[Log version] 1 [Session] 6552D274-ACD6-4486-A0E1-70A3 12:41:56.504 [Application] STARTUP: DLCList::setup, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2687 12:41:56.504 [Application] STARTUP: setup_timer, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2690 12:41:56.505 [Application] STARTUP: make system_info, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2695 12:41:56.505 [Application] STARTUP: setup_jobs, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2698 12:41:56.505 [Application] STARTUP: setup_resources, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2700 12:41:56.549 [Application] STARTUP: setup_window, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2704 12:41:56.550 [Window] Window => active 12:41:56.556 [Application] STARTUP: setup high precision fp, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2719 12:41:56.556 [Application] STARTUP: make game, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2724 12:41:56.597 [Application] STARTUP: init steam, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2729 12:41:56.679 [Application] STARTUP: setup renderer, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2740 12:41:56.698 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 770) 12:41:56.734 [Application] STARTUP: setup input, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2743 12:41:56.776 [Application] STARTUP: config renderer, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2749 12:41:57.185 [Window] Window => inactive 12:41:57.302 [Application] STARTUP: setup physics, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2751 12:41:57.312 [Application] STARTUP: setup boot packages, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2754 12:41:57.959 [Application] STARTUP: setup physics properties, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2756 12:41:57.959 [Application] STARTUP: setup sound, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2758 12:41:57.993 [Application] STARTUP: setup network, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2760 12:41:57.993 [Save] Save dir: `Roaming\Fatshark\Warhammer End Times Vermintide` 12:41:57.993 [Application] STARTUP: setup entities, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2779 12:41:57.993 [Application] No waiting for script debugger to get connected. 12:41:57.993 [Application] STARTUP: game init, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 2802 12:41:58.038 [LightFX ] Loaded DLL. 12:41:58.038 [LightFX ] Init() 12:41:58.043 [LightFX ] LightFX failed to initialize 12:41:58.076 [EyeX] Initializing TobiiEyeX Module. 12:41:58.138 warning: [EyeX] EyeX Not available on system. Avoiding initialization. 12:41:58.208 [Window] Window => active 12:41:58.208 [Lua] --- CPU CPU: ///REMOVED/// ///REMOVED/// --- Memory ///REMOVED/// --- OS ///REMOVED/// --- Graphics Graphics card: ///REMOVED/// --- Sound No sound card detected. --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard 12:41:58.208 [Lua] [PackageManager] Load: foundation/resource_packages/boot, boot, sync-read, 12:41:58.293 [Lua] ***************************************************************** 12:41:58.293 [Lua] ** Initial contents of script_data ** 12:41:58.293 [Lua] script_data.beta_level_progression = false 12:41:58.293 [Lua] script_data.bundle_dir = ..\bundle 12:41:58.293 [Lua] script_data.debug_interactions = false 12:41:58.293 [Lua] script_data.debug_voip = true 12:41:58.293 [Lua] script_data.disable_debug_draw = true 12:41:58.293 [Lua] script_data.disable_intro_trailer = false 12:41:58.293 [Lua] script_data.dummy_field_to_spawn_development_settings_table = true 12:41:58.293 [Lua] script_data.force_debug_disabled = true 12:41:58.293 [Lua] script_data.force_steam = true 12:41:58.293 [Lua] script_data.hide_fps = true 12:41:58.293 [Lua] script_data.hide_version_info = true 12:41:58.293 [Lua] script_data.ini = settings 12:41:58.293 [Lua] script_data.matchmaking_debug = true 12:41:58.293 [Lua] script_data.network_debug = false 12:41:58.293 [Lua] script_data.network_debug_connections = true 12:41:58.293 [Lua] script_data.network_log_messages = true 12:41:58.293 [Lua] script_data.news_ticker = http://patch.fatshark.se/vermintide_closedtest_news_ticker.txt 12:41:58.293 [Lua] script_data.package_debug = true 12:41:58.293 [Lua] script_data.show_fps = false 12:41:58.293 [Lua] script_data.silent-mode = true 12:41:58.293 [Lua] script_data.spawn_empty_chest = true 12:41:58.293 [Lua] script_data.telemetry_log_interval = 600 12:41:58.293 [Lua] script_data.use_beta_overlay = false 12:41:58.293 [Lua] script_data.use_tech_telemetry = true 12:41:58.293 [Lua] script_data.use_telemetry = true 12:41:58.293 [Lua] ***************************************************************** 12:41:58.293 [Lua] -> fishtank plugin has been loaded. 12:41:58.293 [Lua] -> navigation plugin has been loaded. 12:41:58.293 [Lua] -> rule database plugin has been loaded. 12:41:58.293 [Lua] -> wwise plugin has been loaded. 12:41:58.315 [Lua] [PackageManager] Load: resource_packages/post_localization_boot, boot, sync-read, 12:41:59.244 [Lua] [PackageManager] Load: resource_packages/strings, boot, sync-read, 12:41:59.543 [Lua] [Boot] Application build: public_dev 12:41:59.543 [Lua] [Boot] Engine revision: 6fc02ac154ea 12:41:59.543 [Lua] [Boot] Content revision: 112506 12:41:59.543 [Lua] [PackageManager] Load: resource_packages/dlcs/stromdorf/stromdorf, boot, sync-read, 12:41:59.712 [Lua] [PackageManager] Load: resource_packages/dlcs/reikwald/reikwald, boot, sync-read, 12:41:59.798 [Lua] [PackageManager] Load: resource_packages/dlcs/challenge_wizard/challenge_wizard, boot, sync-read, 12:41:59.879 [Lua] [PackageManager] Load: resource_packages/dlcs/chamber/chamber, boot, sync-read, 12:42:00.224 [Lua] [PackageManager] Load: resource_packages/foundation_scripts, boot, sync-read, 12:42:00.285 [Lua] [PackageManager] Load: resource_packages/game_scripts, boot, sync-read, 12:42:00.900 [Lua] [PackageManager] Load: backend/local_backend/local_backend, boot, sync-read, 12:42:00.931 [Lua] [PackageManager] Load: resource_packages/level_scripts, boot, sync-read, 12:42:01.375 [Lua] oliphant 12.289999999999996 12.289999999999999 12:42:01.535 [Lua] [Boot] User ID: ///REMOVED/// 12:42:01.603 [Application] STARTUP: pre update loop, File: E:\DataRepos\engine_stable_chambers_2018_01_23\runtime\application\application.cpp, Line: 3120 12:42:01.604 [Window] Window => inactive 12:42:01.605 [SteamStats] RequestCurrentStats success: true 12:42:01.648 [Lua] init managers 12:42:01.706 [Lua] [SmokeTest] Disabled 12:42:01.735 [Save] Loading `xx9b8isopt` 12:42:01.735 [Lua] [PackageManager] Load: resource_packages/levels/debug_levels, boot, sync-read, 12:42:01.735 [Lua] [PackageManager] Load: resource_packages/levels/benchmark_levels, boot, sync-read, 12:42:01.756 [Lua] [PackageManager] Load: resource_packages/levels/dwarf_levels, boot, sync-read, 12:42:01.929 [Lua] [PackageManager] Load: resource_packages/dlcs/challenge_wizard/challenge_wizard, boot, sync-read, 12:42:01.929 [Lua] [Boot] use baked enemy meshes: false package: resource_packages/ingame_breeds 12:42:01.929 [Lua] [PackageManager] Load: resource_packages/ingame_breeds, global, sync-read, 12:42:01.735 error: [Save] Missing filename `xx9b8isopt` <> ---------------------------------------- 0x00400000 0x011bf000 <> <> ---------------------------------------- 0x0072db1d 0x0072e453 0x0072e591 0x0072e7d3 0x0072e610 0x0063dbdf 0x00779daf 0x0073a1fd 0x771a6a14 BaseThreadInitThunk 0x7745ad8f RtlInitializeExceptionChain 0x7745ad5a RtlInitializeExceptionChain <> 12:42:04.825 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, sync-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/dlcs/chamber/chamber, state_splash_screen, async-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/dlcs/challenge_wizard/challenge_wizard, state_splash_screen, async-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/dlcs/reikwald/reikwald, state_splash_screen, async-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/dlcs/stromdorf/stromdorf, state_splash_screen, async-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/title_screen_gamma, state_splash_screen, async-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_bg_default, state_splash_screen, async-read, 12:42:05.059 [Lua] [PackageManager] Load: resource_packages/menu_assets_start_screen, state_splash_screen, async-read, 12:42:06.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:42:06.458 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:42:06.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen_gamma 12:42:06.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen_gamma 12:42:06.695 [Lua] [PackageManager] Force_load: resource_packages/title_screen_gamma 12:42:06.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:42:07.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:42:07.063 [Lua] [PackageManager] Force_load: resource_packages/menu 12:42:07.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:42:07.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:42:07.232 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:42:07.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_bg_default 12:42:07.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_bg_default 12:42:07.315 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_bg_default 12:42:07.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets_start_screen 12:42:07.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_start_screen 12:42:07.552 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_start_screen 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/common_level_resources, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_bg_inn_level, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/levels/ui_profile_selection, global, async-read, 12:42:07.553 [Lua] [PackageManager] Load: resource_packages/end_screen_banners/end_screen_banners, global, async-read, 12:42:08.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/common_level_resources 12:42:08.598 [Lua] [PackageManager] Force_load: resource_packages/common_level_resources 12:42:08.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets_common 12:42:14.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:42:14.263 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:42:14.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_bg_inn_level 12:42:14.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_bg_inn_level 12:42:14.362 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_bg_inn_level 12:42:14.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:42:15.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:42:15.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:42:15.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:42:16.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:42:16.127 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:42:16.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:42:17.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:42:17.034 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:42:17.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:42:18.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:42:18.064 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:42:18.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:42:18.200 [Window] Window => active 12:42:18.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:42:18.887 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:42:18.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:42:19.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:42:19.747 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:42:19.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:42:19.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:42:19.847 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:42:19.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:42:20.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:42:20.470 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:42:20.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:42:20.822 [Window] Window => inactive 12:42:20.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:42:20.956 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:42:20.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:42:21.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:42:21.056 [Lua] [PackageManager] Force_load: resource_packages/decals 12:42:21.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:42:21.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:42:21.429 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:42:21.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview 12:42:21.740 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:42:21.754 [Lua] [Gamestate] Enter StateTitleScreen 12:42:21.780 [Lua] start screen menu assets already loaded, skipping... 12:42:21.780 [Lua] start screen menu assets loaded, setting up ui and state machine 12:42:21.780 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:42:21.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:42:21.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:42:21.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:42:21.780 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:42:21.807 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:42:21.824 [Lua] [BackendManager] Backend Enabled 12:42:21.824 [Lua] [Backend] Creating backend with title id: 1001, environment: "Prod" 12:42:22.559 [Lua] [BackendManager] BackendManager self._need_signin = true 12:42:22.559 [Lua] [Backend] Changed state from connection_uninitialized to connection_initialized 12:42:22.559 [Fishtank] State change STATE_INITIALIZED -> STATE_CONNECTING 12:42:22.564 [Lua] [Backend] Changed state from connection_initialized to connection_connecting 12:42:22.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:42:22.594 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:42:22.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:42:23.867 [Window] Window => active 12:42:24.095 [Fishtank] State change STATE_CONNECTING -> STATE_CONNECTED 12:42:24.095 [Lua] [Backend] Changed state from connection_connecting to connection_connected 12:42:24.095 [Lua] [Backend] Changed state from connection_connected to connection_waiting_auth_ticket 12:42:24.446 [Fishtank] State change STATE_CONNECTED -> STATE_AUTHENTICATING 12:42:24.457 [Lua] [Backend] Changed state from connection_waiting_auth_ticket to connection_authenticating 12:42:25.425 [Fishtank Plugin] on_list_profiles 1 12:42:25.426 [Fishtank Plugin] Backend ID: steam id011000010491c357 12:42:25.426 [Fishtank Plugin] Selecting default profile 0 12:42:25.507 [Fishtank] State change STATE_AUTHENTICATING -> STATE_AUTHENTICATED 12:42:25.507 [Fishtank Plugin] on_authenticated 12:42:25.507 [Lua] [Backend] Changed state from connection_authenticating to connection_authenticated 12:42:25.507 [Fishtank Plugin] loading entities transaction id: 109 12:42:29.137 [Fishtank Plugin] load entities callback: Entities loaded: 3048 12:42:29.139 [Lua] [Backend] Changed state from connection_authenticated to connection_entities_loaded 12:42:29.140 [Fishtank Plugin] BackendSession.item_server_script( qnc_get_state_3 ) 12:42:29.151 [Window] Window => inactive 12:42:29.655 [Window] Window => active 12:42:33.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:42:33.437 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:42:33.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:42:36.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:42:36.431 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:42:36.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_profile_selection 12:42:36.447 [Window] Window => inactive 12:42:38.828 [Window] Window => active 12:42:39.244 error: [Fishtank] [REST_TRANSPORT_CURL] Failed request: (52) Server returned nothing (no headers, no data) <> ---------------------------------------- 0x00400000 0x011bf000 <> <> ---------------------------------------- 0x0072db1d 0x0072e453 0x0072e591 0x0072e7d3 0x0072e610 0x5c454275 0x5c451e01 0x5c44c485 0x5c423cb9 0x5c4554f3 0x5c8d4b6a lua_newstate <> <> [0] [C]: in function update [1] scripts/managers/backend/script_backend.win32.lua:117: in function update [2] scripts/managers/backend/backend_manager.lua:268: in function update [3] scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:27: in function update [4] foundation/scripts/util/state_machine.lua:145: in function update [5] scripts/game_state/state_title_screen.lua:199: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] foundation/scripts/boot/boot.lua:207: in function foundation_update [8] scripts/boot.lua:84: in function update [9] foundation/scripts/boot/boot.lua:269:in function <> <> [1] self = table: 1A6F1600 [2] self = table: 1E4FC020; dt = 0.016667544841766357; settings = table: 25A4DA60 [3] self = table: 1A6F15E0; dt = 0.016667544841766357; t = 31.850700290873647 [4] self = table: 1E4A6820; dt = 0.016667544841766357; t = 31.850700290873647 [5] self = table: 1E23CF00; dt = 0.016667544841766357; t = 31.850700290873647 [6] self = table: 1E4A6D40; dt = 0.016667544841766357; t = 31.850700290873647 [7] self = table: 1968E2E0; dt = 0.016667544841766357; t = 31.850700290873647 [8] self = table: 1968E2E0; dt = 0.016667544841766357 [9] dt = 0.016667544841766357 <> <> [1] _backend = true; _dirty = true; _entities_requested = true; _last_id = 0; _dirty_stats = true; _signin_timeout = 1575956562; _commits = table: 1A6F1620; _state = 8; [2] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080; [3] backend_signin_initated = true; parent = table: 1E23CF00; _params = table: 1E4A4B60; [4] _params = table: 1E4A4B60; _profiling_debugging_enabled = true; _parent = table: 1E23CF00; _state = table: 1A6F15E0; [5] _world_name = "title_screen_world"; _input_manager = table: 1E4FC440; _viewport = [Viewport]; parent = table: 1968E2E0; _is_installed = true; _world = [World]; _params = table: 1E4A6CE0; _platform = "win32"; _ui_packages_loaded = true; _viewport_name = "title_screen_viewport"; _machine = table: 1E4A6820; _play_go_progress_string = "Installing: %d%%"; [6] _params = table: 1E4A6CE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 1968E2E0; _state = table: 1E23CF00; [7] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40; [8] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40; <> 12:42:39.472 warning: [Lua] Following data will be uploaded to Crashify: <> 12:42:39.472 warning: [Lua] "[DataServerQueue] Backend data server error script: qnc_get_state_3 error_message.details : ItemServer failed creating loot [1] error_message.reason : 1 queue_id: 1 (expected) queue_id: nil (actual) parameters:", Num ocurrencies: 1, User: ///REMOVED/// [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/managers/backend/data_server_queue.lua:50: in function poll_backend [3] scripts/managers/backend/data_server_queue.lua:184: in function update [4] scripts/managers/backend/backend_manager.lua:273: in function update [5] scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:27: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/game_state/state_title_screen.lua:199: in function update [8] foundation/scripts/util/state_machine.lua:145: in function update [9] foundation/scripts/boot/boot.lua:207: in function foundation_update [10] scripts/boot.lua:84: in function update [11] foundation/scripts/boot/boot.lua:269:in function [1] system = "DataServerQueue"; message = "Backend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:"; print_key = "DataServerQueueBackend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:"; print_count = 1; message_formatted = "Backend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:"; body = "\"[DataServerQueue] Backend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:\", Num ocurrencies: 1, User: ///REMOVED/// [2] self = table: 1A6F1220; caller = "DataServerQueue"; items = table: 1A6F09E0; parameters = table: 1A6F0440; error_message = table: 1A6F0460; error_string = "Backend data server error\n script: qnc_get_state_3\n error_message.details : ItemServer failed creating loot [1]\n error_message.reason : 1\n queue_id: 1 (expected)\n queue_id: nil (actual)\n parameters:"; num_parameters = 0 [3] self = table: 1A6F1640; current = table: 1A6F1220 [4] self = table: 1E4FC020; dt = 0.016667544841766357; settings = table: 25A4DA60; error_data = nil [5] self = table: 1A6F15E0; dt = 0.016667544841766357; t = 31.850700290873647 [6] self = table: 1E4A6820; dt = 0.016667544841766357; t = 31.850700290873647 [7] self = table: 1E23CF00; dt = 0.016667544841766357; t = 31.850700290873647 [8] self = table: 1E4A6D40; dt = 0.016667544841766357; t = 31.850700290873647 [9] self = table: 1968E2E0; dt = 0.016667544841766357; t = 31.850700290873647 [10] self = table: 1968E2E0; dt = 0.016667544841766357 [11] dt = 0.016667544841766357 [2] _queue_id = "1"; _data = table: 24DC42D8; _script_name = "qnc_get_state_3"; [3] _queue_id = 1; _queue = table: 1A6F1660; _command_executors = table: 1A6F16A0; _error_items = table: 1A6F1680; [4] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080; [5] backend_signin_initated = true; parent = table: 1E23CF00; _params = table: 1E4A4B60; [6] _params = table: 1E4A4B60; _profiling_debugging_enabled = true; _parent = table: 1E23CF00; _state = table: 1A6F15E0; [7] _world_name = "title_screen_world"; _input_manager = table: 1E4FC440; _viewport = [Viewport]; parent = table: 1968E2E0; _is_installed = true; _world = [World]; _params = table: 1E4A6CE0; _platform = "win32"; _ui_packages_loaded = true; _viewport_name = "title_screen_viewport"; _machine = table: 1E4A6820; _play_go_progress_string = "Installing: %d%%"; [8] _params = table: 1E4A6CE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 1968E2E0; _state = table: 1E23CF00; [9] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40; [10] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40; <> 12:42:39.472 warning: [Lua] Following data will be uploaded to Crashify: <> 12:42:39.473 warning: [Lua] "[Backend_Error] ERROR: ItemServer failed creating loot [1]", Num ocurrencies: 1, User: ///REMOVED/// [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/managers/backend/backend_manager.lua:308: in function _post_error [3] scripts/managers/backend/backend_manager.lua:292: in function update [4] scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:27: in function update [5] foundation/scripts/util/state_machine.lua:145: in function update [6] scripts/game_state/state_title_screen.lua:199: in function update [7] foundation/scripts/util/state_machine.lua:145: in function update [8] foundation/scripts/boot/boot.lua:207: in function foundation_update [9] scripts/boot.lua:84: in function update [10] foundation/scripts/boot/boot.lua:269:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: ItemServer failed creating loot [1]"; body = "\"[Backend_Error] ERROR: ItemServer failed creating loot [1]\", Num ocurrencies: 1, User: ///REMOVED/// [2] self = table: 1E4FC020; error_data = table: 1A6F00E0 [3] self = table: 1E4FC020; dt = 0.016667544841766357; settings = table: 25A4DA60; error_data = nil; error_data = table: 1A6F00E0 [4] self = table: 1A6F15E0; dt = 0.016667544841766357; t = 31.850700290873647 [5] self = table: 1E4A6820; dt = 0.016667544841766357; t = 31.850700290873647 [6] self = table: 1E23CF00; dt = 0.016667544841766357; t = 31.850700290873647 [7] self = table: 1E4A6D40; dt = 0.016667544841766357; t = 31.850700290873647 [8] self = table: 1968E2E0; dt = 0.016667544841766357; t = 31.850700290873647 [9] self = table: 1968E2E0; dt = 0.016667544841766357 [10] dt = 0.016667544841766357 [2] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080; [3] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080; [4] backend_signin_initated = true; parent = table: 1E23CF00; _params = table: 1E4A4B60; [5] _params = table: 1E4A4B60; _profiling_debugging_enabled = true; _parent = table: 1E23CF00; _state = table: 1A6F15E0; [6] _world_name = "title_screen_world"; _input_manager = table: 1E4FC440; _viewport = [Viewport]; parent = table: 1968E2E0; _is_installed = true; _world = [World]; _params = table: 1E4A6CE0; _platform = "win32"; _ui_packages_loaded = true; _viewport_name = "title_screen_viewport"; _machine = table: 1E4A6820; _play_go_progress_string = "Installing: %d%%"; [7] _params = table: 1E4A6CE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 1968E2E0; _state = table: 1E23CF00; [8] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40; [9] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40; <> 12:42:39.473 [Lua] [BackendManager] adding error: data_server_error ItemServer failed creating loot [1] 12:42:39.473 [Lua] [BackendManager] Showing error dialog: "data_server_error", "ItemServer failed creating loot [1]" 12:42:39.473 [Lua] backend error data_server_error nil 12:42:39.473 [Lua] PopupManager:queue_popup: Cannot connect to the game server, please try again later. Server Error button_quit Quit Game 12:42:39.490 [Lua] ShowCursorStack.push() depth: 0 [2] scripts/ui/views/popup_handler.lua:330: in function acquire_input [3] scripts/ui/views/popup_handler.lua:554: in function queue_popup 12:42:41.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_profile_selection 12:42:41.785 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_profile_selection 12:42:41.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/end_screen_banners/end_screen_banners 12:42:42.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/end_screen_banners/end_screen_banners 12:42:42.202 [Lua] [PackageManager] Force_load: resource_packages/end_screen_banners/end_screen_banners 12:42:42.620 [Lua] ShowCursorStack.pop() depth: 1 [2] scripts/ui/views/popup_handler.lua:355: in function release_input [3] scripts/ui/views/popup_handler.lua:474: in function update 12:42:42.637 [Lua] PopupManager:query_result returned result: button_quit 12:42:42.637 error: [Application] Lua signals application exit. <> ---------------------------------------- 0x00400000 0x011bf000 <> <> ---------------------------------------- 0x0072db1d 0x0072e453 0x0072e591 0x0072e7d3 0x0072e610 0x005b5890 <> <> [0] [C]: in function quit [1] scripts/managers/backend/backend_manager.lua:247: in function _update_error_handling [2] scripts/managers/backend/backend_manager.lua:300: in function update [3] scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:27: in function update [4] foundation/scripts/util/state_machine.lua:145: in function update [5] scripts/game_state/state_title_screen.lua:199: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] foundation/scripts/boot/boot.lua:207: in function foundation_update [8] scripts/boot.lua:84: in function update [9] foundation/scripts/boot/boot.lua:269:in function <> <> [1] self = table: 1E4FC020; dt = 0.016673145815730095; result = "button_quit" [2] self = table: 1E4FC020; dt = 0.016673145815730095 [3] self = table: 1A6F15E0; dt = 0.016673145815730095; t = 35.002941647544503 [4] self = table: 1E4A6820; dt = 0.016673145815730095; t = 35.002941647544503 [5] self = table: 1E23CF00; dt = 0.016673145815730095; t = 35.002941647544503 [6] self = table: 1E4A6D40; dt = 0.016673145815730095; t = 35.002941647544503 [7] self = table: 1968E2E0; dt = 0.016673145815730095; t = 35.002941647544503 [8] self = table: 1968E2E0; dt = 0.016673145815730095 [9] dt = 0.016673145815730095 <> <> [1] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080; [2] _button_disconnected = "button_disconnected"; _button_local_backend = "button_local_backend"; _button_retry = "button_ok"; _is_disconnected = false; _interfaces = table: 1E4FC060; _backend = table: 1A6F1600; _button_quit = "button_quit"; _need_signin = false; _data_server_queue = table: 1A6F1640; _errors = table: 1E4A5080; [3] backend_signin_initated = true; parent = table: 1E23CF00; _params = table: 1E4A4B60; [4] _params = table: 1E4A4B60; _profiling_debugging_enabled = true; _parent = table: 1E23CF00; _state = table: 1A6F15E0; [5] _world_name = "title_screen_world"; _input_manager = table: 1E4FC440; _viewport = [Viewport]; parent = table: 1968E2E0; _is_installed = true; _world = [World]; _params = table: 1E4A6CE0; _platform = "win32"; _ui_packages_loaded = true; _viewport_name = "title_screen_viewport"; _machine = table: 1E4A6820; _play_go_progress_string = "Installing: %d%%"; [6] _params = table: 1E4A6CE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 1968E2E0; _state = table: 1E23CF00; [7] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40; [8] flow_return_table = table: 1A178F20; loading_context = table: 1E4A6D00; _machine = table: 1E4A6D40; <> 12:42:42.653 [Lua] [PackageManager] Unload: resource_packages/menu_assets_start_screen, state_splash_screen 12:42:44.000 [Lua] wait for shutdown has timed out 6 nil 12:42:44.000 [Lua] [PackageManager] Destroy() 12:42:44.000 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/title_screen_gamma, state_splash_screen 12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/decals, global 12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/dlcs/challenge_wizard/challenge_wizard, boot 12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/dlcs/challenge_wizard/challenge_wizard, state_splash_screen 12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/post_localization_boot, boot 12:42:44.004 [Lua] [PackageManager] Unload: resource_packages/game_scripts, boot 12:42:44.007 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 12:42:44.016 [Lua] [PackageManager] Unload: resource_packages/inventory, global 12:42:44.020 [Lua] [PackageManager] Unload: resource_packages/dlcs/reikwald/reikwald, boot 12:42:44.020 [Lua] [PackageManager] Unload: resource_packages/dlcs/reikwald/reikwald, state_splash_screen 12:42:44.021 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 12:42:44.026 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 12:42:44.030 [Lua] [PackageManager] Unload: resource_packages/strings, boot 12:42:44.030 [Lua] [PackageManager] Unload: foundation/resource_packages/boot, boot 12:42:44.030 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 12:42:44.031 [Lua] [PackageManager] Unload: resource_packages/end_screen_banners/end_screen_banners, global 12:42:44.031 [Lua] [PackageManager] Unload: resource_packages/dlcs/stromdorf/stromdorf, boot 12:42:44.031 [Lua] [PackageManager] Unload: resource_packages/dlcs/stromdorf/stromdorf, state_splash_screen 12:42:44.032 [Lua] [PackageManager] Unload: backend/local_backend/local_backend, boot 12:42:44.032 [Lua] [PackageManager] Unload: resource_packages/ingame, global 12:42:44.096 [Lua] [PackageManager] Unload: resource_packages/levels/ui_profile_selection, global 12:42:44.129 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 12:42:44.129 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, global 12:42:44.130 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 12:42:44.133 [Lua] [PackageManager] Unload: resource_packages/foundation_scripts, boot 12:42:44.133 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 12:42:44.134 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/levels/benchmark_levels, boot 12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/levels/debug_levels, boot 12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_bg_default, state_splash_screen 12:42:44.138 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 12:42:44.144 [Lua] [PackageManager] Unload: resource_packages/ingame_breeds, global 12:42:44.201 [Lua] [PackageManager] Unload: resource_packages/pickups, global 12:42:44.244 [Lua] [PackageManager] Unload: resource_packages/common_level_resources, global 12:42:44.247 [Lua] [PackageManager] Unload: resource_packages/levels/dwarf_levels, boot 12:42:44.248 [Lua] [PackageManager] Unload: resource_packages/dlcs/chamber/chamber, boot 12:42:44.248 [Lua] [PackageManager] Unload: resource_packages/dlcs/chamber/chamber, state_splash_screen 12:42:44.253 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_bg_inn_level, global 12:42:44.253 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 12:42:44.257 [Lua] [PackageManager] Unload: resource_packages/level_scripts, boot [Log end]