[Log version] 1 [Session] 914a3f96-d089-41cf-896a-35adb04f4200 UTC time stamps 03:03:44.319 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 03:03:44.319 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 03:03:44.319 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 03:03:44.319 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 03:03:44.319 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 03:03:44.319 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 03:03:44.385 [RazerChroma] Setup Razer Chroma resources 03:03:44.385 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 03:03:44.419 [Window] Window => active 03:03:44.426 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 03:03:44.461 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 03:03:45.078 [EAC] Init client 110000104816a75 03:03:45.078 [EAC] EAC client initialized 03:03:45.078 warning: [EAC] Failed to initialize localization 03:03:45.079 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 03:03:45.162 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti) 03:03:46.064 [AFTERMATH] Initialized Aftermath 03:03:46.071 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 03:03:46.118 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 03:03:48.223 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 03:03:48.225 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 03:03:49.319 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 03:03:49.319 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 03:03:49.320 [Save] Save dir: `C:\Users\Nathaniel\AppData\Roaming\fatshark\Vermintide 2` 03:03:49.321 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 03:03:49.321 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 03:03:49.524 [RazerChroma] Setup Razer Chroma 03:03:49.595 [LightFX ] Loaded DLL. 03:03:49.595 [LightFX ] Init() 03:03:49.603 [LightFX ] LightFX failed to initialize 03:03:49.662 [Lua] boot.lua start, os clock: 8.9909999999999997 03:03:49.662 [Lua] Boot:setup() entered. time: 0 os-clock: 8.9920000000000009 03:03:49.662 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8078MB Available: 1890MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID c9309100-9431-4fda-9176-45cdc8d94e13 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4021MB) Driver version: 44259 Graphics card: Intel(R) HD Graphics 630 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): HIDI2C Device 03:03:49.663 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 03:03:49.679 [SteamStats] RequestCurrentStats success: true 03:03:55.216 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.363631971180439 os-clock: 14.546000000000001 03:03:55.217 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 03:03:55.221 [Lua] Flushing: resource_packages/strings [ResourcePackage] 03:03:55.221 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 03:03:55.224 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 03:03:55.224 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 03:03:55.224 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 03:03:55.224 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 03:03:55.224 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 03:03:55.227 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 03:03:55.228 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 03:03:55.231 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 03:03:55.231 [Lua] ***************************************************************** 03:03:55.232 [Lua] ** Initial contents of script_data ** 03:03:55.232 [Lua] script_data.beta_level_progression = false 03:03:55.232 [Lua] script_data.build_identifier = 75756469c168 03:03:55.232 [Lua] script_data.debug_interactions = false 03:03:55.232 [Lua] script_data.disable_debug_draw = true 03:03:55.232 [Lua] script_data.disable_intro_trailer = false 03:03:55.232 [Lua] script_data.disable_tutorial_at_start = false 03:03:55.232 [Lua] script_data.enable_detailed_tooltips = false 03:03:55.232 [Lua] script_data.force_debug_disabled = true 03:03:55.232 [Lua] script_data.force_steam = true 03:03:55.232 [Lua] script_data.hide_fps = true 03:03:55.232 [Lua] script_data.hide_version_info = true 03:03:55.232 [Lua] script_data.matchmaking_debug = true 03:03:55.232 [Lua] script_data.network_debug = true 03:03:55.232 [Lua] script_data.package_debug = true 03:03:55.232 [Lua] script_data.packaged_build = true 03:03:55.232 [Lua] script_data.settings = { } 03:03:55.232 [Lua] script_data.show_fps = false 03:03:55.232 [Lua] script_data.spawn_empty_chest = true 03:03:55.232 [Lua] script_data.telemetry_log_interval = 600 03:03:55.232 [Lua] script_data.test_backend = stage_steam_playfab 03:03:55.232 [Lua] script_data.tobii_button = false 03:03:55.232 [Lua] script_data.use_beta_overlay = false 03:03:55.232 [Lua] script_data.use_local_backend = false 03:03:55.232 [Lua] script_data.use_tech_telemetry = true 03:03:55.232 [Lua] script_data.use_telemetry = true 03:03:55.232 [Lua] ***************************************************************** 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 03:03:55.232 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 03:03:55.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 03:03:55.301 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 03:03:55.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 03:03:55.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 03:03:55.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 03:03:55.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 03:03:56.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 03:03:56.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 03:03:56.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 03:03:56.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 03:03:56.465 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 03:03:56.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 03:03:57.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 03:03:57.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 03:03:57.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 03:03:57.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 03:03:57.916 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 03:03:57.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 03:03:58.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 03:03:58.282 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 03:03:58.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 03:03:58.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 03:03:58.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 03:03:58.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 03:03:58.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 03:03:58.766 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 03:03:58.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 03:03:59.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 03:03:59.050 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 03:03:59.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 03:03:59.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 03:03:59.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 03:03:59.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 03:03:59.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 03:03:59.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 03:03:59.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 03:04:00.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 03:04:00.136 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 03:04:00.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 03:04:00.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 03:04:00.365 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 03:04:00.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 03:04:00.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 03:04:00.448 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 03:04:00.455 [Lua] Using test backend: stage_steam_playfab 03:04:00.455 [Lua] nil 03:04:00.455 [Lua] table: 000000000005FA20 03:04:00.519 [Lua] [1] = beastmen_minotaur (string) 03:04:00.519 [Lua] [2] = critter_rat (string) 03:04:00.519 [Lua] [3] = skaven_stormfiend_demo (string) 03:04:00.519 [Lua] [4] = chaos_dummy_troll (string) 03:04:00.519 [Lua] [5] = skaven_storm_vermin_warlord (string) 03:04:00.519 [Lua] [6] = chaos_vortex (string) 03:04:00.519 [Lua] [7] = skaven_loot_rat (string) 03:04:00.519 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 03:04:00.519 [Lua] [9] = chaos_dummy_sorcerer (string) 03:04:00.519 [Lua] [10] = chaos_tentacle (string) 03:04:00.519 [Lua] [11] = skaven_rat_ogre (string) 03:04:00.519 [Lua] [12] = skaven_grey_seer (string) 03:04:00.519 [Lua] [13] = skaven_stormfiend (string) 03:04:00.519 [Lua] [14] = skaven_storm_vermin_champion (string) 03:04:00.519 [Lua] [15] = chaos_spawn (string) 03:04:00.519 [Lua] [16] = skaven_stormfiend_boss (string) 03:04:00.519 [Lua] [17] = critter_pig (string) 03:04:00.519 [Lua] [18] = chaos_plague_wave_spawner (string) 03:04:00.519 [Lua] [19] = skaven_explosive_loot_rat (string) 03:04:00.519 [Lua] [20] = chaos_troll (string) 03:04:00.519 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string) 03:04:00.519 [Lua] [22] = skaven_warpfire_thrower (string) 03:04:00.519 [Lua] [23] = chaos_exalted_champion_warcamp (string) 03:04:00.519 [Lua] [24] = chaos_plague_sorcerer (string) 03:04:00.519 [Lua] [25] = skaven_pack_master (string) 03:04:00.519 [Lua] [26] = chaos_exalted_sorcerer (string) 03:04:00.519 [Lua] [27] = chaos_tentacle_sorcerer (string) 03:04:00.519 [Lua] [28] = chaos_mutator_sorcerer (string) 03:04:00.519 [Lua] [29] = skaven_poison_wind_globadier (string) 03:04:00.519 [Lua] [30] = skaven_gutter_runner (string) 03:04:00.519 [Lua] [31] = skaven_ratling_gunner (string) 03:04:00.519 [Lua] [32] = chaos_vortex_sorcerer (string) 03:04:00.519 [Lua] [33] = chaos_warrior (string) 03:04:00.519 [Lua] [34] = chaos_corruptor_sorcerer (string) 03:04:00.519 [Lua] [35] = chaos_exalted_champion_norsca (string) 03:04:00.519 [Lua] [36] = skaven_plague_monk (string) 03:04:00.519 [Lua] [37] = chaos_berzerker (string) 03:04:00.519 [Lua] [38] = beastmen_gor (string) 03:04:00.519 [Lua] [39] = beastmen_standard_bearer (string) 03:04:00.519 [Lua] [40] = beastmen_ungor (string) 03:04:00.519 [Lua] [41] = beastmen_ungor_archer (string) 03:04:00.519 [Lua] [42] = skaven_storm_vermin_commander (string) 03:04:00.519 [Lua] [43] = beastmen_standard_bearer_crater (string) 03:04:00.519 [Lua] [44] = skaven_storm_vermin (string) 03:04:00.519 [Lua] [45] = beastmen_ungor_dummy (string) 03:04:00.519 [Lua] [46] = beastmen_bestigor (string) 03:04:00.519 [Lua] [47] = chaos_raider (string) 03:04:00.519 [Lua] [48] = beastmen_bestigor_dummy (string) 03:04:00.519 [Lua] [49] = skaven_storm_vermin_with_shield (string) 03:04:00.519 [Lua] [50] = beastmen_gor_dummy (string) 03:04:00.519 [Lua] [51] = chaos_raider_tutorial (string) 03:04:00.520 [Lua] [52] = skaven_clan_rat_tutorial (string) 03:04:00.520 [Lua] [53] = chaos_marauder (string) 03:04:00.520 [Lua] [54] = skaven_dummy_clan_rat (string) 03:04:00.520 [Lua] [55] = chaos_fanatic (string) 03:04:00.520 [Lua] [56] = chaos_marauder_with_shield (string) 03:04:00.520 [Lua] [57] = chaos_zombie (string) 03:04:00.520 [Lua] [58] = skaven_clan_rat (string) 03:04:00.520 [Lua] [59] = skaven_clan_rat_with_shield (string) 03:04:00.520 [Lua] [60] = chaos_marauder_tutorial (string) 03:04:00.520 [Lua] [61] = skaven_dummy_slave (string) 03:04:00.520 [Lua] [62] = skaven_slave (string) 03:04:00.566 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 03:04:00.566 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 03:04:00.566 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 03:04:00.566 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 03:04:00.566 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 03:04:00.573 [Lua] level display name dlc_bogenhafen_city 03:04:00.573 [Lua] level display name cemetery 03:04:00.573 [Lua] level display name forest_ambush 03:04:00.573 [Lua] level display name mines 03:04:00.573 [Lua] level display name nurgle 03:04:00.573 [Lua] level display name warcamp 03:04:00.573 [Lua] level display name bell 03:04:00.573 [Lua] level display name dlc_celebrate_crawl 03:04:00.573 [Lua] level display name skittergate 03:04:00.573 [Lua] level display name magnus 03:04:00.573 [Lua] level display name prologue 03:04:00.573 [Lua] level display name military 03:04:00.573 [Lua] level display name skaven_stronghold 03:04:00.573 [Lua] level display name fort 03:04:00.573 [Lua] level display name ground_zero 03:04:00.573 [Lua] level display name elven_ruins 03:04:00.573 [Lua] level display name farmlands 03:04:00.573 [Lua] level display name crater 03:04:00.573 [Lua] level display name plaza 03:04:00.573 [Lua] level display name ussingen 03:04:00.573 [Lua] level display name dlc_portals 03:04:00.573 [Lua] level display name catacombs 03:04:00.573 [Lua] level display name dlc_bogenhafen_slum 03:04:00.573 [Lua] level display name dlc_bastion 03:04:00.622 [Lua] TIME: 0.039000000000001 03:04:01.228 [Lua] [ConflictSettings] Contained breeds generated in: 0.53099999999999881 03:04:01.228 [Lua] ####### Testing HordeCompositions ######## 03:04:01.229 [Lua] ####### Testing HordeCompositionsPacing ######## 03:04:01.321 [Lua] <>realm = official<> 03:04:01.933 warning: [ModManager] Mod with id 1570226884ll and path D:\Private -Not this one\Steam on D drive\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 03:04:01.933 warning: [ModManager] Mod with id 1545823051ll and path D:\Private -Not this one\Steam on D drive\steamapps\workshop\content\552500\1545823051\mod.bin can't be added as mod hash catalog to EAC, skipping 03:04:02.101 [Lua] 03:04:02.101 [Lua] [1] = table 03:04:02.101 [Lua] [download_pending] = false (boolean) 03:04:02.101 [Lua] [id] = 1369573612 (string) 03:04:02.101 [Lua] [banned] = false (boolean) 03:04:02.101 [Lua] [author_id] = 58813412 (number) 03:04:02.101 [Lua] [tags] = table 03:04:02.101 [Lua] [1] = Tools (string) 03:04:02.101 [Lua] [2] = approved (string) 03:04:02.101 [Lua] [author] = bIbIbI(rus) (string) 03:04:02.101 [Lua] [sanctioned] = true (boolean) 03:04:02.101 [Lua] [out_of_date] = false (boolean) 03:04:02.101 [Lua] [downloading] = false (boolean) 03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 03:04:02.101 [Lua] [num_children] = 0 (number) 03:04:02.101 [Lua] [ugc_status] = 3 (number) 03:04:02.101 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 03:04:02.101 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 03:04:02.101 [Lua] [installed] = true (boolean) 03:04:02.101 [Lua] [enabled] = true (boolean) 03:04:02.101 [Lua] [name] = Vermintide Mod Framework (string) 03:04:02.101 [Lua] [dependency_error] = (string) 03:04:02.101 [Lua] [2] = table 03:04:02.101 [Lua] [download_pending] = false (boolean) 03:04:02.101 [Lua] [id] = 1374248490 (string) 03:04:02.101 [Lua] [children] = table 03:04:02.101 [Lua] [1] = 1369573612 (string) 03:04:02.101 [Lua] [banned] = false (boolean) 03:04:02.101 [Lua] [author_id] = 45268594 (number) 03:04:02.101 [Lua] [tags] = table 03:04:02.101 [Lua] [1] = approved (string) 03:04:02.101 [Lua] [author] = prop joe (string) 03:04:02.101 [Lua] [sanctioned] = true (boolean) 03:04:02.101 [Lua] [out_of_date] = false (boolean) 03:04:02.101 [Lua] [downloading] = false (boolean) 03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 03:04:02.101 [Lua] [num_children] = 1 (number) 03:04:02.101 [Lua] [ugc_status] = 3 (number) 03:04:02.101 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 03:04:02.101 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 03:04:02.101 [Lua] [installed] = true (boolean) 03:04:02.101 [Lua] [enabled] = true (boolean) 03:04:02.101 [Lua] [name] = Penlight Lua Libraries (string) 03:04:02.101 [Lua] [dependency_error] = (string) 03:04:02.101 [Lua] [3] = table 03:04:02.101 [Lua] [download_pending] = false (boolean) 03:04:02.101 [Lua] [id] = 1389872347 (string) 03:04:02.101 [Lua] [children] = table 03:04:02.101 [Lua] [1] = 1369573612 (string) 03:04:02.101 [Lua] [banned] = false (boolean) 03:04:02.101 [Lua] [author_id] = 4821406 (number) 03:04:02.101 [Lua] [tags] = table 03:04:02.101 [Lua] [1] = UI (string) 03:04:02.101 [Lua] [2] = approved (string) 03:04:02.101 [Lua] [author] = grasmann (string) 03:04:02.101 [Lua] [sanctioned] = true (boolean) 03:04:02.101 [Lua] [out_of_date] = false (boolean) 03:04:02.101 [Lua] [downloading] = false (boolean) 03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 03:04:02.101 [Lua] [num_children] = 1 (number) 03:04:02.101 [Lua] [ugc_status] = 3 (number) 03:04:02.101 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 03:04:02.101 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 03:04:02.101 [Lua] [installed] = true (boolean) 03:04:02.101 [Lua] [enabled] = true (boolean) 03:04:02.101 [Lua] [name] = Simple UI (string) 03:04:02.101 [Lua] [dependency_error] = (string) 03:04:02.101 [Lua] [4] = table 03:04:02.101 [Lua] [download_pending] = false (boolean) 03:04:02.101 [Lua] [id] = 1393343095 (string) 03:04:02.101 [Lua] [children] = table 03:04:02.101 [Lua] [1] = 1369573612 (string) 03:04:02.101 [Lua] [2] = 1374248490 (string) 03:04:02.101 [Lua] [banned] = false (boolean) 03:04:02.101 [Lua] [author_id] = 45268594 (number) 03:04:02.101 [Lua] [tags] = table 03:04:02.101 [Lua] [1] = approved (string) 03:04:02.101 [Lua] [2] = UI (string) 03:04:02.101 [Lua] [author] = prop joe (string) 03:04:02.101 [Lua] [sanctioned] = true (boolean) 03:04:02.101 [Lua] [out_of_date] = false (boolean) 03:04:02.101 [Lua] [downloading] = false (boolean) 03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 03:04:02.101 [Lua] [num_children] = 2 (number) 03:04:02.101 [Lua] [ugc_status] = 3 (number) 03:04:02.101 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:04:02.101 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 03:04:02.101 [Lua] [installed] = true (boolean) 03:04:02.101 [Lua] [enabled] = true (boolean) 03:04:02.101 [Lua] [name] = Scoreboard Tweaks (string) 03:04:02.101 [Lua] [dependency_error] = (string) 03:04:02.101 [Lua] [5] = table 03:04:02.101 [Lua] [download_pending] = false (boolean) 03:04:02.101 [Lua] [id] = 1445717962 (string) 03:04:02.101 [Lua] [children] = table 03:04:02.101 [Lua] [1] = 1369573612 (string) 03:04:02.101 [Lua] [2] = 1389872347 (string) 03:04:02.101 [Lua] [banned] = false (boolean) 03:04:02.101 [Lua] [author_id] = 38895286 (number) 03:04:02.101 [Lua] [tags] = table 03:04:02.101 [Lua] [1] = UI (string) 03:04:02.101 [Lua] [2] = QoL (string) 03:04:02.101 [Lua] [3] = applied (string) 03:04:02.101 [Lua] [4] = approved (string) 03:04:02.101 [Lua] [author] = Squatting Bear (string) 03:04:02.101 [Lua] [sanctioned] = true (boolean) 03:04:02.101 [Lua] [out_of_date] = false (boolean) 03:04:02.101 [Lua] [downloading] = false (boolean) 03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 03:04:02.101 [Lua] [num_children] = 2 (number) 03:04:02.101 [Lua] [ugc_status] = 3 (number) 03:04:02.101 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 03:04:02.101 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 03:04:02.101 [Lua] [installed] = true (boolean) 03:04:02.101 [Lua] [enabled] = true (boolean) 03:04:02.101 [Lua] [name] = Loadout Manager (string) 03:04:02.101 [Lua] [dependency_error] = (string) 03:04:02.101 [Lua] [6] = table 03:04:02.101 [Lua] [download_pending] = false (boolean) 03:04:02.101 [Lua] [id] = 1395453301 (string) 03:04:02.101 [Lua] [children] = table 03:04:02.101 [Lua] [1] = 1369573612 (string) 03:04:02.101 [Lua] [banned] = false (boolean) 03:04:02.101 [Lua] [author_id] = 58813412 (number) 03:04:02.101 [Lua] [tags] = table 03:04:02.101 [Lua] [1] = QoL (string) 03:04:02.101 [Lua] [2] = applied (string) 03:04:02.101 [Lua] [3] = approved (string) 03:04:02.101 [Lua] [author] = bIbIbI(rus) (string) 03:04:02.101 [Lua] [sanctioned] = true (boolean) 03:04:02.101 [Lua] [out_of_date] = false (boolean) 03:04:02.101 [Lua] [downloading] = false (boolean) 03:04:02.101 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 03:04:02.101 [Lua] [num_children] = 1 (number) 03:04:02.101 [Lua] [ugc_status] = 3 (number) 03:04:02.101 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 03:04:02.101 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 03:04:02.101 [Lua] [installed] = true (boolean) 03:04:02.101 [Lua] [enabled] = true (boolean) 03:04:02.101 [Lua] [name] = Skip Intro (string) 03:04:02.101 [Lua] [dependency_error] = (string) 03:04:02.101 [Lua] [7] = table 03:04:02.101 [Lua] [download_pending] = false (boolean) 03:04:02.101 [Lua] [id] = 1402971136 (string) 03:04:02.101 [Lua] [children] = table 03:04:02.101 [Lua] [1] = 1369573612 (string) 03:04:02.103 [Lua] [banned] = false (boolean) 03:04:02.103 [Lua] [author_id] = 38300192 (number) 03:04:02.103 [Lua] [tags] = table 03:04:02.103 [Lua] [1] = approved (string) 03:04:02.103 [Lua] [2] = UI (string) 03:04:02.103 [Lua] [3] = QoL (string) 03:04:02.103 [Lua] [author] = Tomoko 👿 (string) 03:04:02.103 [Lua] [sanctioned] = true (boolean) 03:04:02.103 [Lua] [out_of_date] = false (boolean) 03:04:02.103 [Lua] [downloading] = false (boolean) 03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 03:04:02.103 [Lua] [num_children] = 1 (number) 03:04:02.103 [Lua] [ugc_status] = 3 (number) 03:04:02.103 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 03:04:02.103 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 03:04:02.103 [Lua] [installed] = true (boolean) 03:04:02.103 [Lua] [enabled] = false (boolean) 03:04:02.103 [Lua] [name] = Needii (string) 03:04:02.103 [Lua] [dependency_error] = (string) 03:04:02.103 [Lua] [8] = table 03:04:02.103 [Lua] [download_pending] = false (boolean) 03:04:02.103 [Lua] [id] = 1402835022 (string) 03:04:02.103 [Lua] [installed] = false (boolean) 03:04:02.103 [Lua] [ugc_status] = 2 (number) 03:04:02.103 [Lua] [downloading] = false (boolean) 03:04:02.103 [Lua] [out_of_date] = false (boolean) 03:04:02.103 [Lua] [banned] = true (boolean) 03:04:02.103 [Lua] [dependency_error] = (string) 03:04:02.103 [Lua] [name] = ... (string) 03:04:02.103 [Lua] [description] = (string) 03:04:02.103 [Lua] [url] = (string) 03:04:02.103 [Lua] [enabled] = false (boolean) 03:04:02.103 [Lua] [last_updated] = (string) 03:04:02.103 [Lua] [author] = unknown (string) 03:04:02.103 [Lua] [9] = table 03:04:02.103 [Lua] [download_pending] = false (boolean) 03:04:02.103 [Lua] [id] = 1570226884 (string) 03:04:02.103 [Lua] [children] = table 03:04:02.103 [Lua] [1] = 1369573612 (string) 03:04:02.103 [Lua] [banned] = false (boolean) 03:04:02.103 [Lua] [author_id] = 107014304 (number) 03:04:02.103 [Lua] [tags] = table 03:04:02.103 [Lua] [1] = applied (string) 03:04:02.103 [Lua] [2] = UI (string) 03:04:02.103 [Lua] [3] = Art (string) 03:04:02.103 [Lua] [author] = Sir Aiedail (string) 03:04:02.103 [Lua] [sanctioned] = false (boolean) 03:04:02.103 [Lua] [out_of_date] = false (boolean) 03:04:02.103 [Lua] [downloading] = false (boolean) 03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 03:04:02.103 [Lua] [num_children] = 1 (number) 03:04:02.103 [Lua] [ugc_status] = 3 (number) 03:04:02.103 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort Brachsenbrücke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 03:04:02.103 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string) 03:04:02.103 [Lua] [installed] = true (boolean) 03:04:02.103 [Lua] [enabled] = false (boolean) 03:04:02.103 [Lua] [name] = More Loading Screens (string) 03:04:02.103 [Lua] [dependency_error] = (string) 03:04:02.103 [Lua] [10] = table 03:04:02.103 [Lua] [download_pending] = false (boolean) 03:04:02.103 [Lua] [id] = 1545823051 (string) 03:04:02.103 [Lua] [children] = table 03:04:02.103 [Lua] [1] = 1369573612 (string) 03:04:02.103 [Lua] [banned] = false (boolean) 03:04:02.103 [Lua] [author_id] = 44096463 (number) 03:04:02.103 [Lua] [tags] = table 03:04:02.103 [Lua] [1] = applied (string) 03:04:02.103 [Lua] [2] = QoL (string) 03:04:02.103 [Lua] [author] = Zaphio (string) 03:04:02.103 [Lua] [sanctioned] = false (boolean) 03:04:02.103 [Lua] [out_of_date] = false (boolean) 03:04:02.103 [Lua] [downloading] = false (boolean) 03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954094158323376473/DDBE66AB4F2BAA4BACCF80806F12644B3D7CAF2B/ (string) 03:04:02.103 [Lua] [num_children] = 1 (number) 03:04:02.103 [Lua] [ugc_status] = 3 (number) 03:04:02.103 [Lua] [description] = [h1]Description[/h1] Patches the elf [spoiler]right in the kisser[/spoiler]. In her own words: mhmm mmh hh hmmm m mhm mmhm hhh hhh h mmm. [i](Elf dialogue is replaced with a short grunt/moan. Subtitles are replaced to match.)[/i] [h1]Configuration[/h1] Apply the duct tape from the mod options menu (default hotkey: [u]F4[/u]). [h1]Acknowledgements[/h1] [list] [*]Inspired by Fatshark's April Fools [url=https://steamcommunity.com/games/552500/announcements/detail/1655510866867351765]Mute Kerillian DLC[/url]. [*]Sir GobSmacker -- Reported a bug that can sometimes occur in the keep. [*] arandom -- Suggested increasing the duration of the "duct taped" dialogue. [/list] (string) 03:04:02.103 [Lua] [last_updated] = 10/29/2018 3:02:59 AM (string) 03:04:02.103 [Lua] [installed] = true (boolean) 03:04:02.103 [Lua] [enabled] = false (boolean) 03:04:02.103 [Lua] [name] = Duct Tape Mod (string) 03:04:02.103 [Lua] [dependency_error] = (string) 03:04:02.103 [Lua] [11] = table 03:04:02.103 [Lua] [download_pending] = false (boolean) 03:04:02.103 [Lua] [id] = 1502859403 (string) 03:04:02.103 [Lua] [children] = table 03:04:02.103 [Lua] [1] = 1369573612 (string) 03:04:02.103 [Lua] [banned] = false (boolean) 03:04:02.103 [Lua] [author_id] = 96578995 (number) 03:04:02.103 [Lua] [tags] = table 03:04:02.103 [Lua] [1] = QoL (string) 03:04:02.103 [Lua] [2] = approved (string) 03:04:02.103 [Lua] [author] = RIP AND TEAR (string) 03:04:02.103 [Lua] [sanctioned] = true (boolean) 03:04:02.103 [Lua] [out_of_date] = false (boolean) 03:04:02.103 [Lua] [downloading] = false (boolean) 03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 03:04:02.103 [Lua] [num_children] = 1 (number) 03:04:02.103 [Lua] [ugc_status] = 3 (number) 03:04:02.103 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 03:04:02.103 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string) 03:04:02.103 [Lua] [installed] = true (boolean) 03:04:02.103 [Lua] [enabled] = true (boolean) 03:04:02.103 [Lua] [name] = Notice Key Pickup (string) 03:04:02.103 [Lua] [dependency_error] = (string) 03:04:02.103 [Lua] [12] = table 03:04:02.103 [Lua] [download_pending] = false (boolean) 03:04:02.103 [Lua] [id] = 1395655171 (string) 03:04:02.103 [Lua] [children] = table 03:04:02.103 [Lua] [1] = 1369573612 (string) 03:04:02.103 [Lua] [banned] = false (boolean) 03:04:02.103 [Lua] [author_id] = 59593500 (number) 03:04:02.103 [Lua] [tags] = table 03:04:02.103 [Lua] [1] = QoL (string) 03:04:02.103 [Lua] [2] = Balance/Tweaks (string) 03:04:02.103 [Lua] [3] = approved (string) 03:04:02.103 [Lua] [author] = Grimalackt (string) 03:04:02.103 [Lua] [sanctioned] = true (boolean) 03:04:02.103 [Lua] [out_of_date] = false (boolean) 03:04:02.103 [Lua] [downloading] = false (boolean) 03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 03:04:02.103 [Lua] [num_children] = 1 (number) 03:04:02.103 [Lua] [ugc_status] = 3 (number) 03:04:02.103 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 03:04:02.103 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 03:04:02.103 [Lua] [installed] = true (boolean) 03:04:02.103 [Lua] [enabled] = true (boolean) 03:04:02.103 [Lua] [name] = Bot Improvements - Combat (string) 03:04:02.103 [Lua] [dependency_error] = (string) 03:04:02.103 [Lua] [13] = table 03:04:02.103 [Lua] [download_pending] = false (boolean) 03:04:02.103 [Lua] [id] = 1569650837 (string) 03:04:02.103 [Lua] [children] = table 03:04:02.103 [Lua] [1] = 1369573612 (string) 03:04:02.103 [Lua] [banned] = false (boolean) 03:04:02.103 [Lua] [author_id] = 81851809 (number) 03:04:02.103 [Lua] [tags] = table 03:04:02.103 [Lua] [1] = approved (string) 03:04:02.103 [Lua] [2] = UI (string) 03:04:02.103 [Lua] [3] = QoL (string) 03:04:02.103 [Lua] [author] = Skwuruhl (string) 03:04:02.103 [Lua] [sanctioned] = true (boolean) 03:04:02.103 [Lua] [out_of_date] = false (boolean) 03:04:02.103 [Lua] [downloading] = false (boolean) 03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 03:04:02.103 [Lua] [num_children] = 1 (number) 03:04:02.103 [Lua] [ugc_status] = 3 (number) 03:04:02.103 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 03:04:02.103 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 03:04:02.103 [Lua] [installed] = true (boolean) 03:04:02.103 [Lua] [enabled] = true (boolean) 03:04:02.103 [Lua] [name] = Crosshairs Fix (string) 03:04:02.103 [Lua] [dependency_error] = (string) 03:04:02.103 [Lua] [14] = table 03:04:02.103 [Lua] [download_pending] = false (boolean) 03:04:02.103 [Lua] [id] = 1459917022 (string) 03:04:02.103 [Lua] [children] = table 03:04:02.103 [Lua] [1] = 1369573612 (string) 03:04:02.103 [Lua] [banned] = false (boolean) 03:04:02.103 [Lua] [author_id] = 155839973 (number) 03:04:02.103 [Lua] [tags] = table 03:04:02.103 [Lua] [1] = approved (string) 03:04:02.103 [Lua] [2] = UI (string) 03:04:02.103 [Lua] [3] = QoL (string) 03:04:02.103 [Lua] [author] = Gohas (string) 03:04:02.103 [Lua] [sanctioned] = true (boolean) 03:04:02.103 [Lua] [out_of_date] = false (boolean) 03:04:02.103 [Lua] [downloading] = false (boolean) 03:04:02.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 03:04:02.103 [Lua] [num_children] = 1 (number) 03:04:02.103 [Lua] [ugc_status] = 3 (number) 03:04:02.103 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 03:04:02.103 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 03:04:02.103 [Lua] [installed] = true (boolean) 03:04:02.103 [Lua] [enabled] = true (boolean) 03:04:02.103 [Lua] [name] = Parry Indicator (string) 03:04:02.103 [Lua] [dependency_error] = (string) 03:04:02.103 [Lua] 03:04:02.103 [Lua] 03:04:02.103 [Lua] [1459917022] = 7 (number) 03:04:02.103 [Lua] [1502859403] = 10 (number) 03:04:02.103 [Lua] [1374248490] = 1 (number) 03:04:02.103 [Lua] [1395453301] = 3 (number) 03:04:02.103 [Lua] [1393343095] = 0 (number) 03:04:02.103 [Lua] [1395655171] = 9 (number) 03:04:02.103 [Lua] [1445717962] = 2 (number) 03:04:02.103 [Lua] [1569650837] = 8 (number) 03:04:02.103 [Lua] [1402971136] = 4 (number) 03:04:02.103 [Lua] [1369573612] = 5 (number) 03:04:02.103 [Lua] [1389872347] = 6 (number) 03:04:02.103 [Lua] 03:04:02.117 [Lua] 03:04:02.117 [Lua] [1459917022] = 7 (number) 03:04:02.117 [Lua] [1502859403] = 10 (number) 03:04:02.117 [Lua] [1374248490] = 1 (number) 03:04:02.117 [Lua] [1395453301] = 3 (number) 03:04:02.117 [Lua] [1393343095] = 0 (number) 03:04:02.117 [Lua] [1395655171] = 9 (number) 03:04:02.117 [Lua] [1445717962] = 2 (number) 03:04:02.117 [Lua] [1569650837] = 8 (number) 03:04:02.117 [Lua] [1402971136] = 4 (number) 03:04:02.117 [Lua] [1369573612] = 5 (number) 03:04:02.117 [Lua] [1389872347] = 6 (number) 03:04:02.117 [Lua] 03:04:02.123 [Lua] <>modded = true<> 03:04:02.123 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 03:04:02.181 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 03:04:02.218 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 03:04:02.219 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 03:04:02.219 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c808e00) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c808f20) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02522100) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02522290) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b5a0) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b890) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e9efd80) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9efed0) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ceb40a0) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce920) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cf05c10) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8890) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da89290) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cef88d0) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8870) 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 03:04:02.220 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed80180) 03:04:02.226 [Lua] <>modded = true<> 03:04:02.226 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 03:04:02.264 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 03:04:02.298 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 03:04:02.298 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 03:04:02.303 [Lua] <>modded = true<> 03:04:02.303 [Lua] <>Mod:1389872347:Simple UI = true<> 03:04:02.332 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 03:04:02.347 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 03:04:02.348 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 03:04:02.348 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 03:04:02.348 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c4a4350) 03:04:02.353 [Lua] <>modded = true<> 03:04:02.353 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 03:04:02.382 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 03:04:02.398 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 03:04:02.398 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 03:04:02.399 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58f0) 03:04:02.399 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ead6710) 03:04:02.399 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012be8f0) 03:04:02.399 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ead69e0) 03:04:02.405 [Lua] <>modded = true<> 03:04:02.405 [Lua] <>Mod:1445717962:Loadout Manager = true<> 03:04:02.447 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 03:04:02.464 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 03:04:02.464 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 03:04:02.464 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0daf8450) 03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22ab20) 03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22aa10) 03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22aa50) 03:04:02.465 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22ac90) 03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0daf88c0) 03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0174fa40) 03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0174fb00) 03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008d2d60) 03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005c5a70) 03:04:02.466 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 03:04:02.467 [Lua] <>modded = true<> 03:04:02.467 [Lua] <>Mod:1395453301:Skip Intro = true<> 03:04:02.498 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 03:04:02.514 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 03:04:02.514 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 03:04:02.515 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02523690) 03:04:02.515 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02523740) 03:04:02.515 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 03:04:02.535 [Lua] <>modded = true<> 03:04:02.535 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 03:04:02.581 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 03:04:02.597 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 03:04:02.597 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 03:04:02.597 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f610) 03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x013174c0) 03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x013173f0) 03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cff2840) 03:04:02.598 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 03:04:02.615 [Lua] <>modded = true<> 03:04:02.615 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 03:04:02.666 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 03:04:02.681 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 03:04:02.682 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00306780) 03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a7e660) 03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b6c8e0) 03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019fb3b0) 03:04:02.682 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b6c730) 03:04:02.683 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b67240) 03:04:02.684 [Lua] <>modded = true<> 03:04:02.685 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 03:04:02.732 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 03:04:02.748 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 03:04:02.748 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 03:04:02.748 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0cfff790) 03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff600) 03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff620) 03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff640) 03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff660) 03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0cfff6c0) 03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0cfff6e0) 03:04:02.748 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 03:04:02.751 [Lua] <>modded = true<> 03:04:02.751 [Lua] <>Mod:1459917022:Parry Indicator = true<> 03:04:02.782 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 03:04:02.798 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 03:04:02.799 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 03:04:02.799 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 03:04:02.799 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d003370) 03:04:02.799 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x00467ff0) 03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x00467e80) 03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x00467f00) 03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0197aa10) 03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0197ace0) 03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0197ad10) 03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x019859e0) 03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x019861b0) 03:04:02.800 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00945990] (Origin: function: 0x009458c0) 03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00945990] (Origin: function: 0x00945a00) 03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00945990] (Origin: function: 0x00945a20) 03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00945e20] (Origin: function: 0x00945d50) 03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00945e20] (Origin: function: 0x00945e90) 03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00945e20] (Origin: function: 0x00945eb0) 03:04:02.801 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00946770] (Origin: function: 0x009466a0) 03:04:02.802 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00946770] (Origin: function: 0x009467e0) 03:04:02.802 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00946770] (Origin: function: 0x00946800) 03:04:02.802 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 03:04:02.814 [Lua] <>project = vermintide 2<> 03:04:02.814 [Lua] <>build = release<> 03:04:02.814 [Lua] <>platform = win32<> 03:04:02.814 [Lua] <>title_id = 5107<> 03:04:02.814 [Lua] <>content_revision = 7770<> 03:04:02.814 [Lua] <>engine_revision = 75756469c168<> 03:04:02.814 [Lua] <>release_version = 2.2<> 03:04:02.814 [Lua] <>rendering_backend = dx11<> 03:04:02.814 [Lua] <>teamcity_build_id = 58776<> 03:04:02.815 [Lua] <>steam_id = 110000104816a75<> 03:04:02.815 [Lua] <>steam_profile_name = Footlong<> 03:04:02.815 [Lua] <>machine_id = c9309100-9431-4fda-9176-45cdc8d94e13<> 03:04:02.817 [Lua] [Boot] Application build: release 03:04:02.817 [Lua] [Boot] Content revision: 7770 03:04:02.817 [Lua] [Boot] Engine revision: 75756469c168 03:04:02.817 [Lua] [Boot] Release version: 2.2 03:04:02.833 [Lua] Game:_handle_win32_graphics_quality() total time: 0.014999999999997 03:04:02.833 [Lua] save: 0.014999999999997016 03:04:02.833 [Lua] 03:04:02.833 [Lua] unaccounted: 0 03:04:02.834 [Lua] [Boot] User ID: 110000104816a75 Footlong 03:04:02.842 [Lua] [SmokeTest] Disabled 03:04:02.842 [Lua] initializing mechanism to: adventure 03:04:02.842 [Lua] Game:setup() total time: 0.024999999999999 03:04:02.842 [Lua] handle rev info: 0.0010000000000012221 03:04:02.842 [Lua] handle gfx quality: 0.014999999999997016 03:04:02.842 [Lua] default settings: 0 03:04:02.842 [Lua] user settings: 0 03:04:02.842 [Lua] set frame times: 0 03:04:02.842 [Lua] init random: 0 03:04:02.842 [Lua] managers: 0.0069999999999978968 03:04:02.842 [Lua] 03:04:02.842 [Lua] unaccounted: 0.0020000000000024443 03:04:02.842 [Lua] [Boot] use baked enemy meshes: false 03:04:02.842 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 03:04:02.842 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 03:04:02.842 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 03:04:02.842 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 03:04:02.842 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 03:04:02.842 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 03:04:02.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 03:04:02.842 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 03:04:02.842 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 03:04:02.842 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 03:04:02.842 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 03:04:02.842 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 03:04:02.842 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 03:04:02.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e21d0) 03:04:02.843 error: [SteamCloud] File `loadout_manager_vt2.data` not found 03:04:03.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 03:04:03.319 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 03:04:03.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 03:04:04.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 03:04:04.316 [Lua] [PackageManager] Force_load: resource_packages/title_screen 03:04:04.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 03:04:04.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 03:04:04.502 [Lua] [PackageManager] Force_load: resource_packages/menu 03:04:04.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 03:04:04.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 03:04:04.637 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 03:04:04.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 03:04:05.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 03:04:05.971 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 03:04:05.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 03:04:06.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 03:04:06.225 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 03:04:06.226 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 03:04:06.227 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 03:04:06.228 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 03:04:06.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 03:04:06.409 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 03:04:06.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 03:04:07.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 03:04:07.273 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 03:04:07.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 03:04:08.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 03:04:08.238 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 03:04:08.238 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 03:04:08.238 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x023c18b0) 03:04:08.238 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0237f140) 03:04:08.238 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0237e3f0) 03:04:08.238 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x023bc230) 03:04:08.238 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x023c1290) 03:04:08.246 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 03:04:08.246 [Lua] [Gamestate] Enter StateTitleScreen 03:04:08.247 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 03:04:08.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 03:04:08.247 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 03:04:08.248 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 03:04:08.248 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 03:04:08.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 03:04:08.255 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 03:04:08.255 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 03:04:08.255 [Save] Loading `save_data` 03:04:08.265 [Save] Load done 03:04:08.273 [Lua] [BackendManagerPlayFab] Backend Enabled 03:04:08.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 03:04:08.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 03:04:08.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 03:04:10.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 03:04:10.471 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 03:04:10.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 03:04:10.507 [Lua] <>playfab_id = 6B72F67EEB9C90BE<> 03:04:11.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 03:04:11.596 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 03:04:11.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:04:12.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:04:12.351 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:04:12.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 03:04:13.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 03:04:13.009 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 03:04:13.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 03:04:13.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 03:04:13.329 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 03:04:13.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 03:04:13.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 03:04:13.630 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 03:04:13.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 03:04:14.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 03:04:14.296 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 03:04:14.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 03:04:14.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 03:04:14.725 [Lua] [PackageManager] Force_load: resource_packages/inventory 03:04:14.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 03:04:14.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 03:04:14.876 [Lua] [PackageManager] Force_load: resource_packages/careers 03:04:14.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 03:04:14.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 03:04:14.926 [Lua] [PackageManager] Force_load: resource_packages/decals 03:04:14.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 03:04:15.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 03:04:15.145 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 03:04:15.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 03:04:16.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 03:04:16.407 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 03:04:16.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 03:04:18.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 03:04:18.373 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 03:04:18.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 03:04:20.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 03:04:20.227 [Lua] [PackageManager] Force_load: resource_packages/ingame 03:04:20.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 03:04:20.232 [Lua] Populating data for character 1 15 03:04:20.464 [Lua] Requesting character data for index 2 15 03:04:20.464 [Lua] Populating data for character 2 15 03:04:20.680 [Lua] Requesting character data for index 3 15 03:04:20.680 [Lua] Populating data for character 3 15 03:04:20.898 [Lua] Requesting character data for index 4 15 03:04:20.898 [Lua] Populating data for character 4 15 03:04:21.115 [Lua] Requesting character data for index 5 15 03:04:21.115 [Lua] Populating data for character 5 15 03:04:21.338 [Lua] Requesting character data for index 6 15 03:04:21.338 [Lua] Populating data for character 6 15 03:04:21.558 [Lua] Requesting character data for index 7 15 03:04:21.558 [Lua] Populating data for character 7 15 03:04:21.776 [Lua] Requesting character data for index 8 15 03:04:21.776 [Lua] Populating data for character 8 15 03:04:21.994 [Lua] Requesting character data for index 9 15 03:04:21.994 [Lua] Populating data for character 9 15 03:04:22.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 03:04:22.044 [Lua] [PackageManager] Force_load: resource_packages/pickups 03:04:22.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 03:04:22.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 03:04:22.213 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 03:04:22.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 03:04:22.219 [Lua] Requesting character data for index 10 15 03:04:22.219 [Lua] Populating data for character 10 15 03:04:22.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 03:04:22.363 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 03:04:22.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 03:04:22.431 [Lua] Requesting character data for index 11 15 03:04:22.431 [Lua] Populating data for character 11 15 03:04:22.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 03:04:22.447 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 03:04:22.650 [Lua] Requesting character data for index 12 15 03:04:22.650 [Lua] Populating data for character 12 15 03:04:22.869 [Lua] Requesting character data for index 13 15 03:04:22.869 [Lua] Populating data for character 13 15 03:04:23.107 [Lua] Requesting character data for index 14 15 03:04:23.107 [Lua] Populating data for character 14 15 03:04:23.341 [Lua] Requesting character data for index 15 15 03:04:23.341 [Lua] Populating data for character 15 15 03:04:23.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 03:04:23.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 03:04:23.578 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 03:04:23.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 03:04:23.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 03:04:23.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 03:04:23.795 [Lua] Player statistics loaded! 03:04:28.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 03:04:28.041 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 03:04:28.243 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 03:04:28.259 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 03:04:28.799 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 03:04:28.801 [Lua] [BackendInterfacePeddlerPlayFab] Added 85 item(s) to the peddler stock 03:04:28.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 03:04:29.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 03:04:29.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 03:04:29.976 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 03:04:29.976 [Lua] [UnlockManager] All unlocks ready 03:04:29.992 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 03:04:31.020 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 03:04:31.022 [Lua] [Managers] Destroying state managers... 03:04:31.022 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 03:04:31.022 [Lua] [Gamestate] Enter state StateLoading 03:04:31.024 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:04:31.024 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:04:31.024 [Lua] [LobbyManager] Setting up network options 03:04:31.024 [Lua] state_loading_restart_network JOIN VIA STEAM 0 03:04:31.024 [Lua] registering RPCs 03:04:31.024 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:04:31.024 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 03:04:31.025 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:04:31.025 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 03:04:31.025 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:04:31.025 [Lua] [LevelTransitionHandler] load_level inn_level 03:04:31.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:04:31.025 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 03:04:31.025 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:04:31.025 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:04:31.025 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:04:31.025 [SteamVoipRoom] Creating room 50178a8c3680c47b 03:04:31.025 [SteamVoipRoom] Joining room 50178a8c3680c47b 03:04:31.026 [EAC] EAC server 110000104816a75 is initializing 03:04:31.044 [EAC] Server is also client 110000104816a75 03:04:31.044 [EACServer] [16:04:31:044][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D0EF4300 LogLevel: Info. 03:04:31.045 [Lua] ### Created peer state machine for 110000104816a75 03:04:31.045 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:04:31.045 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 03:04:31.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:04:31.046 warning: [Application] Application.update_render_world is deprecated. 03:04:31.048 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:04:31.048 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:04:31.048 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:04:31.048 [Lua] Set lobby begin: 03:04:31.048 [Lua] Set lobby end. 03:04:31.049 [Lua] [PSM] Peer 110000104816a75 joined. Want to use profile index "5" 03:04:31.049 [Lua] [LobbyHost] Changed state from 0 to creating 03:04:31.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:04:31.149 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:04:31.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:04:31.184 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 03:04:31.420 [SteamLobby] Detected added member 110000104816a75 03:04:31.423 [Lua] [LobbyHost] Changed state from creating to joined 03:04:31.423 [Lua] [PartyManager] Leader is set to 110000104816a75 03:04:31.423 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104816a75 my_peer_id:110000104816a75 03:04:31.423 [Lua] [ChatManager] Registering channel 1 03:04:31.423 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75) 03:04:31.423 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75) 03:04:31.423 [Lua] [PartyManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75) 03:04:31.438 [Lua] [NetworkServer] Changing num_players from nil to 1 03:04:31.438 [Lua] Players: 1 03:04:31.438 [Lua] Set lobby begin: 03:04:31.438 [Lua] Lobby data num_players = 1 03:04:31.438 [Lua] Lobby data level_key = inn_level 03:04:31.438 [Lua] Lobby data game_mode = 3 03:04:31.439 [Lua] Lobby data matchmaking = false 03:04:31.439 [Lua] Set lobby end. 03:04:31.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:04:31.875 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:04:31.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:04:31.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:04:31.942 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:04:31.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:04:33.051 [Lua] player (110000104816a75,1) was put into party 0 03:04:33.051 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75 03:04:33.053 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:04:49.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:04:49.181 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:04:49.199 [Lua] [LevelTransitionHandler] Level load completed! 03:04:49.199 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 674450 - weave: nil 03:04:49.201 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:04:49.201 [Lua] checking dlc's against conflict directors 03:04:49.201 [Lua] - removing conflict director 'chaos_beastmen' 03:04:49.201 [Lua] - removing conflict director 'skaven_beastmen' 03:04:49.201 [Lua] - removing conflict director 'beastmen' 03:04:49.202 [Lua] number of factions to include 2 03:04:49.202 [Lua] number of factions added 2 03:04:49.202 [Lua] --- --- --- 03:04:49.202 [Lua] Starting... difficulty 'normal' 03:04:49.202 [Lua] These are the starting conflict directors: 03:04:49.202 [Lua] inn_level 03:04:49.202 [Lua] --- --- --- 03:04:49.202 [Lua] 03:04:49.202 [Lua] DONE! Found the following directors: 03:04:49.202 [Lua] (free: 35), Master hash is: 03:04:49.202 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:04:49.202 [Lua] ### Sending rpc_level_loaded 03:04:49.202 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50 03:04:49.202 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded 03:04:49.216 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75 03:04:49.216 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75 03:04:49.233 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 03:04:49.234 [Lua] ### Sending rpc_level_loaded 03:04:49.234 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50 03:04:49.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:04:49.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:04:49.419 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:04:49.419 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:04:49.419 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:04:50.432 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:04:50.432 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:04:50.433 [Lua] Set lobby begin: 03:04:50.433 [Lua] Lobby data host = 110000104816a75 03:04:50.433 [Lua] Lobby data level_key = inn_level 03:04:50.433 [Lua] Lobby data game_mode = 3 03:04:50.433 [Lua] Lobby data country_code = NZ 03:04:50.433 [Lua] Lobby data unique_server_name = Footlong 03:04:50.433 [Lua] Lobby data num_players = 1 03:04:50.433 [Lua] Lobby data matchmaking = false 03:04:50.434 [Lua] Set lobby end. 03:04:50.434 [Lua] [Managers] Destroying state managers... 03:04:50.434 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:04:50.434 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 03:04:50.434 [Lua] [Gamestate] Enter StateIngame HOST 03:04:50.435 [Lua] <>level = inn_level<> 03:04:50.435 [Lua] Set lobby begin: 03:04:50.435 [Lua] Lobby data host = 110000104816a75 03:04:50.435 [Lua] Lobby data level_key = inn_level 03:04:50.435 [Lua] Lobby data game_mode = 3 03:04:50.435 [Lua] Lobby data selected_level_key = inn_level 03:04:50.435 [Lua] Lobby data country_code = NZ 03:04:50.435 [Lua] Lobby data unique_server_name = Footlong 03:04:50.436 [Lua] Lobby data num_players = 1 03:04:50.436 [Lua] Lobby data matchmaking = false 03:04:50.436 [Lua] Set lobby end. 03:04:50.436 [Lua] [StateIngame] Server ingame 03:04:50.440 [Lua] Set lobby begin: 03:04:50.440 [Lua] Lobby data level_key = inn_level 03:04:50.440 [Lua] Lobby data selected_level_key = inn_level 03:04:50.440 [Lua] Lobby data unique_server_name = Footlong 03:04:50.441 [Lua] Lobby data matchmaking = false 03:04:50.441 [Lua] Lobby data host = 110000104816a75 03:04:50.441 [Lua] Lobby data country_code = NZ 03:04:50.441 [Lua] Lobby data game_mode = 3 03:04:50.441 [Lua] Lobby data difficulty = normal 03:04:50.441 [Lua] Lobby data num_players = 1 03:04:50.441 [Lua] Set lobby end. 03:04:50.441 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 03:04:50.441 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 03:04:50.441 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:04:50.441 [Lua] [Matchmaking] initializing 03:04:50.441 [Lua] [Matchmaking] my_peer_id: 110000104816a75, I am server 03:04:50.441 [Lua] [Matchmaking] register rpcs 03:04:50.442 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:04:50.442 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75 03:04:50.442 [Lua] [GameNetworkManager] self.is_server = true 03:04:50.442 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 03:04:50.442 [Network] Setting artificial MTU limit to 576 03:04:50.451 [Lua] Switching ConflictSettings: to: inn_level 03:04:50.451 [Lua] pacing=disabled 03:04:50.451 [Lua] roaming=nil 03:04:50.451 [Lua] disabled=false 03:04:50.451 [Lua] pack_spawning=disabled 03:04:50.451 [Lua] contained_breeds=nil 03:04:50.451 [Lua] boss=disabled 03:04:50.451 [Lua] horde=disabled 03:04:50.451 [Lua] specials=disabled 03:04:50.451 [Lua] name=inn_level 03:04:50.451 [Lua] intensity=disabled 03:04:50.451 [Lua] --- 03:04:50.451 [Lua] [LevelAnalysis] set_random_seed( 674450) 03:04:50.529 [Lua] [AIInterestPointSystem] Level Seed: 674450 03:04:50.529 [Lua] 03:04:50.529 [Lua] [entity_system_bag] = table 03:04:50.529 [Lua] [entity_system_bag] = metatable 03:04:50.529 [Lua] [startup_data] = table 03:04:50.529 [Lua] [entity_manager] = table 03:04:50.529 [Lua] [entity_manager] = metatable 03:04:50.529 [Lua] [unit_spawner] = table 03:04:50.529 [Lua] [unit_spawner] = metatable 03:04:50.529 [Lua] [unit_storage] = table 03:04:50.529 [Lua] [unit_storage] = metatable 03:04:50.529 [Lua] [dice_keeper] = table 03:04:50.529 [Lua] [dice_keeper] = metatable 03:04:50.529 [Lua] [is_server] = true (boolean) 03:04:50.529 [Lua] [world] = [World] 03:04:50.529 [Lua] [system_api] = table 03:04:50.529 [Lua] [entity_system] = table 03:04:50.529 [Lua] [entity_system] = metatable 03:04:50.529 [Lua] [network_lobby] = table 03:04:50.529 [Lua] [network_lobby] = metatable 03:04:50.529 [Lua] [profile_synchronizer] = table 03:04:50.529 [Lua] [profile_synchronizer] = metatable 03:04:50.529 [Lua] [level_transition_handler] = table 03:04:50.529 [Lua] [level_transition_handler] = metatable 03:04:50.529 [Lua] [num_local_human_players] = 1 (number) 03:04:50.529 [Lua] [statistics_db] = table 03:04:50.529 [Lua] [statistics_db] = metatable 03:04:50.529 [Lua] [network_server] = table 03:04:50.529 [Lua] [network_server] = metatable 03:04:50.529 [Lua] [input_manager] = table 03:04:50.529 [Lua] [input_manager] = metatable 03:04:50.529 [Lua] [network_clock] = table 03:04:50.529 [Lua] [network_clock] = metatable 03:04:50.529 [Lua] [network_transmit] = table 03:04:50.529 [Lua] [network_transmit] = metatable 03:04:50.529 [Lua] [free_flight_manager] = table 03:04:50.529 [Lua] [free_flight_manager] = metatable 03:04:50.529 [Lua] [network_manager] = table 03:04:50.529 [Lua] [network_manager] = metatable 03:04:50.529 [Lua] [network_event_delegate] = table 03:04:50.529 [Lua] [network_event_delegate] = metatable 03:04:50.529 [Lua] 03:04:50.529 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:04:50.529 [Lua] ignoring extension VersusInteractObjectiveExtension 03:04:50.529 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:04:50.529 [Lua] ignoring extension VersusSocketObjectiveExtension 03:04:50.529 [Lua] ignoring extension VersusTargetObjectiveExtension 03:04:50.529 [Lua] ignoring extension VersusMissionObjectiveExtension 03:04:50.530 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:04:50.533 [Lua] [AchievementManager] Achievements using the steam platform 03:04:50.534 [Lua] [StateIngame] Level seed: 674450 03:04:50.534 [World] Spawning level. 03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:04:50.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 03:04:50.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 03:04:50.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read, 03:04:50.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 03:04:50.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 03:04:50.967 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 03:04:50.972 [Lua] [LevelAnalysis] set_random_seed( 674450) 03:04:50.972 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 03:04:50.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16 03:04:50.991 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17 03:04:50.991 [Lua] [IngameUI] init 03:04:51.003 [SteamVoipClient] select_out(110000104816a75, off) 03:04:51.014 [Lua] cb_razer_chroma_setup 03:04:51.129 [Lua] [Matchmaking] Cancelling matchmaking 03:04:51.129 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:04:51.129 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:04:51.129 [Lua] Set lobby begin: 03:04:51.129 [Lua] Lobby data level_key = inn_level 03:04:51.130 [Lua] Lobby data power_level = 0 03:04:51.130 [Lua] Lobby data selected_level_key = inn_level 03:04:51.130 [Lua] Lobby data unique_server_name = Footlong 03:04:51.130 [Lua] Lobby data matchmaking = false 03:04:51.130 [Lua] Lobby data host = 110000104816a75 03:04:51.130 [Lua] Lobby data country_code = NZ 03:04:51.131 [Lua] Lobby data game_mode = 3 03:04:51.131 [Lua] Lobby data difficulty = normal 03:04:51.131 [Lua] Lobby data num_players = 1 03:04:51.131 [Lua] Set lobby end. 03:04:51.132 [Flow] complete_skittergate_legend false 03:04:51.133 [Flow] complete_all_helmgart_levels_recruit true 03:04:51.133 [Flow] WitchHunterLevel:1 03:04:51.133 [Flow] LeaderYes 03:04:51.133 [Flow] ALL PC XP:63869.3 03:04:51.133 [Flow] WH XP:0 03:04:51.133 [Flow] Number of crafted items:67 03:04:51.133 [Flow] Sum of Powe Levels:961 03:04:51.133 [Flow] lodestone diff 1:false 03:04:51.133 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:51.134 [Lua] CurrentConflictSettings inn_level 03:04:51.134 [Lua] [ConflictDirector] conflict_director is ai_ready 03:04:51.135 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:04:51.135 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:04:51.138 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:04:51.138 [Lua] Forming navigation groups in one frame 03:04:51.138 [Lua] Forming navigation groups 03:04:51.161 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999996135 03:04:51.162 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 03:04:51.162 [Lua] number of nav groups: 45 03:04:51.163 [Lua] number of refined nav groups : 25 03:04:51.165 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 03:04:51.165 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:04:51.165 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:04:51.165 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:04:51.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:04:51.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:04:51.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:04:51.168 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 03:04:51.168 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:04:51.177 [Lua] MUSIC: nil -> explore 03:04:51.230 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 03:04:51.466 [Lua] player (110000104816a75,1) was put into party 1 03:04:51.466 [Lua] Assigning peer(110000104816a75:1) to profile(5) career(2) 03:04:51.466 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(1) profile_index(5) career_index(2) 03:04:51.466 [Lua] Set lobby begin: 03:04:51.466 [Lua] Lobby data level_key = inn_level 03:04:51.466 [Lua] Lobby data power_level = 0 03:04:51.466 [Lua] Lobby data selected_level_key = inn_level 03:04:51.467 [Lua] Lobby data difficulty = normal 03:04:51.467 [Lua] Lobby data player_slot_4 = 0:0 03:04:51.467 [Lua] Lobby data unique_server_name = Footlong 03:04:51.467 [Lua] Lobby data matchmaking = false 03:04:51.467 [Lua] Lobby data host = 110000104816a75 03:04:51.467 [Lua] Lobby data country_code = NZ 03:04:51.468 [Lua] Lobby data game_mode = 3 03:04:51.468 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:04:51.468 [Lua] Lobby data player_slot_2 = 0:0 03:04:51.469 [Lua] Lobby data player_slot_1 = 0:0 03:04:51.469 [Lua] Lobby data player_slot_3 = 0:0 03:04:51.469 [Lua] Lobby data num_players = 1 03:04:51.469 [Lua] Set lobby end. 03:04:51.469 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:04:51.470 [Lua] 03:04:51.470 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean) 03:04:51.470 [Lua] [wwise/handgun_rifle] = false (boolean) 03:04:51.470 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean) 03:04:51.470 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean) 03:04:51.470 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 03:04:51.470 [Lua] 03:04:51.470 [Lua] 03:04:51.470 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean) 03:04:51.470 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 03:04:51.470 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2] = false (boolean) 03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean) 03:04:51.470 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean) 03:04:51.470 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:04:51.470 [Lua] [wwise/handgun_rifle] = false (boolean) 03:04:51.470 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:04:51.470 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 03:04:51.470 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1] = false (boolean) 03:04:51.470 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 03:04:51.470 [Lua] 03:04:51.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:04:51.470 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:04:51.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:04:51.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:04:51.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 03:04:51.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75 03:04:51.544 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75 03:04:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:04:51.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:04:51.868 [Flow] DISABLE 03:04:54.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:04:54.986 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:04:54.987 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:04:54.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:04:55.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:04:55.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:04:55.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:04:55.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:04:55.530 [Lua] PlayFabMirror:_commit_internal 1 03:04:55.530 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:04:55.534 [Lua] generate_backend_stats 110000104816a75:1 03:04:55.549 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:04:55.549 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 03:04:55.549 [Lua] Set lobby begin: 03:04:55.549 [Lua] Lobby data level_key = inn_level 03:04:55.549 [Lua] Lobby data power_level = 475 03:04:55.549 [Lua] Lobby data selected_level_key = inn_level 03:04:55.549 [Lua] Lobby data difficulty = normal 03:04:55.549 [Lua] Lobby data player_slot_4 = 0:0 03:04:55.549 [Lua] Lobby data unique_server_name = Footlong 03:04:55.549 [Lua] Lobby data matchmaking = false 03:04:55.549 [Lua] Lobby data host = 110000104816a75 03:04:55.549 [Lua] Lobby data country_code = NZ 03:04:55.549 [Lua] Lobby data game_mode = 3 03:04:55.549 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:04:55.549 [Lua] Lobby data player_slot_2 = 0:0 03:04:55.549 [Lua] Lobby data player_slot_1 = 0:0 03:04:55.550 [Lua] Lobby data player_slot_3 = 0:0 03:04:55.550 [Lua] Lobby data num_players = 1 03:04:55.550 [Lua] Set lobby end. 03:04:55.558 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 03:04:55.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 03:04:55.822 [Lua] commit result success 1 03:04:55.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:04:55.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:04:55.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 03:04:56.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 03:04:56.321 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 03:04:56.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2 03:04:57.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2 03:04:57.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2 03:04:57.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 03:04:57.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 03:04:57.673 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 03:04:57.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:04:58.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:04:58.332 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:04:58.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:04:59.218 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:04:59.218 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:04:59.220 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 03:04:59.802 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 03:04:59.802 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 03:04:59.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 03:05:00.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 03:05:00.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 03:05:00.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1 03:05:01.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1 03:05:01.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1 03:05:01.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 03:05:01.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 03:05:01.678 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 03:05:01.679 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:05:02.002 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:05:02.002 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:05:02.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 03:05:03.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 03:05:03.898 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 03:05:03.919 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:05:04.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:05:04.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:05:04.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:05:04.063 [Lua] Players are leaving the safe zone 03:05:04.597 [Lua] StateInGameRunning:_game_actually_starts() 03:05:04.597 [Lua] [IngameUI] menu view on_enter start_menu_view 03:05:04.597 [Lua] hero_fullscreen_menu_on_enter 03:05:04.597 [Lua] ################################################################################################################# 03:05:04.597 [Lua] [Loading Time]: 00:00:33 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:05:04.597 [Lua] ################################################################################################################# 03:05:04.597 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 03:05:04.606 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dfa4760 03:05:04.608 [World] Spawning level. 03:05:04.619 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 03:05:04.626 [SteamVoipClient] select_out(110000104816a75, off) 03:05:04.635 [Lua] cb_razer_chroma_setup 03:05:04.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 03:05:04.655 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:05:04.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:05:04.657 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:05:05.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0 03:05:05.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:05:05.091 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded: 03:05:05.091 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:05:05.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 03:05:05.100 [Lua] Commit load time data 03:05:05.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x883, position: 0 03:05:05.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:05:05.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:05:06.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x883, position: 27249 03:05:07.612 [Lua] [IngameUI] menu view on_exit start_menu_view 03:05:07.612 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 03:05:07.612 [Lua] hero_fullscreen_menu_on_exit 03:05:07.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dfa4760 03:05:07.619 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded: 03:05:07.619 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded: 03:05:07.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0 03:05:14.020 [Lua] [IngameUI] menu view on_enter hero_view 03:05:14.035 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df7d590 03:05:14.035 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 03:05:14.052 [World] Spawning level. 03:05:14.066 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 03:05:14.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 03:05:14.844 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 03:05:16.460 [Lua] [IngameUI] menu view on_exit hero_view 03:05:16.469 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df7d590 03:05:16.469 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 03:05:16.474 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 03:05:19.275 [Lua] [IngameUI] menu view on_enter start_game_view 03:05:19.280 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dfa6070 03:05:19.280 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:05:19.282 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:05:19.282 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:05:19.283 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:05:19.283 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:05:20.411 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 03:05:20.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:05:20.412 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 03:05:20.413 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:05:20.413 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:05:21.755 [Lua] PlayFabMirror:_commit_internal 2 03:05:21.755 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:05:21.758 [Lua] generate_backend_stats 110000104816a75:1 03:05:21.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:05:21.788 [Lua] commit result success 2 03:05:24.488 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:05:24.488 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 03:05:24.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:05:24.489 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:05:24.489 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:05:25.108 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 03:05:25.108 [Lua] ............................................................................................................ 03:05:25.108 [Lua] ............................................................................................................ 03:05:25.108 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 03:05:25.108 [Lua] ............................................................................................................ 03:05:25.108 [Lua] ............................................................................................................ 03:05:25.108 [Lua] [Matchmaking] Cancelling matchmaking 03:05:25.108 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:05:25.120 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:05:25.120 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 03:05:25.120 [Lua] [Matchmaking] Filter: Free slots = 1 03:05:25.120 [Lua] [Matchmaking] Filter: Distance = close 03:05:25.120 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 03:05:25.120 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 03:05:25.120 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:05:25.120 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:05:25.120 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 03:05:25.120 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 03:05:25.120 [Lua] [Matchmaking] Near Filter: power_level, value=475 03:05:25.120 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 03:05:25.120 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 03:05:25.120 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 03:05:25.120 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure 03:05:25.120 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2 03:05:25.120 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:05:25.120 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 03:05:25.120 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder 03:05:25.120 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 03:05:25.120 [SteamServerBrowser] Starting refresh of type 0. 03:05:25.163 [Lua] Set lobby begin: 03:05:25.163 [Lua] Lobby data time_of_search = 1585019125 03:05:25.164 [Lua] Lobby data level_key = inn_level 03:05:25.164 [Lua] Lobby data power_level = 475 03:05:25.164 [Lua] Lobby data selected_level_key = inn_level 03:05:25.164 [Lua] Lobby data difficulty = normal 03:05:25.164 [Lua] Lobby data player_slot_4 = 0:0 03:05:25.164 [Lua] Lobby data unique_server_name = Footlong 03:05:25.164 [Lua] Lobby data matchmaking = searching 03:05:25.164 [Lua] Lobby data host = 110000104816a75 03:05:25.164 [Lua] Lobby data country_code = NZ 03:05:25.165 [Lua] Lobby data game_mode = 3 03:05:25.165 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:05:25.165 [Lua] Lobby data player_slot_2 = 0:0 03:05:25.165 [Lua] Lobby data player_slot_1 = 0:0 03:05:25.165 [Lua] Lobby data player_slot_3 = 0:0 03:05:25.165 [Lua] Lobby data num_players = 1 03:05:25.165 [Lua] Set lobby end. 03:05:25.165 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:05:25.167 [SteamServerBrowser] Server refresh done 03:05:25.167 [SteamServerBrowser] Starting refresh of type 0. 03:05:25.203 [Lua] [ChatManager][1]System: Starting search 03:05:25.203 [Lua] [ChatManager][1]System: Champion 03:05:25.310 [Lua] [IngameUI] menu view on_exit start_game_view 03:05:25.310 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:05:25.310 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:05:25.310 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:05:25.310 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:05:25.310 [Save] Saving `save_data` 03:05:25.326 [Save] Save done 03:05:25.326 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dfa6070 03:05:25.670 [SteamServerBrowser] Server refresh done 03:05:25.673 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 03:05:25.687 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 03:05:25.688 [Lua] [Matchmaking] Changing distance filter from close to medium 03:05:25.688 [Lua] [Matchmaking] Filter: Free slots = 1 03:05:25.688 [Lua] [Matchmaking] Filter: Distance = medium 03:05:25.688 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 03:05:25.688 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 03:05:25.688 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:05:25.688 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:05:25.688 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 03:05:25.688 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 03:05:25.688 [Lua] [Matchmaking] Near Filter: power_level, value=475 03:05:25.688 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 03:05:25.688 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 03:05:25.688 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 03:05:25.688 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure 03:05:25.688 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2 03:05:25.688 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:05:25.688 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 03:05:25.688 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder 03:05:25.688 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 03:05:25.688 [SteamServerBrowser] Starting refresh of type 0. 03:05:25.726 [Lua] [ChatManager][1]System: Increased search range 03:05:25.727 [SteamServerBrowser] Server refresh done 03:05:25.727 [SteamServerBrowser] Starting refresh of type 0. 03:05:26.272 [SteamServerBrowser] Server refresh done 03:05:26.275 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 03:05:26.289 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 03:05:26.289 [Lua] [ChatManager][1]System: Cannot find any matching games... 03:05:26.289 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 03:05:26.289 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:05:26.293 [Lua] Set lobby begin: 03:05:26.293 [Lua] Lobby data time_of_search = 1585019125 03:05:26.293 [Lua] Lobby data level_key = inn_level 03:05:26.293 [Lua] Lobby data power_level = 475 03:05:26.293 [Lua] Lobby data selected_level_key = inn_level 03:05:26.293 [Lua] Lobby data difficulty = harder 03:05:26.293 [Lua] Lobby data player_slot_4 = 0:0 03:05:26.294 [Lua] Lobby data unique_server_name = Footlong 03:05:26.294 [Lua] Lobby data matchmaking = searching 03:05:26.294 [Lua] Lobby data host = 110000104816a75 03:05:26.294 [Lua] Lobby data country_code = NZ 03:05:26.294 [Lua] Lobby data game_mode = 3 03:05:26.294 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:05:26.294 [Lua] Lobby data player_slot_2 = 0:0 03:05:26.294 [Lua] Lobby data player_slot_1 = 0:0 03:05:26.294 [Lua] Lobby data player_slot_3 = 0:0 03:05:26.294 [Lua] Lobby data num_players = 1 03:05:26.294 [Lua] Set lobby end. 03:05:26.294 [Lua] [PartyManager] Leader is set to 110000104816a75 03:05:26.294 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 03:05:26.294 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:05:26.294 [Lua] Set lobby begin: 03:05:26.294 [Lua] Lobby data twitch_enabled = false 03:05:26.295 [Lua] Lobby data power_level = 475 03:05:26.295 [Lua] Lobby data unique_server_name = Footlong 03:05:26.295 [Lua] Lobby data host = 110000104816a75 03:05:26.295 [Lua] Lobby data time_of_search = 1585019125 03:05:26.295 [Lua] Lobby data game_mode = 1 03:05:26.295 [Lua] Lobby data mechanism = adventure 03:05:26.295 [Lua] Lobby data level_key = inn_level 03:05:26.295 [Lua] Lobby data player_slot_1 = 0:0 03:05:26.295 [Lua] Lobby data selected_level_key = inn_level 03:05:26.295 [Lua] Lobby data difficulty = harder 03:05:26.295 [Lua] Lobby data quick_game = true 03:05:26.295 [Lua] Lobby data weave_name = false 03:05:26.295 [Lua] Lobby data matchmaking = true 03:05:26.295 [Lua] Lobby data player_slot_4 = 0:0 03:05:26.295 [Lua] Lobby data num_players = 1 03:05:26.295 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:05:26.296 [Lua] Lobby data player_slot_2 = 0:0 03:05:26.296 [Lua] Lobby data country_code = NZ 03:05:26.296 [Lua] Lobby data player_slot_3 = 0:0 03:05:26.296 [Lua] Lobby data eac_authorized = true 03:05:26.296 [Lua] Set lobby end. 03:05:26.296 [Lua] Set lobby begin: 03:05:26.296 [Lua] Lobby data twitch_enabled = false 03:05:26.296 [Lua] Lobby data power_level = 475 03:05:26.296 [Lua] Lobby data unique_server_name = Footlong 03:05:26.296 [Lua] Lobby data host = 110000104816a75 03:05:26.296 [Lua] Lobby data time_of_search = 1585019125 03:05:26.296 [Lua] Lobby data game_mode = 1 03:05:26.296 [Lua] Lobby data is_private = false 03:05:26.296 [Lua] Lobby data mechanism = adventure 03:05:26.296 [Lua] Lobby data level_key = inn_level 03:05:26.296 [Lua] Lobby data player_slot_1 = 0:0 03:05:26.296 [Lua] Lobby data selected_level_key = inn_level 03:05:26.296 [Lua] Lobby data difficulty = harder 03:05:26.296 [Lua] Lobby data quick_game = true 03:05:26.297 [Lua] Lobby data weave_name = false 03:05:26.297 [Lua] Lobby data matchmaking = true 03:05:26.297 [Lua] Lobby data player_slot_4 = 0:0 03:05:26.297 [Lua] Lobby data num_players = 1 03:05:26.297 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:05:26.297 [Lua] Lobby data player_slot_2 = 0:0 03:05:26.297 [Lua] Lobby data country_code = NZ 03:05:26.297 [Lua] Lobby data player_slot_3 = 0:0 03:05:26.297 [Lua] Lobby data eac_authorized = true 03:05:26.297 [Lua] Set lobby end. 03:05:26.303 [Lua] [ChatManager][1]System: Starting hosted game... 03:05:26.319 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:05:26.319 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:05:32.872 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:05:32.876 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:05:32.877 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 03:05:32.877 [Lua] [LevelTransitionHandler] set_next_level( magnus ) 03:05:32.877 [Lua] Set lobby begin: 03:05:32.877 [Lua] Lobby data twitch_enabled = false 03:05:32.877 [Lua] Lobby data power_level = 475 03:05:32.877 [Lua] Lobby data unique_server_name = Footlong 03:05:32.877 [Lua] Lobby data host = 110000104816a75 03:05:32.877 [Lua] Lobby data time_of_search = 1585019125 03:05:32.878 [Lua] Lobby data game_mode = 2 03:05:32.878 [Lua] Lobby data is_private = false 03:05:32.878 [Lua] Lobby data mechanism = adventure 03:05:32.878 [Lua] Lobby data level_key = inn_level 03:05:32.878 [Lua] Lobby data player_slot_1 = 0:0 03:05:32.878 [Lua] Lobby data selected_level_key = magnus 03:05:32.878 [Lua] Lobby data difficulty = harder 03:05:32.878 [Lua] Lobby data quick_game = true 03:05:32.878 [Lua] Lobby data weave_name = false 03:05:32.878 [Lua] Lobby data matchmaking = true 03:05:32.878 [Lua] Lobby data player_slot_4 = 0:0 03:05:32.879 [Lua] Lobby data num_players = 1 03:05:32.879 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:05:32.879 [Lua] Lobby data player_slot_2 = 0:0 03:05:32.879 [Lua] Lobby data country_code = NZ 03:05:32.880 [Lua] Lobby data player_slot_3 = 0:0 03:05:32.880 [Lua] Lobby data eac_authorized = true 03:05:32.880 [Lua] Set lobby end. 03:05:32.885 [Lua] Set lobby begin: 03:05:32.885 [Lua] Lobby data twitch_enabled = false 03:05:32.885 [Lua] Lobby data power_level = 475 03:05:32.885 [Lua] Lobby data unique_server_name = Footlong 03:05:32.885 [Lua] Lobby data host = 110000104816a75 03:05:32.885 [Lua] Lobby data time_of_search = 1585019125 03:05:32.885 [Lua] Lobby data game_mode = 2 03:05:32.885 [Lua] Lobby data is_private = false 03:05:32.885 [Lua] Lobby data mechanism = adventure 03:05:32.885 [Lua] Lobby data level_key = inn_level 03:05:32.886 [Lua] Lobby data player_slot_1 = 0:0 03:05:32.886 [Lua] Lobby data selected_level_key = magnus 03:05:32.886 [Lua] Lobby data difficulty = harder 03:05:32.886 [Lua] Lobby data quick_game = true 03:05:32.886 [Lua] Lobby data weave_name = false 03:05:32.886 [Lua] Lobby data matchmaking = true 03:05:32.886 [Lua] Lobby data player_slot_4 = 0:0 03:05:32.886 [Lua] Lobby data num_players = 1 03:05:32.886 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:05:32.886 [Lua] Lobby data player_slot_2 = 0:0 03:05:32.886 [Lua] Lobby data country_code = NZ 03:05:32.886 [Lua] Lobby data player_slot_3 = 0:0 03:05:32.886 [Lua] Lobby data eac_authorized = true 03:05:32.886 [Lua] Set lobby end. 03:05:32.888 [Lua] Complete level triggered. 03:05:32.889 [Save] Saving `save_data` 03:05:32.889 [Lua] gm_event_end_conditions_met false false 03:05:32.889 [Lua] PlayFabMirror:_commit_internal nil 03:05:32.889 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:05:32.892 [Lua] generate_backend_stats 110000104816a75:1 03:05:32.898 [Save] Save done 03:05:32.898 [Save] Saving `save_data` 03:05:32.903 [Save] Save done 03:05:32.907 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:05:32.907 [Save] Saving `save_data` 03:05:32.907 [Lua] TRANSITION nil nil magnus 03:05:32.907 [Lua] Transition type "magnus", is server: true 03:05:32.907 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:05:32.907 [Lua] [GameNetworkManager] Leaving game... 03:05:32.907 [Lua] [GameNetworkManager] Shutting down game session host. 03:05:32.907 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:05:32.907 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:05:32.907 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=42.93 03:05:32.911 [Save] Save done 03:05:32.922 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:05:32.922 [Lua] commit result success 3 03:05:34.919 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:05:34.919 [Lua] Clearing all global lookup lists 03:05:34.919 [Lua] [IngamePlayerListUI] - Destroy 03:05:34.920 [Lua] [EquipmentUI] - Destroy 03:05:34.920 [Lua] [GamePadEquipmentUI] - Destroy 03:05:34.920 [Lua] [AbilityUI] - Destroy 03:05:34.920 [Lua] [GamePadAbilityUI] - Destroy 03:05:34.921 [Lua] [IngameUI] destroy 03:05:34.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 03:05:34.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2 03:05:34.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 03:05:35.032 [Lua] [Managers] Destroying state managers... 03:05:35.041 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:05:35.095 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:05:35.095 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75 03:05:35.095 [Lua] [Matchmaking] unregister rpcs 03:05:35.095 [Lua] ############### UNLOADING PACKAGES ############### 03:05:35.095 [Lua] [Gamestate] Enter state StateLoading 03:05:35.097 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:05:35.097 [Lua] [Matchmaking] register rpcs 03:05:35.097 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:05:35.097 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:05:35.097 [Lua] Set lobby begin: 03:05:35.097 [Lua] Lobby data twitch_enabled = false 03:05:35.097 [Lua] Lobby data power_level = 0 03:05:35.098 [Lua] Lobby data unique_server_name = Footlong 03:05:35.098 [Lua] Lobby data host = 110000104816a75 03:05:35.098 [Lua] Lobby data time_of_search = 1585019125 03:05:35.098 [Lua] Lobby data game_mode = 2 03:05:35.098 [Lua] Lobby data is_private = false 03:05:35.098 [Lua] Lobby data mechanism = adventure 03:05:35.098 [Lua] Lobby data level_key = inn_level 03:05:35.098 [Lua] Lobby data player_slot_1 = 0:0 03:05:35.099 [Lua] Lobby data selected_level_key = magnus 03:05:35.099 [Lua] Lobby data difficulty = harder 03:05:35.099 [Lua] Lobby data quick_game = true 03:05:35.099 [Lua] Lobby data weave_name = false 03:05:35.099 [Lua] Lobby data matchmaking = true 03:05:35.099 [Lua] Lobby data player_slot_4 = 0:0 03:05:35.099 [Lua] Lobby data num_players = 1 03:05:35.099 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:05:35.099 [Lua] Lobby data player_slot_2 = 0:0 03:05:35.099 [Lua] Lobby data country_code = NZ 03:05:35.099 [Lua] Lobby data player_slot_3 = 0:0 03:05:35.100 [Lua] Lobby data eac_authorized = true 03:05:35.100 [Lua] Set lobby end. 03:05:35.100 [Lua] registering RPCs 03:05:35.100 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:05:35.100 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:05:35.100 [Lua] Set lobby begin: 03:05:35.100 [Lua] Lobby data twitch_enabled = false 03:05:35.100 [Lua] Lobby data power_level = 0 03:05:35.100 [Lua] Lobby data unique_server_name = Footlong 03:05:35.100 [Lua] Lobby data host = 110000104816a75 03:05:35.100 [Lua] Lobby data time_of_search = 1585019125 03:05:35.100 [Lua] Lobby data game_mode = 2 03:05:35.100 [Lua] Lobby data is_private = false 03:05:35.100 [Lua] Lobby data mechanism = adventure 03:05:35.100 [Lua] Lobby data level_key = magnus 03:05:35.100 [Lua] Lobby data player_slot_1 = 0:0 03:05:35.100 [Lua] Lobby data selected_level_key = magnus 03:05:35.100 [Lua] Lobby data difficulty = harder 03:05:35.101 [Lua] Lobby data quick_game = true 03:05:35.101 [Lua] Lobby data weave_name = false 03:05:35.101 [Lua] Lobby data matchmaking = true 03:05:35.101 [Lua] Lobby data player_slot_4 = 0:0 03:05:35.101 [Lua] Lobby data num_players = 1 03:05:35.101 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:05:35.101 [Lua] Lobby data player_slot_2 = 0:0 03:05:35.101 [Lua] Lobby data country_code = NZ 03:05:35.101 [Lua] Lobby data player_slot_3 = 0:0 03:05:35.101 [Lua] Lobby data eac_authorized = true 03:05:35.101 [Lua] Set lobby end. 03:05:35.101 [Lua] MUSIC MANAGER unmute_all_world_sounds 7187 0 03:05:35.101 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:05:35.106 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 03:05:35.106 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] 03:05:35.106 [Lua] [LevelTransitionHandler] load_level magnus 03:05:35.279 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:05:35.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:05:35.280 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 03:05:35.280 [Lua] [LevelTransitionHandler] Loading level: "magnus" 03:05:35.280 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus" 03:05:35.280 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 03:05:35.280 [Lua] [StateLoading] got rpc_load_level 70 magnus 03:05:35.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 03:05:35.373 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 03:05:35.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 03:05:35.385 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 7188 0 03:05:35.392 [Lua] MUSIC MANAGER Play_loading_screen_music 7189 0 03:05:35.912 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 03:05:47.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 03:05:47.583 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 03:05:47.601 [Lua] [LevelTransitionHandler] Level load completed! 03:05:47.601 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 1354270 - weave: nil 03:05:47.641 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:05:47.641 [Lua] checking dlc's against conflict directors 03:05:47.641 [Lua] - removing conflict director 'chaos_beastmen' 03:05:47.641 [Lua] - removing conflict director 'skaven_beastmen' 03:05:47.641 [Lua] - removing conflict director 'beastmen' 03:05:47.641 [Lua] number of factions to include 3 03:05:47.641 [Lua] number of factions added 2 03:05:47.641 [Lua] --- --- --- 03:05:47.641 [Lua] Starting... difficulty 'harder' 03:05:47.641 [Lua] There are no starting conflict directors! 03:05:47.641 [Lua] --- --- --- 03:05:47.641 [Lua] 03:05:47.641 [Lua] Looking for a new director: 03:05:47.641 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.641 [Lua] ->trying director: skaven 03:05:47.641 [Lua] --> success! 03:05:47.641 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 03:05:47.641 [Lua] 03:05:47.641 [Lua] Looking for a new director: 03:05:47.641 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.641 [Lua] ->trying director: skaven 03:05:47.641 [Lua] --> success! 03:05:47.641 [Lua] --> re-used the same breeds 03:05:47.641 [Lua] 03:05:47.641 [Lua] Looking for a new director: 03:05:47.641 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.641 [Lua] ->trying director: chaos 03:05:47.641 [Lua] --> success! 03:05:47.641 [Lua] --> Added these breeds: chaos_spawn chaos_troll 03:05:47.641 [Lua] 03:05:47.641 [Lua] Looking for a new director: 03:05:47.641 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.641 [Lua] ->trying director: default 03:05:47.641 [Lua] --> success! 03:05:47.641 [Lua] --> re-used the same breeds 03:05:47.641 [Lua] 03:05:47.641 [Lua] Looking for a new director: 03:05:47.641 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.641 [Lua] ->trying director: default 03:05:47.641 [Lua] --> success! 03:05:47.641 [Lua] --> re-used the same breeds 03:05:47.641 [Lua] 03:05:47.641 [Lua] Looking for a new director: 03:05:47.641 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.641 [Lua] ->trying director: chaos 03:05:47.641 [Lua] --> success! 03:05:47.641 [Lua] --> re-used the same breeds 03:05:47.641 [Lua] 03:05:47.641 [Lua] Looking for a new director: 03:05:47.641 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.642 [Lua] ->trying director: chaos 03:05:47.642 [Lua] --> success! 03:05:47.642 [Lua] --> re-used the same breeds 03:05:47.642 [Lua] 03:05:47.642 [Lua] Looking for a new director: 03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.642 [Lua] ->trying director: default 03:05:47.642 [Lua] --> success! 03:05:47.642 [Lua] --> re-used the same breeds 03:05:47.642 [Lua] 03:05:47.642 [Lua] Looking for a new director: 03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.642 [Lua] ->trying director: chaos 03:05:47.642 [Lua] --> success! 03:05:47.642 [Lua] --> re-used the same breeds 03:05:47.642 [Lua] 03:05:47.642 [Lua] Looking for a new director: 03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.642 [Lua] ->trying director: skaven 03:05:47.642 [Lua] --> success! 03:05:47.642 [Lua] --> re-used the same breeds 03:05:47.642 [Lua] 03:05:47.642 [Lua] Looking for a new director: 03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.642 [Lua] ->trying director: default 03:05:47.642 [Lua] --> success! 03:05:47.642 [Lua] --> re-used the same breeds 03:05:47.642 [Lua] 03:05:47.642 [Lua] Looking for a new director: 03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.642 [Lua] ->trying director: skaven 03:05:47.642 [Lua] --> success! 03:05:47.642 [Lua] --> re-used the same breeds 03:05:47.642 [Lua] 03:05:47.642 [Lua] Looking for a new director: 03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.642 [Lua] ->trying director: skaven 03:05:47.642 [Lua] --> success! 03:05:47.642 [Lua] --> re-used the same breeds 03:05:47.642 [Lua] 03:05:47.642 [Lua] Looking for a new director: 03:05:47.642 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.642 [Lua] ->trying director: default 03:05:47.642 [Lua] --> success! 03:05:47.642 [Lua] --> re-used the same breeds 03:05:47.642 [Lua] 03:05:47.642 [Lua] DONE! Found the following directors: 03:05:47.642 [Lua] skaven 03:05:47.642 [Lua] skaven 03:05:47.642 [Lua] chaos 03:05:47.642 [Lua] default 03:05:47.642 [Lua] default 03:05:47.642 [Lua] chaos 03:05:47.642 [Lua] chaos 03:05:47.642 [Lua] default 03:05:47.642 [Lua] chaos 03:05:47.642 [Lua] skaven 03:05:47.642 [Lua] default 03:05:47.642 [Lua] skaven 03:05:47.642 [Lua] skaven 03:05:47.642 [Lua] default 03:05:47.642 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:05:47.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:05:47.643 [Lua] ### Sending rpc_level_loaded 03:05:47.643 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 70 03:05:47.643 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded 03:05:47.666 [Lua] ### Sending rpc_level_loaded 03:05:47.666 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 70 03:05:48.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:05:48.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:05:48.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:05:49.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:05:49.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:05:49.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:05:50.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:05:50.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:05:50.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:05:50.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:05:50.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:05:50.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:05:52.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:05:52.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:05:52.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:05:53.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:05:53.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:05:53.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:05:53.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:05:53.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:05:53.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:05:54.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:05:54.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:05:54.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:05:55.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:05:55.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:05:55.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:05:55.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:05:55.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:05:55.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:05:56.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:05:56.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:05:56.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:05:57.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:05:57.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:05:57.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:05:58.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:05:58.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:05:58.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:05:59.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:05:59.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:05:59.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:05:59.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:05:59.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:05:59.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:06:00.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:06:00.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:06:00.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:06:00.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:06:00.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:06:00.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:06:01.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:06:01.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:06:01.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:06:01.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:06:01.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:06:01.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:06:02.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:06:02.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:06:02.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:06:03.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:06:03.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:06:03.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:06:04.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:06:04.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:06:04.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:06:05.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:06:05.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:06:05.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:06:05.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:06:05.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:06:05.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:06:06.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:06:06.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:06:06.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:06:07.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:06:07.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:06:07.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:06:08.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:06:08.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:06:08.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:06:08.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:06:08.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:06:08.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:06:09.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:06:09.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:06:09.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:06:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:06:09.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:06:09.908 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom 03:06:09.908 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:06:09.908 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:06:10.915 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:06:10.915 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:06:10.915 [Lua] [Matchmaking] unregister rpcs 03:06:10.916 [Lua] Set lobby begin: 03:06:10.916 [Lua] Lobby data twitch_enabled = false 03:06:10.916 [Lua] Lobby data power_level = 0 03:06:10.916 [Lua] Lobby data unique_server_name = Footlong 03:06:10.916 [Lua] Lobby data host = 110000104816a75 03:06:10.916 [Lua] Lobby data time_of_search = 1585019125 03:06:10.916 [Lua] Lobby data game_mode = 2 03:06:10.916 [Lua] Lobby data is_private = false 03:06:10.916 [Lua] Lobby data mechanism = adventure 03:06:10.916 [Lua] Lobby data level_key = magnus 03:06:10.917 [Lua] Lobby data player_slot_1 = 0:0 03:06:10.917 [Lua] Lobby data selected_level_key = magnus 03:06:10.917 [Lua] Lobby data difficulty = harder 03:06:10.917 [Lua] Lobby data quick_game = true 03:06:10.917 [Lua] Lobby data weave_name = false 03:06:10.917 [Lua] Lobby data matchmaking = true 03:06:10.917 [Lua] Lobby data player_slot_4 = 0:0 03:06:10.917 [Lua] Lobby data num_players = 1 03:06:10.917 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:06:10.918 [Lua] Lobby data player_slot_2 = 0:0 03:06:10.918 [Lua] Lobby data country_code = NZ 03:06:10.918 [Lua] Lobby data player_slot_3 = 0:0 03:06:10.918 [Lua] Lobby data eac_authorized = true 03:06:10.918 [Lua] Set lobby end. 03:06:10.919 [Lua] [Managers] Destroying state managers... 03:06:10.920 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 03:06:10.920 [Lua] MUSIC MANAGER Stop_loading_screen_music 7190 0 03:06:10.920 [Lua] [Gamestate] Enter StateIngame HOST 03:06:10.921 [Lua] <>level = magnus<> 03:06:10.921 [Lua] Set lobby begin: 03:06:10.921 [Lua] Lobby data twitch_enabled = false 03:06:10.921 [Lua] Lobby data power_level = 0 03:06:10.921 [Lua] Lobby data unique_server_name = Footlong 03:06:10.921 [Lua] Lobby data host = 110000104816a75 03:06:10.921 [Lua] Lobby data time_of_search = 1585019125 03:06:10.921 [Lua] Lobby data game_mode = 2 03:06:10.922 [Lua] Lobby data is_private = false 03:06:10.922 [Lua] Lobby data mechanism = adventure 03:06:10.922 [Lua] Lobby data level_key = magnus 03:06:10.922 [Lua] Lobby data player_slot_1 = 0:0 03:06:10.922 [Lua] Lobby data selected_level_key = magnus 03:06:10.922 [Lua] Lobby data difficulty = harder 03:06:10.922 [Lua] Lobby data quick_game = true 03:06:10.923 [Lua] Lobby data weave_name = false 03:06:10.923 [Lua] Lobby data matchmaking = true 03:06:10.923 [Lua] Lobby data player_slot_4 = 0:0 03:06:10.923 [Lua] Lobby data num_players = 1 03:06:10.923 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:06:10.923 [Lua] Lobby data player_slot_2 = 0:0 03:06:10.923 [Lua] Lobby data country_code = NZ 03:06:10.923 [Lua] Lobby data player_slot_3 = 0:0 03:06:10.924 [Lua] Lobby data eac_authorized = true 03:06:10.924 [Lua] Set lobby end. 03:06:10.924 [Umbra] Init version: 3.4.15 :: 16 threads 03:06:10.924 [Lua] [StateIngame] Server ingame 03:06:10.928 [Lua] Set lobby begin: 03:06:10.928 [Lua] Lobby data twitch_enabled = false 03:06:10.928 [Lua] Lobby data power_level = 0 03:06:10.928 [Lua] Lobby data unique_server_name = Footlong 03:06:10.928 [Lua] Lobby data host = 110000104816a75 03:06:10.928 [Lua] Lobby data time_of_search = 1585019125 03:06:10.928 [Lua] Lobby data game_mode = 2 03:06:10.928 [Lua] Lobby data is_private = false 03:06:10.928 [Lua] Lobby data mechanism = adventure 03:06:10.929 [Lua] Lobby data level_key = magnus 03:06:10.929 [Lua] Lobby data player_slot_1 = 0:0 03:06:10.929 [Lua] Lobby data selected_level_key = magnus 03:06:10.929 [Lua] Lobby data difficulty = harder 03:06:10.929 [Lua] Lobby data quick_game = true 03:06:10.929 [Lua] Lobby data weave_name = false 03:06:10.929 [Lua] Lobby data matchmaking = true 03:06:10.929 [Lua] Lobby data player_slot_4 = 0:0 03:06:10.930 [Lua] Lobby data num_players = 1 03:06:10.930 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:06:10.930 [Lua] Lobby data player_slot_2 = 0:0 03:06:10.930 [Lua] Lobby data country_code = NZ 03:06:10.930 [Lua] Lobby data player_slot_3 = 0:0 03:06:10.930 [Lua] Lobby data eac_authorized = true 03:06:10.930 [Lua] Set lobby end. 03:06:10.930 [Lua] [Matchmaking] register rpcs 03:06:10.931 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:06:10.931 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75 03:06:10.931 [Lua] [GameNetworkManager] self.is_server = true 03:06:10.931 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 03:06:10.931 [Network] Setting artificial MTU limit to 576 03:06:10.940 [Lua] Switching ConflictSettings: to: default 03:06:10.940 [Lua] pacing=default 03:06:10.940 [Lua] roaming=nil 03:06:10.940 [Lua] specials=default 03:06:10.940 [Lua] debug_color=maroon 03:06:10.940 [Lua] contained_breeds=nil 03:06:10.940 [Lua] pack_spawning=default 03:06:10.940 [Lua] disabled=false 03:06:10.940 [Lua] factions=nil 03:06:10.940 [Lua] boss=default 03:06:10.940 [Lua] horde=default 03:06:10.940 [Lua] name=default 03:06:10.940 [Lua] intensity=default 03:06:10.940 [Lua] --- 03:06:10.940 [Lua] [LevelAnalysis] set_random_seed( 1354270) 03:06:10.949 [Lua] [AIInterestPointSystem] Level Seed: 1354270 03:06:10.949 [Lua] 03:06:10.949 [Lua] [entity_system_bag] = table 03:06:10.949 [Lua] [entity_system_bag] = metatable 03:06:10.949 [Lua] [startup_data] = table 03:06:10.949 [Lua] [entity_manager] = table 03:06:10.949 [Lua] [entity_manager] = metatable 03:06:10.949 [Lua] [unit_spawner] = table 03:06:10.949 [Lua] [unit_spawner] = metatable 03:06:10.949 [Lua] [unit_storage] = table 03:06:10.949 [Lua] [unit_storage] = metatable 03:06:10.949 [Lua] [dice_keeper] = table 03:06:10.949 [Lua] [dice_keeper] = metatable 03:06:10.949 [Lua] [is_server] = true (boolean) 03:06:10.949 [Lua] [world] = [World] 03:06:10.949 [Lua] [system_api] = table 03:06:10.949 [Lua] [entity_system] = table 03:06:10.949 [Lua] [entity_system] = metatable 03:06:10.949 [Lua] [network_lobby] = table 03:06:10.949 [Lua] [network_lobby] = metatable 03:06:10.949 [Lua] [profile_synchronizer] = table 03:06:10.949 [Lua] [profile_synchronizer] = metatable 03:06:10.949 [Lua] [level_transition_handler] = table 03:06:10.949 [Lua] [level_transition_handler] = metatable 03:06:10.949 [Lua] [num_local_human_players] = 1 (number) 03:06:10.949 [Lua] [statistics_db] = table 03:06:10.949 [Lua] [statistics_db] = metatable 03:06:10.949 [Lua] [network_server] = table 03:06:10.949 [Lua] [network_server] = metatable 03:06:10.949 [Lua] [input_manager] = table 03:06:10.949 [Lua] [input_manager] = metatable 03:06:10.949 [Lua] [network_clock] = table 03:06:10.949 [Lua] [network_clock] = metatable 03:06:10.949 [Lua] [network_transmit] = table 03:06:10.949 [Lua] [network_transmit] = metatable 03:06:10.949 [Lua] [free_flight_manager] = table 03:06:10.949 [Lua] [free_flight_manager] = metatable 03:06:10.949 [Lua] [network_manager] = table 03:06:10.949 [Lua] [network_manager] = metatable 03:06:10.949 [Lua] [network_event_delegate] = table 03:06:10.949 [Lua] [network_event_delegate] = metatable 03:06:10.949 [Lua] 03:06:10.949 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:06:10.949 [Lua] ignoring extension VersusInteractObjectiveExtension 03:06:10.949 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:06:10.949 [Lua] ignoring extension VersusSocketObjectiveExtension 03:06:10.949 [Lua] ignoring extension VersusTargetObjectiveExtension 03:06:10.949 [Lua] ignoring extension VersusMissionObjectiveExtension 03:06:10.953 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:06:11.010 [Lua] [AchievementManager] Achievements using the steam platform 03:06:11.011 [Lua] [StateIngame] Level seed: 1354270 03:06:11.011 [World] Spawning level. 03:06:11.825 [Lua] [LevelAnalysis] set_random_seed( 1354270) 03:06:11.825 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9 03:06:11.853 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:06:11.853 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:06:11.853 [Lua] [IngameUI] init 03:06:11.864 [SteamVoipClient] select_out(110000104816a75, off) 03:06:11.873 [Lua] cb_razer_chroma_setup 03:06:11.904 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:06:11.904 [Lua] Set lobby begin: 03:06:11.904 [Lua] Lobby data twitch_enabled = false 03:06:11.904 [Lua] Lobby data power_level = 475 03:06:11.905 [Lua] Lobby data unique_server_name = Footlong 03:06:11.905 [Lua] Lobby data host = 110000104816a75 03:06:11.905 [Lua] Lobby data time_of_search = 1585019125 03:06:11.905 [Lua] Lobby data game_mode = 2 03:06:11.905 [Lua] Lobby data is_private = false 03:06:11.905 [Lua] Lobby data mechanism = adventure 03:06:11.905 [Lua] Lobby data level_key = magnus 03:06:11.906 [Lua] Lobby data player_slot_1 = 0:0 03:06:11.906 [Lua] Lobby data selected_level_key = magnus 03:06:11.906 [Lua] Lobby data difficulty = harder 03:06:11.906 [Lua] Lobby data quick_game = true 03:06:11.906 [Lua] Lobby data weave_name = false 03:06:11.906 [Lua] Lobby data matchmaking = true 03:06:11.906 [Lua] Lobby data player_slot_4 = 0:0 03:06:11.907 [Lua] Lobby data num_players = 1 03:06:11.907 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:06:11.907 [Lua] Lobby data player_slot_2 = 0:0 03:06:11.907 [Lua] Lobby data country_code = NZ 03:06:11.907 [Lua] Lobby data player_slot_3 = 0:0 03:06:11.907 [Lua] Lobby data eac_authorized = true 03:06:11.907 [Lua] Set lobby end. 03:06:11.930 [Lua] CurrentConflictSettings default 03:06:11.930 [Lua] [ConflictDirector] conflict_director is ai_ready 03:06:11.958 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:06:11.958 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:06:11.963 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:06:11.963 [Lua] Forming navigation groups in one frame 03:06:11.963 [Lua] Forming navigation groups 03:06:11.969 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000002274 03:06:12.160 [Lua] Increasing frame table size to 512 03:06:12.268 [Lua] NavigationGroupManager -> calulation time B: 0.29900000000000659 03:06:12.268 [Lua] number of nav groups: 446 03:06:12.274 [Lua] number of refined nav groups : 242 03:06:12.282 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999981583 03:06:12.282 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.609807679057122 Normalized coefficient: 1.2490277727358385 03:06:12.285 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.9721008963882927 Normalized coefficient: 1.5794064022862366 03:06:12.288 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 10.51535453423857 Normalized coefficient: 1.0698640700481739 03:06:12.298 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:06:12.298 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 03:06:12.298 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 03:06:12.298 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 03:06:12.303 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 03:06:12.303 [Lua] [LevelAnalysis] This level has a total main-path length of 997.984 meters. 03:06:12.303 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:06:12.303 [Lua] [LevelAnalysis] 03:06:12.303 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:06:12.303 [Lua] [LevelAnalysis] 03:06:12.303 [Lua] [LevelAnalysis] Terror events added: 03:06:12.303 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:06:12.303 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 03:06:12.303 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 03:06:12.303 [Lua] ----> using boss gizmo! 03:06:12.303 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -189.8 start-travel-dist: 199.8, end-travel-dist: 395.8 spawn_distance 0.0 03:06:12.303 [Lua] Adding main path event: Vector3Box(-62, -1, 1.043) boss_event_chaos_spawn 45 table: 0000000007C58C90 03:06:12.303 [Lua] NORMAL PATROL MAIN PATH 474.6546630859375 03:06:12.303 [Lua] [waypoints] = table 03:06:12.303 [Lua] [astar_points] = table 03:06:12.303 [Lua] [travel_dist] = 474.65465834736824 (number) 03:06:12.303 [Lua] [one_directional] = false (boolean) 03:06:12.303 [Lua] [id] = boss_5 (string) 03:06:12.303 [Lua] ----> using boss spline path! 03:06:12.304 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_chaos_spline_patrol 45 table: 0000000007C59010 03:06:12.304 [Lua] [LevelAnalysis] num_event_places_f: 0.63198950672149656 , num_event_places: 0 , trailing_event_fraction: 0.63198950672149656 , num_events: 1 03:06:12.304 [Lua] [LevelAnalysis] Level path distance: 997.98426008224487 03:06:12.304 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 997.98426008224487 forbidden_dist: -897.98426008224487 03:06:12.304 [Lua] [LevelAnalysis] wanted_distance: 193.627922998537 03:06:12.304 [Lua] [LevelAnalysis] Terror events added: 03:06:12.304 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:06:12.304 [Lua] Adding main path event: Vector3Box(-110.884, 84.9942, 6.59603) rare_event_loot_rat 45 table: 0000000007C59980 03:06:12.304 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:06:12.307 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 03:06:12.314 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65 03:06:12.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:06:12.401 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9 03:06:12.408 [Lua] player (110000104816a75,2) was put into party 1 03:06:12.419 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 03:06:12.419 [Lua] Assigning peer(110000104816a75:2) to profile(3) career(1) 03:06:12.419 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(2) profile_index(3) career_index(1) 03:06:12.419 [Lua] Set lobby begin: 03:06:12.419 [Lua] Lobby data twitch_enabled = false 03:06:12.419 [Lua] Lobby data power_level = 475 03:06:12.419 [Lua] Lobby data unique_server_name = Footlong 03:06:12.419 [Lua] Lobby data host = 110000104816a75 03:06:12.419 [Lua] Lobby data time_of_search = 1585019125 03:06:12.419 [Lua] Lobby data game_mode = 2 03:06:12.420 [Lua] Lobby data is_private = false 03:06:12.420 [Lua] Lobby data mechanism = adventure 03:06:12.420 [Lua] Lobby data level_key = magnus 03:06:12.420 [Lua] Lobby data player_slot_1 = 0:0 03:06:12.420 [Lua] Lobby data selected_level_key = magnus 03:06:12.420 [Lua] Lobby data difficulty = harder 03:06:12.420 [Lua] Lobby data quick_game = true 03:06:12.421 [Lua] Lobby data weave_name = false 03:06:12.421 [Lua] Lobby data matchmaking = true 03:06:12.421 [Lua] Lobby data player_slot_4 = 0:0 03:06:12.421 [Lua] Lobby data num_players = 1 03:06:12.421 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:06:12.421 [Lua] Lobby data player_slot_2 = 0:0 03:06:12.421 [Lua] Lobby data country_code = NZ 03:06:12.421 [Lua] Lobby data player_slot_3 = 0:0 03:06:12.421 [Lua] Lobby data eac_authorized = true 03:06:12.421 [Lua] Set lobby end. 03:06:12.421 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:06:12.422 [Lua] 03:06:12.422 [Lua] [wwise/crossbow] = false (boolean) 03:06:12.422 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:06:12.422 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:06:12.422 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:06:12.422 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 03:06:12.422 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:06:12.422 [Lua] 03:06:12.422 [Lua] 03:06:12.422 [Lua] [wwise/crossbow] = false (boolean) 03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 03:06:12.422 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 03:06:12.422 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:06:12.422 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:06:12.422 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:06:12.422 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:06:12.422 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:06:12.422 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 03:06:12.422 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 03:06:12.422 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:06:12.422 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:06:12.422 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:06:12.422 [Lua] 03:06:12.422 [Lua] player (110000104816a75,3) was put into party 1 03:06:12.434 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 03:06:12.434 [Lua] Assigning peer(110000104816a75:3) to profile(4) career(3) 03:06:12.434 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(3) profile_index(4) career_index(3) 03:06:12.434 [Lua] Set lobby begin: 03:06:12.434 [Lua] Lobby data twitch_enabled = false 03:06:12.434 [Lua] Lobby data power_level = 475 03:06:12.434 [Lua] Lobby data unique_server_name = Footlong 03:06:12.434 [Lua] Lobby data host = 110000104816a75 03:06:12.434 [Lua] Lobby data time_of_search = 1585019125 03:06:12.434 [Lua] Lobby data game_mode = 2 03:06:12.435 [Lua] Lobby data is_private = false 03:06:12.435 [Lua] Lobby data mechanism = adventure 03:06:12.435 [Lua] Lobby data level_key = magnus 03:06:12.435 [Lua] Lobby data player_slot_1 = 0:0 03:06:12.435 [Lua] Lobby data selected_level_key = magnus 03:06:12.435 [Lua] Lobby data difficulty = harder 03:06:12.436 [Lua] Lobby data quick_game = true 03:06:12.436 [Lua] Lobby data weave_name = false 03:06:12.436 [Lua] Lobby data matchmaking = true 03:06:12.436 [Lua] Lobby data player_slot_4 = 0:0 03:06:12.436 [Lua] Lobby data num_players = 1 03:06:12.436 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:06:12.436 [Lua] Lobby data player_slot_2 = 0:0 03:06:12.436 [Lua] Lobby data country_code = NZ 03:06:12.437 [Lua] Lobby data player_slot_3 = 0:0 03:06:12.437 [Lua] Lobby data eac_authorized = true 03:06:12.437 [Lua] Set lobby end. 03:06:12.437 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:06:12.437 [Lua] 03:06:12.437 [Lua] [wwise/repeating_crossbow] = false (boolean) 03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean) 03:06:12.437 [Lua] [resource_packages/careers/we_shade] = false (boolean) 03:06:12.437 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean) 03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 03:06:12.437 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:06:12.437 [Lua] [wwise/two_handed_axes] = false (boolean) 03:06:12.437 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 03:06:12.437 [Lua] 03:06:12.437 [Lua] 03:06:12.437 [Lua] [wwise/repeating_crossbow] = false (boolean) 03:06:12.437 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1] = false (boolean) 03:06:12.437 [Lua] [resource_packages/careers/we_shade] = false (boolean) 03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 03:06:12.437 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:06:12.437 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 03:06:12.437 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:06:12.437 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean) 03:06:12.437 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean) 03:06:12.437 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean) 03:06:12.437 [Lua] [wwise/two_handed_axes] = false (boolean) 03:06:12.437 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01] = false (boolean) 03:06:12.437 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:06:12.437 [Lua] 03:06:12.437 [Lua] player (110000104816a75,4) was put into party 1 03:06:12.449 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 03:06:12.449 [Lua] Assigning peer(110000104816a75:4) to profile(1) career(1) 03:06:12.449 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(4) profile_index(1) career_index(1) 03:06:12.449 [Lua] Set lobby begin: 03:06:12.449 [Lua] Lobby data twitch_enabled = false 03:06:12.449 [Lua] Lobby data power_level = 475 03:06:12.450 [Lua] Lobby data unique_server_name = Footlong 03:06:12.450 [Lua] Lobby data host = 110000104816a75 03:06:12.450 [Lua] Lobby data time_of_search = 1585019125 03:06:12.450 [Lua] Lobby data game_mode = 2 03:06:12.450 [Lua] Lobby data is_private = false 03:06:12.450 [Lua] Lobby data mechanism = adventure 03:06:12.450 [Lua] Lobby data level_key = magnus 03:06:12.450 [Lua] Lobby data player_slot_1 = 0:0 03:06:12.451 [Lua] Lobby data selected_level_key = magnus 03:06:12.451 [Lua] Lobby data difficulty = harder 03:06:12.451 [Lua] Lobby data quick_game = true 03:06:12.451 [Lua] Lobby data weave_name = false 03:06:12.451 [Lua] Lobby data matchmaking = true 03:06:12.451 [Lua] Lobby data player_slot_4 = 0:0 03:06:12.451 [Lua] Lobby data num_players = 1 03:06:12.451 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:06:12.451 [Lua] Lobby data player_slot_2 = 0:0 03:06:12.452 [Lua] Lobby data country_code = NZ 03:06:12.452 [Lua] Lobby data player_slot_3 = 0:0 03:06:12.452 [Lua] Lobby data eac_authorized = true 03:06:12.452 [Lua] Set lobby end. 03:06:12.452 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:06:12.452 [Lua] 03:06:12.452 [Lua] [wwise/handgun_rifle] = false (boolean) 03:06:12.452 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 03:06:12.452 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:06:12.452 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:06:12.452 [Lua] [wwise/one_handed_swords] = false (boolean) 03:06:12.452 [Lua] 03:06:12.452 [Lua] 03:06:12.452 [Lua] [wwise/one_handed_swords] = false (boolean) 03:06:12.452 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 03:06:12.452 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:06:12.452 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:06:12.452 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:06:12.452 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 03:06:12.452 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 03:06:12.452 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 03:06:12.452 [Lua] [wwise/handgun_rifle] = false (boolean) 03:06:12.452 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:06:12.452 [Lua] 03:06:12.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:2 my_peer_id:110000104816a75 03:06:12.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:3 my_peer_id:110000104816a75 03:06:12.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:4 my_peer_id:110000104816a75 03:06:13.152 [Lua] [GameNetworkManager] destroying game object with go_id=68 03:06:13.155 [Lua] player (110000104816a75,4) was put into party 1 03:06:13.169 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 03:06:13.169 [Lua] Assigning peer(110000104816a75:4) to profile(1) career(1) 03:06:13.169 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(4) profile_index(1) career_index(1) 03:06:13.169 [Lua] Set lobby begin: 03:06:13.169 [Lua] Lobby data twitch_enabled = false 03:06:13.169 [Lua] Lobby data power_level = 475 03:06:13.169 [Lua] Lobby data unique_server_name = Footlong 03:06:13.170 [Lua] Lobby data host = 110000104816a75 03:06:13.170 [Lua] Lobby data time_of_search = 1585019125 03:06:13.170 [Lua] Lobby data game_mode = 2 03:06:13.170 [Lua] Lobby data is_private = false 03:06:13.170 [Lua] Lobby data mechanism = adventure 03:06:13.170 [Lua] Lobby data level_key = magnus 03:06:13.170 [Lua] Lobby data player_slot_1 = 0:0 03:06:13.170 [Lua] Lobby data selected_level_key = magnus 03:06:13.170 [Lua] Lobby data difficulty = harder 03:06:13.170 [Lua] Lobby data quick_game = true 03:06:13.171 [Lua] Lobby data weave_name = false 03:06:13.171 [Lua] Lobby data matchmaking = true 03:06:13.171 [Lua] Lobby data player_slot_4 = 0:0 03:06:13.171 [Lua] Lobby data num_players = 1 03:06:13.171 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:06:13.171 [Lua] Lobby data player_slot_2 = 0:0 03:06:13.171 [Lua] Lobby data country_code = NZ 03:06:13.171 [Lua] Lobby data player_slot_3 = 0:0 03:06:13.172 [Lua] Lobby data eac_authorized = true 03:06:13.172 [Lua] Set lobby end. 03:06:13.172 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:06:13.172 [Lua] 03:06:13.172 [Lua] [wwise/one_handed_swords] = false (boolean) 03:06:13.172 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 03:06:13.172 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:06:13.172 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:06:13.172 [Lua] [wwise/handgun_rifle] = false (boolean) 03:06:13.172 [Lua] 03:06:13.172 [Lua] 03:06:13.172 [Lua] [wwise/one_handed_swords] = false (boolean) 03:06:13.172 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 03:06:13.172 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:06:13.172 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:06:13.172 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:06:13.172 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 03:06:13.172 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 03:06:13.172 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 03:06:13.172 [Lua] [wwise/handgun_rifle] = false (boolean) 03:06:13.172 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:06:13.172 [Lua] 03:06:13.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9 03:06:13.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:2 my_peer_id:110000104816a75 03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:3 my_peer_id:110000104816a75 03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:4 my_peer_id:110000104816a75 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 03:06:13.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:06:13.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:5 my_peer_id:110000104816a75 03:06:13.209 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:5 my_peer_id:110000104816a75 03:06:13.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:06:14.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 03:06:14.729 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 03:06:14.730 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 03:06:15.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 03:06:15.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 03:06:15.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:06:17.657 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:06:17.657 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:06:17.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 03:06:18.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 03:06:18.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 03:06:18.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 03:06:18.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 03:06:18.985 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 03:06:18.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:06:19.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:06:19.688 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:06:19.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:06:20.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:06:20.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:06:20.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:06:21.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:06:21.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:06:21.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:06:21.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:06:21.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:06:21.655 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 03:06:21.850 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:06:21.850 [Lua] [PackageManager] Force_load: wwise/crossbow 03:06:21.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:06:22.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:06:22.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:06:22.201 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 03:06:22.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 03:06:22.450 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 03:06:22.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 03:06:22.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 03:06:22.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 03:06:22.902 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 03:06:23.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:06:23.150 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:06:23.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 03:06:23.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 03:06:23.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 03:06:23.653 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 03:06:24.167 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 03:06:24.167 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 03:06:24.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 03:06:24.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 03:06:24.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 03:06:24.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 03:06:25.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 03:06:25.334 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 03:06:25.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 03:06:26.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 03:06:26.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 03:06:26.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 03:06:27.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 03:06:27.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 03:06:27.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 03:06:27.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 03:06:27.898 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 03:06:27.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:06:29.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:06:29.746 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 03:06:29.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:06:30.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:06:30.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:06:30.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 03:06:30.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 03:06:30.914 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 03:06:30.916 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:06:32.584 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:06:32.584 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:06:32.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 03:06:33.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 03:06:33.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 03:06:33.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:06:33.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:06:33.813 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:06:33.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:06:34.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:06:34.363 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:06:34.364 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:06:34.629 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:06:34.629 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:06:34.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:06:35.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:06:35.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:06:35.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:06:35.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:06:35.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:06:35.745 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 03:06:35.796 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:35.796 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 03:06:35.799 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:35.800 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 03:06:35.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:35.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 03:06:35.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:35.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:35.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 03:06:35.828 [Lua] Switching ConflictSettings: to: skaven 03:06:35.828 [Lua] pacing=default 03:06:35.828 [Lua] roaming=nil 03:06:35.828 [Lua] specials=skaven 03:06:35.828 [Lua] debug_color=orange 03:06:35.828 [Lua] contained_breeds=nil 03:06:35.828 [Lua] pack_spawning=skaven 03:06:35.828 [Lua] disabled=false 03:06:35.828 [Lua] factions=nil 03:06:35.828 [Lua] boss=skaven 03:06:35.828 [Lua] horde=default 03:06:35.828 [Lua] name=skaven 03:06:35.828 [Lua] intensity=default 03:06:35.828 [Lua] --- 03:06:36.231 [Lua] StateInGameRunning:_game_actually_starts() 03:06:36.232 [Lua] ################################################################################################################# 03:06:36.232 [Lua] [Loading Time]: 00:01:01 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:06:36.232 [Lua] ################################################################################################################# 03:06:36.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 03:06:36.232 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:06:36.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 03:06:36.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 0 03:06:36.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 0 03:06:36.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 0 03:06:36.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 0 03:06:36.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 03:06:36.475 [Lua] Commit load time data 03:06:37.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:06:37.749 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:07:24.396 [Lua] Players are leaving the safe zone 03:07:25.099 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:07:25.113 [Lua] Spline already found! 03:07:25.152 [Lua] Init group template: spline_patrol 03:07:54.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1c4e, position: 3763978 03:07:58.206 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 03:08:01.851 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:08:01.868 [Lua] Spline already found! 03:08:01.912 [Lua] Init group template: spline_patrol 03:08:08.415 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 03:08:08.415 [Lua] ERROR: Tried to freeze unit twice in the same frame. 03:09:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x3132, position: 0 03:09:24.807 [Lua] Time for new HOOORDE! multi_first_wave 03:09:24.807 [Lua] horde requested: vector_blob 03:09:24.807 [Lua] wants to spawn behind within distance: 60 03:09:24.807 [Lua] horde crated with id 3 of type vector_blob 03:09:24.807 [Lua] managed to spawn 58/58 horde enemies 03:09:24.807 [Lua] vector blob horde has started 03:09:24.816 [Lua] MUSIC: explore -> pre_horde 03:09:26.024 [Lua] Init group template: horde 03:09:32.973 [Lua] MUSIC: pre_horde -> horde 03:09:36.811 [Lua] Pushing horde in time; too many units out 03:09:41.379 [SteamLobby] Detected added member 110000102f7cc34 03:09:41.381 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:09:41.381 [Lua] Players: 2 03:09:41.381 [Lua] Set lobby begin: 03:09:41.381 [Lua] Lobby data twitch_enabled = false 03:09:41.381 [Lua] Lobby data power_level = 475 03:09:41.381 [Lua] Lobby data unique_server_name = Footlong 03:09:41.382 [Lua] Lobby data host = 110000104816a75 03:09:41.382 [Lua] Lobby data time_of_search = 1585019125 03:09:41.382 [Lua] Lobby data game_mode = 2 03:09:41.382 [Lua] Lobby data is_private = false 03:09:41.382 [Lua] Lobby data mechanism = adventure 03:09:41.382 [Lua] Lobby data level_key = magnus 03:09:41.382 [Lua] Lobby data player_slot_1 = 0:0 03:09:41.382 [Lua] Lobby data selected_level_key = magnus 03:09:41.382 [Lua] Lobby data difficulty = harder 03:09:41.382 [Lua] Lobby data quick_game = true 03:09:41.382 [Lua] Lobby data weave_name = false 03:09:41.382 [Lua] Lobby data matchmaking = true 03:09:41.382 [Lua] Lobby data player_slot_4 = 0:0 03:09:41.383 [Lua] Lobby data num_players = 2 03:09:41.383 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:09:41.383 [Lua] Lobby data player_slot_2 = 0:0 03:09:41.383 [Lua] Lobby data country_code = NZ 03:09:41.383 [Lua] Lobby data player_slot_3 = 0:0 03:09:41.383 [Lua] Lobby data eac_authorized = true 03:09:41.383 [Lua] Set lobby end. 03:09:41.383 [Lua] [LobbyMembers] Member joined 110000102f7cc34 03:09:41.407 [Connection] Creating endpoint 110000102f7cc34 - reliable message sent 03:09:41.407 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 03:09:41.436 [SteamAuthenticator] Sent ticket request to 110000102f7cc34 03:09:41.437 [Lua] [ChatManager][1]System: GorillaFace is joining the game 03:09:41.940 [Lua] Pushing horde in time; too many units out 03:09:46.096 [SteamAuthenticator] Got ticket from 110000102f7cc34 03:09:46.096 [SteamAuthenticator] BeginAuthSession 110000102f7cc34 03:09:46.096 [SteamAuthenticator] Authenticating 110000102f7cc34 03:09:46.123 [SteamAuthenticator] Got ticket request from 110000102f7cc34 03:09:46.123 [SteamAuthenticator] GetAuthSessionTicket 110000102f7cc34 03:09:46.124 [SteamAuthenticator] Sent ticket to 110000102f7cc34 03:09:46.524 [SteamAuthenticator] Steam validation for 110000102f7cc34 with response 0 03:09:46.664 [Connection] New session id 164 to 110000102f7cc34. 03:09:46.770 [Connection] Established a connection <48.164> to 110000102f7cc34 03:09:46.770 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:09:46.770 [Lua] [Matchmaking] Got a handshake request from 110000102f7cc34 with user name 'GorillaFace' 03:09:46.879 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000155a9a1 from 110000102f7cc34, replying lobby_ok 03:09:46.933 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:09:46.933 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:09:46.933 [Lua] horde requested: vector_blob 03:09:46.933 [Lua] wants to spawn ahead within distance: 60 03:09:46.933 [Lua] horde crated with id 4 of type vector_blob 03:09:46.933 [Lua] managed to spawn 56/56 horde enemies 03:09:46.933 [Lua] vector blob horde has started 03:09:46.984 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102f7cc34 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:09:47.115 [Lua] Set lobby begin: 03:09:47.115 [Lua] Lobby data twitch_enabled = false 03:09:47.116 [Lua] Lobby data power_level = 475 03:09:47.116 [Lua] Lobby data unique_server_name = Footlong 03:09:47.116 [Lua] Lobby data host = 110000104816a75 03:09:47.116 [Lua] Lobby data time_of_search = 1585019125 03:09:47.116 [Lua] Lobby data game_mode = 2 03:09:47.116 [Lua] Lobby data is_private = false 03:09:47.116 [Lua] Lobby data mechanism = adventure 03:09:47.116 [Lua] Lobby data level_key = magnus 03:09:47.116 [Lua] Lobby data player_slot_1 = 0:0 03:09:47.116 [Lua] Lobby data selected_level_key = magnus 03:09:47.116 [Lua] Lobby data difficulty = harder 03:09:47.117 [Lua] Lobby data quick_game = true 03:09:47.117 [Lua] Lobby data weave_name = false 03:09:47.117 [Lua] Lobby data matchmaking = true 03:09:47.117 [Lua] Lobby data player_slot_4 = 0:0 03:09:47.117 [Lua] Lobby data num_players = 2 03:09:47.117 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:09:47.117 [Lua] Lobby data player_slot_2 = 0:0 03:09:47.117 [Lua] Lobby data country_code = NZ 03:09:47.117 [Lua] Lobby data player_slot_3 = 110000102f7cc34:1 03:09:47.117 [Lua] Lobby data eac_authorized = true 03:09:47.117 [Lua] Set lobby end. 03:09:47.117 [Lua] [Matchmaking] Assigning profile slot 3 to 110000102f7cc34 03:09:47.117 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102f7cc34 | bw:0 | es:110000104816a75 03:09:48.469 [Lua] Init group template: horde 03:09:49.400 [Lua] ### CLEARING PEER STATE FOR 110000102f7cc34 03:09:49.552 [Lua] [PSM] Peer 110000102f7cc34 joined. Want to use profile index "3" 03:09:49.552 [Lua] Mechanism says: a client joined the game! 110000102f7cc34 03:09:49.552 [EAC] EAC server has client 110000102f7cc34 (and owner 110000102f7cc34) 03:09:49.556 [EACServer] [16:09:49:555][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102F7CC34 PlayerGUID: 76561198010059828 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010059828 PlayerName: Footlong 03:09:49.557 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102f7cc34, connection_key=0) 03:09:49.924 [EACServer] [16:09:49:923][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F7CC34 Session: 1 Status: Client Authenticated Message: Client authenticated. 03:09:49.931 [EAC] Peer 110000102f7cc34 switched EAC state to ClientAuthenticatedLocal 03:09:50.008 [EACServer] [16:09:50:008][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:09:51.496 [Lua] player (110000102f7cc34,1) was put into party 0 03:09:51.496 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f7cc34 03:09:52.311 [EACServer] [16:09:52:311][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102F7CC34. 03:09:52.914 [EACServer] [16:09:52:913][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102F7CC34 03:09:52.914 [EACServer] [16:09:52:913][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F7CC34 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:09:52.936 [EAC] Peer 110000102f7cc34 switched EAC state to ClientAuthenticatedRemote 03:09:53.551 [SteamVoipClient] select_out(110000102f7cc34, on) 03:09:53.551 [SteamVoipClient] select_in(110000102f7cc34, on) 03:09:53.551 [SteamVoipClient] select_out(110000102f7cc34, off) 03:09:55.901 [Lua] Horde killed: ? 03:09:56.784 [Lua] fence jumping 03:09:58.248 [Lua] ready to jump failed 03:10:01.346 [Lua] Pushing horde in time; too many units out 03:10:07.548 [Lua] Pushing horde in time; too many units out 03:10:08.751 [Lua] ### Sending rpc_level_loaded 03:10:08.751 [Lua] #### Has state machine: true, sender: 110000102f7cc34, level_id: 70 03:10:08.751 [Lua] Peer 110000102f7cc34 has loaded the level but not all enemies, so we wait 03:10:12.539 [Lua] HORDE: last wave, reset to standard horde delay 03:10:12.539 [Lua] Time for new HOOORDE! multi_last_wave 03:10:12.539 [Lua] horde requested: vector_blob 03:10:12.539 [Lua] wants to spawn ahead within distance: 60 03:10:12.539 [Lua] horde crated with id 5 of type vector_blob 03:10:12.539 [Lua] managed to spawn 57/57 horde enemies 03:10:12.540 [Lua] vector blob horde has started 03:10:14.298 [Lua] Init group template: horde 03:10:17.165 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102f7cc34, connection_key=0) 03:10:17.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f7cc34 inventory_sync_id:5 my_peer_id:110000104816a75 03:10:24.385 [Lua] Horde killed: ? 03:10:26.866 [Lua] main path terror event triggered: rare_event_loot_rat 03:10:26.866 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 03:10:28.157 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:10:28.157 [Lua] [Matchmaking] Got a handshake request from 110000102f7cc34 with user name 'GorillaFace' 03:10:28.205 [Lua] Breedfreezer (server) starting a hot join sync 03:10:28.205 [Lua] packing 0 units of breed chaos_marauder 03:10:28.205 [Lua] packing 5 units of breed skaven_clan_rat 03:10:28.205 [Lua] packing 0 units of breed skaven_storm_vermin 03:10:28.205 [Lua] packing 16 units of breed skaven_slave 03:10:28.205 [Lua] packing 0 units of breed chaos_fanatic 03:10:28.205 [Lua] packing 0 units of breed chaos_raider 03:10:28.205 [Lua] packing 0 units of breed chaos_warrior 03:10:28.205 [Lua] packing 0 units of breed chaos_berzerker 03:10:28.205 [Lua] packing 0 units of breed skaven_plague_monk 03:10:28.205 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:10:28.205 [Lua] 03:10:28.205 [Lua] [1] = 2 (number) 03:10:28.205 [Lua] [2] = 0 (number) 03:10:28.205 [Lua] [3] = 22 (number) 03:10:28.205 [Lua] [4] = 5 (number) 03:10:28.205 [Lua] [5] = 1 (number) 03:10:28.205 [Lua] [6] = 0 (number) 03:10:28.205 [Lua] [7] = 30 (number) 03:10:28.205 [Lua] [8] = 16 (number) 03:10:28.205 [Lua] [9] = 2 (number) 03:10:28.205 [Lua] [10] = 0 (number) 03:10:28.205 [Lua] [11] = 2 (number) 03:10:28.205 [Lua] [12] = 0 (number) 03:10:28.205 [Lua] [13] = 2 (number) 03:10:28.205 [Lua] [14] = 0 (number) 03:10:28.205 [Lua] [15] = 1 (number) 03:10:28.205 [Lua] [16] = 0 (number) 03:10:28.205 [Lua] [17] = 1 (number) 03:10:28.205 [Lua] [18] = 0 (number) 03:10:28.205 [Lua] 03:10:28.205 [Lua] 03:10:28.205 [Lua] [1] = 105 (number) 03:10:28.205 [Lua] [2] = 84 (number) 03:10:28.205 [Lua] [3] = 80 (number) 03:10:28.205 [Lua] [4] = 79 (number) 03:10:28.205 [Lua] [5] = 82 (number) 03:10:28.205 [Lua] [6] = 230 (number) 03:10:28.205 [Lua] [7] = 192 (number) 03:10:28.205 [Lua] [8] = 200 (number) 03:10:28.205 [Lua] [9] = 178 (number) 03:10:28.205 [Lua] [10] = 191 (number) 03:10:28.205 [Lua] [11] = 234 (number) 03:10:28.205 [Lua] [12] = 185 (number) 03:10:28.205 [Lua] [13] = 196 (number) 03:10:28.205 [Lua] [14] = 235 (number) 03:10:28.205 [Lua] [15] = 239 (number) 03:10:28.205 [Lua] [16] = 173 (number) 03:10:28.205 [Lua] [17] = 182 (number) 03:10:28.205 [Lua] [18] = 231 (number) 03:10:28.205 [Lua] [19] = 232 (number) 03:10:28.205 [Lua] [20] = 240 (number) 03:10:28.205 [Lua] [21] = 206 (number) 03:10:28.205 [Lua] 03:10:28.206 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=275 03:10:28.206 [Lua] RemotePlayer:create_game_object( ) 275 03:10:28.226 [Lua] Assigning peer(110000102f7cc34:1) to profile(3) career(2) 03:10:28.226 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f7cc34) local_player_id(1) profile_index(3) career_index(2) 03:10:28.226 [Lua] Set lobby begin: 03:10:28.226 [Lua] Lobby data twitch_enabled = false 03:10:28.226 [Lua] Lobby data power_level = 475 03:10:28.226 [Lua] Lobby data unique_server_name = Footlong 03:10:28.226 [Lua] Lobby data host = 110000104816a75 03:10:28.226 [Lua] Lobby data time_of_search = 1585019125 03:10:28.226 [Lua] Lobby data game_mode = 2 03:10:28.227 [Lua] Lobby data is_private = false 03:10:28.227 [Lua] Lobby data mechanism = adventure 03:10:28.227 [Lua] Lobby data level_key = magnus 03:10:28.227 [Lua] Lobby data player_slot_1 = 0:0 03:10:28.227 [Lua] Lobby data selected_level_key = magnus 03:10:28.227 [Lua] Lobby data difficulty = harder 03:10:28.227 [Lua] Lobby data quick_game = true 03:10:28.227 [Lua] Lobby data weave_name = false 03:10:28.227 [Lua] Lobby data matchmaking = true 03:10:28.227 [Lua] Lobby data player_slot_4 = 0:0 03:10:28.227 [Lua] Lobby data num_players = 2 03:10:28.227 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:10:28.227 [Lua] Lobby data player_slot_2 = 0:0 03:10:28.227 [Lua] Lobby data country_code = NZ 03:10:28.227 [Lua] Lobby data player_slot_3 = 110000102f7cc34:1 03:10:28.228 [Lua] Lobby data eac_authorized = true 03:10:28.228 [Lua] Set lobby end. 03:10:28.228 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102f7cc34 | bw:0 | es:110000104816a75 03:10:28.228 [Lua] [GameNetworkManager] destroying game object with go_id=66 03:10:28.228 [Lua] player (110000102f7cc34,1) was put into party 1 03:10:28.228 [Lua] [GameNetworkManager] destroying game object with go_id=71 03:10:28.527 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102f7cc34 03:10:28.976 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 03:10:39.070 warning: [Connection] Reliable send buffer overflow (70+32720 > 32768) for 110000102f7cc34 03:10:39.071 [GameSession] Buffer contents: 03:10:39.071 [GameSession] MESSAGES: rpc_set_migration_host with 1 calls and total 12 bytes rpc_sync_boss_door_state with 3 calls and total 27 bytes rpc_sync_statistics_number with 74 calls and total 1454 bytes rpc_matchmaking_request_quickplay_data with 1 calls and total 3 bytes rpc_weapon_blood with 97 calls and total 776 bytes rpc_anim_event_variable_float with 168 calls and total 1680 bytes rpc_game_started with 1 calls and total 6 bytes rpc_set_animation_rotation_scale with 28 calls and total 196 bytes rpc_constrain_ai with 43 calls and total 470 bytes rpc_player_projectile_impact_level with 2 calls and total 62 bytes rpc_play_particle_effect with 1 calls and total 17 bytes rpc_surface_mtr_fx_lvl_unit with 14 calls and total 350 bytes rpc_play_dialogue_event with 2 calls and total 18 bytes rpc_client_vote_kick_enabled with 1 calls and total 5 bytes rpc_enemy_has_target with 56 calls and total 392 bytes rpc_peer_assigned_to_party with 1 calls and total 13 bytes rpc_wield_equipment with 13 calls and total 91 bytes rpc_breed_freezer_hot_join with 1 calls and total 5 bytes rpc_status_change_int_and_unit with 4 calls and total 40 bytes rpc_set_matchmaking with 1 calls and total 86 bytes rpc_gm_event_round_started with 1 calls and total 5 bytes rpc_set_client_game_privacy with 1 calls and total 5 bytes rpc_breed_freezer_sync_breeds with 1 calls and total 66 bytes rpc_sync_anim_state_3 with 4 calls and total 44 bytes rpc_server_unassign_peer_to_profile with 1 calls and total 13 bytes rpc_interest_point_chatter_update with 6 calls and total 48 bytes rpc_sync_anim_state_4 with 1 calls and total 13 bytes rpc_ai_inventory_wield with 2 calls and total 14 bytes rpc_set_affected_by_gravity with 31 calls and total 217 bytes rpc_set_quick_game with 1 calls and total 5 bytes rpc_anim_event with 607 calls and total 4856 bytes rpc_flow_state_number_changed with 3 calls and total 27 bytes rpc_to_client_sync_session_id with 1 calls and total 42 bytes rpc_sync_anim_state_7 with 89 calls and total 1513 bytes rpc_status_change_bool with 44 calls and total 396 bytes rpc_chat_message with 1 calls and total 16 bytes rpc_sync_damage_taken with 54 calls and total 486 bytes rpc_clear_game_mode_event_data with 1 calls and total 5 bytes rpc_hot_join_sync_linker_transport_state with 2 calls and total 20 bytes rpc_hot_join_sync_health_status with 4 calls and total 36 bytes rpc_sync_anim_state_1 with 3 calls and total 24 bytes rpc_sync_door_state with 11 calls and total 88 bytes rpc_sync_interactable_used_state with 3 calls and total 21 bytes rpc_sync_anim_state_5 with 1 calls and total 14 bytes rpc_server_assign_peer_to_profile with 1 calls and total 13 bytes rpc_add_damage with 193 calls and total 6176 bytes rpc_remove_peer_from_party with 1 calls and total 12 bytes rpc_set_script_driven with 162 calls and total 1134 bytes rpc_set_animation_translation_scale with 179 calls and total 2327 bytes rpc_breed_freeze_units with 26 calls and total 230 bytes rpc_set_animation_driven with 172 calls and total 2580 bytes rpc_breed_unfreeze_breed with 10 calls and total 160 bytes rpc_teleport_unit_to with 12 calls and total 180 bytes rpc_player_projectile_impact_dynamic with 4 calls and total 124 bytes rpc_play_melee_hit_effects with 136 calls and total 2040 bytes rpc_heal with 14 calls and total 154 bytes rpc_teleport_unit_with_yaw_rotation with 35 calls and total 490 bytes rpc_add_buff with 4 calls and total 44 bytes rpc_create_explosion with 1 calls and total 23 bytes rpc_play_husk_unit_sound_event with 1 calls and total 9 bytes rpc_ping with 5 calls and total 415 bytes rpc_server_audio_unit_dialogue_event with 4 calls and total 32 bytes rpc_set_blocking with 10 calls and total 70 bytes OTHER: message with 2355 instances and total 29890 bytes resend with 66 instances and total 330 bytes resend buffer with 294 instances and total 1470 bytes destroy game object with 13 instances and total 65 bytes create game object with 11 instances and total 413 bytes 03:10:39.076 [Lua] [ChatManager][1]System: GorillaFace has left the game 03:10:39.076 [Lua] [PSM] Disconnecting peer 110000102f7cc34 03:10:39.076 [Lua] [PSM] Disconnected peer 110000102f7cc34 is being removed from session. 03:10:39.076 [Lua] [GameNetworkManager] destroying game object with go_id=275 03:10:39.076 [Lua] Set lobby begin: 03:10:39.076 [Lua] Lobby data twitch_enabled = false 03:10:39.076 [Lua] Lobby data power_level = 475 03:10:39.076 [Lua] Lobby data unique_server_name = Footlong 03:10:39.076 [Lua] Lobby data host = 110000104816a75 03:10:39.076 [Lua] Lobby data time_of_search = 1585019125 03:10:39.076 [Lua] Lobby data game_mode = 2 03:10:39.076 [Lua] Lobby data is_private = false 03:10:39.076 [Lua] Lobby data mechanism = adventure 03:10:39.076 [Lua] Lobby data level_key = magnus 03:10:39.076 [Lua] Lobby data player_slot_1 = 0:0 03:10:39.077 [Lua] Lobby data selected_level_key = magnus 03:10:39.077 [Lua] Lobby data difficulty = harder 03:10:39.077 [Lua] Lobby data quick_game = true 03:10:39.077 [Lua] Lobby data weave_name = false 03:10:39.077 [Lua] Lobby data matchmaking = true 03:10:39.077 [Lua] Lobby data player_slot_4 = 0:0 03:10:39.077 [Lua] Lobby data num_players = 2 03:10:39.077 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:10:39.077 [Lua] Lobby data player_slot_2 = 0:0 03:10:39.077 [Lua] Lobby data country_code = NZ 03:10:39.077 [Lua] Lobby data player_slot_3 = 0:0 03:10:39.077 [Lua] Lobby data eac_authorized = true 03:10:39.078 [Lua] Set lobby end. 03:10:39.078 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102f7cc34) 03:10:39.078 [EAC] EAC server lost client 110000102f7cc34 03:10:39.078 [EACServer] [16:10:39:077][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102F7CC34 PlayerGUID: 76561198010059828 03:10:39.079 [EACServer] [16:10:39:078][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 03:10:39.079 [EACServer] [16:10:39:078][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 03:10:39.079 [SteamVoipClient] select_out(110000102f7cc34, off) 03:10:39.079 [SteamVoipClient] select_in(110000102f7cc34, off) 03:10:39.088 [Lua] player (110000104816a75,2) was put into party 1 03:10:39.108 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=286 03:10:39.109 [Lua] Assigning peer(110000104816a75:2) to profile(3) career(1) 03:10:39.109 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(2) profile_index(3) career_index(1) 03:10:39.109 [Lua] Set lobby begin: 03:10:39.109 [Lua] Lobby data twitch_enabled = false 03:10:39.109 [Lua] Lobby data power_level = 475 03:10:39.109 [Lua] Lobby data unique_server_name = Footlong 03:10:39.109 [Lua] Lobby data host = 110000104816a75 03:10:39.109 [Lua] Lobby data time_of_search = 1585019125 03:10:39.109 [Lua] Lobby data game_mode = 2 03:10:39.109 [Lua] Lobby data is_private = false 03:10:39.109 [Lua] Lobby data mechanism = adventure 03:10:39.109 [Lua] Lobby data level_key = magnus 03:10:39.110 [Lua] Lobby data player_slot_1 = 0:0 03:10:39.110 [Lua] Lobby data selected_level_key = magnus 03:10:39.110 [Lua] Lobby data difficulty = harder 03:10:39.110 [Lua] Lobby data quick_game = true 03:10:39.110 [Lua] Lobby data weave_name = false 03:10:39.110 [Lua] Lobby data matchmaking = true 03:10:39.110 [Lua] Lobby data player_slot_4 = 0:0 03:10:39.110 [Lua] Lobby data num_players = 2 03:10:39.110 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:10:39.110 [Lua] Lobby data player_slot_2 = 0:0 03:10:39.111 [Lua] Lobby data country_code = NZ 03:10:39.111 [Lua] Lobby data player_slot_3 = 0:0 03:10:39.111 [Lua] Lobby data eac_authorized = true 03:10:39.111 [Lua] Set lobby end. 03:10:39.111 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:10:39.111 [Lua] 03:10:39.112 [Lua] [wwise/crossbow] = false (boolean) 03:10:39.112 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:10:39.112 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:10:39.112 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:10:39.112 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 03:10:39.112 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:10:39.112 [Lua] 03:10:39.112 [Lua] 03:10:39.112 [Lua] [wwise/crossbow] = false (boolean) 03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 03:10:39.112 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:10:39.112 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:10:39.112 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:10:39.112 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 03:10:39.112 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:10:39.112 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 03:10:39.112 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 03:10:39.112 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:10:39.112 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:10:39.112 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:10:39.112 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:10:39.112 [Lua] 03:10:39.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:6 my_peer_id:110000104816a75 03:10:39.149 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:6 my_peer_id:110000104816a75 03:10:39.154 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 03:10:39.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0) temporary_health_percentage (0.32000000000000001) melee slot ammo (1) ranged slot ammo (0.83333333333333337) 03:10:39.200 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=288 03:10:40.564 [Lua] [Matchmaking] Handshake host removing client 110000102f7cc34 03:10:45.268 [SteamLobby] Detected removed member 110000102f7cc34 03:10:45.268 [Connection] Destroying endpoint 110000102f7cc34 - explicit request 03:10:45.271 [SteamAuthenticator] CancelAuthTicket 110000102f7cc34 03:10:45.272 [SteamAuthenticator] EndAuthSession 110000102f7cc34 03:10:45.272 [Lua] [NetworkServer] Changing num_players from 2 to 1 03:10:45.272 [Lua] Players: 1 03:10:45.272 [Lua] Set lobby begin: 03:10:45.272 [Lua] Lobby data twitch_enabled = false 03:10:45.272 [Lua] Lobby data power_level = 475 03:10:45.273 [Lua] Lobby data unique_server_name = Footlong 03:10:45.273 [Lua] Lobby data host = 110000104816a75 03:10:45.273 [Lua] Lobby data time_of_search = 1585019125 03:10:45.273 [Lua] Lobby data game_mode = 2 03:10:45.273 [Lua] Lobby data is_private = false 03:10:45.273 [Lua] Lobby data mechanism = adventure 03:10:45.273 [Lua] Lobby data level_key = magnus 03:10:45.273 [Lua] Lobby data player_slot_1 = 0:0 03:10:45.273 [Lua] Lobby data selected_level_key = magnus 03:10:45.273 [Lua] Lobby data difficulty = harder 03:10:45.273 [Lua] Lobby data quick_game = true 03:10:45.273 [Lua] Lobby data weave_name = false 03:10:45.273 [Lua] Lobby data matchmaking = true 03:10:45.273 [Lua] Lobby data player_slot_4 = 0:0 03:10:45.274 [Lua] Lobby data num_players = 1 03:10:45.274 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:10:45.274 [Lua] Lobby data player_slot_2 = 0:0 03:10:45.274 [Lua] Lobby data country_code = NZ 03:10:45.274 [Lua] Lobby data player_slot_3 = 0:0 03:10:45.274 [Lua] Lobby data eac_authorized = true 03:10:45.274 [Lua] Set lobby end. 03:10:45.275 [Lua] [LobbyMembers] Member left 110000102f7cc34 03:10:46.235 [Lua] MUSIC: horde -> explore 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:10:49.227 [Lua] Horde killed: ? 03:11:09.265 [SteamLobby] Detected added member 110000102f7cc34 03:11:09.265 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:11:09.265 [Lua] Players: 2 03:11:09.265 [Lua] Set lobby begin: 03:11:09.265 [Lua] Lobby data twitch_enabled = false 03:11:09.266 [Lua] Lobby data power_level = 475 03:11:09.266 [Lua] Lobby data unique_server_name = Footlong 03:11:09.266 [Lua] Lobby data host = 110000104816a75 03:11:09.266 [Lua] Lobby data time_of_search = 1585019125 03:11:09.266 [Lua] Lobby data game_mode = 2 03:11:09.266 [Lua] Lobby data is_private = false 03:11:09.266 [Lua] Lobby data mechanism = adventure 03:11:09.266 [Lua] Lobby data level_key = magnus 03:11:09.267 [Lua] Lobby data player_slot_1 = 0:0 03:11:09.267 [Lua] Lobby data selected_level_key = magnus 03:11:09.267 [Lua] Lobby data difficulty = harder 03:11:09.267 [Lua] Lobby data quick_game = true 03:11:09.267 [Lua] Lobby data weave_name = false 03:11:09.267 [Lua] Lobby data matchmaking = true 03:11:09.267 [Lua] Lobby data player_slot_4 = 0:0 03:11:09.267 [Lua] Lobby data num_players = 2 03:11:09.267 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:11:09.267 [Lua] Lobby data player_slot_2 = 0:0 03:11:09.267 [Lua] Lobby data country_code = NZ 03:11:09.267 [Lua] Lobby data player_slot_3 = 0:0 03:11:09.267 [Lua] Lobby data eac_authorized = true 03:11:09.268 [Lua] Set lobby end. 03:11:09.268 [Lua] [LobbyMembers] Member joined 110000102f7cc34 03:11:09.288 [Connection] Creating endpoint 110000102f7cc34 - reliable message sent 03:11:09.288 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 03:11:09.307 [SteamAuthenticator] Sent ticket request to 110000102f7cc34 03:11:09.308 [Lua] [ChatManager][1]System: GorillaFace is joining the game 03:11:17.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x744c, position: 0 03:11:17.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7469, position: 0 03:11:30.999 [Lua] Coordinated attack! 03:11:38.768 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:11:38.788 [Lua] Spline already found! 03:11:38.919 [Lua] Init group template: spline_patrol 03:11:39.811 [SteamLobby] Detected removed member 110000102f7cc34 03:11:39.811 [Connection] Destroying endpoint 110000102f7cc34 - explicit request 03:11:39.814 [Lua] [ChatManager][1]System: GorillaFace has left the game 03:11:39.814 [Lua] [PSM] Disconnecting peer 110000102f7cc34 03:11:39.814 [Lua] Set lobby begin: 03:11:39.814 [Lua] Lobby data twitch_enabled = false 03:11:39.814 [Lua] Lobby data power_level = 475 03:11:39.814 [Lua] Lobby data unique_server_name = Footlong 03:11:39.814 [Lua] Lobby data host = 110000104816a75 03:11:39.814 [Lua] Lobby data time_of_search = 1585019125 03:11:39.814 [Lua] Lobby data game_mode = 2 03:11:39.814 [Lua] Lobby data is_private = false 03:11:39.814 [Lua] Lobby data mechanism = adventure 03:11:39.814 [Lua] Lobby data level_key = magnus 03:11:39.814 [Lua] Lobby data player_slot_1 = 0:0 03:11:39.814 [Lua] Lobby data selected_level_key = magnus 03:11:39.815 [Lua] Lobby data difficulty = harder 03:11:39.815 [Lua] Lobby data quick_game = true 03:11:39.815 [Lua] Lobby data weave_name = false 03:11:39.815 [Lua] Lobby data matchmaking = true 03:11:39.815 [Lua] Lobby data player_slot_4 = 0:0 03:11:39.815 [Lua] Lobby data num_players = 2 03:11:39.815 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:11:39.815 [Lua] Lobby data player_slot_2 = 0:0 03:11:39.815 [Lua] Lobby data country_code = NZ 03:11:39.815 [Lua] Lobby data player_slot_3 = 0:0 03:11:39.815 [Lua] Lobby data eac_authorized = true 03:11:39.815 [Lua] Set lobby end. 03:11:39.815 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102f7cc34) 03:11:39.815 [Lua] [NetworkServer] Changing num_players from 2 to 1 03:11:39.815 [Lua] Players: 1 03:11:39.815 [Lua] Set lobby begin: 03:11:39.815 [Lua] Lobby data twitch_enabled = false 03:11:39.815 [Lua] Lobby data power_level = 475 03:11:39.816 [Lua] Lobby data unique_server_name = Footlong 03:11:39.816 [Lua] Lobby data host = 110000104816a75 03:11:39.816 [Lua] Lobby data time_of_search = 1585019125 03:11:39.816 [Lua] Lobby data game_mode = 2 03:11:39.816 [Lua] Lobby data is_private = false 03:11:39.816 [Lua] Lobby data mechanism = adventure 03:11:39.816 [Lua] Lobby data level_key = magnus 03:11:39.816 [Lua] Lobby data player_slot_1 = 0:0 03:11:39.816 [Lua] Lobby data selected_level_key = magnus 03:11:39.816 [Lua] Lobby data difficulty = harder 03:11:39.816 [Lua] Lobby data quick_game = true 03:11:39.816 [Lua] Lobby data weave_name = false 03:11:39.816 [Lua] Lobby data matchmaking = true 03:11:39.816 [Lua] Lobby data player_slot_4 = 0:0 03:11:39.816 [Lua] Lobby data num_players = 1 03:11:39.817 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:11:39.817 [Lua] Lobby data player_slot_2 = 0:0 03:11:39.817 [Lua] Lobby data country_code = NZ 03:11:39.817 [Lua] Lobby data player_slot_3 = 0:0 03:11:39.817 [Lua] Lobby data eac_authorized = true 03:11:39.817 [Lua] Set lobby end. 03:11:39.817 [Lua] [LobbyMembers] Member left 110000102f7cc34 03:11:45.711 [Lua] Switching ConflictSettings: to: chaos 03:11:45.711 [Lua] pacing=chaos 03:11:45.711 [Lua] roaming=nil 03:11:45.711 [Lua] specials=chaos 03:11:45.711 [Lua] debug_color=purple 03:11:45.711 [Lua] contained_breeds=nil 03:11:45.711 [Lua] pack_spawning=chaos 03:11:45.711 [Lua] disabled=false 03:11:45.711 [Lua] factions=nil 03:11:45.711 [Lua] boss=chaos 03:11:45.711 [Lua] horde=chaos 03:11:45.711 [Lua] name=chaos 03:11:45.711 [Lua] intensity=default 03:11:45.711 [Lua] --- 03:11:56.598 [Lua] [ChatManager][1]System: Footlong picked up a Loot Die (1) 03:11:56.724 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:11:56.744 [Lua] Spline already found! 03:11:56.795 [Lua] Init group template: spline_patrol 03:11:57.443 [Lua] ready to jump failed 03:12:00.525 [Lua] ready to jump failed 03:12:01.795 [Lua] fence jumping 03:12:02.579 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:12:02.603 [Lua] Spline already found! 03:12:02.700 [Lua] Init group template: spline_patrol 03:12:02.820 [Lua] ready to jump failed 03:12:03.853 [Lua] Time for new HOOORDE! multi_first_wave 03:12:03.853 [Lua] horde requested: vector_blob 03:12:03.853 [Lua] wants to spawn behind within distance: 60 03:12:03.853 [Lua] horde crated with id 9 of type vector_blob 03:12:03.853 [Lua] managed to spawn 29/29 horde enemies 03:12:03.853 [Lua] vector blob horde has started 03:12:03.862 [Lua] MUSIC: explore -> pre_horde 03:12:04.439 [Lua] Init group template: horde 03:12:05.391 [Lua] simple los failed 03:12:06.226 [Lua] fence jumping 03:12:09.166 [Lua] MUSIC: pre_horde -> horde 03:12:09.699 [Lua] fence jumping 03:12:10.310 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 33893 0 03:12:10.317 [Lua] Destroying unit since outside mesh or world 03:12:11.991 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 03:12:11.991 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:12:11.991 [Lua] horde requested: vector_blob 03:12:11.991 [Lua] wants to spawn behind within distance: 60 03:12:11.991 [Lua] horde crated with id 10 of type vector_blob 03:12:11.991 [Lua] managed to spawn 32/33 horde enemies 03:12:11.991 [Lua] vector blob horde has started 03:12:12.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 71207 03:12:29.362 [Lua] HORDE: last wave, reset to standard horde delay 03:12:29.362 [Lua] Time for new HOOORDE! multi_last_wave 03:12:29.362 [Lua] horde requested: vector_blob 03:12:29.362 [Lua] wants to spawn behind within distance: 60 03:12:29.362 [Lua] horde crated with id 11 of type vector_blob 03:12:29.362 [Lua] managed to spawn 30/30 horde enemies 03:12:29.362 [Lua] vector blob horde has started 03:12:30.285 [Lua] Init group template: horde 03:12:38.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 71207 03:12:46.802 [Lua] Coordinated attack! 03:12:58.048 [Lua] Horde killed: ? 03:12:58.258 [Lua] MUSIC: horde -> explore 03:13:00.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:13:00.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:13:00.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:13:00.685 [Lua] Horde killed: ? 03:13:47.458 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source. 03:13:49.611 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 03:13:55.809 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 03:14:23.233 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:14:23.256 [Lua] Spline already found! 03:14:23.329 [Lua] Init group template: spline_patrol 03:14:34.253 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:14:34.275 [Lua] Spline already found! 03:14:34.349 [Lua] Init group template: spline_patrol 03:14:58.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd191, position: 0 03:15:20.256 [Lua] Time for new HOOORDE! multi_first_wave 03:15:20.256 [Lua] horde requested: vector_blob 03:15:20.256 [Lua] wants to spawn behind within distance: 60 03:15:20.256 [Lua] horde crated with id 14 of type vector_blob 03:15:20.256 [Lua] managed to spawn 31/31 horde enemies 03:15:20.256 [Lua] vector blob horde has started 03:15:20.267 [Lua] MUSIC: explore -> pre_horde 03:15:20.884 [Lua] Init group template: horde 03:15:24.023 [Lua] MUSIC: pre_horde -> horde 03:15:24.226 [Lua] fence jumping 03:15:25.195 [Lua] ready to jump failed 03:15:28.756 [Lua] Switching ConflictSettings: to: default 03:15:28.756 [Lua] pacing=default 03:15:28.756 [Lua] roaming=nil 03:15:28.756 [Lua] specials=default 03:15:28.756 [Lua] debug_color=maroon 03:15:28.756 [Lua] contained_breeds=nil 03:15:28.756 [Lua] pack_spawning=default 03:15:28.756 [Lua] disabled=false 03:15:28.756 [Lua] factions=nil 03:15:28.756 [Lua] boss=default 03:15:28.756 [Lua] horde=default 03:15:28.756 [Lua] name=default 03:15:28.756 [Lua] intensity=default 03:15:28.756 [Lua] --- 03:15:31.958 [Lua] Switching ConflictSettings: to: chaos 03:15:31.958 [Lua] pacing=chaos 03:15:31.958 [Lua] roaming=nil 03:15:31.958 [Lua] specials=chaos 03:15:31.958 [Lua] debug_color=purple 03:15:31.958 [Lua] contained_breeds=nil 03:15:31.958 [Lua] pack_spawning=chaos 03:15:31.958 [Lua] disabled=false 03:15:31.958 [Lua] factions=nil 03:15:31.958 [Lua] boss=chaos 03:15:31.958 [Lua] horde=chaos 03:15:31.958 [Lua] name=chaos 03:15:31.958 [Lua] intensity=default 03:15:31.958 [Lua] --- 03:15:34.119 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 57897 0 03:15:43.026 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:15:43.026 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:15:43.026 [Lua] horde requested: vector_blob 03:15:43.026 [Lua] wants to spawn ahead within distance: 60 03:15:43.026 [Lua] horde crated with id 15 of type vector_blob 03:15:43.026 [Lua] managed to spawn 28/28 horde enemies 03:15:43.026 [Lua] vector blob horde has started 03:15:43.872 [Lua] Init group template: horde 03:15:47.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 71207 03:15:59.617 [Lua] Horde killed: ? 03:16:12.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 71207 03:16:14.324 [Lua] MUSIC: horde -> explore 03:16:14.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:14.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:14.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:20.322 [Lua] Horde killed: ? 03:16:25.518 [Lua] Switching ConflictSettings: to: default 03:16:25.518 [Lua] pacing=default 03:16:25.518 [Lua] roaming=nil 03:16:25.518 [Lua] specials=default 03:16:25.518 [Lua] debug_color=maroon 03:16:25.518 [Lua] contained_breeds=nil 03:16:25.518 [Lua] pack_spawning=default 03:16:25.518 [Lua] disabled=false 03:16:25.518 [Lua] factions=nil 03:16:25.518 [Lua] boss=default 03:16:25.518 [Lua] horde=default 03:16:25.518 [Lua] name=default 03:16:25.518 [Lua] intensity=default 03:16:25.518 [Lua] --- 03:16:29.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x10145, position: 0 03:16:31.185 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 19 size: 31 action: skulk_approach 03:16:42.163 [Lua] main path terror event triggered: boss_event_chaos_spawn 03:16:42.163 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 03:16:42.209 [Flow] Boss DoorStormfiend 03:16:42.211 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro 03:16:42.215 [Lua] Init group template: boss_door_closers 03:16:44.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:44.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:45.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:45.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:45.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:47.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:47.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:47.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:50.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:50.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:16:50.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:17:26.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:17:26.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:17:26.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:17:32.046 [Lua] [ChatManager][1]System: Footlong picked up a Loot Die (2) 03:17:36.637 [Lua] Switching ConflictSettings: to: chaos 03:17:36.637 [Lua] pacing=chaos 03:17:36.637 [Lua] roaming=nil 03:17:36.637 [Lua] specials=chaos 03:17:36.637 [Lua] debug_color=purple 03:17:36.637 [Lua] contained_breeds=nil 03:17:36.637 [Lua] pack_spawning=chaos 03:17:36.637 [Lua] disabled=false 03:17:36.637 [Lua] factions=nil 03:17:36.637 [Lua] boss=chaos 03:17:36.637 [Lua] horde=chaos 03:17:36.637 [Lua] name=chaos 03:17:36.637 [Lua] intensity=default 03:17:36.637 [Lua] --- 03:17:36.665 [Lua] Switching ConflictSettings: to: default 03:17:36.665 [Lua] pacing=default 03:17:36.665 [Lua] roaming=nil 03:17:36.665 [Lua] specials=default 03:17:36.665 [Lua] debug_color=maroon 03:17:36.665 [Lua] contained_breeds=nil 03:17:36.665 [Lua] pack_spawning=default 03:17:36.665 [Lua] disabled=false 03:17:36.665 [Lua] factions=nil 03:17:36.665 [Lua] boss=default 03:17:36.665 [Lua] horde=default 03:17:36.665 [Lua] name=default 03:17:36.665 [Lua] intensity=default 03:17:36.665 [Lua] --- 03:17:37.900 [Lua] Switching ConflictSettings: to: chaos 03:17:37.900 [Lua] pacing=chaos 03:17:37.900 [Lua] roaming=nil 03:17:37.900 [Lua] specials=chaos 03:17:37.900 [Lua] debug_color=purple 03:17:37.900 [Lua] contained_breeds=nil 03:17:37.900 [Lua] pack_spawning=chaos 03:17:37.900 [Lua] disabled=false 03:17:37.900 [Lua] factions=nil 03:17:37.900 [Lua] boss=chaos 03:17:37.900 [Lua] horde=chaos 03:17:37.900 [Lua] name=chaos 03:17:37.900 [Lua] intensity=default 03:17:37.900 [Lua] --- 03:17:37.949 [Lua] Switching ConflictSettings: to: default 03:17:37.949 [Lua] pacing=default 03:17:37.949 [Lua] roaming=nil 03:17:37.949 [Lua] specials=default 03:17:37.949 [Lua] debug_color=maroon 03:17:37.949 [Lua] contained_breeds=nil 03:17:37.949 [Lua] pack_spawning=default 03:17:37.949 [Lua] disabled=false 03:17:37.949 [Lua] factions=nil 03:17:37.949 [Lua] boss=default 03:17:37.949 [Lua] horde=default 03:17:37.949 [Lua] name=default 03:17:37.949 [Lua] intensity=default 03:17:37.949 [Lua] --- 03:17:38.714 [Lua] Switching ConflictSettings: to: chaos 03:17:38.714 [Lua] pacing=chaos 03:17:38.714 [Lua] roaming=nil 03:17:38.714 [Lua] specials=chaos 03:17:38.714 [Lua] debug_color=purple 03:17:38.714 [Lua] contained_breeds=nil 03:17:38.714 [Lua] pack_spawning=chaos 03:17:38.714 [Lua] disabled=false 03:17:38.714 [Lua] factions=nil 03:17:38.714 [Lua] boss=chaos 03:17:38.714 [Lua] horde=chaos 03:17:38.714 [Lua] name=chaos 03:17:38.714 [Lua] intensity=default 03:17:38.714 [Lua] --- 03:17:39.546 [Lua] Switching ConflictSettings: to: default 03:17:39.546 [Lua] pacing=default 03:17:39.546 [Lua] roaming=nil 03:17:39.546 [Lua] specials=default 03:17:39.546 [Lua] debug_color=maroon 03:17:39.546 [Lua] contained_breeds=nil 03:17:39.546 [Lua] pack_spawning=default 03:17:39.546 [Lua] disabled=false 03:17:39.546 [Lua] factions=nil 03:17:39.546 [Lua] boss=default 03:17:39.546 [Lua] horde=default 03:17:39.546 [Lua] name=default 03:17:39.546 [Lua] intensity=default 03:17:39.546 [Lua] --- 03:17:57.735 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 27 03:18:02.505 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 28 03:18:02.524 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 14 27 03:18:09.944 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 24 03:18:09.967 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 23 03:18:10.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 22 03:18:11.895 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:18:11.916 [Lua] Spline already found! 03:18:11.968 [Lua] Init group template: spline_patrol 03:18:16.528 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 03:18:35.036 [Lua] state dead despawn 03:18:35.051 [Lua] [GameNetworkManager] destroying game object with go_id=288 03:18:50.226 [Lua] Time for new HOOORDE! multi_first_wave 03:18:50.226 [Lua] horde requested: vector 03:18:50.226 [Lua] setting up vector-horde 03:18:50.226 [Lua] Composing horde 'large' .. using variant 'plain' 03:18:50.226 [Lua] --> horde wants to spawn ahead of players (0.35971899305318/0.67 03:18:50.226 [Lua] -> spawning: 53 03:18:50.227 [Lua] horde crated with id 18 of type vector 03:18:50.227 [Lua] vector horde has started 03:18:50.238 [Lua] MUSIC: explore -> pre_horde 03:18:57.917 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 03:18:57.917 [Lua] ERROR: Tried to freeze unit twice in the same frame. 03:18:58.378 [Lua] MUSIC: pre_horde -> horde 03:18:59.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:18:59.717 [Lua] Init group template: horde 03:19:00.469 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104816a75, 3) 03:19:00.475 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.59999999999999998) 03:19:00.475 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=720 03:19:01.737 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 65 03:19:02.415 [Lua] Pushing horde in time; too many units out 03:19:02.561 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:19:02.585 [Lua] Spline already found! 03:19:02.676 [Lua] Init group template: spline_patrol 03:19:06.182 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 03:19:07.425 [Lua] Pushing horde in time; too many units out 03:19:12.127 [Lua] MUSIC: horde -> lost 03:19:12.241 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:19:12.241 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:19:12.241 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1c18, position: 0 03:19:12.592 [Lua] Pushing horde in time; too many units out 03:19:16.191 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:19:16.191 [Save] Saving `save_data` 03:19:16.191 [Lua] gm_event_end_conditions_met false true 03:19:16.203 [Save] Save done 03:19:16.203 [Save] Saving `save_data` 03:19:16.206 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:19:16.206 [Lua] Game lost 03:19:16.206 [Lua] PlayFabMirror:_commit_internal nil 03:19:16.206 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:19:16.212 [Save] Save done 03:19:16.212 [Save] Saving `save_data` 03:19:16.222 [Save] Save done 03:19:16.226 [Lua] commit result success 4 03:19:16.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 11 03:19:16.226 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 03:19:16.684 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 11 1 03:19:17.847 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 03:19:17.847 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 11 03:19:18.513 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 11 03:19:24.187 [Lua] ConflictDirector - destroy all units 03:19:24.212 [Lua] Horde killed: ? 03:19:24.221 [Lua] TRANSITION nil nil inn_level 03:19:24.221 [Lua] Transition type "inn_level", is server: true 03:19:24.221 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:19:24.221 [Lua] [GameNetworkManager] Leaving game... 03:19:24.221 [Lua] [GameNetworkManager] Shutting down game session host. 03:19:24.221 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:19:24.221 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:19:24.221 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=783.64 03:19:24.232 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:19:24.485 [Lua] Set lobby begin: 03:19:24.485 [Lua] Lobby data twitch_enabled = false 03:19:24.486 [Lua] Lobby data power_level = 0 03:19:24.486 [Lua] Lobby data unique_server_name = Footlong 03:19:24.486 [Lua] Lobby data host = 110000104816a75 03:19:24.486 [Lua] Lobby data time_of_search = 1585019125 03:19:24.486 [Lua] Lobby data game_mode = 2 03:19:24.486 [Lua] Lobby data is_private = false 03:19:24.486 [Lua] Lobby data mechanism = adventure 03:19:24.486 [Lua] Lobby data level_key = magnus 03:19:24.486 [Lua] Lobby data player_slot_1 = 0:0 03:19:24.486 [Lua] Lobby data selected_level_key = magnus 03:19:24.486 [Lua] Lobby data difficulty = harder 03:19:24.486 [Lua] Lobby data quick_game = true 03:19:24.487 [Lua] Lobby data weave_name = false 03:19:24.487 [Lua] Lobby data matchmaking = true 03:19:24.487 [Lua] Lobby data player_slot_4 = 0:0 03:19:24.487 [Lua] Lobby data num_players = 1 03:19:24.487 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:19:24.487 [Lua] Lobby data player_slot_2 = 0:0 03:19:24.487 [Lua] Lobby data country_code = NZ 03:19:24.487 [Lua] Lobby data player_slot_3 = 0:0 03:19:24.487 [Lua] Lobby data eac_authorized = true 03:19:24.487 [Lua] Set lobby end. 03:19:26.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:19:26.240 [Lua] Clearing all global lookup lists 03:19:26.240 [Lua] [IngamePlayerListUI] - Destroy 03:19:26.241 [Lua] [EquipmentUI] - Destroy 03:19:26.241 [Lua] [GamePadEquipmentUI] - Destroy 03:19:26.241 [Lua] [AbilityUI] - Destroy 03:19:26.241 [Lua] [GamePadAbilityUI] - Destroy 03:19:26.241 [Lua] [IngameUI] destroy 03:19:26.442 [Lua] [Managers] Destroying state managers... 03:19:26.460 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:19:26.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:19:26.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:19:26.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:19:26.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:19:26.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:19:26.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:19:26.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:19:26.621 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:19:26.621 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:19:26.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:19:26.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:19:26.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:19:26.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:19:26.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:19:26.637 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:19:26.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:19:26.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:19:26.648 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:19:26.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:19:26.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:19:26.668 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:19:26.674 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:19:26.676 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:19:26.676 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:19:26.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:19:26.691 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:19:26.695 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:19:26.699 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:19:26.705 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:19:26.732 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:19:26.732 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75 03:19:26.732 [Lua] [Matchmaking] unregister rpcs 03:19:26.733 [Lua] ############### UNLOADING PACKAGES ############### 03:19:26.733 [Lua] [Gamestate] Enter state StateLoading 03:19:26.735 [World] Spawning level. 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.745 [Lua] Found camera: end_screen_camera 03:19:26.746 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:19:26.746 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:19:26.747 [Lua] [Matchmaking] register rpcs 03:19:26.747 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:19:26.747 [Lua] registering RPCs 03:19:26.747 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:19:26.747 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:19:26.747 [Lua] Set lobby begin: 03:19:26.747 [Lua] Lobby data twitch_enabled = false 03:19:26.747 [Lua] Lobby data power_level = 0 03:19:26.747 [Lua] Lobby data unique_server_name = Footlong 03:19:26.747 [Lua] Lobby data host = 110000104816a75 03:19:26.747 [Lua] Lobby data time_of_search = 1585019125 03:19:26.747 [Lua] Lobby data game_mode = 3 03:19:26.747 [Lua] Lobby data is_private = false 03:19:26.747 [Lua] Lobby data mechanism = adventure 03:19:26.747 [Lua] Lobby data level_key = inn_level 03:19:26.748 [Lua] Lobby data player_slot_1 = 0:0 03:19:26.748 [Lua] Lobby data selected_level_key = magnus 03:19:26.748 [Lua] Lobby data difficulty = harder 03:19:26.748 [Lua] Lobby data quick_game = true 03:19:26.748 [Lua] Lobby data weave_name = false 03:19:26.748 [Lua] Lobby data matchmaking = false 03:19:26.748 [Lua] Lobby data player_slot_4 = 0:0 03:19:26.748 [Lua] Lobby data num_players = 1 03:19:26.748 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:19:26.748 [Lua] Lobby data player_slot_2 = 0:0 03:19:26.748 [Lua] Lobby data country_code = NZ 03:19:26.748 [Lua] Lobby data player_slot_3 = 0:0 03:19:26.748 [Lua] Lobby data eac_authorized = true 03:19:26.749 [Lua] Set lobby end. 03:19:26.749 [Lua] MUSIC MANAGER unmute_all_world_sounds 78418 0 03:19:26.749 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:19:26.755 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:19:26.755 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:19:26.755 [Lua] [LevelTransitionHandler] load_level inn_level 03:19:26.852 [Umbra] Unload tome 03:19:26.985 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 03:19:26.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:19:26.985 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 03:19:26.985 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:19:26.985 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:19:26.985 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:19:26.985 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:19:27.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:19:27.218 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:19:27.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:19:27.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:19:27.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:19:27.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:19:27.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:19:27.433 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:19:27.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:19:27.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x13253, position: 4813914 03:19:32.907 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:19:32.907 [Lua] [PlayState] Enter Substate EndViewStateScore 03:19:37.581 [Lua] [PlayState] Exit Substate EndViewStateScore 03:19:39.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:19:39.703 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:19:39.721 [Lua] [LevelTransitionHandler] Level load completed! 03:19:39.721 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9905410 - weave: nil 03:19:39.725 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:19:39.725 [Lua] checking dlc's against conflict directors 03:19:39.725 [Lua] - removing conflict director 'chaos_beastmen' 03:19:39.725 [Lua] - removing conflict director 'skaven_beastmen' 03:19:39.725 [Lua] - removing conflict director 'beastmen' 03:19:39.725 [Lua] number of factions to include 3 03:19:39.725 [Lua] number of factions added 2 03:19:39.725 [Lua] --- --- --- 03:19:39.725 [Lua] Starting... difficulty 'harder' 03:19:39.725 [Lua] These are the starting conflict directors: 03:19:39.725 [Lua] inn_level 03:19:39.725 [Lua] --- --- --- 03:19:39.725 [Lua] 03:19:39.725 [Lua] DONE! Found the following directors: 03:19:39.725 [Lua] (free: 35), Master hash is: 03:19:39.725 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:19:39.726 [Lua] ### Sending rpc_level_loaded 03:19:39.726 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50 03:19:39.726 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded 03:19:39.756 [Lua] ### Sending rpc_level_loaded 03:19:39.756 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50 03:19:39.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:19:39.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:19:39.791 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:19:39.791 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:19:39.791 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:19:40.800 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:19:40.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:19:40.800 [Lua] [Matchmaking] unregister rpcs 03:19:40.800 [Lua] Set lobby begin: 03:19:40.800 [Lua] Lobby data twitch_enabled = false 03:19:40.801 [Lua] Lobby data power_level = 0 03:19:40.801 [Lua] Lobby data unique_server_name = Footlong 03:19:40.801 [Lua] Lobby data host = 110000104816a75 03:19:40.801 [Lua] Lobby data time_of_search = 1585019125 03:19:40.801 [Lua] Lobby data game_mode = 3 03:19:40.801 [Lua] Lobby data is_private = false 03:19:40.801 [Lua] Lobby data mechanism = adventure 03:19:40.801 [Lua] Lobby data level_key = inn_level 03:19:40.802 [Lua] Lobby data player_slot_1 = 0:0 03:19:40.802 [Lua] Lobby data selected_level_key = magnus 03:19:40.802 [Lua] Lobby data difficulty = harder 03:19:40.802 [Lua] Lobby data quick_game = true 03:19:40.802 [Lua] Lobby data weave_name = false 03:19:40.802 [Lua] Lobby data matchmaking = false 03:19:40.802 [Lua] Lobby data player_slot_4 = 0:0 03:19:40.802 [Lua] Lobby data num_players = 1 03:19:40.802 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:19:40.803 [Lua] Lobby data player_slot_2 = 0:0 03:19:40.803 [Lua] Lobby data country_code = NZ 03:19:40.803 [Lua] Lobby data player_slot_3 = 0:0 03:19:40.803 [Lua] Lobby data eac_authorized = true 03:19:40.803 [Lua] Set lobby end. 03:19:40.803 [Lua] [Managers] Destroying state managers... 03:19:40.804 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:19:40.804 [Lua] MUSIC MANAGER Stop_loading_screen_music 78461 0 03:19:40.804 [Lua] [Gamestate] Enter StateIngame HOST 03:19:40.804 [Lua] <>level = inn_level<> 03:19:40.804 [Lua] Set lobby begin: 03:19:40.804 [Lua] Lobby data twitch_enabled = false 03:19:40.804 [Lua] Lobby data power_level = 0 03:19:40.804 [Lua] Lobby data unique_server_name = Footlong 03:19:40.804 [Lua] Lobby data host = 110000104816a75 03:19:40.804 [Lua] Lobby data time_of_search = 1585019125 03:19:40.804 [Lua] Lobby data game_mode = 3 03:19:40.805 [Lua] Lobby data is_private = false 03:19:40.805 [Lua] Lobby data mechanism = adventure 03:19:40.805 [Lua] Lobby data level_key = inn_level 03:19:40.805 [Lua] Lobby data player_slot_1 = 0:0 03:19:40.805 [Lua] Lobby data selected_level_key = inn_level 03:19:40.805 [Lua] Lobby data difficulty = harder 03:19:40.805 [Lua] Lobby data quick_game = true 03:19:40.805 [Lua] Lobby data weave_name = false 03:19:40.805 [Lua] Lobby data matchmaking = false 03:19:40.805 [Lua] Lobby data player_slot_4 = 0:0 03:19:40.805 [Lua] Lobby data num_players = 1 03:19:40.805 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:19:40.805 [Lua] Lobby data player_slot_2 = 0:0 03:19:40.805 [Lua] Lobby data country_code = NZ 03:19:40.805 [Lua] Lobby data player_slot_3 = 0:0 03:19:40.805 [Lua] Lobby data eac_authorized = true 03:19:40.806 [Lua] Set lobby end. 03:19:40.806 [Lua] [StateIngame] Server ingame 03:19:40.811 [Lua] Set lobby begin: 03:19:40.811 [Lua] Lobby data twitch_enabled = false 03:19:40.811 [Lua] Lobby data power_level = 0 03:19:40.811 [Lua] Lobby data unique_server_name = Footlong 03:19:40.811 [Lua] Lobby data host = 110000104816a75 03:19:40.811 [Lua] Lobby data time_of_search = 1585019125 03:19:40.811 [Lua] Lobby data game_mode = 3 03:19:40.811 [Lua] Lobby data is_private = false 03:19:40.811 [Lua] Lobby data mechanism = adventure 03:19:40.811 [Lua] Lobby data level_key = inn_level 03:19:40.812 [Lua] Lobby data player_slot_1 = 0:0 03:19:40.812 [Lua] Lobby data selected_level_key = inn_level 03:19:40.812 [Lua] Lobby data difficulty = harder 03:19:40.812 [Lua] Lobby data quick_game = true 03:19:40.812 [Lua] Lobby data weave_name = false 03:19:40.812 [Lua] Lobby data matchmaking = false 03:19:40.812 [Lua] Lobby data player_slot_4 = 0:0 03:19:40.812 [Lua] Lobby data num_players = 1 03:19:40.812 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:19:40.812 [Lua] Lobby data player_slot_2 = 0:0 03:19:40.812 [Lua] Lobby data country_code = NZ 03:19:40.813 [Lua] Lobby data player_slot_3 = 0:0 03:19:40.813 [Lua] Lobby data eac_authorized = true 03:19:40.813 [Lua] Set lobby end. 03:19:40.813 [Lua] [Matchmaking] register rpcs 03:19:40.813 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:19:40.813 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75 03:19:40.813 [Lua] [GameNetworkManager] self.is_server = true 03:19:40.813 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 03:19:40.813 [Network] Setting artificial MTU limit to 576 03:19:40.822 [Lua] Switching ConflictSettings: to: inn_level 03:19:40.822 [Lua] pacing=disabled 03:19:40.822 [Lua] roaming=nil 03:19:40.822 [Lua] disabled=false 03:19:40.822 [Lua] pack_spawning=disabled 03:19:40.822 [Lua] contained_breeds=nil 03:19:40.822 [Lua] boss=disabled 03:19:40.822 [Lua] horde=disabled 03:19:40.822 [Lua] specials=disabled 03:19:40.822 [Lua] name=inn_level 03:19:40.822 [Lua] intensity=disabled 03:19:40.822 [Lua] --- 03:19:40.822 [Lua] [LevelAnalysis] set_random_seed( 9905410) 03:19:40.825 [Lua] [AIInterestPointSystem] Level Seed: 9905410 03:19:40.826 [Lua] 03:19:40.826 [Lua] [entity_system_bag] = table 03:19:40.826 [Lua] [entity_system_bag] = metatable 03:19:40.826 [Lua] [startup_data] = table 03:19:40.826 [Lua] [entity_manager] = table 03:19:40.826 [Lua] [entity_manager] = metatable 03:19:40.826 [Lua] [unit_spawner] = table 03:19:40.826 [Lua] [unit_spawner] = metatable 03:19:40.826 [Lua] [unit_storage] = table 03:19:40.826 [Lua] [unit_storage] = metatable 03:19:40.826 [Lua] [dice_keeper] = table 03:19:40.826 [Lua] [dice_keeper] = metatable 03:19:40.826 [Lua] [is_server] = true (boolean) 03:19:40.826 [Lua] [world] = [World] 03:19:40.826 [Lua] [system_api] = table 03:19:40.826 [Lua] [entity_system] = table 03:19:40.826 [Lua] [entity_system] = metatable 03:19:40.826 [Lua] [network_lobby] = table 03:19:40.826 [Lua] [network_lobby] = metatable 03:19:40.826 [Lua] [profile_synchronizer] = table 03:19:40.826 [Lua] [profile_synchronizer] = metatable 03:19:40.826 [Lua] [level_transition_handler] = table 03:19:40.826 [Lua] [level_transition_handler] = metatable 03:19:40.826 [Lua] [num_local_human_players] = 1 (number) 03:19:40.826 [Lua] [statistics_db] = table 03:19:40.826 [Lua] [statistics_db] = metatable 03:19:40.826 [Lua] [network_server] = table 03:19:40.826 [Lua] [network_server] = metatable 03:19:40.826 [Lua] [input_manager] = table 03:19:40.826 [Lua] [input_manager] = metatable 03:19:40.826 [Lua] [network_clock] = table 03:19:40.826 [Lua] [network_clock] = metatable 03:19:40.826 [Lua] [network_transmit] = table 03:19:40.826 [Lua] [network_transmit] = metatable 03:19:40.826 [Lua] [free_flight_manager] = table 03:19:40.826 [Lua] [free_flight_manager] = metatable 03:19:40.826 [Lua] [network_manager] = table 03:19:40.826 [Lua] [network_manager] = metatable 03:19:40.826 [Lua] [network_event_delegate] = table 03:19:40.826 [Lua] [network_event_delegate] = metatable 03:19:40.826 [Lua] 03:19:40.826 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:19:40.826 [Lua] ignoring extension VersusInteractObjectiveExtension 03:19:40.826 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:19:40.826 [Lua] ignoring extension VersusSocketObjectiveExtension 03:19:40.826 [Lua] ignoring extension VersusTargetObjectiveExtension 03:19:40.826 [Lua] ignoring extension VersusMissionObjectiveExtension 03:19:40.827 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:19:40.830 [Lua] [AchievementManager] Achievements using the steam platform 03:19:40.831 [Lua] [StateIngame] Level seed: 9905410 03:19:40.831 [World] Spawning level. 03:19:40.980 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:19:40.980 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:19:40.980 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 03:19:40.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 03:19:40.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read, 03:19:40.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 03:19:40.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 03:19:40.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 03:19:40.984 [Lua] [LevelAnalysis] set_random_seed( 9905410) 03:19:40.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12 03:19:41.009 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16 03:19:41.009 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17 03:19:41.009 [Lua] [IngameUI] init 03:19:41.022 [SteamVoipClient] select_out(110000104816a75, off) 03:19:41.030 [Lua] cb_razer_chroma_setup 03:19:41.065 [Lua] [Matchmaking] Cancelling matchmaking 03:19:41.065 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:19:41.065 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:19:41.065 [Lua] Set lobby begin: 03:19:41.065 [Lua] Lobby data twitch_enabled = false 03:19:41.065 [Lua] Lobby data power_level = 0 03:19:41.065 [Lua] Lobby data unique_server_name = Footlong 03:19:41.066 [Lua] Lobby data host = 110000104816a75 03:19:41.066 [Lua] Lobby data time_of_search = 1585019125 03:19:41.066 [Lua] Lobby data game_mode = 3 03:19:41.066 [Lua] Lobby data is_private = false 03:19:41.066 [Lua] Lobby data mechanism = adventure 03:19:41.066 [Lua] Lobby data level_key = inn_level 03:19:41.066 [Lua] Lobby data player_slot_1 = 0:0 03:19:41.066 [Lua] Lobby data selected_level_key = inn_level 03:19:41.066 [Lua] Lobby data difficulty = normal 03:19:41.066 [Lua] Lobby data quick_game = true 03:19:41.066 [Lua] Lobby data weave_name = false 03:19:41.066 [Lua] Lobby data matchmaking = false 03:19:41.067 [Lua] Lobby data player_slot_4 = 0:0 03:19:41.067 [Lua] Lobby data num_players = 1 03:19:41.067 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:19:41.067 [Lua] Lobby data player_slot_2 = 0:0 03:19:41.067 [Lua] Lobby data country_code = NZ 03:19:41.067 [Lua] Lobby data player_slot_3 = 0:0 03:19:41.067 [Lua] Lobby data eac_authorized = true 03:19:41.067 [Lua] Set lobby end. 03:19:41.070 [Lua] Set lobby begin: 03:19:41.070 [Lua] Lobby data twitch_enabled = false 03:19:41.070 [Lua] Lobby data power_level = 0 03:19:41.070 [Lua] Lobby data unique_server_name = Footlong 03:19:41.070 [Lua] Lobby data host = 110000104816a75 03:19:41.070 [Lua] Lobby data time_of_search = 1585019125 03:19:41.070 [Lua] Lobby data game_mode = 3 03:19:41.070 [Lua] Lobby data is_private = false 03:19:41.070 [Lua] Lobby data mechanism = adventure 03:19:41.070 [Lua] Lobby data level_key = inn_level 03:19:41.070 [Lua] Lobby data player_slot_1 = 0:0 03:19:41.071 [Lua] Lobby data selected_level_key = inn_level 03:19:41.071 [Lua] Lobby data difficulty = normal 03:19:41.071 [Lua] Lobby data quick_game = true 03:19:41.071 [Lua] Lobby data weave_name = false 03:19:41.071 [Lua] Lobby data matchmaking = false 03:19:41.071 [Lua] Lobby data player_slot_4 = 0:0 03:19:41.071 [Lua] Lobby data num_players = 1 03:19:41.071 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:19:41.071 [Lua] Lobby data player_slot_2 = 0:0 03:19:41.071 [Lua] Lobby data country_code = NZ 03:19:41.071 [Lua] Lobby data player_slot_3 = 0:0 03:19:41.072 [Lua] Lobby data eac_authorized = true 03:19:41.072 [Lua] Set lobby end. 03:19:41.072 [Lua] [PartyManager] Leader is set to 110000104816a75 03:19:41.072 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:19:41.072 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:19:41.072 [Lua] Set lobby begin: 03:19:41.072 [Lua] Lobby data twitch_enabled = false 03:19:41.072 [Lua] Lobby data power_level = 475 03:19:41.072 [Lua] Lobby data unique_server_name = Footlong 03:19:41.072 [Lua] Lobby data host = 110000104816a75 03:19:41.072 [Lua] Lobby data time_of_search = 1585019125 03:19:41.072 [Lua] Lobby data game_mode = 3 03:19:41.072 [Lua] Lobby data is_private = false 03:19:41.072 [Lua] Lobby data mechanism = adventure 03:19:41.072 [Lua] Lobby data level_key = inn_level 03:19:41.072 [Lua] Lobby data player_slot_1 = 0:0 03:19:41.072 [Lua] Lobby data selected_level_key = inn_level 03:19:41.073 [Lua] Lobby data difficulty = normal 03:19:41.073 [Lua] Lobby data quick_game = true 03:19:41.073 [Lua] Lobby data weave_name = false 03:19:41.073 [Lua] Lobby data matchmaking = false 03:19:41.073 [Lua] Lobby data player_slot_4 = 0:0 03:19:41.073 [Lua] Lobby data num_players = 1 03:19:41.073 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:19:41.073 [Lua] Lobby data player_slot_2 = 0:0 03:19:41.073 [Lua] Lobby data country_code = NZ 03:19:41.073 [Lua] Lobby data player_slot_3 = 0:0 03:19:41.073 [Lua] Lobby data eac_authorized = true 03:19:41.073 [Lua] Set lobby end. 03:19:41.074 [Flow] complete_skittergate_legend false 03:19:41.075 [Flow] complete_all_helmgart_levels_recruit true 03:19:41.075 [Flow] WitchHunterLevel:1 03:19:41.075 [Flow] LeaderYes 03:19:41.075 [Flow] ALL PC XP:64145.2 03:19:41.075 [Flow] WH XP:0 03:19:41.075 [Flow] Number of crafted items:67 03:19:41.075 [Flow] Sum of Powe Levels:961 03:19:41.075 [Flow] lodestone diff 1:false 03:19:41.076 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:19:41.077 [Lua] CurrentConflictSettings inn_level 03:19:41.077 [Lua] [ConflictDirector] conflict_director is ai_ready 03:19:41.077 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:19:41.077 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:19:41.079 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:19:41.079 [Lua] Forming navigation groups in one frame 03:19:41.079 [Lua] Forming navigation groups 03:19:41.106 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000043656 03:19:41.107 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 03:19:41.107 [Lua] number of nav groups: 45 03:19:41.108 [Lua] number of refined nav groups : 25 03:19:41.110 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 03:19:41.110 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:19:41.110 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:19:41.110 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:19:41.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:19:41.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:19:41.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:19:41.113 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 03:19:41.114 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:19:41.121 [Lua] MUSIC: lost -> explore 03:19:41.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12 03:19:41.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:19:41.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:19:41.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:19:41.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:19:41.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12 03:19:41.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:41.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:19:41.382 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 03:19:41.470 [Lua] Players are leaving the safe zone 03:19:42.053 [Lua] StateInGameRunning:_game_actually_starts() 03:19:42.053 [Lua] ################################################################################################################# 03:19:42.053 [Lua] [Loading Time]: 00:00:16 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:19:42.053 [Lua] ################################################################################################################# 03:19:42.053 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 03:19:42.063 [Flow] DISABLE 03:19:42.076 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 03:19:42.287 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 03:19:42.287 [Lua] Commit load time data 03:19:43.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:19:43.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:19:43.911 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 03:19:43.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:19:43.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:19:43.964 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:19:43.966 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 03:19:50.065 [Lua] [IngameUI] menu view on_enter start_game_view 03:19:50.070 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08674e40 03:19:50.070 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:19:50.075 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:19:50.075 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:19:50.076 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:19:50.076 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:19:51.065 [Lua] PlayFabMirror:_commit_internal 5 03:19:51.065 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:19:51.070 [Lua] generate_backend_stats 110000104816a75:1 03:19:51.086 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:19:51.098 [Lua] commit result success 5 03:19:51.384 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 03:19:51.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:19:51.384 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 03:19:51.386 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:19:51.386 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:19:53.727 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:19:53.727 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 03:19:53.727 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:19:53.729 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:19:53.729 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:19:54.363 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 03:19:54.364 [Lua] ............................................................................................................ 03:19:54.364 [Lua] ............................................................................................................ 03:19:54.364 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 03:19:54.364 [Lua] ............................................................................................................ 03:19:54.364 [Lua] ............................................................................................................ 03:19:54.364 [Lua] [Matchmaking] Cancelling matchmaking 03:19:54.364 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:19:54.375 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:19:54.375 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 03:19:54.376 [Lua] [Matchmaking] Filter: Free slots = 1 03:19:54.376 [Lua] [Matchmaking] Filter: Distance = close 03:19:54.376 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 03:19:54.376 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 03:19:54.376 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:19:54.376 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:19:54.376 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 03:19:54.376 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 03:19:54.376 [Lua] [Matchmaking] Near Filter: power_level, value=475 03:19:54.376 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 03:19:54.376 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 03:19:54.376 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 03:19:54.376 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure 03:19:54.376 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2 03:19:54.376 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:19:54.376 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 03:19:54.376 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard 03:19:54.376 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 03:19:54.376 [SteamServerBrowser] Starting refresh of type 0. 03:19:54.426 [Lua] Set lobby begin: 03:19:54.426 [Lua] Lobby data twitch_enabled = false 03:19:54.426 [Lua] Lobby data power_level = 475 03:19:54.427 [Lua] Lobby data unique_server_name = Footlong 03:19:54.427 [Lua] Lobby data host = 110000104816a75 03:19:54.427 [Lua] Lobby data time_of_search = 1585019994 03:19:54.427 [Lua] Lobby data game_mode = 3 03:19:54.427 [Lua] Lobby data is_private = false 03:19:54.427 [Lua] Lobby data mechanism = adventure 03:19:54.427 [Lua] Lobby data level_key = inn_level 03:19:54.427 [Lua] Lobby data player_slot_1 = 0:0 03:19:54.427 [Lua] Lobby data selected_level_key = inn_level 03:19:54.428 [Lua] Lobby data difficulty = normal 03:19:54.428 [Lua] Lobby data quick_game = true 03:19:54.428 [Lua] Lobby data weave_name = false 03:19:54.428 [Lua] Lobby data matchmaking = searching 03:19:54.428 [Lua] Lobby data player_slot_4 = 0:0 03:19:54.428 [Lua] Lobby data num_players = 1 03:19:54.428 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:19:54.428 [Lua] Lobby data player_slot_2 = 0:0 03:19:54.428 [Lua] Lobby data country_code = NZ 03:19:54.428 [Lua] Lobby data player_slot_3 = 0:0 03:19:54.428 [Lua] Lobby data eac_authorized = true 03:19:54.428 [Lua] Set lobby end. 03:19:54.428 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:19:54.429 [SteamServerBrowser] Server refresh done 03:19:54.429 [SteamServerBrowser] Starting refresh of type 0. 03:19:54.476 [Lua] [ChatManager][1]System: Starting search 03:19:54.476 [Lua] [ChatManager][1]System: Veteran 03:19:54.612 [Lua] [IngameUI] menu view on_exit start_game_view 03:19:54.612 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:19:54.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:19:54.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:19:54.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:19:54.612 [Save] Saving `save_data` 03:19:54.625 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08674e40 03:19:54.626 [Save] Save done 03:19:54.974 [SteamServerBrowser] Server refresh done 03:19:54.977 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 03:19:54.995 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] HERO 5 IS OWNED BY 11000010a537e8d:1 03:19:54.995 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000100a86006:1 03:19:54.995 [Lua] [Matchmaking] HERO 2 IS OWNED BY 1100001036e99e9:1 03:19:54.995 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion discarded due to 'secondary lobby before reaching max distance' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:54.995 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:54.996 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:54.996 [Lua] [Matchmaking] Changing distance filter from close to medium 03:19:54.996 [Lua] [Matchmaking] Filter: Free slots = 1 03:19:54.996 [Lua] [Matchmaking] Filter: Distance = medium 03:19:54.996 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 03:19:54.996 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 03:19:54.996 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:19:54.996 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:19:54.996 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 03:19:54.996 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 03:19:54.996 [Lua] [Matchmaking] Near Filter: power_level, value=475 03:19:54.996 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 03:19:54.996 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 03:19:54.996 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 03:19:54.996 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure 03:19:54.996 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2 03:19:54.996 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:19:54.996 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 03:19:54.996 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard 03:19:54.996 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 03:19:54.996 [SteamServerBrowser] Starting refresh of type 0. 03:19:55.041 [Lua] [ChatManager][1]System: Increased search range 03:19:55.042 [SteamServerBrowser] Server refresh done 03:19:55.042 [SteamServerBrowser] Starting refresh of type 0. 03:19:55.560 [SteamServerBrowser] Server refresh done 03:19:55.563 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 03:19:55.580 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.580 [Lua] [Matchmaking] HERO 5 IS OWNED BY 11000010a537e8d:1 03:19:55.581 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000100a86006:1 03:19:55.581 [Lua] [Matchmaking] HERO 2 IS OWNED BY 1100001036e99e9:1 03:19:55.581 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:19:55.581 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'wrong level' 03:19:55.596 [Lua] [ChatManager][1]System: Found game... 03:19:55.596 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 03:19:55.596 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 03:19:55.598 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 03:19:55.598 [Lua] [ChatManager][1]System: Connecting to game session. 03:19:55.614 [Lua] [LobbyClient] Changed state from nil to joining 03:19:56.015 [SteamLobby] Detected added member 1100001036e99e9 03:19:56.015 [SteamLobby] Detected added member 11000010a537e8d 03:19:56.015 [SteamLobby] Detected added member 110000100a86006 03:19:56.015 [SteamLobby] Detected added member 110000104816a75 03:19:56.018 [Lua] [LobbyClient] Changed state from joining to joined 03:19:56.018 [Lua] [PartyManager] Leader is set to 1100001036e99e9 03:19:56.018 [Lua] [Matchmaking] Joined lobby, checking network hash... 03:19:56.042 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Strawberry Lion'... 03:19:56.556 [Steam] Accepted session request from 1100001036e99e9 03:20:02.240 [Connection] Creating endpoint 1100001036e99e9 - inbound message 03:20:02.241 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 03:20:02.241 [SteamAuthenticator] Got ticket request from 1100001036e99e9 03:20:02.241 [SteamAuthenticator] GetAuthSessionTicket 1100001036e99e9 03:20:02.241 [SteamAuthenticator] Sent ticket to 1100001036e99e9 03:20:02.243 [Lua] [ChatManager][1]System: Strawberry Lion is joining the game 03:20:02.259 [SteamAuthenticator] Sent ticket request to 1100001036e99e9 03:20:26.885 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001559f70, host_id:Strawberry Lion 03:20:26.885 [Lua] [Matchmaking] Adding broken lobby: 186000001559f70 Due to bad connection or something: true, ignoring it for 120 seconds 03:20:26.886 [Lua] [ChatManager][1]System: Connection timeout 03:20:26.886 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 03:20:26.886 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 03:20:26.886 [Lua] [Matchmaking] Filter: Free slots = 1 03:20:26.886 [Lua] [Matchmaking] Filter: Distance = close 03:20:26.886 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 03:20:26.886 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 03:20:26.886 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:20:26.886 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:20:26.886 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 03:20:26.886 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 03:20:26.886 [Lua] [Matchmaking] Near Filter: power_level, value=475 03:20:26.886 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 03:20:26.886 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 03:20:26.886 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 03:20:26.886 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure 03:20:26.886 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2 03:20:26.886 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:20:26.886 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 03:20:26.886 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard 03:20:26.886 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 03:20:26.886 [SteamServerBrowser] Starting refresh of type 0. 03:20:26.936 [Lua] Set lobby begin: 03:20:26.936 [Lua] Lobby data twitch_enabled = false 03:20:26.936 [Lua] Lobby data power_level = 475 03:20:26.937 [Lua] Lobby data unique_server_name = Footlong 03:20:26.937 [Lua] Lobby data host = 110000104816a75 03:20:26.937 [Lua] Lobby data time_of_search = 1585020026 03:20:26.937 [Lua] Lobby data game_mode = 3 03:20:26.937 [Lua] Lobby data is_private = false 03:20:26.937 [Lua] Lobby data mechanism = adventure 03:20:26.937 [Lua] Lobby data level_key = inn_level 03:20:26.937 [Lua] Lobby data player_slot_1 = 0:0 03:20:26.937 [Lua] Lobby data selected_level_key = inn_level 03:20:26.937 [Lua] Lobby data difficulty = normal 03:20:26.937 [Lua] Lobby data quick_game = true 03:20:26.937 [Lua] Lobby data weave_name = false 03:20:26.937 [Lua] Lobby data matchmaking = searching 03:20:26.937 [Lua] Lobby data player_slot_4 = 0:0 03:20:26.938 [Lua] Lobby data num_players = 1 03:20:26.938 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:20:26.938 [Lua] Lobby data player_slot_2 = 0:0 03:20:26.938 [Lua] Lobby data country_code = NZ 03:20:26.938 [Lua] Lobby data player_slot_3 = 0:0 03:20:26.938 [Lua] Lobby data eac_authorized = true 03:20:26.938 [Lua] Set lobby end. 03:20:26.938 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:20:26.939 [SteamServerBrowser] Server refresh done 03:20:26.939 [SteamServerBrowser] Starting refresh of type 0. 03:20:26.986 [Lua] [ChatManager][1]System: Starting search 03:20:26.986 [Lua] [ChatManager][1]System: Veteran 03:20:26.996 [Connection] Destroying endpoint 1100001036e99e9 - explicit request 03:20:26.999 [SteamAuthenticator] CancelAuthTicket 1100001036e99e9 03:20:26.999 [Lua] [ChatManager][1]System: Strawberry Lion has left the game 03:20:27.553 [SteamServerBrowser] Server refresh done 03:20:27.555 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 03:20:27.582 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.582 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:27.583 [Lua] [Matchmaking] Changing distance filter from close to medium 03:20:27.583 [Lua] [Matchmaking] Filter: Free slots = 1 03:20:27.583 [Lua] [Matchmaking] Filter: Distance = medium 03:20:27.583 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 03:20:27.583 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 03:20:27.583 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:20:27.583 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 03:20:27.583 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 03:20:27.583 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 03:20:27.583 [Lua] [Matchmaking] Near Filter: power_level, value=475 03:20:27.583 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 03:20:27.583 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 03:20:27.583 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 03:20:27.583 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure 03:20:27.583 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2 03:20:27.583 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da 03:20:27.583 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 03:20:27.583 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard 03:20:27.583 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 03:20:27.583 [SteamServerBrowser] Starting refresh of type 0. 03:20:27.633 [Lua] [ChatManager][1]System: Increased search range 03:20:27.634 [SteamServerBrowser] Server refresh done 03:20:27.634 [SteamServerBrowser] Starting refresh of type 0. 03:20:28.153 [SteamServerBrowser] Server refresh done 03:20:28.154 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 03:20:28.183 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Oleander failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Undeniably_Dan failed lobby match due to 'wrong level' 03:20:28.183 [Lua] [Matchmaking] Lobby hosted by Strawberry Lion failed lobby match due to 'lobby listed as broken' 03:20:28.183 [Lua] [ChatManager][1]System: Cannot find any matching games... 03:20:28.183 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 03:20:28.183 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:20:28.187 [Lua] Set lobby begin: 03:20:28.187 [Lua] Lobby data twitch_enabled = false 03:20:28.187 [Lua] Lobby data power_level = 475 03:20:28.187 [Lua] Lobby data unique_server_name = Footlong 03:20:28.187 [Lua] Lobby data host = 110000104816a75 03:20:28.187 [Lua] Lobby data time_of_search = 1585020026 03:20:28.187 [Lua] Lobby data game_mode = 3 03:20:28.187 [Lua] Lobby data is_private = false 03:20:28.188 [Lua] Lobby data mechanism = adventure 03:20:28.188 [Lua] Lobby data level_key = inn_level 03:20:28.188 [Lua] Lobby data player_slot_1 = 0:0 03:20:28.188 [Lua] Lobby data selected_level_key = inn_level 03:20:28.188 [Lua] Lobby data difficulty = hard 03:20:28.188 [Lua] Lobby data quick_game = true 03:20:28.188 [Lua] Lobby data weave_name = false 03:20:28.188 [Lua] Lobby data matchmaking = searching 03:20:28.188 [Lua] Lobby data player_slot_4 = 0:0 03:20:28.188 [Lua] Lobby data num_players = 1 03:20:28.188 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:20:28.188 [Lua] Lobby data player_slot_2 = 0:0 03:20:28.189 [Lua] Lobby data country_code = NZ 03:20:28.189 [Lua] Lobby data player_slot_3 = 0:0 03:20:28.189 [Lua] Lobby data eac_authorized = true 03:20:28.189 [Lua] Set lobby end. 03:20:28.189 [Lua] [PartyManager] Leader is set to 110000104816a75 03:20:28.189 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 03:20:28.189 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:20:28.189 [Lua] Set lobby begin: 03:20:28.189 [Lua] Lobby data twitch_enabled = false 03:20:28.189 [Lua] Lobby data power_level = 475 03:20:28.189 [Lua] Lobby data unique_server_name = Footlong 03:20:28.189 [Lua] Lobby data host = 110000104816a75 03:20:28.190 [Lua] Lobby data time_of_search = 1585020026 03:20:28.190 [Lua] Lobby data game_mode = 1 03:20:28.190 [Lua] Lobby data is_private = false 03:20:28.190 [Lua] Lobby data mechanism = adventure 03:20:28.190 [Lua] Lobby data level_key = inn_level 03:20:28.190 [Lua] Lobby data player_slot_1 = 0:0 03:20:28.190 [Lua] Lobby data selected_level_key = inn_level 03:20:28.190 [Lua] Lobby data difficulty = hard 03:20:28.190 [Lua] Lobby data quick_game = true 03:20:28.190 [Lua] Lobby data weave_name = false 03:20:28.190 [Lua] Lobby data matchmaking = true 03:20:28.190 [Lua] Lobby data player_slot_4 = 0:0 03:20:28.191 [Lua] Lobby data num_players = 1 03:20:28.191 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:20:28.191 [Lua] Lobby data player_slot_2 = 0:0 03:20:28.191 [Lua] Lobby data country_code = NZ 03:20:28.191 [Lua] Lobby data player_slot_3 = 0:0 03:20:28.191 [Lua] Lobby data eac_authorized = true 03:20:28.191 [Lua] Set lobby end. 03:20:28.191 [Lua] Set lobby begin: 03:20:28.191 [Lua] Lobby data twitch_enabled = false 03:20:28.191 [Lua] Lobby data power_level = 475 03:20:28.191 [Lua] Lobby data unique_server_name = Footlong 03:20:28.191 [Lua] Lobby data host = 110000104816a75 03:20:28.191 [Lua] Lobby data time_of_search = 1585020026 03:20:28.191 [Lua] Lobby data game_mode = 1 03:20:28.191 [Lua] Lobby data is_private = false 03:20:28.191 [Lua] Lobby data mechanism = adventure 03:20:28.192 [Lua] Lobby data level_key = inn_level 03:20:28.192 [Lua] Lobby data player_slot_1 = 0:0 03:20:28.192 [Lua] Lobby data selected_level_key = inn_level 03:20:28.192 [Lua] Lobby data difficulty = hard 03:20:28.192 [Lua] Lobby data quick_game = true 03:20:28.192 [Lua] Lobby data weave_name = false 03:20:28.192 [Lua] Lobby data matchmaking = true 03:20:28.192 [Lua] Lobby data player_slot_4 = 0:0 03:20:28.192 [Lua] Lobby data num_players = 1 03:20:28.192 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:20:28.192 [Lua] Lobby data player_slot_2 = 0:0 03:20:28.192 [Lua] Lobby data country_code = NZ 03:20:28.193 [Lua] Lobby data player_slot_3 = 0:0 03:20:28.193 [Lua] Lobby data eac_authorized = true 03:20:28.193 [Lua] Set lobby end. 03:20:28.197 [Lua] [ChatManager][1]System: Starting hosted game... 03:20:28.216 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:20:28.216 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:20:34.562 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:20:34.567 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:20:34.567 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 03:20:34.567 [Lua] [LevelTransitionHandler] set_next_level( magnus ) 03:20:34.567 [Lua] Set lobby begin: 03:20:34.567 [Lua] Lobby data twitch_enabled = false 03:20:34.567 [Lua] Lobby data power_level = 475 03:20:34.567 [Lua] Lobby data unique_server_name = Footlong 03:20:34.567 [Lua] Lobby data host = 110000104816a75 03:20:34.567 [Lua] Lobby data time_of_search = 1585020026 03:20:34.568 [Lua] Lobby data game_mode = 2 03:20:34.568 [Lua] Lobby data is_private = false 03:20:34.568 [Lua] Lobby data mechanism = adventure 03:20:34.568 [Lua] Lobby data level_key = inn_level 03:20:34.568 [Lua] Lobby data player_slot_1 = 0:0 03:20:34.568 [Lua] Lobby data selected_level_key = magnus 03:20:34.568 [Lua] Lobby data difficulty = hard 03:20:34.568 [Lua] Lobby data quick_game = true 03:20:34.568 [Lua] Lobby data weave_name = false 03:20:34.568 [Lua] Lobby data matchmaking = true 03:20:34.568 [Lua] Lobby data player_slot_4 = 0:0 03:20:34.568 [Lua] Lobby data num_players = 1 03:20:34.568 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:20:34.568 [Lua] Lobby data player_slot_2 = 0:0 03:20:34.568 [Lua] Lobby data country_code = NZ 03:20:34.568 [Lua] Lobby data player_slot_3 = 0:0 03:20:34.569 [Lua] Lobby data eac_authorized = true 03:20:34.569 [Lua] Set lobby end. 03:20:34.571 [Lua] Set lobby begin: 03:20:34.571 [Lua] Lobby data twitch_enabled = false 03:20:34.571 [Lua] Lobby data power_level = 475 03:20:34.571 [Lua] Lobby data unique_server_name = Footlong 03:20:34.571 [Lua] Lobby data host = 110000104816a75 03:20:34.571 [Lua] Lobby data time_of_search = 1585020026 03:20:34.572 [Lua] Lobby data game_mode = 2 03:20:34.572 [Lua] Lobby data is_private = false 03:20:34.572 [Lua] Lobby data mechanism = adventure 03:20:34.572 [Lua] Lobby data level_key = inn_level 03:20:34.572 [Lua] Lobby data player_slot_1 = 0:0 03:20:34.572 [Lua] Lobby data selected_level_key = magnus 03:20:34.572 [Lua] Lobby data difficulty = hard 03:20:34.572 [Lua] Lobby data quick_game = true 03:20:34.572 [Lua] Lobby data weave_name = false 03:20:34.572 [Lua] Lobby data matchmaking = true 03:20:34.572 [Lua] Lobby data player_slot_4 = 0:0 03:20:34.572 [Lua] Lobby data num_players = 1 03:20:34.572 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:20:34.572 [Lua] Lobby data player_slot_2 = 0:0 03:20:34.572 [Lua] Lobby data country_code = NZ 03:20:34.572 [Lua] Lobby data player_slot_3 = 0:0 03:20:34.572 [Lua] Lobby data eac_authorized = true 03:20:34.573 [Lua] Set lobby end. 03:20:34.573 [Lua] Complete level triggered. 03:20:34.577 [Save] Saving `save_data` 03:20:34.577 [Lua] gm_event_end_conditions_met false false 03:20:34.577 [Lua] PlayFabMirror:_commit_internal nil 03:20:34.577 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:20:34.580 [Lua] generate_backend_stats 110000104816a75:1 03:20:34.587 [Save] Save done 03:20:34.587 [Save] Saving `save_data` 03:20:34.593 [Save] Save done 03:20:34.596 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:20:34.596 [Save] Saving `save_data` 03:20:34.596 [Lua] TRANSITION nil nil magnus 03:20:34.596 [Lua] Transition type "magnus", is server: true 03:20:34.596 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:20:34.596 [Lua] [GameNetworkManager] Leaving game... 03:20:34.596 [Lua] [GameNetworkManager] Shutting down game session host. 03:20:34.596 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:20:34.596 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:20:34.596 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=54.21 03:20:34.600 [Save] Save done 03:20:34.607 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:20:34.607 [Lua] commit result success 6 03:20:35.461 [Window] Window => inactive 03:20:36.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:20:36.664 [Lua] Clearing all global lookup lists 03:20:36.664 [Lua] [IngamePlayerListUI] - Destroy 03:20:36.664 [Lua] [EquipmentUI] - Destroy 03:20:36.664 [Lua] [GamePadEquipmentUI] - Destroy 03:20:36.664 [Lua] [AbilityUI] - Destroy 03:20:36.664 [Lua] [GamePadAbilityUI] - Destroy 03:20:36.665 [Lua] [IngameUI] destroy 03:20:36.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 03:20:36.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2 03:20:36.677 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 03:20:36.736 [Lua] [Managers] Destroying state managers... 03:20:36.743 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:20:36.789 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:20:36.789 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75 03:20:36.789 [Lua] [Matchmaking] unregister rpcs 03:20:36.789 [Lua] ############### UNLOADING PACKAGES ############### 03:20:36.789 [Lua] [Gamestate] Enter state StateLoading 03:20:36.792 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:20:36.792 [Lua] [Matchmaking] register rpcs 03:20:36.792 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:20:36.792 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:20:36.792 [Lua] Set lobby begin: 03:20:36.792 [Lua] Lobby data twitch_enabled = false 03:20:36.792 [Lua] Lobby data power_level = 0 03:20:36.792 [Lua] Lobby data unique_server_name = Footlong 03:20:36.792 [Lua] Lobby data host = 110000104816a75 03:20:36.792 [Lua] Lobby data time_of_search = 1585020026 03:20:36.793 [Lua] Lobby data game_mode = 2 03:20:36.793 [Lua] Lobby data is_private = false 03:20:36.793 [Lua] Lobby data mechanism = adventure 03:20:36.793 [Lua] Lobby data level_key = inn_level 03:20:36.793 [Lua] Lobby data player_slot_1 = 0:0 03:20:36.793 [Lua] Lobby data selected_level_key = magnus 03:20:36.793 [Lua] Lobby data difficulty = hard 03:20:36.793 [Lua] Lobby data quick_game = true 03:20:36.794 [Lua] Lobby data weave_name = false 03:20:36.794 [Lua] Lobby data matchmaking = true 03:20:36.794 [Lua] Lobby data player_slot_4 = 0:0 03:20:36.794 [Lua] Lobby data num_players = 1 03:20:36.794 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:20:36.794 [Lua] Lobby data player_slot_2 = 0:0 03:20:36.794 [Lua] Lobby data country_code = NZ 03:20:36.795 [Lua] Lobby data player_slot_3 = 0:0 03:20:36.795 [Lua] Lobby data eac_authorized = true 03:20:36.795 [Lua] Set lobby end. 03:20:36.795 [Lua] registering RPCs 03:20:36.795 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:20:36.795 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:20:36.795 [Lua] Set lobby begin: 03:20:36.795 [Lua] Lobby data twitch_enabled = false 03:20:36.795 [Lua] Lobby data power_level = 0 03:20:36.795 [Lua] Lobby data unique_server_name = Footlong 03:20:36.795 [Lua] Lobby data host = 110000104816a75 03:20:36.795 [Lua] Lobby data time_of_search = 1585020026 03:20:36.795 [Lua] Lobby data game_mode = 2 03:20:36.795 [Lua] Lobby data is_private = false 03:20:36.795 [Lua] Lobby data mechanism = adventure 03:20:36.795 [Lua] Lobby data level_key = magnus 03:20:36.795 [Lua] Lobby data player_slot_1 = 0:0 03:20:36.796 [Lua] Lobby data selected_level_key = magnus 03:20:36.796 [Lua] Lobby data difficulty = hard 03:20:36.796 [Lua] Lobby data quick_game = true 03:20:36.796 [Lua] Lobby data weave_name = false 03:20:36.796 [Lua] Lobby data matchmaking = true 03:20:36.796 [Lua] Lobby data player_slot_4 = 0:0 03:20:36.796 [Lua] Lobby data num_players = 1 03:20:36.796 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:20:36.796 [Lua] Lobby data player_slot_2 = 0:0 03:20:36.796 [Lua] Lobby data country_code = NZ 03:20:36.796 [Lua] Lobby data player_slot_3 = 0:0 03:20:36.796 [Lua] Lobby data eac_authorized = true 03:20:36.796 [Lua] Set lobby end. 03:20:36.796 [Lua] MUSIC MANAGER unmute_all_world_sounds 79373 0 03:20:36.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:20:36.801 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 03:20:36.801 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] 03:20:36.801 [Lua] [LevelTransitionHandler] load_level magnus 03:20:36.940 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:20:36.941 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:20:36.941 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 03:20:36.941 [Lua] [LevelTransitionHandler] Loading level: "magnus" 03:20:36.941 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus" 03:20:36.941 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 03:20:36.941 [Lua] [StateLoading] got rpc_load_level 70 magnus 03:20:37.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 03:20:37.020 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 03:20:37.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 03:20:37.028 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_02 79374 0 03:20:37.035 [Lua] MUSIC MANAGER Play_loading_screen_music 79375 0 03:20:37.303 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 03:20:44.068 [Window] Window => active 03:20:47.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 03:20:47.126 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 03:20:47.144 [Lua] [LevelTransitionHandler] Level load completed! 03:20:47.144 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 10569270 - weave: nil 03:20:47.189 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:20:47.189 [Lua] checking dlc's against conflict directors 03:20:47.189 [Lua] - removing conflict director 'chaos_beastmen' 03:20:47.189 [Lua] - removing conflict director 'skaven_beastmen' 03:20:47.189 [Lua] - removing conflict director 'beastmen' 03:20:47.189 [Lua] number of factions to include 2 03:20:47.189 [Lua] number of factions added 2 03:20:47.189 [Lua] --- --- --- 03:20:47.189 [Lua] Starting... difficulty 'hard' 03:20:47.189 [Lua] There are no starting conflict directors! 03:20:47.189 [Lua] --- --- --- 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 20) master hash is: chaos_marauder skaven_clan_rat skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior chaos_corruptor_sorcerer skaven_plague_monk skaven_ratling_gunner 03:20:47.189 [Lua] ->trying director: chaos 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> Added these breeds: skaven_pack_master skaven_loot_rat chaos_raider chaos_spawn chaos_troll 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 15) master hash is: chaos_marauder skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: default 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_rat_ogre skaven_clan_rat_with_shield skaven_storm_vermin skaven_stormfiend 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: skaven 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: chaos 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: default 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: default 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: chaos 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: chaos 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: chaos 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: skaven 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: skaven 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: chaos 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: chaos 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] Looking for a new director: 03:20:47.189 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] ->trying director: default 03:20:47.189 [Lua] --> success! 03:20:47.189 [Lua] --> re-used the same breeds 03:20:47.189 [Lua] 03:20:47.189 [Lua] DONE! Found the following directors: 03:20:47.189 [Lua] chaos 03:20:47.189 [Lua] default 03:20:47.189 [Lua] skaven 03:20:47.189 [Lua] chaos 03:20:47.189 [Lua] default 03:20:47.189 [Lua] default 03:20:47.189 [Lua] chaos 03:20:47.189 [Lua] chaos 03:20:47.189 [Lua] chaos 03:20:47.189 [Lua] skaven 03:20:47.189 [Lua] skaven 03:20:47.189 [Lua] chaos 03:20:47.189 [Lua] chaos 03:20:47.189 [Lua] default 03:20:47.189 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:20:47.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:20:47.190 [Lua] ### Sending rpc_level_loaded 03:20:47.190 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 70 03:20:47.190 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded 03:20:47.213 [Lua] ### Sending rpc_level_loaded 03:20:47.213 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 70 03:20:48.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:20:48.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:20:48.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:20:48.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:20:48.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:20:48.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:20:49.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:20:49.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:20:49.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:20:49.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:20:49.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:20:49.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:20:50.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:20:50.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:20:50.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:20:51.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:20:51.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:20:51.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:20:51.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:20:51.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:20:51.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:20:51.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:20:51.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:20:51.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:20:52.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:20:52.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:20:52.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:20:52.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:20:52.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:20:52.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:20:53.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:20:53.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:20:53.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:20:53.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:20:53.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:20:53.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:20:54.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:20:54.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:20:54.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:20:55.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:20:55.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:20:55.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:20:55.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:20:55.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:20:55.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:20:55.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:20:55.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:20:55.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:20:56.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:20:56.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:20:56.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:20:56.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:20:56.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:20:56.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:20:57.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:20:57.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:20:57.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:20:57.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:20:57.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:20:57.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:20:58.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:20:58.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:20:58.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:20:58.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:20:58.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:20:58.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:20:59.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:20:59.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:20:59.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:21:00.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:21:00.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:21:00.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:21:00.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:21:00.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:21:00.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:21:01.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:21:01.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:21:01.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:21:01.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:21:01.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:21:01.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:21:01.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:21:01.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:21:01.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:21:02.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:21:02.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:21:02.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:21:02.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:21:02.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:21:02.639 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom 03:21:02.639 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:21:02.639 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:21:03.645 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:21:03.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:21:03.646 [Lua] [Matchmaking] unregister rpcs 03:21:03.646 [Lua] Set lobby begin: 03:21:03.646 [Lua] Lobby data twitch_enabled = false 03:21:03.646 [Lua] Lobby data power_level = 0 03:21:03.646 [Lua] Lobby data unique_server_name = Footlong 03:21:03.646 [Lua] Lobby data host = 110000104816a75 03:21:03.646 [Lua] Lobby data time_of_search = 1585020026 03:21:03.646 [Lua] Lobby data game_mode = 2 03:21:03.646 [Lua] Lobby data is_private = false 03:21:03.647 [Lua] Lobby data mechanism = adventure 03:21:03.647 [Lua] Lobby data level_key = magnus 03:21:03.647 [Lua] Lobby data player_slot_1 = 0:0 03:21:03.647 [Lua] Lobby data selected_level_key = magnus 03:21:03.647 [Lua] Lobby data difficulty = hard 03:21:03.647 [Lua] Lobby data quick_game = true 03:21:03.648 [Lua] Lobby data weave_name = false 03:21:03.648 [Lua] Lobby data matchmaking = true 03:21:03.648 [Lua] Lobby data player_slot_4 = 0:0 03:21:03.648 [Lua] Lobby data num_players = 1 03:21:03.649 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:21:03.649 [Lua] Lobby data player_slot_2 = 0:0 03:21:03.649 [Lua] Lobby data country_code = NZ 03:21:03.649 [Lua] Lobby data player_slot_3 = 0:0 03:21:03.649 [Lua] Lobby data eac_authorized = true 03:21:03.650 [Lua] Set lobby end. 03:21:03.650 [Lua] [Managers] Destroying state managers... 03:21:03.653 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 03:21:03.653 [Lua] MUSIC MANAGER Stop_loading_screen_music 79376 0 03:21:03.653 [Lua] [Gamestate] Enter StateIngame HOST 03:21:03.654 [Lua] <>level = magnus<> 03:21:03.654 [Lua] Set lobby begin: 03:21:03.654 [Lua] Lobby data twitch_enabled = false 03:21:03.655 [Lua] Lobby data power_level = 0 03:21:03.655 [Lua] Lobby data unique_server_name = Footlong 03:21:03.655 [Lua] Lobby data host = 110000104816a75 03:21:03.655 [Lua] Lobby data time_of_search = 1585020026 03:21:03.655 [Lua] Lobby data game_mode = 2 03:21:03.655 [Lua] Lobby data is_private = false 03:21:03.655 [Lua] Lobby data mechanism = adventure 03:21:03.656 [Lua] Lobby data level_key = magnus 03:21:03.656 [Lua] Lobby data player_slot_1 = 0:0 03:21:03.656 [Lua] Lobby data selected_level_key = magnus 03:21:03.656 [Lua] Lobby data difficulty = hard 03:21:03.656 [Lua] Lobby data quick_game = true 03:21:03.656 [Lua] Lobby data weave_name = false 03:21:03.656 [Lua] Lobby data matchmaking = true 03:21:03.656 [Lua] Lobby data player_slot_4 = 0:0 03:21:03.656 [Lua] Lobby data num_players = 1 03:21:03.656 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:21:03.657 [Lua] Lobby data player_slot_2 = 0:0 03:21:03.657 [Lua] Lobby data country_code = NZ 03:21:03.657 [Lua] Lobby data player_slot_3 = 0:0 03:21:03.657 [Lua] Lobby data eac_authorized = true 03:21:03.657 [Lua] Set lobby end. 03:21:03.657 [Umbra] Init version: 3.4.15 :: 16 threads 03:21:03.657 [Lua] [StateIngame] Server ingame 03:21:03.661 [Lua] Set lobby begin: 03:21:03.662 [Lua] Lobby data twitch_enabled = false 03:21:03.662 [Lua] Lobby data power_level = 0 03:21:03.662 [Lua] Lobby data unique_server_name = Footlong 03:21:03.662 [Lua] Lobby data host = 110000104816a75 03:21:03.662 [Lua] Lobby data time_of_search = 1585020026 03:21:03.662 [Lua] Lobby data game_mode = 2 03:21:03.662 [Lua] Lobby data is_private = false 03:21:03.662 [Lua] Lobby data mechanism = adventure 03:21:03.662 [Lua] Lobby data level_key = magnus 03:21:03.662 [Lua] Lobby data player_slot_1 = 0:0 03:21:03.663 [Lua] Lobby data selected_level_key = magnus 03:21:03.663 [Lua] Lobby data difficulty = hard 03:21:03.663 [Lua] Lobby data quick_game = true 03:21:03.663 [Lua] Lobby data weave_name = false 03:21:03.663 [Lua] Lobby data matchmaking = true 03:21:03.663 [Lua] Lobby data player_slot_4 = 0:0 03:21:03.663 [Lua] Lobby data num_players = 1 03:21:03.663 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:21:03.664 [Lua] Lobby data player_slot_2 = 0:0 03:21:03.664 [Lua] Lobby data country_code = NZ 03:21:03.664 [Lua] Lobby data player_slot_3 = 0:0 03:21:03.664 [Lua] Lobby data eac_authorized = true 03:21:03.664 [Lua] Set lobby end. 03:21:03.664 [Lua] [Matchmaking] register rpcs 03:21:03.665 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:21:03.666 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75 03:21:03.666 [Lua] [GameNetworkManager] self.is_server = true 03:21:03.666 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 03:21:03.666 [Network] Setting artificial MTU limit to 576 03:21:03.677 [Lua] Switching ConflictSettings: to: default 03:21:03.677 [Lua] pacing=default 03:21:03.677 [Lua] roaming=nil 03:21:03.677 [Lua] specials=default 03:21:03.677 [Lua] debug_color=maroon 03:21:03.677 [Lua] contained_breeds=nil 03:21:03.677 [Lua] pack_spawning=default 03:21:03.677 [Lua] disabled=false 03:21:03.677 [Lua] factions=nil 03:21:03.677 [Lua] boss=default 03:21:03.677 [Lua] horde=default 03:21:03.677 [Lua] name=default 03:21:03.677 [Lua] intensity=default 03:21:03.677 [Lua] --- 03:21:03.677 [Lua] [LevelAnalysis] set_random_seed( 10569270) 03:21:03.690 [Lua] [AIInterestPointSystem] Level Seed: 10569270 03:21:03.690 [Lua] 03:21:03.690 [Lua] [entity_system_bag] = table 03:21:03.690 [Lua] [entity_system_bag] = metatable 03:21:03.690 [Lua] [startup_data] = table 03:21:03.690 [Lua] [entity_manager] = table 03:21:03.690 [Lua] [entity_manager] = metatable 03:21:03.690 [Lua] [unit_spawner] = table 03:21:03.690 [Lua] [unit_spawner] = metatable 03:21:03.690 [Lua] [unit_storage] = table 03:21:03.690 [Lua] [unit_storage] = metatable 03:21:03.690 [Lua] [dice_keeper] = table 03:21:03.690 [Lua] [dice_keeper] = metatable 03:21:03.690 [Lua] [is_server] = true (boolean) 03:21:03.690 [Lua] [world] = [World] 03:21:03.690 [Lua] [system_api] = table 03:21:03.690 [Lua] [entity_system] = table 03:21:03.690 [Lua] [entity_system] = metatable 03:21:03.690 [Lua] [network_lobby] = table 03:21:03.690 [Lua] [network_lobby] = metatable 03:21:03.690 [Lua] [profile_synchronizer] = table 03:21:03.690 [Lua] [profile_synchronizer] = metatable 03:21:03.690 [Lua] [level_transition_handler] = table 03:21:03.690 [Lua] [level_transition_handler] = metatable 03:21:03.691 [Lua] [num_local_human_players] = 1 (number) 03:21:03.691 [Lua] [statistics_db] = table 03:21:03.691 [Lua] [statistics_db] = metatable 03:21:03.691 [Lua] [network_server] = table 03:21:03.691 [Lua] [network_server] = metatable 03:21:03.691 [Lua] [input_manager] = table 03:21:03.691 [Lua] [input_manager] = metatable 03:21:03.691 [Lua] [network_clock] = table 03:21:03.691 [Lua] [network_clock] = metatable 03:21:03.691 [Lua] [network_transmit] = table 03:21:03.691 [Lua] [network_transmit] = metatable 03:21:03.691 [Lua] [free_flight_manager] = table 03:21:03.691 [Lua] [free_flight_manager] = metatable 03:21:03.691 [Lua] [network_manager] = table 03:21:03.691 [Lua] [network_manager] = metatable 03:21:03.691 [Lua] [network_event_delegate] = table 03:21:03.691 [Lua] [network_event_delegate] = metatable 03:21:03.691 [Lua] 03:21:03.691 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:21:03.691 [Lua] ignoring extension VersusInteractObjectiveExtension 03:21:03.691 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:21:03.691 [Lua] ignoring extension VersusSocketObjectiveExtension 03:21:03.691 [Lua] ignoring extension VersusTargetObjectiveExtension 03:21:03.691 [Lua] ignoring extension VersusMissionObjectiveExtension 03:21:03.696 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:21:03.714 [Lua] [AchievementManager] Achievements using the steam platform 03:21:03.716 [Lua] [StateIngame] Level seed: 10569270 03:21:03.716 [World] Spawning level. 03:21:04.546 [Lua] [LevelAnalysis] set_random_seed( 10569270) 03:21:04.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 14 03:21:04.582 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:21:04.582 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:21:04.583 [Lua] [IngameUI] init 03:21:04.600 [SteamVoipClient] select_out(110000104816a75, off) 03:21:04.611 [Lua] cb_razer_chroma_setup 03:21:04.639 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:21:04.640 [Lua] Set lobby begin: 03:21:04.640 [Lua] Lobby data twitch_enabled = false 03:21:04.640 [Lua] Lobby data power_level = 475 03:21:04.640 [Lua] Lobby data unique_server_name = Footlong 03:21:04.640 [Lua] Lobby data host = 110000104816a75 03:21:04.640 [Lua] Lobby data time_of_search = 1585020026 03:21:04.640 [Lua] Lobby data game_mode = 2 03:21:04.640 [Lua] Lobby data is_private = false 03:21:04.640 [Lua] Lobby data mechanism = adventure 03:21:04.640 [Lua] Lobby data level_key = magnus 03:21:04.640 [Lua] Lobby data player_slot_1 = 0:0 03:21:04.641 [Lua] Lobby data selected_level_key = magnus 03:21:04.641 [Lua] Lobby data difficulty = hard 03:21:04.641 [Lua] Lobby data quick_game = true 03:21:04.641 [Lua] Lobby data weave_name = false 03:21:04.641 [Lua] Lobby data matchmaking = true 03:21:04.641 [Lua] Lobby data player_slot_4 = 0:0 03:21:04.641 [Lua] Lobby data num_players = 1 03:21:04.641 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:21:04.641 [Lua] Lobby data player_slot_2 = 0:0 03:21:04.641 [Lua] Lobby data country_code = NZ 03:21:04.641 [Lua] Lobby data player_slot_3 = 0:0 03:21:04.641 [Lua] Lobby data eac_authorized = true 03:21:04.642 [Lua] Set lobby end. 03:21:04.675 [Lua] CurrentConflictSettings default 03:21:04.675 [Lua] [ConflictDirector] conflict_director is ai_ready 03:21:04.676 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:21:04.676 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:21:04.683 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:21:04.683 [Lua] Forming navigation groups in one frame 03:21:04.683 [Lua] Forming navigation groups 03:21:04.689 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 03:21:05.022 [Lua] NavigationGroupManager -> calulation time B: 0.33200000000010732 03:21:05.022 [Lua] number of nav groups: 446 03:21:05.030 [Lua] number of refined nav groups : 242 03:21:05.039 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999825377 03:21:05.040 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.764584501087668 Normalized coefficient: 1.3387638125718642 03:21:05.044 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.269282816350454 Normalized coefficient: 1.5337000919794803 03:21:05.049 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 8.2392393052578008 Normalized coefficient: 1.365417313807223 03:21:05.064 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:21:05.064 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 03:21:05.064 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 03:21:05.064 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 03:21:05.070 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 03:21:05.070 [Lua] [LevelAnalysis] This level has a total main-path length of 997.984 meters. 03:21:05.070 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:21:05.070 [Lua] [LevelAnalysis] 03:21:05.070 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:21:05.071 [Lua] [LevelAnalysis] 03:21:05.071 [Lua] [LevelAnalysis] Terror events added: 03:21:05.071 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 03:21:05.071 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 03:21:05.071 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 03:21:05.071 [Lua] NORMAL PATROL MAIN PATH 203.12809753417969 03:21:05.071 [Lua] [waypoints] = table 03:21:05.071 [Lua] [astar_points] = table 03:21:05.071 [Lua] [travel_dist] = 203.1281016767025 (number) 03:21:05.071 [Lua] [one_directional] = false (boolean) 03:21:05.071 [Lua] [id] = boss_1 (string) 03:21:05.071 [Lua] ----> using boss spline path! 03:21:05.071 [Lua] Adding main path event: Vector3Box(-91.6844, 77.7868, 2.603) boss_event_skaven_spline_patrol 45 table: 0000000006FB96D0 03:21:05.071 [Lua] NORMAL PATROL MAIN PATH 760.936279296875 03:21:05.071 [Lua] [waypoints] = table 03:21:05.071 [Lua] [astar_points] = table 03:21:05.071 [Lua] [travel_dist] = 760.86513277888298 (number) 03:21:05.071 [Lua] [one_directional] = false (boolean) 03:21:05.071 [Lua] [id] = boss_3 (string) 03:21:05.071 [Lua] ----> using boss spline path! 03:21:05.071 [Lua] Adding main path event: Vector3Box(183.779, -128.108, 39.1074) boss_event_chaos_spline_patrol 45 table: 0000000006FBA070 03:21:05.071 [Lua] [LevelAnalysis] num_event_places_f: 0.63198950672149656 , num_event_places: 0 , trailing_event_fraction: 0.63198950672149656 , num_events: 0 03:21:05.071 [Lua] [LevelAnalysis] Level path distance: 997.98426008224487 03:21:05.071 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 03:21:05.075 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 03:21:05.087 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65 03:21:05.087 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:21:05.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 14 03:21:05.130 [Lua] player (110000104816a75,2) was put into party 1 03:21:05.144 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 03:21:05.144 [Lua] Assigning peer(110000104816a75:2) to profile(3) career(1) 03:21:05.144 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(2) profile_index(3) career_index(1) 03:21:05.144 [Lua] Set lobby begin: 03:21:05.144 [Lua] Lobby data twitch_enabled = false 03:21:05.145 [Lua] Lobby data power_level = 475 03:21:05.145 [Lua] Lobby data unique_server_name = Footlong 03:21:05.145 [Lua] Lobby data host = 110000104816a75 03:21:05.145 [Lua] Lobby data time_of_search = 1585020026 03:21:05.145 [Lua] Lobby data game_mode = 2 03:21:05.145 [Lua] Lobby data is_private = false 03:21:05.145 [Lua] Lobby data mechanism = adventure 03:21:05.145 [Lua] Lobby data level_key = magnus 03:21:05.146 [Lua] Lobby data player_slot_1 = 0:0 03:21:05.146 [Lua] Lobby data selected_level_key = magnus 03:21:05.146 [Lua] Lobby data difficulty = hard 03:21:05.146 [Lua] Lobby data quick_game = true 03:21:05.146 [Lua] Lobby data weave_name = false 03:21:05.146 [Lua] Lobby data matchmaking = true 03:21:05.146 [Lua] Lobby data player_slot_4 = 0:0 03:21:05.146 [Lua] Lobby data num_players = 1 03:21:05.146 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:21:05.146 [Lua] Lobby data player_slot_2 = 0:0 03:21:05.146 [Lua] Lobby data country_code = NZ 03:21:05.147 [Lua] Lobby data player_slot_3 = 0:0 03:21:05.147 [Lua] Lobby data eac_authorized = true 03:21:05.147 [Lua] Set lobby end. 03:21:05.147 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:21:05.147 [Lua] 03:21:05.147 [Lua] [wwise/crossbow] = false (boolean) 03:21:05.147 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:21:05.147 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:21:05.147 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:21:05.147 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 03:21:05.147 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:21:05.147 [Lua] 03:21:05.147 [Lua] 03:21:05.147 [Lua] [wwise/crossbow] = false (boolean) 03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 03:21:05.147 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:21:05.147 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:21:05.147 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:21:05.147 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 03:21:05.147 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:21:05.147 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 03:21:05.147 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 03:21:05.147 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:21:05.147 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:21:05.147 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:21:05.147 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:21:05.147 [Lua] 03:21:05.147 [Lua] player (110000104816a75,3) was put into party 1 03:21:05.163 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 03:21:05.163 [Lua] Assigning peer(110000104816a75:3) to profile(4) career(3) 03:21:05.163 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(3) profile_index(4) career_index(3) 03:21:05.163 [Lua] Set lobby begin: 03:21:05.163 [Lua] Lobby data twitch_enabled = false 03:21:05.163 [Lua] Lobby data power_level = 475 03:21:05.163 [Lua] Lobby data unique_server_name = Footlong 03:21:05.163 [Lua] Lobby data host = 110000104816a75 03:21:05.163 [Lua] Lobby data time_of_search = 1585020026 03:21:05.163 [Lua] Lobby data game_mode = 2 03:21:05.163 [Lua] Lobby data is_private = false 03:21:05.163 [Lua] Lobby data mechanism = adventure 03:21:05.163 [Lua] Lobby data level_key = magnus 03:21:05.164 [Lua] Lobby data player_slot_1 = 0:0 03:21:05.164 [Lua] Lobby data selected_level_key = magnus 03:21:05.164 [Lua] Lobby data difficulty = hard 03:21:05.164 [Lua] Lobby data quick_game = true 03:21:05.164 [Lua] Lobby data weave_name = false 03:21:05.165 [Lua] Lobby data matchmaking = true 03:21:05.165 [Lua] Lobby data player_slot_4 = 0:0 03:21:05.165 [Lua] Lobby data num_players = 1 03:21:05.165 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:21:05.166 [Lua] Lobby data player_slot_2 = 0:0 03:21:05.166 [Lua] Lobby data country_code = NZ 03:21:05.166 [Lua] Lobby data player_slot_3 = 0:0 03:21:05.166 [Lua] Lobby data eac_authorized = true 03:21:05.166 [Lua] Set lobby end. 03:21:05.166 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:21:05.166 [Lua] 03:21:05.166 [Lua] [wwise/repeating_crossbow] = false (boolean) 03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean) 03:21:05.166 [Lua] [resource_packages/careers/we_shade] = false (boolean) 03:21:05.166 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean) 03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 03:21:05.166 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:21:05.166 [Lua] [wwise/two_handed_axes] = false (boolean) 03:21:05.166 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 03:21:05.166 [Lua] 03:21:05.166 [Lua] 03:21:05.166 [Lua] [wwise/repeating_crossbow] = false (boolean) 03:21:05.166 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1] = false (boolean) 03:21:05.166 [Lua] [resource_packages/careers/we_shade] = false (boolean) 03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 03:21:05.166 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:21:05.166 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 03:21:05.166 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:21:05.166 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean) 03:21:05.166 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean) 03:21:05.166 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean) 03:21:05.166 [Lua] [wwise/two_handed_axes] = false (boolean) 03:21:05.166 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01] = false (boolean) 03:21:05.166 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:21:05.166 [Lua] 03:21:05.166 [Lua] player (110000104816a75,4) was put into party 1 03:21:05.182 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 03:21:05.182 [Lua] Assigning peer(110000104816a75:4) to profile(1) career(1) 03:21:05.182 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(4) profile_index(1) career_index(1) 03:21:05.182 [Lua] Set lobby begin: 03:21:05.182 [Lua] Lobby data twitch_enabled = false 03:21:05.183 [Lua] Lobby data power_level = 475 03:21:05.183 [Lua] Lobby data unique_server_name = Footlong 03:21:05.183 [Lua] Lobby data host = 110000104816a75 03:21:05.183 [Lua] Lobby data time_of_search = 1585020026 03:21:05.183 [Lua] Lobby data game_mode = 2 03:21:05.183 [Lua] Lobby data is_private = false 03:21:05.183 [Lua] Lobby data mechanism = adventure 03:21:05.184 [Lua] Lobby data level_key = magnus 03:21:05.184 [Lua] Lobby data player_slot_1 = 0:0 03:21:05.184 [Lua] Lobby data selected_level_key = magnus 03:21:05.184 [Lua] Lobby data difficulty = hard 03:21:05.184 [Lua] Lobby data quick_game = true 03:21:05.184 [Lua] Lobby data weave_name = false 03:21:05.184 [Lua] Lobby data matchmaking = true 03:21:05.185 [Lua] Lobby data player_slot_4 = 0:0 03:21:05.185 [Lua] Lobby data num_players = 1 03:21:05.185 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:21:05.185 [Lua] Lobby data player_slot_2 = 0:0 03:21:05.185 [Lua] Lobby data country_code = NZ 03:21:05.185 [Lua] Lobby data player_slot_3 = 0:0 03:21:05.185 [Lua] Lobby data eac_authorized = true 03:21:05.185 [Lua] Set lobby end. 03:21:05.185 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:21:05.185 [Lua] 03:21:05.185 [Lua] [wwise/handgun_rifle] = false (boolean) 03:21:05.185 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 03:21:05.185 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:21:05.185 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:21:05.185 [Lua] [wwise/one_handed_swords] = false (boolean) 03:21:05.185 [Lua] 03:21:05.185 [Lua] 03:21:05.185 [Lua] [wwise/one_handed_swords] = false (boolean) 03:21:05.185 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 03:21:05.185 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:21:05.185 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:21:05.185 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:21:05.185 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 03:21:05.185 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 03:21:05.185 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 03:21:05.185 [Lua] [wwise/handgun_rifle] = false (boolean) 03:21:05.185 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:21:05.185 [Lua] 03:21:05.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:7 my_peer_id:110000104816a75 03:21:05.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:8 my_peer_id:110000104816a75 03:21:05.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:9 my_peer_id:110000104816a75 03:21:05.584 [Lua] [GameNetworkManager] destroying game object with go_id=68 03:21:05.586 [Lua] player (110000104816a75,4) was put into party 1 03:21:05.601 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 03:21:05.601 [Lua] Assigning peer(110000104816a75:4) to profile(1) career(1) 03:21:05.601 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(4) profile_index(1) career_index(1) 03:21:05.601 [Lua] Set lobby begin: 03:21:05.601 [Lua] Lobby data twitch_enabled = false 03:21:05.601 [Lua] Lobby data power_level = 475 03:21:05.602 [Lua] Lobby data unique_server_name = Footlong 03:21:05.602 [Lua] Lobby data host = 110000104816a75 03:21:05.602 [Lua] Lobby data time_of_search = 1585020026 03:21:05.602 [Lua] Lobby data game_mode = 2 03:21:05.602 [Lua] Lobby data is_private = false 03:21:05.602 [Lua] Lobby data mechanism = adventure 03:21:05.602 [Lua] Lobby data level_key = magnus 03:21:05.603 [Lua] Lobby data player_slot_1 = 0:0 03:21:05.603 [Lua] Lobby data selected_level_key = magnus 03:21:05.603 [Lua] Lobby data difficulty = hard 03:21:05.603 [Lua] Lobby data quick_game = true 03:21:05.603 [Lua] Lobby data weave_name = false 03:21:05.603 [Lua] Lobby data matchmaking = true 03:21:05.603 [Lua] Lobby data player_slot_4 = 0:0 03:21:05.603 [Lua] Lobby data num_players = 1 03:21:05.603 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:21:05.604 [Lua] Lobby data player_slot_2 = 0:0 03:21:05.604 [Lua] Lobby data country_code = NZ 03:21:05.604 [Lua] Lobby data player_slot_3 = 0:0 03:21:05.604 [Lua] Lobby data eac_authorized = true 03:21:05.604 [Lua] Set lobby end. 03:21:05.604 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:21:05.604 [Lua] 03:21:05.604 [Lua] [wwise/one_handed_swords] = false (boolean) 03:21:05.604 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 03:21:05.604 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:21:05.604 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:21:05.604 [Lua] [wwise/handgun_rifle] = false (boolean) 03:21:05.604 [Lua] 03:21:05.604 [Lua] 03:21:05.604 [Lua] [wwise/one_handed_swords] = false (boolean) 03:21:05.604 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 03:21:05.604 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:21:05.604 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:21:05.604 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:21:05.604 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 03:21:05.604 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 03:21:05.604 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 03:21:05.604 [Lua] [wwise/handgun_rifle] = false (boolean) 03:21:05.604 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:21:05.604 [Lua] 03:21:05.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 14 03:21:05.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:7 my_peer_id:110000104816a75 03:21:05.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:8 my_peer_id:110000104816a75 03:21:05.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:9 my_peer_id:110000104816a75 03:21:05.612 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:10 my_peer_id:110000104816a75 03:21:05.625 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 03:21:05.641 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:10 my_peer_id:110000104816a75 03:21:05.672 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 03:21:05.675 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:21:05.729 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:05.729 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 03:21:05.736 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:05.736 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 03:21:05.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:05.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 03:21:05.753 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:05.753 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:21:05.753 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 03:21:05.774 [Lua] Switching ConflictSettings: to: chaos 03:21:05.774 [Lua] pacing=chaos 03:21:05.774 [Lua] roaming=nil 03:21:05.774 [Lua] specials=chaos 03:21:05.774 [Lua] debug_color=purple 03:21:05.774 [Lua] contained_breeds=nil 03:21:05.774 [Lua] pack_spawning=chaos 03:21:05.774 [Lua] disabled=false 03:21:05.774 [Lua] factions=nil 03:21:05.774 [Lua] boss=chaos 03:21:05.774 [Lua] horde=chaos 03:21:05.774 [Lua] name=chaos 03:21:05.774 [Lua] intensity=default 03:21:05.774 [Lua] --- 03:21:06.235 [Lua] StateInGameRunning:_game_actually_starts() 03:21:06.235 [Lua] ################################################################################################################# 03:21:06.235 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:21:06.235 [Lua] ################################################################################################################# 03:21:06.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 03:21:06.235 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:21:06.255 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 03:21:06.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 0 03:21:06.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 0 03:21:06.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 0 03:21:06.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 0 03:21:06.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 03:21:06.479 [Lua] Commit load time data 03:21:07.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:21:07.477 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:21:45.122 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:21:45.139 [Lua] Spline already found! 03:21:45.180 [Lua] Init group template: spline_patrol 03:21:47.123 [Lua] Players are leaving the safe zone 03:22:02.754 [Lua] Switching ConflictSettings: to: default 03:22:02.754 [Lua] pacing=default 03:22:02.754 [Lua] roaming=nil 03:22:02.754 [Lua] specials=default 03:22:02.754 [Lua] debug_color=maroon 03:22:02.754 [Lua] contained_breeds=nil 03:22:02.754 [Lua] pack_spawning=default 03:22:02.754 [Lua] disabled=false 03:22:02.754 [Lua] factions=nil 03:22:02.754 [Lua] boss=default 03:22:02.754 [Lua] horde=default 03:22:02.754 [Lua] name=default 03:22:02.754 [Lua] intensity=default 03:22:02.754 [Lua] --- 03:22:24.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x13647, position: 3763978 03:22:25.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x13d94, position: 0 03:22:30.552 [Lua] [Matchmaking] Removing broken lobby 186000001559f70, perhaps it will now work again?! 03:22:39.076 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 03:22:43.904 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:22:43.927 [Lua] Spline already found! 03:22:44.019 [Lua] Init group template: spline_patrol 03:23:03.353 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 03:23:03.353 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 03:23:03.397 [Lua] > starting new spline, using new navbot: standard , id: boss_1 03:23:03.450 [Lua] > continuing spline boss_1 index: 2 reties: 0 03:23:03.507 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:23:03.507 [Lua] > continuing spline boss_1 index: 3 reties: 0 03:23:03.535 [Lua] > spline segment failed boss_1 index: 4 reties: 0 03:23:03.535 [Lua] > continuing spline boss_1 index: 3 reties: 0 03:23:03.563 [Lua] > spline segment failed boss_1 index: 4 reties: 1 03:23:03.563 [Lua] > continuing spline boss_1 index: 3 reties: 1 03:23:03.587 [Lua] > spline segment failed boss_1 index: 4 reties: 2 03:23:03.587 [Lua] > continuing spline boss_1 index: 3 reties: 2 03:23:03.614 [Lua] > continuing spline boss_1 index: 4 reties: 3 03:23:03.645 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:23:03.645 [Lua] > continuing spline boss_1 index: 5 reties: 3 03:23:03.703 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:23:03.703 [Lua] > continuing spline boss_1 index: 6 reties: 3 03:23:03.730 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:23:03.730 [Lua] > continuing spline boss_1 index: 7 reties: 3 03:23:03.850 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:23:03.850 [Lua] > continuing spline boss_1 index: 8 reties: 3 03:23:03.880 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:23:03.880 [Lua] > continuing spline boss_1 index: 9 reties: 3 03:23:03.912 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:23:03.912 [Lua] > continuing spline boss_1 index: 10 reties: 3 03:23:03.969 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 03:23:03.969 [Lua] > spline completed boss_1 reties: 3 03:23:03.994 [Lua] spline is in fail state, cancelling the spline spawn. boss_1 03:23:16.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x14b78, position: 0 03:23:16.876 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:23:16.899 [Lua] Spline already found! 03:23:16.981 [Lua] Init group template: spline_patrol 03:23:17.492 [Lua] Switching ConflictSettings: to: skaven 03:23:17.492 [Lua] pacing=default 03:23:17.492 [Lua] roaming=nil 03:23:17.492 [Lua] specials=skaven 03:23:17.493 [Lua] debug_color=orange 03:23:17.493 [Lua] contained_breeds=nil 03:23:17.493 [Lua] pack_spawning=skaven 03:23:17.493 [Lua] disabled=false 03:23:17.493 [Lua] factions=nil 03:23:17.493 [Lua] boss=skaven 03:23:17.493 [Lua] horde=default 03:23:17.493 [Lua] name=skaven 03:23:17.493 [Lua] intensity=default 03:23:17.493 [Lua] --- 03:23:20.042 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:23:20.066 [Lua] Spline already found! 03:23:20.148 [Lua] Init group template: spline_patrol 03:23:29.703 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:23:29.729 [Lua] Spline already found! 03:23:29.808 [Lua] Init group template: spline_patrol 03:23:36.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x151f8, position: 0 03:23:39.728 [Lua] Pushing horde in time; too many units out 03:23:43.050 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 03:23:43.050 [Lua] ERROR: Tried to freeze unit twice in the same frame. 03:23:44.821 [Lua] Time for new HOOORDE! multi_first_wave 03:23:44.821 [Lua] horde requested: ambush 03:23:44.821 [Lua] setting up ambush-horde 03:23:44.821 [Lua] Composing horde 'medium' .. using variant 'plain' 03:23:44.822 [Lua] -> spawning: 38 03:23:44.822 [Lua] horde crated with id 7 of type ambush 03:23:44.822 [Lua] ambush horde has started 03:23:44.840 [Lua] MUSIC: explore -> pre_ambush 03:23:45.532 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:23:45.560 [Lua] Spline already found! 03:23:45.663 [Lua] Init group template: spline_patrol 03:23:49.385 [Lua] Init group template: horde 03:23:49.833 [Lua] MUSIC: pre_ambush -> horde 03:23:51.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:24:03.726 [Lua] Pushing horde in time; too many units out 03:24:08.748 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:24:08.748 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:24:08.748 [Lua] horde requested: ambush 03:24:08.748 [Lua] setting up ambush-horde 03:24:08.748 [Lua] Composing horde 'medium' .. using variant 'plain' 03:24:08.749 [Lua] -> spawning: 40 03:24:08.749 [Lua] horde crated with id 9 of type ambush 03:24:08.749 [Lua] ambush horde has started 03:24:13.479 [Lua] Init group template: horde 03:24:13.760 [Lua] Horde killed: ? 03:24:13.790 [Lua] Pushing horde in time; too many units out 03:24:17.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:24:17.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 1212304 03:24:19.004 [Lua] Pushing horde in time; too many units out 03:24:26.119 [Lua] Pushing horde in time; too many units out 03:24:31.294 [Lua] HORDE: last wave, reset to standard horde delay 03:24:31.294 [Lua] Time for new HOOORDE! multi_last_wave 03:24:31.294 [Lua] horde requested: ambush 03:24:31.294 [Lua] setting up ambush-horde 03:24:31.294 [Lua] Composing horde 'medium' .. using variant 'plain' 03:24:31.295 [Lua] -> spawning: 36 03:24:31.295 [Lua] horde crated with id 10 of type ambush 03:24:31.295 [Lua] ambush horde has started 03:24:34.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x17496, position: 0 03:24:36.125 [Lua] Init group template: horde 03:24:38.617 [Lua] Horde killed: ? 03:24:42.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:24:42.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 1212304 03:24:42.492 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 55 action: skulk_approach 03:24:46.575 [Lua] Switching ConflictSettings: to: chaos 03:24:46.575 [Lua] pacing=chaos 03:24:46.575 [Lua] roaming=nil 03:24:46.575 [Lua] specials=chaos 03:24:46.575 [Lua] debug_color=purple 03:24:46.575 [Lua] contained_breeds=nil 03:24:46.575 [Lua] pack_spawning=chaos 03:24:46.575 [Lua] disabled=false 03:24:46.575 [Lua] factions=nil 03:24:46.575 [Lua] boss=chaos 03:24:46.575 [Lua] horde=chaos 03:24:46.575 [Lua] name=chaos 03:24:46.575 [Lua] intensity=default 03:24:46.575 [Lua] --- 03:24:50.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x17e84, position: 0 03:24:59.693 [Lua] MUSIC: horde -> explore 03:24:59.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:24:59.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:24:59.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:25:13.152 [Lua] Horde killed: ? 03:25:13.443 [Lua] Switching ConflictSettings: to: skaven 03:25:13.443 [Lua] pacing=default 03:25:13.443 [Lua] roaming=nil 03:25:13.443 [Lua] specials=skaven 03:25:13.443 [Lua] debug_color=orange 03:25:13.443 [Lua] contained_breeds=nil 03:25:13.443 [Lua] pack_spawning=skaven 03:25:13.443 [Lua] disabled=false 03:25:13.443 [Lua] factions=nil 03:25:13.443 [Lua] boss=skaven 03:25:13.443 [Lua] horde=default 03:25:13.443 [Lua] name=skaven 03:25:13.443 [Lua] intensity=default 03:25:13.443 [Lua] --- 03:25:13.471 [Lua] Switching ConflictSettings: to: chaos 03:25:13.471 [Lua] pacing=chaos 03:25:13.471 [Lua] roaming=nil 03:25:13.471 [Lua] specials=chaos 03:25:13.471 [Lua] debug_color=purple 03:25:13.471 [Lua] contained_breeds=nil 03:25:13.471 [Lua] pack_spawning=chaos 03:25:13.471 [Lua] disabled=false 03:25:13.471 [Lua] factions=nil 03:25:13.471 [Lua] boss=chaos 03:25:13.471 [Lua] horde=chaos 03:25:13.471 [Lua] name=chaos 03:25:13.471 [Lua] intensity=default 03:25:13.471 [Lua] --- 03:25:14.320 [Lua] Switching ConflictSettings: to: skaven 03:25:14.320 [Lua] pacing=default 03:25:14.320 [Lua] roaming=nil 03:25:14.320 [Lua] specials=skaven 03:25:14.320 [Lua] debug_color=orange 03:25:14.320 [Lua] contained_breeds=nil 03:25:14.320 [Lua] pack_spawning=skaven 03:25:14.320 [Lua] disabled=false 03:25:14.320 [Lua] factions=nil 03:25:14.320 [Lua] boss=skaven 03:25:14.320 [Lua] horde=default 03:25:14.320 [Lua] name=skaven 03:25:14.320 [Lua] intensity=default 03:25:14.320 [Lua] --- 03:25:14.362 [Lua] Switching ConflictSettings: to: chaos 03:25:14.362 [Lua] pacing=chaos 03:25:14.362 [Lua] roaming=nil 03:25:14.362 [Lua] specials=chaos 03:25:14.362 [Lua] debug_color=purple 03:25:14.362 [Lua] contained_breeds=nil 03:25:14.362 [Lua] pack_spawning=chaos 03:25:14.362 [Lua] disabled=false 03:25:14.362 [Lua] factions=nil 03:25:14.362 [Lua] boss=chaos 03:25:14.362 [Lua] horde=chaos 03:25:14.362 [Lua] name=chaos 03:25:14.362 [Lua] intensity=default 03:25:14.362 [Lua] --- 03:25:14.871 [Lua] Switching ConflictSettings: to: skaven 03:25:14.871 [Lua] pacing=default 03:25:14.871 [Lua] roaming=nil 03:25:14.871 [Lua] specials=skaven 03:25:14.871 [Lua] debug_color=orange 03:25:14.871 [Lua] contained_breeds=nil 03:25:14.871 [Lua] pack_spawning=skaven 03:25:14.871 [Lua] disabled=false 03:25:14.871 [Lua] factions=nil 03:25:14.871 [Lua] boss=skaven 03:25:14.871 [Lua] horde=default 03:25:14.871 [Lua] name=skaven 03:25:14.871 [Lua] intensity=default 03:25:14.871 [Lua] --- 03:25:14.943 [Lua] Switching ConflictSettings: to: chaos 03:25:14.943 [Lua] pacing=chaos 03:25:14.943 [Lua] roaming=nil 03:25:14.943 [Lua] specials=chaos 03:25:14.943 [Lua] debug_color=purple 03:25:14.943 [Lua] contained_breeds=nil 03:25:14.943 [Lua] pack_spawning=chaos 03:25:14.943 [Lua] disabled=false 03:25:14.943 [Lua] factions=nil 03:25:14.943 [Lua] boss=chaos 03:25:14.943 [Lua] horde=chaos 03:25:14.943 [Lua] name=chaos 03:25:14.943 [Lua] intensity=default 03:25:14.943 [Lua] --- 03:25:15.100 [Lua] Switching ConflictSettings: to: default 03:25:15.100 [Lua] pacing=default 03:25:15.100 [Lua] roaming=nil 03:25:15.100 [Lua] specials=default 03:25:15.100 [Lua] debug_color=maroon 03:25:15.100 [Lua] contained_breeds=nil 03:25:15.100 [Lua] pack_spawning=default 03:25:15.100 [Lua] disabled=false 03:25:15.100 [Lua] factions=nil 03:25:15.100 [Lua] boss=default 03:25:15.100 [Lua] horde=default 03:25:15.100 [Lua] name=default 03:25:15.100 [Lua] intensity=default 03:25:15.100 [Lua] --- 03:25:15.376 [Lua] Switching ConflictSettings: to: skaven 03:25:15.376 [Lua] pacing=default 03:25:15.376 [Lua] roaming=nil 03:25:15.376 [Lua] specials=skaven 03:25:15.376 [Lua] debug_color=orange 03:25:15.376 [Lua] contained_breeds=nil 03:25:15.376 [Lua] pack_spawning=skaven 03:25:15.376 [Lua] disabled=false 03:25:15.376 [Lua] factions=nil 03:25:15.376 [Lua] boss=skaven 03:25:15.376 [Lua] horde=default 03:25:15.376 [Lua] name=skaven 03:25:15.376 [Lua] intensity=default 03:25:15.376 [Lua] --- 03:25:15.407 [Lua] Switching ConflictSettings: to: chaos 03:25:15.407 [Lua] pacing=chaos 03:25:15.407 [Lua] roaming=nil 03:25:15.407 [Lua] specials=chaos 03:25:15.407 [Lua] debug_color=purple 03:25:15.407 [Lua] contained_breeds=nil 03:25:15.407 [Lua] pack_spawning=chaos 03:25:15.407 [Lua] disabled=false 03:25:15.407 [Lua] factions=nil 03:25:15.407 [Lua] boss=chaos 03:25:15.407 [Lua] horde=chaos 03:25:15.407 [Lua] name=chaos 03:25:15.407 [Lua] intensity=default 03:25:15.407 [Lua] --- 03:25:16.689 [Lua] Switching ConflictSettings: to: skaven 03:25:16.689 [Lua] pacing=default 03:25:16.689 [Lua] roaming=nil 03:25:16.689 [Lua] specials=skaven 03:25:16.689 [Lua] debug_color=orange 03:25:16.689 [Lua] contained_breeds=nil 03:25:16.689 [Lua] pack_spawning=skaven 03:25:16.689 [Lua] disabled=false 03:25:16.689 [Lua] factions=nil 03:25:16.689 [Lua] boss=skaven 03:25:16.689 [Lua] horde=default 03:25:16.689 [Lua] name=skaven 03:25:16.689 [Lua] intensity=default 03:25:16.689 [Lua] --- 03:25:16.866 [Lua] Switching ConflictSettings: to: chaos 03:25:16.866 [Lua] pacing=chaos 03:25:16.866 [Lua] roaming=nil 03:25:16.866 [Lua] specials=chaos 03:25:16.866 [Lua] debug_color=purple 03:25:16.866 [Lua] contained_breeds=nil 03:25:16.866 [Lua] pack_spawning=chaos 03:25:16.866 [Lua] disabled=false 03:25:16.866 [Lua] factions=nil 03:25:16.866 [Lua] boss=chaos 03:25:16.866 [Lua] horde=chaos 03:25:16.866 [Lua] name=chaos 03:25:16.866 [Lua] intensity=default 03:25:16.866 [Lua] --- 03:25:19.814 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:25:19.836 [Lua] Spline already found! 03:25:19.973 [Lua] Init group template: spline_patrol 03:25:23.199 [Lua] Switching ConflictSettings: to: default 03:25:23.199 [Lua] pacing=default 03:25:23.199 [Lua] roaming=nil 03:25:23.199 [Lua] specials=default 03:25:23.199 [Lua] debug_color=maroon 03:25:23.199 [Lua] contained_breeds=nil 03:25:23.199 [Lua] pack_spawning=default 03:25:23.199 [Lua] disabled=false 03:25:23.199 [Lua] factions=nil 03:25:23.199 [Lua] boss=default 03:25:23.199 [Lua] horde=default 03:25:23.199 [Lua] name=default 03:25:23.199 [Lua] intensity=default 03:25:23.199 [Lua] --- 03:25:30.088 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:25:30.117 [Lua] Spline already found! 03:25:30.213 [Lua] Init group template: spline_patrol 03:25:33.426 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 13 21 03:25:33.508 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 20 03:25:33.983 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 19 03:25:34.228 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 18 03:25:34.297 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 17 17 03:25:34.831 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 16 03:25:35.693 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 15 03:25:35.716 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 14 03:25:37.080 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 13 03:25:37.717 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 13 03:25:39.016 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 12 03:25:58.563 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:25:58.583 [Lua] Spline already found! 03:25:58.694 [Lua] Init group template: spline_patrol 03:26:04.723 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards 03:26:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:26:09.174 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_a 03:26:09.183 [Lua] TerrorEventMixer.start_event: magnus_door_a 03:26:09.286 [Lua] MUSIC: explore -> pre_horde 03:26:13.384 [Lua] MUSIC: pre_horde -> horde 03:26:21.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x19602, position: 0 03:26:33.625 [Lua] event horde ends! 03:26:39.749 [Lua] event horde ends! 03:26:39.805 [Lua] MUSIC: horde -> explore 03:26:43.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:26:49.577 [Lua] MUSIC: explore -> pre_horde 03:26:51.420 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:26:51.443 [Lua] Spline already found! 03:26:51.525 [Lua] Init group template: spline_patrol 03:26:53.695 [Lua] MUSIC: pre_horde -> horde 03:27:13.843 [Lua] event horde ends! 03:27:13.892 [Lua] MUSIC: horde -> explore 03:27:15.896 [Lua] MUSIC: explore -> pre_horde 03:27:15.924 [Lua] MUSIC: pre_horde -> horde 03:27:16.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:27:40.027 [Lua] event horde ends! 03:27:40.075 [Lua] MUSIC: horde -> explore 03:27:42.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:27:43.053 [Lua] MUSIC: explore -> pre_horde 03:27:43.076 [Lua] MUSIC: pre_horde -> horde 03:27:49.218 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 03:27:49.218 [Flow] Socket 2 occupied 03:27:49.218 [Lua] [flow:Sockets occupied:] float=1.000000 03:28:07.205 [Lua] event horde ends! 03:28:12.464 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 03:28:12.464 [Lua] [flow:Sockets occupied:] float=2.000000 03:28:12.464 [Flow] Socket 3 occupied 03:28:25.458 [Lua] event horde ends! 03:28:35.286 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 03:28:35.286 [Flow] Socket 1 occupied 03:28:35.286 [Lua] [flow:Sockets occupied:] float=3.000000 03:28:35.292 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop 03:28:35.292 [Lua] stopping terror event: magnus_door_a 03:28:35.321 [Lua] stopping terror event: magnus_door_b 03:28:41.337 [Lua] [flow] string="Magnus Gate Destroyed" 03:28:41.653 [Lua] event horde ends! 03:28:48.785 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 7 45 03:28:48.995 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 44 03:28:49.094 [Lua] Switching ConflictSettings: to: chaos 03:28:49.094 [Lua] pacing=chaos 03:28:49.094 [Lua] roaming=nil 03:28:49.094 [Lua] specials=chaos 03:28:49.094 [Lua] debug_color=purple 03:28:49.094 [Lua] contained_breeds=nil 03:28:49.094 [Lua] pack_spawning=chaos 03:28:49.094 [Lua] disabled=false 03:28:49.094 [Lua] factions=nil 03:28:49.094 [Lua] boss=chaos 03:28:49.094 [Lua] horde=chaos 03:28:49.094 [Lua] name=chaos 03:28:49.094 [Lua] intensity=default 03:28:49.094 [Lua] --- 03:28:56.531 [Lua] Switching ConflictSettings: to: default 03:28:56.531 [Lua] pacing=default 03:28:56.531 [Lua] roaming=nil 03:28:56.531 [Lua] specials=default 03:28:56.531 [Lua] debug_color=maroon 03:28:56.531 [Lua] contained_breeds=nil 03:28:56.531 [Lua] pack_spawning=default 03:28:56.531 [Lua] disabled=false 03:28:56.531 [Lua] factions=nil 03:28:56.531 [Lua] boss=default 03:28:56.531 [Lua] horde=default 03:28:56.531 [Lua] name=default 03:28:56.531 [Lua] intensity=default 03:28:56.531 [Lua] --- 03:28:56.893 [Lua] event horde ends! 03:28:56.938 [Lua] MUSIC: horde -> explore 03:28:57.712 [Lua] Switching ConflictSettings: to: chaos 03:28:57.712 [Lua] pacing=chaos 03:28:57.712 [Lua] roaming=nil 03:28:57.712 [Lua] specials=chaos 03:28:57.712 [Lua] debug_color=purple 03:28:57.712 [Lua] contained_breeds=nil 03:28:57.712 [Lua] pack_spawning=chaos 03:28:57.712 [Lua] disabled=false 03:28:57.712 [Lua] factions=nil 03:28:57.712 [Lua] boss=chaos 03:28:57.712 [Lua] horde=chaos 03:28:57.712 [Lua] name=chaos 03:28:57.712 [Lua] intensity=default 03:28:57.712 [Lua] --- 03:28:58.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:28:58.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:28:58.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:28:58.616 [Lua] Switching ConflictSettings: to: default 03:28:58.616 [Lua] pacing=default 03:28:58.616 [Lua] roaming=nil 03:28:58.616 [Lua] specials=default 03:28:58.616 [Lua] debug_color=maroon 03:28:58.616 [Lua] contained_breeds=nil 03:28:58.616 [Lua] pack_spawning=default 03:28:58.616 [Lua] disabled=false 03:28:58.616 [Lua] factions=nil 03:28:58.616 [Lua] boss=default 03:28:58.616 [Lua] horde=default 03:28:58.616 [Lua] name=default 03:28:58.616 [Lua] intensity=default 03:28:58.616 [Lua] --- 03:29:01.868 [Lua] Switching ConflictSettings: to: chaos 03:29:01.868 [Lua] pacing=chaos 03:29:01.868 [Lua] roaming=nil 03:29:01.868 [Lua] specials=chaos 03:29:01.868 [Lua] debug_color=purple 03:29:01.868 [Lua] contained_breeds=nil 03:29:01.868 [Lua] pack_spawning=chaos 03:29:01.868 [Lua] disabled=false 03:29:01.868 [Lua] factions=nil 03:29:01.868 [Lua] boss=chaos 03:29:01.868 [Lua] horde=chaos 03:29:01.868 [Lua] name=chaos 03:29:01.868 [Lua] intensity=default 03:29:01.868 [Lua] --- 03:29:09.563 [Lua] Switching ConflictSettings: to: default 03:29:09.563 [Lua] pacing=default 03:29:09.563 [Lua] roaming=nil 03:29:09.563 [Lua] specials=default 03:29:09.563 [Lua] debug_color=maroon 03:29:09.563 [Lua] contained_breeds=nil 03:29:09.563 [Lua] pack_spawning=default 03:29:09.563 [Lua] disabled=false 03:29:09.563 [Lua] factions=nil 03:29:09.563 [Lua] boss=default 03:29:09.563 [Lua] horde=default 03:29:09.563 [Lua] name=default 03:29:09.563 [Lua] intensity=default 03:29:09.563 [Lua] --- 03:29:10.421 [Lua] Switching ConflictSettings: to: chaos 03:29:10.421 [Lua] pacing=chaos 03:29:10.421 [Lua] roaming=nil 03:29:10.421 [Lua] specials=chaos 03:29:10.421 [Lua] debug_color=purple 03:29:10.421 [Lua] contained_breeds=nil 03:29:10.421 [Lua] pack_spawning=chaos 03:29:10.421 [Lua] disabled=false 03:29:10.421 [Lua] factions=nil 03:29:10.421 [Lua] boss=chaos 03:29:10.421 [Lua] horde=chaos 03:29:10.421 [Lua] name=chaos 03:29:10.421 [Lua] intensity=default 03:29:10.421 [Lua] --- 03:29:24.625 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 03:29:29.142 [Lua] specialspawn: random infront 03:29:29.142 [Lua] FAIL: Special spawn no hidden pos found :/ 03:29:35.086 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 21 03:29:57.774 [Lua] Time for new HOOORDE! multi_first_wave 03:29:57.774 [Lua] horde requested: vector_blob 03:29:57.774 [Lua] wants to spawn ahead within distance: 60 03:29:57.774 [Lua] horde crated with id 15 of type vector_blob 03:29:57.774 [Lua] managed to spawn 21/21 horde enemies 03:29:57.774 [Lua] vector blob horde has started 03:29:57.790 [Lua] MUSIC: explore -> pre_horde 03:29:58.238 [Lua] Init group template: horde 03:30:01.690 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 4 37 03:30:08.234 [Lua] MUSIC: pre_horde -> horde 03:30:09.930 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 03:30:09.930 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:30:09.930 [Lua] horde requested: vector_blob 03:30:09.930 [Lua] wants to spawn ahead within distance: 60 03:30:09.930 [Lua] horde crated with id 16 of type vector_blob 03:30:09.931 [Lua] managed to spawn 21/21 horde enemies 03:30:09.931 [Lua] vector blob horde has started 03:30:10.456 [Lua] Init group template: horde 03:30:33.279 [Lua] HORDE: last wave, reset to standard horde delay 03:30:33.279 [Lua] Time for new HOOORDE! multi_last_wave 03:30:33.279 [Lua] horde requested: vector_blob 03:30:33.279 [Lua] wants to spawn ahead within distance: 60 03:30:33.280 [Lua] horde crated with id 17 of type vector_blob 03:30:33.280 [Lua] managed to spawn 21/21 horde enemies 03:30:33.280 [Lua] vector blob horde has started 03:30:33.969 [Lua] Init group template: horde 03:30:42.109 [Lua] Horde killed: ? 03:30:44.761 [Lua] Horde killed: ? 03:30:52.215 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 5 17 03:30:52.930 [Lua] MUSIC: horde -> explore 03:30:55.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:30:55.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:30:55.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:30:56.092 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 03:31:03.219 [Lua] Horde killed: ? 03:31:06.317 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:31:06.340 [Lua] Spline already found! 03:31:06.476 [Lua] Init group template: spline_patrol 03:32:17.645 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:32:18.579 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:32:19.730 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:32:20.637 [Lua] fence jumping 03:32:21.043 [Lua] simple los failed 03:32:25.855 [Lua] fence jumping 03:32:28.593 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:32:29.723 [Lua] Destroying unit since outside mesh or world 03:32:33.921 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:32:41.759 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 8 37 03:32:45.398 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:32:49.255 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 14 34 03:32:49.590 [Lua] Time for new HOOORDE! multi_first_wave 03:32:49.590 [Lua] horde requested: vector_blob 03:32:49.590 [Lua] wants to spawn ahead within distance: 60 03:32:49.590 [Lua] horde crated with id 19 of type vector_blob 03:32:49.590 [Lua] managed to spawn 22/22 horde enemies 03:32:49.590 [Lua] vector blob horde has started 03:32:49.603 [Lua] MUSIC: explore -> pre_horde 03:32:49.807 [Lua] MUSIC: pre_horde -> horde 03:32:50.081 [Lua] Init group template: horde 03:32:50.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 55 03:32:50.784 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 54 03:33:01.797 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:33:01.797 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:33:01.797 [Lua] horde requested: vector_blob 03:33:01.797 [Lua] wants to spawn ahead within distance: 60 03:33:01.797 [Lua] horde crated with id 20 of type vector_blob 03:33:01.798 [Lua] managed to spawn 21/21 horde enemies 03:33:01.798 [Lua] vector blob horde has started 03:33:02.317 [Lua] Init group template: horde 03:33:02.835 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:33:25.167 [Lua] HORDE: last wave, reset to standard horde delay 03:33:25.167 [Lua] Time for new HOOORDE! multi_last_wave 03:33:25.167 [Lua] horde requested: vector_blob 03:33:25.167 [Lua] wants to spawn ahead within distance: 60 03:33:25.168 [Lua] horde crated with id 21 of type vector_blob 03:33:25.168 [Lua] managed to spawn 22/22 horde enemies 03:33:25.168 [Lua] vector blob horde has started 03:33:25.889 [Lua] Init group template: horde 03:33:41.314 [Lua] Horde killed: ? 03:33:45.851 [Lua] Horde killed: ? 03:33:46.542 [Lua] MUSIC: horde -> explore 03:33:49.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:33:49.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:33:49.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:33:57.503 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 03:33:59.614 [Lua] Horde killed: ? 03:34:13.803 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:34:47.781 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 03:34:47.781 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 03:34:47.809 [Lua] > starting new spline, using new navbot: standard , id: boss_3 03:34:47.828 [Lua] > continuing spline boss_3 index: 2 reties: 0 03:34:47.847 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:47.847 [Lua] > continuing spline boss_3 index: 3 reties: 0 03:34:47.909 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:47.909 [Lua] > continuing spline boss_3 index: 4 reties: 0 03:34:47.926 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:47.926 [Lua] > continuing spline boss_3 index: 5 reties: 0 03:34:47.944 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:47.945 [Lua] > continuing spline boss_3 index: 6 reties: 0 03:34:47.981 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:47.981 [Lua] > continuing spline boss_3 index: 7 reties: 0 03:34:48.000 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:48.000 [Lua] > continuing spline boss_3 index: 8 reties: 0 03:34:48.064 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:48.064 [Lua] > continuing spline boss_3 index: 9 reties: 0 03:34:48.083 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:48.083 [Lua] > continuing spline boss_3 index: 10 reties: 0 03:34:48.162 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:48.162 [Lua] > continuing spline boss_3 index: 11 reties: 0 03:34:48.182 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:48.182 [Lua] > continuing spline boss_3 index: 12 reties: 0 03:34:48.207 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:48.207 [Lua] > continuing spline boss_3 index: 13 reties: 0 03:34:48.226 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 03:34:48.226 [Lua] > spline completed boss_3 reties: 0 03:34:48.498 [Lua] Init group template: spline_patrol 03:34:49.080 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:35:13.071 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 03:35:37.320 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 6 12 03:35:40.992 [Lua] Time for new HOOORDE! multi_first_wave 03:35:40.992 [Lua] horde requested: vector_blob 03:35:40.992 [Lua] wants to spawn ahead within distance: 60 03:35:40.992 [Lua] horde crated with id 23 of type vector_blob 03:35:40.992 [Lua] managed to spawn 21/21 horde enemies 03:35:40.992 [Lua] vector blob horde has started 03:35:41.004 [Lua] MUSIC: explore -> pre_horde 03:35:41.466 [Lua] Init group template: horde 03:35:45.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:35:48.832 [Lua] MUSIC: pre_horde -> horde 03:35:52.116 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 03:35:52.116 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:35:52.116 [Lua] horde requested: vector_blob 03:35:52.116 [Lua] wants to spawn ahead within distance: 60 03:35:52.116 [Lua] horde crated with id 24 of type vector_blob 03:35:52.117 [Lua] managed to spawn 21/21 horde enemies 03:35:52.117 [Lua] vector blob horde has started 03:35:52.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 71207 03:35:52.592 [Lua] Init group template: horde 03:35:55.096 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 48 03:36:04.249 [Lua] HORDE: last wave, reset to standard horde delay 03:36:04.249 [Lua] Time for new HOOORDE! multi_last_wave 03:36:04.249 [Lua] horde requested: vector_blob 03:36:04.249 [Lua] wants to spawn ahead within distance: 60 03:36:04.249 [Lua] horde crated with id 25 of type vector_blob 03:36:04.249 [Lua] managed to spawn 26/26 horde enemies 03:36:04.249 [Lua] vector blob horde has started 03:36:04.891 [Lua] Init group template: horde 03:36:05.703 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 54 action: follow 03:36:05.755 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 53 action: follow 03:36:05.910 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 52 action: follow 03:36:15.916 [Lua] Switching ConflictSettings: to: skaven 03:36:15.916 [Lua] pacing=default 03:36:15.916 [Lua] roaming=nil 03:36:15.916 [Lua] specials=skaven 03:36:15.916 [Lua] debug_color=orange 03:36:15.916 [Lua] contained_breeds=nil 03:36:15.916 [Lua] pack_spawning=skaven 03:36:15.916 [Lua] disabled=false 03:36:15.916 [Lua] factions=nil 03:36:15.916 [Lua] boss=skaven 03:36:15.916 [Lua] horde=default 03:36:15.916 [Lua] name=skaven 03:36:15.916 [Lua] intensity=default 03:36:15.916 [Lua] --- 03:36:16.419 [Lua] Switching ConflictSettings: to: chaos 03:36:16.419 [Lua] pacing=chaos 03:36:16.419 [Lua] roaming=nil 03:36:16.419 [Lua] specials=chaos 03:36:16.419 [Lua] debug_color=purple 03:36:16.419 [Lua] contained_breeds=nil 03:36:16.419 [Lua] pack_spawning=chaos 03:36:16.419 [Lua] disabled=false 03:36:16.419 [Lua] factions=nil 03:36:16.419 [Lua] boss=chaos 03:36:16.419 [Lua] horde=chaos 03:36:16.419 [Lua] name=chaos 03:36:16.419 [Lua] intensity=default 03:36:16.419 [Lua] --- 03:36:16.529 [Lua] Switching ConflictSettings: to: skaven 03:36:16.529 [Lua] pacing=default 03:36:16.529 [Lua] roaming=nil 03:36:16.529 [Lua] specials=skaven 03:36:16.529 [Lua] debug_color=orange 03:36:16.529 [Lua] contained_breeds=nil 03:36:16.529 [Lua] pack_spawning=skaven 03:36:16.529 [Lua] disabled=false 03:36:16.529 [Lua] factions=nil 03:36:16.529 [Lua] boss=skaven 03:36:16.529 [Lua] horde=default 03:36:16.529 [Lua] name=skaven 03:36:16.529 [Lua] intensity=default 03:36:16.529 [Lua] --- 03:36:17.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 71207 03:36:17.927 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 51 action: follow 03:36:18.210 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 50 action: follow 03:36:18.311 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 49 action: follow 03:36:18.583 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 48 action: follow 03:36:18.610 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 47 action: follow 03:36:18.635 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 46 action: follow 03:36:21.037 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 43 action: follow 03:36:21.189 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 42 action: follow 03:36:21.340 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 41 action: follow 03:36:21.493 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 40 action: follow 03:36:21.585 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 39 action: follow 03:36:21.766 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 38 action: follow 03:36:22.208 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 38 action: follow 03:36:30.683 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 31 size: 47 action: fallback_idle 03:36:30.988 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 46 action: fallback_idle 03:36:31.175 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 45 action: fallback_idle 03:36:43.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 71207 03:36:53.098 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 58 03:37:01.985 [Lua] MUSIC: horde -> explore 03:37:02.230 [Lua] Horde killed: ? 03:37:02.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:37:02.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:37:02.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:37:04.833 [Lua] Horde killed: ? 03:37:04.950 [Lua] Horde killed: ? 03:37:18.563 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 25 03:37:39.220 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing 03:37:41.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2b863, position: 0 03:37:42.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2b888, position: 0 03:37:44.176 [Lua] Switching ConflictSettings: to: chaos 03:37:44.176 [Lua] pacing=chaos 03:37:44.176 [Lua] roaming=nil 03:37:44.176 [Lua] specials=chaos 03:37:44.176 [Lua] debug_color=purple 03:37:44.176 [Lua] contained_breeds=nil 03:37:44.176 [Lua] pack_spawning=chaos 03:37:44.176 [Lua] disabled=false 03:37:44.176 [Lua] factions=nil 03:37:44.176 [Lua] boss=chaos 03:37:44.176 [Lua] horde=chaos 03:37:44.176 [Lua] name=chaos 03:37:44.176 [Lua] intensity=default 03:37:44.176 [Lua] --- 03:38:01.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x2bca4, position: 0 03:38:38.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x2bca4, position: 1766112 03:39:11.726 [Lua] [flow] string="Horn Blown" 03:39:21.925 [Lua] TerrorEventMixer.start_event: magnus_end_event 03:39:22.076 [Lua] MUSIC: explore -> pre_horde 03:39:22.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:39:26.116 [Lua] MUSIC: pre_horde -> horde 03:39:46.414 [Lua] event horde ends! 03:39:46.453 [Lua] event horde ends! 03:39:56.503 [Lua] event horde ends! 03:39:59.599 [Lua] event horde ends! 03:40:22.596 [Lua] event horde ends! 03:40:25.633 [Lua] event horde ends! 03:40:25.684 [Lua] MUSIC: horde -> explore 03:40:35.049 [Lua] MUSIC: explore -> pre_horde 03:40:35.079 [Lua] MUSIC: pre_horde -> horde 03:40:51.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2fcc1, position: 0 03:40:59.203 [Lua] event horde ends! 03:41:02.263 [Lua] event horde ends! 03:41:07.295 [Lua] event horde ends! 03:41:27.673 [Lua] event horde ends! 03:41:29.691 [Lua] event horde ends! 03:41:34.752 [Lua] event horde ends! 03:41:39.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 03:41:47.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:41:47.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 4189091 03:41:57.591 [Lua] event horde ends! 03:41:58.641 [Lua] event horde ends! 03:41:58.695 [Lua] MUSIC: horde -> explore 03:42:00.053 [Lua] MUSIC: explore -> pre_horde 03:42:00.085 [Lua] MUSIC: pre_horde -> horde 03:42:24.088 [Lua] event horde ends! 03:42:36.422 [Lua] event horde ends! 03:42:39.551 [Lua] event horde ends! 03:42:42.564 [Lua] event horde ends! 03:42:42.603 [Lua] MUSIC: horde -> explore 03:42:46.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:42:47.775 [Lua] MUSIC: explore -> pre_horde 03:42:47.812 [Lua] MUSIC: pre_horde -> horde 03:43:11.887 [Lua] event horde ends! 03:43:11.917 [Lua] event horde ends! 03:43:11.960 [Lua] MUSIC: horde -> explore 03:43:25.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:43:25.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:43:25.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:43:25.491 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 216681 0 03:43:31.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:43:31.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:43:31.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:43:32.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:43:32.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:43:36.433 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 217123 0 03:43:40.878 [Lua] [ChatManager][1]System: Footlong picked up a piece of Ravaged Art 03:43:47.317 [Lua] Switching ConflictSettings: to: skaven 03:43:47.317 [Lua] pacing=default 03:43:47.317 [Lua] roaming=nil 03:43:47.317 [Lua] specials=skaven 03:43:47.317 [Lua] debug_color=orange 03:43:47.317 [Lua] contained_breeds=nil 03:43:47.317 [Lua] pack_spawning=skaven 03:43:47.317 [Lua] disabled=false 03:43:47.317 [Lua] factions=nil 03:43:47.317 [Lua] boss=skaven 03:43:47.317 [Lua] horde=default 03:43:47.317 [Lua] name=skaven 03:43:47.317 [Lua] intensity=default 03:43:47.317 [Lua] --- 03:43:48.357 [Lua] TerrorEventMixer.stop_event: magnus_end_event 03:43:51.613 [Lua] Switching ConflictSettings: to: chaos 03:43:51.613 [Lua] pacing=chaos 03:43:51.613 [Lua] roaming=nil 03:43:51.613 [Lua] specials=chaos 03:43:51.613 [Lua] debug_color=purple 03:43:51.613 [Lua] contained_breeds=nil 03:43:51.613 [Lua] pack_spawning=chaos 03:43:51.613 [Lua] disabled=false 03:43:51.613 [Lua] factions=nil 03:43:51.613 [Lua] boss=chaos 03:43:51.613 [Lua] horde=chaos 03:43:51.613 [Lua] name=chaos 03:43:51.613 [Lua] intensity=default 03:43:51.613 [Lua] --- 03:43:53.408 [Lua] main_path_player_far_away_check started 03:43:53.582 [Lua] main_path_player_far_away_check started 03:43:53.742 [Lua] main_path_player_far_away_check started 03:43:54.511 [Lua] players are progressing too fast, leave relax 03:43:56.565 [Lua] main_path_player_far_away_check started 03:43:56.736 [Lua] main_path_player_far_away_check started 03:43:59.324 [Lua] main_path_player_far_away_check started 03:43:59.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 1289178 03:44:02.440 [Lua] main_path_player_far_away_check started 03:44:05.655 [Lua] main_path_player_far_away_check started 03:44:11.130 [Lua] Switching ConflictSettings: to: default 03:44:11.130 [Lua] pacing=default 03:44:11.130 [Lua] roaming=nil 03:44:11.130 [Lua] specials=default 03:44:11.130 [Lua] debug_color=maroon 03:44:11.130 [Lua] contained_breeds=nil 03:44:11.130 [Lua] pack_spawning=default 03:44:11.130 [Lua] disabled=false 03:44:11.130 [Lua] factions=nil 03:44:11.130 [Lua] boss=default 03:44:11.130 [Lua] horde=default 03:44:11.130 [Lua] name=default 03:44:11.130 [Lua] intensity=default 03:44:11.130 [Lua] --- 03:44:22.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:44:22.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13612, position: 0 03:44:34.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 7 03:44:34.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 6 03:44:34.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 5 03:44:34.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 4 03:44:36.508 [Lua] Complete level triggered. 03:44:36.508 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:44:36.508 [Save] Saving `save_data` 03:44:36.508 [Lua] gm_event_end_conditions_met true false 03:44:36.520 [Save] Save done 03:44:36.520 [Save] Saving `save_data` 03:44:36.523 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:44:36.523 [Lua] Game won 03:44:36.523 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:44:36.525 [Save] Save done 03:44:36.526 [Lua] generate_backend_stats 110000104816a75:1 03:44:36.542 [Lua] PlayFabMirror:_commit_internal nil 03:44:36.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16 03:44:36.543 [Save] Saving `save_data` 03:44:36.546 [Lua] MUSIC: explore -> won 03:44:36.548 [Save] Save done 03:44:36.556 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 2 03:44:36.560 [Lua] Complete level triggered. 03:44:36.578 [Lua] Complete level triggered. 03:44:36.599 [Lua] Complete level triggered. 03:44:36.622 [Lua] Complete level triggered. 03:44:36.646 [Lua] Complete level triggered. 03:44:36.675 [Lua] Complete level triggered. 03:44:36.693 [Lua] Complete level triggered. 03:44:36.714 [Lua] Complete level triggered. 03:44:36.737 [Lua] Complete level triggered. 03:44:36.757 [Lua] Complete level triggered. 03:44:37.576 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 03:44:37.576 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16 03:44:38.072 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16 03:44:38.077 [Lua] commit result success 7 03:44:38.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17 03:44:38.077 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 03:44:38.476 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 3 03:44:39.255 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 03:44:39.255 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17 03:44:39.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17 03:44:39.934 [Save] Saving `save_data` 03:44:39.956 [Save] Save done 03:44:39.956 [Save] Saving `save_data` 03:44:39.978 [Save] Save done 03:44:39.978 [Save] Saving `save_data` 03:44:39.998 [Save] Save done 03:44:44.678 [Lua] Set lobby begin: 03:44:44.678 [Lua] Lobby data twitch_enabled = false 03:44:44.678 [Lua] Lobby data power_level = 485 03:44:44.678 [Lua] Lobby data unique_server_name = Footlong 03:44:44.678 [Lua] Lobby data host = 110000104816a75 03:44:44.678 [Lua] Lobby data time_of_search = 1585020026 03:44:44.679 [Lua] Lobby data game_mode = 2 03:44:44.679 [Lua] Lobby data is_private = false 03:44:44.679 [Lua] Lobby data mechanism = adventure 03:44:44.679 [Lua] Lobby data level_key = magnus 03:44:44.679 [Lua] Lobby data player_slot_1 = 0:0 03:44:44.679 [Lua] Lobby data selected_level_key = magnus 03:44:44.679 [Lua] Lobby data difficulty = hard 03:44:44.679 [Lua] Lobby data quick_game = true 03:44:44.679 [Lua] Lobby data weave_name = false 03:44:44.679 [Lua] Lobby data matchmaking = true 03:44:44.679 [Lua] Lobby data player_slot_4 = 0:0 03:44:44.680 [Lua] Lobby data num_players = 1 03:44:44.680 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:44:44.680 [Lua] Lobby data player_slot_2 = 0:0 03:44:44.680 [Lua] Lobby data country_code = NZ 03:44:44.680 [Lua] Lobby data player_slot_3 = 0:0 03:44:44.681 [Lua] Lobby data eac_authorized = true 03:44:44.681 [Lua] Set lobby end. 03:44:46.004 [Lua] ConflictDirector - destroy all units 03:44:46.022 [Lua] TRANSITION nil nil inn_level 03:44:46.022 [Lua] Transition type "inn_level", is server: true 03:44:46.022 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:44:46.022 [Lua] [GameNetworkManager] Leaving game... 03:44:46.022 [Lua] [GameNetworkManager] Shutting down game session host. 03:44:46.022 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:44:46.022 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:44:46.022 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1407.05 03:44:46.037 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:44:48.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:44:48.072 [Lua] Clearing all global lookup lists 03:44:48.073 [Lua] [IngamePlayerListUI] - Destroy 03:44:48.073 [Lua] [EquipmentUI] - Destroy 03:44:48.073 [Lua] [GamePadEquipmentUI] - Destroy 03:44:48.073 [Lua] [AbilityUI] - Destroy 03:44:48.073 [Lua] [GamePadAbilityUI] - Destroy 03:44:48.074 [Lua] [IngameUI] destroy 03:44:48.293 [Lua] [Managers] Destroying state managers... 03:44:48.312 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:44:48.469 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:44:48.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:44:48.472 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:44:48.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:44:48.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:44:48.491 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:44:48.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:44:48.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:44:48.495 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:44:48.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:44:48.502 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:44:48.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:44:48.505 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:44:48.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:44:48.512 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:44:48.518 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:44:48.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:44:48.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:44:48.528 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:44:48.540 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:44:48.543 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:44:48.550 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:44:48.552 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:44:48.553 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:44:48.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:44:48.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:44:48.568 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:44:48.573 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:44:48.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:44:48.607 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:44:48.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75 03:44:48.607 [Lua] [Matchmaking] unregister rpcs 03:44:48.607 [Lua] ############### UNLOADING PACKAGES ############### 03:44:48.607 [Lua] [Gamestate] Enter state StateLoading 03:44:48.610 [World] Spawning level. 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] Found camera: end_screen_camera 03:44:48.620 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:44:48.621 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:44:48.621 [Lua] [Matchmaking] register rpcs 03:44:48.621 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:44:48.621 [Lua] Set lobby begin: 03:44:48.621 [Lua] Lobby data twitch_enabled = false 03:44:48.621 [Lua] Lobby data power_level = 0 03:44:48.622 [Lua] Lobby data unique_server_name = Footlong 03:44:48.622 [Lua] Lobby data host = 110000104816a75 03:44:48.622 [Lua] Lobby data time_of_search = 1585020026 03:44:48.622 [Lua] Lobby data game_mode = 2 03:44:48.622 [Lua] Lobby data is_private = false 03:44:48.622 [Lua] Lobby data mechanism = adventure 03:44:48.622 [Lua] Lobby data level_key = magnus 03:44:48.623 [Lua] Lobby data player_slot_1 = 0:0 03:44:48.623 [Lua] Lobby data selected_level_key = magnus 03:44:48.623 [Lua] Lobby data difficulty = hard 03:44:48.623 [Lua] Lobby data quick_game = true 03:44:48.623 [Lua] Lobby data weave_name = false 03:44:48.623 [Lua] Lobby data matchmaking = true 03:44:48.623 [Lua] Lobby data player_slot_4 = 0:0 03:44:48.623 [Lua] Lobby data num_players = 1 03:44:48.623 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:44:48.624 [Lua] Lobby data player_slot_2 = 0:0 03:44:48.624 [Lua] Lobby data country_code = NZ 03:44:48.624 [Lua] Lobby data player_slot_3 = 0:0 03:44:48.624 [Lua] Lobby data eac_authorized = true 03:44:48.624 [Lua] Set lobby end. 03:44:48.624 [Lua] registering RPCs 03:44:48.624 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:44:48.624 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:44:48.624 [Lua] Set lobby begin: 03:44:48.624 [Lua] Lobby data twitch_enabled = false 03:44:48.624 [Lua] Lobby data power_level = 0 03:44:48.624 [Lua] Lobby data unique_server_name = Footlong 03:44:48.624 [Lua] Lobby data host = 110000104816a75 03:44:48.624 [Lua] Lobby data time_of_search = 1585020026 03:44:48.624 [Lua] Lobby data game_mode = 3 03:44:48.624 [Lua] Lobby data is_private = false 03:44:48.624 [Lua] Lobby data mechanism = adventure 03:44:48.624 [Lua] Lobby data level_key = inn_level 03:44:48.624 [Lua] Lobby data player_slot_1 = 0:0 03:44:48.624 [Lua] Lobby data selected_level_key = magnus 03:44:48.625 [Lua] Lobby data difficulty = hard 03:44:48.625 [Lua] Lobby data quick_game = true 03:44:48.625 [Lua] Lobby data weave_name = false 03:44:48.625 [Lua] Lobby data matchmaking = false 03:44:48.625 [Lua] Lobby data player_slot_4 = 0:0 03:44:48.625 [Lua] Lobby data num_players = 1 03:44:48.625 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:44:48.625 [Lua] Lobby data player_slot_2 = 0:0 03:44:48.625 [Lua] Lobby data country_code = NZ 03:44:48.625 [Lua] Lobby data player_slot_3 = 0:0 03:44:48.625 [Lua] Lobby data eac_authorized = true 03:44:48.625 [Lua] Set lobby end. 03:44:48.625 [Lua] MUSIC MANAGER unmute_all_world_sounds 218606 0 03:44:48.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:44:48.632 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:44:48.632 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:44:48.632 [Lua] [LevelTransitionHandler] load_level inn_level 03:44:48.720 [Umbra] Unload tome 03:44:48.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x355ef, position: 0 03:44:48.856 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 03:44:48.856 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:44:48.856 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 03:44:48.856 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:44:48.856 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:44:48.856 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:44:48.856 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:44:48.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:44:48.966 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:44:48.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:44:49.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:44:49.103 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:44:49.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:44:49.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:44:49.134 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:44:49.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:44:54.653 [Lua] min_height 89.672503352165222 03:45:02.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:45:02.418 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:45:02.436 [Lua] [LevelTransitionHandler] Level load completed! 03:45:02.436 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9851763 - weave: nil 03:45:02.439 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:45:02.439 [Lua] checking dlc's against conflict directors 03:45:02.439 [Lua] - removing conflict director 'chaos_beastmen' 03:45:02.439 [Lua] - removing conflict director 'skaven_beastmen' 03:45:02.440 [Lua] - removing conflict director 'beastmen' 03:45:02.440 [Lua] number of factions to include 2 03:45:02.440 [Lua] number of factions added 2 03:45:02.440 [Lua] --- --- --- 03:45:02.440 [Lua] Starting... difficulty 'hard' 03:45:02.440 [Lua] These are the starting conflict directors: 03:45:02.440 [Lua] inn_level 03:45:02.440 [Lua] --- --- --- 03:45:02.440 [Lua] 03:45:02.440 [Lua] DONE! Found the following directors: 03:45:02.440 [Lua] (free: 35), Master hash is: 03:45:02.440 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:45:02.441 [Lua] ### Sending rpc_level_loaded 03:45:02.441 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50 03:45:02.441 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded 03:45:02.471 [Lua] ### Sending rpc_level_loaded 03:45:02.471 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50 03:45:02.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:45:02.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:45:02.506 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:45:02.506 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:45:07.921 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:45:07.921 [Lua] [PlayState] Enter Substate EndViewStateChest 03:45:15.947 [Lua] min_height 89.672503352165222 03:45:21.543 [Lua] [PlayState] Exit Substate EndViewStateChest 03:45:21.543 [Lua] [PlayState] Enter Substate EndViewStateScore 03:45:48.390 [Lua] [PlayState] Exit Substate EndViewStateScore 03:45:48.400 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:45:49.400 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:45:49.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:45:49.400 [Lua] [Matchmaking] unregister rpcs 03:45:49.401 [Lua] Set lobby begin: 03:45:49.401 [Lua] Lobby data twitch_enabled = false 03:45:49.401 [Lua] Lobby data power_level = 0 03:45:49.401 [Lua] Lobby data unique_server_name = Footlong 03:45:49.401 [Lua] Lobby data host = 110000104816a75 03:45:49.401 [Lua] Lobby data time_of_search = 1585020026 03:45:49.402 [Lua] Lobby data game_mode = 3 03:45:49.402 [Lua] Lobby data is_private = false 03:45:49.402 [Lua] Lobby data mechanism = adventure 03:45:49.402 [Lua] Lobby data level_key = inn_level 03:45:49.402 [Lua] Lobby data player_slot_1 = 0:0 03:45:49.402 [Lua] Lobby data selected_level_key = magnus 03:45:49.402 [Lua] Lobby data difficulty = hard 03:45:49.403 [Lua] Lobby data quick_game = true 03:45:49.403 [Lua] Lobby data weave_name = false 03:45:49.403 [Lua] Lobby data matchmaking = false 03:45:49.403 [Lua] Lobby data player_slot_4 = 0:0 03:45:49.403 [Lua] Lobby data num_players = 1 03:45:49.403 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:45:49.403 [Lua] Lobby data player_slot_2 = 0:0 03:45:49.403 [Lua] Lobby data country_code = NZ 03:45:49.403 [Lua] Lobby data player_slot_3 = 0:0 03:45:49.403 [Lua] Lobby data eac_authorized = true 03:45:49.404 [Lua] Set lobby end. 03:45:49.404 [Lua] [Managers] Destroying state managers... 03:45:49.404 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:45:49.404 [Lua] MUSIC MANAGER Stop_loading_screen_music 218713 0 03:45:49.404 [Lua] [Gamestate] Enter StateIngame HOST 03:45:49.405 [Lua] <>level = inn_level<> 03:45:49.405 [Lua] Set lobby begin: 03:45:49.405 [Lua] Lobby data twitch_enabled = false 03:45:49.405 [Lua] Lobby data power_level = 0 03:45:49.405 [Lua] Lobby data unique_server_name = Footlong 03:45:49.405 [Lua] Lobby data host = 110000104816a75 03:45:49.405 [Lua] Lobby data time_of_search = 1585020026 03:45:49.405 [Lua] Lobby data game_mode = 3 03:45:49.405 [Lua] Lobby data is_private = false 03:45:49.405 [Lua] Lobby data mechanism = adventure 03:45:49.406 [Lua] Lobby data level_key = inn_level 03:45:49.406 [Lua] Lobby data player_slot_1 = 0:0 03:45:49.406 [Lua] Lobby data selected_level_key = inn_level 03:45:49.406 [Lua] Lobby data difficulty = hard 03:45:49.406 [Lua] Lobby data quick_game = true 03:45:49.406 [Lua] Lobby data weave_name = false 03:45:49.406 [Lua] Lobby data matchmaking = false 03:45:49.406 [Lua] Lobby data player_slot_4 = 0:0 03:45:49.406 [Lua] Lobby data num_players = 1 03:45:49.406 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:45:49.406 [Lua] Lobby data player_slot_2 = 0:0 03:45:49.406 [Lua] Lobby data country_code = NZ 03:45:49.406 [Lua] Lobby data player_slot_3 = 0:0 03:45:49.406 [Lua] Lobby data eac_authorized = true 03:45:49.406 [Lua] Set lobby end. 03:45:49.407 [Lua] [StateIngame] Server ingame 03:45:49.412 [Lua] Set lobby begin: 03:45:49.412 [Lua] Lobby data twitch_enabled = false 03:45:49.412 [Lua] Lobby data power_level = 0 03:45:49.413 [Lua] Lobby data unique_server_name = Footlong 03:45:49.413 [Lua] Lobby data host = 110000104816a75 03:45:49.413 [Lua] Lobby data time_of_search = 1585020026 03:45:49.413 [Lua] Lobby data game_mode = 3 03:45:49.413 [Lua] Lobby data is_private = false 03:45:49.414 [Lua] Lobby data mechanism = adventure 03:45:49.414 [Lua] Lobby data level_key = inn_level 03:45:49.414 [Lua] Lobby data player_slot_1 = 0:0 03:45:49.414 [Lua] Lobby data selected_level_key = inn_level 03:45:49.414 [Lua] Lobby data difficulty = hard 03:45:49.414 [Lua] Lobby data quick_game = true 03:45:49.414 [Lua] Lobby data weave_name = false 03:45:49.415 [Lua] Lobby data matchmaking = false 03:45:49.415 [Lua] Lobby data player_slot_4 = 0:0 03:45:49.415 [Lua] Lobby data num_players = 1 03:45:49.415 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:45:49.415 [Lua] Lobby data player_slot_2 = 0:0 03:45:49.415 [Lua] Lobby data country_code = NZ 03:45:49.415 [Lua] Lobby data player_slot_3 = 0:0 03:45:49.415 [Lua] Lobby data eac_authorized = true 03:45:49.415 [Lua] Set lobby end. 03:45:49.415 [Lua] [Matchmaking] register rpcs 03:45:49.416 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:45:49.416 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75 03:45:49.416 [Lua] [GameNetworkManager] self.is_server = true 03:45:49.416 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 03:45:49.416 [Network] Setting artificial MTU limit to 576 03:45:49.426 [Lua] Switching ConflictSettings: to: inn_level 03:45:49.426 [Lua] pacing=disabled 03:45:49.426 [Lua] roaming=nil 03:45:49.426 [Lua] disabled=false 03:45:49.426 [Lua] pack_spawning=disabled 03:45:49.426 [Lua] contained_breeds=nil 03:45:49.426 [Lua] boss=disabled 03:45:49.426 [Lua] horde=disabled 03:45:49.426 [Lua] specials=disabled 03:45:49.426 [Lua] name=inn_level 03:45:49.426 [Lua] intensity=disabled 03:45:49.426 [Lua] --- 03:45:49.427 [Lua] [LevelAnalysis] set_random_seed( 9851763) 03:45:49.430 [Lua] [AIInterestPointSystem] Level Seed: 9851763 03:45:49.430 [Lua] 03:45:49.430 [Lua] [entity_system_bag] = table 03:45:49.430 [Lua] [entity_system_bag] = metatable 03:45:49.430 [Lua] [startup_data] = table 03:45:49.430 [Lua] [entity_manager] = table 03:45:49.430 [Lua] [entity_manager] = metatable 03:45:49.430 [Lua] [unit_spawner] = table 03:45:49.430 [Lua] [unit_spawner] = metatable 03:45:49.430 [Lua] [unit_storage] = table 03:45:49.430 [Lua] [unit_storage] = metatable 03:45:49.430 [Lua] [dice_keeper] = table 03:45:49.430 [Lua] [dice_keeper] = metatable 03:45:49.430 [Lua] [is_server] = true (boolean) 03:45:49.431 [Lua] [world] = [World] 03:45:49.431 [Lua] [system_api] = table 03:45:49.431 [Lua] [entity_system] = table 03:45:49.431 [Lua] [entity_system] = metatable 03:45:49.431 [Lua] [network_lobby] = table 03:45:49.431 [Lua] [network_lobby] = metatable 03:45:49.431 [Lua] [profile_synchronizer] = table 03:45:49.431 [Lua] [profile_synchronizer] = metatable 03:45:49.431 [Lua] [level_transition_handler] = table 03:45:49.431 [Lua] [level_transition_handler] = metatable 03:45:49.431 [Lua] [num_local_human_players] = 1 (number) 03:45:49.431 [Lua] [statistics_db] = table 03:45:49.431 [Lua] [statistics_db] = metatable 03:45:49.431 [Lua] [network_server] = table 03:45:49.431 [Lua] [network_server] = metatable 03:45:49.431 [Lua] [input_manager] = table 03:45:49.431 [Lua] [input_manager] = metatable 03:45:49.431 [Lua] [network_clock] = table 03:45:49.431 [Lua] [network_clock] = metatable 03:45:49.431 [Lua] [network_transmit] = table 03:45:49.431 [Lua] [network_transmit] = metatable 03:45:49.431 [Lua] [free_flight_manager] = table 03:45:49.431 [Lua] [free_flight_manager] = metatable 03:45:49.431 [Lua] [network_manager] = table 03:45:49.431 [Lua] [network_manager] = metatable 03:45:49.431 [Lua] [network_event_delegate] = table 03:45:49.431 [Lua] [network_event_delegate] = metatable 03:45:49.431 [Lua] 03:45:49.431 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:45:49.431 [Lua] ignoring extension VersusInteractObjectiveExtension 03:45:49.431 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:45:49.431 [Lua] ignoring extension VersusSocketObjectiveExtension 03:45:49.431 [Lua] ignoring extension VersusTargetObjectiveExtension 03:45:49.431 [Lua] ignoring extension VersusMissionObjectiveExtension 03:45:49.432 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:45:49.435 [Lua] [AchievementManager] Achievements using the steam platform 03:45:49.436 [Lua] [StateIngame] Level seed: 9851763 03:45:49.436 [World] Spawning level. 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 03:45:49.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 03:45:49.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read, 03:45:49.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 03:45:49.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 03:45:49.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 03:45:49.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 03:45:49.607 [Lua] [LevelAnalysis] set_random_seed( 9851763) 03:45:49.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18 03:45:49.634 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16 03:45:49.634 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17 03:45:49.635 [Lua] [IngameUI] init 03:45:49.650 [SteamVoipClient] select_out(110000104816a75, off) 03:45:49.660 [Lua] cb_razer_chroma_setup 03:45:49.700 [Lua] [Matchmaking] Cancelling matchmaking 03:45:49.700 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:45:49.700 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:45:49.700 [Lua] Set lobby begin: 03:45:49.700 [Lua] Lobby data twitch_enabled = false 03:45:49.700 [Lua] Lobby data power_level = 0 03:45:49.701 [Lua] Lobby data unique_server_name = Footlong 03:45:49.701 [Lua] Lobby data host = 110000104816a75 03:45:49.701 [Lua] Lobby data time_of_search = 1585020026 03:45:49.701 [Lua] Lobby data game_mode = 3 03:45:49.701 [Lua] Lobby data is_private = false 03:45:49.701 [Lua] Lobby data mechanism = adventure 03:45:49.701 [Lua] Lobby data level_key = inn_level 03:45:49.702 [Lua] Lobby data player_slot_1 = 0:0 03:45:49.702 [Lua] Lobby data selected_level_key = inn_level 03:45:49.702 [Lua] Lobby data difficulty = normal 03:45:49.702 [Lua] Lobby data quick_game = true 03:45:49.702 [Lua] Lobby data weave_name = false 03:45:49.702 [Lua] Lobby data matchmaking = false 03:45:49.702 [Lua] Lobby data player_slot_4 = 0:0 03:45:49.703 [Lua] Lobby data num_players = 1 03:45:49.703 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:45:49.703 [Lua] Lobby data player_slot_2 = 0:0 03:45:49.703 [Lua] Lobby data country_code = NZ 03:45:49.703 [Lua] Lobby data player_slot_3 = 0:0 03:45:49.703 [Lua] Lobby data eac_authorized = true 03:45:49.703 [Lua] Set lobby end. 03:45:49.706 [Lua] Set lobby begin: 03:45:49.706 [Lua] Lobby data twitch_enabled = false 03:45:49.706 [Lua] Lobby data power_level = 0 03:45:49.706 [Lua] Lobby data unique_server_name = Footlong 03:45:49.706 [Lua] Lobby data host = 110000104816a75 03:45:49.706 [Lua] Lobby data time_of_search = 1585020026 03:45:49.706 [Lua] Lobby data game_mode = 3 03:45:49.707 [Lua] Lobby data is_private = false 03:45:49.707 [Lua] Lobby data mechanism = adventure 03:45:49.707 [Lua] Lobby data level_key = inn_level 03:45:49.707 [Lua] Lobby data player_slot_1 = 0:0 03:45:49.707 [Lua] Lobby data selected_level_key = inn_level 03:45:49.707 [Lua] Lobby data difficulty = normal 03:45:49.707 [Lua] Lobby data quick_game = true 03:45:49.707 [Lua] Lobby data weave_name = false 03:45:49.708 [Lua] Lobby data matchmaking = false 03:45:49.708 [Lua] Lobby data player_slot_4 = 0:0 03:45:49.708 [Lua] Lobby data num_players = 1 03:45:49.708 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:45:49.708 [Lua] Lobby data player_slot_2 = 0:0 03:45:49.708 [Lua] Lobby data country_code = NZ 03:45:49.708 [Lua] Lobby data player_slot_3 = 0:0 03:45:49.708 [Lua] Lobby data eac_authorized = true 03:45:49.708 [Lua] Set lobby end. 03:45:49.708 [Lua] [PartyManager] Leader is set to 110000104816a75 03:45:49.708 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:45:49.708 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:45:49.709 [Lua] Set lobby begin: 03:45:49.709 [Lua] Lobby data twitch_enabled = false 03:45:49.709 [Lua] Lobby data power_level = 485 03:45:49.709 [Lua] Lobby data unique_server_name = Footlong 03:45:49.709 [Lua] Lobby data host = 110000104816a75 03:45:49.709 [Lua] Lobby data time_of_search = 1585020026 03:45:49.709 [Lua] Lobby data game_mode = 3 03:45:49.709 [Lua] Lobby data is_private = false 03:45:49.709 [Lua] Lobby data mechanism = adventure 03:45:49.709 [Lua] Lobby data level_key = inn_level 03:45:49.709 [Lua] Lobby data player_slot_1 = 0:0 03:45:49.709 [Lua] Lobby data selected_level_key = inn_level 03:45:49.709 [Lua] Lobby data difficulty = normal 03:45:49.709 [Lua] Lobby data quick_game = true 03:45:49.709 [Lua] Lobby data weave_name = false 03:45:49.710 [Lua] Lobby data matchmaking = false 03:45:49.710 [Lua] Lobby data player_slot_4 = 0:0 03:45:49.710 [Lua] Lobby data num_players = 1 03:45:49.710 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:45:49.710 [Lua] Lobby data player_slot_2 = 0:0 03:45:49.710 [Lua] Lobby data country_code = NZ 03:45:49.711 [Lua] Lobby data player_slot_3 = 0:0 03:45:49.711 [Lua] Lobby data eac_authorized = true 03:45:49.711 [Lua] Set lobby end. 03:45:49.712 [Flow] complete_skittergate_legend false 03:45:49.713 [Flow] complete_all_helmgart_levels_recruit true 03:45:49.713 [Flow] WitchHunterLevel:1 03:45:49.713 [Flow] LeaderYes 03:45:49.713 [Flow] ALL PC XP:65145.2 03:45:49.713 [Flow] WH XP:0 03:45:49.713 [Flow] Number of crafted items:67 03:45:49.713 [Flow] Sum of Powe Levels:961 03:45:49.713 [Flow] lodestone diff 1:false 03:45:49.713 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:45:49.714 [Lua] CurrentConflictSettings inn_level 03:45:49.714 [Lua] [ConflictDirector] conflict_director is ai_ready 03:45:49.715 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:45:49.715 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:45:49.716 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:45:49.716 [Lua] Forming navigation groups in one frame 03:45:49.716 [Lua] Forming navigation groups 03:45:49.745 [Lua] NavigationGroupManager -> calulation time A: 0.027999999999792635 03:45:49.746 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 03:45:49.746 [Lua] number of nav groups: 45 03:45:49.746 [Lua] number of refined nav groups : 25 03:45:49.749 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 03:45:49.749 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:45:49.749 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:45:49.749 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:45:49.752 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:45:49.752 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:45:49.752 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:45:49.752 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 03:45:49.753 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:45:49.762 [Lua] MUSIC: won -> explore 03:45:49.799 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18 03:45:50.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:45:50.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:45:50.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:45:50.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:45:50.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:45:50.093 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:45:50.094 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 03:45:50.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:45:50.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:45:50.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 03:45:50.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:45:50.203 [Lua] Players are leaving the safe zone 03:45:50.751 [Flow] DISABLE 03:45:50.793 [Lua] StateInGameRunning:_game_actually_starts() 03:45:50.793 [Lua] ################################################################################################################# 03:45:50.793 [Lua] [Loading Time]: 00:01:02 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:45:50.793 [Lua] ################################################################################################################# 03:45:50.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 03:45:50.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18 03:45:50.878 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 03:45:51.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 03:45:51.099 [Lua] Commit load time data 03:45:52.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:45:52.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:45:52.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 03:45:54.819 [Lua] PlayFabMirror:_commit_internal 8 03:45:54.819 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:45:54.824 [Lua] generate_backend_stats 110000104816a75:1 03:45:54.844 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:45:54.856 [Lua] commit result success 8 03:45:56.199 [Lua] [IngameUI] menu view on_enter hero_view 03:45:56.214 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d99440 03:45:56.214 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:45:56.214 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0dadcb10) 03:45:56.214 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0dad3930) 03:45:56.214 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0dabcb70) 03:45:56.237 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:45:56.238 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:45:56.240 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:45:56.242 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:45:56.251 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:45:57.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:45:57.293 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:45:57.315 [World] Spawning level. 03:45:57.349 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:45:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:45:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:45:57.408 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:45:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:45:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:45:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:45:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:46:05.625 [Lua] [IngameUI] menu view on_exit hero_view 03:46:05.637 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d99440 03:46:05.637 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:46:05.637 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:46:05.637 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:46:05.638 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:05.638 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:05.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:05.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:05.653 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:46:05.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:46:05.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:46:06.745 [Lua] [IngameUI] menu view on_enter character_selection 03:46:06.746 [Lua] hero_fullscreen_menu_on_enter 03:46:06.752 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020b5350 03:46:06.753 [World] Spawning level. 03:46:06.764 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:46:06.787 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:06.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:06.789 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:06.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0 03:46:06.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:06.940 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded: 03:46:06.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:07.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:46:07.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:46:08.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded: 03:46:08.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded: 03:46:08.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 00000000025986E0 03:46:08.111 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:09.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 03:46:09.426 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 03:46:09.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:09.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:09.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:09.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 03:46:09.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000025986E0 03:46:09.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000025986E0 03:46:09.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:09.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:09.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:46:09.820 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 00000000025986E0 03:46:09.820 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 00000000025986E0, async-read, prioritized 03:46:10.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:46:10.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:46:10.197 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 03:46:10.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 03:46:10.227 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 03:46:10.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:46:10.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:46:10.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:46:16.039 [Lua] PlayFabMirror:_commit_internal 9 03:46:16.039 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:46:16.041 [Lua] generate_backend_stats 110000104816a75:1 03:46:16.058 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:46:16.070 [Lua] commit result success 9 03:46:25.371 [Lua] Assigning peer(110000104816a75:1) to profile(5) career(3) 03:46:25.371 [Lua] Set lobby begin: 03:46:25.371 [Lua] Lobby data twitch_enabled = false 03:46:25.371 [Lua] Lobby data power_level = 485 03:46:25.371 [Lua] Lobby data unique_server_name = Footlong 03:46:25.371 [Lua] Lobby data host = 110000104816a75 03:46:25.371 [Lua] Lobby data time_of_search = 1585020026 03:46:25.371 [Lua] Lobby data game_mode = 3 03:46:25.371 [Lua] Lobby data is_private = false 03:46:25.372 [Lua] Lobby data mechanism = adventure 03:46:25.372 [Lua] Lobby data level_key = inn_level 03:46:25.372 [Lua] Lobby data player_slot_1 = 0:0 03:46:25.372 [Lua] Lobby data selected_level_key = inn_level 03:46:25.372 [Lua] Lobby data difficulty = normal 03:46:25.372 [Lua] Lobby data quick_game = true 03:46:25.372 [Lua] Lobby data weave_name = false 03:46:25.372 [Lua] Lobby data matchmaking = false 03:46:25.372 [Lua] Lobby data player_slot_4 = 0:0 03:46:25.372 [Lua] Lobby data num_players = 1 03:46:25.372 [Lua] Lobby data player_slot_5 = 0:0 03:46:25.373 [Lua] Lobby data player_slot_2 = 0:0 03:46:25.373 [Lua] Lobby data country_code = NZ 03:46:25.373 [Lua] Lobby data player_slot_3 = 0:0 03:46:25.373 [Lua] Lobby data eac_authorized = true 03:46:25.373 [Lua] Set lobby end. 03:46:25.373 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(1) profile_index(5) career_index(3) 03:46:25.373 [Lua] Set lobby begin: 03:46:25.373 [Lua] Lobby data twitch_enabled = false 03:46:25.373 [Lua] Lobby data power_level = 485 03:46:25.373 [Lua] Lobby data unique_server_name = Footlong 03:46:25.373 [Lua] Lobby data host = 110000104816a75 03:46:25.373 [Lua] Lobby data time_of_search = 1585020026 03:46:25.374 [Lua] Lobby data game_mode = 3 03:46:25.374 [Lua] Lobby data is_private = false 03:46:25.374 [Lua] Lobby data mechanism = adventure 03:46:25.374 [Lua] Lobby data level_key = inn_level 03:46:25.374 [Lua] Lobby data player_slot_1 = 0:0 03:46:25.374 [Lua] Lobby data selected_level_key = inn_level 03:46:25.374 [Lua] Lobby data difficulty = normal 03:46:25.374 [Lua] Lobby data quick_game = true 03:46:25.374 [Lua] Lobby data weave_name = false 03:46:25.374 [Lua] Lobby data matchmaking = false 03:46:25.374 [Lua] Lobby data player_slot_4 = 0:0 03:46:25.374 [Lua] Lobby data num_players = 1 03:46:25.375 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:46:25.375 [Lua] Lobby data player_slot_2 = 0:0 03:46:25.375 [Lua] Lobby data country_code = NZ 03:46:25.375 [Lua] Lobby data player_slot_3 = 0:0 03:46:25.375 [Lua] Lobby data eac_authorized = true 03:46:25.375 [Lua] Set lobby end. 03:46:25.375 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75 03:46:25.375 [Lua] 03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 03:46:25.375 [Lua] [resource_packages/careers/es_knight] = false (boolean) 03:46:25.375 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 03:46:25.375 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 03:46:25.375 [Lua] [wwise/two_handed_swords] = false (boolean) 03:46:25.375 [Lua] [wwise/blunderbuss] = false (boolean) 03:46:25.375 [Lua] 03:46:25.375 [Lua] 03:46:25.375 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 03:46:25.375 [Lua] [resource_packages/careers/es_knight] = false (boolean) 03:46:25.375 [Lua] [wwise/two_handed_swords] = false (boolean) 03:46:25.375 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 03:46:25.375 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 03:46:25.375 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:46:25.375 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 03:46:25.375 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 03:46:25.375 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean) 03:46:25.375 [Lua] [wwise/blunderbuss] = false (boolean) 03:46:25.375 [Lua] 03:46:25.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:11 my_peer_id:110000104816a75 03:46:25.387 [Lua] [EquipmentUI] - Destroy 03:46:25.387 [Lua] [GamePadEquipmentUI] - Destroy 03:46:25.387 [Lua] [AbilityUI] - Destroy 03:46:25.387 [Lua] [GamePadAbilityUI] - Destroy 03:46:25.388 [Lua] [GameNetworkManager] destroying game object with go_id=41 03:46:25.390 [Save] Saving `save_data` 03:46:25.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:11 my_peer_id:110000104816a75 03:46:25.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 03:46:25.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:46:25.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 03:46:25.397 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 03:46:25.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:46:25.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 03:46:25.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:46:25.398 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:46:25.398 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 03:46:25.398 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:46:25.405 [Save] Save done 03:46:25.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient 03:46:25.450 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 03:46:25.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient 03:46:25.451 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient 03:46:25.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 03:46:25.452 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:46:25.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient 03:46:25.454 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:46:25.520 [Lua] Set lobby begin: 03:46:25.520 [Lua] Lobby data twitch_enabled = false 03:46:25.520 [Lua] Lobby data power_level = 310 03:46:25.520 [Lua] Lobby data unique_server_name = Footlong 03:46:25.520 [Lua] Lobby data host = 110000104816a75 03:46:25.520 [Lua] Lobby data time_of_search = 1585020026 03:46:25.520 [Lua] Lobby data game_mode = 3 03:46:25.520 [Lua] Lobby data is_private = false 03:46:25.520 [Lua] Lobby data mechanism = adventure 03:46:25.520 [Lua] Lobby data level_key = inn_level 03:46:25.521 [Lua] Lobby data player_slot_1 = 0:0 03:46:25.521 [Lua] Lobby data selected_level_key = inn_level 03:46:25.521 [Lua] Lobby data difficulty = normal 03:46:25.521 [Lua] Lobby data quick_game = true 03:46:25.521 [Lua] Lobby data weave_name = false 03:46:25.521 [Lua] Lobby data matchmaking = false 03:46:25.521 [Lua] Lobby data player_slot_4 = 0:0 03:46:25.521 [Lua] Lobby data num_players = 1 03:46:25.521 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:46:25.521 [Lua] Lobby data player_slot_2 = 0:0 03:46:25.522 [Lua] Lobby data country_code = NZ 03:46:25.522 [Lua] Lobby data player_slot_3 = 0:0 03:46:25.522 [Lua] Lobby data eac_authorized = true 03:46:25.522 [Lua] Set lobby end. 03:46:25.522 [Lua] [IngameUI] menu view on_exit character_selection 03:46:25.535 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:46:25.535 [Lua] hero_fullscreen_menu_on_exit 03:46:25.543 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020b5350 03:46:25.543 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded: 03:46:25.543 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 00000000025986E0 -> Package still referenced, NOT unloaded: 03:46:25.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000025986E0 03:46:25.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000025986E0 03:46:25.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 03:46:25.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 03:46:25.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 03:46:26.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 03:46:26.269 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 03:46:26.271 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 03:46:26.590 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 03:46:26.590 [Lua] [PackageManager] Force_load: wwise/blunderbuss 03:46:26.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:46:27.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:46:27.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:46:27.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 03:46:27.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 03:46:27.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 03:46:27.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:46:28.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:46:28.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:46:28.025 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:46:28.280 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:46:28.280 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:46:28.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 03:46:28.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 03:46:28.531 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 03:46:28.558 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 03:46:28.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:46:28.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:46:28.602 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 03:46:35.243 [Lua] [IngameUI] menu view on_enter hero_view 03:46:35.255 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d99440 03:46:35.255 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:46:35.279 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:46:35.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:46:35.282 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:46:35.283 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:46:35.290 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:46:36.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:46:36.153 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:46:36.173 [World] Spawning level. 03:46:36.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:46:36.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:46:36.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:46:36.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:46:36.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:36.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:46:36.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:36.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:46:42.330 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:46:42.330 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:42.330 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:42.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:42.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:46:42.343 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:46:42.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 03:46:42.346 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:46:42.347 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:47:17.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 03:47:17.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:47:17.417 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:47:17.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:47:17.429 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:47:18.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:47:18.189 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:47:18.210 [World] Spawning level. 03:47:18.254 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:18.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:18.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:18.312 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:18.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:18.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:18.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:18.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:34.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:34.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:34.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:34.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:34.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:34.183 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:12 my_peer_id:110000104816a75 03:47:34.213 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:12 my_peer_id:110000104816a75 03:47:34.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient, async-read, 03:47:34.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:47:34.213 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:47:34.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 03:47:34.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read, 03:47:34.298 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 03:47:34.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 03:47:34.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 03:47:34.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:47:34.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:47:34.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:47:34.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:47:34.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:47:34.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 03:47:35.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 03:47:35.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 03:47:35.337 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:47:35.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:47:35.542 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:47:35.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 03:47:36.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 03:47:36.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 03:47:36.062 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 03:47:36.494 [Lua] Set lobby begin: 03:47:36.494 [Lua] Lobby data twitch_enabled = false 03:47:36.494 [Lua] Lobby data power_level = 347 03:47:36.494 [Lua] Lobby data unique_server_name = Footlong 03:47:36.494 [Lua] Lobby data host = 110000104816a75 03:47:36.494 [Lua] Lobby data time_of_search = 1585020026 03:47:36.494 [Lua] Lobby data game_mode = 3 03:47:36.495 [Lua] Lobby data is_private = false 03:47:36.495 [Lua] Lobby data mechanism = adventure 03:47:36.495 [Lua] Lobby data level_key = inn_level 03:47:36.495 [Lua] Lobby data player_slot_1 = 0:0 03:47:36.495 [Lua] Lobby data selected_level_key = inn_level 03:47:36.495 [Lua] Lobby data difficulty = normal 03:47:36.495 [Lua] Lobby data quick_game = true 03:47:36.495 [Lua] Lobby data weave_name = false 03:47:36.495 [Lua] Lobby data matchmaking = false 03:47:36.495 [Lua] Lobby data player_slot_4 = 0:0 03:47:36.496 [Lua] Lobby data num_players = 1 03:47:36.496 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:47:36.496 [Lua] Lobby data player_slot_2 = 0:0 03:47:36.496 [Lua] Lobby data country_code = NZ 03:47:36.496 [Lua] Lobby data player_slot_3 = 0:0 03:47:36.496 [Lua] Lobby data eac_authorized = true 03:47:36.497 [Lua] Set lobby end. 03:47:37.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:37.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:37.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:37.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:37.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:37.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:52.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:52.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:52.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:52.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:52.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:47:52.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:47:52.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:13 my_peer_id:110000104816a75 03:47:52.606 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:13 my_peer_id:110000104816a75 03:47:52.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:47:52.606 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 03:47:52.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 03:47:52.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 03:47:52.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 03:47:52.716 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 03:47:53.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:47:53.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:47:53.111 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:47:53.551 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:47:53.551 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:47:53.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 03:47:54.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 03:47:54.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 03:47:54.295 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 03:47:56.744 [Lua] Set lobby begin: 03:47:56.744 [Lua] Lobby data twitch_enabled = false 03:47:56.744 [Lua] Lobby data power_level = 384 03:47:56.744 [Lua] Lobby data unique_server_name = Footlong 03:47:56.744 [Lua] Lobby data host = 110000104816a75 03:47:56.744 [Lua] Lobby data time_of_search = 1585020026 03:47:56.744 [Lua] Lobby data game_mode = 3 03:47:56.744 [Lua] Lobby data is_private = false 03:47:56.745 [Lua] Lobby data mechanism = adventure 03:47:56.745 [Lua] Lobby data level_key = inn_level 03:47:56.745 [Lua] Lobby data player_slot_1 = 0:0 03:47:56.745 [Lua] Lobby data selected_level_key = inn_level 03:47:56.745 [Lua] Lobby data difficulty = normal 03:47:56.745 [Lua] Lobby data quick_game = true 03:47:56.745 [Lua] Lobby data weave_name = false 03:47:56.745 [Lua] Lobby data matchmaking = false 03:47:56.745 [Lua] Lobby data player_slot_4 = 0:0 03:47:56.745 [Lua] Lobby data num_players = 1 03:47:56.746 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:47:56.746 [Lua] Lobby data player_slot_2 = 0:0 03:47:56.746 [Lua] Lobby data country_code = NZ 03:47:56.746 [Lua] Lobby data player_slot_3 = 0:0 03:47:56.746 [Lua] Lobby data eac_authorized = true 03:47:56.746 [Lua] Set lobby end. 03:48:42.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:48:42.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:48:42.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:48:42.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:48:42.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:48:42.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:48:42.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:14 my_peer_id:110000104816a75 03:48:42.155 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:14 my_peer_id:110000104816a75 03:48:42.163 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 03:48:42.194 [Lua] Set lobby begin: 03:48:42.194 [Lua] Lobby data twitch_enabled = false 03:48:42.194 [Lua] Lobby data power_level = 403 03:48:42.194 [Lua] Lobby data unique_server_name = Footlong 03:48:42.194 [Lua] Lobby data host = 110000104816a75 03:48:42.194 [Lua] Lobby data time_of_search = 1585020026 03:48:42.194 [Lua] Lobby data game_mode = 3 03:48:42.194 [Lua] Lobby data is_private = false 03:48:42.195 [Lua] Lobby data mechanism = adventure 03:48:42.195 [Lua] Lobby data level_key = inn_level 03:48:42.195 [Lua] Lobby data player_slot_1 = 0:0 03:48:42.195 [Lua] Lobby data selected_level_key = inn_level 03:48:42.195 [Lua] Lobby data difficulty = normal 03:48:42.195 [Lua] Lobby data quick_game = true 03:48:42.195 [Lua] Lobby data weave_name = false 03:48:42.195 [Lua] Lobby data matchmaking = false 03:48:42.195 [Lua] Lobby data player_slot_4 = 0:0 03:48:42.195 [Lua] Lobby data num_players = 1 03:48:42.196 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:48:42.196 [Lua] Lobby data player_slot_2 = 0:0 03:48:42.196 [Lua] Lobby data country_code = NZ 03:48:42.196 [Lua] Lobby data player_slot_3 = 0:0 03:48:42.196 [Lua] Lobby data eac_authorized = true 03:48:42.196 [Lua] Set lobby end. 03:49:12.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:49:12.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:49:12.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:49:12.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:49:12.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:49:12.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:49:13.002 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:15 my_peer_id:110000104816a75 03:49:13.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:15 my_peer_id:110000104816a75 03:49:13.037 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 03:49:17.547 [Lua] Set lobby begin: 03:49:17.547 [Lua] Lobby data twitch_enabled = false 03:49:17.547 [Lua] Lobby data power_level = 421 03:49:17.547 [Lua] Lobby data unique_server_name = Footlong 03:49:17.547 [Lua] Lobby data host = 110000104816a75 03:49:17.547 [Lua] Lobby data time_of_search = 1585020026 03:49:17.547 [Lua] Lobby data game_mode = 3 03:49:17.547 [Lua] Lobby data is_private = false 03:49:17.547 [Lua] Lobby data mechanism = adventure 03:49:17.548 [Lua] Lobby data level_key = inn_level 03:49:17.548 [Lua] Lobby data player_slot_1 = 0:0 03:49:17.548 [Lua] Lobby data selected_level_key = inn_level 03:49:17.548 [Lua] Lobby data difficulty = normal 03:49:17.548 [Lua] Lobby data quick_game = true 03:49:17.548 [Lua] Lobby data weave_name = false 03:49:17.548 [Lua] Lobby data matchmaking = false 03:49:17.548 [Lua] Lobby data player_slot_4 = 0:0 03:49:17.548 [Lua] Lobby data num_players = 1 03:49:17.549 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:49:17.549 [Lua] Lobby data player_slot_2 = 0:0 03:49:17.549 [Lua] Lobby data country_code = NZ 03:49:17.549 [Lua] Lobby data player_slot_3 = 0:0 03:49:17.549 [Lua] Lobby data eac_authorized = true 03:49:17.549 [Lua] Set lobby end. 03:49:48.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:49:48.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:49:48.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:49:48.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:49:48.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:49:48.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:49:48.038 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:16 my_peer_id:110000104816a75 03:49:48.069 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:16 my_peer_id:110000104816a75 03:49:48.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 03:49:52.847 [Lua] Set lobby begin: 03:49:52.847 [Lua] Lobby data twitch_enabled = false 03:49:52.848 [Lua] Lobby data power_level = 453 03:49:52.848 [Lua] Lobby data unique_server_name = Footlong 03:49:52.848 [Lua] Lobby data host = 110000104816a75 03:49:52.848 [Lua] Lobby data time_of_search = 1585020026 03:49:52.849 [Lua] Lobby data game_mode = 3 03:49:52.849 [Lua] Lobby data is_private = false 03:49:52.849 [Lua] Lobby data mechanism = adventure 03:49:52.849 [Lua] Lobby data level_key = inn_level 03:49:52.849 [Lua] Lobby data player_slot_1 = 0:0 03:49:52.849 [Lua] Lobby data selected_level_key = inn_level 03:49:52.849 [Lua] Lobby data difficulty = normal 03:49:52.849 [Lua] Lobby data quick_game = true 03:49:52.849 [Lua] Lobby data weave_name = false 03:49:52.849 [Lua] Lobby data matchmaking = false 03:49:52.850 [Lua] Lobby data player_slot_4 = 0:0 03:49:52.850 [Lua] Lobby data num_players = 1 03:49:52.850 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:49:52.850 [Lua] Lobby data player_slot_2 = 0:0 03:49:52.850 [Lua] Lobby data country_code = NZ 03:49:52.850 [Lua] Lobby data player_slot_3 = 0:0 03:49:52.850 [Lua] Lobby data eac_authorized = true 03:49:52.850 [Lua] Set lobby end. 03:50:38.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:38.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:38.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:38.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:38.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:38.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:38.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:17 my_peer_id:110000104816a75 03:50:38.747 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:17 my_peer_id:110000104816a75 03:50:38.755 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 03:50:43.320 [Lua] Set lobby begin: 03:50:43.320 [Lua] Lobby data twitch_enabled = false 03:50:43.320 [Lua] Lobby data power_level = 488 03:50:43.320 [Lua] Lobby data unique_server_name = Footlong 03:50:43.320 [Lua] Lobby data host = 110000104816a75 03:50:43.320 [Lua] Lobby data time_of_search = 1585020026 03:50:43.320 [Lua] Lobby data game_mode = 3 03:50:43.321 [Lua] Lobby data is_private = false 03:50:43.321 [Lua] Lobby data mechanism = adventure 03:50:43.321 [Lua] Lobby data level_key = inn_level 03:50:43.321 [Lua] Lobby data player_slot_1 = 0:0 03:50:43.321 [Lua] Lobby data selected_level_key = inn_level 03:50:43.321 [Lua] Lobby data difficulty = normal 03:50:43.321 [Lua] Lobby data quick_game = true 03:50:43.321 [Lua] Lobby data weave_name = false 03:50:43.321 [Lua] Lobby data matchmaking = false 03:50:43.322 [Lua] Lobby data player_slot_4 = 0:0 03:50:43.322 [Lua] Lobby data num_players = 1 03:50:43.322 [Lua] Lobby data player_slot_5 = 110000104816a75:1 03:50:43.322 [Lua] Lobby data player_slot_2 = 0:0 03:50:43.322 [Lua] Lobby data country_code = NZ 03:50:43.322 [Lua] Lobby data player_slot_3 = 0:0 03:50:43.322 [Lua] Lobby data eac_authorized = true 03:50:43.322 [Lua] Set lobby end. 03:50:45.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:50:45.014 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:45.014 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:45.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:45.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:45.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:45.031 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:50:45.031 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 03:50:45.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:50:45.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:50:45.992 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 03:50:45.992 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:50:45.993 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:50:45.998 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:50:47.245 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:50:47.245 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:50:47.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 03:50:47.248 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:50:47.530 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 03:50:47.530 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:50:47.533 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:50:47.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:50:47.548 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:50:48.122 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:50:48.122 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 03:50:48.135 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:50:48.135 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 03:50:48.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:50:48.414 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:50:48.440 [World] Spawning level. 03:50:48.489 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:48.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:48.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:48.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:48.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:48.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:53.005 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:50:53.005 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:53.005 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:53.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:53.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:53.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:53.019 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:50:53.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 03:50:53.020 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 03:50:53.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 03:50:53.024 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 03:50:53.036 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 03:50:54.572 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 03:50:54.572 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 03:50:54.572 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 03:50:54.575 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 03:50:55.559 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 03:50:55.559 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:50:55.564 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:50:55.565 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:50:55.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:50:56.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:50:56.468 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:50:56.494 [World] Spawning level. 03:50:56.540 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:56.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:56.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:56.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:56.604 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:56.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:56.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:56.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:56.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:56.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:56.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370, async-read, prioritized 03:50:59.079 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:50:59.079 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:50:59.079 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:59.079 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:59.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:59.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:59.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA95370 -> Package still referenced, NOT unloaded: 03:50:59.096 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:50:59.096 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:50:59.096 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:50:59.105 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:50:59.105 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 03:50:59.119 [World] Spawning level. 03:50:59.136 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 03:50:59.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 03:50:59.452 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 03:51:04.873 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 03:51:04.873 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot, async-read, 03:51:05.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t6 03:51:05.161 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t6 03:51:05.917 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 20 03:51:05.925 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 20 4 03:51:08.930 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 03:51:08.930 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 20 03:51:28.983 [Lua] [PlayFabRequestQueue] Request Timed Out nil generateLootChestRewards 20 03:51:28.984 [Lua] [success_callback] = [function] 03:51:28.984 [Lua] [id] = 20 (number) 03:51:28.984 [Lua] [request] = table 03:51:28.984 [Lua] [FunctionName] = generateLootChestRewards (string) 03:51:28.984 [Lua] [FunctionParameter] = table 03:51:28.984 [Lua] [hero_name] = empire_soldier (string) 03:51:28.984 [Lua] [id] = 3 (number) 03:51:28.984 [Lua] [game_mode_key] = inn (string) 03:51:28.984 [Lua] [response] = table 03:51:28.984 [Lua] [4] = 92 (number) 03:51:28.984 [Lua] [40] = 114 (number) 03:51:28.984 [Lua] [31] = 199 (number) 03:51:28.984 [Lua] [5] = 92 (number) 03:51:28.984 [Lua] [94] = 209 (number) 03:51:28.984 [Lua] [41] = 73 (number) 03:51:28.984 [Lua] [22] = 237 (number) 03:51:28.984 [Lua] [32] = 242 (number) 03:51:28.984 [Lua] [11] = 238 (number) 03:51:28.984 [Lua] [12] = 146 (number) 03:51:28.984 [Lua] [62] = 246 (number) 03:51:28.984 [Lua] [7] = 244 (number) 03:51:28.984 [Lua] [33] = 201 (number) 03:51:28.984 [Lua] [63] = 126 (number) 03:51:28.984 [Lua] [13] = 249 (number) 03:51:28.984 [Lua] [14] = 41 (number) 03:51:28.984 [Lua] [64] = 83 (number) 03:51:28.984 [Lua] [8] = 208 (number) 03:51:28.984 [Lua] [45] = 8 (number) 03:51:28.984 [Lua] [75] = 165 (number) 03:51:28.984 [Lua] [24] = 227 (number) 03:51:28.984 [Lua] [6] = 72 (number) 03:51:28.984 [Lua] [16] = 199 (number) 03:51:28.984 [Lua] [35] = 38 (number) 03:51:28.984 [Lua] [25] = 168 (number) 03:51:28.984 [Lua] [46] = 161 (number) 03:51:28.984 [Lua] [67] = 4 (number) 03:51:28.984 [Lua] [26] = 64 (number) 03:51:28.984 [Lua] [36] = 175 (number) 03:51:28.984 [Lua] [77] = 207 (number) 03:51:28.984 [Lua] [27] = 245 (number) 03:51:28.984 [Lua] [88] = 115 (number) 03:51:28.984 [Lua] [58] = 59 (number) 03:51:28.984 [Lua] [55] = 43 (number) 03:51:28.984 [Lua] [56] = 247 (number) 03:51:28.984 [Lua] [89] = 163 (number) 03:51:28.984 [Lua] [98] = 204 (number) 03:51:28.984 [Lua] [86] = 220 (number) 03:51:28.984 [Lua] [59] = 195 (number) 03:51:28.984 [Lua] [57] = 147 (number) 03:51:28.984 [Lua] [87] = 240 (number) 03:51:28.984 [Lua] [28] = 0 (number) 03:51:28.984 [Lua] [78] = 139 (number) 03:51:28.984 [Lua] [48] = 31 (number) 03:51:28.984 [Lua] [18] = 1 (number) 03:51:28.984 [Lua] [29] = 87 (number) 03:51:28.984 [Lua] [84] = 243 (number) 03:51:28.984 [Lua] [49] = 158 (number) 03:51:28.984 [Lua] [79] = 50 (number) 03:51:28.984 [Lua] [69] = 21 (number) 03:51:28.984 [Lua] [19] = 62 (number) 03:51:28.984 [Lua] [125] = 235 (number) 03:51:28.984 [Lua] [52] = 1 (number) 03:51:28.984 [Lua] [123] = 127 (number) 03:51:28.984 [Lua] [122] = 199 (number) 03:51:28.984 [Lua] [124] = 214 (number) 03:51:28.984 [Lua] [38] = 43 (number) 03:51:28.984 [Lua] [119] = 146 (number) 03:51:28.984 [Lua] [118] = 76 (number) 03:51:28.984 [Lua] [117] = 184 (number) 03:51:28.984 [Lua] [116] = 220 (number) 03:51:28.984 [Lua] [93] = 211 (number) 03:51:28.984 [Lua] [95] = 189 (number) 03:51:28.984 [Lua] [113] = 222 (number) 03:51:28.984 [Lua] [65] = 43 (number) 03:51:28.984 [Lua] [111] = 139 (number) 03:51:28.984 [Lua] [110] = 237 (number) 03:51:28.984 [Lua] [109] = 58 (number) 03:51:28.984 [Lua] [108] = 14 (number) 03:51:28.984 [Lua] [107] = 160 (number) 03:51:28.984 [Lua] [106] = 151 (number) 03:51:28.984 [Lua] [101] = 132 (number) 03:51:28.984 [Lua] [99] = 71 (number) 03:51:28.984 [Lua] [73] = 181 (number) 03:51:28.984 [Lua] [17] = 166 (number) 03:51:28.984 [Lua] [105] = 22 (number) 03:51:28.984 [Lua] [100] = 161 (number) 03:51:28.984 [Lua] [104] = 138 (number) 03:51:28.984 [Lua] [97] = 32 (number) 03:51:28.984 [Lua] [96] = 125 (number) 03:51:28.984 [Lua] [114] = 114 (number) 03:51:28.984 [Lua] [127] = 25 (number) 03:51:28.984 [Lua] [115] = 153 (number) 03:51:28.984 [Lua] [92] = 180 (number) 03:51:28.984 [Lua] [91] = 65 (number) 03:51:28.984 [Lua] [90] = 114 (number) 03:51:28.984 [Lua] [85] = 20 (number) 03:51:28.984 [Lua] [126] = 165 (number) 03:51:28.984 [Lua] [83] = 156 (number) 03:51:28.984 [Lua] [82] = 255 (number) 03:51:28.984 [Lua] [81] = 40 (number) 03:51:28.984 [Lua] [80] = 36 (number) 03:51:28.984 [Lua] [76] = 200 (number) 03:51:28.984 [Lua] [74] = 225 (number) 03:51:28.984 [Lua] [103] = 222 (number) 03:51:28.984 [Lua] [72] = 59 (number) 03:51:28.984 [Lua] [71] = 200 (number) 03:51:28.984 [Lua] [70] = 8 (number) 03:51:28.984 [Lua] [68] = 114 (number) 03:51:28.984 [Lua] [66] = 112 (number) 03:51:28.984 [Lua] [112] = 41 (number) 03:51:28.984 [Lua] [121] = 43 (number) 03:51:28.984 [Lua] [21] = 100 (number) 03:51:28.984 [Lua] [9] = 236 (number) 03:51:28.984 [Lua] [30] = 95 (number) 03:51:28.984 [Lua] [23] = 17 (number) 03:51:28.984 [Lua] [54] = 132 (number) 03:51:28.984 [Lua] [15] = 220 (number) 03:51:28.984 [Lua] [102] = 232 (number) 03:51:28.984 [Lua] [50] = 44 (number) 03:51:28.984 [Lua] [10] = 153 (number) 03:51:28.984 [Lua] [0] = 1 (number) 03:51:28.984 [Lua] [34] = 88 (number) 03:51:28.984 [Lua] [39] = 220 (number) 03:51:28.984 [Lua] [1] = 0 (number) 03:51:28.984 [Lua] [42] = 239 (number) 03:51:28.984 [Lua] [43] = 167 (number) 03:51:28.984 [Lua] [44] = 61 (number) 03:51:28.984 [Lua] [47] = 55 (number) 03:51:28.984 [Lua] [120] = 17 (number) 03:51:28.984 [Lua] [51] = 143 (number) 03:51:28.984 [Lua] [53] = 76 (number) 03:51:28.984 [Lua] [3] = 0 (number) 03:51:28.984 [Lua] [37] = 20 (number) 03:51:28.984 [Lua] [2] = 0 (number) 03:51:28.984 [Lua] [60] = 188 (number) 03:51:28.984 [Lua] [61] = 180 (number) 03:51:28.984 [Lua] [20] = 84 (number) 03:51:28.984 [Lua] [playfab_id] = F662FEA2E40CDD6 (string) 03:51:28.984 [Lua] [timeout] = 0.0086584910750389099 (number) 03:51:28.984 [Lua] [api_function_name] = ExecuteCloudScript (string) 03:51:28.984 [Lua] [eac_challenge_success] = true (boolean) 03:51:28.984 [Lua] [send_eac_challenge] = true (boolean) 03:51:28.984 [Lua] [resends] = 0 (number) 03:51:28.984 [Lua] [expected_eac_id] = 4 (number) 03:51:28.985 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:53: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update [3] @scripts/managers/backend_playfab/playfab_mirror.lua:1083: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:539: in function update [5] @scripts/game_state/state_ingame.lua:875: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/boot.lua:788: in function game_update [8] @scripts/boot.lua:552:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 0000000003357390; dt = 0.016585590317845345; active_entry = table: 000000000AD02430; timeout = -0.0079270992428064346; active_request = table: 00000000098ADBF0 [3] self = table: 0000000003357250; dt = 0.016585590317845345; error_code = nil; request_id = nil [4] self = table: 000000000DF5F470; dt = 0.016585590317845345; settings = table: 000000000023A2F0; signin = table: 000000000331E500; mirror = table: 0000000003357250; queue = table: 00000000002632D0; error_data = nil [5] self = table: 00000000016EFEC0; dt = 0.016585590317845345; main_t = 2810.7789731025696; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n [6] self = table: 000000000056F700; dt = 0.016585590317845345; t = 2810.7789731025696 [7] self = table: 00000000000921E0; real_world_dt = 0.016585590317845345; dt = 0.016585590317845345; t = 2810.7789731025696 [8] dt = 0.016585590317845345 [2] _id = 20; _queue = table: 0000000003357810; _active_entry = table: 000000000AD02430; _eac_id = 4; [3] _maximum_essence = 5263500; _inventory_items = table: 000000000240D220; _playfab_id = "6B72F67EEB9C90BE"; _unlocked_keep_decorations = table: 00000000023063E0; _claimed_achievements = table: 0000000002304A50; _fake_inventory_items = table: 0000000003357990; sum_best_power_levels = 961; _essence = 0; _last_id = 9; _request_queue = table: 0000000003357390; _title_data = table: 0000000003357B40; _career_data = table: 0000000002588CB0; _stats = table: 0000000002080400; _total_essence = 0; _platform_dlcs = table: 000000000051FF70; _owned_dlcs = table: 00000000003DBF90; _career_data_mirror = table: 00000000022FAD20; _weaves_progression_settings = table: 0000000003336A50; _commit_limit_total = 1; _read_only_data_mirror = table: 0000000003357B10; _career_lookup = table: 00000000022FAD50; _read_only_data = table: 00000000033579C0; _best_power_levels = table: 00000000023DDF50; _num_items_to_load = 0; _user_data_mirror = table: 0000000003357E10; _quest_data = table: 0000000003357840; _commits = table: 0000000003357510; _achievement_rewards = table: 000000000333C490; _user_data = table: 0000000003357C90; _queued_commit = table: 0000000003357540; _unlocked_weapon_skins = table: 00000000023DD5D0; _commit_limit_timer = 57.884126175194979; [4] _button_ok = "button_ok"; _server_queue = table: 000000000058E480; _in_error_state = false; _interfaces = table: 000000000DF5F780; _is_tutorial_backend = false; _mirror = table: 00000000008CB030; _signin = table: 00000000008D0C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000002632D0; _button_retry = "button_retry"; _signin_timeout = 1585019068; _interfaces_created = true; _talents_interface_overrides = table: 000000000DF62240; _need_signin = false; _backend_mirror = table: 0000000003357250; _backend_signin = table: 000000000331E500; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000DF60E70; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000DF5FF70; [5] world_name = "level_world"; entity_system_bag = table: 00000000034B9060; network_server = table: 000000000131C9E0; entity_system = table: 0000000002715530; parent = table: 00000000000921E0; _level_flow_events = table: 000000000C296490; dice_keeper = table: 000000000C2AF370; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000936F220; profile_synchronizer = table: 0000000000132850; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000859D150; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C9FC960; world = [World]; dt = 0.016585590317845345; peer_id = "110000104816a75"; level = [Level]; network_timer_handler = table: 000000000C59DEF0; viewport_name = "player_1"; machines = table: 00000000087166D0; _camera_carrier = table: 0000000001D45FC0; free_flight_manager = table: 00000000005402A0; network_transmit = table: 000000000D2FAE60; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000ACCEED0; network_clock = table: 000000000A748F80; _lobby_host = table: 000000000C40E260; level_transition_handler = table: 00000000031C0470; _debug_gui_immediate = [Gui]; _quit_game = false; [6] _params = table: 000000000056F650; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 00000000016EFEC0; [7] startup_package_handles = table: 0000000000094390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094300; flow_return_table = table: 0000000000092210; _machine = table: 000000000056F700; startup_timer = 13.813627228140831; has_booted = true; loading_context = table: 00000000093373E0; <> <> 03:51:28.985 warning: [Lua] Following data will be uploaded to Crashify: <> 03:51:28.986 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 1, User: 110000104816a75 "Footlong" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:659: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:589: in function request_timeout [4] @scripts/managers/backend_playfab/playfab_mirror.lua:1090: in function update [5] @scripts/managers/backend_playfab/backend_manager_playfab.lua:539: in function update [6] @scripts/game_state/state_ingame.lua:875: in function update [7] @foundation/scripts/util/state_machine.lua:145: in function update [8] @scripts/boot.lua:788: in function game_update [9] @scripts/boot.lua:552:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: backend_err_request_timeout"; body = "\"[Backend_Error] ERROR: backend_err_request_timeout\", Num ocurrencies: 1, User: 110000104816a75 \"Footlong\"" [2] self = table: 000000000DF5F470; error_data = table: 00000000014BC540; crashify_override = "backend_err_request_timeout"; ignore_crashify = nil [3] self = table: 000000000DF5F470; error_data = table: 00000000014BC540 [4] self = table: 0000000003357250; dt = 0.016585590317845345; error_code = "request_timed_out"; request_id = 20 [5] self = table: 000000000DF5F470; dt = 0.016585590317845345; settings = table: 000000000023A2F0; signin = table: 000000000331E500; mirror = table: 0000000003357250; queue = table: 00000000002632D0; error_data = nil [6] self = table: 00000000016EFEC0; dt = 0.016585590317845345; main_t = 2810.7789731025696; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n [7] self = table: 000000000056F700; dt = 0.016585590317845345; t = 2810.7789731025696 [8] self = table: 00000000000921E0; real_world_dt = 0.016585590317845345; dt = 0.016585590317845345; t = 2810.7789731025696 [9] dt = 0.016585590317845345 [2] _button_ok = "button_ok"; _server_queue = table: 000000000058E480; _in_error_state = false; _interfaces = table: 000000000DF5F780; _is_tutorial_backend = false; _mirror = table: 00000000008CB030; _signin = table: 00000000008D0C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000002632D0; _button_retry = "button_retry"; _signin_timeout = 1585019068; _interfaces_created = true; _talents_interface_overrides = table: 000000000DF62240; _need_signin = false; _backend_mirror = table: 0000000003357250; _backend_signin = table: 000000000331E500; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000DF60E70; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000DF5FF70; [3] _button_ok = "button_ok"; _server_queue = table: 000000000058E480; _in_error_state = false; _interfaces = table: 000000000DF5F780; _is_tutorial_backend = false; _mirror = table: 00000000008CB030; _signin = table: 00000000008D0C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000002632D0; _button_retry = "button_retry"; _signin_timeout = 1585019068; _interfaces_created = true; _talents_interface_overrides = table: 000000000DF62240; _need_signin = false; _backend_mirror = table: 0000000003357250; _backend_signin = table: 000000000331E500; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000DF60E70; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000DF5FF70; [4] _maximum_essence = 5263500; _inventory_items = table: 000000000240D220; _playfab_id = "6B72F67EEB9C90BE"; _unlocked_keep_decorations = table: 00000000023063E0; _claimed_achievements = table: 0000000002304A50; _fake_inventory_items = table: 0000000003357990; sum_best_power_levels = 961; _request_queue_error = "request_timed_out"; _essence = 0; _last_id = 9; _request_queue = table: 0000000003357390; _title_data = table: 0000000003357B40; _career_data = table: 0000000002588CB0; _stats = table: 0000000002080400; _total_essence = 0; _platform_dlcs = table: 000000000051FF70; _owned_dlcs = table: 00000000003DBF90; _career_data_mirror = table: 00000000022FAD20; _weaves_progression_settings = table: 0000000003336A50; _commit_limit_total = 1; _read_only_data_mirror = table: 0000000003357B10; _career_lookup = table: 00000000022FAD50; _read_only_data = table: 00000000033579C0; _best_power_levels = table: 00000000023DDF50; _num_items_to_load = 0; _user_data_mirror = table: 0000000003357E10; _quest_data = table: 0000000003357840; _commits = table: 0000000003357510; _achievement_rewards = table: 000000000333C490; _user_data = table: 0000000003357C90; _queued_commit = table: 0000000003357540; _unlocked_weapon_skins = table: 00000000023DD5D0; _commit_limit_timer = 57.884126175194979; [5] _button_ok = "button_ok"; _server_queue = table: 000000000058E480; _in_error_state = false; _interfaces = table: 000000000DF5F780; _is_tutorial_backend = false; _mirror = table: 00000000008CB030; _signin = table: 00000000008D0C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000002632D0; _button_retry = "button_retry"; _signin_timeout = 1585019068; _interfaces_created = true; _talents_interface_overrides = table: 000000000DF62240; _need_signin = false; _backend_mirror = table: 0000000003357250; _backend_signin = table: 000000000331E500; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000DF60E70; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000DF5FF70; [6] world_name = "level_world"; entity_system_bag = table: 00000000034B9060; network_server = table: 000000000131C9E0; entity_system = table: 0000000002715530; parent = table: 00000000000921E0; _level_flow_events = table: 000000000C296490; dice_keeper = table: 000000000C2AF370; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000936F220; profile_synchronizer = table: 0000000000132850; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000859D150; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C9FC960; world = [World]; dt = 0.016585590317845345; peer_id = "110000104816a75"; level = [Level]; network_timer_handler = table: 000000000C59DEF0; viewport_name = "player_1"; machines = table: 00000000087166D0; _camera_carrier = table: 0000000001D45FC0; free_flight_manager = table: 00000000005402A0; network_transmit = table: 000000000D2FAE60; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000ACCEED0; network_clock = table: 000000000A748F80; _lobby_host = table: 000000000C40E260; level_transition_handler = table: 00000000031C0470; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000056F650; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 00000000016EFEC0; [8] startup_package_handles = table: 0000000000094390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094300; flow_return_table = table: 0000000000092210; _machine = table: 000000000056F700; startup_timer = 13.813627228140831; has_booted = true; loading_context = table: 00000000093373E0; <> 03:51:28.986 [Lua] [BackendManagerPlayFab] adding error: 3 nil 03:51:28.986 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil" 03:51:28.986 [Lua] PopupManager:queue_default_popup: There was a problem while connecting to the game servers. Please verify your internet connectivity or try again later. If the problem persists, you can reach out for additional support via: http://fatsharkgames.com/support Server Error button_disconnected Ok 03:51:35.665 [Window] Window => inactive 03:52:04.709 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 20 03:52:04.710 [Save] Saving `save_data` 03:52:04.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 03:52:04.721 [Save] Save done 03:52:04.721 [Save] Saving `save_data` 03:52:04.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:52:04.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:52:04.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT 03:52:04.731 [Save] Save done 03:52:04.731 [Save] Saving `save_data` 03:52:04.745 [Save] Save done 03:52:05.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:52:05.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:52:26.081 [Window] Window => active 03:52:30.095 [Lua] PopupManager:query_result returned result: button_disconnected 03:52:30.097 [Lua] [GameNetworkManager] Leaving game... 03:52:30.097 [Lua] StateIngame: Got transition nil, set exit type to backend_disconnected. Will exit at t=399.11 03:52:30.097 [Lua] [IngameUI] menu view on_exit hero_view 03:52:30.101 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d99440 03:52:30.101 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 03:52:30.110 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot 03:52:30.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, LootItemUnitPreviewer1 03:52:30.122 [Lua] [GameNetworkManager] Shutting down game session host. 03:52:30.122 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:52:30.122 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:52:30.122 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:52:32.211 [Lua] [StateIngame] Transition to StateTitleScreen on "backend_disconnected" 03:52:32.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:52:32.212 [Lua] Clearing all global lookup lists 03:52:32.212 [Lua] [IngamePlayerListUI] - Destroy 03:52:32.212 [Lua] [EquipmentUI] - Destroy 03:52:32.212 [Lua] [GamePadEquipmentUI] - Destroy 03:52:32.212 [Lua] [AbilityUI] - Destroy 03:52:32.212 [Lua] [GamePadAbilityUI] - Destroy 03:52:32.213 [Lua] [IngameUI] destroy 03:52:32.227 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 03:52:32.227 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2 03:52:32.227 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 03:52:32.279 [Lua] [Managers] Destroying state managers... 03:52:32.286 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:52:32.335 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:52:32.335 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75 03:52:32.335 [Lua] [Matchmaking] unregister rpcs 03:52:32.335 [Lua] [Matchmaking] destroying 03:52:32.335 [Lua] [ChatManager] Unregistering channel 1 03:52:32.335 [Lua] [EnemyPackageLoader] network_context_destroyed 03:52:32.335 [Lua] [PartyManager] network_context_destroyed 03:52:32.335 [Lua] [GameMechanismManager] network_context_destroyed 03:52:32.335 [Lua] initializing mechanism to: adventure 03:52:32.336 [EACServer] [16:52:32:335][Windows][EAC Server] [Info][Destroy] Called 03:52:32.338 [SteamVoipRoom] Leaving room 50178a8c3680c47b 03:52:32.339 [SteamVoipRoom] Destroying room 50178a8c3680c47b 03:52:32.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 03:52:32.340 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient 03:52:32.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient 03:52:32.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 03:52:32.342 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 03:52:32.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 03:52:32.343 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:52:32.343 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient 03:52:32.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient 03:52:32.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 03:52:32.345 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 03:52:32.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient 03:52:32.346 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 03:52:32.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient 03:52:32.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient 03:52:32.346 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 03:52:32.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 03:52:32.364 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:52:32.366 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:52:32.375 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:52:32.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 03:52:32.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient 03:52:32.376 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 03:52:32.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient 03:52:32.376 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 03:52:32.377 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 03:52:32.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient 03:52:32.378 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 03:52:32.378 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:52:32.378 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 03:52:32.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 03:52:32.383 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:52:32.384 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:52:32.384 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 03:52:32.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 03:52:32.388 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 03:52:32.388 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 03:52:32.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 03:52:32.393 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:52:32.404 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:52:32.406 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 03:52:32.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient 03:52:32.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 03:52:32.411 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:52:32.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient 03:52:32.412 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 03:52:32.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 03:52:32.412 [Lua] [LobbyHost] Destroying 03:52:32.569 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:52:32.570 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:52:32.570 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 03:52:32.570 [Lua] ############### UNLOADING PACKAGES ############### 03:52:32.570 [Lua] [Gamestate] Enter StateTitleScreen 03:52:32.571 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 03:52:32.571 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 03:52:32.571 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 03:52:32.571 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 03:52:32.571 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 03:52:32.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 03:52:32.575 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 03:52:32.575 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 03:52:32.575 [Save] Loading `save_data` 03:52:32.576 [Save] Load done 03:52:32.644 [Lua] [BackendManagerPlayFab] Backend Enabled 03:52:53.011 warning: [Lua] Following data will be uploaded to Crashify: <> 03:52:53.011 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 2, User: 110000104816a75 "Footlong" <> 03:52:53.011 [Lua] [BackendManagerPlayFab] adding error: 2 nil 03:52:53.011 [Lua] [BackendManagerPlayFab] Showing error dialog: "2", "nil" 03:52:53.011 [Lua] backend error 2 backend_err_signin_timeout 03:52:53.011 [Lua] PopupManager:queue_default_popup: Sign-in timeout Server Error button_quit Quit Game 03:52:55.391 [Lua] PopupManager:query_result returned result: button_quit 03:52:55.391 [Application] Lua signals application exit. 03:52:55.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 03:52:55.475 [Lua] [Managers] Destroying state managers... 03:52:55.475 [Lua] MUSIC MANAGER Stop_menu_screen_music 223073 0 03:52:55.475 [Lua] [Managers] Destroying state managers... 03:52:55.475 [Lua] [Managers] Destroying global managers... 03:53:06.000 [Lua] Not all curl requests were successfully handled 03:53:06.005 [Lua] VMF:ON_UNLOAD() 03:53:06.026 [Lua] [PackageManager] Destroy() 03:53:06.027 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 03:53:06.029 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 03:53:06.035 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 03:53:06.062 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 03:53:06.065 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 03:53:06.391 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 03:53:06.401 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 03:53:06.415 [Lua] [PackageManager] Unload: resource_packages/inventory, global 03:53:06.419 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 03:53:06.420 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 03:53:06.426 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 03:53:06.426 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 03:53:06.426 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 03:53:06.434 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 03:53:06.436 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 03:53:06.436 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 03:53:06.438 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 03:53:06.440 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 03:53:06.440 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 03:53:06.456 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 03:53:06.457 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 03:53:06.457 [Lua] [PackageManager] Unload: resource_packages/decals, global 03:53:06.457 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 03:53:06.457 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 03:53:06.458 [Lua] [PackageManager] Unload: resource_packages/careers, global 03:53:06.465 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 03:53:06.466 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 03:53:06.467 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global 03:53:06.477 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 03:53:06.477 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 03:53:06.478 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 03:53:06.527 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 03:53:06.528 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 03:53:06.531 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 03:53:06.544 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 03:53:06.544 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 03:53:06.626 [Lua] [PackageManager] Unload: resource_packages/ingame, global 03:53:06.633 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 03:53:06.633 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 03:53:06.641 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 03:53:06.646 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global 03:53:06.653 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 03:53:06.673 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 03:53:06.736 [Lua] [PackageManager] Unload: resource_packages/pickups, global 03:53:07.089 [RazerChroma] Shutdown Razer Chroma 03:53:08.162 [EAC] Shutdown [Log end]