[Log version] 1 [Session] bbb84c2d-eab4-4e51-986b-695b1160499d UTC time stamps 21:04:31.348 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 21:04:31.348 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 21:04:31.348 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 21:04:31.348 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 21:04:31.348 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 21:04:31.348 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 21:04:31.361 [RazerChroma] Setup Razer Chroma resources 21:04:31.362 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 21:04:31.383 [Window] Window => active 21:04:31.447 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 21:04:31.486 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 21:04:32.558 [EAC] Init client 1100001034ed953 21:04:32.558 [EAC] EAC client initialized 21:04:32.558 warning: [EAC] Failed to initialize localization 21:04:32.559 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 21:04:32.567 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 970) 21:04:36.510 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 21:04:36.666 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 21:04:37.032 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 21:04:37.034 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 21:04:37.160 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 21:04:37.160 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 21:04:37.160 [Save] Save dir: `C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2` 21:04:37.161 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 21:04:37.161 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 21:04:37.298 [RazerChroma] Setup Razer Chroma 21:04:37.390 [LightFX ] Loaded DLL. 21:04:37.390 [LightFX ] Init() 21:04:37.403 [LightFX ] LightFX failed to initialize 21:04:37.404 [Lua] boot.lua start, os clock: 8.4879999999999995 21:04:37.404 [Lua] LUA IS STRIPPED! 21:04:37.404 [Lua] Boot:setup() entered. time: 0 os-clock: 8.4879999999999995 21:04:37.404 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16309MB Available: 9228MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 4b1e2b08-05e9-41a6-adc5-bd2703cfb342 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G533 Gaming Headset Input device: Generic (17.0): ROCCAT Kone Aimo 16K Input device: Generic (17.0): CORSAIR STRAFE RGB MK.2 Mechanical Gaming Keyboard 21:04:37.404 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 21:04:37.418 [SteamStats] RequestCurrentStats success: true 21:04:38.892 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.292313996120356 os-clock: 9.9770000000000003 21:04:38.893 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:04:38.893 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 21:04:38.893 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:04:38.894 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:04:38.894 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:04:38.894 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:04:38.894 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:04:38.894 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:04:38.894 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:04:38.894 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:04:38.894 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 21:04:38.894 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:04:38.895 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:04:38.895 [Lua] Development.init_application_parameters 21:04:38.895 [Lua] ----------------------------------------------------------------- 21:04:38.895 [Lua] -- Application parameters -- 21:04:38.895 [Lua] ----------------------------------------------------------------- 21:04:38.895 [Lua] ***************************************************************** 21:04:38.895 [Lua] ** Initial contents of script_data ** 21:04:38.895 [Lua] script_data.beta_level_progression = false 21:04:38.895 [Lua] script_data.build_identifier = 142279ec06cd 21:04:38.895 [Lua] script_data.debug_interactions = false 21:04:38.895 [Lua] script_data.disable_debug_draw = true 21:04:38.895 [Lua] script_data.disable_intro_trailer = false 21:04:38.895 [Lua] script_data.disable_store = false 21:04:38.895 [Lua] script_data.disable_tutorial_at_start = true 21:04:38.895 [Lua] script_data.eac-untrusted = false 21:04:38.895 [Lua] script_data.enable_detailed_tooltips = false 21:04:38.895 [Lua] script_data.force_debug_disabled = true 21:04:38.895 [Lua] script_data.force_steam = true 21:04:38.895 [Lua] script_data.hide_fps = true 21:04:38.895 [Lua] script_data.hide_version_info = true 21:04:38.895 [Lua] script_data.matchmaking_debug = true 21:04:38.895 [Lua] script_data.network_debug = true 21:04:38.895 [Lua] script_data.package_debug = true 21:04:38.895 [Lua] script_data.packaged_build = true 21:04:38.895 [Lua] script_data.settings = { } 21:04:38.895 [Lua] script_data.show_fps = false 21:04:38.895 [Lua] script_data.spawn_empty_chest = true 21:04:38.895 [Lua] script_data.telemetry_log_interval = 600 21:04:38.895 [Lua] script_data.tobii_button = false 21:04:38.895 [Lua] script_data.use_beta_overlay = false 21:04:38.895 [Lua] script_data.use_local_backend = false 21:04:38.895 [Lua] script_data.use_tech_telemetry = true 21:04:38.895 [Lua] script_data.use_telemetry = true 21:04:38.895 [Lua] ***************************************************************** 21:04:38.895 [Lua] [Boot] use baked enemy meshes: false 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 21:04:38.895 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 21:04:38.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:04:38.901 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:04:38.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 21:04:38.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 21:04:38.933 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 21:04:38.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 21:04:38.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 21:04:38.956 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 21:04:38.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 21:04:39.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 21:04:39.069 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 21:04:39.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 21:04:39.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 21:04:39.104 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 21:04:39.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 21:04:39.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 21:04:39.272 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 21:04:39.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 21:04:39.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 21:04:39.299 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 21:04:39.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 21:04:39.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 21:04:39.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 21:04:39.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 21:04:39.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 21:04:39.658 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 21:04:39.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 21:04:39.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 21:04:39.661 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 21:04:39.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 21:04:39.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 21:04:39.678 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 21:04:39.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 21:04:39.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 21:04:39.720 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 21:04:39.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 21:04:39.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 21:04:39.918 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 21:04:39.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 21:04:39.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 21:04:39.929 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 21:04:39.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 21:04:39.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 21:04:39.937 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 21:04:39.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 21:04:39.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 21:04:39.946 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 21:04:39.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 21:04:39.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 21:04:39.966 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 21:04:39.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 21:04:39.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 21:04:39.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 21:04:39.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 21:04:40.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 21:04:40.057 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 21:04:40.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 21:04:40.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 21:04:40.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 21:04:40.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 21:04:40.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 21:04:40.100 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 21:04:40.122 [Lua] settings.steam: nil 21:04:40.122 [Lua] Steam: table: 00000000000625C0 21:04:40.122 [Lua] force_steam: true 21:04:40.122 [Lua] BUILD: release 21:04:40.122 [Lua] test_backend: nil 21:04:40.122 [Lua] DEDICATED_SERVER: false 21:04:40.122 [Lua] Using app_id '552500' to define backend 21:04:40.122 [Lua] PlayFab Title ID: 5107 21:04:40.188 [Lua] [1] = chaos_dummy_troll (string) 21:04:40.188 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 21:04:40.188 [Lua] [3] = skaven_rat_ogre (string) 21:04:40.188 [Lua] [4] = critter_rat (string) 21:04:40.188 [Lua] [5] = chaos_troll (string) 21:04:40.188 [Lua] [6] = beastmen_minotaur (string) 21:04:40.188 [Lua] [7] = skaven_storm_vermin_warlord (string) 21:04:40.188 [Lua] [8] = skaven_stormfiend (string) 21:04:40.188 [Lua] [9] = chaos_greed_pinata (string) 21:04:40.188 [Lua] [10] = skaven_stormfiend_demo (string) 21:04:40.188 [Lua] [11] = chaos_plague_wave_spawner (string) 21:04:40.188 [Lua] [12] = chaos_vortex (string) 21:04:40.188 [Lua] [13] = skaven_stormfiend_boss (string) 21:04:40.188 [Lua] [14] = chaos_spawn (string) 21:04:40.188 [Lua] [15] = skaven_storm_vermin_champion (string) 21:04:40.188 [Lua] [16] = chaos_tentacle (string) 21:04:40.188 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:04:40.188 [Lua] [18] = skaven_grey_seer (string) 21:04:40.188 [Lua] [19] = skaven_explosive_loot_rat (string) 21:04:40.188 [Lua] [20] = skaven_loot_rat (string) 21:04:40.188 [Lua] [21] = critter_pig (string) 21:04:40.188 [Lua] [22] = chaos_dummy_sorcerer (string) 21:04:40.188 [Lua] [23] = chaos_mutator_sorcerer (string) 21:04:40.188 [Lua] [24] = skaven_gutter_runner (string) 21:04:40.188 [Lua] [25] = skaven_pack_master (string) 21:04:40.188 [Lua] [26] = chaos_exalted_sorcerer (string) 21:04:40.188 [Lua] [27] = chaos_vortex_sorcerer (string) 21:04:40.188 [Lua] [28] = skaven_poison_wind_globadier (string) 21:04:40.188 [Lua] [29] = chaos_corruptor_sorcerer (string) 21:04:40.188 [Lua] [30] = chaos_warrior (string) 21:04:40.188 [Lua] [31] = skaven_warpfire_thrower (string) 21:04:40.188 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 21:04:40.188 [Lua] [33] = chaos_plague_sorcerer (string) 21:04:40.188 [Lua] [34] = curse_mutator_sorcerer (string) 21:04:40.188 [Lua] [35] = chaos_exalted_champion_warcamp (string) 21:04:40.188 [Lua] [36] = chaos_tentacle_sorcerer (string) 21:04:40.188 [Lua] [37] = skaven_ratling_gunner (string) 21:04:40.188 [Lua] [38] = chaos_exalted_champion_norsca (string) 21:04:40.189 [Lua] [39] = chaos_raider (string) 21:04:40.189 [Lua] [40] = chaos_berzerker (string) 21:04:40.189 [Lua] [41] = beastmen_ungor_dummy (string) 21:04:40.189 [Lua] [42] = skaven_storm_vermin (string) 21:04:40.189 [Lua] [43] = beastmen_standard_bearer_crater (string) 21:04:40.189 [Lua] [44] = chaos_raider_tutorial (string) 21:04:40.189 [Lua] [45] = beastmen_gor_dummy (string) 21:04:40.189 [Lua] [46] = beastmen_bestigor_dummy (string) 21:04:40.189 [Lua] [47] = skaven_storm_vermin_with_shield (string) 21:04:40.189 [Lua] [48] = beastmen_ungor (string) 21:04:40.189 [Lua] [49] = skaven_storm_vermin_commander (string) 21:04:40.189 [Lua] [50] = beastmen_ungor_archer (string) 21:04:40.189 [Lua] [51] = beastmen_standard_bearer (string) 21:04:40.189 [Lua] [52] = beastmen_gor (string) 21:04:40.189 [Lua] [53] = beastmen_bestigor (string) 21:04:40.189 [Lua] [54] = skaven_plague_monk (string) 21:04:40.189 [Lua] [55] = chaos_marauder (string) 21:04:40.189 [Lua] [56] = skaven_dummy_clan_rat (string) 21:04:40.189 [Lua] [57] = chaos_marauder_tutorial (string) 21:04:40.189 [Lua] [58] = skaven_clan_rat (string) 21:04:40.189 [Lua] [59] = chaos_zombie (string) 21:04:40.189 [Lua] [60] = chaos_fanatic (string) 21:04:40.189 [Lua] [61] = skaven_clan_rat_tutorial (string) 21:04:40.189 [Lua] [62] = chaos_marauder_with_shield (string) 21:04:40.189 [Lua] [63] = skaven_clan_rat_with_shield (string) 21:04:40.189 [Lua] [64] = skaven_slave (string) 21:04:40.189 [Lua] [65] = skaven_dummy_slave (string) 21:04:40.257 [Lua] [UIRenderer] Loading 21:04:40.262 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 21:04:40.262 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 21:04:40.262 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 21:04:40.262 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 21:04:40.262 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 21:04:40.262 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 21:04:40.275 [Lua] level display name warcamp 21:04:40.275 [Lua] level display name prologue 21:04:40.275 [Lua] level display name military 21:04:40.275 [Lua] level display name skaven_stronghold 21:04:40.275 [Lua] level display name ussingen 21:04:40.275 [Lua] level display name fort 21:04:40.275 [Lua] level display name ground_zero 21:04:40.275 [Lua] level display name elven_ruins 21:04:40.275 [Lua] level display name farmlands 21:04:40.275 [Lua] level display name plaza 21:04:40.275 [Lua] level display name mines 21:04:40.276 [Lua] level display name magnus 21:04:40.276 [Lua] level display name crater 21:04:40.276 [Lua] level display name bell 21:04:40.276 [Lua] level display name dlc_bastion 21:04:40.276 [Lua] level display name skittergate 21:04:40.276 [Lua] level display name dlc_bogenhafen_city 21:04:40.276 [Lua] level display name dlc_bogenhafen_slum 21:04:40.276 [Lua] level display name cemetery 21:04:40.276 [Lua] level display name dlc_castle 21:04:40.276 [Lua] level display name forest_ambush 21:04:40.276 [Lua] level display name nurgle 21:04:40.276 [Lua] level display name catacombs 21:04:40.276 [Lua] level display name dlc_portals 21:04:40.327 [Lua] TIME: 0.026 21:04:41.456 [Lua] [ConflictSettings] Contained breeds generated in: 1.0750000000000011 21:04:41.615 [Lua] <>realm = official<> 21:04:42.045 [Lua] 21:04:42.045 [Lua] [1] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 58813412 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = Tools (string) 21:04:42.045 [Lua] [2] = approved (string) 21:04:42.045 [Lua] [author] = bIbIbI(rus) (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:04:42.045 [Lua] [num_children] = 0 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:04:42.045 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Vermintide Mod Framework (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [2] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1389872347 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 4821406 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = approved (string) 21:04:42.045 [Lua] [2] = UI (string) 21:04:42.045 [Lua] [author] = grasmann (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 21:04:42.045 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Simple UI (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [3] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1395655171 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 59593500 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = QoL (string) 21:04:42.045 [Lua] [2] = Balance/Tweaks (string) 21:04:42.045 [Lua] [3] = Approved (string) 21:04:42.045 [Lua] [author] = Grimalackt (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 21:04:42.045 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Bot Improvements - Combat (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [4] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1445717962 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [2] = 1389872347 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 38895286 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = UI (string) 21:04:42.045 [Lua] [2] = QoL (string) 21:04:42.045 [Lua] [3] = Approved (string) 21:04:42.045 [Lua] [author] = Squatting Bear (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 21:04:42.045 [Lua] [num_children] = 2 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 21:04:42.045 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Loadout Manager (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [5] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1487862316 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 45268594 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = approved (string) 21:04:42.045 [Lua] [2] = UI (string) 21:04:42.045 [Lua] [3] = QoL (string) 21:04:42.045 [Lua] [author] = prop joe (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:04:42.045 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Reroll Improvements (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [6] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1593460250 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 84308322 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = approved (string) 21:04:42.045 [Lua] [2] = UI (string) 21:04:42.045 [Lua] [3] = QoL (string) 21:04:42.045 [Lua] [author] = pixaal (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 21:04:42.045 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Crosshair Kill Confirmation (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [7] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1395453301 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 58813412 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = Approved (string) 21:04:42.045 [Lua] [2] = QoL (string) 21:04:42.045 [Lua] [author] = bIbIbI(rus) (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 21:04:42.045 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Skip Intro (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [8] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [version] = unversioned (string) 21:04:42.045 [Lua] [id] = 1388911015 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 4821406 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = approved (string) 21:04:42.045 [Lua] [author] = grasmann (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 21:04:42.045 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Chat Block (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [9] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1391228174 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 4821406 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = UI (string) 21:04:42.045 [Lua] [2] = QoL (string) 21:04:42.045 [Lua] [3] = Approved (string) 21:04:42.045 [Lua] [author] = grasmann (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 21:04:42.045 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = UI Improvements (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [10] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1397265260 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 26572404 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = UI (string) 21:04:42.045 [Lua] [2] = QoL (string) 21:04:42.045 [Lua] [3] = approved (string) 21:04:42.045 [Lua] [author] = Necrossin (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 21:04:42.045 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Numeric UI (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [11] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1448714756 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 18741013 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = approved (string) 21:04:42.045 [Lua] [2] = QoL (string) 21:04:42.045 [Lua] [3] = Misc (string) 21:04:42.045 [Lua] [author] = SkacikPL (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 21:04:42.045 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = No Wobble (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [12] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1459917022 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 155839973 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = approved (string) 21:04:42.045 [Lua] [2] = UI (string) 21:04:42.045 [Lua] [3] = QoL (string) 21:04:42.045 [Lua] [author] = Gohas (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.045 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 21:04:42.045 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 21:04:42.045 [Lua] [installed] = true (boolean) 21:04:42.045 [Lua] [enabled] = true (boolean) 21:04:42.045 [Lua] [name] = Parry Indicator (string) 21:04:42.045 [Lua] [dependency_error] = (string) 21:04:42.045 [Lua] [13] = table 21:04:42.045 [Lua] [download_pending] = false (boolean) 21:04:42.045 [Lua] [id] = 1383433646 (string) 21:04:42.045 [Lua] [children] = table 21:04:42.045 [Lua] [1] = 1369573612 (string) 21:04:42.045 [Lua] [banned] = false (boolean) 21:04:42.045 [Lua] [author_id] = 45268594 (number) 21:04:42.045 [Lua] [tags] = table 21:04:42.045 [Lua] [1] = approved (string) 21:04:42.045 [Lua] [2] = UI (string) 21:04:42.045 [Lua] [3] = QoL (string) 21:04:42.045 [Lua] [author] = prop joe (string) 21:04:42.045 [Lua] [sanctioned] = true (boolean) 21:04:42.045 [Lua] [out_of_date] = false (boolean) 21:04:42.045 [Lua] [downloading] = false (boolean) 21:04:42.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:04:42.045 [Lua] [num_children] = 1 (number) 21:04:42.045 [Lua] [ugc_status] = 3 (number) 21:04:42.046 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 21:04:42.046 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 21:04:42.046 [Lua] [installed] = true (boolean) 21:04:42.046 [Lua] [enabled] = true (boolean) 21:04:42.046 [Lua] [name] = Persistent Ammo Counter (string) 21:04:42.046 [Lua] [dependency_error] = (string) 21:04:42.046 [Lua] [14] = table 21:04:42.046 [Lua] [download_pending] = false (boolean) 21:04:42.046 [Lua] [id] = 1516618647 (string) 21:04:42.046 [Lua] [children] = table 21:04:42.046 [Lua] [1] = 1369573612 (string) 21:04:42.046 [Lua] [banned] = false (boolean) 21:04:42.046 [Lua] [author_id] = 96578995 (number) 21:04:42.046 [Lua] [tags] = table 21:04:42.046 [Lua] [1] = approved (string) 21:04:42.046 [Lua] [2] = UI (string) 21:04:42.046 [Lua] [3] = QoL (string) 21:04:42.046 [Lua] [author] = NonzeroGeoduck7 (string) 21:04:42.046 [Lua] [sanctioned] = true (boolean) 21:04:42.046 [Lua] [out_of_date] = false (boolean) 21:04:42.046 [Lua] [downloading] = false (boolean) 21:04:42.046 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 21:04:42.046 [Lua] [num_children] = 1 (number) 21:04:42.046 [Lua] [ugc_status] = 3 (number) 21:04:42.046 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 21:04:42.046 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 21:04:42.046 [Lua] [installed] = true (boolean) 21:04:42.046 [Lua] [enabled] = true (boolean) 21:04:42.046 [Lua] [name] = Friendly Fire Indicator (string) 21:04:42.046 [Lua] [dependency_error] = (string) 21:04:42.046 [Lua] [15] = table 21:04:42.046 [Lua] [download_pending] = false (boolean) 21:04:42.046 [Lua] [id] = 1464907434 (string) 21:04:42.046 [Lua] [children] = table 21:04:42.046 [Lua] [1] = 1369573612 (string) 21:04:42.046 [Lua] [banned] = false (boolean) 21:04:42.046 [Lua] [author_id] = 14284923 (number) 21:04:42.046 [Lua] [tags] = table 21:04:42.046 [Lua] [1] = UI (string) 21:04:42.046 [Lua] [2] = Misc (string) 21:04:42.046 [Lua] [3] = Approved (string) 21:04:42.046 [Lua] [author] = Fracticality (string) 21:04:42.046 [Lua] [sanctioned] = true (boolean) 21:04:42.046 [Lua] [out_of_date] = false (boolean) 21:04:42.046 [Lua] [downloading] = false (boolean) 21:04:42.046 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 21:04:42.046 [Lua] [num_children] = 1 (number) 21:04:42.046 [Lua] [ugc_status] = 3 (number) 21:04:42.046 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 21:04:42.046 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 21:04:42.046 [Lua] [installed] = true (boolean) 21:04:42.046 [Lua] [enabled] = true (boolean) 21:04:42.046 [Lua] [name] = Armory (string) 21:04:42.046 [Lua] [dependency_error] = (string) 21:04:42.046 [Lua] [16] = table 21:04:42.046 [Lua] [download_pending] = false (boolean) 21:04:42.046 [Lua] [id] = 1421155919 (string) 21:04:42.046 [Lua] [children] = table 21:04:42.046 [Lua] [1] = 1369573612 (string) 21:04:42.046 [Lua] [banned] = false (boolean) 21:04:42.046 [Lua] [author_id] = 75308424 (number) 21:04:42.046 [Lua] [tags] = table 21:04:42.046 [Lua] [1] = Approved (string) 21:04:42.046 [Lua] [author] = th-om (string) 21:04:42.046 [Lua] [sanctioned] = true (boolean) 21:04:42.046 [Lua] [out_of_date] = false (boolean) 21:04:42.046 [Lua] [downloading] = false (boolean) 21:04:42.046 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 21:04:42.046 [Lua] [num_children] = 1 (number) 21:04:42.046 [Lua] [ugc_status] = 3 (number) 21:04:42.046 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 21:04:42.046 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 21:04:42.046 [Lua] [installed] = true (boolean) 21:04:42.046 [Lua] [enabled] = true (boolean) 21:04:42.046 [Lua] [name] = Mission timer (string) 21:04:42.046 [Lua] [dependency_error] = (string) 21:04:42.046 [Lua] [17] = table 21:04:42.046 [Lua] [download_pending] = false (boolean) 21:04:42.046 [Lua] [id] = 1502859403 (string) 21:04:42.046 [Lua] [children] = table 21:04:42.046 [Lua] [1] = 1369573612 (string) 21:04:42.046 [Lua] [banned] = false (boolean) 21:04:42.046 [Lua] [author_id] = 96578995 (number) 21:04:42.046 [Lua] [tags] = table 21:04:42.046 [Lua] [1] = QoL (string) 21:04:42.046 [Lua] [2] = approved (string) 21:04:42.046 [Lua] [author] = NonzeroGeoduck7 (string) 21:04:42.046 [Lua] [sanctioned] = true (boolean) 21:04:42.046 [Lua] [out_of_date] = false (boolean) 21:04:42.046 [Lua] [downloading] = false (boolean) 21:04:42.046 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 21:04:42.046 [Lua] [num_children] = 1 (number) 21:04:42.046 [Lua] [ugc_status] = 3 (number) 21:04:42.046 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 21:04:42.046 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 21:04:42.046 [Lua] [installed] = true (boolean) 21:04:42.046 [Lua] [enabled] = true (boolean) 21:04:42.046 [Lua] [name] = Notice Key Pickup (string) 21:04:42.046 [Lua] [dependency_error] = (string) 21:04:42.046 [Lua] [18] = table 21:04:42.046 [Lua] [download_pending] = false (boolean) 21:04:42.046 [Lua] [id] = 1455893647 (string) 21:04:42.046 [Lua] [banned] = false (boolean) 21:04:42.046 [Lua] [author_id] = 38895286 (number) 21:04:42.046 [Lua] [tags] = table 21:04:42.046 [Lua] [1] = UI (string) 21:04:42.046 [Lua] [2] = QoL (string) 21:04:42.046 [Lua] [3] = Approved (string) 21:04:42.046 [Lua] [author] = Squatting Bear (string) 21:04:42.046 [Lua] [sanctioned] = true (boolean) 21:04:42.046 [Lua] [out_of_date] = false (boolean) 21:04:42.046 [Lua] [downloading] = false (boolean) 21:04:42.046 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 21:04:42.046 [Lua] [num_children] = 0 (number) 21:04:42.046 [Lua] [ugc_status] = 3 (number) 21:04:42.046 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 21:04:42.046 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 21:04:42.046 [Lua] [installed] = true (boolean) 21:04:42.046 [Lua] [enabled] = true (boolean) 21:04:42.046 [Lua] [name] = Player List Plus (string) 21:04:42.046 [Lua] [dependency_error] = (string) 21:04:42.046 [Lua] [19] = table 21:04:42.046 [Lua] [download_pending] = false (boolean) 21:04:42.046 [Lua] [id] = 1431393962 (string) 21:04:42.046 [Lua] [children] = table 21:04:42.046 [Lua] [1] = 1369573612 (string) 21:04:42.046 [Lua] [banned] = false (boolean) 21:04:42.046 [Lua] [author_id] = 14284923 (number) 21:04:42.046 [Lua] [tags] = table 21:04:42.046 [Lua] [1] = UI (string) 21:04:42.046 [Lua] [2] = Misc (string) 21:04:42.046 [Lua] [3] = Approved (string) 21:04:42.046 [Lua] [author] = Fracticality (string) 21:04:42.046 [Lua] [sanctioned] = true (boolean) 21:04:42.046 [Lua] [out_of_date] = false (boolean) 21:04:42.046 [Lua] [downloading] = false (boolean) 21:04:42.046 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 21:04:42.046 [Lua] [num_children] = 1 (number) 21:04:42.046 [Lua] [ugc_status] = 3 (number) 21:04:42.046 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 21:04:42.046 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 21:04:42.046 [Lua] [installed] = true (boolean) 21:04:42.046 [Lua] [enabled] = true (boolean) 21:04:42.046 [Lua] [name] = Vermitannica (string) 21:04:42.046 [Lua] [dependency_error] = (string) 21:04:42.046 [Lua] 21:04:42.046 [Lua] 21:04:42.046 [Lua] [1459917022] = 11 (number) 21:04:42.046 [Lua] [1388911015] = 12 (number) 21:04:42.046 [Lua] [1516618647] = 16 (number) 21:04:42.046 [Lua] [1395655171] = 0 (number) 21:04:42.046 [Lua] [1421155919] = 13 (number) 21:04:42.046 [Lua] [1431393962] = 10 (number) 21:04:42.046 [Lua] [1389872347] = 18 (number) 21:04:42.046 [Lua] [1487862316] = 15 (number) 21:04:42.046 [Lua] [1445717962] = 17 (number) 21:04:42.046 [Lua] [1502859403] = 14 (number) 21:04:42.046 [Lua] [1448714756] = 3 (number) 21:04:42.046 [Lua] [1464907434] = 2 (number) 21:04:42.046 [Lua] [1395453301] = 6 (number) 21:04:42.046 [Lua] [1593460250] = 5 (number) 21:04:42.046 [Lua] [1369573612] = 1 (number) 21:04:42.046 [Lua] [1455893647] = 7 (number) 21:04:42.046 [Lua] [1397265260] = 4 (number) 21:04:42.046 [Lua] [1383433646] = 9 (number) 21:04:42.046 [Lua] [1391228174] = 8 (number) 21:04:42.046 [Lua] 21:04:42.061 [Lua] 21:04:42.061 [Lua] [1459917022] = 11 (number) 21:04:42.061 [Lua] [1388911015] = 12 (number) 21:04:42.061 [Lua] [1516618647] = 16 (number) 21:04:42.061 [Lua] [1395655171] = 0 (number) 21:04:42.061 [Lua] [1421155919] = 13 (number) 21:04:42.061 [Lua] [1431393962] = 10 (number) 21:04:42.061 [Lua] [1389872347] = 18 (number) 21:04:42.061 [Lua] [1487862316] = 15 (number) 21:04:42.061 [Lua] [1445717962] = 17 (number) 21:04:42.061 [Lua] [1502859403] = 14 (number) 21:04:42.061 [Lua] [1448714756] = 3 (number) 21:04:42.061 [Lua] [1464907434] = 2 (number) 21:04:42.061 [Lua] [1395453301] = 6 (number) 21:04:42.061 [Lua] [1593460250] = 5 (number) 21:04:42.061 [Lua] [1369573612] = 1 (number) 21:04:42.061 [Lua] [1455893647] = 7 (number) 21:04:42.061 [Lua] [1397265260] = 4 (number) 21:04:42.061 [Lua] [1383433646] = 9 (number) 21:04:42.061 [Lua] [1391228174] = 8 (number) 21:04:42.061 [Lua] 21:04:42.061 [Lua] <>modded = true<> 21:04:42.062 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 21:04:42.127 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:04:42.151 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:04:42.151 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18ca1780) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18ca18a0) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x03156e90) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03157020) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00660f40) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0061ebf0) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1acb11b0) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1acb14e0) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1acb1390) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98a0) 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:04:42.152 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:04:42.153 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f59a90) 21:04:42.153 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be40) 21:04:42.153 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19bcb730) 21:04:42.153 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be80) 21:04:42.153 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be20) 21:04:42.153 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:04:42.153 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b087c80) 21:04:42.153 [Lua] <>modded = true<> 21:04:42.153 [Lua] <>Mod:1389872347:Simple UI = true<> 21:04:42.173 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 21:04:42.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 21:04:42.186 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:04:42.186 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:04:42.186 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x188f62c0) 21:04:42.187 [Lua] <>modded = true<> 21:04:42.187 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 21:04:42.207 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 21:04:42.218 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 21:04:42.218 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 21:04:42.218 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 21:04:42.218 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00b7d870) 21:04:42.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x0260f570) 21:04:42.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x026fa300) 21:04:42.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0256a4f0) 21:04:42.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x026fa150) 21:04:42.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x026f4c10) 21:04:42.219 [Lua] <>modded = true<> 21:04:42.219 [Lua] <>Mod:1445717962:Loadout Manager = true<> 21:04:42.240 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 21:04:42.251 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 21:04:42.251 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 21:04:42.251 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 21:04:42.251 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19c3c440) 21:04:42.251 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 21:04:42.251 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 21:04:42.251 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 21:04:42.251 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil' 21:04:42.252 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19c3c8b0) 21:04:42.252 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x049295d0) 21:04:42.252 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x04929690) 21:04:42.252 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011bd980) 21:04:42.252 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e83ae0) 21:04:42.252 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 21:04:42.252 [Lua] <>modded = true<> 21:04:42.252 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 21:04:42.275 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 21:04:42.277 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 21:04:42.277 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 21:04:42.277 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 21:04:42.277 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f9390) 21:04:42.278 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f9370) 21:04:42.278 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x195f9310) 21:04:42.278 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x195f9150) 21:04:42.278 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcb80) 21:04:42.278 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcb60) 21:04:42.278 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x195dcb00) 21:04:42.278 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x195dc940) 21:04:42.278 [Lua] <>modded = true<> 21:04:42.278 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 21:04:42.281 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 21:04:42.287 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 21:04:42.287 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 21:04:42.288 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0300ae20) 21:04:42.288 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18b65e90) 21:04:42.288 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x19187210) 21:04:42.288 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 21:04:42.288 [Lua] <>modded = true<> 21:04:42.288 [Lua] <>Mod:1395453301:Skip Intro = true<> 21:04:42.290 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 21:04:42.291 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 21:04:42.291 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 21:04:42.291 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0311daf0) 21:04:42.292 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0311dba0) 21:04:42.292 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 21:04:42.292 [Lua] <>modded = true<> 21:04:42.292 [Lua] <>Mod:1388911015:Chat Block = true<> 21:04:42.294 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 21:04:42.295 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 21:04:42.295 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 21:04:42.295 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0282ab50) 21:04:42.295 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 21:04:42.296 [Lua] <>modded = true<> 21:04:42.296 [Lua] <>Mod:1391228174:UI Improvements = true<> 21:04:42.300 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 21:04:42.301 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 21:04:42.301 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1958c130) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1958ba00) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1958c150) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1958bb80) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1958ba90) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19c3ccc0) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19c3cc60) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x031df600] (Origin: function: 0x031df770) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x19488640) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19844e60) 21:04:42.303 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19845270) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x196921a0) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19692530) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x19692380) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x19692230) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x19692320) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x19692180) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19692860) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x196924b0) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19731640) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf380) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf650) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19cde720) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3ce0) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3e40) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d4060) 21:04:42.304 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3eb0) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19e76f50) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e76f70) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19e76fb0) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19e766e0) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19e77010) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e6f9a0) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a108db0) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19c3c770) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a1088f0) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a108a80) 21:04:42.305 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 21:04:42.305 [Lua] <>modded = true<> 21:04:42.305 [Lua] <>Mod:1397265260:Numeric UI = true<> 21:04:42.307 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 21:04:42.309 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 21:04:42.309 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 21:04:42.310 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 21:04:42.311 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190349c0) 21:04:42.311 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x19034d50) 21:04:42.311 [Lua] <>modded = true<> 21:04:42.311 [Lua] <>Mod:1448714756:No Wobble = true<> 21:04:42.313 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 21:04:42.314 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 21:04:42.314 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 21:04:42.314 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 21:04:42.315 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x048e7fc0) 21:04:42.315 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 21:04:42.315 [Lua] <>modded = true<> 21:04:42.315 [Lua] <>Mod:1459917022:Parry Indicator = true<> 21:04:42.317 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 21:04:42.318 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 21:04:42.318 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 21:04:42.318 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 21:04:42.318 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x19193150) 21:04:42.318 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01afa620) 21:04:42.318 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01afa4b0) 21:04:42.318 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01afa530) 21:04:42.318 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x024ce420) 21:04:42.318 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x024ce6f0) 21:04:42.318 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x024ce720) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x024d9700) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x024d9ed0) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01238180] (Origin: function: 0x012380b0) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01238180] (Origin: function: 0x012381f0) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01238180] (Origin: function: 0x01238210) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01238610] (Origin: function: 0x01238540) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01238610] (Origin: function: 0x01238680) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01238610] (Origin: function: 0x012386a0) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01238f60] (Origin: function: 0x01238e90) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01238f60] (Origin: function: 0x01238fd0) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01238f60] (Origin: function: 0x01238ff0) 21:04:42.319 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 21:04:42.320 [Lua] <>modded = true<> 21:04:42.320 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 21:04:42.321 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 21:04:42.324 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 21:04:42.324 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 21:04:42.325 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190651a0) 21:04:42.325 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19095be0) 21:04:42.325 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x19064ed0) 21:04:42.325 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19095c40) 21:04:42.325 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 21:04:42.325 [Lua] <>modded = true<> 21:04:42.325 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 21:04:42.327 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 21:04:42.328 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 21:04:42.328 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 21:04:42.329 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19121fc0) 21:04:42.329 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 21:04:42.329 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 21:04:42.329 [Lua] <>modded = true<> 21:04:42.329 [Lua] <>Mod:1464907434:Armory = true<> 21:04:42.332 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 21:04:42.333 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 21:04:42.334 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 21:04:42.336 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x19480240) 21:04:42.336 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108710) 21:04:42.336 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b659d0) 21:04:42.336 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x188ff040) 21:04:42.336 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c910) 21:04:42.336 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c460) 21:04:42.336 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031509a0) 21:04:42.337 [Lua] <>modded = true<> 21:04:42.337 [Lua] <>Mod:1421155919:Mission timer = true<> 21:04:42.339 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 21:04:42.340 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 21:04:42.340 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 21:04:42.340 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01d17be0) 21:04:42.340 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x18c85ad0) 21:04:42.340 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ad755a0) 21:04:42.340 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 21:04:42.340 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 21:04:42.341 [Lua] <>modded = true<> 21:04:42.341 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 21:04:42.343 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 21:04:42.344 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 21:04:42.344 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 21:04:42.344 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 21:04:42.344 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 21:04:42.344 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01d9a5b0) 21:04:42.345 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01d9a4e0) 21:04:42.345 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 21:04:42.345 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x1917a4a0) 21:04:42.345 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 21:04:42.345 [Lua] <>modded = true<> 21:04:42.345 [Lua] <>Mod:1455893647:Player List Plus = true<> 21:04:42.347 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 21:04:42.348 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 21:04:42.348 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 21:04:42.348 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x191d13d0) 21:04:42.348 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x191d14c0) 21:04:42.348 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x191d16f0) 21:04:42.348 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x191d1600) 21:04:42.348 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01db6740) 21:04:42.348 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00dbfb00) 21:04:42.348 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x18c99e70) 21:04:42.348 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x030713d0) 21:04:42.348 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 21:04:42.349 [Lua] <>modded = true<> 21:04:42.349 [Lua] <>Mod:1431393962:Vermitannica = true<> 21:04:42.352 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 21:04:42.357 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 21:04:42.357 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x19480240) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108710) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x03633fc0) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x0363ee00) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x0362e820) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18b973e0) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x18b97460) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d1df30) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01d39290) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03526a60) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x03526b60) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b659d0) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c910) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c460) 21:04:42.359 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031509a0) 21:04:42.360 [Lua] <>project = vermintide 2<> 21:04:42.360 [Lua] <>build = release<> 21:04:42.360 [Lua] <>platform = win32<> 21:04:42.360 [Lua] <>dedicated_server = false<> 21:04:42.360 [Lua] <>title_id = 5107<> 21:04:42.360 [Lua] <>content_revision = 22491<> 21:04:42.360 [Lua] <>engine_revision = 142279ec06cd<> 21:04:42.360 [Lua] <>release_version = 4.3.0<> 21:04:42.360 [Lua] <>rendering_backend = dx12<> 21:04:42.360 [Lua] <>teamcity_build_id = 93509<> 21:04:42.360 [Lua] <>steam_id = 1100001034ed953<> 21:04:42.362 [Lua] <>steam_profile_name = Xanoth<> 21:04:42.362 [Lua] <>machine_id = 4b1e2b08-05e9-41a6-adc5-bd2703cfb342<> 21:04:42.363 [Lua] [Boot] Application build: release 21:04:42.363 [Lua] [Boot] Content revision: 22491 21:04:42.363 [Lua] [Boot] Engine revision: 142279ec06cd 21:04:42.363 [Lua] [Boot] Release version: 4.3.0 21:04:42.363 [Lua] [Boot] User ID: 1100001034ed953 Xanoth 21:04:42.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 21:04:42.376 [Lua] initializing mechanism to: adventure 21:04:42.376 [Lua] Game:setup() total time: 0.013 21:04:42.376 [Lua] handle rev info: 0 21:04:42.376 [Lua] handle gfx quality: 0 21:04:42.376 [Lua] default settings: 0 21:04:42.376 [Lua] user settings: 0 21:04:42.376 [Lua] set frame times: 0 21:04:42.376 [Lua] init random: 0 21:04:42.376 [Lua] managers: 0.012000000000000455 21:04:42.376 [Lua] 21:04:42.376 [Lua] unaccounted: 0.00099999999999944578 21:04:42.376 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:04:42.376 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:04:42.376 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:04:42.376 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:04:42.376 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:04:42.376 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:04:42.377 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:04:42.377 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:04:42.377 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 21:04:42.377 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:04:42.377 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:04:42.377 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:04:42.377 [Lua] [Testify] Ready! 21:04:42.385 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed470) 21:04:42.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:04:42.438 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:04:42.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:04:42.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:04:42.674 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:04:42.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:04:42.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:04:42.724 [Lua] [PackageManager] Force_load: resource_packages/menu 21:04:42.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:04:42.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:04:42.792 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:04:42.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:04:43.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:04:43.099 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:04:43.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:04:43.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:04:43.198 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 21:04:43.198 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 21:04:43.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:04:43.248 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:04:43.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:04:43.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:04:43.486 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:04:43.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:04:43.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:04:43.705 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:04:43.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:04:43.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:04:43.976 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:04:43.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:04:44.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:04:44.281 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:04:44.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:04:44.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:04:44.451 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:04:44.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:04:44.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:04:44.586 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:04:44.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:04:44.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:04:44.688 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:04:44.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:04:44.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:04:44.756 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:04:44.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:04:45.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:04:45.242 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:04:45.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:04:45.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:04:45.244 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 21:04:45.244 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:04:45.244 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0052c0b0) 21:04:45.244 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x1adbc5b0) 21:04:45.244 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02edd160) 21:04:45.244 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x02ee6190) 21:04:45.254 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:04:45.254 [Lua] [Gamestate] Enter StateTitleScreen 21:04:45.269 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:04:45.269 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:04:45.269 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:04:45.269 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:04:45.269 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:04:45.270 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:04:45.281 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:04:45.281 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:04:45.282 [Save] Loading `save_data` 21:04:45.283 [Save] Load done 21:04:45.291 [Lua] [BackendManagerPlayFab] Backend Enabled 21:04:45.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:04:45.315 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:04:45.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:04:45.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:04:45.358 [Lua] [PackageManager] Force_load: resource_packages/careers 21:04:45.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:04:45.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:04:45.409 [Lua] [PackageManager] Force_load: resource_packages/decals 21:04:45.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:04:45.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:04:45.477 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:04:45.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:04:46.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:04:46.054 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:04:46.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 21:04:46.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 21:04:46.946 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 21:04:46.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:04:46.995 [Lua] <>playfab_id = AEED4A946184C194<> 21:04:47.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 21:04:47.201 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 21:04:47.455 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 21:04:47.456 [Save] Saving `save_data` 21:04:47.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 21:04:47.459 [Save] Save done 21:04:47.472 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 21:04:47.659 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 21:04:47.659 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 21:04:47.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:04:47.676 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:04:47.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:04:48.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 21:04:48.176 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 21:04:48.191 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 21:04:48.362 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 21:04:48.362 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 21:04:48.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 21:04:48.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:04:48.512 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:04:48.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:04:48.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:04:48.598 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:04:48.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 21:04:48.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 21:04:48.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 21:04:48.631 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 21:04:48.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 21:04:48.647 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 21:04:48.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 21:04:48.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 21:04:48.698 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 21:04:48.766 [Window] Window => inactive 21:04:48.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 21:04:48.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 21:04:48.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 21:04:49.243 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 21:04:49.243 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 21:04:49.259 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 21:04:49.548 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 21:04:49.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 21:04:49.564 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 21:04:49.733 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 21:04:49.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 21:04:49.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:04:49.918 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:04:49.918 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 21:04:49.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 21:04:50.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 21:04:50.152 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 21:04:50.156 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 21:04:50.310 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 21:04:50.310 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 21:04:50.326 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 21:04:50.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 21:04:50.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 21:04:50.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 21:04:50.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 21:04:50.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 21:04:50.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 21:04:51.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 21:04:51.004 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 21:04:51.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 21:04:51.302 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 21:04:51.304 [Lua] steam item server: requesting user inventory 21:04:51.852 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 1 21:04:51.852 [Lua] ISI-> GET_ALL_ITEMS! 21:04:51.852 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 21:04:51.852 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 21:04:51.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 21:04:51.852 [Lua] 21:04:51.852 [Lua] 21:04:51.869 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 21:04:52.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 21:04:52.056 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 21:04:52.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 21:04:52.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 21:04:52.057 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 21:04:52.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 21:04:52.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 21:04:52.057 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 21:04:52.057 [Lua] [SteamManager] request_item_prices 21:04:52.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 21:04:52.329 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 21:04:52.329 [Lua] Player statistics loaded! 21:04:52.343 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 21:04:52.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 21:04:52.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 21:04:52.632 [Lua] [SteamManager] on_price_result 1 GBP 21:04:52.633 [Lua] _refresh_steam_item_prices_cb 21:04:52.633 [Lua] Missing item masterlist item for steam_itemdefid: 30 21:04:52.665 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 21:04:52.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 21:04:52.857 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 21:04:52.866 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 21:04:52.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 21:04:53.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 21:04:53.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 21:04:53.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 21:04:53.341 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:04:54.447 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:04:54.455 [Lua] [Managers] Destroying manager group: 21:04:54.455 [Lua] [Gamestate] Enter state StateLoading 21:04:54.458 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:04:54.458 [Lua] [LobbyManager] Setting up network options 21:04:54.458 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:04:54.458 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:04:54.458 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:04:54.458 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:04:54.458 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:04:54.458 [Lua] LobbyManager:setup_network_options server_port: 27015 21:04:54.458 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:04:54.519 [Lua] registering RPCs 21:04:54.519 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:04:54.519 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:04:54.519 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 21:04:54.519 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 21:04:54.520 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:699053760 lt:load_next_level) 21:04:54.520 [Lua] [LevelTransitionHandler] promote_next_level_data 21:04:54.520 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:04:54.520 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:04:54.520 [SteamVoip] Creating room 33e47f615a43114c 21:04:54.520 [SteamVoip] Joining room 33e47f615a43114c 21:04:54.530 [EAC] EAC server 1100001034ed953 is initializing 21:04:54.562 [EAC] Server is also client 1100001034ed953 21:04:54.562 [EACServer] [22:04:54:562][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6BC1F7410 LogLevel: Info. 21:04:54.562 [Lua] ### Created peer state machine for 1100001034ed953 21:04:54.562 [Lua] [PeerSM] 1100001034ed953 :: on_enter Connecting 21:04:54.562 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:04:54.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:04:54.563 warning: [Application] Application.update_render_world is deprecated. 21:04:54.585 [Lua] [LevelTransitionHandler] Level load completed! 21:04:54.585 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:04:54.585 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:04:54.585 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:04:54.585 [Lua] Set lobby begin: 21:04:54.585 [Lua] Set lobby end. 21:04:54.585 [Lua] [PSM] Peer 1100001034ed953 joined. Want to use profile index "4" and join party "nil" 21:04:54.585 [Lua] [LobbyHost] Changed state from 0 to creating 21:04:54.590 [Lua] [StateLoading] load_current_level 21:04:54.590 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 21:04:54.590 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 21:04:54.590 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 21:04:54.590 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 21:04:54.590 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 21:04:54.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:04:54.604 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:04:54.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:04:55.096 [Lua] [LobbyHost] Changed state from creating to joined 21:04:55.096 [Lua] [PartyManager] Leader is set to 1100001034ed953 21:04:55.097 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001034ed953 my_peer_id:1100001034ed953 21:04:55.097 [Lua] [ChatManager] Registering channel 1 21:04:55.097 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 21:04:55.097 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 21:04:55.097 [Lua] [PartyManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 21:04:55.112 [Lua] [NetworkServer] Changing num_players from nil to 1 21:04:55.112 [Lua] Players: 1 21:04:55.112 [Lua] Set lobby begin: 21:04:55.112 [Lua] Lobby data mission_id = inn_level 21:04:55.112 [Lua] Lobby data mechanism = adventure 21:04:55.112 [Lua] Lobby data matchmaking_type = 3 21:04:55.112 [Lua] Lobby data eac_authorized = true 21:04:55.112 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:04:55.112 [Lua] Lobby data selected_mission_id = inn_level 21:04:55.112 [Lua] Lobby data num_players = 1 21:04:55.112 [Lua] Lobby data matchmaking = false 21:04:55.112 [Lua] Set lobby end. 21:04:56.501 [Lua] player (1100001034ed953,1) was put into party 0 21:04:56.501 [Lua] [ProfileSynchronizer] Peer 1100001034ed953 entered session 21:04:56.501 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001034ed953 21:04:56.501 [Lua] [PeerSM] 1100001034ed953 :: on_exit Connecting 21:04:56.501 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 21:04:56.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:04:56.676 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:04:56.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:05:02.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:05:02.437 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:05:02.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:05:02.480 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:05:02.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:05:02.533 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:05:02.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:05:02.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:05:02.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:05:02.692 [Lua] [LevelTransitionHandler] Level load completed! 21:05:02.692 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:05:02.699 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:05:02.699 [Lua] checking dlc's against conflict directors 21:05:02.700 [Lua] number of factions to include 2 21:05:02.700 [Lua] Updated list weights for random: 21:05:02.700 [Lua] skaven, 0.42 (0.00-0.42) 21:05:02.700 [Lua] chaos, 0.42 (0.42-0.83) 21:05:02.700 [Lua] beastmen, 0.17 (0.83-1.00) 21:05:02.700 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:05:02.700 [Lua] Updated list weights for random: 21:05:02.700 [Lua] beastmen, 0.29 (0.00-0.29) 21:05:02.700 [Lua] chaos, 0.71 (0.29-1.00) 21:05:02.700 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:05:02.700 [Lua] number of factions added 2 21:05:02.700 [Lua] --- --- --- 21:05:02.700 [Lua] Starting... difficulty 'normal' 21:05:02.700 [Lua] These are the starting conflict directors: 21:05:02.700 [Lua] inn_level 21:05:02.700 [Lua] --- --- --- 21:05:02.700 [Lua] 21:05:02.700 [Lua] DONE! Found the following directors: 21:05:02.700 [Lua] (free: 35), Master hash is: 21:05:02.700 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:05:02.700 [Lua] load_startup_enemy_packages: -------------- 21:05:02.700 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:05:02.700 [Lua] critter_rat 21:05:02.712 [Lua] ### Received rpc_level_loaded 21:05:02.712 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78 21:05:02.712 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 21:05:02.728 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 21:05:02.728 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 21:05:02.745 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 21:05:02.745 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 21:05:02.745 [Lua] ### Received rpc_level_loaded 21:05:02.745 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78 21:05:02.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:05:02.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:05:02.763 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:05:02.763 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:05:02.763 [Lua] Starting async level spawning of levels/inn/world 21:05:02.763 [Umbra] Init version: 3.4.15 :: 16 threads 21:05:03.034 [Lua] Async level spawning done 21:05:03.034 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:05:04.012 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:05:04.012 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:05:04.012 [Lua] Set lobby begin: 21:05:04.012 [Lua] Lobby data selected_mission_id = inn_level 21:05:04.013 [Lua] Lobby data num_players = 1 21:05:04.013 [Lua] Lobby data matchmaking = false 21:05:04.013 [Lua] Lobby data host = 1100001034ed953 21:05:04.013 [Lua] Lobby data mission_id = inn_level 21:05:04.013 [Lua] Lobby data matchmaking_type = 3 21:05:04.013 [Lua] Lobby data country_code = GB 21:05:04.013 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:05:04.013 [Lua] Lobby data unique_server_name = Xanoth 21:05:04.013 [Lua] Lobby data mechanism = adventure 21:05:04.013 [Lua] Lobby data eac_authorized = true 21:05:04.013 [Lua] Set lobby end. 21:05:04.013 [Lua] [Managers] Destroying manager group: 21:05:04.014 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:05:04.014 [Lua] [Gamestate] Enter StateIngame HOST 21:05:04.014 [Lua] [Managers] Calling function on all managers: 21:05:04.014 [Lua] <>level = inn_level<> 21:05:04.014 [Lua] Set lobby begin: 21:05:04.014 [Lua] Lobby data selected_mission_id = inn_level 21:05:04.014 [Lua] Lobby data num_players = 1 21:05:04.014 [Lua] Lobby data matchmaking = false 21:05:04.014 [Lua] Lobby data host = 1100001034ed953 21:05:04.014 [Lua] Lobby data mission_id = inn_level 21:05:04.014 [Lua] Lobby data matchmaking_type = 3 21:05:04.015 [Lua] Lobby data country_code = GB 21:05:04.015 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:05:04.015 [Lua] Lobby data unique_server_name = Xanoth 21:05:04.015 [Lua] Lobby data mechanism = adventure 21:05:04.015 [Lua] Lobby data eac_authorized = true 21:05:04.015 [Lua] Set lobby end. 21:05:04.015 [Lua] [StateIngame] Server ingame 21:05:04.020 [Lua] Set lobby begin: 21:05:04.020 [Lua] Lobby data difficulty = normal 21:05:04.020 [Lua] Lobby data selected_mission_id = inn_level 21:05:04.020 [Lua] Lobby data difficulty_tweak = 0 21:05:04.020 [Lua] Lobby data num_players = 1 21:05:04.020 [Lua] Lobby data matchmaking = false 21:05:04.020 [Lua] Lobby data host = 1100001034ed953 21:05:04.020 [Lua] Lobby data mission_id = inn_level 21:05:04.020 [Lua] Lobby data matchmaking_type = 3 21:05:04.020 [Lua] Lobby data country_code = GB 21:05:04.020 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:05:04.020 [Lua] Lobby data unique_server_name = Xanoth 21:05:04.020 [Lua] Lobby data mechanism = adventure 21:05:04.020 [Lua] Lobby data eac_authorized = true 21:05:04.020 [Lua] Set lobby end. 21:05:04.020 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 21:05:04.020 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 21:05:04.020 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:05:04.020 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:05:04.020 [Lua] [Matchmaking] initializing 21:05:04.020 [Lua] [Matchmaking] my_peer_id: 1100001034ed953, I am server 21:05:04.020 [Lua] [Matchmaking] register rpcs 21:05:04.020 [Lua] GameNetworkManager:init... creating game session 21:05:04.020 [Lua] Host GameSession.make_game_session_host with session: 21:05:04.021 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:05:04.021 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 21:05:04.021 [Lua] [GameNetworkManager] self.is_server = true 21:05:04.021 [Network] Setting artificial MTU limit to 65536 21:05:04.032 [Lua] Switching ConflictSettings: to: inn_level 21:05:04.032 [Lua] pacing=disabled 21:05:04.032 [Lua] roaming=nil 21:05:04.032 [Lua] disabled=false 21:05:04.032 [Lua] pack_spawning=disabled 21:05:04.032 [Lua] contained_breeds=nil 21:05:04.032 [Lua] boss=disabled 21:05:04.032 [Lua] horde=disabled 21:05:04.032 [Lua] specials=disabled 21:05:04.032 [Lua] name=inn_level 21:05:04.032 [Lua] intensity=disabled 21:05:04.032 [Lua] --- 21:05:04.032 [Lua] [LevelAnalysis] set_random_seed( 0) 21:05:04.053 [Lua] [AIInterestPointSystem] Level Seed: 0 21:05:04.053 [Lua] 21:05:04.053 [Lua] [entity_system_bag] = table 21:05:04.053 [Lua] [entity_system_bag] = metatable 21:05:04.053 [Lua] [startup_data] = table 21:05:04.053 [Lua] [entity_manager] = table 21:05:04.053 [Lua] [entity_manager] = metatable 21:05:04.053 [Lua] [unit_spawner] = table 21:05:04.053 [Lua] [unit_spawner] = metatable 21:05:04.053 [Lua] [unit_storage] = table 21:05:04.053 [Lua] [unit_storage] = metatable 21:05:04.053 [Lua] [dice_keeper] = table 21:05:04.053 [Lua] [dice_keeper] = metatable 21:05:04.053 [Lua] [is_server] = true (boolean) 21:05:04.053 [Lua] [world] = [World] 21:05:04.053 [Lua] [system_api] = table 21:05:04.053 [Lua] [entity_system] = table 21:05:04.053 [Lua] [entity_system] = metatable 21:05:04.053 [Lua] [network_lobby] = table 21:05:04.053 [Lua] [network_lobby] = metatable 21:05:04.053 [Lua] [profile_synchronizer] = table 21:05:04.053 [Lua] [profile_synchronizer] = metatable 21:05:04.053 [Lua] [level_transition_handler] = table 21:05:04.053 [Lua] [level_transition_handler] = metatable 21:05:04.053 [Lua] [num_local_human_players] = 1 (number) 21:05:04.053 [Lua] [statistics_db] = table 21:05:04.053 [Lua] [statistics_db] = metatable 21:05:04.053 [Lua] [network_server] = table 21:05:04.053 [Lua] [network_server] = metatable 21:05:04.053 [Lua] [input_manager] = table 21:05:04.053 [Lua] [input_manager] = metatable 21:05:04.053 [Lua] [network_clock] = table 21:05:04.053 [Lua] [network_clock] = metatable 21:05:04.053 [Lua] [network_transmit] = table 21:05:04.053 [Lua] [network_transmit] = metatable 21:05:04.053 [Lua] [free_flight_manager] = table 21:05:04.053 [Lua] [free_flight_manager] = metatable 21:05:04.053 [Lua] [network_manager] = table 21:05:04.053 [Lua] [network_manager] = metatable 21:05:04.053 [Lua] [network_event_delegate] = table 21:05:04.053 [Lua] [network_event_delegate] = metatable 21:05:04.053 [Lua] 21:05:04.053 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:05:04.053 [Lua] ignoring extension VersusInteractObjectiveExtension 21:05:04.053 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:05:04.053 [Lua] ignoring extension VersusSocketObjectiveExtension 21:05:04.053 [Lua] ignoring extension VersusTargetObjectiveExtension 21:05:04.053 [Lua] ignoring extension VersusMissionObjectiveExtension 21:05:04.054 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:05:04.060 [Lua] [AchievementManager] Achievements using the steam platform 21:05:04.060 [Lua] PlayerManager:add_player player_1 21:05:04.103 [Lua] [StateIngame] Level seed: 0 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 21:05:04.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 21:05:04.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:05:04.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:05:04.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 21:05:04.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 21:05:04.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read, 21:05:04.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 21:05:04.117 [Lua] [LevelAnalysis] set_random_seed( 0) 21:05:04.120 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:05:04.121 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:05:04.121 [Lua] [IngameUI] init 21:05:04.136 [SteamVoipClient] select_out(1100001034ed953, off) 21:05:04.140 [Lua] cb_razer_chroma_setup 21:05:04.160 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000B13F660; node_def = table: 000000001933B270; k = "scale"; v = "fit" [2] scenegraph = table: 000000000B13F1E0; scenegraph_def = table: 000000001935EFD0; name = "sg_aligner"; node_def = table: 000000001933B270; parent_name = "sg_root"; parent = table: 000000000B13F2D0; parent_world_position = table: 000000000B13F300; local_position = table: 000000000B13F5D0; size = table: 000000000B13F620; node = table: 000000000B13F660 [3] scenegraph = table: 000000000B13F1E0; scenegraph_def = table: 000000001935EFD0; name = "sg_background_settings_list"; node_def = table: 00000000195900A0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000B13F1E0; scenegraph_def = table: 000000001935EFD0; name = "sg_settings_list_mask"; node_def = table: 0000000019590490; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 000000001935EFD0; scenegraph = table: 000000000B13F1E0; name = "sg_settings_list_mask"; node = table: 0000000019590490 [6] hook_chain = [function] [7] self = table: 00000000189475B0 [8] self = table: 00000000189475B0; ingame_ui_context = table: 00000000022D91D0; input_manager = table: 0000000000091690; world = [World] [9] self = table: 000000001AC86910; object = table: 00000000189475B0 [11] mod = table: 0000000000DCA340; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001ACCFDE0; mod = table: 0000000000DCA340; init_view_function = [function]; transitions = table: 000000001ACF5F40; blocked_transitions = table: 000000001ACF5FB0 [14] mod = table: 00000000022D9200; error_prefix_data = table: 0000000018947570; func = [function] [15] self = table: 00000000022D9200; view_name = "vmf_options_view"; _ = table: 000000001AD80440 [17] mod = table: 0000000000DCA340; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000018947530; safe_hooks = table: 0000000002F805B0; i = 1 [20] self = table: 000000001ACB1060; object = table: 00000000022D9200 [21] self = table: 0000000001EED4C0; ingame_ui_context = table: 00000000022D91D0 [22] self = table: 0000000001EED4C0; params = table: 0000000001616460; viewport_name = "player_1"; input_manager = table: 0000000000091690; input_source = table: 00000000022767F0; player_manager = table: 000000000352A360; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000036DAD30; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000000AC1B20; camera_system = table: 0000000001C38040; outline_system = table: 000000000179E6A0; fade_system = table: 00000000024D8FA0; sound_sector_system = table: 000000000194FFD0; sound_environment_system = table: 000000001A1880C0; event_manager = table: 000000000118D630; level_key = "inn_level"; world_manager = table: 0000000002F05090; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000022D91D0 [23] self = table: 0000000001EED520; new_state = table: 0000000018B653F0; params = table: 0000000001616460; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000001EED520; new_state = table: 0000000018B653F0; notify = nil; old_state = nil [25] self = table: 0000000001EED520; parent = table: 0000000002889400; start_state = table: 0000000018B653F0; params = table: 0000000001616460; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000021CE360; ingame_ui = table: 00000000022D9200; definitions = table: 0000000018947620; input_manager = table: 0000000000091690; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000189476F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000001894B440; menu_widgets = table: 00000000189483A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000021CE360; ingame_ui = table: 00000000022D9200; definitions = table: 0000000018947620; input_manager = table: 0000000000091690; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000189476F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000001894B440; menu_widgets = table: 00000000189483A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001AC86910; [15] fps = 0; world_manager = table: 0000000002F05090; ingame_hud = table: 0000000003835D70; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000021CE360; telemetry_time_view_enter = 0; input_manager = table: 0000000000091690; profile_synchronizer = table: 00000000007F5330; blocked_transitions = table: 000000001ACB0EF0; motd_ui = table: 000000000367E000; cutscene_system = table: 0000000001950110; text_popup_ui = table: 0000000002D1BF40; local_player_id = 1; unlock_manager = table: 0000000003375720; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000028C68B0; world = [World]; camera_manager = table: 0000000001447E00; _profile_requester = table: 000000000080EF40; ingame_ui_context = table: 00000000022D91D0; _fps_cooldown = 0; views = table: 0000000009A6CE10; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000027ACE70; is_in_inn = true; hotkey_mapping = table: 000000001ACAFE10; _player = table: 00000000036DAD30; weave_onboarding = table: 00000000028C7B70; popup_handler = table: 0000000002D1BD90; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000002CCE20; [20] ___is_class_metatable___ = true; __index = table: 000000001ACB1060; [21] world_name = "level_world"; network_server = table: 000000000074FB90; local_player_id = 1; parent = table: 0000000002889400; _booted_eac_untrusted = false; statistics_db = table: 00000000190B9020; is_server = true; _lobby_host = table: 0000000000747860; world = [World]; _network_options = table: 0000000018CB9AD0; is_in_tutorial = false; input_manager = table: 0000000000091690; profile_synchronizer = table: 00000000007F5330; is_in_inn = true; ingame_ui_context = table: 00000000022D91D0; end_conditions_met = false; player = table: 00000000036DAD30; free_flight_manager = table: 000000000352A680; viewport_name = "player_1"; network_event_delegate = table: 00000000002CCE20; [22] world_name = "level_world"; network_server = table: 000000000074FB90; local_player_id = 1; parent = table: 0000000002889400; _booted_eac_untrusted = false; statistics_db = table: 00000000190B9020; is_server = true; _lobby_host = table: 0000000000747860; world = [World]; _network_options = table: 0000000018CB9AD0; is_in_tutorial = false; input_manager = table: 0000000000091690; profile_synchronizer = table: 00000000007F5330; is_in_inn = true; ingame_ui_context = table: 00000000022D91D0; end_conditions_met = false; player = table: 00000000036DAD30; free_flight_manager = table: 000000000352A680; viewport_name = "player_1"; network_event_delegate = table: 00000000002CCE20; [23] _params = table: 0000000001616460; _profiling_debugging_enabled = true; _parent = table: 0000000002889400; _state = table: 0000000001EED4C0; [24] _params = table: 0000000001616460; _profiling_debugging_enabled = true; _parent = table: 0000000002889400; _state = table: 0000000001EED4C0; [25] _params = table: 0000000001616460; _profiling_debugging_enabled = true; _parent = table: 0000000002889400; _state = table: 0000000001EED4C0; [26] _params = table: 0000000001616460; _profiling_debugging_enabled = true; _parent = table: 0000000002889400; _state = table: 0000000001EED4C0; [27] ___is_class_metatable___ = true; __index = table: 00000000030F4A90; super = table: 00000000000B2CA0; [28] world_name = "level_world"; entity_system_bag = table: 00000000016B1200; network_server = table: 000000000074FB90; entity_system = table: 00000000016B1460; parent = table: 0000000000094F10; _level_flow_events = table: 0000000001EED730; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000091690; profile_synchronizer = table: 00000000007F5330; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000018CC320; machines = table: 0000000001616430; network_event_delegate = table: 00000000002CCE20; free_flight_manager = table: 000000000352A680; network_transmit = table: 00000000008137E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000190B9020; _lobby_host = table: 0000000000747860; dice_keeper = table: 00000000037C6890; network_clock = table: 0000000001FF9200; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000004AD72E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000002889400; [30] _params = table: 0000000004AD72E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000002889400; [31] _params = table: 0000000004AD72E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000002889400; [32] startup_package_handles = table: 0000000000098C30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B90; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004AD8E70; startup_timer = 4.6240987573401071; has_booted = true; loading_context = table: 0000000002893ED0; 21:05:04.161 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000B14C4C0; node_def = table: 000000000B13F000; k = "offset"; v = table: 000000000B13F0C0 [2] scenegraph = table: 000000000B14C400; scenegraph_def = table: 0000000018947650; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000B13F000; parent_name = nil; local_position = table: 000000000B14C470; node = table: 000000000B14C4C0 [3] scenegraph_def = table: 0000000018947650; scenegraph = table: 000000000B14C400; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000B13F000 [4] hook_chain = [function] [5] self = table: 00000000189475B0 [6] self = table: 00000000189475B0; ingame_ui_context = table: 00000000022D91D0; input_manager = table: 0000000000091690; world = [World] [7] self = table: 000000001AC86910; object = table: 00000000189475B0 [9] mod = table: 0000000000DCA340; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001ACCFDE0; mod = table: 0000000000DCA340; init_view_function = [function]; transitions = table: 000000001ACF5F40; blocked_transitions = table: 000000001ACF5FB0 [12] mod = table: 00000000022D9200; error_prefix_data = table: 0000000018947570; func = [function] [13] self = table: 00000000022D9200; view_name = "vmf_options_view"; _ = table: 000000001AD80440 [15] mod = table: 0000000000DCA340; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000018947530; safe_hooks = table: 0000000002F805B0; i = 1 [18] self = table: 000000001ACB1060; object = table: 00000000022D9200 [19] self = table: 0000000001EED4C0; ingame_ui_context = table: 00000000022D91D0 [20] self = table: 0000000001EED4C0; params = table: 0000000001616460; viewport_name = "player_1"; input_manager = table: 0000000000091690; input_source = table: 00000000022767F0; player_manager = table: 000000000352A360; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000036DAD30; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000000AC1B20; camera_system = table: 0000000001C38040; outline_system = table: 000000000179E6A0; fade_system = table: 00000000024D8FA0; sound_sector_system = table: 000000000194FFD0; sound_environment_system = table: 000000001A1880C0; event_manager = table: 000000000118D630; level_key = "inn_level"; world_manager = table: 0000000002F05090; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000022D91D0 [21] self = table: 0000000001EED520; new_state = table: 0000000018B653F0; params = table: 0000000001616460; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000001EED520; new_state = table: 0000000018B653F0; notify = nil; old_state = nil [23] self = table: 0000000001EED520; parent = table: 0000000002889400; start_state = table: 0000000018B653F0; params = table: 0000000001616460; profiling_debugging_enabled = true [24] self = table: 0000000001EED520; parent = table: 0000000002889400; start_state = table: 0000000018B653F0; params = table: 0000000001616460; profiling_debugging_enabled = true [25] self = table: 00000000030F4A90; object = table: 0000000001EED520 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000189483A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000021CE360; ingame_ui = table: 00000000022D9200; definitions = table: 0000000018947620; input_manager = table: 0000000000091690; wwise_world = [WwiseWorld]; render_settings = table: 00000000189476F0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001894B440; settings_list_size_y = 4640; ui_scenegraph = table: 000000000B13F1E0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000189483A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000021CE360; ingame_ui = table: 00000000022D9200; definitions = table: 0000000018947620; input_manager = table: 0000000000091690; wwise_world = [WwiseWorld]; render_settings = table: 00000000189476F0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001894B440; settings_list_size_y = 4640; ui_scenegraph = table: 000000000B13F1E0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001AC86910; [13] fps = 0; world_manager = table: 0000000002F05090; ingame_hud = table: 0000000003835D70; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000021CE360; telemetry_time_view_enter = 0; input_manager = table: 0000000000091690; profile_synchronizer = table: 00000000007F5330; blocked_transitions = table: 000000001ACB0EF0; motd_ui = table: 000000000367E000; cutscene_system = table: 0000000001950110; text_popup_ui = table: 0000000002D1BF40; local_player_id = 1; unlock_manager = table: 0000000003375720; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000028C68B0; world = [World]; camera_manager = table: 0000000001447E00; _profile_requester = table: 000000000080EF40; ingame_ui_context = table: 00000000022D91D0; _fps_cooldown = 0; views = table: 0000000009A6CE10; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000027ACE70; is_in_inn = true; hotkey_mapping = table: 000000001ACAFE10; _player = table: 00000000036DAD30; weave_onboarding = table: 00000000028C7B70; popup_handler = table: 0000000002D1BD90; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000002CCE20; [18] ___is_class_metatable___ = true; __index = table: 000000001ACB1060; [19] world_name = "level_world"; network_server = table: 000000000074FB90; local_player_id = 1; parent = table: 0000000002889400; _booted_eac_untrusted = false; statistics_db = table: 00000000190B9020; is_server = true; _lobby_host = table: 0000000000747860; world = [World]; _network_options = table: 0000000018CB9AD0; is_in_tutorial = false; input_manager = table: 0000000000091690; profile_synchronizer = table: 00000000007F5330; is_in_inn = true; ingame_ui_context = table: 00000000022D91D0; end_conditions_met = false; player = table: 00000000036DAD30; free_flight_manager = table: 000000000352A680; viewport_name = "player_1"; network_event_delegate = table: 00000000002CCE20; [20] world_name = "level_world"; network_server = table: 000000000074FB90; local_player_id = 1; parent = table: 0000000002889400; _booted_eac_untrusted = false; statistics_db = table: 00000000190B9020; is_server = true; _lobby_host = table: 0000000000747860; world = [World]; _network_options = table: 0000000018CB9AD0; is_in_tutorial = false; input_manager = table: 0000000000091690; profile_synchronizer = table: 00000000007F5330; is_in_inn = true; ingame_ui_context = table: 00000000022D91D0; end_conditions_met = false; player = table: 00000000036DAD30; free_flight_manager = table: 000000000352A680; viewport_name = "player_1"; network_event_delegate = table: 00000000002CCE20; [21] _params = table: 0000000001616460; _profiling_debugging_enabled = true; _parent = table: 0000000002889400; _state = table: 0000000001EED4C0; [22] _params = table: 0000000001616460; _profiling_debugging_enabled = true; _parent = table: 0000000002889400; _state = table: 0000000001EED4C0; [23] _params = table: 0000000001616460; _profiling_debugging_enabled = true; _parent = table: 0000000002889400; _state = table: 0000000001EED4C0; [24] _params = table: 0000000001616460; _profiling_debugging_enabled = true; _parent = table: 0000000002889400; _state = table: 0000000001EED4C0; [25] ___is_class_metatable___ = true; __index = table: 00000000030F4A90; super = table: 00000000000B2CA0; [26] world_name = "level_world"; entity_system_bag = table: 00000000016B1200; network_server = table: 000000000074FB90; entity_system = table: 00000000016B1460; parent = table: 0000000000094F10; _level_flow_events = table: 0000000001EED730; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000091690; profile_synchronizer = table: 00000000007F5330; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000018CC320; machines = table: 0000000001616430; network_event_delegate = table: 00000000002CCE20; free_flight_manager = table: 000000000352A680; network_transmit = table: 00000000008137E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000190B9020; _lobby_host = table: 0000000000747860; dice_keeper = table: 00000000037C6890; network_clock = table: 0000000001FF9200; _debug_gui_immediate = [Gui]; _quit_game = false; [27] _params = table: 0000000004AD72E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000002889400; [28] _params = table: 0000000004AD72E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000002889400; [29] _params = table: 0000000004AD72E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000002889400; [30] startup_package_handles = table: 0000000000098C30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B90; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004AD8E70; startup_timer = 4.6240987573401071; has_booted = true; loading_context = table: 0000000002893ED0; 21:05:04.173 [Lua] [Matchmaking] Cancelling matchmaking 21:05:04.173 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:05:04.173 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:05:04.173 [Lua] Set lobby begin: 21:05:04.173 [Lua] Lobby data difficulty = normal 21:05:04.173 [Lua] Lobby data selected_mission_id = inn_level 21:05:04.173 [Lua] Lobby data power_level = 0 21:05:04.173 [Lua] Lobby data difficulty_tweak = 0 21:05:04.173 [Lua] Lobby data num_players = 1 21:05:04.173 [Lua] Lobby data matchmaking = false 21:05:04.173 [Lua] Lobby data host = 1100001034ed953 21:05:04.173 [Lua] Lobby data mission_id = inn_level 21:05:04.173 [Lua] Lobby data matchmaking_type = 3 21:05:04.173 [Lua] Lobby data country_code = GB 21:05:04.173 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:05:04.173 [Lua] Lobby data unique_server_name = Xanoth 21:05:04.173 [Lua] Lobby data mechanism = adventure 21:05:04.174 [Lua] Lobby data eac_authorized = true 21:05:04.174 [Lua] Set lobby end. 21:05:04.174 [Flow] complete_skittergate_legend true 21:05:04.174 [Flow] complete_all_helmgart_levels_recruit true 21:05:04.176 [Flow] WitchHunterLevel:35 21:05:04.176 [Flow] LeaderYes 21:05:04.176 [Flow] ALL PC XP:304250 21:05:04.176 [Flow] Has "bogenhafen" DLC:true 21:05:04.176 [Flow] WH XP:60850 21:05:04.176 [Flow] Number of crafted items:1495 21:05:04.176 [Flow] Has "pre_order" DLC:true 21:05:04.176 [Flow] Sum of Powe Levels:1500 21:05:04.176 [Flow] lodestone diff 1:false 21:05:04.176 [Flow] magnus and forest activated 21:05:04.176 [Flow] magnus and forest activated 21:05:04.176 [Flow] cemetery and forest activated 21:05:04.176 [Flow] magnus and cemetery 21:05:04.176 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:04.176 [Flow] ALL RUNES ACTIVATED 21:05:04.176 [Flow] magnus and forest activated 21:05:04.176 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:04.176 [Flow] ALL RUNES ACTIVATED 21:05:04.176 [Flow] cemetery and forest activated 21:05:04.176 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:04.176 [Flow] ALL RUNES ACTIVATED 21:05:04.176 [Flow] magnus and forest activated 21:05:04.176 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:04.176 [Flow] ALL RUNES ACTIVATED 21:05:04.176 [Flow] magnus and cemetery 21:05:04.176 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:04.176 [Flow] ALL RUNES ACTIVATED 21:05:04.176 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:04.178 [Lua] CurrentConflictSettings inn_level 21:05:04.178 [Lua] [ConflictDirector] conflict_director is ai_ready 21:05:04.178 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:05:04.178 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:05:04.180 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:05:04.180 [Lua] Forming navigation groups in one frame 21:05:04.180 [Lua] Forming navigation groups 21:05:04.201 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000003126 21:05:04.202 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 21:05:04.202 [Lua] number of nav groups: 42 21:05:04.203 [Lua] number of refined nav groups : 23 21:05:04.205 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 21:05:04.205 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:05:04.205 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:05:04.205 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:05:04.208 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:05:04.208 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:05:04.208 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:05:04.208 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:05:04.208 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:05:04.208 [Lua] [Managers] Calling function on all managers: 21:05:04.208 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:05:04.232 [Save] Saving `save_data` 21:05:04.234 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 21:05:04.234 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 21:05:04.242 [Lua] [UnlockManager] All unlocks ready 21:05:04.279 [Save] Save done 21:05:04.723 [Lua] player (1100001034ed953,1) was put into party 1 21:05:04.723 [Lua] [IngamePlayerListUI] - Destroy 21:05:04.723 [Lua] [GamePadEquipmentUI] - Destroy 21:05:04.723 [Lua] [EquipmentUI] - Destroy 21:05:04.723 [Lua] [GamePadAbilityUI] - Destroy 21:05:04.723 [Lua] [AbilityUI] - Destroy 21:05:04.733 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001034ed953 21:05:04.733 [Lua] Set lobby begin: 21:05:04.733 [Lua] Lobby data selected_mission_id = inn_level 21:05:04.733 [Lua] Lobby data num_players = 1 21:05:04.733 [Lua] Lobby data difficulty_tweak = 0 21:05:04.733 [Lua] Lobby data host = 1100001034ed953 21:05:04.733 [Lua] Lobby data matchmaking_type = 3 21:05:04.733 [Lua] Lobby data difficulty = normal 21:05:04.733 [Lua] Lobby data player_slot_1 = 0:0 21:05:04.733 [Lua] Lobby data unique_server_name = Xanoth 21:05:04.733 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 21:05:04.733 [Lua] Lobby data country_code = GB 21:05:04.733 [Lua] Lobby data matchmaking = false 21:05:04.733 [Lua] Lobby data power_level = 0 21:05:04.734 [Lua] Lobby data mission_id = inn_level 21:05:04.734 [Lua] Lobby data mechanism = adventure 21:05:04.734 [Lua] Lobby data player_slot_5 = 0:0 21:05:04.734 [Lua] Lobby data player_slot_2 = 0:0 21:05:04.734 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:05:04.734 [Lua] Lobby data player_slot_3 = 0:0 21:05:04.734 [Lua] Lobby data eac_authorized = true 21:05:04.734 [Lua] Set lobby end. 21:05:04.734 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(4) career(1) 21:05:04.734 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 21:05:04.734 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 21:05:04.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:05:04.735 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:05:04.735 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 21:05:04.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 21:05:04.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:05:04.739 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 21:05:04.739 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 21:05:05.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 21:05:05.001 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 21:05:05.001 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:05:05.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:05:05.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:05:05.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:05:05.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:05:05.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:05:05.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:05:05.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:05:05.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:05:05.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:05:05.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:05:05.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:05:05.169 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:05:05.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:05:05.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:05:05.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:05:05.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:05:05.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:05:05.226 [Flow] DISABLE 21:05:05.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:05:05.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:05:05.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:05:05.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:05:05.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:05:05.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:05:05.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:05:05.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:05:05.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:05:05.341 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:05:05.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:05:05.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:05:05.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:05:05.385 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:05:05.385 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:05:05.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:05:05.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:05:05.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:05:05.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:05:05.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:05:05.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:05:05.438 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:05:05.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:05:05.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:05:05.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:05:05.462 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:05:05.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:05:05.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:05:05.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:05:05.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:05:05.484 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:05:05.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:05:05.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:05:05.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:05:05.509 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:05:05.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:05:05.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:05:05.673 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:05:05.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01 21:05:05.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01 21:05:05.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01 21:05:05.796 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:05:05.832 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:05:05.832 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:05:05.832 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:05:06.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:05:06.461 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:05:06.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 21:05:07.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 21:05:07.413 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 21:05:07.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 21:05:07.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 21:05:07.461 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 21:05:07.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 21:05:07.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 21:05:07.622 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 21:05:07.622 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 21:05:07.815 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 21:05:07.815 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 21:05:07.815 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:05:07.882 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:05:07.882 [Lua] [PackageManager] Force_load: wwise/bow 21:05:07.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:05:08.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:05:08.542 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:05:08.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:05:08.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:05:08.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 21:05:08.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:05:08.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:05:08.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:05:08.616 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:05:08.734 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:05:08.734 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:05:08.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 21:05:08.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 21:05:08.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 21:05:08.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:05:09.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:05:09.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:05:09.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 21:05:09.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 21:05:09.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 21:05:09.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:05:09.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:05:09.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 21:05:09.183 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:05:09.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:05:09.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:05:09.232 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:05:09.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:05:09.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:05:09.239 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 21:05:09.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:05:09.241 [Lua] PlayFabMirrorBase:_commit_internal 1 21:05:09.241 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:05:09.243 [Lua] generate_backend_stats 1100001034ed953:1 21:05:09.277 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:05:09.277 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:05:09.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 21:05:09.277 [Lua] Set lobby begin: 21:05:09.277 [Lua] Lobby data selected_mission_id = inn_level 21:05:09.278 [Lua] Lobby data num_players = 1 21:05:09.278 [Lua] Lobby data difficulty_tweak = 0 21:05:09.278 [Lua] Lobby data host = 1100001034ed953 21:05:09.278 [Lua] Lobby data matchmaking_type = 3 21:05:09.278 [Lua] Lobby data difficulty = normal 21:05:09.278 [Lua] Lobby data player_slot_1 = 0:0 21:05:09.278 [Lua] Lobby data unique_server_name = Xanoth 21:05:09.278 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 21:05:09.278 [Lua] Lobby data country_code = GB 21:05:09.278 [Lua] Lobby data matchmaking = false 21:05:09.278 [Lua] Lobby data power_level = 835 21:05:09.278 [Lua] Lobby data mission_id = inn_level 21:05:09.278 [Lua] Lobby data mechanism = adventure 21:05:09.278 [Lua] Lobby data player_slot_5 = 0:0 21:05:09.278 [Lua] Lobby data player_slot_2 = 0:0 21:05:09.278 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:05:09.278 [Lua] Lobby data player_slot_3 = 0:0 21:05:09.279 [Lua] Lobby data eac_authorized = true 21:05:09.279 [Lua] Set lobby end. 21:05:09.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 21:05:09.284 [Lua] Players are leaving the safe zone 21:05:09.565 [Lua] StateInGameRunning:_game_actually_starts() 21:05:09.565 [Lua] [IngameUI] menu view on_enter start_menu_view 21:05:09.565 [Lua] hero_fullscreen_menu_on_enter 21:05:09.565 [Lua] ################################################################################################################# 21:05:09.565 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:05:09.565 [Lua] ################################################################################################################# 21:05:09.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 21:05:09.570 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0395ccc0 21:05:09.571 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:05:09.575 [SteamVoipClient] select_out(1100001034ed953, off) 21:05:09.581 [Lua] cb_razer_chroma_setup 21:05:09.591 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:05:09.591 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:05:09.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:05:09.591 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:05:09.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 21:05:09.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView 21:05:09.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:05:09.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 21:05:09.604 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView 21:05:09.604 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:05:09.631 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 21:05:09.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 21:05:09.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 21:05:09.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 21:05:09.634 [Lua] commit result success 1 21:05:09.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 21:05:09.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 21:05:09.811 [Lua] Commit load time data 21:05:09.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 21:05:09.978 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 21:05:10.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x53a, position: 0 21:05:11.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x53a, position: 27249 21:05:11.704 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 21:05:11.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:05:11.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 21:05:11.717 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:11.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 21:05:11.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:11.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 21:05:11.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:05:11.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 21:05:11.761 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:11.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 21:05:11.775 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:05:11.785 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 21:05:11.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:11.883 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 21:05:11.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:05:11.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 21:05:11.893 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:16.734 [Window] Window => active 21:05:17.243 [Lua] [IngameUI] menu view on_exit start_menu_view 21:05:17.243 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:05:17.243 [Lua] hero_fullscreen_menu_on_exit 21:05:17.246 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0395ccc0 21:05:17.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:05:17.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:05:17.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:05:17.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView 21:05:18.117 [Lua] [IngameUI] menu view on_enter ingame_menu 21:05:21.717 [Lua] [Matchmaking] Joining lobby table: 0000000002302980. 21:05:21.717 [Lua] 21:05:21.717 [Lua] [join_by_lobby_browser] = true (boolean) 21:05:21.717 [Lua] [join_lobby_data] = table 21:05:21.717 [Lua] [id] = 1860000017497d1 (string) 21:05:21.717 [Lua] 21:05:21.717 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:05:21.717 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 21:05:21.718 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 21:05:21.718 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 21:05:21.718 [Lua] [ChatManager][1]System: Connecting to game session. 21:05:21.718 [Lua] [IngameUI] menu view on_exit ingame_menu 21:05:21.724 [Lua] [LobbyClient] Changed state from nil to joining 21:05:22.000 [Lua] [LobbyClient] Changed state from joining to joined 21:05:22.000 [Lua] [PartyManager] Leader is set to 110000102b3d4b7 21:05:22.000 [Lua] [LobbyClient] connected to lobby, id: 1860000017497d1 21:05:22.000 [Lua] ====== Looking for host: 110000102b3d4b7 21:05:22.602 [Lua] LobbyInternal.open_channel lobby: userdata: 0x1af4b348, to peer: 110000102b3d4b7 channel: 1 21:05:22.602 [Lua] Connected to host: 110000102b3d4b7, using channel: 1 21:05:22.602 [Lua] [Matchmaking] Joined lobby, checking network hash... 21:05:22.608 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Slacka'... 21:05:37.882 [Channel] Channel 1 to peer 110000102b3d4b7 in system game instance 1860000017497d1 timed out waiting for channel accept. 21:05:40.341 [Handshaker] Lost connection 105 to 110000102b3d4b7 21:05:53.073 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=1860000017497d1, host_id:Slacka 21:05:53.073 [Lua] [Matchmaking] Adding broken lobby: 1860000017497d1 Due to bad connection or something: true, ignoring it for 120 seconds 21:05:53.073 [Lua] LobbyClient close server channel 1 to 110000102b3d4b7 21:05:53.073 [Lua] LobbyInternal.close_channel lobby: userdata: 0x1af4b348, channel: 1 21:05:53.074 [Lua] [ChatManager][1]System: Connection timeout 21:05:53.074 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok 21:05:53.074 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 21:05:53.074 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:05:53.116 [Window] Window => inactive 21:05:54.684 [Window] Window => active 21:05:55.282 [Lua] PopupManager:query_result returned result: ok 21:05:56.846 [Lua] [IngameUI] menu view on_enter ingame_menu 21:05:59.034 [Window] Window => inactive 21:06:31.108 [Window] Window => active 21:06:31.355 [Lua] [IngameUI] menu view on_exit ingame_menu 21:06:31.734 [Lua] [IngameUI] menu view on_enter ingame_menu 21:06:35.272 [Lua] [Matchmaking] Joining lobby table: 0000000004374A50. 21:06:35.272 [Lua] 21:06:35.272 [Lua] [join_by_lobby_browser] = true (boolean) 21:06:35.272 [Lua] [join_lobby_data] = table 21:06:35.272 [Lua] [Host] = 110000102b3d4b7 (string) 21:06:35.272 [Lua] [power_level] = 745 (string) 21:06:35.272 [Lua] [id] = 1860000017497d1 (string) 21:06:35.272 [Lua] [num_players] = 2 (string) 21:06:35.272 [Lua] [difficulty_tweak] = 7 (string) 21:06:35.272 [Lua] [matchmaking_type] = 3 (string) 21:06:35.272 [Lua] [difficulty] = harder (string) 21:06:35.272 [Lua] [player_slot_1] = 0:0 (string) 21:06:35.272 [Lua] [unique_server_name] = Slacka (string) 21:06:35.272 [Lua] [selected_mission_id] = sig_citadel_nurgle_path3 (string) 21:06:35.272 [Lua] [player_slot_4] = 0:0 (string) 21:06:35.272 [Lua] [matchmaking] = true (string) 21:06:35.272 [Lua] [country_code] = GB (string) 21:06:35.272 [Lua] [mission_id] = sig_citadel_nurgle_path3 (string) 21:06:35.272 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 21:06:35.272 [Lua] [player_slot_5] = 110000102b3d4b7:1 (string) 21:06:35.272 [Lua] [player_slot_2] = 0:0 (string) 21:06:35.272 [Lua] [mechanism] = deus (string) 21:06:35.272 [Lua] [player_slot_3] = 0:0 (string) 21:06:35.272 [Lua] [eac_authorized] = true (string) 21:06:35.272 [Lua] 21:06:35.272 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:06:35.272 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 21:06:35.272 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 21:06:35.272 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 21:06:35.272 [Lua] [ChatManager][1]System: Connecting to game session. 21:06:35.272 [Lua] [IngameUI] menu view on_exit ingame_menu 21:06:35.282 [Lua] [LobbyClient] Changed state from nil to joining 21:06:35.542 [Lua] [LobbyClient] Changed state from joining to joined 21:06:35.542 [Lua] [PartyManager] Leader is set to 110000102b3d4b7 21:06:35.542 [Lua] [LobbyClient] connected to lobby, id: 1860000017497d1 21:06:35.542 [Lua] ====== Looking for host: 110000102b3d4b7 21:06:35.544 [Lua] LobbyInternal.open_channel lobby: userdata: 0x03b46778, to peer: 110000102b3d4b7 channel: 2 21:06:35.544 [Lua] Connected to host: 110000102b3d4b7, using channel: 2 21:06:35.544 [Lua] [Matchmaking] Joined lobby, checking network hash... 21:06:35.553 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Slacka'... 21:06:36.956 [Lua] [IngameUI] menu view on_enter ingame_menu 21:06:37.513 [Lua] [IngameUI] menu view on_exit ingame_menu 21:06:50.753 [Channel] Channel 2 to peer 110000102b3d4b7 in system game instance 1860000017497d1 timed out waiting for channel accept. 21:06:52.769 [Handshaker] Lost connection 106 to 110000102b3d4b7 21:07:05.949 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=1860000017497d1, host_id:Slacka 21:07:05.949 [Lua] [Matchmaking] Adding broken lobby: 1860000017497d1 Due to bad connection or something: true, ignoring it for 120 seconds 21:07:05.949 [Lua] LobbyClient close server channel 2 to 110000102b3d4b7 21:07:05.949 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03b46778, channel: 2 21:07:05.949 [Lua] [ChatManager][1]System: Connection timeout 21:07:05.949 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok 21:07:05.949 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 21:07:05.949 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:07:07.171 [Lua] PopupManager:query_result returned result: ok 21:08:38.658 [Lua] Got invite to lobby from 110000102b3d4b7 21:08:38.669 [Lua] [Matchmaking] Joining lobby table: 0000000018FAEA60. 21:08:38.669 [Lua] 21:08:38.669 [Lua] [join_by_lobby_browser] = true (boolean) 21:08:38.669 [Lua] [join_lobby_data] = table 21:08:38.669 [Lua] [Host] = 110000102b3d4b7 (string) 21:08:38.669 [Lua] [power_level] = 745 (string) 21:08:38.669 [Lua] [id] = 1860000017497d1 (string) 21:08:38.669 [Lua] [num_players] = 2 (string) 21:08:38.669 [Lua] [difficulty_tweak] = 7 (string) 21:08:38.669 [Lua] [is_server_invite] = false (boolean) 21:08:38.669 [Lua] [matchmaking_type] = 3 (string) 21:08:38.669 [Lua] [difficulty] = harder (string) 21:08:38.669 [Lua] [player_slot_1] = 0:0 (string) 21:08:38.669 [Lua] [unique_server_name] = Slacka (string) 21:08:38.669 [Lua] [selected_mission_id] = sig_citadel_nurgle_path3 (string) 21:08:38.669 [Lua] [player_slot_4] = 0:0 (string) 21:08:38.669 [Lua] [matchmaking] = true (string) 21:08:38.669 [Lua] [country_code] = GB (string) 21:08:38.669 [Lua] [mission_id] = sig_citadel_nurgle_path3 (string) 21:08:38.669 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 21:08:38.669 [Lua] [player_slot_5] = 110000102b3d4b7:1 (string) 21:08:38.669 [Lua] [player_slot_2] = 0:0 (string) 21:08:38.669 [Lua] [mechanism] = deus (string) 21:08:38.669 [Lua] [player_slot_3] = 0:0 (string) 21:08:38.669 [Lua] [eac_authorized] = true (string) 21:08:38.669 [Lua] [friend_join] = true (boolean) 21:08:38.669 [Lua] 21:08:38.669 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:08:38.669 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 21:08:38.670 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 21:08:38.670 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 21:08:38.670 [Lua] [ChatManager][1]System: Connecting to game session. 21:08:38.678 [Lua] [LobbyClient] Changed state from nil to joining 21:08:38.942 [Lua] [LobbyClient] Changed state from joining to joined 21:08:38.942 [Lua] [PartyManager] Leader is set to 110000102b3d4b7 21:08:38.942 [Lua] [LobbyClient] connected to lobby, id: 1860000017497d1 21:08:38.942 [Lua] ====== Looking for host: 110000102b3d4b7 21:08:38.944 [Lua] LobbyInternal.open_channel lobby: userdata: 0x00825258, to peer: 110000102b3d4b7 channel: 3 21:08:38.944 [Lua] Connected to host: 110000102b3d4b7, using channel: 3 21:08:38.944 [Lua] [Matchmaking] Joined lobby, checking network hash... 21:08:38.957 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Slacka'... 21:08:48.488 [Window] Window => inactive 21:08:54.319 [Channel] Channel 3 to peer 110000102b3d4b7 in system game instance 1860000017497d1 timed out waiting for channel accept. 21:08:56.329 [Handshaker] Lost connection 107 to 110000102b3d4b7 21:09:08.100 [Lua] [Matchmaking] Removing broken lobby 1860000017497d1, perhaps it will now work again?! 21:09:09.635 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=1860000017497d1, host_id:Slacka 21:09:09.635 [Lua] [Matchmaking] Adding broken lobby: 1860000017497d1 Due to bad connection or something: true, ignoring it for 120 seconds 21:09:09.635 [Lua] LobbyClient close server channel 3 to 110000102b3d4b7 21:09:09.635 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00825258, channel: 3 21:09:09.635 [Lua] [ChatManager][1]System: Connection timeout 21:09:09.635 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok 21:09:09.635 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 21:09:09.635 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:11:05.643 [Window] Window => active 21:11:06.401 [Lua] PopupManager:query_result returned result: ok 21:11:06.968 [Lua] [IngameUI] menu view on_enter ingame_menu 21:11:07.658 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 21:11:08.142 [Lua] PopupManager:query_result returned result: end_game 21:11:08.142 [ReturnCode] force silent exit code 21:11:08.142 [Lua] PlayFabMirrorBase:_commit_internal nil 21:11:08.142 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:11:08.145 [Lua] generate_backend_stats 1100001034ed953:1 21:11:08.174 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 26 21:11:08.175 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:11:08.178 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 26 2 21:11:08.405 [Window] Window => inactive 21:11:08.863 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 21:11:08.863 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 26 21:11:09.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 26 21:11:09.231 [Lua] commit result success 2 21:11:09.231 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 21:11:09.231 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 28 21:11:09.244 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 21:11:09.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 21:11:09.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 28 21:11:09.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 28 21:11:09.605 [Lua] [Matchmaking] Doing transition quit_game from UI 21:11:09.605 [Lua] TRANSITION quit_game nil false 21:11:09.605 [Lua] [GameNetworkManager] Leaving game... 21:11:09.605 [Lua] [GameNetworkManager] Shutting down game session host. 21:11:09.605 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:11:09.605 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:11:09.605 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=359.76 21:11:09.614 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:11:11.648 [Application] Lua signals application exit. 21:11:11.665 [ReturnCode] force silent exit code 21:11:11.665 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:11:11.665 [Lua] [Managers] Calling function on all managers: 21:11:11.665 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 21:11:11.666 [Lua] Clearing all global lookup lists 21:11:11.666 [Lua] [IngamePlayerListUI] - Destroy 21:11:11.666 [Lua] [GamePadEquipmentUI] - Destroy 21:11:11.666 [Lua] [EquipmentUI] - Destroy 21:11:11.666 [Lua] [GamePadAbilityUI] - Destroy 21:11:11.666 [Lua] [AbilityUI] - Destroy 21:11:11.666 [Lua] [IngameUI] destroy 21:11:11.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 21:11:11.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 21:11:11.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 21:11:11.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 21:11:11.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 21:11:11.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 21:11:11.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 21:11:11.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5 21:11:11.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4 21:11:11.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2 21:11:11.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 21:11:11.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 21:11:11.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 21:11:11.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1 21:11:11.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 21:11:11.725 [Lua] [Managers] Destroying manager group: 21:11:11.732 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:11:11.788 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:11:11.788 [Lua] [Matchmaking] unregister rpcs 21:11:11.788 [Lua] [Matchmaking] destroying 21:11:11.788 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:11:11.788 [Lua] [ChatManager] Unregistering channel 1 21:11:11.788 [Lua] [EnemyPackageLoader] network_context_destroyed 21:11:11.788 [Lua] [PartyManager] network_context_destroyed 21:11:11.788 [Lua] [GameMechanismManager] network_context_destroyed 21:11:11.788 [SteamVoip] Leaving room 33e47f615a43114c 21:11:11.788 [SteamVoipClient] select_out(1100001034ed953, off) 21:11:11.788 [SteamVoip] Destroying room 33e47f615a43114c 21:11:11.789 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer 21:11:11.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer 21:11:11.790 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 21:11:11.790 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 21:11:11.797 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 21:11:11.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer 21:11:11.800 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 21:11:11.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:11:11.801 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 21:11:11.810 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 21:11:11.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 21:11:11.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer 21:11:11.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 21:11:11.811 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer 21:11:11.811 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 21:11:11.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer 21:11:11.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 21:11:11.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 21:11:11.812 [EACServer] [22:11:11:811][Windows][EAC Server] [Info][Destroy] Called 21:11:11.814 [Lua] [LobbyHost] Destroying 21:11:11.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 21:11:11.814 [Umbra] Unload tome 21:11:11.815 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 21:11:11.897 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 21:11:11.911 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 21:11:11.911 [Lua] ############### UNLOADING PACKAGES ############### 21:11:11.911 [Lua] [Managers] Calling function on all managers: 21:11:11.911 [Lua] [Managers] Destroying manager group: 21:11:11.911 [Lua] [Managers] Destroying manager group: 21:11:11.911 [Lua] [Managers] Destroying manager group: 21:11:11.911 [Lua] [Managers] Destroying manager group: 21:11:12.157 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1007: in function shutdown [12] @scripts/boot.lua:656:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 00000000191BABF0; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 00000000191BABF0; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 14; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000191BABF0 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000090310; index = 45; alias = "mod"; manager = table: 000000001B0881D0 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000094F10; dt = nil [10] venture = ; state = ; package = table: 000000000008B4B0; mod = table: 000000001B0881D0; localizer = table: 0000000000DB0FF0; [11] startup_package_handles = table: 0000000000098C30; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000000098B90; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004AD8E70; quit_game = true; startup_timer = 4.6240987573401071; has_booted = true; loading_context = table: 0000000002893ED0; 21:11:12.157 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 21:11:12.159 [Lua] VMF:ON_UNLOAD() 21:11:12.167 [Lua] [PackageManager] Destroy() 21:11:12.167 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 21:11:12.167 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 21:11:12.171 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 21:11:12.171 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 21:11:12.196 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 21:11:12.197 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 21:11:12.197 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 21:11:12.201 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 21:11:12.215 [Lua] [PackageManager] Unload: resource_packages/inventory, global 21:11:12.217 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 21:11:12.217 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 21:11:12.220 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 21:11:12.220 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 21:11:12.221 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 21:11:12.221 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 21:11:12.221 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 21:11:12.224 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 21:11:12.225 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 21:11:12.227 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 21:11:12.227 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 21:11:12.228 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 21:11:12.229 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 21:11:12.229 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 21:11:12.230 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 21:11:12.230 [Lua] [PackageManager] Unload: resource_packages/decals, global 21:11:12.234 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 21:11:12.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 21:11:12.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 21:11:12.238 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 21:11:12.243 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 21:11:12.243 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 21:11:12.243 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 21:11:12.244 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 21:11:12.245 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 21:11:12.248 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 21:11:12.252 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 21:11:12.271 [Lua] [PackageManager] Unload: resource_packages/ingame, global 21:11:12.271 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 21:11:12.273 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 21:11:12.275 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 21:11:12.278 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 21:11:12.290 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 21:11:12.294 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 21:11:12.309 [Lua] [PackageManager] Unload: resource_packages/pickups, global 21:11:12.309 [Lua] [PackageManager] Unload: resource_packages/careers, global 21:11:12.312 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 21:11:12.312 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 21:11:12.313 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 21:11:12.449 [RazerChroma] Shutdown Razer Chroma 21:11:12.969 [EAC] Shutdown [Log end]