[Log version] 1
[Session] 6552D274-ACD6-4486-A0E1-70A3
12:41:56.504 [Application] STARTUP: DLCList::setup, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2687
12:41:56.504 [Application] STARTUP: setup_timer, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2690
12:41:56.505 [Application] STARTUP: make system_info, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2695
12:41:56.505 [Application] STARTUP: setup_jobs, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2698
12:41:56.505 [Application] STARTUP: setup_resources, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2700
12:41:56.549 [Application] STARTUP: setup_window, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2704
12:41:56.550 [Window] Window => active
12:41:56.556 [Application] STARTUP: setup high precision fp, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2719
12:41:56.556 [Application] STARTUP: make game, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2724
12:41:56.597 [Application] STARTUP: init steam, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2729
12:41:56.679 [Application] STARTUP: setup renderer, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2740
12:41:56.698 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 770)
12:41:56.734 [Application] STARTUP: setup input, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2743
12:41:56.776 [Application] STARTUP: config renderer, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2749
12:41:57.185 [Window] Window => inactive
12:41:57.302 [Application] STARTUP: setup physics, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2751
12:41:57.312 [Application] STARTUP: setup boot packages, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2754
12:41:57.959 [Application] STARTUP: setup physics properties, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2756
12:41:57.959 [Application] STARTUP: setup sound, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2758
12:41:57.993 [Application] STARTUP: setup network, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2760
12:41:57.993 [Save] Save dir: `Roaming\Fatshark\Warhammer End Times Vermintide`
12:41:57.993 [Application] STARTUP: setup entities, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2779
12:41:57.993 [Application] No waiting for script debugger to get connected.
12:41:57.993 [Application] STARTUP: game init, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2802
12:41:58.038 [LightFX ] Loaded DLL.
12:41:58.038 [LightFX ] Init()
12:41:58.043 [LightFX ] LightFX failed to initialize
12:41:58.076 [EyeX] Initializing TobiiEyeX Module.
12:41:58.138 warning: [EyeX] EyeX Not available on system. Avoiding initialization.
12:41:58.208 [Window] Window => active
12:41:58.208 [Lua] --- CPU
CPU: ///REMOVED///
///REMOVED///
--- Memory
///REMOVED///
--- OS
///REMOVED///
--- Graphics
Graphics card: ///REMOVED///
--- Sound
No sound card detected.
--- Network
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
12:41:58.208 [Lua] [PackageManager] Load: foundation/resource_packages/boot, boot, sync-read,
12:41:58.293 [Lua] *****************************************************************
12:41:58.293 [Lua] ** Initial contents of script_data **
12:41:58.293 [Lua] script_data.beta_level_progression = false
12:41:58.293 [Lua] script_data.bundle_dir = ..\bundle
12:41:58.293 [Lua] script_data.debug_interactions = false
12:41:58.293 [Lua] script_data.debug_voip = true
12:41:58.293 [Lua] script_data.disable_debug_draw = true
12:41:58.293 [Lua] script_data.disable_intro_trailer = false
12:41:58.293 [Lua] script_data.dummy_field_to_spawn_development_settings_table = true
12:41:58.293 [Lua] script_data.force_debug_disabled = true
12:41:58.293 [Lua] script_data.force_steam = true
12:41:58.293 [Lua] script_data.hide_fps = true
12:41:58.293 [Lua] script_data.hide_version_info = true
12:41:58.293 [Lua] script_data.ini = settings
12:41:58.293 [Lua] script_data.matchmaking_debug = true
12:41:58.293 [Lua] script_data.network_debug = false
12:41:58.293 [Lua] script_data.network_debug_connections = true
12:41:58.293 [Lua] script_data.network_log_messages = true
12:41:58.293 [Lua] script_data.news_ticker = http://patch.fatshark.se/vermintide_closedtest_news_ticker.txt
12:41:58.293 [Lua] script_data.package_debug = true
12:41:58.293 [Lua] script_data.show_fps = false
12:41:58.293 [Lua] script_data.silent-mode = true
12:41:58.293 [Lua] script_data.spawn_empty_chest = true
12:41:58.293 [Lua] script_data.telemetry_log_interval = 600
12:41:58.293 [Lua] script_data.use_beta_overlay = false
12:41:58.293 [Lua] script_data.use_tech_telemetry = true
12:41:58.293 [Lua] script_data.use_telemetry = true
12:41:58.293 [Lua] *****************************************************************
12:41:58.293 [Lua] -> fishtank plugin has been loaded.
12:41:58.293 [Lua] -> navigation plugin has been loaded.
12:41:58.293 [Lua] -> rule database plugin has been loaded.
12:41:58.293 [Lua] -> wwise plugin has been loaded.
12:41:58.315 [Lua] [PackageManager] Load: resource_packages/post_localization_boot, boot, sync-read,
12:41:59.244 [Lua] [PackageManager] Load: resource_packages/strings, boot, sync-read,
12:41:59.543 [Lua] [Boot] Application build: public_dev
12:41:59.543 [Lua] [Boot] Engine revision: 6fc02ac154ea
12:41:59.543 [Lua] [Boot] Content revision: 112506
12:41:59.543 [Lua] [PackageManager] Load: resource_packages/dlcs/stromdorf/stromdorf, boot, sync-read,
12:41:59.712 [Lua] [PackageManager] Load: resource_packages/dlcs/reikwald/reikwald, boot, sync-read,
12:41:59.798 [Lua] [PackageManager] Load: resource_packages/dlcs/challenge_wizard/challenge_wizard, boot, sync-read,
12:41:59.879 [Lua] [PackageManager] Load: resource_packages/dlcs/chamber/chamber, boot, sync-read,
12:42:00.224 [Lua] [PackageManager] Load: resource_packages/foundation_scripts, boot, sync-read,
12:42:00.285 [Lua] [PackageManager] Load: resource_packages/game_scripts, boot, sync-read,
12:42:00.900 [Lua] [PackageManager] Load: backend/local_backend/local_backend, boot, sync-read,
12:42:00.931 [Lua] [PackageManager] Load: resource_packages/level_scripts, boot, sync-read,
12:42:01.375 [Lua] oliphant 12.289999999999996 12.289999999999999
12:42:01.535 [Lua] [Boot] User ID: ///REMOVED///
12:42:01.603 [Application] STARTUP: pre update loop, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 3120
12:42:01.604 [Window] Window => inactive
12:42:01.605 [SteamStats] RequestCurrentStats success: true
12:42:01.648 [Lua] init managers
12:42:01.706 [Lua] [SmokeTest] Disabled
12:42:01.735 [Save] Loading `xx9b8isopt`
12:42:01.735 [Lua] [PackageManager] Load: resource_packages/levels/debug_levels, boot, sync-read,
12:42:01.735 [Lua] [PackageManager] Load: resource_packages/levels/benchmark_levels, boot, sync-read,
12:42:01.756 [Lua] [PackageManager] Load: resource_packages/levels/dwarf_levels, boot, sync-read,
12:42:01.929 [Lua] [PackageManager] Load: resource_packages/dlcs/challenge_wizard/challenge_wizard, boot, sync-read,
12:42:01.929 [Lua] [Boot] use baked enemy meshes: false package: resource_packages/ingame_breeds
12:42:01.929 [Lua] [PackageManager] Load: resource_packages/ingame_breeds, global, sync-read,
12:42:01.735 error: [Save] Missing filename `xx9b8isopt`
<>
----------------------------------------
0x00400000
0x011bf000
<>
<>
----------------------------------------
0x0072db1d
0x0072e453
0x0072e591
0x0072e7d3
0x0072e610
0x0063dbdf
0x00779daf
0x0073a1fd
0x771a6a14 BaseThreadInitThunk
0x7745ad8f RtlInitializeExceptionChain
0x7745ad5a RtlInitializeExceptionChain
<>
12:42:04.825 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, sync-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/dlcs/chamber/chamber, state_splash_screen, async-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/dlcs/challenge_wizard/challenge_wizard, state_splash_screen, async-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/dlcs/reikwald/reikwald, state_splash_screen, async-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/dlcs/stromdorf/stromdorf, state_splash_screen, async-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/title_screen_gamma, state_splash_screen, async-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_bg_default, state_splash_screen, async-read,
12:42:05.059 [Lua] [PackageManager] Load: resource_packages/menu_assets_start_screen, state_splash_screen, async-read,
12:42:06.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
12:42:06.458 [Lua] [PackageManager] Force_load: resource_packages/title_screen
12:42:06.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen_gamma
12:42:06.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen_gamma
12:42:06.695 [Lua] [PackageManager] Force_load: resource_packages/title_screen_gamma
12:42:06.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
12:42:07.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
12:42:07.063 [Lua] [PackageManager] Force_load: resource_packages/menu
12:42:07.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
12:42:07.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
12:42:07.232 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
12:42:07.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_bg_default
12:42:07.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_bg_default
12:42:07.315 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_bg_default
12:42:07.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets_start_screen
12:42:07.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_start_screen
12:42:07.552 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_start_screen
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/common_level_resources, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_bg_inn_level, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/levels/ui_profile_selection, global, async-read,
12:42:07.553 [Lua] [PackageManager] Load: resource_packages/end_screen_banners/end_screen_banners, global, async-read,
12:42:08.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/common_level_resources
12:42:08.598 [Lua] [PackageManager] Force_load: resource_packages/common_level_resources
12:42:08.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets_common
12:42:14.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
12:42:14.263 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
12:42:14.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_bg_inn_level
12:42:14.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_bg_inn_level
12:42:14.362 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_bg_inn_level
12:42:14.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
12:42:15.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
12:42:15.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
12:42:15.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
12:42:16.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
12:42:16.127 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
12:42:16.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
12:42:17.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
12:42:17.034 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
12:42:17.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
12:42:18.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
12:42:18.064 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
12:42:18.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:42:18.200 [Window] Window => active
12:42:18.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:42:18.887 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:42:18.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
12:42:19.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
12:42:19.747 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
12:42:19.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
12:42:19.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
12:42:19.847 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
12:42:19.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
12:42:20.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
12:42:20.470 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
12:42:20.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
12:42:20.822 [Window] Window => inactive
12:42:20.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
12:42:20.956 [Lua] [PackageManager] Force_load: resource_packages/inventory
12:42:20.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
12:42:21.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
12:42:21.056 [Lua] [PackageManager] Force_load: resource_packages/decals
12:42:21.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
12:42:21.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
12:42:21.429 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
12:42:21.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview
12:42:21.740 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
12:42:21.754 [Lua] [Gamestate] Enter StateTitleScreen
12:42:21.780 [Lua] start screen menu assets already loaded, skipping...
12:42:21.780 [Lua] start screen menu assets loaded, setting up ui and state machine
12:42:21.780 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
12:42:21.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
12:42:21.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
12:42:21.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
12:42:21.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
12:42:21.807 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
12:42:21.824 [Lua] [BackendManager] Backend Enabled
12:42:21.824 [Lua] [Backend] Creating backend with title id: 1001, environment: "Prod"
12:42:22.559 [Lua] [BackendManager] BackendManager self._need_signin = true
12:42:22.559 [Lua] [Backend] Changed state from connection_uninitialized to connection_initialized
12:42:22.559 [Fishtank] State change STATE_INITIALIZED -> STATE_CONNECTING
12:42:22.564 [Lua] [Backend] Changed state from connection_initialized to connection_connecting
12:42:22.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:42:22.594 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:42:22.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
12:42:23.867 [Window] Window => active
12:42:24.095 [Fishtank] State change STATE_CONNECTING -> STATE_CONNECTED
12:42:24.095 [Lua] [Backend] Changed state from connection_connecting to connection_connected
12:42:24.095 [Lua] [Backend] Changed state from connection_connected to connection_waiting_auth_ticket
12:42:24.446 [Fishtank] State change STATE_CONNECTED -> STATE_AUTHENTICATING
12:42:24.457 [Lua] [Backend] Changed state from connection_waiting_auth_ticket to connection_authenticating
12:42:25.425 [Fishtank Plugin] on_list_profiles 1
12:42:25.426 [Fishtank Plugin] Backend ID: steam id011000010491c357
12:42:25.426 [Fishtank Plugin] Selecting default profile 0
12:42:25.507 [Fishtank] State change STATE_AUTHENTICATING -> STATE_AUTHENTICATED
12:42:25.507 [Fishtank Plugin] on_authenticated
12:42:25.507 [Lua] [Backend] Changed state from connection_authenticating to connection_authenticated
12:42:25.507 [Fishtank Plugin] loading entities transaction id: 109
12:42:29.137 [Fishtank Plugin] load entities callback:
Entities loaded: 3048
12:42:29.139 [Lua] [Backend] Changed state from connection_authenticated to connection_entities_loaded
12:42:29.140 [Fishtank Plugin] BackendSession.item_server_script( qnc_get_state_3 )
12:42:29.151 [Window] Window => inactive
12:42:29.655 [Window] Window => active
12:42:33.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
12:42:33.437 [Lua] [PackageManager] Force_load: resource_packages/ingame
12:42:33.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
12:42:36.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
12:42:36.431 [Lua] [PackageManager] Force_load: resource_packages/pickups
12:42:36.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_profile_selection
12:42:36.447 [Window] Window => inactive
12:42:38.828 [Window] Window => active
12:42:39.244 error: [Fishtank] [REST_TRANSPORT_CURL] Failed request: (52) Server returned nothing (no headers, no data)
<>
----------------------------------------
0x00400000
0x011bf000
<>
<>
----------------------------------------
0x0072db1d
0x0072e453
0x0072e591
0x0072e7d3
0x0072e610
0x5c454275
0x5c451e01
0x5c44c485
0x5c423cb9
0x5c4554f3
0x5c8d4b6a lua_newstate
<>
<> [0] [C]: in function update
[1] scripts/managers/backend/script_backend.win32.lua:117: in function update
[2] scripts/managers/backend/backend_manager.lua:268: in function update
[3] scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:27: in function update
[4] foundation/scripts/util/state_machine.lua:145: in function update
[5] scripts/game_state/state_title_screen.lua:199: in function update
[6] foundation/scripts/util/state_machine.lua:145: in function update
[7] foundation/scripts/boot/boot.lua:207: in function foundation_update
[8] scripts/boot.lua:84: in function update
[9] foundation/scripts/boot/boot.lua:269:in function
<>
<> [1] self = table: 1A6F1600
[2] self = table: 1E4FC020; dt = 0.016667544841766357; settings = table: 25A4DA60
[3] self = table: 1A6F15E0; dt = 0.016667544841766357; t = 31.850700290873647
[4] self = table: 1E4A6820; dt = 0.016667544841766357; t = 31.850700290873647
[5] self = table: 1E23CF00; dt = 0.016667544841766357; t = 31.850700290873647
[6] self = table: 1E4A6D40; dt = 0.016667544841766357; t = 31.850700290873647
[7] self = table: 1968E2E0; dt = 0.016667544841766357; t = 31.850700290873647
[8] self = table: 1968E2E0; dt = 0.016667544841766357
[9] dt = 0.016667544841766357
<>
<> [1] _backend = true; _dirty = true; _entities_requested = true; _last_id = 0; _dirty_stats = true; _signin_timeout = 1575956562; _commits = table: 1A6F1620; _state = 8;
[2] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080;
[3] backend_signin_initated = true; parent = table: 1E23CF00; _params = table: 1E4A4B60;
[4] _params = table: 1E4A4B60; _profiling_debugging_enabled = true; _parent = table: 1E23CF00; _state = table: 1A6F15E0;
[5] _world_name = "title_screen_world"; _input_manager = table: 1E4FC440; _viewport = [Viewport]; parent = table: 1968E2E0; _is_installed = true; _world = [World]; _params = table: 1E4A6CE0; _platform = "win32"; _ui_packages_loaded = true; _viewport_name = "title_screen_viewport"; _machine = table: 1E4A6820; _play_go_progress_string = "Installing: %d%%";
[6] _params = table: 1E4A6CE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 1968E2E0; _state = table: 1E23CF00;
[7] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40;
[8] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40;
<>
12:42:39.472 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:42:39.472 warning: [Lua] "[DataServerQueue] Backend data server error
script: qnc_get_state_3
error_message.details : ItemServer failed creating loot [1]
error_message.reason : 1
queue_id: 1 (expected)
queue_id: nil (actual)
parameters:", Num ocurrencies: 1, User: ///REMOVED///
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] scripts/managers/backend/data_server_queue.lua:50: in function poll_backend
[3] scripts/managers/backend/data_server_queue.lua:184: in function update
[4] scripts/managers/backend/backend_manager.lua:273: in function update
[5] scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:27: in function update
[6] foundation/scripts/util/state_machine.lua:145: in function update
[7] scripts/game_state/state_title_screen.lua:199: in function update
[8] foundation/scripts/util/state_machine.lua:145: in function update
[9] foundation/scripts/boot/boot.lua:207: in function foundation_update
[10] scripts/boot.lua:84: in function update
[11] foundation/scripts/boot/boot.lua:269:in function
[1] system = "DataServerQueue"; message = "Backend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:"; print_key = "DataServerQueueBackend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:"; print_count = 1; message_formatted = "Backend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:"; body = "\"[DataServerQueue] Backend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:\", Num ocurrencies: 1, User: ///REMOVED///
[2] self = table: 1A6F1220; caller = "DataServerQueue"; items = table: 1A6F09E0; parameters = table: 1A6F0440; error_message = table: 1A6F0460; error_string = "Backend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:"; num_parameters = 0
[3] self = table: 1A6F1640; current = table: 1A6F1220
[4] self = table: 1E4FC020; dt = 0.016667544841766357; settings = table: 25A4DA60; error_data = nil
[5] self = table: 1A6F15E0; dt = 0.016667544841766357; t = 31.850700290873647
[6] self = table: 1E4A6820; dt = 0.016667544841766357; t = 31.850700290873647
[7] self = table: 1E23CF00; dt = 0.016667544841766357; t = 31.850700290873647
[8] self = table: 1E4A6D40; dt = 0.016667544841766357; t = 31.850700290873647
[9] self = table: 1968E2E0; dt = 0.016667544841766357; t = 31.850700290873647
[10] self = table: 1968E2E0; dt = 0.016667544841766357
[11] dt = 0.016667544841766357
[2] _queue_id = "1"; _data = table: 24DC42D8; _script_name = "qnc_get_state_3";
[3] _queue_id = 1; _queue = table: 1A6F1660; _command_executors = table: 1A6F16A0; _error_items = table: 1A6F1680;
[4] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080;
[5] backend_signin_initated = true; parent = table: 1E23CF00; _params = table: 1E4A4B60;
[6] _params = table: 1E4A4B60; _profiling_debugging_enabled = true; _parent = table: 1E23CF00; _state = table: 1A6F15E0;
[7] _world_name = "title_screen_world"; _input_manager = table: 1E4FC440; _viewport = [Viewport]; parent = table: 1968E2E0; _is_installed = true; _world = [World]; _params = table: 1E4A6CE0; _platform = "win32"; _ui_packages_loaded = true; _viewport_name = "title_screen_viewport"; _machine = table: 1E4A6820; _play_go_progress_string = "Installing: %d%%";
[8] _params = table: 1E4A6CE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 1968E2E0; _state = table: 1E23CF00;
[9] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40;
[10] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40;
<>
12:42:39.472 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:42:39.473 warning: [Lua] "[Backend_Error] ERROR: ItemServer failed creating loot [1]", Num ocurrencies: 1, User: ///REMOVED///
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] scripts/managers/backend/backend_manager.lua:308: in function _post_error
[3] scripts/managers/backend/backend_manager.lua:292: in function update
[4] scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:27: in function update
[5] foundation/scripts/util/state_machine.lua:145: in function update
[6] scripts/game_state/state_title_screen.lua:199: in function update
[7] foundation/scripts/util/state_machine.lua:145: in function update
[8] foundation/scripts/boot/boot.lua:207: in function foundation_update
[9] scripts/boot.lua:84: in function update
[10] foundation/scripts/boot/boot.lua:269:in function
[1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: ItemServer failed creating loot [1]"; body = "\"[Backend_Error] ERROR: ItemServer failed creating loot [1]\", Num ocurrencies: 1, User: ///REMOVED///
[2] self = table: 1E4FC020; error_data = table: 1A6F00E0
[3] self = table: 1E4FC020; dt = 0.016667544841766357; settings = table: 25A4DA60; error_data = nil; error_data = table: 1A6F00E0
[4] self = table: 1A6F15E0; dt = 0.016667544841766357; t = 31.850700290873647
[5] self = table: 1E4A6820; dt = 0.016667544841766357; t = 31.850700290873647
[6] self = table: 1E23CF00; dt = 0.016667544841766357; t = 31.850700290873647
[7] self = table: 1E4A6D40; dt = 0.016667544841766357; t = 31.850700290873647
[8] self = table: 1968E2E0; dt = 0.016667544841766357; t = 31.850700290873647
[9] self = table: 1968E2E0; dt = 0.016667544841766357
[10] dt = 0.016667544841766357
[2] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080;
[3] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080;
[4] backend_signin_initated = true; parent = table: 1E23CF00; _params = table: 1E4A4B60;
[5] _params = table: 1E4A4B60; _profiling_debugging_enabled = true; _parent = table: 1E23CF00; _state = table: 1A6F15E0;
[6] _world_name = "title_screen_world"; _input_manager = table: 1E4FC440; _viewport = [Viewport]; parent = table: 1968E2E0; _is_installed = true; _world = [World]; _params = table: 1E4A6CE0; _platform = "win32"; _ui_packages_loaded = true; _viewport_name = "title_screen_viewport"; _machine = table: 1E4A6820; _play_go_progress_string = "Installing: %d%%";
[7] _params = table: 1E4A6CE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 1968E2E0; _state = table: 1E23CF00;
[8] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40;
[9] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40;
<>
12:42:39.473 [Lua] [BackendManager] adding error: data_server_error ItemServer failed creating loot [1]
12:42:39.473 [Lua] [BackendManager] Showing error dialog: "data_server_error", "ItemServer failed creating loot [1]"
12:42:39.473 [Lua] backend error data_server_error nil
12:42:39.473 [Lua] PopupManager:queue_popup: Cannot connect to the game server, please try again later. Server Error button_quit Quit Game
12:42:39.490 [Lua] ShowCursorStack.push() depth: 0
[2] scripts/ui/views/popup_handler.lua:330: in function acquire_input
[3] scripts/ui/views/popup_handler.lua:554: in function queue_popup
12:42:41.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_profile_selection
12:42:41.785 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_profile_selection
12:42:41.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/end_screen_banners/end_screen_banners
12:42:42.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/end_screen_banners/end_screen_banners
12:42:42.202 [Lua] [PackageManager] Force_load: resource_packages/end_screen_banners/end_screen_banners
12:42:42.620 [Lua] ShowCursorStack.pop() depth: 1
[2] scripts/ui/views/popup_handler.lua:355: in function release_input
[3] scripts/ui/views/popup_handler.lua:474: in function update
12:42:42.637 [Lua] PopupManager:query_result returned result: button_quit
12:42:42.637 error: [Application] Lua signals application exit.
<>
----------------------------------------
0x00400000
0x011bf000
<>
<>
----------------------------------------
0x0072db1d
0x0072e453
0x0072e591
0x0072e7d3
0x0072e610
0x005b5890
<>
<> [0] [C]: in function quit
[1] scripts/managers/backend/backend_manager.lua:247: in function _update_error_handling
[2] scripts/managers/backend/backend_manager.lua:300: in function update
[3] scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:27: in function update
[4] foundation/scripts/util/state_machine.lua:145: in function update
[5] scripts/game_state/state_title_screen.lua:199: in function update
[6] foundation/scripts/util/state_machine.lua:145: in function update
[7] foundation/scripts/boot/boot.lua:207: in function foundation_update
[8] scripts/boot.lua:84: in function update
[9] foundation/scripts/boot/boot.lua:269:in function
<>
<> [1] self = table: 1E4FC020; dt = 0.016673145815730095; result = "button_quit"
[2] self = table: 1E4FC020; dt = 0.016673145815730095
[3] self = table: 1A6F15E0; dt = 0.016673145815730095; t = 35.002941647544503
[4] self = table: 1E4A6820; dt = 0.016673145815730095; t = 35.002941647544503
[5] self = table: 1E23CF00; dt = 0.016673145815730095; t = 35.002941647544503
[6] self = table: 1E4A6D40; dt = 0.016673145815730095; t = 35.002941647544503
[7] self = table: 1968E2E0; dt = 0.016673145815730095; t = 35.002941647544503
[8] self = table: 1968E2E0; dt = 0.016673145815730095
[9] dt = 0.016673145815730095
<>
<> [1] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080;
[2] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080;
[3] backend_signin_initated = true; parent = table: 1E23CF00; _params = table: 1E4A4B60;
[4] _params = table: 1E4A4B60; _profiling_debugging_enabled = true; _parent = table: 1E23CF00; _state = table: 1A6F15E0;
[5] _world_name = "title_screen_world"; _input_manager = table: 1E4FC440; _viewport = [Viewport]; parent = table: 1968E2E0; _is_installed = true; _world = [World]; _params = table: 1E4A6CE0; _platform = "win32"; _ui_packages_loaded = true; _viewport_name = "title_screen_viewport"; _machine = table: 1E4A6820; _play_go_progress_string = "Installing: %d%%";
[6] _params = table: 1E4A6CE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 1968E2E0; _state = table: 1E23CF00;
[7] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40;
[8] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40;
<>
12:42:42.653 [Lua] [PackageManager] Unload: resource_packages/menu_assets_start_screen, state_splash_screen
12:42:44.000 [Lua] wait for shutdown has timed out 6 nil
12:42:44.000 [Lua] [PackageManager] Destroy()
12:42:44.000 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/title_screen_gamma, state_splash_screen
12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/decals, global
12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/dlcs/challenge_wizard/challenge_wizard, boot
12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/dlcs/challenge_wizard/challenge_wizard, state_splash_screen
12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/post_localization_boot, boot
12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/game_scripts, boot
12:42:44.007 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
12:42:44.016 [Lua] [PackageManager] Unload: resource_packages/inventory, global
12:42:44.020 [Lua] [PackageManager] Unload: resource_packages/dlcs/reikwald/reikwald, boot
12:42:44.020 [Lua] [PackageManager] Unload: resource_packages/dlcs/reikwald/reikwald, state_splash_screen
12:42:44.021 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
12:42:44.026 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
12:42:44.030 [Lua] [PackageManager] Unload: resource_packages/strings, boot
12:42:44.030 [Lua] [PackageManager] Unload: foundation/resource_packages/boot, boot
12:42:44.030 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
12:42:44.031 [Lua] [PackageManager] Unload: resource_packages/end_screen_banners/end_screen_banners, global
12:42:44.031 [Lua] [PackageManager] Unload: resource_packages/dlcs/stromdorf/stromdorf, boot
12:42:44.031 [Lua] [PackageManager] Unload: resource_packages/dlcs/stromdorf/stromdorf, state_splash_screen
12:42:44.032 [Lua] [PackageManager] Unload: backend/local_backend/local_backend, boot
12:42:44.032 [Lua] [PackageManager] Unload: resource_packages/ingame, global
12:42:44.096 [Lua] [PackageManager] Unload: resource_packages/levels/ui_profile_selection, global
12:42:44.129 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
12:42:44.129 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, global
12:42:44.130 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
12:42:44.133 [Lua] [PackageManager] Unload: resource_packages/foundation_scripts, boot
12:42:44.133 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
12:42:44.134 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/levels/benchmark_levels, boot
12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/levels/debug_levels, boot
12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_bg_default, state_splash_screen
12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
12:42:44.144 [Lua] [PackageManager] Unload: resource_packages/ingame_breeds, global
12:42:44.201 [Lua] [PackageManager] Unload: resource_packages/pickups, global
12:42:44.244 [Lua] [PackageManager] Unload: resource_packages/common_level_resources, global
12:42:44.247 [Lua] [PackageManager] Unload: resource_packages/levels/dwarf_levels, boot
12:42:44.248 [Lua] [PackageManager] Unload: resource_packages/dlcs/chamber/chamber, boot
12:42:44.248 [Lua] [PackageManager] Unload: resource_packages/dlcs/chamber/chamber, state_splash_screen
12:42:44.253 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_bg_inn_level, global
12:42:44.253 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
12:42:44.257 [Lua] [PackageManager] Unload: resource_packages/level_scripts, boot
[Log end]