[Log version] 1 [Session] d218ba00-bd97-4e71-abd4-67991b8937a1 UTC time stamps 20:25:32.897 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 20:25:32.897 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 20:25:32.897 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 20:25:32.897 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 20:25:32.897 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 20:25:32.897 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 20:25:32.968 [RazerChroma] Setup Razer Chroma resources 20:25:32.969 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 20:25:33.034 [Window] Window => active 20:25:33.104 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 20:25:33.130 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 20:25:33.751 [EAC] Init client 110000104674122 20:25:33.751 [EAC] EAC client initialized 20:25:33.751 warning: [EAC] Failed to initialize localization 20:25:33.752 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 20:25:33.839 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER) 20:25:34.301 [AFTERMATH] Initialized Aftermath 20:25:34.329 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 20:25:34.443 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 20:25:34.966 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 20:25:34.968 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 20:25:35.099 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 20:25:35.099 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 20:25:35.099 [Save] Save dir: `C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2` 20:25:35.100 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 20:25:35.100 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 20:25:35.228 [RazerChroma] Setup Razer Chroma 20:25:35.322 [LightFX ] Loaded DLL. 20:25:35.322 [LightFX ] Init() 20:25:35.324 [LightFX ] LightFX failed to initialize 20:25:35.335 [Lua] boot.lua start, os clock: 4.0449999999999999 20:25:35.335 [Lua] LUA IS STRIPPED! 20:25:35.335 [Lua] Boot:setup() entered. time: 0 os-clock: 4.0460000000000003 20:25:35.335 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16313MB Available: 11521MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 1bb92c69-9a90-4ed8-b684-0bd32e910d5f --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 45709 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): SteelSeries Rival 700 Gaming Mouse Input device: Generic (17.0): SteelSeries Rival 700 Input device: Generic (17.0): SteelSeries Apex 300 Input device: Generic (17.0): SteelSeries Apex 300 Gaming Keyboard 20:25:35.336 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 20:25:35.346 [SteamStats] RequestCurrentStats success: true 20:25:37.510 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.0089507437660359 os-clock: 6.2199999999999998 20:25:37.510 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:25:37.510 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:25:37.514 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:25:37.514 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:25:37.518 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:25:37.518 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:25:37.518 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:25:37.518 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:25:37.518 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:25:37.521 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:25:37.521 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 20:25:37.522 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:25:37.524 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:25:37.524 [Lua] Development.init_application_parameters 20:25:37.524 [Lua] ----------------------------------------------------------------- 20:25:37.524 [Lua] -- Application parameters -- 20:25:37.524 [Lua] ----------------------------------------------------------------- 20:25:37.525 [Lua] ***************************************************************** 20:25:37.525 [Lua] ** Initial contents of script_data ** 20:25:37.525 [Lua] script_data.beta_level_progression = false 20:25:37.525 [Lua] script_data.build_identifier = 72af77cbc050 20:25:37.525 [Lua] script_data.debug_interactions = false 20:25:37.525 [Lua] script_data.disable_debug_draw = true 20:25:37.525 [Lua] script_data.disable_intro_trailer = false 20:25:37.525 [Lua] script_data.disable_store = false 20:25:37.525 [Lua] script_data.disable_tutorial_at_start = true 20:25:37.525 [Lua] script_data.eac-untrusted = false 20:25:37.525 [Lua] script_data.enable_detailed_tooltips = false 20:25:37.525 [Lua] script_data.force_debug_disabled = true 20:25:37.525 [Lua] script_data.force_steam = true 20:25:37.525 [Lua] script_data.hide_fps = true 20:25:37.525 [Lua] script_data.hide_version_info = true 20:25:37.525 [Lua] script_data.matchmaking_debug = true 20:25:37.525 [Lua] script_data.network_debug = true 20:25:37.525 [Lua] script_data.package_debug = true 20:25:37.525 [Lua] script_data.packaged_build = true 20:25:37.525 [Lua] script_data.settings = { } 20:25:37.525 [Lua] script_data.show_fps = false 20:25:37.525 [Lua] script_data.spawn_empty_chest = true 20:25:37.525 [Lua] script_data.telemetry_log_interval = 600 20:25:37.525 [Lua] script_data.tobii_button = false 20:25:37.525 [Lua] script_data.use_beta_overlay = false 20:25:37.525 [Lua] script_data.use_local_backend = false 20:25:37.525 [Lua] script_data.use_tech_telemetry = true 20:25:37.525 [Lua] script_data.use_telemetry = true 20:25:37.525 [Lua] ***************************************************************** 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:25:37.525 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:25:37.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:25:37.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:25:37.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:25:37.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:25:37.763 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:25:37.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:25:37.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:25:37.807 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:25:37.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:25:38.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:25:38.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:25:38.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:25:38.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:25:38.111 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:25:38.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:25:38.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:25:38.321 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:25:38.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:25:38.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:25:38.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:25:38.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:25:38.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:25:38.426 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:25:38.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:25:38.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:25:38.540 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:25:38.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:25:38.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:25:38.571 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:25:38.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:25:38.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:25:38.629 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:25:38.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:25:38.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:25:38.896 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:25:38.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:25:38.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:25:38.908 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:25:38.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:25:38.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:25:38.913 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:25:38.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:25:38.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:25:38.918 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:25:38.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:25:38.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:25:38.937 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:25:38.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:25:39.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:25:39.072 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:25:39.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:25:39.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:25:39.167 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:25:39.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:25:39.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:25:39.256 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:25:39.262 [Lua] settings.steam: nil 20:25:39.262 [Lua] Steam: table: 0000000000062440 20:25:39.262 [Lua] force_steam: true 20:25:39.262 [Lua] BUILD: release 20:25:39.262 [Lua] test_backend: nil 20:25:39.262 [Lua] DEDICATED_SERVER: false 20:25:39.262 [Lua] Using app_id '552500' to define backend 20:25:39.262 [Lua] PlayFab Title ID: 5107 20:25:39.322 [Lua] [1] = beastmen_minotaur (string) 20:25:39.322 [Lua] [2] = skaven_storm_vermin_champion (string) 20:25:39.322 [Lua] [3] = chaos_dummy_troll (string) 20:25:39.322 [Lua] [4] = skaven_grey_seer (string) 20:25:39.322 [Lua] [5] = chaos_plague_wave_spawner (string) 20:25:39.322 [Lua] [6] = chaos_vortex (string) 20:25:39.322 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 20:25:39.322 [Lua] [8] = chaos_dummy_sorcerer (string) 20:25:39.322 [Lua] [9] = chaos_tentacle (string) 20:25:39.322 [Lua] [10] = skaven_loot_rat (string) 20:25:39.322 [Lua] [11] = skaven_stormfiend_demo (string) 20:25:39.322 [Lua] [12] = critter_rat (string) 20:25:39.322 [Lua] [13] = skaven_explosive_loot_rat (string) 20:25:39.322 [Lua] [14] = chaos_spawn (string) 20:25:39.322 [Lua] [15] = skaven_stormfiend_boss (string) 20:25:39.322 [Lua] [16] = critter_pig (string) 20:25:39.322 [Lua] [17] = chaos_troll (string) 20:25:39.322 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:25:39.322 [Lua] [19] = skaven_rat_ogre (string) 20:25:39.322 [Lua] [20] = skaven_stormfiend (string) 20:25:39.322 [Lua] [21] = skaven_storm_vermin_warlord (string) 20:25:39.322 [Lua] [22] = skaven_warpfire_thrower (string) 20:25:39.322 [Lua] [23] = chaos_plague_sorcerer (string) 20:25:39.322 [Lua] [24] = chaos_exalted_champion_warcamp (string) 20:25:39.322 [Lua] [25] = skaven_pack_master (string) 20:25:39.322 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 20:25:39.322 [Lua] [27] = skaven_ratling_gunner (string) 20:25:39.322 [Lua] [28] = chaos_mutator_sorcerer (string) 20:25:39.322 [Lua] [29] = skaven_poison_wind_globadier (string) 20:25:39.322 [Lua] [30] = chaos_tentacle_sorcerer (string) 20:25:39.322 [Lua] [31] = chaos_exalted_champion_norsca (string) 20:25:39.322 [Lua] [32] = chaos_warrior (string) 20:25:39.322 [Lua] [33] = chaos_exalted_sorcerer (string) 20:25:39.322 [Lua] [34] = skaven_gutter_runner (string) 20:25:39.322 [Lua] [35] = chaos_corruptor_sorcerer (string) 20:25:39.322 [Lua] [36] = chaos_vortex_sorcerer (string) 20:25:39.322 [Lua] [37] = skaven_plague_monk (string) 20:25:39.322 [Lua] [38] = chaos_berzerker (string) 20:25:39.322 [Lua] [39] = beastmen_gor (string) 20:25:39.322 [Lua] [40] = beastmen_ungor_archer (string) 20:25:39.322 [Lua] [41] = beastmen_ungor_dummy (string) 20:25:39.322 [Lua] [42] = beastmen_standard_bearer_crater (string) 20:25:39.322 [Lua] [43] = skaven_storm_vermin_commander (string) 20:25:39.322 [Lua] [44] = beastmen_standard_bearer (string) 20:25:39.322 [Lua] [45] = skaven_storm_vermin (string) 20:25:39.322 [Lua] [46] = beastmen_ungor (string) 20:25:39.322 [Lua] [47] = chaos_raider_tutorial (string) 20:25:39.322 [Lua] [48] = chaos_raider (string) 20:25:39.322 [Lua] [49] = beastmen_gor_dummy (string) 20:25:39.322 [Lua] [50] = skaven_storm_vermin_with_shield (string) 20:25:39.322 [Lua] [51] = beastmen_bestigor (string) 20:25:39.322 [Lua] [52] = beastmen_bestigor_dummy (string) 20:25:39.322 [Lua] [53] = skaven_clan_rat_tutorial (string) 20:25:39.322 [Lua] [54] = chaos_marauder (string) 20:25:39.322 [Lua] [55] = skaven_dummy_clan_rat (string) 20:25:39.322 [Lua] [56] = chaos_fanatic (string) 20:25:39.322 [Lua] [57] = chaos_marauder_with_shield (string) 20:25:39.322 [Lua] [58] = chaos_zombie (string) 20:25:39.322 [Lua] [59] = skaven_clan_rat (string) 20:25:39.322 [Lua] [60] = skaven_clan_rat_with_shield (string) 20:25:39.322 [Lua] [61] = chaos_marauder_tutorial (string) 20:25:39.322 [Lua] [62] = skaven_dummy_slave (string) 20:25:39.322 [Lua] [63] = skaven_slave (string) 20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:25:39.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:25:39.368 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:25:39.377 [Lua] level display name dlc_bogenhafen_city 20:25:39.377 [Lua] level display name cemetery 20:25:39.377 [Lua] level display name forest_ambush 20:25:39.377 [Lua] level display name mines 20:25:39.377 [Lua] level display name nurgle 20:25:39.377 [Lua] level display name warcamp 20:25:39.377 [Lua] level display name bell 20:25:39.377 [Lua] level display name skittergate 20:25:39.377 [Lua] level display name prologue 20:25:39.377 [Lua] level display name dlc_celebrate_crawl 20:25:39.377 [Lua] level display name military 20:25:39.377 [Lua] level display name magnus 20:25:39.377 [Lua] level display name skaven_stronghold 20:25:39.377 [Lua] level display name fort 20:25:39.377 [Lua] level display name ground_zero 20:25:39.377 [Lua] level display name elven_ruins 20:25:39.377 [Lua] level display name farmlands 20:25:39.377 [Lua] level display name ussingen 20:25:39.377 [Lua] level display name dlc_portals 20:25:39.377 [Lua] level display name dlc_castle 20:25:39.377 [Lua] level display name catacombs 20:25:39.377 [Lua] level display name crater 20:25:39.377 [Lua] level display name plaza 20:25:39.377 [Lua] level display name dlc_bogenhafen_slum 20:25:39.377 [Lua] level display name dlc_bastion 20:25:39.411 [Lua] TIME: 0.024000000000001 20:25:40.060 [Lua] [ConflictSettings] Contained breeds generated in: 0.60499999999999865 20:25:40.173 [Lua] <>realm = official<> 20:25:40.174 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam Games\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.181 warning: [ModManager] Mod with id 1381145345ll and path D:\Steam Games\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.185 warning: [ModManager] Mod with id 1393694530ll and path D:\Steam Games\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.188 warning: [ModManager] Mod with id 1498748049ll and path D:\Steam Games\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.188 warning: [ModManager] Mod with id 2134634186ll and path D:\Steam Games\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.188 warning: [ModManager] Mod with id 1423536193ll and path D:\Steam Games\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.188 warning: [ModManager] Mod with id 2176605557ll and path D:\Steam Games\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.193 warning: [ModManager] Mod with id 1388991228ll and path D:\Steam Games\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.200 warning: [ModManager] Mod with id 1687843693ll and path D:\Steam Games\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.212 warning: [ModManager] Mod with id 1406006290ll and path D:\Steam Games\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.212 warning: [ModManager] Mod with id 1845760620ll and path D:\Steam Games\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.217 warning: [ModManager] Mod with id 1425249043ll and path D:\Steam Games\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.217 warning: [ModManager] Mod with id 1422758813ll and path D:\Steam Games\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.217 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam Games\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.217 warning: [ModManager] Mod with id 1417461746ll and path D:\Steam Games\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 20:25:40.426 [Lua] 20:25:40.426 [Lua] [1] = table 20:25:40.426 [Lua] [download_pending] = false (boolean) 20:25:40.426 [Lua] [id] = 1369573612 (string) 20:25:40.426 [Lua] [banned] = false (boolean) 20:25:40.426 [Lua] [author_id] = 58813412 (number) 20:25:40.426 [Lua] [tags] = table 20:25:40.426 [Lua] [1] = Tools (string) 20:25:40.426 [Lua] [2] = Approved (string) 20:25:40.427 [Lua] [author] = bIbIbI(rus) (string) 20:25:40.427 [Lua] [sanctioned] = true (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:25:40.427 [Lua] [num_children] = 0 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:25:40.427 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Vermintide Mod Framework (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [2] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1374248490 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 45268594 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = approved (string) 20:25:40.427 [Lua] [author] = prop joe (string) 20:25:40.427 [Lua] [sanctioned] = true (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:25:40.427 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Penlight Lua Libraries (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [3] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1417461746 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [2] = 1374248490 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 45268594 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [author] = prop joe (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 20:25:40.427 [Lua] [num_children] = 2 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 20:25:40.427 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Any Weapon (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [4] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [version] = unversioned (string) 20:25:40.427 [Lua] [id] = 1422758813 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 65038749 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [author] = Aussiemon (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 20:25:40.427 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = More Items Library (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [5] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1498748049 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 140415807 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = applied (string) 20:25:40.427 [Lua] [author] = tour.dlang.org/ (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 20:25:40.427 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [6] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1397265260 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 26572404 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = approved (string) 20:25:40.427 [Lua] [2] = UI (string) 20:25:40.427 [Lua] [3] = QoL (string) 20:25:40.427 [Lua] [author] = Necrossin (string) 20:25:40.427 [Lua] [sanctioned] = true (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 20:25:40.427 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Numeric UI (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [7] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1389872347 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 4821406 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = approved (string) 20:25:40.427 [Lua] [2] = UI (string) 20:25:40.427 [Lua] [author] = grasmann (string) 20:25:40.427 [Lua] [sanctioned] = true (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:25:40.427 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Simple UI (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [8] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1388911015 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 4821406 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = approved (string) 20:25:40.427 [Lua] [author] = grasmann (string) 20:25:40.427 [Lua] [sanctioned] = true (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:25:40.427 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Chat Block (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [9] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1502859403 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 96578995 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = QoL (string) 20:25:40.427 [Lua] [2] = approved (string) 20:25:40.427 [Lua] [author] = NonzeroGeoduck7 (string) 20:25:40.427 [Lua] [sanctioned] = true (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 20:25:40.427 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Notice Key Pickup (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [10] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1381145345 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 4821406 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = applied (string) 20:25:40.427 [Lua] [author] = grasmann (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 20:25:40.427 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Third Person (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [11] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1391228174 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 4821406 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = UI (string) 20:25:40.427 [Lua] [2] = QoL (string) 20:25:40.427 [Lua] [3] = Approved (string) 20:25:40.427 [Lua] [author] = grasmann (string) 20:25:40.427 [Lua] [sanctioned] = true (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:25:40.427 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = UI Improvements (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [12] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1393694530 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [2] = 1374248490 (string) 20:25:40.427 [Lua] [3] = 1389872347 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 45268594 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [author] = prop joe (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 20:25:40.427 [Lua] [num_children] = 3 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:25:40.427 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Spawn Tweaks (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [13] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1395132559 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 65038749 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [author] = Aussiemon (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:25:40.427 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Creature Spawner (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [14] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [version] = unversioned (string) 20:25:40.427 [Lua] [id] = 1425249043 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [2] = 1374248490 (string) 20:25:40.427 [Lua] [3] = 1389872347 (string) 20:25:40.427 [Lua] [4] = 1422758813 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 45268594 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [author] = prop joe (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 20:25:40.427 [Lua] [num_children] = 4 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:25:40.427 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Give Weapon (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [15] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1423536193 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [2] = 1422758813 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 45268594 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [author] = prop joe (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 20:25:40.427 [Lua] [num_children] = 2 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:25:40.427 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Give All Hats, Skins And Paintings (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [16] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1395453301 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 58813412 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = Approved (string) 20:25:40.427 [Lua] [2] = QoL (string) 20:25:40.427 [Lua] [author] = bIbIbI(rus) (string) 20:25:40.427 [Lua] [sanctioned] = true (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:25:40.427 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Skip Intro (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [17] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1387894846 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 45268594 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = applied (string) 20:25:40.427 [Lua] [2] = QoL (string) 20:25:40.427 [Lua] [author] = prop joe (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:25:40.427 [Lua] [num_children] = 1 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 20:25:40.427 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Killbots (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [18] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [version] = unversioned (string) 20:25:40.427 [Lua] [id] = 2176605557 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 18741013 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [1] = Misc (string) 20:25:40.427 [Lua] [2] = applied (string) 20:25:40.427 [Lua] [author] = SkacikPL (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string) 20:25:40.427 [Lua] [num_children] = 0 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1] This mod adds Ubersreik 5 as NPCs to the keep. NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters. [u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u] NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself. [b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b] Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string) 20:25:40.427 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Inhabitants (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [19] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 2134634186 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.427 [Lua] [author_id] = 71964233 (number) 20:25:40.427 [Lua] [tags] = table 20:25:40.427 [Lua] [author] = rain_dish (string) 20:25:40.427 [Lua] [sanctioned] = false (boolean) 20:25:40.427 [Lua] [out_of_date] = false (boolean) 20:25:40.427 [Lua] [downloading] = false (boolean) 20:25:40.427 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:25:40.427 [Lua] [num_children] = 0 (number) 20:25:40.427 [Lua] [ugc_status] = 3 (number) 20:25:40.427 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string) 20:25:40.427 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string) 20:25:40.427 [Lua] [installed] = true (boolean) 20:25:40.427 [Lua] [enabled] = true (boolean) 20:25:40.427 [Lua] [name] = Choose Weather (string) 20:25:40.427 [Lua] [dependency_error] = (string) 20:25:40.427 [Lua] [20] = table 20:25:40.427 [Lua] [download_pending] = false (boolean) 20:25:40.427 [Lua] [id] = 1687843693 (string) 20:25:40.427 [Lua] [children] = table 20:25:40.427 [Lua] [1] = 1369573612 (string) 20:25:40.427 [Lua] [2] = 1422758813 (string) 20:25:40.427 [Lua] [3] = 1425249043 (string) 20:25:40.427 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 33965734 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [author] = Zero (string) 20:25:40.428 [Lua] [sanctioned] = false (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string) 20:25:40.428 [Lua] [num_children] = 3 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings. IMPORTANT: Make sure to put this mod after the required items in your mod launcher. Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F). It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod. Chat commands are included to offer some control over saved items. Command list: - /sw_save_last (saves last created unsaved weapon) - /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you) - /sw_delete_last (deletes last created item) - /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing) - /sw_undo (undoes the last deletion in case you messed up) Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to. Source Code: https://github.com/Zeropathic/SaveWeapon Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string) 20:25:40.428 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Save Weapon (Give Weapon supplement) (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [21] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1445717962 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [2] = 1389872347 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 38895286 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = UI (string) 20:25:40.428 [Lua] [2] = QoL (string) 20:25:40.428 [Lua] [3] = Approved (string) 20:25:40.428 [Lua] [author] = Squatting Bear (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:25:40.428 [Lua] [num_children] = 2 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:25:40.428 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Loadout Manager (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [22] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1383542440 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 45268594 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = approved (string) 20:25:40.428 [Lua] [2] = UI (string) 20:25:40.428 [Lua] [author] = prop joe (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 20:25:40.428 [Lua] [num_children] = 1 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:25:40.428 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Weapon Kill Counter (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [23] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1387440934 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 4821406 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = Approved (string) 20:25:40.428 [Lua] [2] = QoL (string) 20:25:40.428 [Lua] [3] = Cosmetic (string) 20:25:40.428 [Lua] [author] = grasmann (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 20:25:40.428 [Lua] [num_children] = 1 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 20:25:40.428 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Third Person Equipment (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [24] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1388991228 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 4821406 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = applied (string) 20:25:40.428 [Lua] [author] = grasmann (string) 20:25:40.428 [Lua] [sanctioned] = false (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 20:25:40.428 [Lua] [num_children] = 1 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 20:25:40.428 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Healthbars (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [25] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1593460250 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 84308322 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = UI (string) 20:25:40.428 [Lua] [2] = QoL (string) 20:25:40.428 [Lua] [3] = approved (string) 20:25:40.428 [Lua] [author] = pixaal (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 20:25:40.428 [Lua] [num_children] = 1 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:25:40.428 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Crosshair Kill Confirmation (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [26] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1393343095 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [2] = 1374248490 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 45268594 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = approved (string) 20:25:40.428 [Lua] [2] = UI (string) 20:25:40.428 [Lua] [author] = prop joe (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:25:40.428 [Lua] [num_children] = 2 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:25:40.428 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Scoreboard Tweaks (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [27] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1421155919 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 75308424 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = Approved (string) 20:25:40.428 [Lua] [author] = th-om (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 20:25:40.428 [Lua] [num_children] = 1 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 20:25:40.428 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Mission timer (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [28] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1448714756 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 18741013 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = approved (string) 20:25:40.428 [Lua] [2] = QoL (string) 20:25:40.428 [Lua] [3] = Misc (string) 20:25:40.428 [Lua] [author] = SkacikPL (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 20:25:40.428 [Lua] [num_children] = 1 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 20:25:40.428 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = No Wobble (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [29] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1497664830 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [2] = 1389872347 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 155839973 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = approved (string) 20:25:40.428 [Lua] [2] = UI (string) 20:25:40.428 [Lua] [3] = QoL (string) 20:25:40.428 [Lua] [author] = Gohas (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 20:25:40.428 [Lua] [num_children] = 2 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 20:25:40.428 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = false (boolean) 20:25:40.428 [Lua] [name] = Item Filter (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [30] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1383452616 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [2] = 1374248490 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 45268594 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = approved (string) 20:25:40.428 [Lua] [2] = UI (string) 20:25:40.428 [Lua] [3] = QoL (string) 20:25:40.428 [Lua] [author] = prop joe (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 20:25:40.428 [Lua] [num_children] = 2 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:25:40.428 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Killfeed Tweaks (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [31] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1406006290 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 65038749 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [author] = Aussiemon (string) 20:25:40.428 [Lua] [sanctioned] = false (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 20:25:40.428 [Lua] [num_children] = 1 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Num+ and Num- to change fov. Use the command again to toggle. (string) 20:25:40.428 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Flight (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [32] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1431393962 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 14284923 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [1] = UI (string) 20:25:40.428 [Lua] [2] = Misc (string) 20:25:40.428 [Lua] [3] = Approved (string) 20:25:40.428 [Lua] [author] = Fracticality (string) 20:25:40.428 [Lua] [sanctioned] = true (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 20:25:40.428 [Lua] [num_children] = 1 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 20:25:40.428 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = Vermitannica (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] [33] = table 20:25:40.428 [Lua] [download_pending] = false (boolean) 20:25:40.428 [Lua] [id] = 1845760620 (string) 20:25:40.428 [Lua] [children] = table 20:25:40.428 [Lua] [1] = 1369573612 (string) 20:25:40.428 [Lua] [banned] = false (boolean) 20:25:40.428 [Lua] [author_id] = 167428200 (number) 20:25:40.428 [Lua] [tags] = table 20:25:40.428 [Lua] [author] = Invoker Pro (string) 20:25:40.428 [Lua] [sanctioned] = false (boolean) 20:25:40.428 [Lua] [out_of_date] = false (boolean) 20:25:40.428 [Lua] [downloading] = false (boolean) 20:25:40.428 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string) 20:25:40.428 [Lua] [num_children] = 1 (number) 20:25:40.428 [Lua] [ugc_status] = 3 (number) 20:25:40.428 [Lua] [description] = Play any level of weave you want, without having to unlock them. Unlocks all upgrades at the forge. Note: May crash with other mods. Try disabling them if you run into any crashes. (string) 20:25:40.428 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string) 20:25:40.428 [Lua] [installed] = true (boolean) 20:25:40.428 [Lua] [enabled] = true (boolean) 20:25:40.428 [Lua] [name] = WeaveUnlocker (string) 20:25:40.428 [Lua] [dependency_error] = (string) 20:25:40.428 [Lua] 20:25:40.428 [Lua] 20:25:40.428 [Lua] [1391228174] = 11 (number) 20:25:40.428 [Lua] [1389872347] = 5 (number) 20:25:40.428 [Lua] [1421155919] = 14 (number) 20:25:40.428 [Lua] [1431393962] = 16 (number) 20:25:40.428 [Lua] [1383542440] = 9 (number) 20:25:40.428 [Lua] [1383452616] = 15 (number) 20:25:40.428 [Lua] [1369573612] = 17 (number) 20:25:40.428 [Lua] [1387440934] = 8 (number) 20:25:40.428 [Lua] [1502859403] = 2 (number) 20:25:40.428 [Lua] [1448714756] = 13 (number) 20:25:40.428 [Lua] [1395453301] = 4 (number) 20:25:40.428 [Lua] [1393343095] = 6 (number) 20:25:40.428 [Lua] [1593460250] = 7 (number) 20:25:40.428 [Lua] [1445717962] = 10 (number) 20:25:40.428 [Lua] [1374248490] = 3 (number) 20:25:40.428 [Lua] [1397265260] = 0 (number) 20:25:40.428 [Lua] [1388911015] = 1 (number) 20:25:40.428 [Lua] [1497664830] = 12 (number) 20:25:40.428 [Lua] 20:25:40.441 [Lua] 20:25:40.441 [Lua] [1391228174] = 11 (number) 20:25:40.441 [Lua] [1389872347] = 5 (number) 20:25:40.441 [Lua] [1421155919] = 14 (number) 20:25:40.441 [Lua] [1431393962] = 16 (number) 20:25:40.441 [Lua] [1383542440] = 9 (number) 20:25:40.441 [Lua] [1383452616] = 15 (number) 20:25:40.441 [Lua] [1369573612] = 17 (number) 20:25:40.441 [Lua] [1387440934] = 8 (number) 20:25:40.441 [Lua] [1502859403] = 2 (number) 20:25:40.441 [Lua] [1448714756] = 13 (number) 20:25:40.441 [Lua] [1395453301] = 4 (number) 20:25:40.441 [Lua] [1393343095] = 6 (number) 20:25:40.441 [Lua] [1593460250] = 7 (number) 20:25:40.441 [Lua] [1445717962] = 10 (number) 20:25:40.441 [Lua] [1374248490] = 3 (number) 20:25:40.441 [Lua] [1397265260] = 0 (number) 20:25:40.441 [Lua] [1388911015] = 1 (number) 20:25:40.441 [Lua] [1497664830] = 12 (number) 20:25:40.441 [Lua] 20:25:40.441 [Lua] <>modded = true<> 20:25:40.441 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:25:40.507 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:25:40.541 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:25:40.541 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038dba0) 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038dcc0) 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02766810) 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027669a0) 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627cb0) 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627c60) 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251d240) 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251d570) 20:25:40.542 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251d420) 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6070) 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1050f300) 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104c8f00) 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x11562ca0) 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10520cc0) 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f9b70) 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:25:40.543 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a2750) 20:25:40.543 [Lua] <>modded = true<> 20:25:40.543 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:25:40.559 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:25:40.561 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:25:40.561 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:25:40.562 [Lua] <>modded = true<> 20:25:40.562 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:25:40.564 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:25:40.569 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:25:40.569 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:25:40.569 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:25:40.569 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a304c0) 20:25:40.570 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30850) 20:25:40.570 [Lua] <>modded = true<> 20:25:40.570 [Lua] <>Mod:1389872347:Simple UI = true<> 20:25:40.579 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:25:40.581 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:25:40.581 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:25:40.581 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:25:40.581 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0fffed10) 20:25:40.581 [Lua] <>modded = true<> 20:25:40.581 [Lua] <>Mod:1388911015:Chat Block = true<> 20:25:40.583 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:25:40.585 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:25:40.585 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 20:25:40.585 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e5d290) 20:25:40.585 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:25:40.585 [Lua] <>modded = true<> 20:25:40.585 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 20:25:40.586 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 20:25:40.588 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 20:25:40.588 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029959e0) 20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01462080) 20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01461fb0) 20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b681d0) 20:25:40.588 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 20:25:40.589 [Lua] <>modded = true<> 20:25:40.589 [Lua] <>Mod:1391228174:UI Improvements = true<> 20:25:40.590 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 20:25:40.591 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 20:25:40.591 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f2fc30) 20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f2f500) 20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f2fc50) 20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f2f680) 20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f2f590) 20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115d25d0) 20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115d2570) 20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x027fb0e0] (Origin: function: 0x027fb250) 20:25:40.591 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e2c9e0) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7950) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7d60) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x11035180) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x11035510) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x11035360) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x11035210) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x11035300) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x11035160) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x11035840) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x11035490) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110d4200) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11161ee0) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111621b0) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x11674070) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d226b0) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22720) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22a40) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22890) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1180c400) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1180c420) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1180c460) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1180bb90) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1180c4c0) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11804e50) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a6a4c0) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115d20c0) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a6a000) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a6a190) 20:25:40.592 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 20:25:40.593 [Lua] <>modded = true<> 20:25:40.593 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:25:40.594 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:25:40.595 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:25:40.595 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:25:40.595 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f210) 20:25:40.595 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f2c0) 20:25:40.595 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:25:40.595 [Lua] <>modded = true<> 20:25:40.595 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:25:40.597 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:25:40.598 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:25:40.598 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115d1d90) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc86d0) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8590) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc85d0) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8670) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115d2200) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035d03b0) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035d0470) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00963b60) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00634b60) 20:25:40.598 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 20:25:40.598 [Lua] <>modded = true<> 20:25:40.598 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 20:25:40.600 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 20:25:40.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 20:25:40.601 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 20:25:40.602 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b2bd80) 20:25:40.602 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027fb0e0] (Origin: function: 0x027fb1d0) 20:25:40.602 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 20:25:40.602 [Lua] <>modded = true<> 20:25:40.602 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 20:25:40.603 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 20:25:40.604 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 20:25:40.605 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 20:25:40.605 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01452ba0) 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0147f6c0) 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01485880) 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0147f800) 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0147f540) 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01485960) 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01485690) 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x014046e0) 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f6a0) 20:25:40.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 20:25:40.606 [Lua] <>modded = true<> 20:25:40.606 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 20:25:40.608 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 20:25:40.610 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 20:25:40.610 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 20:25:40.610 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0262f930) 20:25:40.610 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x10255960) 20:25:40.610 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b74df0) 20:25:40.610 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 20:25:40.611 [Lua] <>modded = true<> 20:25:40.611 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 20:25:40.612 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 20:25:40.613 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 20:25:40.613 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 20:25:40.613 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec560) 20:25:40.613 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125e01b0) 20:25:40.613 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01404680) 20:25:40.613 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125e0480) 20:25:40.614 [Lua] <>modded = true<> 20:25:40.614 [Lua] <>Mod:1421155919:Mission timer = true<> 20:25:40.615 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 20:25:40.616 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 20:25:40.616 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013e36f0) 20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103720f0) 20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x125dffa0) 20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029959e0) 20:25:40.616 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 20:25:40.616 [Lua] <>modded = true<> 20:25:40.616 [Lua] <>Mod:1448714756:No Wobble = true<> 20:25:40.618 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:25:40.618 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:25:40.618 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 20:25:40.619 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 20:25:40.619 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0358f870) 20:25:40.619 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:25:40.619 [Lua] <>modded = true<> 20:25:40.619 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 20:25:40.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 20:25:40.621 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 20:25:40.621 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 20:25:40.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec560) 20:25:40.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 20:25:40.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bcf790) 20:25:40.621 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bcf8f0) 20:25:40.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x027667d0) 20:25:40.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bcfba0) 20:25:40.622 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bcfac0) 20:25:40.622 [Lua] <>modded = true<> 20:25:40.622 [Lua] <>Mod:1431393962:Vermitannica = true<> 20:25:40.623 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:25:40.627 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:25:40.627 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e24cb0) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a69cb0) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c4f620) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c4c8d0) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c4dd20) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102870e0) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x10287160) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013e9a60) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01404570) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b2bd80) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b2be80) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102554c0) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115d2260) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115d1db0) 20:25:40.629 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0275ad20) 20:25:40.630 [Lua] <>project = vermintide 2<> 20:25:40.630 [Lua] <>build = release<> 20:25:40.630 [Lua] <>platform = win32<> 20:25:40.630 [Lua] <>dedicated_server = false<> 20:25:40.630 [Lua] <>title_id = 5107<> 20:25:40.630 [Lua] <>content_revision = 17502<> 20:25:40.630 [Lua] <>engine_revision = 72af77cbc050<> 20:25:40.630 [Lua] <>release_version = 4.0.0<> 20:25:40.630 [Lua] <>rendering_backend = dx11<> 20:25:40.630 [Lua] <>teamcity_build_id = 79856<> 20:25:40.630 [Lua] <>steam_id = 110000104674122<> 20:25:40.630 [Lua] <>steam_profile_name = KARL FRANZ<> 20:25:40.631 [Lua] <>machine_id = 1bb92c69-9a90-4ed8-b684-0bd32e910d5f<> 20:25:40.631 [Lua] [Boot] Application build: release 20:25:40.631 [Lua] [Boot] Content revision: 17502 20:25:40.631 [Lua] [Boot] Engine revision: 72af77cbc050 20:25:40.631 [Lua] [Boot] Release version: 4.0.0 20:25:40.631 [Lua] [Boot] User ID: 110000104674122 KARL FRANZ 20:25:40.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:25:40.637 [Lua] initializing mechanism to: adventure 20:25:40.637 [Lua] Game:setup() total time: 0.0069999999999997 20:25:40.637 [Lua] handle rev info: 0 20:25:40.637 [Lua] handle gfx quality: 0 20:25:40.637 [Lua] default settings: 0 20:25:40.637 [Lua] user settings: 0 20:25:40.637 [Lua] set frame times: 0 20:25:40.637 [Lua] init random: 0 20:25:40.637 [Lua] managers: 0.0069999999999996732 20:25:40.637 [Lua] 20:25:40.637 [Lua] unaccounted: 0 20:25:40.637 [Lua] [Boot] use baked enemy meshes: false 20:25:40.638 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:25:40.638 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:25:40.638 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:25:40.638 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:25:40.638 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:25:40.638 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:25:40.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:25:40.653 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 20:25:40.653 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:25:40.653 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:25:40.653 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:25:40.653 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:25:40.653 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:25:40.653 [Lua] [Testify] Ready! 20:25:40.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9a50) 20:25:40.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:25:40.875 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:25:40.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:25:41.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:25:41.384 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:25:41.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:25:41.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:25:41.486 [Lua] [PackageManager] Force_load: resource_packages/menu 20:25:41.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:25:41.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:25:41.569 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:25:41.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:25:42.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:25:42.345 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:25:42.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:25:42.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:25:42.482 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:25:42.482 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:25:42.482 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:25:42.483 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:25:42.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:25:42.650 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:25:42.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:25:43.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:25:43.259 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:25:43.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:25:44.494 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:25:44.494 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:25:44.494 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 20:25:44.494 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x025f7f00) 20:25:44.494 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x004371c0) 20:25:44.495 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02476f20) 20:25:44.495 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02979680) 20:25:44.495 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x025fb960) 20:25:44.495 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:25:44.495 [Lua] [Gamestate] Enter StateTitleScreen 20:25:44.496 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:25:44.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:25:44.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:25:44.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:25:44.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:25:44.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:25:44.512 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:25:44.512 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:25:44.512 [Save] Loading `save_data` 20:25:44.515 [Save] Load done 20:25:44.530 [Lua] [BackendManagerPlayFab] Backend Enabled 20:25:44.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:25:44.563 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:25:44.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:25:45.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:25:45.550 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:25:45.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:25:46.150 [Lua] <>playfab_id = C1CB2B32264DC4D<> 20:25:46.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:25:46.194 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:25:46.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:25:46.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:25:46.533 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:25:46.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:25:46.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:25:46.855 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:25:46.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:25:47.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:25:47.008 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:25:47.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:25:47.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:25:47.074 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:25:47.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:25:47.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:25:47.561 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:25:47.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:25:47.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:25:47.657 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:25:47.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:25:47.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:25:47.717 [Lua] [PackageManager] Force_load: resource_packages/careers 20:25:47.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:25:47.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:25:47.751 [Lua] [PackageManager] Force_load: resource_packages/decals 20:25:47.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:25:47.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:25:47.835 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:25:47.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:25:48.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:25:48.594 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:25:48.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:25:49.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:25:49.693 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:25:49.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:25:50.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:25:50.844 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:25:50.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:25:51.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:25:51.960 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:25:51.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:25:52.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:25:52.045 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:25:52.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:25:52.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:25:52.079 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:25:52.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:25:52.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:25:52.129 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:25:52.263 [Lua] steam item server: requesting user inventory 20:25:52.806 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:25:52.806 [Lua] ISI-> GET_ALL_ITEMS! 20:25:52.806 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:25:52.806 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:25:52.806 [Lua] 20:25:52.806 [Lua] 20:25:53.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 20:25:53.061 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 20:25:53.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 20:25:53.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 20:25:53.061 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:25:53.061 [Lua] [SteamManager] request_item_prices 20:25:53.062 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 20:25:53.335 [Lua] Player statistics loaded! 20:25:53.652 [Lua] [SteamManager] on_price_result 1 EUR 20:25:53.652 [Lua] _refresh_steam_item_prices_cb 20:25:53.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 20:25:53.839 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 20:25:54.047 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 20:25:54.060 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 20:25:54.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 20:25:54.367 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 20:25:54.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 20:25:54.672 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 20:25:54.672 [Lua] [UnlockManager] All unlocks ready 20:25:54.688 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:25:55.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:25:55.721 [Lua] [Managers] Destroying manager group: 20:25:55.721 [Lua] [Gamestate] Enter state StateLoading 20:25:55.723 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:25:55.723 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:25:55.723 [Lua] [LobbyManager] Setting up network options 20:25:55.723 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:25:55.723 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:25:55.723 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:25:55.723 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:25:55.723 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:25:55.723 [Lua] LobbyManager:setup_network_options server_port: 27015 20:25:55.723 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:25:55.727 [Lua] registering RPCs 20:25:55.727 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:25:55.727 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:25:55.728 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:25:55.728 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:25:55.728 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:25:55.728 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:25:55.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:25:55.728 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:25:55.728 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:25:55.728 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:25:55.728 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:25:55.728 [SteamVoip] Creating room 9b25be38ba9bec37 20:25:55.728 [SteamVoip] Joining room 9b25be38ba9bec37 20:25:55.729 [EAC] EAC server 110000104674122 is initializing 20:25:55.740 [EAC] Server is also client 110000104674122 20:25:55.740 [EACServer] [21:25:55:739][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info. 20:25:55.740 [Lua] ### Created peer state machine for 110000104674122 20:25:55.740 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting 20:25:55.740 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:25:55.740 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:25:55.740 warning: [Application] Application.update_render_world is deprecated. 20:25:55.742 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:25:55.742 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:25:55.742 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:25:55.742 [Lua] Set lobby begin: 20:25:55.742 [Lua] Set lobby end. 20:25:55.742 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "5" and join party "nil" 20:25:55.742 [Lua] [LobbyHost] Changed state from 0 to creating 20:25:55.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:25:55.775 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:25:55.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:25:55.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:25:55.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:25:55.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:25:55.995 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:25:56.013 [Lua] [LobbyHost] Changed state from creating to joined 20:25:56.014 [Lua] [PartyManager] Leader is set to 110000104674122 20:25:56.014 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122 20:25:56.014 [Lua] [ChatManager] Registering channel 1 20:25:56.014 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 20:25:56.014 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 20:25:56.014 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 20:25:56.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:25:56.029 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:25:56.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:25:56.030 [Lua] [NetworkServer] Changing num_players from nil to 1 20:25:56.030 [Lua] Players: 1 20:25:56.030 [Lua] Set lobby begin: 20:25:56.030 [Lua] Lobby data num_players = 1 20:25:56.030 [Lua] Lobby data level_key = inn_level 20:25:56.030 [Lua] Lobby data game_mode = 3 20:25:56.030 [Lua] Lobby data matchmaking = false 20:25:56.030 [Lua] Set lobby end. 20:25:57.751 [Lua] player (110000104674122,1) was put into party 0 20:25:57.751 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting 20:25:57.751 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:25:57.751 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 20:25:57.751 warning: [Lua] Following data will be uploaded to Crashify: <> 20:25:57.751 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000104674122 "KARL FRANZ" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000104674122 \"KARL FRANZ\"" [2] self = table: 000000000241D2F0; previous_state = Connecting; party = table: 00000000102AFAB0; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000001189BCA0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 802246; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000319660 [3] _ = table: 000000000241D2F0; new_state = Loading; old_state = Connecting [4] self = table: 000000000241D390; dt = 0.0166670773178339; state_data = table: 000000000241D2F0; new_state = Loading [5] self = table: 0000000000296F40; dt = 0.0166670773178339; peer_state_machines = table: 00000000002683B0; joined_peers = table: 00000000001A01D0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 000000000241D390 [6] self = table: 000000000245E870; dt = 0.0166670773178339 [7] self = table: 000000000245E870; dt = 0.0166670773178339; t = 17.120269079110585 [8] self = table: 0000000010D06580; dt = 0.0166670773178339; t = 17.120269079110585 [9] self = table: 0000000000097090; real_world_dt = 0.0166670773178339; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.0166670773178339; t = 17.120269079110585 [10] dt = 0.0166670773178339 [2] server = table: 0000000000296F40; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9795913994312286; peer_id = "110000104674122"; [4] current_state = Loading; function_memoize = table: 000000000241D360; state_data = table: 000000000241D2F0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 00000000002683E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000296FF0; _joined_peers = table: 00000000001A01D0; voip = table: 00000000105BF430; environment_variation_id = 0; level_transition_handler = table: 00000000014C87B0; _connections = table: 0000000000268320; lobby_host = table: 0000000000324B20; level_key = "inn_level"; slot_allocator = table: 0000000000675BB0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000186C20; wanted_career_index = 4; _reserved_slots = table: 00000000024686F0; wanted_profile_index = 5; _connected_peers = table: 00000000001A0200; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000017F290; network_transmit = table: 000000001189BCA0; peers_completed_game_object_sync = table: 00000000002956B0; peer_state_machines = table: 00000000002683B0; network_event_delegate = table: 0000000000415900; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 000000001189BCA0; _input_manager = table: 0000000010F8E2D0; _machine = table: 00000000010BA010; _network_event_delegate = table: 0000000000415900; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006763E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000296F40; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000186C20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000324B20; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 000000001189BCA0; _input_manager = table: 0000000010F8E2D0; _machine = table: 00000000010BA010; _network_event_delegate = table: 0000000000415900; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006763E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000296F40; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000186C20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000324B20; [8] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000245E870; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 0000000010D06170; <> 20:25:57.751 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000241D2F0; previous_state = Connecting; party = table: 00000000102AFAB0; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000001189BCA0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 802246; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000319660 [3] _ = table: 000000000241D2F0; new_state = Loading; old_state = Connecting [4] self = table: 000000000241D390; dt = 0.0166670773178339; state_data = table: 000000000241D2F0; new_state = Loading [5] self = table: 0000000000296F40; dt = 0.0166670773178339; peer_state_machines = table: 00000000002683B0; joined_peers = table: 00000000001A01D0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 000000000241D390 [6] self = table: 000000000245E870; dt = 0.0166670773178339 [7] self = table: 000000000245E870; dt = 0.0166670773178339; t = 17.120269079110585 [8] self = table: 0000000010D06580; dt = 0.0166670773178339; t = 17.120269079110585 [9] self = table: 0000000000097090; real_world_dt = 0.0166670773178339; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.0166670773178339; t = 17.120269079110585 [10] dt = 0.0166670773178339 [2] server = table: 0000000000296F40; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9795913994312286; peer_id = "110000104674122"; [4] current_state = Loading; function_memoize = table: 000000000241D360; state_data = table: 000000000241D2F0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 00000000002683E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000296FF0; _joined_peers = table: 00000000001A01D0; voip = table: 00000000105BF430; environment_variation_id = 0; level_transition_handler = table: 00000000014C87B0; _connections = table: 0000000000268320; lobby_host = table: 0000000000324B20; level_key = "inn_level"; slot_allocator = table: 0000000000675BB0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000186C20; wanted_career_index = 4; _reserved_slots = table: 00000000024686F0; wanted_profile_index = 5; _connected_peers = table: 00000000001A0200; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000017F290; network_transmit = table: 000000001189BCA0; peers_completed_game_object_sync = table: 00000000002956B0; peer_state_machines = table: 00000000002683B0; network_event_delegate = table: 0000000000415900; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 000000001189BCA0; _input_manager = table: 0000000010F8E2D0; _machine = table: 00000000010BA010; _network_event_delegate = table: 0000000000415900; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006763E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000296F40; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000186C20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000324B20; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 000000001189BCA0; _input_manager = table: 0000000010F8E2D0; _machine = table: 00000000010BA010; _network_event_delegate = table: 0000000000415900; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006763E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000296F40; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000186C20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000324B20; [8] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000245E870; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 0000000010D06170; <> <> 20:25:57.752 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:26:04.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:26:04.047 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:26:04.062 [Lua] [LevelTransitionHandler] Level load completed! 20:26:04.062 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 802246 - use_random_directors: true - overriden_conflict: nil 20:26:04.064 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:26:04.064 [Lua] checking dlc's against conflict directors 20:26:04.064 [Lua] number of factions to include 3 20:26:04.064 [Lua] number of factions added 3 20:26:04.064 [Lua] --- --- --- 20:26:04.064 [Lua] Starting... difficulty 'normal' 20:26:04.064 [Lua] These are the starting conflict directors: 20:26:04.064 [Lua] inn_level 20:26:04.064 [Lua] --- --- --- 20:26:04.064 [Lua] 20:26:04.064 [Lua] DONE! Found the following directors: 20:26:04.064 [Lua] (free: 35), Master hash is: 20:26:04.064 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:26:04.064 [Lua] load_startup_enemy_packages: -------------- 20:26:04.064 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:26:04.064 [Lua] critter_rat 20:26:04.079 [Lua] ### Sending rpc_level_loaded 20:26:04.079 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 20:26:04.079 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:26:04.096 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:26:04.096 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:26:04.096 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 20:26:04.096 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 20:26:04.113 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:26:04.113 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:26:04.113 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:26:04.113 [Lua] ### Sending rpc_level_loaded 20:26:04.113 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 20:26:04.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:26:04.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:26:04.131 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:26:04.131 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:26:04.131 [Lua] Starting async level spawning of levels/inn/world 20:26:04.132 [Umbra] Init version: 3.4.15 :: 16 threads 20:26:04.339 [Lua] Async level spawning done 20:26:04.339 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:26:05.324 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:26:05.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:26:05.324 [Lua] Set lobby begin: 20:26:05.324 [Lua] Lobby data host = 110000104674122 20:26:05.324 [Lua] Lobby data level_key = inn_level 20:26:05.324 [Lua] Lobby data game_mode = 3 20:26:05.325 [Lua] Lobby data country_code = DE 20:26:05.325 [Lua] Lobby data unique_server_name = KARL FRANZ 20:26:05.325 [Lua] Lobby data num_players = 1 20:26:05.325 [Lua] Lobby data matchmaking = false 20:26:05.325 [Lua] Set lobby end. 20:26:05.325 [Lua] [Managers] Destroying manager group: 20:26:05.326 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:26:05.326 [Lua] [Gamestate] Enter StateIngame HOST 20:26:05.326 [Lua] [Managers] Calling function on all managers: 20:26:05.326 [Lua] <>level = inn_level<> 20:26:05.326 [Lua] Set lobby begin: 20:26:05.326 [Lua] Lobby data host = 110000104674122 20:26:05.326 [Lua] Lobby data level_key = inn_level 20:26:05.326 [Lua] Lobby data game_mode = 3 20:26:05.327 [Lua] Lobby data selected_level_key = inn_level 20:26:05.327 [Lua] Lobby data country_code = DE 20:26:05.327 [Lua] Lobby data unique_server_name = KARL FRANZ 20:26:05.327 [Lua] Lobby data num_players = 1 20:26:05.327 [Lua] Lobby data matchmaking = false 20:26:05.327 [Lua] Set lobby end. 20:26:05.327 [Lua] [StateIngame] Server ingame 20:26:05.332 [Lua] Set lobby begin: 20:26:05.332 [Lua] Lobby data level_key = inn_level 20:26:05.332 [Lua] Lobby data selected_level_key = inn_level 20:26:05.332 [Lua] Lobby data unique_server_name = KARL FRANZ 20:26:05.333 [Lua] Lobby data matchmaking = false 20:26:05.333 [Lua] Lobby data host = 110000104674122 20:26:05.333 [Lua] Lobby data country_code = DE 20:26:05.333 [Lua] Lobby data game_mode = 3 20:26:05.333 [Lua] Lobby data difficulty_tweak = 0 20:26:05.333 [Lua] Lobby data difficulty = normal 20:26:05.333 [Lua] Lobby data num_players = 1 20:26:05.333 [Lua] Set lobby end. 20:26:05.333 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:26:05.333 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:26:05.333 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:26:05.333 [Lua] [Matchmaking] initializing 20:26:05.333 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server 20:26:05.334 [Lua] [Matchmaking] register rpcs 20:26:05.334 [Lua] GameNetworkManager:init... creating game session 20:26:05.334 [Lua] Host GameSession.make_game_session_host with session: 20:26:05.334 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:26:05.334 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:26:05.334 [Lua] [GameNetworkManager] self.is_server = true 20:26:05.334 [Network] Setting artificial MTU limit to 65536 20:26:05.334 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:26:05.345 [Lua] Switching ConflictSettings: to: inn_level 20:26:05.345 [Lua] pacing=disabled 20:26:05.345 [Lua] roaming=nil 20:26:05.345 [Lua] disabled=false 20:26:05.345 [Lua] pack_spawning=disabled 20:26:05.345 [Lua] contained_breeds=nil 20:26:05.345 [Lua] boss=disabled 20:26:05.345 [Lua] horde=disabled 20:26:05.345 [Lua] specials=disabled 20:26:05.345 [Lua] name=inn_level 20:26:05.345 [Lua] intensity=disabled 20:26:05.345 [Lua] --- 20:26:05.345 [Lua] [LevelAnalysis] set_random_seed( 802246) 20:26:05.351 [Lua] [AIInterestPointSystem] Level Seed: 802246 20:26:05.351 [Lua] 20:26:05.351 [Lua] [entity_system_bag] = table 20:26:05.351 [Lua] [entity_system_bag] = metatable 20:26:05.351 [Lua] [startup_data] = table 20:26:05.351 [Lua] [entity_manager] = table 20:26:05.351 [Lua] [entity_manager] = metatable 20:26:05.351 [Lua] [unit_spawner] = table 20:26:05.351 [Lua] [unit_spawner] = metatable 20:26:05.351 [Lua] [unit_storage] = table 20:26:05.351 [Lua] [unit_storage] = metatable 20:26:05.351 [Lua] [dice_keeper] = table 20:26:05.351 [Lua] [dice_keeper] = metatable 20:26:05.351 [Lua] [is_server] = true (boolean) 20:26:05.351 [Lua] [world] = [World] 20:26:05.351 [Lua] [system_api] = table 20:26:05.351 [Lua] [entity_system] = table 20:26:05.351 [Lua] [entity_system] = metatable 20:26:05.351 [Lua] [network_lobby] = table 20:26:05.351 [Lua] [network_lobby] = metatable 20:26:05.351 [Lua] [profile_synchronizer] = table 20:26:05.351 [Lua] [profile_synchronizer] = metatable 20:26:05.351 [Lua] [level_transition_handler] = table 20:26:05.351 [Lua] [level_transition_handler] = metatable 20:26:05.351 [Lua] [num_local_human_players] = 1 (number) 20:26:05.351 [Lua] [statistics_db] = table 20:26:05.351 [Lua] [statistics_db] = metatable 20:26:05.351 [Lua] [network_server] = table 20:26:05.351 [Lua] [network_server] = metatable 20:26:05.351 [Lua] [input_manager] = table 20:26:05.351 [Lua] [input_manager] = metatable 20:26:05.351 [Lua] [network_clock] = table 20:26:05.351 [Lua] [network_clock] = metatable 20:26:05.351 [Lua] [network_transmit] = table 20:26:05.351 [Lua] [network_transmit] = metatable 20:26:05.351 [Lua] [free_flight_manager] = table 20:26:05.351 [Lua] [free_flight_manager] = metatable 20:26:05.351 [Lua] [network_manager] = table 20:26:05.351 [Lua] [network_manager] = metatable 20:26:05.351 [Lua] [network_event_delegate] = table 20:26:05.351 [Lua] [network_event_delegate] = metatable 20:26:05.351 [Lua] 20:26:05.351 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:26:05.351 [Lua] ignoring extension VersusInteractObjectiveExtension 20:26:05.351 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:26:05.351 [Lua] ignoring extension VersusSocketObjectiveExtension 20:26:05.351 [Lua] ignoring extension VersusTargetObjectiveExtension 20:26:05.351 [Lua] ignoring extension VersusMissionObjectiveExtension 20:26:05.352 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:26:05.355 [Lua] [AchievementManager] Achievements using the steam platform 20:26:05.400 [Lua] [StateIngame] Level seed: 802246 20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:26:05.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:26:05.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:26:05.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:26:05.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:26:05.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:26:05.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:26:05.409 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 20:26:05.411 [Lua] [LevelAnalysis] set_random_seed( 802246) 20:26:05.414 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:26:05.414 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:26:05.415 [Lua] [IngameUI] init 20:26:05.428 [SteamVoipClient] select_out(110000104674122, off) 20:26:05.432 [Lua] cb_razer_chroma_setup 20:26:05.467 [Lua] [Matchmaking] Cancelling matchmaking 20:26:05.467 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:26:05.467 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:26:05.467 [Lua] Set lobby begin: 20:26:05.467 [Lua] Lobby data level_key = inn_level 20:26:05.467 [Lua] Lobby data power_level = 0 20:26:05.467 [Lua] Lobby data selected_level_key = inn_level 20:26:05.467 [Lua] Lobby data unique_server_name = KARL FRANZ 20:26:05.468 [Lua] Lobby data matchmaking = false 20:26:05.468 [Lua] Lobby data host = 110000104674122 20:26:05.468 [Lua] Lobby data country_code = DE 20:26:05.468 [Lua] Lobby data game_mode = 3 20:26:05.468 [Lua] Lobby data difficulty_tweak = 0 20:26:05.468 [Lua] Lobby data difficulty = normal 20:26:05.468 [Lua] Lobby data num_players = 1 20:26:05.468 [Lua] Set lobby end. 20:26:05.468 [Flow] complete_skittergate_legend true 20:26:05.468 [Flow] complete_all_helmgart_levels_recruit true 20:26:05.470 [Flow] WitchHunterLevel:35 20:26:05.470 [Flow] LeaderYes 20:26:05.470 [Flow] ALL PC XP:304250 20:26:05.470 [Flow] Has "bogenhafen" DLC:true 20:26:05.470 [Flow] WH XP:60850 20:26:05.470 [Flow] Number of crafted items:5258 20:26:05.470 [Flow] Has "pre_order" DLC:true 20:26:05.470 [Flow] Sum of Powe Levels:1500 20:26:05.470 [Flow] lodestone diff 1:false 20:26:05.470 [Flow] magnus and forest activated 20:26:05.470 [Flow] magnus and forest activated 20:26:05.470 [Flow] cemetery and forest activated 20:26:05.470 [Flow] magnus and cemetery 20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:05.470 [Flow] ALL RUNES ACTIVATED 20:26:05.470 [Flow] magnus and forest activated 20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:05.470 [Flow] ALL RUNES ACTIVATED 20:26:05.470 [Flow] cemetery and forest activated 20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:05.470 [Flow] ALL RUNES ACTIVATED 20:26:05.470 [Flow] magnus and forest activated 20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:05.470 [Flow] ALL RUNES ACTIVATED 20:26:05.470 [Flow] magnus and cemetery 20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:05.470 [Flow] ALL RUNES ACTIVATED 20:26:05.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:05.472 [Lua] CurrentConflictSettings inn_level 20:26:05.472 [Lua] [ConflictDirector] conflict_director is ai_ready 20:26:05.472 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:26:05.472 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:26:05.474 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:26:05.474 [Lua] Forming navigation groups in one frame 20:26:05.474 [Lua] Forming navigation groups 20:26:05.492 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 20:26:05.493 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 20:26:05.493 [Lua] number of nav groups: 41 20:26:05.494 [Lua] number of refined nav groups : 23 20:26:05.496 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 20:26:05.496 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:26:05.496 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:26:05.496 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:26:05.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:26:05.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:26:05.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:26:05.498 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:26:05.499 [Lua] [Managers] Calling function on all managers: 20:26:05.499 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:26:05.535 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:26:05.535 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:26:05.762 [Lua] player (110000104674122,1) was put into party 1 20:26:05.762 [Lua] [IngamePlayerListUI] - Destroy 20:26:05.763 [Lua] [EquipmentUI] - Destroy 20:26:05.763 [Lua] [AbilityUI] - Destroy 20:26:05.763 [Lua] [GamePadAbilityUI] - Destroy 20:26:05.763 [Lua] [GamePadEquipmentUI] - Destroy 20:26:05.770 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4) 20:26:05.770 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4) 20:26:05.770 [Lua] Set lobby begin: 20:26:05.770 [Lua] Lobby data player_slot_1 = 0:0 20:26:05.770 [Lua] Lobby data level_key = inn_level 20:26:05.770 [Lua] Lobby data power_level = 0 20:26:05.770 [Lua] Lobby data selected_level_key = inn_level 20:26:05.770 [Lua] Lobby data player_slot_4 = 0:0 20:26:05.770 [Lua] Lobby data difficulty = normal 20:26:05.771 [Lua] Lobby data unique_server_name = KARL FRANZ 20:26:05.771 [Lua] Lobby data matchmaking = false 20:26:05.771 [Lua] Lobby data host = 110000104674122 20:26:05.771 [Lua] Lobby data country_code = DE 20:26:05.771 [Lua] Lobby data game_mode = 3 20:26:05.771 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:26:05.771 [Lua] Lobby data player_slot_2 = 0:0 20:26:05.771 [Lua] Lobby data difficulty_tweak = 0 20:26:05.771 [Lua] Lobby data player_slot_3 = 0:0 20:26:05.771 [Lua] Lobby data num_players = 1 20:26:05.771 [Lua] Set lobby end. 20:26:05.771 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122 20:26:05.771 [Lua] 20:26:05.771 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:05.771 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:26:05.771 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 20:26:05.771 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:26:05.771 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 20:26:05.771 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:26:05.771 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:26:05.771 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 20:26:05.771 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 20:26:05.771 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 20:26:05.772 [Lua] 20:26:05.772 [Lua] 20:26:05.772 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 20:26:05.772 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:05.772 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:26:05.772 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:26:05.772 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 20:26:05.772 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:26:05.772 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:26:05.772 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:26:05.772 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 20:26:05.772 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean) 20:26:05.772 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 20:26:05.772 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:26:05.772 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 20:26:05.772 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 20:26:05.772 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 20:26:05.772 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 20:26:05.772 [Lua] 20:26:05.772 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:26:05.772 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:26:05.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:26:05.772 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:26:05.772 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 20:26:05.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:26:05.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 20:26:05.785 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:26:05.785 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:26:05.790 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 20:26:05.790 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 20:26:05.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:26:05.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:26:05.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:26:05.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:26:06.277 [Flow] DISABLE 20:26:07.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:26:07.228 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:26:07.228 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:26:07.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:26:07.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:26:07.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:26:07.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:26:07.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:26:07.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:26:07.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:26:07.303 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:26:07.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:26:07.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:26:07.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:26:07.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:26:07.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:26:07.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:26:07.375 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:26:07.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:26:07.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:26:07.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:26:07.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:26:07.407 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:26:07.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:26:07.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:26:07.430 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:26:07.430 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:26:07.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:26:07.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:26:07.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:26:07.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:26:07.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:26:07.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:26:07.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:26:07.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:26:07.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:26:07.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:26:07.533 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:26:07.533 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:26:07.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:26:07.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:26:07.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:26:07.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:26:07.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:26:07.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:26:07.582 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:26:07.582 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:26:07.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:26:07.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:26:07.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:26:07.611 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:26:07.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:26:07.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:26:07.762 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:26:07.763 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:26:07.902 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:26:07.902 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:26:07.903 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:26:07.962 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:26:07.962 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:26:07.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:26:08.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:26:08.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:26:08.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:26:08.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:26:08.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:26:08.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:26:08.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:26:08.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:26:08.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:26:08.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:26:08.691 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:26:08.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:26:09.113 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:26:09.113 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:26:09.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:26:09.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:26:09.843 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:26:09.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:26:10.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:26:10.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:26:10.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:26:10.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:26:10.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:26:10.120 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:26:10.202 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:26:10.202 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:26:10.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 20:26:10.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 20:26:10.239 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 20:26:10.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:26:10.350 [Lua] PlayFabMirrorBase:_commit_internal 1 20:26:10.350 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:26:10.353 [Lua] generate_backend_stats 110000104674122:1 20:26:10.374 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:26:10.374 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:26:10.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 20:26:10.374 [Lua] Set lobby begin: 20:26:10.374 [Lua] Lobby data player_slot_1 = 0:0 20:26:10.374 [Lua] Lobby data level_key = inn_level 20:26:10.374 [Lua] Lobby data power_level = 835 20:26:10.374 [Lua] Lobby data selected_level_key = inn_level 20:26:10.374 [Lua] Lobby data player_slot_4 = 0:0 20:26:10.374 [Lua] Lobby data difficulty = normal 20:26:10.374 [Lua] Lobby data unique_server_name = KARL FRANZ 20:26:10.374 [Lua] Lobby data matchmaking = false 20:26:10.374 [Lua] Lobby data host = 110000104674122 20:26:10.374 [Lua] Lobby data country_code = DE 20:26:10.375 [Lua] Lobby data game_mode = 3 20:26:10.375 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:26:10.375 [Lua] Lobby data player_slot_2 = 0:0 20:26:10.375 [Lua] Lobby data difficulty_tweak = 0 20:26:10.375 [Lua] Lobby data player_slot_3 = 0:0 20:26:10.375 [Lua] Lobby data num_players = 1 20:26:10.375 [Lua] Set lobby end. 20:26:10.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 20:26:10.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:26:10.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:26:10.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:26:10.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:26:10.527 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:26:10.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 20:26:10.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:26:10.768 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:26:10.779 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:26:10.794 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 20:26:10.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:26:10.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:26:10.798 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:26:10.803 [Lua] commit result success 1 20:26:10.816 [Lua] Players are leaving the safe zone 20:26:11.070 [Lua] StateInGameRunning:_game_actually_starts() 20:26:11.070 [Lua] [IngameUI] menu view on_enter start_menu_view 20:26:11.070 [Lua] hero_fullscreen_menu_on_enter 20:26:11.070 [Lua] ################################################################################################################# 20:26:11.070 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:26:11.070 [Lua] ################################################################################################################# 20:26:11.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 20:26:11.074 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023a6690 20:26:11.077 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:26:11.082 [SteamVoipClient] select_out(110000104674122, off) 20:26:11.088 [Lua] cb_razer_chroma_setup 20:26:11.094 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 20:26:11.099 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:26:11.099 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:26:11.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:26:11.100 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:26:11.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:26:11.100 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:26:11.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:26:11.100 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView 20:26:11.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:26:11.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:26:11.315 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 20:26:11.315 [Lua] Commit load time data 20:26:11.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:26:11.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:26:11.702 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:26:11.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:26:11.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:26:11.707 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:26:11.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:26:11.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:26:11.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:26:11.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:26:11.725 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:26:11.725 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:26:11.731 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:26:11.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:26:11.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:26:11.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:26:11.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:26:11.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:26:11.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:26:11.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:26:12.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9e, position: 0 20:26:12.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9e, position: 27249 20:26:43.143 [Lua] [IngameUI] menu view on_exit start_menu_view 20:26:43.143 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:26:43.143 [Lua] hero_fullscreen_menu_on_exit 20:26:43.145 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023a6690 20:26:43.145 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:26:43.145 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:26:47.173 [Lua] Got invite to lobby from 1100001057a793d 20:26:47.185 [Lua] [Matchmaking] Joining lobby table: 0000000000DF4530. 20:26:47.185 [Lua] 20:26:47.185 [Lua] [join_by_lobby_browser] = true (boolean) 20:26:47.185 [Lua] [join_lobby_data] = table 20:26:47.185 [Lua] [id] = 18600000197928a (string) 20:26:47.185 [Lua] [is_server_invite] = false (boolean) 20:26:47.185 [Lua] [friend_join] = true (boolean) 20:26:47.185 [Lua] 20:26:47.185 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:26:47.185 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:26:47.185 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:26:47.185 [Lua] [ChatManager][1]System: Connecting to game session. 20:26:47.197 [Lua] [LobbyClient] Changed state from nil to joining 20:26:47.458 [Lua] [LobbyClient] Changed state from joining to joined 20:26:47.458 [Lua] [PartyManager] Leader is set to 1100001057a793d 20:26:47.458 [Lua] [LobbyClient] connected to lobby, id: 18600000197928a 20:26:47.458 [Lua] ====== Looking for host: 1100001057a793d 20:26:47.460 [Lua] LobbyInternal.open_channel lobby: userdata: 0x00b75ee8, to peer: 1100001057a793d channel: 1 20:26:47.460 [Lua] Connected to host: 1100001057a793d, using channel: 1 20:26:47.460 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:26:47.470 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'M4X'... 20:26:49.614 [Lua] [Matchmaking] Connected, starting handshake... 20:26:49.614 [Lua] [Matchmaking] Starting handshake with host 1100001057a793d using client cookie HSC-0000237492-client-[110000104674122] 20:26:49.687 [Lua] [Matchmaking] Handshake successful (1100001057a793d) (HSC-0000237492-client-[110000104674122]) (HSC-0000721141-host-[1100001057a793d]) 20:26:49.688 [Lua] [Matchmaking] Handshake done, requesting to join game... 20:26:49.688 [Lua] bogenhafen 20:26:49.688 [Lua] vermintide_1 20:26:49.688 [Lua] lake_upgrade 20:26:49.688 [Lua] holly 20:26:49.688 [Lua] pre_order 20:26:49.688 [Lua] cog_upgrade 20:26:49.688 [Lua] lake 20:26:49.688 [Lua] cog 20:26:49.688 [Lua] scorpion 20:26:49.688 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001057a793d 20:26:49.761 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=18600000197928a host_id:M4X 20:26:49.761 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:26:49.761 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:26:49.761 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001057a793d 20:26:49.761 [Lua] [ChatManager][1]System: Requesting profiles 20:26:49.840 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:110000103737e0e | we:0 | dr:0 | bw:1100001057a793d | es:0 20:26:49.840 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:26:49.840 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:26:49.841 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001057a793d 20:26:49.841 [Lua] [ChatManager][1]System: Acquiring profiles 20:26:49.909 [Lua] [ChatManager][1]System: Joining game... 20:26:49.911 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 20:26:49.911 [Lua] TRANSITION start_lobby table: 0000000001C35F60 nil 20:26:49.911 [Lua] [GameNetworkManager] Leaving game... 20:26:49.911 [Lua] [GameNetworkManager] Shutting down game session host. 20:26:49.911 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:26:49.911 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:26:49.911 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=46.37 20:26:49.923 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:26:50.636 [Lua] Set lobby begin: 20:26:50.636 [Lua] Lobby data player_slot_1 = 0:0 20:26:50.636 [Lua] Lobby data level_key = inn_level 20:26:50.636 [Lua] Lobby data power_level = 0 20:26:50.636 [Lua] Lobby data selected_level_key = inn_level 20:26:50.636 [Lua] Lobby data player_slot_4 = 0:0 20:26:50.636 [Lua] Lobby data difficulty = normal 20:26:50.636 [Lua] Lobby data unique_server_name = KARL FRANZ 20:26:50.636 [Lua] Lobby data matchmaking = false 20:26:50.636 [Lua] Lobby data host = 110000104674122 20:26:50.636 [Lua] Lobby data country_code = DE 20:26:50.636 [Lua] Lobby data game_mode = 3 20:26:50.636 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:26:50.636 [Lua] Lobby data player_slot_2 = 0:0 20:26:50.637 [Lua] Lobby data difficulty_tweak = 0 20:26:50.637 [Lua] Lobby data player_slot_3 = 0:0 20:26:50.637 [Lua] Lobby data num_players = 1 20:26:50.637 [Lua] Set lobby end. 20:26:51.585 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:26:52.030 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:26:52.030 [Lua] [Managers] Calling function on all managers: 20:26:52.030 [Lua] Clearing all global lookup lists 20:26:52.030 [Lua] [IngamePlayerListUI] - Destroy 20:26:52.030 [Lua] [EquipmentUI] - Destroy 20:26:52.030 [Lua] [AbilityUI] - Destroy 20:26:52.030 [Lua] [GamePadAbilityUI] - Destroy 20:26:52.030 [Lua] [GamePadEquipmentUI] - Destroy 20:26:52.031 [Lua] [IngameUI] destroy 20:26:52.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 20:26:52.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 20:26:52.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 20:26:52.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 20:26:52.038 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 20:26:52.090 [Lua] [Managers] Destroying manager group: 20:26:52.096 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:26:52.182 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:26:52.182 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 20:26:52.182 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:26:52.182 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 20:26:52.182 warning: [Lua] Following data will be uploaded to Crashify: <> 20:26:52.182 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000104674122 "KARL FRANZ" <> 20:26:52.183 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000241D2F0; previous_state = InGame; party = table: 00000000102AFAB0; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000001189BCA0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 802246; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000319660 [3] _ = table: 000000000241D2F0; new_state = Loading; old_state = InGame [4] self = table: 0000000000296F40; peer_state_machines = table: 00000000002683B0; peer_id = "110000104674122"; peer_state_machine = table: 000000000241D390; current_state = InGame [5] self = table: 0000000010698070; application_shutdown = nil; unit_spawner = table: 0000000000DC5F80; world = [World]; unit_storage = table: 0000000000DC6050; units = table: 0000000000DC6190; matchmaking_loading_context = table: 00000000007E6B30 [6] self = table: 0000000010D06580; new_state = table: 0000000002A41120; params = table: 0000000010D061E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010D06580; new_state = table: 0000000002A41120; notify = true; old_state = table: 0000000010698070 [8] self = table: 0000000010D06580; dt = 0.018658507615327835; t = 71.071818716707639; new_state = table: 0000000002A41120 [9] self = table: 0000000000097090; real_world_dt = 0.018658507615327835; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018658507615327835; t = 71.071818716707639 [10] dt = 0.018658507615327835 [2] server = table: 0000000000296F40; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9795913994312286; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 00000000002683E0; game_session = [GameSession]; game_network_manager = table: 0000000002E37C30; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000296FF0; _joined_peers = table: 00000000001A01D0; voip = table: 00000000105BF430; environment_variation_id = 0; level_transition_handler = table: 00000000014C87B0; _connections = table: 0000000000268320; lobby_host = table: 0000000000324B20; level_key = "inn_level"; slot_allocator = table: 0000000000675BB0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000186C20; wanted_career_index = 4; _reserved_slots = table: 00000000024686F0; wanted_profile_index = 5; _connected_peers = table: 00000000001A0200; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000017F290; network_transmit = table: 000000001189BCA0; peers_completed_game_object_sync = table: 00000000002956B0; peer_state_machines = table: 00000000002683B0; network_event_delegate = table: 0000000000ABF1F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000108DCF0; network_server = table: 0000000000296F40; entity_system = table: 0000000001071C40; parent = table: 0000000000097090; _new_state = table: 0000000002A41120; _level_flow_events = table: 000000001274EB70; statistics_db = table: 000000001056FB00; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000012745B0; profile_synchronizer = table: 0000000000186C20; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000C746B0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000ABF1F0; world = [World]; dt = 0.018658507615327835; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000102AE7A0; network_transmit = table: 000000001189BCA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.367692143190652; _lobby_host = table: 0000000000324B20; level_transition_handler = table: 00000000014C87B0; dice_keeper = table: 0000000000DC5DD0; _quit_game = false; [6] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010698070; [7] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010698070; [8] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010698070; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 00000000106F6C80; <> <> 20:26:52.183 [Lua] [Matchmaking] unregister rpcs 20:26:52.183 [Lua] [Matchmaking] destroying 20:26:52.183 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:26:52.183 [Lua] [ChatManager] Unregistering channel 1 20:26:52.183 [Lua] [EnemyPackageLoader] network_context_destroyed 20:26:52.183 [Lua] [PartyManager] network_context_destroyed 20:26:52.183 [Lua] [GameMechanismManager] network_context_destroyed 20:26:52.183 [SteamVoip] Leaving room 9b25be38ba9bec37 20:26:52.183 [SteamVoipClient] select_out(110000104674122, off) 20:26:52.183 [SteamVoip] Destroying room 9b25be38ba9bec37 20:26:52.184 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:26:52.185 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:26:52.187 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:26:52.192 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 20:26:52.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:26:52.192 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 20:26:52.193 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:26:52.202 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:26:52.205 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:26:52.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:26:52.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:26:52.206 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:26:52.206 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:26:52.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:26:52.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 20:26:52.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 20:26:52.208 [EACServer] [21:26:52:207][Windows][EAC Server] [Info][Destroy] Called 20:26:52.210 [Lua] [LobbyHost] Destroying 20:26:52.211 [Lua] ############### UNLOADING PACKAGES ############### 20:26:52.211 [Lua] [Managers] Calling function on all managers: 20:26:52.211 [Lua] [Managers] Destroying manager group: 20:26:52.211 [Lua] [Gamestate] Enter state StateLoading 20:26:52.212 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:26:52.212 [Lua] registering RPCs 20:26:52.212 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000001C35F60 20:26:52.212 warning: [Lua] Setting up network client 20:26:52.213 [EAC] Connection reset 20:26:52.213 [EAC] Set platform user auth ticket 20:26:52.213 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001057a793d my_peer_id:110000104674122 20:26:52.213 [Lua] [ChatManager] Registering channel 1 20:26:52.213 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001057a793d, own_peer_id=110000104674122) 20:26:52.213 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001057a793d, own_peer_id=110000104674122) 20:26:52.213 [Lua] [PartyManager] network_context_created (server_peer_id=1100001057a793d, own_peer_id=110000104674122) 20:26:52.213 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 20:26:52.213 [Lua] [PartyManager] Leader is set to 1100001057a793d 20:26:52.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:26:52.283 [EAC] Set host peer 1100001057a793d to state undetermined 20:26:52.283 [EAC] Validating host 1100001057a793d 20:26:52.283 [Lua] EAC debug check 2 nil 20:26:52.350 [Lua] Server sends mechanism to client adventure 20:26:52.350 [Lua] initializing mechanism to: adventure 20:26:52.350 [Lua] Received new state from server inn 20:26:52.350 [Lua] [EnemyPackageLoader] New connection established (1) (key=1) 20:26:52.350 [SteamVoip] Joining room 10d80ebd9dbc00f8 20:26:52.451 [SteamVoipClient] select_out(110000103737e0e, on) 20:26:52.452 [SteamVoipClient] select_out(1100001057a793d, on) 20:26:52.452 [SteamVoipClient] select_out(1100001057a793d, on) 20:26:52.452 [SteamVoipClient] select_in(1100001057a793d, on) 20:26:52.452 [SteamVoipClient] select_out(1100001057a793d, off) 20:26:52.452 [SteamVoipClient] select_out(110000103737e0e, on) 20:26:52.452 [SteamVoipClient] select_in(110000103737e0e, on) 20:26:52.452 [SteamVoipClient] select_out(110000103737e0e, off) 20:26:53.686 [EAC] EAC host 1100001057a793d validated and trusted 20:26:53.822 [Lua] RPC not registered "rpc_ping" 20:26:54.369 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001057a793d 1 1 1 20:26:54.369 [Lua] player (1100001057a793d,1) was put into party 1 20:26:54.369 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103737e0e 1 1 2 20:26:54.369 [Lua] player (110000103737e0e,1) was put into party 1 20:26:54.369 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104674122 1 0 1 20:26:54.369 [Lua] player (110000104674122,1) was put into party 0 20:26:54.369 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:26:54.369 [Lua] GameMechanismManager setting level seed: 664896 20:26:54.369 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 664896, environment_variation_id to: 0 20:26:54.369 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:26:54.369 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 664896 environment 0. Same level as previously, NOT resetting package load status. 20:26:54.370 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:26:54.370 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 20:26:54.370 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:26:54.370 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 20:26:54.370 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:26:54.370 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:26:54.370 [Lua] Starting async level spawning of levels/inn/world 20:26:54.371 [Umbra] Init version: 3.4.15 :: 16 threads 20:26:54.393 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 664896 - use_random_directors: true - overriden_conflict: nil 20:26:54.395 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:26:54.395 [Lua] checking dlc's against conflict directors 20:26:54.395 [Lua] number of factions to include 1 20:26:54.395 [Lua] Updated list weights for random: 20:26:54.395 [Lua] skaven, 0.42 (0.00-0.42) 20:26:54.395 [Lua] chaos, 0.42 (0.42-0.83) 20:26:54.395 [Lua] beastmen, 0.17 (0.83-1.00) 20:26:54.395 [Lua] Rolled random faction: 0.84920883178710938 beastmen 20:26:54.395 [Lua] number of factions added 1 20:26:54.395 [Lua] --- --- --- 20:26:54.395 [Lua] Starting... difficulty 'normal' 20:26:54.395 [Lua] These are the starting conflict directors: 20:26:54.395 [Lua] inn_level 20:26:54.395 [Lua] --- --- --- 20:26:54.395 [Lua] 20:26:54.395 [Lua] DONE! Found the following directors: 20:26:54.395 [Lua] (free: 35), Master hash is: 20:26:54.395 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:26:54.395 [Lua] load_startup_enemy_packages: -------------- 20:26:54.395 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:26:54.395 [Lua] critter_rat 20:26:54.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:26:54.424 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:26:54.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:26:54.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:26:54.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:26:54.513 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:26:54.586 [Lua] Async level spawning done 20:26:54.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103737e0e) local_player_id(1) profile_index(1) career_index(3) 20:26:54.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001057a793d) local_player_id(1) profile_index(4) career_index(2) 20:26:54.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001057a793d inventory_sync_id:2 my_peer_id:110000104674122 20:26:54.597 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:54.597 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:26:54.655 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:26:54.655 [Lua] [PackageManager] Force_load: wwise/crossbow 20:26:54.656 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:26:54.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:26:54.789 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:26:54.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:26:54.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:26:54.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:26:54.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:26:55.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:26:55.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:26:55.027 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:26:55.127 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:26:55.127 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:26:55.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:26:55.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:26:55.177 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:26:55.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 20:26:55.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 20:26:55.279 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 20:26:55.280 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:26:55.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:26:55.379 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:26:55.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:26:55.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:26:55.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:26:55.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:26:55.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:26:55.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:26:55.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:26:55.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:26:55.598 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:26:55.600 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:26:55.751 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:26:55.751 [Lua] [PackageManager] Force_load: wwise/bow 20:26:55.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 20:26:55.801 [Lua] RPC not registered "rpc_ping" 20:26:55.818 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 20:26:55.818 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 20:26:55.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:26:56.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:26:56.341 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:26:56.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 20:26:56.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 20:26:56.459 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 20:26:56.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:26:57.000 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:26:57.000 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:26:57.002 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:26:57.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:26:57.068 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:26:57.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:26:57.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:26:57.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:26:57.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:26:57.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:26:57.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:26:57.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:26:57.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:26:57.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:26:57.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:26:57.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:26:57.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:26:57.506 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:26:57.622 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:26:57.622 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:26:57.623 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:26:57.893 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:26:58.901 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:26:58.901 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:26:58.901 [Lua] [Managers] Destroying manager group: 20:26:58.902 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:26:58.902 [Lua] [Gamestate] Enter StateIngame CLIENT 20:26:58.902 [Lua] [Managers] Calling function on all managers: 20:26:58.902 [Lua] <>level = inn_level<> 20:26:58.902 [Lua] [StateIngame] Client ingame 20:26:58.905 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:26:58.905 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:26:58.905 [Lua] [Matchmaking] Starting handshake with host 1100001057a793d using client cookie HSC-0000962617-client-[110000104674122] 20:26:58.905 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:26:58.905 [Lua] [Matchmaking] initializing 20:26:58.905 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am client 20:26:58.905 [Lua] [Matchmaking] register rpcs 20:26:58.905 [Lua] GameNetworkManager:init... creating game session 20:26:58.905 [Lua] Joning GameSession userdata: 0x0b097e98 as a client through channel_id 1 20:26:58.906 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:26:58.906 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:26:58.906 [Lua] [GameNetworkManager] self.is_server = false 20:26:58.906 [Network] Setting artificial MTU limit to 65536 20:26:58.906 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:26:58.914 [Lua] Switching ConflictSettings: to: inn_level 20:26:58.914 [Lua] pacing=disabled 20:26:58.914 [Lua] roaming=nil 20:26:58.914 [Lua] disabled=false 20:26:58.914 [Lua] pack_spawning=disabled 20:26:58.914 [Lua] contained_breeds=nil 20:26:58.914 [Lua] boss=disabled 20:26:58.914 [Lua] horde=disabled 20:26:58.914 [Lua] specials=disabled 20:26:58.914 [Lua] name=inn_level 20:26:58.914 [Lua] intensity=disabled 20:26:58.914 [Lua] --- 20:26:58.914 [Lua] [LevelAnalysis] set_random_seed( 664896) 20:26:58.916 [Lua] [AIInterestPointSystem] Level Seed: 664896 20:26:58.916 [Lua] 20:26:58.916 [Lua] [network_manager] = table 20:26:58.916 [Lua] [network_manager] = metatable 20:26:58.916 [Lua] [startup_data] = table 20:26:58.916 [Lua] [entity_manager] = table 20:26:58.916 [Lua] [entity_manager] = metatable 20:26:58.916 [Lua] [unit_spawner] = table 20:26:58.916 [Lua] [unit_spawner] = metatable 20:26:58.916 [Lua] [unit_storage] = table 20:26:58.916 [Lua] [unit_storage] = metatable 20:26:58.917 [Lua] [dice_keeper] = table 20:26:58.917 [Lua] [dice_keeper] = metatable 20:26:58.917 [Lua] [is_server] = false (boolean) 20:26:58.917 [Lua] [world] = [World] 20:26:58.917 [Lua] [system_api] = table 20:26:58.917 [Lua] [input_manager] = table 20:26:58.917 [Lua] [input_manager] = metatable 20:26:58.917 [Lua] [profile_synchronizer] = table 20:26:58.917 [Lua] [profile_synchronizer] = metatable 20:26:58.917 [Lua] [entity_system] = table 20:26:58.917 [Lua] [entity_system] = metatable 20:26:58.917 [Lua] [level_transition_handler] = table 20:26:58.917 [Lua] [level_transition_handler] = metatable 20:26:58.917 [Lua] [num_local_human_players] = 1 (number) 20:26:58.917 [Lua] [statistics_db] = table 20:26:58.917 [Lua] [statistics_db] = metatable 20:26:58.917 [Lua] [entity_system_bag] = table 20:26:58.917 [Lua] [entity_system_bag] = metatable 20:26:58.917 [Lua] [network_lobby] = table 20:26:58.917 [Lua] [network_lobby] = metatable 20:26:58.917 [Lua] [network_transmit] = table 20:26:58.917 [Lua] [network_transmit] = metatable 20:26:58.917 [Lua] [network_clock] = table 20:26:58.917 [Lua] [network_clock] = metatable 20:26:58.917 [Lua] [free_flight_manager] = table 20:26:58.917 [Lua] [free_flight_manager] = metatable 20:26:58.917 [Lua] [network_event_delegate] = table 20:26:58.917 [Lua] [network_event_delegate] = metatable 20:26:58.917 [Lua] 20:26:58.917 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:26:58.917 [Lua] ignoring extension VersusInteractObjectiveExtension 20:26:58.917 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:26:58.917 [Lua] ignoring extension VersusSocketObjectiveExtension 20:26:58.917 [Lua] ignoring extension VersusTargetObjectiveExtension 20:26:58.917 [Lua] ignoring extension VersusMissionObjectiveExtension 20:26:58.917 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:26:58.919 [Lua] [AchievementManager] Achievements using the steam platform 20:26:58.965 [Lua] [StateIngame] Level seed: 664896 20:26:58.980 [Lua] [IngameUI] init 20:26:58.997 [SteamVoipClient] select_out(110000103737e0e, off) 20:26:58.997 [SteamVoipClient] select_out(110000104674122, off) 20:26:58.997 [SteamVoipClient] select_out(1100001057a793d, off) 20:26:59.002 [Lua] cb_razer_chroma_setup 20:26:59.040 [Flow] LeaderNo 20:26:59.040 [Flow] lodestone diff 1:false 20:26:59.041 [Lua] [Managers] Calling function on all managers: 20:26:59.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:26:59.077 [Lua] [Matchmaking] Invalid client cookie HSC-0000237492-client-[110000104674122] 20:26:59.238 [Lua] [Matchmaking] Handshake successful (1100001057a793d) (HSC-0000962617-client-[110000104674122]) (HSC-0000721141-host-[1100001057a793d]) 20:26:59.238 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.238 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.238 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.239 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 20:26:59.239 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.239 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.239 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001057a793d go_type=player go_created_func_name=game_object_created_player 20:26:59.239 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=1100001057a793d peer_id=1100001057a793d 20:26:59.239 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 1100001057a793d, self.peer_id = 110000104674122 20:26:59.239 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001057a793d 20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:26:59.254 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.254 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:59.255 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:59.255 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:59.255 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:59.255 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001057a793d go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001057a793d go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001057a793d go_type=music_states go_created_func_name=game_object_created_music_states 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_sienna_painting_wood_base_2, async-read, 20:26:59.256 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_salty_painting_wood_base_1, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_1, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_2, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bardin_painting_wood_base_2, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bardin_painting_wood_base_1, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001057a793d go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:59.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read, 20:26:59.257 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:26:59.258 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001057a793d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:26:59.258 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001057a793d go_type=player go_created_func_name=game_object_created_player 20:26:59.258 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=1100001057a793d peer_id=110000103737e0e 20:26:59.258 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 110000103737e0e, self.peer_id = 110000104674122 20:26:59.258 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000103737e0e 20:26:59.271 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:26:59.271 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 20:26:59.271 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:26:59.273 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001057a793d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:26:59.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:59.277 [Flow] magnus and cemetery 20:26:59.277 [Flow] magnus and cemetery 20:26:59.277 [Flow] magnus and forest activated 20:26:59.277 [Flow] cemetery and forest activated 20:26:59.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:59.277 [Flow] ALL RUNES ACTIVATED 20:26:59.277 [Flow] magnus and forest activated 20:26:59.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:59.277 [Flow] ALL RUNES ACTIVATED 20:26:59.277 [Flow] magnus and cemetery 20:26:59.277 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:59.277 [Flow] ALL RUNES ACTIVATED 20:26:59.277 [Lua] [TelemetryRPCListener] Receiving session id from server b097ebaa-3491-446c-b4cd-01ea53a4ea27 20:26:59.278 error: [Lua] SETTING ROUND ID 20:26:59.278 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001057a793d go_type=player go_created_func_name=game_object_created_player 20:26:59.278 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=1100001057a793d peer_id=110000104674122 20:26:59.278 [Lua] [GameNetworkManager] PLAYER is local player 20:26:59.278 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 20:26:59.279 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:26:59.279 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104674122 1 1 3 20:26:59.279 [Lua] player (110000104674122,1) was put into party 1 20:26:59.279 [Lua] [IngamePlayerListUI] - Destroy 20:26:59.279 [Lua] [EquipmentUI] - Destroy 20:26:59.279 [Lua] [AbilityUI] - Destroy 20:26:59.279 [Lua] [GamePadAbilityUI] - Destroy 20:26:59.279 [Lua] [GamePadEquipmentUI] - Destroy 20:26:59.286 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4) 20:26:59.286 [Lua] 20:26:59.286 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:59.286 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:26:59.286 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 20:26:59.286 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 20:26:59.286 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:26:59.286 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 20:26:59.286 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 20:26:59.286 [Lua] 20:26:59.286 [Lua] 20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 20:26:59.286 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:59.286 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:26:59.286 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:26:59.286 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:26:59.286 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:26:59.286 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 20:26:59.286 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean) 20:26:59.286 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 20:26:59.286 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:26:59.286 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 20:26:59.286 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 20:26:59.286 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 20:26:59.286 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 20:26:59.286 [Lua] 20:26:59.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:26:59.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:26:59.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 20:26:59.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001057a793d inventory_sync_id:3 my_peer_id:110000104674122 20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:26:59.397 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 20:26:59.397 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:26:59.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 20:26:59.424 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 20:26:59.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:26:59.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3, async-read, 20:26:59.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read, 20:26:59.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:26:59.601 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:26:59.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:26:59.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:26:59.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:26:59.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:26:59.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:26:59.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:26:59.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:26:59.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:26:59.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:26:59.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:26:59.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:26:59.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:26:59.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:26:59.786 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:59.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:26:59.821 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:26:59.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:26:59.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:26:59.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:26:59.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:26:59.903 [Flow] DISABLE 20:26:59.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:26:59.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:26:59.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:26:59.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:26:59.957 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:26:59.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:27:00.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:27:00.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:27:00.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:27:00.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:27:00.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:27:00.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:27:00.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:27:00.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:27:00.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:27:00.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:27:00.114 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:27:00.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:27:00.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:27:00.756 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:27:00.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:27:01.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:27:01.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:27:01.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:27:01.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:27:01.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:27:01.062 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:27:01.119 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:27:01.119 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:27:01.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:27:01.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:27:01.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:27:01.222 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:27:01.302 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:27:01.302 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:27:01.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:27:01.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:27:01.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:27:01.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:27:01.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:27:01.651 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:27:01.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:27:01.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:27:01.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:27:01.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 20:27:01.996 [Lua] PlayFabMirrorBase:_commit_internal 2 20:27:01.996 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:27:02.000 [Lua] generate_backend_stats 110000104674122:1 20:27:02.020 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:27:02.020 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:27:02.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:27:02.024 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:27:02.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:27:02.025 [Lua] commit result success 2 20:27:02.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:27:02.440 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:27:02.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:27:02.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:27:02.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:27:02.638 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:27:02.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:27:02.740 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:27:02.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:27:02.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:27:02.876 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:27:02.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:27:02.892 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:27:02.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:27:02.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:27:02.905 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:27:03.130 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001057a793d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:27:03.331 [Lua] StateInGameRunning:_game_actually_starts() 20:27:03.331 [Lua] ################################################################################################################# 20:27:03.331 [Lua] [Loading Time]: 00:00:11 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:27:03.331 [Lua] ################################################################################################################# 20:27:03.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 20:27:03.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 20:27:03.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 20:27:03.567 [Lua] Commit load time data 20:27:05.943 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:27:07.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_sienna_painting_wood_base_2, async-read, 20:27:07.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:27:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 20:27:07.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:27:07.563 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_salty_painting_wood_base_1, async-read, 20:27:07.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:27:07.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2, async-read, 20:27:07.580 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:27:07.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_1, async-read, 20:27:07.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:27:07.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:27:07.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:27:07.731 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bardin_painting_wood_base_2, async-read, 20:27:07.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:27:07.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bardin_painting_wood_base_1, async-read, 20:27:07.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:27:08.309 [Lua] [LobbyMembers] Member joined 11000010348a16a 20:27:10.919 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle 20:27:13.556 [SteamVoipClient] select_out(11000010348a16a, on) 20:27:13.557 [SteamVoipClient] select_out(11000010348a16a, on) 20:27:13.557 [SteamVoipClient] select_in(11000010348a16a, on) 20:27:13.557 [SteamVoipClient] select_out(11000010348a16a, off) 20:27:14.560 [Lua] [IngameUI] menu view on_enter hero_view 20:27:14.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x092bfb50 20:27:14.565 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 20:27:14.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 20:27:14.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:27:14.579 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 20:27:14.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:27:14.580 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:27:14.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:27:14.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:27:14.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:27:14.800 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:27:14.957 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:27:14.957 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:27:14.959 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:27:14.965 [Lua] cb_unit_spawned_unit_preview table: 0000000002E40370 units/ui/pup_weave_amulet/pup_weave_amulet 20:27:15.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:27:15.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:27:15.530 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010348a16a 1 0 1 20:27:15.530 [Lua] player (11000010348a16a,1) was put into party 0 20:27:16.019 [Lua] [IngameUI] menu view on_exit hero_view 20:27:16.023 [Lua] [IngameUI] menu view post_update_on_exit table: 0x092bfb50 20:27:16.023 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 20:27:16.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 20:27:16.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:27:16.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer 20:27:16.028 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:27:16.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:27:16.029 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 20:27:22.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1, async-read, 20:27:22.383 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001057a793d go_type=player go_created_func_name=game_object_created_player 20:27:22.383 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=1100001057a793d peer_id=11000010348a16a 20:27:22.383 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 48, peer_id = 11000010348a16a, self.peer_id = 110000104674122 20:27:22.383 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010348a16a 20:27:22.399 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010348a16a 1 1 4 20:27:22.399 [Lua] player (11000010348a16a,1) was put into party 1 20:27:22.399 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle 20:27:22.399 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010348a16a) local_player_id(1) profile_index(2) career_index(1) 20:27:22.399 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:27:22.399 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 20:27:22.399 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001057a793d inventory_sync_id:4 my_peer_id:110000104674122 20:27:22.400 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:27:22.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 20:27:22.400 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 20:27:22.400 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:27:22.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient, async-read, 20:27:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:27:22.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:27:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:27:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:27:22.588 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:27:22.588 [Lua] [PackageManager] Force_load: wwise/staff 20:27:22.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:27:22.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:27:22.733 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:27:22.734 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:27:22.861 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:27:22.861 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:27:22.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:27:23.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:27:23.235 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:27:23.236 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 20:27:23.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 20:27:23.297 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 20:27:23.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:27:23.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:27:23.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:27:23.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:27:24.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:27:24.094 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:27:24.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:27:24.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:27:24.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:27:24.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:27:24.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:27:24.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:27:24.345 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 20:27:25.990 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:27:25.991 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001057a793d go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:27:26.122 [Lua] PlayFabMirrorBase:_commit_internal 3 20:27:26.122 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:27:26.124 [Lua] generate_backend_stats 110000104674122:1 20:27:26.140 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:27:26.140 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:27:26.144 [Lua] commit result success 3 20:28:35.726 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:36.190 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:29:29.947 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:30.336 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:30:41.180 [Lua] [Matchmaking] Set matchmaking=true, private_game=true 20:30:41.180 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:30:41.180 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:30:41.183 [Lua] [ChatManager][1]System: Starting hosted game... 20:30:45.980 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 20:30:45.980 [Lua] Received new state from server weave 20:30:45.980 [Save] Saving `save_data` 20:30:45.980 [Lua] gm_event_end_conditions_met false false 20:30:45.980 [Lua] PlayFabMirrorBase:_commit_internal nil 20:30:45.980 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:30:45.984 [Save] Save done 20:30:45.984 [Save] Saving `save_data` 20:30:45.984 [Lua] generate_backend_stats 110000104674122:1 20:30:45.987 [Save] Save done 20:30:46.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 20:30:46.003 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:30:46.003 [Lua] GameMechanismManager setting level seed: 3217266 20:30:46.003 [Lua] [NetworkClient] Setting difficulty to: cataclysm_3, difficulty_tweak to: 0, level_seed to: 3217266, environment_variation_id to: 0 20:30:46.003 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:30:46.003 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_rubble_beasts seed: 3217266 environment 0. New level, resetting package load status. 20:30:46.003 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010348a16a 20:30:46.003 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=1100001057a793d peer_id=11000010348a16a 20:30:46.003 [Lua] [GameNetworkManager] removing peer_id=11000010348a16a local_player_id=1 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=1100001057a793d peer_id=110000104674122 20:30:46.003 [Lua] [GameNetworkManager] not removing peer_id=110000104674122 local_player_id=1 20:30:46.003 [Lua] destroyed player game object with id 46 callback 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103737e0e 20:30:46.003 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=1100001057a793d peer_id=110000103737e0e 20:30:46.003 [Lua] [GameNetworkManager] removing peer_id=110000103737e0e local_player_id=1 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] MUSIC object destroyed 20:30:46.003 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.003 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001057a793d 20:30:46.004 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=1100001057a793d peer_id=1100001057a793d 20:30:46.004 [Lua] [GameNetworkManager] removing peer_id=1100001057a793d local_player_id=1 20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001057a793d 20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.004 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001057a793d 20:30:46.004 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:30:46.006 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:30:46.006 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 1 20:30:46.006 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 20:30:46.006 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: false 20:30:46.006 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=227.46 20:30:46.793 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 20:30:46.793 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 20:30:47.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 20:30:47.234 [Lua] commit result success 4 20:30:47.933 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:30:47.933 [Lua] [Managers] Calling function on all managers: 20:30:47.933 [Lua] Clearing all global lookup lists 20:30:47.933 [Lua] [IngamePlayerListUI] - Destroy 20:30:47.933 [Lua] [EquipmentUI] - Destroy 20:30:47.933 [Lua] [AbilityUI] - Destroy 20:30:47.933 [Lua] [GamePadAbilityUI] - Destroy 20:30:47.933 [Lua] [GamePadEquipmentUI] - Destroy 20:30:47.934 [Lua] [IngameUI] destroy 20:30:47.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_sienna_painting_wood_base_2 20:30:47.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 20:30:47.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_salty_painting_wood_base_1 20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2 20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_1 20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3 20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 20:30:47.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_2 20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1 20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bardin_painting_wood_base_2 20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bardin_painting_wood_base_1 20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 20:30:47.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3 20:30:47.984 [Lua] [Managers] Destroying manager group: 20:30:47.989 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:30:48.061 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:30:48.061 [Lua] [Matchmaking] unregister rpcs 20:30:48.061 [Lua] ############### UNLOADING PACKAGES ############### 20:30:48.061 [Lua] [Managers] Calling function on all managers: 20:30:48.061 [Lua] [Managers] Destroying manager group: 20:30:48.062 [Lua] [Gamestate] Enter state StateLoading 20:30:48.063 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:30:48.063 [Lua] [Matchmaking] register rpcs 20:30:48.063 [Lua] registering RPCs 20:30:48.063 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:30:48.063 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:30:48.063 [Lua] [PartyManager] Leader is set to 1100001057a793d 20:30:48.063 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:30:48.067 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 20:30:48.067 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[dlc_scorpion_rubble_beasts] self.picked_environment_id=[0] 20:30:48.067 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 20:30:48.067 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:30:48.067 [Umbra] Unload tome 20:30:48.068 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:30:48.170 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:30:48.170 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:30:48.170 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:30:48.170 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 20:30:48.170 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 20:30:48.170 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 20:30:48.189 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 20:30:48.189 [Lua] GameMechanismManager setting level seed: 3217266 20:30:48.189 [Lua] [NetworkClient] Setting difficulty to: cataclysm_3, difficulty_tweak to: 0, level_seed to: 3217266, environment_variation_id to: 0 20:30:48.189 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:30:48.189 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_rubble_beasts seed: 3217266 environment 0. Same level as previously, NOT resetting package load status. 20:30:48.190 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[dlc_scorpion_rubble_beasts] self.picked_environment_id=[0] 20:30:48.190 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 20:30:48.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:30:48.458 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:30:48.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 20:30:50.377 [Steam] Connection b162595f to remote 1100001057a793d rejected, reason 1000 20:30:50.616 [Lua] [LobbyMembers] Member left 1100001057a793d 20:30:50.616 [Lua] [LoadTimeManager] Member left 20:30:51.372 [Handshaker] Lost connection 132 to 1100001057a793d 20:30:51.373 [Lua] broken_connection to 1100001057a793d 20:30:51.373 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_loading.lua:771: in function _update_network [5] @scripts/game_state/state_loading.lua:633: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/boot.lua:842: in function game_update [8] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 000000000B2B5D80; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 000000000B2B5D80; dt = 0.016935300081968307 [4] self = table: 000000000F16C280; dt = 0.016935300081968307 [5] self = table: 000000000F16C280; dt = 0.016935300081968307; t = 308.87290435831528 [6] self = table: 0000000010D06580; dt = 0.016935300081968307; t = 308.87290435831528 [7] self = table: 0000000000097090; real_world_dt = 0.016935300081968307; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016935300081968307; t = 308.87290435831528 [8] dt = 0.016935300081968307 [2] server_peer_id = "1100001057a793d"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B1BBB20; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000BE326D0; _network_event_delegate = table: 000000000BFE8710; last_level_index = 50; _profile_requester = table: 000000000B0E5BA0; slot_allocator = table: 000000000B2BD5B0; lobby_client = table: 0000000000428890; _notification_sent = true; profile_synchronizer = table: 000000000B2F4380; connecting_timeout = 0.25726119615137577; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 4; state = "loading"; level_transition_handler = table: 00000000014C87B0; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "1100001057a793d"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B1BBB20; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000BE326D0; _network_event_delegate = table: 000000000BFE8710; last_level_index = 50; _profile_requester = table: 000000000B0E5BA0; slot_allocator = table: 000000000B2BD5B0; lobby_client = table: 0000000000428890; _notification_sent = true; profile_synchronizer = table: 000000000B2F4380; connecting_timeout = 0.25726119615137577; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 4; state = "loading"; level_transition_handler = table: 00000000014C87B0; _eac_has_set_host = true; _eac_can_play = true; [4] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _network_client = table: 000000000B2B5D80; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530; [5] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _network_client = table: 000000000B2B5D80; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530; [6] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F16C280; [7] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B2205E0; <> <> 20:30:51.373 [Lua] bad_state: lost_connection_to_host 20:30:51.373 [EAC] Connection reset 20:30:51.374 [SteamVoip] Leaving room 10d80ebd9dbc00f8 20:30:51.374 [SteamVoipClient] select_out(11000010348a16a, off) 20:30:51.374 [SteamVoipClient] select_out(110000103737e0e, off) 20:30:51.374 [SteamVoipClient] select_out(110000104674122, off) 20:30:51.374 [SteamVoipClient] select_out(1100001057a793d, off) 20:30:51.374 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:30:51.376 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 20:30:51.379 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:30:51.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:30:51.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:30:51.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.379 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:30:51.380 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 20:30:51.380 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient 20:30:51.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.380 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 20:30:51.380 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient 20:30:51.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.381 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 20:30:51.382 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient 20:30:51.388 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:30:51.388 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:30:51.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.392 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:30:51.392 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:30:51.393 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:30:51.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:30:51.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.400 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:30:51.400 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient 20:30:51.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.403 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 20:30:51.403 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 20:30:51.404 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 20:30:51.405 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:30:51.405 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 20:30:51.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:30:51.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 20:30:51.407 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 20:30:51.407 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient 20:30:51.416 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:30:51.416 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 20:30:51.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 20:30:51.416 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:30:51.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 20:30:51.423 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:30:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:30:51.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:30:51.424 [Lua] [EnemyPackageLoader] network_context_destroyed 20:30:51.424 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2235: in function create_popup [2] @scripts/game_state/state_loading.lua:803: in function _update_network [3] @scripts/game_state/state_loading.lua:633: in function update [4] @foundation/scripts/util/state_machine.lua:145: in function update [5] @scripts/boot.lua:842: in function game_update [6] @scripts/boot.lua:605:in function [1] self = table: 000000000F16C280; error = "remote_disconnected"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept" [2] self = table: 000000000F16C280; dt = 0.016935300081968307; bad_state = true; state = "lost_connection_to_host"; fail_reason = "remote_disconnected" [3] self = table: 000000000F16C280; dt = 0.016935300081968307; t = 308.87290435831528 [4] self = table: 0000000010D06580; dt = 0.016935300081968307; t = 308.87290435831528 [5] self = table: 0000000000097090; real_world_dt = 0.016935300081968307; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016935300081968307; t = 308.87290435831528 [6] dt = 0.016935300081968307 [1] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000011EC6DB0; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530; [2] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000011EC6DB0; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530; [3] _loading_material_name = "rubble_beasts"; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097090; _loading_view = table: 0000000005A8CBA0; _local_quickplay_bonus = false; _loading_music_triggered = true; _network_transmit = table: 000000000B1BD0B0; _weave_data = table: 000000000AC433F0; _lobby_client = table: 0000000000428890; _lobby_verified = true; _network_event_delegate = table: 000000000BFE8710; _registered_rpcs = true; _wanted_state = table: 0000000011EC6DB0; _quickplay_bonus = false; _input_manager = table: 000000000F16D360; _loadout_resync_state = "check_resync"; _machine = table: 000000000BFE3FB0; _ui_package_name = "resource_packages/loading_screens/weaves/rubble/rubble_beasts"; _has_invitation_error = false; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000014C87B0; _should_start_breed_loading = true; _level_key = "dlc_scorpion_rubble_beasts"; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; _loading_material_path = "weaves/rubble/rubble_beasts"; _weave_wwise_events = table: 0000000001A19530; [4] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F16C280; [5] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B2205E0; 20:30:51.424 [Lua] PopupManager:queue_default_popup: Error restart_as_server Accept 20:30:51.424 [Lua] LobbyClient close server channel 1 to 1100001057a793d 20:30:51.424 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00b75ee8, channel: 1 20:30:51.425 [Lua] [Matchmaking] No connection to host, cancelling matchmaking 20:30:51.425 [Lua] [Matchmaking] Cancelling matchmaking 20:30:51.425 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 20:30:51.425 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:30:51.425 [Lua] [PartyManager] Leader is cleared 20:30:51.425 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:30:51.427 [Connection] Dropped voip chunk from 110000103737e0e because channel 4 can't communicate 20:30:51.427 [Connection] Dropped voip chunk from 110000103737e0e because channel 4 can't communicate 20:30:51.428 [Lua] RPC not registered "rpc_stop_enter_game_countdown" 20:30:51.444 [Connection] Dropped voip chunk from 11000010348a16a because channel 5 can't communicate 20:30:51.461 [Connection] Dropped channel chunk from 11000010348a16a because channel 5 can't communicate 20:30:51.713 [Connection] Dropped channel chunk from 110000103737e0e because channel 4 can't communicate 20:30:52.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 20:30:52.954 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 20:30:52.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:30:53.344 [Lua] PopupManager:query_result returned result: restart_as_server 20:30:53.344 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen 20:30:53.378 [Handshaker] Lost connection 133 to 110000103737e0e 20:30:53.378 [Handshaker] Lost connection 134 to 11000010348a16a 20:30:53.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:30:53.665 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:30:53.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:30:53.951 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 20:30:54.358 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen 20:30:54.358 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:30:54.358 [Lua] [Matchmaking] unregister rpcs 20:30:54.358 [Lua] [Matchmaking] destroying 20:30:54.358 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:30:54.358 [Lua] [ChatManager] Unregistering channel 1 20:30:54.358 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:30:54.358 [Lua] [EnemyPackageLoader] network_context_destroyed 20:30:54.358 [Lua] [PartyManager] network_context_destroyed 20:30:54.358 [Lua] [GameMechanismManager] network_context_destroyed 20:30:54.358 [Lua] [Managers] Destroying manager group: 20:30:54.360 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 20:30:54.412 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 20:30:54.433 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 20:30:54.493 [Umbra] Unload tome 20:30:54.494 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 20:30:54.494 [Lua] [Gamestate] Enter StateTitleScreen 20:30:54.495 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:30:54.495 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:30:54.495 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:30:54.495 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:30:54.495 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:30:54.496 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:30:54.501 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:30:54.501 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:30:54.501 [Save] Loading `save_data` 20:30:54.502 [Save] Load done 20:30:54.516 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:30:54.616 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:30:54.616 [Lua] [Managers] Destroying manager group: 20:30:54.616 [Lua] [Gamestate] Enter state StateLoading 20:30:54.618 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:30:54.618 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:30:54.618 [Lua] [LobbyManager] Setting up network options 20:30:54.618 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:30:54.618 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:30:54.618 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:30:54.618 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:30:54.618 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:30:54.618 [Lua] LobbyManager:setup_network_options server_port: 27015 20:30:54.618 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:30:54.618 [Lua] registering RPCs 20:30:54.618 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:30:54.618 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:30:54.618 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:30:54.618 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:30:54.618 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:30:54.618 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:30:54.618 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:30:54.618 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:30:54.618 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:30:54.618 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:30:54.618 [SteamVoip] Creating room 6cd7211fb694fbf2 20:30:54.618 [SteamVoip] Joining room 6cd7211fb694fbf2 20:30:54.619 [EAC] EAC server 110000104674122 is initializing 20:30:54.630 [EAC] Server is also client 110000104674122 20:30:54.630 [EACServer] [21:30:54:629][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info. 20:30:54.630 [Lua] ### Created peer state machine for 110000104674122 20:30:54.630 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting 20:30:54.630 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:30:54.630 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:30:54.633 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:30:54.633 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:30:54.633 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:30:54.633 [Lua] Set lobby begin: 20:30:54.633 [Lua] Set lobby end. 20:30:54.633 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "5" and join party "nil" 20:30:54.633 [Lua] [LobbyHost] Changed state from 0 to creating 20:30:54.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:30:54.667 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:30:54.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:30:54.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:30:54.783 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:30:54.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:30:54.851 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:30:54.885 [Lua] [LobbyHost] Changed state from creating to joined 20:30:54.886 [Lua] [PartyManager] Leader is set to 110000104674122 20:30:54.886 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122 20:30:54.886 [Lua] [ChatManager] Registering channel 1 20:30:54.886 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 20:30:54.886 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 20:30:54.886 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 20:30:54.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:30:54.901 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:30:54.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:30:54.902 [Lua] [NetworkServer] Changing num_players from nil to 1 20:30:54.902 [Lua] Players: 1 20:30:54.902 [Lua] Set lobby begin: 20:30:54.902 [Lua] Lobby data num_players = 1 20:30:54.902 [Lua] Lobby data level_key = inn_level 20:30:54.902 [Lua] Lobby data game_mode = 3 20:30:54.902 [Lua] Lobby data matchmaking = false 20:30:54.903 [Lua] Set lobby end. 20:30:56.639 [Lua] player (110000104674122,1) was put into party 0 20:30:56.639 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting 20:30:56.639 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:30:56.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 20:30:56.639 warning: [Lua] Following data will be uploaded to Crashify: <> 20:30:56.640 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000104674122 "KARL FRANZ" <> 20:30:56.640 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010C78400; previous_state = Connecting; party = table: 0000000000556270; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000000F101680; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3684256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F326490 [3] _ = table: 0000000010C78400; new_state = Loading; old_state = Connecting [4] self = table: 000000000950B6C0; dt = 0.016955099999904633; state_data = table: 0000000010C78400; new_state = Loading [5] self = table: 000000000F32D240; dt = 0.016955099999904633; peer_state_machines = table: 00000000003EB360; joined_peers = table: 00000000022BF3E0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 000000000950B6C0 [6] self = table: 0000000000CCC230; dt = 0.016955099999904633 [7] self = table: 0000000000CCC230; dt = 0.016955099999904633; t = 314.13994043122511 [8] self = table: 0000000010D06580; dt = 0.016955099999904633; t = 314.13994043122511 [9] self = table: 0000000000097090; real_world_dt = 0.016955099999904633; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016955099999904633; t = 314.13994043122511 [10] dt = 0.016955099999904633 [2] server = table: 000000000F32D240; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9830533005297184; peer_id = "110000104674122"; [4] current_state = Loading; function_memoize = table: 000000000950B690; state_data = table: 0000000010C78400; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000001992B00; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000F32BF50; _joined_peers = table: 00000000022BF3E0; voip = table: 000000000F111DC0; environment_variation_id = 0; level_transition_handler = table: 000000000F2DABA0; _connections = table: 00000000010AC520; lobby_host = table: 000000000F31C740; level_key = "inn_level"; slot_allocator = table: 0000000001992B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000012A4BA0; wanted_career_index = 4; _reserved_slots = table: 000000000F2FC160; wanted_profile_index = 5; _connected_peers = table: 00000000012A4B70; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000F1032A0; network_transmit = table: 000000000F101680; peers_completed_game_object_sync = table: 000000000F32AD90; peer_state_machines = table: 00000000003EB360; network_event_delegate = table: 000000000F313270; [6] _weave_wwise_events = table: 000000000F312C90; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _profile_synchronizer = table: 00000000012A4BA0; _loading_music_triggered = true; _lobby_host = table: 000000000F31C740; _has_invitation_error = false; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000F313270; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _machine = table: 000000000F2DF1E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000F101680; _network_server = table: 000000000F32D240; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000F2DABA0; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 000000000F109F70; _loadout_resync_state = "check_resync"; _input_manager = table: 00000000095B4B60; [7] _weave_wwise_events = table: 000000000F312C90; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _profile_synchronizer = table: 00000000012A4BA0; _loading_music_triggered = true; _lobby_host = table: 000000000F31C740; _has_invitation_error = false; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000F313270; _registered_rpcs = true; _wanted_state = table: 0000000010371C50; _machine = table: 000000000F2DF1E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000F101680; _network_server = table: 000000000F32D240; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000F2DABA0; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 000000000F109F70; _loadout_resync_state = "check_resync"; _input_manager = table: 00000000095B4B60; [8] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000000CCC230; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000F1513E0; <> <> 20:30:56.640 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:31:02.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:31:02.821 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:31:02.837 [Lua] [LevelTransitionHandler] Level load completed! 20:31:02.837 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3684256 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 20:31:02.839 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:31:02.839 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_ungor=true, beastmen_gor=true, skaven_storm_vermin_commander=true, beastmen_ungor_archer=true, skaven_clan_rat_with_shield=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat=true, } 20:31:02.839 [Lua] load_startup_enemy_packages: -------------- 20:31:02.839 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] critter_rat 20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] beastmen_ungor 20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] beastmen_gor 20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] skaven_storm_vermin 20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] beastmen_ungor_archer 20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] skaven_clan_rat_with_shield 20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] beastmen_bestigor 20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] skaven_storm_vermin_with_shield 20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] skaven_plague_monk 20:31:02.840 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:31:02.840 [Lua] skaven_clan_rat 20:31:02.854 [Lua] ### Sending rpc_level_loaded 20:31:02.854 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 20:31:02.854 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:31:02.871 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:31:02.871 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:31:02.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 20:31:02.871 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 20:31:02.888 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:31:02.888 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:31:02.888 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:31:02.888 [Lua] ### Sending rpc_level_loaded 20:31:02.888 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 20:31:02.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:31:02.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:31:02.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:31:03.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:31:03.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:31:03.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:31:05.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:31:05.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:31:05.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:31:05.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:31:05.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:31:05.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:31:06.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:31:06.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:31:06.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:31:06.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:31:06.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:31:06.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:31:08.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:31:08.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:31:08.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:31:08.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:31:08.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:31:08.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:31:08.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:31:08.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:31:08.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:31:09.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:31:09.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:31:09.184 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:31:09.184 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:31:09.184 [Lua] Starting async level spawning of levels/inn/world 20:31:09.184 [Umbra] Init version: 3.4.15 :: 16 threads 20:31:09.389 [Lua] Async level spawning done 20:31:09.389 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:31:10.370 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:31:10.370 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:31:10.370 [Lua] Set lobby begin: 20:31:10.370 [Lua] Lobby data host = 110000104674122 20:31:10.370 [Lua] Lobby data level_key = inn_level 20:31:10.370 [Lua] Lobby data game_mode = 3 20:31:10.370 [Lua] Lobby data country_code = DE 20:31:10.370 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:10.370 [Lua] Lobby data num_players = 1 20:31:10.370 [Lua] Lobby data matchmaking = false 20:31:10.370 [Lua] Set lobby end. 20:31:10.370 [Lua] [Managers] Destroying manager group: 20:31:10.371 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:31:10.371 [Lua] [Gamestate] Enter StateIngame HOST 20:31:10.371 [Lua] [Managers] Calling function on all managers: 20:31:10.371 [Lua] <>level = inn_level<> 20:31:10.371 [Lua] Set lobby begin: 20:31:10.371 [Lua] Lobby data host = 110000104674122 20:31:10.371 [Lua] Lobby data level_key = inn_level 20:31:10.371 [Lua] Lobby data game_mode = 3 20:31:10.371 [Lua] Lobby data selected_level_key = inn_level 20:31:10.372 [Lua] Lobby data country_code = DE 20:31:10.372 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:10.372 [Lua] Lobby data num_players = 1 20:31:10.372 [Lua] Lobby data matchmaking = false 20:31:10.372 [Lua] Set lobby end. 20:31:10.372 [Lua] [StateIngame] Server ingame 20:31:10.374 [Lua] Set lobby begin: 20:31:10.374 [Lua] Lobby data level_key = inn_level 20:31:10.375 [Lua] Lobby data selected_level_key = inn_level 20:31:10.375 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:10.375 [Lua] Lobby data matchmaking = false 20:31:10.375 [Lua] Lobby data host = 110000104674122 20:31:10.375 [Lua] Lobby data country_code = DE 20:31:10.375 [Lua] Lobby data game_mode = 3 20:31:10.375 [Lua] Lobby data difficulty_tweak = 0 20:31:10.375 [Lua] Lobby data difficulty = cataclysm_3 20:31:10.375 [Lua] Lobby data num_players = 1 20:31:10.375 [Lua] Set lobby end. 20:31:10.375 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:31:10.375 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:31:10.375 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:31:10.375 [Lua] [Matchmaking] initializing 20:31:10.375 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server 20:31:10.375 [Lua] [Matchmaking] register rpcs 20:31:10.376 [Lua] GameNetworkManager:init... creating game session 20:31:10.376 [Lua] Host GameSession.make_game_session_host with session: 20:31:10.376 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:31:10.376 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:31:10.376 [Lua] [GameNetworkManager] self.is_server = true 20:31:10.376 [Network] Setting artificial MTU limit to 65536 20:31:10.376 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:31:10.383 [Lua] Switching ConflictSettings: to: inn_level 20:31:10.383 [Lua] pacing=disabled 20:31:10.383 [Lua] roaming=nil 20:31:10.383 [Lua] disabled=false 20:31:10.383 [Lua] pack_spawning=disabled 20:31:10.383 [Lua] contained_breeds=nil 20:31:10.383 [Lua] boss=disabled 20:31:10.383 [Lua] horde=disabled 20:31:10.383 [Lua] specials=disabled 20:31:10.383 [Lua] name=inn_level 20:31:10.383 [Lua] intensity=disabled 20:31:10.383 [Lua] --- 20:31:10.383 [Lua] [LevelAnalysis] set_random_seed( 3684256) 20:31:10.386 [Lua] [AIInterestPointSystem] Level Seed: 3684256 20:31:10.386 [Lua] 20:31:10.386 [Lua] [entity_system_bag] = table 20:31:10.386 [Lua] [entity_system_bag] = metatable 20:31:10.386 [Lua] [startup_data] = table 20:31:10.386 [Lua] [entity_manager] = table 20:31:10.386 [Lua] [entity_manager] = metatable 20:31:10.386 [Lua] [unit_spawner] = table 20:31:10.386 [Lua] [unit_spawner] = metatable 20:31:10.386 [Lua] [unit_storage] = table 20:31:10.386 [Lua] [unit_storage] = metatable 20:31:10.386 [Lua] [dice_keeper] = table 20:31:10.386 [Lua] [dice_keeper] = metatable 20:31:10.386 [Lua] [is_server] = true (boolean) 20:31:10.386 [Lua] [world] = [World] 20:31:10.386 [Lua] [system_api] = table 20:31:10.386 [Lua] [entity_system] = table 20:31:10.386 [Lua] [entity_system] = metatable 20:31:10.386 [Lua] [network_lobby] = table 20:31:10.386 [Lua] [network_lobby] = metatable 20:31:10.386 [Lua] [profile_synchronizer] = table 20:31:10.386 [Lua] [profile_synchronizer] = metatable 20:31:10.386 [Lua] [level_transition_handler] = table 20:31:10.386 [Lua] [level_transition_handler] = metatable 20:31:10.386 [Lua] [num_local_human_players] = 1 (number) 20:31:10.386 [Lua] [statistics_db] = table 20:31:10.386 [Lua] [statistics_db] = metatable 20:31:10.386 [Lua] [network_server] = table 20:31:10.386 [Lua] [network_server] = metatable 20:31:10.386 [Lua] [input_manager] = table 20:31:10.386 [Lua] [input_manager] = metatable 20:31:10.386 [Lua] [network_clock] = table 20:31:10.386 [Lua] [network_clock] = metatable 20:31:10.386 [Lua] [network_transmit] = table 20:31:10.386 [Lua] [network_transmit] = metatable 20:31:10.386 [Lua] [free_flight_manager] = table 20:31:10.386 [Lua] [free_flight_manager] = metatable 20:31:10.386 [Lua] [network_manager] = table 20:31:10.386 [Lua] [network_manager] = metatable 20:31:10.386 [Lua] [network_event_delegate] = table 20:31:10.386 [Lua] [network_event_delegate] = metatable 20:31:10.386 [Lua] 20:31:10.386 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:31:10.386 [Lua] ignoring extension VersusInteractObjectiveExtension 20:31:10.386 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:31:10.386 [Lua] ignoring extension VersusSocketObjectiveExtension 20:31:10.386 [Lua] ignoring extension VersusTargetObjectiveExtension 20:31:10.386 [Lua] ignoring extension VersusMissionObjectiveExtension 20:31:10.387 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:31:10.388 [Lua] [AchievementManager] Achievements using the steam platform 20:31:10.434 [Lua] [StateIngame] Level seed: 3684256 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:31:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:31:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:31:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:31:10.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:31:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:31:10.446 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 20:31:10.448 [Lua] [LevelAnalysis] set_random_seed( 3684256) 20:31:10.452 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:31:10.452 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:31:10.453 [Lua] [IngameUI] init 20:31:10.466 [SteamVoipClient] select_out(110000104674122, off) 20:31:10.470 [Lua] cb_razer_chroma_setup 20:31:10.506 [Lua] [Matchmaking] Cancelling matchmaking 20:31:10.506 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:31:10.507 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:31:10.507 [Lua] Set lobby begin: 20:31:10.507 [Lua] Lobby data level_key = inn_level 20:31:10.507 [Lua] Lobby data power_level = 0 20:31:10.507 [Lua] Lobby data selected_level_key = inn_level 20:31:10.507 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:10.507 [Lua] Lobby data matchmaking = false 20:31:10.507 [Lua] Lobby data host = 110000104674122 20:31:10.507 [Lua] Lobby data country_code = DE 20:31:10.507 [Lua] Lobby data game_mode = 3 20:31:10.507 [Lua] Lobby data difficulty_tweak = 0 20:31:10.507 [Lua] Lobby data difficulty = cataclysm_3 20:31:10.507 [Lua] Lobby data num_players = 1 20:31:10.507 [Lua] Set lobby end. 20:31:10.508 [Flow] complete_skittergate_legend true 20:31:10.508 [Flow] complete_all_helmgart_levels_recruit true 20:31:10.509 [Flow] WitchHunterLevel:35 20:31:10.509 [Flow] LeaderYes 20:31:10.509 [Flow] ALL PC XP:304250 20:31:10.509 [Flow] Has "bogenhafen" DLC:true 20:31:10.509 [Flow] WH XP:60850 20:31:10.509 [Flow] Number of crafted items:5258 20:31:10.509 [Flow] Has "pre_order" DLC:true 20:31:10.509 [Flow] Sum of Powe Levels:1500 20:31:10.509 [Flow] lodestone diff 1:false 20:31:10.509 [Flow] magnus and forest activated 20:31:10.509 [Flow] magnus and forest activated 20:31:10.509 [Flow] cemetery and forest activated 20:31:10.509 [Flow] magnus and cemetery 20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:31:10.510 [Flow] ALL RUNES ACTIVATED 20:31:10.510 [Flow] magnus and forest activated 20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:31:10.510 [Flow] ALL RUNES ACTIVATED 20:31:10.510 [Flow] cemetery and forest activated 20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:31:10.510 [Flow] ALL RUNES ACTIVATED 20:31:10.510 [Flow] magnus and forest activated 20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:31:10.510 [Flow] ALL RUNES ACTIVATED 20:31:10.510 [Flow] magnus and cemetery 20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:31:10.510 [Flow] ALL RUNES ACTIVATED 20:31:10.510 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:31:10.512 [Lua] CurrentConflictSettings inn_level 20:31:10.512 [Lua] [ConflictDirector] conflict_director is ai_ready 20:31:10.512 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:31:10.512 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:31:10.513 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:31:10.513 [Lua] Forming navigation groups in one frame 20:31:10.513 [Lua] Forming navigation groups 20:31:10.533 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 20:31:10.534 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000331966 20:31:10.534 [Lua] number of nav groups: 41 20:31:10.534 [Lua] number of refined nav groups : 23 20:31:10.536 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028 20:31:10.536 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:31:10.536 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:31:10.538 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:31:10.541 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:31:10.541 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:31:10.541 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:31:10.541 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:31:10.541 [Lua] [Managers] Calling function on all managers: 20:31:10.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:31:10.574 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:31:10.575 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:31:10.738 [Lua] player (110000104674122,1) was put into party 1 20:31:10.738 [Lua] [IngamePlayerListUI] - Destroy 20:31:10.739 [Lua] [EquipmentUI] - Destroy 20:31:10.739 [Lua] [AbilityUI] - Destroy 20:31:10.739 [Lua] [GamePadAbilityUI] - Destroy 20:31:10.739 [Lua] [GamePadEquipmentUI] - Destroy 20:31:10.746 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4) 20:31:10.746 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4) 20:31:10.746 [Lua] Set lobby begin: 20:31:10.746 [Lua] Lobby data player_slot_1 = 0:0 20:31:10.746 [Lua] Lobby data level_key = inn_level 20:31:10.746 [Lua] Lobby data power_level = 0 20:31:10.746 [Lua] Lobby data selected_level_key = inn_level 20:31:10.747 [Lua] Lobby data player_slot_4 = 0:0 20:31:10.747 [Lua] Lobby data difficulty = cataclysm_3 20:31:10.747 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:10.747 [Lua] Lobby data matchmaking = false 20:31:10.747 [Lua] Lobby data host = 110000104674122 20:31:10.747 [Lua] Lobby data country_code = DE 20:31:10.747 [Lua] Lobby data game_mode = 3 20:31:10.747 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:31:10.747 [Lua] Lobby data player_slot_2 = 0:0 20:31:10.747 [Lua] Lobby data difficulty_tweak = 0 20:31:10.747 [Lua] Lobby data player_slot_3 = 0:0 20:31:10.747 [Lua] Lobby data num_players = 1 20:31:10.747 [Lua] Set lobby end. 20:31:10.747 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122 20:31:10.748 [Lua] 20:31:10.748 [Lua] [wwise/one_handed_swords] = false (boolean) 20:31:10.748 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:31:10.748 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 20:31:10.748 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 20:31:10.748 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:31:10.748 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 20:31:10.748 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 20:31:10.748 [Lua] 20:31:10.748 [Lua] 20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 20:31:10.748 [Lua] [wwise/one_handed_swords] = false (boolean) 20:31:10.748 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:31:10.748 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:31:10.748 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:31:10.748 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:31:10.748 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 20:31:10.748 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean) 20:31:10.748 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 20:31:10.748 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:31:10.748 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 20:31:10.748 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 20:31:10.748 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 20:31:10.748 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 20:31:10.748 [Lua] 20:31:10.748 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:31:10.748 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:31:10.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:31:10.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:31:10.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 20:31:10.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:31:10.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 20:31:10.777 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:31:10.777 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:31:10.782 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 20:31:10.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 20:31:10.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:31:10.805 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:31:10.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:31:10.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:31:11.315 [Flow] DISABLE 20:31:12.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:31:12.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:31:12.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:31:12.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:31:12.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:31:12.194 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:31:12.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:31:12.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:31:12.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:31:12.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:31:12.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:31:12.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:31:12.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:31:12.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:31:12.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:31:12.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:31:12.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:31:12.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:31:12.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:31:12.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:31:12.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:31:12.346 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:31:12.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:31:12.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:31:12.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:31:12.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:31:12.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:31:12.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:31:12.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:31:12.415 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:31:12.416 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:31:12.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:31:12.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:31:12.458 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:31:12.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:31:12.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:31:12.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:31:12.485 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:31:12.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:31:12.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:31:12.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:31:12.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:31:12.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:31:12.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:31:12.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:31:12.548 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:31:12.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:31:12.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:31:12.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:31:12.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:31:12.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:31:12.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:31:12.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:31:12.684 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:31:12.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 20:31:12.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:31:12.998 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:31:12.998 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:31:13.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:31:13.614 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:31:13.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:31:13.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:31:13.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:31:13.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:31:13.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:31:13.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:31:13.877 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:31:13.934 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:31:13.934 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:31:13.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:31:14.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:31:14.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:31:14.022 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:31:14.075 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:31:14.075 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:31:14.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:31:14.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:31:14.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:31:14.130 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:31:14.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:31:14.483 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:31:14.484 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:31:14.641 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:31:14.641 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:31:14.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:31:15.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:31:15.174 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:31:15.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:31:15.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:31:15.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:31:15.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:31:15.406 [Lua] PlayFabMirrorBase:_commit_internal 5 20:31:15.406 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:31:15.409 [Lua] generate_backend_stats 110000104674122:1 20:31:15.426 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:31:15.426 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:31:15.426 [Lua] Set lobby begin: 20:31:15.426 [Lua] Lobby data player_slot_1 = 0:0 20:31:15.426 [Lua] Lobby data level_key = inn_level 20:31:15.427 [Lua] Lobby data power_level = 835 20:31:15.427 [Lua] Lobby data selected_level_key = inn_level 20:31:15.427 [Lua] Lobby data player_slot_4 = 0:0 20:31:15.427 [Lua] Lobby data difficulty = cataclysm_3 20:31:15.427 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:15.427 [Lua] Lobby data matchmaking = false 20:31:15.427 [Lua] Lobby data host = 110000104674122 20:31:15.427 [Lua] Lobby data country_code = DE 20:31:15.427 [Lua] Lobby data game_mode = 3 20:31:15.427 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:31:15.427 [Lua] Lobby data player_slot_2 = 0:0 20:31:15.427 [Lua] Lobby data difficulty_tweak = 0 20:31:15.427 [Lua] Lobby data player_slot_3 = 0:0 20:31:15.427 [Lua] Lobby data num_players = 1 20:31:15.427 [Lua] Set lobby end. 20:31:15.430 [Lua] commit result success 5 20:31:15.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:31:15.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:31:15.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:31:15.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:31:15.614 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:31:15.627 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:31:15.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:31:15.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:31:15.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:31:15.667 [Lua] Players are leaving the safe zone 20:31:15.880 [Lua] StateInGameRunning:_game_actually_starts() 20:31:15.881 [Lua] ################################################################################################################# 20:31:15.881 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:31:15.881 [Lua] ################################################################################################################# 20:31:15.881 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 20:31:15.893 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 20:31:16.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 20:31:16.100 [Lua] Commit load time data 20:31:17.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:31:17.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:31:17.699 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:31:17.699 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:31:17.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:31:17.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:31:17.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:31:17.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:31:17.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:31:17.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:31:17.742 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:31:17.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:31:17.753 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:31:17.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:31:17.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:31:17.765 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:31:17.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:31:17.852 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:31:17.864 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:31:17.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:31:38.811 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:31:38.811 [Lua] Players: 2 20:31:38.811 [Lua] Set lobby begin: 20:31:38.811 [Lua] Lobby data player_slot_1 = 0:0 20:31:38.811 [Lua] Lobby data level_key = inn_level 20:31:38.811 [Lua] Lobby data power_level = 835 20:31:38.811 [Lua] Lobby data selected_level_key = inn_level 20:31:38.811 [Lua] Lobby data player_slot_4 = 0:0 20:31:38.811 [Lua] Lobby data difficulty = cataclysm_3 20:31:38.811 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:38.811 [Lua] Lobby data matchmaking = false 20:31:38.811 [Lua] Lobby data host = 110000104674122 20:31:38.811 [Lua] Lobby data country_code = DE 20:31:38.811 [Lua] Lobby data game_mode = 3 20:31:38.811 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:31:38.811 [Lua] Lobby data player_slot_2 = 0:0 20:31:38.811 [Lua] Lobby data difficulty_tweak = 0 20:31:38.811 [Lua] Lobby data player_slot_3 = 0:0 20:31:38.811 [Lua] Lobby data num_players = 2 20:31:38.811 [Lua] Set lobby end. 20:31:38.812 [Lua] [LobbyMembers] Member joined 110000103737e0e 20:31:40.868 [Lua] GOT approve_channel 1 110000103737e0e 18600000197c6f7 20:31:40.868 [EAC] EAC server has client 110000103737e0e and channel 1 (and owner 110000103737e0e) 20:31:40.868 [Lua] Client with peer_id 110000103737e0e got APPROVED by server 20:31:40.868 [EACServer] [21:31:40:867][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018166286 PlayerName: R4iNboW.at 20:31:40.868 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103737e0e' 20:31:40.868 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting 20:31:40.868 [Lua] [ChatManager][1]System: R4iNboW.at is joining the game 20:31:40.954 [EACServer] [21:31:40:954][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:31:40.976 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:31:40.976 [Lua] [Matchmaking] Got a handshake request from 110000103737e0e with user name 'R4iNboW.at' 20:31:41.047 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197c6f7 from 110000103737e0e, replying lobby_ok 20:31:41.125 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103737e0e REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122 20:31:41.204 [Lua] Set lobby begin: 20:31:41.204 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:31:41.204 [Lua] Lobby data level_key = inn_level 20:31:41.204 [Lua] Lobby data power_level = 835 20:31:41.204 [Lua] Lobby data selected_level_key = inn_level 20:31:41.204 [Lua] Lobby data player_slot_4 = 0:0 20:31:41.204 [Lua] Lobby data difficulty = cataclysm_3 20:31:41.204 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:41.204 [Lua] Lobby data matchmaking = false 20:31:41.204 [Lua] Lobby data host = 110000104674122 20:31:41.204 [Lua] Lobby data country_code = DE 20:31:41.204 [Lua] Lobby data game_mode = 3 20:31:41.204 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:31:41.204 [Lua] Lobby data player_slot_2 = 0:0 20:31:41.204 [Lua] Lobby data difficulty_tweak = 0 20:31:41.205 [Lua] Lobby data player_slot_3 = 0:0 20:31:41.205 [Lua] Lobby data num_players = 2 20:31:41.205 [Lua] Set lobby end. 20:31:41.205 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103737e0e 20:31:41.205 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:0 | dr:0 | bw:0 | es:110000104674122 20:31:42.808 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:31:42.808 [Lua] Players: 3 20:31:42.808 [Lua] Set lobby begin: 20:31:42.808 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:31:42.808 [Lua] Lobby data level_key = inn_level 20:31:42.808 [Lua] Lobby data power_level = 835 20:31:42.808 [Lua] Lobby data selected_level_key = inn_level 20:31:42.808 [Lua] Lobby data player_slot_4 = 0:0 20:31:42.809 [Lua] Lobby data difficulty = cataclysm_3 20:31:42.809 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:42.809 [Lua] Lobby data matchmaking = false 20:31:42.809 [Lua] Lobby data host = 110000104674122 20:31:42.809 [Lua] Lobby data country_code = DE 20:31:42.809 [Lua] Lobby data game_mode = 3 20:31:42.809 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:31:42.809 [Lua] Lobby data player_slot_2 = 0:0 20:31:42.809 [Lua] Lobby data difficulty_tweak = 0 20:31:42.809 [Lua] Lobby data player_slot_3 = 0:0 20:31:42.809 [Lua] Lobby data num_players = 3 20:31:42.809 [Lua] Set lobby end. 20:31:42.809 [Lua] [LobbyMembers] Member joined 11000010348a16a 20:31:43.418 [Lua] ### CLEARING PEER STATE FOR 110000103737e0e 20:31:43.418 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting 20:31:43.418 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting 20:31:43.493 [Lua] [PSM] Peer 110000103737e0e joined. Want to use profile index "1" and join party "0" 20:31:43.493 [Lua] Mechanism says: a client joined the game! 110000103737e0e 20:31:43.493 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103737e0e, connection_key=0) 20:31:43.493 [Lua] Sync dynamic to client: 20:31:43.705 [SteamVoipClient] select_out(110000103737e0e, on) 20:31:43.706 [SteamVoipClient] select_out(110000103737e0e, on) 20:31:43.706 [SteamVoipClient] select_in(110000103737e0e, on) 20:31:43.706 [SteamVoipClient] select_out(110000103737e0e, off) 20:31:43.974 [Lua] GOT approve_channel 4 11000010348a16a 18600000197c6f7 20:31:43.974 [EAC] EAC server has client 11000010348a16a and channel 4 (and owner 11000010348a16a) 20:31:43.974 [Lua] Client with peer_id 11000010348a16a got APPROVED by server 20:31:43.974 [EACServer] [21:31:43:974][Windows][EAC Server] [Info][RegisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 PlayerIP: 0.0.0.0 OwnerGUID: 76561198015357290 PlayerName: G.I. Jockey 20:31:43.975 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010348a16a' 20:31:43.975 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting 20:31:43.975 [Lua] [ChatManager][1]System: G.I. Jockey is joining the game 20:31:44.088 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:31:44.088 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey' 20:31:44.158 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197c6f7 from 11000010348a16a, replying lobby_ok 20:31:44.221 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010348a16a REPLY wh:110000103737e0e | we:0 | dr:0 | bw:0 | es:110000104674122 20:31:44.289 [Lua] Set lobby begin: 20:31:44.289 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:31:44.289 [Lua] Lobby data level_key = inn_level 20:31:44.289 [Lua] Lobby data power_level = 835 20:31:44.289 [Lua] Lobby data selected_level_key = inn_level 20:31:44.289 [Lua] Lobby data player_slot_4 = 0:0 20:31:44.289 [Lua] Lobby data difficulty = cataclysm_3 20:31:44.289 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:44.289 [Lua] Lobby data matchmaking = false 20:31:44.289 [Lua] Lobby data host = 110000104674122 20:31:44.289 [Lua] Lobby data country_code = DE 20:31:44.289 [Lua] Lobby data game_mode = 3 20:31:44.289 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:31:44.289 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:31:44.289 [Lua] Lobby data difficulty_tweak = 0 20:31:44.290 [Lua] Lobby data player_slot_3 = 0:0 20:31:44.290 [Lua] Lobby data num_players = 3 20:31:44.290 [Lua] Set lobby end. 20:31:44.290 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010348a16a 20:31:44.290 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:0 | dr:0 | bw:11000010348a16a | es:110000104674122 20:31:44.984 [EACServer] [21:31:44:984][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 1 Status: Client Authenticated Message: Client authenticated. 20:31:44.985 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticatedLocal 20:31:45.137 [EACServer] [21:31:45:137][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103737E0E. 20:31:45.389 [Lua] player (110000103737e0e,1) was put into party 0 20:31:45.389 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting 20:31:45.389 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 20:31:45.389 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0 20:31:45.389 warning: [Lua] Following data will be uploaded to Crashify: <> 20:31:45.390 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000104674122 "KARL FRANZ" <> 20:31:45.390 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B839400; previous_state = Connecting; party = table: 0000000000556270; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000000F101680; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3684256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F326490 [3] _ = table: 000000000B839400; new_state = Loading; old_state = Connecting [4] self = table: 0000000011928390; dt = 0.0057182698510587215; state_data = table: 000000000B839400; new_state = Loading [5] self = table: 000000000F32D240; dt = 0.0057182698510587215; peer_state_machines = table: 00000000003EB360; joined_peers = table: 00000000022BF3E0; game_session = [GameSession]; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000011928390 [6] self = table: 0000000007E4D8E0; dt = 0.0057182698510587215; t = 34.883323822170496; network_manager = table: 000000000F31CA60 [7] self = table: 0000000010D06580; dt = 0.0057182698510587215; t = 362.75268720265012 [8] self = table: 0000000000097090; real_world_dt = 0.0057182698510587215; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0057182698510587215; t = 362.75268720265012 [9] dt = 0.0057182698510587215 [2] server = table: 000000000F32D240; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; wanted_profile_index = 1; resend_timer = 1.9316815277561545; resend_post_game_timer = 1.9308151779696345; clan_tag = "0"; peer_id = "110000103737e0e"; [4] current_state = Loading; function_memoize = table: 000000000B404A30; state_data = table: 000000000B839400; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000001992B00; game_session = [GameSession]; game_network_manager = table: 000000000F31CA60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000F32BF50; _joined_peers = table: 00000000022BF3E0; voip = table: 000000000F111DC0; environment_variation_id = 0; level_transition_handler = table: 000000000F2DABA0; _connections = table: 00000000010AC520; lobby_host = table: 000000000F31C740; level_key = "inn_level"; slot_allocator = table: 0000000001992B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000012A4BA0; wanted_career_index = 4; _reserved_slots = table: 000000000F2FC160; wanted_profile_index = 5; _connected_peers = table: 00000000012A4B70; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000F1032A0; network_transmit = table: 000000000F101680; peers_completed_game_object_sync = table: 000000000F32AD90; peer_state_machines = table: 00000000003EB360; network_event_delegate = table: 000000000A117C60; [6] world_name = "level_world"; entity_system_bag = table: 000000000EFEBA50; network_server = table: 000000000F32D240; entity_system = table: 000000000F191740; parent = table: 0000000000097090; _level_flow_events = table: 0000000001FD22D0; statistics_db = table: 0000000009602030; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B134200; profile_synchronizer = table: 00000000012A4BA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010CF3D80; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000A117C60; world = [World]; dt = 0.0057044047862291336; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000278FF20; machines = table: 000000000BE4DD10; viewport_name = "player_1"; _camera_carrier = table: 000000000BA93170; free_flight_manager = table: 00000000102AE7A0; network_transmit = table: 000000000F101680; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000094AB040; _lobby_host = table: 000000000F31C740; level_transition_handler = table: 000000000F2DABA0; dice_keeper = table: 000000000F485FD0; _quit_game = false; [7] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E4D8E0; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B1EBD80; <> <> 20:31:45.438 [EACServer] [21:31:45:438][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103737E0E 20:31:45.438 [EACServer] [21:31:45:438][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:31:45.442 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticatedRemote 20:31:45.459 [Lua] ### Sending rpc_level_loaded 20:31:45.459 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50 20:31:45.459 [Lua] Peer 110000103737e0e has loaded the level but not all enemies, so we wait 20:31:45.624 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103737e0e, connection_key=0) 20:31:45.625 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 20:31:45.625 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 20:31:45.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:1 my_peer_id:110000104674122 20:31:46.668 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 20:31:46.668 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 20:31:46.799 [Lua] ### CLEARING PEER STATE FOR 11000010348a16a 20:31:46.799 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting 20:31:46.799 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting 20:31:46.866 [Lua] [PSM] Peer 11000010348a16a joined. Want to use profile index "2" and join party "0" 20:31:46.866 [Lua] Mechanism says: a client joined the game! 11000010348a16a 20:31:46.866 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010348a16a, connection_key=1) 20:31:46.866 [Lua] Sync dynamic to client: 20:31:47.075 [SteamVoipClient] select_out(11000010348a16a, on) 20:31:47.076 [SteamVoipClient] select_out(11000010348a16a, on) 20:31:47.076 [SteamVoipClient] select_in(11000010348a16a, on) 20:31:47.076 [SteamVoipClient] select_out(11000010348a16a, off) 20:31:47.999 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:31:47.999 [Lua] [Matchmaking] Got a handshake request from 110000103737e0e with user name 'R4iNboW.at' 20:31:48.000 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 20:31:48.000 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 20:31:48.011 [Lua] Breedfreezer (server) starting a hot join sync 20:31:48.011 [Lua] packing 0 units of breed skaven_clan_rat 20:31:48.011 [Lua] packing 0 units of breed skaven_storm_vermin 20:31:48.011 [Lua] packing 0 units of breed beastmen_ungor_archer 20:31:48.011 [Lua] packing 0 units of breed beastmen_bestigor 20:31:48.011 [Lua] packing 0 units of breed beastmen_ungor 20:31:48.011 [Lua] packing 0 units of breed skaven_plague_monk 20:31:48.011 [Lua] packing 0 units of breed beastmen_gor 20:31:48.011 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:31:48.011 [Lua] 20:31:48.011 [Lua] [1] = 1 (number) 20:31:48.011 [Lua] [2] = 0 (number) 20:31:48.011 [Lua] [3] = 1 (number) 20:31:48.011 [Lua] [4] = 0 (number) 20:31:48.011 [Lua] [5] = 1 (number) 20:31:48.011 [Lua] [6] = 0 (number) 20:31:48.011 [Lua] [7] = 1 (number) 20:31:48.011 [Lua] [8] = 0 (number) 20:31:48.011 [Lua] [9] = 1 (number) 20:31:48.011 [Lua] [10] = 0 (number) 20:31:48.011 [Lua] [11] = 1 (number) 20:31:48.011 [Lua] [12] = 0 (number) 20:31:48.011 [Lua] [13] = 1 (number) 20:31:48.011 [Lua] [14] = 0 (number) 20:31:48.011 [Lua] 20:31:48.011 [Lua] 20:31:48.011 [Lua] 20:31:48.011 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 20:31:48.011 [Lua] RemotePlayer:create_game_object( ) 44 20:31:48.029 [Lua] player (110000103737e0e,1) was put into party 1 20:31:48.029 [Lua] Assigning peer(110000103737e0e:1) to profile(1) career(3) 20:31:48.029 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103737e0e) local_player_id(1) profile_index(1) career_index(3) 20:31:48.029 [Lua] Set lobby begin: 20:31:48.029 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:31:48.029 [Lua] Lobby data level_key = inn_level 20:31:48.029 [Lua] Lobby data power_level = 835 20:31:48.029 [Lua] Lobby data selected_level_key = inn_level 20:31:48.029 [Lua] Lobby data player_slot_4 = 0:0 20:31:48.029 [Lua] Lobby data difficulty = cataclysm_3 20:31:48.029 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:48.029 [Lua] Lobby data matchmaking = false 20:31:48.029 [Lua] Lobby data host = 110000104674122 20:31:48.029 [Lua] Lobby data country_code = DE 20:31:48.029 [Lua] Lobby data game_mode = 3 20:31:48.029 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:31:48.029 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:31:48.029 [Lua] Lobby data difficulty_tweak = 0 20:31:48.029 [Lua] Lobby data player_slot_3 = 0:0 20:31:48.029 [Lua] Lobby data num_players = 3 20:31:48.030 [Lua] Set lobby end. 20:31:48.030 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:0 | dr:0 | bw:11000010348a16a | es:110000104674122 20:31:48.030 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 20:31:48.030 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 20:31:48.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 20:31:48.154 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 20:31:48.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:31:48.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:31:48.851 [Lua] player (11000010348a16a,1) was put into party 0 20:31:48.851 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting 20:31:48.851 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 20:31:48.851 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0 20:31:48.851 warning: [Lua] Following data will be uploaded to Crashify: <> 20:31:48.851 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 110000104674122 "KARL FRANZ" <> 20:31:48.851 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BC755B0; previous_state = Connecting; party = table: 0000000000556270; mechanism_manager = table: 0000000010AF7330; network_transmit = table: 000000000F101680; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3684256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F326490 [3] _ = table: 000000000BC755B0; new_state = Loading; old_state = Connecting [4] self = table: 000000000BC83360; dt = 0.008935488760471344; state_data = table: 000000000BC755B0; new_state = Loading [5] self = table: 000000000F32D240; dt = 0.008935488760471344; peer_state_machines = table: 00000000003EB360; joined_peers = table: 00000000022BF3E0; game_session = [GameSession]; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000BC83360 [6] self = table: 0000000007E4D8E0; dt = 0.008935488760471344; t = 38.244626595638692; network_manager = table: 000000000F31CA60 [7] self = table: 0000000010D06580; dt = 0.008935488760471344; t = 366.11398997611832 [8] self = table: 0000000000097090; real_world_dt = 0.008935488760471344; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008935488760471344; t = 366.11398997611832 [9] dt = 0.008935488760471344 [2] server = table: 000000000F32D240; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; wanted_profile_index = 2; resend_timer = 1.9337194943800569; resend_post_game_timer = 1.9205689029768109; clan_tag = "0"; peer_id = "11000010348a16a"; [4] current_state = Loading; function_memoize = table: 000000000BC80770; state_data = table: 000000000BC755B0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000001992B00; game_session = [GameSession]; game_network_manager = table: 000000000F31CA60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000F32BF50; _joined_peers = table: 00000000022BF3E0; voip = table: 000000000F111DC0; environment_variation_id = 0; level_transition_handler = table: 000000000F2DABA0; _connections = table: 00000000010AC520; lobby_host = table: 000000000F31C740; level_key = "inn_level"; slot_allocator = table: 0000000001992B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000012A4BA0; wanted_career_index = 4; _reserved_slots = table: 000000000F2FC160; wanted_profile_index = 5; _connected_peers = table: 00000000012A4B70; player_manager = table: 00000000102AE2C0; _profile_requester = table: 000000000F1032A0; network_transmit = table: 000000000F101680; peers_completed_game_object_sync = table: 000000000F32AD90; peer_state_machines = table: 00000000003EB360; network_event_delegate = table: 000000000A117C60; [6] world_name = "level_world"; entity_system_bag = table: 000000000EFEBA50; network_server = table: 000000000F32D240; entity_system = table: 000000000F191740; parent = table: 0000000000097090; _level_flow_events = table: 0000000001FD22D0; statistics_db = table: 0000000009602030; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B134200; profile_synchronizer = table: 00000000012A4BA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010CF3D80; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000A117C60; world = [World]; dt = 0.0089073162525892258; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000278FF20; machines = table: 000000000BE4DD10; viewport_name = "player_1"; _camera_carrier = table: 000000000BA93170; free_flight_manager = table: 00000000102AE7A0; network_transmit = table: 000000000F101680; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000094AB040; _lobby_host = table: 000000000F31C740; level_transition_handler = table: 000000000F2DABA0; dice_keeper = table: 000000000F485FD0; _quit_game = false; [7] _params = table: 0000000010D061E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E4D8E0; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B1EBD80; <> <> 20:31:48.944 [Lua] ### Sending rpc_level_loaded 20:31:48.944 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50 20:31:48.944 [Lua] Peer 11000010348a16a has loaded the level but not all enemies, so we wait 20:31:48.968 [EACServer] [21:31:48:967][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 2 Status: Client Authenticated Message: Client authenticated. 20:31:48.969 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedLocal 20:31:49.111 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010348a16a, connection_key=1) 20:31:49.112 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 20:31:49.112 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 20:31:49.112 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:1 my_peer_id:110000104674122 20:31:49.147 [EACServer] [21:31:49:146][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010348A16A. 20:31:49.448 [EACServer] [21:31:49:448][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010348A16A 20:31:49.448 [EACServer] [21:31:49:448][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:31:49.452 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedRemote 20:31:50.517 [Lua] [NetworkServer] Changing num_players from 3 to 2 20:31:50.517 [Lua] Players: 2 20:31:50.517 [Lua] Set lobby begin: 20:31:50.517 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:31:50.518 [Lua] Lobby data level_key = inn_level 20:31:50.518 [Lua] Lobby data power_level = 835 20:31:50.518 [Lua] Lobby data selected_level_key = inn_level 20:31:50.518 [Lua] Lobby data player_slot_4 = 0:0 20:31:50.518 [Lua] Lobby data difficulty = cataclysm_3 20:31:50.518 [Lua] Lobby data unique_server_name = KARL FRANZ 20:31:50.518 [Lua] Lobby data matchmaking = false 20:31:50.518 [Lua] Lobby data host = 110000104674122 20:31:50.518 [Lua] Lobby data country_code = DE 20:31:50.518 [Lua] Lobby data game_mode = 3 20:31:50.518 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:31:50.518 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:31:50.518 [Lua] Lobby data difficulty_tweak = 0 20:31:50.518 [Lua] Lobby data player_slot_3 = 0:0 20:31:50.518 [Lua] Lobby data num_players = 2 20:31:50.518 [Lua] Set lobby end. 20:31:50.518 [Lua] [LobbyMembers] Member left 110000103737e0e 20:31:58.219 [Lua] PlayFabMirrorBase:_commit_internal 6 20:31:58.219 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:31:58.222 [Lua] generate_backend_stats 110000104674122:1 20:31:58.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 20:31:58.241 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:31:58.241 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 20:31:58.246 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 2 20:31:58.475 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 20:31:58.475 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 20:31:58.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 20:31:58.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 20:31:59.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11 20:31:59.347 [Lua] commit result success 6 20:32:01.116 [Handshaker] Lost connection 152 to 110000103737e0e 20:32:01.117 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000103737e0e' 20:32:02.107 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000103737e0e' 20:32:02.108 [Lua] [ChatManager][1]System: R4iNboW.at has left the game 20:32:02.108 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103737e0e) 20:32:02.108 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 20:32:02.108 [Lua] [PeerSM] 110000103737e0e :: on_enter Disconnecting 20:32:02.108 [Lua] [PSM] Disconnecting peer 110000103737e0e 20:32:02.108 [Lua] [PSM] Disconnected peer 110000103737e0e is being removed from session. 20:32:02.108 [Lua] [GameNetworkManager] destroying game object with go_id=44 20:32:02.108 [Lua] [PeerSM] 110000103737e0e :: on_exit Disconnecting 20:32:02.108 [Lua] [PeerSM] 110000103737e0e :: on_enter Disconnected 20:32:02.108 [Lua] Set lobby begin: 20:32:02.108 [Lua] Lobby data player_slot_1 = 0:0 20:32:02.108 [Lua] Lobby data level_key = inn_level 20:32:02.108 [Lua] Lobby data power_level = 835 20:32:02.108 [Lua] Lobby data selected_level_key = inn_level 20:32:02.108 [Lua] Lobby data player_slot_4 = 0:0 20:32:02.108 [Lua] Lobby data difficulty = cataclysm_3 20:32:02.108 [Lua] Lobby data unique_server_name = KARL FRANZ 20:32:02.108 [Lua] Lobby data matchmaking = false 20:32:02.108 [Lua] Lobby data host = 110000104674122 20:32:02.108 [Lua] Lobby data country_code = DE 20:32:02.108 [Lua] Lobby data game_mode = 3 20:32:02.108 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:32:02.108 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:32:02.108 [Lua] Lobby data difficulty_tweak = 0 20:32:02.108 [Lua] Lobby data player_slot_3 = 0:0 20:32:02.108 [Lua] Lobby data num_players = 2 20:32:02.108 [Lua] Set lobby end. 20:32:02.109 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103737e0e) 20:32:02.109 [EAC] EAC server lost client 110000103737e0e 20:32:02.109 [EACServer] [21:32:02:108][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286 20:32:02.109 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f31cb98, channel: 1 20:32:02.109 [SteamVoipClient] select_out(110000103737e0e, off) 20:32:02.109 [SteamVoipClient] select_in(110000103737e0e, off) 20:32:02.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 20:32:03.837 [Lua] [Matchmaking] Handshake host removing client 110000103737e0e 20:32:17.174 [Lua] PlayFabMirrorBase:_commit_internal 7 20:32:17.174 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:32:17.177 [Lua] generate_backend_stats 110000104674122:1 20:32:17.192 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:32:17.192 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:32:17.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12 20:32:17.196 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12 20:32:17.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12 20:32:17.643 [Lua] commit result success 7 20:33:01.512 [Lua] [IngameUI] menu view on_enter ingame_menu 20:33:02.305 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 20:33:02.587 [Lua] PopupManager:query_result returned result: end_game 20:33:02.587 [Lua] PlayFabMirrorBase:_commit_internal nil 20:33:02.587 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:33:02.591 [Lua] generate_backend_stats 110000104674122:1 20:33:02.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 20:33:02.607 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:33:02.611 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 3 20:33:02.827 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 20:33:02.827 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 20:33:03.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 20:33:03.319 [Lua] commit result success 8 20:33:03.319 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 14 20:33:03.331 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 14 20:33:04.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 14 20:33:06.531 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010348a16a' 20:33:06.540 [Steam] Connection c3d9841e to remote 11000010348a16a rejected, reason 1000 20:33:06.815 [Lua] [NetworkServer] Changing num_players from 2 to 1 20:33:06.815 [Lua] Players: 1 20:33:06.815 [Lua] Set lobby begin: 20:33:06.815 [Lua] Lobby data player_slot_1 = 0:0 20:33:06.815 [Lua] Lobby data level_key = inn_level 20:33:06.816 [Lua] Lobby data power_level = 835 20:33:06.816 [Lua] Lobby data selected_level_key = inn_level 20:33:06.816 [Lua] Lobby data player_slot_4 = 0:0 20:33:06.816 [Lua] Lobby data difficulty = cataclysm_3 20:33:06.816 [Lua] Lobby data unique_server_name = KARL FRANZ 20:33:06.816 [Lua] Lobby data matchmaking = false 20:33:06.816 [Lua] Lobby data host = 110000104674122 20:33:06.816 [Lua] Lobby data country_code = DE 20:33:06.816 [Lua] Lobby data game_mode = 3 20:33:06.816 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:33:06.816 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:33:06.816 [Lua] Lobby data difficulty_tweak = 0 20:33:06.816 [Lua] Lobby data player_slot_3 = 0:0 20:33:06.816 [Lua] Lobby data num_players = 1 20:33:06.816 [Lua] Set lobby end. 20:33:06.817 [Lua] [LobbyMembers] Member left 11000010348a16a 20:33:07.544 [Handshaker] Lost connection 153 to 11000010348a16a 20:33:07.544 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010348a16a' 20:33:07.544 [Lua] [ChatManager][1]System: G.I. Jockey has left the game 20:33:07.544 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a) 20:33:07.544 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 20:33:07.544 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnecting 20:33:07.544 [Lua] [PSM] Disconnecting peer 11000010348a16a 20:33:07.544 [Lua] [PeerSM] 11000010348a16a :: on_exit Disconnecting 20:33:07.544 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnected 20:33:07.544 [Lua] Set lobby begin: 20:33:07.544 [Lua] Lobby data player_slot_1 = 0:0 20:33:07.544 [Lua] Lobby data level_key = inn_level 20:33:07.544 [Lua] Lobby data power_level = 835 20:33:07.544 [Lua] Lobby data selected_level_key = inn_level 20:33:07.544 [Lua] Lobby data player_slot_4 = 0:0 20:33:07.544 [Lua] Lobby data difficulty = cataclysm_3 20:33:07.544 [Lua] Lobby data unique_server_name = KARL FRANZ 20:33:07.544 [Lua] Lobby data matchmaking = false 20:33:07.544 [Lua] Lobby data host = 110000104674122 20:33:07.544 [Lua] Lobby data country_code = DE 20:33:07.544 [Lua] Lobby data game_mode = 3 20:33:07.545 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:33:07.545 [Lua] Lobby data player_slot_2 = 0:0 20:33:07.545 [Lua] Lobby data difficulty_tweak = 0 20:33:07.545 [Lua] Lobby data player_slot_3 = 0:0 20:33:07.545 [Lua] Lobby data num_players = 1 20:33:07.545 [Lua] Set lobby end. 20:33:07.545 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a) 20:33:07.545 [EAC] EAC server lost client 11000010348a16a 20:33:07.545 [EACServer] [21:33:07:544][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 20:33:07.545 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f31cb98, channel: 4 20:33:07.545 [SteamVoipClient] select_out(11000010348a16a, off) 20:33:07.545 [SteamVoipClient] select_in(11000010348a16a, off) 20:33:07.545 [EACServer] [21:33:07:544][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 20:33:07.545 [EACServer] [21:33:07:544][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 20:33:07.546 [Lua] [Matchmaking] Doing transition quit_game from UI 20:33:07.546 [Lua] TRANSITION quit_game nil nil 20:33:07.546 [Lua] [GameNetworkManager] Leaving game... 20:33:07.546 [Lua] [GameNetworkManager] Shutting down game session host. 20:33:07.546 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:33:07.546 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:33:07.546 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=118.18 20:33:07.555 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:33:08.498 [Lua] [Matchmaking] Handshake host removing client 11000010348a16a 20:33:09.569 [Application] Lua signals application exit. 20:33:09.605 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:33:09.605 [Lua] [Managers] Calling function on all managers: 20:33:09.605 [Lua] Clearing all global lookup lists 20:33:09.605 [Lua] [IngamePlayerListUI] - Destroy 20:33:09.606 [Lua] [EquipmentUI] - Destroy 20:33:09.606 [Lua] [AbilityUI] - Destroy 20:33:09.606 [Lua] [GamePadAbilityUI] - Destroy 20:33:09.606 [Lua] [GamePadEquipmentUI] - Destroy 20:33:09.606 [Lua] [IngameUI] destroy 20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 20:33:09.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 20:33:09.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:33:09.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 20:33:09.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 20:33:09.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 20:33:09.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 20:33:09.655 [Lua] [Managers] Destroying manager group: 20:33:09.660 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:33:09.731 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:33:09.736 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:33:09.736 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:33:09.741 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:33:09.743 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:33:09.744 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:33:09.754 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:33:09.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:33:09.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:33:09.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:33:09.767 [Lua] [Matchmaking] unregister rpcs 20:33:09.767 [Lua] [Matchmaking] destroying 20:33:09.767 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:33:09.767 [Lua] [ChatManager] Unregistering channel 1 20:33:09.767 [Lua] [EnemyPackageLoader] network_context_destroyed 20:33:09.767 [Lua] [PartyManager] network_context_destroyed 20:33:09.767 [Lua] [GameMechanismManager] network_context_destroyed 20:33:09.767 [SteamVoip] Leaving room 6cd7211fb694fbf2 20:33:09.767 [SteamVoipClient] select_out(110000104674122, off) 20:33:09.767 [SteamVoip] Destroying room 6cd7211fb694fbf2 20:33:09.768 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:33:09.770 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 20:33:09.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:33:09.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 20:33:09.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:33:09.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:33:09.774 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:33:09.782 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:33:09.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 20:33:09.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:33:09.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:33:09.783 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:33:09.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 20:33:09.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:33:09.785 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:33:09.786 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:33:09.786 [EACServer] [21:33:09:785][Windows][EAC Server] [Info][Destroy] Called 20:33:09.788 [Lua] [LobbyHost] Destroying 20:33:09.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:33:09.789 [Umbra] Unload tome 20:33:09.790 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:33:09.896 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:33:09.896 [Lua] ############### UNLOADING PACKAGES ############### 20:33:09.896 [Lua] [Managers] Calling function on all managers: 20:33:09.896 [Lua] [Managers] Destroying manager group: 20:33:09.896 [Lua] [Managers] Destroying manager group: 20:33:09.896 [Lua] [Managers] Destroying manager group: 20:33:09.896 [Lua] [Managers] Destroying manager group: 20:33:10.053 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:988: in function shutdown [12] @scripts/boot.lua:633:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 0000000001B92A20; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 0000000001B92A20; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 6; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000001B92A20 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000090520; index = 49; alias = "mod"; manager = table: 00000000128A2CE0 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000097090; dt = nil [10] venture = ; state = ; package = table: 0000000000091DB0; mod = table: 00000000128A2CE0; localizer = table: 0000000000C7F0B0; [11] startup_package_handles = table: 000000000009AC50; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000010D06580; quit_game = true; startup_timer = 5.7769232445280068; has_booted = true; loading_context = table: 000000000B1EBD80; 20:33:10.053 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 20:33:10.061 [Lua] VMF:ON_UNLOAD() 20:33:10.077 [Lua] [PackageManager] Destroy() 20:33:10.077 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 20:33:10.078 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 20:33:10.082 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 20:33:10.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 20:33:10.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 20:33:10.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 20:33:10.112 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 20:33:10.125 [Lua] [PackageManager] Unload: resource_packages/inventory, global 20:33:10.128 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 20:33:10.128 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 20:33:10.131 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 20:33:10.132 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 20:33:10.132 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 20:33:10.133 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 20:33:10.138 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 20:33:10.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView 20:33:10.139 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 20:33:10.141 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 20:33:10.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 20:33:10.146 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 20:33:10.146 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 20:33:10.147 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView 20:33:10.148 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 20:33:10.148 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 20:33:10.149 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 20:33:10.149 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 20:33:10.150 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 20:33:10.151 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 20:33:10.151 [Lua] [PackageManager] Unload: resource_packages/careers, global 20:33:10.152 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 20:33:10.157 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 20:33:10.157 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 20:33:10.157 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 20:33:10.158 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 20:33:10.160 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 20:33:10.167 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 20:33:10.193 [Lua] [PackageManager] Unload: resource_packages/ingame, global 20:33:10.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 20:33:10.202 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 20:33:10.204 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 20:33:10.206 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 20:33:10.208 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 20:33:10.208 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 20:33:10.231 [Lua] [PackageManager] Unload: resource_packages/pickups, global 20:33:10.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 20:33:10.239 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 20:33:10.256 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 20:33:10.257 [Lua] [PackageManager] Unload: resource_packages/decals, global 20:33:10.403 [RazerChroma] Shutdown Razer Chroma 20:33:10.620 [EAC] Shutdown [Log end]