[Log version] 1
[Session] d183d31b-234d-4666-a3a8-cb05dbd1f025
UTC time stamps
18:14:59.484 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2821
18:14:59.484 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2833
18:14:59.484 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2836
18:14:59.484 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2841
18:14:59.484 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2844
18:14:59.484 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2846
18:14:59.495 [RazerChroma] Setup Razer Chroma resources
18:14:59.495 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2854
18:14:59.510 [Window] Window => active
18:14:59.543 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2877
18:14:59.562 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2882
18:15:00.096 [EAC] Init client 110000105b0d1a8
18:15:00.096 [EAC] EAC client initialized
18:15:00.096 warning: [EAC] Failed to initialize localization
18:15:00.096 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2891
18:15:00.129 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 3GB)
18:15:00.130 [Window] Window => inactive
18:15:00.464 [AFTERMATH] Initialized Aftermath
18:15:00.471 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2893
18:15:00.521 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2899
18:15:00.523 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2902
18:15:00.582 [Window] Window => active
18:15:00.969 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2905
18:15:01.063 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2907
18:15:01.063 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2909
18:15:01.064 [Save] Save dir: `C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2`
18:15:01.064 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2923
18:15:01.064 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2942
18:15:01.175 [RazerChroma] Setup Razer Chroma
18:15:01.220 [LightFX ] Loaded DLL.
18:15:01.220 [LightFX ] Init()
18:15:01.223 [LightFX ] LightFX failed to initialize
18:15:01.719 [Lua] boot.lua start, os clock: 3.7200000000000002
18:15:01.719 [Lua] Active feature-flags:
18:15:01.719 [Lua] PLATFORM_win32
18:15:01.719 [Lua] FEATURE_store_onboarding
18:15:01.719 [Lua] FEATURE_warrior_priest
18:15:01.719 [Lua] FEATURE_amd_fsr
18:15:01.719 [Lua]
18:15:01.719 [Lua] Boot:setup() entered. time: 0 os-clock: 3.7200000000000002
18:15:01.719 [Lua] --- CPU
CPU: AMD Ryzen 5 5600G with Radeon Graphics
Vendor: AuthenticAMD
Logical processors: 12
Family: 10:15, Model: 5:0
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16177MB
Available: 10665MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 5186b213-5fff-439c-862c-ab2893662893
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2988MB) Driver version: 49729
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer BlackWidow Chroma
Input device: Generic (17.0): G502 HERO SE
18:15:01.720 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 3301
18:15:01.728 [SteamStats] RequestCurrentStats success: true
18:15:02.702 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9097803777549416 os-clock: 4.7030000000000003
18:15:02.703 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
18:15:02.703 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
18:15:02.703 [Lua] Flushing: resource_packages/strings [ResourcePackage]
18:15:02.703 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
18:15:02.704 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
18:15:02.704 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
18:15:02.704 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
18:15:02.704 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
18:15:02.704 [Lua] Development.init_application_parameters
18:15:02.704 [Lua] -----------------------------------------------------------------
18:15:02.704 [Lua] -- Application parameters --
18:15:02.704 [Lua] -----------------------------------------------------------------
18:15:02.704 [Lua] *****************************************************************
18:15:02.704 [Lua] ** Initial contents of script_data **
18:15:02.704 [Lua] script_data.beta_level_progression = false
18:15:02.704 [Lua] script_data.build_identifier = ac5eae0a8647
18:15:02.704 [Lua] script_data.debug_interactions = false
18:15:02.704 [Lua] script_data.disable_debug_draw = true
18:15:02.704 [Lua] script_data.disable_intro_trailer = false
18:15:02.704 [Lua] script_data.disable_store = false
18:15:02.704 [Lua] script_data.disable_tutorial_at_start = false
18:15:02.704 [Lua] script_data.eac-untrusted = false
18:15:02.704 [Lua] script_data.enable_detailed_tooltips = false
18:15:02.704 [Lua] script_data.force_debug_disabled = true
18:15:02.704 [Lua] script_data.force_steam = true
18:15:02.704 [Lua] script_data.hide_fps = true
18:15:02.704 [Lua] script_data.hide_version_info = true
18:15:02.704 [Lua] script_data.matchmaking_debug = true
18:15:02.704 [Lua] script_data.network_debug = true
18:15:02.704 [Lua] script_data.package_debug = true
18:15:02.704 [Lua] script_data.packaged_build = true
18:15:02.704 [Lua] script_data.qr_watermark = true
18:15:02.704 [Lua] script_data.settings = { }
18:15:02.704 [Lua] script_data.show_fps = false
18:15:02.704 [Lua] script_data.spawn_empty_chest = true
18:15:02.704 [Lua] script_data.telemetry_log_interval = 600
18:15:02.704 [Lua] script_data.text_watermark = true
18:15:02.704 [Lua] script_data.tobii_button = false
18:15:02.704 [Lua] script_data.use_beta_overlay = false
18:15:02.704 [Lua] script_data.use_local_backend = false
18:15:02.704 [Lua] script_data.use_tech_telemetry = true
18:15:02.704 [Lua] script_data.use_telemetry = true
18:15:02.704 [Lua] *****************************************************************
18:15:02.704 [Lua] [Boot] use baked enemy meshes: false
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
18:15:02.704 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
18:15:02.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
18:15:02.727 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
18:15:02.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
18:15:02.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
18:15:02.956 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
18:15:02.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
18:15:03.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
18:15:03.000 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
18:15:03.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
18:15:03.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
18:15:03.044 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
18:15:03.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
18:15:03.103 [Window] Window => inactive
18:15:03.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
18:15:03.160 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
18:15:03.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
18:15:03.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
18:15:03.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
18:15:03.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
18:15:03.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
18:15:03.243 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
18:15:03.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
18:15:03.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
18:15:03.452 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
18:15:03.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
18:15:03.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
18:15:03.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
18:15:03.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
18:15:03.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
18:15:03.525 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
18:15:03.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
18:15:03.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
18:15:03.603 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
18:15:03.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
18:15:03.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
18:15:03.828 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
18:15:03.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
18:15:03.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
18:15:03.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
18:15:03.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
18:15:03.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
18:15:03.863 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
18:15:03.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
18:15:03.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
18:15:03.980 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
18:15:03.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
18:15:04.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
18:15:04.211 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
18:15:04.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
18:15:04.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
18:15:04.222 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
18:15:04.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
18:15:04.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
18:15:04.629 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
18:15:04.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
18:15:04.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
18:15:04.648 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
18:15:04.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
18:15:04.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
18:15:04.667 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
18:15:04.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
18:15:04.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
18:15:04.692 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
18:15:04.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
18:15:04.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
18:15:04.758 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
18:15:04.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
18:15:04.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
18:15:04.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
18:15:04.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
18:15:04.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
18:15:04.865 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
18:15:04.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
18:15:04.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
18:15:04.897 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
18:15:04.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
18:15:04.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
18:15:04.927 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
18:15:04.937 [Lua] settings.steam: nil
18:15:04.937 [Lua] Steam: table: 00000000000625C0
18:15:04.937 [Lua] force_steam: true
18:15:04.937 [Lua] BUILD: release
18:15:04.937 [Lua] test_backend: nil
18:15:04.937 [Lua] DEDICATED_SERVER: false
18:15:04.937 [Lua] Using app_id '552500' to define backend
18:15:04.937 [Lua] PlayFab Title ID: 5107
18:15:04.979 [Lua] [1] = chaos_dummy_troll (string)
18:15:04.979 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
18:15:04.979 [Lua] [3] = skaven_rat_ogre (string)
18:15:04.979 [Lua] [4] = critter_rat (string)
18:15:04.979 [Lua] [5] = chaos_troll (string)
18:15:04.979 [Lua] [6] = beastmen_minotaur (string)
18:15:04.979 [Lua] [7] = skaven_storm_vermin_warlord (string)
18:15:04.979 [Lua] [8] = skaven_stormfiend (string)
18:15:04.979 [Lua] [9] = chaos_greed_pinata (string)
18:15:04.979 [Lua] [10] = skaven_stormfiend_demo (string)
18:15:04.979 [Lua] [11] = chaos_plague_wave_spawner (string)
18:15:04.979 [Lua] [12] = chaos_vortex (string)
18:15:04.979 [Lua] [13] = skaven_stormfiend_boss (string)
18:15:04.979 [Lua] [14] = chaos_spawn (string)
18:15:04.979 [Lua] [15] = skaven_storm_vermin_champion (string)
18:15:04.979 [Lua] [16] = chaos_tentacle (string)
18:15:04.979 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
18:15:04.979 [Lua] [18] = skaven_grey_seer (string)
18:15:04.979 [Lua] [19] = skaven_explosive_loot_rat (string)
18:15:04.979 [Lua] [20] = skaven_loot_rat (string)
18:15:04.979 [Lua] [21] = critter_pig (string)
18:15:04.979 [Lua] [22] = chaos_dummy_sorcerer (string)
18:15:04.979 [Lua] [23] = chaos_mutator_sorcerer (string)
18:15:04.979 [Lua] [24] = skaven_gutter_runner (string)
18:15:04.979 [Lua] [25] = skaven_pack_master (string)
18:15:04.979 [Lua] [26] = chaos_exalted_sorcerer (string)
18:15:04.979 [Lua] [27] = chaos_vortex_sorcerer (string)
18:15:04.979 [Lua] [28] = skaven_poison_wind_globadier (string)
18:15:04.979 [Lua] [29] = chaos_corruptor_sorcerer (string)
18:15:04.979 [Lua] [30] = chaos_warrior (string)
18:15:04.979 [Lua] [31] = skaven_warpfire_thrower (string)
18:15:04.979 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
18:15:04.979 [Lua] [33] = chaos_plague_sorcerer (string)
18:15:04.979 [Lua] [34] = curse_mutator_sorcerer (string)
18:15:04.979 [Lua] [35] = chaos_exalted_champion_warcamp (string)
18:15:04.979 [Lua] [36] = chaos_tentacle_sorcerer (string)
18:15:04.979 [Lua] [37] = skaven_ratling_gunner (string)
18:15:04.979 [Lua] [38] = chaos_exalted_champion_norsca (string)
18:15:04.979 [Lua] [39] = chaos_raider (string)
18:15:04.979 [Lua] [40] = chaos_berzerker (string)
18:15:04.979 [Lua] [41] = beastmen_ungor_dummy (string)
18:15:04.979 [Lua] [42] = skaven_storm_vermin (string)
18:15:04.979 [Lua] [43] = beastmen_standard_bearer_crater (string)
18:15:04.979 [Lua] [44] = chaos_raider_tutorial (string)
18:15:04.979 [Lua] [45] = beastmen_gor_dummy (string)
18:15:04.979 [Lua] [46] = beastmen_bestigor_dummy (string)
18:15:04.979 [Lua] [47] = skaven_storm_vermin_with_shield (string)
18:15:04.979 [Lua] [48] = beastmen_ungor (string)
18:15:04.979 [Lua] [49] = skaven_storm_vermin_commander (string)
18:15:04.979 [Lua] [50] = beastmen_ungor_archer (string)
18:15:04.979 [Lua] [51] = beastmen_standard_bearer (string)
18:15:04.979 [Lua] [52] = beastmen_gor (string)
18:15:04.979 [Lua] [53] = beastmen_bestigor (string)
18:15:04.979 [Lua] [54] = skaven_plague_monk (string)
18:15:04.979 [Lua] [55] = chaos_marauder (string)
18:15:04.979 [Lua] [56] = skaven_dummy_clan_rat (string)
18:15:04.979 [Lua] [57] = chaos_marauder_tutorial (string)
18:15:04.979 [Lua] [58] = skaven_clan_rat (string)
18:15:04.979 [Lua] [59] = chaos_zombie (string)
18:15:04.979 [Lua] [60] = chaos_fanatic (string)
18:15:04.979 [Lua] [61] = skaven_clan_rat_tutorial (string)
18:15:04.979 [Lua] [62] = chaos_marauder_with_shield (string)
18:15:04.979 [Lua] [63] = skaven_clan_rat_with_shield (string)
18:15:04.979 [Lua] [64] = skaven_slave (string)
18:15:04.979 [Lua] [65] = skaven_dummy_slave (string)
18:15:05.010 [Lua] [UIRenderer] Loading
18:15:05.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
18:15:05.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
18:15:05.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
18:15:05.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
18:15:05.021 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
18:15:05.021 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
18:15:05.063 [Lua] level display name sig_snare_d_nurgle_path1
18:15:05.063 [Lua] level display name sig_snare_d_khorne_path1
18:15:05.063 [Lua] level display name pat_mines_nurgle_path5
18:15:05.063 [Lua] level display name pat_forest_slaanesh_path2
18:15:05.063 [Lua] level display name sig_snare_c_wastes_path1
18:15:05.063 [Lua] level display name pat_tower_nurgle_path5
18:15:05.063 [Lua] level display name arena_citadel_tzeentch_path1
18:15:05.063 [Lua] level display name pat_mines_khorne_path5
18:15:05.063 [Lua] level display name sig_crag_wastes_path1
18:15:05.063 [Lua] level display name warcamp
18:15:05.063 [Lua] level display name pat_tower_slaanesh_path2
18:15:05.063 [Lua] level display name sig_volcano_wastes_path1
18:15:05.063 [Lua] level display name pat_mines_slaanesh_path2
18:15:05.063 [Lua] level display name pat_bay_tzeentch_path5
18:15:05.063 [Lua] level display name pat_tower_khorne_path5
18:15:05.063 [Lua] level display name sig_gorge_slaanesh_path2
18:15:05.063 [Lua] level display name sig_crag_nurgle_path5
18:15:05.063 [Lua] level display name arena_ice_tzeentch_path1
18:15:05.063 [Lua] level display name sig_volcano_nurgle_path2
18:15:05.063 [Lua] level display name pat_forest_wastes_path5
18:15:05.063 [Lua] level display name sig_gorge_slaanesh_path3
18:15:05.063 [Lua] level display name sig_citadel_slaanesh_path1
18:15:05.063 [Lua] level display name sig_volcano_khorne_path1
18:15:05.063 [Lua] level display name sig_mordrek_slaanesh_path5
18:15:05.063 [Lua] level display name prologue
18:15:05.063 [Lua] level display name military
18:15:05.063 [Lua] level display name skaven_stronghold
18:15:05.063 [Lua] level display name arena_cave_tzeentch_path1
18:15:05.063 [Lua] level display name pat_mines_nurgle_path1
18:15:05.063 [Lua] level display name ussingen
18:15:05.063 [Lua] level display name pat_forest_khorne_path2
18:15:05.063 [Lua] level display name sig_mordrek_nurgle_path3
18:15:05.063 [Lua] level display name fort
18:15:05.063 [Lua] level display name pat_tower_nurgle_path1
18:15:05.063 [Lua] level display name sig_crag_tzeentch_path3
18:15:05.063 [Lua] level display name ground_zero
18:15:05.063 [Lua] level display name sig_snare_a_khorne_path1
18:15:05.063 [Lua] level display name sig_mordrek_slaanesh_path3
18:15:05.063 [Lua] level display name sig_citadel_tzeentch_path1
18:15:05.063 [Lua] level display name pat_forest_nurgle_path3
18:15:05.063 [Lua] level display name elven_ruins
18:15:05.063 [Lua] level display name pat_bay_nurgle_path1
18:15:05.063 [Lua] level display name pat_bay_khorne_path2
18:15:05.063 [Lua] level display name pat_mines_tzeentch_path4
18:15:05.063 [Lua] level display name farmlands
18:15:05.063 [Lua] level display name pat_tower_tzeentch_path2
18:15:05.063 [Lua] level display name pat_town_wastes_path5
18:15:05.063 [Lua] level display name pat_mines_tzeentch_path2
18:15:05.063 [Lua] level display name sig_snare_d_slaanesh_path1
18:15:05.063 [Lua] level display name sig_gorge_wastes_path4
18:15:05.063 [Lua] level display name pat_mines_wastes_path4
18:15:05.063 [Lua] level display name sig_citadel_nurgle_path1
18:15:05.063 [Lua] level display name sig_mordrek_slaanesh_path1
18:15:05.063 [Lua] level display name pat_mountain_slaanesh_path3
18:15:05.063 [Lua] level display name sig_snare_c_khorne_path1
18:15:05.063 [Lua] level display name sig_mordrek_wastes_path5
18:15:05.063 [Lua] level display name pat_town_nurgle_path5
18:15:05.063 [Lua] level display name sig_snare_a_nurgle_path1
18:15:05.063 [Lua] level display name pat_mines_slaanesh_path5
18:15:05.063 [Lua] level display name plaza
18:15:05.063 [Lua] level display name pat_mountain_wastes_path5
18:15:05.063 [Lua] level display name pat_mountain_slaanesh_path1
18:15:05.063 [Lua] level display name pat_tower_wastes_path4
18:15:05.063 [Lua] level display name pat_town_tzeentch_path5
18:15:05.063 [Lua] level display name sig_mordrek_khorne_path4
18:15:05.063 [Lua] level display name sig_mordrek_wastes_path3
18:15:05.063 [Lua] level display name pat_town_tzeentch_path3
18:15:05.063 [Lua] level display name sig_mordrek_nurgle_path5
18:15:05.063 [Lua] level display name pat_town_wastes_path1
18:15:05.063 [Lua] level display name pat_tower_slaanesh_path5
18:15:05.063 [Lua] level display name sig_gorge_slaanesh_path5
18:15:05.063 [Lua] level display name mines
18:15:05.063 [Lua] level display name sig_snare_e_nurgle_path1
18:15:05.064 [Lua] level display name pat_bay_nurgle_path3
18:15:05.064 [Lua] level display name pat_mountain_khorne_path3
18:15:05.064 [Lua] level display name sig_mordrek_khorne_path2
18:15:05.064 [Lua] level display name sig_snare_d_wastes_path1
18:15:05.064 [Lua] level display name pat_forest_wastes_path1
18:15:05.064 [Lua] level display name sig_mordrek_nurgle_path1
18:15:05.064 [Lua] level display name arena_citadel_khorne_path1
18:15:05.064 [Lua] level display name sig_crag_khorne_path3
18:15:05.064 [Lua] level display name dlc_celebrate_crawl
18:15:05.064 [Lua] level display name arena_citadel_slaanesh_path1
18:15:05.064 [Lua] level display name magnus
18:15:05.064 [Lua] level display name sig_gorge_wastes_path3
18:15:05.064 [Lua] level display name pat_bay_slaanesh_path5
18:15:05.064 [Lua] level display name pat_bay_wastes_path4
18:15:05.064 [Lua] level display name pat_mountain_khorne_path1
18:15:05.064 [Lua] level display name pat_forest_nurgle_path5
18:15:05.064 [Lua] level display name arena_ice_nurgle_path1
18:15:05.064 [Lua] level display name pat_forest_tzeentch_path2
18:15:05.064 [Lua] level display name arena_cave_khorne_path1
18:15:05.064 [Lua] level display name sig_mordrek_tzeentch_path3
18:15:05.064 [Lua] level display name pat_mines_wastes_path3
18:15:05.064 [Lua] level display name sig_volcano_wastes_path4
18:15:05.064 [Lua] level display name sig_volcano_tzeentch_path2
18:15:05.064 [Lua] level display name sig_citadel_tzeentch_path3
18:15:05.064 [Lua] level display name pat_tower_wastes_path3
18:15:05.064 [Lua] level display name pat_mountain_khorne_path5
18:15:05.064 [Lua] level display name sig_citadel_khorne_path4
18:15:05.064 [Lua] level display name pat_forest_slaanesh_path3
18:15:05.064 [Lua] level display name sig_citadel_nurgle_path5
18:15:05.064 [Lua] level display name sig_mordrek_tzeentch_path1
18:15:05.064 [Lua] level display name crater
18:15:05.064 [Lua] level display name sig_volcano_wastes_path2
18:15:05.064 [Lua] level display name sig_gorge_khorne_path1
18:15:05.064 [Lua] level display name sig_crag_wastes_path2
18:15:05.064 [Lua] level display name pat_bay_wastes_path5
18:15:05.064 [Lua] level display name pat_tower_nurgle_path2
18:15:05.064 [Lua] level display name pat_forest_nurgle_path2
18:15:05.064 [Lua] level display name sig_crag_nurgle_path1
18:15:05.064 [Lua] level display name sig_citadel_khorne_path2
18:15:05.064 [Lua] level display name pat_forest_slaanesh_path1
18:15:05.064 [Lua] level display name sig_volcano_nurgle_path1
18:15:05.064 [Lua] level display name sig_volcano_khorne_path4
18:15:05.064 [Lua] level display name pat_mines_tzeentch_path5
18:15:05.064 [Lua] level display name pat_mountain_wastes_path3
18:15:05.064 [Lua] level display name pat_bay_nurgle_path5
18:15:05.064 [Lua] level display name pat_forest_wastes_path3
18:15:05.064 [Lua] level display name sig_crag_slaanesh_path3
18:15:05.064 [Lua] level display name sig_snare_b_tzeentch_path1
18:15:05.064 [Lua] level display name sig_crag_nurgle_path3
18:15:05.064 [Lua] level display name sig_snare_b_nurgle_path1
18:15:05.064 [Lua] level display name pat_forest_tzeentch_path4
18:15:05.064 [Lua] level display name sig_gorge_wastes_path1
18:15:05.064 [Lua] level display name sig_gorge_khorne_path5
18:15:05.064 [Lua] level display name sig_snare_b_khorne_path1
18:15:05.064 [Lua] level display name pat_tower_khorne_path4
18:15:05.064 [Lua] level display name pat_tower_tzeentch_path4
18:15:05.064 [Lua] level display name sig_citadel_tzeentch_path5
18:15:05.064 [Lua] level display name pat_forest_wastes_path4
18:15:05.064 [Lua] level display name pat_forest_khorne_path3
18:15:05.064 [Lua] level display name pat_town_khorne_path3
18:15:05.064 [Lua] level display name pat_mines_nurgle_path2
18:15:05.064 [Lua] level display name pat_bay_slaanesh_path1
18:15:05.064 [Lua] level display name bell
18:15:05.064 [Lua] level display name pat_mountain_tzeentch_path3
18:15:05.064 [Lua] level display name pat_mines_khorne_path2
18:15:05.064 [Lua] level display name pat_forest_khorne_path5
18:15:05.064 [Lua] level display name pat_mountain_tzeentch_path5
18:15:05.064 [Lua] level display name sig_citadel_slaanesh_path4
18:15:05.064 [Lua] level display name dlc_bastion
18:15:05.064 [Lua] level display name sig_citadel_nurgle_path3
18:15:05.064 [Lua] level display name arena_citadel_nurgle_path1
18:15:05.064 [Lua] level display name pat_mountain_nurgle_path5
18:15:05.064 [Lua] level display name sig_mordrek_slaanesh_path4
18:15:05.064 [Lua] level display name pat_town_nurgle_path1
18:15:05.064 [Lua] level display name sig_gorge_nurgle_path4
18:15:05.064 [Lua] level display name pat_mines_khorne_path4
18:15:05.064 [Lua] level display name arena_ruin_nurgle_path1
18:15:05.064 [Lua] level display name pat_town_slaanesh_path5
18:15:05.064 [Lua] level display name arena_ice_khorne_path1
18:15:05.064 [Lua] level display name sig_gorge_tzeentch_path4
18:15:05.064 [Lua] level display name sig_volcano_slaanesh_path5
18:15:05.064 [Lua] level display name sig_mordrek_slaanesh_path2
18:15:05.064 [Lua] level display name sig_gorge_nurgle_path1
18:15:05.064 [Lua] level display name pat_tower_slaanesh_path1
18:15:05.064 [Lua] level display name arena_ruin_tzeentch_path1
18:15:05.064 [Lua] level display name skittergate
18:15:05.064 [Lua] level display name pat_forest_wastes_path2
18:15:05.064 [Lua] level display name sig_gorge_tzeentch_path2
18:15:05.064 [Lua] level display name pat_forest_slaanesh_path5
18:15:05.064 [Lua] level display name pat_bay_tzeentch_path2
18:15:05.064 [Lua] level display name pat_tower_slaanesh_path3
18:15:05.064 [Lua] level display name arena_cave_nurgle_path1
18:15:05.064 [Lua] level display name sig_volcano_slaanesh_path3
18:15:05.064 [Lua] level display name dlc_bogenhafen_city
18:15:05.064 [Lua] level display name pat_forest_tzeentch_path3
18:15:05.064 [Lua] level display name pat_mountain_tzeentch_path2
18:15:05.065 [Lua] level display name pat_mines_nurgle_path4
18:15:05.065 [Lua] level display name pat_forest_nurgle_path1
18:15:05.065 [Lua] level display name pat_mines_slaanesh_path3
18:15:05.065 [Lua] level display name pat_bay_tzeentch_path4
18:15:05.065 [Lua] level display name sig_snare_a_wastes_path1
18:15:05.065 [Lua] level display name sig_gorge_wastes_path5
18:15:05.065 [Lua] level display name sig_crag_nurgle_path4
18:15:05.065 [Lua] level display name sig_volcano_slaanesh_path1
18:15:05.065 [Lua] level display name sig_gorge_nurgle_path2
18:15:05.065 [Lua] level display name sig_crag_tzeentch_path2
18:15:05.065 [Lua] level display name pat_town_slaanesh_path2
18:15:05.065 [Lua] level display name pat_town_khorne_path5
18:15:05.065 [Lua] level display name pat_town_tzeentch_path4
18:15:05.065 [Lua] level display name arena_ruin_slaanesh_path1
18:15:05.065 [Lua] level display name pat_mines_slaanesh_path4
18:15:05.065 [Lua] level display name pat_tower_khorne_path3
18:15:05.065 [Lua] level display name pat_tower_tzeentch_path1
18:15:05.065 [Lua] level display name pat_mountain_nurgle_path1
18:15:05.065 [Lua] level display name arena_ice_slaanesh_path1
18:15:05.065 [Lua] level display name pat_mines_wastes_path5
18:15:05.065 [Lua] level display name sig_gorge_khorne_path3
18:15:05.065 [Lua] level display name dlc_bogenhafen_slum
18:15:05.065 [Lua] level display name sig_crag_khorne_path4
18:15:05.065 [Lua] level display name pat_tower_tzeentch_path3
18:15:05.065 [Lua] level display name sig_crag_tzeentch_path1
18:15:05.065 [Lua] level display name sig_gorge_tzeentch_path1
18:15:05.065 [Lua] level display name sig_mordrek_wastes_path2
18:15:05.065 [Lua] level display name pat_town_nurgle_path4
18:15:05.065 [Lua] level display name arena_cave_slaanesh_path1
18:15:05.065 [Lua] level display name pat_forest_khorne_path1
18:15:05.065 [Lua] level display name sig_gorge_tzeentch_path3
18:15:05.065 [Lua] level display name sig_snare_e_khorne_path1
18:15:05.065 [Lua] level display name sig_mordrek_khorne_path5
18:15:05.065 [Lua] level display name sig_crag_wastes_path4
18:15:05.065 [Lua] level display name cemetery
18:15:05.065 [Lua] level display name pat_tower_slaanesh_path4
18:15:05.065 [Lua] level display name sig_gorge_slaanesh_path4
18:15:05.065 [Lua] level display name dlc_castle
18:15:05.065 [Lua] level display name pat_bay_khorne_path5
18:15:05.065 [Lua] level display name pat_mountain_tzeentch_path1
18:15:05.065 [Lua] level display name forest_ambush
18:15:05.065 [Lua] level display name pat_mines_wastes_path1
18:15:05.065 [Lua] level display name sig_crag_wastes_path5
18:15:05.065 [Lua] level display name pat_mountain_nurgle_path2
18:15:05.065 [Lua] level display name pat_tower_wastes_path5
18:15:05.065 [Lua] level display name sig_volcano_nurgle_path3
18:15:05.065 [Lua] level display name sig_mordrek_khorne_path3
18:15:05.065 [Lua] level display name pat_forest_slaanesh_path4
18:15:05.065 [Lua] level display name sig_snare_e_wastes_path1
18:15:05.065 [Lua] level display name nurgle
18:15:05.065 [Lua] level display name sig_crag_tzeentch_path5
18:15:05.065 [Lua] level display name pat_town_wastes_path2
18:15:05.065 [Lua] level display name sig_crag_tzeentch_path4
18:15:05.065 [Lua] level display name pat_town_wastes_path4
18:15:05.065 [Lua] level display name pat_bay_wastes_path3
18:15:05.065 [Lua] level display name sig_crag_khorne_path2
18:15:05.065 [Lua] level display name sig_volcano_wastes_path5
18:15:05.065 [Lua] level display name pat_bay_slaanesh_path3
18:15:05.065 [Lua] level display name pat_bay_nurgle_path2
18:15:05.065 [Lua] level display name sig_crag_slaanesh_path2
18:15:05.065 [Lua] level display name pat_town_tzeentch_path2
18:15:05.065 [Lua] level display name sig_crag_slaanesh_path1
18:15:05.065 [Lua] level display name sig_crag_nurgle_path2
18:15:05.065 [Lua] level display name sig_crag_khorne_path5
18:15:05.065 [Lua] level display name sig_crag_khorne_path1
18:15:05.065 [Lua] level display name sig_snare_e_tzeentch_path1
18:15:05.065 [Lua] level display name sig_snare_e_slaanesh_path1
18:15:05.065 [Lua] level display name pat_mountain_wastes_path4
18:15:05.065 [Lua] level display name pat_mountain_wastes_path2
18:15:05.065 [Lua] level display name pat_mountain_wastes_path1
18:15:05.065 [Lua] level display name pat_bay_slaanesh_path2
18:15:05.065 [Lua] level display name pat_mountain_slaanesh_path5
18:15:05.065 [Lua] level display name pat_bay_khorne_path1
18:15:05.065 [Lua] level display name pat_mountain_nurgle_path3
18:15:05.065 [Lua] level display name pat_mountain_slaanesh_path2
18:15:05.065 [Lua] level display name pat_mountain_nurgle_path4
18:15:05.065 [Lua] level display name sig_mordrek_nurgle_path2
18:15:05.065 [Lua] level display name pat_mountain_slaanesh_path4
18:15:05.065 [Lua] level display name pat_tower_wastes_path1
18:15:05.065 [Lua] level display name pat_town_tzeentch_path1
18:15:05.065 [Lua] level display name sig_crag_slaanesh_path5
18:15:05.065 [Lua] level display name arena_ruin_khorne_path1
18:15:05.065 [Lua] level display name pat_town_slaanesh_path3
18:15:05.065 [Lua] level display name pat_forest_nurgle_path4
18:15:05.065 [Lua] level display name pat_bay_khorne_path3
18:15:05.065 [Lua] level display name pat_mountain_khorne_path2
18:15:05.065 [Lua] level display name pat_tower_wastes_path2
18:15:05.065 [Lua] level display name sig_snare_b_slaanesh_path1
18:15:05.066 [Lua] level display name pat_mountain_khorne_path4
18:15:05.066 [Lua] level display name sig_mordrek_tzeentch_path2
18:15:05.066 [Lua] level display name pat_mines_wastes_path2
18:15:05.066 [Lua] level display name pat_mines_khorne_path3
18:15:05.066 [Lua] level display name sig_citadel_khorne_path3
18:15:05.066 [Lua] level display name pat_town_khorne_path1
18:15:05.066 [Lua] level display name sig_citadel_tzeentch_path2
18:15:05.066 [Lua] level display name sig_snare_a_slaanesh_path1
18:15:05.066 [Lua] level display name sig_volcano_nurgle_path5
18:15:05.066 [Lua] level display name sig_gorge_slaanesh_path1
18:15:05.066 [Lua] level display name pat_town_khorne_path4
18:15:05.066 [Lua] level display name pat_town_slaanesh_path1
18:15:05.066 [Lua] level display name sig_volcano_tzeentch_path1
18:15:05.066 [Lua] level display name pat_bay_wastes_path1
18:15:05.066 [Lua] level display name sig_snare_c_tzeentch_path1
18:15:05.066 [Lua] level display name sig_citadel_nurgle_path4
18:15:05.066 [Lua] level display name sig_volcano_tzeentch_path4
18:15:05.066 [Lua] level display name pat_forest_tzeentch_path1
18:15:05.066 [Lua] level display name sig_volcano_khorne_path5
18:15:05.066 [Lua] level display name sig_citadel_khorne_path1
18:15:05.066 [Lua] level display name pat_mines_nurgle_path3
18:15:05.066 [Lua] level display name sig_volcano_wastes_path3
18:15:05.066 [Lua] level display name pat_town_wastes_path3
18:15:05.066 [Lua] level display name sig_gorge_khorne_path4
18:15:05.066 [Lua] level display name pat_tower_khorne_path2
18:15:05.066 [Lua] level display name sig_gorge_nurgle_path5
18:15:05.066 [Lua] level display name sig_mordrek_khorne_path1
18:15:05.066 [Lua] level display name sig_crag_wastes_path3
18:15:05.066 [Lua] level display name pat_bay_slaanesh_path4
18:15:05.066 [Lua] level display name catacombs
18:15:05.066 [Lua] level display name sig_volcano_nurgle_path4
18:15:05.066 [Lua] level display name sig_mordrek_wastes_path1
18:15:05.066 [Lua] level display name pat_bay_khorne_path4
18:15:05.066 [Lua] level display name pat_bay_tzeentch_path3
18:15:05.066 [Lua] level display name sig_volcano_khorne_path3
18:15:05.066 [Lua] level display name sig_mordrek_tzeentch_path5
18:15:05.066 [Lua] level display name pat_town_nurgle_path3
18:15:05.066 [Lua] level display name pat_bay_nurgle_path4
18:15:05.066 [Lua] level display name sig_snare_d_tzeentch_path1
18:15:05.066 [Lua] level display name sig_citadel_khorne_path5
18:15:05.066 [Lua] level display name sig_gorge_nurgle_path3
18:15:05.066 [Lua] level display name sig_volcano_tzeentch_path5
18:15:05.066 [Lua] level display name pat_bay_tzeentch_path1
18:15:05.066 [Lua] level display name pat_town_khorne_path2
18:15:05.066 [Lua] level display name sig_mordrek_nurgle_path4
18:15:05.066 [Lua] level display name pat_mines_slaanesh_path1
18:15:05.066 [Lua] level display name pat_mines_tzeentch_path3
18:15:05.066 [Lua] level display name sig_mordrek_tzeentch_path4
18:15:05.066 [Lua] level display name sig_crag_slaanesh_path4
18:15:05.066 [Lua] level display name dlc_portals
18:15:05.066 [Lua] level display name pat_forest_tzeentch_path5
18:15:05.066 [Lua] level display name sig_gorge_wastes_path2
18:15:05.066 [Lua] level display name pat_tower_nurgle_path3
18:15:05.066 [Lua] level display name pat_mines_khorne_path1
18:15:05.066 [Lua] level display name sig_citadel_tzeentch_path4
18:15:05.066 [Lua] level display name sig_snare_c_nurgle_path1
18:15:05.066 [Lua] level display name pat_tower_tzeentch_path5
18:15:05.066 [Lua] level display name sig_volcano_slaanesh_path4
18:15:05.066 [Lua] level display name sig_volcano_tzeentch_path3
18:15:05.066 [Lua] level display name pat_mountain_tzeentch_path4
18:15:05.066 [Lua] level display name pat_town_nurgle_path2
18:15:05.066 [Lua] level display name sig_snare_c_slaanesh_path1
18:15:05.066 [Lua] level display name pat_town_slaanesh_path4
18:15:05.066 [Lua] level display name pat_tower_khorne_path1
18:15:05.066 [Lua] level display name pat_tower_nurgle_path4
18:15:05.066 [Lua] level display name pat_mines_tzeentch_path1
18:15:05.066 [Lua] level display name sig_volcano_khorne_path2
18:15:05.066 [Lua] level display name sig_snare_a_tzeentch_path1
18:15:05.066 [Lua] level display name sig_snare_b_wastes_path1
18:15:05.066 [Lua] level display name sig_gorge_tzeentch_path5
18:15:05.066 [Lua] level display name sig_volcano_slaanesh_path2
18:15:05.066 [Lua] level display name pat_bay_wastes_path2
18:15:05.066 [Lua] level display name sig_citadel_slaanesh_path5
18:15:05.066 [Lua] level display name pat_forest_khorne_path4
18:15:05.066 [Lua] level display name sig_mordrek_wastes_path4
18:15:05.066 [Lua] level display name sig_citadel_nurgle_path2
18:15:05.066 [Lua] level display name sig_gorge_khorne_path2
18:15:05.066 [Lua] level display name sig_citadel_slaanesh_path2
18:15:05.066 [Lua] level display name sig_citadel_slaanesh_path3
18:15:05.096 [Lua] TIME: 0.017
18:15:05.663 [Lua] [ConflictSettings] Contained breeds generated in: 0.52600000000000069
18:15:05.960 [Lua] <>realm = official<>
18:15:05.960 [Lua] [ModManager] Mods enabled: false // Bundled: true
18:15:06.066 [Lua] <>project = vermintide 2<>
18:15:06.066 [Lua] <>build = release<>
18:15:06.066 [Lua] <>platform = win32<>
18:15:06.066 [Lua] <>dedicated_server = false<>
18:15:06.066 [Lua] <>title_id = 5107<>
18:15:06.066 [Lua] <>content_revision = 27558<>
18:15:06.066 [Lua] <>engine_revision = ac5eae0a8647<>
18:15:06.066 [Lua] <>release_version = 4.5.1<>
18:15:06.066 [Lua] <>rendering_backend = dx11<>
18:15:06.066 [Lua] <>teamcity_build_id = 131620<>
18:15:06.066 [Lua] <>steam_id = 110000105b0d1a8<>
18:15:06.066 [Lua] <>steam_profile_name = Benjiro<>
18:15:06.066 [Lua] <>steam_app_id = 552500<>
18:15:06.066 [Lua] <>machine_id = 5186b213-5fff-439c-862c-ab2893662893<>
18:15:06.066 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
18:15:06.067 [Lua] [Boot] User ID: 110000105b0d1a8 Benjiro
18:15:06.071 [Lua] initializing mechanism to: adventure
18:15:06.071 [Lua] Game:setup() total time: 0.0050000000000008
18:15:06.071 [Lua] handle gfx quality: 0
18:15:06.071 [Lua] default settings: 0
18:15:06.071 [Lua] user settings: 0
18:15:06.071 [Lua] set frame times: 0
18:15:06.071 [Lua] init random: 0
18:15:06.071 [Lua] managers: 0.0050000000000007816
18:15:06.071 [Lua]
18:15:06.071 [Lua] unaccounted: 0
18:15:06.071 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
18:15:06.071 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
18:15:06.071 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
18:15:06.071 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
18:15:06.071 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
18:15:06.071 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
18:15:06.071 [Lua] [Testify] Ready!
18:15:06.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
18:15:06.166 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
18:15:06.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
18:15:06.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
18:15:06.556 [Lua] [PackageManager] Force_load: resource_packages/title_screen
18:15:06.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
18:15:06.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
18:15:06.606 [Lua] [PackageManager] Force_load: resource_packages/menu
18:15:06.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
18:15:06.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
18:15:06.674 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
18:15:06.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
18:15:07.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
18:15:07.198 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
18:15:07.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
18:15:07.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
18:15:07.281 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
18:15:07.281 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
18:15:07.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
18:15:07.348 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
18:15:07.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
18:15:07.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
18:15:07.755 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
18:15:07.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
18:15:08.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
18:15:08.026 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
18:15:08.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
18:15:08.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
18:15:08.414 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
18:15:08.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
18:15:08.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
18:15:08.835 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
18:15:08.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:15:09.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:15:09.036 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:15:09.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
18:15:09.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
18:15:09.221 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
18:15:09.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
18:15:09.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
18:15:09.339 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
18:15:09.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
18:15:09.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
18:15:09.424 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
18:15:09.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
18:15:09.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
18:15:09.664 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
18:15:09.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
18:15:09.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
18:15:09.754 [Lua] [PackageManager] Force_load: resource_packages/inventory
18:15:09.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
18:15:09.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
18:15:09.835 [Lua] [PackageManager] Force_load: resource_packages/careers
18:15:09.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
18:15:09.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
18:15:09.886 [Lua] [PackageManager] Force_load: resource_packages/decals
18:15:09.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
18:15:09.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
18:15:09.970 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
18:15:09.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
18:15:10.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
18:15:10.429 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
18:15:10.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
18:15:11.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
18:15:11.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
18:15:11.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
18:15:11.444 [Window] Window => active
18:15:11.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
18:15:11.848 [Lua] [PackageManager] Force_load: resource_packages/ingame
18:15:11.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
18:15:12.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
18:15:12.492 [Lua] [PackageManager] Force_load: resource_packages/pickups
18:15:12.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
18:15:12.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
18:15:12.577 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
18:15:12.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
18:15:12.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
18:15:12.627 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
18:15:12.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
18:15:12.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
18:15:12.712 [Lua] [PackageManager] Force_load: resource_packages/breeds
18:15:12.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
18:15:12.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
18:15:12.966 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
18:15:12.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
18:15:13.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
18:15:13.017 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
18:15:25.926 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
18:15:25.926 [Lua] [Gamestate] Enter StateTitleScreen
18:15:25.926 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
18:15:25.927 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
18:15:25.927 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
18:15:25.927 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
18:15:25.927 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
18:15:25.942 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
18:15:25.942 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
18:15:25.943 [Save] Loading `save_data`
18:15:25.947 [Save] Load done
18:15:25.960 [Lua] [BackendManagerPlayFab] Backend Enabled
18:15:27.678 [Lua] <>playfab_id = 5D769D8D4E0A20FD<>
18:15:27.930 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
18:15:27.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
18:15:28.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
18:15:28.202 [Save] Saving `save_data`
18:15:28.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
18:15:28.205 [Save] Save done
18:15:28.219 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
18:15:28.456 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
18:15:28.456 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
18:15:29.035 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
18:15:29.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
18:15:29.051 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
18:15:29.255 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
18:15:29.255 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
18:15:29.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
18:15:29.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
18:15:29.545 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
18:15:29.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
18:15:29.783 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
18:15:29.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
18:15:29.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
18:15:30.140 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
18:15:30.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
18:15:30.156 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
18:15:30.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
18:15:30.479 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
18:15:30.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
18:15:30.717 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
18:15:30.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
18:15:30.733 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
18:15:30.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
18:15:30.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
18:15:30.955 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
18:15:31.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
18:15:31.215 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
18:15:31.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
18:15:31.431 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
18:15:31.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
18:15:31.448 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
18:15:31.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
18:15:31.721 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
18:15:31.737 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
18:15:33.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
18:15:33.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
18:15:33.114 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
18:15:33.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
18:15:33.319 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
18:15:33.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
18:15:33.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
18:15:33.540 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
18:15:33.557 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
18:15:33.917 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
18:15:33.919 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
18:15:34.458 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
18:15:34.458 [Lua] ISI-> GET_ALL_ITEMS!
18:15:34.458 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
18:15:34.458 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
18:15:34.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
18:15:34.458 [Lua]
18:15:34.458 [Lua]
18:15:34.474 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
18:15:34.696 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
18:15:34.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
18:15:34.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
18:15:34.713 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
18:15:34.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
18:15:34.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
18:15:34.713 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
18:15:34.713 [Lua] [SteamManager] request_item_prices
18:15:34.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 23
18:15:34.714 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
18:15:35.377 [Lua] [SteamManager] on_price_result 1 EUR
18:15:35.377 [Lua] _refresh_steam_item_prices_cb
18:15:35.377 [Lua] Missing item masterlist item for steam_itemdefid: 30
18:15:35.412 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
18:15:35.412 [Lua] Player statistics loaded!
18:15:35.427 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
18:15:35.631 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
18:15:35.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
18:15:35.888 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
18:15:35.891 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock
18:15:35.902 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
18:15:36.174 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
18:15:36.190 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
18:15:38.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
18:15:38.930 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error
18:15:38.947 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 23
18:15:39.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 23
18:15:39.202 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
18:15:40.224 [Lua] [Managers] Destroying manager group:
18:15:40.224 [Lua] [Gamestate] Enter state StateLoading
18:15:40.225 [Lua] [StateLoading] Auto Skip: nil
18:15:40.225 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
18:15:40.225 [Lua] [LobbyManager] Setting up network options
18:15:40.225 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
18:15:40.225 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
18:15:40.225 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
18:15:40.225 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
18:15:40.225 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
18:15:40.225 [Lua] LobbyManager:setup_network_options server_port: 27015
18:15:40.226 [Lua] state_loading_restart_network JOIN VIA STEAM 0
18:15:40.229 [Lua] registering RPCs
18:15:40.229 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
18:15:40.229 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
18:15:40.229 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2
18:15:40.229 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2
18:15:40.229 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:415844288, lt:load_next_level, extra_packages:{
})
18:15:40.229 [Lua] [LevelTransitionHandler] promote_next_level_data
18:15:40.229 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:15:40.229 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: peers:0:0:0:0 = ["110000105b0d1a8"]
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = inn_level
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 0
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = inn_level
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {}
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = inn
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = normal
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 415844288
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {}
18:15:40.229 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data
18:15:40.229 [SteamVoip] Creating room 2a0c3b2004bcb3ff
18:15:40.229 [SteamVoip] Joining room 2a0c3b2004bcb3ff
18:15:40.230 [EAC] EAC server 110000105b0d1a8 is initializing
18:15:40.235 [EAC] Server is also client 110000105b0d1a8
18:15:40.235 [EACServer] [19:15:40:235][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F7187990 LogLevel: Info.
18:15:40.235 [Lua] ### Created peer state machine for 110000105b0d1a8
18:15:40.235 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Connecting
18:15:40.235 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
18:15:40.236 warning: [Application] Application.update_render_world is deprecated.
18:15:40.241 [Lua] [LevelTransitionHandler] Level load completed!
18:15:40.241 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:15:40.241 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:15:40.241 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
18:15:40.241 [Lua] Set lobby begin:
18:15:40.241 [Lua] Set lobby end.
18:15:40.241 [Lua] [PSM] Peer 110000105b0d1a8 joined. Want to use profile index "5" and join party "nil"
18:15:40.241 [Lua] [LobbyHost] Changed state from 0 to creating
18:15:40.252 [Lua] [StateLoading] load_current_level
18:15:40.252 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
18:15:40.252 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
18:15:40.252 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
18:15:40.252 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
18:15:40.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
18:15:40.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:15:40.263 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:15:40.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
18:15:40.501 [Lua] [LobbyHost] Changed state from creating to joined
18:15:40.501 [Lua] [PartyManager] Leader is set to 110000105b0d1a8
18:15:40.501 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105b0d1a8 my_peer_id:110000105b0d1a8
18:15:40.501 [Lua] [ChatManager] Registering channel 1
18:15:40.501 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8)
18:15:40.501 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8)
18:15:40.501 [Lua] [PartyManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8)
18:15:40.511 [Lua] [NetworkServer] Changing num_players from nil to 1
18:15:40.511 [Lua] Players: 1
18:15:40.511 [Lua] Set lobby begin:
18:15:40.511 [Lua] Lobby data mission_id = inn_level
18:15:40.511 [Lua] Lobby data mechanism = adventure
18:15:40.511 [Lua] Lobby data matchmaking_type = 3
18:15:40.511 [Lua] Lobby data eac_authorized = true
18:15:40.511 [Lua] Lobby data network_hash = 35577e51b360aa03
18:15:40.511 [Lua] Lobby data selected_mission_id = inn_level
18:15:40.511 [Lua] Lobby data num_players = 1
18:15:40.511 [Lua] Lobby data matchmaking = false
18:15:40.511 [Lua] Set lobby end.
18:15:41.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
18:15:41.867 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
18:15:41.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:15:42.205 [Lua] player (110000105b0d1a8,1) was put into party 0
18:15:42.205 [Lua] [ProfileSynchronizer] Peer 110000105b0d1a8 entered session
18:15:42.205 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105b0d1a8
18:15:42.205 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Connecting
18:15:42.205 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading
18:15:45.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:15:45.423 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:15:45.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
18:15:45.445 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
18:15:45.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
18:15:45.479 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
18:15:45.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:15:45.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:15:45.557 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:15:45.569 [Lua] [LevelTransitionHandler] Level load completed!
18:15:45.569 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
18:15:45.571 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:15:45.571 [Lua] checking dlc's against conflict directors
18:15:45.571 [Lua] number of factions to include 2
18:15:45.571 [Lua] Updated list weights for random:
18:15:45.571 [Lua] skaven, 0.42 (0.00-0.42)
18:15:45.571 [Lua] chaos, 0.42 (0.42-0.83)
18:15:45.571 [Lua] beastmen, 0.17 (0.83-1.00)
18:15:45.571 [Lua] Rolled random faction: 0.27856689691543579 skaven
18:15:45.571 [Lua] Updated list weights for random:
18:15:45.571 [Lua] beastmen, 0.29 (0.00-0.29)
18:15:45.571 [Lua] chaos, 0.71 (0.29-1.00)
18:15:45.571 [Lua] Rolled random faction: 0.81953376531600952 chaos
18:15:45.571 [Lua] number of factions added 2
18:15:45.571 [Lua] --- --- ---
18:15:45.571 [Lua] Starting... difficulty 'normal'
18:15:45.571 [Lua] These are the starting conflict directors:
18:15:45.571 [Lua] inn_level
18:15:45.571 [Lua] --- --- ---
18:15:45.571 [Lua]
18:15:45.571 [Lua] DONE! Found the following directors:
18:15:45.571 [Lua] (free: 35), Master hash is:
18:15:45.571 [Lua] [EnemyPackageLoader] breed_lookup: {
}
18:15:45.571 [Lua] load_startup_enemy_packages: --------------
18:15:45.571 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:15:45.571 [Lua] critter_rat
18:15:45.580 [Lua] ### Received rpc_level_loaded
18:15:45.580 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 78
18:15:45.580 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded
18:15:45.591 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading
18:15:45.591 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages
18:15:45.602 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages
18:15:45.602 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame
18:15:45.603 [Lua] ### Received rpc_level_loaded
18:15:45.603 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 78
18:15:45.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:15:45.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:15:45.626 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
18:15:45.626 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:15:45.626 [Lua] Starting async level spawning of levels/inn/world
18:15:45.626 [Umbra] Init version: 3.4.15 :: 16 threads
18:15:45.804 [Lua] Async level spawning done
18:15:45.804 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:15:46.727 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:15:46.727 [Lua] Set lobby begin:
18:15:46.727 [Lua] Lobby data selected_mission_id = inn_level
18:15:46.727 [Lua] Lobby data num_players = 1
18:15:46.727 [Lua] Lobby data matchmaking = false
18:15:46.727 [Lua] Lobby data host = 110000105b0d1a8
18:15:46.727 [Lua] Lobby data mission_id = inn_level
18:15:46.727 [Lua] Lobby data matchmaking_type = 3
18:15:46.727 [Lua] Lobby data country_code = SE
18:15:46.727 [Lua] Lobby data network_hash = 35577e51b360aa03
18:15:46.727 [Lua] Lobby data unique_server_name = Benjiro
18:15:46.727 [Lua] Lobby data mechanism = adventure
18:15:46.727 [Lua] Lobby data eac_authorized = true
18:15:46.727 [Lua] Set lobby end.
18:15:46.727 [Lua] [Managers] Destroying manager group:
18:15:46.728 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:15:46.728 [Lua] [Gamestate] Enter StateIngame HOST
18:15:46.728 [Lua] [Managers] Calling function on all managers:
18:15:46.728 [Lua] <>level = inn_level<>
18:15:46.728 [Lua] Set lobby begin:
18:15:46.728 [Lua] Lobby data selected_mission_id = inn_level
18:15:46.728 [Lua] Lobby data num_players = 1
18:15:46.728 [Lua] Lobby data matchmaking = false
18:15:46.728 [Lua] Lobby data host = 110000105b0d1a8
18:15:46.728 [Lua] Lobby data mission_id = inn_level
18:15:46.728 [Lua] Lobby data matchmaking_type = 3
18:15:46.728 [Lua] Lobby data country_code = SE
18:15:46.728 [Lua] Lobby data network_hash = 35577e51b360aa03
18:15:46.728 [Lua] Lobby data unique_server_name = Benjiro
18:15:46.728 [Lua] Lobby data mechanism = adventure
18:15:46.728 [Lua] Lobby data eac_authorized = true
18:15:46.728 [Lua] Set lobby end.
18:15:46.728 [Lua] [StateIngame] Server ingame
18:15:46.731 [Lua] Set lobby begin:
18:15:46.731 [Lua] Lobby data difficulty = normal
18:15:46.731 [Lua] Lobby data selected_mission_id = inn_level
18:15:46.731 [Lua] Lobby data difficulty_tweak = 0
18:15:46.731 [Lua] Lobby data num_players = 1
18:15:46.731 [Lua] Lobby data matchmaking = false
18:15:46.731 [Lua] Lobby data host = 110000105b0d1a8
18:15:46.731 [Lua] Lobby data mission_id = inn_level
18:15:46.732 [Lua] Lobby data matchmaking_type = 3
18:15:46.732 [Lua] Lobby data country_code = SE
18:15:46.732 [Lua] Lobby data network_hash = 35577e51b360aa03
18:15:46.732 [Lua] Lobby data unique_server_name = Benjiro
18:15:46.732 [Lua] Lobby data mechanism = adventure
18:15:46.732 [Lua] Lobby data eac_authorized = true
18:15:46.732 [Lua] Set lobby end.
18:15:46.732 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2
18:15:46.732 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2
18:15:46.732 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
18:15:46.732 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:15:46.732 [Lua] [Matchmaking] initializing
18:15:46.732 [Lua] [Matchmaking] my_peer_id: 110000105b0d1a8, I am server
18:15:46.732 [Lua] [Matchmaking] register rpcs
18:15:46.732 [Lua] GameNetworkManager:init... creating game session
18:15:46.732 [Lua] Host GameSession.make_game_session_host with session:
18:15:46.732 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:15:46.732 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8
18:15:46.732 [Lua] [GameNetworkManager] self.is_server = true
18:15:46.732 [Network] Setting artificial MTU limit to 65536
18:15:46.739 [Lua] Switching ConflictSettings: to: inn_level
18:15:46.739 [Lua] pacing=disabled
18:15:46.739 [Lua] roaming=nil
18:15:46.739 [Lua] disabled=false
18:15:46.739 [Lua] pack_spawning=disabled
18:15:46.739 [Lua] contained_breeds=nil
18:15:46.739 [Lua] boss=disabled
18:15:46.739 [Lua] horde=disabled
18:15:46.739 [Lua] specials=disabled
18:15:46.739 [Lua] name=inn_level
18:15:46.739 [Lua] intensity=disabled
18:15:46.739 [Lua] ---
18:15:46.739 [Lua] [LevelAnalysis] set_random_seed( 0)
18:15:46.743 [Lua] [AIInterestPointSystem] Level Seed: 0
18:15:46.743 [Lua]
18:15:46.743 [Lua] [entity_system_bag] = table
18:15:46.743 [Lua] [entity_system_bag] = metatable
18:15:46.743 [Lua] [startup_data] = table
18:15:46.743 [Lua] [entity_manager] = table
18:15:46.743 [Lua] [entity_manager] = metatable
18:15:46.743 [Lua] [unit_spawner] = table
18:15:46.743 [Lua] [unit_spawner] = metatable
18:15:46.743 [Lua] [unit_storage] = table
18:15:46.743 [Lua] [unit_storage] = metatable
18:15:46.743 [Lua] [dice_keeper] = table
18:15:46.743 [Lua] [dice_keeper] = metatable
18:15:46.743 [Lua] [is_server] = true (boolean)
18:15:46.743 [Lua] [world] = [World]
18:15:46.743 [Lua] [system_api] = table
18:15:46.743 [Lua] [entity_system] = table
18:15:46.743 [Lua] [entity_system] = metatable
18:15:46.743 [Lua] [network_lobby] = table
18:15:46.743 [Lua] [network_lobby] = metatable
18:15:46.743 [Lua] [profile_synchronizer] = table
18:15:46.743 [Lua] [profile_synchronizer] = metatable
18:15:46.743 [Lua] [level_transition_handler] = table
18:15:46.743 [Lua] [level_transition_handler] = metatable
18:15:46.743 [Lua] [num_local_human_players] = 1 (number)
18:15:46.743 [Lua] [statistics_db] = table
18:15:46.743 [Lua] [statistics_db] = metatable
18:15:46.743 [Lua] [network_server] = table
18:15:46.743 [Lua] [network_server] = metatable
18:15:46.743 [Lua] [input_manager] = table
18:15:46.743 [Lua] [input_manager] = metatable
18:15:46.743 [Lua] [network_clock] = table
18:15:46.743 [Lua] [network_clock] = metatable
18:15:46.743 [Lua] [network_transmit] = table
18:15:46.743 [Lua] [network_transmit] = metatable
18:15:46.743 [Lua] [free_flight_manager] = table
18:15:46.743 [Lua] [free_flight_manager] = metatable
18:15:46.743 [Lua] [network_manager] = table
18:15:46.743 [Lua] [network_manager] = metatable
18:15:46.743 [Lua] [network_event_delegate] = table
18:15:46.743 [Lua] [network_event_delegate] = metatable
18:15:46.743 [Lua]
18:15:46.743 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:15:46.743 [Lua] ignoring extension VersusInteractObjectiveExtension
18:15:46.743 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:15:46.743 [Lua] ignoring extension VersusSocketObjectiveExtension
18:15:46.743 [Lua] ignoring extension VersusTargetObjectiveExtension
18:15:46.743 [Lua] ignoring extension VersusMissionObjectiveExtension
18:15:46.744 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:15:46.750 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:15:46.750 [Lua] [AchievementManager] Achievements using the steam platform
18:15:46.750 [Lua] PlayerManager:add_player player_1
18:15:46.822 [Lua] [StateIngame] Level seed: 0
18:15:46.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:15:46.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:15:46.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:15:46.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read,
18:15:46.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
18:15:46.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:15:46.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:15:46.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
18:15:46.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
18:15:46.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
18:15:46.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
18:15:46.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5, async-read,
18:15:46.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read,
18:15:46.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read,
18:15:46.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read,
18:15:46.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
18:15:46.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read,
18:15:46.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1, async-read,
18:15:46.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read,
18:15:46.830 [Lua] [LevelAnalysis] set_random_seed( 0)
18:15:46.833 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
18:15:46.833 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
18:15:46.834 [Lua] [IngameUI] init
18:15:46.845 [SteamVoipClient] select_out(110000105b0d1a8, off)
18:15:46.848 [Lua] cb_razer_chroma_setup
18:15:46.891 [Lua] [Matchmaking] Cancelling matchmaking
18:15:46.891 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:15:46.891 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:15:46.891 [Lua] Set lobby begin:
18:15:46.891 [Lua] Lobby data difficulty = normal
18:15:46.891 [Lua] Lobby data selected_mission_id = inn_level
18:15:46.891 [Lua] Lobby data power_level = 0
18:15:46.891 [Lua] Lobby data difficulty_tweak = 0
18:15:46.891 [Lua] Lobby data num_players = 1
18:15:46.891 [Lua] Lobby data matchmaking = false
18:15:46.891 [Lua] Lobby data host = 110000105b0d1a8
18:15:46.891 [Lua] Lobby data mission_id = inn_level
18:15:46.891 [Lua] Lobby data matchmaking_type = 3
18:15:46.891 [Lua] Lobby data country_code = SE
18:15:46.892 [Lua] Lobby data network_hash = 35577e51b360aa03
18:15:46.892 [Lua] Lobby data unique_server_name = Benjiro
18:15:46.892 [Lua] Lobby data mechanism = adventure
18:15:46.892 [Lua] Lobby data eac_authorized = true
18:15:46.892 [Lua] Set lobby end.
18:15:46.892 [Flow] complete_skittergate_legend true
18:15:46.892 [Flow] complete_all_helmgart_levels_recruit true
18:15:46.893 [Flow] WitchHunterLevel:35
18:15:46.893 [Flow] LeaderYes
18:15:46.893 [Flow] ALL PC XP:270415
18:15:46.893 [Flow] Has "bogenhafen" DLC:true
18:15:46.893 [Flow] WH XP:60850
18:15:46.893 [Flow] Number of crafted items:245
18:15:46.893 [Flow] Sum of Powe Levels:1500
18:15:46.893 [Flow] lodestone diff 1:false
18:15:46.893 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:15:46.894 [Lua] CurrentConflictSettings inn_level
18:15:46.894 [Lua] [ConflictDirector] conflict_director is ai_ready
18:15:46.895 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:15:46.895 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:15:46.896 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:15:46.896 [Lua] Forming navigation groups in one frame
18:15:46.896 [Lua] Forming navigation groups
18:15:46.910 [Lua] NavigationGroupManager -> calulation time A: 0.01300000000000523
18:15:46.910 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
18:15:46.910 [Lua] number of nav groups: 42
18:15:46.911 [Lua] number of refined nav groups : 23
18:15:46.912 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
18:15:46.912 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:15:46.912 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:15:46.912 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:15:46.914 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:15:46.914 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:15:46.914 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:15:46.914 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
18:15:46.914 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:15:46.915 [Lua] [Managers] Calling function on all managers:
18:15:46.933 [Save] Saving `save_data`
18:15:46.936 [Save] Save done
18:15:46.937 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame
18:15:46.937 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync
18:15:46.942 [Lua] [UnlockManager] All unlocks ready
18:15:47.115 [Lua] player (110000105b0d1a8,1) was put into party 1
18:15:47.115 [Lua] [IngamePlayerListUI] - Destroy
18:15:47.115 [Lua] [GamePadEquipmentUI] - Destroy
18:15:47.115 [Lua] [EquipmentUI] - Destroy
18:15:47.115 [Lua] [AbilityUI] - Destroy
18:15:47.115 [Lua] [GamePadAbilityUI] - Destroy
18:15:47.124 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000105b0d1a8
18:15:47.124 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:5:0 = 110000105b0d1a8
18:15:47.124 [Lua] Set lobby begin:
18:15:47.124 [Lua] Lobby data selected_mission_id = inn_level
18:15:47.124 [Lua] Lobby data num_players = 1
18:15:47.124 [Lua] Lobby data difficulty_tweak = 0
18:15:47.124 [Lua] Lobby data host = 110000105b0d1a8
18:15:47.124 [Lua] Lobby data matchmaking_type = 3
18:15:47.124 [Lua] Lobby data difficulty = normal
18:15:47.124 [Lua] Lobby data player_slot_1 = 0:0
18:15:47.124 [Lua] Lobby data unique_server_name = Benjiro
18:15:47.124 [Lua] Lobby data player_slot_4 = 0:0
18:15:47.124 [Lua] Lobby data country_code = SE
18:15:47.124 [Lua] Lobby data matchmaking = false
18:15:47.124 [Lua] Lobby data power_level = 0
18:15:47.124 [Lua] Lobby data mission_id = inn_level
18:15:47.124 [Lua] Lobby data mechanism = adventure
18:15:47.124 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:15:47.124 [Lua] Lobby data player_slot_2 = 0:0
18:15:47.124 [Lua] Lobby data network_hash = 35577e51b360aa03
18:15:47.124 [Lua] Lobby data player_slot_3 = 0:0
18:15:47.124 [Lua] Lobby data eac_authorized = true
18:15:47.125 [Lua] Set lobby end.
18:15:47.125 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(5) career(1)
18:15:47.125 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}]
18:15:47.125 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":894985344,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false}}
18:15:47.125 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync
18:15:47.125 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers
18:15:47.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
18:15:47.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
18:15:47.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
18:15:47.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
18:15:47.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:15:47.136 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers
18:15:47.136 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame
18:15:47.136 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true
18:15:47.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
18:15:47.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
18:15:47.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
18:15:47.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
18:15:47.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
18:15:47.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
18:15:47.285 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
18:15:47.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
18:15:47.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
18:15:47.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
18:15:47.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
18:15:47.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
18:15:47.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
18:15:47.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
18:15:47.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
18:15:47.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:15:47.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:15:47.482 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:15:47.482 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:15:47.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:15:47.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:15:47.533 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
18:15:47.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:15:47.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
18:15:47.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
18:15:47.566 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
18:15:47.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:15:47.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:15:47.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:15:47.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:15:47.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:15:47.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:15:47.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:15:47.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:15:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:15:47.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
18:15:47.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
18:15:47.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
18:15:47.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
18:15:47.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
18:15:47.943 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
18:15:47.943 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
18:15:48.078 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
18:15:48.078 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
18:15:48.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
18:15:48.104 [Flow] DISABLE
18:15:48.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
18:15:48.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
18:15:48.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
18:15:48.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
18:15:48.228 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
18:15:48.228 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
18:15:48.331 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
18:15:48.331 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
18:15:48.332 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
18:15:48.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
18:15:48.877 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
18:15:48.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
18:15:48.925 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
18:15:48.925 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
18:15:48.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
18:15:49.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
18:15:49.033 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
18:15:49.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
18:15:49.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
18:15:49.247 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
18:15:49.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
18:15:49.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
18:15:49.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
18:15:49.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
18:15:49.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
18:15:49.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
18:15:49.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
18:15:49.408 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
18:15:49.408 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
18:15:49.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:15:49.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:15:49.507 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:15:49.518 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 894985344
18:15:49.521 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
18:15:49.523 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:15:49.523 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:15:49.523 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:15:49.523 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:15:49.523 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:15:49.523 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:15:49.523 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:15:49.523 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:15:49.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:15:49.524 [Lua] TalentExtension:_send_rpc_sync_talents 42
18:15:49.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:15:49.524 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1
18:15:49.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
18:15:49.539 [Lua] Players are leaving the safe zone
18:15:49.760 [Lua] StateInGameRunning:_game_actually_starts()
18:15:49.760 [Lua] [IngameUI] menu view on_enter start_menu_view
18:15:49.760 [Lua] hero_fullscreen_menu_on_enter
18:15:49.760 [Lua] [GameModeInn] Start menu opened
18:15:49.760 [Lua] #################################################################################################################
18:15:49.760 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:15:49.760 [Lua] #################################################################################################################
18:15:49.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
18:15:49.760 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true
18:15:49.765 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d50d3c0
18:15:49.766 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
18:15:49.769 [SteamVoipClient] select_out(110000105b0d1a8, off)
18:15:49.773 [Lua] cb_razer_chroma_setup
18:15:49.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
18:15:49.781 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:15:49.781 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:15:49.781 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:15:49.781 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:15:49.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:15:49.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:15:49.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:15:49.782 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:15:49.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:15:49.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
18:15:49.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
18:15:49.995 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
18:15:49.995 [Lua] Commit load time data
18:15:50.780 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x33b, position: 0
18:15:51.137 [Lua] [IngameUI] menu view on_exit start_menu_view
18:15:51.137 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
18:15:51.137 [Lua] hero_fullscreen_menu_on_exit
18:15:51.137 [Lua] [GameModeInn] Start menu closed
18:15:51.140 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d50d3c0
18:15:51.140 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:15:51.140 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:15:51.140 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:15:51.140 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:15:51.140 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:15:51.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:15:51.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x33b, position: 27249
18:15:52.217 [Lua] [PlayFabMirrorBase] _commit_internal "1"
18:15:52.217 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:15:52.233 [Lua] generate_backend_stats 110000105b0d1a8:1
18:15:52.293 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:15:52.293 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:15:52.293 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
18:15:52.294 [Lua] Set lobby begin:
18:15:52.294 [Lua] Lobby data selected_mission_id = inn_level
18:15:52.294 [Lua] Lobby data num_players = 1
18:15:52.294 [Lua] Lobby data difficulty_tweak = 0
18:15:52.294 [Lua] Lobby data host = 110000105b0d1a8
18:15:52.294 [Lua] Lobby data matchmaking_type = 3
18:15:52.294 [Lua] Lobby data difficulty = normal
18:15:52.294 [Lua] Lobby data player_slot_1 = 0:0
18:15:52.294 [Lua] Lobby data unique_server_name = Benjiro
18:15:52.294 [Lua] Lobby data player_slot_4 = 0:0
18:15:52.294 [Lua] Lobby data country_code = SE
18:15:52.294 [Lua] Lobby data matchmaking = false
18:15:52.294 [Lua] Lobby data power_level = 805
18:15:52.294 [Lua] Lobby data mission_id = inn_level
18:15:52.294 [Lua] Lobby data mechanism = adventure
18:15:52.294 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:15:52.294 [Lua] Lobby data player_slot_2 = 0:0
18:15:52.294 [Lua] Lobby data network_hash = 35577e51b360aa03
18:15:52.294 [Lua] Lobby data player_slot_3 = 0:0
18:15:52.294 [Lua] Lobby data eac_authorized = true
18:15:52.294 [Lua] Set lobby end.
18:15:52.298 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
18:15:53.053 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
18:15:53.060 [Lua] [PlayFabMirrorBase] commit result "success", "1"
18:15:53.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read,
18:15:53.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:15:53.240 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
18:15:53.240 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:15:53.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:15:53.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:15:53.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read,
18:15:53.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:15:53.547 [Lua] [IngameUI] menu view on_enter hero_view
18:15:53.552 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d50abe0
18:15:53.552 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:15:53.563 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:15:53.563 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:15:53.564 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:15:53.564 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:15:53.569 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:15:53.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:15:53.876 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:15:53.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:53.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:53.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:53.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:53.929 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:53.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:53.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:56.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:56.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:56.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:56.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:56.195 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105b0d1a8:1)
18:15:56.195 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_axes":false},"inventory_id":1640265472,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}}
18:15:56.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read,
18:15:56.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, ProfileSynchronizer, async-read,
18:15:56.212 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
18:15:56.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, ProfileSynchronizer
18:15:56.228 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
18:15:56.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer
18:15:56.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
18:15:56.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
18:15:56.311 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
18:15:56.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
18:15:56.414 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
18:15:56.429 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1640265472
18:15:56.864 [Lua] [IngameUI] menu view on_exit hero_view
18:15:56.869 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d50abe0
18:15:56.869 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:15:56.869 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:15:56.869 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:15:56.869 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:56.869 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:56.869 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:56.869 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:56.869 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:56.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:56.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:56.880 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:15:56.880 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:15:56.880 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:16:06.847 [Lua] [PlayFabMirrorBase] _commit_internal "2"
18:16:06.847 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:16:06.864 [Lua] generate_backend_stats 110000105b0d1a8:1
18:16:06.924 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:16:06.924 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:16:06.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
18:16:06.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
18:16:07.361 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
18:16:07.369 [Lua] [PlayFabMirrorBase] commit result "success", "2"
18:16:43.277 [Lua] [IngameUI] menu view on_enter hero_view
18:16:43.282 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d50abe0
18:16:43.282 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:16:43.294 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:16:43.295 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:16:43.296 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:16:43.296 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:16:43.299 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:16:43.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:16:43.559 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:16:43.578 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:43.578 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:43.578 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:43.578 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:43.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:43.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:43.628 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:43.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:43.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:43.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:43.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:43.913 [Lua] [IngameUI] menu view on_exit hero_view
18:16:43.915 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d50abe0
18:16:43.915 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:16:43.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:16:43.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:16:43.916 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:43.916 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:43.916 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:43.916 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:43.916 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:43.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:43.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:43.929 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:16:43.929 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:16:43.929 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:16:45.537 [Lua] [IngameUI] menu view on_enter hero_view
18:16:45.540 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d50abe0
18:16:45.540 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:16:45.549 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:16:45.549 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:16:45.550 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:16:45.550 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:16:45.553 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:16:45.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:16:45.804 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:16:45.820 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:45.820 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:45.820 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:45.820 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:45.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:45.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:45.853 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:45.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:45.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:45.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:45.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:48.932 [Lua] [IngameUI] menu view on_exit hero_view
18:16:48.935 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d50abe0
18:16:48.935 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:16:48.935 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:16:48.935 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:16:48.935 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:48.935 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:48.935 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:48.935 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:48.935 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:48.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:48.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:48.947 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:16:48.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:16:48.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:16:49.966 [Lua] [IngameUI] menu view on_enter hero_view
18:16:49.970 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d50abe0
18:16:49.970 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:16:49.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:16:49.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:16:49.984 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:16:49.984 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:16:49.988 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:16:50.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:16:50.238 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:16:50.256 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:50.256 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:50.256 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:50.256 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:50.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:50.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:50.282 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:50.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:50.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:50.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:50.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:16:50.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:16:50.656 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:50.656 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:50.656 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:50.656 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:50.656 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:50.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:50.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:16:50.668 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:16:50.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
18:16:50.668 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
18:16:50.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:16:50.669 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
18:16:50.673 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:16:51.596 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
18:16:51.596 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
18:16:51.596 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:16:51.597 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
18:16:53.996 [Lua] [PlayFabMirrorBase] _commit_internal "3"
18:16:53.996 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:16:54.010 [Lua] generate_backend_stats 110000105b0d1a8:1
18:16:54.070 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:16:54.070 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:16:54.076 [Lua] [PlayFabMirrorBase] commit result "success", "3"
18:16:59.836 [Lua] [IngameUI] menu view on_exit hero_view
18:16:59.838 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d50abe0
18:16:59.838 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:16:59.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:16:59.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:16:59.838 [Lua] TalentExtension:_send_rpc_sync_talents 42
18:17:00.702 [Lua] [IngameUI] menu view on_enter start_game_view
18:17:00.703 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d50eb90
18:17:00.703 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:17:00.705 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
18:17:00.705 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:17:00.705 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
18:17:00.705 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
18:17:02.914 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
18:17:02.914 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:17:02.914 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
18:17:02.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
18:17:02.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
18:17:03.843 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
18:17:03.843 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
18:17:03.853 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
18:17:05.138 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
18:17:05.138 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
18:17:05.138 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:17:05.138 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
18:17:05.138 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
18:17:05.712 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
18:17:05.712 [Lua] ............................................................................................................
18:17:05.712 [Lua] ............................................................................................................
18:17:05.712 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
18:17:05.712 [Lua] ............................................................................................................
18:17:05.712 [Lua] ............................................................................................................
18:17:05.712 [Lua] [Matchmaking] Cancelling matchmaking
18:17:05.712 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:17:05.722 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:17:05.722 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:17:05.725 [Lua] Set lobby begin:
18:17:05.725 [Lua] Lobby data selected_mission_id = inn_level
18:17:05.725 [Lua] Lobby data num_players = 1
18:17:05.725 [Lua] Lobby data difficulty_tweak = 0
18:17:05.725 [Lua] Lobby data host = 110000105b0d1a8
18:17:05.725 [Lua] Lobby data matchmaking_type = 3
18:17:05.725 [Lua] Lobby data difficulty = hardest
18:17:05.725 [Lua] Lobby data player_slot_1 = 0:0
18:17:05.725 [Lua] Lobby data unique_server_name = Benjiro
18:17:05.725 [Lua] Lobby data player_slot_4 = 0:0
18:17:05.725 [Lua] Lobby data country_code = SE
18:17:05.725 [Lua] Lobby data matchmaking = false
18:17:05.725 [Lua] Lobby data power_level = 805
18:17:05.725 [Lua] Lobby data mission_id = inn_level
18:17:05.725 [Lua] Lobby data mechanism = adventure
18:17:05.725 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:05.725 [Lua] Lobby data player_slot_2 = 0:0
18:17:05.725 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:05.725 [Lua] Lobby data player_slot_3 = 0:0
18:17:05.725 [Lua] Lobby data eac_authorized = true
18:17:05.725 [Lua] Set lobby end.
18:17:05.725 [Lua] [PartyManager] Leader is set to 110000105b0d1a8
18:17:05.726 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level elven_ruins 0
18:17:05.726 [Lua] Set lobby begin:
18:17:05.726 [Lua] Lobby data twitch_enabled = false
18:17:05.726 [Lua] Lobby data selected_mission_id = elven_ruins
18:17:05.726 [Lua] Lobby data num_players = 1
18:17:05.726 [Lua] Lobby data difficulty_tweak = 0
18:17:05.726 [Lua] Lobby data host = 110000105b0d1a8
18:17:05.726 [Lua] Lobby data matchmaking_type = 2
18:17:05.726 [Lua] Lobby data match_started = true
18:17:05.726 [Lua] Lobby data difficulty = hardest
18:17:05.726 [Lua] Lobby data player_slot_1 = 0:0
18:17:05.726 [Lua] Lobby data player_slot_4 = 0:0
18:17:05.726 [Lua] Lobby data unique_server_name = Benjiro
18:17:05.726 [Lua] Lobby data quick_game = false
18:17:05.726 [Lua] Lobby data country_code = SE
18:17:05.726 [Lua] Lobby data matchmaking = false
18:17:05.726 [Lua] Lobby data power_level = 805
18:17:05.726 [Lua] Lobby data mission_id = inn_level
18:17:05.726 [Lua] Lobby data mechanism = adventure
18:17:05.726 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:05.726 [Lua] Lobby data player_slot_2 = 0:0
18:17:05.726 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:05.726 [Lua] Lobby data player_slot_3 = 0:0
18:17:05.726 [Lua] Lobby data eac_authorized = true
18:17:05.726 [Lua] Set lobby end.
18:17:05.726 [Lua] Set lobby begin:
18:17:05.726 [Lua] Lobby data twitch_enabled = false
18:17:05.726 [Lua] Lobby data selected_mission_id = elven_ruins
18:17:05.726 [Lua] Lobby data num_players = 1
18:17:05.726 [Lua] Lobby data difficulty_tweak = 0
18:17:05.726 [Lua] Lobby data host = 110000105b0d1a8
18:17:05.726 [Lua] Lobby data matchmaking_type = 2
18:17:05.726 [Lua] Lobby data is_private = true
18:17:05.726 [Lua] Lobby data match_started = true
18:17:05.726 [Lua] Lobby data difficulty = hardest
18:17:05.726 [Lua] Lobby data player_slot_1 = 0:0
18:17:05.726 [Lua] Lobby data player_slot_4 = 0:0
18:17:05.726 [Lua] Lobby data unique_server_name = Benjiro
18:17:05.726 [Lua] Lobby data quick_game = false
18:17:05.726 [Lua] Lobby data country_code = SE
18:17:05.726 [Lua] Lobby data matchmaking = false
18:17:05.726 [Lua] Lobby data power_level = 805
18:17:05.726 [Lua] Lobby data mission_id = inn_level
18:17:05.726 [Lua] Lobby data mechanism = adventure
18:17:05.726 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:05.726 [Lua] Lobby data player_slot_2 = 0:0
18:17:05.727 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:05.727 [Lua] Lobby data player_slot_3 = 0:0
18:17:05.727 [Lua] Lobby data eac_authorized = true
18:17:05.727 [Lua] Set lobby end.
18:17:05.727 [Lua] [ChatManager][1]System: Starting hosted game...
18:17:05.727 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:17:05.727 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:17:05.816 [Lua] [IngameUI] menu view on_exit start_game_view
18:17:05.816 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:17:05.816 [Save] Saving `save_data`
18:17:05.816 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:17:05.816 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
18:17:05.816 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
18:17:05.819 [Save] Save done
18:17:05.819 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d50eb90
18:17:14.921 [Lua] [PlayFabMirrorBase] _commit_internal "4"
18:17:14.921 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:17:14.933 [Lua] generate_backend_stats 110000105b0d1a8:1
18:17:14.994 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:17:14.994 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:17:14.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
18:17:14.998 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
18:17:16.027 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
18:17:16.036 [Lua] [PlayFabMirrorBase] commit result "success", "4"
18:17:18.282 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:17:18.283 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:17:18.283 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level elven_ruins 0
18:17:18.283 [Lua] Set lobby begin:
18:17:18.283 [Lua] Lobby data twitch_enabled = false
18:17:18.283 [Lua] Lobby data selected_mission_id = elven_ruins
18:17:18.283 [Lua] Lobby data num_players = 1
18:17:18.283 [Lua] Lobby data difficulty_tweak = 0
18:17:18.283 [Lua] Lobby data host = 110000105b0d1a8
18:17:18.283 [Lua] Lobby data matchmaking_type = 2
18:17:18.283 [Lua] Lobby data is_private = true
18:17:18.283 [Lua] Lobby data match_started = true
18:17:18.283 [Lua] Lobby data difficulty = hardest
18:17:18.283 [Lua] Lobby data player_slot_1 = 0:0
18:17:18.283 [Lua] Lobby data player_slot_4 = 0:0
18:17:18.283 [Lua] Lobby data unique_server_name = Benjiro
18:17:18.283 [Lua] Lobby data quick_game = false
18:17:18.283 [Lua] Lobby data country_code = SE
18:17:18.283 [Lua] Lobby data matchmaking = false
18:17:18.283 [Lua] Lobby data power_level = 805
18:17:18.283 [Lua] Lobby data mission_id = inn_level
18:17:18.283 [Lua] Lobby data mechanism = adventure
18:17:18.283 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:18.283 [Lua] Lobby data player_slot_2 = 0:0
18:17:18.283 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:18.283 [Lua] Lobby data player_slot_3 = 0:0
18:17:18.283 [Lua] Lobby data eac_authorized = true
18:17:18.283 [Lua] Set lobby end.
18:17:18.283 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:17:18.283 [Lua] [LevelTransitionHandler] set_next_level( lvl:elven_ruins, mc:adventure, gm:adventure, env:0, seed:2241630, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1323841920, lt:load_next_level, extra_packages:{
})
18:17:18.283 [Lua] [NetworkServer] Entering post game
18:17:18.283 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame
18:17:18.283 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame
18:17:18.284 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state
[6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function update
[7] @scripts/game_state/state_ingame.lua:936: in function update
[8] @foundation/scripts/util/state_machine.lua:141: in function update
[9] @scripts/boot.lua:896: in function game_update
[10] @scripts/boot.lua:630:in function
[1] self = table: 0000000000C0A990
[2] self = table: 000000000CC4A590; game_server_lobby_client = nil
[3] self = table: 000000000CC4A590
[4] self = table: 000000000CC4A590; state_context = table: 000000001524F450
[5] self = table: 00000000009DDCC0; new_state = table: 00000000137FE860; params = table: 00000000009DDA30; state_context = table: 000000001524F450; reason = nil
[6] self = table: 00000000009DDCC0; dt = 0.011127491481602192; t = 130.69155257800594; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137FE860; state_context = table: 000000001524F450; reason = nil
[7] self = table: 0000000000586C80; dt = 0.011127491481602192; main_t = 130.69155257800594; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 90.038122396916151
[8] self = table: 00000000162EE340; dt = 0.011127491481602192; t = 130.69155257800594
[9] self = table: 0000000000096840; real_world_dt = 0.011127491481602192; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.011127491481602192; t = 130.69155257800594
[10] dt = 0.011127491481602192
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000000B54AE0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000FCD2F30; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000FCD2F00; _disable_spawning_reasons = table: 00000000031F9D30; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000031F9D00; _mutator_handler = table: 00000000031F9650; network_server = table: 0000000005656F40; _game_mode = table: 0000000000C0A9C0; _profile_synchronizer = table: 0000000005662470; _lobby_host = table: 0000000005653E50; _level_key = "inn_level"; _network_transmit = table: 0000000005664B50; _flow_set_data = table: 00000000031F9620; is_server = true; network_event_delegate = table: 00000000036D3190;
[2] _statistics_db = table: 0000000000B54AE0; _lobby = table: 0000000005653E50; _matchmaking_manager = table: 00000000009DDCC0; _network_transmit = table: 0000000005664B50; state_context = table: 000000001524F450; search_config = table: 000000000C8A9E80; _network_server = table: 0000000005656F40;
[3] _statistics_db = table: 0000000000B54AE0; _lobby = table: 0000000005653E50; _matchmaking_manager = table: 00000000009DDCC0; _network_transmit = table: 0000000005664B50; state_context = table: 000000001524F450; search_config = table: 000000000C8A9E80; _network_server = table: 0000000005656F40;
[4] _statistics_db = table: 0000000000B54AE0; _lobby = table: 0000000005653E50; _matchmaking_manager = table: 00000000009DDCC0; _network_transmit = table: 0000000005664B50; state_context = table: 000000001524F450; search_config = table: 000000000C8A9E80; _network_server = table: 0000000005656F40;
[5] network_server = table: 0000000005656F40; network_event_delegate = table: 00000000036D3190; _waystone_is_active = false; _host_matchmaking_data = table: 00000000009DD7A0; _state = table: 000000000CC4A590; is_server = true; _power_level_timer = 130.76374885672703; lobby_finder = table: 00000000009DE740; peers_to_sync = table: 00000000009DE440; _level_weights = table: 00000000009DE1E0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000005653E50; profile_update_time = 0; params = table: 00000000009DDA30; profile_synchronizer = table: 0000000005662470; debug = table: 0000000001DD2930; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001524F450; statistics_db = table: 0000000000B54AE0; network_transmit = table: 0000000005664B50; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 000000001382C2D0; party_owned_dlcs = table: 00000000009DDF50;
[6] network_server = table: 0000000005656F40; network_event_delegate = table: 00000000036D3190; _waystone_is_active = false; _host_matchmaking_data = table: 00000000009DD7A0; _state = table: 000000000CC4A590; is_server = true; _power_level_timer = 130.76374885672703; lobby_finder = table: 00000000009DE740; peers_to_sync = table: 00000000009DE440; _level_weights = table: 00000000009DE1E0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000005653E50; profile_update_time = 0; params = table: 00000000009DDA30; profile_synchronizer = table: 0000000005662470; debug = table: 0000000001DD2930; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001524F450; statistics_db = table: 0000000000B54AE0; network_transmit = table: 0000000005664B50; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 000000001382C2D0; party_owned_dlcs = table: 00000000009DDF50;
[7] world_name = "level_world"; entity_system_bag = table: 00000000013B5830; network_server = table: 0000000005656F40; entity_system = table: 0000000000F3DE10; parent = table: 0000000000096840; _level_flow_events = table: 000000000FCD9FF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000A6ED0; profile_synchronizer = table: 0000000005662470; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001466ED30; num_local_human_players = 1; _ping_reporter = table: 0000000001FF4790; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011127491481602192; peer_id = "110000105b0d1a8"; level = [Level]; network_timer_handler = table: 0000000001AA0340; network_event_delegate = table: 00000000036D3190; machines = table: 000000000FCEA290; _camera_carrier = table: 000000000113CFB0; free_flight_manager = table: 000000001542F6C0; network_transmit = table: 0000000005664B50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000B54AE0; _lobby_host = table: 0000000005653E50; dice_keeper = table: 00000000001731F0; network_clock = table: 00000000031EE220; _debug_gui_immediate = [Gui]; _quit_game = false;
[8] _params = table: 00000000162EE310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000000586C80;
[9] startup_package_handles = table: 000000000009A710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6A0; flow_return_table = table: 0000000000096870; _machine = table: 00000000162EE340; has_booted = true; loading_context = table: 00000000005800B0; startup_timer = 4.8804460999672301; bar_timer = 0; disable_loading_bar = true;
18:17:18.285 [Lua] [LevelTransitionHandler] promote_next_level_data
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = elven_ruins
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 2241630
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = default
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {}
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = adventure
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = hardest
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 1323841920
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {}
18:17:18.285 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data
18:17:18.285 [Lua] [NetworkServer] Entering post game
18:17:18.285 [Save] Saving `save_data`
18:17:18.285 [Lua] gm_event_end_conditions_met false false
18:17:18.286 [Lua] [PlayFabMirrorBase] Force commit
18:17:18.286 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
18:17:18.286 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:17:18.286 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:17:18.286 [Lua] TRANSITION nil nil load_next_level
18:17:18.286 [Lua] Transition type "load_next_level", is server: true
18:17:18.286 [Lua] [GameNetworkManager] Leaving game...
18:17:18.286 [Lua] [GameNetworkManager] Shutting down game session host.
18:17:18.286 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:17:18.286 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:17:18.286 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=92.04
18:17:18.288 [Save] Save done
18:17:18.288 [Save] Saving `save_data`
18:17:18.291 [Save] Save done
18:17:18.291 [Save] Saving `save_data`
18:17:18.294 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false
18:17:18.294 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:17:18.294 [Lua] [PlayFabMirrorBase] commit result "success", "5"
18:17:18.297 [Save] Save done
18:17:18.361 [Lua] Set lobby begin:
18:17:18.361 [Lua] Lobby data twitch_enabled = false
18:17:18.361 [Lua] Lobby data selected_mission_id = elven_ruins
18:17:18.361 [Lua] Lobby data num_players = 1
18:17:18.361 [Lua] Lobby data difficulty_tweak = 0
18:17:18.361 [Lua] Lobby data host = 110000105b0d1a8
18:17:18.361 [Lua] Lobby data matchmaking_type = 2
18:17:18.361 [Lua] Lobby data is_private = true
18:17:18.361 [Lua] Lobby data match_started = true
18:17:18.361 [Lua] Lobby data difficulty = hardest
18:17:18.361 [Lua] Lobby data player_slot_1 = 0:0
18:17:18.361 [Lua] Lobby data player_slot_4 = 0:0
18:17:18.361 [Lua] Lobby data unique_server_name = Benjiro
18:17:18.361 [Lua] Lobby data quick_game = false
18:17:18.361 [Lua] Lobby data country_code = SE
18:17:18.361 [Lua] Lobby data matchmaking = false
18:17:18.361 [Lua] Lobby data power_level = 0
18:17:18.361 [Lua] Lobby data mission_id = inn_level
18:17:18.361 [Lua] Lobby data mechanism = adventure
18:17:18.361 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:18.361 [Lua] Lobby data player_slot_2 = 0:0
18:17:18.361 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:18.361 [Lua] Lobby data player_slot_3 = 0:0
18:17:18.361 [Lua] Lobby data eac_authorized = true
18:17:18.361 [Lua] Set lobby end.
18:17:20.305 [Lua] [Managers] Calling function on all managers:
18:17:20.305 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1
18:17:20.305 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false
18:17:20.305 [Lua] Clearing all global lookup lists
18:17:20.305 [Lua] [IngamePlayerListUI] - Destroy
18:17:20.305 [Lua] [GamePadEquipmentUI] - Destroy
18:17:20.305 [Lua] [EquipmentUI] - Destroy
18:17:20.305 [Lua] [AbilityUI] - Destroy
18:17:20.305 [Lua] [GamePadAbilityUI] - Destroy
18:17:20.306 [Lua] [IngameUI] destroy
18:17:20.307 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[41d53919014fef21]'
child 1: '#ID[4e4209d302f05476]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[bf145967a7bc994c]'
child 4: '#ID[0985c824f8668331]'
18:17:20.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1
18:17:20.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2
18:17:20.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
18:17:20.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5
18:17:20.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4
18:17:20.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2
18:17:20.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1
18:17:20.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1
18:17:20.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1
18:17:20.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3
18:17:20.341 [Lua] [Managers] Destroying manager group:
18:17:20.342 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2ee297a6b85f3147]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[a14d2cac366ceeb0]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[2e95dbdcce3cdc2e]'
18:17:20.344 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:17:20.404 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:17:20.404 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame
18:17:20.404 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading
18:17:20.404 [Lua] [Matchmaking] unregister rpcs
18:17:20.405 [Lua] ############### UNLOADING PACKAGES ###############
18:17:20.405 [Lua] [Managers] Calling function on all managers:
18:17:20.405 [Lua] [Managers] Destroying manager group:
18:17:20.405 [Lua] [Gamestate] Enter state StateLoading
18:17:20.406 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:17:20.406 [Lua] [Matchmaking] register rpcs
18:17:20.406 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
18:17:20.406 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:17:20.406 [Lua] registering RPCs
18:17:20.406 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:17:20.406 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:17:20.406 [Lua] Set lobby begin:
18:17:20.406 [Lua] Lobby data twitch_enabled = false
18:17:20.406 [Lua] Lobby data selected_mission_id = elven_ruins
18:17:20.406 [Lua] Lobby data num_players = 1
18:17:20.406 [Lua] Lobby data difficulty_tweak = 0
18:17:20.406 [Lua] Lobby data host = 110000105b0d1a8
18:17:20.406 [Lua] Lobby data matchmaking_type = 2
18:17:20.406 [Lua] Lobby data is_private = true
18:17:20.406 [Lua] Lobby data match_started = true
18:17:20.406 [Lua] Lobby data difficulty = hardest
18:17:20.407 [Lua] Lobby data player_slot_1 = 0:0
18:17:20.407 [Lua] Lobby data player_slot_4 = 0:0
18:17:20.407 [Lua] Lobby data unique_server_name = Benjiro
18:17:20.407 [Lua] Lobby data quick_game = false
18:17:20.407 [Lua] Lobby data country_code = SE
18:17:20.407 [Lua] Lobby data matchmaking = false
18:17:20.407 [Lua] Lobby data power_level = 0
18:17:20.407 [Lua] Lobby data mission_id = elven_ruins
18:17:20.407 [Lua] Lobby data mechanism = adventure
18:17:20.407 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:20.407 [Lua] Lobby data player_slot_2 = 0:0
18:17:20.407 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:20.407 [Lua] Lobby data player_slot_3 = 0:0
18:17:20.407 [Lua] Lobby data eac_authorized = true
18:17:20.407 [Lua] Set lobby end.
18:17:20.409 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
18:17:20.409 [Lua] [StateLoading] load_current_level
18:17:20.409 [Lua] [LevelTransitionHandler] load_current_level, loading elven_ruins 0
18:17:20.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
18:17:20.410 [Umbra] Unload tome
18:17:20.411 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
18:17:20.462 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
18:17:20.472 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
18:17:20.472 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, elven_ruins, async-read,
18:17:20.472 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, elven_ruins, async-read,
18:17:20.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
18:17:20.558 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
18:17:20.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common
18:17:21.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common
18:17:21.725 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common
18:17:21.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins
18:17:21.910 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]'
18:17:23.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins
18:17:23.204 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins
18:17:23.221 [Lua] [LevelTransitionHandler] Level load completed!
18:17:23.221 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 2241630 - use_random_directors: true - conflict_director_name: default
18:17:23.245 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:17:23.245 [Lua] checking dlc's against conflict directors
18:17:23.246 [Lua] number of factions to include 1
18:17:23.246 [Lua] number of factions added 1
18:17:23.246 [Lua] --- --- ---
18:17:23.246 [Lua] Starting... difficulty 'hardest'
18:17:23.246 [Lua] These are the starting conflict directors:
18:17:23.246 [Lua] skaven
18:17:23.246 [Lua] --- --- ---
18:17:23.246 [Lua]
18:17:23.246 [Lua] Looking for a new director:
18:17:23.246 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
18:17:23.246 [Lua] ->trying director: skaven
18:17:23.246 [Lua] --> success!
18:17:23.246 [Lua] --> re-used the same breeds
18:17:23.246 [Lua]
18:17:23.246 [Lua] Looking for a new director:
18:17:23.246 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
18:17:23.246 [Lua] ->trying director: skaven
18:17:23.246 [Lua] --> success!
18:17:23.246 [Lua] --> re-used the same breeds
18:17:23.246 [Lua]
18:17:23.246 [Lua] Looking for a new director:
18:17:23.246 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
18:17:23.246 [Lua] ->trying director: skaven
18:17:23.246 [Lua] --> success!
18:17:23.246 [Lua] --> re-used the same breeds
18:17:23.246 [Lua]
18:17:23.246 [Lua] Looking for a new director:
18:17:23.246 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
18:17:23.246 [Lua] ->trying director: skaven
18:17:23.246 [Lua] --> success!
18:17:23.246 [Lua] --> re-used the same breeds
18:17:23.246 [Lua]
18:17:23.246 [Lua] Looking for a new director:
18:17:23.246 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
18:17:23.246 [Lua] ->trying director: skaven
18:17:23.246 [Lua] --> success!
18:17:23.246 [Lua] --> re-used the same breeds
18:17:23.246 [Lua]
18:17:23.246 [Lua] Looking for a new director:
18:17:23.246 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
18:17:23.246 [Lua] ->trying director: skaven
18:17:23.246 [Lua] --> success!
18:17:23.246 [Lua] --> re-used the same breeds
18:17:23.246 [Lua]
18:17:23.246 [Lua] Looking for a new director:
18:17:23.246 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
18:17:23.246 [Lua] ->trying director: skaven
18:17:23.246 [Lua] --> success!
18:17:23.246 [Lua] --> re-used the same breeds
18:17:23.246 [Lua]
18:17:23.246 [Lua] DONE! Found the following directors:
18:17:23.246 [Lua] skaven
18:17:23.246 [Lua] skaven
18:17:23.246 [Lua] skaven
18:17:23.246 [Lua] skaven
18:17:23.246 [Lua] skaven
18:17:23.246 [Lua] skaven
18:17:23.246 [Lua] skaven
18:17:23.246 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat
18:17:23.246 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
skaven_rat_ogre=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_marauder=true,
chaos_raider=true,
chaos_berzerker=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_loot_rat=true,
}
18:17:23.246 [Lua] load_startup_enemy_packages: --------------
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] chaos_spawn
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] chaos_troll
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_rat_ogre
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_stormfiend
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] beastmen_minotaur
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] chaos_plague_sorcerer
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] chaos_corruptor_sorcerer
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_gutter_runner
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_pack_master
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_poison_wind_globadier
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_ratling_gunner
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_warpfire_thrower
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] chaos_vortex_sorcerer
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] beastmen_standard_bearer
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] chaos_vortex
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] critter_rat
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] critter_pig
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_storm_vermin
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_clan_rat
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_slave
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] chaos_marauder
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] chaos_raider
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] chaos_berzerker
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_clan_rat_with_shield
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_storm_vermin_with_shield
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_plague_monk
18:17:23.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:17:23.246 [Lua] skaven_loot_rat
18:17:23.248 [Lua] ### Received rpc_level_loaded
18:17:23.248 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 56
18:17:23.248 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded
18:17:23.264 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading
18:17:23.264 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages
18:17:23.281 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages
18:17:23.281 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame
18:17:23.281 [Lua] ### Received rpc_level_loaded
18:17:23.281 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 56
18:17:23.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:17:23.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:17:23.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:17:23.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:17:23.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:17:23.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:17:23.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:17:23.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:17:23.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:17:24.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:17:24.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:17:24.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:17:24.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:17:24.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:17:24.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:17:24.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:17:24.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:17:24.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:17:24.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:17:24.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:17:24.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:17:25.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:17:25.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:17:25.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:17:25.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:17:25.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:17:25.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:17:25.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:17:25.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:17:25.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:17:25.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:17:25.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:17:25.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:17:25.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:17:25.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:17:25.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:17:26.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:17:26.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:17:26.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:17:26.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:17:26.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:17:26.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:17:26.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:17:26.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:17:26.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:17:26.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:17:26.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:17:26.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:17:26.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:17:26.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:17:26.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:17:26.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:17:26.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:17:26.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:17:27.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:17:27.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:17:27.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:17:27.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:17:27.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:17:27.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:17:27.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:17:27.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:17:27.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:17:27.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:17:27.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:17:27.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:17:27.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:17:27.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:17:27.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:17:28.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:17:28.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:17:28.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:17:28.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:17:28.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:17:28.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:17:28.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:17:28.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:17:28.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:17:28.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:17:28.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:17:28.719 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: adventure
18:17:28.719 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:17:28.719 [Lua] Starting async level spawning of levels/honduras/elven_ruins/world
18:17:28.719 [Umbra] Init version: 3.4.15 :: 16 threads
18:17:29.001 [Lua] Async level spawning done
18:17:29.001 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:17:29.972 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:17:29.972 [Lua] [Matchmaking] unregister rpcs
18:17:29.972 [Lua] Set lobby begin:
18:17:29.972 [Lua] Lobby data twitch_enabled = false
18:17:29.972 [Lua] Lobby data selected_mission_id = elven_ruins
18:17:29.972 [Lua] Lobby data num_players = 1
18:17:29.972 [Lua] Lobby data difficulty_tweak = 0
18:17:29.972 [Lua] Lobby data host = 110000105b0d1a8
18:17:29.972 [Lua] Lobby data matchmaking_type = 2
18:17:29.972 [Lua] Lobby data is_private = true
18:17:29.972 [Lua] Lobby data match_started = true
18:17:29.972 [Lua] Lobby data difficulty = hardest
18:17:29.972 [Lua] Lobby data player_slot_1 = 0:0
18:17:29.972 [Lua] Lobby data player_slot_4 = 0:0
18:17:29.972 [Lua] Lobby data unique_server_name = Benjiro
18:17:29.972 [Lua] Lobby data quick_game = false
18:17:29.972 [Lua] Lobby data country_code = SE
18:17:29.972 [Lua] Lobby data matchmaking = false
18:17:29.972 [Lua] Lobby data power_level = 0
18:17:29.972 [Lua] Lobby data mission_id = elven_ruins
18:17:29.972 [Lua] Lobby data mechanism = adventure
18:17:29.972 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:29.972 [Lua] Lobby data player_slot_2 = 0:0
18:17:29.972 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:29.972 [Lua] Lobby data player_slot_3 = 0:0
18:17:29.972 [Lua] Lobby data eac_authorized = true
18:17:29.972 [Lua] Set lobby end.
18:17:29.972 [Lua] [Managers] Destroying manager group:
18:17:29.973 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
18:17:29.973 [Lua] [Gamestate] Enter StateIngame HOST
18:17:29.973 [Lua] [Managers] Calling function on all managers:
18:17:29.973 [Lua] <>level = elven_ruins<>
18:17:29.973 [Lua] Set lobby begin:
18:17:29.973 [Lua] Lobby data twitch_enabled = false
18:17:29.973 [Lua] Lobby data selected_mission_id = elven_ruins
18:17:29.973 [Lua] Lobby data num_players = 1
18:17:29.973 [Lua] Lobby data difficulty_tweak = 0
18:17:29.973 [Lua] Lobby data host = 110000105b0d1a8
18:17:29.973 [Lua] Lobby data matchmaking_type = 2
18:17:29.973 [Lua] Lobby data is_private = true
18:17:29.973 [Lua] Lobby data match_started = true
18:17:29.973 [Lua] Lobby data difficulty = hardest
18:17:29.973 [Lua] Lobby data player_slot_1 = 0:0
18:17:29.973 [Lua] Lobby data player_slot_4 = 0:0
18:17:29.973 [Lua] Lobby data unique_server_name = Benjiro
18:17:29.973 [Lua] Lobby data quick_game = false
18:17:29.973 [Lua] Lobby data country_code = SE
18:17:29.973 [Lua] Lobby data matchmaking = false
18:17:29.973 [Lua] Lobby data power_level = 0
18:17:29.973 [Lua] Lobby data mission_id = elven_ruins
18:17:29.973 [Lua] Lobby data mechanism = adventure
18:17:29.973 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:29.973 [Lua] Lobby data player_slot_2 = 0:0
18:17:29.973 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:29.973 [Lua] Lobby data player_slot_3 = 0:0
18:17:29.974 [Lua] Lobby data eac_authorized = true
18:17:29.974 [Lua] Set lobby end.
18:17:29.974 [Lua] [StateIngame] Server ingame
18:17:29.976 [Lua] Set lobby begin:
18:17:29.976 [Lua] Lobby data twitch_enabled = false
18:17:29.976 [Lua] Lobby data selected_mission_id = elven_ruins
18:17:29.976 [Lua] Lobby data num_players = 1
18:17:29.977 [Lua] Lobby data difficulty_tweak = 0
18:17:29.977 [Lua] Lobby data host = 110000105b0d1a8
18:17:29.977 [Lua] Lobby data matchmaking_type = 2
18:17:29.977 [Lua] Lobby data is_private = true
18:17:29.977 [Lua] Lobby data match_started = true
18:17:29.977 [Lua] Lobby data difficulty = hardest
18:17:29.977 [Lua] Lobby data player_slot_1 = 0:0
18:17:29.977 [Lua] Lobby data player_slot_4 = 0:0
18:17:29.977 [Lua] Lobby data unique_server_name = Benjiro
18:17:29.977 [Lua] Lobby data quick_game = false
18:17:29.977 [Lua] Lobby data country_code = SE
18:17:29.977 [Lua] Lobby data matchmaking = false
18:17:29.977 [Lua] Lobby data power_level = 0
18:17:29.977 [Lua] Lobby data mission_id = elven_ruins
18:17:29.977 [Lua] Lobby data mechanism = adventure
18:17:29.977 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:29.977 [Lua] Lobby data player_slot_2 = 0:0
18:17:29.977 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:29.977 [Lua] Lobby data player_slot_3 = 0:0
18:17:29.977 [Lua] Lobby data eac_authorized = true
18:17:29.977 [Lua] Set lobby end.
18:17:29.977 [Lua] [Matchmaking] register rpcs
18:17:29.977 [Lua] GameNetworkManager:init... creating game session
18:17:29.977 [Lua] Host GameSession.make_game_session_host with session:
18:17:29.977 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:17:29.977 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8
18:17:29.977 [Lua] [GameNetworkManager] self.is_server = true
18:17:29.977 [Network] Setting artificial MTU limit to 65536
18:17:29.985 [Lua] Switching ConflictSettings: to: default
18:17:29.985 [Lua] pacing=default
18:17:29.985 [Lua] roaming=nil
18:17:29.985 [Lua] specials=default
18:17:29.985 [Lua] debug_color=maroon
18:17:29.985 [Lua] contained_breeds=nil
18:17:29.985 [Lua] pack_spawning=default
18:17:29.985 [Lua] disabled=false
18:17:29.985 [Lua] factions=nil
18:17:29.985 [Lua] boss=default
18:17:29.985 [Lua] horde=default
18:17:29.985 [Lua] name=default
18:17:29.985 [Lua] intensity=default
18:17:29.985 [Lua] ---
18:17:29.986 [Lua] [LevelAnalysis] set_random_seed( 2241630)
18:17:29.993 [Lua] [AIInterestPointSystem] Level Seed: 2241630
18:17:29.993 [Lua]
18:17:29.993 [Lua] [entity_system_bag] = table
18:17:29.993 [Lua] [entity_system_bag] = metatable
18:17:29.993 [Lua] [startup_data] = table
18:17:29.993 [Lua] [entity_manager] = table
18:17:29.993 [Lua] [entity_manager] = metatable
18:17:29.993 [Lua] [unit_spawner] = table
18:17:29.993 [Lua] [unit_spawner] = metatable
18:17:29.993 [Lua] [unit_storage] = table
18:17:29.993 [Lua] [unit_storage] = metatable
18:17:29.993 [Lua] [dice_keeper] = table
18:17:29.993 [Lua] [dice_keeper] = metatable
18:17:29.993 [Lua] [is_server] = true (boolean)
18:17:29.993 [Lua] [world] = [World]
18:17:29.993 [Lua] [system_api] = table
18:17:29.993 [Lua] [entity_system] = table
18:17:29.993 [Lua] [entity_system] = metatable
18:17:29.993 [Lua] [network_lobby] = table
18:17:29.993 [Lua] [network_lobby] = metatable
18:17:29.993 [Lua] [profile_synchronizer] = table
18:17:29.993 [Lua] [profile_synchronizer] = metatable
18:17:29.993 [Lua] [level_transition_handler] = table
18:17:29.993 [Lua] [level_transition_handler] = metatable
18:17:29.993 [Lua] [num_local_human_players] = 1 (number)
18:17:29.993 [Lua] [statistics_db] = table
18:17:29.993 [Lua] [statistics_db] = metatable
18:17:29.993 [Lua] [network_server] = table
18:17:29.993 [Lua] [network_server] = metatable
18:17:29.993 [Lua] [input_manager] = table
18:17:29.993 [Lua] [input_manager] = metatable
18:17:29.993 [Lua] [network_clock] = table
18:17:29.993 [Lua] [network_clock] = metatable
18:17:29.993 [Lua] [network_transmit] = table
18:17:29.993 [Lua] [network_transmit] = metatable
18:17:29.993 [Lua] [free_flight_manager] = table
18:17:29.993 [Lua] [free_flight_manager] = metatable
18:17:29.993 [Lua] [network_manager] = table
18:17:29.993 [Lua] [network_manager] = metatable
18:17:29.993 [Lua] [network_event_delegate] = table
18:17:29.993 [Lua] [network_event_delegate] = metatable
18:17:29.993 [Lua]
18:17:29.993 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:17:29.993 [Lua] ignoring extension VersusInteractObjectiveExtension
18:17:29.993 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:17:29.993 [Lua] ignoring extension VersusSocketObjectiveExtension
18:17:29.993 [Lua] ignoring extension VersusTargetObjectiveExtension
18:17:29.993 [Lua] ignoring extension VersusMissionObjectiveExtension
18:17:29.996 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:17:30.011 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
18:17:30.011 [Lua] [AchievementManager] Achievements using the steam platform
18:17:30.012 [Lua] PlayerManager:add_player player_1
18:17:30.099 [Lua] [StateIngame] Level seed: 2241630
18:17:30.119 [Lua] [LevelAnalysis] set_random_seed( 2241630)
18:17:30.123 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:17:30.123 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:17:30.124 [Lua] [IngameUI] init
18:17:30.136 [SteamVoipClient] select_out(110000105b0d1a8, off)
18:17:30.139 [Lua] cb_razer_chroma_setup
18:17:30.165 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:17:30.166 [Lua] Set lobby begin:
18:17:30.166 [Lua] Lobby data twitch_enabled = false
18:17:30.166 [Lua] Lobby data selected_mission_id = elven_ruins
18:17:30.166 [Lua] Lobby data num_players = 1
18:17:30.166 [Lua] Lobby data difficulty_tweak = 0
18:17:30.166 [Lua] Lobby data host = 110000105b0d1a8
18:17:30.166 [Lua] Lobby data matchmaking_type = 2
18:17:30.166 [Lua] Lobby data is_private = true
18:17:30.166 [Lua] Lobby data match_started = true
18:17:30.166 [Lua] Lobby data difficulty = hardest
18:17:30.166 [Lua] Lobby data player_slot_1 = 0:0
18:17:30.166 [Lua] Lobby data player_slot_4 = 0:0
18:17:30.166 [Lua] Lobby data unique_server_name = Benjiro
18:17:30.166 [Lua] Lobby data quick_game = false
18:17:30.166 [Lua] Lobby data country_code = SE
18:17:30.166 [Lua] Lobby data matchmaking = false
18:17:30.166 [Lua] Lobby data power_level = 805
18:17:30.166 [Lua] Lobby data mission_id = elven_ruins
18:17:30.166 [Lua] Lobby data mechanism = adventure
18:17:30.166 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
18:17:30.166 [Lua] Lobby data player_slot_2 = 0:0
18:17:30.166 [Lua] Lobby data network_hash = 35577e51b360aa03
18:17:30.166 [Lua] Lobby data player_slot_3 = 0:0
18:17:30.166 [Lua] Lobby data eac_authorized = true
18:17:30.166 [Lua] Set lobby end.
18:17:30.166 [Lua] CurrentConflictSettings default
18:17:30.166 [Lua] [ConflictDirector] conflict_director is ai_ready
18:17:30.171 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:17:30.171 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:17:30.176 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:17:30.176 [Lua] Forming navigation groups in one frame
18:17:30.176 [Lua] Forming navigation groups
18:17:30.181 [Lua] NavigationGroupManager -> calulation time A: 0.0050000000000238742
18:17:30.383 [Lua] NavigationGroupManager -> calulation time B: 0.20099999999999341
18:17:30.383 [Lua] number of nav groups: 470
18:17:30.386 [Lua] number of refined nav groups : 269
18:17:30.390 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022
18:17:30.390 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.458256980776781 Normalized coefficient: 1.1702852770976686
18:17:30.392 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.648572570085525 Normalized coefficient: 1.3520969977426471
18:17:30.395 [Lua] Warning: missing nodes! in zones
18:17:30.396 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.789378144592046 Normalized coefficient: 1.3359483262672964
18:17:30.399 [Lua] -------------> JOW Perfect-density 1.8 Sum density 1.4856627464294434 Normalized coefficient: 1.2115804911484902
18:17:30.403 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
18:17:30.403 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
18:17:30.405 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins
18:17:30.405 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.717 meters.
18:17:30.405 [Lua] [LevelAnalysis] grouping spawners for event_patrol
18:17:30.405 [Lua] [LevelAnalysis]
18:17:30.405 [Lua] [LevelAnalysis] grouping spawners for event_boss
18:17:30.405 [Lua] [LevelAnalysis]
18:17:30.405 [Lua] [LevelAnalysis] Terror events added:
18:17:30.405 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
18:17:30.405 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
18:17:30.405 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
18:17:30.405 [Lua] NORMAL PATROL MAIN PATH 773.6925048828125
18:17:30.405 [Lua] [waypoints] = table
18:17:30.405 [Lua] [astar_points] = table
18:17:30.405 [Lua] [travel_dist] = 773.69264489412308 (number)
18:17:30.405 [Lua] [one_directional] = true (boolean)
18:17:30.405 [Lua] [id] = boss14 (string)
18:17:30.405 [Lua] ----> using boss spline path!
18:17:30.405 [Lua] Adding main path event: Vector3Box(96.8411, 207.22, 24.401) boss_event_skaven_spline_patrol 45 table: 000000000F18B880
18:17:30.405 [Lua] ----> using boss gizmo!
18:17:30.405 [Lua] [LevelAnalysis] section: 3, start-index: 11, end-index: 20, forbidden-dist: -124.3 start-travel-dist: 908.0, end-travel-dist: 1057.5 spawn_distance 773.7
18:17:30.405 [Lua] Adding main path event: Vector3Box(90.6607, 199.276, 27.5781) boss_event_rat_ogre 45 table: 000000000F18BEE0
18:17:30.405 [Lua] [LevelAnalysis] num_event_places_f: 0.73381101004282634 , num_event_places: 0 , trailing_event_fraction: 0.73381101004282634 , num_events: 0
18:17:30.405 [Lua] [LevelAnalysis] Level path distance: 1150.7165150642395
18:17:30.405 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:17:30.407 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
18:17:30.409 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:17:30.412 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
18:17:30.412 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:17:30.412 [Lua] [Managers] Calling function on all managers:
18:17:30.435 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame
18:17:30.435 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync
18:17:30.437 [Lua] player (110000105b0d1a8,4) was put into party 1
18:17:30.482 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
18:17:30.482 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
18:17:30.482 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:4) to profile(3) career(2)
18:17:30.482 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"}]
18:17:30.482 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":1782745984,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false}}
18:17:30.483 [Lua] player (110000105b0d1a8,2) was put into party 1
18:17:30.522 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
18:17:30.522 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
18:17:30.522 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:2) to profile(1) career(2)
18:17:30.522 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}]
18:17:30.522 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":638089152,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
18:17:30.523 [Lua] player (110000105b0d1a8,5) was put into party 1
18:17:30.578 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
18:17:30.578 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62
18:17:30.578 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2)
18:17:30.578 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}]
18:17:30.579 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":792324160,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}}
18:17:30.602 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
18:17:30.603 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}]
18:17:30.603 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5
18:17:30.603 [Lua] [GameNetworkManager] destroying game object with go_id=61
18:17:30.603 [Lua] [GameNetworkManager] destroying game object with go_id=62
18:17:30.603 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync
18:17:30.603 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers
18:17:30.605 [Lua] player (110000105b0d1a8,5) was put into party 1
18:17:30.651 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63
18:17:30.651 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64
18:17:30.651 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2)
18:17:30.651 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}]
18:17:30.651 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":71318584,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}}
18:17:30.854 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers
18:17:30.854 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame
18:17:30.854 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true
18:17:31.066 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
18:17:31.066 [Lua] [PackageManager] Force_load: wwise/crossbow
18:17:31.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:17:31.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:17:31.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:17:31.105 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
18:17:31.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
18:17:31.185 [Lua] [PackageManager] Force_load: wwise/pistol
18:17:31.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
18:17:31.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
18:17:31.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
18:17:31.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:17:31.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:17:31.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:17:31.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
18:17:31.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
18:17:31.541 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
18:17:31.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
18:17:31.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
18:17:31.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
18:17:31.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
18:17:31.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
18:17:31.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
18:17:31.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3
18:17:31.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3
18:17:31.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3
18:17:31.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p
18:17:31.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p
18:17:31.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p
18:17:31.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
18:17:31.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
18:17:31.766 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
18:17:31.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
18:17:31.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
18:17:31.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
18:17:31.798 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
18:17:31.876 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
18:17:31.876 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
18:17:31.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
18:17:31.910 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
18:17:31.910 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
18:17:31.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
18:17:32.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
18:17:32.160 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
18:17:32.160 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
18:17:32.261 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
18:17:32.261 [Lua] [PackageManager] Force_load: wwise/handgun
18:17:32.262 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
18:17:32.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
18:17:32.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
18:17:32.340 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
18:17:32.591 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
18:17:32.591 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
18:17:32.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:17:32.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:17:32.774 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:17:32.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:17:32.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:17:32.853 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:17:32.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
18:17:32.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
18:17:32.909 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
18:17:32.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:17:33.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:17:33.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:17:33.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
18:17:33.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
18:17:33.260 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
18:17:33.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
18:17:33.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
18:17:33.362 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
18:17:33.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
18:17:33.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
18:17:33.452 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
18:17:33.453 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:17:33.541 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:17:33.541 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:17:33.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
18:17:33.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
18:17:33.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
18:17:33.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2
18:17:33.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2
18:17:33.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2
18:17:33.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:17:33.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:17:33.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:17:33.757 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
18:17:33.881 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
18:17:33.881 [Lua] [PackageManager] Force_load: wwise/bow
18:17:33.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
18:17:33.949 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
18:17:33.949 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
18:17:33.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
18:17:33.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
18:17:33.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
18:17:33.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
18:17:34.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
18:17:34.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
18:17:34.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
18:17:34.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
18:17:34.211 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
18:17:34.211 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
18:17:34.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
18:17:34.280 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
18:17:34.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:17:34.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:17:34.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
18:17:34.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
18:17:34.349 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:5:0:0 = 71318584
18:17:34.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
18:17:34.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
18:17:34.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
18:17:34.428 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:4:0:0 = 1782745984
18:17:34.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
18:17:34.551 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
18:17:34.551 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
18:17:34.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
18:17:34.585 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
18:17:34.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:17:34.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:17:34.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:17:34.630 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:2:0:0 = 638089152
18:17:34.632 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105b0d1a8 4
18:17:34.634 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.634 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.634 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.634 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.634 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.634 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.634 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.634 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.635 [Lua] TalentExtension:_send_rpc_sync_talents 65
18:17:34.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:17:34.635 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
18:17:34.636 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000105b0d1a8 2
18:17:34.637 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.637 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.637 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.637 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.637 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.637 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.638 [Lua] TalentExtension:_send_rpc_sync_talents 67
18:17:34.638 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:17:34.638 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
18:17:34.639 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5
18:17:34.640 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.640 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.640 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.640 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.640 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.640 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.640 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
18:17:34.640 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.641 [Lua] TalentExtension:_send_rpc_sync_talents 69
18:17:34.641 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:17:34.641 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
18:17:34.643 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-130.092, -268.286, 64.1557), Vector4(0, 0, 0, -1))
18:17:34.645 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:17:34.645 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.645 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:17:34.645 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.645 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:17:34.645 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.645 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
18:17:34.645 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:17:34.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:17:34.646 [Lua] TalentExtension:_send_rpc_sync_talents 71
18:17:34.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:17:34.646 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1
18:17:34.646 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
18:17:34.659 [Lua] Switching ConflictSettings: to: skaven
18:17:34.659 [Lua] pacing=default
18:17:34.659 [Lua] roaming=nil
18:17:34.659 [Lua] specials=skaven
18:17:34.659 [Lua] debug_color=orange
18:17:34.659 [Lua] contained_breeds=nil
18:17:34.659 [Lua] pack_spawning=skaven
18:17:34.659 [Lua] disabled=false
18:17:34.659 [Lua] factions=nil
18:17:34.659 [Lua] boss=skaven
18:17:34.659 [Lua] horde=default
18:17:34.659 [Lua] name=skaven
18:17:34.659 [Lua] intensity=default
18:17:34.659 [Lua] ---
18:17:34.659 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1
18:17:34.659 [Lua] updating bot weapon metadata for weapon: handgun_template_2
18:17:34.660 [Lua] updating bot weapon metadata for weapon: two_handed_spears_elf_template_1
18:17:34.660 [Lua] updating bot weapon metadata for weapon: longbow_template_1
18:17:34.660 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
18:17:34.660 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
18:17:34.871 [Lua] StateInGameRunning:_game_actually_starts()
18:17:34.871 [Lua] #################################################################################################################
18:17:34.871 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:17:34.871 [Lua] #################################################################################################################
18:17:34.871 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
18:17:34.871 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true
18:17:34.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
18:17:35.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
18:17:35.120 [Lua] Commit load time data
18:17:35.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x6908, position: 0
18:18:03.105 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:18:03.116 [Lua] Spline already found!
18:18:03.141 [Lua] Init group template: spline_patrol
18:18:03.749 [Lua] Players are leaving the safe zone
18:18:06.230 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:18:06.241 [Lua] Spline already found!
18:18:06.267 [Lua] Init group template: spline_patrol
18:18:18.193 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:18:18.204 [Lua] Spline already found!
18:18:18.240 [Lua] Init group template: spline_patrol
18:18:18.456 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:18:18.467 [Lua] Spline already found!
18:18:18.504 [Lua] Init group template: spline_patrol
18:18:19.579 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:18:32.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x6908, position: 2728156
18:18:41.606 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
18:18:42.418 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
18:18:45.005 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[a6025233709f3d09]'
child 5: '#ID[2dbd783743b714eb]'
18:18:46.413 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:18:46.424 [Lua] Spline already found!
18:18:46.484 [Lua] Init group template: spline_patrol
18:18:47.491 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
18:18:49.760 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:18:50.518 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:18:53.404 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:18:56.949 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:18:57.044 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
18:18:58.205 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:02.860 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:05.006 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:05.479 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:05.501 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:11.721 [Lua] Coordinated attack!
18:19:20.595 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:25.907 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[9c46d0ce7416b58b]'
18:19:27.612 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:29.684 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:19:29.695 [Lua] Spline already found!
18:19:29.713 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92ab1ce4280c25d7]'
18:19:29.731 [Lua] Init group template: spline_patrol
18:19:34.759 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:36.256 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:19:36.267 [Lua] Spline already found!
18:19:36.304 [Lua] Init group template: spline_patrol
18:19:40.240 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
18:19:43.838 [Lua] fence jumping
18:19:45.849 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:47.578 [Lua] simple los failed
18:19:49.192 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:19:50.016 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:54.834 [Lua] Time for new HOOORDE! multi_first_wave
18:19:54.834 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
18:19:54.834 [Lua] horde requested: vector
18:19:54.834 [Lua] setting up vector-horde
18:19:54.834 [Lua] Composing horde 'large' .. using variant 'plain'
18:19:54.834 [Lua] --> horde wants to spawn ahead of players (0.30291838474366/0.67
18:19:54.834 [Lua] -> spawning: 52
18:19:54.834 [Lua] horde crated with id 8 of type vector
18:19:54.834 [Lua] vector horde has started
18:19:55.254 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:19:56.454 [Lua] Destroying unit since outside mesh or world
18:20:03.382 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:20:03.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x98ef, position: 0
18:20:05.656 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:20:07.086 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:20:11.607 [Lua] Init group template: horde
18:20:16.006 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
18:20:18.177 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
18:20:18.393 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1
18:20:19.860 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
18:20:19.860 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:20:19.860 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
18:20:19.860 [Lua] horde requested: vector
18:20:19.860 [Lua] setting up vector-horde
18:20:19.860 [Lua] Composing horde 'large' .. using variant 'plain'
18:20:19.860 [Lua] --> horde wants to spawn ahead of players (0.53178107892344/0.67
18:20:19.860 [Lua] -> spawning: 54
18:20:19.860 [Lua] horde crated with id 9 of type vector
18:20:19.860 [Lua] vector horde has started
18:20:20.449 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
child 1: '#ID[92ab1ce4280c25d7]'
18:20:20.583 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
child 1: '#ID[92ab1ce4280c25d7]'
18:20:21.980 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:20:26.893 [Lua] Coordinated attack!
18:20:26.916 [Lua] HORDE: last wave, reset to standard horde delay
18:20:26.916 [Lua] Time for new HOOORDE! multi_last_wave
18:20:26.916 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
18:20:26.916 [Lua] horde requested: vector
18:20:26.916 [Lua] setting up vector-horde
18:20:26.916 [Lua] Composing horde 'large' .. using variant 'plain'
18:20:26.916 [Lua] --> horde wants to spawn behind players (0.85081589950231/0.67
18:20:26.916 [Lua] -> spawning: 57
18:20:26.916 [Lua] horde crated with id 10 of type vector
18:20:26.916 [Lua] vector horde has started
18:20:34.192 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
18:20:34.565 [Lua] Horde killed: ?
18:20:37.507 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
18:20:38.944 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[77c40a77f3befeb7]'
18:20:38.985 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:20:39.618 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
18:20:40.791 [Lua] Init group template: horde
18:20:42.828 [Lua] Init group template: horde
18:20:44.132 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:20:45.533 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[77c40a77f3befeb7]'
18:20:47.557 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:20:52.590 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:20:52.603 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:20:56.265 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source.
18:20:57.012 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:20:57.621 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e1457e78c5004b9d]'
18:20:58.001 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:20:58.647 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:20:58.680 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:20:58.681 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[e1457e78c5004b9d]'
child 2: '#ID[0c907ca2f09e88d5]'
18:20:58.718 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:20:58.730 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:20:58.982 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:20:59.305 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:20:59.683 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:20:59.683 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:20:59.718 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:21:00.055 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:21:00.224 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:21:00.404 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:21:00.950 [Lua] ready to jump failed
18:21:01.138 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
18:21:01.139 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[cd651e3175618baa]'
18:21:01.140 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
18:21:01.140 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:21:01.141 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:21:01.141 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
child 1: '#ID[ae943f66cd5fffac]'
18:21:06.521 [Lua] Horde killed: ?
18:21:12.500 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:21:12.511 [Lua] Spline already found!
18:21:12.546 [Lua] Init group template: spline_patrol
18:21:18.735 [Lua] Horde killed: ?
18:21:33.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 11
18:21:33.661 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 6 9
18:21:53.984 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cec4c916f2fddf66]'
18:21:53.996 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:21:54.354 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
18:21:54.410 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:21:54.411 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:21:56.421 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:21:56.433 [Lua] Spline already found!
18:21:56.481 [Lua] Init group template: spline_patrol
18:21:56.614 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
child 1: '#ID[ce3cb1190c9d76a7]'
18:22:02.474 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:22:02.485 [Lua] Spline already found!
18:22:02.522 [Lua] Init group template: spline_patrol
18:22:02.897 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:22:02.908 [Lua] Spline already found!
18:22:02.934 [Lua] Init group template: spline_patrol
18:22:03.801 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:22:08.147 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:22:08.159 [Lua] Spline already found!
18:22:08.186 [Lua] Init group template: spline_patrol
18:22:08.870 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:22:09.072 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:22:10.589 [Lua] ready to jump failed
18:22:12.197 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:22:14.508 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
18:22:15.621 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:22:15.632 [Lua] Spline already found!
18:22:15.672 [Lua] Init group template: spline_patrol
18:22:17.042 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
child 1: '#ID[45d71104f4329bc3]'
18:22:30.565 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
18:22:32.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
18:22:32.362 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
18:22:36.176 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
child 5: '#ID[19e564edbd34671f]'
child 6: '#ID[63068713f1be46c5]'
18:22:37.515 [Lua] Time for new HOOORDE! multi_first_wave
18:22:37.515 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
18:22:37.515 [Lua] horde requested: ambush
18:22:37.515 [Lua] setting up ambush-horde
18:22:37.515 [Lua] Composing horde 'large' .. using variant 'plain'
18:22:37.516 [Lua] -> spawning: 56
18:22:37.516 [Lua] horde crated with id 17 of type ambush
18:22:37.516 [Lua] ambush horde has started
18:22:38.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf570, position: 0
18:22:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf56d, position: 0
18:22:38.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf56d, position: 0
18:22:38.772 [Lua] Coordinated attack!
18:22:38.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf5b2, position: 0
18:22:41.077 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[e4f16916413f80d3]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[f53dc340bc390dd6]'
child 4: '#ID[8e8999dc8b31fc7f]'
child 5: '#ID[9f7338c4507cf386]'
child 6: '#ID[9c46d0ce7416b58b]'
18:22:41.090 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[e4f16916413f80d3]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[95c81ee874c57aa9]'
child 4: '#ID[49da4b8c8272104d]'
child 5: '#ID[9f7338c4507cf386]'
child 6: '#ID[1cb0130da5e378f4]'
18:22:41.101 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
child 1: '#ID[92ab1ce4280c25d7]'
18:22:41.700 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:22:42.083 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[e4f16916413f80d3]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[fa92662140c4085e]'
18:22:47.945 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
child 1: '#ID[74da6222e522f181]'
child 2: '#ID[92ab1ce4280c25d7]'
18:22:48.000 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[e4f16916413f80d3]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[f53dc340bc390dd6]'
child 4: '#ID[8e8999dc8b31fc7f]'
child 5: '#ID[9f7338c4507cf386]'
child 6: '#ID[1cb0130da5e378f4]'
18:22:49.911 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:22:49.986 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
18:22:49.997 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ec047ee7550b5af1]'
18:22:50.535 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fa727d1c53ac4dc6]'
child 1: '#ID[ec047ee7550b5af1]'
18:22:52.820 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[fa92662140c4085e]'
18:22:54.178 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:22:55.184 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
18:22:55.184 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:22:55.184 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
18:22:55.184 [Lua] horde requested: ambush
18:22:55.184 [Lua] setting up ambush-horde
18:22:55.184 [Lua] Composing horde 'large' .. using variant 'plain'
18:22:55.184 [Lua] -> spawning: 56
18:22:55.184 [Lua] horde crated with id 18 of type ambush
18:22:55.184 [Lua] ambush horde has started
18:22:56.868 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fa727d1c53ac4dc6]'
child 1: '#ID[74da6222e522f181]'
child 2: '#ID[92ab1ce4280c25d7]'
18:22:56.919 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:22:58.781 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:23:01.310 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:23:02.031 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:23:04.610 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
18:23:05.879 [Lua] Init group template: horde
18:23:07.578 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:23:11.446 [Lua] HORDE: last wave, reset to standard horde delay
18:23:11.446 [Lua] Time for new HOOORDE! multi_last_wave
18:23:11.446 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
18:23:11.446 [Lua] horde requested: ambush
18:23:11.446 [Lua] setting up ambush-horde
18:23:11.446 [Lua] Composing horde 'large' .. using variant 'plain'
18:23:11.446 [Lua] -> spawning: 54
18:23:11.446 [Lua] horde crated with id 19 of type ambush
18:23:11.446 [Lua] ambush horde has started
18:23:12.003 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:23:12.185 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source.
18:23:13.468 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:23:13.468 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:23:14.041 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:23:18.066 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:23:18.426 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:23:19.484 [Lua] Init group template: horde
18:23:19.490 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:23:19.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11a1e, position: 0
18:23:22.896 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:23:25.991 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ec047ee7550b5af1]'
18:23:25.991 error: [Unit] Unit: '#ID[416765d623a3d9cf]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:23:31.047 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:23:33.963 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:23:33.964 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:23:33.964 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:23:33.964 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6571b9e5f8518958]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
18:23:33.965 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:23:33.965 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:23:33.965 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
18:23:33.966 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:23:33.966 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
18:23:36.192 [Lua] Horde killed: ?
18:23:41.343 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:23:42.640 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:23:42.651 [Lua] Spline already found!
18:23:42.671 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:23:42.681 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:23:42.690 [Lua] Init group template: spline_patrol
18:23:42.709 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:23:42.922 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:23:45.692 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:23:45.703 [Lua] Spline already found!
18:23:45.739 [Lua] Init group template: spline_patrol
18:23:48.229 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:23:48.241 [Lua] Spline already found!
18:23:48.279 [Lua] Init group template: spline_patrol
18:23:50.004 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:23:50.016 [Lua] Spline already found!
18:23:50.047 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cd651e3175618baa]'
child 1: '#ID[cec4c916f2fddf66]'
18:23:50.076 [Lua] Init group template: spline_patrol
18:23:50.319 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[ce3cb1190c9d76a7]'
18:23:52.741 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
child 1: '#ID[4f0996c6bc322b68]'
child 2: '#ID[43937130bb8e1733]'
18:23:52.741 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[8722cd6cee70a7b4]'
18:23:57.561 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 23
18:23:59.328 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:23:59.340 [Lua] Spline already found!
18:23:59.375 [Lua] Init group template: spline_patrol
18:23:59.848 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:23:59.860 [Lua] Spline already found!
18:23:59.878 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[2985ca86ace8b5db]'
child 2: '#ID[ce3cb1190c9d76a7]'
child 3: '#ID[43937130bb8e1733]'
18:23:59.918 [Lua] Init group template: spline_patrol
18:24:00.299 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:00.310 [Lua] Spline already found!
18:24:00.371 [Lua] Init group template: spline_patrol
18:24:00.528 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
child 5: '#ID[a1d533f024bf57ab]'
child 6: '#ID[01eaa107ec5008c0]'
18:24:00.528 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[19e564edbd34671f]'
child 6: '#ID[3468113eedff7c22]'
18:24:00.529 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[a6025233709f3d09]'
child 6: '#ID[08d582ca251849bd]'
18:24:02.497 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:02.507 [Lua] Spline already found!
18:24:02.526 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:24:02.544 [Lua] Init group template: spline_patrol
18:24:06.443 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:06.456 [Lua] Spline already found!
18:24:06.490 [Lua] Init group template: spline_patrol
18:24:07.045 [Lua] Horde killed: ?
18:24:07.276 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:24:08.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68d4, position: 0
18:24:08.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68d4, position: 0
18:24:08.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68d4, position: 0
18:24:08.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68d4, position: 0
18:24:08.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68d4, position: 0
18:24:08.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68d4, position: 0
18:24:08.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68d4, position: 0
18:24:12.611 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:12.623 [Lua] Spline already found!
18:24:12.682 [Lua] Init group template: spline_patrol
18:24:13.537 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 40
18:24:13.615 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 9 39
18:24:13.694 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 38
18:24:14.943 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[19e564edbd34671f]'
child 6: '#ID[bb7dd2b9ad2ebc02]'
18:24:14.943 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[a6025233709f3d09]'
child 6: '#ID[bb7dd2b9ad2ebc02]'
18:24:15.150 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
child 5: '#ID[b394fbf65e716818]'
child 6: '#ID[bd599339cbc18e39]'
18:24:15.520 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[16c408352d889a31]'
child 6: '#ID[63068713f1be46c5]'
18:24:18.484 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:18.495 [Lua] Spline already found!
18:24:18.520 [Lua] Init group template: spline_patrol
18:24:22.996 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:24:23.872 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[b394fbf65e716818]'
child 5: '#ID[5fed0493603faf30]'
18:24:25.235 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[a1d533f024bf57ab]'
child 6: '#ID[82cc1ec3662612f9]'
18:24:25.325 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[b394fbf65e716818]'
child 6: '#ID[63068713f1be46c5]'
18:24:25.494 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
child 1: '#ID[afed7a74495deac1]'
18:24:25.494 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
18:24:26.639 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
child 5: '#ID[a1d533f024bf57ab]'
child 6: '#ID[97e5c7c3868feb0b]'
18:24:32.280 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[1cb0130da5e378f4]'
child 4: '#ID[af9352588a73de85]'
child 5: '#ID[a408d7e1af12ecd4]'
18:24:32.681 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[a6025233709f3d09]'
child 6: '#ID[b69deb046d4cf430]'
18:24:32.872 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:24:33.600 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[19e564edbd34671f]'
child 5: '#ID[2dbd783743b714eb]'
18:24:34.801 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[16c408352d889a31]'
child 6: '#ID[63068713f1be46c5]'
18:24:35.183 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[9c46d0ce7416b58b]'
child 4: '#ID[af9352588a73de85]'
child 5: '#ID[5fed0493603faf30]'
18:24:35.545 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[b394fbf65e716818]'
child 6: '#ID[bb7dd2b9ad2ebc02]'
18:24:47.721 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:47.732 [Lua] Spline already found!
18:24:47.759 [Lua] Init group template: spline_patrol
18:24:47.923 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:47.934 [Lua] Spline already found!
18:24:47.961 [Lua] Init group template: spline_patrol
18:24:48.628 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:48.639 [Lua] Spline already found!
18:24:48.676 [Lua] Init group template: spline_patrol
18:24:50.701 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:50.713 [Lua] Spline already found!
18:24:50.750 [Lua] Init group template: spline_patrol
18:24:51.239 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:51.248 [Lua] Spline already found!
18:24:51.273 [Lua] Init group template: spline_patrol
18:24:52.422 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:52.432 [Lua] Spline already found!
18:24:52.458 [Lua] Init group template: spline_patrol
18:24:53.545 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:24:53.557 [Lua] Spline already found!
18:24:53.596 [Lua] Init group template: spline_patrol
18:24:54.465 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
18:24:55.600 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
child 1: '#ID[05249677bd6c2cc5]'
18:25:03.550 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
18:25:04.717 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[9c46d0ce7416b58b]'
child 4: '#ID[a1d533f024bf57ab]'
child 5: '#ID[ac2db0916ee1782f]'
18:25:05.535 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e4f16916413f80d3]'
child 1: '#ID[6571b9e5f8518958]'
child 2: '#ID[5d05cb283e475e7a]'
child 3: '#ID[120fa82ec80287d1]'
child 4: '#ID[f53dc340bc390dd6]'
child 5: '#ID[49da4b8c8272104d]'
child 6: '#ID[9f7338c4507cf386]'
child 7: '#ID[fa92662140c4085e]'
18:25:05.535 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
18:25:05.535 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:25:05.589 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e1457e78c5004b9d]'
18:25:10.632 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
18:25:12.183 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e4f16916413f80d3]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[9c46d0ce7416b58b]'
18:25:12.832 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
18:25:14.812 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
18:25:16.879 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[1cb0130da5e378f4]'
18:25:18.411 [Lua] Coordinated attack!
18:25:18.800 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:25:18.811 [Lua] Spline already found!
18:25:18.831 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
18:25:18.832 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:25:18.871 [Lua] Init group template: spline_patrol
18:25:23.350 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fa727d1c53ac4dc6]'
child 1: '#ID[f85977b29dfaf7db]'
child 2: '#ID[74da6222e522f181]'
18:25:24.004 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[49d098876ce65077]'
child 1: '#ID[7a92f503dcefe217]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[f53dc340bc390dd6]'
child 4: '#ID[49da4b8c8272104d]'
child 5: '#ID[347639593b1a173a]'
child 6: '#ID[fa92662140c4085e]'
18:25:28.336 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7cb000205e72b846]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
18:25:32.690 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
18:25:33.746 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:25:34.446 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:25:34.459 [Lua] Spline already found!
18:25:34.486 [Lua] Init group template: spline_patrol
18:25:44.095 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
18:25:49.300 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
18:25:49.300 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:25:53.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x165b1, position: 0
18:25:53.720 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:25:53.732 [Lua] Spline already found!
18:25:53.752 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92ab1ce4280c25d7]'
child 1: '#ID[a35f2ea23ae5019a]'
18:25:53.770 [Lua] Init group template: spline_patrol
18:25:53.800 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7ced463aff9e4cef]'
18:25:54.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16604, position: 0
18:25:56.259 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
18:26:00.315 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
18:26:01.170 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
18:26:01.873 [Lua] [ChatManager][1]System: Benjiro picked up a piece of Ravaged Art
18:26:02.766 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:26:05.035 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:26:06.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16b5c, position: 0
18:26:09.062 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7cb000205e72b846]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[1cb0130da5e378f4]'
18:26:12.017 [Lua] Time for new HOOORDE! multi_first_wave
18:26:12.017 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
18:26:12.017 [Lua] horde requested: ambush
18:26:12.017 [Lua] setting up ambush-horde
18:26:12.017 [Lua] Composing horde 'large' .. using variant 'plain'
18:26:12.017 [Lua] -> spawning: 53
18:26:12.017 [Lua] horde crated with id 41 of type ambush
18:26:12.017 [Lua] ambush horde has started
18:26:12.690 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7cb000205e72b846]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
18:26:19.695 [Lua] Coordinated attack!
18:26:20.130 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
18:26:20.130 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:26:20.130 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
18:26:20.130 [Lua] horde requested: ambush
18:26:20.130 [Lua] setting up ambush-horde
18:26:20.130 [Lua] Composing horde 'large' .. using variant 'plain'
18:26:20.130 [Lua] -> spawning: 53
18:26:20.130 [Lua] horde crated with id 42 of type ambush
18:26:20.130 [Lua] ambush horde has started
18:26:24.043 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[49d098876ce65077]'
child 1: '#ID[7a92f503dcefe217]'
child 2: '#ID[f53dc340bc390dd6]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[9c46d0ce7416b58b]'
18:26:26.674 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7ced463aff9e4cef]'
18:26:30.293 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:26:31.679 [Lua] state dead despawn
18:26:31.692 [Lua] [GameNetworkManager] destroying game object with go_id=68
18:26:31.693 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[70cc92c06d020a13]'
child 1: '#ID[bf0663bbc0f6eddd]'
child 2: '#ID[4dae862a2b8e469f]'
child 3: '#ID[762a8fd18be82fcd]'
child 4: '#ID[3eb32d44660fb257]'
child 5: '#ID[bd4c6caa3c4c855d]'
child 6: '#ID[07a1f837556de7db]'
18:26:31.693 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[d140ec534754768c]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[e1cf3f244ef28827]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[e70169f58e936e93]'
child 7: '#ID[d87f11e7f70b9738]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[4b30a7733ddf8fb4]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[16077a3124c96a19]'
18:26:34.528 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:26:36.576 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:26:38.239 [Lua] HORDE: Pushing horde in time; too many units out 63
18:26:39.734 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:26:42.706 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:26:43.267 [Lua] HORDE: last wave, reset to standard horde delay
18:26:43.267 [Lua] Time for new HOOORDE! multi_last_wave
18:26:43.267 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
18:26:43.267 [Lua] horde requested: ambush
18:26:43.267 [Lua] setting up ambush-horde
18:26:43.267 [Lua] Composing horde 'large' .. using variant 'plain'
18:26:43.267 [Lua] -> spawning: 54
18:26:43.267 [Lua] horde crated with id 43 of type ambush
18:26:43.268 [Lua] ambush horde has started
18:26:44.363 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:26:44.934 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:26:45.656 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:26:47.268 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
child 1: '#ID[0c907ca2f09e88d5]'
18:26:48.184 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:26:49.184 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
18:26:52.018 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:26:52.031 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
18:26:53.266 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:26:55.821 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
18:26:55.902 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[67d008059c7c539e]'
18:26:55.933 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e4f16916413f80d3]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[d824e344f36ffdfb]'
18:26:57.004 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
18:26:57.012 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000105b0d1a8 2
18:26:57.014 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:26:57.014 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:26:57.014 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:26:57.014 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:26:57.014 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
18:26:57.014 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
18:26:57.014 [Lua] TalentExtension:_send_rpc_sync_talents 594
18:26:57.014 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.96666666666666667)
18:26:57.014 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=595
18:26:57.867 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[78f0775fc5d1bb6f]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[d824e344f36ffdfb]'
18:26:58.517 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:26:59.457 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cec4c916f2fddf66]'
18:26:59.533 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:26:59.533 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:26:59.716 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
18:27:00.069 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
18:27:00.278 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:27:00.898 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:27:06.042 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4fccf031bdcc12ab]'
18:27:06.043 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
child 1: '#ID[43937130bb8e1733]'
18:27:06.044 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
18:27:06.044 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[8722cd6cee70a7b4]'
18:27:21.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68d4, position: 0
18:27:23.650 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:27:26.102 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
18:27:36.740 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:27:36.754 [Lua] Spline already found!
18:27:36.791 [Lua] Init group template: spline_patrol
18:27:36.808 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:27:41.354 [Lua] main path terror event triggered: boss_event_rat_ogre
18:27:41.354 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
18:27:41.376 [Flow] Boss DoorStormfiend
18:27:41.376 [Flow] Boss DoorStormfiend
18:27:41.377 [Lua] Boss gave [Unit '#ID[046debdfa57428ea]'] initial aggro
18:27:41.378 [Lua] Init group template: boss_door_closers
18:27:41.392 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
18:27:47.918 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
18:28:07.925 [Lua] rat ogre died!
18:28:09.042 [Lua] [ChatManager][1]System: Benjiro picked up a Loot Die
18:28:11.152 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
18:28:12.638 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
18:28:12.638 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
18:28:12.650 [Lua] > starting new spline, using new navbot: standard , id: boss14
18:28:12.674 [Lua] > continuing spline boss14 index: 2 retries: 0
18:28:12.685 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
18:28:12.685 [Lua] > continuing spline boss14 index: 3 retries: 0
18:28:12.696 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
18:28:12.696 [Lua] > continuing spline boss14 index: 4 retries: 0
18:28:12.710 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
18:28:12.710 [Lua] > continuing spline boss14 index: 5 retries: 0
18:28:12.718 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
18:28:12.718 [Lua] > continuing spline boss14 index: 6 retries: 0
18:28:12.740 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0057050134055316448 boss14
18:28:12.740 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
18:28:12.740 [Lua] > continuing spline boss14 index: 7 retries: 0
18:28:12.752 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
18:28:12.752 [Lua] > continuing spline boss14 index: 8 retries: 0
18:28:12.775 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
18:28:12.775 [Lua] > continuing spline boss14 index: 9 retries: 0
18:28:12.786 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
18:28:12.786 [Lua] > spline completed boss14 retries: 0
18:28:12.978 [Lua] Init group template: spline_patrol
18:28:14.991 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 26
18:28:23.231 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:28:26.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
18:28:32.781 [Flow] lua_on_damage_taken
18:28:32.781 [Flow] 1
18:28:32.899 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
18:28:35.832 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
18:28:36.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
18:28:39.712 [Flow] lua_on_damage_taken
18:28:39.712 [Flow] 1
18:28:39.758 [Flow] lua_on_damage_taken
18:28:39.758 [Flow] 2
18:28:39.806 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
18:28:40.967 [Flow] lua_on_damage_taken
18:28:40.967 [Flow] 2
18:28:40.967 [Flow] lua_on_damage_taken
18:28:40.967 [Flow] 1
18:28:40.967 [Flow] lua_on_damage_taken
18:28:40.967 [Flow] 1
18:28:41.013 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
18:28:47.211 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
18:28:47.940 [Lua] rat ogre was despawned!
18:28:47.946 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[78f0775fc5d1bb6f]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[aff6689fb627f253]'
child 4: '#ID[0169f0d1b5e35ac9]'
child 5: '#ID[fa92662140c4085e]'
18:28:47.946 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[c52a458fcc87bad4]'
child 4: '#ID[1cb0130da5e378f4]'
18:28:47.946 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ec047ee7550b5af1]'
18:28:47.946 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[5d05cb283e475e7a]'
child 2: '#ID[95c81ee874c57aa9]'
child 3: '#ID[120fa82ec80287d1]'
child 4: '#ID[8e8999dc8b31fc7f]'
child 5: '#ID[0169f0d1b5e35ac9]'
child 6: '#ID[1fa33bbc447b784e]'
18:28:47.947 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ec047ee7550b5af1]'
18:28:49.775 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
18:28:54.409 [Flow] lua_on_damage_taken
18:28:54.409 [Flow] 1
18:28:55.194 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
18:28:55.401 [Flow] lua_on_damage_taken
18:28:55.401 [Flow] 2
18:28:55.441 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
18:28:59.428 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ec047ee7550b5af1]'
18:29:08.635 [Lua] ready to jump failed
18:29:10.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
18:29:20.570 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:29:20.581 [Lua] Spline already found!
18:29:20.607 [Lua] Init group template: spline_patrol
18:29:21.660 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:29:21.671 [Lua] Spline already found!
18:29:21.697 [Lua] Init group template: spline_patrol
18:29:21.815 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
18:29:24.707 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
18:29:30.413 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
child 1: '#ID[74da6222e522f181]'
child 2: '#ID[e49b9a622520362d]'
18:29:36.539 [Lua] Time for new HOOORDE! multi_first_wave
18:29:36.539 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
18:29:36.539 [Lua] horde requested: vector_blob
18:29:36.539 [Lua] wants to spawn ahead within distance: 60
18:29:36.539 [Lua] horde crated with id 49 of type vector_blob
18:29:36.539 [Lua] managed to spawn 59/59 horde enemies
18:29:36.539 [Lua] vector blob horde has started
18:29:36.557 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
18:29:36.569 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:29:36.590 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92ab1ce4280c25d7]'
child 1: '#ID[ec047ee7550b5af1]'
18:29:36.591 error: [Unit] Unit: '#ID[416765d623a3d9cf]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:29:37.201 [Lua] Init group template: horde
18:29:41.733 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:29:44.028 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:29:45.905 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
18:29:45.905 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:29:48.599 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
18:29:55.727 [Lua] HORDE: Pushing horde in time; too many units out 63
18:29:56.409 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:29:59.245 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
18:30:00.603 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92ab1ce4280c25d7]'
child 1: '#ID[ec047ee7550b5af1]'
18:30:00.603 error: [Unit] Unit: '#ID[416765d623a3d9cf]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
child 1: '#ID[ae943f66cd5fffac]'
child 2: '#ID[e1457e78c5004b9d]'
18:30:00.796 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
18:30:00.796 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:30:00.796 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
18:30:00.796 [Lua] horde requested: vector_blob
18:30:00.796 [Lua] wants to spawn behind within distance: 60
18:30:00.797 [Lua] horde crated with id 50 of type vector_blob
18:30:00.797 [Lua] managed to spawn 57/57 horde enemies
18:30:00.797 [Lua] vector blob horde has started
18:30:01.561 [Lua] Init group template: horde
18:30:10.551 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
18:30:12.846 [Lua] Horde killed: ?
18:30:12.885 error: [Unit] Unit: '#ID[04a68e7d61fef81d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:30:13.106 [Lua] HORDE: Pushing horde in time; too many units out 67
18:30:19.802 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:30:19.812 [Lua] Spline already found!
18:30:19.877 [Lua] Init group template: spline_patrol
18:30:21.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1ebb2, position: 0
18:30:22.338 [Lua] HORDE: Pushing horde in time; too many units out 71
18:30:22.647 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ae943f66cd5fffac]'
18:30:23.285 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
18:30:24.413 <>Access violation (0xc0000005) in build ac5eae0a8647
accessing address 0000000000007FFD from 0000000000007FFD<>
<>
{00007ffda4ef0000, 001f5000, e2f8ca76, 23e72aa7-e387-3ac7-9882-bf6e394da71e, 00000001, ntdll.pdb}
0x00007ffda4ef0000:0x00000000000a0bfe KiUserExceptionDispatcher
0x0000000000000000:0x0000000000000000
<>
<>1<>
<>main<>
<>win32<>
<>ac5eae0a8647<>
<>release<>
<>Developer Build (1.3.6940.0)<>
<>d183d31b-234d-4666-a3a8-cb05dbd1f025<>
<>--- CPU
CPU: AMD Ryzen 5 5600G with Radeon Graphics
Vendor: AuthenticAMD
Logical processors: 12
Family: 10:15, Model: 5:0
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16177MB
Available: 10665MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 5186b213-5fff-439c-862c-ab2893662893
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2988MB) Driver version: 49729
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer BlackWidow Chroma
Input device: Generic (17.0): G502 HERO SE
<>
<>C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2022-01-13-18.14.59-d183d31b-234d-4666-a3a8-cb05dbd1f025.log<>
<>C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2022-01-13-18.14.59-d183d31b-234d-4666-a3a8-cb05dbd1f025.dmp<>
<>
Memory
Total: 16177 MB
Available: 12372 MB
Used: 3804 MB
Peak Used: 3836 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 20529 MB
Used: 5307 MB
Peak: 5342 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
Resource #ID[7233423bd2ebc2d1]
<>
<> [0] =[C]: in function destroy_unit
[1] @scripts/network/unit_spawner.lua:452: in function world_delete_units_function
[2] @scripts/network/unit_spawner.lua:326: in function remove_units_marked_for_deletion
[3] @scripts/network/unit_spawner.lua:251: in function commit_and_remove_pending_units
[4] @scripts/entity_system/entity_system.lua:466: in function commit_and_remove_pending_units
[5] @scripts/game_state/state_ingame.lua:1753: in function post_update
[6] @scripts/game_state/game_state_machine.lua:34: in function post_update
[7] @scripts/boot.lua:1026: in function game_update
[8] @scripts/boot.lua:630:in function
<>
<> [1] self = table: 000000000162F630; world = [World]; units_list = table: 0000000001D13BB0; units_list_n = 1; game_session = [GameSession]; unit_storage = table: 000000000319EB50; i = 1; unit = [Unit (deleted)]; unit_is_alive = true; unit_alive_name = nil; go_id_to_remove = nil
[2] self = table: 000000000162F630; pending_extension_adds_map = table: 0000000001D13BE0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000004DB9240; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 0000000001D13BB0; unit_storage = table: 000000000319EB50; unit_destroy_listeners = table: 000000000319EA90; unit_destroy_listeners_post_cleanup = table: 000000000319EAC0; unit = [Unit (deleted)]; number_of_deleted_units = 1
[3] self = table: 000000000162F630; n_commited = 0; n_removed = 1
[4] self = table: 00000000158D9B60; unit_spawner = table: 000000000162F630
[5] self = table: 000000000CAA5D50; dt = 0.013120101764798164; t = 766.01413211133331; network_manager = table: 0000000000571DF0
[6] self = table: 00000000162EE340; dt = 0.013120101764798164; t = nil
[7] self = table: 0000000000096840; real_world_dt = 0.013120101764798164; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.013120101764798164; t = 908.38029548572376
[8] dt = 0.013120101764798164
<>
<> [1] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 10; game_session = [GameSession]; unit_storage = table: 000000000319EB50; unit_destroy_listeners = table: 000000000319EA90; unit_death_watch_lookup = table: 000000000319EB20; unit_death_watch_list = table: 000000000319EAF0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000105b0d1a8"; unit_deletion_information = table: 0000000001FC0B20; deletion_queue = table: 000000000162F580; gameobject_extractors = table: 0000000013C9F270; unit_template_lut = table: 00000000137A6500; unit_destroy_listeners_post_cleanup = table: 000000000319EAC0; gameobject_initializers = table: 0000000013C9F240; pending_extension_adds_map = table: 0000000001D13BE0; temp_deleted_units_list = table: 0000000001D13BB0; gameobject_functor_context = table: 0000000001D140B0; is_server = true; unit_unique_id = 4858; pending_extension_adds_list = table: 000000000319EA60; locked = false; entity_manager = table: 0000000004DB9240;
[2] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 10; game_session = [GameSession]; unit_storage = table: 000000000319EB50; unit_destroy_listeners = table: 000000000319EA90; unit_death_watch_lookup = table: 000000000319EB20; unit_death_watch_list = table: 000000000319EAF0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000105b0d1a8"; unit_deletion_information = table: 0000000001FC0B20; deletion_queue = table: 000000000162F580; gameobject_extractors = table: 0000000013C9F270; unit_template_lut = table: 00000000137A6500; unit_destroy_listeners_post_cleanup = table: 000000000319EAC0; gameobject_initializers = table: 0000000013C9F240; pending_extension_adds_map = table: 0000000001D13BE0; temp_deleted_units_list = table: 0000000001D13BB0; gameobject_functor_context = table: 0000000001D140B0; is_server = true; unit_unique_id = 4858; pending_extension_adds_list = table: 000000000319EA60; locked = false; entity_manager = table: 0000000004DB9240;
[3] unit_death_watch_list_dirty = true; unit_death_watch_list_n = 10; game_session = [GameSession]; unit_storage = table: 000000000319EB50; unit_destroy_listeners = table: 000000000319EA90; unit_death_watch_lookup = table: 000000000319EB20; unit_death_watch_list = table: 000000000319EAF0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000105b0d1a8"; unit_deletion_information = table: 0000000001FC0B20; deletion_queue = table: 000000000162F580; gameobject_extractors = table: 0000000013C9F270; unit_template_lut = table: 00000000137A6500; unit_destroy_listeners_post_cleanup = table: 000000000319EAC0; gameobject_initializers = table: 0000000013C9F240; pending_extension_adds_map = table: 0000000001D13BE0; temp_deleted_units_list = table: 0000000001D13BB0; gameobject_functor_context = table: 0000000001D140B0; is_server = true; unit_unique_id = 4858; pending_extension_adds_list = table: 000000000319EA60; locked = false; entity_manager = table: 0000000004DB9240;
[4] entity_system_bag = table: 0000000014186FB0; startup_data = table: 00000000158DA100; entity_manager = table: 0000000004DB9240; unit_spawner = table: 000000000162F630; statistics_db = table: 000000000CAA7C50; is_server = true; system_update_context = table: 00000000158DA170; network_transmit = table: 0000000005664B50; network_clock = table: 0000000001230C20; dice_keeper = table: 0000000001F7CB80; world = [World];
[5] world_name = "level_world"; entity_system_bag = table: 0000000014186FB0; network_server = table: 0000000005656F40; entity_system = table: 00000000158D9B60; parent = table: 0000000000096840; _level_flow_events = table: 000000001214FD20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000CAEA810; profile_synchronizer = table: 0000000005662470; _debug_gui = [Gui]; network_transmit = table: 0000000005664B50; _max_local_players = 4; _fps_reporter = table: 0000000001F3F590; num_local_human_players = 1; _ping_reporter = table: 000000000F1F3F10; _gm_event_end_conditions_met = false; world = [World]; <>
[Log end]