[Log version] 1
[Session] f2c5c61a-3e8c-428c-971d-ba357bade6f4
UTC time stamps
12:56:55.721 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702
12:56:55.721 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714
12:56:55.721 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717
12:56:55.721 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
12:56:55.721 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725
12:56:55.722 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
12:56:55.762 [RazerChroma] Setup Razer Chroma resources
12:56:55.762 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735
12:56:55.773 [Window] Window => active
12:56:55.803 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758
12:56:55.819 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763
12:56:56.203 [EAC] Init client 1100001080c682c
12:56:56.203 [EAC] EAC client initialized
12:56:56.203 warning: [EAC] Failed to initialize localization
12:56:56.204 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772
12:56:56.234 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070 SUPER)
12:56:56.624 [AFTERMATH] Initialized Aftermath
12:56:56.633 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774
12:56:56.783 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
12:56:57.355 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
12:56:57.356 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785
12:56:57.449 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787
12:56:57.449 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789
12:56:57.449 [Save] Save dir: `C:\Users\User\AppData\Roaming\fatshark\Vermintide 2`
12:56:57.449 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803
12:56:57.449 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822
12:56:57.565 [RazerChroma] Setup Razer Chroma
12:56:57.662 [LightFX ] Loaded DLL.
12:56:57.662 [LightFX ] Init()
12:56:57.663 [LightFX ] LightFX failed to initialize
12:56:57.677 [Lua] boot.lua start, os clock: 3.4689999999999999
12:56:57.677 [Lua] LUA IS STRIPPED!
12:56:57.677 [Lua] Boot:setup() entered. time: 0 os-clock: 3.4689999999999999
12:56:57.677 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16295MB
Available: 11438MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 1730e802-62cf-40dd-bfba-531e032f9758
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 SUPER (DirectX 11.0, 8011MB) Driver version: 46140
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: D-Link DWA-582 Wireless AC1200 Dual Band PCI Express Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): PRO X
Input device: Generic (17.0): G102 Prodigy Gaming Mouse
Input device: Generic (17.0): USB Keyboard
12:56:57.678 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176
12:56:57.683 [SteamStats] RequestCurrentStats success: true
12:56:59.856 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.1211483167717233 os-clock: 5.6479999999999997
12:56:59.856 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
12:56:59.856 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
12:56:59.858 [Lua] Flushing: resource_packages/strings [ResourcePackage]
12:56:59.859 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
12:56:59.861 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
12:56:59.861 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
12:56:59.861 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
12:56:59.861 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
12:56:59.861 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
12:56:59.863 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
12:56:59.863 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
12:56:59.863 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
12:56:59.865 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
12:56:59.865 [Lua] Development.init_application_parameters
12:56:59.865 [Lua] -----------------------------------------------------------------
12:56:59.865 [Lua] -- Application parameters --
12:56:59.865 [Lua] -----------------------------------------------------------------
12:56:59.865 [Lua] *****************************************************************
12:56:59.865 [Lua] ** Initial contents of script_data **
12:56:59.865 [Lua] script_data.beta_level_progression = false
12:56:59.865 [Lua] script_data.build_identifier = a44fece18671
12:56:59.865 [Lua] script_data.debug_interactions = false
12:56:59.865 [Lua] script_data.disable_debug_draw = true
12:56:59.865 [Lua] script_data.disable_intro_trailer = false
12:56:59.865 [Lua] script_data.disable_store = false
12:56:59.865 [Lua] script_data.disable_tutorial_at_start = true
12:56:59.865 [Lua] script_data.eac-untrusted = false
12:56:59.865 [Lua] script_data.enable_detailed_tooltips = false
12:56:59.865 [Lua] script_data.force_debug_disabled = true
12:56:59.865 [Lua] script_data.force_steam = true
12:56:59.865 [Lua] script_data.hide_fps = true
12:56:59.865 [Lua] script_data.hide_version_info = true
12:56:59.865 [Lua] script_data.matchmaking_debug = true
12:56:59.865 [Lua] script_data.network_debug = true
12:56:59.865 [Lua] script_data.package_debug = true
12:56:59.865 [Lua] script_data.packaged_build = true
12:56:59.865 [Lua] script_data.settings = { }
12:56:59.865 [Lua] script_data.show_fps = false
12:56:59.865 [Lua] script_data.spawn_empty_chest = true
12:56:59.865 [Lua] script_data.telemetry_log_interval = 600
12:56:59.865 [Lua] script_data.tobii_button = false
12:56:59.865 [Lua] script_data.use_beta_overlay = false
12:56:59.865 [Lua] script_data.use_local_backend = false
12:56:59.865 [Lua] script_data.use_tech_telemetry = true
12:56:59.865 [Lua] script_data.use_telemetry = true
12:56:59.865 [Lua] *****************************************************************
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
12:56:59.865 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
12:56:59.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
12:56:59.979 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
12:56:59.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
12:57:00.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
12:57:00.237 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
12:57:00.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
12:57:00.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
12:57:00.264 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
12:57:00.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
12:57:00.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
12:57:00.427 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
12:57:00.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
12:57:00.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
12:57:00.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
12:57:00.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
12:57:00.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
12:57:00.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
12:57:00.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
12:57:00.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
12:57:00.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
12:57:00.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
12:57:00.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
12:57:00.951 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
12:57:00.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
12:57:01.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
12:57:01.142 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
12:57:01.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
12:57:01.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
12:57:01.263 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
12:57:01.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
12:57:01.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
12:57:01.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
12:57:01.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
12:57:01.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
12:57:01.610 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
12:57:01.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
12:57:01.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
12:57:01.698 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
12:57:01.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
12:57:01.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
12:57:01.715 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
12:57:01.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
12:57:01.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
12:57:01.758 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
12:57:01.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
12:57:01.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
12:57:01.926 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
12:57:01.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
12:57:02.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
12:57:02.127 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
12:57:02.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
12:57:02.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
12:57:02.238 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
12:57:02.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
12:57:02.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
12:57:02.454 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
12:57:02.458 [Lua] settings.steam: nil
12:57:02.458 [Lua] Steam: table: 0000000000062420
12:57:02.458 [Lua] force_steam: true
12:57:02.458 [Lua] BUILD: release
12:57:02.458 [Lua] test_backend: nil
12:57:02.458 [Lua] DEDICATED_SERVER: false
12:57:02.458 [Lua] Using app_id '552500' to define backend
12:57:02.458 [Lua] PlayFab Title ID: 5107
12:57:02.497 [Lua] [1] = beastmen_minotaur (string)
12:57:02.497 [Lua] [2] = skaven_storm_vermin_champion (string)
12:57:02.497 [Lua] [3] = chaos_dummy_troll (string)
12:57:02.497 [Lua] [4] = skaven_grey_seer (string)
12:57:02.497 [Lua] [5] = chaos_plague_wave_spawner (string)
12:57:02.497 [Lua] [6] = chaos_vortex (string)
12:57:02.497 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
12:57:02.497 [Lua] [8] = chaos_dummy_sorcerer (string)
12:57:02.497 [Lua] [9] = chaos_tentacle (string)
12:57:02.497 [Lua] [10] = skaven_loot_rat (string)
12:57:02.497 [Lua] [11] = skaven_stormfiend_demo (string)
12:57:02.497 [Lua] [12] = critter_rat (string)
12:57:02.497 [Lua] [13] = skaven_explosive_loot_rat (string)
12:57:02.497 [Lua] [14] = chaos_spawn (string)
12:57:02.497 [Lua] [15] = skaven_stormfiend_boss (string)
12:57:02.497 [Lua] [16] = critter_pig (string)
12:57:02.497 [Lua] [17] = chaos_troll (string)
12:57:02.497 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
12:57:02.497 [Lua] [19] = skaven_rat_ogre (string)
12:57:02.497 [Lua] [20] = skaven_stormfiend (string)
12:57:02.497 [Lua] [21] = skaven_storm_vermin_warlord (string)
12:57:02.497 [Lua] [22] = skaven_warpfire_thrower (string)
12:57:02.497 [Lua] [23] = chaos_plague_sorcerer (string)
12:57:02.497 [Lua] [24] = chaos_exalted_champion_warcamp (string)
12:57:02.497 [Lua] [25] = skaven_pack_master (string)
12:57:02.497 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
12:57:02.497 [Lua] [27] = skaven_ratling_gunner (string)
12:57:02.497 [Lua] [28] = chaos_mutator_sorcerer (string)
12:57:02.497 [Lua] [29] = skaven_poison_wind_globadier (string)
12:57:02.497 [Lua] [30] = chaos_tentacle_sorcerer (string)
12:57:02.497 [Lua] [31] = chaos_exalted_champion_norsca (string)
12:57:02.497 [Lua] [32] = chaos_warrior (string)
12:57:02.497 [Lua] [33] = chaos_exalted_sorcerer (string)
12:57:02.497 [Lua] [34] = skaven_gutter_runner (string)
12:57:02.497 [Lua] [35] = chaos_corruptor_sorcerer (string)
12:57:02.497 [Lua] [36] = chaos_vortex_sorcerer (string)
12:57:02.497 [Lua] [37] = skaven_plague_monk (string)
12:57:02.497 [Lua] [38] = chaos_berzerker (string)
12:57:02.497 [Lua] [39] = beastmen_gor (string)
12:57:02.497 [Lua] [40] = beastmen_ungor_archer (string)
12:57:02.497 [Lua] [41] = beastmen_ungor_dummy (string)
12:57:02.497 [Lua] [42] = beastmen_standard_bearer_crater (string)
12:57:02.497 [Lua] [43] = skaven_storm_vermin_commander (string)
12:57:02.497 [Lua] [44] = beastmen_standard_bearer (string)
12:57:02.497 [Lua] [45] = skaven_storm_vermin (string)
12:57:02.497 [Lua] [46] = beastmen_ungor (string)
12:57:02.497 [Lua] [47] = chaos_raider_tutorial (string)
12:57:02.497 [Lua] [48] = chaos_raider (string)
12:57:02.497 [Lua] [49] = beastmen_gor_dummy (string)
12:57:02.497 [Lua] [50] = skaven_storm_vermin_with_shield (string)
12:57:02.497 [Lua] [51] = beastmen_bestigor (string)
12:57:02.497 [Lua] [52] = beastmen_bestigor_dummy (string)
12:57:02.497 [Lua] [53] = skaven_clan_rat_tutorial (string)
12:57:02.497 [Lua] [54] = chaos_marauder (string)
12:57:02.497 [Lua] [55] = skaven_dummy_clan_rat (string)
12:57:02.497 [Lua] [56] = chaos_fanatic (string)
12:57:02.497 [Lua] [57] = chaos_marauder_with_shield (string)
12:57:02.497 [Lua] [58] = chaos_zombie (string)
12:57:02.497 [Lua] [59] = skaven_clan_rat (string)
12:57:02.497 [Lua] [60] = skaven_clan_rat_with_shield (string)
12:57:02.497 [Lua] [61] = chaos_marauder_tutorial (string)
12:57:02.497 [Lua] [62] = skaven_dummy_slave (string)
12:57:02.498 [Lua] [63] = skaven_slave (string)
12:57:02.530 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
12:57:02.530 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
12:57:02.530 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
12:57:02.530 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
12:57:02.530 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
12:57:02.530 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
12:57:02.535 [Lua] level display name dlc_bogenhafen_city
12:57:02.535 [Lua] level display name cemetery
12:57:02.535 [Lua] level display name forest_ambush
12:57:02.535 [Lua] level display name mines
12:57:02.535 [Lua] level display name nurgle
12:57:02.535 [Lua] level display name warcamp
12:57:02.535 [Lua] level display name bell
12:57:02.535 [Lua] level display name skittergate
12:57:02.535 [Lua] level display name prologue
12:57:02.535 [Lua] level display name dlc_celebrate_crawl
12:57:02.535 [Lua] level display name military
12:57:02.535 [Lua] level display name magnus
12:57:02.536 [Lua] level display name skaven_stronghold
12:57:02.536 [Lua] level display name fort
12:57:02.536 [Lua] level display name ground_zero
12:57:02.536 [Lua] level display name elven_ruins
12:57:02.536 [Lua] level display name farmlands
12:57:02.536 [Lua] level display name ussingen
12:57:02.536 [Lua] level display name dlc_portals
12:57:02.536 [Lua] level display name dlc_castle
12:57:02.536 [Lua] level display name catacombs
12:57:02.536 [Lua] level display name crater
12:57:02.536 [Lua] level display name plaza
12:57:02.536 [Lua] level display name dlc_bogenhafen_slum
12:57:02.536 [Lua] level display name dlc_bastion
12:57:02.564 [Lua] TIME: 0.022
12:57:03.103 [Lua] [ConflictSettings] Contained breeds generated in: 0.51199999999999868
12:57:03.161 [Lua] <>realm = official<>
12:57:03.424 [Lua] <>project = vermintide 2<>
12:57:03.424 [Lua] <>build = release<>
12:57:03.424 [Lua] <>platform = win32<>
12:57:03.424 [Lua] <>dedicated_server = false<>
12:57:03.424 [Lua] <>title_id = 5107<>
12:57:03.424 [Lua] <>content_revision = 19279<>
12:57:03.424 [Lua] <>engine_revision = a44fece18671<>
12:57:03.424 [Lua] <>release_version = 4.1<>
12:57:03.424 [Lua] <>rendering_backend = dx11<>
12:57:03.424 [Lua] <>teamcity_build_id = 85549<>
12:57:03.424 [Lua] <>steam_id = 1100001080c682c<>
12:57:03.424 [Lua] <>steam_profile_name = Salty<>
12:57:03.424 [Lua] <>machine_id = 1730e802-62cf-40dd-bfba-531e032f9758<>
12:57:03.424 [Lua] [Boot] Application build: release
12:57:03.424 [Lua] [Boot] Content revision: 19279
12:57:03.424 [Lua] [Boot] Engine revision: a44fece18671
12:57:03.424 [Lua] [Boot] Release version: 4.1
12:57:03.424 [Lua] [Boot] User ID: 1100001080c682c Salty
12:57:03.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
12:57:03.428 [Lua] initializing mechanism to: adventure
12:57:03.428 [Lua] Game:setup() total time: 0.0039999999999996
12:57:03.428 [Lua] handle rev info: 0
12:57:03.428 [Lua] handle gfx quality: 0
12:57:03.428 [Lua] default settings: 0
12:57:03.428 [Lua] user settings: 0
12:57:03.428 [Lua] set frame times: 0
12:57:03.428 [Lua] init random: 0
12:57:03.428 [Lua] managers: 0.0039999999999995595
12:57:03.428 [Lua]
12:57:03.428 [Lua] unaccounted: 0
12:57:03.428 [Lua] [Boot] use baked enemy meshes: false
12:57:03.429 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
12:57:03.429 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
12:57:03.429 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
12:57:03.429 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
12:57:03.429 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
12:57:03.429 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
12:57:03.429 [Lua] [Testify] Ready!
12:57:03.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
12:57:03.698 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
12:57:03.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
12:57:04.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
12:57:04.102 [Lua] [PackageManager] Force_load: resource_packages/title_screen
12:57:04.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
12:57:04.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
12:57:04.169 [Lua] [PackageManager] Force_load: resource_packages/menu
12:57:04.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
12:57:04.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
12:57:04.254 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
12:57:04.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
12:57:04.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
12:57:04.777 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
12:57:04.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
12:57:04.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
12:57:04.896 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
12:57:04.897 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
12:57:05.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
12:57:05.014 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
12:57:05.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
12:57:05.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
12:57:05.438 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
12:57:05.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
12:57:06.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
12:57:06.146 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
12:57:06.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
12:57:06.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
12:57:06.666 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
12:57:06.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
12:57:07.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
12:57:07.167 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
12:57:07.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:57:07.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:57:07.469 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:57:07.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
12:57:07.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
12:57:07.752 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
12:57:07.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
12:57:07.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
12:57:07.952 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
12:57:07.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
12:57:07.986 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
12:57:07.986 [Lua] [Gamestate] Enter StateTitleScreen
12:57:07.987 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
12:57:07.987 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
12:57:07.987 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
12:57:07.987 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
12:57:07.987 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
12:57:08.003 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
12:57:08.003 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
12:57:08.003 [Save] Loading `save_data`
12:57:08.008 [Save] Load done
12:57:08.020 [Lua] [BackendManagerPlayFab] Backend Enabled
12:57:08.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
12:57:08.104 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
12:57:08.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
12:57:08.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
12:57:08.409 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
12:57:08.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
12:57:08.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
12:57:08.652 [Lua] [PackageManager] Force_load: resource_packages/inventory
12:57:08.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
12:57:08.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
12:57:08.800 [Lua] [PackageManager] Force_load: resource_packages/careers
12:57:08.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
12:57:08.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
12:57:08.851 [Lua] [PackageManager] Force_load: resource_packages/decals
12:57:08.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
12:57:08.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
12:57:08.952 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
12:57:08.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
12:57:09.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
12:57:09.561 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
12:57:09.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
12:57:09.753 [Lua] <>playfab_id = A0CA4A91C21FE75B<>
12:57:10.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
12:57:10.444 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
12:57:10.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
12:57:11.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
12:57:11.378 [Lua] [PackageManager] Force_load: resource_packages/ingame
12:57:11.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
12:57:12.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
12:57:12.262 [Lua] [PackageManager] Force_load: resource_packages/pickups
12:57:12.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
12:57:12.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
12:57:12.365 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
12:57:12.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
12:57:12.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
12:57:12.482 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
12:57:12.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
12:57:12.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
12:57:12.533 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for dr_drake_pistol_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for es_blunderbuss_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for we_longbow_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for bw_dagger_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for we_spear_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for dr_drakegun_skin
12:57:16.260 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin
12:57:16.260 [Lua] steam item server: requesting user inventory
12:57:16.830 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
12:57:16.830 [Lua] ISI-> GET_ALL_ITEMS!
12:57:16.830 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
12:57:16.830 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
12:57:16.830 [Lua]
12:57:16.830 [Lua]
12:57:17.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
12:57:17.114 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
12:57:17.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
12:57:17.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
12:57:17.114 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
12:57:17.114 [Lua] [SteamManager] request_item_prices
12:57:17.115 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
12:57:17.402 [Lua] Player statistics loaded!
12:57:17.972 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
12:57:17.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
12:57:18.140 [Lua] [SteamManager] on_price_result 1 ILS
12:57:18.140 [Lua] _refresh_steam_item_prices_cb
12:57:18.244 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
12:57:18.254 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock
12:57:18.257 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
12:57:18.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
12:57:18.641 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
12:57:18.941 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
12:57:18.958 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
12:57:19.976 [Lua] [Managers] Destroying manager group:
12:57:19.976 [Lua] [Gamestate] Enter state StateLoading
12:57:19.977 [Lua] [StateLoading] Auto Skip: nil
12:57:19.978 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:57:19.978 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:57:19.978 [Lua] [LobbyManager] Setting up network options
12:57:19.978 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
12:57:19.978 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
12:57:19.978 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
12:57:19.978 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
12:57:19.978 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
12:57:19.978 [Lua] LobbyManager:setup_network_options server_port: 27015
12:57:19.978 [Lua] state_loading_restart_network JOIN VIA STEAM 0
12:57:19.981 [Lua] registering RPCs
12:57:19.981 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
12:57:19.981 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
12:57:19.981 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:57:19.981 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
12:57:19.981 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:57:19.981 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:57:19.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:57:19.981 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:57:19.981 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:57:19.981 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:57:19.981 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:57:19.981 [SteamVoip] Creating room 967444c8eb462187
12:57:19.981 [SteamVoip] Joining room 967444c8eb462187
12:57:19.982 [EAC] EAC server 1100001080c682c is initializing
12:57:19.985 [EAC] Server is also client 1100001080c682c
12:57:19.985 [EACServer] [14:57:19:984][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF655D8BE00 LogLevel: Info.
12:57:19.985 [Lua] ### Created peer state machine for 1100001080c682c
12:57:19.985 [Lua] [PeerSM] 1100001080c682c :: on_enter Connecting
12:57:19.985 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
12:57:19.985 warning: [Application] Application.update_render_world is deprecated.
12:57:19.995 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:57:19.995 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:57:19.995 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
12:57:19.995 [Lua] Set lobby begin:
12:57:19.995 [Lua] Set lobby end.
12:57:19.995 [Lua] [PSM] Peer 1100001080c682c joined. Want to use profile index "1" and join party "nil"
12:57:19.995 [Lua] [LobbyHost] Changed state from 0 to creating
12:57:20.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:57:20.043 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:57:20.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:57:20.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:57:20.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:57:20.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:57:20.283 [Lua] [LobbyHost] Changed state from creating to joined
12:57:20.283 [Lua] [PartyManager] Leader is set to 1100001080c682c
12:57:20.283 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001080c682c my_peer_id:1100001080c682c
12:57:20.283 [Lua] [ChatManager] Registering channel 1
12:57:20.283 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001080c682c, own_peer_id=1100001080c682c)
12:57:20.283 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001080c682c, own_peer_id=1100001080c682c)
12:57:20.283 [Lua] [PartyManager] network_context_created (server_peer_id=1100001080c682c, own_peer_id=1100001080c682c)
12:57:20.298 [Lua] [NetworkServer] Changing num_players from nil to 1
12:57:20.298 [Lua] Players: 1
12:57:20.298 [Lua] Set lobby begin:
12:57:20.298 [Lua] Lobby data num_players = 1
12:57:20.299 [Lua] Lobby data level_key = inn_level
12:57:20.299 [Lua] Lobby data game_mode = 3
12:57:20.299 [Lua] Lobby data matchmaking = false
12:57:20.299 [Lua] Set lobby end.
12:57:20.332 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:57:20.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:57:20.366 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:57:20.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:57:21.839 [Lua] player (1100001080c682c,1) was put into party 0
12:57:21.839 [Lua] [PeerSM] 1100001080c682c :: on_exit Connecting
12:57:21.839 [Lua] [PeerSM] 1100001080c682c :: on_enter Loading
12:57:21.839 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001080c682c inn_level 0
12:57:21.839 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:57:27.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:57:27.242 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:57:27.246 [Lua] [LevelTransitionHandler] Level load completed!
12:57:27.246 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1190173 - use_random_directors: true - overriden_conflict: nil
12:57:27.249 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:57:27.249 [Lua] checking dlc's against conflict directors
12:57:27.249 [Lua] number of factions to include 2
12:57:27.249 [Lua] Updated list weights for random:
12:57:27.249 [Lua] skaven, 0.42 (0.00-0.42)
12:57:27.249 [Lua] chaos, 0.42 (0.42-0.83)
12:57:27.249 [Lua] beastmen, 0.17 (0.83-1.00)
12:57:27.249 [Lua] Rolled random faction: 0.45086249709129333 chaos
12:57:27.249 [Lua] Updated list weights for random:
12:57:27.249 [Lua] skaven, 0.71 (0.00-0.71)
12:57:27.249 [Lua] beastmen, 0.29 (0.71-1.00)
12:57:27.249 [Lua] Rolled random faction: 0.11814920604228973 skaven
12:57:27.249 [Lua] number of factions added 2
12:57:27.249 [Lua] --- --- ---
12:57:27.249 [Lua] Starting... difficulty 'normal'
12:57:27.249 [Lua] These are the starting conflict directors:
12:57:27.249 [Lua] inn_level
12:57:27.249 [Lua] --- --- ---
12:57:27.249 [Lua]
12:57:27.249 [Lua] DONE! Found the following directors:
12:57:27.249 [Lua] (free: 35), Master hash is:
12:57:27.249 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:57:27.249 [Lua] load_startup_enemy_packages: --------------
12:57:27.249 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:57:27.249 [Lua] critter_rat
12:57:27.250 [Lua] ### Sending rpc_level_loaded
12:57:27.250 [Lua] #### Has state machine: true, peer_id: 1100001080c682c, level_id: 50
12:57:27.250 [Lua] Peer 1100001080c682c has loaded the level and all enemies are loaded
12:57:27.251 [Lua] [PeerSM] 1100001080c682c :: on_exit Loading
12:57:27.251 [Lua] [PeerSM] 1100001080c682c :: on_enter LoadingProfilePackages
12:57:27.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001080c682c inventory_sync_id:0 my_peer_id:1100001080c682c
12:57:27.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001080c682c inventory_sync_id:0 my_peer_id:1100001080c682c
12:57:27.252 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
12:57:27.252 [Lua] [PeerSM] 1100001080c682c :: on_exit LoadingProfilePackages
12:57:27.252 [Lua] [PeerSM] 1100001080c682c :: on_enter WaitingForEnterGame
12:57:27.252 [Lua] ### Sending rpc_level_loaded
12:57:27.252 [Lua] #### Has state machine: false, peer_id: 1100001080c682c, level_id: 50
12:57:27.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:57:27.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:57:27.303 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
12:57:27.303 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:57:27.303 [Lua] Starting async level spawning of levels/inn/world
12:57:27.303 [Umbra] Init version: 3.4.15 :: 16 threads
12:57:27.478 [Lua] Async level spawning done
12:57:27.478 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:57:28.343 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:57:28.343 [Lua] Set lobby begin:
12:57:28.343 [Lua] Lobby data host = 1100001080c682c
12:57:28.343 [Lua] Lobby data level_key = inn_level
12:57:28.343 [Lua] Lobby data game_mode = 3
12:57:28.343 [Lua] Lobby data country_code = IL
12:57:28.343 [Lua] Lobby data unique_server_name = Salty
12:57:28.343 [Lua] Lobby data num_players = 1
12:57:28.343 [Lua] Lobby data matchmaking = false
12:57:28.343 [Lua] Set lobby end.
12:57:28.343 [Lua] [Managers] Destroying manager group:
12:57:28.344 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:57:28.344 [Lua] [Gamestate] Enter StateIngame HOST
12:57:28.344 [Lua] [Managers] Calling function on all managers:
12:57:28.344 [Lua] <>level = inn_level<>
12:57:28.344 [Lua] Set lobby begin:
12:57:28.344 [Lua] Lobby data host = 1100001080c682c
12:57:28.344 [Lua] Lobby data level_key = inn_level
12:57:28.344 [Lua] Lobby data game_mode = 3
12:57:28.344 [Lua] Lobby data selected_level_key = inn_level
12:57:28.344 [Lua] Lobby data country_code = IL
12:57:28.344 [Lua] Lobby data unique_server_name = Salty
12:57:28.344 [Lua] Lobby data num_players = 1
12:57:28.344 [Lua] Lobby data matchmaking = false
12:57:28.344 [Lua] Set lobby end.
12:57:28.344 [Lua] [StateIngame] Server ingame
12:57:28.347 [Lua] Set lobby begin:
12:57:28.347 [Lua] Lobby data level_key = inn_level
12:57:28.347 [Lua] Lobby data selected_level_key = inn_level
12:57:28.347 [Lua] Lobby data unique_server_name = Salty
12:57:28.347 [Lua] Lobby data matchmaking = false
12:57:28.347 [Lua] Lobby data host = 1100001080c682c
12:57:28.347 [Lua] Lobby data country_code = IL
12:57:28.347 [Lua] Lobby data game_mode = 3
12:57:28.347 [Lua] Lobby data difficulty_tweak = 0
12:57:28.347 [Lua] Lobby data difficulty = normal
12:57:28.347 [Lua] Lobby data num_players = 1
12:57:28.347 [Lua] Set lobby end.
12:57:28.347 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
12:57:28.348 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:57:28.348 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:57:28.348 [Lua] [Matchmaking] initializing
12:57:28.348 [Lua] [Matchmaking] my_peer_id: 1100001080c682c, I am server
12:57:28.348 [Lua] [Matchmaking] register rpcs
12:57:28.348 [Lua] GameNetworkManager:init... creating game session
12:57:28.348 [Lua] Host GameSession.make_game_session_host with session:
12:57:28.348 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:57:28.348 [Lua] [GameNetworkManager] My own peer_id = 1100001080c682c
12:57:28.348 [Lua] [GameNetworkManager] self.is_server = true
12:57:28.348 [Network] Setting artificial MTU limit to 65536
12:57:28.348 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:57:28.355 [Lua] Switching ConflictSettings: to: inn_level
12:57:28.355 [Lua] pacing=disabled
12:57:28.355 [Lua] roaming=nil
12:57:28.355 [Lua] disabled=false
12:57:28.355 [Lua] pack_spawning=disabled
12:57:28.355 [Lua] contained_breeds=nil
12:57:28.355 [Lua] boss=disabled
12:57:28.355 [Lua] horde=disabled
12:57:28.355 [Lua] specials=disabled
12:57:28.355 [Lua] name=inn_level
12:57:28.355 [Lua] intensity=disabled
12:57:28.355 [Lua] ---
12:57:28.355 [Lua] [LevelAnalysis] set_random_seed( 1190173)
12:57:28.358 [Lua] [AIInterestPointSystem] Level Seed: 1190173
12:57:28.358 [Lua]
12:57:28.358 [Lua] [entity_system_bag] = table
12:57:28.358 [Lua] [entity_system_bag] = metatable
12:57:28.358 [Lua] [startup_data] = table
12:57:28.358 [Lua] [entity_manager] = table
12:57:28.358 [Lua] [entity_manager] = metatable
12:57:28.358 [Lua] [unit_spawner] = table
12:57:28.358 [Lua] [unit_spawner] = metatable
12:57:28.358 [Lua] [unit_storage] = table
12:57:28.358 [Lua] [unit_storage] = metatable
12:57:28.358 [Lua] [dice_keeper] = table
12:57:28.358 [Lua] [dice_keeper] = metatable
12:57:28.358 [Lua] [is_server] = true (boolean)
12:57:28.358 [Lua] [world] = [World]
12:57:28.358 [Lua] [system_api] = table
12:57:28.358 [Lua] [entity_system] = table
12:57:28.358 [Lua] [entity_system] = metatable
12:57:28.358 [Lua] [network_lobby] = table
12:57:28.358 [Lua] [network_lobby] = metatable
12:57:28.358 [Lua] [profile_synchronizer] = table
12:57:28.358 [Lua] [profile_synchronizer] = metatable
12:57:28.358 [Lua] [level_transition_handler] = table
12:57:28.358 [Lua] [level_transition_handler] = metatable
12:57:28.358 [Lua] [num_local_human_players] = 1 (number)
12:57:28.358 [Lua] [statistics_db] = table
12:57:28.358 [Lua] [statistics_db] = metatable
12:57:28.358 [Lua] [network_server] = table
12:57:28.358 [Lua] [network_server] = metatable
12:57:28.358 [Lua] [input_manager] = table
12:57:28.358 [Lua] [input_manager] = metatable
12:57:28.358 [Lua] [network_clock] = table
12:57:28.358 [Lua] [network_clock] = metatable
12:57:28.358 [Lua] [network_transmit] = table
12:57:28.358 [Lua] [network_transmit] = metatable
12:57:28.358 [Lua] [free_flight_manager] = table
12:57:28.358 [Lua] [free_flight_manager] = metatable
12:57:28.358 [Lua] [network_manager] = table
12:57:28.358 [Lua] [network_manager] = metatable
12:57:28.358 [Lua] [network_event_delegate] = table
12:57:28.358 [Lua] [network_event_delegate] = metatable
12:57:28.358 [Lua]
12:57:28.359 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:57:28.359 [Lua] ignoring extension VersusInteractObjectiveExtension
12:57:28.359 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:57:28.359 [Lua] ignoring extension VersusSocketObjectiveExtension
12:57:28.359 [Lua] ignoring extension VersusTargetObjectiveExtension
12:57:28.359 [Lua] ignoring extension VersusMissionObjectiveExtension
12:57:28.359 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:57:28.361 [Lua] [AchievementManager] Achievements using the steam platform
12:57:28.393 [Lua] [StateIngame] Level seed: 1190173
12:57:28.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
12:57:28.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:57:28.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
12:57:28.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
12:57:28.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:57:28.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:57:28.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2, async-read,
12:57:28.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:57:28.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:57:28.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
12:57:28.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
12:57:28.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
12:57:28.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read,
12:57:28.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read,
12:57:28.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
12:57:28.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
12:57:28.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read,
12:57:28.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
12:57:28.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
12:57:28.404 [Lua] [LevelAnalysis] set_random_seed( 1190173)
12:57:28.408 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
12:57:28.408 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9
12:57:28.408 [Lua] [IngameUI] init
12:57:28.421 [SteamVoipClient] select_out(1100001080c682c, off)
12:57:28.424 [Lua] cb_razer_chroma_setup
12:57:28.448 [Lua] [Matchmaking] Cancelling matchmaking
12:57:28.448 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:57:28.448 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:57:28.448 [Lua] Set lobby begin:
12:57:28.448 [Lua] Lobby data level_key = inn_level
12:57:28.448 [Lua] Lobby data power_level = 0
12:57:28.448 [Lua] Lobby data selected_level_key = inn_level
12:57:28.448 [Lua] Lobby data unique_server_name = Salty
12:57:28.448 [Lua] Lobby data matchmaking = false
12:57:28.448 [Lua] Lobby data host = 1100001080c682c
12:57:28.448 [Lua] Lobby data country_code = IL
12:57:28.448 [Lua] Lobby data game_mode = 3
12:57:28.448 [Lua] Lobby data difficulty_tweak = 0
12:57:28.448 [Lua] Lobby data difficulty = normal
12:57:28.448 [Lua] Lobby data num_players = 1
12:57:28.448 [Lua] Set lobby end.
12:57:28.449 [Flow] complete_skittergate_legend true
12:57:28.449 [Flow] complete_all_helmgart_levels_recruit true
12:57:28.450 [Flow] WitchHunterLevel:35
12:57:28.450 [Flow] LeaderYes
12:57:28.450 [Flow] ALL PC XP:304250
12:57:28.450 [Flow] Has "bogenhafen" DLC:true
12:57:28.450 [Flow] WH XP:60850
12:57:28.450 [Flow] Number of crafted items:248
12:57:28.450 [Flow] Has "pre_order" DLC:true
12:57:28.450 [Flow] Sum of Powe Levels:1500
12:57:28.450 [Flow] lodestone diff 1:false
12:57:28.450 [Flow] magnus and forest activated
12:57:28.450 [Flow] magnus and forest activated
12:57:28.450 [Flow] cemetery and forest activated
12:57:28.450 [Flow] magnus and cemetery
12:57:28.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:57:28.451 [Flow] ALL RUNES ACTIVATED
12:57:28.451 [Flow] magnus and forest activated
12:57:28.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:57:28.451 [Flow] ALL RUNES ACTIVATED
12:57:28.451 [Flow] cemetery and forest activated
12:57:28.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:57:28.451 [Flow] ALL RUNES ACTIVATED
12:57:28.451 [Flow] magnus and forest activated
12:57:28.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:57:28.451 [Flow] ALL RUNES ACTIVATED
12:57:28.451 [Flow] magnus and cemetery
12:57:28.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:57:28.451 [Flow] ALL RUNES ACTIVATED
12:57:28.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:57:28.452 [Lua] CurrentConflictSettings inn_level
12:57:28.452 [Lua] [ConflictDirector] conflict_director is ai_ready
12:57:28.452 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:57:28.452 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:57:28.454 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:57:28.454 [Lua] Forming navigation groups in one frame
12:57:28.454 [Lua] Forming navigation groups
12:57:28.472 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
12:57:28.473 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
12:57:28.473 [Lua] number of nav groups: 41
12:57:28.473 [Lua] number of refined nav groups : 23
12:57:28.475 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
12:57:28.475 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:57:28.475 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:57:28.475 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:57:28.477 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:57:28.477 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:57:28.477 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:57:28.477 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30
12:57:28.477 [Lua] [Managers] Calling function on all managers:
12:57:28.497 [Lua] [UnlockManager] All unlocks ready
12:57:28.504 [Lua] [PeerSM] 1100001080c682c :: on_exit WaitingForEnterGame
12:57:28.504 [Lua] [PeerSM] 1100001080c682c :: on_enter WaitingForGameObjectSync
12:57:28.680 [Lua] player (1100001080c682c,1) was put into party 1
12:57:28.680 [Lua] [IngamePlayerListUI] - Destroy
12:57:28.680 [Lua] [EquipmentUI] - Destroy
12:57:28.680 [Lua] [AbilityUI] - Destroy
12:57:28.680 [Lua] [GamePadAbilityUI] - Destroy
12:57:28.680 [Lua] [GamePadEquipmentUI] - Destroy
12:57:28.687 [Lua] Assigning peer(1100001080c682c:1) to profile(1) career(3)
12:57:28.687 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001080c682c) local_player_id(1) profile_index(1) career_index(3)
12:57:28.687 [Lua] Set lobby begin:
12:57:28.687 [Lua] Lobby data player_slot_1 = 1100001080c682c:1
12:57:28.687 [Lua] Lobby data level_key = inn_level
12:57:28.687 [Lua] Lobby data power_level = 0
12:57:28.687 [Lua] Lobby data selected_level_key = inn_level
12:57:28.687 [Lua] Lobby data player_slot_4 = 0:0
12:57:28.687 [Lua] Lobby data difficulty = normal
12:57:28.687 [Lua] Lobby data unique_server_name = Salty
12:57:28.687 [Lua] Lobby data matchmaking = false
12:57:28.687 [Lua] Lobby data host = 1100001080c682c
12:57:28.687 [Lua] Lobby data country_code = IL
12:57:28.687 [Lua] Lobby data game_mode = 3
12:57:28.687 [Lua] Lobby data player_slot_5 = 0:0
12:57:28.687 [Lua] Lobby data player_slot_2 = 0:0
12:57:28.687 [Lua] Lobby data difficulty_tweak = 0
12:57:28.687 [Lua] Lobby data player_slot_3 = 0:0
12:57:28.687 [Lua] Lobby data num_players = 1
12:57:28.687 [Lua] Set lobby end.
12:57:28.687 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001080c682c | we:0 | dr:0 | bw:0 | es:0
12:57:28.688 [Lua]
12:57:28.688 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
12:57:28.688 [Lua] [wwise/one_handed_swords] = false (boolean)
12:57:28.688 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
12:57:28.688 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
12:57:28.688 [Lua] [wwise/one_handed_axes] = false (boolean)
12:57:28.688 [Lua] [wwise/handgun_rifle] = false (boolean)
12:57:28.688 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
12:57:28.688 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
12:57:28.688 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
12:57:28.688 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
12:57:28.688 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
12:57:28.688 [Lua]
12:57:28.688 [Lua]
12:57:28.688 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
12:57:28.688 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
12:57:28.688 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:57:28.688 [Lua] [wwise/one_handed_axes] = false (boolean)
12:57:28.688 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
12:57:28.688 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
12:57:28.688 [Lua] [wwise/one_handed_swords] = false (boolean)
12:57:28.688 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
12:57:28.688 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
12:57:28.688 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
12:57:28.688 [Lua] [wwise/handgun_rifle] = false (boolean)
12:57:28.688 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
12:57:28.688 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
12:57:28.688 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
12:57:28.688 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
12:57:28.688 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
12:57:28.688 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:57:28.688 [Lua]
12:57:28.688 [Lua] [PeerSM] 1100001080c682c :: on_exit WaitingForGameObjectSync
12:57:28.688 [Lua] [PeerSM] 1100001080c682c :: on_enter WaitingForPlayers
12:57:28.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
12:57:28.688 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
12:57:28.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:57:28.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
12:57:28.692 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001080c682c inventory_sync_id:1 my_peer_id:1100001080c682c
12:57:28.699 [Lua] [PeerSM] 1100001080c682c :: on_exit WaitingForPlayers
12:57:28.699 [Lua] [PeerSM] 1100001080c682c :: on_enter InGame
12:57:28.702 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001080c682c inventory_sync_id:1 my_peer_id:1100001080c682c
12:57:28.702 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:57:28.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:57:29.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
12:57:29.081 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
12:57:29.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:57:29.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:57:29.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:57:29.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:57:29.152 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:57:29.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
12:57:29.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
12:57:29.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
12:57:29.184 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:57:29.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:57:29.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:57:29.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:57:29.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:57:29.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:57:29.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:57:29.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:57:29.291 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:57:29.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:57:29.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:57:29.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:57:29.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:57:29.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:57:29.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:57:29.401 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:57:29.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:57:29.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
12:57:29.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
12:57:29.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
12:57:29.451 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:57:29.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:57:29.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:57:29.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:57:29.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:57:29.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
12:57:29.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
12:57:29.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
12:57:29.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:57:29.570 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
12:57:29.638 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
12:57:29.638 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
12:57:29.638 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:57:29.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:57:29.763 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:57:29.763 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:57:29.831 [Flow] DISABLE
12:57:30.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:57:30.057 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:57:30.058 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:57:30.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:57:30.150 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:57:30.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
12:57:30.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
12:57:30.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
12:57:30.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
12:57:30.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
12:57:30.392 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
12:57:30.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
12:57:30.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
12:57:30.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
12:57:30.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:57:30.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:57:30.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:57:30.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
12:57:30.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
12:57:30.860 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
12:57:30.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
12:57:30.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
12:57:30.999 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
12:57:31.000 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
12:57:31.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
12:57:31.139 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
12:57:31.140 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:57:31.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:57:31.578 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:57:31.579 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:57:32.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:57:32.050 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:57:32.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
12:57:32.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
12:57:32.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
12:57:32.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:57:32.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:57:32.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:57:32.499 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:57:32.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:57:32.626 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:57:32.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
12:57:32.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
12:57:32.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
12:57:32.845 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
12:57:32.860 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:57:32.860 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:57:32.860 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:57:32.876 [Lua] Players are leaving the safe zone
12:57:33.096 [Lua] StateInGameRunning:_game_actually_starts()
12:57:33.096 [Lua] [IngameUI] menu view on_enter start_menu_view
12:57:33.096 [Lua] hero_fullscreen_menu_on_enter
12:57:33.096 [Lua] #################################################################################################################
12:57:33.096 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:57:33.096 [Lua] #################################################################################################################
12:57:33.096 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
12:57:33.100 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02dbeae0
12:57:33.101 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
12:57:33.105 [SteamVoipClient] select_out(1100001080c682c, off)
12:57:33.109 [Lua] cb_razer_chroma_setup
12:57:33.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
12:57:33.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:57:33.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:57:33.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:57:33.119 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:57:33.119 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:57:33.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:57:33.119 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:57:33.119 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:57:33.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:57:33.119 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView
12:57:33.119 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView
12:57:33.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
12:57:33.339 [Lua] Commit load time data
12:57:33.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
12:57:33.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
12:57:33.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
12:57:33.554 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:57:33.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
12:57:33.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:57:33.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
12:57:33.569 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:57:33.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2, async-read,
12:57:33.586 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:57:33.590 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:57:33.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:57:33.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read,
12:57:33.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:57:33.842 [Lua] PlayFabMirrorBase:_commit_internal 1
12:57:33.842 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:57:33.845 [Lua] generate_backend_stats 1100001080c682c:1
12:57:33.869 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:57:33.869 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:57:33.869 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
12:57:33.869 [Lua] Set lobby begin:
12:57:33.869 [Lua] Lobby data player_slot_1 = 1100001080c682c:1
12:57:33.869 [Lua] Lobby data level_key = inn_level
12:57:33.869 [Lua] Lobby data power_level = 835
12:57:33.869 [Lua] Lobby data selected_level_key = inn_level
12:57:33.869 [Lua] Lobby data player_slot_4 = 0:0
12:57:33.869 [Lua] Lobby data difficulty = normal
12:57:33.869 [Lua] Lobby data unique_server_name = Salty
12:57:33.869 [Lua] Lobby data matchmaking = false
12:57:33.869 [Lua] Lobby data host = 1100001080c682c
12:57:33.869 [Lua] Lobby data country_code = IL
12:57:33.869 [Lua] Lobby data game_mode = 3
12:57:33.869 [Lua] Lobby data player_slot_5 = 0:0
12:57:33.869 [Lua] Lobby data player_slot_2 = 0:0
12:57:33.869 [Lua] Lobby data difficulty_tweak = 0
12:57:33.869 [Lua] Lobby data player_slot_3 = 0:0
12:57:33.869 [Lua] Lobby data num_players = 1
12:57:33.869 [Lua] Set lobby end.
12:57:33.873 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
12:57:34.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9e, position: 0
12:57:34.110 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
12:57:34.112 [Lua] commit result success 1
12:57:34.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9e, position: 27249
12:57:36.367 [Lua] [IngameUI] menu view on_exit start_menu_view
12:57:36.367 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
12:57:36.367 [Lua] hero_fullscreen_menu_on_exit
12:57:36.370 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02dbeae0
12:57:36.370 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:57:36.370 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:57:48.049 [Window] Window => inactive
12:58:57.885 [Window] Window => active
12:58:57.889 [Window] Window => active
12:58:59.308 [Window] Window => inactive
12:59:03.065 [Lua] Got invite to lobby from 1100001019779a1
12:59:03.067 [Lua] [Matchmaking] Joining lobby table: 0000000002A11D50.
12:59:03.067 [Lua]
12:59:03.067 [Lua] [join_by_lobby_browser] = true (boolean)
12:59:03.067 [Lua] [join_lobby_data] = table
12:59:03.067 [Lua] [id] = 186000005bb6be4 (string)
12:59:03.067 [Lua] [is_server_invite] = false (boolean)
12:59:03.067 [Lua] [friend_join] = true (boolean)
12:59:03.067 [Lua]
12:59:03.067 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:59:03.067 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
12:59:03.067 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
12:59:03.067 [Lua] [ChatManager][1]System: Connecting to game session.
12:59:03.071 [Lua] [LobbyClient] Changed state from nil to joining
12:59:03.367 [Lua] [LobbyClient] Changed state from joining to joined
12:59:03.367 [Lua] [PartyManager] Leader is set to 1100001019779a1
12:59:03.367 [Lua] [LobbyClient] connected to lobby, id: 186000005bb6be4
12:59:03.367 [Lua] ====== Looking for host: 1100001019779a1
12:59:03.408 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b3e9f78, to peer: 1100001019779a1 channel: 1
12:59:03.408 [Lua] Connected to host: 1100001019779a1, using channel: 1
12:59:03.408 [Lua] [Matchmaking] Joined lobby, checking network hash...
12:59:03.414 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'StarryNight'...
12:59:03.765 [Window] Window => active
12:59:03.768 [Window] Window => active
12:59:06.305 [Lua] [Matchmaking] Connected, starting handshake...
12:59:06.305 [Lua] [Matchmaking] Starting handshake with host 1100001019779a1 using client cookie HSC-0000495351-client-[1100001080c682c]
12:59:06.549 [Lua] [Matchmaking] Handshake successful (1100001019779a1) (HSC-0000495351-client-[1100001080c682c]) (HSC-0000255151-host-[1100001019779a1])
12:59:06.550 [Lua] [Matchmaking] Handshake done, requesting to join game...
12:59:06.550 [Lua] bogenhafen
12:59:06.550 [Lua] vermintide_1
12:59:06.550 [Lua] holly
12:59:06.550 [Lua] pre_order
12:59:06.550 [Lua] cog_upgrade
12:59:06.550 [Lua] lake
12:59:06.550 [Lua] cog
12:59:06.550 [Lua] scorpion
12:59:06.550 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001019779a1
12:59:06.797 [Lua] [Matchmaking] Successfully joined game after 0.24 seconds: lobby_id=186000005bb6be4 host_id:StarryNight
12:59:06.797 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
12:59:06.797 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
12:59:06.797 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001019779a1
12:59:06.797 [Lua] [ChatManager][1]System: Requesting profiles
12:59:07.067 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:1100001019779a1 | bw:0 | es:0
12:59:07.068 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
12:59:07.068 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
12:59:07.068 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001019779a1
12:59:07.068 [Lua] [ChatManager][1]System: Acquiring profiles
12:59:07.341 [Lua] [ChatManager][1]System: Joining game...
12:59:07.343 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
12:59:07.343 [Lua] TRANSITION start_lobby table: 0000000012782D00 nil
12:59:07.343 [Lua] [GameNetworkManager] Leaving game...
12:59:07.343 [Lua] [GameNetworkManager] Shutting down game session host.
12:59:07.343 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:59:07.343 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:59:07.343 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=97.75
12:59:07.352 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:59:08.344 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
12:59:09.371 [Lua] [Managers] Calling function on all managers:
12:59:09.372 [Lua] Clearing all global lookup lists
12:59:09.372 [Lua] [IngamePlayerListUI] - Destroy
12:59:09.372 [Lua] [EquipmentUI] - Destroy
12:59:09.372 [Lua] [AbilityUI] - Destroy
12:59:09.372 [Lua] [GamePadAbilityUI] - Destroy
12:59:09.372 [Lua] [GamePadEquipmentUI] - Destroy
12:59:09.373 [Lua] [IngameUI] destroy
12:59:09.374 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[1f71538a9a7dfd90]']]
12:59:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
12:59:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2
12:59:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1
12:59:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2
12:59:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
12:59:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
12:59:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4
12:59:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2
12:59:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
12:59:09.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1
12:59:09.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
12:59:09.422 [Lua] [Managers] Destroying manager group:
12:59:09.425 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:59:09.506 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:59:09.506 [Lua] [PeerSM] 1100001080c682c :: on_exit InGame
12:59:09.506 [Lua] [PeerSM] 1100001080c682c :: on_enter Loading
12:59:09.506 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001080c682c inn_level 0
12:59:09.506 [Lua] [Matchmaking] unregister rpcs
12:59:09.506 [Lua] [Matchmaking] destroying
12:59:09.506 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
12:59:09.506 [Lua] [ChatManager] Unregistering channel 1
12:59:09.506 [Lua] [EnemyPackageLoader] network_context_destroyed
12:59:09.506 [Lua] [PartyManager] network_context_destroyed
12:59:09.506 [Lua] [GameMechanismManager] network_context_destroyed
12:59:09.506 [SteamVoip] Leaving room 967444c8eb462187
12:59:09.506 [SteamVoipClient] select_out(1100001080c682c, off)
12:59:09.506 [SteamVoip] Destroying room 967444c8eb462187
12:59:09.506 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:09.506 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
12:59:09.507 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
12:59:09.507 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:59:09.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
12:59:09.507 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:09.508 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
12:59:09.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:59:09.508 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
12:59:09.509 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:59:09.510 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
12:59:09.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
12:59:09.514 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:59:09.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
12:59:09.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:59:09.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
12:59:09.523 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
12:59:09.523 [EACServer] [14:59:09:523][Windows][EAC Server] [Info][Destroy] Called
12:59:09.525 [Lua] [LobbyHost] Destroying
12:59:09.525 [Lua] ############### UNLOADING PACKAGES ###############
12:59:09.525 [Lua] [Managers] Calling function on all managers:
12:59:09.525 [Lua] [Managers] Destroying manager group:
12:59:09.525 [Lua] [Gamestate] Enter state StateLoading
12:59:09.527 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:59:09.527 [Lua] registering RPCs
12:59:09.527 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000012782D00
12:59:09.527 warning: [Lua] Setting up network client
12:59:09.527 [EAC] Connection reset
12:59:09.527 [EAC] Set platform user auth ticket
12:59:09.527 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001019779a1 my_peer_id:1100001080c682c
12:59:09.527 [Lua] [ChatManager] Registering channel 1
12:59:09.527 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001019779a1, own_peer_id=1100001080c682c)
12:59:09.527 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001019779a1, own_peer_id=1100001080c682c)
12:59:09.527 [Lua] [PartyManager] network_context_created (server_peer_id=1100001019779a1, own_peer_id=1100001080c682c)
12:59:09.527 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
12:59:09.527 [Lua] [PartyManager] Leader is set to 1100001019779a1
12:59:10.337 [EAC] Set host peer 1100001019779a1 to state undetermined
12:59:10.337 [EAC] Validating host 1100001019779a1
12:59:10.337 [Lua] EAC debug check 2 nil
12:59:10.577 [Lua] Server sends mechanism to client adventure
12:59:10.577 [Lua] initializing mechanism to: adventure
12:59:10.577 [Lua] Received new state from server inn
12:59:10.577 [Lua] [EnemyPackageLoader] New connection established (1) (key=0)
12:59:10.577 [SteamVoip] Joining room 505c36ddf3c4de8
12:59:10.847 [SteamVoipClient] select_out(1100001019779a1, on)
12:59:10.879 [SteamVoipClient] select_out(1100001019779a1, on)
12:59:10.879 [SteamVoipClient] select_in(1100001019779a1, on)
12:59:10.879 [SteamVoipClient] select_out(1100001019779a1, off)
12:59:11.362 [Lua] RPC not registered "rpc_ping"
12:59:11.531 [EAC] EAC host 1100001019779a1 validated and trusted
12:59:12.149 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001019779a1 1 1 1
12:59:12.149 [Lua] player (1100001019779a1,1) was put into party 1
12:59:12.149 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001080c682c 1 0 1
12:59:12.149 [Lua] player (1100001080c682c,1) was put into party 0
12:59:12.149 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:59:12.149 [Lua] GameMechanismManager setting level seed: 4882066
12:59:12.149 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 4882066, environment_variation_id to: 0
12:59:12.149 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:59:12.149 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 4882066 environment 0. Same level as previously, NOT resetting package load status.
12:59:12.150 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:59:12.150 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
12:59:12.150 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:59:12.150 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
12:59:12.150 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
12:59:12.150 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:59:12.150 [Lua] Starting async level spawning of levels/inn/world
12:59:12.150 [Umbra] Init version: 3.4.15 :: 16 threads
12:59:12.172 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4882066 - use_random_directors: true - overriden_conflict: nil
12:59:12.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:59:12.174 [Lua] checking dlc's against conflict directors
12:59:12.174 [Lua] number of factions to include 2
12:59:12.174 [Lua] Updated list weights for random:
12:59:12.174 [Lua] skaven, 0.42 (0.00-0.42)
12:59:12.174 [Lua] chaos, 0.42 (0.42-0.83)
12:59:12.174 [Lua] beastmen, 0.17 (0.83-1.00)
12:59:12.174 [Lua] Rolled random faction: 0.04654214158654213 skaven
12:59:12.174 [Lua] Updated list weights for random:
12:59:12.174 [Lua] beastmen, 0.29 (0.00-0.29)
12:59:12.174 [Lua] chaos, 0.71 (0.29-1.00)
12:59:12.174 [Lua] Rolled random faction: 0.79584252834320068 chaos
12:59:12.174 [Lua] number of factions added 2
12:59:12.174 [Lua] --- --- ---
12:59:12.174 [Lua] Starting... difficulty 'normal'
12:59:12.174 [Lua] These are the starting conflict directors:
12:59:12.174 [Lua] inn_level
12:59:12.174 [Lua] --- --- ---
12:59:12.174 [Lua]
12:59:12.174 [Lua] DONE! Found the following directors:
12:59:12.174 [Lua] (free: 35), Master hash is:
12:59:12.174 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:59:12.174 [Lua] load_startup_enemy_packages: --------------
12:59:12.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:59:12.174 [Lua] critter_rat
12:59:12.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:59:12.204 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:59:12.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:59:12.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:59:12.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:59:12.304 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
12:59:12.337 [Lua] Async level spawning done
12:59:12.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001019779a1) local_player_id(1) profile_index(3) career_index(3)
12:59:12.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001019779a1 inventory_sync_id:2 my_peer_id:1100001080c682c
12:59:12.597 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
12:59:12.597 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
12:59:12.597 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
12:59:12.597 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:59:12.597 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:59:12.597 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
12:59:12.597 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read,
12:59:12.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:12.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:12.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
12:59:12.716 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
12:59:12.716 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
12:59:12.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
12:59:12.783 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
12:59:12.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
12:59:12.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
12:59:12.868 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
12:59:12.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
12:59:13.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
12:59:13.409 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
12:59:13.410 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:59:13.460 [Lua] RPC not registered "rpc_ping"
12:59:13.476 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:59:13.476 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:59:13.476 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
12:59:13.577 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:59:13.577 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:59:13.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
12:59:13.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
12:59:13.695 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
12:59:13.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
12:59:13.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
12:59:13.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
12:59:13.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:59:13.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:59:13.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:59:14.000 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
12:59:14.271 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:59:14.375 [Lua] PlayFabMirrorBase:_commit_internal 2
12:59:14.375 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:59:14.375 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:59:14.390 [Lua] commit result success 2
12:59:15.273 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:59:15.274 [Lua] [Managers] Destroying manager group:
12:59:15.274 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:59:15.274 [Lua] [Gamestate] Enter StateIngame CLIENT
12:59:15.274 [Lua] [Managers] Calling function on all managers:
12:59:15.274 [Lua] <>level = inn_level<>
12:59:15.274 [Lua] [StateIngame] Client ingame
12:59:15.277 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
12:59:15.277 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:59:15.277 [Lua] [Matchmaking] Starting handshake with host 1100001019779a1 using client cookie HSC-0000492042-client-[1100001080c682c]
12:59:15.277 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:59:15.277 [Lua] [Matchmaking] initializing
12:59:15.277 [Lua] [Matchmaking] my_peer_id: 1100001080c682c, I am client
12:59:15.277 [Lua] [Matchmaking] register rpcs
12:59:15.277 [Lua] GameNetworkManager:init... creating game session
12:59:15.277 [Lua] Joning GameSession userdata: 0x10bf5d58 as a client through channel_id 1
12:59:15.277 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:59:15.277 [Lua] [GameNetworkManager] My own peer_id = 1100001080c682c
12:59:15.277 [Lua] [GameNetworkManager] self.is_server = false
12:59:15.277 [Network] Setting artificial MTU limit to 65536
12:59:15.277 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:59:15.284 [Lua] Switching ConflictSettings: to: inn_level
12:59:15.284 [Lua] pacing=disabled
12:59:15.284 [Lua] roaming=nil
12:59:15.284 [Lua] disabled=false
12:59:15.284 [Lua] pack_spawning=disabled
12:59:15.284 [Lua] contained_breeds=nil
12:59:15.284 [Lua] boss=disabled
12:59:15.284 [Lua] horde=disabled
12:59:15.284 [Lua] specials=disabled
12:59:15.284 [Lua] name=inn_level
12:59:15.284 [Lua] intensity=disabled
12:59:15.284 [Lua] ---
12:59:15.284 [Lua] [LevelAnalysis] set_random_seed( 4882066)
12:59:15.286 [Lua] [AIInterestPointSystem] Level Seed: 4882066
12:59:15.286 [Lua]
12:59:15.286 [Lua] [network_manager] = table
12:59:15.286 [Lua] [network_manager] = metatable
12:59:15.286 [Lua] [startup_data] = table
12:59:15.286 [Lua] [entity_manager] = table
12:59:15.286 [Lua] [entity_manager] = metatable
12:59:15.286 [Lua] [unit_spawner] = table
12:59:15.286 [Lua] [unit_spawner] = metatable
12:59:15.286 [Lua] [unit_storage] = table
12:59:15.286 [Lua] [unit_storage] = metatable
12:59:15.286 [Lua] [dice_keeper] = table
12:59:15.286 [Lua] [dice_keeper] = metatable
12:59:15.286 [Lua] [is_server] = false (boolean)
12:59:15.286 [Lua] [world] = [World]
12:59:15.286 [Lua] [system_api] = table
12:59:15.286 [Lua] [input_manager] = table
12:59:15.286 [Lua] [input_manager] = metatable
12:59:15.286 [Lua] [profile_synchronizer] = table
12:59:15.286 [Lua] [profile_synchronizer] = metatable
12:59:15.286 [Lua] [entity_system] = table
12:59:15.286 [Lua] [entity_system] = metatable
12:59:15.286 [Lua] [level_transition_handler] = table
12:59:15.286 [Lua] [level_transition_handler] = metatable
12:59:15.286 [Lua] [num_local_human_players] = 1 (number)
12:59:15.286 [Lua] [statistics_db] = table
12:59:15.286 [Lua] [statistics_db] = metatable
12:59:15.286 [Lua] [entity_system_bag] = table
12:59:15.286 [Lua] [entity_system_bag] = metatable
12:59:15.286 [Lua] [network_lobby] = table
12:59:15.286 [Lua] [network_lobby] = metatable
12:59:15.286 [Lua] [network_transmit] = table
12:59:15.286 [Lua] [network_transmit] = metatable
12:59:15.286 [Lua] [network_clock] = table
12:59:15.286 [Lua] [network_clock] = metatable
12:59:15.286 [Lua] [free_flight_manager] = table
12:59:15.286 [Lua] [free_flight_manager] = metatable
12:59:15.286 [Lua] [network_event_delegate] = table
12:59:15.286 [Lua] [network_event_delegate] = metatable
12:59:15.286 [Lua]
12:59:15.286 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:59:15.286 [Lua] ignoring extension VersusInteractObjectiveExtension
12:59:15.286 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:59:15.286 [Lua] ignoring extension VersusSocketObjectiveExtension
12:59:15.286 [Lua] ignoring extension VersusTargetObjectiveExtension
12:59:15.286 [Lua] ignoring extension VersusMissionObjectiveExtension
12:59:15.287 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:59:15.288 [Lua] [AchievementManager] Achievements using the steam platform
12:59:15.321 [Lua] [StateIngame] Level seed: 4882066
12:59:15.332 [Lua] [IngameUI] init
12:59:15.346 [SteamVoipClient] select_out(1100001019779a1, off)
12:59:15.349 [SteamVoipClient] select_out(1100001080c682c, off)
12:59:15.354 [Lua] cb_razer_chroma_setup
12:59:15.379 [Flow] LeaderNo
12:59:15.379 [Flow] lodestone diff 1:false
12:59:15.380 [Lua] [Managers] Calling function on all managers:
12:59:15.567 [Lua] [Matchmaking] Invalid client cookie HSC-0000495351-client-[1100001080c682c]
12:59:15.805 [Lua] [Matchmaking] Handshake successful (1100001019779a1) (HSC-0000492042-client-[1100001080c682c]) (HSC-0000255151-host-[1100001019779a1])
12:59:15.805 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.805 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.805 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.805 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001019779a1 go_type=player go_created_func_name=game_object_created_player
12:59:15.805 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001019779a1 peer_id=1100001019779a1
12:59:15.805 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001019779a1, self.peer_id = 1100001080c682c
12:59:15.805 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001019779a1
12:59:15.818 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001019779a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:59:15.818 [Lua] Adding player sync data to peer=1100001019779a1 local_player_id=1
12:59:15.818 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.818 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.818 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.818 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.819 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.819 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:59:15.819 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:59:15.819 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:59:15.819 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:59:15.819 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:59:15.819 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.819 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001019779a1 go_type=music_states go_created_func_name=game_object_created_music_states
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_2, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_4, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_1, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:59:15.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:59:15.820 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001019779a1 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:59:15.821 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001019779a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:59:15.825 [Flow] magnus and cemetery
12:59:15.825 [Flow] magnus and cemetery
12:59:15.825 [Flow] magnus and forest activated
12:59:15.825 [Flow] cemetery and forest activated
12:59:15.825 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:15.825 [Flow] ALL RUNES ACTIVATED
12:59:15.825 [Flow] magnus and forest activated
12:59:15.825 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:15.825 [Flow] ALL RUNES ACTIVATED
12:59:15.825 [Flow] magnus and cemetery
12:59:15.825 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:15.825 [Flow] ALL RUNES ACTIVATED
12:59:15.825 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:15.829 [Lua] [TelemetryRPCListener] Receiving session id from server 1f3c9241-b52b-427b-84ad-0d16d31d9af9
12:59:15.829 error: [Lua] SETTING ROUND ID
12:59:15.830 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001019779a1 go_type=player go_created_func_name=game_object_created_player
12:59:15.830 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=1100001019779a1 peer_id=1100001080c682c
12:59:15.830 [Lua] [GameNetworkManager] PLAYER is local player
12:59:15.830 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
12:59:15.831 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
12:59:15.831 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001080c682c 1 1 2
12:59:15.831 [Lua] player (1100001080c682c,1) was put into party 1
12:59:15.831 [Lua] [IngamePlayerListUI] - Destroy
12:59:15.831 [Lua] [EquipmentUI] - Destroy
12:59:15.831 [Lua] [AbilityUI] - Destroy
12:59:15.831 [Lua] [GamePadAbilityUI] - Destroy
12:59:15.831 [Lua] [GamePadEquipmentUI] - Destroy
12:59:15.838 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001080c682c) local_player_id(1) profile_index(1) career_index(3)
12:59:15.838 [Lua]
12:59:15.838 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
12:59:15.838 [Lua] [wwise/one_handed_swords] = false (boolean)
12:59:15.838 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
12:59:15.838 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
12:59:15.838 [Lua] [wwise/one_handed_axes] = false (boolean)
12:59:15.838 [Lua] [wwise/handgun_rifle] = false (boolean)
12:59:15.838 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
12:59:15.838 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
12:59:15.838 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
12:59:15.838 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
12:59:15.838 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
12:59:15.838 [Lua]
12:59:15.838 [Lua]
12:59:15.838 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
12:59:15.838 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
12:59:15.838 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:59:15.838 [Lua] [wwise/one_handed_axes] = false (boolean)
12:59:15.838 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
12:59:15.838 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
12:59:15.838 [Lua] [wwise/one_handed_swords] = false (boolean)
12:59:15.838 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
12:59:15.838 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
12:59:15.838 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
12:59:15.838 [Lua] [wwise/handgun_rifle] = false (boolean)
12:59:15.838 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
12:59:15.838 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
12:59:15.838 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
12:59:15.838 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
12:59:15.838 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
12:59:15.838 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:59:15.838 [Lua]
12:59:15.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
12:59:15.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
12:59:15.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:59:15.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:59:15.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:59:15.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:59:15.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:59:15.993 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:59:15.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
12:59:16.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
12:59:16.052 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
12:59:16.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
12:59:16.084 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
12:59:16.084 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:59:16.084 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001019779a1 inventory_sync_id:3 my_peer_id:1100001080c682c
12:59:16.084 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:16.084 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:59:16.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
12:59:16.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
12:59:16.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:59:16.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:59:16.138 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:59:16.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:59:16.149 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
12:59:16.174 [Flow] DISABLE
12:59:16.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:59:16.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:59:16.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:59:16.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:59:16.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:59:16.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
12:59:16.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
12:59:16.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
12:59:16.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:59:16.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:59:16.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:59:16.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
12:59:16.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
12:59:16.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
12:59:16.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:59:16.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:59:16.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:59:16.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
12:59:16.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
12:59:16.416 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
12:59:16.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:59:16.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:59:16.466 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:59:16.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:59:16.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:59:16.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:59:16.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:59:16.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:59:16.549 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:59:16.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:59:16.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:59:16.633 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:59:16.633 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:59:16.842 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:59:16.842 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:59:16.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
12:59:16.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
12:59:16.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
12:59:16.926 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:59:17.005 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:59:17.005 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:59:17.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:59:17.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:59:17.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:59:17.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
12:59:17.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
12:59:17.100 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
12:59:17.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
12:59:17.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
12:59:17.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
12:59:17.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:59:17.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:59:17.525 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:59:17.526 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
12:59:17.614 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
12:59:17.614 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
12:59:17.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
12:59:17.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
12:59:17.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
12:59:17.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:59:18.028 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:59:18.028 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:59:18.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
12:59:18.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
12:59:18.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
12:59:18.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:59:18.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:59:18.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:59:18.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
12:59:18.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
12:59:18.352 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
12:59:18.362 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
12:59:20.367 [Lua] StateInGameRunning:_game_actually_starts()
12:59:20.367 [Lua] #################################################################################################################
12:59:20.367 [Lua] [Loading Time]: 00:00:11 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
12:59:20.367 [Lua] #################################################################################################################
12:59:20.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
12:59:20.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
12:59:20.415 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001019779a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:59:20.612 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
12:59:20.612 [Lua] Commit load time data
12:59:21.004 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_2, async-read,
12:59:21.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:21.015 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
12:59:21.015 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:21.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
12:59:21.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:21.038 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
12:59:21.038 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:21.049 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2, async-read,
12:59:21.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:21.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
12:59:21.060 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:21.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
12:59:21.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:21.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:59:21.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:21.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2, async-read,
12:59:21.172 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:21.184 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:59:21.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:35.662 [SteamTransport] Failed to send a message to 1100001019779a1 with error code 3
12:59:35.662 [Connection] Connection to 1100001019779a1 broken in transport layer.
12:59:35.662 [SteamTransport] Failed to send a message to 1100001019779a1 because there is no connection
12:59:35.662 [Connection] Connection to 1100001019779a1 broken in transport layer.
12:59:35.664 [Steam] Connection 8127c418 to remote 1100001019779a1 rejected, reason 4001, local problems most likely a timeout
12:59:36.667 [Handshaker] Lost connection 132 to 1100001019779a1
12:59:36.667 [Lua] broken_connection to 1100001019779a1
12:59:36.667 [Application] set exit code policy to silent_limited
12:59:36.667 [Application] setting exit code to 0xfa730001
12:59:36.668 [Lua] <>
<>Disconnected<>
<>broken connection to server: internal_error<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:836: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:830: in function game_update
[7] @scripts/boot.lua:615:in function
[1] system = "Disconnected"; message = "broken connection to server: internal_error"
[2] self = table: 0000000010516260; channel_id = 1; channel_state = "disconnected"; reason = "internal_error"
[3] self = table: 0000000010516260; dt = 0.0071493182331323624
[4] self = table: 00000000103C3A20; dt = 0.0071493182331323624; t = 21.372192399576306; network_manager = table: 0000000010BF5980
[5] self = table: 00000000024F2200; dt = 0.0071493182331323624; t = 149.91900984972017
[6] self = table: 0000000000097E60; real_world_dt = 0.0071493182331323624; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0071493182331323624; t = 149.91900984972017
[7] dt = 0.0071493182331323624
[2] server_peer_id = "1100001019779a1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B096400; fail_reason = "internal_error"; host_to_migrate_to = table: 000000000F09B8B0; _network_event_delegate = table: 0000000003104FE0; last_level_index = 50; _profile_requester = table: 000000000B1E62D0; slot_allocator = table: 0000000010516290; lobby_client = table: 0000000000160450; _notification_sent = true; profile_synchronizer = table: 000000000B1672B0; connecting_timeout = 0.33293265290558338; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B42530; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "1100001019779a1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B096400; fail_reason = "internal_error"; host_to_migrate_to = table: 000000000F09B8B0; _network_event_delegate = table: 0000000003104FE0; last_level_index = 50; _profile_requester = table: 000000000B1E62D0; slot_allocator = table: 0000000010516290; lobby_client = table: 0000000000160450; _notification_sent = true; profile_synchronizer = table: 000000000B1672B0; connecting_timeout = 0.33293265290558338; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B42530; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 0000000000835EF0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000000835FB0; parent = table: 0000000000097E60; network_client = table: 0000000010516260; dice_keeper = table: 0000000002E4B340; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000000160450; is_in_tutorial = false; input_manager = table: 000000000B25CB20; profile_synchronizer = table: 000000000B1672B0; _debug_gui = [Gui]; network_transmit = table: 0000000000888D00; _max_local_players = 4; _fps_reporter = table: 0000000008010C20; num_local_human_players = 1; _ping_reporter = table: 0000000008010CC0; _gm_event_end_conditions_met = false; game_mode_key = "inn"; dt = 0.0071450681425631046; peer_id = "1100001080c682c"; level = [Level]; network_timer_handler = table: 000000000083F920; _level_flow_events = table: 0000000010AC8160; machines = table: 00000000127AD1B0; _camera_carrier = table: 0000000008010680; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 0000000010B42530; _onclose_called = false; is_in_inn = true; world = [World]; statistics_db = table: 0000000002B6F640; network_clock = table: 00000000110958F0; free_flight_manager = table: 0000000012922140; level_key = "inn_level"; network_event_delegate = table: 0000000003104FE0;
[5] _params = table: 00000000024F11A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097E60; _state = table: 00000000103C3A20;
[6] startup_package_handles = table: 000000000009B9F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009B950; flow_return_table = table: 0000000000097E90; _machine = table: 00000000024F2200; startup_timer = 6.5759185883798636; has_booted = true; loading_context = table: 00000000010DFAA0;
<>
<>
12:59:36.669 [Lua] [GameNetworkManager] Leaving game...
12:59:36.669 [Lua] despawning player Salty
12:59:36.669 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=23.37
12:59:36.675 [SteamVoipClient] select_out(1100001019779a1, off)
12:59:36.675 [SteamVoipClient] select_out(1100001080c682c, off)
12:59:36.676 warning: [Lua] [STEAM VOIP]: Connection to host "1100001019779a1" broken. Leaving room.
12:59:36.676 [SteamVoip] Leaving room 505c36ddf3c4de8
12:59:42.727 [Lua] Session leave timeout reached, force disconnecting
12:59:42.727 [Lua] [GameNetworkManager] Forcing disconnect_from_host()
12:59:42.735 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=1100001019779a1 peer_id=1100001080c682c
12:59:42.735 [Lua] [GameNetworkManager] not removing peer_id=1100001080c682c local_player_id=1
12:59:42.735 [Lua] destroyed player game object with id 44 callback
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] MUSIC object destroyed
12:59:42.735 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=1100001019779a1 peer_id=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] removing peer_id=1100001019779a1 local_player_id=1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.735 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
12:59:42.736 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
12:59:42.737 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:59:42.737 [Lua] [Managers] Calling function on all managers:
12:59:42.737 [Lua] Clearing all global lookup lists
12:59:42.737 [Lua] [IngamePlayerListUI] - Destroy
12:59:42.738 [Lua] [EquipmentUI] - Destroy
12:59:42.738 [Lua] [AbilityUI] - Destroy
12:59:42.738 [Lua] [GamePadAbilityUI] - Destroy
12:59:42.738 [Lua] [GamePadEquipmentUI] - Destroy
12:59:42.738 [Lua] [IngameUI] destroy
12:59:42.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_2
12:59:42.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
12:59:42.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:42.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
12:59:42.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_4
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_1
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:59:42.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
12:59:42.746 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:59:42.782 [Lua] [Managers] Destroying manager group:
12:59:42.785 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:59:42.898 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:59:42.898 [Lua] [Matchmaking] unregister rpcs
12:59:42.898 [Lua] [Matchmaking] destroying
12:59:42.898 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
12:59:42.898 [Lua] [ChatManager] Unregistering channel 1
12:59:42.898 [Lua] [EnemyPackageLoader] network_context_destroyed
12:59:42.898 [Lua] [PartyManager] network_context_destroyed
12:59:42.898 [Lua] [GameMechanismManager] network_context_destroyed
12:59:42.898 [EAC] Connection reset
12:59:42.898 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:42.899 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
12:59:42.899 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
12:59:42.899 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
12:59:42.899 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient
12:59:42.903 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:59:42.903 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
12:59:42.904 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:59:42.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
12:59:42.904 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
12:59:42.904 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:42.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
12:59:42.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:59:42.905 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
12:59:42.905 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
12:59:42.905 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:59:42.912 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
12:59:42.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:59:42.912 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
12:59:42.915 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:59:42.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
12:59:42.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
12:59:42.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:59:42.917 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
12:59:42.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:59:42.917 [Lua] LobbyClient close server channel 1 to 1100001019779a1
12:59:42.917 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b3e9f78, channel: 1
12:59:42.918 [Lua] ############### UNLOADING PACKAGES ###############
12:59:42.918 [Lua] [Managers] Calling function on all managers:
12:59:42.918 [Lua] [Managers] Destroying manager group:
12:59:42.918 [Lua] [Gamestate] Enter state StateLoading
12:59:42.919 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
12:59:42.919 [Lua] [LobbyManager] Setting up network options
12:59:42.919 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
12:59:42.919 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
12:59:42.919 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
12:59:42.919 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
12:59:42.919 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
12:59:42.919 [Lua] LobbyManager:setup_network_options server_port: 27015
12:59:42.919 [Lua] registering RPCs
12:59:42.919 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
12:59:42.919 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:59:42.919 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:59:42.919 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:59:42.919 [Lua] Set lobby begin:
12:59:42.919 [Lua] Set lobby end.
12:59:42.920 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1970553 - use_random_directors: true - overriden_conflict: nil
12:59:42.923 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:59:42.923 [Lua] checking dlc's against conflict directors
12:59:42.923 [Lua] number of factions to include 1
12:59:42.923 [Lua] Updated list weights for random:
12:59:42.923 [Lua] skaven, 0.42 (0.00-0.42)
12:59:42.923 [Lua] chaos, 0.42 (0.42-0.83)
12:59:42.923 [Lua] beastmen, 0.17 (0.83-1.00)
12:59:42.923 [Lua] Rolled random faction: 0.85512053966522217 beastmen
12:59:42.923 [Lua] number of factions added 1
12:59:42.923 [Lua] --- --- ---
12:59:42.923 [Lua] Starting... difficulty 'normal'
12:59:42.923 [Lua] These are the starting conflict directors:
12:59:42.923 [Lua] inn_level
12:59:42.923 [Lua] --- --- ---
12:59:42.923 [Lua]
12:59:42.923 [Lua] DONE! Found the following directors:
12:59:42.923 [Lua] (free: 35), Master hash is:
12:59:42.923 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:59:42.923 [Lua] load_startup_enemy_packages: --------------
12:59:42.923 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:59:42.923 [Lua] critter_rat
12:59:42.923 [Lua] [LobbyHost] Changed state from 0 to creating
12:59:42.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:59:42.972 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:59:42.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:59:43.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:59:43.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:59:43.243 [Lua] [LobbyHost] Changed state from creating to joined
12:59:43.243 [Lua] [PartyManager] Leader is set to 1100001080c682c
12:59:43.244 [SteamVoip] Creating room dd26b55498d9a0a3
12:59:43.244 [SteamVoip] Joining room dd26b55498d9a0a3
12:59:43.244 [EAC] EAC server 1100001080c682c is initializing
12:59:43.246 [EAC] Server is also client 1100001080c682c
12:59:43.246 [EACServer] [14:59:43:246][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF655D8BE00 LogLevel: Info.
12:59:43.246 [Lua] ### Created peer state machine for 1100001080c682c
12:59:43.246 [Lua] [PeerSM] 1100001080c682c :: on_enter Connecting
12:59:43.246 [Lua] Set lobby begin:
12:59:43.246 [Lua] Lobby data current_level_key = inn_level
12:59:43.247 [Lua] Lobby data difficulty = normal
12:59:43.247 [Lua] Lobby data game_mode = 3
12:59:43.247 [Lua] Lobby data matchmaking = true
12:59:43.247 [Lua] Set lobby end.
12:59:43.247 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001080c682c my_peer_id:1100001080c682c
12:59:43.247 [Lua] [ChatManager] Registering channel 1
12:59:43.247 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001080c682c, own_peer_id=1100001080c682c)
12:59:43.247 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001080c682c, own_peer_id=1100001080c682c)
12:59:43.247 [Lua] [PartyManager] network_context_created (server_peer_id=1100001080c682c, own_peer_id=1100001080c682c)
12:59:43.260 [Lua] [NetworkServer] Changing num_players from nil to 1
12:59:43.260 [Lua] Players: 1
12:59:43.260 [Lua] Set lobby begin:
12:59:43.260 [Lua] Lobby data difficulty = normal
12:59:43.260 [Lua] Lobby data game_mode = 3
12:59:43.260 [Lua] Lobby data matchmaking = true
12:59:43.260 [Lua] Lobby data num_players = 1
12:59:43.260 [Lua] Lobby data current_level_key = inn_level
12:59:43.260 [Lua] Set lobby end.
12:59:43.260 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:59:43.260 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:59:43.260 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:59:43.260 [Lua] Set lobby begin:
12:59:43.260 [Lua] Lobby data difficulty = normal
12:59:43.260 [Lua] Lobby data game_mode = 3
12:59:43.260 [Lua] Lobby data level_key = inn_level
12:59:43.260 [Lua] Lobby data matchmaking = false
12:59:43.260 [Lua] Lobby data num_players = 1
12:59:43.260 [Lua] Lobby data current_level_key = inn_level
12:59:43.260 [Lua] Set lobby end.
12:59:43.260 [Lua] [PSM] Peer 1100001080c682c joined. Want to use profile index "1" and join party "nil"
12:59:43.260 [Lua] ### Sending rpc_level_loaded
12:59:43.260 [Lua] #### Has state machine: true, peer_id: 1100001080c682c, level_id: 50
12:59:43.260 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
12:59:43.260 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:59:43.260 [Lua] Starting async level spawning of levels/inn/world
12:59:43.261 [Umbra] Init version: 3.4.15 :: 16 threads
12:59:43.422 [Lua] Async level spawning done
12:59:45.274 [Lua] player (1100001080c682c,1) was put into party 0
12:59:45.274 [Lua] [PeerSM] 1100001080c682c :: on_exit Connecting
12:59:45.274 [Lua] [PeerSM] 1100001080c682c :: on_enter Loading
12:59:45.274 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001080c682c inn_level 0
12:59:45.275 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:59:45.291 [Lua] [PeerSM] 1100001080c682c :: on_exit Loading
12:59:45.291 [Lua] [PeerSM] 1100001080c682c :: on_enter LoadingProfilePackages
12:59:45.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001080c682c inventory_sync_id:0 my_peer_id:1100001080c682c
12:59:45.292 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001080c682c inventory_sync_id:0 my_peer_id:1100001080c682c
12:59:45.308 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
12:59:45.308 [Lua] [PeerSM] 1100001080c682c :: on_exit LoadingProfilePackages
12:59:45.308 [Lua] [PeerSM] 1100001080c682c :: on_enter WaitingForEnterGame
12:59:45.309 [Lua] ### Sending rpc_level_loaded
12:59:45.309 [Lua] #### Has state machine: false, peer_id: 1100001080c682c, level_id: 50
12:59:45.309 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:59:46.310 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:59:46.310 [Lua] Set lobby begin:
12:59:46.310 [Lua] Lobby data difficulty = normal
12:59:46.310 [Lua] Lobby data unique_server_name = Salty
12:59:46.310 [Lua] Lobby data matchmaking = false
12:59:46.310 [Lua] Lobby data host = 1100001080c682c
12:59:46.310 [Lua] Lobby data country_code = IL
12:59:46.310 [Lua] Lobby data game_mode = 3
12:59:46.310 [Lua] Lobby data level_key = inn_level
12:59:46.310 [Lua] Lobby data num_players = 1
12:59:46.310 [Lua] Lobby data current_level_key = inn_level
12:59:46.310 [Lua] Set lobby end.
12:59:46.310 [Lua] [Managers] Destroying manager group:
12:59:46.311 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:59:46.311 [Lua] [Gamestate] Enter StateIngame HOST
12:59:46.311 [Lua] [Managers] Calling function on all managers:
12:59:46.311 [Lua] <>level = inn_level<>
12:59:46.311 [Lua] Set lobby begin:
12:59:46.311 [Lua] Lobby data difficulty = normal
12:59:46.311 [Lua] Lobby data selected_level_key = inn_level
12:59:46.311 [Lua] Lobby data unique_server_name = Salty
12:59:46.311 [Lua] Lobby data matchmaking = false
12:59:46.311 [Lua] Lobby data host = 1100001080c682c
12:59:46.311 [Lua] Lobby data country_code = IL
12:59:46.311 [Lua] Lobby data game_mode = 3
12:59:46.311 [Lua] Lobby data level_key = inn_level
12:59:46.311 [Lua] Lobby data num_players = 1
12:59:46.311 [Lua] Lobby data current_level_key = inn_level
12:59:46.311 [Lua] Set lobby end.
12:59:46.311 [Lua] [StateIngame] Server ingame
12:59:46.314 [Lua] Set lobby begin:
12:59:46.314 [Lua] Lobby data difficulty = normal
12:59:46.314 [Lua] Lobby data selected_level_key = inn_level
12:59:46.314 [Lua] Lobby data unique_server_name = Salty
12:59:46.314 [Lua] Lobby data matchmaking = false
12:59:46.314 [Lua] Lobby data host = 1100001080c682c
12:59:46.314 [Lua] Lobby data country_code = IL
12:59:46.314 [Lua] Lobby data game_mode = 3
12:59:46.314 [Lua] Lobby data difficulty_tweak = 0
12:59:46.314 [Lua] Lobby data level_key = inn_level
12:59:46.314 [Lua] Lobby data num_players = 1
12:59:46.314 [Lua] Lobby data current_level_key = inn_level
12:59:46.314 [Lua] Set lobby end.
12:59:46.314 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
12:59:46.314 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:59:46.314 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:59:46.314 [Lua] [Matchmaking] initializing
12:59:46.314 [Lua] [Matchmaking] my_peer_id: 1100001080c682c, I am server
12:59:46.314 [Lua] [Matchmaking] register rpcs
12:59:46.314 [Lua] GameNetworkManager:init... creating game session
12:59:46.314 [Lua] Host GameSession.make_game_session_host with session:
12:59:46.314 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:59:46.314 [Lua] [GameNetworkManager] My own peer_id = 1100001080c682c
12:59:46.314 [Lua] [GameNetworkManager] self.is_server = true
12:59:46.314 [Network] Setting artificial MTU limit to 65536
12:59:46.314 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:59:46.322 [Lua] Switching ConflictSettings: to: inn_level
12:59:46.322 [Lua] pacing=disabled
12:59:46.322 [Lua] roaming=nil
12:59:46.322 [Lua] disabled=false
12:59:46.322 [Lua] pack_spawning=disabled
12:59:46.322 [Lua] contained_breeds=nil
12:59:46.322 [Lua] boss=disabled
12:59:46.322 [Lua] horde=disabled
12:59:46.322 [Lua] specials=disabled
12:59:46.322 [Lua] name=inn_level
12:59:46.322 [Lua] intensity=disabled
12:59:46.322 [Lua] ---
12:59:46.322 [Lua] [LevelAnalysis] set_random_seed( 1970553)
12:59:46.324 [Lua] [AIInterestPointSystem] Level Seed: 1970553
12:59:46.324 [Lua]
12:59:46.324 [Lua] [entity_system_bag] = table
12:59:46.324 [Lua] [entity_system_bag] = metatable
12:59:46.324 [Lua] [startup_data] = table
12:59:46.324 [Lua] [entity_manager] = table
12:59:46.324 [Lua] [entity_manager] = metatable
12:59:46.324 [Lua] [unit_spawner] = table
12:59:46.324 [Lua] [unit_spawner] = metatable
12:59:46.324 [Lua] [unit_storage] = table
12:59:46.324 [Lua] [unit_storage] = metatable
12:59:46.324 [Lua] [dice_keeper] = table
12:59:46.324 [Lua] [dice_keeper] = metatable
12:59:46.324 [Lua] [is_server] = true (boolean)
12:59:46.324 [Lua] [world] = [World]
12:59:46.324 [Lua] [system_api] = table
12:59:46.324 [Lua] [entity_system] = table
12:59:46.324 [Lua] [entity_system] = metatable
12:59:46.324 [Lua] [network_lobby] = table
12:59:46.324 [Lua] [network_lobby] = metatable
12:59:46.324 [Lua] [profile_synchronizer] = table
12:59:46.324 [Lua] [profile_synchronizer] = metatable
12:59:46.324 [Lua] [level_transition_handler] = table
12:59:46.324 [Lua] [level_transition_handler] = metatable
12:59:46.324 [Lua] [num_local_human_players] = 1 (number)
12:59:46.324 [Lua] [statistics_db] = table
12:59:46.324 [Lua] [statistics_db] = metatable
12:59:46.324 [Lua] [network_server] = table
12:59:46.324 [Lua] [network_server] = metatable
12:59:46.324 [Lua] [input_manager] = table
12:59:46.324 [Lua] [input_manager] = metatable
12:59:46.324 [Lua] [network_clock] = table
12:59:46.324 [Lua] [network_clock] = metatable
12:59:46.324 [Lua] [network_transmit] = table
12:59:46.324 [Lua] [network_transmit] = metatable
12:59:46.324 [Lua] [free_flight_manager] = table
12:59:46.324 [Lua] [free_flight_manager] = metatable
12:59:46.324 [Lua] [network_manager] = table
12:59:46.324 [Lua] [network_manager] = metatable
12:59:46.324 [Lua] [network_event_delegate] = table
12:59:46.324 [Lua] [network_event_delegate] = metatable
12:59:46.324 [Lua]
12:59:46.324 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:59:46.324 [Lua] ignoring extension VersusInteractObjectiveExtension
12:59:46.324 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:59:46.324 [Lua] ignoring extension VersusSocketObjectiveExtension
12:59:46.324 [Lua] ignoring extension VersusTargetObjectiveExtension
12:59:46.324 [Lua] ignoring extension VersusMissionObjectiveExtension
12:59:46.325 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:59:46.326 [Lua] [AchievementManager] Achievements using the steam platform
12:59:46.360 [Lua] [StateIngame] Level seed: 1970553
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
12:59:46.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
12:59:46.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:59:46.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2, async-read,
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:59:46.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:59:46.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
12:59:46.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read,
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read,
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
12:59:46.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
12:59:46.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read,
12:59:46.367 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
12:59:46.367 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
12:59:46.369 [Lua] [LevelAnalysis] set_random_seed( 1970553)
12:59:46.372 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
12:59:46.372 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9
12:59:46.372 [Lua] [IngameUI] init
12:59:46.383 [SteamVoipClient] select_out(1100001080c682c, off)
12:59:46.386 [Lua] cb_razer_chroma_setup
12:59:46.410 [Lua] [Matchmaking] Cancelling matchmaking
12:59:46.410 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:59:46.410 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:59:46.410 [Lua] Set lobby begin:
12:59:46.410 [Lua] Lobby data difficulty = normal
12:59:46.410 [Lua] Lobby data power_level = 0
12:59:46.410 [Lua] Lobby data selected_level_key = inn_level
12:59:46.410 [Lua] Lobby data unique_server_name = Salty
12:59:46.410 [Lua] Lobby data matchmaking = false
12:59:46.410 [Lua] Lobby data host = 1100001080c682c
12:59:46.410 [Lua] Lobby data country_code = IL
12:59:46.410 [Lua] Lobby data game_mode = 3
12:59:46.410 [Lua] Lobby data difficulty_tweak = 0
12:59:46.410 [Lua] Lobby data level_key = inn_level
12:59:46.410 [Lua] Lobby data num_players = 1
12:59:46.410 [Lua] Lobby data current_level_key = inn_level
12:59:46.410 [Lua] Set lobby end.
12:59:46.411 [Flow] complete_skittergate_legend true
12:59:46.411 [Flow] complete_all_helmgart_levels_recruit true
12:59:46.412 [Flow] WitchHunterLevel:35
12:59:46.412 [Flow] LeaderYes
12:59:46.412 [Flow] ALL PC XP:304250
12:59:46.412 [Flow] Has "bogenhafen" DLC:true
12:59:46.412 [Flow] WH XP:60850
12:59:46.412 [Flow] Number of crafted items:248
12:59:46.412 [Flow] Has "pre_order" DLC:true
12:59:46.412 [Flow] Sum of Powe Levels:1500
12:59:46.412 [Flow] lodestone diff 1:false
12:59:46.412 [Flow] magnus and forest activated
12:59:46.412 [Flow] magnus and forest activated
12:59:46.412 [Flow] cemetery and forest activated
12:59:46.412 [Flow] magnus and cemetery
12:59:46.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:46.412 [Flow] ALL RUNES ACTIVATED
12:59:46.413 [Flow] magnus and forest activated
12:59:46.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:46.413 [Flow] ALL RUNES ACTIVATED
12:59:46.413 [Flow] cemetery and forest activated
12:59:46.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:46.413 [Flow] ALL RUNES ACTIVATED
12:59:46.413 [Flow] magnus and forest activated
12:59:46.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:46.413 [Flow] ALL RUNES ACTIVATED
12:59:46.413 [Flow] magnus and cemetery
12:59:46.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:46.413 [Flow] ALL RUNES ACTIVATED
12:59:46.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:46.414 [Lua] CurrentConflictSettings inn_level
12:59:46.414 [Lua] [ConflictDirector] conflict_director is ai_ready
12:59:46.414 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:59:46.414 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:59:46.416 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:59:46.416 [Lua] Forming navigation groups in one frame
12:59:46.416 [Lua] Forming navigation groups
12:59:46.434 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
12:59:46.434 [Lua] NavigationGroupManager -> calulation time B: 0
12:59:46.434 [Lua] number of nav groups: 41
12:59:46.435 [Lua] number of refined nav groups : 23
12:59:46.436 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
12:59:46.436 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:59:46.436 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:59:46.436 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:59:46.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:59:46.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:59:46.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:59:46.438 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30
12:59:46.439 [Lua] [Managers] Calling function on all managers:
12:59:46.461 [Lua] [PeerSM] 1100001080c682c :: on_exit WaitingForEnterGame
12:59:46.461 [Lua] [PeerSM] 1100001080c682c :: on_enter WaitingForGameObjectSync
12:59:46.589 [Lua] player (1100001080c682c,1) was put into party 1
12:59:46.589 [Lua] [IngamePlayerListUI] - Destroy
12:59:46.589 [Lua] [EquipmentUI] - Destroy
12:59:46.589 [Lua] [AbilityUI] - Destroy
12:59:46.589 [Lua] [GamePadAbilityUI] - Destroy
12:59:46.589 [Lua] [GamePadEquipmentUI] - Destroy
12:59:46.596 [Lua] Assigning peer(1100001080c682c:1) to profile(1) career(3)
12:59:46.596 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001080c682c) local_player_id(1) profile_index(1) career_index(3)
12:59:46.596 [Lua] Set lobby begin:
12:59:46.596 [Lua] Lobby data power_level = 0
12:59:46.596 [Lua] Lobby data num_players = 1
12:59:46.596 [Lua] Lobby data difficulty_tweak = 0
12:59:46.596 [Lua] Lobby data host = 1100001080c682c
12:59:46.596 [Lua] Lobby data game_mode = 3
12:59:46.596 [Lua] Lobby data difficulty = normal
12:59:46.596 [Lua] Lobby data player_slot_1 = 1100001080c682c:1
12:59:46.596 [Lua] Lobby data selected_level_key = inn_level
12:59:46.596 [Lua] Lobby data matchmaking = false
12:59:46.596 [Lua] Lobby data country_code = IL
12:59:46.596 [Lua] Lobby data player_slot_4 = 0:0
12:59:46.596 [Lua] Lobby data unique_server_name = Salty
12:59:46.597 [Lua] Lobby data player_slot_5 = 0:0
12:59:46.597 [Lua] Lobby data player_slot_2 = 0:0
12:59:46.597 [Lua] Lobby data level_key = inn_level
12:59:46.597 [Lua] Lobby data player_slot_3 = 0:0
12:59:46.597 [Lua] Lobby data current_level_key = inn_level
12:59:46.597 [Lua] Set lobby end.
12:59:46.597 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001080c682c | we:0 | dr:0 | bw:0 | es:0
12:59:46.597 [Lua]
12:59:46.597 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
12:59:46.597 [Lua] [wwise/one_handed_swords] = false (boolean)
12:59:46.597 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
12:59:46.597 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
12:59:46.597 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
12:59:46.597 [Lua] [wwise/one_handed_axes] = false (boolean)
12:59:46.597 [Lua] [wwise/handgun_rifle] = false (boolean)
12:59:46.597 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
12:59:46.597 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
12:59:46.597 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
12:59:46.597 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
12:59:46.597 [Lua]
12:59:46.597 [Lua]
12:59:46.597 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
12:59:46.597 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
12:59:46.597 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:59:46.597 [Lua] [wwise/one_handed_axes] = false (boolean)
12:59:46.597 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
12:59:46.597 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
12:59:46.597 [Lua] [wwise/one_handed_swords] = false (boolean)
12:59:46.597 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
12:59:46.597 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
12:59:46.597 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
12:59:46.597 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
12:59:46.597 [Lua] [wwise/handgun_rifle] = false (boolean)
12:59:46.597 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
12:59:46.597 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
12:59:46.597 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
12:59:46.597 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
12:59:46.597 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:59:46.597 [Lua]
12:59:46.597 [Lua] [PeerSM] 1100001080c682c :: on_exit WaitingForGameObjectSync
12:59:46.597 [Lua] [PeerSM] 1100001080c682c :: on_enter WaitingForPlayers
12:59:46.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
12:59:46.597 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
12:59:46.597 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:59:46.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
12:59:46.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001080c682c inventory_sync_id:1 my_peer_id:1100001080c682c
12:59:46.612 [Lua] [PeerSM] 1100001080c682c :: on_exit WaitingForPlayers
12:59:46.612 [Lua] [PeerSM] 1100001080c682c :: on_enter InGame
12:59:46.616 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001080c682c inventory_sync_id:1 my_peer_id:1100001080c682c
12:59:46.616 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:59:46.616 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:59:46.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
12:59:46.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
12:59:46.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:59:46.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:59:46.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:59:46.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:59:46.707 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:59:46.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
12:59:46.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
12:59:46.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
12:59:46.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:59:46.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:59:46.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:59:46.796 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:59:46.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:59:46.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:59:46.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:59:46.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:59:46.844 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:59:46.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:59:46.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:59:46.899 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:59:46.899 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:59:46.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:59:46.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:59:46.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:59:46.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:59:46.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
12:59:46.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
12:59:46.980 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
12:59:46.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:59:46.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:59:47.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:59:47.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:59:47.011 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:59:47.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
12:59:47.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
12:59:47.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
12:59:47.041 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:59:47.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:59:47.125 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:59:47.125 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:59:47.125 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:59:47.212 [Flow] DISABLE
12:59:47.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:59:47.339 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:59:47.340 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:59:47.380 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:59:47.380 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:59:47.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
12:59:47.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
12:59:47.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
12:59:47.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
12:59:47.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
12:59:47.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
12:59:47.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:59:47.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:59:47.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
12:59:47.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
12:59:47.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
12:59:47.654 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
12:59:47.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
12:59:47.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
12:59:47.762 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
12:59:47.762 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
12:59:47.850 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
12:59:47.850 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
12:59:47.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:59:48.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:59:48.171 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:59:48.172 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:59:48.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:59:48.516 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
12:59:48.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
12:59:48.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
12:59:48.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
12:59:48.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:59:48.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:59:48.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
12:59:48.745 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
12:59:48.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
12:59:48.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
12:59:48.838 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:59:48.917 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:59:48.917 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:59:48.927 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
12:59:48.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:59:48.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:59:48.942 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:59:48.958 [Lua] Players are leaving the safe zone
12:59:49.169 [Lua] StateInGameRunning:_game_actually_starts()
12:59:49.169 [Lua] #################################################################################################################
12:59:49.170 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:59:49.170 [Lua] #################################################################################################################
12:59:49.170 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
12:59:49.181 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
12:59:49.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
12:59:49.422 [Lua] Commit load time data
12:59:50.865 [Window] Window => inactive
12:59:51.428 [Lua] Set lobby begin:
12:59:51.428 [Lua] Lobby data power_level = 835
12:59:51.428 [Lua] Lobby data num_players = 1
12:59:51.428 [Lua] Lobby data difficulty_tweak = 0
12:59:51.428 [Lua] Lobby data host = 1100001080c682c
12:59:51.428 [Lua] Lobby data game_mode = 3
12:59:51.428 [Lua] Lobby data difficulty = normal
12:59:51.428 [Lua] Lobby data player_slot_1 = 1100001080c682c:1
12:59:51.428 [Lua] Lobby data selected_level_key = inn_level
12:59:51.428 [Lua] Lobby data matchmaking = false
12:59:51.428 [Lua] Lobby data country_code = IL
12:59:51.428 [Lua] Lobby data player_slot_4 = 0:0
12:59:51.428 [Lua] Lobby data unique_server_name = Salty
12:59:51.428 [Lua] Lobby data player_slot_5 = 0:0
12:59:51.428 [Lua] Lobby data player_slot_2 = 0:0
12:59:51.428 [Lua] Lobby data level_key = inn_level
12:59:51.428 [Lua] Lobby data player_slot_3 = 0:0
12:59:51.428 [Lua] Lobby data current_level_key = inn_level
12:59:51.428 [Lua] Set lobby end.
12:59:51.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
12:59:51.534 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:51.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
12:59:51.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:51.545 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
12:59:51.545 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:51.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2, async-read,
12:59:51.555 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:51.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:59:51.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:51.592 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read,
12:59:51.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:52.866 [Lua] PlayFabMirrorBase:_commit_internal 3
12:59:52.866 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:59:52.869 [Lua] generate_backend_stats 1100001080c682c:1
12:59:52.886 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:59:52.886 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:59:52.890 [Lua] commit result success 3
12:59:53.257 [Lua] Got invite to lobby from 1100001019779a1
12:59:53.260 [Lua] [Matchmaking] Joining lobby table: 000000000E9A8680.
12:59:53.260 [Lua]
12:59:53.260 [Lua] [join_by_lobby_browser] = true (boolean)
12:59:53.260 [Lua] [join_lobby_data] = table
12:59:53.260 [Lua] [Host] = 1100001019779a1 (string)
12:59:53.260 [Lua] [power_level] = 835 (string)
12:59:53.260 [Lua] [id] = 186000005bb6be4 (string)
12:59:53.260 [Lua] [num_players] = 2 (string)
12:59:53.260 [Lua] [difficulty_tweak] = 0 (string)
12:59:53.260 [Lua] [is_server_invite] = false (boolean)
12:59:53.260 [Lua] [game_mode] = 3 (string)
12:59:53.260 [Lua] [level_key] = inn_level (string)
12:59:53.260 [Lua] [player_slot_1] = 0:0 (string)
12:59:53.260 [Lua] [selected_level_key] = inn_level (string)
12:59:53.260 [Lua] [matchmaking] = false (string)
12:59:53.260 [Lua] [unique_server_name] = StarryNight (string)
12:59:53.260 [Lua] [player_slot_4] = 0:0 (string)
12:59:53.260 [Lua] [difficulty] = normal (string)
12:59:53.260 [Lua] [player_slot_5] = 0:0 (string)
12:59:53.260 [Lua] [network_hash] = 1a833d17abd8695a (string)
12:59:53.260 [Lua] [player_slot_2] = 0:0 (string)
12:59:53.260 [Lua] [player_slot_3] = 1100001019779a1:1 (string)
12:59:53.260 [Lua] [country_code] = US (string)
12:59:53.260 [Lua] [friend_join] = true (boolean)
12:59:53.260 [Lua]
12:59:53.260 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:59:53.260 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
12:59:53.260 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
12:59:53.260 [Lua] [ChatManager][1]System: Connecting to game session.
12:59:53.264 [Lua] [LobbyClient] Changed state from nil to joining
12:59:53.570 [Lua] [LobbyClient] Changed state from joining to joined
12:59:53.570 [Lua] [PartyManager] Leader is set to 1100001019779a1
12:59:53.570 [Lua] [LobbyClient] connected to lobby, id: 186000005bb6be4
12:59:53.570 [Lua] ====== Looking for host: 1100001019779a1
12:59:53.570 [Lua] LobbyInternal.open_channel lobby: userdata: 0x00c741e8, to peer: 1100001019779a1 channel: 4
12:59:53.570 [Lua] Connected to host: 1100001019779a1, using channel: 4
12:59:53.570 [Lua] [Matchmaking] Joined lobby, checking network hash...
12:59:53.575 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'StarryNight'...
12:59:54.053 [Window] Window => active
12:59:54.054 [Window] Window => active
12:59:56.589 [Lua] [Matchmaking] Connected, starting handshake...
12:59:56.590 [Lua] [Matchmaking] Starting handshake with host 1100001019779a1 using client cookie HSC-0000195615-client-[1100001080c682c]
12:59:56.840 [Lua] [Matchmaking] Handshake successful (1100001019779a1) (HSC-0000195615-client-[1100001080c682c]) (HSC-0000255151-host-[1100001019779a1])
12:59:56.840 [Lua] [Matchmaking] Handshake done, requesting to join game...
12:59:56.840 [Lua] bogenhafen
12:59:56.840 [Lua] vermintide_1
12:59:56.840 [Lua] holly
12:59:56.840 [Lua] pre_order
12:59:56.840 [Lua] cog_upgrade
12:59:56.840 [Lua] lake
12:59:56.840 [Lua] cog
12:59:56.840 [Lua] scorpion
12:59:56.840 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001019779a1
12:59:57.077 [Lua] [Matchmaking] Successfully joined game after 0.23 seconds: lobby_id=186000005bb6be4 host_id:StarryNight
12:59:57.077 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
12:59:57.077 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
12:59:57.077 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001019779a1
12:59:57.077 [Lua] [ChatManager][1]System: Requesting profiles
12:59:57.312 [Lua] [Matchmaking] PROFILES DATA REPLY BY 4 REPLY wh:0 | we:0 | dr:1100001019779a1 | bw:0 | es:0
12:59:57.313 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
12:59:57.313 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
12:59:57.313 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001019779a1
12:59:57.313 [Lua] [ChatManager][1]System: Acquiring profiles
12:59:57.564 [Lua] [ChatManager][1]System: Joining game...
12:59:57.566 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
12:59:57.566 [Lua] TRANSITION start_lobby table: 000000000101A360 nil
12:59:57.566 [Lua] [GameNetworkManager] Leaving game...
12:59:57.566 [Lua] [GameNetworkManager] Shutting down game session host.
12:59:57.566 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:59:57.566 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:59:57.566 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=12.52
12:59:57.575 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:59:58.654 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
12:59:59.573 [Lua] [Managers] Calling function on all managers:
12:59:59.573 [Lua] Clearing all global lookup lists
12:59:59.573 [Lua] [IngamePlayerListUI] - Destroy
12:59:59.573 [Lua] [EquipmentUI] - Destroy
12:59:59.573 [Lua] [AbilityUI] - Destroy
12:59:59.573 [Lua] [GamePadAbilityUI] - Destroy
12:59:59.573 [Lua] [GamePadEquipmentUI] - Destroy
12:59:59.574 [Lua] [IngameUI] destroy
12:59:59.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
12:59:59.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2
12:59:59.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1
12:59:59.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2
12:59:59.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
12:59:59.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
12:59:59.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4
12:59:59.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2
12:59:59.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
12:59:59.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1
12:59:59.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
12:59:59.622 [Lua] [Managers] Destroying manager group:
12:59:59.625 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:59:59.714 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:59:59.714 [Lua] [PeerSM] 1100001080c682c :: on_exit InGame
12:59:59.714 [Lua] [PeerSM] 1100001080c682c :: on_enter Loading
12:59:59.714 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001080c682c inn_level 0
12:59:59.714 [Lua] [Matchmaking] unregister rpcs
12:59:59.714 [Lua] [Matchmaking] destroying
12:59:59.714 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
12:59:59.714 [Lua] [ChatManager] Unregistering channel 1
12:59:59.714 [Lua] [EnemyPackageLoader] network_context_destroyed
12:59:59.714 [Lua] [PartyManager] network_context_destroyed
12:59:59.714 [Lua] [GameMechanismManager] network_context_destroyed
12:59:59.714 [SteamVoip] Leaving room dd26b55498d9a0a3
12:59:59.714 [SteamVoipClient] select_out(1100001080c682c, off)
12:59:59.714 [SteamVoip] Destroying room dd26b55498d9a0a3
12:59:59.714 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:59.715 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
12:59:59.715 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
12:59:59.716 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:59:59.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
12:59:59.716 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:59.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
12:59:59.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:59:59.717 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
12:59:59.717 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:59:59.718 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
12:59:59.719 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
12:59:59.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
12:59:59.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
12:59:59.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:59:59.732 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
12:59:59.736 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:59:59.736 [EACServer] [14:59:59:736][Windows][EAC Server] [Info][Destroy] Called
12:59:59.739 [Lua] [LobbyHost] Destroying
12:59:59.739 warning: [Lua] Got RPC rpc_ping during forced network update when exiting StateIngame
12:59:59.740 [Lua] ############### UNLOADING PACKAGES ###############
12:59:59.740 [Lua] [Managers] Calling function on all managers:
12:59:59.740 [Lua] [Managers] Destroying manager group:
12:59:59.740 [Lua] [Gamestate] Enter state StateLoading
12:59:59.742 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:59:59.742 [Lua] registering RPCs
12:59:59.742 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000101A360
12:59:59.742 warning: [Lua] Setting up network client
12:59:59.742 [EAC] Connection reset
12:59:59.742 [EAC] Set platform user auth ticket
12:59:59.743 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001019779a1 my_peer_id:1100001080c682c
12:59:59.743 [Lua] [ChatManager] Registering channel 1
12:59:59.743 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001019779a1, own_peer_id=1100001080c682c)
12:59:59.743 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001019779a1, own_peer_id=1100001080c682c)
12:59:59.743 [Lua] [PartyManager] network_context_created (server_peer_id=1100001019779a1, own_peer_id=1100001080c682c)
12:59:59.743 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
12:59:59.743 [Lua] [PartyManager] Leader is set to 1100001019779a1
12:59:59.980 [EAC] Set host peer 1100001019779a1 to state undetermined
12:59:59.980 [EAC] Validating host 1100001019779a1
12:59:59.980 [Lua] EAC debug check 2 nil
13:00:00.218 [Lua] Server sends mechanism to client adventure
13:00:00.218 [Lua] initializing mechanism to: adventure
13:00:00.218 [Lua] Received new state from server inn
13:00:00.218 [Lua] [EnemyPackageLoader] New connection established (4) (key=1)
13:00:00.218 [SteamVoip] Joining room 505c36ddf3c4de8
13:00:00.489 [SteamVoipClient] select_out(1100001019779a1, on)
13:00:00.492 [SteamVoipClient] select_out(1100001019779a1, on)
13:00:00.492 [SteamVoipClient] select_in(1100001019779a1, on)
13:00:00.492 [SteamVoipClient] select_out(1100001019779a1, off)
13:00:01.495 [EAC] EAC host 1100001019779a1 validated and trusted
13:00:01.700 [Lua] RPC not registered "rpc_ping"
13:00:02.366 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 1100001019779a1 1 1 1
13:00:02.366 [Lua] player (1100001019779a1,1) was put into party 1
13:00:02.366 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 1100001080c682c 1 0 1
13:00:02.366 [Lua] player (1100001080c682c,1) was put into party 0
13:00:02.366 [Lua] [StateLoading] got rpc_load_level 50 inn_level
13:00:02.366 [Lua] GameMechanismManager setting level seed: 4882066
13:00:02.366 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 4882066, environment_variation_id to: 0
13:00:02.366 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
13:00:02.366 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 4882066 environment 0. Same level as previously, NOT resetting package load status.
13:00:02.367 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:00:02.367 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
13:00:02.367 [Lua] [LevelTransitionHandler] load_level inn_level 0
13:00:02.367 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
13:00:02.367 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:00:02.367 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:00:02.367 [Lua] Starting async level spawning of levels/inn/world
13:00:02.367 [Umbra] Init version: 3.4.15 :: 16 threads
13:00:02.389 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4882066 - use_random_directors: true - overriden_conflict: nil
13:00:02.391 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:00:02.391 [Lua] checking dlc's against conflict directors
13:00:02.391 [Lua] number of factions to include 2
13:00:02.391 [Lua] Updated list weights for random:
13:00:02.391 [Lua] skaven, 0.42 (0.00-0.42)
13:00:02.391 [Lua] chaos, 0.42 (0.42-0.83)
13:00:02.391 [Lua] beastmen, 0.17 (0.83-1.00)
13:00:02.391 [Lua] Rolled random faction: 0.04654214158654213 skaven
13:00:02.391 [Lua] Updated list weights for random:
13:00:02.391 [Lua] beastmen, 0.29 (0.00-0.29)
13:00:02.391 [Lua] chaos, 0.71 (0.29-1.00)
13:00:02.391 [Lua] Rolled random faction: 0.79584252834320068 chaos
13:00:02.391 [Lua] number of factions added 2
13:00:02.391 [Lua] --- --- ---
13:00:02.391 [Lua] Starting... difficulty 'normal'
13:00:02.391 [Lua] These are the starting conflict directors:
13:00:02.391 [Lua] inn_level
13:00:02.391 [Lua] --- --- ---
13:00:02.391 [Lua]
13:00:02.391 [Lua] DONE! Found the following directors:
13:00:02.391 [Lua] (free: 35), Master hash is:
13:00:02.391 [Lua] [EnemyPackageLoader] breed_lookup: {
}
13:00:02.391 [Lua] load_startup_enemy_packages: --------------
13:00:02.391 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:00:02.391 [Lua] critter_rat
13:00:02.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:00:02.422 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:00:02.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
13:00:02.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:00:02.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:00:02.518 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
13:00:02.537 [Lua] Async level spawning done
13:00:02.758 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001019779a1) local_player_id(1) profile_index(3) career_index(3)
13:00:02.758 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001019779a1 inventory_sync_id:3 my_peer_id:1100001080c682c
13:00:02.758 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
13:00:02.758 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
13:00:02.758 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read,
13:00:02.758 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
13:00:02.758 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
13:00:02.758 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
13:00:02.758 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
13:00:02.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:02.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:02.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
13:00:02.826 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
13:00:02.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
13:00:02.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
13:00:02.877 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
13:00:02.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
13:00:02.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
13:00:02.996 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
13:00:02.996 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
13:00:03.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
13:00:03.451 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
13:00:03.452 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
13:00:03.518 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
13:00:03.518 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
13:00:03.518 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
13:00:03.585 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
13:00:03.585 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
13:00:03.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
13:00:03.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
13:00:03.652 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
13:00:03.653 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
13:00:03.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
13:00:03.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
13:00:03.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
13:00:03.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
13:00:03.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
13:00:03.789 [Lua] RPC not registered "rpc_ping"
13:00:03.789 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
13:00:04.043 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:00:05.045 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:00:05.045 [Lua] [Managers] Destroying manager group:
13:00:05.046 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:00:05.046 [Lua] [Gamestate] Enter StateIngame CLIENT
13:00:05.046 [Lua] [Managers] Calling function on all managers:
13:00:05.046 [Lua] <>level = inn_level<>
13:00:05.046 [Lua] [StateIngame] Client ingame
13:00:05.049 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
13:00:05.049 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
13:00:05.049 [Lua] [Matchmaking] Starting handshake with host 1100001019779a1 using client cookie HSC-0000514586-client-[1100001080c682c]
13:00:05.049 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:00:05.049 [Lua] [Matchmaking] initializing
13:00:05.049 [Lua] [Matchmaking] my_peer_id: 1100001080c682c, I am client
13:00:05.049 [Lua] [Matchmaking] register rpcs
13:00:05.049 [Lua] GameNetworkManager:init... creating game session
13:00:05.049 [Lua] Joning GameSession userdata: 0x0f107898 as a client through channel_id 4
13:00:05.049 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:00:05.049 [Lua] [GameNetworkManager] My own peer_id = 1100001080c682c
13:00:05.049 [Lua] [GameNetworkManager] self.is_server = false
13:00:05.049 [Network] Setting artificial MTU limit to 65536
13:00:05.049 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
13:00:05.056 [Lua] Switching ConflictSettings: to: inn_level
13:00:05.056 [Lua] pacing=disabled
13:00:05.056 [Lua] roaming=nil
13:00:05.056 [Lua] disabled=false
13:00:05.056 [Lua] pack_spawning=disabled
13:00:05.056 [Lua] contained_breeds=nil
13:00:05.056 [Lua] boss=disabled
13:00:05.056 [Lua] horde=disabled
13:00:05.056 [Lua] specials=disabled
13:00:05.056 [Lua] name=inn_level
13:00:05.056 [Lua] intensity=disabled
13:00:05.056 [Lua] ---
13:00:05.056 [Lua] [LevelAnalysis] set_random_seed( 4882066)
13:00:05.059 [Lua] [AIInterestPointSystem] Level Seed: 4882066
13:00:05.059 [Lua]
13:00:05.059 [Lua] [network_manager] = table
13:00:05.059 [Lua] [network_manager] = metatable
13:00:05.059 [Lua] [startup_data] = table
13:00:05.059 [Lua] [entity_manager] = table
13:00:05.059 [Lua] [entity_manager] = metatable
13:00:05.059 [Lua] [unit_spawner] = table
13:00:05.059 [Lua] [unit_spawner] = metatable
13:00:05.059 [Lua] [unit_storage] = table
13:00:05.059 [Lua] [unit_storage] = metatable
13:00:05.059 [Lua] [dice_keeper] = table
13:00:05.059 [Lua] [dice_keeper] = metatable
13:00:05.059 [Lua] [is_server] = false (boolean)
13:00:05.059 [Lua] [world] = [World]
13:00:05.059 [Lua] [system_api] = table
13:00:05.059 [Lua] [input_manager] = table
13:00:05.059 [Lua] [input_manager] = metatable
13:00:05.059 [Lua] [profile_synchronizer] = table
13:00:05.059 [Lua] [profile_synchronizer] = metatable
13:00:05.059 [Lua] [entity_system] = table
13:00:05.059 [Lua] [entity_system] = metatable
13:00:05.059 [Lua] [level_transition_handler] = table
13:00:05.059 [Lua] [level_transition_handler] = metatable
13:00:05.059 [Lua] [num_local_human_players] = 1 (number)
13:00:05.059 [Lua] [statistics_db] = table
13:00:05.059 [Lua] [statistics_db] = metatable
13:00:05.059 [Lua] [entity_system_bag] = table
13:00:05.059 [Lua] [entity_system_bag] = metatable
13:00:05.059 [Lua] [network_lobby] = table
13:00:05.059 [Lua] [network_lobby] = metatable
13:00:05.059 [Lua] [network_transmit] = table
13:00:05.059 [Lua] [network_transmit] = metatable
13:00:05.059 [Lua] [network_clock] = table
13:00:05.059 [Lua] [network_clock] = metatable
13:00:05.059 [Lua] [free_flight_manager] = table
13:00:05.059 [Lua] [free_flight_manager] = metatable
13:00:05.059 [Lua] [network_event_delegate] = table
13:00:05.059 [Lua] [network_event_delegate] = metatable
13:00:05.059 [Lua]
13:00:05.059 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:00:05.059 [Lua] ignoring extension VersusInteractObjectiveExtension
13:00:05.059 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:00:05.059 [Lua] ignoring extension VersusSocketObjectiveExtension
13:00:05.059 [Lua] ignoring extension VersusTargetObjectiveExtension
13:00:05.059 [Lua] ignoring extension VersusMissionObjectiveExtension
13:00:05.060 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:00:05.061 [Lua] [AchievementManager] Achievements using the steam platform
13:00:05.095 [Lua] [StateIngame] Level seed: 4882066
13:00:05.104 [Lua] [IngameUI] init
13:00:05.115 [SteamVoipClient] select_out(1100001019779a1, off)
13:00:05.118 [SteamVoipClient] select_out(1100001080c682c, off)
13:00:05.121 [Lua] cb_razer_chroma_setup
13:00:05.147 [Flow] LeaderNo
13:00:05.147 [Flow] lodestone diff 1:false
13:00:05.147 [Lua] [Managers] Calling function on all managers:
13:00:05.580 [Lua] [Matchmaking] Handshake successful (1100001019779a1) (HSC-0000514586-client-[1100001080c682c]) (HSC-0000255151-host-[1100001019779a1])
13:00:05.580 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.580 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.580 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.580 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001019779a1 go_type=player go_created_func_name=game_object_created_player
13:00:05.580 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001019779a1 peer_id=1100001019779a1
13:00:05.580 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001019779a1, self.peer_id = 1100001080c682c
13:00:05.580 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001019779a1
13:00:05.592 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001019779a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:00:05.592 [Lua] Adding player sync data to peer=1100001019779a1 local_player_id=1
13:00:05.592 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.592 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.592 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.592 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.592 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.592 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:00:05.592 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001019779a1 go_type=music_states go_created_func_name=game_object_created_music_states
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_2, async-read,
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
13:00:05.593 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_4, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_1, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:00:05.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
13:00:05.594 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001019779a1 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:00:05.595 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001019779a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
13:00:05.598 [Flow] magnus and cemetery
13:00:05.598 [Flow] magnus and cemetery
13:00:05.598 [Flow] magnus and forest activated
13:00:05.598 [Flow] cemetery and forest activated
13:00:05.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:05.599 [Flow] ALL RUNES ACTIVATED
13:00:05.599 [Flow] magnus and forest activated
13:00:05.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:05.599 [Flow] ALL RUNES ACTIVATED
13:00:05.599 [Flow] magnus and cemetery
13:00:05.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:05.599 [Flow] ALL RUNES ACTIVATED
13:00:05.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:05.616 [Lua] [TelemetryRPCListener] Receiving session id from server 1f3c9241-b52b-427b-84ad-0d16d31d9af9
13:00:05.616 error: [Lua] SETTING ROUND ID
13:00:05.616 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001019779a1 go_type=player go_created_func_name=game_object_created_player
13:00:05.616 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=1100001019779a1 peer_id=1100001080c682c
13:00:05.616 [Lua] [GameNetworkManager] PLAYER is local player
13:00:05.616 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
13:00:05.618 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
13:00:05.618 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 1100001080c682c 1 1 2
13:00:05.618 [Lua] player (1100001080c682c,1) was put into party 1
13:00:05.618 [Lua] [IngamePlayerListUI] - Destroy
13:00:05.619 [Lua] [EquipmentUI] - Destroy
13:00:05.619 [Lua] [AbilityUI] - Destroy
13:00:05.619 [Lua] [GamePadAbilityUI] - Destroy
13:00:05.619 [Lua] [GamePadEquipmentUI] - Destroy
13:00:05.626 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001080c682c) local_player_id(1) profile_index(1) career_index(3)
13:00:05.626 [Lua]
13:00:05.626 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
13:00:05.626 [Lua] [wwise/one_handed_swords] = false (boolean)
13:00:05.626 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
13:00:05.626 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
13:00:05.626 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
13:00:05.626 [Lua] [wwise/one_handed_axes] = false (boolean)
13:00:05.626 [Lua] [wwise/handgun_rifle] = false (boolean)
13:00:05.626 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
13:00:05.626 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
13:00:05.626 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
13:00:05.626 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
13:00:05.626 [Lua]
13:00:05.626 [Lua]
13:00:05.626 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
13:00:05.626 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
13:00:05.626 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:00:05.626 [Lua] [wwise/one_handed_axes] = false (boolean)
13:00:05.626 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
13:00:05.626 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
13:00:05.626 [Lua] [wwise/one_handed_swords] = false (boolean)
13:00:05.626 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
13:00:05.626 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
13:00:05.626 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
13:00:05.626 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
13:00:05.626 [Lua] [wwise/handgun_rifle] = false (boolean)
13:00:05.626 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
13:00:05.626 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
13:00:05.626 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
13:00:05.626 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
13:00:05.626 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:00:05.626 [Lua]
13:00:05.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
13:00:05.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
13:00:05.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:00:05.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:00:05.660 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:00:05.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:00:05.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:00:05.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
13:00:05.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
13:00:05.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
13:00:05.734 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
13:00:05.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
13:00:05.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
13:00:05.767 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
13:00:05.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
13:00:05.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
13:00:05.800 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
13:00:05.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:00:05.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:00:05.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:00:05.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:00:05.866 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
13:00:05.866 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:00:05.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:00:05.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:00:05.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
13:00:05.897 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001019779a1 inventory_sync_id:4 my_peer_id:1100001080c682c
13:00:05.897 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:00:05.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
13:00:05.898 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
13:00:05.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
13:00:05.909 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
13:00:05.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
13:00:05.919 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
13:00:05.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
13:00:05.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
13:00:05.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
13:00:05.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
13:00:05.957 [Flow] DISABLE
13:00:05.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
13:00:05.964 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
13:00:05.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
13:00:05.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
13:00:05.995 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
13:00:05.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
13:00:06.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
13:00:06.027 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
13:00:06.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:00:06.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:00:06.058 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:00:06.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
13:00:06.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
13:00:06.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
13:00:06.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:00:06.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:00:06.169 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:00:06.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
13:00:06.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
13:00:06.380 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
13:00:06.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
13:00:06.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
13:00:06.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
13:00:06.472 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
13:00:06.541 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
13:00:06.541 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
13:00:06.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:00:06.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:00:06.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:00:06.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
13:00:06.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
13:00:06.632 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
13:00:06.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
13:00:06.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
13:00:06.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
13:00:06.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
13:00:07.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
13:00:07.033 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
13:00:07.034 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
13:00:07.114 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
13:00:07.114 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
13:00:07.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
13:00:07.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
13:00:07.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
13:00:07.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
13:00:07.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
13:00:07.538 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
13:00:07.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
13:00:07.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
13:00:07.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
13:00:07.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
13:00:07.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
13:00:07.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
13:00:07.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
13:00:07.851 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
13:00:07.851 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
13:00:07.860 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
13:00:08.296 [Lua] StateInGameRunning:_game_actually_starts()
13:00:08.296 [Lua] #################################################################################################################
13:00:08.296 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
13:00:08.296 [Lua] #################################################################################################################
13:00:08.296 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
13:00:08.304 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
13:00:08.372 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001019779a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
13:00:08.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
13:00:08.540 [Lua] Commit load time data
13:00:09.524 [Lua] PlayFabMirrorBase:_commit_internal 4
13:00:09.524 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:00:09.528 [Lua] generate_backend_stats 1100001080c682c:1
13:00:09.546 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:00:09.546 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:00:09.550 [Lua] commit result success 4
13:00:10.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_2, async-read,
13:00:10.227 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:00:10.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
13:00:10.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:00:10.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
13:00:10.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:00:10.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
13:00:10.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:00:10.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2, async-read,
13:00:10.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:00:10.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
13:00:10.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:00:10.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
13:00:10.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:00:10.285 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
13:00:10.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:00:10.351 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2, async-read,
13:00:10.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:00:10.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
13:00:10.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:00:25.241 [Steam] Connection b0f3d81 to remote 1100001019779a1 rejected, reason 4001, local problems most likely a timeout
13:00:26.253 [Handshaker] Lost connection 133 to 1100001019779a1
13:00:26.253 [Lua] broken_connection to 1100001019779a1
13:00:26.253 [Application] set exit code policy to silent_limited
13:00:26.253 [Application] setting exit code to 0xfa730001
13:00:26.254 [Lua] <>
<>Disconnected<>
<>broken connection to server: lost_connection<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:836: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:830: in function game_update
[7] @scripts/boot.lua:615:in function
[1] system = "Disconnected"; message = "broken connection to server: lost_connection"
[2] self = table: 0000000007EDDCD0; channel_id = 4; channel_state = "disconnected"; reason = "lost_connection"
[3] self = table: 0000000007EDDCD0; dt = 0.0076909363269805908
[4] self = table: 00000000116C6C00; dt = 0.0076909363269805908; t = 21.047433187253773; network_manager = table: 000000000F101530
[5] self = table: 00000000024F2200; dt = 0.0076909363269805908; t = 198.56311889836797
[6] self = table: 0000000000097E60; real_world_dt = 0.0076909363269805908; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0076909363269805908; t = 198.56311889836797
[7] dt = 0.0076909363269805908
[2] server_peer_id = "1100001019779a1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000E87E420; fail_reason = "lost_connection"; host_to_migrate_to = table: 0000000009657050; _network_event_delegate = table: 0000000001145750; last_level_index = 50; _profile_requester = table: 000000000E8490C0; slot_allocator = table: 0000000007EF3790; lobby_client = table: 0000000010D08220; _notification_sent = true; profile_synchronizer = table: 000000000B646840; connecting_timeout = 0.3970983512699604; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B42530; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "1100001019779a1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000E87E420; fail_reason = "lost_connection"; host_to_migrate_to = table: 0000000009657050; _network_event_delegate = table: 0000000001145750; last_level_index = 50; _profile_requester = table: 000000000E8490C0; slot_allocator = table: 0000000007EF3790; lobby_client = table: 0000000010D08220; _notification_sent = true; profile_synchronizer = table: 000000000B646840; connecting_timeout = 0.3970983512699604; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B42530; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 000000000056AA70; _debug_gui_immediate = [Gui]; entity_system = table: 0000000000569750; parent = table: 0000000000097E60; network_client = table: 0000000007EDDCD0; dice_keeper = table: 0000000000BC5250; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000010D08220; is_in_tutorial = false; input_manager = table: 0000000000CB1FF0; profile_synchronizer = table: 000000000B646840; _debug_gui = [Gui]; network_transmit = table: 000000000E7B7600; _max_local_players = 4; _fps_reporter = table: 000000000B526800; num_local_human_players = 1; _ping_reporter = table: 000000000B5268A0; _gm_event_end_conditions_met = false; game_mode_key = "inn"; dt = 0.007745934184640646; peer_id = "1100001080c682c"; level = [Level]; network_timer_handler = table: 0000000000573EB0; _level_flow_events = table: 00000000115DD0B0; machines = table: 0000000011B19010; _camera_carrier = table: 000000000B5262A0; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 0000000010B42530; _onclose_called = false; is_in_inn = true; world = [World]; statistics_db = table: 000000000116F100; network_clock = table: 0000000007E64CC0; free_flight_manager = table: 0000000012922140; level_key = "inn_level"; network_event_delegate = table: 0000000001145750;
[5] _params = table: 00000000024F11A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097E60; _state = table: 00000000116C6C00;
[6] startup_package_handles = table: 000000000009B9F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009B950; flow_return_table = table: 0000000000097E90; _machine = table: 00000000024F2200; startup_timer = 6.5759185883798636; has_booted = true; loading_context = table: 000000000B0EDD10;
<>
<>
13:00:26.255 [Lua] [GameNetworkManager] Leaving game...
13:00:26.255 [Lua] despawning player Salty
13:00:26.255 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=23.05
13:00:26.260 [SteamVoipClient] select_out(1100001019779a1, off)
13:00:26.260 [SteamVoipClient] select_out(1100001080c682c, off)
13:00:26.260 warning: [Lua] [STEAM VOIP]: Connection to host "1100001019779a1" broken. Leaving room.
13:00:26.260 [SteamVoip] Leaving room 505c36ddf3c4de8
13:00:28.644 [Window] Window => inactive
13:00:32.570 [Lua] Session leave timeout reached, force disconnecting
13:00:32.570 [Lua] [GameNetworkManager] Forcing disconnect_from_host()
13:00:32.572 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=1100001019779a1 peer_id=1100001080c682c
13:00:32.572 [Lua] [GameNetworkManager] not removing peer_id=1100001080c682c local_player_id=1
13:00:32.572 [Lua] destroyed player game object with id 46 callback
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] MUSIC object destroyed
13:00:32.572 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=1100001019779a1 peer_id=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] removing peer_id=1100001019779a1 local_player_id=1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001019779a1
13:00:32.572 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
13:00:32.573 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:00:32.573 [Lua] [Managers] Calling function on all managers:
13:00:32.573 [Lua] Clearing all global lookup lists
13:00:32.573 [Lua] [IngamePlayerListUI] - Destroy
13:00:32.573 [Lua] [EquipmentUI] - Destroy
13:00:32.573 [Lua] [AbilityUI] - Destroy
13:00:32.573 [Lua] [GamePadAbilityUI] - Destroy
13:00:32.573 [Lua] [GamePadEquipmentUI] - Destroy
13:00:32.574 [Lua] [IngameUI] destroy
13:00:32.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_2
13:00:32.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
13:00:32.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_4
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_1
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2
13:00:32.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
13:00:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
13:00:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
13:00:32.619 [Lua] [Managers] Destroying manager group:
13:00:32.622 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:00:32.704 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
13:00:32.704 [Lua] [Matchmaking] unregister rpcs
13:00:32.704 [Lua] [Matchmaking] destroying
13:00:32.704 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
13:00:32.704 [Lua] [ChatManager] Unregistering channel 1
13:00:32.704 [Lua] [EnemyPackageLoader] network_context_destroyed
13:00:32.704 [Lua] [PartyManager] network_context_destroyed
13:00:32.704 [Lua] [GameMechanismManager] network_context_destroyed
13:00:32.704 [EAC] Connection reset
13:00:32.704 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
13:00:32.704 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
13:00:32.705 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
13:00:32.705 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
13:00:32.705 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient
13:00:32.708 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
13:00:32.709 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
13:00:32.709 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
13:00:32.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
13:00:32.709 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
13:00:32.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
13:00:32.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
13:00:32.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:00:32.710 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
13:00:32.710 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
13:00:32.710 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:00:32.717 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
13:00:32.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:00:32.718 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
13:00:32.721 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:00:32.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
13:00:32.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
13:00:32.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:00:32.723 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
13:00:32.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:00:32.723 [Lua] LobbyClient close server channel 4 to 1100001019779a1
13:00:32.723 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00c741e8, channel: 4
13:00:32.724 [Lua] ############### UNLOADING PACKAGES ###############
13:00:32.724 [Lua] [Managers] Calling function on all managers:
13:00:32.724 [Lua] [Managers] Destroying manager group:
13:00:32.724 [Lua] [Gamestate] Enter state StateLoading
13:00:32.725 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
13:00:32.725 [Lua] [LobbyManager] Setting up network options
13:00:32.725 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
13:00:32.725 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
13:00:32.725 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
13:00:32.725 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
13:00:32.725 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
13:00:32.725 [Lua] LobbyManager:setup_network_options server_port: 27015
13:00:32.725 [Lua] registering RPCs
13:00:32.725 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
13:00:32.725 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:00:32.725 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:00:32.725 [Lua] [LevelTransitionHandler] load_level inn_level 0
13:00:32.725 [Lua] Set lobby begin:
13:00:32.725 [Lua] Set lobby end.
13:00:32.727 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2419613 - use_random_directors: true - overriden_conflict: nil
13:00:32.729 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:00:32.729 [Lua] checking dlc's against conflict directors
13:00:32.729 [Lua] number of factions to include 1
13:00:32.729 [Lua] Updated list weights for random:
13:00:32.729 [Lua] skaven, 0.42 (0.00-0.42)
13:00:32.729 [Lua] chaos, 0.42 (0.42-0.83)
13:00:32.729 [Lua] beastmen, 0.17 (0.83-1.00)
13:00:32.729 [Lua] Rolled random faction: 0.28790473937988281 skaven
13:00:32.729 [Lua] number of factions added 1
13:00:32.729 [Lua] --- --- ---
13:00:32.729 [Lua] Starting... difficulty 'normal'
13:00:32.729 [Lua] These are the starting conflict directors:
13:00:32.729 [Lua] inn_level
13:00:32.729 [Lua] --- --- ---
13:00:32.729 [Lua]
13:00:32.729 [Lua] DONE! Found the following directors:
13:00:32.729 [Lua] (free: 35), Master hash is:
13:00:32.729 [Lua] [EnemyPackageLoader] breed_lookup: {
}
13:00:32.729 [Lua] load_startup_enemy_packages: --------------
13:00:32.729 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:00:32.729 [Lua] critter_rat
13:00:32.730 [Lua] [LobbyHost] Changed state from 0 to creating
13:00:32.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:00:32.777 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:00:32.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
13:00:32.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:00:32.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:00:33.046 [Lua] [LobbyHost] Changed state from creating to joined
13:00:33.046 [Lua] [PartyManager] Leader is set to 1100001080c682c
13:00:33.046 [SteamVoip] Creating room 112cf9b269968d69
13:00:33.046 [SteamVoip] Joining room 112cf9b269968d69
13:00:33.046 [EAC] EAC server 1100001080c682c is initializing
13:00:33.050 [EAC] Server is also client 1100001080c682c
13:00:33.050 [EACServer] [15:00:33:049][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF655D8BE00 LogLevel: Info.
13:00:33.050 [Lua] ### Created peer state machine for 1100001080c682c
13:00:33.050 [Lua] [PeerSM] 1100001080c682c :: on_enter Connecting
13:00:33.050 [Lua] Set lobby begin:
13:00:33.050 [Lua] Lobby data current_level_key = inn_level
13:00:33.050 [Lua] Lobby data difficulty = normal
13:00:33.050 [Lua] Lobby data game_mode = 3
13:00:33.050 [Lua] Lobby data matchmaking = true
13:00:33.050 [Lua] Set lobby end.
13:00:33.050 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001080c682c my_peer_id:1100001080c682c
13:00:33.050 [Lua] [ChatManager] Registering channel 1
13:00:33.050 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001080c682c, own_peer_id=1100001080c682c)
13:00:33.050 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001080c682c, own_peer_id=1100001080c682c)
13:00:33.050 [Lua] [PartyManager] network_context_created (server_peer_id=1100001080c682c, own_peer_id=1100001080c682c)
13:00:33.062 [Lua] [NetworkServer] Changing num_players from nil to 1
13:00:33.062 [Lua] Players: 1
13:00:33.062 [Lua] Set lobby begin:
13:00:33.062 [Lua] Lobby data difficulty = normal
13:00:33.062 [Lua] Lobby data game_mode = 3
13:00:33.062 [Lua] Lobby data matchmaking = true
13:00:33.062 [Lua] Lobby data num_players = 1
13:00:33.062 [Lua] Lobby data current_level_key = inn_level
13:00:33.062 [Lua] Set lobby end.
13:00:33.063 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:00:33.063 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:00:33.063 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:00:33.063 [Lua] Set lobby begin:
13:00:33.063 [Lua] Lobby data difficulty = normal
13:00:33.063 [Lua] Lobby data game_mode = 3
13:00:33.063 [Lua] Lobby data level_key = inn_level
13:00:33.063 [Lua] Lobby data matchmaking = false
13:00:33.063 [Lua] Lobby data num_players = 1
13:00:33.063 [Lua] Lobby data current_level_key = inn_level
13:00:33.063 [Lua] Set lobby end.
13:00:33.063 [Lua] [PSM] Peer 1100001080c682c joined. Want to use profile index "1" and join party "nil"
13:00:33.063 [Lua] ### Sending rpc_level_loaded
13:00:33.063 [Lua] #### Has state machine: true, peer_id: 1100001080c682c, level_id: 50
13:00:33.063 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:00:33.063 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:00:33.063 [Lua] Starting async level spawning of levels/inn/world
13:00:33.063 [Umbra] Init version: 3.4.15 :: 16 threads
13:00:33.221 [Lua] Async level spawning done
13:00:35.077 [Lua] player (1100001080c682c,1) was put into party 0
13:00:35.077 [Lua] [PeerSM] 1100001080c682c :: on_exit Connecting
13:00:35.077 [Lua] [PeerSM] 1100001080c682c :: on_enter Loading
13:00:35.077 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001080c682c inn_level 0
13:00:35.078 [Lua] [StateLoading] got rpc_load_level 50 inn_level
13:00:35.094 [Lua] [PeerSM] 1100001080c682c :: on_exit Loading
13:00:35.094 [Lua] [PeerSM] 1100001080c682c :: on_enter LoadingProfilePackages
13:00:35.094 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001080c682c inventory_sync_id:0 my_peer_id:1100001080c682c
13:00:35.095 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001080c682c inventory_sync_id:0 my_peer_id:1100001080c682c
13:00:35.111 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
13:00:35.111 [Lua] [PeerSM] 1100001080c682c :: on_exit LoadingProfilePackages
13:00:35.111 [Lua] [PeerSM] 1100001080c682c :: on_enter WaitingForEnterGame
13:00:35.112 [Lua] ### Sending rpc_level_loaded
13:00:35.112 [Lua] #### Has state machine: false, peer_id: 1100001080c682c, level_id: 50
13:00:35.112 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:00:36.128 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:00:36.128 [Lua] Set lobby begin:
13:00:36.128 [Lua] Lobby data difficulty = normal
13:00:36.128 [Lua] Lobby data unique_server_name = Salty
13:00:36.128 [Lua] Lobby data matchmaking = false
13:00:36.128 [Lua] Lobby data host = 1100001080c682c
13:00:36.128 [Lua] Lobby data country_code = IL
13:00:36.128 [Lua] Lobby data game_mode = 3
13:00:36.128 [Lua] Lobby data level_key = inn_level
13:00:36.128 [Lua] Lobby data num_players = 1
13:00:36.128 [Lua] Lobby data current_level_key = inn_level
13:00:36.128 [Lua] Set lobby end.
13:00:36.128 [Lua] [Managers] Destroying manager group:
13:00:36.129 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:00:36.129 [Lua] [Gamestate] Enter StateIngame HOST
13:00:36.129 [Lua] [Managers] Calling function on all managers:
13:00:36.129 [Lua] <>level = inn_level<>
13:00:36.129 [Lua] Set lobby begin:
13:00:36.129 [Lua] Lobby data difficulty = normal
13:00:36.129 [Lua] Lobby data selected_level_key = inn_level
13:00:36.129 [Lua] Lobby data unique_server_name = Salty
13:00:36.129 [Lua] Lobby data matchmaking = false
13:00:36.129 [Lua] Lobby data host = 1100001080c682c
13:00:36.129 [Lua] Lobby data country_code = IL
13:00:36.129 [Lua] Lobby data game_mode = 3
13:00:36.129 [Lua] Lobby data level_key = inn_level
13:00:36.129 [Lua] Lobby data num_players = 1
13:00:36.129 [Lua] Lobby data current_level_key = inn_level
13:00:36.129 [Lua] Set lobby end.
13:00:36.129 [Lua] [StateIngame] Server ingame
13:00:36.132 [Lua] Set lobby begin:
13:00:36.132 [Lua] Lobby data difficulty = normal
13:00:36.132 [Lua] Lobby data selected_level_key = inn_level
13:00:36.132 [Lua] Lobby data unique_server_name = Salty
13:00:36.132 [Lua] Lobby data matchmaking = false
13:00:36.132 [Lua] Lobby data host = 1100001080c682c
13:00:36.132 [Lua] Lobby data country_code = IL
13:00:36.132 [Lua] Lobby data game_mode = 3
13:00:36.132 [Lua] Lobby data difficulty_tweak = 0
13:00:36.132 [Lua] Lobby data level_key = inn_level
13:00:36.132 [Lua] Lobby data num_players = 1
13:00:36.132 [Lua] Lobby data current_level_key = inn_level
13:00:36.132 [Lua] Set lobby end.
13:00:36.132 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
13:00:36.132 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
13:00:36.132 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:00:36.132 [Lua] [Matchmaking] initializing
13:00:36.132 [Lua] [Matchmaking] my_peer_id: 1100001080c682c, I am server
13:00:36.132 [Lua] [Matchmaking] register rpcs
13:00:36.132 [Lua] GameNetworkManager:init... creating game session
13:00:36.132 [Lua] Host GameSession.make_game_session_host with session:
13:00:36.132 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:00:36.132 [Lua] [GameNetworkManager] My own peer_id = 1100001080c682c
13:00:36.132 [Lua] [GameNetworkManager] self.is_server = true
13:00:36.132 [Network] Setting artificial MTU limit to 65536
13:00:36.132 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
13:00:36.140 [Lua] Switching ConflictSettings: to: inn_level
13:00:36.140 [Lua] pacing=disabled
13:00:36.140 [Lua] roaming=nil
13:00:36.141 [Lua] disabled=false
13:00:36.141 [Lua] pack_spawning=disabled
13:00:36.141 [Lua] contained_breeds=nil
13:00:36.141 [Lua] boss=disabled
13:00:36.141 [Lua] horde=disabled
13:00:36.141 [Lua] specials=disabled
13:00:36.141 [Lua] name=inn_level
13:00:36.141 [Lua] intensity=disabled
13:00:36.141 [Lua] ---
13:00:36.141 [Lua] [LevelAnalysis] set_random_seed( 2419613)
13:00:36.144 [Lua] [AIInterestPointSystem] Level Seed: 2419613
13:00:36.144 [Lua]
13:00:36.144 [Lua] [entity_system_bag] = table
13:00:36.144 [Lua] [entity_system_bag] = metatable
13:00:36.144 [Lua] [startup_data] = table
13:00:36.144 [Lua] [entity_manager] = table
13:00:36.144 [Lua] [entity_manager] = metatable
13:00:36.144 [Lua] [unit_spawner] = table
13:00:36.144 [Lua] [unit_spawner] = metatable
13:00:36.144 [Lua] [unit_storage] = table
13:00:36.144 [Lua] [unit_storage] = metatable
13:00:36.144 [Lua] [dice_keeper] = table
13:00:36.144 [Lua] [dice_keeper] = metatable
13:00:36.144 [Lua] [is_server] = true (boolean)
13:00:36.144 [Lua] [world] = [World]
13:00:36.144 [Lua] [system_api] = table
13:00:36.144 [Lua] [entity_system] = table
13:00:36.144 [Lua] [entity_system] = metatable
13:00:36.144 [Lua] [network_lobby] = table
13:00:36.144 [Lua] [network_lobby] = metatable
13:00:36.144 [Lua] [profile_synchronizer] = table
13:00:36.144 [Lua] [profile_synchronizer] = metatable
13:00:36.144 [Lua] [level_transition_handler] = table
13:00:36.144 [Lua] [level_transition_handler] = metatable
13:00:36.144 [Lua] [num_local_human_players] = 1 (number)
13:00:36.144 [Lua] [statistics_db] = table
13:00:36.144 [Lua] [statistics_db] = metatable
13:00:36.144 [Lua] [network_server] = table
13:00:36.144 [Lua] [network_server] = metatable
13:00:36.144 [Lua] [input_manager] = table
13:00:36.144 [Lua] [input_manager] = metatable
13:00:36.144 [Lua] [network_clock] = table
13:00:36.144 [Lua] [network_clock] = metatable
13:00:36.144 [Lua] [network_transmit] = table
13:00:36.144 [Lua] [network_transmit] = metatable
13:00:36.144 [Lua] [free_flight_manager] = table
13:00:36.144 [Lua] [free_flight_manager] = metatable
13:00:36.144 [Lua] [network_manager] = table
13:00:36.144 [Lua] [network_manager] = metatable
13:00:36.144 [Lua] [network_event_delegate] = table
13:00:36.144 [Lua] [network_event_delegate] = metatable
13:00:36.144 [Lua]
13:00:36.144 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:00:36.144 [Lua] ignoring extension VersusInteractObjectiveExtension
13:00:36.144 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:00:36.144 [Lua] ignoring extension VersusSocketObjectiveExtension
13:00:36.144 [Lua] ignoring extension VersusTargetObjectiveExtension
13:00:36.144 [Lua] ignoring extension VersusMissionObjectiveExtension
13:00:36.145 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:00:36.147 [Lua] [AchievementManager] Achievements using the steam platform
13:00:36.184 [Lua] [StateIngame] Level seed: 2419613
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
13:00:36.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
13:00:36.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:00:36.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2, async-read,
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
13:00:36.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
13:00:36.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
13:00:36.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read,
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read,
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
13:00:36.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
13:00:36.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read,
13:00:36.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
13:00:36.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
13:00:36.193 [Lua] [LevelAnalysis] set_random_seed( 2419613)
13:00:36.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
13:00:36.196 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9
13:00:36.196 [Lua] [IngameUI] init
13:00:36.207 [SteamVoipClient] select_out(1100001080c682c, off)
13:00:36.210 [Lua] cb_razer_chroma_setup
13:00:36.234 [Lua] [Matchmaking] Cancelling matchmaking
13:00:36.234 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:00:36.234 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:00:36.234 [Lua] Set lobby begin:
13:00:36.234 [Lua] Lobby data difficulty = normal
13:00:36.234 [Lua] Lobby data power_level = 0
13:00:36.235 [Lua] Lobby data selected_level_key = inn_level
13:00:36.235 [Lua] Lobby data unique_server_name = Salty
13:00:36.235 [Lua] Lobby data matchmaking = false
13:00:36.235 [Lua] Lobby data host = 1100001080c682c
13:00:36.235 [Lua] Lobby data country_code = IL
13:00:36.235 [Lua] Lobby data game_mode = 3
13:00:36.235 [Lua] Lobby data difficulty_tweak = 0
13:00:36.235 [Lua] Lobby data level_key = inn_level
13:00:36.235 [Lua] Lobby data num_players = 1
13:00:36.235 [Lua] Lobby data current_level_key = inn_level
13:00:36.235 [Lua] Set lobby end.
13:00:36.235 [Flow] complete_skittergate_legend true
13:00:36.235 [Flow] complete_all_helmgart_levels_recruit true
13:00:36.237 [Flow] WitchHunterLevel:35
13:00:36.237 [Flow] LeaderYes
13:00:36.237 [Flow] ALL PC XP:304250
13:00:36.237 [Flow] Has "bogenhafen" DLC:true
13:00:36.237 [Flow] WH XP:60850
13:00:36.237 [Flow] Number of crafted items:248
13:00:36.237 [Flow] Has "pre_order" DLC:true
13:00:36.237 [Flow] Sum of Powe Levels:1500
13:00:36.237 [Flow] lodestone diff 1:false
13:00:36.237 [Flow] magnus and forest activated
13:00:36.237 [Flow] magnus and forest activated
13:00:36.237 [Flow] cemetery and forest activated
13:00:36.237 [Flow] magnus and cemetery
13:00:36.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:36.237 [Flow] ALL RUNES ACTIVATED
13:00:36.237 [Flow] magnus and forest activated
13:00:36.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:36.237 [Flow] ALL RUNES ACTIVATED
13:00:36.237 [Flow] cemetery and forest activated
13:00:36.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:36.237 [Flow] ALL RUNES ACTIVATED
13:00:36.237 [Flow] magnus and forest activated
13:00:36.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:36.237 [Flow] ALL RUNES ACTIVATED
13:00:36.237 [Flow] magnus and cemetery
13:00:36.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:36.237 [Flow] ALL RUNES ACTIVATED
13:00:36.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:00:36.239 [Lua] CurrentConflictSettings inn_level
13:00:36.239 [Lua] [ConflictDirector] conflict_director is ai_ready
13:00:36.239 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:00:36.239 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:00:36.240 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:00:36.240 [Lua] Forming navigation groups in one frame
13:00:36.240 [Lua] Forming navigation groups
13:00:36.258 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
13:00:36.259 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
13:00:36.259 [Lua] number of nav groups: 41
13:00:36.259 [Lua] number of refined nav groups : 23
13:00:36.261 [Lua] NavigationGroupManager -> calulation time C: 0.001999999999981128
13:00:36.261 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
13:00:36.261 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:00:36.261 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
13:00:36.263 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:00:36.263 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:00:36.263 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:00:36.263 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30
13:00:36.263 [Lua] [Managers] Calling function on all managers:
13:00:36.285 [Lua] [PeerSM] 1100001080c682c :: on_exit WaitingForEnterGame
13:00:36.285 [Lua] [PeerSM] 1100001080c682c :: on_enter WaitingForGameObjectSync
13:00:36.388 [Lua] player (1100001080c682c,1) was put into party 1
13:00:36.389 [Lua] [IngamePlayerListUI] - Destroy
13:00:36.389 [Lua] [EquipmentUI] - Destroy
13:00:36.389 [Lua] [AbilityUI] - Destroy
13:00:36.389 [Lua] [GamePadAbilityUI] - Destroy
13:00:36.389 [Lua] [GamePadEquipmentUI] - Destroy
13:00:36.395 [Lua] Assigning peer(1100001080c682c:1) to profile(1) career(3)
13:00:36.395 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001080c682c) local_player_id(1) profile_index(1) career_index(3)
13:00:36.395 [Lua] Set lobby begin:
13:00:36.395 [Lua] Lobby data power_level = 0
13:00:36.395 [Lua] Lobby data num_players = 1
13:00:36.395 [Lua] Lobby data difficulty_tweak = 0
13:00:36.395 [Lua] Lobby data host = 1100001080c682c
13:00:36.395 [Lua] Lobby data game_mode = 3
13:00:36.395 [Lua] Lobby data difficulty = normal
13:00:36.395 [Lua] Lobby data player_slot_1 = 1100001080c682c:1
13:00:36.395 [Lua] Lobby data selected_level_key = inn_level
13:00:36.395 [Lua] Lobby data matchmaking = false
13:00:36.395 [Lua] Lobby data country_code = IL
13:00:36.395 [Lua] Lobby data player_slot_4 = 0:0
13:00:36.395 [Lua] Lobby data unique_server_name = Salty
13:00:36.395 [Lua] Lobby data player_slot_5 = 0:0
13:00:36.395 [Lua] Lobby data player_slot_2 = 0:0
13:00:36.395 [Lua] Lobby data level_key = inn_level
13:00:36.395 [Lua] Lobby data player_slot_3 = 0:0
13:00:36.396 [Lua] Lobby data current_level_key = inn_level
13:00:36.396 [Lua] Set lobby end.
13:00:36.396 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001080c682c | we:0 | dr:0 | bw:0 | es:0
13:00:36.396 [Lua]
13:00:36.396 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
13:00:36.396 [Lua] [wwise/one_handed_swords] = false (boolean)
13:00:36.396 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
13:00:36.396 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
13:00:36.396 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
13:00:36.396 [Lua] [wwise/one_handed_axes] = false (boolean)
13:00:36.396 [Lua] [wwise/handgun_rifle] = false (boolean)
13:00:36.396 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
13:00:36.396 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
13:00:36.396 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
13:00:36.396 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
13:00:36.396 [Lua]
13:00:36.396 [Lua]
13:00:36.396 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
13:00:36.396 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
13:00:36.396 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:00:36.396 [Lua] [wwise/one_handed_axes] = false (boolean)
13:00:36.396 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
13:00:36.396 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
13:00:36.396 [Lua] [wwise/one_handed_swords] = false (boolean)
13:00:36.396 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
13:00:36.396 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
13:00:36.396 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
13:00:36.396 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
13:00:36.396 [Lua] [wwise/handgun_rifle] = false (boolean)
13:00:36.396 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
13:00:36.396 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
13:00:36.396 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
13:00:36.396 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
13:00:36.396 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:00:36.396 [Lua]
13:00:36.396 [Lua] [PeerSM] 1100001080c682c :: on_exit WaitingForGameObjectSync
13:00:36.396 [Lua] [PeerSM] 1100001080c682c :: on_enter WaitingForPlayers
13:00:36.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:00:36.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:00:36.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
13:00:36.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
13:00:36.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001080c682c inventory_sync_id:1 my_peer_id:1100001080c682c
13:00:36.400 [Lua] [PeerSM] 1100001080c682c :: on_exit WaitingForPlayers
13:00:36.400 [Lua] [PeerSM] 1100001080c682c :: on_enter InGame
13:00:36.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001080c682c inventory_sync_id:1 my_peer_id:1100001080c682c
13:00:36.403 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:00:36.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
13:00:36.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
13:00:36.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
13:00:36.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
13:00:36.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
13:00:36.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
13:00:36.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
13:00:36.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
13:00:36.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
13:00:36.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
13:00:36.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
13:00:36.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
13:00:36.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:00:36.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:00:36.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:00:36.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
13:00:36.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:00:36.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:00:36.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
13:00:36.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
13:00:36.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:00:36.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:00:36.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
13:00:36.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
13:00:36.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
13:00:36.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
13:00:36.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
13:00:36.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
13:00:36.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
13:00:36.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
13:00:36.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
13:00:36.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
13:00:36.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
13:00:36.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
13:00:36.490 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
13:00:36.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
13:00:36.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
13:00:36.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
13:00:36.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
13:00:36.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
13:00:36.501 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:00:36.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:00:36.562 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:00:36.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
13:00:36.753 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
13:00:36.753 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
13:00:36.753 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
13:00:36.776 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
13:00:36.776 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
13:00:36.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
13:00:36.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
13:00:36.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
13:00:36.836 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
13:00:36.892 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
13:00:36.892 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
13:00:36.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:00:36.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:00:36.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:00:36.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
13:00:36.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
13:00:36.936 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
13:00:36.936 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
13:00:36.993 [Flow] DISABLE
13:00:37.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
13:00:37.005 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
13:00:37.006 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
13:00:37.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
13:00:37.068 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
13:00:37.068 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
13:00:37.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
13:00:37.305 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
13:00:37.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
13:00:37.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
13:00:37.611 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
13:00:37.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
13:00:37.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
13:00:37.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
13:00:37.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
13:00:37.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
13:00:37.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
13:00:37.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
13:00:37.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
13:00:37.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
13:00:37.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
13:00:37.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
13:00:37.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
13:00:37.895 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
13:00:37.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:00:37.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:00:37.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
13:00:37.906 [Lua] Players are leaving the safe zone
13:00:37.977 [Lua] StateInGameRunning:_game_actually_starts()
13:00:37.977 [Lua] #################################################################################################################
13:00:37.977 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:00:37.977 [Lua] #################################################################################################################
13:00:37.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
13:00:37.981 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
13:00:38.005 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
13:00:38.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:00:38.011 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
13:00:38.011 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:00:38.017 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
13:00:38.017 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:00:38.028 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2, async-read,
13:00:38.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:00:38.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
13:00:38.032 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:00:38.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read,
13:00:38.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:00:38.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
13:00:38.203 [Lua] Commit load time data
13:00:41.228 [Lua] Set lobby begin:
13:00:41.228 [Lua] Lobby data power_level = 835
13:00:41.228 [Lua] Lobby data num_players = 1
13:00:41.228 [Lua] Lobby data difficulty_tweak = 0
13:00:41.228 [Lua] Lobby data host = 1100001080c682c
13:00:41.228 [Lua] Lobby data game_mode = 3
13:00:41.228 [Lua] Lobby data difficulty = normal
13:00:41.228 [Lua] Lobby data player_slot_1 = 1100001080c682c:1
13:00:41.228 [Lua] Lobby data selected_level_key = inn_level
13:00:41.228 [Lua] Lobby data matchmaking = false
13:00:41.228 [Lua] Lobby data country_code = IL
13:00:41.228 [Lua] Lobby data player_slot_4 = 0:0
13:00:41.228 [Lua] Lobby data unique_server_name = Salty
13:00:41.228 [Lua] Lobby data player_slot_5 = 0:0
13:00:41.228 [Lua] Lobby data player_slot_2 = 0:0
13:00:41.228 [Lua] Lobby data level_key = inn_level
13:00:41.228 [Lua] Lobby data player_slot_3 = 0:0
13:00:41.228 [Lua] Lobby data current_level_key = inn_level
13:00:41.228 [Lua] Set lobby end.
13:00:47.909 [Lua] PlayFabMirrorBase:_commit_internal 5
13:00:47.909 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:00:47.912 [Lua] generate_backend_stats 1100001080c682c:1
13:00:47.929 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:00:47.929 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:00:47.932 [Lua] commit result success 5
13:01:28.063 [Lua] Got invite to lobby from 1100001019779a1
13:01:28.065 [Lua] [Matchmaking] Joining lobby table: 0000000009381F00.
13:01:28.065 [Lua]
13:01:28.065 [Lua] [join_by_lobby_browser] = true (boolean)
13:01:28.065 [Lua] [join_lobby_data] = table
13:01:28.065 [Lua] [Host] = 1100001019779a1 (string)
13:01:28.065 [Lua] [power_level] = 835 (string)
13:01:28.065 [Lua] [id] = 186000005bb6be4 (string)
13:01:28.065 [Lua] [num_players] = 2 (string)
13:01:28.065 [Lua] [difficulty_tweak] = 0 (string)
13:01:28.065 [Lua] [is_server_invite] = false (boolean)
13:01:28.065 [Lua] [game_mode] = 3 (string)
13:01:28.065 [Lua] [level_key] = inn_level (string)
13:01:28.065 [Lua] [player_slot_1] = 0:0 (string)
13:01:28.065 [Lua] [selected_level_key] = inn_level (string)
13:01:28.065 [Lua] [matchmaking] = false (string)
13:01:28.065 [Lua] [unique_server_name] = StarryNight (string)
13:01:28.065 [Lua] [player_slot_4] = 0:0 (string)
13:01:28.065 [Lua] [difficulty] = normal (string)
13:01:28.065 [Lua] [player_slot_5] = 0:0 (string)
13:01:28.065 [Lua] [network_hash] = 1a833d17abd8695a (string)
13:01:28.065 [Lua] [player_slot_2] = 0:0 (string)
13:01:28.065 [Lua] [player_slot_3] = 1100001019779a1:1 (string)
13:01:28.065 [Lua] [country_code] = US (string)
13:01:28.065 [Lua] [friend_join] = true (boolean)
13:01:28.065 [Lua]
13:01:28.065 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:01:28.065 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
13:01:28.065 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
13:01:28.065 [Lua] [ChatManager][1]System: Connecting to game session.
13:01:28.069 [Lua] [LobbyClient] Changed state from nil to joining
13:01:28.474 [Lua] [LobbyClient] Changed state from joining to joined
13:01:28.474 [Lua] [PartyManager] Leader is set to 1100001019779a1
13:01:28.474 [Lua] [LobbyClient] connected to lobby, id: 186000005bb6be4
13:01:28.474 [Lua] ====== Looking for host: 1100001019779a1
13:01:28.474 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0f67d5e8, to peer: 1100001019779a1 channel: 7
13:01:28.474 [Lua] Connected to host: 1100001019779a1, using channel: 7
13:01:28.474 [Lua] [Matchmaking] Joined lobby, checking network hash...
13:01:28.479 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'StarryNight'...
13:01:28.990 [Window] Window => active
13:01:28.991 [Window] Window => active
13:01:32.036 [Lua] [Matchmaking] Connected, starting handshake...
13:01:32.037 [Lua] [Matchmaking] Starting handshake with host 1100001019779a1 using client cookie HSC-0000600043-client-[1100001080c682c]
13:01:32.380 [Lua] [Matchmaking] Handshake successful (1100001019779a1) (HSC-0000600043-client-[1100001080c682c]) (HSC-0000255151-host-[1100001019779a1])
13:01:32.380 [Lua] [Matchmaking] Handshake done, requesting to join game...
13:01:32.380 [Lua] bogenhafen
13:01:32.380 [Lua] vermintide_1
13:01:32.380 [Lua] holly
13:01:32.380 [Lua] pre_order
13:01:32.380 [Lua] cog_upgrade
13:01:32.380 [Lua] lake
13:01:32.380 [Lua] cog
13:01:32.380 [Lua] scorpion
13:01:32.380 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001019779a1
13:01:32.760 [Lua] [Matchmaking] Successfully joined game after 0.36 seconds: lobby_id=186000005bb6be4 host_id:StarryNight
13:01:32.760 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
13:01:32.760 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
13:01:32.760 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001019779a1
13:01:32.760 [Lua] [ChatManager][1]System: Requesting profiles
13:01:33.156 [Lua] [Matchmaking] PROFILES DATA REPLY BY 7 REPLY wh:0 | we:0 | dr:1100001019779a1 | bw:0 | es:0
13:01:33.156 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
13:01:33.156 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
13:01:33.156 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001019779a1
13:01:33.157 [Lua] [ChatManager][1]System: Acquiring profiles
13:01:33.498 [Lua] [ChatManager][1]System: Joining game...
13:01:33.499 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
13:01:33.499 [Lua] TRANSITION start_lobby table: 000000000180EA20 nil
13:01:33.499 [Lua] [GameNetworkManager] Leaving game...
13:01:33.499 [Lua] [GameNetworkManager] Shutting down game session host.
13:01:33.499 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:01:33.499 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:01:33.499 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=56.45
13:01:33.508 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:01:34.039 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
13:01:34.101 [Lua] Set lobby begin:
13:01:34.101 [Lua] Lobby data power_level = 0
13:01:34.101 [Lua] Lobby data num_players = 1
13:01:34.101 [Lua] Lobby data difficulty_tweak = 0
13:01:34.101 [Lua] Lobby data host = 1100001080c682c
13:01:34.101 [Lua] Lobby data game_mode = 3
13:01:34.101 [Lua] Lobby data difficulty = normal
13:01:34.102 [Lua] Lobby data player_slot_1 = 1100001080c682c:1
13:01:34.102 [Lua] Lobby data selected_level_key = inn_level
13:01:34.102 [Lua] Lobby data matchmaking = false
13:01:34.102 [Lua] Lobby data country_code = IL
13:01:34.102 [Lua] Lobby data player_slot_4 = 0:0
13:01:34.102 [Lua] Lobby data unique_server_name = Salty
13:01:34.102 [Lua] Lobby data player_slot_5 = 0:0
13:01:34.102 [Lua] Lobby data player_slot_2 = 0:0
13:01:34.102 [Lua] Lobby data level_key = inn_level
13:01:34.102 [Lua] Lobby data player_slot_3 = 0:0
13:01:34.102 [Lua] Lobby data current_level_key = inn_level
13:01:34.102 [Lua] Set lobby end.
13:01:35.540 [Lua] [Managers] Calling function on all managers:
13:01:35.541 [Lua] Clearing all global lookup lists
13:01:35.541 [Lua] [IngamePlayerListUI] - Destroy
13:01:35.541 [Lua] [EquipmentUI] - Destroy
13:01:35.541 [Lua] [AbilityUI] - Destroy
13:01:35.541 [Lua] [GamePadAbilityUI] - Destroy
13:01:35.541 [Lua] [GamePadEquipmentUI] - Destroy
13:01:35.542 [Lua] [IngameUI] destroy
13:01:35.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
13:01:35.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2
13:01:35.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1
13:01:35.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_kerillian_painting_wood_base_2
13:01:35.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
13:01:35.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
13:01:35.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4
13:01:35.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2
13:01:35.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
13:01:35.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1
13:01:35.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
13:01:35.590 [Lua] [Managers] Destroying manager group:
13:01:35.593 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:01:35.675 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
13:01:35.675 [Lua] [PeerSM] 1100001080c682c :: on_exit InGame
13:01:35.675 [Lua] [PeerSM] 1100001080c682c :: on_enter Loading
13:01:35.675 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001080c682c inn_level 0
13:01:35.675 [Lua] [Matchmaking] unregister rpcs
13:01:35.675 [Lua] [Matchmaking] destroying
13:01:35.675 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
13:01:35.675 [Lua] [ChatManager] Unregistering channel 1
13:01:35.675 [Lua] [EnemyPackageLoader] network_context_destroyed
13:01:35.675 [Lua] [PartyManager] network_context_destroyed
13:01:35.675 [Lua] [GameMechanismManager] network_context_destroyed
13:01:35.675 [SteamVoip] Leaving room 112cf9b269968d69
13:01:35.675 [SteamVoipClient] select_out(1100001080c682c, off)
13:01:35.675 [SteamVoip] Destroying room 112cf9b269968d69
13:01:35.675 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
13:01:35.675 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
13:01:35.676 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
13:01:35.676 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
13:01:35.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
13:01:35.676 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
13:01:35.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
13:01:35.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:01:35.677 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
13:01:35.677 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:01:35.678 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
13:01:35.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
13:01:35.682 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:01:35.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
13:01:35.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:01:35.685 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
13:01:35.693 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
13:01:35.693 [EACServer] [15:01:35:693][Windows][EAC Server] [Info][Destroy] Called
13:01:35.695 [Lua] [LobbyHost] Destroying
13:01:35.695 [Lua] ############### UNLOADING PACKAGES ###############
13:01:35.695 [Lua] [Managers] Calling function on all managers:
13:01:35.695 [Lua] [Managers] Destroying manager group:
13:01:35.695 [Lua] [Gamestate] Enter state StateLoading
13:01:35.697 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:01:35.697 [Lua] registering RPCs
13:01:35.697 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000180EA20
13:01:35.697 warning: [Lua] Setting up network client
13:01:35.697 [EAC] Connection reset
13:01:35.697 [EAC] Set platform user auth ticket
13:01:35.697 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001019779a1 my_peer_id:1100001080c682c
13:01:35.697 [Lua] [ChatManager] Registering channel 1
13:01:35.697 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001019779a1, own_peer_id=1100001080c682c)
13:01:35.697 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001019779a1, own_peer_id=1100001080c682c)
13:01:35.697 [Lua] [PartyManager] network_context_created (server_peer_id=1100001019779a1, own_peer_id=1100001080c682c)
13:01:35.697 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
13:01:35.697 [Lua] [PartyManager] Leader is set to 1100001019779a1
13:01:36.021 [Lua] RPC not registered "rpc_ping"
13:01:36.106 [EAC] Set host peer 1100001019779a1 to state undetermined
13:01:36.106 [EAC] Validating host 1100001019779a1
13:01:36.106 [Lua] EAC debug check 2 nil
13:01:36.378 [Lua] Server sends mechanism to client adventure
13:01:36.378 [Lua] initializing mechanism to: adventure
13:01:36.378 [Lua] Received new state from server inn
13:01:36.378 [Lua] [EnemyPackageLoader] New connection established (7) (key=2)
13:01:36.378 [SteamVoip] Joining room 505c36ddf3c4de8
13:01:36.378 [Lua] PartyManager:rpc_peer_assigned_to_party() 7 1100001019779a1 1 1 1
13:01:36.378 [Lua] player (1100001019779a1,1) was put into party 1
13:01:36.378 [Lua] PartyManager:rpc_peer_assigned_to_party() 7 1100001080c682c 1 0 1
13:01:36.378 [Lua] player (1100001080c682c,1) was put into party 0
13:01:36.378 [Lua] [StateLoading] got rpc_load_level 50 inn_level
13:01:36.378 [Lua] GameMechanismManager setting level seed: 4882066
13:01:36.378 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 4882066, environment_variation_id to: 0
13:01:36.378 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
13:01:36.378 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 4882066 environment 0. Same level as previously, NOT resetting package load status.
13:01:36.378 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:01:36.378 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
13:01:36.378 [Lua] [LevelTransitionHandler] load_level inn_level 0
13:01:36.379 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
13:01:36.379 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:01:36.379 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:01:36.379 [Lua] Starting async level spawning of levels/inn/world
13:01:36.379 [Umbra] Init version: 3.4.15 :: 16 threads
13:01:36.401 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4882066 - use_random_directors: true - overriden_conflict: nil
13:01:36.403 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:01:36.403 [Lua] checking dlc's against conflict directors
13:01:36.403 [Lua] number of factions to include 2
13:01:36.403 [Lua] Updated list weights for random:
13:01:36.403 [Lua] skaven, 0.42 (0.00-0.42)
13:01:36.403 [Lua] chaos, 0.42 (0.42-0.83)
13:01:36.403 [Lua] beastmen, 0.17 (0.83-1.00)
13:01:36.403 [Lua] Rolled random faction: 0.04654214158654213 skaven
13:01:36.403 [Lua] Updated list weights for random:
13:01:36.403 [Lua] beastmen, 0.29 (0.00-0.29)
13:01:36.403 [Lua] chaos, 0.71 (0.29-1.00)
13:01:36.403 [Lua] Rolled random faction: 0.79584252834320068 chaos
13:01:36.403 [Lua] number of factions added 2
13:01:36.403 [Lua] --- --- ---
13:01:36.403 [Lua] Starting... difficulty 'normal'
13:01:36.403 [Lua] These are the starting conflict directors:
13:01:36.403 [Lua] inn_level
13:01:36.403 [Lua] --- --- ---
13:01:36.403 [Lua]
13:01:36.403 [Lua] DONE! Found the following directors:
13:01:36.403 [Lua] (free: 35), Master hash is:
13:01:36.403 [Lua] [EnemyPackageLoader] breed_lookup: {
}
13:01:36.403 [Lua] load_startup_enemy_packages: --------------
13:01:36.403 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:01:36.403 [Lua] critter_rat
13:01:36.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:01:36.433 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:01:36.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
13:01:36.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:01:36.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:01:36.526 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
13:01:36.543 [Lua] Async level spawning done
13:01:36.769 [SteamVoipClient] select_out(1100001019779a1, on)
13:01:36.774 [SteamVoipClient] select_out(1100001019779a1, on)
13:01:36.774 [SteamVoipClient] select_in(1100001019779a1, on)
13:01:36.774 [SteamVoipClient] select_out(1100001019779a1, off)
13:01:37.532 [EAC] EAC host 1100001019779a1 validated and trusted
13:01:37.533 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001019779a1) local_player_id(1) profile_index(3) career_index(3)
13:01:37.533 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001019779a1 inventory_sync_id:4 my_peer_id:1100001080c682c
13:01:37.533 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
13:01:37.533 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
13:01:37.533 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read,
13:01:37.533 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
13:01:37.533 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
13:01:37.533 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
13:01:37.533 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
13:01:37.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:01:37.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:01:37.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
13:01:37.600 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
13:01:37.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
13:01:37.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
13:01:37.651 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
13:01:37.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
13:01:37.753 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
13:01:37.753 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
13:01:37.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
13:01:37.909 [Window] Window => inactive
13:01:38.139 [Lua] RPC not registered "rpc_ping"
13:01:38.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
13:01:38.214 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
13:01:38.215 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
13:01:38.282 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
13:01:38.282 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
13:01:38.282 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
13:01:38.349 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
13:01:38.349 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
13:01:38.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
13:01:38.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
13:01:38.417 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
13:01:38.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
13:01:38.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
13:01:38.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
13:01:38.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
13:01:38.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
13:01:38.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
13:01:38.553 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
13:01:38.787 [Window] Window => active
13:01:38.789 [Window] Window => active
13:01:39.095 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:01:40.182 [Lua] RPC not registered "rpc_ping"
13:01:40.199 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:01:40.199 [Lua] [Managers] Destroying manager group:
13:01:40.200 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:01:40.200 [Lua] [Gamestate] Enter StateIngame CLIENT
13:01:40.200 [Lua] [Managers] Calling function on all managers:
13:01:40.200 [Lua] <>level = inn_level<>
13:01:40.200 [Lua] [StateIngame] Client ingame
13:01:40.202 [Lua] [LobbyAux] Making combined_hash: 1a833d17abd8695a from network_hash=7c352b75caf6475d, trunk_revision=19279, engine_revision=a44fece18671, project_hash=bulldozer
13:01:40.202 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
13:01:40.202 [Lua] [Matchmaking] Starting handshake with host 1100001019779a1 using client cookie HSC-0000775585-client-[1100001080c682c]
13:01:40.202 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:01:40.202 [Lua] [Matchmaking] initializing
13:01:40.202 [Lua] [Matchmaking] my_peer_id: 1100001080c682c, I am client
13:01:40.202 [Lua] [Matchmaking] register rpcs
13:01:40.203 [Lua] GameNetworkManager:init... creating game session
13:01:40.203 [Lua] Joning GameSession userdata: 0x0bec7f68 as a client through channel_id 7
13:01:40.203 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:01:40.203 [Lua] [GameNetworkManager] My own peer_id = 1100001080c682c
13:01:40.203 [Lua] [GameNetworkManager] self.is_server = false
13:01:40.203 [Network] Setting artificial MTU limit to 65536
13:01:40.203 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
13:01:40.210 [Lua] Switching ConflictSettings: to: inn_level
13:01:40.210 [Lua] pacing=disabled
13:01:40.210 [Lua] roaming=nil
13:01:40.210 [Lua] disabled=false
13:01:40.210 [Lua] pack_spawning=disabled
13:01:40.210 [Lua] contained_breeds=nil
13:01:40.210 [Lua] boss=disabled
13:01:40.210 [Lua] horde=disabled
13:01:40.210 [Lua] specials=disabled
13:01:40.210 [Lua] name=inn_level
13:01:40.210 [Lua] intensity=disabled
13:01:40.210 [Lua] ---
13:01:40.210 [Lua] [LevelAnalysis] set_random_seed( 4882066)
13:01:40.213 [Lua] [AIInterestPointSystem] Level Seed: 4882066
13:01:40.213 [Lua]
13:01:40.213 [Lua] [network_manager] = table
13:01:40.213 [Lua] [network_manager] = metatable
13:01:40.213 [Lua] [startup_data] = table
13:01:40.213 [Lua] [entity_manager] = table
13:01:40.213 [Lua] [entity_manager] = metatable
13:01:40.213 [Lua] [unit_spawner] = table
13:01:40.213 [Lua] [unit_spawner] = metatable
13:01:40.213 [Lua] [unit_storage] = table
13:01:40.213 [Lua] [unit_storage] = metatable
13:01:40.213 [Lua] [dice_keeper] = table
13:01:40.213 [Lua] [dice_keeper] = metatable
13:01:40.213 [Lua] [is_server] = false (boolean)
13:01:40.213 [Lua] [world] = [World]
13:01:40.213 [Lua] [system_api] = table
13:01:40.213 [Lua] [input_manager] = table
13:01:40.213 [Lua] [input_manager] = metatable
13:01:40.213 [Lua] [profile_synchronizer] = table
13:01:40.213 [Lua] [profile_synchronizer] = metatable
13:01:40.213 [Lua] [entity_system] = table
13:01:40.213 [Lua] [entity_system] = metatable
13:01:40.213 [Lua] [level_transition_handler] = table
13:01:40.213 [Lua] [level_transition_handler] = metatable
13:01:40.213 [Lua] [num_local_human_players] = 1 (number)
13:01:40.213 [Lua] [statistics_db] = table
13:01:40.213 [Lua] [statistics_db] = metatable
13:01:40.213 [Lua] [entity_system_bag] = table
13:01:40.213 [Lua] [entity_system_bag] = metatable
13:01:40.213 [Lua] [network_lobby] = table
13:01:40.213 [Lua] [network_lobby] = metatable
13:01:40.213 [Lua] [network_transmit] = table
13:01:40.213 [Lua] [network_transmit] = metatable
13:01:40.213 [Lua] [network_clock] = table
13:01:40.213 [Lua] [network_clock] = metatable
13:01:40.213 [Lua] [free_flight_manager] = table
13:01:40.213 [Lua] [free_flight_manager] = metatable
13:01:40.213 [Lua] [network_event_delegate] = table
13:01:40.213 [Lua] [network_event_delegate] = metatable
13:01:40.213 [Lua]
13:01:40.213 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:01:40.213 [Lua] ignoring extension VersusInteractObjectiveExtension
13:01:40.213 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:01:40.213 [Lua] ignoring extension VersusSocketObjectiveExtension
13:01:40.213 [Lua] ignoring extension VersusTargetObjectiveExtension
13:01:40.213 [Lua] ignoring extension VersusMissionObjectiveExtension
13:01:40.214 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:01:40.215 [Lua] [AchievementManager] Achievements using the steam platform
13:01:40.249 [Lua] [StateIngame] Level seed: 4882066
13:01:40.258 [Lua] [IngameUI] init
13:01:40.269 [SteamVoipClient] select_out(1100001019779a1, off)
13:01:40.274 [SteamVoipClient] select_out(1100001080c682c, off)
13:01:40.279 [Lua] cb_razer_chroma_setup
13:01:40.309 [Flow] LeaderNo
13:01:40.309 [Flow] lodestone diff 1:false
13:01:40.310 [Lua] [Managers] Calling function on all managers:
13:01:40.633 [Lua] [Matchmaking] Handshake successful (1100001019779a1) (HSC-0000775585-client-[1100001080c682c]) (HSC-0000255151-host-[1100001019779a1])
13:01:40.633 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.633 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.633 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.634 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001019779a1 go_type=player go_created_func_name=game_object_created_player
13:01:40.634 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001019779a1 peer_id=1100001019779a1
13:01:40.634 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001019779a1, self.peer_id = 1100001080c682c
13:01:40.634 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001019779a1
13:01:40.645 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001019779a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:01:40.645 [Lua] Adding player sync data to peer=1100001019779a1 local_player_id=1
13:01:40.645 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.645 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.645 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.645 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.646 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.646 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:01:40.646 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:01:40.646 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:01:40.646 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:01:40.646 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001019779a1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
13:01:40.646 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.646 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001019779a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001019779a1 go_type=music_states go_created_func_name=game_object_created_music_states
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_2, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kruber_painting_wood_base_2, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_4, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_1, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001019779a1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
13:01:40.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
13:01:40.647 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001019779a1 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:01:40.648 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001019779a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
13:01:40.652 [Flow] magnus and cemetery
13:01:40.652 [Flow] magnus and cemetery
13:01:40.652 [Flow] magnus and forest activated
13:01:40.652 [Flow] cemetery and forest activated
13:01:40.652 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:01:40.652 [Flow] ALL RUNES ACTIVATED
13:01:40.652 [Flow] magnus and forest activated
13:01:40.652 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:01:40.652 [Flow] ALL RUNES ACTIVATED
13:01:40.652 [Flow] magnus and cemetery
13:01:40.652 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:01:40.652 [Flow] ALL RUNES ACTIVATED
13:01:40.652 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:01:40.674 [Lua] [TelemetryRPCListener] Receiving session id from server 1f3c9241-b52b-427b-84ad-0d16d31d9af9
13:01:40.674 error: [Lua] SETTING ROUND ID