Lua] [num_local_human_players] = 1 (number)
20:26:58.917 [Lua] [statistics_db] = table
20:26:58.917 [Lua] [statistics_db] = metatable
20:26:58.917 [Lua] [entity_system_bag] = table
20:26:58.917 [Lua] [entity_system_bag] = metatable
20:26:58.917 [Lua] [network_lobby] = table
20:26:58.917 [Lua] [network_lobby] = metatable
20:26:58.917 [Lua] [network_transmit] = table
20:26:58.917 [Lua] [network_transmit] = metatable
20:26:58.917 [Lua] [network_clock] = table
20:26:58.917 [Lua] [network_clock] = metatable
20:26:58.917 [Lua] [free_flight_manager] = table
20:26:58.917 [Lua] [free_flight_manager] = metatable
20:26:58.917 [Lua] [network_event_delegate] = table
20:26:58.917 [Lua] [network_event_delegate] = metatable
20:26:58.917 [Lua]
20:26:58.917 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:26:58.917 [Lua] ignoring extension VersusInteractObjectiveExtension
20:26:58.917 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:26:58.917 [Lua] ignoring extension VersusSocketObjectiveExtension
20:26:58.917 [Lua] ignoring extension VersusTargetObjectiveExtension
20:26:58.917 [Lua] ignoring extension VersusMissionObjectiveExtension
20:26:58.917 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:26:58.919 [Lua] [AchievementManager] Achievements using the steam platform
20:26:58.965 [Lua] [StateIngame] Level seed: 664896
20:26:58.980 [Lua] [IngameUI] init
20:26:58.997 [SteamVoipClient] select_out(110000103737e0e, off)
20:26:58.997 [SteamVoipClient] select_out(110000104674122, off)
20:26:58.997 [SteamVoipClient] select_out(1100001057a793d, off)
20:26:59.002 [Lua] cb_razer_chroma_setup
20:26:59.040 [Flow] LeaderNo
20:26:59.040 [Flow] lodestone diff 1:false
20:26:59.041 [Lua] [Managers] Calling function on all managers:
20:26:59.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:26:59.077 [Lua] [Matchmaking] Invalid client cookie HSC-0000237492-client-[110000104674122]
20:26:59.238 [Lua] [Matchmaking] Handshake successful (1100001057a793d) (HSC-0000962617-client-[110000104674122]) (HSC-0000721141-host-[1100001057a793d])
20:26:59.238 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.238 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.238 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.239 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
20:26:59.239 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.239 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.239 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001057a793d go_type=player go_created_func_name=game_object_created_player
20:26:59.239 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=1100001057a793d peer_id=1100001057a793d
20:26:59.239 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 1100001057a793d, self.peer_id = 110000104674122
20:26:59.239 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001057a793d
20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:26:59.254 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:26:59.255 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:26:59.255 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:26:59.255 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:26:59.255 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001057a793d go_type=music_states go_created_func_name=game_object_created_music_states
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_sienna_painting_wood_base_2, async-read,
20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_salty_painting_wood_base_1, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_1, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_2, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bardin_painting_wood_base_2, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bardin_painting_wood_base_1, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read,
20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:26:59.258 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001057a793d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
20:26:59.258 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001057a793d go_type=player go_created_func_name=game_object_created_player
20:26:59.258 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=1100001057a793d peer_id=110000103737e0e
20:26:59.258 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 110000103737e0e, self.peer_id = 110000104674122
20:26:59.258 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000103737e0e
20:26:59.271 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:26:59.271 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
20:26:59.271 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:26:59.273 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001057a793d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
20:26:59.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:59.277 [Flow] magnus and cemetery
20:26:59.277 [Flow] magnus and cemetery
20:26:59.277 [Flow] magnus and forest activated
20:26:59.277 [Flow] cemetery and forest activated
20:26:59.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:59.277 [Flow] ALL RUNES ACTIVATED
20:26:59.277 [Flow] magnus and forest activated
20:26:59.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:59.277 [Flow] ALL RUNES ACTIVATED
20:26:59.277 [Flow] magnus and cemetery
20:26:59.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:26:59.277 [Flow] ALL RUNES ACTIVATED
20:26:59.277 [Lua] [TelemetryRPCListener] Receiving session id from server b097ebaa-3491-446c-b4cd-01ea53a4ea27
20:26:59.278 error: [Lua] SETTING ROUND ID
20:26:59.278 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001057a793d go_type=player go_created_func_name=game_object_created_player
20:26:59.278 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=1100001057a793d peer_id=110000104674122
20:26:59.278 [Lua] [GameNetworkManager] PLAYER is local player
20:26:59.278 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
20:26:59.279 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
20:26:59.279 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104674122 1 1 3
20:26:59.279 [Lua] player (110000104674122,1) was put into party 1
20:26:59.279 [Lua] [IngamePlayerListUI] - Destroy
20:26:59.279 [Lua] [EquipmentUI] - Destroy
20:26:59.279 [Lua] [AbilityUI] - Destroy
20:26:59.279 [Lua] [GamePadAbilityUI] - Destroy
20:26:59.279 [Lua] [GamePadEquipmentUI] - Destroy
20:26:59.286 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4)
20:26:59.286 [Lua]
20:26:59.286 [Lua] [wwise/one_handed_swords] = false (boolean)
20:26:59.286 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:26:59.286 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
20:26:59.286 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
20:26:59.286 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:26:59.286 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
20:26:59.286 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
20:26:59.286 [Lua]
20:26:59.286 [Lua]
20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
20:26:59.286 [Lua] [wwise/one_handed_swords] = false (boolean)
20:26:59.286 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:26:59.286 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:26:59.286 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:26:59.286 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:26:59.286 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
20:26:59.286 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean)
20:26:59.286 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
20:26:59.286 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
20:26:59.286 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
20:26:59.286 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean)
20:26:59.286 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean)
20:26:59.286 [Lua]
20:26:59.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:26:59.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:26:59.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
20:26:59.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001057a793d inventory_sync_id:3 my_peer_id:110000104674122
20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:26:59.397 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
20:26:59.397 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:26:59.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
20:26:59.424 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
20:26:59.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:26:59.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3, async-read,
20:26:59.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read,
20:26:59.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:26:59.601 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:26:59.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:26:59.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:26:59.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:26:59.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:26:59.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:26:59.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:26:59.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
20:26:59.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
20:26:59.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
20:26:59.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:26:59.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:26:59.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:26:59.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:26:59.786 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:59.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:26:59.821 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:26:59.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:26:59.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:26:59.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:26:59.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:26:59.903 [Flow] DISABLE
20:26:59.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:26:59.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:26:59.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:26:59.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:26:59.957 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:26:59.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:27:00.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:27:00.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:27:00.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:27:00.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:27:00.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:27:00.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:27:00.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:27:00.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:27:00.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:27:00.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:27:00.114 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:27:00.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:27:00.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:27:00.756 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:27:00.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:27:01.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:27:01.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:27:01.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:27:01.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:27:01.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:27:01.062 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:27:01.119 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:27:01.119 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:27:01.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:27:01.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:27:01.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:27:01.222 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:27:01.302 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:27:01.302 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:27:01.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:27:01.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:27:01.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:27:01.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:27:01.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:27:01.651 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:27:01.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:27:01.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:27:01.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:27:01.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
20:27:01.996 [Lua] PlayFabMirrorBase:_commit_internal 2
20:27:01.996 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:27:02.000 [Lua] generate_backend_stats 110000104674122:1
20:27:02.020 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:27:02.020 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:27:02.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
20:27:02.024 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
20:27:02.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:27:02.025 [Lua] commit result success 2
20:27:02.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:27:02.440 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:27:02.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:27:02.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:27:02.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:27:02.638 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:27:02.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:27:02.740 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:27:02.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:27:02.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:27:02.876 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:27:02.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:27:02.892 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
20:27:02.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:27:02.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:27:02.905 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:27:03.130 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001057a793d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
20:27:03.331 [Lua] StateInGameRunning:_game_actually_starts()
20:27:03.331 [Lua] #################################################################################################################
20:27:03.331 [Lua] [Loading Time]: 00:00:11 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
20:27:03.331 [Lua] #################################################################################################################
20:27:03.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
20:27:03.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
20:27:03.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
20:27:03.567 [Lua] Commit load time data
20:27:05.943 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:27:07.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_sienna_painting_wood_base_2, async-read,
20:27:07.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:27:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read,
20:27:07.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:27:07.563 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_salty_painting_wood_base_1, async-read,
20:27:07.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:27:07.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2, async-read,
20:27:07.580 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:27:07.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_1, async-read,
20:27:07.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:27:07.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:27:07.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:27:07.731 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bardin_painting_wood_base_2, async-read,
20:27:07.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:27:07.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bardin_painting_wood_base_1, async-read,
20:27:07.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:27:08.309 [Lua] [LobbyMembers] Member joined 11000010348a16a
20:27:10.919 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
20:27:13.556 [SteamVoipClient] select_out(11000010348a16a, on)
20:27:13.557 [SteamVoipClient] select_out(11000010348a16a, on)
20:27:13.557 [SteamVoipClient] select_in(11000010348a16a, on)
20:27:13.557 [SteamVoipClient] select_out(11000010348a16a, off)
20:27:14.560 [Lua] [IngameUI] menu view on_enter hero_view
20:27:14.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x092bfb50
20:27:14.565 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
20:27:14.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
20:27:14.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
20:27:14.579 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
20:27:14.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
20:27:14.580 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
20:27:14.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
20:27:14.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:27:14.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:27:14.800 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
20:27:14.957 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
20:27:14.957 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
20:27:14.959 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:27:14.965 [Lua] cb_unit_spawned_unit_preview table: 0000000002E40370 units/ui/pup_weave_amulet/pup_weave_amulet
20:27:15.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:27:15.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:27:15.530 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010348a16a 1 0 1
20:27:15.530 [Lua] player (11000010348a16a,1) was put into party 0
20:27:16.019 [Lua] [IngameUI] menu view on_exit hero_view
20:27:16.023 [Lua] [IngameUI] menu view post_update_on_exit table: 0x092bfb50
20:27:16.023 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
20:27:16.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
20:27:16.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
20:27:16.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer
20:27:16.028 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
20:27:16.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer
20:27:16.029 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
20:27:22.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1, async-read,
20:27:22.383 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001057a793d go_type=player go_created_func_name=game_object_created_player
20:27:22.383 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=1100001057a793d peer_id=11000010348a16a
20:27:22.383 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 48, peer_id = 11000010348a16a, self.peer_id = 110000104674122
20:27:22.383 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010348a16a
20:27:22.399 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010348a16a 1 1 4
20:27:22.399 [Lua] player (11000010348a16a,1) was put into party 1
20:27:22.399 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
20:27:22.399 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010348a16a) local_player_id(1) profile_index(2) career_index(1)
20:27:22.399 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:27:22.399 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
20:27:22.399 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001057a793d inventory_sync_id:4 my_peer_id:110000104674122
20:27:22.400 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
20:27:22.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
20:27:22.400 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
20:27:22.400 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
20:27:22.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient, async-read,
20:27:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:27:22.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:27:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:27:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
20:27:22.588 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:27:22.588 [Lua] [PackageManager] Force_load: wwise/staff
20:27:22.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
20:27:22.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
20:27:22.733 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
20:27:22.734 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:27:22.861 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:27:22.861 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:27:22.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
20:27:23.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
20:27:23.235 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
20:27:23.236 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
20:27:23.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
20:27:23.297 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
20:27:23.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:27:23.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:27:23.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:27:23.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:27:24.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:27:24.094 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:27:24.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:27:24.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:27:24.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:27:24.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:27:24.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:27:24.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:27:24.345 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
20:27:25.990 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:27:25.991 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001057a793d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
20:27:26.122 [Lua] PlayFabMirrorBase:_commit_internal 3
20:27:26.122 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:27:26.124 [Lua] generate_backend_stats 110000104674122:1
20:27:26.140 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:27:26.140 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:27:26.144 [Lua] commit result success 3
20:28:35.726 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:36.190 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:29:29.947 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:30.336 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:30:41.180 [Lua] [Matchmaking] Set matchmaking=true, private_game=true
20:30:41.180 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:30:41.180 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
20:30:41.183 [Lua] [ChatManager][1]System: Starting hosted game...
20:30:45.980 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
20:30:45.980 [Lua] Received new state from server weave
20:30:45.980 [Save] Saving `save_data`
20:30:45.980 [Lua] gm_event_end_conditions_met false false
20:30:45.980 [Lua] PlayFabMirrorBase:_commit_internal nil
20:30:45.980 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:30:45.984 [Save] Save done
20:30:45.984 [Save] Saving `save_data`
20:30:45.984 [Lua] generate_backend_stats 110000104674122:1
20:30:45.987 [Save] Save done
20:30:46.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8
20:30:46.003 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:30:46.003 [Lua] GameMechanismManager setting level seed: 3217266
20:30:46.003 [Lua] [NetworkClient] Setting difficulty to: cataclysm_3, difficulty_tweak to: 0, level_seed to: 3217266, environment_variation_id to: 0
20:30:46.003 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:30:46.003 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_rubble_beasts seed: 3217266 environment 0. New level, resetting package load status.
20:30:46.003 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010348a16a
20:30:46.003 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=1100001057a793d peer_id=11000010348a16a
20:30:46.003 [Lua] [GameNetworkManager] removing peer_id=11000010348a16a local_player_id=1
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=1100001057a793d peer_id=110000104674122
20:30:46.003 [Lua] [GameNetworkManager] not removing peer_id=110000104674122 local_player_id=1
20:30:46.003 [Lua] destroyed player game object with id 46 callback
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103737e0e
20:30:46.003 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=1100001057a793d peer_id=110000103737e0e
20:30:46.003 [Lua] [GameNetworkManager] removing peer_id=110000103737e0e local_player_id=1
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] MUSIC object destroyed
20:30:46.003 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001057a793d
20:30:46.004 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=1100001057a793d peer_id=1100001057a793d
20:30:46.004 [Lua] [GameNetworkManager] removing peer_id=1100001057a793d local_player_id=1
20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001057a793d
20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d
20:30:46.004 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
20:30:46.006 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:30:46.006 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 1
20:30:46.006 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
20:30:46.006 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: false
20:30:46.006 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=227.46
20:30:46.793 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
20:30:46.793 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8
20:30:47.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8
20:30:47.234 [Lua] commit result success 4
20:30:47.933 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:30:47.933 [Lua] [Managers] Calling function on all managers:
20:30:47.933 [Lua] Clearing all global lookup lists
20:30:47.933 [Lua] [IngamePlayerListUI] - Destroy
20:30:47.933 [Lua] [EquipmentUI] - Destroy
20:30:47.933 [Lua] [AbilityUI] - Destroy
20:30:47.933 [Lua] [GamePadAbilityUI] - Destroy
20:30:47.933 [Lua] [GamePadEquipmentUI] - Destroy
20:30:47.934 [Lua] [IngameUI] destroy
20:30:47.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_sienna_painting_wood_base_2
20:30:47.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2
20:30:47.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_salty_painting_wood_base_1
20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2
20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_1
20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3
20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2
20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_2
20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1
20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bardin_painting_wood_base_2
20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bardin_painting_wood_base_1
20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3
20:30:47.984 [Lua] [Managers] Destroying manager group:
20:30:47.989 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:30:48.061 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:30:48.061 [Lua] [Matchmaking] unregister rpcs
20:30:48.061 [Lua] ############### UNLOADING PACKAGES ###############
20:30:48.061 [Lua] [Managers] Calling function on all managers:
20:30:48.061 [Lua] [Managers] Destroying manager group:
20:30:48.062 [Lua] [Gamestate] Enter state StateLoading
20:30:48.063 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:30:48.063 [Lua] [Matchmaking] register rpcs
20:30:48.063 [Lua] registering RPCs
20:30:48.063 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:30:48.063 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:30:48.063 [Lua] [PartyManager] Leader is set to 1100001057a793d
20:30:48.063 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:30:48.067 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
20:30:48.067 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[dlc_scorpion_rubble_beasts] self.picked_environment_id=[0]
20:30:48.067 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
20:30:48.067 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:30:48.067 [Umbra] Unload tome
20:30:48.068 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:30:48.170 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:30:48.170 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:30:48.170 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:30:48.170 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
20:30:48.170 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
20:30:48.170 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
20:30:48.189 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
20:30:48.189 [Lua] GameMechanismManager setting level seed: 3217266
20:30:48.189 [Lua] [NetworkClient] Setting difficulty to: cataclysm_3, difficulty_tweak to: 0, level_seed to: 3217266, environment_variation_id to: 0
20:30:48.189 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:30:48.189 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_rubble_beasts seed: 3217266 environment 0. Same level as previously, NOT resetting package load status.
20:30:48.190 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[dlc_scorpion_rubble_beasts] self.picked_environment_id=[0]
20:30:48.190 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
20:30:48.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:30:48.458 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:30:48.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
20:30:50.377 [Steam] Connection b162595f to remote 1100001057a793d rejected, reason 1000
20:30:50.616 [Lua] [LobbyMembers] Member left 1100001057a793d
20:30:50.616 [Lua] [LoadTimeManager] Member left
20:30:51.372 [Handshaker] Lost connection 132 to 1100001057a793d
20:30:51.373 [Lua] broken_connection to 1100001057a793d
20:30:51.373 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_loading.lua:771: in function _update_network
[5] @scripts/game_state/state_loading.lua:633: in function update
[6] @foundation/scripts/util/state_machine.lua:145: in function update
[7] @scripts/boot.lua:842: in function game_update
[8] @scripts/boot.lua:605:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 000000000B2B5D80; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 000000000B2B5D80; dt = 0.016935300081968307
[4] self = table: 000000000F16C280; dt = 0.016935300081968307
[5] self = table: 000000000F16C280; dt = 0.016935300081968307; t = 308.87290435831528
[6] self = table: 0000000010D06580; dt = 0.016935300081968307; t = 308.87290435831528
[7] self = table: 0000000000097090; real_world_dt = 0.016935300081968307; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016935300081968307; t = 308.87290435831528
[8] dt = 0.016935300081968307
[2] server_peer_id = "1100001057a793d"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B1BBB20; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000BE326D0; _network_event_delegate = table: 000000000BFE8710; last_level_index = 50; _profile_requester = table: 000000000B0E5BA0; slot_allocator = table: 000000000B2BD5B0; lobby_client = table: 0000000000428890; _notification_sent = true; profile_synchronizer = table: 000000000B2F4380; connecting_timeout = 0.25726119615137577; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 4; state = "loading"; level_transition_handler = table: 00000000014C87B0; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "1100001057a793d"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B1BBB20; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000BE326D0; _network_event_delegate = table: 000000000BFE8710; last_level_index = 50; _profile_requester = table: 000000000B0E5BA0; slot_allocator = table: 000000000B2BD5B0; lobby_client = table: 0000000000428890; _notification_sent = true; profile_synchronizer = table: 000000000B2F4380; connecting_timeout = 0.25726119615137577; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 4; state = "loading"; level_transition_handler = table: 00000000014C87B0; _eac_has_set_host = true; _eac_can_play = true;
[4] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _network_client = table: 000000000B2B5D80; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530;
[5] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _network_client = table: 000000000B2B5D80; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530;
[6] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F16C280;
[7] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B2205E0;
<>
<>
20:30:51.373 [Lua] bad_state: lost_connection_to_host
20:30:51.373 [EAC] Connection reset
20:30:51.374 [SteamVoip] Leaving room 10d80ebd9dbc00f8
20:30:51.374 [SteamVoipClient] select_out(11000010348a16a, off)
20:30:51.374 [SteamVoipClient] select_out(110000103737e0e, off)
20:30:51.374 [SteamVoipClient] select_out(110000104674122, off)
20:30:51.374 [SteamVoipClient] select_out(1100001057a793d, off)
20:30:51.374 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
20:30:51.376 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
20:30:51.379 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:30:51.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:30:51.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:30:51.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.379 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:30:51.380 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
20:30:51.380 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
20:30:51.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.380 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
20:30:51.380 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient
20:30:51.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.381 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
20:30:51.382 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient
20:30:51.388 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:30:51.388 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:30:51.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.392 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
20:30:51.392 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:30:51.393 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:30:51.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
20:30:51.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.400 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:30:51.400 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient
20:30:51.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.403 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
20:30:51.403 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
20:30:51.404 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
20:30:51.405 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
20:30:51.405 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
20:30:51.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:30:51.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
20:30:51.407 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
20:30:51.407 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient
20:30:51.416 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:30:51.416 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient
20:30:51.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
20:30:51.416 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:30:51.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
20:30:51.423 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:30:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:30:51.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:30:51.424 [Lua] [EnemyPackageLoader] network_context_destroyed
20:30:51.424 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2235: in function create_popup
[2] @scripts/game_state/state_loading.lua:803: in function _update_network
[3] @scripts/game_state/state_loading.lua:633: in function update
[4] @foundation/scripts/util/state_machine.lua:145: in function update
[5] @scripts/boot.lua:842: in function game_update
[6] @scripts/boot.lua:605:in function
[1] self = table: 000000000F16C280; error = "remote_disconnected"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept"
[2] self = table: 000000000F16C280; dt = 0.016935300081968307; bad_state = true; state = "lost_connection_to_host"; fail_reason = "remote_disconnected"
[3] self = table: 000000000F16C280; dt = 0.016935300081968307; t = 308.87290435831528
[4] self = table: 0000000010D06580; dt = 0.016935300081968307; t = 308.87290435831528
[5] self = table: 0000000000097090; real_world_dt = 0.016935300081968307; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016935300081968307; t = 308.87290435831528
[6] dt = 0.016935300081968307
[1] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000011EC6DB0; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530;
[2] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000011EC6DB0; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530;
[3] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000011EC6DB0; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530;
[4] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F16C280;
[5] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B2205E0;
20:30:51.424 [Lua] PopupManager:queue_default_popup: Error restart_as_server Accept
20:30:51.424 [Lua] LobbyClient close server channel 1 to 1100001057a793d
20:30:51.424 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00b75ee8, channel: 1
20:30:51.425 [Lua] [Matchmaking] No connection to host, cancelling matchmaking
20:30:51.425 [Lua] [Matchmaking] Cancelling matchmaking
20:30:51.425 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
20:30:51.425 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:30:51.425 [Lua] [PartyManager] Leader is cleared
20:30:51.425 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
20:30:51.427 [Connection] Dropped voip chunk from 110000103737e0e because channel 4 can't communicate
20:30:51.427 [Connection] Dropped voip chunk from 110000103737e0e because channel 4 can't communicate
20:30:51.428 [Lua] RPC not registered "rpc_stop_enter_game_countdown"
20:30:51.444 [Connection] Dropped voip chunk from 11000010348a16a because channel 5 can't communicate
20:30:51.461 [Connection] Dropped channel chunk from 11000010348a16a because channel 5 can't communicate
20:30:51.713 [Connection] Dropped channel chunk from 110000103737e0e because channel 4 can't communicate
20:30:52.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
20:30:52.954 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
20:30:52.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:30:53.344 [Lua] PopupManager:query_result returned result: restart_as_server
20:30:53.344 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
20:30:53.378 [Handshaker] Lost connection 133 to 110000103737e0e
20:30:53.378 [Handshaker] Lost connection 134 to 11000010348a16a
20:30:53.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:30:53.665 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:30:53.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:30:53.951 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
20:30:54.358 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
20:30:54.358 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:30:54.358 [Lua] [Matchmaking] unregister rpcs
20:30:54.358 [Lua] [Matchmaking] destroying
20:30:54.358 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
20:30:54.358 [Lua] [ChatManager] Unregistering channel 1
20:30:54.358 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:30:54.358 [Lua] [EnemyPackageLoader] network_context_destroyed
20:30:54.358 [Lua] [PartyManager] network_context_destroyed
20:30:54.358 [Lua] [GameMechanismManager] network_context_destroyed
20:30:54.358 [Lua] [Managers] Destroying manager group:
20:30:54.360 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
20:30:54.412 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
20:30:54.433 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
20:30:54.493 [Umbra] Unload tome
20:30:54.494 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
20:30:54.494 [Lua] [Gamestate] Enter StateTitleScreen
20:30:54.495 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:30:54.495 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:30:54.495 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:30:54.495 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:30:54.495 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:30:54.496 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:30:54.501 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:30:54.501 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:30:54.501 [Save] Loading `save_data`
20:30:54.502 [Save] Load done
20:30:54.516 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:30:54.616 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:30:54.616 [Lua] [Managers] Destroying manager group:
20:30:54.616 [Lua] [Gamestate] Enter state StateLoading
20:30:54.618 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:30:54.618 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:30:54.618 [Lua] [LobbyManager] Setting up network options
20:30:54.618 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:30:54.618 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:30:54.618 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:30:54.618 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:30:54.618 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:30:54.618 [Lua] LobbyManager:setup_network_options server_port: 27015
20:30:54.618 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:30:54.618 [Lua] registering RPCs
20:30:54.618 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:30:54.618 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:30:54.618 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:30:54.618 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:30:54.618 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:30:54.618 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:30:54.618 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:30:54.618 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:30:54.618 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:30:54.618 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:30:54.618 [SteamVoip] Creating room 6cd7211fb694fbf2
20:30:54.618 [SteamVoip] Joining room 6cd7211fb694fbf2
20:30:54.619 [EAC] EAC server 110000104674122 is initializing
20:30:54.630 [EAC] Server is also client 110000104674122
20:30:54.630 [EACServer] [21:30:54:629][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info.
20:30:54.630 [Lua] ### Created peer state machine for 110000104674122
20:30:54.630 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting
20:30:54.630 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:30:54.630 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:30:54.633 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:30:54.633 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:30:54.633 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:30:54.633 [Lua] Set lobby begin:
20:30:54.633 [Lua] Set lobby end.
20:30:54.633 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "5" and join party "nil"
20:30:54.633 [Lua] [LobbyHost] Changed state from 0 to creating
20:30:54.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:30:54.667 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:30:54.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:30:54.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:30:54.783 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:30:54.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:30:54.851 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:30:54.885 [Lua] [LobbyHost] Changed state from creating to joined
20:30:54.886 [Lua] [PartyManager] Leader is set to 110000104674122
20:30:54.886 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122
20:30:54.886 [Lua] [ChatManager] Registering channel 1
20:30:54.886 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
20:30:54.886 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
20:30:54.886 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
20:30:54.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:30:54.901 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:30:54.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:30:54.902 [Lua] [NetworkServer] Changing num_players from nil to 1
20:30:54.902 [Lua] Players: 1
20:30:54.902 [Lua] Set lobby begin:
20:30:54.902 [Lua] Lobby data num_players = 1
20:30:54.902 [Lua] Lobby data level_key = inn_level
20:30:54.902 [Lua] Lobby data game_mode = 3
20:30:54.902 [Lua] Lobby data matchmaking = false
20:30:54.903 [Lua] Set lobby end.
20:30:56.639 [Lua] player (110000104674122,1) was put into party 0
20:30:56.639 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting
20:30:56.639 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:30:56.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
20:30:56.639 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:30:56.640 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000104674122 "KARL FRANZ"
<>
20:30:56.640 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010C78400; previous_state = Connecting; party = table: 0000000000556270; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000000F101680; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3684256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F326490
[3] _ = table: 0000000010C78400; new_state = Loading; old_state = Connecting
[4] self = table: 000000000950B6C0; dt = 0.016955099999904633; state_data = table: 0000000010C78400; new_state = Loading
[5] self = table: 000000000F32D240; dt = 0.016955099999904633; peer_state_machines = table: 00000000003EB360; joined_peers = table: 00000000022BF3E0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 000000000950B6C0
[6] self = table: 0000000000CCC230; dt = 0.016955099999904633
[7] self = table: 0000000000CCC230; dt = 0.016955099999904633; t = 314.13994043122511
[8] self = table: 0000000010D06580; dt = 0.016955099999904633; t = 314.13994043122511
[9] self = table: 0000000000097090; real_world_dt = 0.016955099999904633; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016955099999904633; t = 314.13994043122511
[10] dt = 0.016955099999904633
[2] server = table: 000000000F32D240; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9830533005297184; peer_id = "110000104674122";
[4] current_state = Loading; function_memoize = table: 000000000950B690; state_data = table: 0000000010C78400;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000001992B00; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000F32BF50; _joined_peers = table: 00000000022BF3E0; voip = table: 000000000F111DC0; environment_variation_id = 0; level_transition_handler = table: 000000000F2DABA0; _connections = table: 00000000010AC520; lobby_host = table: 000000000F31C740; level_key = "inn_level"; slot_allocator = table: 0000000001992B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000012A4BA0; wanted_career_index = 4; _reserved_slots = table: 000000000F2FC160; wanted_profile_index = 5; _connected_peers = table: 00000000012A4B70; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000F1032A0; network_transmit = table: 000000000F101680; peers_completed_game_object_sync = table: 000000000F32AD90; peer_state_machines = table: 00000000003EB360; network_event_delegate = table: 000000000F313270;
[6] _weave_wwise_events = table: 000000000F312C90; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _profile_synchronizer = table: 00000000012A4BA0; _loading_music_triggered = true; _lobby_host = table: 000000000F31C740; _has_invitation_error = false; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000F313270; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _machine = table: 000000000F2DF1E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000F101680; _network_server = table: 000000000F32D240; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000F2DABA0; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 000000000F109F70; _loadout_resync_state = "check_resync"; _input_manager = table: 00000000095B4B60;
[7] _weave_wwise_events = table: 000000000F312C90; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _profile_synchronizer = table: 00000000012A4BA0; _loading_music_triggered = true; _lobby_host = table: 000000000F31C740; _has_invitation_error = false; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000F313270; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _machine = table: 000000000F2DF1E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000F101680; _network_server = table: 000000000F32D240; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000F2DABA0; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 000000000F109F70; _loadout_resync_state = "check_resync"; _input_manager = table: 00000000095B4B60;
[8] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000000CCC230;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000F1513E0;
<>
<>
20:30:56.640 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:31:02.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:31:02.821 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:31:02.837 [Lua] [LevelTransitionHandler] Level load completed!
20:31:02.837 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3684256 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
20:31:02.839 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:31:02.839 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_ungor=true,
beastmen_gor=true,
skaven_storm_vermin_commander=true,
beastmen_ungor_archer=true,
skaven_clan_rat_with_shield=true,
beastmen_bestigor=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_clan_rat=true,
}
20:31:02.839 [Lua] load_startup_enemy_packages: --------------
20:31:02.839 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] critter_rat
20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] beastmen_ungor
20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] beastmen_gor
20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] skaven_storm_vermin
20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] beastmen_ungor_archer
20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] skaven_clan_rat_with_shield
20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] beastmen_bestigor
20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] skaven_storm_vermin_with_shield
20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] skaven_plague_monk
20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:31:02.840 [Lua] skaven_clan_rat
20:31:02.854 [Lua] ### Sending rpc_level_loaded
20:31:02.854 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
20:31:02.854 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:31:02.871 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:31:02.871 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:31:02.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
20:31:02.871 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
20:31:02.888 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:31:02.888 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:31:02.888 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:31:02.888 [Lua] ### Sending rpc_level_loaded
20:31:02.888 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
20:31:02.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:31:02.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:31:02.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:31:03.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:31:03.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:31:03.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:31:05.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:31:05.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:31:05.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:31:05.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:31:05.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:31:05.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:31:06.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:31:06.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:31:06.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:31:06.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:31:06.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:31:06.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:31:08.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:31:08.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:31:08.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:31:08.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:31:08.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:31:08.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:31:08.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:31:08.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:31:08.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:31:09.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:31:09.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:31:09.184 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:31:09.184 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:31:09.184 [Lua] Starting async level spawning of levels/inn/world
20:31:09.184 [Umbra] Init version: 3.4.15 :: 16 threads
20:31:09.389 [Lua] Async level spawning done
20:31:09.389 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:31:10.370 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:31:10.370 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:31:10.370 [Lua] Set lobby begin:
20:31:10.370 [Lua] Lobby data host = 110000104674122
20:31:10.370 [Lua] Lobby data level_key = inn_level
20:31:10.370 [Lua] Lobby data game_mode = 3
20:31:10.370 [Lua] Lobby data country_code = DE
20:31:10.370 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:10.370 [Lua] Lobby data num_players = 1
20:31:10.370 [Lua] Lobby data matchmaking = false
20:31:10.370 [Lua] Set lobby end.
20:31:10.370 [Lua] [Managers] Destroying manager group:
20:31:10.371 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:31:10.371 [Lua] [Gamestate] Enter StateIngame HOST
20:31:10.371 [Lua] [Managers] Calling function on all managers:
20:31:10.371 [Lua] <>level = inn_level<>
20:31:10.371 [Lua] Set lobby begin:
20:31:10.371 [Lua] Lobby data host = 110000104674122
20:31:10.371 [Lua] Lobby data level_key = inn_level
20:31:10.371 [Lua] Lobby data game_mode = 3
20:31:10.371 [Lua] Lobby data selected_level_key = inn_level
20:31:10.372 [Lua] Lobby data country_code = DE
20:31:10.372 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:10.372 [Lua] Lobby data num_players = 1
20:31:10.372 [Lua] Lobby data matchmaking = false
20:31:10.372 [Lua] Set lobby end.
20:31:10.372 [Lua] [StateIngame] Server ingame
20:31:10.374 [Lua] Set lobby begin:
20:31:10.374 [Lua] Lobby data level_key = inn_level
20:31:10.375 [Lua] Lobby data selected_level_key = inn_level
20:31:10.375 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:10.375 [Lua] Lobby data matchmaking = false
20:31:10.375 [Lua] Lobby data host = 110000104674122
20:31:10.375 [Lua] Lobby data country_code = DE
20:31:10.375 [Lua] Lobby data game_mode = 3
20:31:10.375 [Lua] Lobby data difficulty_tweak = 0
20:31:10.375 [Lua] Lobby data difficulty = cataclysm_3
20:31:10.375 [Lua] Lobby data num_players = 1
20:31:10.375 [Lua] Set lobby end.
20:31:10.375 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:31:10.375 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:31:10.375 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:31:10.375 [Lua] [Matchmaking] initializing
20:31:10.375 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server
20:31:10.375 [Lua] [Matchmaking] register rpcs
20:31:10.376 [Lua] GameNetworkManager:init... creating game session
20:31:10.376 [Lua] Host GameSession.make_game_session_host with session:
20:31:10.376 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:31:10.376 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:31:10.376 [Lua] [GameNetworkManager] self.is_server = true
20:31:10.376 [Network] Setting artificial MTU limit to 65536
20:31:10.376 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:31:10.383 [Lua] Switching ConflictSettings: to: inn_level
20:31:10.383 [Lua] pacing=disabled
20:31:10.383 [Lua] roaming=nil
20:31:10.383 [Lua] disabled=false
20:31:10.383 [Lua] pack_spawning=disabled
20:31:10.383 [Lua] contained_breeds=nil
20:31:10.383 [Lua] boss=disabled
20:31:10.383 [Lua] horde=disabled
20:31:10.383 [Lua] specials=disabled
20:31:10.383 [Lua] name=inn_level
20:31:10.383 [Lua] intensity=disabled
20:31:10.383 [Lua] ---
20:31:10.383 [Lua] [LevelAnalysis] set_random_seed( 3684256)
20:31:10.386 [Lua] [AIInterestPointSystem] Level Seed: 3684256
20:31:10.386 [Lua]
20:31:10.386 [Lua] [entity_system_bag] = table
20:31:10.386 [Lua] [entity_system_bag] = metatable
20:31:10.386 [Lua] [startup_data] = table
20:31:10.386 [Lua] [entity_manager] = table
20:31:10.386 [Lua] [entity_manager] = metatable
20:31:10.386 [Lua] [unit_spawner] = table
20:31:10.386 [Lua] [unit_spawner] = metatable
20:31:10.386 [Lua] [unit_storage] = table
20:31:10.386 [Lua] [unit_storage] = metatable
20:31:10.386 [Lua] [dice_keeper] = table
20:31:10.386 [Lua] [dice_keeper] = metatable
20:31:10.386 [Lua] [is_server] = true (boolean)
20:31:10.386 [Lua] [world] = [World]
20:31:10.386 [Lua] [system_api] = table
20:31:10.386 [Lua] [entity_system] = table
20:31:10.386 [Lua] [entity_system] = metatable
20:31:10.386 [Lua] [network_lobby] = table
20:31:10.386 [Lua] [network_lobby] = metatable
20:31:10.386 [Lua] [profile_synchronizer] = table
20:31:10.386 [Lua] [profile_synchronizer] = metatable
20:31:10.386 [Lua] [level_transition_handler] = table
20:31:10.386 [Lua] [level_transition_handler] = metatable
20:31:10.386 [Lua] [num_local_human_players] = 1 (number)
20:31:10.386 [Lua] [statistics_db] = table
20:31:10.386 [Lua] [statistics_db] = metatable
20:31:10.386 [Lua] [network_server] = table
20:31:10.386 [Lua] [network_server] = metatable
20:31:10.386 [Lua] [input_manager] = table
20:31:10.386 [Lua] [input_manager] = metatable
20:31:10.386 [Lua] [network_clock] = table
20:31:10.386 [Lua] [network_clock] = metatable
20:31:10.386 [Lua] [network_transmit] = table
20:31:10.386 [Lua] [network_transmit] = metatable
20:31:10.386 [Lua] [free_flight_manager] = table
20:31:10.386 [Lua] [free_flight_manager] = metatable
20:31:10.386 [Lua] [network_manager] = table
20:31:10.386 [Lua] [network_manager] = metatable
20:31:10.386 [Lua] [network_event_delegate] = table
20:31:10.386 [Lua] [network_event_delegate] = metatable
20:31:10.386 [Lua]
20:31:10.386 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:31:10.386 [Lua] ignoring extension VersusInteractObjectiveExtension
20:31:10.386 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:31:10.386 [Lua] ignoring extension VersusSocketObjectiveExtension
20:31:10.386 [Lua] ignoring extension VersusTargetObjectiveExtension
20:31:10.386 [Lua] ignoring extension VersusMissionObjectiveExtension
20:31:10.387 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:31:10.388 [Lua] [AchievementManager] Achievements using the steam platform
20:31:10.434 [Lua] [StateIngame] Level seed: 3684256
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:31:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:31:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:31:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:31:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:31:10.446 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
20:31:10.448 [Lua] [LevelAnalysis] set_random_seed( 3684256)
20:31:10.452 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:31:10.452 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:31:10.453 [Lua] [IngameUI] init
20:31:10.466 [SteamVoipClient] select_out(110000104674122, off)
20:31:10.470 [Lua] cb_razer_chroma_setup
20:31:10.506 [Lua] [Matchmaking] Cancelling matchmaking
20:31:10.506 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:31:10.507 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:31:10.507 [Lua] Set lobby begin:
20:31:10.507 [Lua] Lobby data level_key = inn_level
20:31:10.507 [Lua] Lobby data power_level = 0
20:31:10.507 [Lua] Lobby data selected_level_key = inn_level
20:31:10.507 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:10.507 [Lua] Lobby data matchmaking = false
20:31:10.507 [Lua] Lobby data host = 110000104674122
20:31:10.507 [Lua] Lobby data country_code = DE
20:31:10.507 [Lua] Lobby data game_mode = 3
20:31:10.507 [Lua] Lobby data difficulty_tweak = 0
20:31:10.507 [Lua] Lobby data difficulty = cataclysm_3
20:31:10.507 [Lua] Lobby data num_players = 1
20:31:10.507 [Lua] Set lobby end.
20:31:10.508 [Flow] complete_skittergate_legend true
20:31:10.508 [Flow] complete_all_helmgart_levels_recruit true
20:31:10.509 [Flow] WitchHunterLevel:35
20:31:10.509 [Flow] LeaderYes
20:31:10.509 [Flow] ALL PC XP:304250
20:31:10.509 [Flow] Has "bogenhafen" DLC:true
20:31:10.509 [Flow] WH XP:60850
20:31:10.509 [Flow] Number of crafted items:5258
20:31:10.509 [Flow] Has "pre_order" DLC:true
20:31:10.509 [Flow] Sum of Powe Levels:1500
20:31:10.509 [Flow] lodestone diff 1:false
20:31:10.509 [Flow] magnus and forest activated
20:31:10.509 [Flow] magnus and forest activated
20:31:10.509 [Flow] cemetery and forest activated
20:31:10.509 [Flow] magnus and cemetery
20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:31:10.510 [Flow] ALL RUNES ACTIVATED
20:31:10.510 [Flow] magnus and forest activated
20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:31:10.510 [Flow] ALL RUNES ACTIVATED
20:31:10.510 [Flow] cemetery and forest activated
20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:31:10.510 [Flow] ALL RUNES ACTIVATED
20:31:10.510 [Flow] magnus and forest activated
20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:31:10.510 [Flow] ALL RUNES ACTIVATED
20:31:10.510 [Flow] magnus and cemetery
20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:31:10.510 [Flow] ALL RUNES ACTIVATED
20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:31:10.512 [Lua] CurrentConflictSettings inn_level
20:31:10.512 [Lua] [ConflictDirector] conflict_director is ai_ready
20:31:10.512 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:31:10.512 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:31:10.513 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:31:10.513 [Lua] Forming navigation groups in one frame
20:31:10.513 [Lua] Forming navigation groups
20:31:10.533 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
20:31:10.534 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000331966
20:31:10.534 [Lua] number of nav groups: 41
20:31:10.534 [Lua] number of refined nav groups : 23
20:31:10.536 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028
20:31:10.536 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:31:10.536 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:31:10.538 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:31:10.541 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:31:10.541 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:31:10.541 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:31:10.541 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:31:10.541 [Lua] [Managers] Calling function on all managers:
20:31:10.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:31:10.574 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:31:10.575 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:31:10.738 [Lua] player (110000104674122,1) was put into party 1
20:31:10.738 [Lua] [IngamePlayerListUI] - Destroy
20:31:10.739 [Lua] [EquipmentUI] - Destroy
20:31:10.739 [Lua] [AbilityUI] - Destroy
20:31:10.739 [Lua] [GamePadAbilityUI] - Destroy
20:31:10.739 [Lua] [GamePadEquipmentUI] - Destroy
20:31:10.746 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4)
20:31:10.746 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4)
20:31:10.746 [Lua] Set lobby begin:
20:31:10.746 [Lua] Lobby data player_slot_1 = 0:0
20:31:10.746 [Lua] Lobby data level_key = inn_level
20:31:10.746 [Lua] Lobby data power_level = 0
20:31:10.746 [Lua] Lobby data selected_level_key = inn_level
20:31:10.747 [Lua] Lobby data player_slot_4 = 0:0
20:31:10.747 [Lua] Lobby data difficulty = cataclysm_3
20:31:10.747 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:10.747 [Lua] Lobby data matchmaking = false
20:31:10.747 [Lua] Lobby data host = 110000104674122
20:31:10.747 [Lua] Lobby data country_code = DE
20:31:10.747 [Lua] Lobby data game_mode = 3
20:31:10.747 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:31:10.747 [Lua] Lobby data player_slot_2 = 0:0
20:31:10.747 [Lua] Lobby data difficulty_tweak = 0
20:31:10.747 [Lua] Lobby data player_slot_3 = 0:0
20:31:10.747 [Lua] Lobby data num_players = 1
20:31:10.747 [Lua] Set lobby end.
20:31:10.747 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122
20:31:10.748 [Lua]
20:31:10.748 [Lua] [wwise/one_handed_swords] = false (boolean)
20:31:10.748 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:31:10.748 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
20:31:10.748 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
20:31:10.748 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:31:10.748 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
20:31:10.748 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
20:31:10.748 [Lua]
20:31:10.748 [Lua]
20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
20:31:10.748 [Lua] [wwise/one_handed_swords] = false (boolean)
20:31:10.748 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:31:10.748 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:31:10.748 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:31:10.748 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:31:10.748 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
20:31:10.748 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean)
20:31:10.748 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
20:31:10.748 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
20:31:10.748 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
20:31:10.748 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean)
20:31:10.748 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean)
20:31:10.748 [Lua]
20:31:10.748 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:31:10.748 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:31:10.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:31:10.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:31:10.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
20:31:10.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:31:10.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
20:31:10.777 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:31:10.777 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:31:10.782 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
20:31:10.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:31:10.805 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:31:10.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:31:10.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:31:11.315 [Flow] DISABLE
20:31:12.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:31:12.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:31:12.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:31:12.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:31:12.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:31:12.194 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:31:12.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:31:12.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:31:12.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:31:12.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:31:12.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:31:12.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:31:12.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:31:12.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:31:12.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:31:12.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:31:12.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:31:12.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:31:12.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:31:12.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:31:12.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:31:12.346 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:31:12.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:31:12.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:31:12.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:31:12.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:31:12.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:31:12.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:31:12.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:31:12.415 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:31:12.416 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:31:12.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:31:12.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:31:12.458 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:31:12.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:31:12.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:31:12.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:31:12.485 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:31:12.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:31:12.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:31:12.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:31:12.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:31:12.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:31:12.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:31:12.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:31:12.548 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:31:12.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:31:12.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:31:12.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:31:12.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:31:12.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:31:12.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:31:12.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:31:12.684 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:31:12.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
20:31:12.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
20:31:12.998 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
20:31:12.998 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:31:13.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:31:13.614 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:31:13.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:31:13.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:31:13.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:31:13.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:31:13.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:31:13.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:31:13.877 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:31:13.934 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:31:13.934 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:31:13.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:31:14.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:31:14.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:31:14.022 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:31:14.075 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:31:14.075 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:31:14.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:31:14.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:31:14.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:31:14.130 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:31:14.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:31:14.483 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:31:14.484 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:31:14.641 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:31:14.641 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:31:14.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:31:15.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:31:15.174 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:31:15.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:31:15.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:31:15.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:31:15.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:31:15.406 [Lua] PlayFabMirrorBase:_commit_internal 5
20:31:15.406 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:31:15.409 [Lua] generate_backend_stats 110000104674122:1
20:31:15.426 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:31:15.426 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:31:15.426 [Lua] Set lobby begin:
20:31:15.426 [Lua] Lobby data player_slot_1 = 0:0
20:31:15.426 [Lua] Lobby data level_key = inn_level
20:31:15.427 [Lua] Lobby data power_level = 835
20:31:15.427 [Lua] Lobby data selected_level_key = inn_level
20:31:15.427 [Lua] Lobby data player_slot_4 = 0:0
20:31:15.427 [Lua] Lobby data difficulty = cataclysm_3
20:31:15.427 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:15.427 [Lua] Lobby data matchmaking = false
20:31:15.427 [Lua] Lobby data host = 110000104674122
20:31:15.427 [Lua] Lobby data country_code = DE
20:31:15.427 [Lua] Lobby data game_mode = 3
20:31:15.427 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:31:15.427 [Lua] Lobby data player_slot_2 = 0:0
20:31:15.427 [Lua] Lobby data difficulty_tweak = 0
20:31:15.427 [Lua] Lobby data player_slot_3 = 0:0
20:31:15.427 [Lua] Lobby data num_players = 1
20:31:15.427 [Lua] Set lobby end.
20:31:15.430 [Lua] commit result success 5
20:31:15.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:31:15.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:31:15.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:31:15.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:31:15.614 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:31:15.627 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:31:15.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:31:15.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:31:15.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:31:15.667 [Lua] Players are leaving the safe zone
20:31:15.880 [Lua] StateInGameRunning:_game_actually_starts()
20:31:15.881 [Lua] #################################################################################################################
20:31:15.881 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:31:15.881 [Lua] #################################################################################################################
20:31:15.881 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
20:31:15.893 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
20:31:16.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
20:31:16.100 [Lua] Commit load time data
20:31:17.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:31:17.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:31:17.699 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:31:17.699 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:31:17.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:31:17.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:31:17.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:31:17.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:31:17.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:31:17.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:31:17.742 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:31:17.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:31:17.753 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:31:17.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:31:17.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:31:17.765 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:31:17.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:31:17.852 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:31:17.864 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:31:17.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:31:38.811 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:31:38.811 [Lua] Players: 2
20:31:38.811 [Lua] Set lobby begin:
20:31:38.811 [Lua] Lobby data player_slot_1 = 0:0
20:31:38.811 [Lua] Lobby data level_key = inn_level
20:31:38.811 [Lua] Lobby data power_level = 835
20:31:38.811 [Lua] Lobby data selected_level_key = inn_level
20:31:38.811 [Lua] Lobby data player_slot_4 = 0:0
20:31:38.811 [Lua] Lobby data difficulty = cataclysm_3
20:31:38.811 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:38.811 [Lua] Lobby data matchmaking = false
20:31:38.811 [Lua] Lobby data host = 110000104674122
20:31:38.811 [Lua] Lobby data country_code = DE
20:31:38.811 [Lua] Lobby data game_mode = 3
20:31:38.811 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:31:38.811 [Lua] Lobby data player_slot_2 = 0:0
20:31:38.811 [Lua] Lobby data difficulty_tweak = 0
20:31:38.811 [Lua] Lobby data player_slot_3 = 0:0
20:31:38.811 [Lua] Lobby data num_players = 2
20:31:38.811 [Lua] Set lobby end.
20:31:38.812 [Lua] [LobbyMembers] Member joined 110000103737e0e
20:31:40.868 [Lua] GOT approve_channel 1 110000103737e0e 18600000197c6f7
20:31:40.868 [EAC] EAC server has client 110000103737e0e and channel 1 (and owner 110000103737e0e)
20:31:40.868 [Lua] Client with peer_id 110000103737e0e got APPROVED by server
20:31:40.868 [EACServer] [21:31:40:867][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018166286 PlayerName: R4iNboW.at
20:31:40.868 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103737e0e'
20:31:40.868 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting
20:31:40.868 [Lua] [ChatManager][1]System: R4iNboW.at is joining the game
20:31:40.954 [EACServer] [21:31:40:954][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
20:31:40.976 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:31:40.976 [Lua] [Matchmaking] Got a handshake request from 110000103737e0e with user name 'R4iNboW.at'
20:31:41.047 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197c6f7 from 110000103737e0e, replying lobby_ok
20:31:41.125 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103737e0e REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122
20:31:41.204 [Lua] Set lobby begin:
20:31:41.204 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:31:41.204 [Lua] Lobby data level_key = inn_level
20:31:41.204 [Lua] Lobby data power_level = 835
20:31:41.204 [Lua] Lobby data selected_level_key = inn_level
20:31:41.204 [Lua] Lobby data player_slot_4 = 0:0
20:31:41.204 [Lua] Lobby data difficulty = cataclysm_3
20:31:41.204 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:41.204 [Lua] Lobby data matchmaking = false
20:31:41.204 [Lua] Lobby data host = 110000104674122
20:31:41.204 [Lua] Lobby data country_code = DE
20:31:41.204 [Lua] Lobby data game_mode = 3
20:31:41.204 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:31:41.204 [Lua] Lobby data player_slot_2 = 0:0
20:31:41.204 [Lua] Lobby data difficulty_tweak = 0
20:31:41.205 [Lua] Lobby data player_slot_3 = 0:0
20:31:41.205 [Lua] Lobby data num_players = 2
20:31:41.205 [Lua] Set lobby end.
20:31:41.205 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103737e0e
20:31:41.205 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:0 | dr:0 | bw:0 | es:110000104674122
20:31:42.808 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:31:42.808 [Lua] Players: 3
20:31:42.808 [Lua] Set lobby begin:
20:31:42.808 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:31:42.808 [Lua] Lobby data level_key = inn_level
20:31:42.808 [Lua] Lobby data power_level = 835
20:31:42.808 [Lua] Lobby data selected_level_key = inn_level
20:31:42.808 [Lua] Lobby data player_slot_4 = 0:0
20:31:42.809 [Lua] Lobby data difficulty = cataclysm_3
20:31:42.809 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:42.809 [Lua] Lobby data matchmaking = false
20:31:42.809 [Lua] Lobby data host = 110000104674122
20:31:42.809 [Lua] Lobby data country_code = DE
20:31:42.809 [Lua] Lobby data game_mode = 3
20:31:42.809 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:31:42.809 [Lua] Lobby data player_slot_2 = 0:0
20:31:42.809 [Lua] Lobby data difficulty_tweak = 0
20:31:42.809 [Lua] Lobby data player_slot_3 = 0:0
20:31:42.809 [Lua] Lobby data num_players = 3
20:31:42.809 [Lua] Set lobby end.
20:31:42.809 [Lua] [LobbyMembers] Member joined 11000010348a16a
20:31:43.418 [Lua] ### CLEARING PEER STATE FOR 110000103737e0e
20:31:43.418 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting
20:31:43.418 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting
20:31:43.493 [Lua] [PSM] Peer 110000103737e0e joined. Want to use profile index "1" and join party "0"
20:31:43.493 [Lua] Mechanism says: a client joined the game! 110000103737e0e
20:31:43.493 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103737e0e, connection_key=0)
20:31:43.493 [Lua] Sync dynamic to client:
20:31:43.705 [SteamVoipClient] select_out(110000103737e0e, on)
20:31:43.706 [SteamVoipClient] select_out(110000103737e0e, on)
20:31:43.706 [SteamVoipClient] select_in(110000103737e0e, on)
20:31:43.706 [SteamVoipClient] select_out(110000103737e0e, off)
20:31:43.974 [Lua] GOT approve_channel 4 11000010348a16a 18600000197c6f7
20:31:43.974 [EAC] EAC server has client 11000010348a16a and channel 4 (and owner 11000010348a16a)
20:31:43.974 [Lua] Client with peer_id 11000010348a16a got APPROVED by server
20:31:43.974 [EACServer] [21:31:43:974][Windows][EAC Server] [Info][RegisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 PlayerIP: 0.0.0.0 OwnerGUID: 76561198015357290 PlayerName: G.I. Jockey
20:31:43.975 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010348a16a'
20:31:43.975 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting
20:31:43.975 [Lua] [ChatManager][1]System: G.I. Jockey is joining the game
20:31:44.088 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:31:44.088 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey'
20:31:44.158 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197c6f7 from 11000010348a16a, replying lobby_ok
20:31:44.221 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010348a16a REPLY wh:110000103737e0e | we:0 | dr:0 | bw:0 | es:110000104674122
20:31:44.289 [Lua] Set lobby begin:
20:31:44.289 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:31:44.289 [Lua] Lobby data level_key = inn_level
20:31:44.289 [Lua] Lobby data power_level = 835
20:31:44.289 [Lua] Lobby data selected_level_key = inn_level
20:31:44.289 [Lua] Lobby data player_slot_4 = 0:0
20:31:44.289 [Lua] Lobby data difficulty = cataclysm_3
20:31:44.289 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:44.289 [Lua] Lobby data matchmaking = false
20:31:44.289 [Lua] Lobby data host = 110000104674122
20:31:44.289 [Lua] Lobby data country_code = DE
20:31:44.289 [Lua] Lobby data game_mode = 3
20:31:44.289 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:31:44.289 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:31:44.289 [Lua] Lobby data difficulty_tweak = 0
20:31:44.290 [Lua] Lobby data player_slot_3 = 0:0
20:31:44.290 [Lua] Lobby data num_players = 3
20:31:44.290 [Lua] Set lobby end.
20:31:44.290 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010348a16a
20:31:44.290 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:0 | dr:0 | bw:11000010348a16a | es:110000104674122
20:31:44.984 [EACServer] [21:31:44:984][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 1 Status: Client Authenticated Message: Client authenticated.
20:31:44.985 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticatedLocal
20:31:45.137 [EACServer] [21:31:45:137][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103737E0E.
20:31:45.389 [Lua] player (110000103737e0e,1) was put into party 0
20:31:45.389 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting
20:31:45.389 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
20:31:45.389 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0
20:31:45.389 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:31:45.390 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000104674122 "KARL FRANZ"
<>
20:31:45.390 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B839400; previous_state = Connecting; party = table: 0000000000556270; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000000F101680; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3684256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F326490
[3] _ = table: 000000000B839400; new_state = Loading; old_state = Connecting
[4] self = table: 0000000011928390; dt = 0.0057182698510587215; state_data = table: 000000000B839400; new_state = Loading
[5] self = table: 000000000F32D240; dt = 0.0057182698510587215; peer_state_machines = table: 00000000003EB360; joined_peers = table: 00000000022BF3E0; game_session = [GameSession]; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000011928390
[6] self = table: 0000000007E4D8E0; dt = 0.0057182698510587215; t = 34.883323822170496; network_manager = table: 000000000F31CA60
[7] self = table: 0000000010D06580; dt = 0.0057182698510587215; t = 362.75268720265012
[8] self = table: 0000000000097090; real_world_dt = 0.0057182698510587215; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0057182698510587215; t = 362.75268720265012
[9] dt = 0.0057182698510587215
[2] server = table: 000000000F32D240; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; wanted_profile_index = 1; resend_timer = 1.9316815277561545; resend_post_game_timer = 1.9308151779696345; clan_tag = "0"; peer_id = "110000103737e0e";
[4] current_state = Loading; function_memoize = table: 000000000B404A30; state_data = table: 000000000B839400;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000001992B00; game_session = [GameSession]; game_network_manager = table: 000000000F31CA60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000F32BF50; _joined_peers = table: 00000000022BF3E0; voip = table: 000000000F111DC0; environment_variation_id = 0; level_transition_handler = table: 000000000F2DABA0; _connections = table: 00000000010AC520; lobby_host = table: 000000000F31C740; level_key = "inn_level"; slot_allocator = table: 0000000001992B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000012A4BA0; wanted_career_index = 4; _reserved_slots = table: 000000000F2FC160; wanted_profile_index = 5; _connected_peers = table: 00000000012A4B70; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000F1032A0; network_transmit = table: 000000000F101680; peers_completed_game_object_sync = table: 000000000F32AD90; peer_state_machines = table: 00000000003EB360; network_event_delegate = table: 000000000A117C60;
[6] world_name = "level_world"; entity_system_bag = table: 000000000EFEBA50; network_server = table: 000000000F32D240; entity_system = table: 000000000F191740; parent = table: 0000000000097090; _level_flow_events = table: 0000000001FD22D0; statistics_db = table: 0000000009602030; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B134200; profile_synchronizer = table: 00000000012A4BA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010CF3D80; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000A117C60; world = [World]; dt = 0.0057044047862291336; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000278FF20; machines = table: 000000000BE4DD10; viewport_name = "player_1"; _camera_carrier = table: 000000000BA93170; free_flight_manager = table: 00000000102AE7A0; network_transmit = table: 000000000F101680; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000094AB040; _lobby_host = table: 000000000F31C740; level_transition_handler = table: 000000000F2DABA0; dice_keeper = table: 000000000F485FD0; _quit_game = false;
[7] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E4D8E0;
[8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B1EBD80;
<>
<>
20:31:45.438 [EACServer] [21:31:45:438][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103737E0E
20:31:45.438 [EACServer] [21:31:45:438][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:31:45.442 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticatedRemote
20:31:45.459 [Lua] ### Sending rpc_level_loaded
20:31:45.459 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50
20:31:45.459 [Lua] Peer 110000103737e0e has loaded the level but not all enemies, so we wait
20:31:45.624 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103737e0e, connection_key=0)
20:31:45.625 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
20:31:45.625 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
20:31:45.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:1 my_peer_id:110000104674122
20:31:46.668 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
20:31:46.668 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
20:31:46.799 [Lua] ### CLEARING PEER STATE FOR 11000010348a16a
20:31:46.799 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting
20:31:46.799 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting
20:31:46.866 [Lua] [PSM] Peer 11000010348a16a joined. Want to use profile index "2" and join party "0"
20:31:46.866 [Lua] Mechanism says: a client joined the game! 11000010348a16a
20:31:46.866 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010348a16a, connection_key=1)
20:31:46.866 [Lua] Sync dynamic to client:
20:31:47.075 [SteamVoipClient] select_out(11000010348a16a, on)
20:31:47.076 [SteamVoipClient] select_out(11000010348a16a, on)
20:31:47.076 [SteamVoipClient] select_in(11000010348a16a, on)
20:31:47.076 [SteamVoipClient] select_out(11000010348a16a, off)
20:31:47.999 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:31:47.999 [Lua] [Matchmaking] Got a handshake request from 110000103737e0e with user name 'R4iNboW.at'
20:31:48.000 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
20:31:48.000 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
20:31:48.011 [Lua] Breedfreezer (server) starting a hot join sync
20:31:48.011 [Lua] packing 0 units of breed skaven_clan_rat
20:31:48.011 [Lua] packing 0 units of breed skaven_storm_vermin
20:31:48.011 [Lua] packing 0 units of breed beastmen_ungor_archer
20:31:48.011 [Lua] packing 0 units of breed beastmen_bestigor
20:31:48.011 [Lua] packing 0 units of breed beastmen_ungor
20:31:48.011 [Lua] packing 0 units of breed skaven_plague_monk
20:31:48.011 [Lua] packing 0 units of breed beastmen_gor
20:31:48.011 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:31:48.011 [Lua]
20:31:48.011 [Lua] [1] = 1 (number)
20:31:48.011 [Lua] [2] = 0 (number)
20:31:48.011 [Lua] [3] = 1 (number)
20:31:48.011 [Lua] [4] = 0 (number)
20:31:48.011 [Lua] [5] = 1 (number)
20:31:48.011 [Lua] [6] = 0 (number)
20:31:48.011 [Lua] [7] = 1 (number)
20:31:48.011 [Lua] [8] = 0 (number)
20:31:48.011 [Lua] [9] = 1 (number)
20:31:48.011 [Lua] [10] = 0 (number)
20:31:48.011 [Lua] [11] = 1 (number)
20:31:48.011 [Lua] [12] = 0 (number)
20:31:48.011 [Lua] [13] = 1 (number)
20:31:48.011 [Lua] [14] = 0 (number)
20:31:48.011 [Lua]
20:31:48.011 [Lua]
20:31:48.011 [Lua]
20:31:48.011 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
20:31:48.011 [Lua] RemotePlayer:create_game_object( ) 44
20:31:48.029 [Lua] player (110000103737e0e,1) was put into party 1
20:31:48.029 [Lua] Assigning peer(110000103737e0e:1) to profile(1) career(3)
20:31:48.029 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103737e0e) local_player_id(1) profile_index(1) career_index(3)
20:31:48.029 [Lua] Set lobby begin:
20:31:48.029 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:31:48.029 [Lua] Lobby data level_key = inn_level
20:31:48.029 [Lua] Lobby data power_level = 835
20:31:48.029 [Lua] Lobby data selected_level_key = inn_level
20:31:48.029 [Lua] Lobby data player_slot_4 = 0:0
20:31:48.029 [Lua] Lobby data difficulty = cataclysm_3
20:31:48.029 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:48.029 [Lua] Lobby data matchmaking = false
20:31:48.029 [Lua] Lobby data host = 110000104674122
20:31:48.029 [Lua] Lobby data country_code = DE
20:31:48.029 [Lua] Lobby data game_mode = 3
20:31:48.029 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:31:48.029 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:31:48.029 [Lua] Lobby data difficulty_tweak = 0
20:31:48.029 [Lua] Lobby data player_slot_3 = 0:0
20:31:48.029 [Lua] Lobby data num_players = 3
20:31:48.030 [Lua] Set lobby end.
20:31:48.030 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:0 | dr:0 | bw:11000010348a16a | es:110000104674122
20:31:48.030 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
20:31:48.030 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
20:31:48.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
20:31:48.154 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
20:31:48.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:31:48.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:31:48.851 [Lua] player (11000010348a16a,1) was put into party 0
20:31:48.851 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting
20:31:48.851 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
20:31:48.851 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0
20:31:48.851 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:31:48.851 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 110000104674122 "KARL FRANZ"
<>
20:31:48.851 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000BC755B0; previous_state = Connecting; party = table: 0000000000556270; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000000F101680; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3684256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F326490
[3] _ = table: 000000000BC755B0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000BC83360; dt = 0.008935488760471344; state_data = table: 000000000BC755B0; new_state = Loading
[5] self = table: 000000000F32D240; dt = 0.008935488760471344; peer_state_machines = table: 00000000003EB360; joined_peers = table: 00000000022BF3E0; game_session = [GameSession]; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000BC83360
[6] self = table: 0000000007E4D8E0; dt = 0.008935488760471344; t = 38.244626595638692; network_manager = table: 000000000F31CA60
[7] self = table: 0000000010D06580; dt = 0.008935488760471344; t = 366.11398997611832
[8] self = table: 0000000000097090; real_world_dt = 0.008935488760471344; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008935488760471344; t = 366.11398997611832
[9] dt = 0.008935488760471344
[2] server = table: 000000000F32D240; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; wanted_profile_index = 2; resend_timer = 1.9337194943800569; resend_post_game_timer = 1.9205689029768109; clan_tag = "0"; peer_id = "11000010348a16a";
[4] current_state = Loading; function_memoize = table: 000000000BC80770; state_data = table: 000000000BC755B0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000001992B00; game_session = [GameSession]; game_network_manager = table: 000000000F31CA60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000F32BF50; _joined_peers = table: 00000000022BF3E0; voip = table: 000000000F111DC0; environment_variation_id = 0; level_transition_handler = table: 000000000F2DABA0; _connections = table: 00000000010AC520; lobby_host = table: 000000000F31C740; level_key = "inn_level"; slot_allocator = table: 0000000001992B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000012A4BA0; wanted_career_index = 4; _reserved_slots = table: 000000000F2FC160; wanted_profile_index = 5; _connected_peers = table: 00000000012A4B70; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000F1032A0; network_transmit = table: 000000000F101680; peers_completed_game_object_sync = table: 000000000F32AD90; peer_state_machines = table: 00000000003EB360; network_event_delegate = table: 000000000A117C60;
[6] world_name = "level_world"; entity_system_bag = table: 000000000EFEBA50; network_server = table: 000000000F32D240; entity_system = table: 000000000F191740; parent = table: 0000000000097090; _level_flow_events = table: 0000000001FD22D0; statistics_db = table: 0000000009602030; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B134200; profile_synchronizer = table: 00000000012A4BA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010CF3D80; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000A117C60; world = [World]; dt = 0.0089073162525892258; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000278FF20; machines = table: 000000000BE4DD10; viewport_name = "player_1"; _camera_carrier = table: 000000000BA93170; free_flight_manager = table: 00000000102AE7A0; network_transmit = table: 000000000F101680; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000094AB040; _lobby_host = table: 000000000F31C740; level_transition_handler = table: 000000000F2DABA0; dice_keeper = table: 000000000F485FD0; _quit_game = false;
[7] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E4D8E0;
[8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B1EBD80;
<>
<>
20:31:48.944 [Lua] ### Sending rpc_level_loaded
20:31:48.944 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50
20:31:48.944 [Lua] Peer 11000010348a16a has loaded the level but not all enemies, so we wait
20:31:48.968 [EACServer] [21:31:48:967][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 2 Status: Client Authenticated Message: Client authenticated.
20:31:48.969 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedLocal
20:31:49.111 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010348a16a, connection_key=1)
20:31:49.112 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
20:31:49.112 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
20:31:49.112 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:1 my_peer_id:110000104674122
20:31:49.147 [EACServer] [21:31:49:146][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010348A16A.
20:31:49.448 [EACServer] [21:31:49:448][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010348A16A
20:31:49.448 [EACServer] [21:31:49:448][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:31:49.452 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedRemote
20:31:50.517 [Lua] [NetworkServer] Changing num_players from 3 to 2
20:31:50.517 [Lua] Players: 2
20:31:50.517 [Lua] Set lobby begin:
20:31:50.517 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:31:50.518 [Lua] Lobby data level_key = inn_level
20:31:50.518 [Lua] Lobby data power_level = 835
20:31:50.518 [Lua] Lobby data selected_level_key = inn_level
20:31:50.518 [Lua] Lobby data player_slot_4 = 0:0
20:31:50.518 [Lua] Lobby data difficulty = cataclysm_3
20:31:50.518 [Lua] Lobby data unique_server_name = KARL FRANZ
20:31:50.518 [Lua] Lobby data matchmaking = false
20:31:50.518 [Lua] Lobby data host = 110000104674122
20:31:50.518 [Lua] Lobby data country_code = DE
20:31:50.518 [Lua] Lobby data game_mode = 3
20:31:50.518 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:31:50.518 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:31:50.518 [Lua] Lobby data difficulty_tweak = 0
20:31:50.518 [Lua] Lobby data player_slot_3 = 0:0
20:31:50.518 [Lua] Lobby data num_players = 2
20:31:50.518 [Lua] Set lobby end.
20:31:50.518 [Lua] [LobbyMembers] Member left 110000103737e0e
20:31:58.219 [Lua] PlayFabMirrorBase:_commit_internal 6
20:31:58.219 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:31:58.222 [Lua] generate_backend_stats 110000104674122:1
20:31:58.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10
20:31:58.241 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:31:58.241 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11
20:31:58.246 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 2
20:31:58.475 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
20:31:58.475 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10
20:31:58.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10
20:31:58.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11
20:31:59.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11
20:31:59.347 [Lua] commit result success 6
20:32:01.116 [Handshaker] Lost connection 152 to 110000103737e0e
20:32:01.117 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000103737e0e'
20:32:02.107 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000103737e0e'
20:32:02.108 [Lua] [ChatManager][1]System: R4iNboW.at has left the game
20:32:02.108 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103737e0e)
20:32:02.108 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
20:32:02.108 [Lua] [PeerSM] 110000103737e0e :: on_enter Disconnecting
20:32:02.108 [Lua] [PSM] Disconnecting peer 110000103737e0e
20:32:02.108 [Lua] [PSM] Disconnected peer 110000103737e0e is being removed from session.
20:32:02.108 [Lua] [GameNetworkManager] destroying game object with go_id=44
20:32:02.108 [Lua] [PeerSM] 110000103737e0e :: on_exit Disconnecting
20:32:02.108 [Lua] [PeerSM] 110000103737e0e :: on_enter Disconnected
20:32:02.108 [Lua] Set lobby begin:
20:32:02.108 [Lua] Lobby data player_slot_1 = 0:0
20:32:02.108 [Lua] Lobby data level_key = inn_level
20:32:02.108 [Lua] Lobby data power_level = 835
20:32:02.108 [Lua] Lobby data selected_level_key = inn_level
20:32:02.108 [Lua] Lobby data player_slot_4 = 0:0
20:32:02.108 [Lua] Lobby data difficulty = cataclysm_3
20:32:02.108 [Lua] Lobby data unique_server_name = KARL FRANZ
20:32:02.108 [Lua] Lobby data matchmaking = false
20:32:02.108 [Lua] Lobby data host = 110000104674122
20:32:02.108 [Lua] Lobby data country_code = DE
20:32:02.108 [Lua] Lobby data game_mode = 3
20:32:02.108 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:32:02.108 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:32:02.108 [Lua] Lobby data difficulty_tweak = 0
20:32:02.108 [Lua] Lobby data player_slot_3 = 0:0
20:32:02.108 [Lua] Lobby data num_players = 2
20:32:02.108 [Lua] Set lobby end.
20:32:02.109 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103737e0e)
20:32:02.109 [EAC] EAC server lost client 110000103737e0e
20:32:02.109 [EACServer] [21:32:02:108][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286
20:32:02.109 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f31cb98, channel: 1
20:32:02.109 [SteamVoipClient] select_out(110000103737e0e, off)
20:32:02.109 [SteamVoipClient] select_in(110000103737e0e, off)
20:32:02.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3
20:32:03.837 [Lua] [Matchmaking] Handshake host removing client 110000103737e0e
20:32:17.174 [Lua] PlayFabMirrorBase:_commit_internal 7
20:32:17.174 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:32:17.177 [Lua] generate_backend_stats 110000104674122:1
20:32:17.192 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:32:17.192 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:32:17.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12
20:32:17.196 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12
20:32:17.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12
20:32:17.643 [Lua] commit result success 7
20:33:01.512 [Lua] [IngameUI] menu view on_enter ingame_menu
20:33:02.305 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
20:33:02.587 [Lua] PopupManager:query_result returned result: end_game
20:33:02.587 [Lua] PlayFabMirrorBase:_commit_internal nil
20:33:02.587 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:33:02.591 [Lua] generate_backend_stats 110000104674122:1
20:33:02.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
20:33:02.607 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:33:02.611 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 3
20:33:02.827 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
20:33:02.827 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
20:33:03.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
20:33:03.319 [Lua] commit result success 8
20:33:03.319 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 14
20:33:03.331 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 14
20:33:04.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 14
20:33:06.531 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010348a16a'
20:33:06.540 [Steam] Connection c3d9841e to remote 11000010348a16a rejected, reason 1000
20:33:06.815 [Lua] [NetworkServer] Changing num_players from 2 to 1
20:33:06.815 [Lua] Players: 1
20:33:06.815 [Lua] Set lobby begin:
20:33:06.815 [Lua] Lobby data player_slot_1 = 0:0
20:33:06.815 [Lua] Lobby data level_key = inn_level
20:33:06.816 [Lua] Lobby data power_level = 835
20:33:06.816 [Lua] Lobby data selected_level_key = inn_level
20:33:06.816 [Lua] Lobby data player_slot_4 = 0:0
20:33:06.816 [Lua] Lobby data difficulty = cataclysm_3
20:33:06.816 [Lua] Lobby data unique_server_name = KARL FRANZ
20:33:06.816 [Lua] Lobby data matchmaking = false
20:33:06.816 [Lua] Lobby data host = 110000104674122
20:33:06.816 [Lua] Lobby data country_code = DE
20:33:06.816 [Lua] Lobby data game_mode = 3
20:33:06.816 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:33:06.816 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:33:06.816 [Lua] Lobby data difficulty_tweak = 0
20:33:06.816 [Lua] Lobby data player_slot_3 = 0:0
20:33:06.816 [Lua] Lobby data num_players = 1
20:33:06.816 [Lua] Set lobby end.
20:33:06.817 [Lua] [LobbyMembers] Member left 11000010348a16a
20:33:07.544 [Handshaker] Lost connection 153 to 11000010348a16a
20:33:07.544 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010348a16a'
20:33:07.544 [Lua] [ChatManager][1]System: G.I. Jockey has left the game
20:33:07.544 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a)
20:33:07.544 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
20:33:07.544 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnecting
20:33:07.544 [Lua] [PSM] Disconnecting peer 11000010348a16a
20:33:07.544 [Lua] [PeerSM] 11000010348a16a :: on_exit Disconnecting
20:33:07.544 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnected
20:33:07.544 [Lua] Set lobby begin:
20:33:07.544 [Lua] Lobby data player_slot_1 = 0:0
20:33:07.544 [Lua] Lobby data level_key = inn_level
20:33:07.544 [Lua] Lobby data power_level = 835
20:33:07.544 [Lua] Lobby data selected_level_key = inn_level
20:33:07.544 [Lua] Lobby data player_slot_4 = 0:0
20:33:07.544 [Lua] Lobby data difficulty = cataclysm_3
20:33:07.544 [Lua] Lobby data unique_server_name = KARL FRANZ
20:33:07.544 [Lua] Lobby data matchmaking = false
20:33:07.544 [Lua] Lobby data host = 110000104674122
20:33:07.544 [Lua] Lobby data country_code = DE
20:33:07.544 [Lua] Lobby data game_mode = 3
20:33:07.545 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:33:07.545 [Lua] Lobby data player_slot_2 = 0:0
20:33:07.545 [Lua] Lobby data difficulty_tweak = 0
20:33:07.545 [Lua] Lobby data player_slot_3 = 0:0
20:33:07.545 [Lua] Lobby data num_players = 1
20:33:07.545 [Lua] Set lobby end.
20:33:07.545 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a)
20:33:07.545 [EAC] EAC server lost client 11000010348a16a
20:33:07.545 [EACServer] [21:33:07:544][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290
20:33:07.545 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f31cb98, channel: 4
20:33:07.545 [SteamVoipClient] select_out(11000010348a16a, off)
20:33:07.545 [SteamVoipClient] select_in(11000010348a16a, off)
20:33:07.545 [EACServer] [21:33:07:544][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
20:33:07.545 [EACServer] [21:33:07:544][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
20:33:07.546 [Lua] [Matchmaking] Doing transition quit_game from UI
20:33:07.546 [Lua] TRANSITION quit_game nil nil
20:33:07.546 [Lua] [GameNetworkManager] Leaving game...
20:33:07.546 [Lua] [GameNetworkManager] Shutting down game session host.
20:33:07.546 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:33:07.546 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:33:07.546 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=118.18
20:33:07.555 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:33:08.498 [Lua] [Matchmaking] Handshake host removing client 11000010348a16a
20:33:09.569 [Application] Lua signals application exit.
20:33:09.605 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:33:09.605 [Lua] [Managers] Calling function on all managers:
20:33:09.605 [Lua] Clearing all global lookup lists
20:33:09.605 [Lua] [IngamePlayerListUI] - Destroy
20:33:09.606 [Lua] [EquipmentUI] - Destroy
20:33:09.606 [Lua] [AbilityUI] - Destroy
20:33:09.606 [Lua] [GamePadAbilityUI] - Destroy
20:33:09.606 [Lua] [GamePadEquipmentUI] - Destroy
20:33:09.606 [Lua] [IngameUI] destroy
20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2
20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:33:09.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
20:33:09.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
20:33:09.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
20:33:09.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
20:33:09.655 [Lua] [Managers] Destroying manager group:
20:33:09.660 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:33:09.731 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:33:09.736 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:33:09.736 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:33:09.741 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:33:09.743 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:33:09.744 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:33:09.754 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:33:09.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:33:09.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:33:09.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:33:09.767 [Lua] [Matchmaking] unregister rpcs
20:33:09.767 [Lua] [Matchmaking] destroying
20:33:09.767 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
20:33:09.767 [Lua] [ChatManager] Unregistering channel 1
20:33:09.767 [Lua] [EnemyPackageLoader] network_context_destroyed
20:33:09.767 [Lua] [PartyManager] network_context_destroyed
20:33:09.767 [Lua] [GameMechanismManager] network_context_destroyed
20:33:09.767 [SteamVoip] Leaving room 6cd7211fb694fbf2
20:33:09.767 [SteamVoipClient] select_out(110000104674122, off)
20:33:09.767 [SteamVoip] Destroying room 6cd7211fb694fbf2
20:33:09.768 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:33:09.770 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
20:33:09.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:33:09.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient
20:33:09.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:33:09.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:33:09.774 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:33:09.782 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:33:09.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
20:33:09.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:33:09.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:33:09.783 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:33:09.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
20:33:09.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:33:09.785 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
20:33:09.786 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:33:09.786 [EACServer] [21:33:09:785][Windows][EAC Server] [Info][Destroy] Called
20:33:09.788 [Lua] [LobbyHost] Destroying
20:33:09.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:33:09.789 [Umbra] Unload tome
20:33:09.790 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:33:09.896 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:33:09.896 [Lua] ############### UNLOADING PACKAGES ###############
20:33:09.896 [Lua] [Managers] Calling function on all managers:
20:33:09.896 [Lua] [Managers] Destroying manager group:
20:33:09.896 [Lua] [Managers] Destroying manager group:
20:33:09.896 [Lua] [Managers] Destroying manager group:
20:33:09.896 [Lua] [Managers] Destroying manager group:
20:33:10.053 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group
[10] @foundation/scripts/managers/managers.lua:59: in function destroy
[11] @scripts/boot.lua:988: in function shutdown
[12] @scripts/boot.lua:633:in function
[1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 0000000001B92A20; error_prefix_data = "(event) on_unload"; func = [function]
[5] mod = table: 0000000001B92A20; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 6; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000001B92A20
[7] func = [function]
[8] hook_chain = [function]
[9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000090520; index = 49; alias = "mod"; manager = table: 00000000128A2CE0
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1
[11] self = table: 0000000000097090; dt = nil
[10] venture =
; state =
; package = table: 0000000000091DB0; mod = table: 00000000128A2CE0; localizer = table: 0000000000C7F0B0;
[11] startup_package_handles = table: 000000000009AC50; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; quit_game = true; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B1EBD80;
20:33:10.053 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
20:33:10.061 [Lua] VMF:ON_UNLOAD()
20:33:10.077 [Lua] [PackageManager] Destroy()
20:33:10.077 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
20:33:10.078 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
20:33:10.082 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
20:33:10.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
20:33:10.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
20:33:10.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
20:33:10.112 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
20:33:10.125 [Lua] [PackageManager] Unload: resource_packages/inventory, global
20:33:10.128 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
20:33:10.128 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
20:33:10.131 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
20:33:10.132 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
20:33:10.132 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
20:33:10.133 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
20:33:10.138 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
20:33:10.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView
20:33:10.139 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
20:33:10.141 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
20:33:10.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
20:33:10.146 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
20:33:10.146 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
20:33:10.147 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView
20:33:10.148 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
20:33:10.148 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
20:33:10.149 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
20:33:10.149 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
20:33:10.150 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
20:33:10.151 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
20:33:10.151 [Lua] [PackageManager] Unload: resource_packages/careers, global
20:33:10.152 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
20:33:10.157 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
20:33:10.157 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
20:33:10.157 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
20:33:10.158 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
20:33:10.160 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
20:33:10.167 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
20:33:10.193 [Lua] [PackageManager] Unload: resource_packages/ingame, global
20:33:10.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
20:33:10.202 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
20:33:10.204 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
20:33:10.206 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
20:33:10.208 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
20:33:10.208 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
20:33:10.231 [Lua] [PackageManager] Unload: resource_packages/pickups, global
20:33:10.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
20:33:10.239 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
20:33:10.256 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
20:33:10.257 [Lua] [PackageManager] Unload: resource_packages/decals, global
20:33:10.403 [RazerChroma] Shutdown Razer Chroma
20:33:10.620 [EAC] Shutdown
[Log end]