[Log version] 1
[Session] 914a3f96-d089-41cf-896a-35adb04f4200
UTC time stamps
03:03:44.319 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
03:03:44.319 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
03:03:44.319 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
03:03:44.319 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
03:03:44.319 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
03:03:44.319 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
03:03:44.385 [RazerChroma] Setup Razer Chroma resources
03:03:44.385 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
03:03:44.419 [Window] Window => active
03:03:44.426 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
03:03:44.461 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
03:03:45.078 [EAC] Init client 110000104816a75
03:03:45.078 [EAC] EAC client initialized
03:03:45.078 warning: [EAC] Failed to initialize localization
03:03:45.079 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
03:03:45.162 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti)
03:03:46.064 [AFTERMATH] Initialized Aftermath
03:03:46.071 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
03:03:46.118 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
03:03:48.223 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
03:03:48.225 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
03:03:49.319 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
03:03:49.319 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
03:03:49.320 [Save] Save dir: `C:\Users\Nathaniel\AppData\Roaming\fatshark\Vermintide 2`
03:03:49.321 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
03:03:49.321 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
03:03:49.524 [RazerChroma] Setup Razer Chroma
03:03:49.595 [LightFX ] Loaded DLL.
03:03:49.595 [LightFX ] Init()
03:03:49.603 [LightFX ] LightFX failed to initialize
03:03:49.662 [Lua] boot.lua start, os clock: 8.9909999999999997
03:03:49.662 [Lua] Boot:setup() entered. time: 0 os-clock: 8.9920000000000009
03:03:49.662 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8078MB
Available: 1890MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID c9309100-9431-4fda-9176-45cdc8d94e13
--- Graphics
Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4021MB) Driver version: 44259
Graphics card: Intel(R) HD Graphics 630 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): HIDI2C Device
03:03:49.663 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
03:03:49.679 [SteamStats] RequestCurrentStats success: true
03:03:55.216 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.363631971180439 os-clock: 14.546000000000001
03:03:55.217 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
03:03:55.221 [Lua] Flushing: resource_packages/strings [ResourcePackage]
03:03:55.221 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
03:03:55.224 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
03:03:55.224 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
03:03:55.224 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
03:03:55.224 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
03:03:55.224 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
03:03:55.227 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
03:03:55.228 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
03:03:55.231 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
03:03:55.231 [Lua] *****************************************************************
03:03:55.232 [Lua] ** Initial contents of script_data **
03:03:55.232 [Lua] script_data.beta_level_progression = false
03:03:55.232 [Lua] script_data.build_identifier = 75756469c168
03:03:55.232 [Lua] script_data.debug_interactions = false
03:03:55.232 [Lua] script_data.disable_debug_draw = true
03:03:55.232 [Lua] script_data.disable_intro_trailer = false
03:03:55.232 [Lua] script_data.disable_tutorial_at_start = false
03:03:55.232 [Lua] script_data.enable_detailed_tooltips = false
03:03:55.232 [Lua] script_data.force_debug_disabled = true
03:03:55.232 [Lua] script_data.force_steam = true
03:03:55.232 [Lua] script_data.hide_fps = true
03:03:55.232 [Lua] script_data.hide_version_info = true
03:03:55.232 [Lua] script_data.matchmaking_debug = true
03:03:55.232 [Lua] script_data.network_debug = true
03:03:55.232 [Lua] script_data.package_debug = true
03:03:55.232 [Lua] script_data.packaged_build = true
03:03:55.232 [Lua] script_data.settings = { }
03:03:55.232 [Lua] script_data.show_fps = false
03:03:55.232 [Lua] script_data.spawn_empty_chest = true
03:03:55.232 [Lua] script_data.telemetry_log_interval = 600
03:03:55.232 [Lua] script_data.test_backend = stage_steam_playfab
03:03:55.232 [Lua] script_data.tobii_button = false
03:03:55.232 [Lua] script_data.use_beta_overlay = false
03:03:55.232 [Lua] script_data.use_local_backend = false
03:03:55.232 [Lua] script_data.use_tech_telemetry = true
03:03:55.232 [Lua] script_data.use_telemetry = true
03:03:55.232 [Lua] *****************************************************************
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
03:03:55.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
03:03:55.301 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
03:03:55.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
03:03:55.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
03:03:55.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
03:03:55.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
03:03:56.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
03:03:56.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
03:03:56.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
03:03:56.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
03:03:56.465 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
03:03:56.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
03:03:57.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
03:03:57.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
03:03:57.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
03:03:57.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
03:03:57.916 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
03:03:57.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
03:03:58.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
03:03:58.282 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
03:03:58.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
03:03:58.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
03:03:58.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
03:03:58.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
03:03:58.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
03:03:58.766 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
03:03:58.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
03:03:59.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
03:03:59.050 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
03:03:59.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
03:03:59.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
03:03:59.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
03:03:59.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
03:03:59.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
03:03:59.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
03:03:59.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
03:04:00.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
03:04:00.136 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
03:04:00.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
03:04:00.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
03:04:00.365 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
03:04:00.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
03:04:00.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
03:04:00.448 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
03:04:00.455 [Lua] Using test backend: stage_steam_playfab
03:04:00.455 [Lua] nil
03:04:00.455 [Lua] table: 000000000005FA20
03:04:00.519 [Lua] [1] = beastmen_minotaur (string)
03:04:00.519 [Lua] [2] = critter_rat (string)
03:04:00.519 [Lua] [3] = skaven_stormfiend_demo (string)
03:04:00.519 [Lua] [4] = chaos_dummy_troll (string)
03:04:00.519 [Lua] [5] = skaven_storm_vermin_warlord (string)
03:04:00.519 [Lua] [6] = chaos_vortex (string)
03:04:00.519 [Lua] [7] = skaven_loot_rat (string)
03:04:00.519 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
03:04:00.519 [Lua] [9] = chaos_dummy_sorcerer (string)
03:04:00.519 [Lua] [10] = chaos_tentacle (string)
03:04:00.519 [Lua] [11] = skaven_rat_ogre (string)
03:04:00.519 [Lua] [12] = skaven_grey_seer (string)
03:04:00.519 [Lua] [13] = skaven_stormfiend (string)
03:04:00.519 [Lua] [14] = skaven_storm_vermin_champion (string)
03:04:00.519 [Lua] [15] = chaos_spawn (string)
03:04:00.519 [Lua] [16] = skaven_stormfiend_boss (string)
03:04:00.519 [Lua] [17] = critter_pig (string)
03:04:00.519 [Lua] [18] = chaos_plague_wave_spawner (string)
03:04:00.519 [Lua] [19] = skaven_explosive_loot_rat (string)
03:04:00.519 [Lua] [20] = chaos_troll (string)
03:04:00.519 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
03:04:00.519 [Lua] [22] = skaven_warpfire_thrower (string)
03:04:00.519 [Lua] [23] = chaos_exalted_champion_warcamp (string)
03:04:00.519 [Lua] [24] = chaos_plague_sorcerer (string)
03:04:00.519 [Lua] [25] = skaven_pack_master (string)
03:04:00.519 [Lua] [26] = chaos_exalted_sorcerer (string)
03:04:00.519 [Lua] [27] = chaos_tentacle_sorcerer (string)
03:04:00.519 [Lua] [28] = chaos_mutator_sorcerer (string)
03:04:00.519 [Lua] [29] = skaven_poison_wind_globadier (string)
03:04:00.519 [Lua] [30] = skaven_gutter_runner (string)
03:04:00.519 [Lua] [31] = skaven_ratling_gunner (string)
03:04:00.519 [Lua] [32] = chaos_vortex_sorcerer (string)
03:04:00.519 [Lua] [33] = chaos_warrior (string)
03:04:00.519 [Lua] [34] = chaos_corruptor_sorcerer (string)
03:04:00.519 [Lua] [35] = chaos_exalted_champion_norsca (string)
03:04:00.519 [Lua] [36] = skaven_plague_monk (string)
03:04:00.519 [Lua] [37] = chaos_berzerker (string)
03:04:00.519 [Lua] [38] = beastmen_gor (string)
03:04:00.519 [Lua] [39] = beastmen_standard_bearer (string)
03:04:00.519 [Lua] [40] = beastmen_ungor (string)
03:04:00.519 [Lua] [41] = beastmen_ungor_archer (string)
03:04:00.519 [Lua] [42] = skaven_storm_vermin_commander (string)
03:04:00.519 [Lua] [43] = beastmen_standard_bearer_crater (string)
03:04:00.519 [Lua] [44] = skaven_storm_vermin (string)
03:04:00.519 [Lua] [45] = beastmen_ungor_dummy (string)
03:04:00.519 [Lua] [46] = beastmen_bestigor (string)
03:04:00.519 [Lua] [47] = chaos_raider (string)
03:04:00.519 [Lua] [48] = beastmen_bestigor_dummy (string)
03:04:00.519 [Lua] [49] = skaven_storm_vermin_with_shield (string)
03:04:00.519 [Lua] [50] = beastmen_gor_dummy (string)
03:04:00.519 [Lua] [51] = chaos_raider_tutorial (string)
03:04:00.520 [Lua] [52] = skaven_clan_rat_tutorial (string)
03:04:00.520 [Lua] [53] = chaos_marauder (string)
03:04:00.520 [Lua] [54] = skaven_dummy_clan_rat (string)
03:04:00.520 [Lua] [55] = chaos_fanatic (string)
03:04:00.520 [Lua] [56] = chaos_marauder_with_shield (string)
03:04:00.520 [Lua] [57] = chaos_zombie (string)
03:04:00.520 [Lua] [58] = skaven_clan_rat (string)
03:04:00.520 [Lua] [59] = skaven_clan_rat_with_shield (string)
03:04:00.520 [Lua] [60] = chaos_marauder_tutorial (string)
03:04:00.520 [Lua] [61] = skaven_dummy_slave (string)
03:04:00.520 [Lua] [62] = skaven_slave (string)
03:04:00.566 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
03:04:00.566 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
03:04:00.566 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
03:04:00.566 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
03:04:00.566 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
03:04:00.573 [Lua] level display name dlc_bogenhafen_city
03:04:00.573 [Lua] level display name cemetery
03:04:00.573 [Lua] level display name forest_ambush
03:04:00.573 [Lua] level display name mines
03:04:00.573 [Lua] level display name nurgle
03:04:00.573 [Lua] level display name warcamp
03:04:00.573 [Lua] level display name bell
03:04:00.573 [Lua] level display name dlc_celebrate_crawl
03:04:00.573 [Lua] level display name skittergate
03:04:00.573 [Lua] level display name magnus
03:04:00.573 [Lua] level display name prologue
03:04:00.573 [Lua] level display name military
03:04:00.573 [Lua] level display name skaven_stronghold
03:04:00.573 [Lua] level display name fort
03:04:00.573 [Lua] level display name ground_zero
03:04:00.573 [Lua] level display name elven_ruins
03:04:00.573 [Lua] level display name farmlands
03:04:00.573 [Lua] level display name crater
03:04:00.573 [Lua] level display name plaza
03:04:00.573 [Lua] level display name ussingen
03:04:00.573 [Lua] level display name dlc_portals
03:04:00.573 [Lua] level display name catacombs
03:04:00.573 [Lua] level display name dlc_bogenhafen_slum
03:04:00.573 [Lua] level display name dlc_bastion
03:04:00.622 [Lua] TIME: 0.039000000000001
03:04:01.228 [Lua] [ConflictSettings] Contained breeds generated in: 0.53099999999999881
03:04:01.228 [Lua] ####### Testing HordeCompositions ########
03:04:01.229 [Lua] ####### Testing HordeCompositionsPacing ########
03:04:01.321 [Lua] <>realm = official<>
03:04:01.933 warning: [ModManager] Mod with id 1570226884ll and path D:\Private -Not this one\Steam on D drive\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
03:04:01.933 warning: [ModManager] Mod with id 1545823051ll and path D:\Private -Not this one\Steam on D drive\steamapps\workshop\content\552500\1545823051\mod.bin can't be added as mod hash catalog to EAC, skipping
03:04:02.101 [Lua]
03:04:02.101 [Lua] [1] = table
03:04:02.101 [Lua] [download_pending] = false (boolean)
03:04:02.101 [Lua] [id] = 1369573612 (string)
03:04:02.101 [Lua] [banned] = false (boolean)
03:04:02.101 [Lua] [author_id] = 58813412 (number)
03:04:02.101 [Lua] [tags] = table
03:04:02.101 [Lua] [1] = Tools (string)
03:04:02.101 [Lua] [2] = approved (string)
03:04:02.101 [Lua] [author] = bIbIbI(rus) (string)
03:04:02.101 [Lua] [sanctioned] = true (boolean)
03:04:02.101 [Lua] [out_of_date] = false (boolean)
03:04:02.101 [Lua] [downloading] = false (boolean)
03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
03:04:02.101 [Lua] [num_children] = 0 (number)
03:04:02.101 [Lua] [ugc_status] = 3 (number)
03:04:02.101 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
03:04:02.101 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
03:04:02.101 [Lua] [installed] = true (boolean)
03:04:02.101 [Lua] [enabled] = true (boolean)
03:04:02.101 [Lua] [name] = Vermintide Mod Framework (string)
03:04:02.101 [Lua] [dependency_error] = (string)
03:04:02.101 [Lua] [2] = table
03:04:02.101 [Lua] [download_pending] = false (boolean)
03:04:02.101 [Lua] [id] = 1374248490 (string)
03:04:02.101 [Lua] [children] = table
03:04:02.101 [Lua] [1] = 1369573612 (string)
03:04:02.101 [Lua] [banned] = false (boolean)
03:04:02.101 [Lua] [author_id] = 45268594 (number)
03:04:02.101 [Lua] [tags] = table
03:04:02.101 [Lua] [1] = approved (string)
03:04:02.101 [Lua] [author] = prop joe (string)
03:04:02.101 [Lua] [sanctioned] = true (boolean)
03:04:02.101 [Lua] [out_of_date] = false (boolean)
03:04:02.101 [Lua] [downloading] = false (boolean)
03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
03:04:02.101 [Lua] [num_children] = 1 (number)
03:04:02.101 [Lua] [ugc_status] = 3 (number)
03:04:02.101 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
03:04:02.101 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
03:04:02.101 [Lua] [installed] = true (boolean)
03:04:02.101 [Lua] [enabled] = true (boolean)
03:04:02.101 [Lua] [name] = Penlight Lua Libraries (string)
03:04:02.101 [Lua] [dependency_error] = (string)
03:04:02.101 [Lua] [3] = table
03:04:02.101 [Lua] [download_pending] = false (boolean)
03:04:02.101 [Lua] [id] = 1389872347 (string)
03:04:02.101 [Lua] [children] = table
03:04:02.101 [Lua] [1] = 1369573612 (string)
03:04:02.101 [Lua] [banned] = false (boolean)
03:04:02.101 [Lua] [author_id] = 4821406 (number)
03:04:02.101 [Lua] [tags] = table
03:04:02.101 [Lua] [1] = UI (string)
03:04:02.101 [Lua] [2] = approved (string)
03:04:02.101 [Lua] [author] = grasmann (string)
03:04:02.101 [Lua] [sanctioned] = true (boolean)
03:04:02.101 [Lua] [out_of_date] = false (boolean)
03:04:02.101 [Lua] [downloading] = false (boolean)
03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
03:04:02.101 [Lua] [num_children] = 1 (number)
03:04:02.101 [Lua] [ugc_status] = 3 (number)
03:04:02.101 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
03:04:02.101 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
03:04:02.101 [Lua] [installed] = true (boolean)
03:04:02.101 [Lua] [enabled] = true (boolean)
03:04:02.101 [Lua] [name] = Simple UI (string)
03:04:02.101 [Lua] [dependency_error] = (string)
03:04:02.101 [Lua] [4] = table
03:04:02.101 [Lua] [download_pending] = false (boolean)
03:04:02.101 [Lua] [id] = 1393343095 (string)
03:04:02.101 [Lua] [children] = table
03:04:02.101 [Lua] [1] = 1369573612 (string)
03:04:02.101 [Lua] [2] = 1374248490 (string)
03:04:02.101 [Lua] [banned] = false (boolean)
03:04:02.101 [Lua] [author_id] = 45268594 (number)
03:04:02.101 [Lua] [tags] = table
03:04:02.101 [Lua] [1] = approved (string)
03:04:02.101 [Lua] [2] = UI (string)
03:04:02.101 [Lua] [author] = prop joe (string)
03:04:02.101 [Lua] [sanctioned] = true (boolean)
03:04:02.101 [Lua] [out_of_date] = false (boolean)
03:04:02.101 [Lua] [downloading] = false (boolean)
03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
03:04:02.101 [Lua] [num_children] = 2 (number)
03:04:02.101 [Lua] [ugc_status] = 3 (number)
03:04:02.101 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
03:04:02.101 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
03:04:02.101 [Lua] [installed] = true (boolean)
03:04:02.101 [Lua] [enabled] = true (boolean)
03:04:02.101 [Lua] [name] = Scoreboard Tweaks (string)
03:04:02.101 [Lua] [dependency_error] = (string)
03:04:02.101 [Lua] [5] = table
03:04:02.101 [Lua] [download_pending] = false (boolean)
03:04:02.101 [Lua] [id] = 1445717962 (string)
03:04:02.101 [Lua] [children] = table
03:04:02.101 [Lua] [1] = 1369573612 (string)
03:04:02.101 [Lua] [2] = 1389872347 (string)
03:04:02.101 [Lua] [banned] = false (boolean)
03:04:02.101 [Lua] [author_id] = 38895286 (number)
03:04:02.101 [Lua] [tags] = table
03:04:02.101 [Lua] [1] = UI (string)
03:04:02.101 [Lua] [2] = QoL (string)
03:04:02.101 [Lua] [3] = applied (string)
03:04:02.101 [Lua] [4] = approved (string)
03:04:02.101 [Lua] [author] = Squatting Bear (string)
03:04:02.101 [Lua] [sanctioned] = true (boolean)
03:04:02.101 [Lua] [out_of_date] = false (boolean)
03:04:02.101 [Lua] [downloading] = false (boolean)
03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
03:04:02.101 [Lua] [num_children] = 2 (number)
03:04:02.101 [Lua] [ugc_status] = 3 (number)
03:04:02.101 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
03:04:02.101 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
03:04:02.101 [Lua] [installed] = true (boolean)
03:04:02.101 [Lua] [enabled] = true (boolean)
03:04:02.101 [Lua] [name] = Loadout Manager (string)
03:04:02.101 [Lua] [dependency_error] = (string)
03:04:02.101 [Lua] [6] = table
03:04:02.101 [Lua] [download_pending] = false (boolean)
03:04:02.101 [Lua] [id] = 1395453301 (string)
03:04:02.101 [Lua] [children] = table
03:04:02.101 [Lua] [1] = 1369573612 (string)
03:04:02.101 [Lua] [banned] = false (boolean)
03:04:02.101 [Lua] [author_id] = 58813412 (number)
03:04:02.101 [Lua] [tags] = table
03:04:02.101 [Lua] [1] = QoL (string)
03:04:02.101 [Lua] [2] = applied (string)
03:04:02.101 [Lua] [3] = approved (string)
03:04:02.101 [Lua] [author] = bIbIbI(rus) (string)
03:04:02.101 [Lua] [sanctioned] = true (boolean)
03:04:02.101 [Lua] [out_of_date] = false (boolean)
03:04:02.101 [Lua] [downloading] = false (boolean)
03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
03:04:02.101 [Lua] [num_children] = 1 (number)
03:04:02.101 [Lua] [ugc_status] = 3 (number)
03:04:02.101 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
03:04:02.101 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
03:04:02.101 [Lua] [installed] = true (boolean)
03:04:02.101 [Lua] [enabled] = true (boolean)
03:04:02.101 [Lua] [name] = Skip Intro (string)
03:04:02.101 [Lua] [dependency_error] = (string)
03:04:02.101 [Lua] [7] = table
03:04:02.101 [Lua] [download_pending] = false (boolean)
03:04:02.101 [Lua] [id] = 1402971136 (string)
03:04:02.101 [Lua] [children] = table
03:04:02.101 [Lua] [1] = 1369573612 (string)
03:04:02.103 [Lua] [banned] = false (boolean)
03:04:02.103 [Lua] [author_id] = 38300192 (number)
03:04:02.103 [Lua] [tags] = table
03:04:02.103 [Lua] [1] = approved (string)
03:04:02.103 [Lua] [2] = UI (string)
03:04:02.103 [Lua] [3] = QoL (string)
03:04:02.103 [Lua] [author] = Tomoko 👿 (string)
03:04:02.103 [Lua] [sanctioned] = true (boolean)
03:04:02.103 [Lua] [out_of_date] = false (boolean)
03:04:02.103 [Lua] [downloading] = false (boolean)
03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
03:04:02.103 [Lua] [num_children] = 1 (number)
03:04:02.103 [Lua] [ugc_status] = 3 (number)
03:04:02.103 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
03:04:02.103 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
03:04:02.103 [Lua] [installed] = true (boolean)
03:04:02.103 [Lua] [enabled] = false (boolean)
03:04:02.103 [Lua] [name] = Needii (string)
03:04:02.103 [Lua] [dependency_error] = (string)
03:04:02.103 [Lua] [8] = table
03:04:02.103 [Lua] [download_pending] = false (boolean)
03:04:02.103 [Lua] [id] = 1402835022 (string)
03:04:02.103 [Lua] [installed] = false (boolean)
03:04:02.103 [Lua] [ugc_status] = 2 (number)
03:04:02.103 [Lua] [downloading] = false (boolean)
03:04:02.103 [Lua] [out_of_date] = false (boolean)
03:04:02.103 [Lua] [banned] = true (boolean)
03:04:02.103 [Lua] [dependency_error] = (string)
03:04:02.103 [Lua] [name] = ... (string)
03:04:02.103 [Lua] [description] = (string)
03:04:02.103 [Lua] [url] = (string)
03:04:02.103 [Lua] [enabled] = false (boolean)
03:04:02.103 [Lua] [last_updated] = (string)
03:04:02.103 [Lua] [author] = unknown (string)
03:04:02.103 [Lua] [9] = table
03:04:02.103 [Lua] [download_pending] = false (boolean)
03:04:02.103 [Lua] [id] = 1570226884 (string)
03:04:02.103 [Lua] [children] = table
03:04:02.103 [Lua] [1] = 1369573612 (string)
03:04:02.103 [Lua] [banned] = false (boolean)
03:04:02.103 [Lua] [author_id] = 107014304 (number)
03:04:02.103 [Lua] [tags] = table
03:04:02.103 [Lua] [1] = applied (string)
03:04:02.103 [Lua] [2] = UI (string)
03:04:02.103 [Lua] [3] = Art (string)
03:04:02.103 [Lua] [author] = Sir Aiedail (string)
03:04:02.103 [Lua] [sanctioned] = false (boolean)
03:04:02.103 [Lua] [out_of_date] = false (boolean)
03:04:02.103 [Lua] [downloading] = false (boolean)
03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
03:04:02.103 [Lua] [num_children] = 1 (number)
03:04:02.103 [Lua] [ugc_status] = 3 (number)
03:04:02.103 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort Brachsenbrücke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
03:04:02.103 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string)
03:04:02.103 [Lua] [installed] = true (boolean)
03:04:02.103 [Lua] [enabled] = false (boolean)
03:04:02.103 [Lua] [name] = More Loading Screens (string)
03:04:02.103 [Lua] [dependency_error] = (string)
03:04:02.103 [Lua] [10] = table
03:04:02.103 [Lua] [download_pending] = false (boolean)
03:04:02.103 [Lua] [id] = 1545823051 (string)
03:04:02.103 [Lua] [children] = table
03:04:02.103 [Lua] [1] = 1369573612 (string)
03:04:02.103 [Lua] [banned] = false (boolean)
03:04:02.103 [Lua] [author_id] = 44096463 (number)
03:04:02.103 [Lua] [tags] = table
03:04:02.103 [Lua] [1] = applied (string)
03:04:02.103 [Lua] [2] = QoL (string)
03:04:02.103 [Lua] [author] = Zaphio (string)
03:04:02.103 [Lua] [sanctioned] = false (boolean)
03:04:02.103 [Lua] [out_of_date] = false (boolean)
03:04:02.103 [Lua] [downloading] = false (boolean)
03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954094158323376473/DDBE66AB4F2BAA4BACCF80806F12644B3D7CAF2B/ (string)
03:04:02.103 [Lua] [num_children] = 1 (number)
03:04:02.103 [Lua] [ugc_status] = 3 (number)
03:04:02.103 [Lua] [description] = [h1]Description[/h1]
Patches the elf [spoiler]right in the kisser[/spoiler].
In her own words: mhmm mmh hh hmmm m mhm mmhm hhh hhh h mmm.
[i](Elf dialogue is replaced with a short grunt/moan. Subtitles are replaced to match.)[/i]
[h1]Configuration[/h1]
Apply the duct tape from the mod options menu (default hotkey: [u]F4[/u]).
[h1]Acknowledgements[/h1]
[list]
[*]Inspired by Fatshark's April Fools [url=https://steamcommunity.com/games/552500/announcements/detail/1655510866867351765]Mute Kerillian DLC[/url].
[*]Sir GobSmacker -- Reported a bug that can sometimes occur in the keep.
[*] arandom -- Suggested increasing the duration of the "duct taped" dialogue.
[/list] (string)
03:04:02.103 [Lua] [last_updated] = 10/29/2018 3:02:59 AM (string)
03:04:02.103 [Lua] [installed] = true (boolean)
03:04:02.103 [Lua] [enabled] = false (boolean)
03:04:02.103 [Lua] [name] = Duct Tape Mod (string)
03:04:02.103 [Lua] [dependency_error] = (string)
03:04:02.103 [Lua] [11] = table
03:04:02.103 [Lua] [download_pending] = false (boolean)
03:04:02.103 [Lua] [id] = 1502859403 (string)
03:04:02.103 [Lua] [children] = table
03:04:02.103 [Lua] [1] = 1369573612 (string)
03:04:02.103 [Lua] [banned] = false (boolean)
03:04:02.103 [Lua] [author_id] = 96578995 (number)
03:04:02.103 [Lua] [tags] = table
03:04:02.103 [Lua] [1] = QoL (string)
03:04:02.103 [Lua] [2] = approved (string)
03:04:02.103 [Lua] [author] = RIP AND TEAR (string)
03:04:02.103 [Lua] [sanctioned] = true (boolean)
03:04:02.103 [Lua] [out_of_date] = false (boolean)
03:04:02.103 [Lua] [downloading] = false (boolean)
03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
03:04:02.103 [Lua] [num_children] = 1 (number)
03:04:02.103 [Lua] [ugc_status] = 3 (number)
03:04:02.103 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
03:04:02.103 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
03:04:02.103 [Lua] [installed] = true (boolean)
03:04:02.103 [Lua] [enabled] = true (boolean)
03:04:02.103 [Lua] [name] = Notice Key Pickup (string)
03:04:02.103 [Lua] [dependency_error] = (string)
03:04:02.103 [Lua] [12] = table
03:04:02.103 [Lua] [download_pending] = false (boolean)
03:04:02.103 [Lua] [id] = 1395655171 (string)
03:04:02.103 [Lua] [children] = table
03:04:02.103 [Lua] [1] = 1369573612 (string)
03:04:02.103 [Lua] [banned] = false (boolean)
03:04:02.103 [Lua] [author_id] = 59593500 (number)
03:04:02.103 [Lua] [tags] = table
03:04:02.103 [Lua] [1] = QoL (string)
03:04:02.103 [Lua] [2] = Balance/Tweaks (string)
03:04:02.103 [Lua] [3] = approved (string)
03:04:02.103 [Lua] [author] = Grimalackt (string)
03:04:02.103 [Lua] [sanctioned] = true (boolean)
03:04:02.103 [Lua] [out_of_date] = false (boolean)
03:04:02.103 [Lua] [downloading] = false (boolean)
03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
03:04:02.103 [Lua] [num_children] = 1 (number)
03:04:02.103 [Lua] [ugc_status] = 3 (number)
03:04:02.103 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
03:04:02.103 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
03:04:02.103 [Lua] [installed] = true (boolean)
03:04:02.103 [Lua] [enabled] = true (boolean)
03:04:02.103 [Lua] [name] = Bot Improvements - Combat (string)
03:04:02.103 [Lua] [dependency_error] = (string)
03:04:02.103 [Lua] [13] = table
03:04:02.103 [Lua] [download_pending] = false (boolean)
03:04:02.103 [Lua] [id] = 1569650837 (string)
03:04:02.103 [Lua] [children] = table
03:04:02.103 [Lua] [1] = 1369573612 (string)
03:04:02.103 [Lua] [banned] = false (boolean)
03:04:02.103 [Lua] [author_id] = 81851809 (number)
03:04:02.103 [Lua] [tags] = table
03:04:02.103 [Lua] [1] = approved (string)
03:04:02.103 [Lua] [2] = UI (string)
03:04:02.103 [Lua] [3] = QoL (string)
03:04:02.103 [Lua] [author] = Skwuruhl (string)
03:04:02.103 [Lua] [sanctioned] = true (boolean)
03:04:02.103 [Lua] [out_of_date] = false (boolean)
03:04:02.103 [Lua] [downloading] = false (boolean)
03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
03:04:02.103 [Lua] [num_children] = 1 (number)
03:04:02.103 [Lua] [ugc_status] = 3 (number)
03:04:02.103 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
03:04:02.103 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
03:04:02.103 [Lua] [installed] = true (boolean)
03:04:02.103 [Lua] [enabled] = true (boolean)
03:04:02.103 [Lua] [name] = Crosshairs Fix (string)
03:04:02.103 [Lua] [dependency_error] = (string)
03:04:02.103 [Lua] [14] = table
03:04:02.103 [Lua] [download_pending] = false (boolean)
03:04:02.103 [Lua] [id] = 1459917022 (string)
03:04:02.103 [Lua] [children] = table
03:04:02.103 [Lua] [1] = 1369573612 (string)
03:04:02.103 [Lua] [banned] = false (boolean)
03:04:02.103 [Lua] [author_id] = 155839973 (number)
03:04:02.103 [Lua] [tags] = table
03:04:02.103 [Lua] [1] = approved (string)
03:04:02.103 [Lua] [2] = UI (string)
03:04:02.103 [Lua] [3] = QoL (string)
03:04:02.103 [Lua] [author] = Gohas (string)
03:04:02.103 [Lua] [sanctioned] = true (boolean)
03:04:02.103 [Lua] [out_of_date] = false (boolean)
03:04:02.103 [Lua] [downloading] = false (boolean)
03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
03:04:02.103 [Lua] [num_children] = 1 (number)
03:04:02.103 [Lua] [ugc_status] = 3 (number)
03:04:02.103 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
03:04:02.103 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
03:04:02.103 [Lua] [installed] = true (boolean)
03:04:02.103 [Lua] [enabled] = true (boolean)
03:04:02.103 [Lua] [name] = Parry Indicator (string)
03:04:02.103 [Lua] [dependency_error] = (string)
03:04:02.103 [Lua]
03:04:02.103 [Lua]
03:04:02.103 [Lua] [1459917022] = 7 (number)
03:04:02.103 [Lua] [1502859403] = 10 (number)
03:04:02.103 [Lua] [1374248490] = 1 (number)
03:04:02.103 [Lua] [1395453301] = 3 (number)
03:04:02.103 [Lua] [1393343095] = 0 (number)
03:04:02.103 [Lua] [1395655171] = 9 (number)
03:04:02.103 [Lua] [1445717962] = 2 (number)
03:04:02.103 [Lua] [1569650837] = 8 (number)
03:04:02.103 [Lua] [1402971136] = 4 (number)
03:04:02.103 [Lua] [1369573612] = 5 (number)
03:04:02.103 [Lua] [1389872347] = 6 (number)
03:04:02.103 [Lua]
03:04:02.117 [Lua]
03:04:02.117 [Lua] [1459917022] = 7 (number)
03:04:02.117 [Lua] [1502859403] = 10 (number)
03:04:02.117 [Lua] [1374248490] = 1 (number)
03:04:02.117 [Lua] [1395453301] = 3 (number)
03:04:02.117 [Lua] [1393343095] = 0 (number)
03:04:02.117 [Lua] [1395655171] = 9 (number)
03:04:02.117 [Lua] [1445717962] = 2 (number)
03:04:02.117 [Lua] [1569650837] = 8 (number)
03:04:02.117 [Lua] [1402971136] = 4 (number)
03:04:02.117 [Lua] [1369573612] = 5 (number)
03:04:02.117 [Lua] [1389872347] = 6 (number)
03:04:02.117 [Lua]
03:04:02.123 [Lua] <>modded = true<>
03:04:02.123 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
03:04:02.181 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
03:04:02.218 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
03:04:02.219 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
03:04:02.219 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c808e00)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c808f20)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02522100)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02522290)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b5a0)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b890)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e9efd80)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9efed0)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ceb40a0)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce920)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cf05c10)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8890)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da89290)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cef88d0)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8870)
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed80180)
03:04:02.226 [Lua] <>modded = true<>
03:04:02.226 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
03:04:02.264 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
03:04:02.298 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
03:04:02.298 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
03:04:02.303 [Lua] <>modded = true<>
03:04:02.303 [Lua] <>Mod:1389872347:Simple UI = true<>
03:04:02.332 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
03:04:02.347 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
03:04:02.348 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
03:04:02.348 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
03:04:02.348 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c4a4350)
03:04:02.353 [Lua] <>modded = true<>
03:04:02.353 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
03:04:02.382 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
03:04:02.398 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
03:04:02.398 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
03:04:02.399 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58f0)
03:04:02.399 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ead6710)
03:04:02.399 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012be8f0)
03:04:02.399 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ead69e0)
03:04:02.405 [Lua] <>modded = true<>
03:04:02.405 [Lua] <>Mod:1445717962:Loadout Manager = true<>
03:04:02.447 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
03:04:02.464 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
03:04:02.464 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
03:04:02.464 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0daf8450)
03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22ab20)
03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22aa10)
03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22aa50)
03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22ac90)
03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0daf88c0)
03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0174fa40)
03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0174fb00)
03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008d2d60)
03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005c5a70)
03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
03:04:02.467 [Lua] <>modded = true<>
03:04:02.467 [Lua] <>Mod:1395453301:Skip Intro = true<>
03:04:02.498 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
03:04:02.514 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
03:04:02.514 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
03:04:02.515 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02523690)
03:04:02.515 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02523740)
03:04:02.515 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
03:04:02.535 [Lua] <>modded = true<>
03:04:02.535 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
03:04:02.581 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
03:04:02.597 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
03:04:02.597 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
03:04:02.597 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f610)
03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x013174c0)
03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x013173f0)
03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cff2840)
03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
03:04:02.615 [Lua] <>modded = true<>
03:04:02.615 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
03:04:02.666 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
03:04:02.681 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
03:04:02.682 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00306780)
03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a7e660)
03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b6c8e0)
03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019fb3b0)
03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b6c730)
03:04:02.683 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b67240)
03:04:02.684 [Lua] <>modded = true<>
03:04:02.685 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
03:04:02.732 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
03:04:02.748 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
03:04:02.748 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
03:04:02.748 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0cfff790)
03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff600)
03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff620)
03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff640)
03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff660)
03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0cfff6c0)
03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0cfff6e0)
03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
03:04:02.751 [Lua] <>modded = true<>
03:04:02.751 [Lua] <>Mod:1459917022:Parry Indicator = true<>
03:04:02.782 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
03:04:02.798 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
03:04:02.799 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
03:04:02.799 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
03:04:02.799 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d003370)
03:04:02.799 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x00467ff0)
03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x00467e80)
03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x00467f00)
03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0197aa10)
03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0197ace0)
03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0197ad10)
03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x019859e0)
03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x019861b0)
03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00945990] (Origin: function: 0x009458c0)
03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00945990] (Origin: function: 0x00945a00)
03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00945990] (Origin: function: 0x00945a20)
03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00945e20] (Origin: function: 0x00945d50)
03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00945e20] (Origin: function: 0x00945e90)
03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00945e20] (Origin: function: 0x00945eb0)
03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00946770] (Origin: function: 0x009466a0)
03:04:02.802 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00946770] (Origin: function: 0x009467e0)
03:04:02.802 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00946770] (Origin: function: 0x00946800)
03:04:02.802 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
03:04:02.814 [Lua] <>project = vermintide 2<>
03:04:02.814 [Lua] <>build = release<>
03:04:02.814 [Lua] <>platform = win32<>
03:04:02.814 [Lua] <>title_id = 5107<>
03:04:02.814 [Lua] <>content_revision = 7770<>
03:04:02.814 [Lua] <>engine_revision = 75756469c168<>
03:04:02.814 [Lua] <>release_version = 2.2<>
03:04:02.814 [Lua] <>rendering_backend = dx11<>
03:04:02.814 [Lua] <>teamcity_build_id = 58776<>
03:04:02.815 [Lua] <>steam_id = 110000104816a75<>
03:04:02.815 [Lua] <>steam_profile_name = Footlong<>
03:04:02.815 [Lua] <>machine_id = c9309100-9431-4fda-9176-45cdc8d94e13<>
03:04:02.817 [Lua] [Boot] Application build: release
03:04:02.817 [Lua] [Boot] Content revision: 7770
03:04:02.817 [Lua] [Boot] Engine revision: 75756469c168
03:04:02.817 [Lua] [Boot] Release version: 2.2
03:04:02.833 [Lua] Game:_handle_win32_graphics_quality() total time: 0.014999999999997
03:04:02.833 [Lua] save: 0.014999999999997016
03:04:02.833 [Lua]
03:04:02.833 [Lua] unaccounted: 0
03:04:02.834 [Lua] [Boot] User ID: 110000104816a75 Footlong
03:04:02.842 [Lua] [SmokeTest] Disabled
03:04:02.842 [Lua] initializing mechanism to: adventure
03:04:02.842 [Lua] Game:setup() total time: 0.024999999999999
03:04:02.842 [Lua] handle rev info: 0.0010000000000012221
03:04:02.842 [Lua] handle gfx quality: 0.014999999999997016
03:04:02.842 [Lua] default settings: 0
03:04:02.842 [Lua] user settings: 0
03:04:02.842 [Lua] set frame times: 0
03:04:02.842 [Lua] init random: 0
03:04:02.842 [Lua] managers: 0.0069999999999978968
03:04:02.842 [Lua]
03:04:02.842 [Lua] unaccounted: 0.0020000000000024443
03:04:02.842 [Lua] [Boot] use baked enemy meshes: false
03:04:02.842 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
03:04:02.842 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
03:04:02.842 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
03:04:02.842 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
03:04:02.842 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
03:04:02.842 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
03:04:02.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
03:04:02.842 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
03:04:02.842 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
03:04:02.842 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
03:04:02.842 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
03:04:02.842 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
03:04:02.842 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
03:04:02.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e21d0)
03:04:02.843 error: [SteamCloud] File `loadout_manager_vt2.data` not found
03:04:03.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
03:04:03.319 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
03:04:03.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
03:04:04.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
03:04:04.316 [Lua] [PackageManager] Force_load: resource_packages/title_screen
03:04:04.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
03:04:04.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
03:04:04.502 [Lua] [PackageManager] Force_load: resource_packages/menu
03:04:04.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
03:04:04.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
03:04:04.637 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
03:04:04.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
03:04:05.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
03:04:05.971 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
03:04:05.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
03:04:06.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
03:04:06.225 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
03:04:06.226 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
03:04:06.228 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
03:04:06.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
03:04:06.409 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
03:04:06.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
03:04:07.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
03:04:07.273 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
03:04:07.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
03:04:08.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
03:04:08.238 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
03:04:08.238 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
03:04:08.238 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x023c18b0)
03:04:08.238 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0237f140)
03:04:08.238 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0237e3f0)
03:04:08.238 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x023bc230)
03:04:08.238 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x023c1290)
03:04:08.246 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
03:04:08.246 [Lua] [Gamestate] Enter StateTitleScreen
03:04:08.247 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
03:04:08.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
03:04:08.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
03:04:08.248 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
03:04:08.248 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
03:04:08.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
03:04:08.255 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
03:04:08.255 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
03:04:08.255 [Save] Loading `save_data`
03:04:08.265 [Save] Load done
03:04:08.273 [Lua] [BackendManagerPlayFab] Backend Enabled
03:04:08.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
03:04:08.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
03:04:08.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
03:04:10.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
03:04:10.471 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
03:04:10.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
03:04:10.507 [Lua] <>playfab_id = 6B72F67EEB9C90BE<>
03:04:11.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
03:04:11.596 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
03:04:11.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:04:12.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:04:12.351 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:04:12.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
03:04:13.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
03:04:13.009 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
03:04:13.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
03:04:13.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
03:04:13.329 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
03:04:13.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
03:04:13.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
03:04:13.630 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
03:04:13.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
03:04:14.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
03:04:14.296 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
03:04:14.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
03:04:14.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
03:04:14.725 [Lua] [PackageManager] Force_load: resource_packages/inventory
03:04:14.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
03:04:14.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
03:04:14.876 [Lua] [PackageManager] Force_load: resource_packages/careers
03:04:14.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
03:04:14.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
03:04:14.926 [Lua] [PackageManager] Force_load: resource_packages/decals
03:04:14.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
03:04:15.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
03:04:15.145 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
03:04:15.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
03:04:16.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
03:04:16.407 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
03:04:16.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
03:04:18.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
03:04:18.373 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
03:04:18.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
03:04:20.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
03:04:20.227 [Lua] [PackageManager] Force_load: resource_packages/ingame
03:04:20.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
03:04:20.232 [Lua] Populating data for character 1 15
03:04:20.464 [Lua] Requesting character data for index 2 15
03:04:20.464 [Lua] Populating data for character 2 15
03:04:20.680 [Lua] Requesting character data for index 3 15
03:04:20.680 [Lua] Populating data for character 3 15
03:04:20.898 [Lua] Requesting character data for index 4 15
03:04:20.898 [Lua] Populating data for character 4 15
03:04:21.115 [Lua] Requesting character data for index 5 15
03:04:21.115 [Lua] Populating data for character 5 15
03:04:21.338 [Lua] Requesting character data for index 6 15
03:04:21.338 [Lua] Populating data for character 6 15
03:04:21.558 [Lua] Requesting character data for index 7 15
03:04:21.558 [Lua] Populating data for character 7 15
03:04:21.776 [Lua] Requesting character data for index 8 15
03:04:21.776 [Lua] Populating data for character 8 15
03:04:21.994 [Lua] Requesting character data for index 9 15
03:04:21.994 [Lua] Populating data for character 9 15
03:04:22.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
03:04:22.044 [Lua] [PackageManager] Force_load: resource_packages/pickups
03:04:22.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
03:04:22.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
03:04:22.213 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
03:04:22.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
03:04:22.219 [Lua] Requesting character data for index 10 15
03:04:22.219 [Lua] Populating data for character 10 15
03:04:22.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
03:04:22.363 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
03:04:22.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
03:04:22.431 [Lua] Requesting character data for index 11 15
03:04:22.431 [Lua] Populating data for character 11 15
03:04:22.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
03:04:22.447 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
03:04:22.650 [Lua] Requesting character data for index 12 15
03:04:22.650 [Lua] Populating data for character 12 15
03:04:22.869 [Lua] Requesting character data for index 13 15
03:04:22.869 [Lua] Populating data for character 13 15
03:04:23.107 [Lua] Requesting character data for index 14 15
03:04:23.107 [Lua] Populating data for character 14 15
03:04:23.341 [Lua] Requesting character data for index 15 15
03:04:23.341 [Lua] Populating data for character 15 15
03:04:23.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
03:04:23.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
03:04:23.578 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
03:04:23.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
03:04:23.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
03:04:23.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
03:04:23.795 [Lua] Player statistics loaded!
03:04:28.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
03:04:28.041 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
03:04:28.243 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
03:04:28.259 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
03:04:28.799 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
03:04:28.801 [Lua] [BackendInterfacePeddlerPlayFab] Added 85 item(s) to the peddler stock
03:04:28.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
03:04:29.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
03:04:29.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
03:04:29.976 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
03:04:29.976 [Lua] [UnlockManager] All unlocks ready
03:04:29.992 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
03:04:31.020 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
03:04:31.022 [Lua] [Managers] Destroying state managers...
03:04:31.022 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
03:04:31.022 [Lua] [Gamestate] Enter state StateLoading
03:04:31.024 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:04:31.024 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
03:04:31.024 [Lua] [LobbyManager] Setting up network options
03:04:31.024 [Lua] state_loading_restart_network JOIN VIA STEAM 0
03:04:31.024 [Lua] registering RPCs
03:04:31.024 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
03:04:31.024 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
03:04:31.025 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:04:31.025 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
03:04:31.025 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:04:31.025 [Lua] [LevelTransitionHandler] load_level inn_level
03:04:31.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:04:31.025 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:04:31.025 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:04:31.025 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:04:31.025 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:04:31.025 [SteamVoipRoom] Creating room 50178a8c3680c47b
03:04:31.025 [SteamVoipRoom] Joining room 50178a8c3680c47b
03:04:31.026 [EAC] EAC server 110000104816a75 is initializing
03:04:31.044 [EAC] Server is also client 110000104816a75
03:04:31.044 [EACServer] [16:04:31:044][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D0EF4300 LogLevel: Info.
03:04:31.045 [Lua] ### Created peer state machine for 110000104816a75
03:04:31.045 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
03:04:31.045 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
03:04:31.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:04:31.046 warning: [Application] Application.update_render_world is deprecated.
03:04:31.048 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:04:31.048 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:04:31.048 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
03:04:31.048 [Lua] Set lobby begin:
03:04:31.048 [Lua] Set lobby end.
03:04:31.049 [Lua] [PSM] Peer 110000104816a75 joined. Want to use profile index "5"
03:04:31.049 [Lua] [LobbyHost] Changed state from 0 to creating
03:04:31.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:04:31.149 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:04:31.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:04:31.184 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
03:04:31.420 [SteamLobby] Detected added member 110000104816a75
03:04:31.423 [Lua] [LobbyHost] Changed state from creating to joined
03:04:31.423 [Lua] [PartyManager] Leader is set to 110000104816a75
03:04:31.423 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104816a75 my_peer_id:110000104816a75
03:04:31.423 [Lua] [ChatManager] Registering channel 1
03:04:31.423 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
03:04:31.423 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
03:04:31.423 [Lua] [PartyManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
03:04:31.438 [Lua] [NetworkServer] Changing num_players from nil to 1
03:04:31.438 [Lua] Players: 1
03:04:31.438 [Lua] Set lobby begin:
03:04:31.438 [Lua] Lobby data num_players = 1
03:04:31.438 [Lua] Lobby data level_key = inn_level
03:04:31.438 [Lua] Lobby data game_mode = 3
03:04:31.439 [Lua] Lobby data matchmaking = false
03:04:31.439 [Lua] Set lobby end.
03:04:31.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:04:31.875 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:04:31.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:04:31.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:04:31.942 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:04:31.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:04:33.051 [Lua] player (110000104816a75,1) was put into party 0
03:04:33.051 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
03:04:33.053 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:04:49.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:04:49.181 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:04:49.199 [Lua] [LevelTransitionHandler] Level load completed!
03:04:49.199 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 674450 - weave: nil
03:04:49.201 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:04:49.201 [Lua] checking dlc's against conflict directors
03:04:49.201 [Lua] - removing conflict director 'chaos_beastmen'
03:04:49.201 [Lua] - removing conflict director 'skaven_beastmen'
03:04:49.201 [Lua] - removing conflict director 'beastmen'
03:04:49.202 [Lua] number of factions to include 2
03:04:49.202 [Lua] number of factions added 2
03:04:49.202 [Lua] --- --- ---
03:04:49.202 [Lua] Starting... difficulty 'normal'
03:04:49.202 [Lua] These are the starting conflict directors:
03:04:49.202 [Lua] inn_level
03:04:49.202 [Lua] --- --- ---
03:04:49.202 [Lua]
03:04:49.202 [Lua] DONE! Found the following directors:
03:04:49.202 [Lua] (free: 35), Master hash is:
03:04:49.202 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:04:49.202 [Lua] ### Sending rpc_level_loaded
03:04:49.202 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50
03:04:49.202 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded
03:04:49.216 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
03:04:49.216 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
03:04:49.233 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:04:49.234 [Lua] ### Sending rpc_level_loaded
03:04:49.234 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50
03:04:49.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:04:49.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:04:49.419 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:04:49.419 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:04:49.419 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:04:50.432 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:04:50.432 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:04:50.433 [Lua] Set lobby begin:
03:04:50.433 [Lua] Lobby data host = 110000104816a75
03:04:50.433 [Lua] Lobby data level_key = inn_level
03:04:50.433 [Lua] Lobby data game_mode = 3
03:04:50.433 [Lua] Lobby data country_code = NZ
03:04:50.433 [Lua] Lobby data unique_server_name = Footlong
03:04:50.433 [Lua] Lobby data num_players = 1
03:04:50.433 [Lua] Lobby data matchmaking = false
03:04:50.434 [Lua] Set lobby end.
03:04:50.434 [Lua] [Managers] Destroying state managers...
03:04:50.434 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:04:50.434 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
03:04:50.434 [Lua] [Gamestate] Enter StateIngame HOST
03:04:50.435 [Lua] <>level = inn_level<>
03:04:50.435 [Lua] Set lobby begin:
03:04:50.435 [Lua] Lobby data host = 110000104816a75
03:04:50.435 [Lua] Lobby data level_key = inn_level
03:04:50.435 [Lua] Lobby data game_mode = 3
03:04:50.435 [Lua] Lobby data selected_level_key = inn_level
03:04:50.435 [Lua] Lobby data country_code = NZ
03:04:50.435 [Lua] Lobby data unique_server_name = Footlong
03:04:50.436 [Lua] Lobby data num_players = 1
03:04:50.436 [Lua] Lobby data matchmaking = false
03:04:50.436 [Lua] Set lobby end.
03:04:50.436 [Lua] [StateIngame] Server ingame
03:04:50.440 [Lua] Set lobby begin:
03:04:50.440 [Lua] Lobby data level_key = inn_level
03:04:50.440 [Lua] Lobby data selected_level_key = inn_level
03:04:50.440 [Lua] Lobby data unique_server_name = Footlong
03:04:50.441 [Lua] Lobby data matchmaking = false
03:04:50.441 [Lua] Lobby data host = 110000104816a75
03:04:50.441 [Lua] Lobby data country_code = NZ
03:04:50.441 [Lua] Lobby data game_mode = 3
03:04:50.441 [Lua] Lobby data difficulty = normal
03:04:50.441 [Lua] Lobby data num_players = 1
03:04:50.441 [Lua] Set lobby end.
03:04:50.441 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
03:04:50.441 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
03:04:50.441 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:04:50.441 [Lua] [Matchmaking] initializing
03:04:50.441 [Lua] [Matchmaking] my_peer_id: 110000104816a75, I am server
03:04:50.441 [Lua] [Matchmaking] register rpcs
03:04:50.442 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:04:50.442 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
03:04:50.442 [Lua] [GameNetworkManager] self.is_server = true
03:04:50.442 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
03:04:50.442 [Network] Setting artificial MTU limit to 576
03:04:50.451 [Lua] Switching ConflictSettings: to: inn_level
03:04:50.451 [Lua] pacing=disabled
03:04:50.451 [Lua] roaming=nil
03:04:50.451 [Lua] disabled=false
03:04:50.451 [Lua] pack_spawning=disabled
03:04:50.451 [Lua] contained_breeds=nil
03:04:50.451 [Lua] boss=disabled
03:04:50.451 [Lua] horde=disabled
03:04:50.451 [Lua] specials=disabled
03:04:50.451 [Lua] name=inn_level
03:04:50.451 [Lua] intensity=disabled
03:04:50.451 [Lua] ---
03:04:50.451 [Lua] [LevelAnalysis] set_random_seed( 674450)
03:04:50.529 [Lua] [AIInterestPointSystem] Level Seed: 674450
03:04:50.529 [Lua]
03:04:50.529 [Lua] [entity_system_bag] = table
03:04:50.529 [Lua] [entity_system_bag] = metatable
03:04:50.529 [Lua] [startup_data] = table
03:04:50.529 [Lua] [entity_manager] = table
03:04:50.529 [Lua] [entity_manager] = metatable
03:04:50.529 [Lua] [unit_spawner] = table
03:04:50.529 [Lua] [unit_spawner] = metatable
03:04:50.529 [Lua] [unit_storage] = table
03:04:50.529 [Lua] [unit_storage] = metatable
03:04:50.529 [Lua] [dice_keeper] = table
03:04:50.529 [Lua] [dice_keeper] = metatable
03:04:50.529 [Lua] [is_server] = true (boolean)
03:04:50.529 [Lua] [world] = [World]
03:04:50.529 [Lua] [system_api] = table
03:04:50.529 [Lua] [entity_system] = table
03:04:50.529 [Lua] [entity_system] = metatable
03:04:50.529 [Lua] [network_lobby] = table
03:04:50.529 [Lua] [network_lobby] = metatable
03:04:50.529 [Lua] [profile_synchronizer] = table
03:04:50.529 [Lua] [profile_synchronizer] = metatable
03:04:50.529 [Lua] [level_transition_handler] = table
03:04:50.529 [Lua] [level_transition_handler] = metatable
03:04:50.529 [Lua] [num_local_human_players] = 1 (number)
03:04:50.529 [Lua] [statistics_db] = table
03:04:50.529 [Lua] [statistics_db] = metatable
03:04:50.529 [Lua] [network_server] = table
03:04:50.529 [Lua] [network_server] = metatable
03:04:50.529 [Lua] [input_manager] = table
03:04:50.529 [Lua] [input_manager] = metatable
03:04:50.529 [Lua] [network_clock] = table
03:04:50.529 [Lua] [network_clock] = metatable
03:04:50.529 [Lua] [network_transmit] = table
03:04:50.529 [Lua] [network_transmit] = metatable
03:04:50.529 [Lua] [free_flight_manager] = table
03:04:50.529 [Lua] [free_flight_manager] = metatable
03:04:50.529 [Lua] [network_manager] = table
03:04:50.529 [Lua] [network_manager] = metatable
03:04:50.529 [Lua] [network_event_delegate] = table
03:04:50.529 [Lua] [network_event_delegate] = metatable
03:04:50.529 [Lua]
03:04:50.529 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:04:50.529 [Lua] ignoring extension VersusInteractObjectiveExtension
03:04:50.529 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:04:50.529 [Lua] ignoring extension VersusSocketObjectiveExtension
03:04:50.529 [Lua] ignoring extension VersusTargetObjectiveExtension
03:04:50.529 [Lua] ignoring extension VersusMissionObjectiveExtension
03:04:50.530 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:04:50.533 [Lua] [AchievementManager] Achievements using the steam platform
03:04:50.534 [Lua] [StateIngame] Level seed: 674450
03:04:50.534 [World] Spawning level.
03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:04:50.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:04:50.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read,
03:04:50.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
03:04:50.967 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
03:04:50.972 [Lua] [LevelAnalysis] set_random_seed( 674450)
03:04:50.972 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
03:04:50.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
03:04:50.991 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
03:04:50.991 [Lua] [IngameUI] init
03:04:51.003 [SteamVoipClient] select_out(110000104816a75, off)
03:04:51.014 [Lua] cb_razer_chroma_setup
03:04:51.129 [Lua] [Matchmaking] Cancelling matchmaking
03:04:51.129 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:04:51.129 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:04:51.129 [Lua] Set lobby begin:
03:04:51.129 [Lua] Lobby data level_key = inn_level
03:04:51.130 [Lua] Lobby data power_level = 0
03:04:51.130 [Lua] Lobby data selected_level_key = inn_level
03:04:51.130 [Lua] Lobby data unique_server_name = Footlong
03:04:51.130 [Lua] Lobby data matchmaking = false
03:04:51.130 [Lua] Lobby data host = 110000104816a75
03:04:51.130 [Lua] Lobby data country_code = NZ
03:04:51.131 [Lua] Lobby data game_mode = 3
03:04:51.131 [Lua] Lobby data difficulty = normal
03:04:51.131 [Lua] Lobby data num_players = 1
03:04:51.131 [Lua] Set lobby end.
03:04:51.132 [Flow] complete_skittergate_legend false
03:04:51.133 [Flow] complete_all_helmgart_levels_recruit true
03:04:51.133 [Flow] WitchHunterLevel:1
03:04:51.133 [Flow] LeaderYes
03:04:51.133 [Flow] ALL PC XP:63869.3
03:04:51.133 [Flow] WH XP:0
03:04:51.133 [Flow] Number of crafted items:67
03:04:51.133 [Flow] Sum of Powe Levels:961
03:04:51.133 [Flow] lodestone diff 1:false
03:04:51.133 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:04:51.134 [Lua] CurrentConflictSettings inn_level
03:04:51.134 [Lua] [ConflictDirector] conflict_director is ai_ready
03:04:51.135 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:04:51.135 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:04:51.138 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:04:51.138 [Lua] Forming navigation groups in one frame
03:04:51.138 [Lua] Forming navigation groups
03:04:51.161 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999996135
03:04:51.162 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
03:04:51.162 [Lua] number of nav groups: 45
03:04:51.163 [Lua] number of refined nav groups : 25
03:04:51.165 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
03:04:51.165 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:04:51.165 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:04:51.165 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:04:51.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:04:51.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:04:51.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:04:51.168 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
03:04:51.168 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:04:51.177 [Lua] MUSIC: nil -> explore
03:04:51.230 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
03:04:51.466 [Lua] player (110000104816a75,1) was put into party 1
03:04:51.466 [Lua] Assigning peer(110000104816a75:1) to profile(5) career(2)
03:04:51.466 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(1) profile_index(5) career_index(2)
03:04:51.466 [Lua] Set lobby begin:
03:04:51.466 [Lua] Lobby data level_key = inn_level
03:04:51.466 [Lua] Lobby data power_level = 0
03:04:51.466 [Lua] Lobby data selected_level_key = inn_level
03:04:51.467 [Lua] Lobby data difficulty = normal
03:04:51.467 [Lua] Lobby data player_slot_4 = 0:0
03:04:51.467 [Lua] Lobby data unique_server_name = Footlong
03:04:51.467 [Lua] Lobby data matchmaking = false
03:04:51.467 [Lua] Lobby data host = 110000104816a75
03:04:51.467 [Lua] Lobby data country_code = NZ
03:04:51.468 [Lua] Lobby data game_mode = 3
03:04:51.468 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:04:51.468 [Lua] Lobby data player_slot_2 = 0:0
03:04:51.469 [Lua] Lobby data player_slot_1 = 0:0
03:04:51.469 [Lua] Lobby data player_slot_3 = 0:0
03:04:51.469 [Lua] Lobby data num_players = 1
03:04:51.469 [Lua] Set lobby end.
03:04:51.469 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:04:51.470 [Lua]
03:04:51.470 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean)
03:04:51.470 [Lua] [wwise/handgun_rifle] = false (boolean)
03:04:51.470 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
03:04:51.470 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
03:04:51.470 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
03:04:51.470 [Lua]
03:04:51.470 [Lua]
03:04:51.470 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean)
03:04:51.470 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
03:04:51.470 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2] = false (boolean)
03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
03:04:51.470 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
03:04:51.470 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:04:51.470 [Lua] [wwise/handgun_rifle] = false (boolean)
03:04:51.470 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:04:51.470 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
03:04:51.470 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1] = false (boolean)
03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
03:04:51.470 [Lua]
03:04:51.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:04:51.470 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:04:51.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:04:51.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:04:51.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
03:04:51.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
03:04:51.544 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
03:04:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:04:51.868 [Flow] DISABLE
03:04:54.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:04:54.986 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:04:54.987 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:04:54.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:04:55.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:04:55.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:04:55.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:04:55.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
03:04:55.530 [Lua] PlayFabMirror:_commit_internal 1
03:04:55.530 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:04:55.534 [Lua] generate_backend_stats 110000104816a75:1
03:04:55.549 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:04:55.549 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
03:04:55.549 [Lua] Set lobby begin:
03:04:55.549 [Lua] Lobby data level_key = inn_level
03:04:55.549 [Lua] Lobby data power_level = 475
03:04:55.549 [Lua] Lobby data selected_level_key = inn_level
03:04:55.549 [Lua] Lobby data difficulty = normal
03:04:55.549 [Lua] Lobby data player_slot_4 = 0:0
03:04:55.549 [Lua] Lobby data unique_server_name = Footlong
03:04:55.549 [Lua] Lobby data matchmaking = false
03:04:55.549 [Lua] Lobby data host = 110000104816a75
03:04:55.549 [Lua] Lobby data country_code = NZ
03:04:55.549 [Lua] Lobby data game_mode = 3
03:04:55.549 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:04:55.549 [Lua] Lobby data player_slot_2 = 0:0
03:04:55.549 [Lua] Lobby data player_slot_1 = 0:0
03:04:55.550 [Lua] Lobby data player_slot_3 = 0:0
03:04:55.550 [Lua] Lobby data num_players = 1
03:04:55.550 [Lua] Set lobby end.
03:04:55.558 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
03:04:55.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
03:04:55.822 [Lua] commit result success 1
03:04:55.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
03:04:55.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
03:04:55.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
03:04:56.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
03:04:56.321 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
03:04:56.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
03:04:57.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
03:04:57.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
03:04:57.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
03:04:57.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
03:04:57.673 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
03:04:57.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:04:58.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:04:58.332 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:04:58.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:04:59.218 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:04:59.218 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:04:59.220 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:04:59.802 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:04:59.802 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:04:59.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
03:05:00.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
03:05:00.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
03:05:00.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
03:05:01.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
03:05:01.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
03:05:01.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
03:05:01.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
03:05:01.678 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
03:05:01.679 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:05:02.002 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:05:02.002 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:05:02.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
03:05:03.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
03:05:03.898 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
03:05:03.919 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:05:04.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:05:04.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:05:04.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:05:04.063 [Lua] Players are leaving the safe zone
03:05:04.597 [Lua] StateInGameRunning:_game_actually_starts()
03:05:04.597 [Lua] [IngameUI] menu view on_enter start_menu_view
03:05:04.597 [Lua] hero_fullscreen_menu_on_enter
03:05:04.597 [Lua] #################################################################################################################
03:05:04.597 [Lua] [Loading Time]: 00:00:33 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:05:04.597 [Lua] #################################################################################################################
03:05:04.597 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
03:05:04.606 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dfa4760
03:05:04.608 [World] Spawning level.
03:05:04.619 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
03:05:04.626 [SteamVoipClient] select_out(110000104816a75, off)
03:05:04.635 [Lua] cb_razer_chroma_setup
03:05:04.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
03:05:04.655 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:05:04.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:05:04.657 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:05:05.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0
03:05:05.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:05:05.091 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded:
03:05:05.091 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:05:05.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
03:05:05.100 [Lua] Commit load time data
03:05:05.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x883, position: 0
03:05:05.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:05:05.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:05:06.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x883, position: 27249
03:05:07.612 [Lua] [IngameUI] menu view on_exit start_menu_view
03:05:07.612 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
03:05:07.612 [Lua] hero_fullscreen_menu_on_exit
03:05:07.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dfa4760
03:05:07.619 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded:
03:05:07.619 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded:
03:05:07.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0
03:05:14.020 [Lua] [IngameUI] menu view on_enter hero_view
03:05:14.035 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df7d590
03:05:14.035 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
03:05:14.052 [World] Spawning level.
03:05:14.066 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
03:05:14.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
03:05:14.844 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
03:05:16.460 [Lua] [IngameUI] menu view on_exit hero_view
03:05:16.469 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df7d590
03:05:16.469 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
03:05:16.474 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
03:05:19.275 [Lua] [IngameUI] menu view on_enter start_game_view
03:05:19.280 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dfa6070
03:05:19.280 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:05:19.282 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:05:19.282 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:05:19.283 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:05:19.283 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:05:20.411 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
03:05:20.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:05:20.412 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
03:05:20.413 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:05:20.413 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:05:21.755 [Lua] PlayFabMirror:_commit_internal 2
03:05:21.755 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:05:21.758 [Lua] generate_backend_stats 110000104816a75:1
03:05:21.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:05:21.788 [Lua] commit result success 2
03:05:24.488 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:05:24.488 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
03:05:24.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:05:24.489 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:05:24.489 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:05:25.108 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
03:05:25.108 [Lua] ............................................................................................................
03:05:25.108 [Lua] ............................................................................................................
03:05:25.108 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
03:05:25.108 [Lua] ............................................................................................................
03:05:25.108 [Lua] ............................................................................................................
03:05:25.108 [Lua] [Matchmaking] Cancelling matchmaking
03:05:25.108 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:05:25.120 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:05:25.120 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
03:05:25.120 [Lua] [Matchmaking] Filter: Free slots = 1
03:05:25.120 [Lua] [Matchmaking] Filter: Distance = close
03:05:25.120 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
03:05:25.120 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
03:05:25.120 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:05:25.120 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:05:25.120 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder
03:05:25.120 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
03:05:25.120 [Lua] [Matchmaking] Near Filter: power_level, value=475
03:05:25.120 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
03:05:25.120 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
03:05:25.120 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
03:05:25.120 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
03:05:25.120 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
03:05:25.120 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:05:25.120 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
03:05:25.120 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder
03:05:25.120 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
03:05:25.120 [SteamServerBrowser] Starting refresh of type 0.
03:05:25.163 [Lua] Set lobby begin:
03:05:25.163 [Lua] Lobby data time_of_search = 1585019125
03:05:25.164 [Lua] Lobby data level_key = inn_level
03:05:25.164 [Lua] Lobby data power_level = 475
03:05:25.164 [Lua] Lobby data selected_level_key = inn_level
03:05:25.164 [Lua] Lobby data difficulty = normal
03:05:25.164 [Lua] Lobby data player_slot_4 = 0:0
03:05:25.164 [Lua] Lobby data unique_server_name = Footlong
03:05:25.164 [Lua] Lobby data matchmaking = searching
03:05:25.164 [Lua] Lobby data host = 110000104816a75
03:05:25.164 [Lua] Lobby data country_code = NZ
03:05:25.165 [Lua] Lobby data game_mode = 3
03:05:25.165 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:05:25.165 [Lua] Lobby data player_slot_2 = 0:0
03:05:25.165 [Lua] Lobby data player_slot_1 = 0:0
03:05:25.165 [Lua] Lobby data player_slot_3 = 0:0
03:05:25.165 [Lua] Lobby data num_players = 1
03:05:25.165 [Lua] Set lobby end.
03:05:25.165 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:05:25.167 [SteamServerBrowser] Server refresh done
03:05:25.167 [SteamServerBrowser] Starting refresh of type 0.
03:05:25.203 [Lua] [ChatManager][1]System: Starting search
03:05:25.203 [Lua] [ChatManager][1]System: Champion
03:05:25.310 [Lua] [IngameUI] menu view on_exit start_game_view
03:05:25.310 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:05:25.310 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:05:25.310 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:05:25.310 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:05:25.310 [Save] Saving `save_data`
03:05:25.326 [Save] Save done
03:05:25.326 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dfa6070
03:05:25.670 [SteamServerBrowser] Server refresh done
03:05:25.673 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
03:05:25.687 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
03:05:25.688 [Lua] [Matchmaking] Changing distance filter from close to medium
03:05:25.688 [Lua] [Matchmaking] Filter: Free slots = 1
03:05:25.688 [Lua] [Matchmaking] Filter: Distance = medium
03:05:25.688 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
03:05:25.688 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
03:05:25.688 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:05:25.688 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:05:25.688 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder
03:05:25.688 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
03:05:25.688 [Lua] [Matchmaking] Near Filter: power_level, value=475
03:05:25.688 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
03:05:25.688 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
03:05:25.688 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
03:05:25.688 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
03:05:25.688 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
03:05:25.688 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:05:25.688 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
03:05:25.688 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder
03:05:25.688 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
03:05:25.688 [SteamServerBrowser] Starting refresh of type 0.
03:05:25.726 [Lua] [ChatManager][1]System: Increased search range
03:05:25.727 [SteamServerBrowser] Server refresh done
03:05:25.727 [SteamServerBrowser] Starting refresh of type 0.
03:05:26.272 [SteamServerBrowser] Server refresh done
03:05:26.275 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
03:05:26.289 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
03:05:26.289 [Lua] [ChatManager][1]System: Cannot find any matching games...
03:05:26.289 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
03:05:26.289 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:05:26.293 [Lua] Set lobby begin:
03:05:26.293 [Lua] Lobby data time_of_search = 1585019125
03:05:26.293 [Lua] Lobby data level_key = inn_level
03:05:26.293 [Lua] Lobby data power_level = 475
03:05:26.293 [Lua] Lobby data selected_level_key = inn_level
03:05:26.293 [Lua] Lobby data difficulty = harder
03:05:26.293 [Lua] Lobby data player_slot_4 = 0:0
03:05:26.294 [Lua] Lobby data unique_server_name = Footlong
03:05:26.294 [Lua] Lobby data matchmaking = searching
03:05:26.294 [Lua] Lobby data host = 110000104816a75
03:05:26.294 [Lua] Lobby data country_code = NZ
03:05:26.294 [Lua] Lobby data game_mode = 3
03:05:26.294 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:05:26.294 [Lua] Lobby data player_slot_2 = 0:0
03:05:26.294 [Lua] Lobby data player_slot_1 = 0:0
03:05:26.294 [Lua] Lobby data player_slot_3 = 0:0
03:05:26.294 [Lua] Lobby data num_players = 1
03:05:26.294 [Lua] Set lobby end.
03:05:26.294 [Lua] [PartyManager] Leader is set to 110000104816a75
03:05:26.294 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
03:05:26.294 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:05:26.294 [Lua] Set lobby begin:
03:05:26.294 [Lua] Lobby data twitch_enabled = false
03:05:26.295 [Lua] Lobby data power_level = 475
03:05:26.295 [Lua] Lobby data unique_server_name = Footlong
03:05:26.295 [Lua] Lobby data host = 110000104816a75
03:05:26.295 [Lua] Lobby data time_of_search = 1585019125
03:05:26.295 [Lua] Lobby data game_mode = 1
03:05:26.295 [Lua] Lobby data mechanism = adventure
03:05:26.295 [Lua] Lobby data level_key = inn_level
03:05:26.295 [Lua] Lobby data player_slot_1 = 0:0
03:05:26.295 [Lua] Lobby data selected_level_key = inn_level
03:05:26.295 [Lua] Lobby data difficulty = harder
03:05:26.295 [Lua] Lobby data quick_game = true
03:05:26.295 [Lua] Lobby data weave_name = false
03:05:26.295 [Lua] Lobby data matchmaking = true
03:05:26.295 [Lua] Lobby data player_slot_4 = 0:0
03:05:26.295 [Lua] Lobby data num_players = 1
03:05:26.295 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:05:26.296 [Lua] Lobby data player_slot_2 = 0:0
03:05:26.296 [Lua] Lobby data country_code = NZ
03:05:26.296 [Lua] Lobby data player_slot_3 = 0:0
03:05:26.296 [Lua] Lobby data eac_authorized = true
03:05:26.296 [Lua] Set lobby end.
03:05:26.296 [Lua] Set lobby begin:
03:05:26.296 [Lua] Lobby data twitch_enabled = false
03:05:26.296 [Lua] Lobby data power_level = 475
03:05:26.296 [Lua] Lobby data unique_server_name = Footlong
03:05:26.296 [Lua] Lobby data host = 110000104816a75
03:05:26.296 [Lua] Lobby data time_of_search = 1585019125
03:05:26.296 [Lua] Lobby data game_mode = 1
03:05:26.296 [Lua] Lobby data is_private = false
03:05:26.296 [Lua] Lobby data mechanism = adventure
03:05:26.296 [Lua] Lobby data level_key = inn_level
03:05:26.296 [Lua] Lobby data player_slot_1 = 0:0
03:05:26.296 [Lua] Lobby data selected_level_key = inn_level
03:05:26.296 [Lua] Lobby data difficulty = harder
03:05:26.296 [Lua] Lobby data quick_game = true
03:05:26.297 [Lua] Lobby data weave_name = false
03:05:26.297 [Lua] Lobby data matchmaking = true
03:05:26.297 [Lua] Lobby data player_slot_4 = 0:0
03:05:26.297 [Lua] Lobby data num_players = 1
03:05:26.297 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:05:26.297 [Lua] Lobby data player_slot_2 = 0:0
03:05:26.297 [Lua] Lobby data country_code = NZ
03:05:26.297 [Lua] Lobby data player_slot_3 = 0:0
03:05:26.297 [Lua] Lobby data eac_authorized = true
03:05:26.297 [Lua] Set lobby end.
03:05:26.303 [Lua] [ChatManager][1]System: Starting hosted game...
03:05:26.319 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:05:26.319 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:05:32.872 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:05:32.876 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:05:32.877 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus
03:05:32.877 [Lua] [LevelTransitionHandler] set_next_level( magnus )
03:05:32.877 [Lua] Set lobby begin:
03:05:32.877 [Lua] Lobby data twitch_enabled = false
03:05:32.877 [Lua] Lobby data power_level = 475
03:05:32.877 [Lua] Lobby data unique_server_name = Footlong
03:05:32.877 [Lua] Lobby data host = 110000104816a75
03:05:32.877 [Lua] Lobby data time_of_search = 1585019125
03:05:32.878 [Lua] Lobby data game_mode = 2
03:05:32.878 [Lua] Lobby data is_private = false
03:05:32.878 [Lua] Lobby data mechanism = adventure
03:05:32.878 [Lua] Lobby data level_key = inn_level
03:05:32.878 [Lua] Lobby data player_slot_1 = 0:0
03:05:32.878 [Lua] Lobby data selected_level_key = magnus
03:05:32.878 [Lua] Lobby data difficulty = harder
03:05:32.878 [Lua] Lobby data quick_game = true
03:05:32.878 [Lua] Lobby data weave_name = false
03:05:32.878 [Lua] Lobby data matchmaking = true
03:05:32.878 [Lua] Lobby data player_slot_4 = 0:0
03:05:32.879 [Lua] Lobby data num_players = 1
03:05:32.879 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:05:32.879 [Lua] Lobby data player_slot_2 = 0:0
03:05:32.879 [Lua] Lobby data country_code = NZ
03:05:32.880 [Lua] Lobby data player_slot_3 = 0:0
03:05:32.880 [Lua] Lobby data eac_authorized = true
03:05:32.880 [Lua] Set lobby end.
03:05:32.885 [Lua] Set lobby begin:
03:05:32.885 [Lua] Lobby data twitch_enabled = false
03:05:32.885 [Lua] Lobby data power_level = 475
03:05:32.885 [Lua] Lobby data unique_server_name = Footlong
03:05:32.885 [Lua] Lobby data host = 110000104816a75
03:05:32.885 [Lua] Lobby data time_of_search = 1585019125
03:05:32.885 [Lua] Lobby data game_mode = 2
03:05:32.885 [Lua] Lobby data is_private = false
03:05:32.885 [Lua] Lobby data mechanism = adventure
03:05:32.885 [Lua] Lobby data level_key = inn_level
03:05:32.886 [Lua] Lobby data player_slot_1 = 0:0
03:05:32.886 [Lua] Lobby data selected_level_key = magnus
03:05:32.886 [Lua] Lobby data difficulty = harder
03:05:32.886 [Lua] Lobby data quick_game = true
03:05:32.886 [Lua] Lobby data weave_name = false
03:05:32.886 [Lua] Lobby data matchmaking = true
03:05:32.886 [Lua] Lobby data player_slot_4 = 0:0
03:05:32.886 [Lua] Lobby data num_players = 1
03:05:32.886 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:05:32.886 [Lua] Lobby data player_slot_2 = 0:0
03:05:32.886 [Lua] Lobby data country_code = NZ
03:05:32.886 [Lua] Lobby data player_slot_3 = 0:0
03:05:32.886 [Lua] Lobby data eac_authorized = true
03:05:32.886 [Lua] Set lobby end.
03:05:32.888 [Lua] Complete level triggered.
03:05:32.889 [Save] Saving `save_data`
03:05:32.889 [Lua] gm_event_end_conditions_met false false
03:05:32.889 [Lua] PlayFabMirror:_commit_internal nil
03:05:32.889 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:05:32.892 [Lua] generate_backend_stats 110000104816a75:1
03:05:32.898 [Save] Save done
03:05:32.898 [Save] Saving `save_data`
03:05:32.903 [Save] Save done
03:05:32.907 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:05:32.907 [Save] Saving `save_data`
03:05:32.907 [Lua] TRANSITION nil nil magnus
03:05:32.907 [Lua] Transition type "magnus", is server: true
03:05:32.907 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:05:32.907 [Lua] [GameNetworkManager] Leaving game...
03:05:32.907 [Lua] [GameNetworkManager] Shutting down game session host.
03:05:32.907 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:05:32.907 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:05:32.907 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=42.93
03:05:32.911 [Save] Save done
03:05:32.922 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:05:32.922 [Lua] commit result success 3
03:05:34.919 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:05:34.919 [Lua] Clearing all global lookup lists
03:05:34.919 [Lua] [IngamePlayerListUI] - Destroy
03:05:34.920 [Lua] [EquipmentUI] - Destroy
03:05:34.920 [Lua] [GamePadEquipmentUI] - Destroy
03:05:34.920 [Lua] [AbilityUI] - Destroy
03:05:34.920 [Lua] [GamePadAbilityUI] - Destroy
03:05:34.921 [Lua] [IngameUI] destroy
03:05:34.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
03:05:34.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2
03:05:34.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
03:05:35.032 [Lua] [Managers] Destroying state managers...
03:05:35.041 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:05:35.095 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:05:35.095 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
03:05:35.095 [Lua] [Matchmaking] unregister rpcs
03:05:35.095 [Lua] ############### UNLOADING PACKAGES ###############
03:05:35.095 [Lua] [Gamestate] Enter state StateLoading
03:05:35.097 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:05:35.097 [Lua] [Matchmaking] register rpcs
03:05:35.097 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:05:35.097 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
03:05:35.097 [Lua] Set lobby begin:
03:05:35.097 [Lua] Lobby data twitch_enabled = false
03:05:35.097 [Lua] Lobby data power_level = 0
03:05:35.098 [Lua] Lobby data unique_server_name = Footlong
03:05:35.098 [Lua] Lobby data host = 110000104816a75
03:05:35.098 [Lua] Lobby data time_of_search = 1585019125
03:05:35.098 [Lua] Lobby data game_mode = 2
03:05:35.098 [Lua] Lobby data is_private = false
03:05:35.098 [Lua] Lobby data mechanism = adventure
03:05:35.098 [Lua] Lobby data level_key = inn_level
03:05:35.098 [Lua] Lobby data player_slot_1 = 0:0
03:05:35.099 [Lua] Lobby data selected_level_key = magnus
03:05:35.099 [Lua] Lobby data difficulty = harder
03:05:35.099 [Lua] Lobby data quick_game = true
03:05:35.099 [Lua] Lobby data weave_name = false
03:05:35.099 [Lua] Lobby data matchmaking = true
03:05:35.099 [Lua] Lobby data player_slot_4 = 0:0
03:05:35.099 [Lua] Lobby data num_players = 1
03:05:35.099 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:05:35.099 [Lua] Lobby data player_slot_2 = 0:0
03:05:35.099 [Lua] Lobby data country_code = NZ
03:05:35.099 [Lua] Lobby data player_slot_3 = 0:0
03:05:35.100 [Lua] Lobby data eac_authorized = true
03:05:35.100 [Lua] Set lobby end.
03:05:35.100 [Lua] registering RPCs
03:05:35.100 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:05:35.100 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:05:35.100 [Lua] Set lobby begin:
03:05:35.100 [Lua] Lobby data twitch_enabled = false
03:05:35.100 [Lua] Lobby data power_level = 0
03:05:35.100 [Lua] Lobby data unique_server_name = Footlong
03:05:35.100 [Lua] Lobby data host = 110000104816a75
03:05:35.100 [Lua] Lobby data time_of_search = 1585019125
03:05:35.100 [Lua] Lobby data game_mode = 2
03:05:35.100 [Lua] Lobby data is_private = false
03:05:35.100 [Lua] Lobby data mechanism = adventure
03:05:35.100 [Lua] Lobby data level_key = magnus
03:05:35.100 [Lua] Lobby data player_slot_1 = 0:0
03:05:35.100 [Lua] Lobby data selected_level_key = magnus
03:05:35.100 [Lua] Lobby data difficulty = harder
03:05:35.101 [Lua] Lobby data quick_game = true
03:05:35.101 [Lua] Lobby data weave_name = false
03:05:35.101 [Lua] Lobby data matchmaking = true
03:05:35.101 [Lua] Lobby data player_slot_4 = 0:0
03:05:35.101 [Lua] Lobby data num_players = 1
03:05:35.101 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:05:35.101 [Lua] Lobby data player_slot_2 = 0:0
03:05:35.101 [Lua] Lobby data country_code = NZ
03:05:35.101 [Lua] Lobby data player_slot_3 = 0:0
03:05:35.101 [Lua] Lobby data eac_authorized = true
03:05:35.101 [Lua] Set lobby end.
03:05:35.101 [Lua] MUSIC MANAGER unmute_all_world_sounds 7187 0
03:05:35.101 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:05:35.106 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
03:05:35.106 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil]
03:05:35.106 [Lua] [LevelTransitionHandler] load_level magnus
03:05:35.279 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:05:35.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:05:35.280 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:05:35.280 [Lua] [LevelTransitionHandler] Loading level: "magnus"
03:05:35.280 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus"
03:05:35.280 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
03:05:35.280 [Lua] [StateLoading] got rpc_load_level 70 magnus
03:05:35.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
03:05:35.373 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
03:05:35.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
03:05:35.385 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 7188 0
03:05:35.392 [Lua] MUSIC MANAGER Play_loading_screen_music 7189 0
03:05:35.912 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
03:05:47.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
03:05:47.583 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
03:05:47.601 [Lua] [LevelTransitionHandler] Level load completed!
03:05:47.601 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 1354270 - weave: nil
03:05:47.641 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:05:47.641 [Lua] checking dlc's against conflict directors
03:05:47.641 [Lua] - removing conflict director 'chaos_beastmen'
03:05:47.641 [Lua] - removing conflict director 'skaven_beastmen'
03:05:47.641 [Lua] - removing conflict director 'beastmen'
03:05:47.641 [Lua] number of factions to include 3
03:05:47.641 [Lua] number of factions added 2
03:05:47.641 [Lua] --- --- ---
03:05:47.641 [Lua] Starting... difficulty 'harder'
03:05:47.641 [Lua] There are no starting conflict directors!
03:05:47.641 [Lua] --- --- ---
03:05:47.641 [Lua]
03:05:47.641 [Lua] Looking for a new director:
03:05:47.641 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.641 [Lua] ->trying director: skaven
03:05:47.641 [Lua] --> success!
03:05:47.641 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend
03:05:47.641 [Lua]
03:05:47.641 [Lua] Looking for a new director:
03:05:47.641 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.641 [Lua] ->trying director: skaven
03:05:47.641 [Lua] --> success!
03:05:47.641 [Lua] --> re-used the same breeds
03:05:47.641 [Lua]
03:05:47.641 [Lua] Looking for a new director:
03:05:47.641 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.641 [Lua] ->trying director: chaos
03:05:47.641 [Lua] --> success!
03:05:47.641 [Lua] --> Added these breeds: chaos_spawn chaos_troll
03:05:47.641 [Lua]
03:05:47.641 [Lua] Looking for a new director:
03:05:47.641 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.641 [Lua] ->trying director: default
03:05:47.641 [Lua] --> success!
03:05:47.641 [Lua] --> re-used the same breeds
03:05:47.641 [Lua]
03:05:47.641 [Lua] Looking for a new director:
03:05:47.641 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.641 [Lua] ->trying director: default
03:05:47.641 [Lua] --> success!
03:05:47.641 [Lua] --> re-used the same breeds
03:05:47.641 [Lua]
03:05:47.641 [Lua] Looking for a new director:
03:05:47.641 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.641 [Lua] ->trying director: chaos
03:05:47.641 [Lua] --> success!
03:05:47.641 [Lua] --> re-used the same breeds
03:05:47.641 [Lua]
03:05:47.641 [Lua] Looking for a new director:
03:05:47.641 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.642 [Lua] ->trying director: chaos
03:05:47.642 [Lua] --> success!
03:05:47.642 [Lua] --> re-used the same breeds
03:05:47.642 [Lua]
03:05:47.642 [Lua] Looking for a new director:
03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.642 [Lua] ->trying director: default
03:05:47.642 [Lua] --> success!
03:05:47.642 [Lua] --> re-used the same breeds
03:05:47.642 [Lua]
03:05:47.642 [Lua] Looking for a new director:
03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.642 [Lua] ->trying director: chaos
03:05:47.642 [Lua] --> success!
03:05:47.642 [Lua] --> re-used the same breeds
03:05:47.642 [Lua]
03:05:47.642 [Lua] Looking for a new director:
03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.642 [Lua] ->trying director: skaven
03:05:47.642 [Lua] --> success!
03:05:47.642 [Lua] --> re-used the same breeds
03:05:47.642 [Lua]
03:05:47.642 [Lua] Looking for a new director:
03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.642 [Lua] ->trying director: default
03:05:47.642 [Lua] --> success!
03:05:47.642 [Lua] --> re-used the same breeds
03:05:47.642 [Lua]
03:05:47.642 [Lua] Looking for a new director:
03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.642 [Lua] ->trying director: skaven
03:05:47.642 [Lua] --> success!
03:05:47.642 [Lua] --> re-used the same breeds
03:05:47.642 [Lua]
03:05:47.642 [Lua] Looking for a new director:
03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.642 [Lua] ->trying director: skaven
03:05:47.642 [Lua] --> success!
03:05:47.642 [Lua] --> re-used the same breeds
03:05:47.642 [Lua]
03:05:47.642 [Lua] Looking for a new director:
03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.642 [Lua] ->trying director: default
03:05:47.642 [Lua] --> success!
03:05:47.642 [Lua] --> re-used the same breeds
03:05:47.642 [Lua]
03:05:47.642 [Lua] DONE! Found the following directors:
03:05:47.642 [Lua] skaven
03:05:47.642 [Lua] skaven
03:05:47.642 [Lua] chaos
03:05:47.642 [Lua] default
03:05:47.642 [Lua] default
03:05:47.642 [Lua] chaos
03:05:47.642 [Lua] chaos
03:05:47.642 [Lua] default
03:05:47.642 [Lua] chaos
03:05:47.642 [Lua] skaven
03:05:47.642 [Lua] default
03:05:47.642 [Lua] skaven
03:05:47.642 [Lua] skaven
03:05:47.642 [Lua] default
03:05:47.642 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:05:47.643 [Lua] ### Sending rpc_level_loaded
03:05:47.643 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 70
03:05:47.643 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded
03:05:47.666 [Lua] ### Sending rpc_level_loaded
03:05:47.666 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 70
03:05:48.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:05:48.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:05:48.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:05:49.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:05:49.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:05:49.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:05:50.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:05:50.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:05:50.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:05:50.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:05:50.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:05:50.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:05:52.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:05:52.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:05:52.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:05:53.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:05:53.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:05:53.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:05:53.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:05:53.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:05:53.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:05:54.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:05:54.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:05:54.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:05:55.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:05:55.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:05:55.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:05:55.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:05:55.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:05:55.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:05:56.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:05:56.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:05:56.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:05:57.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:05:57.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:05:57.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:05:58.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:05:58.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:05:58.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:05:59.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:05:59.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:05:59.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:05:59.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:05:59.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:05:59.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:06:00.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:06:00.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:06:00.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:06:00.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:06:00.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:06:00.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:06:01.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:06:01.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:06:01.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:06:01.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:06:01.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:06:01.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:06:02.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:06:02.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:06:02.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:06:03.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:06:03.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:06:03.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:06:04.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:06:04.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:06:04.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:06:05.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:06:05.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:06:05.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:06:05.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:06:05.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:06:05.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:06:06.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:06:06.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:06:06.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:06:07.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:06:07.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:06:07.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:06:08.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:06:08.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:06:08.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:06:08.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:06:08.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:06:08.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:06:09.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:06:09.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:06:09.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:06:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:06:09.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:06:09.908 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom
03:06:09.908 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:06:09.908 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:06:10.915 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:06:10.915 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:06:10.915 [Lua] [Matchmaking] unregister rpcs
03:06:10.916 [Lua] Set lobby begin:
03:06:10.916 [Lua] Lobby data twitch_enabled = false
03:06:10.916 [Lua] Lobby data power_level = 0
03:06:10.916 [Lua] Lobby data unique_server_name = Footlong
03:06:10.916 [Lua] Lobby data host = 110000104816a75
03:06:10.916 [Lua] Lobby data time_of_search = 1585019125
03:06:10.916 [Lua] Lobby data game_mode = 2
03:06:10.916 [Lua] Lobby data is_private = false
03:06:10.916 [Lua] Lobby data mechanism = adventure
03:06:10.916 [Lua] Lobby data level_key = magnus
03:06:10.917 [Lua] Lobby data player_slot_1 = 0:0
03:06:10.917 [Lua] Lobby data selected_level_key = magnus
03:06:10.917 [Lua] Lobby data difficulty = harder
03:06:10.917 [Lua] Lobby data quick_game = true
03:06:10.917 [Lua] Lobby data weave_name = false
03:06:10.917 [Lua] Lobby data matchmaking = true
03:06:10.917 [Lua] Lobby data player_slot_4 = 0:0
03:06:10.917 [Lua] Lobby data num_players = 1
03:06:10.917 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:06:10.918 [Lua] Lobby data player_slot_2 = 0:0
03:06:10.918 [Lua] Lobby data country_code = NZ
03:06:10.918 [Lua] Lobby data player_slot_3 = 0:0
03:06:10.918 [Lua] Lobby data eac_authorized = true
03:06:10.918 [Lua] Set lobby end.
03:06:10.919 [Lua] [Managers] Destroying state managers...
03:06:10.920 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
03:06:10.920 [Lua] MUSIC MANAGER Stop_loading_screen_music 7190 0
03:06:10.920 [Lua] [Gamestate] Enter StateIngame HOST
03:06:10.921 [Lua] <>level = magnus<>
03:06:10.921 [Lua] Set lobby begin:
03:06:10.921 [Lua] Lobby data twitch_enabled = false
03:06:10.921 [Lua] Lobby data power_level = 0
03:06:10.921 [Lua] Lobby data unique_server_name = Footlong
03:06:10.921 [Lua] Lobby data host = 110000104816a75
03:06:10.921 [Lua] Lobby data time_of_search = 1585019125
03:06:10.921 [Lua] Lobby data game_mode = 2
03:06:10.922 [Lua] Lobby data is_private = false
03:06:10.922 [Lua] Lobby data mechanism = adventure
03:06:10.922 [Lua] Lobby data level_key = magnus
03:06:10.922 [Lua] Lobby data player_slot_1 = 0:0
03:06:10.922 [Lua] Lobby data selected_level_key = magnus
03:06:10.922 [Lua] Lobby data difficulty = harder
03:06:10.922 [Lua] Lobby data quick_game = true
03:06:10.923 [Lua] Lobby data weave_name = false
03:06:10.923 [Lua] Lobby data matchmaking = true
03:06:10.923 [Lua] Lobby data player_slot_4 = 0:0
03:06:10.923 [Lua] Lobby data num_players = 1
03:06:10.923 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:06:10.923 [Lua] Lobby data player_slot_2 = 0:0
03:06:10.923 [Lua] Lobby data country_code = NZ
03:06:10.923 [Lua] Lobby data player_slot_3 = 0:0
03:06:10.924 [Lua] Lobby data eac_authorized = true
03:06:10.924 [Lua] Set lobby end.
03:06:10.924 [Umbra] Init version: 3.4.15 :: 16 threads
03:06:10.924 [Lua] [StateIngame] Server ingame
03:06:10.928 [Lua] Set lobby begin:
03:06:10.928 [Lua] Lobby data twitch_enabled = false
03:06:10.928 [Lua] Lobby data power_level = 0
03:06:10.928 [Lua] Lobby data unique_server_name = Footlong
03:06:10.928 [Lua] Lobby data host = 110000104816a75
03:06:10.928 [Lua] Lobby data time_of_search = 1585019125
03:06:10.928 [Lua] Lobby data game_mode = 2
03:06:10.928 [Lua] Lobby data is_private = false
03:06:10.928 [Lua] Lobby data mechanism = adventure
03:06:10.929 [Lua] Lobby data level_key = magnus
03:06:10.929 [Lua] Lobby data player_slot_1 = 0:0
03:06:10.929 [Lua] Lobby data selected_level_key = magnus
03:06:10.929 [Lua] Lobby data difficulty = harder
03:06:10.929 [Lua] Lobby data quick_game = true
03:06:10.929 [Lua] Lobby data weave_name = false
03:06:10.929 [Lua] Lobby data matchmaking = true
03:06:10.929 [Lua] Lobby data player_slot_4 = 0:0
03:06:10.930 [Lua] Lobby data num_players = 1
03:06:10.930 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:06:10.930 [Lua] Lobby data player_slot_2 = 0:0
03:06:10.930 [Lua] Lobby data country_code = NZ
03:06:10.930 [Lua] Lobby data player_slot_3 = 0:0
03:06:10.930 [Lua] Lobby data eac_authorized = true
03:06:10.930 [Lua] Set lobby end.
03:06:10.930 [Lua] [Matchmaking] register rpcs
03:06:10.931 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:06:10.931 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
03:06:10.931 [Lua] [GameNetworkManager] self.is_server = true
03:06:10.931 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
03:06:10.931 [Network] Setting artificial MTU limit to 576
03:06:10.940 [Lua] Switching ConflictSettings: to: default
03:06:10.940 [Lua] pacing=default
03:06:10.940 [Lua] roaming=nil
03:06:10.940 [Lua] specials=default
03:06:10.940 [Lua] debug_color=maroon
03:06:10.940 [Lua] contained_breeds=nil
03:06:10.940 [Lua] pack_spawning=default
03:06:10.940 [Lua] disabled=false
03:06:10.940 [Lua] factions=nil
03:06:10.940 [Lua] boss=default
03:06:10.940 [Lua] horde=default
03:06:10.940 [Lua] name=default
03:06:10.940 [Lua] intensity=default
03:06:10.940 [Lua] ---
03:06:10.940 [Lua] [LevelAnalysis] set_random_seed( 1354270)
03:06:10.949 [Lua] [AIInterestPointSystem] Level Seed: 1354270
03:06:10.949 [Lua]
03:06:10.949 [Lua] [entity_system_bag] = table
03:06:10.949 [Lua] [entity_system_bag] = metatable
03:06:10.949 [Lua] [startup_data] = table
03:06:10.949 [Lua] [entity_manager] = table
03:06:10.949 [Lua] [entity_manager] = metatable
03:06:10.949 [Lua] [unit_spawner] = table
03:06:10.949 [Lua] [unit_spawner] = metatable
03:06:10.949 [Lua] [unit_storage] = table
03:06:10.949 [Lua] [unit_storage] = metatable
03:06:10.949 [Lua] [dice_keeper] = table
03:06:10.949 [Lua] [dice_keeper] = metatable
03:06:10.949 [Lua] [is_server] = true (boolean)
03:06:10.949 [Lua] [world] = [World]
03:06:10.949 [Lua] [system_api] = table
03:06:10.949 [Lua] [entity_system] = table
03:06:10.949 [Lua] [entity_system] = metatable
03:06:10.949 [Lua] [network_lobby] = table
03:06:10.949 [Lua] [network_lobby] = metatable
03:06:10.949 [Lua] [profile_synchronizer] = table
03:06:10.949 [Lua] [profile_synchronizer] = metatable
03:06:10.949 [Lua] [level_transition_handler] = table
03:06:10.949 [Lua] [level_transition_handler] = metatable
03:06:10.949 [Lua] [num_local_human_players] = 1 (number)
03:06:10.949 [Lua] [statistics_db] = table
03:06:10.949 [Lua] [statistics_db] = metatable
03:06:10.949 [Lua] [network_server] = table
03:06:10.949 [Lua] [network_server] = metatable
03:06:10.949 [Lua] [input_manager] = table
03:06:10.949 [Lua] [input_manager] = metatable
03:06:10.949 [Lua] [network_clock] = table
03:06:10.949 [Lua] [network_clock] = metatable
03:06:10.949 [Lua] [network_transmit] = table
03:06:10.949 [Lua] [network_transmit] = metatable
03:06:10.949 [Lua] [free_flight_manager] = table
03:06:10.949 [Lua] [free_flight_manager] = metatable
03:06:10.949 [Lua] [network_manager] = table
03:06:10.949 [Lua] [network_manager] = metatable
03:06:10.949 [Lua] [network_event_delegate] = table
03:06:10.949 [Lua] [network_event_delegate] = metatable
03:06:10.949 [Lua]
03:06:10.949 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:06:10.949 [Lua] ignoring extension VersusInteractObjectiveExtension
03:06:10.949 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:06:10.949 [Lua] ignoring extension VersusSocketObjectiveExtension
03:06:10.949 [Lua] ignoring extension VersusTargetObjectiveExtension
03:06:10.949 [Lua] ignoring extension VersusMissionObjectiveExtension
03:06:10.953 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:06:11.010 [Lua] [AchievementManager] Achievements using the steam platform
03:06:11.011 [Lua] [StateIngame] Level seed: 1354270
03:06:11.011 [World] Spawning level.
03:06:11.825 [Lua] [LevelAnalysis] set_random_seed( 1354270)
03:06:11.825 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9
03:06:11.853 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:06:11.853 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:06:11.853 [Lua] [IngameUI] init
03:06:11.864 [SteamVoipClient] select_out(110000104816a75, off)
03:06:11.873 [Lua] cb_razer_chroma_setup
03:06:11.904 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:06:11.904 [Lua] Set lobby begin:
03:06:11.904 [Lua] Lobby data twitch_enabled = false
03:06:11.904 [Lua] Lobby data power_level = 475
03:06:11.905 [Lua] Lobby data unique_server_name = Footlong
03:06:11.905 [Lua] Lobby data host = 110000104816a75
03:06:11.905 [Lua] Lobby data time_of_search = 1585019125
03:06:11.905 [Lua] Lobby data game_mode = 2
03:06:11.905 [Lua] Lobby data is_private = false
03:06:11.905 [Lua] Lobby data mechanism = adventure
03:06:11.905 [Lua] Lobby data level_key = magnus
03:06:11.906 [Lua] Lobby data player_slot_1 = 0:0
03:06:11.906 [Lua] Lobby data selected_level_key = magnus
03:06:11.906 [Lua] Lobby data difficulty = harder
03:06:11.906 [Lua] Lobby data quick_game = true
03:06:11.906 [Lua] Lobby data weave_name = false
03:06:11.906 [Lua] Lobby data matchmaking = true
03:06:11.906 [Lua] Lobby data player_slot_4 = 0:0
03:06:11.907 [Lua] Lobby data num_players = 1
03:06:11.907 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:06:11.907 [Lua] Lobby data player_slot_2 = 0:0
03:06:11.907 [Lua] Lobby data country_code = NZ
03:06:11.907 [Lua] Lobby data player_slot_3 = 0:0
03:06:11.907 [Lua] Lobby data eac_authorized = true
03:06:11.907 [Lua] Set lobby end.
03:06:11.930 [Lua] CurrentConflictSettings default
03:06:11.930 [Lua] [ConflictDirector] conflict_director is ai_ready
03:06:11.958 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:06:11.958 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:06:11.963 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:06:11.963 [Lua] Forming navigation groups in one frame
03:06:11.963 [Lua] Forming navigation groups
03:06:11.969 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000002274
03:06:12.160 [Lua] Increasing frame table size to 512
03:06:12.268 [Lua] NavigationGroupManager -> calulation time B: 0.29900000000000659
03:06:12.268 [Lua] number of nav groups: 446
03:06:12.274 [Lua] number of refined nav groups : 242
03:06:12.282 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999981583
03:06:12.282 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.609807679057122 Normalized coefficient: 1.2490277727358385
03:06:12.285 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.9721008963882927 Normalized coefficient: 1.5794064022862366
03:06:12.288 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 10.51535453423857 Normalized coefficient: 1.0698640700481739
03:06:12.298 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:06:12.298 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
03:06:12.298 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
03:06:12.298 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
03:06:12.303 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
03:06:12.303 [Lua] [LevelAnalysis] This level has a total main-path length of 997.984 meters.
03:06:12.303 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:06:12.303 [Lua] [LevelAnalysis]
03:06:12.303 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:06:12.303 [Lua] [LevelAnalysis]
03:06:12.303 [Lua] [LevelAnalysis] Terror events added:
03:06:12.303 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:06:12.303 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
03:06:12.303 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
03:06:12.303 [Lua] ----> using boss gizmo!
03:06:12.303 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -189.8 start-travel-dist: 199.8, end-travel-dist: 395.8 spawn_distance 0.0
03:06:12.303 [Lua] Adding main path event: Vector3Box(-62, -1, 1.043) boss_event_chaos_spawn 45 table: 0000000007C58C90
03:06:12.303 [Lua] NORMAL PATROL MAIN PATH 474.6546630859375
03:06:12.303 [Lua] [waypoints] = table
03:06:12.303 [Lua] [astar_points] = table
03:06:12.303 [Lua] [travel_dist] = 474.65465834736824 (number)
03:06:12.303 [Lua] [one_directional] = false (boolean)
03:06:12.303 [Lua] [id] = boss_5 (string)
03:06:12.303 [Lua] ----> using boss spline path!
03:06:12.304 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_chaos_spline_patrol 45 table: 0000000007C59010
03:06:12.304 [Lua] [LevelAnalysis] num_event_places_f: 0.63198950672149656 , num_event_places: 0 , trailing_event_fraction: 0.63198950672149656 , num_events: 1
03:06:12.304 [Lua] [LevelAnalysis] Level path distance: 997.98426008224487
03:06:12.304 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 997.98426008224487 forbidden_dist: -897.98426008224487
03:06:12.304 [Lua] [LevelAnalysis] wanted_distance: 193.627922998537
03:06:12.304 [Lua] [LevelAnalysis] Terror events added:
03:06:12.304 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:06:12.304 [Lua] Adding main path event: Vector3Box(-110.884, 84.9942, 6.59603) rare_event_loot_rat 45 table: 0000000007C59980
03:06:12.304 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:06:12.307 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
03:06:12.314 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65
03:06:12.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:06:12.401 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9
03:06:12.408 [Lua] player (110000104816a75,2) was put into party 1
03:06:12.419 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
03:06:12.419 [Lua] Assigning peer(110000104816a75:2) to profile(3) career(1)
03:06:12.419 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(2) profile_index(3) career_index(1)
03:06:12.419 [Lua] Set lobby begin:
03:06:12.419 [Lua] Lobby data twitch_enabled = false
03:06:12.419 [Lua] Lobby data power_level = 475
03:06:12.419 [Lua] Lobby data unique_server_name = Footlong
03:06:12.419 [Lua] Lobby data host = 110000104816a75
03:06:12.419 [Lua] Lobby data time_of_search = 1585019125
03:06:12.419 [Lua] Lobby data game_mode = 2
03:06:12.420 [Lua] Lobby data is_private = false
03:06:12.420 [Lua] Lobby data mechanism = adventure
03:06:12.420 [Lua] Lobby data level_key = magnus
03:06:12.420 [Lua] Lobby data player_slot_1 = 0:0
03:06:12.420 [Lua] Lobby data selected_level_key = magnus
03:06:12.420 [Lua] Lobby data difficulty = harder
03:06:12.420 [Lua] Lobby data quick_game = true
03:06:12.421 [Lua] Lobby data weave_name = false
03:06:12.421 [Lua] Lobby data matchmaking = true
03:06:12.421 [Lua] Lobby data player_slot_4 = 0:0
03:06:12.421 [Lua] Lobby data num_players = 1
03:06:12.421 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:06:12.421 [Lua] Lobby data player_slot_2 = 0:0
03:06:12.421 [Lua] Lobby data country_code = NZ
03:06:12.421 [Lua] Lobby data player_slot_3 = 0:0
03:06:12.421 [Lua] Lobby data eac_authorized = true
03:06:12.421 [Lua] Set lobby end.
03:06:12.421 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:06:12.422 [Lua]
03:06:12.422 [Lua] [wwise/crossbow] = false (boolean)
03:06:12.422 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:06:12.422 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:06:12.422 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:06:12.422 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:06:12.422 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:06:12.422 [Lua]
03:06:12.422 [Lua]
03:06:12.422 [Lua] [wwise/crossbow] = false (boolean)
03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:06:12.422 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:06:12.422 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:06:12.422 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:06:12.422 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:06:12.422 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:06:12.422 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean)
03:06:12.422 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:06:12.422 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:06:12.422 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:06:12.422 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:06:12.422 [Lua]
03:06:12.422 [Lua] player (110000104816a75,3) was put into party 1
03:06:12.434 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67
03:06:12.434 [Lua] Assigning peer(110000104816a75:3) to profile(4) career(3)
03:06:12.434 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(3) profile_index(4) career_index(3)
03:06:12.434 [Lua] Set lobby begin:
03:06:12.434 [Lua] Lobby data twitch_enabled = false
03:06:12.434 [Lua] Lobby data power_level = 475
03:06:12.434 [Lua] Lobby data unique_server_name = Footlong
03:06:12.434 [Lua] Lobby data host = 110000104816a75
03:06:12.434 [Lua] Lobby data time_of_search = 1585019125
03:06:12.434 [Lua] Lobby data game_mode = 2
03:06:12.435 [Lua] Lobby data is_private = false
03:06:12.435 [Lua] Lobby data mechanism = adventure
03:06:12.435 [Lua] Lobby data level_key = magnus
03:06:12.435 [Lua] Lobby data player_slot_1 = 0:0
03:06:12.435 [Lua] Lobby data selected_level_key = magnus
03:06:12.435 [Lua] Lobby data difficulty = harder
03:06:12.436 [Lua] Lobby data quick_game = true
03:06:12.436 [Lua] Lobby data weave_name = false
03:06:12.436 [Lua] Lobby data matchmaking = true
03:06:12.436 [Lua] Lobby data player_slot_4 = 0:0
03:06:12.436 [Lua] Lobby data num_players = 1
03:06:12.436 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:06:12.436 [Lua] Lobby data player_slot_2 = 0:0
03:06:12.436 [Lua] Lobby data country_code = NZ
03:06:12.437 [Lua] Lobby data player_slot_3 = 0:0
03:06:12.437 [Lua] Lobby data eac_authorized = true
03:06:12.437 [Lua] Set lobby end.
03:06:12.437 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:06:12.437 [Lua]
03:06:12.437 [Lua] [wwise/repeating_crossbow] = false (boolean)
03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
03:06:12.437 [Lua] [resource_packages/careers/we_shade] = false (boolean)
03:06:12.437 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean)
03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
03:06:12.437 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:06:12.437 [Lua] [wwise/two_handed_axes] = false (boolean)
03:06:12.437 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean)
03:06:12.437 [Lua]
03:06:12.437 [Lua]
03:06:12.437 [Lua] [wwise/repeating_crossbow] = false (boolean)
03:06:12.437 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1] = false (boolean)
03:06:12.437 [Lua] [resource_packages/careers/we_shade] = false (boolean)
03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
03:06:12.437 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:06:12.437 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean)
03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
03:06:12.437 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
03:06:12.437 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean)
03:06:12.437 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean)
03:06:12.437 [Lua] [wwise/two_handed_axes] = false (boolean)
03:06:12.437 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01] = false (boolean)
03:06:12.437 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:06:12.437 [Lua]
03:06:12.437 [Lua] player (110000104816a75,4) was put into party 1
03:06:12.449 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68
03:06:12.449 [Lua] Assigning peer(110000104816a75:4) to profile(1) career(1)
03:06:12.449 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(4) profile_index(1) career_index(1)
03:06:12.449 [Lua] Set lobby begin:
03:06:12.449 [Lua] Lobby data twitch_enabled = false
03:06:12.449 [Lua] Lobby data power_level = 475
03:06:12.450 [Lua] Lobby data unique_server_name = Footlong
03:06:12.450 [Lua] Lobby data host = 110000104816a75
03:06:12.450 [Lua] Lobby data time_of_search = 1585019125
03:06:12.450 [Lua] Lobby data game_mode = 2
03:06:12.450 [Lua] Lobby data is_private = false
03:06:12.450 [Lua] Lobby data mechanism = adventure
03:06:12.450 [Lua] Lobby data level_key = magnus
03:06:12.450 [Lua] Lobby data player_slot_1 = 0:0
03:06:12.451 [Lua] Lobby data selected_level_key = magnus
03:06:12.451 [Lua] Lobby data difficulty = harder
03:06:12.451 [Lua] Lobby data quick_game = true
03:06:12.451 [Lua] Lobby data weave_name = false
03:06:12.451 [Lua] Lobby data matchmaking = true
03:06:12.451 [Lua] Lobby data player_slot_4 = 0:0
03:06:12.451 [Lua] Lobby data num_players = 1
03:06:12.451 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:06:12.451 [Lua] Lobby data player_slot_2 = 0:0
03:06:12.452 [Lua] Lobby data country_code = NZ
03:06:12.452 [Lua] Lobby data player_slot_3 = 0:0
03:06:12.452 [Lua] Lobby data eac_authorized = true
03:06:12.452 [Lua] Set lobby end.
03:06:12.452 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:06:12.452 [Lua]
03:06:12.452 [Lua] [wwise/handgun_rifle] = false (boolean)
03:06:12.452 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:06:12.452 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:06:12.452 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:06:12.452 [Lua] [wwise/one_handed_swords] = false (boolean)
03:06:12.452 [Lua]
03:06:12.452 [Lua]
03:06:12.452 [Lua] [wwise/one_handed_swords] = false (boolean)
03:06:12.452 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:06:12.452 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:06:12.452 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:06:12.452 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:06:12.452 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:06:12.452 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:06:12.452 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:06:12.452 [Lua] [wwise/handgun_rifle] = false (boolean)
03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:06:12.452 [Lua]
03:06:12.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:2 my_peer_id:110000104816a75
03:06:12.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:3 my_peer_id:110000104816a75
03:06:12.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:4 my_peer_id:110000104816a75
03:06:13.152 [Lua] [GameNetworkManager] destroying game object with go_id=68
03:06:13.155 [Lua] player (110000104816a75,4) was put into party 1
03:06:13.169 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69
03:06:13.169 [Lua] Assigning peer(110000104816a75:4) to profile(1) career(1)
03:06:13.169 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(4) profile_index(1) career_index(1)
03:06:13.169 [Lua] Set lobby begin:
03:06:13.169 [Lua] Lobby data twitch_enabled = false
03:06:13.169 [Lua] Lobby data power_level = 475
03:06:13.169 [Lua] Lobby data unique_server_name = Footlong
03:06:13.170 [Lua] Lobby data host = 110000104816a75
03:06:13.170 [Lua] Lobby data time_of_search = 1585019125
03:06:13.170 [Lua] Lobby data game_mode = 2
03:06:13.170 [Lua] Lobby data is_private = false
03:06:13.170 [Lua] Lobby data mechanism = adventure
03:06:13.170 [Lua] Lobby data level_key = magnus
03:06:13.170 [Lua] Lobby data player_slot_1 = 0:0
03:06:13.170 [Lua] Lobby data selected_level_key = magnus
03:06:13.170 [Lua] Lobby data difficulty = harder
03:06:13.170 [Lua] Lobby data quick_game = true
03:06:13.171 [Lua] Lobby data weave_name = false
03:06:13.171 [Lua] Lobby data matchmaking = true
03:06:13.171 [Lua] Lobby data player_slot_4 = 0:0
03:06:13.171 [Lua] Lobby data num_players = 1
03:06:13.171 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:06:13.171 [Lua] Lobby data player_slot_2 = 0:0
03:06:13.171 [Lua] Lobby data country_code = NZ
03:06:13.171 [Lua] Lobby data player_slot_3 = 0:0
03:06:13.172 [Lua] Lobby data eac_authorized = true
03:06:13.172 [Lua] Set lobby end.
03:06:13.172 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:06:13.172 [Lua]
03:06:13.172 [Lua] [wwise/one_handed_swords] = false (boolean)
03:06:13.172 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:06:13.172 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:06:13.172 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:06:13.172 [Lua] [wwise/handgun_rifle] = false (boolean)
03:06:13.172 [Lua]
03:06:13.172 [Lua]
03:06:13.172 [Lua] [wwise/one_handed_swords] = false (boolean)
03:06:13.172 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:06:13.172 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:06:13.172 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:06:13.172 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:06:13.172 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:06:13.172 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:06:13.172 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:06:13.172 [Lua] [wwise/handgun_rifle] = false (boolean)
03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:06:13.172 [Lua]
03:06:13.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9
03:06:13.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:2 my_peer_id:110000104816a75
03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:3 my_peer_id:110000104816a75
03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:4 my_peer_id:110000104816a75
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:06:13.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:5 my_peer_id:110000104816a75
03:06:13.209 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:5 my_peer_id:110000104816a75
03:06:13.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:06:14.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
03:06:14.729 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
03:06:14.730 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
03:06:15.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
03:06:15.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
03:06:15.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:06:17.657 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:06:17.657 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:06:17.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
03:06:18.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
03:06:18.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
03:06:18.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
03:06:18.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
03:06:18.985 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
03:06:18.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:06:19.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:06:19.688 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:06:19.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:06:20.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:06:20.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:06:20.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:06:21.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:06:21.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:06:21.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:06:21.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:06:21.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:06:21.655 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
03:06:21.850 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
03:06:21.850 [Lua] [PackageManager] Force_load: wwise/crossbow
03:06:21.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:06:22.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:06:22.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:06:22.201 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:06:22.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:06:22.450 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:06:22.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
03:06:22.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
03:06:22.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
03:06:22.902 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
03:06:23.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
03:06:23.150 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
03:06:23.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
03:06:23.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
03:06:23.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
03:06:23.653 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
03:06:24.167 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
03:06:24.167 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
03:06:24.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
03:06:24.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
03:06:24.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
03:06:24.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
03:06:25.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:06:25.334 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:06:25.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
03:06:26.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
03:06:26.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
03:06:26.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1
03:06:27.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1
03:06:27.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1
03:06:27.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
03:06:27.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
03:06:27.898 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
03:06:27.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:06:29.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:06:29.746 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:06:29.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:06:30.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:06:30.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:06:30.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
03:06:30.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
03:06:30.914 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
03:06:30.916 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
03:06:32.584 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
03:06:32.584 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
03:06:32.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:06:33.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:06:33.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:06:33.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:06:33.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:06:33.813 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:06:33.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
03:06:34.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
03:06:34.363 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
03:06:34.364 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:06:34.629 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:06:34.629 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:06:34.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:06:35.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:06:35.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:06:35.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:06:35.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:06:35.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:06:35.745 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
03:06:35.796 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:35.796 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
03:06:35.799 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:35.800 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
03:06:35.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:35.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
03:06:35.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:35.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:35.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
03:06:35.828 [Lua] Switching ConflictSettings: to: skaven
03:06:35.828 [Lua] pacing=default
03:06:35.828 [Lua] roaming=nil
03:06:35.828 [Lua] specials=skaven
03:06:35.828 [Lua] debug_color=orange
03:06:35.828 [Lua] contained_breeds=nil
03:06:35.828 [Lua] pack_spawning=skaven
03:06:35.828 [Lua] disabled=false
03:06:35.828 [Lua] factions=nil
03:06:35.828 [Lua] boss=skaven
03:06:35.828 [Lua] horde=default
03:06:35.828 [Lua] name=skaven
03:06:35.828 [Lua] intensity=default
03:06:35.828 [Lua] ---
03:06:36.231 [Lua] StateInGameRunning:_game_actually_starts()
03:06:36.232 [Lua] #################################################################################################################
03:06:36.232 [Lua] [Loading Time]: 00:01:01 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:06:36.232 [Lua] #################################################################################################################
03:06:36.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
03:06:36.232 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:06:36.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
03:06:36.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 0
03:06:36.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 0
03:06:36.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 0
03:06:36.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 0
03:06:36.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
03:06:36.475 [Lua] Commit load time data
03:06:37.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:06:37.749 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:07:24.396 [Lua] Players are leaving the safe zone
03:07:25.099 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:07:25.113 [Lua] Spline already found!
03:07:25.152 [Lua] Init group template: spline_patrol
03:07:54.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 3763978
03:07:58.206 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
03:08:01.851 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:08:01.868 [Lua] Spline already found!
03:08:01.912 [Lua] Init group template: spline_patrol
03:08:08.415 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:08:08.415 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:09:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x3132, position: 0
03:09:24.807 [Lua] Time for new HOOORDE! multi_first_wave
03:09:24.807 [Lua] horde requested: vector_blob
03:09:24.807 [Lua] wants to spawn behind within distance: 60
03:09:24.807 [Lua] horde crated with id 3 of type vector_blob
03:09:24.807 [Lua] managed to spawn 58/58 horde enemies
03:09:24.807 [Lua] vector blob horde has started
03:09:24.816 [Lua] MUSIC: explore -> pre_horde
03:09:26.024 [Lua] Init group template: horde
03:09:32.973 [Lua] MUSIC: pre_horde -> horde
03:09:36.811 [Lua] Pushing horde in time; too many units out
03:09:41.379 [SteamLobby] Detected added member 110000102f7cc34
03:09:41.381 [Lua] [NetworkServer] Changing num_players from 1 to 2
03:09:41.381 [Lua] Players: 2
03:09:41.381 [Lua] Set lobby begin:
03:09:41.381 [Lua] Lobby data twitch_enabled = false
03:09:41.381 [Lua] Lobby data power_level = 475
03:09:41.381 [Lua] Lobby data unique_server_name = Footlong
03:09:41.382 [Lua] Lobby data host = 110000104816a75
03:09:41.382 [Lua] Lobby data time_of_search = 1585019125
03:09:41.382 [Lua] Lobby data game_mode = 2
03:09:41.382 [Lua] Lobby data is_private = false
03:09:41.382 [Lua] Lobby data mechanism = adventure
03:09:41.382 [Lua] Lobby data level_key = magnus
03:09:41.382 [Lua] Lobby data player_slot_1 = 0:0
03:09:41.382 [Lua] Lobby data selected_level_key = magnus
03:09:41.382 [Lua] Lobby data difficulty = harder
03:09:41.382 [Lua] Lobby data quick_game = true
03:09:41.382 [Lua] Lobby data weave_name = false
03:09:41.382 [Lua] Lobby data matchmaking = true
03:09:41.382 [Lua] Lobby data player_slot_4 = 0:0
03:09:41.383 [Lua] Lobby data num_players = 2
03:09:41.383 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:09:41.383 [Lua] Lobby data player_slot_2 = 0:0
03:09:41.383 [Lua] Lobby data country_code = NZ
03:09:41.383 [Lua] Lobby data player_slot_3 = 0:0
03:09:41.383 [Lua] Lobby data eac_authorized = true
03:09:41.383 [Lua] Set lobby end.
03:09:41.383 [Lua] [LobbyMembers] Member joined 110000102f7cc34
03:09:41.407 [Connection] Creating endpoint 110000102f7cc34 - reliable message sent
03:09:41.407 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
03:09:41.436 [SteamAuthenticator] Sent ticket request to 110000102f7cc34
03:09:41.437 [Lua] [ChatManager][1]System: GorillaFace is joining the game
03:09:41.940 [Lua] Pushing horde in time; too many units out
03:09:46.096 [SteamAuthenticator] Got ticket from 110000102f7cc34
03:09:46.096 [SteamAuthenticator] BeginAuthSession 110000102f7cc34
03:09:46.096 [SteamAuthenticator] Authenticating 110000102f7cc34
03:09:46.123 [SteamAuthenticator] Got ticket request from 110000102f7cc34
03:09:46.123 [SteamAuthenticator] GetAuthSessionTicket 110000102f7cc34
03:09:46.124 [SteamAuthenticator] Sent ticket to 110000102f7cc34
03:09:46.524 [SteamAuthenticator] Steam validation for 110000102f7cc34 with response 0
03:09:46.664 [Connection] New session id 164 to 110000102f7cc34.
03:09:46.770 [Connection] Established a connection <48.164> to 110000102f7cc34
03:09:46.770 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:09:46.770 [Lua] [Matchmaking] Got a handshake request from 110000102f7cc34 with user name 'GorillaFace'
03:09:46.879 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000155a9a1 from 110000102f7cc34, replying lobby_ok
03:09:46.933 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
03:09:46.933 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:09:46.933 [Lua] horde requested: vector_blob
03:09:46.933 [Lua] wants to spawn ahead within distance: 60
03:09:46.933 [Lua] horde crated with id 4 of type vector_blob
03:09:46.933 [Lua] managed to spawn 56/56 horde enemies
03:09:46.933 [Lua] vector blob horde has started
03:09:46.984 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102f7cc34 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:09:47.115 [Lua] Set lobby begin:
03:09:47.115 [Lua] Lobby data twitch_enabled = false
03:09:47.116 [Lua] Lobby data power_level = 475
03:09:47.116 [Lua] Lobby data unique_server_name = Footlong
03:09:47.116 [Lua] Lobby data host = 110000104816a75
03:09:47.116 [Lua] Lobby data time_of_search = 1585019125
03:09:47.116 [Lua] Lobby data game_mode = 2
03:09:47.116 [Lua] Lobby data is_private = false
03:09:47.116 [Lua] Lobby data mechanism = adventure
03:09:47.116 [Lua] Lobby data level_key = magnus
03:09:47.116 [Lua] Lobby data player_slot_1 = 0:0
03:09:47.116 [Lua] Lobby data selected_level_key = magnus
03:09:47.116 [Lua] Lobby data difficulty = harder
03:09:47.117 [Lua] Lobby data quick_game = true
03:09:47.117 [Lua] Lobby data weave_name = false
03:09:47.117 [Lua] Lobby data matchmaking = true
03:09:47.117 [Lua] Lobby data player_slot_4 = 0:0
03:09:47.117 [Lua] Lobby data num_players = 2
03:09:47.117 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:09:47.117 [Lua] Lobby data player_slot_2 = 0:0
03:09:47.117 [Lua] Lobby data country_code = NZ
03:09:47.117 [Lua] Lobby data player_slot_3 = 110000102f7cc34:1
03:09:47.117 [Lua] Lobby data eac_authorized = true
03:09:47.117 [Lua] Set lobby end.
03:09:47.117 [Lua] [Matchmaking] Assigning profile slot 3 to 110000102f7cc34
03:09:47.117 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102f7cc34 | bw:0 | es:110000104816a75
03:09:48.469 [Lua] Init group template: horde
03:09:49.400 [Lua] ### CLEARING PEER STATE FOR 110000102f7cc34
03:09:49.552 [Lua] [PSM] Peer 110000102f7cc34 joined. Want to use profile index "3"
03:09:49.552 [Lua] Mechanism says: a client joined the game! 110000102f7cc34
03:09:49.552 [EAC] EAC server has client 110000102f7cc34 (and owner 110000102f7cc34)
03:09:49.556 [EACServer] [16:09:49:555][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102F7CC34 PlayerGUID: 76561198010059828 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010059828 PlayerName: Footlong
03:09:49.557 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102f7cc34, connection_key=0)
03:09:49.924 [EACServer] [16:09:49:923][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F7CC34 Session: 1 Status: Client Authenticated Message: Client authenticated.
03:09:49.931 [EAC] Peer 110000102f7cc34 switched EAC state to ClientAuthenticatedLocal
03:09:50.008 [EACServer] [16:09:50:008][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
03:09:51.496 [Lua] player (110000102f7cc34,1) was put into party 0
03:09:51.496 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f7cc34
03:09:52.311 [EACServer] [16:09:52:311][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102F7CC34.
03:09:52.914 [EACServer] [16:09:52:913][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102F7CC34
03:09:52.914 [EACServer] [16:09:52:913][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F7CC34 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:09:52.936 [EAC] Peer 110000102f7cc34 switched EAC state to ClientAuthenticatedRemote
03:09:53.551 [SteamVoipClient] select_out(110000102f7cc34, on)
03:09:53.551 [SteamVoipClient] select_in(110000102f7cc34, on)
03:09:53.551 [SteamVoipClient] select_out(110000102f7cc34, off)
03:09:55.901 [Lua] Horde killed: ?
03:09:56.784 [Lua] fence jumping
03:09:58.248 [Lua] ready to jump failed
03:10:01.346 [Lua] Pushing horde in time; too many units out
03:10:07.548 [Lua] Pushing horde in time; too many units out
03:10:08.751 [Lua] ### Sending rpc_level_loaded
03:10:08.751 [Lua] #### Has state machine: true, sender: 110000102f7cc34, level_id: 70
03:10:08.751 [Lua] Peer 110000102f7cc34 has loaded the level but not all enemies, so we wait
03:10:12.539 [Lua] HORDE: last wave, reset to standard horde delay
03:10:12.539 [Lua] Time for new HOOORDE! multi_last_wave
03:10:12.539 [Lua] horde requested: vector_blob
03:10:12.539 [Lua] wants to spawn ahead within distance: 60
03:10:12.539 [Lua] horde crated with id 5 of type vector_blob
03:10:12.539 [Lua] managed to spawn 57/57 horde enemies
03:10:12.540 [Lua] vector blob horde has started
03:10:14.298 [Lua] Init group template: horde
03:10:17.165 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102f7cc34, connection_key=0)
03:10:17.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f7cc34 inventory_sync_id:5 my_peer_id:110000104816a75
03:10:24.385 [Lua] Horde killed: ?
03:10:26.866 [Lua] main path terror event triggered: rare_event_loot_rat
03:10:26.866 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
03:10:28.157 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:10:28.157 [Lua] [Matchmaking] Got a handshake request from 110000102f7cc34 with user name 'GorillaFace'
03:10:28.205 [Lua] Breedfreezer (server) starting a hot join sync
03:10:28.205 [Lua] packing 0 units of breed chaos_marauder
03:10:28.205 [Lua] packing 5 units of breed skaven_clan_rat
03:10:28.205 [Lua] packing 0 units of breed skaven_storm_vermin
03:10:28.205 [Lua] packing 16 units of breed skaven_slave
03:10:28.205 [Lua] packing 0 units of breed chaos_fanatic
03:10:28.205 [Lua] packing 0 units of breed chaos_raider
03:10:28.205 [Lua] packing 0 units of breed chaos_warrior
03:10:28.205 [Lua] packing 0 units of breed chaos_berzerker
03:10:28.205 [Lua] packing 0 units of breed skaven_plague_monk
03:10:28.205 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:10:28.205 [Lua]
03:10:28.205 [Lua] [1] = 2 (number)
03:10:28.205 [Lua] [2] = 0 (number)
03:10:28.205 [Lua] [3] = 22 (number)
03:10:28.205 [Lua] [4] = 5 (number)
03:10:28.205 [Lua] [5] = 1 (number)
03:10:28.205 [Lua] [6] = 0 (number)
03:10:28.205 [Lua] [7] = 30 (number)
03:10:28.205 [Lua] [8] = 16 (number)
03:10:28.205 [Lua] [9] = 2 (number)
03:10:28.205 [Lua] [10] = 0 (number)
03:10:28.205 [Lua] [11] = 2 (number)
03:10:28.205 [Lua] [12] = 0 (number)
03:10:28.205 [Lua] [13] = 2 (number)
03:10:28.205 [Lua] [14] = 0 (number)
03:10:28.205 [Lua] [15] = 1 (number)
03:10:28.205 [Lua] [16] = 0 (number)
03:10:28.205 [Lua] [17] = 1 (number)
03:10:28.205 [Lua] [18] = 0 (number)
03:10:28.205 [Lua]
03:10:28.205 [Lua]
03:10:28.205 [Lua] [1] = 105 (number)
03:10:28.205 [Lua] [2] = 84 (number)
03:10:28.205 [Lua] [3] = 80 (number)
03:10:28.205 [Lua] [4] = 79 (number)
03:10:28.205 [Lua] [5] = 82 (number)
03:10:28.205 [Lua] [6] = 230 (number)
03:10:28.205 [Lua] [7] = 192 (number)
03:10:28.205 [Lua] [8] = 200 (number)
03:10:28.205 [Lua] [9] = 178 (number)
03:10:28.205 [Lua] [10] = 191 (number)
03:10:28.205 [Lua] [11] = 234 (number)
03:10:28.205 [Lua] [12] = 185 (number)
03:10:28.205 [Lua] [13] = 196 (number)
03:10:28.205 [Lua] [14] = 235 (number)
03:10:28.205 [Lua] [15] = 239 (number)
03:10:28.205 [Lua] [16] = 173 (number)
03:10:28.205 [Lua] [17] = 182 (number)
03:10:28.205 [Lua] [18] = 231 (number)
03:10:28.205 [Lua] [19] = 232 (number)
03:10:28.205 [Lua] [20] = 240 (number)
03:10:28.205 [Lua] [21] = 206 (number)
03:10:28.205 [Lua]
03:10:28.206 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=275
03:10:28.206 [Lua] RemotePlayer:create_game_object( ) 275
03:10:28.226 [Lua] Assigning peer(110000102f7cc34:1) to profile(3) career(2)
03:10:28.226 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f7cc34) local_player_id(1) profile_index(3) career_index(2)
03:10:28.226 [Lua] Set lobby begin:
03:10:28.226 [Lua] Lobby data twitch_enabled = false
03:10:28.226 [Lua] Lobby data power_level = 475
03:10:28.226 [Lua] Lobby data unique_server_name = Footlong
03:10:28.226 [Lua] Lobby data host = 110000104816a75
03:10:28.226 [Lua] Lobby data time_of_search = 1585019125
03:10:28.226 [Lua] Lobby data game_mode = 2
03:10:28.227 [Lua] Lobby data is_private = false
03:10:28.227 [Lua] Lobby data mechanism = adventure
03:10:28.227 [Lua] Lobby data level_key = magnus
03:10:28.227 [Lua] Lobby data player_slot_1 = 0:0
03:10:28.227 [Lua] Lobby data selected_level_key = magnus
03:10:28.227 [Lua] Lobby data difficulty = harder
03:10:28.227 [Lua] Lobby data quick_game = true
03:10:28.227 [Lua] Lobby data weave_name = false
03:10:28.227 [Lua] Lobby data matchmaking = true
03:10:28.227 [Lua] Lobby data player_slot_4 = 0:0
03:10:28.227 [Lua] Lobby data num_players = 2
03:10:28.227 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:10:28.227 [Lua] Lobby data player_slot_2 = 0:0
03:10:28.227 [Lua] Lobby data country_code = NZ
03:10:28.227 [Lua] Lobby data player_slot_3 = 110000102f7cc34:1
03:10:28.228 [Lua] Lobby data eac_authorized = true
03:10:28.228 [Lua] Set lobby end.
03:10:28.228 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102f7cc34 | bw:0 | es:110000104816a75
03:10:28.228 [Lua] [GameNetworkManager] destroying game object with go_id=66
03:10:28.228 [Lua] player (110000102f7cc34,1) was put into party 1
03:10:28.228 [Lua] [GameNetworkManager] destroying game object with go_id=71
03:10:28.527 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102f7cc34
03:10:28.976 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
03:10:39.070 warning: [Connection] Reliable send buffer overflow (70+32720 > 32768) for 110000102f7cc34
03:10:39.071 [GameSession] Buffer contents:
03:10:39.071 [GameSession] MESSAGES:
rpc_set_migration_host with 1 calls and total 12 bytes
rpc_sync_boss_door_state with 3 calls and total 27 bytes
rpc_sync_statistics_number with 74 calls and total 1454 bytes
rpc_matchmaking_request_quickplay_data with 1 calls and total 3 bytes
rpc_weapon_blood with 97 calls and total 776 bytes
rpc_anim_event_variable_float with 168 calls and total 1680 bytes
rpc_game_started with 1 calls and total 6 bytes
rpc_set_animation_rotation_scale with 28 calls and total 196 bytes
rpc_constrain_ai with 43 calls and total 470 bytes
rpc_player_projectile_impact_level with 2 calls and total 62 bytes
rpc_play_particle_effect with 1 calls and total 17 bytes
rpc_surface_mtr_fx_lvl_unit with 14 calls and total 350 bytes
rpc_play_dialogue_event with 2 calls and total 18 bytes
rpc_client_vote_kick_enabled with 1 calls and total 5 bytes
rpc_enemy_has_target with 56 calls and total 392 bytes
rpc_peer_assigned_to_party with 1 calls and total 13 bytes
rpc_wield_equipment with 13 calls and total 91 bytes
rpc_breed_freezer_hot_join with 1 calls and total 5 bytes
rpc_status_change_int_and_unit with 4 calls and total 40 bytes
rpc_set_matchmaking with 1 calls and total 86 bytes
rpc_gm_event_round_started with 1 calls and total 5 bytes
rpc_set_client_game_privacy with 1 calls and total 5 bytes
rpc_breed_freezer_sync_breeds with 1 calls and total 66 bytes
rpc_sync_anim_state_3 with 4 calls and total 44 bytes
rpc_server_unassign_peer_to_profile with 1 calls and total 13 bytes
rpc_interest_point_chatter_update with 6 calls and total 48 bytes
rpc_sync_anim_state_4 with 1 calls and total 13 bytes
rpc_ai_inventory_wield with 2 calls and total 14 bytes
rpc_set_affected_by_gravity with 31 calls and total 217 bytes
rpc_set_quick_game with 1 calls and total 5 bytes
rpc_anim_event with 607 calls and total 4856 bytes
rpc_flow_state_number_changed with 3 calls and total 27 bytes
rpc_to_client_sync_session_id with 1 calls and total 42 bytes
rpc_sync_anim_state_7 with 89 calls and total 1513 bytes
rpc_status_change_bool with 44 calls and total 396 bytes
rpc_chat_message with 1 calls and total 16 bytes
rpc_sync_damage_taken with 54 calls and total 486 bytes
rpc_clear_game_mode_event_data with 1 calls and total 5 bytes
rpc_hot_join_sync_linker_transport_state with 2 calls and total 20 bytes
rpc_hot_join_sync_health_status with 4 calls and total 36 bytes
rpc_sync_anim_state_1 with 3 calls and total 24 bytes
rpc_sync_door_state with 11 calls and total 88 bytes
rpc_sync_interactable_used_state with 3 calls and total 21 bytes
rpc_sync_anim_state_5 with 1 calls and total 14 bytes
rpc_server_assign_peer_to_profile with 1 calls and total 13 bytes
rpc_add_damage with 193 calls and total 6176 bytes
rpc_remove_peer_from_party with 1 calls and total 12 bytes
rpc_set_script_driven with 162 calls and total 1134 bytes
rpc_set_animation_translation_scale with 179 calls and total 2327 bytes
rpc_breed_freeze_units with 26 calls and total 230 bytes
rpc_set_animation_driven with 172 calls and total 2580 bytes
rpc_breed_unfreeze_breed with 10 calls and total 160 bytes
rpc_teleport_unit_to with 12 calls and total 180 bytes
rpc_player_projectile_impact_dynamic with 4 calls and total 124 bytes
rpc_play_melee_hit_effects with 136 calls and total 2040 bytes
rpc_heal with 14 calls and total 154 bytes
rpc_teleport_unit_with_yaw_rotation with 35 calls and total 490 bytes
rpc_add_buff with 4 calls and total 44 bytes
rpc_create_explosion with 1 calls and total 23 bytes
rpc_play_husk_unit_sound_event with 1 calls and total 9 bytes
rpc_ping with 5 calls and total 415 bytes
rpc_server_audio_unit_dialogue_event with 4 calls and total 32 bytes
rpc_set_blocking with 10 calls and total 70 bytes
OTHER:
message with 2355 instances and total 29890 bytes
resend with 66 instances and total 330 bytes
resend buffer with 294 instances and total 1470 bytes
destroy game object with 13 instances and total 65 bytes
create game object with 11 instances and total 413 bytes
03:10:39.076 [Lua] [ChatManager][1]System: GorillaFace has left the game
03:10:39.076 [Lua] [PSM] Disconnecting peer 110000102f7cc34
03:10:39.076 [Lua] [PSM] Disconnected peer 110000102f7cc34 is being removed from session.
03:10:39.076 [Lua] [GameNetworkManager] destroying game object with go_id=275
03:10:39.076 [Lua] Set lobby begin:
03:10:39.076 [Lua] Lobby data twitch_enabled = false
03:10:39.076 [Lua] Lobby data power_level = 475
03:10:39.076 [Lua] Lobby data unique_server_name = Footlong
03:10:39.076 [Lua] Lobby data host = 110000104816a75
03:10:39.076 [Lua] Lobby data time_of_search = 1585019125
03:10:39.076 [Lua] Lobby data game_mode = 2
03:10:39.076 [Lua] Lobby data is_private = false
03:10:39.076 [Lua] Lobby data mechanism = adventure
03:10:39.076 [Lua] Lobby data level_key = magnus
03:10:39.076 [Lua] Lobby data player_slot_1 = 0:0
03:10:39.077 [Lua] Lobby data selected_level_key = magnus
03:10:39.077 [Lua] Lobby data difficulty = harder
03:10:39.077 [Lua] Lobby data quick_game = true
03:10:39.077 [Lua] Lobby data weave_name = false
03:10:39.077 [Lua] Lobby data matchmaking = true
03:10:39.077 [Lua] Lobby data player_slot_4 = 0:0
03:10:39.077 [Lua] Lobby data num_players = 2
03:10:39.077 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:10:39.077 [Lua] Lobby data player_slot_2 = 0:0
03:10:39.077 [Lua] Lobby data country_code = NZ
03:10:39.077 [Lua] Lobby data player_slot_3 = 0:0
03:10:39.077 [Lua] Lobby data eac_authorized = true
03:10:39.078 [Lua] Set lobby end.
03:10:39.078 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102f7cc34)
03:10:39.078 [EAC] EAC server lost client 110000102f7cc34
03:10:39.078 [EACServer] [16:10:39:077][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102F7CC34 PlayerGUID: 76561198010059828
03:10:39.079 [EACServer] [16:10:39:078][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
03:10:39.079 [EACServer] [16:10:39:078][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
03:10:39.079 [SteamVoipClient] select_out(110000102f7cc34, off)
03:10:39.079 [SteamVoipClient] select_in(110000102f7cc34, off)
03:10:39.088 [Lua] player (110000104816a75,2) was put into party 1
03:10:39.108 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=286
03:10:39.109 [Lua] Assigning peer(110000104816a75:2) to profile(3) career(1)
03:10:39.109 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(2) profile_index(3) career_index(1)
03:10:39.109 [Lua] Set lobby begin:
03:10:39.109 [Lua] Lobby data twitch_enabled = false
03:10:39.109 [Lua] Lobby data power_level = 475
03:10:39.109 [Lua] Lobby data unique_server_name = Footlong
03:10:39.109 [Lua] Lobby data host = 110000104816a75
03:10:39.109 [Lua] Lobby data time_of_search = 1585019125
03:10:39.109 [Lua] Lobby data game_mode = 2
03:10:39.109 [Lua] Lobby data is_private = false
03:10:39.109 [Lua] Lobby data mechanism = adventure
03:10:39.109 [Lua] Lobby data level_key = magnus
03:10:39.110 [Lua] Lobby data player_slot_1 = 0:0
03:10:39.110 [Lua] Lobby data selected_level_key = magnus
03:10:39.110 [Lua] Lobby data difficulty = harder
03:10:39.110 [Lua] Lobby data quick_game = true
03:10:39.110 [Lua] Lobby data weave_name = false
03:10:39.110 [Lua] Lobby data matchmaking = true
03:10:39.110 [Lua] Lobby data player_slot_4 = 0:0
03:10:39.110 [Lua] Lobby data num_players = 2
03:10:39.110 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:10:39.110 [Lua] Lobby data player_slot_2 = 0:0
03:10:39.111 [Lua] Lobby data country_code = NZ
03:10:39.111 [Lua] Lobby data player_slot_3 = 0:0
03:10:39.111 [Lua] Lobby data eac_authorized = true
03:10:39.111 [Lua] Set lobby end.
03:10:39.111 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:10:39.111 [Lua]
03:10:39.112 [Lua] [wwise/crossbow] = false (boolean)
03:10:39.112 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:10:39.112 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:10:39.112 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:10:39.112 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:10:39.112 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:10:39.112 [Lua]
03:10:39.112 [Lua]
03:10:39.112 [Lua] [wwise/crossbow] = false (boolean)
03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:10:39.112 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:10:39.112 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:10:39.112 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:10:39.112 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:10:39.112 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:10:39.112 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean)
03:10:39.112 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:10:39.112 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:10:39.112 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:10:39.112 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:10:39.112 [Lua]
03:10:39.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:6 my_peer_id:110000104816a75
03:10:39.149 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:6 my_peer_id:110000104816a75
03:10:39.154 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
03:10:39.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0) temporary_health_percentage (0.32000000000000001) melee slot ammo (1) ranged slot ammo (0.83333333333333337)
03:10:39.200 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=288
03:10:40.564 [Lua] [Matchmaking] Handshake host removing client 110000102f7cc34
03:10:45.268 [SteamLobby] Detected removed member 110000102f7cc34
03:10:45.268 [Connection] Destroying endpoint 110000102f7cc34 - explicit request
03:10:45.271 [SteamAuthenticator] CancelAuthTicket 110000102f7cc34
03:10:45.272 [SteamAuthenticator] EndAuthSession 110000102f7cc34
03:10:45.272 [Lua] [NetworkServer] Changing num_players from 2 to 1
03:10:45.272 [Lua] Players: 1
03:10:45.272 [Lua] Set lobby begin:
03:10:45.272 [Lua] Lobby data twitch_enabled = false
03:10:45.272 [Lua] Lobby data power_level = 475
03:10:45.273 [Lua] Lobby data unique_server_name = Footlong
03:10:45.273 [Lua] Lobby data host = 110000104816a75
03:10:45.273 [Lua] Lobby data time_of_search = 1585019125
03:10:45.273 [Lua] Lobby data game_mode = 2
03:10:45.273 [Lua] Lobby data is_private = false
03:10:45.273 [Lua] Lobby data mechanism = adventure
03:10:45.273 [Lua] Lobby data level_key = magnus
03:10:45.273 [Lua] Lobby data player_slot_1 = 0:0
03:10:45.273 [Lua] Lobby data selected_level_key = magnus
03:10:45.273 [Lua] Lobby data difficulty = harder
03:10:45.273 [Lua] Lobby data quick_game = true
03:10:45.273 [Lua] Lobby data weave_name = false
03:10:45.273 [Lua] Lobby data matchmaking = true
03:10:45.273 [Lua] Lobby data player_slot_4 = 0:0
03:10:45.274 [Lua] Lobby data num_players = 1
03:10:45.274 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:10:45.274 [Lua] Lobby data player_slot_2 = 0:0
03:10:45.274 [Lua] Lobby data country_code = NZ
03:10:45.274 [Lua] Lobby data player_slot_3 = 0:0
03:10:45.274 [Lua] Lobby data eac_authorized = true
03:10:45.274 [Lua] Set lobby end.
03:10:45.275 [Lua] [LobbyMembers] Member left 110000102f7cc34
03:10:46.235 [Lua] MUSIC: horde -> explore
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:10:49.227 [Lua] Horde killed: ?
03:11:09.265 [SteamLobby] Detected added member 110000102f7cc34
03:11:09.265 [Lua] [NetworkServer] Changing num_players from 1 to 2
03:11:09.265 [Lua] Players: 2
03:11:09.265 [Lua] Set lobby begin:
03:11:09.265 [Lua] Lobby data twitch_enabled = false
03:11:09.266 [Lua] Lobby data power_level = 475
03:11:09.266 [Lua] Lobby data unique_server_name = Footlong
03:11:09.266 [Lua] Lobby data host = 110000104816a75
03:11:09.266 [Lua] Lobby data time_of_search = 1585019125
03:11:09.266 [Lua] Lobby data game_mode = 2
03:11:09.266 [Lua] Lobby data is_private = false
03:11:09.266 [Lua] Lobby data mechanism = adventure
03:11:09.266 [Lua] Lobby data level_key = magnus
03:11:09.267 [Lua] Lobby data player_slot_1 = 0:0
03:11:09.267 [Lua] Lobby data selected_level_key = magnus
03:11:09.267 [Lua] Lobby data difficulty = harder
03:11:09.267 [Lua] Lobby data quick_game = true
03:11:09.267 [Lua] Lobby data weave_name = false
03:11:09.267 [Lua] Lobby data matchmaking = true
03:11:09.267 [Lua] Lobby data player_slot_4 = 0:0
03:11:09.267 [Lua] Lobby data num_players = 2
03:11:09.267 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:11:09.267 [Lua] Lobby data player_slot_2 = 0:0
03:11:09.267 [Lua] Lobby data country_code = NZ
03:11:09.267 [Lua] Lobby data player_slot_3 = 0:0
03:11:09.267 [Lua] Lobby data eac_authorized = true
03:11:09.268 [Lua] Set lobby end.
03:11:09.268 [Lua] [LobbyMembers] Member joined 110000102f7cc34
03:11:09.288 [Connection] Creating endpoint 110000102f7cc34 - reliable message sent
03:11:09.288 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
03:11:09.307 [SteamAuthenticator] Sent ticket request to 110000102f7cc34
03:11:09.308 [Lua] [ChatManager][1]System: GorillaFace is joining the game
03:11:17.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x744c, position: 0
03:11:17.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7469, position: 0
03:11:30.999 [Lua] Coordinated attack!
03:11:38.768 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:11:38.788 [Lua] Spline already found!
03:11:38.919 [Lua] Init group template: spline_patrol
03:11:39.811 [SteamLobby] Detected removed member 110000102f7cc34
03:11:39.811 [Connection] Destroying endpoint 110000102f7cc34 - explicit request
03:11:39.814 [Lua] [ChatManager][1]System: GorillaFace has left the game
03:11:39.814 [Lua] [PSM] Disconnecting peer 110000102f7cc34
03:11:39.814 [Lua] Set lobby begin:
03:11:39.814 [Lua] Lobby data twitch_enabled = false
03:11:39.814 [Lua] Lobby data power_level = 475
03:11:39.814 [Lua] Lobby data unique_server_name = Footlong
03:11:39.814 [Lua] Lobby data host = 110000104816a75
03:11:39.814 [Lua] Lobby data time_of_search = 1585019125
03:11:39.814 [Lua] Lobby data game_mode = 2
03:11:39.814 [Lua] Lobby data is_private = false
03:11:39.814 [Lua] Lobby data mechanism = adventure
03:11:39.814 [Lua] Lobby data level_key = magnus
03:11:39.814 [Lua] Lobby data player_slot_1 = 0:0
03:11:39.814 [Lua] Lobby data selected_level_key = magnus
03:11:39.815 [Lua] Lobby data difficulty = harder
03:11:39.815 [Lua] Lobby data quick_game = true
03:11:39.815 [Lua] Lobby data weave_name = false
03:11:39.815 [Lua] Lobby data matchmaking = true
03:11:39.815 [Lua] Lobby data player_slot_4 = 0:0
03:11:39.815 [Lua] Lobby data num_players = 2
03:11:39.815 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:11:39.815 [Lua] Lobby data player_slot_2 = 0:0
03:11:39.815 [Lua] Lobby data country_code = NZ
03:11:39.815 [Lua] Lobby data player_slot_3 = 0:0
03:11:39.815 [Lua] Lobby data eac_authorized = true
03:11:39.815 [Lua] Set lobby end.
03:11:39.815 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102f7cc34)
03:11:39.815 [Lua] [NetworkServer] Changing num_players from 2 to 1
03:11:39.815 [Lua] Players: 1
03:11:39.815 [Lua] Set lobby begin:
03:11:39.815 [Lua] Lobby data twitch_enabled = false
03:11:39.815 [Lua] Lobby data power_level = 475
03:11:39.816 [Lua] Lobby data unique_server_name = Footlong
03:11:39.816 [Lua] Lobby data host = 110000104816a75
03:11:39.816 [Lua] Lobby data time_of_search = 1585019125
03:11:39.816 [Lua] Lobby data game_mode = 2
03:11:39.816 [Lua] Lobby data is_private = false
03:11:39.816 [Lua] Lobby data mechanism = adventure
03:11:39.816 [Lua] Lobby data level_key = magnus
03:11:39.816 [Lua] Lobby data player_slot_1 = 0:0
03:11:39.816 [Lua] Lobby data selected_level_key = magnus
03:11:39.816 [Lua] Lobby data difficulty = harder
03:11:39.816 [Lua] Lobby data quick_game = true
03:11:39.816 [Lua] Lobby data weave_name = false
03:11:39.816 [Lua] Lobby data matchmaking = true
03:11:39.816 [Lua] Lobby data player_slot_4 = 0:0
03:11:39.816 [Lua] Lobby data num_players = 1
03:11:39.817 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:11:39.817 [Lua] Lobby data player_slot_2 = 0:0
03:11:39.817 [Lua] Lobby data country_code = NZ
03:11:39.817 [Lua] Lobby data player_slot_3 = 0:0
03:11:39.817 [Lua] Lobby data eac_authorized = true
03:11:39.817 [Lua] Set lobby end.
03:11:39.817 [Lua] [LobbyMembers] Member left 110000102f7cc34
03:11:45.711 [Lua] Switching ConflictSettings: to: chaos
03:11:45.711 [Lua] pacing=chaos
03:11:45.711 [Lua] roaming=nil
03:11:45.711 [Lua] specials=chaos
03:11:45.711 [Lua] debug_color=purple
03:11:45.711 [Lua] contained_breeds=nil
03:11:45.711 [Lua] pack_spawning=chaos
03:11:45.711 [Lua] disabled=false
03:11:45.711 [Lua] factions=nil
03:11:45.711 [Lua] boss=chaos
03:11:45.711 [Lua] horde=chaos
03:11:45.711 [Lua] name=chaos
03:11:45.711 [Lua] intensity=default
03:11:45.711 [Lua] ---
03:11:56.598 [Lua] [ChatManager][1]System: Footlong picked up a Loot Die (1)
03:11:56.724 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:11:56.744 [Lua] Spline already found!
03:11:56.795 [Lua] Init group template: spline_patrol
03:11:57.443 [Lua] ready to jump failed
03:12:00.525 [Lua] ready to jump failed
03:12:01.795 [Lua] fence jumping
03:12:02.579 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:12:02.603 [Lua] Spline already found!
03:12:02.700 [Lua] Init group template: spline_patrol
03:12:02.820 [Lua] ready to jump failed
03:12:03.853 [Lua] Time for new HOOORDE! multi_first_wave
03:12:03.853 [Lua] horde requested: vector_blob
03:12:03.853 [Lua] wants to spawn behind within distance: 60
03:12:03.853 [Lua] horde crated with id 9 of type vector_blob
03:12:03.853 [Lua] managed to spawn 29/29 horde enemies
03:12:03.853 [Lua] vector blob horde has started
03:12:03.862 [Lua] MUSIC: explore -> pre_horde
03:12:04.439 [Lua] Init group template: horde
03:12:05.391 [Lua] simple los failed
03:12:06.226 [Lua] fence jumping
03:12:09.166 [Lua] MUSIC: pre_horde -> horde
03:12:09.699 [Lua] fence jumping
03:12:10.310 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 33893 0
03:12:10.317 [Lua] Destroying unit since outside mesh or world
03:12:11.991 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
03:12:11.991 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:12:11.991 [Lua] horde requested: vector_blob
03:12:11.991 [Lua] wants to spawn behind within distance: 60
03:12:11.991 [Lua] horde crated with id 10 of type vector_blob
03:12:11.991 [Lua] managed to spawn 32/33 horde enemies
03:12:11.991 [Lua] vector blob horde has started
03:12:12.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 71207
03:12:29.362 [Lua] HORDE: last wave, reset to standard horde delay
03:12:29.362 [Lua] Time for new HOOORDE! multi_last_wave
03:12:29.362 [Lua] horde requested: vector_blob
03:12:29.362 [Lua] wants to spawn behind within distance: 60
03:12:29.362 [Lua] horde crated with id 11 of type vector_blob
03:12:29.362 [Lua] managed to spawn 30/30 horde enemies
03:12:29.362 [Lua] vector blob horde has started
03:12:30.285 [Lua] Init group template: horde
03:12:38.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 71207
03:12:46.802 [Lua] Coordinated attack!
03:12:58.048 [Lua] Horde killed: ?
03:12:58.258 [Lua] MUSIC: horde -> explore
03:13:00.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:13:00.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:13:00.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:13:00.685 [Lua] Horde killed: ?
03:13:47.458 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source.
03:13:49.611 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
03:13:55.809 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
03:14:23.233 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:14:23.256 [Lua] Spline already found!
03:14:23.329 [Lua] Init group template: spline_patrol
03:14:34.253 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:14:34.275 [Lua] Spline already found!
03:14:34.349 [Lua] Init group template: spline_patrol
03:14:58.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd191, position: 0
03:15:20.256 [Lua] Time for new HOOORDE! multi_first_wave
03:15:20.256 [Lua] horde requested: vector_blob
03:15:20.256 [Lua] wants to spawn behind within distance: 60
03:15:20.256 [Lua] horde crated with id 14 of type vector_blob
03:15:20.256 [Lua] managed to spawn 31/31 horde enemies
03:15:20.256 [Lua] vector blob horde has started
03:15:20.267 [Lua] MUSIC: explore -> pre_horde
03:15:20.884 [Lua] Init group template: horde
03:15:24.023 [Lua] MUSIC: pre_horde -> horde
03:15:24.226 [Lua] fence jumping
03:15:25.195 [Lua] ready to jump failed
03:15:28.756 [Lua] Switching ConflictSettings: to: default
03:15:28.756 [Lua] pacing=default
03:15:28.756 [Lua] roaming=nil
03:15:28.756 [Lua] specials=default
03:15:28.756 [Lua] debug_color=maroon
03:15:28.756 [Lua] contained_breeds=nil
03:15:28.756 [Lua] pack_spawning=default
03:15:28.756 [Lua] disabled=false
03:15:28.756 [Lua] factions=nil
03:15:28.756 [Lua] boss=default
03:15:28.756 [Lua] horde=default
03:15:28.756 [Lua] name=default
03:15:28.756 [Lua] intensity=default
03:15:28.756 [Lua] ---
03:15:31.958 [Lua] Switching ConflictSettings: to: chaos
03:15:31.958 [Lua] pacing=chaos
03:15:31.958 [Lua] roaming=nil
03:15:31.958 [Lua] specials=chaos
03:15:31.958 [Lua] debug_color=purple
03:15:31.958 [Lua] contained_breeds=nil
03:15:31.958 [Lua] pack_spawning=chaos
03:15:31.958 [Lua] disabled=false
03:15:31.958 [Lua] factions=nil
03:15:31.958 [Lua] boss=chaos
03:15:31.958 [Lua] horde=chaos
03:15:31.958 [Lua] name=chaos
03:15:31.958 [Lua] intensity=default
03:15:31.958 [Lua] ---
03:15:34.119 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 57897 0
03:15:43.026 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
03:15:43.026 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:15:43.026 [Lua] horde requested: vector_blob
03:15:43.026 [Lua] wants to spawn ahead within distance: 60
03:15:43.026 [Lua] horde crated with id 15 of type vector_blob
03:15:43.026 [Lua] managed to spawn 28/28 horde enemies
03:15:43.026 [Lua] vector blob horde has started
03:15:43.872 [Lua] Init group template: horde
03:15:47.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 71207
03:15:59.617 [Lua] Horde killed: ?
03:16:12.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 71207
03:16:14.324 [Lua] MUSIC: horde -> explore
03:16:14.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:14.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:14.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:20.322 [Lua] Horde killed: ?
03:16:25.518 [Lua] Switching ConflictSettings: to: default
03:16:25.518 [Lua] pacing=default
03:16:25.518 [Lua] roaming=nil
03:16:25.518 [Lua] specials=default
03:16:25.518 [Lua] debug_color=maroon
03:16:25.518 [Lua] contained_breeds=nil
03:16:25.518 [Lua] pack_spawning=default
03:16:25.518 [Lua] disabled=false
03:16:25.518 [Lua] factions=nil
03:16:25.518 [Lua] boss=default
03:16:25.518 [Lua] horde=default
03:16:25.518 [Lua] name=default
03:16:25.518 [Lua] intensity=default
03:16:25.518 [Lua] ---
03:16:29.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x10145, position: 0
03:16:31.185 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 19 size: 31 action: skulk_approach
03:16:42.163 [Lua] main path terror event triggered: boss_event_chaos_spawn
03:16:42.163 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
03:16:42.209 [Flow] Boss DoorStormfiend
03:16:42.211 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro
03:16:42.215 [Lua] Init group template: boss_door_closers
03:16:44.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:44.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:45.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:45.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:45.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:47.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:47.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:47.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:50.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:50.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:16:50.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:17:26.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:17:26.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:17:26.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:17:32.046 [Lua] [ChatManager][1]System: Footlong picked up a Loot Die (2)
03:17:36.637 [Lua] Switching ConflictSettings: to: chaos
03:17:36.637 [Lua] pacing=chaos
03:17:36.637 [Lua] roaming=nil
03:17:36.637 [Lua] specials=chaos
03:17:36.637 [Lua] debug_color=purple
03:17:36.637 [Lua] contained_breeds=nil
03:17:36.637 [Lua] pack_spawning=chaos
03:17:36.637 [Lua] disabled=false
03:17:36.637 [Lua] factions=nil
03:17:36.637 [Lua] boss=chaos
03:17:36.637 [Lua] horde=chaos
03:17:36.637 [Lua] name=chaos
03:17:36.637 [Lua] intensity=default
03:17:36.637 [Lua] ---
03:17:36.665 [Lua] Switching ConflictSettings: to: default
03:17:36.665 [Lua] pacing=default
03:17:36.665 [Lua] roaming=nil
03:17:36.665 [Lua] specials=default
03:17:36.665 [Lua] debug_color=maroon
03:17:36.665 [Lua] contained_breeds=nil
03:17:36.665 [Lua] pack_spawning=default
03:17:36.665 [Lua] disabled=false
03:17:36.665 [Lua] factions=nil
03:17:36.665 [Lua] boss=default
03:17:36.665 [Lua] horde=default
03:17:36.665 [Lua] name=default
03:17:36.665 [Lua] intensity=default
03:17:36.665 [Lua] ---
03:17:37.900 [Lua] Switching ConflictSettings: to: chaos
03:17:37.900 [Lua] pacing=chaos
03:17:37.900 [Lua] roaming=nil
03:17:37.900 [Lua] specials=chaos
03:17:37.900 [Lua] debug_color=purple
03:17:37.900 [Lua] contained_breeds=nil
03:17:37.900 [Lua] pack_spawning=chaos
03:17:37.900 [Lua] disabled=false
03:17:37.900 [Lua] factions=nil
03:17:37.900 [Lua] boss=chaos
03:17:37.900 [Lua] horde=chaos
03:17:37.900 [Lua] name=chaos
03:17:37.900 [Lua] intensity=default
03:17:37.900 [Lua] ---
03:17:37.949 [Lua] Switching ConflictSettings: to: default
03:17:37.949 [Lua] pacing=default
03:17:37.949 [Lua] roaming=nil
03:17:37.949 [Lua] specials=default
03:17:37.949 [Lua] debug_color=maroon
03:17:37.949 [Lua] contained_breeds=nil
03:17:37.949 [Lua] pack_spawning=default
03:17:37.949 [Lua] disabled=false
03:17:37.949 [Lua] factions=nil
03:17:37.949 [Lua] boss=default
03:17:37.949 [Lua] horde=default
03:17:37.949 [Lua] name=default
03:17:37.949 [Lua] intensity=default
03:17:37.949 [Lua] ---
03:17:38.714 [Lua] Switching ConflictSettings: to: chaos
03:17:38.714 [Lua] pacing=chaos
03:17:38.714 [Lua] roaming=nil
03:17:38.714 [Lua] specials=chaos
03:17:38.714 [Lua] debug_color=purple
03:17:38.714 [Lua] contained_breeds=nil
03:17:38.714 [Lua] pack_spawning=chaos
03:17:38.714 [Lua] disabled=false
03:17:38.714 [Lua] factions=nil
03:17:38.714 [Lua] boss=chaos
03:17:38.714 [Lua] horde=chaos
03:17:38.714 [Lua] name=chaos
03:17:38.714 [Lua] intensity=default
03:17:38.714 [Lua] ---
03:17:39.546 [Lua] Switching ConflictSettings: to: default
03:17:39.546 [Lua] pacing=default
03:17:39.546 [Lua] roaming=nil
03:17:39.546 [Lua] specials=default
03:17:39.546 [Lua] debug_color=maroon
03:17:39.546 [Lua] contained_breeds=nil
03:17:39.546 [Lua] pack_spawning=default
03:17:39.546 [Lua] disabled=false
03:17:39.546 [Lua] factions=nil
03:17:39.546 [Lua] boss=default
03:17:39.546 [Lua] horde=default
03:17:39.546 [Lua] name=default
03:17:39.546 [Lua] intensity=default
03:17:39.546 [Lua] ---
03:17:57.735 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 27
03:18:02.505 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 28
03:18:02.524 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 14 27
03:18:09.944 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 24
03:18:09.967 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 23
03:18:10.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 22
03:18:11.895 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:18:11.916 [Lua] Spline already found!
03:18:11.968 [Lua] Init group template: spline_patrol
03:18:16.528 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source.
03:18:35.036 [Lua] state dead despawn
03:18:35.051 [Lua] [GameNetworkManager] destroying game object with go_id=288
03:18:50.226 [Lua] Time for new HOOORDE! multi_first_wave
03:18:50.226 [Lua] horde requested: vector
03:18:50.226 [Lua] setting up vector-horde
03:18:50.226 [Lua] Composing horde 'large' .. using variant 'plain'
03:18:50.226 [Lua] --> horde wants to spawn ahead of players (0.35971899305318/0.67
03:18:50.226 [Lua] -> spawning: 53
03:18:50.227 [Lua] horde crated with id 18 of type vector
03:18:50.227 [Lua] vector horde has started
03:18:50.238 [Lua] MUSIC: explore -> pre_horde
03:18:57.917 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:18:57.917 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:18:58.378 [Lua] MUSIC: pre_horde -> horde
03:18:59.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:18:59.717 [Lua] Init group template: horde
03:19:00.469 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104816a75, 3)
03:19:00.475 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.59999999999999998)
03:19:00.475 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=720
03:19:01.737 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 65
03:19:02.415 [Lua] Pushing horde in time; too many units out
03:19:02.561 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:19:02.585 [Lua] Spline already found!
03:19:02.676 [Lua] Init group template: spline_patrol
03:19:06.182 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
03:19:07.425 [Lua] Pushing horde in time; too many units out
03:19:12.127 [Lua] MUSIC: horde -> lost
03:19:12.241 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:19:12.241 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:19:12.241 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0
03:19:12.592 [Lua] Pushing horde in time; too many units out
03:19:16.191 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:19:16.191 [Save] Saving `save_data`
03:19:16.191 [Lua] gm_event_end_conditions_met false true
03:19:16.203 [Save] Save done
03:19:16.203 [Save] Saving `save_data`
03:19:16.206 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:19:16.206 [Lua] Game lost
03:19:16.206 [Lua] PlayFabMirror:_commit_internal nil
03:19:16.206 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:19:16.212 [Save] Save done
03:19:16.212 [Save] Saving `save_data`
03:19:16.222 [Save] Save done
03:19:16.226 [Lua] commit result success 4
03:19:16.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 11
03:19:16.226 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
03:19:16.684 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 11 1
03:19:17.847 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
03:19:17.847 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 11
03:19:18.513 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 11
03:19:24.187 [Lua] ConflictDirector - destroy all units
03:19:24.212 [Lua] Horde killed: ?
03:19:24.221 [Lua] TRANSITION nil nil inn_level
03:19:24.221 [Lua] Transition type "inn_level", is server: true
03:19:24.221 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:19:24.221 [Lua] [GameNetworkManager] Leaving game...
03:19:24.221 [Lua] [GameNetworkManager] Shutting down game session host.
03:19:24.221 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:19:24.221 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:19:24.221 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=783.64
03:19:24.232 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:19:24.485 [Lua] Set lobby begin:
03:19:24.485 [Lua] Lobby data twitch_enabled = false
03:19:24.486 [Lua] Lobby data power_level = 0
03:19:24.486 [Lua] Lobby data unique_server_name = Footlong
03:19:24.486 [Lua] Lobby data host = 110000104816a75
03:19:24.486 [Lua] Lobby data time_of_search = 1585019125
03:19:24.486 [Lua] Lobby data game_mode = 2
03:19:24.486 [Lua] Lobby data is_private = false
03:19:24.486 [Lua] Lobby data mechanism = adventure
03:19:24.486 [Lua] Lobby data level_key = magnus
03:19:24.486 [Lua] Lobby data player_slot_1 = 0:0
03:19:24.486 [Lua] Lobby data selected_level_key = magnus
03:19:24.486 [Lua] Lobby data difficulty = harder
03:19:24.486 [Lua] Lobby data quick_game = true
03:19:24.487 [Lua] Lobby data weave_name = false
03:19:24.487 [Lua] Lobby data matchmaking = true
03:19:24.487 [Lua] Lobby data player_slot_4 = 0:0
03:19:24.487 [Lua] Lobby data num_players = 1
03:19:24.487 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:19:24.487 [Lua] Lobby data player_slot_2 = 0:0
03:19:24.487 [Lua] Lobby data country_code = NZ
03:19:24.487 [Lua] Lobby data player_slot_3 = 0:0
03:19:24.487 [Lua] Lobby data eac_authorized = true
03:19:24.487 [Lua] Set lobby end.
03:19:26.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:19:26.240 [Lua] Clearing all global lookup lists
03:19:26.240 [Lua] [IngamePlayerListUI] - Destroy
03:19:26.241 [Lua] [EquipmentUI] - Destroy
03:19:26.241 [Lua] [GamePadEquipmentUI] - Destroy
03:19:26.241 [Lua] [AbilityUI] - Destroy
03:19:26.241 [Lua] [GamePadAbilityUI] - Destroy
03:19:26.241 [Lua] [IngameUI] destroy
03:19:26.442 [Lua] [Managers] Destroying state managers...
03:19:26.460 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:19:26.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:19:26.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:19:26.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:19:26.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:19:26.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:19:26.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:19:26.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:19:26.621 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:19:26.621 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:19:26.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:19:26.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:19:26.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:19:26.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:19:26.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:19:26.637 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:19:26.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:19:26.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:19:26.648 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:19:26.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:19:26.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:19:26.668 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:19:26.674 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:19:26.676 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:19:26.676 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:19:26.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:19:26.691 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:19:26.695 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:19:26.699 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:19:26.705 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:19:26.732 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:19:26.732 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
03:19:26.732 [Lua] [Matchmaking] unregister rpcs
03:19:26.733 [Lua] ############### UNLOADING PACKAGES ###############
03:19:26.733 [Lua] [Gamestate] Enter state StateLoading
03:19:26.735 [World] Spawning level.
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.745 [Lua] Found camera: end_screen_camera
03:19:26.746 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:19:26.746 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:19:26.747 [Lua] [Matchmaking] register rpcs
03:19:26.747 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:19:26.747 [Lua] registering RPCs
03:19:26.747 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:19:26.747 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:19:26.747 [Lua] Set lobby begin:
03:19:26.747 [Lua] Lobby data twitch_enabled = false
03:19:26.747 [Lua] Lobby data power_level = 0
03:19:26.747 [Lua] Lobby data unique_server_name = Footlong
03:19:26.747 [Lua] Lobby data host = 110000104816a75
03:19:26.747 [Lua] Lobby data time_of_search = 1585019125
03:19:26.747 [Lua] Lobby data game_mode = 3
03:19:26.747 [Lua] Lobby data is_private = false
03:19:26.747 [Lua] Lobby data mechanism = adventure
03:19:26.747 [Lua] Lobby data level_key = inn_level
03:19:26.748 [Lua] Lobby data player_slot_1 = 0:0
03:19:26.748 [Lua] Lobby data selected_level_key = magnus
03:19:26.748 [Lua] Lobby data difficulty = harder
03:19:26.748 [Lua] Lobby data quick_game = true
03:19:26.748 [Lua] Lobby data weave_name = false
03:19:26.748 [Lua] Lobby data matchmaking = false
03:19:26.748 [Lua] Lobby data player_slot_4 = 0:0
03:19:26.748 [Lua] Lobby data num_players = 1
03:19:26.748 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:19:26.748 [Lua] Lobby data player_slot_2 = 0:0
03:19:26.748 [Lua] Lobby data country_code = NZ
03:19:26.748 [Lua] Lobby data player_slot_3 = 0:0
03:19:26.748 [Lua] Lobby data eac_authorized = true
03:19:26.749 [Lua] Set lobby end.
03:19:26.749 [Lua] MUSIC MANAGER unmute_all_world_sounds 78418 0
03:19:26.749 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:19:26.755 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:19:26.755 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:19:26.755 [Lua] [LevelTransitionHandler] load_level inn_level
03:19:26.852 [Umbra] Unload tome
03:19:26.985 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler
03:19:26.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:19:26.985 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:19:26.985 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:19:26.985 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:19:26.985 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:19:26.985 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:19:27.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:19:27.218 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:19:27.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:19:27.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:19:27.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:19:27.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:19:27.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:19:27.433 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:19:27.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:19:27.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x13253, position: 4813914
03:19:32.907 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:19:32.907 [Lua] [PlayState] Enter Substate EndViewStateScore
03:19:37.581 [Lua] [PlayState] Exit Substate EndViewStateScore
03:19:39.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:19:39.703 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:19:39.721 [Lua] [LevelTransitionHandler] Level load completed!
03:19:39.721 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9905410 - weave: nil
03:19:39.725 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:19:39.725 [Lua] checking dlc's against conflict directors
03:19:39.725 [Lua] - removing conflict director 'chaos_beastmen'
03:19:39.725 [Lua] - removing conflict director 'skaven_beastmen'
03:19:39.725 [Lua] - removing conflict director 'beastmen'
03:19:39.725 [Lua] number of factions to include 3
03:19:39.725 [Lua] number of factions added 2
03:19:39.725 [Lua] --- --- ---
03:19:39.725 [Lua] Starting... difficulty 'harder'
03:19:39.725 [Lua] These are the starting conflict directors:
03:19:39.725 [Lua] inn_level
03:19:39.725 [Lua] --- --- ---
03:19:39.725 [Lua]
03:19:39.725 [Lua] DONE! Found the following directors:
03:19:39.725 [Lua] (free: 35), Master hash is:
03:19:39.725 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:19:39.726 [Lua] ### Sending rpc_level_loaded
03:19:39.726 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50
03:19:39.726 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded
03:19:39.756 [Lua] ### Sending rpc_level_loaded
03:19:39.756 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50
03:19:39.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:19:39.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:19:39.791 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:19:39.791 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:19:39.791 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:19:40.800 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:19:40.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:19:40.800 [Lua] [Matchmaking] unregister rpcs
03:19:40.800 [Lua] Set lobby begin:
03:19:40.800 [Lua] Lobby data twitch_enabled = false
03:19:40.801 [Lua] Lobby data power_level = 0
03:19:40.801 [Lua] Lobby data unique_server_name = Footlong
03:19:40.801 [Lua] Lobby data host = 110000104816a75
03:19:40.801 [Lua] Lobby data time_of_search = 1585019125
03:19:40.801 [Lua] Lobby data game_mode = 3
03:19:40.801 [Lua] Lobby data is_private = false
03:19:40.801 [Lua] Lobby data mechanism = adventure
03:19:40.801 [Lua] Lobby data level_key = inn_level
03:19:40.802 [Lua] Lobby data player_slot_1 = 0:0
03:19:40.802 [Lua] Lobby data selected_level_key = magnus
03:19:40.802 [Lua] Lobby data difficulty = harder
03:19:40.802 [Lua] Lobby data quick_game = true
03:19:40.802 [Lua] Lobby data weave_name = false
03:19:40.802 [Lua] Lobby data matchmaking = false
03:19:40.802 [Lua] Lobby data player_slot_4 = 0:0
03:19:40.802 [Lua] Lobby data num_players = 1
03:19:40.802 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:19:40.803 [Lua] Lobby data player_slot_2 = 0:0
03:19:40.803 [Lua] Lobby data country_code = NZ
03:19:40.803 [Lua] Lobby data player_slot_3 = 0:0
03:19:40.803 [Lua] Lobby data eac_authorized = true
03:19:40.803 [Lua] Set lobby end.
03:19:40.803 [Lua] [Managers] Destroying state managers...
03:19:40.804 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:19:40.804 [Lua] MUSIC MANAGER Stop_loading_screen_music 78461 0
03:19:40.804 [Lua] [Gamestate] Enter StateIngame HOST
03:19:40.804 [Lua] <>level = inn_level<>
03:19:40.804 [Lua] Set lobby begin:
03:19:40.804 [Lua] Lobby data twitch_enabled = false
03:19:40.804 [Lua] Lobby data power_level = 0
03:19:40.804 [Lua] Lobby data unique_server_name = Footlong
03:19:40.804 [Lua] Lobby data host = 110000104816a75
03:19:40.804 [Lua] Lobby data time_of_search = 1585019125
03:19:40.804 [Lua] Lobby data game_mode = 3
03:19:40.805 [Lua] Lobby data is_private = false
03:19:40.805 [Lua] Lobby data mechanism = adventure
03:19:40.805 [Lua] Lobby data level_key = inn_level
03:19:40.805 [Lua] Lobby data player_slot_1 = 0:0
03:19:40.805 [Lua] Lobby data selected_level_key = inn_level
03:19:40.805 [Lua] Lobby data difficulty = harder
03:19:40.805 [Lua] Lobby data quick_game = true
03:19:40.805 [Lua] Lobby data weave_name = false
03:19:40.805 [Lua] Lobby data matchmaking = false
03:19:40.805 [Lua] Lobby data player_slot_4 = 0:0
03:19:40.805 [Lua] Lobby data num_players = 1
03:19:40.805 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:19:40.805 [Lua] Lobby data player_slot_2 = 0:0
03:19:40.805 [Lua] Lobby data country_code = NZ
03:19:40.805 [Lua] Lobby data player_slot_3 = 0:0
03:19:40.805 [Lua] Lobby data eac_authorized = true
03:19:40.806 [Lua] Set lobby end.
03:19:40.806 [Lua] [StateIngame] Server ingame
03:19:40.811 [Lua] Set lobby begin:
03:19:40.811 [Lua] Lobby data twitch_enabled = false
03:19:40.811 [Lua] Lobby data power_level = 0
03:19:40.811 [Lua] Lobby data unique_server_name = Footlong
03:19:40.811 [Lua] Lobby data host = 110000104816a75
03:19:40.811 [Lua] Lobby data time_of_search = 1585019125
03:19:40.811 [Lua] Lobby data game_mode = 3
03:19:40.811 [Lua] Lobby data is_private = false
03:19:40.811 [Lua] Lobby data mechanism = adventure
03:19:40.811 [Lua] Lobby data level_key = inn_level
03:19:40.812 [Lua] Lobby data player_slot_1 = 0:0
03:19:40.812 [Lua] Lobby data selected_level_key = inn_level
03:19:40.812 [Lua] Lobby data difficulty = harder
03:19:40.812 [Lua] Lobby data quick_game = true
03:19:40.812 [Lua] Lobby data weave_name = false
03:19:40.812 [Lua] Lobby data matchmaking = false
03:19:40.812 [Lua] Lobby data player_slot_4 = 0:0
03:19:40.812 [Lua] Lobby data num_players = 1
03:19:40.812 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:19:40.812 [Lua] Lobby data player_slot_2 = 0:0
03:19:40.812 [Lua] Lobby data country_code = NZ
03:19:40.813 [Lua] Lobby data player_slot_3 = 0:0
03:19:40.813 [Lua] Lobby data eac_authorized = true
03:19:40.813 [Lua] Set lobby end.
03:19:40.813 [Lua] [Matchmaking] register rpcs
03:19:40.813 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:19:40.813 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
03:19:40.813 [Lua] [GameNetworkManager] self.is_server = true
03:19:40.813 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
03:19:40.813 [Network] Setting artificial MTU limit to 576
03:19:40.822 [Lua] Switching ConflictSettings: to: inn_level
03:19:40.822 [Lua] pacing=disabled
03:19:40.822 [Lua] roaming=nil
03:19:40.822 [Lua] disabled=false
03:19:40.822 [Lua] pack_spawning=disabled
03:19:40.822 [Lua] contained_breeds=nil
03:19:40.822 [Lua] boss=disabled
03:19:40.822 [Lua] horde=disabled
03:19:40.822 [Lua] specials=disabled
03:19:40.822 [Lua] name=inn_level
03:19:40.822 [Lua] intensity=disabled
03:19:40.822 [Lua] ---
03:19:40.822 [Lua] [LevelAnalysis] set_random_seed( 9905410)
03:19:40.825 [Lua] [AIInterestPointSystem] Level Seed: 9905410
03:19:40.826 [Lua]
03:19:40.826 [Lua] [entity_system_bag] = table
03:19:40.826 [Lua] [entity_system_bag] = metatable
03:19:40.826 [Lua] [startup_data] = table
03:19:40.826 [Lua] [entity_manager] = table
03:19:40.826 [Lua] [entity_manager] = metatable
03:19:40.826 [Lua] [unit_spawner] = table
03:19:40.826 [Lua] [unit_spawner] = metatable
03:19:40.826 [Lua] [unit_storage] = table
03:19:40.826 [Lua] [unit_storage] = metatable
03:19:40.826 [Lua] [dice_keeper] = table
03:19:40.826 [Lua] [dice_keeper] = metatable
03:19:40.826 [Lua] [is_server] = true (boolean)
03:19:40.826 [Lua] [world] = [World]
03:19:40.826 [Lua] [system_api] = table
03:19:40.826 [Lua] [entity_system] = table
03:19:40.826 [Lua] [entity_system] = metatable
03:19:40.826 [Lua] [network_lobby] = table
03:19:40.826 [Lua] [network_lobby] = metatable
03:19:40.826 [Lua] [profile_synchronizer] = table
03:19:40.826 [Lua] [profile_synchronizer] = metatable
03:19:40.826 [Lua] [level_transition_handler] = table
03:19:40.826 [Lua] [level_transition_handler] = metatable
03:19:40.826 [Lua] [num_local_human_players] = 1 (number)
03:19:40.826 [Lua] [statistics_db] = table
03:19:40.826 [Lua] [statistics_db] = metatable
03:19:40.826 [Lua] [network_server] = table
03:19:40.826 [Lua] [network_server] = metatable
03:19:40.826 [Lua] [input_manager] = table
03:19:40.826 [Lua] [input_manager] = metatable
03:19:40.826 [Lua] [network_clock] = table
03:19:40.826 [Lua] [network_clock] = metatable
03:19:40.826 [Lua] [network_transmit] = table
03:19:40.826 [Lua] [network_transmit] = metatable
03:19:40.826 [Lua] [free_flight_manager] = table
03:19:40.826 [Lua] [free_flight_manager] = metatable
03:19:40.826 [Lua] [network_manager] = table
03:19:40.826 [Lua] [network_manager] = metatable
03:19:40.826 [Lua] [network_event_delegate] = table
03:19:40.826 [Lua] [network_event_delegate] = metatable
03:19:40.826 [Lua]
03:19:40.826 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:19:40.826 [Lua] ignoring extension VersusInteractObjectiveExtension
03:19:40.826 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:19:40.826 [Lua] ignoring extension VersusSocketObjectiveExtension
03:19:40.826 [Lua] ignoring extension VersusTargetObjectiveExtension
03:19:40.826 [Lua] ignoring extension VersusMissionObjectiveExtension
03:19:40.827 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:19:40.830 [Lua] [AchievementManager] Achievements using the steam platform
03:19:40.831 [Lua] [StateIngame] Level seed: 9905410
03:19:40.831 [World] Spawning level.
03:19:40.980 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:19:40.980 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:19:40.980 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:19:40.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:19:40.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read,
03:19:40.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
03:19:40.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
03:19:40.984 [Lua] [LevelAnalysis] set_random_seed( 9905410)
03:19:40.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12
03:19:41.009 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
03:19:41.009 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
03:19:41.009 [Lua] [IngameUI] init
03:19:41.022 [SteamVoipClient] select_out(110000104816a75, off)
03:19:41.030 [Lua] cb_razer_chroma_setup
03:19:41.065 [Lua] [Matchmaking] Cancelling matchmaking
03:19:41.065 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
03:19:41.065 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:19:41.065 [Lua] Set lobby begin:
03:19:41.065 [Lua] Lobby data twitch_enabled = false
03:19:41.065 [Lua] Lobby data power_level = 0
03:19:41.065 [Lua] Lobby data unique_server_name = Footlong
03:19:41.066 [Lua] Lobby data host = 110000104816a75
03:19:41.066 [Lua] Lobby data time_of_search = 1585019125
03:19:41.066 [Lua] Lobby data game_mode = 3
03:19:41.066 [Lua] Lobby data is_private = false
03:19:41.066 [Lua] Lobby data mechanism = adventure
03:19:41.066 [Lua] Lobby data level_key = inn_level
03:19:41.066 [Lua] Lobby data player_slot_1 = 0:0
03:19:41.066 [Lua] Lobby data selected_level_key = inn_level
03:19:41.066 [Lua] Lobby data difficulty = normal
03:19:41.066 [Lua] Lobby data quick_game = true
03:19:41.066 [Lua] Lobby data weave_name = false
03:19:41.066 [Lua] Lobby data matchmaking = false
03:19:41.067 [Lua] Lobby data player_slot_4 = 0:0
03:19:41.067 [Lua] Lobby data num_players = 1
03:19:41.067 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:19:41.067 [Lua] Lobby data player_slot_2 = 0:0
03:19:41.067 [Lua] Lobby data country_code = NZ
03:19:41.067 [Lua] Lobby data player_slot_3 = 0:0
03:19:41.067 [Lua] Lobby data eac_authorized = true
03:19:41.067 [Lua] Set lobby end.
03:19:41.070 [Lua] Set lobby begin:
03:19:41.070 [Lua] Lobby data twitch_enabled = false
03:19:41.070 [Lua] Lobby data power_level = 0
03:19:41.070 [Lua] Lobby data unique_server_name = Footlong
03:19:41.070 [Lua] Lobby data host = 110000104816a75
03:19:41.070 [Lua] Lobby data time_of_search = 1585019125
03:19:41.070 [Lua] Lobby data game_mode = 3
03:19:41.070 [Lua] Lobby data is_private = false
03:19:41.070 [Lua] Lobby data mechanism = adventure
03:19:41.070 [Lua] Lobby data level_key = inn_level
03:19:41.070 [Lua] Lobby data player_slot_1 = 0:0
03:19:41.071 [Lua] Lobby data selected_level_key = inn_level
03:19:41.071 [Lua] Lobby data difficulty = normal
03:19:41.071 [Lua] Lobby data quick_game = true
03:19:41.071 [Lua] Lobby data weave_name = false
03:19:41.071 [Lua] Lobby data matchmaking = false
03:19:41.071 [Lua] Lobby data player_slot_4 = 0:0
03:19:41.071 [Lua] Lobby data num_players = 1
03:19:41.071 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:19:41.071 [Lua] Lobby data player_slot_2 = 0:0
03:19:41.071 [Lua] Lobby data country_code = NZ
03:19:41.071 [Lua] Lobby data player_slot_3 = 0:0
03:19:41.072 [Lua] Lobby data eac_authorized = true
03:19:41.072 [Lua] Set lobby end.
03:19:41.072 [Lua] [PartyManager] Leader is set to 110000104816a75
03:19:41.072 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:19:41.072 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:19:41.072 [Lua] Set lobby begin:
03:19:41.072 [Lua] Lobby data twitch_enabled = false
03:19:41.072 [Lua] Lobby data power_level = 475
03:19:41.072 [Lua] Lobby data unique_server_name = Footlong
03:19:41.072 [Lua] Lobby data host = 110000104816a75
03:19:41.072 [Lua] Lobby data time_of_search = 1585019125
03:19:41.072 [Lua] Lobby data game_mode = 3
03:19:41.072 [Lua] Lobby data is_private = false
03:19:41.072 [Lua] Lobby data mechanism = adventure
03:19:41.072 [Lua] Lobby data level_key = inn_level
03:19:41.072 [Lua] Lobby data player_slot_1 = 0:0
03:19:41.072 [Lua] Lobby data selected_level_key = inn_level
03:19:41.073 [Lua] Lobby data difficulty = normal
03:19:41.073 [Lua] Lobby data quick_game = true
03:19:41.073 [Lua] Lobby data weave_name = false
03:19:41.073 [Lua] Lobby data matchmaking = false
03:19:41.073 [Lua] Lobby data player_slot_4 = 0:0
03:19:41.073 [Lua] Lobby data num_players = 1
03:19:41.073 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:19:41.073 [Lua] Lobby data player_slot_2 = 0:0
03:19:41.073 [Lua] Lobby data country_code = NZ
03:19:41.073 [Lua] Lobby data player_slot_3 = 0:0
03:19:41.073 [Lua] Lobby data eac_authorized = true
03:19:41.073 [Lua] Set lobby end.
03:19:41.074 [Flow] complete_skittergate_legend false
03:19:41.075 [Flow] complete_all_helmgart_levels_recruit true
03:19:41.075 [Flow] WitchHunterLevel:1
03:19:41.075 [Flow] LeaderYes
03:19:41.075 [Flow] ALL PC XP:64145.2
03:19:41.075 [Flow] WH XP:0
03:19:41.075 [Flow] Number of crafted items:67
03:19:41.075 [Flow] Sum of Powe Levels:961
03:19:41.075 [Flow] lodestone diff 1:false
03:19:41.076 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:19:41.077 [Lua] CurrentConflictSettings inn_level
03:19:41.077 [Lua] [ConflictDirector] conflict_director is ai_ready
03:19:41.077 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:19:41.077 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:19:41.079 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:19:41.079 [Lua] Forming navigation groups in one frame
03:19:41.079 [Lua] Forming navigation groups
03:19:41.106 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000043656
03:19:41.107 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
03:19:41.107 [Lua] number of nav groups: 45
03:19:41.108 [Lua] number of refined nav groups : 25
03:19:41.110 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
03:19:41.110 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:19:41.110 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:19:41.110 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:19:41.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:19:41.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:19:41.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:19:41.113 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
03:19:41.114 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:19:41.121 [Lua] MUSIC: lost -> explore
03:19:41.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12
03:19:41.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:19:41.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:19:41.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:19:41.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:19:41.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12
03:19:41.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:19:41.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:19:41.382 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
03:19:41.470 [Lua] Players are leaving the safe zone
03:19:42.053 [Lua] StateInGameRunning:_game_actually_starts()
03:19:42.053 [Lua] #################################################################################################################
03:19:42.053 [Lua] [Loading Time]: 00:00:16 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:19:42.053 [Lua] #################################################################################################################
03:19:42.053 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13
03:19:42.063 [Flow] DISABLE
03:19:42.076 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13
03:19:42.287 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13
03:19:42.287 [Lua] Commit load time data
03:19:43.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:19:43.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:19:43.911 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
03:19:43.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:19:43.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:19:43.964 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:19:43.966 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
03:19:50.065 [Lua] [IngameUI] menu view on_enter start_game_view
03:19:50.070 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08674e40
03:19:50.070 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:19:50.075 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:19:50.075 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:19:50.076 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:19:50.076 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:19:51.065 [Lua] PlayFabMirror:_commit_internal 5
03:19:51.065 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:19:51.070 [Lua] generate_backend_stats 110000104816a75:1
03:19:51.086 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:19:51.098 [Lua] commit result success 5
03:19:51.384 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
03:19:51.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:19:51.384 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
03:19:51.386 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:19:51.386 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:19:53.727 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:19:53.727 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
03:19:53.727 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:19:53.729 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:19:53.729 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:19:54.363 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
03:19:54.364 [Lua] ............................................................................................................
03:19:54.364 [Lua] ............................................................................................................
03:19:54.364 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
03:19:54.364 [Lua] ............................................................................................................
03:19:54.364 [Lua] ............................................................................................................
03:19:54.364 [Lua] [Matchmaking] Cancelling matchmaking
03:19:54.364 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:19:54.375 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:19:54.375 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
03:19:54.376 [Lua] [Matchmaking] Filter: Free slots = 1
03:19:54.376 [Lua] [Matchmaking] Filter: Distance = close
03:19:54.376 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
03:19:54.376 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
03:19:54.376 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:19:54.376 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:19:54.376 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
03:19:54.376 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
03:19:54.376 [Lua] [Matchmaking] Near Filter: power_level, value=475
03:19:54.376 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
03:19:54.376 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
03:19:54.376 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
03:19:54.376 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
03:19:54.376 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
03:19:54.376 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:19:54.376 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
03:19:54.376 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
03:19:54.376 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
03:19:54.376 [SteamServerBrowser] Starting refresh of type 0.
03:19:54.426 [Lua] Set lobby begin:
03:19:54.426 [Lua] Lobby data twitch_enabled = false
03:19:54.426 [Lua] Lobby data power_level = 475
03:19:54.427 [Lua] Lobby data unique_server_name = Footlong
03:19:54.427 [Lua] Lobby data host = 110000104816a75
03:19:54.427 [Lua] Lobby data time_of_search = 1585019994
03:19:54.427 [Lua] Lobby data game_mode = 3
03:19:54.427 [Lua] Lobby data is_private = false
03:19:54.427 [Lua] Lobby data mechanism = adventure
03:19:54.427 [Lua] Lobby data level_key = inn_level
03:19:54.427 [Lua] Lobby data player_slot_1 = 0:0
03:19:54.427 [Lua] Lobby data selected_level_key = inn_level
03:19:54.428 [Lua] Lobby data difficulty = normal
03:19:54.428 [Lua] Lobby data quick_game = true
03:19:54.428 [Lua] Lobby data weave_name = false
03:19:54.428 [Lua] Lobby data matchmaking = searching
03:19:54.428 [Lua] Lobby data player_slot_4 = 0:0
03:19:54.428 [Lua] Lobby data num_players = 1
03:19:54.428 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:19:54.428 [Lua] Lobby data player_slot_2 = 0:0
03:19:54.428 [Lua] Lobby data country_code = NZ
03:19:54.428 [Lua] Lobby data player_slot_3 = 0:0
03:19:54.428 [Lua] Lobby data eac_authorized = true
03:19:54.428 [Lua] Set lobby end.
03:19:54.428 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:19:54.429 [SteamServerBrowser] Server refresh done
03:19:54.429 [SteamServerBrowser] Starting refresh of type 0.
03:19:54.476 [Lua] [ChatManager][1]System: Starting search
03:19:54.476 [Lua] [ChatManager][1]System: Veteran
03:19:54.612 [Lua] [IngameUI] menu view on_exit start_game_view
03:19:54.612 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:19:54.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:19:54.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:19:54.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:19:54.612 [Save] Saving `save_data`
03:19:54.625 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08674e40
03:19:54.626 [Save] Save done
03:19:54.974 [SteamServerBrowser] Server refresh done
03:19:54.977 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
03:19:54.995 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] HERO 5 IS OWNED BY 11000010a537e8d:1
03:19:54.995 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000100a86006:1
03:19:54.995 [Lua] [Matchmaking] HERO 2 IS OWNED BY 1100001036e99e9:1
03:19:54.995 [Lua] [Matchmaking] HERO 3 IS AVAILABLE
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion discarded due to 'secondary lobby before reaching max distance'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:54.996 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:54.996 [Lua] [Matchmaking] Changing distance filter from close to medium
03:19:54.996 [Lua] [Matchmaking] Filter: Free slots = 1
03:19:54.996 [Lua] [Matchmaking] Filter: Distance = medium
03:19:54.996 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
03:19:54.996 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
03:19:54.996 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:19:54.996 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:19:54.996 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
03:19:54.996 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
03:19:54.996 [Lua] [Matchmaking] Near Filter: power_level, value=475
03:19:54.996 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
03:19:54.996 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
03:19:54.996 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
03:19:54.996 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
03:19:54.996 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
03:19:54.996 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:19:54.996 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
03:19:54.996 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
03:19:54.996 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
03:19:54.996 [SteamServerBrowser] Starting refresh of type 0.
03:19:55.041 [Lua] [ChatManager][1]System: Increased search range
03:19:55.042 [SteamServerBrowser] Server refresh done
03:19:55.042 [SteamServerBrowser] Starting refresh of type 0.
03:19:55.560 [SteamServerBrowser] Server refresh done
03:19:55.563 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
03:19:55.580 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.580 [Lua] [Matchmaking] HERO 5 IS OWNED BY 11000010a537e8d:1
03:19:55.581 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000100a86006:1
03:19:55.581 [Lua] [Matchmaking] HERO 2 IS OWNED BY 1100001036e99e9:1
03:19:55.581 [Lua] [Matchmaking] HERO 3 IS AVAILABLE
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level'
03:19:55.596 [Lua] [ChatManager][1]System: Found game...
03:19:55.596 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
03:19:55.596 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
03:19:55.598 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
03:19:55.598 [Lua] [ChatManager][1]System: Connecting to game session.
03:19:55.614 [Lua] [LobbyClient] Changed state from nil to joining
03:19:56.015 [SteamLobby] Detected added member 1100001036e99e9
03:19:56.015 [SteamLobby] Detected added member 11000010a537e8d
03:19:56.015 [SteamLobby] Detected added member 110000100a86006
03:19:56.015 [SteamLobby] Detected added member 110000104816a75
03:19:56.018 [Lua] [LobbyClient] Changed state from joining to joined
03:19:56.018 [Lua] [PartyManager] Leader is set to 1100001036e99e9
03:19:56.018 [Lua] [Matchmaking] Joined lobby, checking network hash...
03:19:56.042 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Strawberry Lion'...
03:19:56.556 [Steam] Accepted session request from 1100001036e99e9
03:20:02.240 [Connection] Creating endpoint 1100001036e99e9 - inbound message
03:20:02.241 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
03:20:02.241 [SteamAuthenticator] Got ticket request from 1100001036e99e9
03:20:02.241 [SteamAuthenticator] GetAuthSessionTicket 1100001036e99e9
03:20:02.241 [SteamAuthenticator] Sent ticket to 1100001036e99e9
03:20:02.243 [Lua] [ChatManager][1]System: Strawberry Lion is joining the game
03:20:02.259 [SteamAuthenticator] Sent ticket request to 1100001036e99e9
03:20:26.885 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001559f70, host_id:Strawberry Lion
03:20:26.885 [Lua] [Matchmaking] Adding broken lobby: 186000001559f70 Due to bad connection or something: true, ignoring it for 120 seconds
03:20:26.886 [Lua] [ChatManager][1]System: Connection timeout
03:20:26.886 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
03:20:26.886 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
03:20:26.886 [Lua] [Matchmaking] Filter: Free slots = 1
03:20:26.886 [Lua] [Matchmaking] Filter: Distance = close
03:20:26.886 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
03:20:26.886 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
03:20:26.886 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:20:26.886 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:20:26.886 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
03:20:26.886 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
03:20:26.886 [Lua] [Matchmaking] Near Filter: power_level, value=475
03:20:26.886 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
03:20:26.886 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
03:20:26.886 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
03:20:26.886 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
03:20:26.886 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
03:20:26.886 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:20:26.886 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
03:20:26.886 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
03:20:26.886 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
03:20:26.886 [SteamServerBrowser] Starting refresh of type 0.
03:20:26.936 [Lua] Set lobby begin:
03:20:26.936 [Lua] Lobby data twitch_enabled = false
03:20:26.936 [Lua] Lobby data power_level = 475
03:20:26.937 [Lua] Lobby data unique_server_name = Footlong
03:20:26.937 [Lua] Lobby data host = 110000104816a75
03:20:26.937 [Lua] Lobby data time_of_search = 1585020026
03:20:26.937 [Lua] Lobby data game_mode = 3
03:20:26.937 [Lua] Lobby data is_private = false
03:20:26.937 [Lua] Lobby data mechanism = adventure
03:20:26.937 [Lua] Lobby data level_key = inn_level
03:20:26.937 [Lua] Lobby data player_slot_1 = 0:0
03:20:26.937 [Lua] Lobby data selected_level_key = inn_level
03:20:26.937 [Lua] Lobby data difficulty = normal
03:20:26.937 [Lua] Lobby data quick_game = true
03:20:26.937 [Lua] Lobby data weave_name = false
03:20:26.937 [Lua] Lobby data matchmaking = searching
03:20:26.937 [Lua] Lobby data player_slot_4 = 0:0
03:20:26.938 [Lua] Lobby data num_players = 1
03:20:26.938 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:20:26.938 [Lua] Lobby data player_slot_2 = 0:0
03:20:26.938 [Lua] Lobby data country_code = NZ
03:20:26.938 [Lua] Lobby data player_slot_3 = 0:0
03:20:26.938 [Lua] Lobby data eac_authorized = true
03:20:26.938 [Lua] Set lobby end.
03:20:26.938 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:20:26.939 [SteamServerBrowser] Server refresh done
03:20:26.939 [SteamServerBrowser] Starting refresh of type 0.
03:20:26.986 [Lua] [ChatManager][1]System: Starting search
03:20:26.986 [Lua] [ChatManager][1]System: Veteran
03:20:26.996 [Connection] Destroying endpoint 1100001036e99e9 - explicit request
03:20:26.999 [SteamAuthenticator] CancelAuthTicket 1100001036e99e9
03:20:26.999 [Lua] [ChatManager][1]System: Strawberry Lion has left the game
03:20:27.553 [SteamServerBrowser] Server refresh done
03:20:27.555 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
03:20:27.582 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:27.583 [Lua] [Matchmaking] Changing distance filter from close to medium
03:20:27.583 [Lua] [Matchmaking] Filter: Free slots = 1
03:20:27.583 [Lua] [Matchmaking] Filter: Distance = medium
03:20:27.583 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
03:20:27.583 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
03:20:27.583 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:20:27.583 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:20:27.583 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
03:20:27.583 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
03:20:27.583 [Lua] [Matchmaking] Near Filter: power_level, value=475
03:20:27.583 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
03:20:27.583 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
03:20:27.583 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
03:20:27.583 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
03:20:27.583 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
03:20:27.583 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
03:20:27.583 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
03:20:27.583 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
03:20:27.583 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
03:20:27.583 [SteamServerBrowser] Starting refresh of type 0.
03:20:27.633 [Lua] [ChatManager][1]System: Increased search range
03:20:27.634 [SteamServerBrowser] Server refresh done
03:20:27.634 [SteamServerBrowser] Starting refresh of type 0.
03:20:28.153 [SteamServerBrowser] Server refresh done
03:20:28.154 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
03:20:28.183 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level'
03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken'
03:20:28.183 [Lua] [ChatManager][1]System: Cannot find any matching games...
03:20:28.183 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
03:20:28.183 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:20:28.187 [Lua] Set lobby begin:
03:20:28.187 [Lua] Lobby data twitch_enabled = false
03:20:28.187 [Lua] Lobby data power_level = 475
03:20:28.187 [Lua] Lobby data unique_server_name = Footlong
03:20:28.187 [Lua] Lobby data host = 110000104816a75
03:20:28.187 [Lua] Lobby data time_of_search = 1585020026
03:20:28.187 [Lua] Lobby data game_mode = 3
03:20:28.187 [Lua] Lobby data is_private = false
03:20:28.188 [Lua] Lobby data mechanism = adventure
03:20:28.188 [Lua] Lobby data level_key = inn_level
03:20:28.188 [Lua] Lobby data player_slot_1 = 0:0
03:20:28.188 [Lua] Lobby data selected_level_key = inn_level
03:20:28.188 [Lua] Lobby data difficulty = hard
03:20:28.188 [Lua] Lobby data quick_game = true
03:20:28.188 [Lua] Lobby data weave_name = false
03:20:28.188 [Lua] Lobby data matchmaking = searching
03:20:28.188 [Lua] Lobby data player_slot_4 = 0:0
03:20:28.188 [Lua] Lobby data num_players = 1
03:20:28.188 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:20:28.188 [Lua] Lobby data player_slot_2 = 0:0
03:20:28.189 [Lua] Lobby data country_code = NZ
03:20:28.189 [Lua] Lobby data player_slot_3 = 0:0
03:20:28.189 [Lua] Lobby data eac_authorized = true
03:20:28.189 [Lua] Set lobby end.
03:20:28.189 [Lua] [PartyManager] Leader is set to 110000104816a75
03:20:28.189 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
03:20:28.189 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:20:28.189 [Lua] Set lobby begin:
03:20:28.189 [Lua] Lobby data twitch_enabled = false
03:20:28.189 [Lua] Lobby data power_level = 475
03:20:28.189 [Lua] Lobby data unique_server_name = Footlong
03:20:28.189 [Lua] Lobby data host = 110000104816a75
03:20:28.190 [Lua] Lobby data time_of_search = 1585020026
03:20:28.190 [Lua] Lobby data game_mode = 1
03:20:28.190 [Lua] Lobby data is_private = false
03:20:28.190 [Lua] Lobby data mechanism = adventure
03:20:28.190 [Lua] Lobby data level_key = inn_level
03:20:28.190 [Lua] Lobby data player_slot_1 = 0:0
03:20:28.190 [Lua] Lobby data selected_level_key = inn_level
03:20:28.190 [Lua] Lobby data difficulty = hard
03:20:28.190 [Lua] Lobby data quick_game = true
03:20:28.190 [Lua] Lobby data weave_name = false
03:20:28.190 [Lua] Lobby data matchmaking = true
03:20:28.190 [Lua] Lobby data player_slot_4 = 0:0
03:20:28.191 [Lua] Lobby data num_players = 1
03:20:28.191 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:20:28.191 [Lua] Lobby data player_slot_2 = 0:0
03:20:28.191 [Lua] Lobby data country_code = NZ
03:20:28.191 [Lua] Lobby data player_slot_3 = 0:0
03:20:28.191 [Lua] Lobby data eac_authorized = true
03:20:28.191 [Lua] Set lobby end.
03:20:28.191 [Lua] Set lobby begin:
03:20:28.191 [Lua] Lobby data twitch_enabled = false
03:20:28.191 [Lua] Lobby data power_level = 475
03:20:28.191 [Lua] Lobby data unique_server_name = Footlong
03:20:28.191 [Lua] Lobby data host = 110000104816a75
03:20:28.191 [Lua] Lobby data time_of_search = 1585020026
03:20:28.191 [Lua] Lobby data game_mode = 1
03:20:28.191 [Lua] Lobby data is_private = false
03:20:28.191 [Lua] Lobby data mechanism = adventure
03:20:28.192 [Lua] Lobby data level_key = inn_level
03:20:28.192 [Lua] Lobby data player_slot_1 = 0:0
03:20:28.192 [Lua] Lobby data selected_level_key = inn_level
03:20:28.192 [Lua] Lobby data difficulty = hard
03:20:28.192 [Lua] Lobby data quick_game = true
03:20:28.192 [Lua] Lobby data weave_name = false
03:20:28.192 [Lua] Lobby data matchmaking = true
03:20:28.192 [Lua] Lobby data player_slot_4 = 0:0
03:20:28.192 [Lua] Lobby data num_players = 1
03:20:28.192 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:20:28.192 [Lua] Lobby data player_slot_2 = 0:0
03:20:28.192 [Lua] Lobby data country_code = NZ
03:20:28.193 [Lua] Lobby data player_slot_3 = 0:0
03:20:28.193 [Lua] Lobby data eac_authorized = true
03:20:28.193 [Lua] Set lobby end.
03:20:28.197 [Lua] [ChatManager][1]System: Starting hosted game...
03:20:28.216 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:20:28.216 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:20:34.562 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:20:34.567 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:20:34.567 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus
03:20:34.567 [Lua] [LevelTransitionHandler] set_next_level( magnus )
03:20:34.567 [Lua] Set lobby begin:
03:20:34.567 [Lua] Lobby data twitch_enabled = false
03:20:34.567 [Lua] Lobby data power_level = 475
03:20:34.567 [Lua] Lobby data unique_server_name = Footlong
03:20:34.567 [Lua] Lobby data host = 110000104816a75
03:20:34.567 [Lua] Lobby data time_of_search = 1585020026
03:20:34.568 [Lua] Lobby data game_mode = 2
03:20:34.568 [Lua] Lobby data is_private = false
03:20:34.568 [Lua] Lobby data mechanism = adventure
03:20:34.568 [Lua] Lobby data level_key = inn_level
03:20:34.568 [Lua] Lobby data player_slot_1 = 0:0
03:20:34.568 [Lua] Lobby data selected_level_key = magnus
03:20:34.568 [Lua] Lobby data difficulty = hard
03:20:34.568 [Lua] Lobby data quick_game = true
03:20:34.568 [Lua] Lobby data weave_name = false
03:20:34.568 [Lua] Lobby data matchmaking = true
03:20:34.568 [Lua] Lobby data player_slot_4 = 0:0
03:20:34.568 [Lua] Lobby data num_players = 1
03:20:34.568 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:20:34.568 [Lua] Lobby data player_slot_2 = 0:0
03:20:34.568 [Lua] Lobby data country_code = NZ
03:20:34.568 [Lua] Lobby data player_slot_3 = 0:0
03:20:34.569 [Lua] Lobby data eac_authorized = true
03:20:34.569 [Lua] Set lobby end.
03:20:34.571 [Lua] Set lobby begin:
03:20:34.571 [Lua] Lobby data twitch_enabled = false
03:20:34.571 [Lua] Lobby data power_level = 475
03:20:34.571 [Lua] Lobby data unique_server_name = Footlong
03:20:34.571 [Lua] Lobby data host = 110000104816a75
03:20:34.571 [Lua] Lobby data time_of_search = 1585020026
03:20:34.572 [Lua] Lobby data game_mode = 2
03:20:34.572 [Lua] Lobby data is_private = false
03:20:34.572 [Lua] Lobby data mechanism = adventure
03:20:34.572 [Lua] Lobby data level_key = inn_level
03:20:34.572 [Lua] Lobby data player_slot_1 = 0:0
03:20:34.572 [Lua] Lobby data selected_level_key = magnus
03:20:34.572 [Lua] Lobby data difficulty = hard
03:20:34.572 [Lua] Lobby data quick_game = true
03:20:34.572 [Lua] Lobby data weave_name = false
03:20:34.572 [Lua] Lobby data matchmaking = true
03:20:34.572 [Lua] Lobby data player_slot_4 = 0:0
03:20:34.572 [Lua] Lobby data num_players = 1
03:20:34.572 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:20:34.572 [Lua] Lobby data player_slot_2 = 0:0
03:20:34.572 [Lua] Lobby data country_code = NZ
03:20:34.572 [Lua] Lobby data player_slot_3 = 0:0
03:20:34.572 [Lua] Lobby data eac_authorized = true
03:20:34.573 [Lua] Set lobby end.
03:20:34.573 [Lua] Complete level triggered.
03:20:34.577 [Save] Saving `save_data`
03:20:34.577 [Lua] gm_event_end_conditions_met false false
03:20:34.577 [Lua] PlayFabMirror:_commit_internal nil
03:20:34.577 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:20:34.580 [Lua] generate_backend_stats 110000104816a75:1
03:20:34.587 [Save] Save done
03:20:34.587 [Save] Saving `save_data`
03:20:34.593 [Save] Save done
03:20:34.596 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:20:34.596 [Save] Saving `save_data`
03:20:34.596 [Lua] TRANSITION nil nil magnus
03:20:34.596 [Lua] Transition type "magnus", is server: true
03:20:34.596 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:20:34.596 [Lua] [GameNetworkManager] Leaving game...
03:20:34.596 [Lua] [GameNetworkManager] Shutting down game session host.
03:20:34.596 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:20:34.596 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:20:34.596 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=54.21
03:20:34.600 [Save] Save done
03:20:34.607 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:20:34.607 [Lua] commit result success 6
03:20:35.461 [Window] Window => inactive
03:20:36.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:20:36.664 [Lua] Clearing all global lookup lists
03:20:36.664 [Lua] [IngamePlayerListUI] - Destroy
03:20:36.664 [Lua] [EquipmentUI] - Destroy
03:20:36.664 [Lua] [GamePadEquipmentUI] - Destroy
03:20:36.664 [Lua] [AbilityUI] - Destroy
03:20:36.664 [Lua] [GamePadAbilityUI] - Destroy
03:20:36.665 [Lua] [IngameUI] destroy
03:20:36.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
03:20:36.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2
03:20:36.677 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
03:20:36.736 [Lua] [Managers] Destroying state managers...
03:20:36.743 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:20:36.789 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:20:36.789 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
03:20:36.789 [Lua] [Matchmaking] unregister rpcs
03:20:36.789 [Lua] ############### UNLOADING PACKAGES ###############
03:20:36.789 [Lua] [Gamestate] Enter state StateLoading
03:20:36.792 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:20:36.792 [Lua] [Matchmaking] register rpcs
03:20:36.792 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:20:36.792 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
03:20:36.792 [Lua] Set lobby begin:
03:20:36.792 [Lua] Lobby data twitch_enabled = false
03:20:36.792 [Lua] Lobby data power_level = 0
03:20:36.792 [Lua] Lobby data unique_server_name = Footlong
03:20:36.792 [Lua] Lobby data host = 110000104816a75
03:20:36.792 [Lua] Lobby data time_of_search = 1585020026
03:20:36.793 [Lua] Lobby data game_mode = 2
03:20:36.793 [Lua] Lobby data is_private = false
03:20:36.793 [Lua] Lobby data mechanism = adventure
03:20:36.793 [Lua] Lobby data level_key = inn_level
03:20:36.793 [Lua] Lobby data player_slot_1 = 0:0
03:20:36.793 [Lua] Lobby data selected_level_key = magnus
03:20:36.793 [Lua] Lobby data difficulty = hard
03:20:36.793 [Lua] Lobby data quick_game = true
03:20:36.794 [Lua] Lobby data weave_name = false
03:20:36.794 [Lua] Lobby data matchmaking = true
03:20:36.794 [Lua] Lobby data player_slot_4 = 0:0
03:20:36.794 [Lua] Lobby data num_players = 1
03:20:36.794 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:20:36.794 [Lua] Lobby data player_slot_2 = 0:0
03:20:36.794 [Lua] Lobby data country_code = NZ
03:20:36.795 [Lua] Lobby data player_slot_3 = 0:0
03:20:36.795 [Lua] Lobby data eac_authorized = true
03:20:36.795 [Lua] Set lobby end.
03:20:36.795 [Lua] registering RPCs
03:20:36.795 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:20:36.795 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:20:36.795 [Lua] Set lobby begin:
03:20:36.795 [Lua] Lobby data twitch_enabled = false
03:20:36.795 [Lua] Lobby data power_level = 0
03:20:36.795 [Lua] Lobby data unique_server_name = Footlong
03:20:36.795 [Lua] Lobby data host = 110000104816a75
03:20:36.795 [Lua] Lobby data time_of_search = 1585020026
03:20:36.795 [Lua] Lobby data game_mode = 2
03:20:36.795 [Lua] Lobby data is_private = false
03:20:36.795 [Lua] Lobby data mechanism = adventure
03:20:36.795 [Lua] Lobby data level_key = magnus
03:20:36.795 [Lua] Lobby data player_slot_1 = 0:0
03:20:36.796 [Lua] Lobby data selected_level_key = magnus
03:20:36.796 [Lua] Lobby data difficulty = hard
03:20:36.796 [Lua] Lobby data quick_game = true
03:20:36.796 [Lua] Lobby data weave_name = false
03:20:36.796 [Lua] Lobby data matchmaking = true
03:20:36.796 [Lua] Lobby data player_slot_4 = 0:0
03:20:36.796 [Lua] Lobby data num_players = 1
03:20:36.796 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:20:36.796 [Lua] Lobby data player_slot_2 = 0:0
03:20:36.796 [Lua] Lobby data country_code = NZ
03:20:36.796 [Lua] Lobby data player_slot_3 = 0:0
03:20:36.796 [Lua] Lobby data eac_authorized = true
03:20:36.796 [Lua] Set lobby end.
03:20:36.796 [Lua] MUSIC MANAGER unmute_all_world_sounds 79373 0
03:20:36.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:20:36.801 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
03:20:36.801 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil]
03:20:36.801 [Lua] [LevelTransitionHandler] load_level magnus
03:20:36.940 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:20:36.941 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:20:36.941 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:20:36.941 [Lua] [LevelTransitionHandler] Loading level: "magnus"
03:20:36.941 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus"
03:20:36.941 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
03:20:36.941 [Lua] [StateLoading] got rpc_load_level 70 magnus
03:20:37.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
03:20:37.020 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
03:20:37.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
03:20:37.028 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_02 79374 0
03:20:37.035 [Lua] MUSIC MANAGER Play_loading_screen_music 79375 0
03:20:37.303 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
03:20:44.068 [Window] Window => active
03:20:47.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
03:20:47.126 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
03:20:47.144 [Lua] [LevelTransitionHandler] Level load completed!
03:20:47.144 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 10569270 - weave: nil
03:20:47.189 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:20:47.189 [Lua] checking dlc's against conflict directors
03:20:47.189 [Lua] - removing conflict director 'chaos_beastmen'
03:20:47.189 [Lua] - removing conflict director 'skaven_beastmen'
03:20:47.189 [Lua] - removing conflict director 'beastmen'
03:20:47.189 [Lua] number of factions to include 2
03:20:47.189 [Lua] number of factions added 2
03:20:47.189 [Lua] --- --- ---
03:20:47.189 [Lua] Starting... difficulty 'hard'
03:20:47.189 [Lua] There are no starting conflict directors!
03:20:47.189 [Lua] --- --- ---
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 20) master hash is: chaos_marauder skaven_clan_rat skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior chaos_corruptor_sorcerer skaven_plague_monk skaven_ratling_gunner
03:20:47.189 [Lua] ->trying director: chaos
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> Added these breeds: skaven_pack_master skaven_loot_rat chaos_raider chaos_spawn chaos_troll
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 15) master hash is: chaos_marauder skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: default
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_rat_ogre skaven_clan_rat_with_shield skaven_storm_vermin skaven_stormfiend
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: skaven
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: chaos
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: default
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: default
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: chaos
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: chaos
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: chaos
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: skaven
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: skaven
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: chaos
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: chaos
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] Looking for a new director:
03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] ->trying director: default
03:20:47.189 [Lua] --> success!
03:20:47.189 [Lua] --> re-used the same breeds
03:20:47.189 [Lua]
03:20:47.189 [Lua] DONE! Found the following directors:
03:20:47.189 [Lua] chaos
03:20:47.189 [Lua] default
03:20:47.189 [Lua] skaven
03:20:47.189 [Lua] chaos
03:20:47.189 [Lua] default
03:20:47.189 [Lua] default
03:20:47.189 [Lua] chaos
03:20:47.189 [Lua] chaos
03:20:47.189 [Lua] chaos
03:20:47.189 [Lua] skaven
03:20:47.189 [Lua] skaven
03:20:47.189 [Lua] chaos
03:20:47.189 [Lua] chaos
03:20:47.189 [Lua] default
03:20:47.189 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:20:47.190 [Lua] ### Sending rpc_level_loaded
03:20:47.190 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 70
03:20:47.190 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded
03:20:47.213 [Lua] ### Sending rpc_level_loaded
03:20:47.213 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 70
03:20:48.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:20:48.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:20:48.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:20:48.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:20:48.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:20:48.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:20:49.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:20:49.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:20:49.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:20:49.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:20:49.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:20:49.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:20:50.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:20:50.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:20:50.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:20:51.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:20:51.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:20:51.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:20:51.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:20:51.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:20:51.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:20:51.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:20:51.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:20:51.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:20:52.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:20:52.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:20:52.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:20:52.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:20:52.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:20:52.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:20:53.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:20:53.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:20:53.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:20:53.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:20:53.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:20:53.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:20:54.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:20:54.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:20:54.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:20:55.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:20:55.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:20:55.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:20:55.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:20:55.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:20:55.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:20:55.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:20:55.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:20:55.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:20:56.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:20:56.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:20:56.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:20:56.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:20:56.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:20:56.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:20:57.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:20:57.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:20:57.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:20:57.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:20:57.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:20:57.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:20:58.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:20:58.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:20:58.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:20:58.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:20:58.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:20:58.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:20:59.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:20:59.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:20:59.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:21:00.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:21:00.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:21:00.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:21:00.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:21:00.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:21:00.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:21:01.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:21:01.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:21:01.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:21:01.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:21:01.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:21:01.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:21:01.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:21:01.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:21:01.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:21:02.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:21:02.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:21:02.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:21:02.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:21:02.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:21:02.639 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom
03:21:02.639 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:21:02.639 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:21:03.645 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:21:03.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:21:03.646 [Lua] [Matchmaking] unregister rpcs
03:21:03.646 [Lua] Set lobby begin:
03:21:03.646 [Lua] Lobby data twitch_enabled = false
03:21:03.646 [Lua] Lobby data power_level = 0
03:21:03.646 [Lua] Lobby data unique_server_name = Footlong
03:21:03.646 [Lua] Lobby data host = 110000104816a75
03:21:03.646 [Lua] Lobby data time_of_search = 1585020026
03:21:03.646 [Lua] Lobby data game_mode = 2
03:21:03.646 [Lua] Lobby data is_private = false
03:21:03.647 [Lua] Lobby data mechanism = adventure
03:21:03.647 [Lua] Lobby data level_key = magnus
03:21:03.647 [Lua] Lobby data player_slot_1 = 0:0
03:21:03.647 [Lua] Lobby data selected_level_key = magnus
03:21:03.647 [Lua] Lobby data difficulty = hard
03:21:03.647 [Lua] Lobby data quick_game = true
03:21:03.648 [Lua] Lobby data weave_name = false
03:21:03.648 [Lua] Lobby data matchmaking = true
03:21:03.648 [Lua] Lobby data player_slot_4 = 0:0
03:21:03.648 [Lua] Lobby data num_players = 1
03:21:03.649 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:21:03.649 [Lua] Lobby data player_slot_2 = 0:0
03:21:03.649 [Lua] Lobby data country_code = NZ
03:21:03.649 [Lua] Lobby data player_slot_3 = 0:0
03:21:03.649 [Lua] Lobby data eac_authorized = true
03:21:03.650 [Lua] Set lobby end.
03:21:03.650 [Lua] [Managers] Destroying state managers...
03:21:03.653 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
03:21:03.653 [Lua] MUSIC MANAGER Stop_loading_screen_music 79376 0
03:21:03.653 [Lua] [Gamestate] Enter StateIngame HOST
03:21:03.654 [Lua] <>level = magnus<>
03:21:03.654 [Lua] Set lobby begin:
03:21:03.654 [Lua] Lobby data twitch_enabled = false
03:21:03.655 [Lua] Lobby data power_level = 0
03:21:03.655 [Lua] Lobby data unique_server_name = Footlong
03:21:03.655 [Lua] Lobby data host = 110000104816a75
03:21:03.655 [Lua] Lobby data time_of_search = 1585020026
03:21:03.655 [Lua] Lobby data game_mode = 2
03:21:03.655 [Lua] Lobby data is_private = false
03:21:03.655 [Lua] Lobby data mechanism = adventure
03:21:03.656 [Lua] Lobby data level_key = magnus
03:21:03.656 [Lua] Lobby data player_slot_1 = 0:0
03:21:03.656 [Lua] Lobby data selected_level_key = magnus
03:21:03.656 [Lua] Lobby data difficulty = hard
03:21:03.656 [Lua] Lobby data quick_game = true
03:21:03.656 [Lua] Lobby data weave_name = false
03:21:03.656 [Lua] Lobby data matchmaking = true
03:21:03.656 [Lua] Lobby data player_slot_4 = 0:0
03:21:03.656 [Lua] Lobby data num_players = 1
03:21:03.656 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:21:03.657 [Lua] Lobby data player_slot_2 = 0:0
03:21:03.657 [Lua] Lobby data country_code = NZ
03:21:03.657 [Lua] Lobby data player_slot_3 = 0:0
03:21:03.657 [Lua] Lobby data eac_authorized = true
03:21:03.657 [Lua] Set lobby end.
03:21:03.657 [Umbra] Init version: 3.4.15 :: 16 threads
03:21:03.657 [Lua] [StateIngame] Server ingame
03:21:03.661 [Lua] Set lobby begin:
03:21:03.662 [Lua] Lobby data twitch_enabled = false
03:21:03.662 [Lua] Lobby data power_level = 0
03:21:03.662 [Lua] Lobby data unique_server_name = Footlong
03:21:03.662 [Lua] Lobby data host = 110000104816a75
03:21:03.662 [Lua] Lobby data time_of_search = 1585020026
03:21:03.662 [Lua] Lobby data game_mode = 2
03:21:03.662 [Lua] Lobby data is_private = false
03:21:03.662 [Lua] Lobby data mechanism = adventure
03:21:03.662 [Lua] Lobby data level_key = magnus
03:21:03.662 [Lua] Lobby data player_slot_1 = 0:0
03:21:03.663 [Lua] Lobby data selected_level_key = magnus
03:21:03.663 [Lua] Lobby data difficulty = hard
03:21:03.663 [Lua] Lobby data quick_game = true
03:21:03.663 [Lua] Lobby data weave_name = false
03:21:03.663 [Lua] Lobby data matchmaking = true
03:21:03.663 [Lua] Lobby data player_slot_4 = 0:0
03:21:03.663 [Lua] Lobby data num_players = 1
03:21:03.663 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:21:03.664 [Lua] Lobby data player_slot_2 = 0:0
03:21:03.664 [Lua] Lobby data country_code = NZ
03:21:03.664 [Lua] Lobby data player_slot_3 = 0:0
03:21:03.664 [Lua] Lobby data eac_authorized = true
03:21:03.664 [Lua] Set lobby end.
03:21:03.664 [Lua] [Matchmaking] register rpcs
03:21:03.665 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:21:03.666 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
03:21:03.666 [Lua] [GameNetworkManager] self.is_server = true
03:21:03.666 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
03:21:03.666 [Network] Setting artificial MTU limit to 576
03:21:03.677 [Lua] Switching ConflictSettings: to: default
03:21:03.677 [Lua] pacing=default
03:21:03.677 [Lua] roaming=nil
03:21:03.677 [Lua] specials=default
03:21:03.677 [Lua] debug_color=maroon
03:21:03.677 [Lua] contained_breeds=nil
03:21:03.677 [Lua] pack_spawning=default
03:21:03.677 [Lua] disabled=false
03:21:03.677 [Lua] factions=nil
03:21:03.677 [Lua] boss=default
03:21:03.677 [Lua] horde=default
03:21:03.677 [Lua] name=default
03:21:03.677 [Lua] intensity=default
03:21:03.677 [Lua] ---
03:21:03.677 [Lua] [LevelAnalysis] set_random_seed( 10569270)
03:21:03.690 [Lua] [AIInterestPointSystem] Level Seed: 10569270
03:21:03.690 [Lua]
03:21:03.690 [Lua] [entity_system_bag] = table
03:21:03.690 [Lua] [entity_system_bag] = metatable
03:21:03.690 [Lua] [startup_data] = table
03:21:03.690 [Lua] [entity_manager] = table
03:21:03.690 [Lua] [entity_manager] = metatable
03:21:03.690 [Lua] [unit_spawner] = table
03:21:03.690 [Lua] [unit_spawner] = metatable
03:21:03.690 [Lua] [unit_storage] = table
03:21:03.690 [Lua] [unit_storage] = metatable
03:21:03.690 [Lua] [dice_keeper] = table
03:21:03.690 [Lua] [dice_keeper] = metatable
03:21:03.690 [Lua] [is_server] = true (boolean)
03:21:03.690 [Lua] [world] = [World]
03:21:03.690 [Lua] [system_api] = table
03:21:03.690 [Lua] [entity_system] = table
03:21:03.690 [Lua] [entity_system] = metatable
03:21:03.690 [Lua] [network_lobby] = table
03:21:03.690 [Lua] [network_lobby] = metatable
03:21:03.690 [Lua] [profile_synchronizer] = table
03:21:03.690 [Lua] [profile_synchronizer] = metatable
03:21:03.690 [Lua] [level_transition_handler] = table
03:21:03.690 [Lua] [level_transition_handler] = metatable
03:21:03.691 [Lua] [num_local_human_players] = 1 (number)
03:21:03.691 [Lua] [statistics_db] = table
03:21:03.691 [Lua] [statistics_db] = metatable
03:21:03.691 [Lua] [network_server] = table
03:21:03.691 [Lua] [network_server] = metatable
03:21:03.691 [Lua] [input_manager] = table
03:21:03.691 [Lua] [input_manager] = metatable
03:21:03.691 [Lua] [network_clock] = table
03:21:03.691 [Lua] [network_clock] = metatable
03:21:03.691 [Lua] [network_transmit] = table
03:21:03.691 [Lua] [network_transmit] = metatable
03:21:03.691 [Lua] [free_flight_manager] = table
03:21:03.691 [Lua] [free_flight_manager] = metatable
03:21:03.691 [Lua] [network_manager] = table
03:21:03.691 [Lua] [network_manager] = metatable
03:21:03.691 [Lua] [network_event_delegate] = table
03:21:03.691 [Lua] [network_event_delegate] = metatable
03:21:03.691 [Lua]
03:21:03.691 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:21:03.691 [Lua] ignoring extension VersusInteractObjectiveExtension
03:21:03.691 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:21:03.691 [Lua] ignoring extension VersusSocketObjectiveExtension
03:21:03.691 [Lua] ignoring extension VersusTargetObjectiveExtension
03:21:03.691 [Lua] ignoring extension VersusMissionObjectiveExtension
03:21:03.696 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:21:03.714 [Lua] [AchievementManager] Achievements using the steam platform
03:21:03.716 [Lua] [StateIngame] Level seed: 10569270
03:21:03.716 [World] Spawning level.
03:21:04.546 [Lua] [LevelAnalysis] set_random_seed( 10569270)
03:21:04.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 14
03:21:04.582 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:21:04.582 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:21:04.583 [Lua] [IngameUI] init
03:21:04.600 [SteamVoipClient] select_out(110000104816a75, off)
03:21:04.611 [Lua] cb_razer_chroma_setup
03:21:04.639 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:21:04.640 [Lua] Set lobby begin:
03:21:04.640 [Lua] Lobby data twitch_enabled = false
03:21:04.640 [Lua] Lobby data power_level = 475
03:21:04.640 [Lua] Lobby data unique_server_name = Footlong
03:21:04.640 [Lua] Lobby data host = 110000104816a75
03:21:04.640 [Lua] Lobby data time_of_search = 1585020026
03:21:04.640 [Lua] Lobby data game_mode = 2
03:21:04.640 [Lua] Lobby data is_private = false
03:21:04.640 [Lua] Lobby data mechanism = adventure
03:21:04.640 [Lua] Lobby data level_key = magnus
03:21:04.640 [Lua] Lobby data player_slot_1 = 0:0
03:21:04.641 [Lua] Lobby data selected_level_key = magnus
03:21:04.641 [Lua] Lobby data difficulty = hard
03:21:04.641 [Lua] Lobby data quick_game = true
03:21:04.641 [Lua] Lobby data weave_name = false
03:21:04.641 [Lua] Lobby data matchmaking = true
03:21:04.641 [Lua] Lobby data player_slot_4 = 0:0
03:21:04.641 [Lua] Lobby data num_players = 1
03:21:04.641 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:21:04.641 [Lua] Lobby data player_slot_2 = 0:0
03:21:04.641 [Lua] Lobby data country_code = NZ
03:21:04.641 [Lua] Lobby data player_slot_3 = 0:0
03:21:04.641 [Lua] Lobby data eac_authorized = true
03:21:04.642 [Lua] Set lobby end.
03:21:04.675 [Lua] CurrentConflictSettings default
03:21:04.675 [Lua] [ConflictDirector] conflict_director is ai_ready
03:21:04.676 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:21:04.676 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:21:04.683 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:21:04.683 [Lua] Forming navigation groups in one frame
03:21:04.683 [Lua] Forming navigation groups
03:21:04.689 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
03:21:05.022 [Lua] NavigationGroupManager -> calulation time B: 0.33200000000010732
03:21:05.022 [Lua] number of nav groups: 446
03:21:05.030 [Lua] number of refined nav groups : 242
03:21:05.039 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999825377
03:21:05.040 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.764584501087668 Normalized coefficient: 1.3387638125718642
03:21:05.044 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.269282816350454 Normalized coefficient: 1.5337000919794803
03:21:05.049 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 8.2392393052578008 Normalized coefficient: 1.365417313807223
03:21:05.064 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:21:05.064 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
03:21:05.064 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
03:21:05.064 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
03:21:05.070 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
03:21:05.070 [Lua] [LevelAnalysis] This level has a total main-path length of 997.984 meters.
03:21:05.070 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:21:05.070 [Lua] [LevelAnalysis]
03:21:05.070 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:21:05.071 [Lua] [LevelAnalysis]
03:21:05.071 [Lua] [LevelAnalysis] Terror events added:
03:21:05.071 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
03:21:05.071 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
03:21:05.071 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
03:21:05.071 [Lua] NORMAL PATROL MAIN PATH 203.12809753417969
03:21:05.071 [Lua] [waypoints] = table
03:21:05.071 [Lua] [astar_points] = table
03:21:05.071 [Lua] [travel_dist] = 203.1281016767025 (number)
03:21:05.071 [Lua] [one_directional] = false (boolean)
03:21:05.071 [Lua] [id] = boss_1 (string)
03:21:05.071 [Lua] ----> using boss spline path!
03:21:05.071 [Lua] Adding main path event: Vector3Box(-91.6844, 77.7868, 2.603) boss_event_skaven_spline_patrol 45 table: 0000000006FB96D0
03:21:05.071 [Lua] NORMAL PATROL MAIN PATH 760.936279296875
03:21:05.071 [Lua] [waypoints] = table
03:21:05.071 [Lua] [astar_points] = table
03:21:05.071 [Lua] [travel_dist] = 760.86513277888298 (number)
03:21:05.071 [Lua] [one_directional] = false (boolean)
03:21:05.071 [Lua] [id] = boss_3 (string)
03:21:05.071 [Lua] ----> using boss spline path!
03:21:05.071 [Lua] Adding main path event: Vector3Box(183.779, -128.108, 39.1074) boss_event_chaos_spline_patrol 45 table: 0000000006FBA070
03:21:05.071 [Lua] [LevelAnalysis] num_event_places_f: 0.63198950672149656 , num_event_places: 0 , trailing_event_fraction: 0.63198950672149656 , num_events: 0
03:21:05.071 [Lua] [LevelAnalysis] Level path distance: 997.98426008224487
03:21:05.071 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314
03:21:05.075 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
03:21:05.087 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65
03:21:05.087 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:21:05.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 14
03:21:05.130 [Lua] player (110000104816a75,2) was put into party 1
03:21:05.144 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
03:21:05.144 [Lua] Assigning peer(110000104816a75:2) to profile(3) career(1)
03:21:05.144 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(2) profile_index(3) career_index(1)
03:21:05.144 [Lua] Set lobby begin:
03:21:05.144 [Lua] Lobby data twitch_enabled = false
03:21:05.145 [Lua] Lobby data power_level = 475
03:21:05.145 [Lua] Lobby data unique_server_name = Footlong
03:21:05.145 [Lua] Lobby data host = 110000104816a75
03:21:05.145 [Lua] Lobby data time_of_search = 1585020026
03:21:05.145 [Lua] Lobby data game_mode = 2
03:21:05.145 [Lua] Lobby data is_private = false
03:21:05.145 [Lua] Lobby data mechanism = adventure
03:21:05.145 [Lua] Lobby data level_key = magnus
03:21:05.146 [Lua] Lobby data player_slot_1 = 0:0
03:21:05.146 [Lua] Lobby data selected_level_key = magnus
03:21:05.146 [Lua] Lobby data difficulty = hard
03:21:05.146 [Lua] Lobby data quick_game = true
03:21:05.146 [Lua] Lobby data weave_name = false
03:21:05.146 [Lua] Lobby data matchmaking = true
03:21:05.146 [Lua] Lobby data player_slot_4 = 0:0
03:21:05.146 [Lua] Lobby data num_players = 1
03:21:05.146 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:21:05.146 [Lua] Lobby data player_slot_2 = 0:0
03:21:05.146 [Lua] Lobby data country_code = NZ
03:21:05.147 [Lua] Lobby data player_slot_3 = 0:0
03:21:05.147 [Lua] Lobby data eac_authorized = true
03:21:05.147 [Lua] Set lobby end.
03:21:05.147 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:21:05.147 [Lua]
03:21:05.147 [Lua] [wwise/crossbow] = false (boolean)
03:21:05.147 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:21:05.147 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:21:05.147 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:21:05.147 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:21:05.147 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:21:05.147 [Lua]
03:21:05.147 [Lua]
03:21:05.147 [Lua] [wwise/crossbow] = false (boolean)
03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:21:05.147 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:21:05.147 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:21:05.147 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:21:05.147 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:21:05.147 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:21:05.147 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean)
03:21:05.147 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:21:05.147 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:21:05.147 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:21:05.147 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:21:05.147 [Lua]
03:21:05.147 [Lua] player (110000104816a75,3) was put into party 1
03:21:05.163 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67
03:21:05.163 [Lua] Assigning peer(110000104816a75:3) to profile(4) career(3)
03:21:05.163 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(3) profile_index(4) career_index(3)
03:21:05.163 [Lua] Set lobby begin:
03:21:05.163 [Lua] Lobby data twitch_enabled = false
03:21:05.163 [Lua] Lobby data power_level = 475
03:21:05.163 [Lua] Lobby data unique_server_name = Footlong
03:21:05.163 [Lua] Lobby data host = 110000104816a75
03:21:05.163 [Lua] Lobby data time_of_search = 1585020026
03:21:05.163 [Lua] Lobby data game_mode = 2
03:21:05.163 [Lua] Lobby data is_private = false
03:21:05.163 [Lua] Lobby data mechanism = adventure
03:21:05.163 [Lua] Lobby data level_key = magnus
03:21:05.164 [Lua] Lobby data player_slot_1 = 0:0
03:21:05.164 [Lua] Lobby data selected_level_key = magnus
03:21:05.164 [Lua] Lobby data difficulty = hard
03:21:05.164 [Lua] Lobby data quick_game = true
03:21:05.164 [Lua] Lobby data weave_name = false
03:21:05.165 [Lua] Lobby data matchmaking = true
03:21:05.165 [Lua] Lobby data player_slot_4 = 0:0
03:21:05.165 [Lua] Lobby data num_players = 1
03:21:05.165 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:21:05.166 [Lua] Lobby data player_slot_2 = 0:0
03:21:05.166 [Lua] Lobby data country_code = NZ
03:21:05.166 [Lua] Lobby data player_slot_3 = 0:0
03:21:05.166 [Lua] Lobby data eac_authorized = true
03:21:05.166 [Lua] Set lobby end.
03:21:05.166 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:21:05.166 [Lua]
03:21:05.166 [Lua] [wwise/repeating_crossbow] = false (boolean)
03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
03:21:05.166 [Lua] [resource_packages/careers/we_shade] = false (boolean)
03:21:05.166 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean)
03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
03:21:05.166 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:21:05.166 [Lua] [wwise/two_handed_axes] = false (boolean)
03:21:05.166 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean)
03:21:05.166 [Lua]
03:21:05.166 [Lua]
03:21:05.166 [Lua] [wwise/repeating_crossbow] = false (boolean)
03:21:05.166 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1] = false (boolean)
03:21:05.166 [Lua] [resource_packages/careers/we_shade] = false (boolean)
03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
03:21:05.166 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:21:05.166 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean)
03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
03:21:05.166 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
03:21:05.166 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean)
03:21:05.166 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean)
03:21:05.166 [Lua] [wwise/two_handed_axes] = false (boolean)
03:21:05.166 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01] = false (boolean)
03:21:05.166 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:21:05.166 [Lua]
03:21:05.166 [Lua] player (110000104816a75,4) was put into party 1
03:21:05.182 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68
03:21:05.182 [Lua] Assigning peer(110000104816a75:4) to profile(1) career(1)
03:21:05.182 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(4) profile_index(1) career_index(1)
03:21:05.182 [Lua] Set lobby begin:
03:21:05.182 [Lua] Lobby data twitch_enabled = false
03:21:05.183 [Lua] Lobby data power_level = 475
03:21:05.183 [Lua] Lobby data unique_server_name = Footlong
03:21:05.183 [Lua] Lobby data host = 110000104816a75
03:21:05.183 [Lua] Lobby data time_of_search = 1585020026
03:21:05.183 [Lua] Lobby data game_mode = 2
03:21:05.183 [Lua] Lobby data is_private = false
03:21:05.183 [Lua] Lobby data mechanism = adventure
03:21:05.184 [Lua] Lobby data level_key = magnus
03:21:05.184 [Lua] Lobby data player_slot_1 = 0:0
03:21:05.184 [Lua] Lobby data selected_level_key = magnus
03:21:05.184 [Lua] Lobby data difficulty = hard
03:21:05.184 [Lua] Lobby data quick_game = true
03:21:05.184 [Lua] Lobby data weave_name = false
03:21:05.184 [Lua] Lobby data matchmaking = true
03:21:05.185 [Lua] Lobby data player_slot_4 = 0:0
03:21:05.185 [Lua] Lobby data num_players = 1
03:21:05.185 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:21:05.185 [Lua] Lobby data player_slot_2 = 0:0
03:21:05.185 [Lua] Lobby data country_code = NZ
03:21:05.185 [Lua] Lobby data player_slot_3 = 0:0
03:21:05.185 [Lua] Lobby data eac_authorized = true
03:21:05.185 [Lua] Set lobby end.
03:21:05.185 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:21:05.185 [Lua]
03:21:05.185 [Lua] [wwise/handgun_rifle] = false (boolean)
03:21:05.185 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:21:05.185 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:21:05.185 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:21:05.185 [Lua] [wwise/one_handed_swords] = false (boolean)
03:21:05.185 [Lua]
03:21:05.185 [Lua]
03:21:05.185 [Lua] [wwise/one_handed_swords] = false (boolean)
03:21:05.185 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:21:05.185 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:21:05.185 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:21:05.185 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:21:05.185 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:21:05.185 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:21:05.185 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:21:05.185 [Lua] [wwise/handgun_rifle] = false (boolean)
03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:21:05.185 [Lua]
03:21:05.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:7 my_peer_id:110000104816a75
03:21:05.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:8 my_peer_id:110000104816a75
03:21:05.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:9 my_peer_id:110000104816a75
03:21:05.584 [Lua] [GameNetworkManager] destroying game object with go_id=68
03:21:05.586 [Lua] player (110000104816a75,4) was put into party 1
03:21:05.601 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69
03:21:05.601 [Lua] Assigning peer(110000104816a75:4) to profile(1) career(1)
03:21:05.601 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(4) profile_index(1) career_index(1)
03:21:05.601 [Lua] Set lobby begin:
03:21:05.601 [Lua] Lobby data twitch_enabled = false
03:21:05.601 [Lua] Lobby data power_level = 475
03:21:05.602 [Lua] Lobby data unique_server_name = Footlong
03:21:05.602 [Lua] Lobby data host = 110000104816a75
03:21:05.602 [Lua] Lobby data time_of_search = 1585020026
03:21:05.602 [Lua] Lobby data game_mode = 2
03:21:05.602 [Lua] Lobby data is_private = false
03:21:05.602 [Lua] Lobby data mechanism = adventure
03:21:05.602 [Lua] Lobby data level_key = magnus
03:21:05.603 [Lua] Lobby data player_slot_1 = 0:0
03:21:05.603 [Lua] Lobby data selected_level_key = magnus
03:21:05.603 [Lua] Lobby data difficulty = hard
03:21:05.603 [Lua] Lobby data quick_game = true
03:21:05.603 [Lua] Lobby data weave_name = false
03:21:05.603 [Lua] Lobby data matchmaking = true
03:21:05.603 [Lua] Lobby data player_slot_4 = 0:0
03:21:05.603 [Lua] Lobby data num_players = 1
03:21:05.603 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:21:05.604 [Lua] Lobby data player_slot_2 = 0:0
03:21:05.604 [Lua] Lobby data country_code = NZ
03:21:05.604 [Lua] Lobby data player_slot_3 = 0:0
03:21:05.604 [Lua] Lobby data eac_authorized = true
03:21:05.604 [Lua] Set lobby end.
03:21:05.604 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:21:05.604 [Lua]
03:21:05.604 [Lua] [wwise/one_handed_swords] = false (boolean)
03:21:05.604 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:21:05.604 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:21:05.604 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:21:05.604 [Lua] [wwise/handgun_rifle] = false (boolean)
03:21:05.604 [Lua]
03:21:05.604 [Lua]
03:21:05.604 [Lua] [wwise/one_handed_swords] = false (boolean)
03:21:05.604 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:21:05.604 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:21:05.604 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:21:05.604 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:21:05.604 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:21:05.604 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:21:05.604 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:21:05.604 [Lua] [wwise/handgun_rifle] = false (boolean)
03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:21:05.604 [Lua]
03:21:05.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 14
03:21:05.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:7 my_peer_id:110000104816a75
03:21:05.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:8 my_peer_id:110000104816a75
03:21:05.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:9 my_peer_id:110000104816a75
03:21:05.612 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:10 my_peer_id:110000104816a75
03:21:05.625 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
03:21:05.641 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:10 my_peer_id:110000104816a75
03:21:05.672 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
03:21:05.675 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:21:05.729 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:21:05.729 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
03:21:05.736 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:21:05.736 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
03:21:05.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:21:05.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
03:21:05.753 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:21:05.753 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:21:05.753 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
03:21:05.774 [Lua] Switching ConflictSettings: to: chaos
03:21:05.774 [Lua] pacing=chaos
03:21:05.774 [Lua] roaming=nil
03:21:05.774 [Lua] specials=chaos
03:21:05.774 [Lua] debug_color=purple
03:21:05.774 [Lua] contained_breeds=nil
03:21:05.774 [Lua] pack_spawning=chaos
03:21:05.774 [Lua] disabled=false
03:21:05.774 [Lua] factions=nil
03:21:05.774 [Lua] boss=chaos
03:21:05.774 [Lua] horde=chaos
03:21:05.774 [Lua] name=chaos
03:21:05.774 [Lua] intensity=default
03:21:05.774 [Lua] ---
03:21:06.235 [Lua] StateInGameRunning:_game_actually_starts()
03:21:06.235 [Lua] #################################################################################################################
03:21:06.235 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:21:06.235 [Lua] #################################################################################################################
03:21:06.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15
03:21:06.235 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:21:06.255 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15
03:21:06.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 0
03:21:06.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 0
03:21:06.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 0
03:21:06.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 0
03:21:06.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15
03:21:06.479 [Lua] Commit load time data
03:21:07.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:21:07.477 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:21:45.122 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:21:45.139 [Lua] Spline already found!
03:21:45.180 [Lua] Init group template: spline_patrol
03:21:47.123 [Lua] Players are leaving the safe zone
03:22:02.754 [Lua] Switching ConflictSettings: to: default
03:22:02.754 [Lua] pacing=default
03:22:02.754 [Lua] roaming=nil
03:22:02.754 [Lua] specials=default
03:22:02.754 [Lua] debug_color=maroon
03:22:02.754 [Lua] contained_breeds=nil
03:22:02.754 [Lua] pack_spawning=default
03:22:02.754 [Lua] disabled=false
03:22:02.754 [Lua] factions=nil
03:22:02.754 [Lua] boss=default
03:22:02.754 [Lua] horde=default
03:22:02.754 [Lua] name=default
03:22:02.754 [Lua] intensity=default
03:22:02.754 [Lua] ---
03:22:24.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 3763978
03:22:25.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x13d94, position: 0
03:22:30.552 [Lua] [Matchmaking] Removing broken lobby 186000001559f70, perhaps it will now work again?!
03:22:39.076 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
03:22:43.904 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:22:43.927 [Lua] Spline already found!
03:22:44.019 [Lua] Init group template: spline_patrol
03:23:03.353 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
03:23:03.353 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
03:23:03.397 [Lua] > starting new spline, using new navbot: standard , id: boss_1
03:23:03.450 [Lua] > continuing spline boss_1 index: 2 reties: 0
03:23:03.507 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
03:23:03.507 [Lua] > continuing spline boss_1 index: 3 reties: 0
03:23:03.535 [Lua] > spline segment failed boss_1 index: 4 reties: 0
03:23:03.535 [Lua] > continuing spline boss_1 index: 3 reties: 0
03:23:03.563 [Lua] > spline segment failed boss_1 index: 4 reties: 1
03:23:03.563 [Lua] > continuing spline boss_1 index: 3 reties: 1
03:23:03.587 [Lua] > spline segment failed boss_1 index: 4 reties: 2
03:23:03.587 [Lua] > continuing spline boss_1 index: 3 reties: 2
03:23:03.614 [Lua] > continuing spline boss_1 index: 4 reties: 3
03:23:03.645 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
03:23:03.645 [Lua] > continuing spline boss_1 index: 5 reties: 3
03:23:03.703 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
03:23:03.703 [Lua] > continuing spline boss_1 index: 6 reties: 3
03:23:03.730 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
03:23:03.730 [Lua] > continuing spline boss_1 index: 7 reties: 3
03:23:03.850 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
03:23:03.850 [Lua] > continuing spline boss_1 index: 8 reties: 3
03:23:03.880 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
03:23:03.880 [Lua] > continuing spline boss_1 index: 9 reties: 3
03:23:03.912 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
03:23:03.912 [Lua] > continuing spline boss_1 index: 10 reties: 3
03:23:03.969 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
03:23:03.969 [Lua] > spline completed boss_1 reties: 3
03:23:03.994 [Lua] spline is in fail state, cancelling the spline spawn. boss_1
03:23:16.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x14b78, position: 0
03:23:16.876 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:23:16.899 [Lua] Spline already found!
03:23:16.981 [Lua] Init group template: spline_patrol
03:23:17.492 [Lua] Switching ConflictSettings: to: skaven
03:23:17.492 [Lua] pacing=default
03:23:17.492 [Lua] roaming=nil
03:23:17.492 [Lua] specials=skaven
03:23:17.493 [Lua] debug_color=orange
03:23:17.493 [Lua] contained_breeds=nil
03:23:17.493 [Lua] pack_spawning=skaven
03:23:17.493 [Lua] disabled=false
03:23:17.493 [Lua] factions=nil
03:23:17.493 [Lua] boss=skaven
03:23:17.493 [Lua] horde=default
03:23:17.493 [Lua] name=skaven
03:23:17.493 [Lua] intensity=default
03:23:17.493 [Lua] ---
03:23:20.042 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:23:20.066 [Lua] Spline already found!
03:23:20.148 [Lua] Init group template: spline_patrol
03:23:29.703 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:23:29.729 [Lua] Spline already found!
03:23:29.808 [Lua] Init group template: spline_patrol
03:23:36.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x151f8, position: 0
03:23:39.728 [Lua] Pushing horde in time; too many units out
03:23:43.050 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:23:43.050 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:23:44.821 [Lua] Time for new HOOORDE! multi_first_wave
03:23:44.821 [Lua] horde requested: ambush
03:23:44.821 [Lua] setting up ambush-horde
03:23:44.821 [Lua] Composing horde 'medium' .. using variant 'plain'
03:23:44.822 [Lua] -> spawning: 38
03:23:44.822 [Lua] horde crated with id 7 of type ambush
03:23:44.822 [Lua] ambush horde has started
03:23:44.840 [Lua] MUSIC: explore -> pre_ambush
03:23:45.532 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:23:45.560 [Lua] Spline already found!
03:23:45.663 [Lua] Init group template: spline_patrol
03:23:49.385 [Lua] Init group template: horde
03:23:49.833 [Lua] MUSIC: pre_ambush -> horde
03:23:51.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:24:03.726 [Lua] Pushing horde in time; too many units out
03:24:08.748 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
03:24:08.748 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:24:08.748 [Lua] horde requested: ambush
03:24:08.748 [Lua] setting up ambush-horde
03:24:08.748 [Lua] Composing horde 'medium' .. using variant 'plain'
03:24:08.749 [Lua] -> spawning: 40
03:24:08.749 [Lua] horde crated with id 9 of type ambush
03:24:08.749 [Lua] ambush horde has started
03:24:13.479 [Lua] Init group template: horde
03:24:13.760 [Lua] Horde killed: ?
03:24:13.790 [Lua] Pushing horde in time; too many units out
03:24:17.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:24:17.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 1212304
03:24:19.004 [Lua] Pushing horde in time; too many units out
03:24:26.119 [Lua] Pushing horde in time; too many units out
03:24:31.294 [Lua] HORDE: last wave, reset to standard horde delay
03:24:31.294 [Lua] Time for new HOOORDE! multi_last_wave
03:24:31.294 [Lua] horde requested: ambush
03:24:31.294 [Lua] setting up ambush-horde
03:24:31.294 [Lua] Composing horde 'medium' .. using variant 'plain'
03:24:31.295 [Lua] -> spawning: 36
03:24:31.295 [Lua] horde crated with id 10 of type ambush
03:24:31.295 [Lua] ambush horde has started
03:24:34.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x17496, position: 0
03:24:36.125 [Lua] Init group template: horde
03:24:38.617 [Lua] Horde killed: ?
03:24:42.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:24:42.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 1212304
03:24:42.492 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 55 action: skulk_approach
03:24:46.575 [Lua] Switching ConflictSettings: to: chaos
03:24:46.575 [Lua] pacing=chaos
03:24:46.575 [Lua] roaming=nil
03:24:46.575 [Lua] specials=chaos
03:24:46.575 [Lua] debug_color=purple
03:24:46.575 [Lua] contained_breeds=nil
03:24:46.575 [Lua] pack_spawning=chaos
03:24:46.575 [Lua] disabled=false
03:24:46.575 [Lua] factions=nil
03:24:46.575 [Lua] boss=chaos
03:24:46.575 [Lua] horde=chaos
03:24:46.575 [Lua] name=chaos
03:24:46.575 [Lua] intensity=default
03:24:46.575 [Lua] ---
03:24:50.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x17e84, position: 0
03:24:59.693 [Lua] MUSIC: horde -> explore
03:24:59.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:24:59.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:24:59.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:25:13.152 [Lua] Horde killed: ?
03:25:13.443 [Lua] Switching ConflictSettings: to: skaven
03:25:13.443 [Lua] pacing=default
03:25:13.443 [Lua] roaming=nil
03:25:13.443 [Lua] specials=skaven
03:25:13.443 [Lua] debug_color=orange
03:25:13.443 [Lua] contained_breeds=nil
03:25:13.443 [Lua] pack_spawning=skaven
03:25:13.443 [Lua] disabled=false
03:25:13.443 [Lua] factions=nil
03:25:13.443 [Lua] boss=skaven
03:25:13.443 [Lua] horde=default
03:25:13.443 [Lua] name=skaven
03:25:13.443 [Lua] intensity=default
03:25:13.443 [Lua] ---
03:25:13.471 [Lua] Switching ConflictSettings: to: chaos
03:25:13.471 [Lua] pacing=chaos
03:25:13.471 [Lua] roaming=nil
03:25:13.471 [Lua] specials=chaos
03:25:13.471 [Lua] debug_color=purple
03:25:13.471 [Lua] contained_breeds=nil
03:25:13.471 [Lua] pack_spawning=chaos
03:25:13.471 [Lua] disabled=false
03:25:13.471 [Lua] factions=nil
03:25:13.471 [Lua] boss=chaos
03:25:13.471 [Lua] horde=chaos
03:25:13.471 [Lua] name=chaos
03:25:13.471 [Lua] intensity=default
03:25:13.471 [Lua] ---
03:25:14.320 [Lua] Switching ConflictSettings: to: skaven
03:25:14.320 [Lua] pacing=default
03:25:14.320 [Lua] roaming=nil
03:25:14.320 [Lua] specials=skaven
03:25:14.320 [Lua] debug_color=orange
03:25:14.320 [Lua] contained_breeds=nil
03:25:14.320 [Lua] pack_spawning=skaven
03:25:14.320 [Lua] disabled=false
03:25:14.320 [Lua] factions=nil
03:25:14.320 [Lua] boss=skaven
03:25:14.320 [Lua] horde=default
03:25:14.320 [Lua] name=skaven
03:25:14.320 [Lua] intensity=default
03:25:14.320 [Lua] ---
03:25:14.362 [Lua] Switching ConflictSettings: to: chaos
03:25:14.362 [Lua] pacing=chaos
03:25:14.362 [Lua] roaming=nil
03:25:14.362 [Lua] specials=chaos
03:25:14.362 [Lua] debug_color=purple
03:25:14.362 [Lua] contained_breeds=nil
03:25:14.362 [Lua] pack_spawning=chaos
03:25:14.362 [Lua] disabled=false
03:25:14.362 [Lua] factions=nil
03:25:14.362 [Lua] boss=chaos
03:25:14.362 [Lua] horde=chaos
03:25:14.362 [Lua] name=chaos
03:25:14.362 [Lua] intensity=default
03:25:14.362 [Lua] ---
03:25:14.871 [Lua] Switching ConflictSettings: to: skaven
03:25:14.871 [Lua] pacing=default
03:25:14.871 [Lua] roaming=nil
03:25:14.871 [Lua] specials=skaven
03:25:14.871 [Lua] debug_color=orange
03:25:14.871 [Lua] contained_breeds=nil
03:25:14.871 [Lua] pack_spawning=skaven
03:25:14.871 [Lua] disabled=false
03:25:14.871 [Lua] factions=nil
03:25:14.871 [Lua] boss=skaven
03:25:14.871 [Lua] horde=default
03:25:14.871 [Lua] name=skaven
03:25:14.871 [Lua] intensity=default
03:25:14.871 [Lua] ---
03:25:14.943 [Lua] Switching ConflictSettings: to: chaos
03:25:14.943 [Lua] pacing=chaos
03:25:14.943 [Lua] roaming=nil
03:25:14.943 [Lua] specials=chaos
03:25:14.943 [Lua] debug_color=purple
03:25:14.943 [Lua] contained_breeds=nil
03:25:14.943 [Lua] pack_spawning=chaos
03:25:14.943 [Lua] disabled=false
03:25:14.943 [Lua] factions=nil
03:25:14.943 [Lua] boss=chaos
03:25:14.943 [Lua] horde=chaos
03:25:14.943 [Lua] name=chaos
03:25:14.943 [Lua] intensity=default
03:25:14.943 [Lua] ---
03:25:15.100 [Lua] Switching ConflictSettings: to: default
03:25:15.100 [Lua] pacing=default
03:25:15.100 [Lua] roaming=nil
03:25:15.100 [Lua] specials=default
03:25:15.100 [Lua] debug_color=maroon
03:25:15.100 [Lua] contained_breeds=nil
03:25:15.100 [Lua] pack_spawning=default
03:25:15.100 [Lua] disabled=false
03:25:15.100 [Lua] factions=nil
03:25:15.100 [Lua] boss=default
03:25:15.100 [Lua] horde=default
03:25:15.100 [Lua] name=default
03:25:15.100 [Lua] intensity=default
03:25:15.100 [Lua] ---
03:25:15.376 [Lua] Switching ConflictSettings: to: skaven
03:25:15.376 [Lua] pacing=default
03:25:15.376 [Lua] roaming=nil
03:25:15.376 [Lua] specials=skaven
03:25:15.376 [Lua] debug_color=orange
03:25:15.376 [Lua] contained_breeds=nil
03:25:15.376 [Lua] pack_spawning=skaven
03:25:15.376 [Lua] disabled=false
03:25:15.376 [Lua] factions=nil
03:25:15.376 [Lua] boss=skaven
03:25:15.376 [Lua] horde=default
03:25:15.376 [Lua] name=skaven
03:25:15.376 [Lua] intensity=default
03:25:15.376 [Lua] ---
03:25:15.407 [Lua] Switching ConflictSettings: to: chaos
03:25:15.407 [Lua] pacing=chaos
03:25:15.407 [Lua] roaming=nil
03:25:15.407 [Lua] specials=chaos
03:25:15.407 [Lua] debug_color=purple
03:25:15.407 [Lua] contained_breeds=nil
03:25:15.407 [Lua] pack_spawning=chaos
03:25:15.407 [Lua] disabled=false
03:25:15.407 [Lua] factions=nil
03:25:15.407 [Lua] boss=chaos
03:25:15.407 [Lua] horde=chaos
03:25:15.407 [Lua] name=chaos
03:25:15.407 [Lua] intensity=default
03:25:15.407 [Lua] ---
03:25:16.689 [Lua] Switching ConflictSettings: to: skaven
03:25:16.689 [Lua] pacing=default
03:25:16.689 [Lua] roaming=nil
03:25:16.689 [Lua] specials=skaven
03:25:16.689 [Lua] debug_color=orange
03:25:16.689 [Lua] contained_breeds=nil
03:25:16.689 [Lua] pack_spawning=skaven
03:25:16.689 [Lua] disabled=false
03:25:16.689 [Lua] factions=nil
03:25:16.689 [Lua] boss=skaven
03:25:16.689 [Lua] horde=default
03:25:16.689 [Lua] name=skaven
03:25:16.689 [Lua] intensity=default
03:25:16.689 [Lua] ---
03:25:16.866 [Lua] Switching ConflictSettings: to: chaos
03:25:16.866 [Lua] pacing=chaos
03:25:16.866 [Lua] roaming=nil
03:25:16.866 [Lua] specials=chaos
03:25:16.866 [Lua] debug_color=purple
03:25:16.866 [Lua] contained_breeds=nil
03:25:16.866 [Lua] pack_spawning=chaos
03:25:16.866 [Lua] disabled=false
03:25:16.866 [Lua] factions=nil
03:25:16.866 [Lua] boss=chaos
03:25:16.866 [Lua] horde=chaos
03:25:16.866 [Lua] name=chaos
03:25:16.866 [Lua] intensity=default
03:25:16.866 [Lua] ---
03:25:19.814 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:25:19.836 [Lua] Spline already found!
03:25:19.973 [Lua] Init group template: spline_patrol
03:25:23.199 [Lua] Switching ConflictSettings: to: default
03:25:23.199 [Lua] pacing=default
03:25:23.199 [Lua] roaming=nil
03:25:23.199 [Lua] specials=default
03:25:23.199 [Lua] debug_color=maroon
03:25:23.199 [Lua] contained_breeds=nil
03:25:23.199 [Lua] pack_spawning=default
03:25:23.199 [Lua] disabled=false
03:25:23.199 [Lua] factions=nil
03:25:23.199 [Lua] boss=default
03:25:23.199 [Lua] horde=default
03:25:23.199 [Lua] name=default
03:25:23.199 [Lua] intensity=default
03:25:23.199 [Lua] ---
03:25:30.088 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:25:30.117 [Lua] Spline already found!
03:25:30.213 [Lua] Init group template: spline_patrol
03:25:33.426 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 13 21
03:25:33.508 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 20
03:25:33.983 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 19
03:25:34.228 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 18
03:25:34.297 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 17 17
03:25:34.831 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 16
03:25:35.693 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 15
03:25:35.716 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 14
03:25:37.080 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 13
03:25:37.717 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 13
03:25:39.016 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 12
03:25:58.563 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:25:58.583 [Lua] Spline already found!
03:25:58.694 [Lua] Init group template: spline_patrol
03:26:04.723 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards
03:26:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:26:09.174 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_a
03:26:09.183 [Lua] TerrorEventMixer.start_event: magnus_door_a
03:26:09.286 [Lua] MUSIC: explore -> pre_horde
03:26:13.384 [Lua] MUSIC: pre_horde -> horde
03:26:21.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x19602, position: 0
03:26:33.625 [Lua] event horde ends!
03:26:39.749 [Lua] event horde ends!
03:26:39.805 [Lua] MUSIC: horde -> explore
03:26:43.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:26:49.577 [Lua] MUSIC: explore -> pre_horde
03:26:51.420 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:26:51.443 [Lua] Spline already found!
03:26:51.525 [Lua] Init group template: spline_patrol
03:26:53.695 [Lua] MUSIC: pre_horde -> horde
03:27:13.843 [Lua] event horde ends!
03:27:13.892 [Lua] MUSIC: horde -> explore
03:27:15.896 [Lua] MUSIC: explore -> pre_horde
03:27:15.924 [Lua] MUSIC: pre_horde -> horde
03:27:16.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:27:40.027 [Lua] event horde ends!
03:27:40.075 [Lua] MUSIC: horde -> explore
03:27:42.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:27:43.053 [Lua] MUSIC: explore -> pre_horde
03:27:43.076 [Lua] MUSIC: pre_horde -> horde
03:27:49.218 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
03:27:49.218 [Flow] Socket 2 occupied
03:27:49.218 [Lua] [flow:Sockets occupied:] float=1.000000
03:28:07.205 [Lua] event horde ends!
03:28:12.464 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
03:28:12.464 [Lua] [flow:Sockets occupied:] float=2.000000
03:28:12.464 [Flow] Socket 3 occupied
03:28:25.458 [Lua] event horde ends!
03:28:35.286 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
03:28:35.286 [Flow] Socket 1 occupied
03:28:35.286 [Lua] [flow:Sockets occupied:] float=3.000000
03:28:35.292 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop
03:28:35.292 [Lua] stopping terror event: magnus_door_a
03:28:35.321 [Lua] stopping terror event: magnus_door_b
03:28:41.337 [Lua] [flow] string="Magnus Gate Destroyed"
03:28:41.653 [Lua] event horde ends!
03:28:48.785 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 7 45
03:28:48.995 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 44
03:28:49.094 [Lua] Switching ConflictSettings: to: chaos
03:28:49.094 [Lua] pacing=chaos
03:28:49.094 [Lua] roaming=nil
03:28:49.094 [Lua] specials=chaos
03:28:49.094 [Lua] debug_color=purple
03:28:49.094 [Lua] contained_breeds=nil
03:28:49.094 [Lua] pack_spawning=chaos
03:28:49.094 [Lua] disabled=false
03:28:49.094 [Lua] factions=nil
03:28:49.094 [Lua] boss=chaos
03:28:49.094 [Lua] horde=chaos
03:28:49.094 [Lua] name=chaos
03:28:49.094 [Lua] intensity=default
03:28:49.094 [Lua] ---
03:28:56.531 [Lua] Switching ConflictSettings: to: default
03:28:56.531 [Lua] pacing=default
03:28:56.531 [Lua] roaming=nil
03:28:56.531 [Lua] specials=default
03:28:56.531 [Lua] debug_color=maroon
03:28:56.531 [Lua] contained_breeds=nil
03:28:56.531 [Lua] pack_spawning=default
03:28:56.531 [Lua] disabled=false
03:28:56.531 [Lua] factions=nil
03:28:56.531 [Lua] boss=default
03:28:56.531 [Lua] horde=default
03:28:56.531 [Lua] name=default
03:28:56.531 [Lua] intensity=default
03:28:56.531 [Lua] ---
03:28:56.893 [Lua] event horde ends!
03:28:56.938 [Lua] MUSIC: horde -> explore
03:28:57.712 [Lua] Switching ConflictSettings: to: chaos
03:28:57.712 [Lua] pacing=chaos
03:28:57.712 [Lua] roaming=nil
03:28:57.712 [Lua] specials=chaos
03:28:57.712 [Lua] debug_color=purple
03:28:57.712 [Lua] contained_breeds=nil
03:28:57.712 [Lua] pack_spawning=chaos
03:28:57.712 [Lua] disabled=false
03:28:57.712 [Lua] factions=nil
03:28:57.712 [Lua] boss=chaos
03:28:57.712 [Lua] horde=chaos
03:28:57.712 [Lua] name=chaos
03:28:57.712 [Lua] intensity=default
03:28:57.712 [Lua] ---
03:28:58.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:28:58.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:28:58.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:28:58.616 [Lua] Switching ConflictSettings: to: default
03:28:58.616 [Lua] pacing=default
03:28:58.616 [Lua] roaming=nil
03:28:58.616 [Lua] specials=default
03:28:58.616 [Lua] debug_color=maroon
03:28:58.616 [Lua] contained_breeds=nil
03:28:58.616 [Lua] pack_spawning=default
03:28:58.616 [Lua] disabled=false
03:28:58.616 [Lua] factions=nil
03:28:58.616 [Lua] boss=default
03:28:58.616 [Lua] horde=default
03:28:58.616 [Lua] name=default
03:28:58.616 [Lua] intensity=default
03:28:58.616 [Lua] ---
03:29:01.868 [Lua] Switching ConflictSettings: to: chaos
03:29:01.868 [Lua] pacing=chaos
03:29:01.868 [Lua] roaming=nil
03:29:01.868 [Lua] specials=chaos
03:29:01.868 [Lua] debug_color=purple
03:29:01.868 [Lua] contained_breeds=nil
03:29:01.868 [Lua] pack_spawning=chaos
03:29:01.868 [Lua] disabled=false
03:29:01.868 [Lua] factions=nil
03:29:01.868 [Lua] boss=chaos
03:29:01.868 [Lua] horde=chaos
03:29:01.868 [Lua] name=chaos
03:29:01.868 [Lua] intensity=default
03:29:01.868 [Lua] ---
03:29:09.563 [Lua] Switching ConflictSettings: to: default
03:29:09.563 [Lua] pacing=default
03:29:09.563 [Lua] roaming=nil
03:29:09.563 [Lua] specials=default
03:29:09.563 [Lua] debug_color=maroon
03:29:09.563 [Lua] contained_breeds=nil
03:29:09.563 [Lua] pack_spawning=default
03:29:09.563 [Lua] disabled=false
03:29:09.563 [Lua] factions=nil
03:29:09.563 [Lua] boss=default
03:29:09.563 [Lua] horde=default
03:29:09.563 [Lua] name=default
03:29:09.563 [Lua] intensity=default
03:29:09.563 [Lua] ---
03:29:10.421 [Lua] Switching ConflictSettings: to: chaos
03:29:10.421 [Lua] pacing=chaos
03:29:10.421 [Lua] roaming=nil
03:29:10.421 [Lua] specials=chaos
03:29:10.421 [Lua] debug_color=purple
03:29:10.421 [Lua] contained_breeds=nil
03:29:10.421 [Lua] pack_spawning=chaos
03:29:10.421 [Lua] disabled=false
03:29:10.421 [Lua] factions=nil
03:29:10.421 [Lua] boss=chaos
03:29:10.421 [Lua] horde=chaos
03:29:10.421 [Lua] name=chaos
03:29:10.421 [Lua] intensity=default
03:29:10.421 [Lua] ---
03:29:24.625 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
03:29:29.142 [Lua] specialspawn: random infront
03:29:29.142 [Lua] FAIL: Special spawn no hidden pos found :/
03:29:35.086 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 21
03:29:57.774 [Lua] Time for new HOOORDE! multi_first_wave
03:29:57.774 [Lua] horde requested: vector_blob
03:29:57.774 [Lua] wants to spawn ahead within distance: 60
03:29:57.774 [Lua] horde crated with id 15 of type vector_blob
03:29:57.774 [Lua] managed to spawn 21/21 horde enemies
03:29:57.774 [Lua] vector blob horde has started
03:29:57.790 [Lua] MUSIC: explore -> pre_horde
03:29:58.238 [Lua] Init group template: horde
03:30:01.690 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 4 37
03:30:08.234 [Lua] MUSIC: pre_horde -> horde
03:30:09.930 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
03:30:09.930 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:30:09.930 [Lua] horde requested: vector_blob
03:30:09.930 [Lua] wants to spawn ahead within distance: 60
03:30:09.930 [Lua] horde crated with id 16 of type vector_blob
03:30:09.931 [Lua] managed to spawn 21/21 horde enemies
03:30:09.931 [Lua] vector blob horde has started
03:30:10.456 [Lua] Init group template: horde
03:30:33.279 [Lua] HORDE: last wave, reset to standard horde delay
03:30:33.279 [Lua] Time for new HOOORDE! multi_last_wave
03:30:33.279 [Lua] horde requested: vector_blob
03:30:33.279 [Lua] wants to spawn ahead within distance: 60
03:30:33.280 [Lua] horde crated with id 17 of type vector_blob
03:30:33.280 [Lua] managed to spawn 21/21 horde enemies
03:30:33.280 [Lua] vector blob horde has started
03:30:33.969 [Lua] Init group template: horde
03:30:42.109 [Lua] Horde killed: ?
03:30:44.761 [Lua] Horde killed: ?
03:30:52.215 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 5 17
03:30:52.930 [Lua] MUSIC: horde -> explore
03:30:55.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:30:55.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:30:55.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:30:56.092 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
03:31:03.219 [Lua] Horde killed: ?
03:31:06.317 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:31:06.340 [Lua] Spline already found!
03:31:06.476 [Lua] Init group template: spline_patrol
03:32:17.645 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:32:18.579 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:32:19.730 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:32:20.637 [Lua] fence jumping
03:32:21.043 [Lua] simple los failed
03:32:25.855 [Lua] fence jumping
03:32:28.593 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:32:29.723 [Lua] Destroying unit since outside mesh or world
03:32:33.921 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:32:41.759 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 8 37
03:32:45.398 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:32:49.255 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 14 34
03:32:49.590 [Lua] Time for new HOOORDE! multi_first_wave
03:32:49.590 [Lua] horde requested: vector_blob
03:32:49.590 [Lua] wants to spawn ahead within distance: 60
03:32:49.590 [Lua] horde crated with id 19 of type vector_blob
03:32:49.590 [Lua] managed to spawn 22/22 horde enemies
03:32:49.590 [Lua] vector blob horde has started
03:32:49.603 [Lua] MUSIC: explore -> pre_horde
03:32:49.807 [Lua] MUSIC: pre_horde -> horde
03:32:50.081 [Lua] Init group template: horde
03:32:50.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 55
03:32:50.784 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 54
03:33:01.797 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
03:33:01.797 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:33:01.797 [Lua] horde requested: vector_blob
03:33:01.797 [Lua] wants to spawn ahead within distance: 60
03:33:01.797 [Lua] horde crated with id 20 of type vector_blob
03:33:01.798 [Lua] managed to spawn 21/21 horde enemies
03:33:01.798 [Lua] vector blob horde has started
03:33:02.317 [Lua] Init group template: horde
03:33:02.835 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:33:25.167 [Lua] HORDE: last wave, reset to standard horde delay
03:33:25.167 [Lua] Time for new HOOORDE! multi_last_wave
03:33:25.167 [Lua] horde requested: vector_blob
03:33:25.167 [Lua] wants to spawn ahead within distance: 60
03:33:25.168 [Lua] horde crated with id 21 of type vector_blob
03:33:25.168 [Lua] managed to spawn 22/22 horde enemies
03:33:25.168 [Lua] vector blob horde has started
03:33:25.889 [Lua] Init group template: horde
03:33:41.314 [Lua] Horde killed: ?
03:33:45.851 [Lua] Horde killed: ?
03:33:46.542 [Lua] MUSIC: horde -> explore
03:33:49.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:33:49.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:33:49.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:33:57.503 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
03:33:59.614 [Lua] Horde killed: ?
03:34:13.803 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:34:47.781 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
03:34:47.781 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
03:34:47.809 [Lua] > starting new spline, using new navbot: standard , id: boss_3
03:34:47.828 [Lua] > continuing spline boss_3 index: 2 reties: 0
03:34:47.847 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:47.847 [Lua] > continuing spline boss_3 index: 3 reties: 0
03:34:47.909 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:47.909 [Lua] > continuing spline boss_3 index: 4 reties: 0
03:34:47.926 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:47.926 [Lua] > continuing spline boss_3 index: 5 reties: 0
03:34:47.944 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:47.945 [Lua] > continuing spline boss_3 index: 6 reties: 0
03:34:47.981 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:47.981 [Lua] > continuing spline boss_3 index: 7 reties: 0
03:34:48.000 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:48.000 [Lua] > continuing spline boss_3 index: 8 reties: 0
03:34:48.064 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:48.064 [Lua] > continuing spline boss_3 index: 9 reties: 0
03:34:48.083 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:48.083 [Lua] > continuing spline boss_3 index: 10 reties: 0
03:34:48.162 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:48.162 [Lua] > continuing spline boss_3 index: 11 reties: 0
03:34:48.182 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:48.182 [Lua] > continuing spline boss_3 index: 12 reties: 0
03:34:48.207 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:48.207 [Lua] > continuing spline boss_3 index: 13 reties: 0
03:34:48.226 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
03:34:48.226 [Lua] > spline completed boss_3 reties: 0
03:34:48.498 [Lua] Init group template: spline_patrol
03:34:49.080 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:35:13.071 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
03:35:37.320 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 6 12
03:35:40.992 [Lua] Time for new HOOORDE! multi_first_wave
03:35:40.992 [Lua] horde requested: vector_blob
03:35:40.992 [Lua] wants to spawn ahead within distance: 60
03:35:40.992 [Lua] horde crated with id 23 of type vector_blob
03:35:40.992 [Lua] managed to spawn 21/21 horde enemies
03:35:40.992 [Lua] vector blob horde has started
03:35:41.004 [Lua] MUSIC: explore -> pre_horde
03:35:41.466 [Lua] Init group template: horde
03:35:45.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:35:48.832 [Lua] MUSIC: pre_horde -> horde
03:35:52.116 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
03:35:52.116 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:35:52.116 [Lua] horde requested: vector_blob
03:35:52.116 [Lua] wants to spawn ahead within distance: 60
03:35:52.116 [Lua] horde crated with id 24 of type vector_blob
03:35:52.117 [Lua] managed to spawn 21/21 horde enemies
03:35:52.117 [Lua] vector blob horde has started
03:35:52.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 71207
03:35:52.592 [Lua] Init group template: horde
03:35:55.096 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 48
03:36:04.249 [Lua] HORDE: last wave, reset to standard horde delay
03:36:04.249 [Lua] Time for new HOOORDE! multi_last_wave
03:36:04.249 [Lua] horde requested: vector_blob
03:36:04.249 [Lua] wants to spawn ahead within distance: 60
03:36:04.249 [Lua] horde crated with id 25 of type vector_blob
03:36:04.249 [Lua] managed to spawn 26/26 horde enemies
03:36:04.249 [Lua] vector blob horde has started
03:36:04.891 [Lua] Init group template: horde
03:36:05.703 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 54 action: follow
03:36:05.755 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 53 action: follow
03:36:05.910 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 52 action: follow
03:36:15.916 [Lua] Switching ConflictSettings: to: skaven
03:36:15.916 [Lua] pacing=default
03:36:15.916 [Lua] roaming=nil
03:36:15.916 [Lua] specials=skaven
03:36:15.916 [Lua] debug_color=orange
03:36:15.916 [Lua] contained_breeds=nil
03:36:15.916 [Lua] pack_spawning=skaven
03:36:15.916 [Lua] disabled=false
03:36:15.916 [Lua] factions=nil
03:36:15.916 [Lua] boss=skaven
03:36:15.916 [Lua] horde=default
03:36:15.916 [Lua] name=skaven
03:36:15.916 [Lua] intensity=default
03:36:15.916 [Lua] ---
03:36:16.419 [Lua] Switching ConflictSettings: to: chaos
03:36:16.419 [Lua] pacing=chaos
03:36:16.419 [Lua] roaming=nil
03:36:16.419 [Lua] specials=chaos
03:36:16.419 [Lua] debug_color=purple
03:36:16.419 [Lua] contained_breeds=nil
03:36:16.419 [Lua] pack_spawning=chaos
03:36:16.419 [Lua] disabled=false
03:36:16.419 [Lua] factions=nil
03:36:16.419 [Lua] boss=chaos
03:36:16.419 [Lua] horde=chaos
03:36:16.419 [Lua] name=chaos
03:36:16.419 [Lua] intensity=default
03:36:16.419 [Lua] ---
03:36:16.529 [Lua] Switching ConflictSettings: to: skaven
03:36:16.529 [Lua] pacing=default
03:36:16.529 [Lua] roaming=nil
03:36:16.529 [Lua] specials=skaven
03:36:16.529 [Lua] debug_color=orange
03:36:16.529 [Lua] contained_breeds=nil
03:36:16.529 [Lua] pack_spawning=skaven
03:36:16.529 [Lua] disabled=false
03:36:16.529 [Lua] factions=nil
03:36:16.529 [Lua] boss=skaven
03:36:16.529 [Lua] horde=default
03:36:16.529 [Lua] name=skaven
03:36:16.529 [Lua] intensity=default
03:36:16.529 [Lua] ---
03:36:17.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 71207
03:36:17.927 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 51 action: follow
03:36:18.210 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 50 action: follow
03:36:18.311 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 49 action: follow
03:36:18.583 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 48 action: follow
03:36:18.610 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 47 action: follow
03:36:18.635 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 46 action: follow
03:36:21.037 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 43 action: follow
03:36:21.189 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 42 action: follow
03:36:21.340 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 41 action: follow
03:36:21.493 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 40 action: follow
03:36:21.585 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 39 action: follow
03:36:21.766 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 38 action: follow
03:36:22.208 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 38 action: follow
03:36:30.683 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 31 size: 47 action: fallback_idle
03:36:30.988 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 46 action: fallback_idle
03:36:31.175 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 45 action: fallback_idle
03:36:43.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 71207
03:36:53.098 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 58
03:37:01.985 [Lua] MUSIC: horde -> explore
03:37:02.230 [Lua] Horde killed: ?
03:37:02.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:37:02.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:37:02.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:37:04.833 [Lua] Horde killed: ?
03:37:04.950 [Lua] Horde killed: ?
03:37:18.563 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 25
03:37:39.220 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing
03:37:41.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2b863, position: 0
03:37:42.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2b888, position: 0
03:37:44.176 [Lua] Switching ConflictSettings: to: chaos
03:37:44.176 [Lua] pacing=chaos
03:37:44.176 [Lua] roaming=nil
03:37:44.176 [Lua] specials=chaos
03:37:44.176 [Lua] debug_color=purple
03:37:44.176 [Lua] contained_breeds=nil
03:37:44.176 [Lua] pack_spawning=chaos
03:37:44.176 [Lua] disabled=false
03:37:44.176 [Lua] factions=nil
03:37:44.176 [Lua] boss=chaos
03:37:44.176 [Lua] horde=chaos
03:37:44.176 [Lua] name=chaos
03:37:44.176 [Lua] intensity=default
03:37:44.176 [Lua] ---
03:38:01.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x2bca4, position: 0
03:38:38.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x2bca4, position: 1766112
03:39:11.726 [Lua] [flow] string="Horn Blown"
03:39:21.925 [Lua] TerrorEventMixer.start_event: magnus_end_event
03:39:22.076 [Lua] MUSIC: explore -> pre_horde
03:39:22.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:39:26.116 [Lua] MUSIC: pre_horde -> horde
03:39:46.414 [Lua] event horde ends!
03:39:46.453 [Lua] event horde ends!
03:39:56.503 [Lua] event horde ends!
03:39:59.599 [Lua] event horde ends!
03:40:22.596 [Lua] event horde ends!
03:40:25.633 [Lua] event horde ends!
03:40:25.684 [Lua] MUSIC: horde -> explore
03:40:35.049 [Lua] MUSIC: explore -> pre_horde
03:40:35.079 [Lua] MUSIC: pre_horde -> horde
03:40:51.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2fcc1, position: 0
03:40:59.203 [Lua] event horde ends!
03:41:02.263 [Lua] event horde ends!
03:41:07.295 [Lua] event horde ends!
03:41:27.673 [Lua] event horde ends!
03:41:29.691 [Lua] event horde ends!
03:41:34.752 [Lua] event horde ends!
03:41:39.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
03:41:47.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:41:47.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 4189091
03:41:57.591 [Lua] event horde ends!
03:41:58.641 [Lua] event horde ends!
03:41:58.695 [Lua] MUSIC: horde -> explore
03:42:00.053 [Lua] MUSIC: explore -> pre_horde
03:42:00.085 [Lua] MUSIC: pre_horde -> horde
03:42:24.088 [Lua] event horde ends!
03:42:36.422 [Lua] event horde ends!
03:42:39.551 [Lua] event horde ends!
03:42:42.564 [Lua] event horde ends!
03:42:42.603 [Lua] MUSIC: horde -> explore
03:42:46.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:42:47.775 [Lua] MUSIC: explore -> pre_horde
03:42:47.812 [Lua] MUSIC: pre_horde -> horde
03:43:11.887 [Lua] event horde ends!
03:43:11.917 [Lua] event horde ends!
03:43:11.960 [Lua] MUSIC: horde -> explore
03:43:25.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:43:25.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:43:25.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:43:25.491 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 216681 0
03:43:31.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:43:31.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:43:31.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:43:32.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:43:32.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:43:36.433 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 217123 0
03:43:40.878 [Lua] [ChatManager][1]System: Footlong picked up a piece of Ravaged Art
03:43:47.317 [Lua] Switching ConflictSettings: to: skaven
03:43:47.317 [Lua] pacing=default
03:43:47.317 [Lua] roaming=nil
03:43:47.317 [Lua] specials=skaven
03:43:47.317 [Lua] debug_color=orange
03:43:47.317 [Lua] contained_breeds=nil
03:43:47.317 [Lua] pack_spawning=skaven
03:43:47.317 [Lua] disabled=false
03:43:47.317 [Lua] factions=nil
03:43:47.317 [Lua] boss=skaven
03:43:47.317 [Lua] horde=default
03:43:47.317 [Lua] name=skaven
03:43:47.317 [Lua] intensity=default
03:43:47.317 [Lua] ---
03:43:48.357 [Lua] TerrorEventMixer.stop_event: magnus_end_event
03:43:51.613 [Lua] Switching ConflictSettings: to: chaos
03:43:51.613 [Lua] pacing=chaos
03:43:51.613 [Lua] roaming=nil
03:43:51.613 [Lua] specials=chaos
03:43:51.613 [Lua] debug_color=purple
03:43:51.613 [Lua] contained_breeds=nil
03:43:51.613 [Lua] pack_spawning=chaos
03:43:51.613 [Lua] disabled=false
03:43:51.613 [Lua] factions=nil
03:43:51.613 [Lua] boss=chaos
03:43:51.613 [Lua] horde=chaos
03:43:51.613 [Lua] name=chaos
03:43:51.613 [Lua] intensity=default
03:43:51.613 [Lua] ---
03:43:53.408 [Lua] main_path_player_far_away_check started
03:43:53.582 [Lua] main_path_player_far_away_check started
03:43:53.742 [Lua] main_path_player_far_away_check started
03:43:54.511 [Lua] players are progressing too fast, leave relax
03:43:56.565 [Lua] main_path_player_far_away_check started
03:43:56.736 [Lua] main_path_player_far_away_check started
03:43:59.324 [Lua] main_path_player_far_away_check started
03:43:59.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 1289178
03:44:02.440 [Lua] main_path_player_far_away_check started
03:44:05.655 [Lua] main_path_player_far_away_check started
03:44:11.130 [Lua] Switching ConflictSettings: to: default
03:44:11.130 [Lua] pacing=default
03:44:11.130 [Lua] roaming=nil
03:44:11.130 [Lua] specials=default
03:44:11.130 [Lua] debug_color=maroon
03:44:11.130 [Lua] contained_breeds=nil
03:44:11.130 [Lua] pack_spawning=default
03:44:11.130 [Lua] disabled=false
03:44:11.130 [Lua] factions=nil
03:44:11.130 [Lua] boss=default
03:44:11.130 [Lua] horde=default
03:44:11.130 [Lua] name=default
03:44:11.130 [Lua] intensity=default
03:44:11.130 [Lua] ---
03:44:22.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:44:22.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0
03:44:34.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 7
03:44:34.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 6
03:44:34.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 5
03:44:34.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 4
03:44:36.508 [Lua] Complete level triggered.
03:44:36.508 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:44:36.508 [Save] Saving `save_data`
03:44:36.508 [Lua] gm_event_end_conditions_met true false
03:44:36.520 [Save] Save done
03:44:36.520 [Save] Saving `save_data`
03:44:36.523 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:44:36.523 [Lua] Game won
03:44:36.523 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:44:36.525 [Save] Save done
03:44:36.526 [Lua] generate_backend_stats 110000104816a75:1
03:44:36.542 [Lua] PlayFabMirror:_commit_internal nil
03:44:36.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16
03:44:36.543 [Save] Saving `save_data`
03:44:36.546 [Lua] MUSIC: explore -> won
03:44:36.548 [Save] Save done
03:44:36.556 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 2
03:44:36.560 [Lua] Complete level triggered.
03:44:36.578 [Lua] Complete level triggered.
03:44:36.599 [Lua] Complete level triggered.
03:44:36.622 [Lua] Complete level triggered.
03:44:36.646 [Lua] Complete level triggered.
03:44:36.675 [Lua] Complete level triggered.
03:44:36.693 [Lua] Complete level triggered.
03:44:36.714 [Lua] Complete level triggered.
03:44:36.737 [Lua] Complete level triggered.
03:44:36.757 [Lua] Complete level triggered.
03:44:37.576 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
03:44:37.576 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16
03:44:38.072 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16
03:44:38.077 [Lua] commit result success 7
03:44:38.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17
03:44:38.077 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
03:44:38.476 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 3
03:44:39.255 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
03:44:39.255 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17
03:44:39.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17
03:44:39.934 [Save] Saving `save_data`
03:44:39.956 [Save] Save done
03:44:39.956 [Save] Saving `save_data`
03:44:39.978 [Save] Save done
03:44:39.978 [Save] Saving `save_data`
03:44:39.998 [Save] Save done
03:44:44.678 [Lua] Set lobby begin:
03:44:44.678 [Lua] Lobby data twitch_enabled = false
03:44:44.678 [Lua] Lobby data power_level = 485
03:44:44.678 [Lua] Lobby data unique_server_name = Footlong
03:44:44.678 [Lua] Lobby data host = 110000104816a75
03:44:44.678 [Lua] Lobby data time_of_search = 1585020026
03:44:44.679 [Lua] Lobby data game_mode = 2
03:44:44.679 [Lua] Lobby data is_private = false
03:44:44.679 [Lua] Lobby data mechanism = adventure
03:44:44.679 [Lua] Lobby data level_key = magnus
03:44:44.679 [Lua] Lobby data player_slot_1 = 0:0
03:44:44.679 [Lua] Lobby data selected_level_key = magnus
03:44:44.679 [Lua] Lobby data difficulty = hard
03:44:44.679 [Lua] Lobby data quick_game = true
03:44:44.679 [Lua] Lobby data weave_name = false
03:44:44.679 [Lua] Lobby data matchmaking = true
03:44:44.679 [Lua] Lobby data player_slot_4 = 0:0
03:44:44.680 [Lua] Lobby data num_players = 1
03:44:44.680 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:44:44.680 [Lua] Lobby data player_slot_2 = 0:0
03:44:44.680 [Lua] Lobby data country_code = NZ
03:44:44.680 [Lua] Lobby data player_slot_3 = 0:0
03:44:44.681 [Lua] Lobby data eac_authorized = true
03:44:44.681 [Lua] Set lobby end.
03:44:46.004 [Lua] ConflictDirector - destroy all units
03:44:46.022 [Lua] TRANSITION nil nil inn_level
03:44:46.022 [Lua] Transition type "inn_level", is server: true
03:44:46.022 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:44:46.022 [Lua] [GameNetworkManager] Leaving game...
03:44:46.022 [Lua] [GameNetworkManager] Shutting down game session host.
03:44:46.022 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:44:46.022 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:44:46.022 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1407.05
03:44:46.037 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:44:48.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:44:48.072 [Lua] Clearing all global lookup lists
03:44:48.073 [Lua] [IngamePlayerListUI] - Destroy
03:44:48.073 [Lua] [EquipmentUI] - Destroy
03:44:48.073 [Lua] [GamePadEquipmentUI] - Destroy
03:44:48.073 [Lua] [AbilityUI] - Destroy
03:44:48.073 [Lua] [GamePadAbilityUI] - Destroy
03:44:48.074 [Lua] [IngameUI] destroy
03:44:48.293 [Lua] [Managers] Destroying state managers...
03:44:48.312 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:44:48.469 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:44:48.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:44:48.472 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:44:48.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:44:48.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:44:48.491 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:44:48.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:44:48.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:44:48.495 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:44:48.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:44:48.502 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:44:48.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:44:48.505 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:44:48.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:44:48.512 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:44:48.518 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:44:48.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:44:48.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:44:48.528 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:44:48.540 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:44:48.543 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:44:48.550 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:44:48.552 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:44:48.553 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:44:48.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:44:48.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:44:48.568 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:44:48.573 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:44:48.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:44:48.607 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:44:48.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
03:44:48.607 [Lua] [Matchmaking] unregister rpcs
03:44:48.607 [Lua] ############### UNLOADING PACKAGES ###############
03:44:48.607 [Lua] [Gamestate] Enter state StateLoading
03:44:48.610 [World] Spawning level.
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] Found camera: end_screen_camera
03:44:48.620 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:44:48.621 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:44:48.621 [Lua] [Matchmaking] register rpcs
03:44:48.621 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:44:48.621 [Lua] Set lobby begin:
03:44:48.621 [Lua] Lobby data twitch_enabled = false
03:44:48.621 [Lua] Lobby data power_level = 0
03:44:48.622 [Lua] Lobby data unique_server_name = Footlong
03:44:48.622 [Lua] Lobby data host = 110000104816a75
03:44:48.622 [Lua] Lobby data time_of_search = 1585020026
03:44:48.622 [Lua] Lobby data game_mode = 2
03:44:48.622 [Lua] Lobby data is_private = false
03:44:48.622 [Lua] Lobby data mechanism = adventure
03:44:48.622 [Lua] Lobby data level_key = magnus
03:44:48.623 [Lua] Lobby data player_slot_1 = 0:0
03:44:48.623 [Lua] Lobby data selected_level_key = magnus
03:44:48.623 [Lua] Lobby data difficulty = hard
03:44:48.623 [Lua] Lobby data quick_game = true
03:44:48.623 [Lua] Lobby data weave_name = false
03:44:48.623 [Lua] Lobby data matchmaking = true
03:44:48.623 [Lua] Lobby data player_slot_4 = 0:0
03:44:48.623 [Lua] Lobby data num_players = 1
03:44:48.623 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:44:48.624 [Lua] Lobby data player_slot_2 = 0:0
03:44:48.624 [Lua] Lobby data country_code = NZ
03:44:48.624 [Lua] Lobby data player_slot_3 = 0:0
03:44:48.624 [Lua] Lobby data eac_authorized = true
03:44:48.624 [Lua] Set lobby end.
03:44:48.624 [Lua] registering RPCs
03:44:48.624 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:44:48.624 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:44:48.624 [Lua] Set lobby begin:
03:44:48.624 [Lua] Lobby data twitch_enabled = false
03:44:48.624 [Lua] Lobby data power_level = 0
03:44:48.624 [Lua] Lobby data unique_server_name = Footlong
03:44:48.624 [Lua] Lobby data host = 110000104816a75
03:44:48.624 [Lua] Lobby data time_of_search = 1585020026
03:44:48.624 [Lua] Lobby data game_mode = 3
03:44:48.624 [Lua] Lobby data is_private = false
03:44:48.624 [Lua] Lobby data mechanism = adventure
03:44:48.624 [Lua] Lobby data level_key = inn_level
03:44:48.624 [Lua] Lobby data player_slot_1 = 0:0
03:44:48.624 [Lua] Lobby data selected_level_key = magnus
03:44:48.625 [Lua] Lobby data difficulty = hard
03:44:48.625 [Lua] Lobby data quick_game = true
03:44:48.625 [Lua] Lobby data weave_name = false
03:44:48.625 [Lua] Lobby data matchmaking = false
03:44:48.625 [Lua] Lobby data player_slot_4 = 0:0
03:44:48.625 [Lua] Lobby data num_players = 1
03:44:48.625 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:44:48.625 [Lua] Lobby data player_slot_2 = 0:0
03:44:48.625 [Lua] Lobby data country_code = NZ
03:44:48.625 [Lua] Lobby data player_slot_3 = 0:0
03:44:48.625 [Lua] Lobby data eac_authorized = true
03:44:48.625 [Lua] Set lobby end.
03:44:48.625 [Lua] MUSIC MANAGER unmute_all_world_sounds 218606 0
03:44:48.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:44:48.632 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:44:48.632 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:44:48.632 [Lua] [LevelTransitionHandler] load_level inn_level
03:44:48.720 [Umbra] Unload tome
03:44:48.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x355ef, position: 0
03:44:48.856 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler
03:44:48.856 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:44:48.856 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:44:48.856 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:44:48.856 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:44:48.856 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:44:48.856 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:44:48.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:44:48.966 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:44:48.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:44:49.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:44:49.103 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:44:49.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:44:49.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:44:49.134 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:44:49.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:44:54.653 [Lua] min_height 89.672503352165222
03:45:02.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:45:02.418 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:45:02.436 [Lua] [LevelTransitionHandler] Level load completed!
03:45:02.436 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9851763 - weave: nil
03:45:02.439 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:45:02.439 [Lua] checking dlc's against conflict directors
03:45:02.439 [Lua] - removing conflict director 'chaos_beastmen'
03:45:02.439 [Lua] - removing conflict director 'skaven_beastmen'
03:45:02.440 [Lua] - removing conflict director 'beastmen'
03:45:02.440 [Lua] number of factions to include 2
03:45:02.440 [Lua] number of factions added 2
03:45:02.440 [Lua] --- --- ---
03:45:02.440 [Lua] Starting... difficulty 'hard'
03:45:02.440 [Lua] These are the starting conflict directors:
03:45:02.440 [Lua] inn_level
03:45:02.440 [Lua] --- --- ---
03:45:02.440 [Lua]
03:45:02.440 [Lua] DONE! Found the following directors:
03:45:02.440 [Lua] (free: 35), Master hash is:
03:45:02.440 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:45:02.441 [Lua] ### Sending rpc_level_loaded
03:45:02.441 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50
03:45:02.441 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded
03:45:02.471 [Lua] ### Sending rpc_level_loaded
03:45:02.471 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50
03:45:02.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:45:02.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:45:02.506 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:45:02.506 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:45:07.921 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:45:07.921 [Lua] [PlayState] Enter Substate EndViewStateChest
03:45:15.947 [Lua] min_height 89.672503352165222
03:45:21.543 [Lua] [PlayState] Exit Substate EndViewStateChest
03:45:21.543 [Lua] [PlayState] Enter Substate EndViewStateScore
03:45:48.390 [Lua] [PlayState] Exit Substate EndViewStateScore
03:45:48.400 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:45:49.400 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:45:49.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:45:49.400 [Lua] [Matchmaking] unregister rpcs
03:45:49.401 [Lua] Set lobby begin:
03:45:49.401 [Lua] Lobby data twitch_enabled = false
03:45:49.401 [Lua] Lobby data power_level = 0
03:45:49.401 [Lua] Lobby data unique_server_name = Footlong
03:45:49.401 [Lua] Lobby data host = 110000104816a75
03:45:49.401 [Lua] Lobby data time_of_search = 1585020026
03:45:49.402 [Lua] Lobby data game_mode = 3
03:45:49.402 [Lua] Lobby data is_private = false
03:45:49.402 [Lua] Lobby data mechanism = adventure
03:45:49.402 [Lua] Lobby data level_key = inn_level
03:45:49.402 [Lua] Lobby data player_slot_1 = 0:0
03:45:49.402 [Lua] Lobby data selected_level_key = magnus
03:45:49.402 [Lua] Lobby data difficulty = hard
03:45:49.403 [Lua] Lobby data quick_game = true
03:45:49.403 [Lua] Lobby data weave_name = false
03:45:49.403 [Lua] Lobby data matchmaking = false
03:45:49.403 [Lua] Lobby data player_slot_4 = 0:0
03:45:49.403 [Lua] Lobby data num_players = 1
03:45:49.403 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:45:49.403 [Lua] Lobby data player_slot_2 = 0:0
03:45:49.403 [Lua] Lobby data country_code = NZ
03:45:49.403 [Lua] Lobby data player_slot_3 = 0:0
03:45:49.403 [Lua] Lobby data eac_authorized = true
03:45:49.404 [Lua] Set lobby end.
03:45:49.404 [Lua] [Managers] Destroying state managers...
03:45:49.404 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:45:49.404 [Lua] MUSIC MANAGER Stop_loading_screen_music 218713 0
03:45:49.404 [Lua] [Gamestate] Enter StateIngame HOST
03:45:49.405 [Lua] <>level = inn_level<>
03:45:49.405 [Lua] Set lobby begin:
03:45:49.405 [Lua] Lobby data twitch_enabled = false
03:45:49.405 [Lua] Lobby data power_level = 0
03:45:49.405 [Lua] Lobby data unique_server_name = Footlong
03:45:49.405 [Lua] Lobby data host = 110000104816a75
03:45:49.405 [Lua] Lobby data time_of_search = 1585020026
03:45:49.405 [Lua] Lobby data game_mode = 3
03:45:49.405 [Lua] Lobby data is_private = false
03:45:49.405 [Lua] Lobby data mechanism = adventure
03:45:49.406 [Lua] Lobby data level_key = inn_level
03:45:49.406 [Lua] Lobby data player_slot_1 = 0:0
03:45:49.406 [Lua] Lobby data selected_level_key = inn_level
03:45:49.406 [Lua] Lobby data difficulty = hard
03:45:49.406 [Lua] Lobby data quick_game = true
03:45:49.406 [Lua] Lobby data weave_name = false
03:45:49.406 [Lua] Lobby data matchmaking = false
03:45:49.406 [Lua] Lobby data player_slot_4 = 0:0
03:45:49.406 [Lua] Lobby data num_players = 1
03:45:49.406 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:45:49.406 [Lua] Lobby data player_slot_2 = 0:0
03:45:49.406 [Lua] Lobby data country_code = NZ
03:45:49.406 [Lua] Lobby data player_slot_3 = 0:0
03:45:49.406 [Lua] Lobby data eac_authorized = true
03:45:49.406 [Lua] Set lobby end.
03:45:49.407 [Lua] [StateIngame] Server ingame
03:45:49.412 [Lua] Set lobby begin:
03:45:49.412 [Lua] Lobby data twitch_enabled = false
03:45:49.412 [Lua] Lobby data power_level = 0
03:45:49.413 [Lua] Lobby data unique_server_name = Footlong
03:45:49.413 [Lua] Lobby data host = 110000104816a75
03:45:49.413 [Lua] Lobby data time_of_search = 1585020026
03:45:49.413 [Lua] Lobby data game_mode = 3
03:45:49.413 [Lua] Lobby data is_private = false
03:45:49.414 [Lua] Lobby data mechanism = adventure
03:45:49.414 [Lua] Lobby data level_key = inn_level
03:45:49.414 [Lua] Lobby data player_slot_1 = 0:0
03:45:49.414 [Lua] Lobby data selected_level_key = inn_level
03:45:49.414 [Lua] Lobby data difficulty = hard
03:45:49.414 [Lua] Lobby data quick_game = true
03:45:49.414 [Lua] Lobby data weave_name = false
03:45:49.415 [Lua] Lobby data matchmaking = false
03:45:49.415 [Lua] Lobby data player_slot_4 = 0:0
03:45:49.415 [Lua] Lobby data num_players = 1
03:45:49.415 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:45:49.415 [Lua] Lobby data player_slot_2 = 0:0
03:45:49.415 [Lua] Lobby data country_code = NZ
03:45:49.415 [Lua] Lobby data player_slot_3 = 0:0
03:45:49.415 [Lua] Lobby data eac_authorized = true
03:45:49.415 [Lua] Set lobby end.
03:45:49.415 [Lua] [Matchmaking] register rpcs
03:45:49.416 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:45:49.416 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
03:45:49.416 [Lua] [GameNetworkManager] self.is_server = true
03:45:49.416 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
03:45:49.416 [Network] Setting artificial MTU limit to 576
03:45:49.426 [Lua] Switching ConflictSettings: to: inn_level
03:45:49.426 [Lua] pacing=disabled
03:45:49.426 [Lua] roaming=nil
03:45:49.426 [Lua] disabled=false
03:45:49.426 [Lua] pack_spawning=disabled
03:45:49.426 [Lua] contained_breeds=nil
03:45:49.426 [Lua] boss=disabled
03:45:49.426 [Lua] horde=disabled
03:45:49.426 [Lua] specials=disabled
03:45:49.426 [Lua] name=inn_level
03:45:49.426 [Lua] intensity=disabled
03:45:49.426 [Lua] ---
03:45:49.427 [Lua] [LevelAnalysis] set_random_seed( 9851763)
03:45:49.430 [Lua] [AIInterestPointSystem] Level Seed: 9851763
03:45:49.430 [Lua]
03:45:49.430 [Lua] [entity_system_bag] = table
03:45:49.430 [Lua] [entity_system_bag] = metatable
03:45:49.430 [Lua] [startup_data] = table
03:45:49.430 [Lua] [entity_manager] = table
03:45:49.430 [Lua] [entity_manager] = metatable
03:45:49.430 [Lua] [unit_spawner] = table
03:45:49.430 [Lua] [unit_spawner] = metatable
03:45:49.430 [Lua] [unit_storage] = table
03:45:49.430 [Lua] [unit_storage] = metatable
03:45:49.430 [Lua] [dice_keeper] = table
03:45:49.430 [Lua] [dice_keeper] = metatable
03:45:49.430 [Lua] [is_server] = true (boolean)
03:45:49.431 [Lua] [world] = [World]
03:45:49.431 [Lua] [system_api] = table
03:45:49.431 [Lua] [entity_system] = table
03:45:49.431 [Lua] [entity_system] = metatable
03:45:49.431 [Lua] [network_lobby] = table
03:45:49.431 [Lua] [network_lobby] = metatable
03:45:49.431 [Lua] [profile_synchronizer] = table
03:45:49.431 [Lua] [profile_synchronizer] = metatable
03:45:49.431 [Lua] [level_transition_handler] = table
03:45:49.431 [Lua] [level_transition_handler] = metatable
03:45:49.431 [Lua] [num_local_human_players] = 1 (number)
03:45:49.431 [Lua] [statistics_db] = table
03:45:49.431 [Lua] [statistics_db] = metatable
03:45:49.431 [Lua] [network_server] = table
03:45:49.431 [Lua] [network_server] = metatable
03:45:49.431 [Lua] [input_manager] = table
03:45:49.431 [Lua] [input_manager] = metatable
03:45:49.431 [Lua] [network_clock] = table
03:45:49.431 [Lua] [network_clock] = metatable
03:45:49.431 [Lua] [network_transmit] = table
03:45:49.431 [Lua] [network_transmit] = metatable
03:45:49.431 [Lua] [free_flight_manager] = table
03:45:49.431 [Lua] [free_flight_manager] = metatable
03:45:49.431 [Lua] [network_manager] = table
03:45:49.431 [Lua] [network_manager] = metatable
03:45:49.431 [Lua] [network_event_delegate] = table
03:45:49.431 [Lua] [network_event_delegate] = metatable
03:45:49.431 [Lua]
03:45:49.431 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:45:49.431 [Lua] ignoring extension VersusInteractObjectiveExtension
03:45:49.431 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:45:49.431 [Lua] ignoring extension VersusSocketObjectiveExtension
03:45:49.431 [Lua] ignoring extension VersusTargetObjectiveExtension
03:45:49.431 [Lua] ignoring extension VersusMissionObjectiveExtension
03:45:49.432 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:45:49.435 [Lua] [AchievementManager] Achievements using the steam platform
03:45:49.436 [Lua] [StateIngame] Level seed: 9851763
03:45:49.436 [World] Spawning level.
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:45:49.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:45:49.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read,
03:45:49.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:45:49.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
03:45:49.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
03:45:49.607 [Lua] [LevelAnalysis] set_random_seed( 9851763)
03:45:49.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18
03:45:49.634 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
03:45:49.634 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
03:45:49.635 [Lua] [IngameUI] init
03:45:49.650 [SteamVoipClient] select_out(110000104816a75, off)
03:45:49.660 [Lua] cb_razer_chroma_setup
03:45:49.700 [Lua] [Matchmaking] Cancelling matchmaking
03:45:49.700 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
03:45:49.700 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:45:49.700 [Lua] Set lobby begin:
03:45:49.700 [Lua] Lobby data twitch_enabled = false
03:45:49.700 [Lua] Lobby data power_level = 0
03:45:49.701 [Lua] Lobby data unique_server_name = Footlong
03:45:49.701 [Lua] Lobby data host = 110000104816a75
03:45:49.701 [Lua] Lobby data time_of_search = 1585020026
03:45:49.701 [Lua] Lobby data game_mode = 3
03:45:49.701 [Lua] Lobby data is_private = false
03:45:49.701 [Lua] Lobby data mechanism = adventure
03:45:49.701 [Lua] Lobby data level_key = inn_level
03:45:49.702 [Lua] Lobby data player_slot_1 = 0:0
03:45:49.702 [Lua] Lobby data selected_level_key = inn_level
03:45:49.702 [Lua] Lobby data difficulty = normal
03:45:49.702 [Lua] Lobby data quick_game = true
03:45:49.702 [Lua] Lobby data weave_name = false
03:45:49.702 [Lua] Lobby data matchmaking = false
03:45:49.702 [Lua] Lobby data player_slot_4 = 0:0
03:45:49.703 [Lua] Lobby data num_players = 1
03:45:49.703 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:45:49.703 [Lua] Lobby data player_slot_2 = 0:0
03:45:49.703 [Lua] Lobby data country_code = NZ
03:45:49.703 [Lua] Lobby data player_slot_3 = 0:0
03:45:49.703 [Lua] Lobby data eac_authorized = true
03:45:49.703 [Lua] Set lobby end.
03:45:49.706 [Lua] Set lobby begin:
03:45:49.706 [Lua] Lobby data twitch_enabled = false
03:45:49.706 [Lua] Lobby data power_level = 0
03:45:49.706 [Lua] Lobby data unique_server_name = Footlong
03:45:49.706 [Lua] Lobby data host = 110000104816a75
03:45:49.706 [Lua] Lobby data time_of_search = 1585020026
03:45:49.706 [Lua] Lobby data game_mode = 3
03:45:49.707 [Lua] Lobby data is_private = false
03:45:49.707 [Lua] Lobby data mechanism = adventure
03:45:49.707 [Lua] Lobby data level_key = inn_level
03:45:49.707 [Lua] Lobby data player_slot_1 = 0:0
03:45:49.707 [Lua] Lobby data selected_level_key = inn_level
03:45:49.707 [Lua] Lobby data difficulty = normal
03:45:49.707 [Lua] Lobby data quick_game = true
03:45:49.707 [Lua] Lobby data weave_name = false
03:45:49.708 [Lua] Lobby data matchmaking = false
03:45:49.708 [Lua] Lobby data player_slot_4 = 0:0
03:45:49.708 [Lua] Lobby data num_players = 1
03:45:49.708 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:45:49.708 [Lua] Lobby data player_slot_2 = 0:0
03:45:49.708 [Lua] Lobby data country_code = NZ
03:45:49.708 [Lua] Lobby data player_slot_3 = 0:0
03:45:49.708 [Lua] Lobby data eac_authorized = true
03:45:49.708 [Lua] Set lobby end.
03:45:49.708 [Lua] [PartyManager] Leader is set to 110000104816a75
03:45:49.708 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:45:49.708 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:45:49.709 [Lua] Set lobby begin:
03:45:49.709 [Lua] Lobby data twitch_enabled = false
03:45:49.709 [Lua] Lobby data power_level = 485
03:45:49.709 [Lua] Lobby data unique_server_name = Footlong
03:45:49.709 [Lua] Lobby data host = 110000104816a75
03:45:49.709 [Lua] Lobby data time_of_search = 1585020026
03:45:49.709 [Lua] Lobby data game_mode = 3
03:45:49.709 [Lua] Lobby data is_private = false
03:45:49.709 [Lua] Lobby data mechanism = adventure
03:45:49.709 [Lua] Lobby data level_key = inn_level
03:45:49.709 [Lua] Lobby data player_slot_1 = 0:0
03:45:49.709 [Lua] Lobby data selected_level_key = inn_level
03:45:49.709 [Lua] Lobby data difficulty = normal
03:45:49.709 [Lua] Lobby data quick_game = true
03:45:49.709 [Lua] Lobby data weave_name = false
03:45:49.710 [Lua] Lobby data matchmaking = false
03:45:49.710 [Lua] Lobby data player_slot_4 = 0:0
03:45:49.710 [Lua] Lobby data num_players = 1
03:45:49.710 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:45:49.710 [Lua] Lobby data player_slot_2 = 0:0
03:45:49.710 [Lua] Lobby data country_code = NZ
03:45:49.711 [Lua] Lobby data player_slot_3 = 0:0
03:45:49.711 [Lua] Lobby data eac_authorized = true
03:45:49.711 [Lua] Set lobby end.
03:45:49.712 [Flow] complete_skittergate_legend false
03:45:49.713 [Flow] complete_all_helmgart_levels_recruit true
03:45:49.713 [Flow] WitchHunterLevel:1
03:45:49.713 [Flow] LeaderYes
03:45:49.713 [Flow] ALL PC XP:65145.2
03:45:49.713 [Flow] WH XP:0
03:45:49.713 [Flow] Number of crafted items:67
03:45:49.713 [Flow] Sum of Powe Levels:961
03:45:49.713 [Flow] lodestone diff 1:false
03:45:49.713 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:45:49.714 [Lua] CurrentConflictSettings inn_level
03:45:49.714 [Lua] [ConflictDirector] conflict_director is ai_ready
03:45:49.715 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:45:49.715 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:45:49.716 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:45:49.716 [Lua] Forming navigation groups in one frame
03:45:49.716 [Lua] Forming navigation groups
03:45:49.745 [Lua] NavigationGroupManager -> calulation time A: 0.027999999999792635
03:45:49.746 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
03:45:49.746 [Lua] number of nav groups: 45
03:45:49.746 [Lua] number of refined nav groups : 25
03:45:49.749 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
03:45:49.749 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:45:49.749 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:45:49.749 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:45:49.752 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:45:49.752 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:45:49.752 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:45:49.752 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
03:45:49.753 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:45:49.762 [Lua] MUSIC: won -> explore
03:45:49.799 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18
03:45:50.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:45:50.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:45:50.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:45:50.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:45:50.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:45:50.093 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:45:50.094 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
03:45:50.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:45:50.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:45:50.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
03:45:50.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:45:50.203 [Lua] Players are leaving the safe zone
03:45:50.751 [Flow] DISABLE
03:45:50.793 [Lua] StateInGameRunning:_game_actually_starts()
03:45:50.793 [Lua] #################################################################################################################
03:45:50.793 [Lua] [Loading Time]: 00:01:02 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:45:50.793 [Lua] #################################################################################################################
03:45:50.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19
03:45:50.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18
03:45:50.878 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19
03:45:51.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19
03:45:51.099 [Lua] Commit load time data
03:45:52.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:45:52.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:45:52.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
03:45:54.819 [Lua] PlayFabMirror:_commit_internal 8
03:45:54.819 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:45:54.824 [Lua] generate_backend_stats 110000104816a75:1
03:45:54.844 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:45:54.856 [Lua] commit result success 8
03:45:56.199 [Lua] [IngameUI] menu view on_enter hero_view
03:45:56.214 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d99440
03:45:56.214 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:45:56.214 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0dadcb10)
03:45:56.214 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0dad3930)
03:45:56.214 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0dabcb70)
03:45:56.237 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:45:56.238 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:45:56.240 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:45:56.242 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:45:56.251 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:45:57.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:45:57.293 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:45:57.315 [World] Spawning level.
03:45:57.349 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:45:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:45:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:45:57.408 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:45:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:45:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:45:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:45:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:46:05.625 [Lua] [IngameUI] menu view on_exit hero_view
03:46:05.637 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d99440
03:46:05.637 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:46:05.637 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:46:05.637 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:46:05.638 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:05.638 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:05.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:05.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:05.653 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:46:05.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:46:05.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:46:06.745 [Lua] [IngameUI] menu view on_enter character_selection
03:46:06.746 [Lua] hero_fullscreen_menu_on_enter
03:46:06.752 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020b5350
03:46:06.753 [World] Spawning level.
03:46:06.764 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:46:06.787 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:06.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:06.789 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:06.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0
03:46:06.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:06.940 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded:
03:46:06.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:07.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:46:07.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:46:08.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded:
03:46:08.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded:
03:46:08.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0
03:46:08.111 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:09.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
03:46:09.426 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
03:46:09.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:09.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:09.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:09.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
03:46:09.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000025986E0
03:46:09.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000025986E0
03:46:09.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:09.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:09.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:46:09.820 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 00000000025986E0
03:46:09.820 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized
03:46:10.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:46:10.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:46:10.197 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
03:46:10.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
03:46:10.227 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
03:46:10.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:46:10.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:46:10.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:46:16.039 [Lua] PlayFabMirror:_commit_internal 9
03:46:16.039 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:46:16.041 [Lua] generate_backend_stats 110000104816a75:1
03:46:16.058 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:46:16.070 [Lua] commit result success 9
03:46:25.371 [Lua] Assigning peer(110000104816a75:1) to profile(5) career(3)
03:46:25.371 [Lua] Set lobby begin:
03:46:25.371 [Lua] Lobby data twitch_enabled = false
03:46:25.371 [Lua] Lobby data power_level = 485
03:46:25.371 [Lua] Lobby data unique_server_name = Footlong
03:46:25.371 [Lua] Lobby data host = 110000104816a75
03:46:25.371 [Lua] Lobby data time_of_search = 1585020026
03:46:25.371 [Lua] Lobby data game_mode = 3
03:46:25.371 [Lua] Lobby data is_private = false
03:46:25.372 [Lua] Lobby data mechanism = adventure
03:46:25.372 [Lua] Lobby data level_key = inn_level
03:46:25.372 [Lua] Lobby data player_slot_1 = 0:0
03:46:25.372 [Lua] Lobby data selected_level_key = inn_level
03:46:25.372 [Lua] Lobby data difficulty = normal
03:46:25.372 [Lua] Lobby data quick_game = true
03:46:25.372 [Lua] Lobby data weave_name = false
03:46:25.372 [Lua] Lobby data matchmaking = false
03:46:25.372 [Lua] Lobby data player_slot_4 = 0:0
03:46:25.372 [Lua] Lobby data num_players = 1
03:46:25.372 [Lua] Lobby data player_slot_5 = 0:0
03:46:25.373 [Lua] Lobby data player_slot_2 = 0:0
03:46:25.373 [Lua] Lobby data country_code = NZ
03:46:25.373 [Lua] Lobby data player_slot_3 = 0:0
03:46:25.373 [Lua] Lobby data eac_authorized = true
03:46:25.373 [Lua] Set lobby end.
03:46:25.373 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(1) profile_index(5) career_index(3)
03:46:25.373 [Lua] Set lobby begin:
03:46:25.373 [Lua] Lobby data twitch_enabled = false
03:46:25.373 [Lua] Lobby data power_level = 485
03:46:25.373 [Lua] Lobby data unique_server_name = Footlong
03:46:25.373 [Lua] Lobby data host = 110000104816a75
03:46:25.373 [Lua] Lobby data time_of_search = 1585020026
03:46:25.374 [Lua] Lobby data game_mode = 3
03:46:25.374 [Lua] Lobby data is_private = false
03:46:25.374 [Lua] Lobby data mechanism = adventure
03:46:25.374 [Lua] Lobby data level_key = inn_level
03:46:25.374 [Lua] Lobby data player_slot_1 = 0:0
03:46:25.374 [Lua] Lobby data selected_level_key = inn_level
03:46:25.374 [Lua] Lobby data difficulty = normal
03:46:25.374 [Lua] Lobby data quick_game = true
03:46:25.374 [Lua] Lobby data weave_name = false
03:46:25.374 [Lua] Lobby data matchmaking = false
03:46:25.374 [Lua] Lobby data player_slot_4 = 0:0
03:46:25.374 [Lua] Lobby data num_players = 1
03:46:25.375 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:46:25.375 [Lua] Lobby data player_slot_2 = 0:0
03:46:25.375 [Lua] Lobby data country_code = NZ
03:46:25.375 [Lua] Lobby data player_slot_3 = 0:0
03:46:25.375 [Lua] Lobby data eac_authorized = true
03:46:25.375 [Lua] Set lobby end.
03:46:25.375 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
03:46:25.375 [Lua]
03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean)
03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
03:46:25.375 [Lua] [resource_packages/careers/es_knight] = false (boolean)
03:46:25.375 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
03:46:25.375 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
03:46:25.375 [Lua] [wwise/two_handed_swords] = false (boolean)
03:46:25.375 [Lua] [wwise/blunderbuss] = false (boolean)
03:46:25.375 [Lua]
03:46:25.375 [Lua]
03:46:25.375 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
03:46:25.375 [Lua] [resource_packages/careers/es_knight] = false (boolean)
03:46:25.375 [Lua] [wwise/two_handed_swords] = false (boolean)
03:46:25.375 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean)
03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
03:46:25.375 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:46:25.375 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
03:46:25.375 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
03:46:25.375 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
03:46:25.375 [Lua] [wwise/blunderbuss] = false (boolean)
03:46:25.375 [Lua]
03:46:25.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:11 my_peer_id:110000104816a75
03:46:25.387 [Lua] [EquipmentUI] - Destroy
03:46:25.387 [Lua] [GamePadEquipmentUI] - Destroy
03:46:25.387 [Lua] [AbilityUI] - Destroy
03:46:25.387 [Lua] [GamePadAbilityUI] - Destroy
03:46:25.388 [Lua] [GameNetworkManager] destroying game object with go_id=41
03:46:25.390 [Save] Saving `save_data`
03:46:25.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:11 my_peer_id:110000104816a75
03:46:25.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
03:46:25.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:46:25.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
03:46:25.397 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
03:46:25.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:46:25.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
03:46:25.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:46:25.398 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:46:25.398 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
03:46:25.398 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:46:25.405 [Save] Save done
03:46:25.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient
03:46:25.450 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
03:46:25.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient
03:46:25.451 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient
03:46:25.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
03:46:25.452 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:46:25.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient
03:46:25.454 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:46:25.520 [Lua] Set lobby begin:
03:46:25.520 [Lua] Lobby data twitch_enabled = false
03:46:25.520 [Lua] Lobby data power_level = 310
03:46:25.520 [Lua] Lobby data unique_server_name = Footlong
03:46:25.520 [Lua] Lobby data host = 110000104816a75
03:46:25.520 [Lua] Lobby data time_of_search = 1585020026
03:46:25.520 [Lua] Lobby data game_mode = 3
03:46:25.520 [Lua] Lobby data is_private = false
03:46:25.520 [Lua] Lobby data mechanism = adventure
03:46:25.520 [Lua] Lobby data level_key = inn_level
03:46:25.521 [Lua] Lobby data player_slot_1 = 0:0
03:46:25.521 [Lua] Lobby data selected_level_key = inn_level
03:46:25.521 [Lua] Lobby data difficulty = normal
03:46:25.521 [Lua] Lobby data quick_game = true
03:46:25.521 [Lua] Lobby data weave_name = false
03:46:25.521 [Lua] Lobby data matchmaking = false
03:46:25.521 [Lua] Lobby data player_slot_4 = 0:0
03:46:25.521 [Lua] Lobby data num_players = 1
03:46:25.521 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:46:25.521 [Lua] Lobby data player_slot_2 = 0:0
03:46:25.522 [Lua] Lobby data country_code = NZ
03:46:25.522 [Lua] Lobby data player_slot_3 = 0:0
03:46:25.522 [Lua] Lobby data eac_authorized = true
03:46:25.522 [Lua] Set lobby end.
03:46:25.522 [Lua] [IngameUI] menu view on_exit character_selection
03:46:25.535 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:46:25.535 [Lua] hero_fullscreen_menu_on_exit
03:46:25.543 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020b5350
03:46:25.543 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded:
03:46:25.543 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded:
03:46:25.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000025986E0
03:46:25.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000025986E0
03:46:25.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
03:46:25.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
03:46:25.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
03:46:26.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
03:46:26.269 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
03:46:26.271 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
03:46:26.590 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
03:46:26.590 [Lua] [PackageManager] Force_load: wwise/blunderbuss
03:46:26.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:46:27.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:46:27.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:46:27.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:46:27.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:46:27.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:46:27.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:46:28.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:46:28.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:46:28.025 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:46:28.280 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:46:28.280 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:46:28.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
03:46:28.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
03:46:28.531 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
03:46:28.558 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
03:46:28.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:46:28.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:46:28.602 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
03:46:35.243 [Lua] [IngameUI] menu view on_enter hero_view
03:46:35.255 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d99440
03:46:35.255 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:46:35.279 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:46:35.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:46:35.282 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:46:35.283 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:46:35.290 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:46:36.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:46:36.153 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:46:36.173 [World] Spawning level.
03:46:36.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:46:36.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:46:36.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:46:36.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:46:36.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:36.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:46:36.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:36.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:46:42.330 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:46:42.330 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:42.330 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:42.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:42.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:46:42.343 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:46:42.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
03:46:42.346 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:46:42.347 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:47:17.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
03:47:17.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:47:17.417 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:47:17.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:47:17.429 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:47:18.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:47:18.189 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:47:18.210 [World] Spawning level.
03:47:18.254 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:18.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:18.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:18.312 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:18.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:18.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:18.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:18.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:34.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:34.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:34.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:34.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:34.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:34.183 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:12 my_peer_id:110000104816a75
03:47:34.213 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:12 my_peer_id:110000104816a75
03:47:34.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient, async-read,
03:47:34.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:47:34.213 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:47:34.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
03:47:34.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read,
03:47:34.298 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:47:34.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
03:47:34.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
03:47:34.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:47:34.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:47:34.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
03:47:34.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
03:47:34.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
03:47:34.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
03:47:35.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
03:47:35.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
03:47:35.337 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
03:47:35.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
03:47:35.542 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
03:47:35.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
03:47:36.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
03:47:36.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
03:47:36.062 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
03:47:36.494 [Lua] Set lobby begin:
03:47:36.494 [Lua] Lobby data twitch_enabled = false
03:47:36.494 [Lua] Lobby data power_level = 347
03:47:36.494 [Lua] Lobby data unique_server_name = Footlong
03:47:36.494 [Lua] Lobby data host = 110000104816a75
03:47:36.494 [Lua] Lobby data time_of_search = 1585020026
03:47:36.494 [Lua] Lobby data game_mode = 3
03:47:36.495 [Lua] Lobby data is_private = false
03:47:36.495 [Lua] Lobby data mechanism = adventure
03:47:36.495 [Lua] Lobby data level_key = inn_level
03:47:36.495 [Lua] Lobby data player_slot_1 = 0:0
03:47:36.495 [Lua] Lobby data selected_level_key = inn_level
03:47:36.495 [Lua] Lobby data difficulty = normal
03:47:36.495 [Lua] Lobby data quick_game = true
03:47:36.495 [Lua] Lobby data weave_name = false
03:47:36.495 [Lua] Lobby data matchmaking = false
03:47:36.495 [Lua] Lobby data player_slot_4 = 0:0
03:47:36.496 [Lua] Lobby data num_players = 1
03:47:36.496 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:47:36.496 [Lua] Lobby data player_slot_2 = 0:0
03:47:36.496 [Lua] Lobby data country_code = NZ
03:47:36.496 [Lua] Lobby data player_slot_3 = 0:0
03:47:36.496 [Lua] Lobby data eac_authorized = true
03:47:36.497 [Lua] Set lobby end.
03:47:37.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:37.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:37.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:37.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:37.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:37.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:52.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:52.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:52.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:52.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:52.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:47:52.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:47:52.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:13 my_peer_id:110000104816a75
03:47:52.606 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:13 my_peer_id:110000104816a75
03:47:52.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:47:52.606 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
03:47:52.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read,
03:47:52.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
03:47:52.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
03:47:52.716 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
03:47:53.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
03:47:53.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
03:47:53.111 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
03:47:53.551 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
03:47:53.551 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
03:47:53.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
03:47:54.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
03:47:54.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
03:47:54.295 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
03:47:56.744 [Lua] Set lobby begin:
03:47:56.744 [Lua] Lobby data twitch_enabled = false
03:47:56.744 [Lua] Lobby data power_level = 384
03:47:56.744 [Lua] Lobby data unique_server_name = Footlong
03:47:56.744 [Lua] Lobby data host = 110000104816a75
03:47:56.744 [Lua] Lobby data time_of_search = 1585020026
03:47:56.744 [Lua] Lobby data game_mode = 3
03:47:56.744 [Lua] Lobby data is_private = false
03:47:56.745 [Lua] Lobby data mechanism = adventure
03:47:56.745 [Lua] Lobby data level_key = inn_level
03:47:56.745 [Lua] Lobby data player_slot_1 = 0:0
03:47:56.745 [Lua] Lobby data selected_level_key = inn_level
03:47:56.745 [Lua] Lobby data difficulty = normal
03:47:56.745 [Lua] Lobby data quick_game = true
03:47:56.745 [Lua] Lobby data weave_name = false
03:47:56.745 [Lua] Lobby data matchmaking = false
03:47:56.745 [Lua] Lobby data player_slot_4 = 0:0
03:47:56.745 [Lua] Lobby data num_players = 1
03:47:56.746 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:47:56.746 [Lua] Lobby data player_slot_2 = 0:0
03:47:56.746 [Lua] Lobby data country_code = NZ
03:47:56.746 [Lua] Lobby data player_slot_3 = 0:0
03:47:56.746 [Lua] Lobby data eac_authorized = true
03:47:56.746 [Lua] Set lobby end.
03:48:42.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:48:42.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:48:42.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:48:42.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:48:42.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:48:42.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:48:42.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:14 my_peer_id:110000104816a75
03:48:42.155 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:14 my_peer_id:110000104816a75
03:48:42.163 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
03:48:42.194 [Lua] Set lobby begin:
03:48:42.194 [Lua] Lobby data twitch_enabled = false
03:48:42.194 [Lua] Lobby data power_level = 403
03:48:42.194 [Lua] Lobby data unique_server_name = Footlong
03:48:42.194 [Lua] Lobby data host = 110000104816a75
03:48:42.194 [Lua] Lobby data time_of_search = 1585020026
03:48:42.194 [Lua] Lobby data game_mode = 3
03:48:42.194 [Lua] Lobby data is_private = false
03:48:42.195 [Lua] Lobby data mechanism = adventure
03:48:42.195 [Lua] Lobby data level_key = inn_level
03:48:42.195 [Lua] Lobby data player_slot_1 = 0:0
03:48:42.195 [Lua] Lobby data selected_level_key = inn_level
03:48:42.195 [Lua] Lobby data difficulty = normal
03:48:42.195 [Lua] Lobby data quick_game = true
03:48:42.195 [Lua] Lobby data weave_name = false
03:48:42.195 [Lua] Lobby data matchmaking = false
03:48:42.195 [Lua] Lobby data player_slot_4 = 0:0
03:48:42.195 [Lua] Lobby data num_players = 1
03:48:42.196 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:48:42.196 [Lua] Lobby data player_slot_2 = 0:0
03:48:42.196 [Lua] Lobby data country_code = NZ
03:48:42.196 [Lua] Lobby data player_slot_3 = 0:0
03:48:42.196 [Lua] Lobby data eac_authorized = true
03:48:42.196 [Lua] Set lobby end.
03:49:12.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:49:12.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:49:12.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:49:12.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:49:12.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:49:12.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:49:13.002 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:15 my_peer_id:110000104816a75
03:49:13.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:15 my_peer_id:110000104816a75
03:49:13.037 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
03:49:17.547 [Lua] Set lobby begin:
03:49:17.547 [Lua] Lobby data twitch_enabled = false
03:49:17.547 [Lua] Lobby data power_level = 421
03:49:17.547 [Lua] Lobby data unique_server_name = Footlong
03:49:17.547 [Lua] Lobby data host = 110000104816a75
03:49:17.547 [Lua] Lobby data time_of_search = 1585020026
03:49:17.547 [Lua] Lobby data game_mode = 3
03:49:17.547 [Lua] Lobby data is_private = false
03:49:17.547 [Lua] Lobby data mechanism = adventure
03:49:17.548 [Lua] Lobby data level_key = inn_level
03:49:17.548 [Lua] Lobby data player_slot_1 = 0:0
03:49:17.548 [Lua] Lobby data selected_level_key = inn_level
03:49:17.548 [Lua] Lobby data difficulty = normal
03:49:17.548 [Lua] Lobby data quick_game = true
03:49:17.548 [Lua] Lobby data weave_name = false
03:49:17.548 [Lua] Lobby data matchmaking = false
03:49:17.548 [Lua] Lobby data player_slot_4 = 0:0
03:49:17.548 [Lua] Lobby data num_players = 1
03:49:17.549 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:49:17.549 [Lua] Lobby data player_slot_2 = 0:0
03:49:17.549 [Lua] Lobby data country_code = NZ
03:49:17.549 [Lua] Lobby data player_slot_3 = 0:0
03:49:17.549 [Lua] Lobby data eac_authorized = true
03:49:17.549 [Lua] Set lobby end.
03:49:48.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:49:48.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:49:48.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:49:48.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:49:48.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:49:48.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:49:48.038 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:16 my_peer_id:110000104816a75
03:49:48.069 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:16 my_peer_id:110000104816a75
03:49:48.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
03:49:52.847 [Lua] Set lobby begin:
03:49:52.847 [Lua] Lobby data twitch_enabled = false
03:49:52.848 [Lua] Lobby data power_level = 453
03:49:52.848 [Lua] Lobby data unique_server_name = Footlong
03:49:52.848 [Lua] Lobby data host = 110000104816a75
03:49:52.848 [Lua] Lobby data time_of_search = 1585020026
03:49:52.849 [Lua] Lobby data game_mode = 3
03:49:52.849 [Lua] Lobby data is_private = false
03:49:52.849 [Lua] Lobby data mechanism = adventure
03:49:52.849 [Lua] Lobby data level_key = inn_level
03:49:52.849 [Lua] Lobby data player_slot_1 = 0:0
03:49:52.849 [Lua] Lobby data selected_level_key = inn_level
03:49:52.849 [Lua] Lobby data difficulty = normal
03:49:52.849 [Lua] Lobby data quick_game = true
03:49:52.849 [Lua] Lobby data weave_name = false
03:49:52.849 [Lua] Lobby data matchmaking = false
03:49:52.850 [Lua] Lobby data player_slot_4 = 0:0
03:49:52.850 [Lua] Lobby data num_players = 1
03:49:52.850 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:49:52.850 [Lua] Lobby data player_slot_2 = 0:0
03:49:52.850 [Lua] Lobby data country_code = NZ
03:49:52.850 [Lua] Lobby data player_slot_3 = 0:0
03:49:52.850 [Lua] Lobby data eac_authorized = true
03:49:52.850 [Lua] Set lobby end.
03:50:38.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:38.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:38.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:38.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:38.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:38.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:38.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:17 my_peer_id:110000104816a75
03:50:38.747 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:17 my_peer_id:110000104816a75
03:50:38.755 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
03:50:43.320 [Lua] Set lobby begin:
03:50:43.320 [Lua] Lobby data twitch_enabled = false
03:50:43.320 [Lua] Lobby data power_level = 488
03:50:43.320 [Lua] Lobby data unique_server_name = Footlong
03:50:43.320 [Lua] Lobby data host = 110000104816a75
03:50:43.320 [Lua] Lobby data time_of_search = 1585020026
03:50:43.320 [Lua] Lobby data game_mode = 3
03:50:43.321 [Lua] Lobby data is_private = false
03:50:43.321 [Lua] Lobby data mechanism = adventure
03:50:43.321 [Lua] Lobby data level_key = inn_level
03:50:43.321 [Lua] Lobby data player_slot_1 = 0:0
03:50:43.321 [Lua] Lobby data selected_level_key = inn_level
03:50:43.321 [Lua] Lobby data difficulty = normal
03:50:43.321 [Lua] Lobby data quick_game = true
03:50:43.321 [Lua] Lobby data weave_name = false
03:50:43.321 [Lua] Lobby data matchmaking = false
03:50:43.322 [Lua] Lobby data player_slot_4 = 0:0
03:50:43.322 [Lua] Lobby data num_players = 1
03:50:43.322 [Lua] Lobby data player_slot_5 = 110000104816a75:1
03:50:43.322 [Lua] Lobby data player_slot_2 = 0:0
03:50:43.322 [Lua] Lobby data country_code = NZ
03:50:43.322 [Lua] Lobby data player_slot_3 = 0:0
03:50:43.322 [Lua] Lobby data eac_authorized = true
03:50:43.322 [Lua] Set lobby end.
03:50:45.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:50:45.014 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:45.014 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:45.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:45.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:45.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:45.031 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:50:45.031 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
03:50:45.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:50:45.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:50:45.992 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
03:50:45.992 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:50:45.993 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:50:45.998 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:50:47.245 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:50:47.245 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:50:47.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
03:50:47.248 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:50:47.530 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
03:50:47.530 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:50:47.533 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:50:47.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:50:47.548 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:50:48.122 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:50:48.122 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
03:50:48.135 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:50:48.135 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
03:50:48.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:50:48.414 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:50:48.440 [World] Spawning level.
03:50:48.489 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:48.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:48.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:48.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:48.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:53.005 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:50:53.005 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:53.005 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:53.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:53.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:53.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:53.019 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:50:53.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
03:50:53.020 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
03:50:53.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
03:50:53.024 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
03:50:53.036 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
03:50:54.572 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
03:50:54.572 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
03:50:54.572 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
03:50:54.575 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
03:50:55.559 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
03:50:55.559 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:50:55.564 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:50:55.565 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:50:55.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:50:56.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:50:56.468 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:50:56.494 [World] Spawning level.
03:50:56.540 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:56.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:56.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:56.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:56.604 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:56.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:56.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:56.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:56.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:56.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:56.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized
03:50:59.079 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:50:59.079 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:50:59.079 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:59.079 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:59.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:59.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:59.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded:
03:50:59.096 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:50:59.096 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:50:59.096 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:50:59.105 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:50:59.105 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
03:50:59.119 [World] Spawning level.
03:50:59.136 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
03:50:59.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
03:50:59.452 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
03:51:04.873 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
03:51:04.873 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot, async-read,
03:51:05.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t6
03:51:05.161 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t6
03:51:05.917 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 20
03:51:05.925 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 20 4
03:51:08.930 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
03:51:08.930 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 20
03:51:28.983 [Lua] [PlayFabRequestQueue] Request Timed Out nil generateLootChestRewards 20
03:51:28.984 [Lua] [success_callback] = [function]
03:51:28.984 [Lua] [id] = 20 (number)
03:51:28.984 [Lua] [request] = table
03:51:28.984 [Lua] [FunctionName] = generateLootChestRewards (string)
03:51:28.984 [Lua] [FunctionParameter] = table
03:51:28.984 [Lua] [hero_name] = empire_soldier (string)
03:51:28.984 [Lua] [id] = 3 (number)
03:51:28.984 [Lua] [game_mode_key] = inn (string)
03:51:28.984 [Lua] [response] = table
03:51:28.984 [Lua] [4] = 92 (number)
03:51:28.984 [Lua] [40] = 114 (number)
03:51:28.984 [Lua] [31] = 199 (number)
03:51:28.984 [Lua] [5] = 92 (number)
03:51:28.984 [Lua] [94] = 209 (number)
03:51:28.984 [Lua] [41] = 73 (number)
03:51:28.984 [Lua] [22] = 237 (number)
03:51:28.984 [Lua] [32] = 242 (number)
03:51:28.984 [Lua] [11] = 238 (number)
03:51:28.984 [Lua] [12] = 146 (number)
03:51:28.984 [Lua] [62] = 246 (number)
03:51:28.984 [Lua] [7] = 244 (number)
03:51:28.984 [Lua] [33] = 201 (number)
03:51:28.984 [Lua] [63] = 126 (number)
03:51:28.984 [Lua] [13] = 249 (number)
03:51:28.984 [Lua] [14] = 41 (number)
03:51:28.984 [Lua] [64] = 83 (number)
03:51:28.984 [Lua] [8] = 208 (number)
03:51:28.984 [Lua] [45] = 8 (number)
03:51:28.984 [Lua] [75] = 165 (number)
03:51:28.984 [Lua] [24] = 227 (number)
03:51:28.984 [Lua] [6] = 72 (number)
03:51:28.984 [Lua] [16] = 199 (number)
03:51:28.984 [Lua] [35] = 38 (number)
03:51:28.984 [Lua] [25] = 168 (number)
03:51:28.984 [Lua] [46] = 161 (number)
03:51:28.984 [Lua] [67] = 4 (number)
03:51:28.984 [Lua] [26] = 64 (number)
03:51:28.984 [Lua] [36] = 175 (number)
03:51:28.984 [Lua] [77] = 207 (number)
03:51:28.984 [Lua] [27] = 245 (number)
03:51:28.984 [Lua] [88] = 115 (number)
03:51:28.984 [Lua] [58] = 59 (number)
03:51:28.984 [Lua] [55] = 43 (number)
03:51:28.984 [Lua] [56] = 247 (number)
03:51:28.984 [Lua] [89] = 163 (number)
03:51:28.984 [Lua] [98] = 204 (number)
03:51:28.984 [Lua] [86] = 220 (number)
03:51:28.984 [Lua] [59] = 195 (number)
03:51:28.984 [Lua] [57] = 147 (number)
03:51:28.984 [Lua] [87] = 240 (number)
03:51:28.984 [Lua] [28] = 0 (number)
03:51:28.984 [Lua] [78] = 139 (number)
03:51:28.984 [Lua] [48] = 31 (number)
03:51:28.984 [Lua] [18] = 1 (number)
03:51:28.984 [Lua] [29] = 87 (number)
03:51:28.984 [Lua] [84] = 243 (number)
03:51:28.984 [Lua] [49] = 158 (number)
03:51:28.984 [Lua] [79] = 50 (number)
03:51:28.984 [Lua] [69] = 21 (number)
03:51:28.984 [Lua] [19] = 62 (number)
03:51:28.984 [Lua] [125] = 235 (number)
03:51:28.984 [Lua] [52] = 1 (number)
03:51:28.984 [Lua] [123] = 127 (number)
03:51:28.984 [Lua] [122] = 199 (number)
03:51:28.984 [Lua] [124] = 214 (number)
03:51:28.984 [Lua] [38] = 43 (number)
03:51:28.984 [Lua] [119] = 146 (number)
03:51:28.984 [Lua] [118] = 76 (number)
03:51:28.984 [Lua] [117] = 184 (number)
03:51:28.984 [Lua] [116] = 220 (number)
03:51:28.984 [Lua] [93] = 211 (number)
03:51:28.984 [Lua] [95] = 189 (number)
03:51:28.984 [Lua] [113] = 222 (number)
03:51:28.984 [Lua] [65] = 43 (number)
03:51:28.984 [Lua] [111] = 139 (number)
03:51:28.984 [Lua] [110] = 237 (number)
03:51:28.984 [Lua] [109] = 58 (number)
03:51:28.984 [Lua] [108] = 14 (number)
03:51:28.984 [Lua] [107] = 160 (number)
03:51:28.984 [Lua] [106] = 151 (number)
03:51:28.984 [Lua] [101] = 132 (number)
03:51:28.984 [Lua] [99] = 71 (number)
03:51:28.984 [Lua] [73] = 181 (number)
03:51:28.984 [Lua] [17] = 166 (number)
03:51:28.984 [Lua] [105] = 22 (number)
03:51:28.984 [Lua] [100] = 161 (number)
03:51:28.984 [Lua] [104] = 138 (number)
03:51:28.984 [Lua] [97] = 32 (number)
03:51:28.984 [Lua] [96] = 125 (number)
03:51:28.984 [Lua] [114] = 114 (number)
03:51:28.984 [Lua] [127] = 25 (number)
03:51:28.984 [Lua] [115] = 153 (number)
03:51:28.984 [Lua] [92] = 180 (number)
03:51:28.984 [Lua] [91] = 65 (number)
03:51:28.984 [Lua] [90] = 114 (number)
03:51:28.984 [Lua] [85] = 20 (number)
03:51:28.984 [Lua] [126] = 165 (number)
03:51:28.984 [Lua] [83] = 156 (number)
03:51:28.984 [Lua] [82] = 255 (number)
03:51:28.984 [Lua] [81] = 40 (number)
03:51:28.984 [Lua] [80] = 36 (number)
03:51:28.984 [Lua] [76] = 200 (number)
03:51:28.984 [Lua] [74] = 225 (number)
03:51:28.984 [Lua] [103] = 222 (number)
03:51:28.984 [Lua] [72] = 59 (number)
03:51:28.984 [Lua] [71] = 200 (number)
03:51:28.984 [Lua] [70] = 8 (number)
03:51:28.984 [Lua] [68] = 114 (number)
03:51:28.984 [Lua] [66] = 112 (number)
03:51:28.984 [Lua] [112] = 41 (number)
03:51:28.984 [Lua] [121] = 43 (number)
03:51:28.984 [Lua] [21] = 100 (number)
03:51:28.984 [Lua] [9] = 236 (number)
03:51:28.984 [Lua] [30] = 95 (number)
03:51:28.984 [Lua] [23] = 17 (number)
03:51:28.984 [Lua] [54] = 132 (number)
03:51:28.984 [Lua] [15] = 220 (number)
03:51:28.984 [Lua] [102] = 232 (number)
03:51:28.984 [Lua] [50] = 44 (number)
03:51:28.984 [Lua] [10] = 153 (number)
03:51:28.984 [Lua] [0] = 1 (number)
03:51:28.984 [Lua] [34] = 88 (number)
03:51:28.984 [Lua] [39] = 220 (number)
03:51:28.984 [Lua] [1] = 0 (number)
03:51:28.984 [Lua] [42] = 239 (number)
03:51:28.984 [Lua] [43] = 167 (number)
03:51:28.984 [Lua] [44] = 61 (number)
03:51:28.984 [Lua] [47] = 55 (number)
03:51:28.984 [Lua] [120] = 17 (number)
03:51:28.984 [Lua] [51] = 143 (number)
03:51:28.984 [Lua] [53] = 76 (number)
03:51:28.984 [Lua] [3] = 0 (number)
03:51:28.984 [Lua] [37] = 20 (number)
03:51:28.984 [Lua] [2] = 0 (number)
03:51:28.984 [Lua] [60] = 188 (number)
03:51:28.984 [Lua] [61] = 180 (number)
03:51:28.984 [Lua] [20] = 84 (number)
03:51:28.984 [Lua] [playfab_id] = F662FEA2E40CDD6 (string)
03:51:28.984 [Lua] [timeout] = 0.0086584910750389099 (number)
03:51:28.984 [Lua] [api_function_name] = ExecuteCloudScript (string)
03:51:28.984 [Lua] [eac_challenge_success] = true (boolean)
03:51:28.984 [Lua] [send_eac_challenge] = true (boolean)
03:51:28.984 [Lua] [resends] = 0 (number)
03:51:28.984 [Lua] [expected_eac_id] = 4 (number)
03:51:28.985 [Lua] <>
<>PlayFabRequestQueue<>
<>Request Timed Out<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:53: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update
[3] @scripts/managers/backend_playfab/playfab_mirror.lua:1083: in function update
[4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:539: in function update
[5] @scripts/game_state/state_ingame.lua:875: in function update
[6] @foundation/scripts/util/state_machine.lua:145: in function update
[7] @scripts/boot.lua:788: in function game_update
[8] @scripts/boot.lua:552:in function
[1] system = "PlayFabRequestQueue"; message = "Request Timed Out"
[2] self = table: 0000000003357390; dt = 0.016585590317845345; active_entry = table: 000000000AD02430; timeout = -0.0079270992428064346; active_request = table: 00000000098ADBF0
[3] self = table: 0000000003357250; dt = 0.016585590317845345; error_code = nil; request_id = nil
[4] self = table: 000000000DF5F470; dt = 0.016585590317845345; settings = table: 000000000023A2F0; signin = table: 000000000331E500; mirror = table: 0000000003357250; queue = table: 00000000002632D0; error_data = nil
[5] self = table: 00000000016EFEC0; dt = 0.016585590317845345; main_t = 2810.7789731025696; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n
[6] self = table: 000000000056F700; dt = 0.016585590317845345; t = 2810.7789731025696
[7] self = table: 00000000000921E0; real_world_dt = 0.016585590317845345; dt = 0.016585590317845345; t = 2810.7789731025696
[8] dt = 0.016585590317845345
[2] _id = 20; _queue = table: 0000000003357810; _active_entry = table: 000000000AD02430; _eac_id = 4;
[3] _maximum_essence = 5263500; _inventory_items = table: 000000000240D220; _playfab_id = "6B72F67EEB9C90BE"; _unlocked_keep_decorations = table: 00000000023063E0; _claimed_achievements = table: 0000000002304A50; _fake_inventory_items = table: 0000000003357990; sum_best_power_levels = 961; _essence = 0; _last_id = 9; _request_queue = table: 0000000003357390; _title_data = table: 0000000003357B40; _career_data = table: 0000000002588CB0; _stats = table: 0000000002080400; _total_essence = 0; _platform_dlcs = table: 000000000051FF70; _owned_dlcs = table: 00000000003DBF90; _career_data_mirror = table: 00000000022FAD20; _weaves_progression_settings = table: 0000000003336A50; _commit_limit_total = 1; _read_only_data_mirror = table: 0000000003357B10; _career_lookup = table: 00000000022FAD50; _read_only_data = table: 00000000033579C0; _best_power_levels = table: 00000000023DDF50; _num_items_to_load = 0; _user_data_mirror = table: 0000000003357E10; _quest_data = table: 0000000003357840; _commits = table: 0000000003357510; _achievement_rewards = table: 000000000333C490; _user_data = table: 0000000003357C90; _queued_commit = table: 0000000003357540; _unlocked_weapon_skins = table: 00000000023DD5D0; _commit_limit_timer = 57.884126175194979;
[4] _button_ok = "button_ok"; _server_queue = table: 000000000058E480; _in_error_state = false; _interfaces = table: 000000000DF5F780; _is_tutorial_backend = false; _mirror = table: 00000000008CB030; _signin = table: 00000000008D0C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000002632D0; _button_retry = "button_retry"; _signin_timeout = 1585019068; _interfaces_created = true; _talents_interface_overrides = table: 000000000DF62240; _need_signin = false; _backend_mirror = table: 0000000003357250; _backend_signin = table: 000000000331E500; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000DF60E70; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000DF5FF70;
[5] world_name = "level_world"; entity_system_bag = table: 00000000034B9060; network_server = table: 000000000131C9E0; entity_system = table: 0000000002715530; parent = table: 00000000000921E0; _level_flow_events = table: 000000000C296490; dice_keeper = table: 000000000C2AF370; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000936F220; profile_synchronizer = table: 0000000000132850; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000859D150; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C9FC960; world = [World]; dt = 0.016585590317845345; peer_id = "110000104816a75"; level = [Level]; network_timer_handler = table: 000000000C59DEF0; viewport_name = "player_1"; machines = table: 00000000087166D0; _camera_carrier = table: 0000000001D45FC0; free_flight_manager = table: 00000000005402A0; network_transmit = table: 000000000D2FAE60; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000ACCEED0; network_clock = table: 000000000A748F80; _lobby_host = table: 000000000C40E260; level_transition_handler = table: 00000000031C0470; _debug_gui_immediate = [Gui]; _quit_game = false;
[6] _params = table: 000000000056F650; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 00000000016EFEC0;
[7] startup_package_handles = table: 0000000000094390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094300; flow_return_table = table: 0000000000092210; _machine = table: 000000000056F700; startup_timer = 13.813627228140831; has_booted = true; loading_context = table: 00000000093373E0;
<>
<>
03:51:28.985 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:51:28.986 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 1, User: 110000104816a75 "Footlong"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:659: in function _post_error
[3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:589: in function request_timeout
[4] @scripts/managers/backend_playfab/playfab_mirror.lua:1090: in function update
[5] @scripts/managers/backend_playfab/backend_manager_playfab.lua:539: in function update
[6] @scripts/game_state/state_ingame.lua:875: in function update
[7] @foundation/scripts/util/state_machine.lua:145: in function update
[8] @scripts/boot.lua:788: in function game_update
[9] @scripts/boot.lua:552:in function
[1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: backend_err_request_timeout"; body = "\"[Backend_Error] ERROR: backend_err_request_timeout\", Num ocurrencies: 1, User: 110000104816a75 \"Footlong\""
[2] self = table: 000000000DF5F470; error_data = table: 00000000014BC540; crashify_override = "backend_err_request_timeout"; ignore_crashify = nil
[3] self = table: 000000000DF5F470; error_data = table: 00000000014BC540
[4] self = table: 0000000003357250; dt = 0.016585590317845345; error_code = "request_timed_out"; request_id = 20
[5] self = table: 000000000DF5F470; dt = 0.016585590317845345; settings = table: 000000000023A2F0; signin = table: 000000000331E500; mirror = table: 0000000003357250; queue = table: 00000000002632D0; error_data = nil
[6] self = table: 00000000016EFEC0; dt = 0.016585590317845345; main_t = 2810.7789731025696; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n
[7] self = table: 000000000056F700; dt = 0.016585590317845345; t = 2810.7789731025696
[8] self = table: 00000000000921E0; real_world_dt = 0.016585590317845345; dt = 0.016585590317845345; t = 2810.7789731025696
[9] dt = 0.016585590317845345
[2] _button_ok = "button_ok"; _server_queue = table: 000000000058E480; _in_error_state = false; _interfaces = table: 000000000DF5F780; _is_tutorial_backend = false; _mirror = table: 00000000008CB030; _signin = table: 00000000008D0C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000002632D0; _button_retry = "button_retry"; _signin_timeout = 1585019068; _interfaces_created = true; _talents_interface_overrides = table: 000000000DF62240; _need_signin = false; _backend_mirror = table: 0000000003357250; _backend_signin = table: 000000000331E500; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000DF60E70; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000DF5FF70;
[3] _button_ok = "button_ok"; _server_queue = table: 000000000058E480; _in_error_state = false; _interfaces = table: 000000000DF5F780; _is_tutorial_backend = false; _mirror = table: 00000000008CB030; _signin = table: 00000000008D0C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000002632D0; _button_retry = "button_retry"; _signin_timeout = 1585019068; _interfaces_created = true; _talents_interface_overrides = table: 000000000DF62240; _need_signin = false; _backend_mirror = table: 0000000003357250; _backend_signin = table: 000000000331E500; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000DF60E70; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000DF5FF70;
[4] _maximum_essence = 5263500; _inventory_items = table: 000000000240D220; _playfab_id = "6B72F67EEB9C90BE"; _unlocked_keep_decorations = table: 00000000023063E0; _claimed_achievements = table: 0000000002304A50; _fake_inventory_items = table: 0000000003357990; sum_best_power_levels = 961; _request_queue_error = "request_timed_out"; _essence = 0; _last_id = 9; _request_queue = table: 0000000003357390; _title_data = table: 0000000003357B40; _career_data = table: 0000000002588CB0; _stats = table: 0000000002080400; _total_essence = 0; _platform_dlcs = table: 000000000051FF70; _owned_dlcs = table: 00000000003DBF90; _career_data_mirror = table: 00000000022FAD20; _weaves_progression_settings = table: 0000000003336A50; _commit_limit_total = 1; _read_only_data_mirror = table: 0000000003357B10; _career_lookup = table: 00000000022FAD50; _read_only_data = table: 00000000033579C0; _best_power_levels = table: 00000000023DDF50; _num_items_to_load = 0; _user_data_mirror = table: 0000000003357E10; _quest_data = table: 0000000003357840; _commits = table: 0000000003357510; _achievement_rewards = table: 000000000333C490; _user_data = table: 0000000003357C90; _queued_commit = table: 0000000003357540; _unlocked_weapon_skins = table: 00000000023DD5D0; _commit_limit_timer = 57.884126175194979;
[5] _button_ok = "button_ok"; _server_queue = table: 000000000058E480; _in_error_state = false; _interfaces = table: 000000000DF5F780; _is_tutorial_backend = false; _mirror = table: 00000000008CB030; _signin = table: 00000000008D0C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000002632D0; _button_retry = "button_retry"; _signin_timeout = 1585019068; _interfaces_created = true; _talents_interface_overrides = table: 000000000DF62240; _need_signin = false; _backend_mirror = table: 0000000003357250; _backend_signin = table: 000000000331E500; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000DF60E70; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000DF5FF70;
[6] world_name = "level_world"; entity_system_bag = table: 00000000034B9060; network_server = table: 000000000131C9E0; entity_system = table: 0000000002715530; parent = table: 00000000000921E0; _level_flow_events = table: 000000000C296490; dice_keeper = table: 000000000C2AF370; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000936F220; profile_synchronizer = table: 0000000000132850; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000859D150; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C9FC960; world = [World]; dt = 0.016585590317845345; peer_id = "110000104816a75"; level = [Level]; network_timer_handler = table: 000000000C59DEF0; viewport_name = "player_1"; machines = table: 00000000087166D0; _camera_carrier = table: 0000000001D45FC0; free_flight_manager = table: 00000000005402A0; network_transmit = table: 000000000D2FAE60; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000ACCEED0; network_clock = table: 000000000A748F80; _lobby_host = table: 000000000C40E260; level_transition_handler = table: 00000000031C0470; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 000000000056F650; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 00000000016EFEC0;
[8] startup_package_handles = table: 0000000000094390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094300; flow_return_table = table: 0000000000092210; _machine = table: 000000000056F700; startup_timer = 13.813627228140831; has_booted = true; loading_context = table: 00000000093373E0;
<>
03:51:28.986 [Lua] [BackendManagerPlayFab] adding error: 3 nil
03:51:28.986 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil"
03:51:28.986 [Lua] PopupManager:queue_default_popup: There was a problem while connecting to the game servers. Please verify your internet connectivity or try again later. If the problem persists, you can reach out for additional support via: http://fatsharkgames.com/support Server Error button_disconnected Ok
03:51:35.665 [Window] Window => inactive
03:52:04.709 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 20
03:52:04.710 [Save] Saving `save_data`
03:52:04.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
03:52:04.721 [Save] Save done
03:52:04.721 [Save] Saving `save_data`
03:52:04.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:52:04.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:52:04.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT
03:52:04.731 [Save] Save done
03:52:04.731 [Save] Saving `save_data`
03:52:04.745 [Save] Save done
03:52:05.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:52:05.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:52:26.081 [Window] Window => active
03:52:30.095 [Lua] PopupManager:query_result returned result: button_disconnected
03:52:30.097 [Lua] [GameNetworkManager] Leaving game...
03:52:30.097 [Lua] StateIngame: Got transition nil, set exit type to backend_disconnected. Will exit at t=399.11
03:52:30.097 [Lua] [IngameUI] menu view on_exit hero_view
03:52:30.101 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d99440
03:52:30.101 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
03:52:30.110 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot
03:52:30.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, LootItemUnitPreviewer1
03:52:30.122 [Lua] [GameNetworkManager] Shutting down game session host.
03:52:30.122 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:52:30.122 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:52:30.122 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:52:32.211 [Lua] [StateIngame] Transition to StateTitleScreen on "backend_disconnected"
03:52:32.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:52:32.212 [Lua] Clearing all global lookup lists
03:52:32.212 [Lua] [IngamePlayerListUI] - Destroy
03:52:32.212 [Lua] [EquipmentUI] - Destroy
03:52:32.212 [Lua] [GamePadEquipmentUI] - Destroy
03:52:32.212 [Lua] [AbilityUI] - Destroy
03:52:32.212 [Lua] [GamePadAbilityUI] - Destroy
03:52:32.213 [Lua] [IngameUI] destroy
03:52:32.227 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
03:52:32.227 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2
03:52:32.227 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
03:52:32.279 [Lua] [Managers] Destroying state managers...
03:52:32.286 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:52:32.335 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:52:32.335 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
03:52:32.335 [Lua] [Matchmaking] unregister rpcs
03:52:32.335 [Lua] [Matchmaking] destroying
03:52:32.335 [Lua] [ChatManager] Unregistering channel 1
03:52:32.335 [Lua] [EnemyPackageLoader] network_context_destroyed
03:52:32.335 [Lua] [PartyManager] network_context_destroyed
03:52:32.335 [Lua] [GameMechanismManager] network_context_destroyed
03:52:32.335 [Lua] initializing mechanism to: adventure
03:52:32.336 [EACServer] [16:52:32:335][Windows][EAC Server] [Info][Destroy] Called
03:52:32.338 [SteamVoipRoom] Leaving room 50178a8c3680c47b
03:52:32.339 [SteamVoipRoom] Destroying room 50178a8c3680c47b
03:52:32.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient
03:52:32.340 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
03:52:32.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient
03:52:32.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
03:52:32.342 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
03:52:32.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:52:32.343 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:52:32.343 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
03:52:32.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
03:52:32.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
03:52:32.345 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
03:52:32.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
03:52:32.346 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
03:52:32.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient
03:52:32.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient
03:52:32.346 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient
03:52:32.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
03:52:32.364 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:52:32.366 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:52:32.375 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:52:32.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:52:32.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient
03:52:32.376 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
03:52:32.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient
03:52:32.376 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
03:52:32.377 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
03:52:32.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient
03:52:32.378 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:52:32.378 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:52:32.378 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
03:52:32.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
03:52:32.383 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:52:32.384 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:52:32.384 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
03:52:32.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
03:52:32.388 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:52:32.388 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
03:52:32.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
03:52:32.393 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:52:32.404 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:52:32.406 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:52:32.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient
03:52:32.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
03:52:32.411 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:52:32.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient
03:52:32.412 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:52:32.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:52:32.412 [Lua] [LobbyHost] Destroying
03:52:32.569 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:52:32.570 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:52:32.570 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:52:32.570 [Lua] ############### UNLOADING PACKAGES ###############
03:52:32.570 [Lua] [Gamestate] Enter StateTitleScreen
03:52:32.571 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
03:52:32.571 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
03:52:32.571 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
03:52:32.571 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
03:52:32.571 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
03:52:32.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
03:52:32.575 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
03:52:32.575 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
03:52:32.575 [Save] Loading `save_data`
03:52:32.576 [Save] Load done
03:52:32.644 [Lua] [BackendManagerPlayFab] Backend Enabled
03:52:53.011 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:52:53.011 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 2, User: 110000104816a75 "Footlong"
<>
03:52:53.011 [Lua] [BackendManagerPlayFab] adding error: 2 nil
03:52:53.011 [Lua] [BackendManagerPlayFab] Showing error dialog: "2", "nil"
03:52:53.011 [Lua] backend error 2 backend_err_signin_timeout
03:52:53.011 [Lua] PopupManager:queue_default_popup: Sign-in timeout Server Error button_quit Quit Game
03:52:55.391 [Lua] PopupManager:query_result returned result: button_quit
03:52:55.391 [Application] Lua signals application exit.
03:52:55.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
03:52:55.475 [Lua] [Managers] Destroying state managers...
03:52:55.475 [Lua] MUSIC MANAGER Stop_menu_screen_music 223073 0
03:52:55.475 [Lua] [Managers] Destroying state managers...
03:52:55.475 [Lua] [Managers] Destroying global managers...
03:53:06.000 [Lua] Not all curl requests were successfully handled
03:53:06.005 [Lua] VMF:ON_UNLOAD()
03:53:06.026 [Lua] [PackageManager] Destroy()
03:53:06.027 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
03:53:06.029 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
03:53:06.035 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
03:53:06.062 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
03:53:06.065 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
03:53:06.391 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
03:53:06.401 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
03:53:06.415 [Lua] [PackageManager] Unload: resource_packages/inventory, global
03:53:06.419 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
03:53:06.420 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
03:53:06.426 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
03:53:06.426 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
03:53:06.426 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
03:53:06.434 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
03:53:06.436 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
03:53:06.436 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
03:53:06.438 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
03:53:06.440 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
03:53:06.440 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
03:53:06.456 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
03:53:06.457 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
03:53:06.457 [Lua] [PackageManager] Unload: resource_packages/decals, global
03:53:06.457 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
03:53:06.457 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
03:53:06.458 [Lua] [PackageManager] Unload: resource_packages/careers, global
03:53:06.465 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
03:53:06.466 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
03:53:06.467 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global
03:53:06.477 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
03:53:06.477 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
03:53:06.478 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
03:53:06.527 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
03:53:06.528 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
03:53:06.531 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
03:53:06.544 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
03:53:06.544 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
03:53:06.626 [Lua] [PackageManager] Unload: resource_packages/ingame, global
03:53:06.633 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
03:53:06.633 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
03:53:06.641 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
03:53:06.646 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global
03:53:06.653 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
03:53:06.673 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
03:53:06.736 [Lua] [PackageManager] Unload: resource_packages/pickups, global
03:53:07.089 [RazerChroma] Shutdown Razer Chroma
03:53:08.162 [EAC] Shutdown
[Log end]