[Log version] 1
[Session] 3ae2f12e-6879-45e5-bc02-5663d50fa6c8
UTC time stamps
20:04:17.545 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
20:04:17.545 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
20:04:17.545 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
20:04:17.545 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
20:04:17.545 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
20:04:17.545 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
20:04:17.604 [RazerChroma] Setup Razer Chroma resources
20:04:17.604 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
20:04:17.630 [Window] Window => active
20:04:17.659 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
20:04:17.685 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
20:04:18.238 [EAC] Init client 11000010593901b
20:04:18.238 [EAC] EAC client initialized
20:04:18.238 warning: [EAC] Failed to initialize localization
20:04:18.240 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
20:04:18.245 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
20:04:20.823 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
20:04:20.854 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
20:04:21.338 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
20:04:21.340 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
20:04:21.456 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
20:04:21.456 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
20:04:21.456 [Save] Save dir: `C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2`
20:04:21.456 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
20:04:21.456 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
20:04:21.604 [RazerChroma] Setup Razer Chroma
20:04:21.656 [LightFX ] Loaded DLL.
20:04:21.656 [LightFX ] Init()
20:04:21.661 [LightFX ] LightFX failed to initialize
20:04:21.674 [Lua] boot.lua start, os clock: 6.5520000000000005
20:04:21.674 [Lua] LUA IS STRIPPED!
20:04:21.674 [Lua] Boot:setup() entered. time: 0 os-clock: 6.5529999999999999
20:04:21.674 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 10085MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46089
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4)
Network interface: Bluetooth Device (Personal Area Network) (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
20:04:21.675 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
20:04:21.687 [SteamStats] RequestCurrentStats success: true
20:04:27.175 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.2628803439438343 os-clock: 12.054
20:04:27.176 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:04:27.176 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
20:04:27.179 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:04:27.179 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:04:27.182 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:04:27.182 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:04:27.182 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:04:27.182 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:04:27.182 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:04:27.185 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:04:27.185 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
20:04:27.186 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
20:04:27.188 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
20:04:27.188 [Lua] Development.init_application_parameters
20:04:27.188 [Lua] -----------------------------------------------------------------
20:04:27.188 [Lua] -- Application parameters --
20:04:27.188 [Lua] -----------------------------------------------------------------
20:04:27.189 [Lua] *****************************************************************
20:04:27.189 [Lua] ** Initial contents of script_data **
20:04:27.189 [Lua] script_data.beta_level_progression = false
20:04:27.189 [Lua] script_data.build_identifier = 72af77cbc050
20:04:27.189 [Lua] script_data.debug_interactions = false
20:04:27.189 [Lua] script_data.disable_debug_draw = true
20:04:27.189 [Lua] script_data.disable_intro_trailer = false
20:04:27.189 [Lua] script_data.disable_store = false
20:04:27.189 [Lua] script_data.disable_tutorial_at_start = true
20:04:27.189 [Lua] script_data.eac-untrusted = false
20:04:27.189 [Lua] script_data.enable_detailed_tooltips = false
20:04:27.189 [Lua] script_data.force_debug_disabled = true
20:04:27.189 [Lua] script_data.force_steam = true
20:04:27.189 [Lua] script_data.hide_fps = true
20:04:27.189 [Lua] script_data.hide_version_info = true
20:04:27.189 [Lua] script_data.matchmaking_debug = true
20:04:27.189 [Lua] script_data.network_debug = true
20:04:27.189 [Lua] script_data.package_debug = true
20:04:27.189 [Lua] script_data.packaged_build = true
20:04:27.189 [Lua] script_data.settings = { }
20:04:27.189 [Lua] script_data.show_fps = false
20:04:27.189 [Lua] script_data.spawn_empty_chest = true
20:04:27.189 [Lua] script_data.telemetry_log_interval = 600
20:04:27.189 [Lua] script_data.tobii_button = false
20:04:27.189 [Lua] script_data.use_beta_overlay = false
20:04:27.189 [Lua] script_data.use_local_backend = false
20:04:27.189 [Lua] script_data.use_tech_telemetry = true
20:04:27.189 [Lua] script_data.use_telemetry = true
20:04:27.189 [Lua] *****************************************************************
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:04:27.189 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:04:27.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:04:27.292 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:04:27.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:04:27.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:04:27.608 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:04:27.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
20:04:27.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
20:04:27.677 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
20:04:27.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:04:27.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:04:27.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:04:27.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:04:28.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:04:28.158 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:04:28.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:04:28.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:04:28.359 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:04:28.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:04:28.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:04:28.478 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:04:28.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
20:04:28.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
20:04:28.658 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
20:04:28.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:04:28.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:04:28.908 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:04:28.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:04:28.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:04:28.992 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:04:28.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
20:04:29.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
20:04:29.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
20:04:29.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:04:29.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:04:29.592 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:04:29.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:04:29.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:04:29.675 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:04:29.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
20:04:29.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
20:04:29.742 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
20:04:29.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:04:29.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:04:29.792 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:04:29.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:04:29.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:04:29.892 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:04:29.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:04:30.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:04:30.042 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:04:30.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:04:30.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:04:30.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:04:30.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:04:30.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:04:30.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:04:30.315 [Lua] settings.steam: nil
20:04:30.315 [Lua] Steam: table: 0000000000062480
20:04:30.315 [Lua] force_steam: true
20:04:30.315 [Lua] BUILD: release
20:04:30.315 [Lua] test_backend: nil
20:04:30.315 [Lua] DEDICATED_SERVER: false
20:04:30.315 [Lua] Using app_id '552500' to define backend
20:04:30.316 [Lua] PlayFab Title ID: 5107
20:04:30.366 [Lua] [1] = beastmen_minotaur (string)
20:04:30.366 [Lua] [2] = skaven_storm_vermin_champion (string)
20:04:30.366 [Lua] [3] = chaos_dummy_troll (string)
20:04:30.366 [Lua] [4] = skaven_grey_seer (string)
20:04:30.366 [Lua] [5] = chaos_plague_wave_spawner (string)
20:04:30.366 [Lua] [6] = chaos_vortex (string)
20:04:30.366 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
20:04:30.366 [Lua] [8] = chaos_dummy_sorcerer (string)
20:04:30.366 [Lua] [9] = chaos_tentacle (string)
20:04:30.366 [Lua] [10] = skaven_loot_rat (string)
20:04:30.366 [Lua] [11] = skaven_stormfiend_demo (string)
20:04:30.366 [Lua] [12] = critter_rat (string)
20:04:30.366 [Lua] [13] = skaven_explosive_loot_rat (string)
20:04:30.366 [Lua] [14] = chaos_spawn (string)
20:04:30.366 [Lua] [15] = skaven_stormfiend_boss (string)
20:04:30.366 [Lua] [16] = critter_pig (string)
20:04:30.366 [Lua] [17] = chaos_troll (string)
20:04:30.366 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:04:30.366 [Lua] [19] = skaven_rat_ogre (string)
20:04:30.366 [Lua] [20] = skaven_stormfiend (string)
20:04:30.366 [Lua] [21] = skaven_storm_vermin_warlord (string)
20:04:30.366 [Lua] [22] = skaven_warpfire_thrower (string)
20:04:30.366 [Lua] [23] = chaos_plague_sorcerer (string)
20:04:30.366 [Lua] [24] = chaos_exalted_champion_warcamp (string)
20:04:30.366 [Lua] [25] = skaven_pack_master (string)
20:04:30.366 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
20:04:30.366 [Lua] [27] = skaven_ratling_gunner (string)
20:04:30.366 [Lua] [28] = chaos_mutator_sorcerer (string)
20:04:30.366 [Lua] [29] = skaven_poison_wind_globadier (string)
20:04:30.366 [Lua] [30] = chaos_tentacle_sorcerer (string)
20:04:30.366 [Lua] [31] = chaos_exalted_champion_norsca (string)
20:04:30.366 [Lua] [32] = chaos_warrior (string)
20:04:30.366 [Lua] [33] = chaos_exalted_sorcerer (string)
20:04:30.366 [Lua] [34] = skaven_gutter_runner (string)
20:04:30.366 [Lua] [35] = chaos_corruptor_sorcerer (string)
20:04:30.366 [Lua] [36] = chaos_vortex_sorcerer (string)
20:04:30.366 [Lua] [37] = skaven_plague_monk (string)
20:04:30.366 [Lua] [38] = chaos_berzerker (string)
20:04:30.366 [Lua] [39] = beastmen_gor (string)
20:04:30.366 [Lua] [40] = beastmen_ungor_archer (string)
20:04:30.366 [Lua] [41] = beastmen_ungor_dummy (string)
20:04:30.366 [Lua] [42] = beastmen_standard_bearer_crater (string)
20:04:30.366 [Lua] [43] = skaven_storm_vermin_commander (string)
20:04:30.366 [Lua] [44] = beastmen_standard_bearer (string)
20:04:30.366 [Lua] [45] = skaven_storm_vermin (string)
20:04:30.366 [Lua] [46] = beastmen_ungor (string)
20:04:30.366 [Lua] [47] = chaos_raider_tutorial (string)
20:04:30.366 [Lua] [48] = chaos_raider (string)
20:04:30.366 [Lua] [49] = beastmen_gor_dummy (string)
20:04:30.366 [Lua] [50] = skaven_storm_vermin_with_shield (string)
20:04:30.366 [Lua] [51] = beastmen_bestigor (string)
20:04:30.366 [Lua] [52] = beastmen_bestigor_dummy (string)
20:04:30.366 [Lua] [53] = skaven_clan_rat_tutorial (string)
20:04:30.366 [Lua] [54] = chaos_marauder (string)
20:04:30.366 [Lua] [55] = skaven_dummy_clan_rat (string)
20:04:30.366 [Lua] [56] = chaos_fanatic (string)
20:04:30.366 [Lua] [57] = chaos_marauder_with_shield (string)
20:04:30.366 [Lua] [58] = chaos_zombie (string)
20:04:30.366 [Lua] [59] = skaven_clan_rat (string)
20:04:30.366 [Lua] [60] = skaven_clan_rat_with_shield (string)
20:04:30.366 [Lua] [61] = chaos_marauder_tutorial (string)
20:04:30.366 [Lua] [62] = skaven_dummy_slave (string)
20:04:30.366 [Lua] [63] = skaven_slave (string)
20:04:30.406 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:04:30.406 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:04:30.406 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
20:04:30.406 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:04:30.406 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:04:30.406 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:04:30.413 [Lua] level display name dlc_bogenhafen_city
20:04:30.413 [Lua] level display name cemetery
20:04:30.413 [Lua] level display name forest_ambush
20:04:30.413 [Lua] level display name mines
20:04:30.413 [Lua] level display name nurgle
20:04:30.413 [Lua] level display name warcamp
20:04:30.413 [Lua] level display name bell
20:04:30.413 [Lua] level display name skittergate
20:04:30.413 [Lua] level display name prologue
20:04:30.413 [Lua] level display name dlc_celebrate_crawl
20:04:30.413 [Lua] level display name military
20:04:30.413 [Lua] level display name magnus
20:04:30.413 [Lua] level display name skaven_stronghold
20:04:30.413 [Lua] level display name fort
20:04:30.413 [Lua] level display name ground_zero
20:04:30.413 [Lua] level display name elven_ruins
20:04:30.413 [Lua] level display name farmlands
20:04:30.413 [Lua] level display name ussingen
20:04:30.413 [Lua] level display name dlc_portals
20:04:30.413 [Lua] level display name dlc_castle
20:04:30.413 [Lua] level display name catacombs
20:04:30.413 [Lua] level display name crater
20:04:30.413 [Lua] level display name plaza
20:04:30.413 [Lua] level display name dlc_bogenhafen_slum
20:04:30.413 [Lua] level display name dlc_bastion
20:04:30.453 [Lua] TIME: 0.031000000000001
20:04:31.111 [Lua] [ConflictSettings] Contained breeds generated in: 0.61299999999999955
20:04:31.199 [Lua] <>realm = official<>
20:04:31.200 warning: [ModManager] Mod with id 1609917710ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.201 warning: [ModManager] Mod with id 2033359783ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033359783\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.201 warning: [ModManager] Mod with id 2148680892ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2148680892\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.259 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.260 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.264 warning: [ModManager] Mod with id 2161847064ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2161847064\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.271 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.271 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.272 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.272 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.277 warning: [ModManager] Mod with id 1601093964ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.277 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.277 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.278 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.278 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.284 warning: [ModManager] Mod with id 1406004015ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406004015\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.284 warning: [ModManager] Mod with id 1477499789ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.285 warning: [ModManager] Mod with id 1944062122ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1944062122\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.295 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.296 warning: [ModManager] Mod with id 1570226884ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.297 warning: [ModManager] Mod with id 2346717463ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.297 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.297 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.298 warning: [ModManager] Mod with id 1760625272ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping
20:04:31.435 [Lua]
20:04:31.435 [Lua] [1] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 58813412 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = Tools (string)
20:04:31.435 [Lua] [2] = Approved (string)
20:04:31.435 [Lua] [author] = bIbIbI(rus) (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:04:31.435 [Lua] [num_children] = 0 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:04:31.435 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Vermintide Mod Framework (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [2] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1389872347 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 4821406 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = UI (string)
20:04:31.435 [Lua] [author] = grasmann (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:04:31.435 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Simple UI (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [3] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1374248490 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 45268594 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [author] = prop joe (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
20:04:31.435 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Penlight Lua Libraries (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [4] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1502859403 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 96578995 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = QoL (string)
20:04:31.435 [Lua] [2] = approved (string)
20:04:31.435 [Lua] [author] = NonzeroGeoduck7 (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
20:04:31.435 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Notice Key Pickup (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [5] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1395453301 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 58813412 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = Approved (string)
20:04:31.435 [Lua] [2] = QoL (string)
20:04:31.435 [Lua] [author] = bIbIbI(rus) (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
20:04:31.435 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Skip Intro (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [6] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1569650837 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 81851809 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = UI (string)
20:04:31.435 [Lua] [3] = QoL (string)
20:04:31.435 [Lua] [author] = trans rights (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
20:04:31.435 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Crosshairs Fix (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [7] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1383452616 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [2] = 1374248490 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 45268594 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = UI (string)
20:04:31.435 [Lua] [3] = QoL (string)
20:04:31.435 [Lua] [author] = prop joe (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
20:04:31.435 [Lua] [num_children] = 2 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:04:31.435 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Killfeed Tweaks (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [8] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1455893647 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 38895286 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = UI (string)
20:04:31.435 [Lua] [2] = QoL (string)
20:04:31.435 [Lua] [3] = Approved (string)
20:04:31.435 [Lua] [author] = Squatting Bear (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
20:04:31.435 [Lua] [num_children] = 0 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
20:04:31.435 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = false (boolean)
20:04:31.435 [Lua] [name] = Player List Plus (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [9] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1487862316 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 45268594 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = UI (string)
20:04:31.435 [Lua] [3] = QoL (string)
20:04:31.435 [Lua] [author] = prop joe (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:04:31.435 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Reroll Improvements (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [10] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1397265260 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 26572404 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = UI (string)
20:04:31.435 [Lua] [3] = QoL (string)
20:04:31.435 [Lua] [author] = Necrossin (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
20:04:31.435 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Numeric UI (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [11] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1391228174 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 4821406 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = UI (string)
20:04:31.435 [Lua] [2] = QoL (string)
20:04:31.435 [Lua] [3] = Approved (string)
20:04:31.435 [Lua] [author] = grasmann (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:04:31.435 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = UI Improvements (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [12] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1393343095 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [2] = 1374248490 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 45268594 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = UI (string)
20:04:31.435 [Lua] [author] = prop joe (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
20:04:31.435 [Lua] [num_children] = 2 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:04:31.435 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Scoreboard Tweaks (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [13] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1498992606 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 84308322 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = Approved (string)
20:04:31.435 [Lua] [author] = pixaal (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:04:31.435 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Countries in Lobby Browser (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [14] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1516618647 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 96578995 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = UI (string)
20:04:31.435 [Lua] [3] = QoL (string)
20:04:31.435 [Lua] [author] = NonzeroGeoduck7 (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
20:04:31.435 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Friendly Fire Indicator (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [15] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1388911015 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 4821406 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [author] = grasmann (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
20:04:31.435 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Chat Block (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [16] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1395655171 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 59593500 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = QoL (string)
20:04:31.435 [Lua] [2] = Balance/Tweaks (string)
20:04:31.435 [Lua] [3] = Approved (string)
20:04:31.435 [Lua] [author] = Grimalackt (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
20:04:31.435 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = false (boolean)
20:04:31.435 [Lua] [name] = Bot Improvements - Combat (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [17] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1383542440 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 45268594 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = UI (string)
20:04:31.435 [Lua] [author] = prop joe (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:04:31.435 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Weapon Kill Counter (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [18] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1459917022 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 155839973 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = UI (string)
20:04:31.435 [Lua] [3] = QoL (string)
20:04:31.435 [Lua] [author] = Gohas (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
20:04:31.435 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.435 [Lua] [name] = Parry Indicator (string)
20:04:31.435 [Lua] [dependency_error] = (string)
20:04:31.435 [Lua] [19] = table
20:04:31.435 [Lua] [download_pending] = false (boolean)
20:04:31.435 [Lua] [id] = 1448714756 (string)
20:04:31.435 [Lua] [children] = table
20:04:31.435 [Lua] [1] = 1369573612 (string)
20:04:31.435 [Lua] [banned] = false (boolean)
20:04:31.435 [Lua] [author_id] = 18741013 (number)
20:04:31.435 [Lua] [tags] = table
20:04:31.435 [Lua] [1] = approved (string)
20:04:31.435 [Lua] [2] = QoL (string)
20:04:31.435 [Lua] [3] = Misc (string)
20:04:31.435 [Lua] [author] = SkacikPL (string)
20:04:31.435 [Lua] [sanctioned] = true (boolean)
20:04:31.435 [Lua] [out_of_date] = false (boolean)
20:04:31.435 [Lua] [downloading] = false (boolean)
20:04:31.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
20:04:31.435 [Lua] [num_children] = 1 (number)
20:04:31.435 [Lua] [ugc_status] = 3 (number)
20:04:31.435 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
20:04:31.435 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
20:04:31.435 [Lua] [installed] = true (boolean)
20:04:31.435 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = No Wobble (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [20] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 2148680892 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 83085022 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = UI (string)
20:04:31.436 [Lua] [2] = QoL (string)
20:04:31.436 [Lua] [3] = applied (string)
20:04:31.436 [Lua] [author] = Triptych (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1305430981109164935/B8584A561CB78E8669AFA963492D6DEAB01E17BB/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Displays which careers have this item equipped in the tooltip. Know what builds rely on this item before you reroll it, or figure out which pesky career is blocking your crafting.
Depends upon the Vermintide Mod Framework, make sure VMF is above this in the mod load order. Props to them.
[url=https://github.com/atertel/VT2-ShowCareersOnEquippedItems]Source[/url]
(string)
20:04:31.436 [Lua] [last_updated] = 7/3/2020 7:32:16 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Show Careers on Equipped Items (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [21] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 2033359783 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 71964233 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = applied (string)
20:04:31.436 [Lua] [2] = QoL (string)
20:04:31.436 [Lua] [author] = rain_dish (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/790885445896113566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Only throw the grim if you're holding block (string)
20:04:31.436 [Lua] [last_updated] = 3/24/2020 4:48:09 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = New Sticky Grim (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [22] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1609917710 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 88310447 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = QoL (string)
20:04:31.436 [Lua] [author] = Kainanteh (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)'
Increase the number of bodies that can appear on the screen in the mod options
A high number can cause drops of fps
Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string)
20:04:31.436 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = More Corpses (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [23] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1495937978 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 96578995 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = approved (string)
20:04:31.436 [Lua] [2] = QoL (string)
20:04:31.436 [Lua] [author] = NonzeroGeoduck7 (string)
20:04:31.436 [Lua] [sanctioned] = true (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
20:04:31.436 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Host your own game (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [24] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1431393962 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 14284923 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = UI (string)
20:04:31.436 [Lua] [2] = Misc (string)
20:04:31.436 [Lua] [3] = Approved (string)
20:04:31.436 [Lua] [author] = Fracticality (string)
20:04:31.436 [Lua] [sanctioned] = true (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
20:04:31.436 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = Vermitannica (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [25] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1464907434 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 14284923 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = UI (string)
20:04:31.436 [Lua] [2] = Misc (string)
20:04:31.436 [Lua] [3] = Approved (string)
20:04:31.436 [Lua] [author] = Fracticality (string)
20:04:31.436 [Lua] [sanctioned] = true (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
20:04:31.436 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = Armory (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [26] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1391114686 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 65038749 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = denied (string)
20:04:31.436 [Lua] [author] = Aussiemon (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:04:31.436 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Skip Cutscenes (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [27] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 2161847064 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 4867401 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = Cosmetic (string)
20:04:31.436 [Lua] [author] = Ceno (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1329075451112973688/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
20:04:31.436 [Lua] [num_children] = 0 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = The glow effect on veteran weapons now indicates the charge level of your active abilities.
Initially the weapon is dark, but as charge builds, the colors transition from a deep purple to red and then gradually become white hot until the ult is charged and the standard cyan is visible.
Works with first and third person views as well as showing you you comrade's levels. (string)
20:04:31.436 [Lua] [last_updated] = 7/14/2020 12:02:24 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Ultimate Weapon Glow (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [28] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1694820325 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 40660875 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = Area (string)
20:04:31.436 [Lua] [2] = Level (string)
20:04:31.436 [Lua] [3] = Misc (string)
20:04:31.436 [Lua] [author] = I stot I (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
20:04:31.436 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = A Quiet Drink (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [29] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1388882435 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 4821406 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = applied (string)
20:04:31.436 [Lua] [author] = grasmann (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
20:04:31.436 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Show Damage (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [30] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1395132559 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 65038749 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [author] = Aussiemon (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:04:31.436 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Creature Spawner (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [31] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1387894846 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 45268594 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = applied (string)
20:04:31.436 [Lua] [2] = QoL (string)
20:04:31.436 [Lua] [author] = prop joe (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
20:04:31.436 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Killbots (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [32] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1391975678 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [2] = 1374248490 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 45268594 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [author] = prop joe (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
20:04:31.436 [Lua] [num_children] = 2 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
20:04:31.436 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Item Spawner (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [33] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1393694530 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [2] = 1374248490 (string)
20:04:31.436 [Lua] [3] = 1389872347 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 45268594 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [author] = prop joe (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
20:04:31.436 [Lua] [num_children] = 3 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:04:31.436 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Spawn Tweaks (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [34] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1601093964 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 31805508 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = applied (string)
20:04:31.436 [Lua] [2] = QoL (string)
20:04:31.436 [Lua] [author] = Visulth (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
20:04:31.436 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = Report Deaths (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [35] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1406006290 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 65038749 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [author] = Aussiemon (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Num+ and Num- to change fov. Use the command again to toggle. (string)
20:04:31.436 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = Flight (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [36] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1944062122 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 85924760 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = Misc (string)
20:04:31.436 [Lua] [2] = Tools (string)
20:04:31.436 [Lua] [author] = veg (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/775114553529447998/66BA85249E1F175D9957514F09A4C7C15BCAA7E6/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Grant yourself and your party a buff.
Use hotkeys and mod options to cycle through buffs and apply them to your team. I've tried to set the flow up similar to Spawn Creature and Give Item.
You may also type in a buff template name (e.g. 'speed_boost_potion') and you'll get that buff, including the sound and screen effects.
You may optionally submit "true" as a second argument to apply the buff to the whole party.
Usage: /givebuff
For a list of buffs, submit "list" as the template.
In this case, the second argument can be an absolute file path to save the list to.
If no path is given, the command will output to chat.
E.G.: /givebuff list D:/cool_things/templates.txt
Source is available on [url=https://github.com/Flintlocket/vermintide-mods]Git[/url] (string)
20:04:31.436 [Lua] [last_updated] = 9/4/2020 1:38:41 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = Give Me the Buff (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [37] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1760625272 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 71964233 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = QoL (string)
20:04:31.436 [Lua] [2] = applied (string)
20:04:31.436 [Lua] [author] = rain_dish (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797614149678842737/1F7EB8B879EC2642949EA360B9BDE954B2686ADE/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Enables Steam Rich Presence for Vermintide 2
Optional: Install the DwOns QoL mod to display when you're in Deathwish/Onslaught instead of the usual difficulties.
[17-10-19] Update to work with Cata 2 & 3 and Weaves!
[04-06-19] Fix issue where remote players joining didn't update the number of players. Added support for DwOns.
(string)
20:04:31.436 [Lua] [last_updated] = 1/9/2021 11:44:13 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = Steam Rich Presence (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [38] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1406004015 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 162673625 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = applied (string)
20:04:31.436 [Lua] [2] = Tools (string)
20:04:31.436 [Lua] [3] = Misc (string)
20:04:31.436 [Lua] [author] = ScrappyCocco97 (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/928185777317526716/F5EB8BBAAD81D6C1357CDFC2FAB2D903DD1DA218/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Discord Rich Vermintide is a Vermintide 2 mod that show on Discord the character you are playing, the map and the current party size. It also allow to Join/Invite from Discord.
[b]WARNING - READ HERE[/b]
This mod need to use Discord Library as we cannot ad external libraries to the game from the mod, so [b]you must download the file[/b] [url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/releases]here[/url].
[b]Where should i put the .dll file?[/b]
Read 'How to install' in the download page (The link is above).
[b]Make sure you have the Vermintide Mod Framework installed and that is loaded as first mod, this mod need it.[/b]
[b]DISCORD JOIN - INFORMATIONS[/b]
[list]
[*] You can disable the 'Ask to Join' button in the mod options (open options with F4 by default).
[*] Remember that [b]only your Discord friends[/b] can click 'Ask to Join' on you.
[*] Everyone can click 'Join' once you post an invite in a Discord channel, the invite expire once another map is loaded.
[/list]
[b]Additional features:[/b]
[list]
[*] Install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1719960960]raindish's DwOns QoL mod[/url] to display if you're playing Deathwish or Onslaught!
[/list]
[b]Current state of the mod 24 (March 2020):[/b]
Added new map level icon on Discord Rich images (Now all Curse of Drachenfels images present)
Still no news on this mod being Sanctioned :(
You can check the source code and send problems here:
[url=https://github.com/ScrappyCocco/Vermintide-2-DiscordRichPresence/]Project Source on Github[/url]
(string)
20:04:31.436 [Lua] [last_updated] = 8/15/2019 6:07:23 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = Discord Rich Presence (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [39] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1477499789 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 38895286 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = applied (string)
20:04:31.436 [Lua] [2] = QoL (string)
20:04:31.436 [Lua] [author] = Squatting Bear (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
20:04:31.436 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = Bot Improvements - Impulse Control (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [40] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1445717962 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [2] = 1389872347 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 38895286 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [1] = UI (string)
20:04:31.436 [Lua] [2] = QoL (string)
20:04:31.436 [Lua] [3] = Approved (string)
20:04:31.436 [Lua] [author] = Squatting Bear (string)
20:04:31.436 [Lua] [sanctioned] = true (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:04:31.436 [Lua] [num_children] = 2 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:04:31.436 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = true (boolean)
20:04:31.436 [Lua] [name] = Loadout Manager (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [41] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1422758813 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 65038749 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [author] = Aussiemon (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
20:04:31.436 [Lua] [num_children] = 1 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
20:04:31.436 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = More Items Library (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [42] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 1425249043 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [2] = 1374248490 (string)
20:04:31.436 [Lua] [3] = 1389872347 (string)
20:04:31.436 [Lua] [4] = 1422758813 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.436 [Lua] [author_id] = 45268594 (number)
20:04:31.436 [Lua] [tags] = table
20:04:31.436 [Lua] [author] = prop joe (string)
20:04:31.436 [Lua] [sanctioned] = false (boolean)
20:04:31.436 [Lua] [out_of_date] = false (boolean)
20:04:31.436 [Lua] [downloading] = false (boolean)
20:04:31.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
20:04:31.436 [Lua] [num_children] = 4 (number)
20:04:31.436 [Lua] [ugc_status] = 3 (number)
20:04:31.436 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:04:31.436 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
20:04:31.436 [Lua] [installed] = true (boolean)
20:04:31.436 [Lua] [enabled] = false (boolean)
20:04:31.436 [Lua] [name] = Give Weapon (string)
20:04:31.436 [Lua] [dependency_error] = (string)
20:04:31.436 [Lua] [43] = table
20:04:31.436 [Lua] [download_pending] = false (boolean)
20:04:31.436 [Lua] [id] = 2113204803 (string)
20:04:31.436 [Lua] [children] = table
20:04:31.436 [Lua] [1] = 1369573612 (string)
20:04:31.436 [Lua] [banned] = false (boolean)
20:04:31.437 [Lua] [author_id] = 71964233 (number)
20:04:31.437 [Lua] [tags] = table
20:04:31.437 [Lua] [author] = rain_dish (string)
20:04:31.437 [Lua] [sanctioned] = false (boolean)
20:04:31.437 [Lua] [out_of_date] = false (boolean)
20:04:31.437 [Lua] [downloading] = false (boolean)
20:04:31.437 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
20:04:31.437 [Lua] [num_children] = 1 (number)
20:04:31.437 [Lua] [ugc_status] = 3 (number)
20:04:31.437 [Lua] [description] = Play with more than 4 people!
Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! Some have managed over 20!
[b]NOTE:[/b]
[list]
[*] Defund the police
[*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players
[*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])
[*] Bots are currently disabled
[/list]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
20:04:31.437 [Lua] [last_updated] = 9/7/2020 7:30:10 PM (string)
20:04:31.437 [Lua] [installed] = true (boolean)
20:04:31.437 [Lua] [enabled] = false (boolean)
20:04:31.437 [Lua] [name] = [Broken for now...] BTMP (string)
20:04:31.437 [Lua] [dependency_error] = (string)
20:04:31.437 [Lua] [44] = table
20:04:31.437 [Lua] [download_pending] = false (boolean)
20:04:31.437 [Lua] [id] = 2117206350 (string)
20:04:31.437 [Lua] [children] = table
20:04:31.437 [Lua] [1] = 1369573612 (string)
20:04:31.437 [Lua] [banned] = false (boolean)
20:04:31.437 [Lua] [author_id] = 71964233 (number)
20:04:31.437 [Lua] [tags] = table
20:04:31.437 [Lua] [1] = applied (string)
20:04:31.437 [Lua] [author] = rain_dish (string)
20:04:31.437 [Lua] [sanctioned] = false (boolean)
20:04:31.437 [Lua] [out_of_date] = false (boolean)
20:04:31.437 [Lua] [downloading] = false (boolean)
20:04:31.437 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string)
20:04:31.437 [Lua] [num_children] = 1 (number)
20:04:31.437 [Lua] [ugc_status] = 3 (number)
20:04:31.437 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
20:04:31.437 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string)
20:04:31.437 [Lua] [installed] = true (boolean)
20:04:31.437 [Lua] [enabled] = false (boolean)
20:04:31.437 [Lua] [name] = MMO Names (string)
20:04:31.437 [Lua] [dependency_error] = (string)
20:04:31.437 [Lua] [45] = table
20:04:31.437 [Lua] [download_pending] = false (boolean)
20:04:31.437 [Lua] [id] = 1393616748 (string)
20:04:31.437 [Lua] [children] = table
20:04:31.437 [Lua] [1] = 1369573612 (string)
20:04:31.437 [Lua] [banned] = false (boolean)
20:04:31.437 [Lua] [author_id] = 45268594 (number)
20:04:31.437 [Lua] [tags] = table
20:04:31.437 [Lua] [author] = prop joe (string)
20:04:31.437 [Lua] [sanctioned] = false (boolean)
20:04:31.437 [Lua] [out_of_date] = false (boolean)
20:04:31.437 [Lua] [downloading] = false (boolean)
20:04:31.437 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
20:04:31.437 [Lua] [num_children] = 1 (number)
20:04:31.437 [Lua] [ugc_status] = 3 (number)
20:04:31.437 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:04:31.437 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
20:04:31.437 [Lua] [installed] = true (boolean)
20:04:31.437 [Lua] [enabled] = false (boolean)
20:04:31.437 [Lua] [name] = Deed Mutators Selector (string)
20:04:31.437 [Lua] [dependency_error] = (string)
20:04:31.437 [Lua] [46] = table
20:04:31.437 [Lua] [download_pending] = false (boolean)
20:04:31.437 [Lua] [id] = 1570226884 (string)
20:04:31.437 [Lua] [children] = table
20:04:31.437 [Lua] [1] = 1369573612 (string)
20:04:31.437 [Lua] [banned] = false (boolean)
20:04:31.437 [Lua] [author_id] = 107014304 (number)
20:04:31.437 [Lua] [tags] = table
20:04:31.437 [Lua] [1] = applied (string)
20:04:31.437 [Lua] [2] = UI (string)
20:04:31.437 [Lua] [3] = Art (string)
20:04:31.437 [Lua] [author] = Sir Aiedail (string)
20:04:31.437 [Lua] [sanctioned] = false (boolean)
20:04:31.437 [Lua] [out_of_date] = false (boolean)
20:04:31.437 [Lua] [downloading] = false (boolean)
20:04:31.437 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
20:04:31.437 [Lua] [num_children] = 1 (number)
20:04:31.437 [Lua] [ugc_status] = 3 (number)
20:04:31.437 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort Brachsenbrücke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
20:04:31.437 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string)
20:04:31.437 [Lua] [installed] = true (boolean)
20:04:31.437 [Lua] [enabled] = false (boolean)
20:04:31.437 [Lua] [name] = More Loading Screens (string)
20:04:31.437 [Lua] [dependency_error] = (string)
20:04:31.437 [Lua] [47] = table
20:04:31.437 [Lua] [download_pending] = false (boolean)
20:04:31.437 [Lua] [id] = 2346717463 (string)
20:04:31.437 [Lua] [banned] = false (boolean)
20:04:31.437 [Lua] [author_id] = 71964233 (number)
20:04:31.437 [Lua] [tags] = table
20:04:31.437 [Lua] [author] = rain_dish (string)
20:04:31.437 [Lua] [sanctioned] = false (boolean)
20:04:31.437 [Lua] [out_of_date] = false (boolean)
20:04:31.437 [Lua] [downloading] = false (boolean)
20:04:31.437 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1663483689477076364/5E4C9C6AC903CC6A89229962E1F9863844B3F766/ (string)
20:04:31.437 [Lua] [num_children] = 0 (number)
20:04:31.437 [Lua] [ugc_status] = 3 (number)
20:04:31.437 [Lua] [description] = draw lines for melee weapon attacks, shield bashes, projectiles and some enemy attacks (string)
20:04:31.437 [Lua] [last_updated] = 1/9/2021 4:08:15 AM (string)
20:04:31.437 [Lua] [installed] = true (boolean)
20:04:31.437 [Lua] [enabled] = false (boolean)
20:04:31.437 [Lua] [name] = melee weapon arcs (string)
20:04:31.437 [Lua] [dependency_error] = (string)
20:04:31.437 [Lua]
20:04:31.437 [Lua]
20:04:31.437 [Lua] [1459917022] = 1 (number)
20:04:31.437 [Lua] [1388911015] = 4 (number)
20:04:31.437 [Lua] [1516618647] = 5 (number)
20:04:31.437 [Lua] [1389872347] = 8 (number)
20:04:31.437 [Lua] [1569650837] = 12 (number)
20:04:31.437 [Lua] [1431393962] = 22 (number)
20:04:31.437 [Lua] [1383542440] = 2 (number)
20:04:31.437 [Lua] [1383452616] = 11 (number)
20:04:31.437 [Lua] [1369573612] = 21 (number)
20:04:31.437 [Lua] [1464907434] = 20 (number)
20:04:31.437 [Lua] [1495937978] = 16 (number)
20:04:31.437 [Lua] [1487862316] = 10 (number)
20:04:31.437 [Lua] [1391228174] = 18 (number)
20:04:31.437 [Lua] [1502859403] = 14 (number)
20:04:31.437 [Lua] [1374248490] = 15 (number)
20:04:31.437 [Lua] [1395453301] = 13 (number)
20:04:31.437 [Lua] [1393343095] = 7 (number)
20:04:31.437 [Lua] [1455893647] = 17 (number)
20:04:31.437 [Lua] [1445717962] = 19 (number)
20:04:31.437 [Lua] [1448714756] = 0 (number)
20:04:31.437 [Lua] [1397265260] = 9 (number)
20:04:31.437 [Lua] [1395655171] = 3 (number)
20:04:31.437 [Lua] [1498992606] = 6 (number)
20:04:31.437 [Lua]
20:04:31.457 [Lua]
20:04:31.457 [Lua] [1459917022] = 1 (number)
20:04:31.457 [Lua] [1388911015] = 4 (number)
20:04:31.457 [Lua] [1516618647] = 5 (number)
20:04:31.457 [Lua] [1389872347] = 8 (number)
20:04:31.457 [Lua] [1569650837] = 12 (number)
20:04:31.457 [Lua] [1431393962] = 22 (number)
20:04:31.457 [Lua] [1383542440] = 2 (number)
20:04:31.457 [Lua] [1383452616] = 11 (number)
20:04:31.457 [Lua] [1369573612] = 21 (number)
20:04:31.457 [Lua] [1464907434] = 20 (number)
20:04:31.457 [Lua] [1495937978] = 16 (number)
20:04:31.457 [Lua] [1487862316] = 10 (number)
20:04:31.457 [Lua] [1391228174] = 18 (number)
20:04:31.457 [Lua] [1502859403] = 14 (number)
20:04:31.457 [Lua] [1374248490] = 15 (number)
20:04:31.457 [Lua] [1395453301] = 13 (number)
20:04:31.457 [Lua] [1393343095] = 7 (number)
20:04:31.457 [Lua] [1455893647] = 17 (number)
20:04:31.457 [Lua] [1445717962] = 19 (number)
20:04:31.457 [Lua] [1448714756] = 0 (number)
20:04:31.457 [Lua] [1397265260] = 9 (number)
20:04:31.457 [Lua] [1395655171] = 3 (number)
20:04:31.457 [Lua] [1498992606] = 6 (number)
20:04:31.457 [Lua]
20:04:31.458 [Lua] <>modded = true<>
20:04:31.458 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:04:31.516 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:04:31.552 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:04:31.552 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:04:31.553 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:04:31.553 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402080)
20:04:31.553 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x104021a0)
20:04:31.553 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e840)
20:04:31.553 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e9d0)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c190)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c140)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591720)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a50)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591900)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60d0)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x105837e0)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d3e0)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7180)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105951a0)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e050)
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:04:31.554 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916c30)
20:04:31.555 [Lua] <>modded = true<>
20:04:31.555 [Lua] <>Mod:1389872347:Simple UI = true<>
20:04:31.584 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:04:31.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:04:31.601 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:04:31.601 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:04:31.602 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x100731f0)
20:04:31.602 [Lua] <>modded = true<>
20:04:31.602 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
20:04:31.635 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:04:31.668 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:04:31.668 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
20:04:31.669 [Lua] <>modded = true<>
20:04:31.669 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
20:04:31.701 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
20:04:31.718 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
20:04:31.718 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
20:04:31.718 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
20:04:31.718 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cda10)
20:04:31.718 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a150)
20:04:31.718 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a080)
20:04:31.718 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:04:31.718 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc6b0)
20:04:31.718 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
20:04:31.719 [Lua] <>modded = true<>
20:04:31.719 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:04:31.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:04:31.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:04:31.768 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
20:04:31.768 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767240)
20:04:31.768 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x027672f0)
20:04:31.768 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:04:31.769 [Lua] <>modded = true<>
20:04:31.769 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
20:04:31.801 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
20:04:31.818 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
20:04:31.818 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
20:04:31.818 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
20:04:31.818 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10be9350)
20:04:31.818 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9630)
20:04:31.818 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9460)
20:04:31.818 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9480)
20:04:31.818 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94a0)
20:04:31.818 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10be9500)
20:04:31.818 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10be9520)
20:04:31.818 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
20:04:31.819 [Lua] <>modded = true<>
20:04:31.819 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
20:04:31.851 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
20:04:31.868 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
20:04:31.868 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
20:04:31.868 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec5c0)
20:04:31.868 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
20:04:31.869 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43c70)
20:04:31.869 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43dd0)
20:04:31.869 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e800)
20:04:31.869 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c44080)
20:04:31.869 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43fa0)
20:04:31.870 [Lua] <>modded = true<>
20:04:31.870 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
20:04:31.901 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
20:04:31.918 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
20:04:31.918 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
20:04:31.918 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
20:04:31.918 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011040)
20:04:31.918 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011020)
20:04:31.918 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010fc0)
20:04:31.918 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010e00)
20:04:31.918 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49c0)
20:04:31.918 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49a0)
20:04:31.918 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff4940)
20:04:31.918 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff4780)
20:04:31.919 [Lua] <>modded = true<>
20:04:31.919 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:04:31.951 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:04:31.968 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:04:31.968 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
20:04:31.969 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
20:04:31.969 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa49a0)
20:04:31.969 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4d30)
20:04:31.969 [Lua] <>modded = true<>
20:04:31.969 [Lua] <>Mod:1391228174:UI Improvements = true<>
20:04:32.001 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
20:04:32.018 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
20:04:32.018 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
20:04:32.018 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa4110)
20:04:32.018 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa39e0)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa4130)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3b60)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3a70)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646ab0)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646a50)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02833110] (Origin: function: 0x02833280)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0ec0)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125be30)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c240)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a9660)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a99f0)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a9840)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a96f0)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a97e0)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a9640)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9d20)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9970)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x111486e0)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d63c0)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6690)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e8550)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96b90)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96c00)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96f20)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96d70)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x118808e0)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11880900)
20:04:32.019 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11880940)
20:04:32.020 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11880070)
20:04:32.020 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x118809a0)
20:04:32.020 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11879330)
20:04:32.020 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade9a0)
20:04:32.020 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x116465a0)
20:04:32.020 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade4e0)
20:04:32.020 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade670)
20:04:32.020 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
20:04:32.020 [Lua] <>modded = true<>
20:04:32.020 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
20:04:32.051 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
20:04:32.068 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
20:04:32.068 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
20:04:32.068 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec5c0)
20:04:32.068 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12654690)
20:04:32.068 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c750)
20:04:32.068 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654960)
20:04:32.069 [Lua] <>modded = true<>
20:04:32.069 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
20:04:32.101 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
20:04:32.118 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
20:04:32.118 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
20:04:32.118 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11bd9aa0)
20:04:32.118 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11bd9ac0)
20:04:32.118 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
20:04:32.119 [Lua] <>modded = true<>
20:04:32.119 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
20:04:32.151 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
20:04:32.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
20:04:32.168 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
20:04:32.168 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b845c0)
20:04:32.168 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:04:32.168 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:04:32.169 [Lua] <>modded = true<>
20:04:32.169 [Lua] <>Mod:1388911015:Chat Block = true<>
20:04:32.201 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:04:32.234 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:04:32.234 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
20:04:32.235 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e952c0)
20:04:32.235 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:04:32.235 [Lua] <>modded = true<>
20:04:32.235 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
20:04:32.268 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
20:04:32.284 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
20:04:32.284 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
20:04:32.285 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63db0)
20:04:32.285 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02833110] (Origin: function: 0x02833200)
20:04:32.285 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
20:04:32.285 [Lua] <>modded = true<>
20:04:32.285 [Lua] <>Mod:1459917022:Parry Indicator = true<>
20:04:32.318 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
20:04:32.335 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
20:04:32.335 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10bf53f0)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e4fd0)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e4ff0)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e5070)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b505b0)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b50880)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b508b0)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b5b850)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b5c020)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f6f90] (Origin: function: 0x009f6ec0)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f6f90] (Origin: function: 0x009f7000)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f6f90] (Origin: function: 0x009f7020)
20:04:32.335 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7420] (Origin: function: 0x009f7350)
20:04:32.336 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7420] (Origin: function: 0x009f7490)
20:04:32.336 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7420] (Origin: function: 0x009f74b0)
20:04:32.336 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7d70] (Origin: function: 0x009f7ca0)
20:04:32.336 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7d70] (Origin: function: 0x009f7de0)
20:04:32.336 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7d70] (Origin: function: 0x009f7e00)
20:04:32.336 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
20:04:32.336 [Lua] <>modded = true<>
20:04:32.336 [Lua] <>Mod:1448714756:No Wobble = true<>
20:04:32.368 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:04:32.384 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:04:32.385 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
20:04:32.385 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
20:04:32.385 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603d50)
20:04:32.385 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:04:32.385 [Lua] <>modded = true<>
20:04:32.385 [Lua] <>Mod:1495937978:Host your own game = true<>
20:04:32.418 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
20:04:32.434 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
20:04:32.434 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x10073480)
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d430)
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d5f0)
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d5b0)
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d560)
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ea20)
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ec00)
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ed50)
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f9eab0)
20:04:32.435 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11b5c000)
20:04:32.436 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11b5c240)
20:04:32.436 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
20:04:32.436 [Lua] <>modded = true<>
20:04:32.436 [Lua] <>Mod:1445717962:Loadout Manager = true<>
20:04:32.468 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
20:04:32.484 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
20:04:32.484 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11646270)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cbb0)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca70)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cab0)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb50)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x116466e0)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03644890)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644950)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bc30)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cc30)
20:04:32.485 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
20:04:32.501 [Lua] <>project = vermintide 2<>
20:04:32.501 [Lua] <>build = release<>
20:04:32.501 [Lua] <>platform = win32<>
20:04:32.501 [Lua] <>dedicated_server = false<>
20:04:32.501 [Lua] <>title_id = 5107<>
20:04:32.501 [Lua] <>content_revision = 17502<>
20:04:32.501 [Lua] <>engine_revision = 72af77cbc050<>
20:04:32.501 [Lua] <>release_version = 4.0.0<>
20:04:32.501 [Lua] <>rendering_backend = dx12<>
20:04:32.501 [Lua] <>teamcity_build_id = 79856<>
20:04:32.501 [Lua] <>steam_id = 11000010593901b<>
20:04:32.502 [Lua] <>steam_profile_name = Harridas<>
20:04:32.502 [Lua] <>machine_id = e3117b1d-7819-459a-b4f8-bdcefbf94f7a<>
20:04:32.502 [Lua] [Boot] Application build: release
20:04:32.502 [Lua] [Boot] Content revision: 17502
20:04:32.502 [Lua] [Boot] Engine revision: 72af77cbc050
20:04:32.502 [Lua] [Boot] Release version: 4.0.0
20:04:32.502 [Lua] [Boot] User ID: 11000010593901b Harridas
20:04:32.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
20:04:32.509 [Lua] initializing mechanism to: adventure
20:04:32.509 [Lua] Game:setup() total time: 0.0080000000000027
20:04:32.509 [Lua] handle rev info: 0
20:04:32.509 [Lua] handle gfx quality: 0
20:04:32.509 [Lua] default settings: 0
20:04:32.509 [Lua] user settings: 0
20:04:32.509 [Lua] set frame times: 0
20:04:32.509 [Lua] init random: 0
20:04:32.509 [Lua] managers: 0.0070000000000014495
20:04:32.509 [Lua]
20:04:32.509 [Lua] unaccounted: 0.0010000000000012221
20:04:32.509 [Lua] [Boot] use baked enemy meshes: false
20:04:32.510 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:04:32.510 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:04:32.510 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:04:32.510 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:04:32.510 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:04:32.510 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:04:32.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:04:32.533 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
20:04:32.533 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:04:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:04:32.533 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:04:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:04:32.533 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:04:32.533 [Lua] [Testify] Ready!
20:04:32.533 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9ab0)
20:04:32.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:04:32.687 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:04:32.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:04:33.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:04:33.076 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:04:33.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:04:33.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:04:33.144 [Lua] [PackageManager] Force_load: resource_packages/menu
20:04:33.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:04:33.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:04:33.228 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:04:33.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:04:33.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:04:33.784 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:04:33.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:04:33.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:04:33.903 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:04:33.904 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:04:33.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:04:33.985 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:04:33.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:04:34.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:04:34.444 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:04:34.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:04:35.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:04:35.266 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:04:35.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:04:35.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:04:35.846 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:04:35.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:04:36.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:04:36.016 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
20:04:36.016 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
20:04:36.016 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x032ab2c0)
20:04:36.016 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00bac890)
20:04:36.016 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00a84050)
20:04:36.016 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x032aba70)
20:04:36.016 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x031ec410)
20:04:36.018 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:04:36.018 [Lua] [Gamestate] Enter StateTitleScreen
20:04:36.019 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:04:36.019 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:04:36.019 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:04:36.019 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:04:36.019 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:04:36.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:04:36.033 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:04:36.033 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:04:36.033 [Save] Loading `save_data`
20:04:36.041 [Save] Load done
20:04:36.050 [Lua] [BackendManagerPlayFab] Backend Enabled
20:04:36.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:04:36.422 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:04:36.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:04:36.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:04:36.711 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:04:36.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:04:36.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:04:36.948 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:04:36.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:04:37.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:04:37.106 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:04:37.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:04:37.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:04:37.190 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:04:37.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:04:37.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:04:37.652 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:04:37.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:04:37.660 [Lua] <>playfab_id = 64FF6F49AC5ECDBC<>
20:04:37.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:04:37.788 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:04:37.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:04:37.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:04:37.849 [Lua] [PackageManager] Force_load: resource_packages/careers
20:04:37.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:04:37.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:04:37.900 [Lua] [PackageManager] Force_load: resource_packages/decals
20:04:37.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:04:38.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:04:38.002 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:04:38.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:04:38.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:04:38.679 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:04:38.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:04:39.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:04:39.692 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:04:39.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:04:40.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:04:40.691 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:04:40.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:04:41.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:04:41.725 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:04:41.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:04:41.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:04:41.810 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:04:41.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:04:41.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:04:41.860 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:04:41.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:04:41.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:04:41.911 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:04:42.856 [Lua] steam item server: requesting user inventory
20:04:43.335 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
20:04:43.335 [Lua] ISI-> GET_ALL_ITEMS!
20:04:43.336 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
20:04:43.336 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
20:04:43.336 [Lua]
20:04:43.336 [Lua]
20:04:43.556 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
20:04:43.556 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
20:04:43.556 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
20:04:43.556 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
20:04:43.556 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
20:04:43.556 [Lua] [SteamManager] request_item_prices
20:04:43.557 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
20:04:44.085 [Lua] Player statistics loaded!
20:04:44.184 [Lua] [SteamManager] on_price_result 1 EUR
20:04:44.184 [Lua] _refresh_steam_item_prices_cb
20:04:44.218 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
20:04:44.234 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
20:04:44.425 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
20:04:44.436 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock
20:04:44.437 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
20:04:44.709 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
20:04:44.726 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
20:04:44.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
20:04:44.998 [Lua] [UnlockManager] All unlocks ready
20:04:45.015 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:04:46.042 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:04:46.042 [Lua] [Managers] Destroying manager group:
20:04:46.043 [Lua] [Gamestate] Enter state StateLoading
20:04:46.044 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:04:46.044 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:04:46.044 [Lua] [LobbyManager] Setting up network options
20:04:46.044 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:04:46.044 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:04:46.044 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:04:46.044 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:04:46.044 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:04:46.044 [Lua] LobbyManager:setup_network_options server_port: 27015
20:04:46.044 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:04:46.051 [Lua] registering RPCs
20:04:46.051 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:04:46.051 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:04:46.051 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:04:46.051 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:04:46.051 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:04:46.051 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:04:46.051 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:04:46.051 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:04:46.051 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:04:46.051 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:04:46.051 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:04:46.052 [SteamVoip] Creating room f5e7f499079c5524
20:04:46.052 [SteamVoip] Joining room f5e7f499079c5524
20:04:46.053 [EAC] EAC server 11000010593901b is initializing
20:04:46.058 [EAC] Server is also client 11000010593901b
20:04:46.058 [EACServer] [21:04:46:057][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7023877C0 LogLevel: Info.
20:04:46.058 [Lua] ### Created peer state machine for 11000010593901b
20:04:46.058 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
20:04:46.058 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:04:46.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:04:46.060 warning: [Application] Application.update_render_world is deprecated.
20:04:46.062 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:04:46.062 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:04:46.062 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:04:46.062 [Lua] Set lobby begin:
20:04:46.062 [Lua] Set lobby end.
20:04:46.062 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "1" and join party "nil"
20:04:46.062 [Lua] [LobbyHost] Changed state from 0 to creating
20:04:46.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:04:46.095 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:04:46.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:04:46.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:04:46.265 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:04:46.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:04:46.298 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:04:46.333 [Lua] [LobbyHost] Changed state from creating to joined
20:04:46.333 [Lua] [PartyManager] Leader is set to 11000010593901b
20:04:46.333 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
20:04:46.333 [Lua] [ChatManager] Registering channel 1
20:04:46.334 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
20:04:46.334 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
20:04:46.334 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
20:04:46.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:04:46.348 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:04:46.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:04:46.349 [Lua] [NetworkServer] Changing num_players from nil to 1
20:04:46.349 [Lua] Players: 1
20:04:46.349 [Lua] Set lobby begin:
20:04:46.349 [Lua] Lobby data num_players = 1
20:04:46.349 [Lua] Lobby data level_key = inn_level
20:04:46.349 [Lua] Lobby data game_mode = 3
20:04:46.349 [Lua] Lobby data matchmaking = false
20:04:46.350 [Lua] Set lobby end.
20:04:48.060 [Lua] player (11000010593901b,1) was put into party 0
20:04:48.060 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
20:04:48.060 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
20:04:48.060 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
20:04:48.060 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:04:48.060 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010593901b "Harridas"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010593901b \"Harridas\""
[2] self = table: 00000000106177E0; previous_state = Connecting; party = table: 000000000293E720; mechanism_manager = table: 000000000164B850; network_transmit = table: 000000000140BC80; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 990203; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002669E30
[3] _ = table: 00000000106177E0; new_state = Loading; old_state = Connecting
[4] self = table: 000000001061D330; dt = 0.016666963696479797; state_data = table: 00000000106177E0; new_state = Loading
[5] self = table: 00000000107694C0; dt = 0.016666963696479797; peer_state_machines = table: 000000001076A5C0; joined_peers = table: 0000000010D43E30; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 000000001061D330
[6] self = table: 00000000006E7790; dt = 0.016666963696479797
[7] self = table: 00000000006E7790; dt = 0.016666963696479797; t = 15.590025881305337
[8] self = table: 00000000116452E0; dt = 0.016666963696479797; t = 15.590025881305337
[9] self = table: 0000000000097110; real_world_dt = 0.016666963696479797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666963696479797; t = 15.590025881305337
[10] dt = 0.016666963696479797
[2] server = table: 00000000107694C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9810495004057884; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 0000000010617850; state_data = table: 00000000106177E0;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000001076A630; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000001076A600; _joined_peers = table: 0000000010D43E30; voip = table: 0000000010621170; environment_variation_id = 0; level_transition_handler = table: 0000000010748FC0; _connections = table: 0000000010BCB440; lobby_host = table: 00000000106EED90; level_key = "inn_level"; slot_allocator = table: 0000000001C3DDE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011005DA0; wanted_career_index = 2; _reserved_slots = table: 0000000001C375E0; wanted_profile_index = 1; _connected_peers = table: 0000000010D43E60; player_manager = table: 0000000001BC7E60; _profile_requester = table: 00000000120E1850; network_transmit = table: 000000000140BC80; peers_completed_game_object_sync = table: 000000001076B070; peer_state_machines = table: 000000001076A5C0; network_event_delegate = table: 0000000003743740;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 000000000140BC80; _input_manager = table: 00000000006DDB40; _machine = table: 0000000010370920; _network_event_delegate = table: 0000000003743740; _registered_rpcs = true; _wanted_state = table: 00000000103E6130; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010471950; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000107694C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010748FC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000011005DA0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106EED90;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 000000000140BC80; _input_manager = table: 00000000006DDB40; _machine = table: 0000000010370920; _network_event_delegate = table: 0000000003743740; _registered_rpcs = true; _wanted_state = table: 00000000103E6130; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010471950; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000107694C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010748FC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000011005DA0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106EED90;
[8] _params = table: 00000000010F4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000006E7790;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000116452E0; startup_timer = 11.500471131876111; has_booted = true; loading_context = table: 0000000000E4DE20;
<>
20:04:48.060 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000106177E0; previous_state = Connecting; party = table: 000000000293E720; mechanism_manager = table: 000000000164B850; network_transmit = table: 000000000140BC80; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 990203; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002669E30
[3] _ = table: 00000000106177E0; new_state = Loading; old_state = Connecting
[4] self = table: 000000001061D330; dt = 0.016666963696479797; state_data = table: 00000000106177E0; new_state = Loading
[5] self = table: 00000000107694C0; dt = 0.016666963696479797; peer_state_machines = table: 000000001076A5C0; joined_peers = table: 0000000010D43E30; game_session = nil; peer_id = "11000010593901b"; peer_state_machine = table: 000000001061D330
[6] self = table: 00000000006E7790; dt = 0.016666963696479797
[7] self = table: 00000000006E7790; dt = 0.016666963696479797; t = 15.590025881305337
[8] self = table: 00000000116452E0; dt = 0.016666963696479797; t = 15.590025881305337
[9] self = table: 0000000000097110; real_world_dt = 0.016666963696479797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666963696479797; t = 15.590025881305337
[10] dt = 0.016666963696479797
[2] server = table: 00000000107694C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9810495004057884; peer_id = "11000010593901b";
[4] current_state = Loading; function_memoize = table: 0000000010617850; state_data = table: 00000000106177E0;
[5] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000001076A630; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000001076A600; _joined_peers = table: 0000000010D43E30; voip = table: 0000000010621170; environment_variation_id = 0; level_transition_handler = table: 0000000010748FC0; _connections = table: 0000000010BCB440; lobby_host = table: 00000000106EED90; level_key = "inn_level"; slot_allocator = table: 0000000001C3DDE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011005DA0; wanted_career_index = 2; _reserved_slots = table: 0000000001C375E0; wanted_profile_index = 1; _connected_peers = table: 0000000010D43E60; player_manager = table: 0000000001BC7E60; _profile_requester = table: 00000000120E1850; network_transmit = table: 000000000140BC80; peers_completed_game_object_sync = table: 000000001076B070; peer_state_machines = table: 000000001076A5C0; network_event_delegate = table: 0000000003743740;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 000000000140BC80; _input_manager = table: 00000000006DDB40; _machine = table: 0000000010370920; _network_event_delegate = table: 0000000003743740; _registered_rpcs = true; _wanted_state = table: 00000000103E6130; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010471950; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000107694C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010748FC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000011005DA0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106EED90;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 000000000140BC80; _input_manager = table: 00000000006DDB40; _machine = table: 0000000010370920; _network_event_delegate = table: 0000000003743740; _registered_rpcs = true; _wanted_state = table: 00000000103E6130; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010471950; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000107694C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010748FC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000011005DA0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106EED90;
[8] _params = table: 00000000010F4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000006E7790;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000116452E0; startup_timer = 11.500471131876111; has_booted = true; loading_context = table: 0000000000E4DE20;
<>
<>
20:04:48.060 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:04:54.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:04:54.607 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:04:54.623 [Lua] [LevelTransitionHandler] Level load completed!
20:04:54.623 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 990203 - use_random_directors: true - overriden_conflict: nil
20:04:54.625 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:04:54.625 [Lua] checking dlc's against conflict directors
20:04:54.625 [Lua] number of factions to include 1
20:04:54.625 [Lua] Updated list weights for random:
20:04:54.625 [Lua] skaven, 0.42 (0.00-0.42)
20:04:54.625 [Lua] chaos, 0.42 (0.42-0.83)
20:04:54.625 [Lua] beastmen, 0.17 (0.83-1.00)
20:04:54.625 [Lua] Rolled random faction: 0.41894280910491943 chaos
20:04:54.625 [Lua] number of factions added 1
20:04:54.625 [Lua] --- --- ---
20:04:54.625 [Lua] Starting... difficulty 'normal'
20:04:54.625 [Lua] These are the starting conflict directors:
20:04:54.625 [Lua] inn_level
20:04:54.625 [Lua] --- --- ---
20:04:54.625 [Lua]
20:04:54.625 [Lua] DONE! Found the following directors:
20:04:54.625 [Lua] (free: 35), Master hash is:
20:04:54.625 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:04:54.625 [Lua] load_startup_enemy_packages: --------------
20:04:54.625 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:04:54.625 [Lua] critter_rat
20:04:54.640 [Lua] ### Sending rpc_level_loaded
20:04:54.640 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50
20:04:54.640 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
20:04:54.656 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
20:04:54.656 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
20:04:54.656 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
20:04:54.657 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b
20:04:54.674 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:04:54.674 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
20:04:54.674 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
20:04:54.674 [Lua] ### Sending rpc_level_loaded
20:04:54.674 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50
20:04:54.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:04:54.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:04:54.709 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:04:54.709 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:04:54.709 [Lua] Starting async level spawning of levels/inn/world
20:04:54.709 [Umbra] Init version: 3.4.15 :: 16 threads
20:04:55.063 [Lua] Async level spawning done
20:04:55.063 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:04:56.048 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:04:56.048 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:04:56.048 [Lua] Set lobby begin:
20:04:56.048 [Lua] Lobby data host = 11000010593901b
20:04:56.049 [Lua] Lobby data level_key = inn_level
20:04:56.049 [Lua] Lobby data game_mode = 3
20:04:56.049 [Lua] Lobby data country_code = BE
20:04:56.049 [Lua] Lobby data unique_server_name = Harridas
20:04:56.049 [Lua] Lobby data num_players = 1
20:04:56.049 [Lua] Lobby data matchmaking = false
20:04:56.049 [Lua] Set lobby end.
20:04:56.049 [Lua] [Managers] Destroying manager group:
20:04:56.063 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:04:56.063 [Lua] [Gamestate] Enter StateIngame HOST
20:04:56.063 [Lua] [Managers] Calling function on all managers:
20:04:56.063 [Lua] <>level = inn_level<>
20:04:56.063 [Lua] Set lobby begin:
20:04:56.063 [Lua] Lobby data host = 11000010593901b
20:04:56.064 [Lua] Lobby data level_key = inn_level
20:04:56.064 [Lua] Lobby data game_mode = 3
20:04:56.064 [Lua] Lobby data selected_level_key = inn_level
20:04:56.064 [Lua] Lobby data country_code = BE
20:04:56.064 [Lua] Lobby data unique_server_name = Harridas
20:04:56.064 [Lua] Lobby data num_players = 1
20:04:56.064 [Lua] Lobby data matchmaking = false
20:04:56.064 [Lua] Set lobby end.
20:04:56.064 [Lua] [StateIngame] Server ingame
20:04:56.068 [Lua] Set lobby begin:
20:04:56.068 [Lua] Lobby data level_key = inn_level
20:04:56.068 [Lua] Lobby data selected_level_key = inn_level
20:04:56.068 [Lua] Lobby data unique_server_name = Harridas
20:04:56.068 [Lua] Lobby data matchmaking = false
20:04:56.068 [Lua] Lobby data host = 11000010593901b
20:04:56.068 [Lua] Lobby data country_code = BE
20:04:56.068 [Lua] Lobby data game_mode = 3
20:04:56.068 [Lua] Lobby data difficulty_tweak = 0
20:04:56.068 [Lua] Lobby data difficulty = normal
20:04:56.069 [Lua] Lobby data num_players = 1
20:04:56.069 [Lua] Set lobby end.
20:04:56.069 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:04:56.069 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:04:56.069 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:04:56.069 [Lua] [Matchmaking] initializing
20:04:56.069 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
20:04:56.069 [Lua] [Matchmaking] register rpcs
20:04:56.069 [Lua] GameNetworkManager:init... creating game session
20:04:56.069 [Lua] Host GameSession.make_game_session_host with session:
20:04:56.069 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:04:56.069 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
20:04:56.069 [Lua] [GameNetworkManager] self.is_server = true
20:04:56.069 [Network] Setting artificial MTU limit to 65536
20:04:56.069 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:04:56.076 [Lua] Switching ConflictSettings: to: inn_level
20:04:56.076 [Lua] pacing=disabled
20:04:56.076 [Lua] roaming=nil
20:04:56.076 [Lua] disabled=false
20:04:56.076 [Lua] pack_spawning=disabled
20:04:56.076 [Lua] contained_breeds=nil
20:04:56.076 [Lua] boss=disabled
20:04:56.076 [Lua] horde=disabled
20:04:56.076 [Lua] specials=disabled
20:04:56.076 [Lua] name=inn_level
20:04:56.076 [Lua] intensity=disabled
20:04:56.076 [Lua] ---
20:04:56.076 [Lua] [LevelAnalysis] set_random_seed( 990203)
20:04:56.080 [Lua] [AIInterestPointSystem] Level Seed: 990203
20:04:56.080 [Lua]
20:04:56.080 [Lua] [entity_system_bag] = table
20:04:56.080 [Lua] [entity_system_bag] = metatable
20:04:56.080 [Lua] [startup_data] = table
20:04:56.080 [Lua] [entity_manager] = table
20:04:56.080 [Lua] [entity_manager] = metatable
20:04:56.080 [Lua] [unit_spawner] = table
20:04:56.080 [Lua] [unit_spawner] = metatable
20:04:56.080 [Lua] [unit_storage] = table
20:04:56.080 [Lua] [unit_storage] = metatable
20:04:56.080 [Lua] [dice_keeper] = table
20:04:56.080 [Lua] [dice_keeper] = metatable
20:04:56.081 [Lua] [is_server] = true (boolean)
20:04:56.081 [Lua] [world] = [World]
20:04:56.081 [Lua] [system_api] = table
20:04:56.081 [Lua] [entity_system] = table
20:04:56.081 [Lua] [entity_system] = metatable
20:04:56.081 [Lua] [network_lobby] = table
20:04:56.081 [Lua] [network_lobby] = metatable
20:04:56.081 [Lua] [profile_synchronizer] = table
20:04:56.081 [Lua] [profile_synchronizer] = metatable
20:04:56.081 [Lua] [level_transition_handler] = table
20:04:56.081 [Lua] [level_transition_handler] = metatable
20:04:56.081 [Lua] [num_local_human_players] = 1 (number)
20:04:56.081 [Lua] [statistics_db] = table
20:04:56.081 [Lua] [statistics_db] = metatable
20:04:56.081 [Lua] [network_server] = table
20:04:56.081 [Lua] [network_server] = metatable
20:04:56.081 [Lua] [input_manager] = table
20:04:56.081 [Lua] [input_manager] = metatable
20:04:56.081 [Lua] [network_clock] = table
20:04:56.081 [Lua] [network_clock] = metatable
20:04:56.081 [Lua] [network_transmit] = table
20:04:56.081 [Lua] [network_transmit] = metatable
20:04:56.081 [Lua] [free_flight_manager] = table
20:04:56.081 [Lua] [free_flight_manager] = metatable
20:04:56.081 [Lua] [network_manager] = table
20:04:56.081 [Lua] [network_manager] = metatable
20:04:56.081 [Lua] [network_event_delegate] = table
20:04:56.081 [Lua] [network_event_delegate] = metatable
20:04:56.081 [Lua]
20:04:56.081 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:04:56.081 [Lua] ignoring extension VersusInteractObjectiveExtension
20:04:56.081 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:04:56.081 [Lua] ignoring extension VersusSocketObjectiveExtension
20:04:56.081 [Lua] ignoring extension VersusTargetObjectiveExtension
20:04:56.081 [Lua] ignoring extension VersusMissionObjectiveExtension
20:04:56.081 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:04:56.083 [Lua] [AchievementManager] Achievements using the steam platform
20:04:56.124 [Lua] [StateIngame] Level seed: 990203
20:04:56.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
20:04:56.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
20:04:56.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
20:04:56.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
20:04:56.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
20:04:56.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read,
20:04:56.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
20:04:56.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
20:04:56.132 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
20:04:56.133 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
20:04:56.136 [Lua] [LevelAnalysis] set_random_seed( 990203)
20:04:56.141 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
20:04:56.141 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12
20:04:56.141 [Lua] [IngameUI] init
20:04:56.160 [SteamVoipClient] select_out(11000010593901b, off)
20:04:56.164 [Lua] cb_razer_chroma_setup
20:04:56.198 [Lua] [Matchmaking] Cancelling matchmaking
20:04:56.198 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:04:56.199 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:04:56.199 [Lua] Set lobby begin:
20:04:56.199 [Lua] Lobby data level_key = inn_level
20:04:56.199 [Lua] Lobby data power_level = 0
20:04:56.199 [Lua] Lobby data selected_level_key = inn_level
20:04:56.199 [Lua] Lobby data unique_server_name = Harridas
20:04:56.199 [Lua] Lobby data matchmaking = false
20:04:56.199 [Lua] Lobby data host = 11000010593901b
20:04:56.199 [Lua] Lobby data country_code = BE
20:04:56.199 [Lua] Lobby data game_mode = 3
20:04:56.199 [Lua] Lobby data difficulty_tweak = 0
20:04:56.199 [Lua] Lobby data difficulty = normal
20:04:56.199 [Lua] Lobby data num_players = 1
20:04:56.199 [Lua] Set lobby end.
20:04:56.200 [Flow] complete_skittergate_legend true
20:04:56.200 [Flow] complete_all_helmgart_levels_recruit true
20:04:56.201 [Flow] WitchHunterLevel:35
20:04:56.201 [Flow] LeaderYes
20:04:56.201 [Flow] ALL PC XP:304250
20:04:56.201 [Flow] Has "bogenhafen" DLC:true
20:04:56.201 [Flow] WH XP:60850
20:04:56.201 [Flow] Number of crafted items:2723
20:04:56.201 [Flow] Sum of Powe Levels:1500
20:04:56.201 [Flow] lodestone diff 1:false
20:04:56.201 [Flow] magnus and forest activated
20:04:56.201 [Flow] magnus and forest activated
20:04:56.201 [Flow] cemetery and forest activated
20:04:56.201 [Flow] magnus and cemetery
20:04:56.201 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:56.201 [Flow] ALL RUNES ACTIVATED
20:04:56.201 [Flow] magnus and forest activated
20:04:56.201 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:56.201 [Flow] ALL RUNES ACTIVATED
20:04:56.202 [Flow] cemetery and forest activated
20:04:56.202 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:56.202 [Flow] ALL RUNES ACTIVATED
20:04:56.202 [Flow] magnus and forest activated
20:04:56.202 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:56.202 [Flow] ALL RUNES ACTIVATED
20:04:56.202 [Flow] magnus and cemetery
20:04:56.202 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:56.202 [Flow] ALL RUNES ACTIVATED
20:04:56.202 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:56.203 [Lua] CurrentConflictSettings inn_level
20:04:56.203 [Lua] [ConflictDirector] conflict_director is ai_ready
20:04:56.204 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:04:56.204 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:04:56.206 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:04:56.206 [Lua] Forming navigation groups in one frame
20:04:56.206 [Lua] Forming navigation groups
20:04:56.225 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352
20:04:56.226 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
20:04:56.226 [Lua] number of nav groups: 41
20:04:56.226 [Lua] number of refined nav groups : 23
20:04:56.228 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
20:04:56.228 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:04:56.228 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:04:56.228 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:04:56.231 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:04:56.231 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:04:56.231 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:04:56.231 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33
20:04:56.231 [Lua] [Managers] Calling function on all managers:
20:04:56.231 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:04:56.265 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
20:04:56.265 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
20:04:56.808 [Lua] player (11000010593901b,1) was put into party 1
20:04:56.808 [Lua] [IngamePlayerListUI] - Destroy
20:04:56.809 [Lua] [EquipmentUI] - Destroy
20:04:56.809 [Lua] [AbilityUI] - Destroy
20:04:56.809 [Lua] [GamePadAbilityUI] - Destroy
20:04:56.809 [Lua] [GamePadEquipmentUI] - Destroy
20:04:56.817 [Lua] Assigning peer(11000010593901b:1) to profile(1) career(2)
20:04:56.817 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(2)
20:04:56.817 [Lua] Set lobby begin:
20:04:56.817 [Lua] Lobby data player_slot_1 = 11000010593901b:1
20:04:56.817 [Lua] Lobby data level_key = inn_level
20:04:56.817 [Lua] Lobby data power_level = 0
20:04:56.817 [Lua] Lobby data selected_level_key = inn_level
20:04:56.817 [Lua] Lobby data player_slot_4 = 0:0
20:04:56.817 [Lua] Lobby data difficulty = normal
20:04:56.818 [Lua] Lobby data unique_server_name = Harridas
20:04:56.818 [Lua] Lobby data matchmaking = false
20:04:56.818 [Lua] Lobby data host = 11000010593901b
20:04:56.818 [Lua] Lobby data country_code = BE
20:04:56.818 [Lua] Lobby data game_mode = 3
20:04:56.818 [Lua] Lobby data player_slot_5 = 0:0
20:04:56.818 [Lua] Lobby data player_slot_2 = 0:0
20:04:56.818 [Lua] Lobby data difficulty_tweak = 0
20:04:56.819 [Lua] Lobby data player_slot_3 = 0:0
20:04:56.819 [Lua] Lobby data num_players = 1
20:04:56.819 [Lua] Set lobby end.
20:04:56.819 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010593901b | we:0 | dr:0 | bw:0 | es:0
20:04:56.819 [Lua]
20:04:56.819 [Lua] [wwise/crossbow] = false (boolean)
20:04:56.819 [Lua] [wwise/one_handed_swords] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
20:04:56.819 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
20:04:56.819 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
20:04:56.819 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
20:04:56.819 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:04:56.819 [Lua]
20:04:56.819 [Lua]
20:04:56.819 [Lua] [wwise/crossbow] = false (boolean)
20:04:56.819 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
20:04:56.819 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
20:04:56.819 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
20:04:56.819 [Lua] [wwise/one_handed_swords] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
20:04:56.819 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
20:04:56.819 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
20:04:56.819 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
20:04:56.819 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
20:04:56.819 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:04:56.819 [Lua]
20:04:56.819 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
20:04:56.819 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
20:04:56.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
20:04:56.819 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
20:04:56.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:04:56.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:04:56.824 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
20:04:56.826 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
20:04:56.826 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
20:04:56.961 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b
20:04:56.961 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read,
20:04:56.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:04:57.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:04:57.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:04:57.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:04:57.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:04:57.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:04:57.208 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:04:57.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:04:57.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:04:57.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:04:57.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:04:57.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:04:57.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:04:57.321 [Flow] DISABLE
20:04:57.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:04:57.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:04:57.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:04:57.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:04:57.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:04:57.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:04:57.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:04:57.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:04:57.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:04:57.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:04:57.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:04:57.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:04:57.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:04:57.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:04:57.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:04:57.548 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
20:04:57.615 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:04:57.615 [Lua] [PackageManager] Force_load: wwise/crossbow
20:04:57.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:04:57.745 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:04:57.745 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:04:57.746 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
20:04:58.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
20:04:58.239 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
20:04:58.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:04:58.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:04:58.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:04:58.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
20:04:58.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
20:04:58.542 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
20:04:58.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
20:04:58.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
20:04:58.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
20:04:58.917 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:04:59.033 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:04:59.033 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:04:59.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
20:04:59.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
20:04:59.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
20:04:59.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:04:59.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:04:59.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:04:59.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:04:59.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:04:59.897 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:04:59.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:04:59.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:04:59.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:04:59.999 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:05:00.178 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:05:00.178 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:05:00.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:05:00.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:05:00.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:05:00.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:05:00.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:05:00.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:05:00.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
20:05:00.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
20:05:00.560 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
20:05:00.561 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
20:05:00.645 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
20:05:00.645 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
20:05:00.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:05:00.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:05:00.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:05:00.713 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:05:00.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:05:00.736 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:05:00.736 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:05:00.764 [Lua] Players are leaving the safe zone
20:05:01.052 [Lua] PlayFabMirrorBase:_commit_internal 1
20:05:01.052 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:05:01.055 [Lua] generate_backend_stats 11000010593901b:1
20:05:01.079 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:05:01.079 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:05:01.079 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
20:05:01.080 [Lua] Set lobby begin:
20:05:01.080 [Lua] Lobby data player_slot_1 = 11000010593901b:1
20:05:01.080 [Lua] Lobby data level_key = inn_level
20:05:01.080 [Lua] Lobby data power_level = 835
20:05:01.080 [Lua] Lobby data selected_level_key = inn_level
20:05:01.080 [Lua] Lobby data player_slot_4 = 0:0
20:05:01.080 [Lua] Lobby data difficulty = normal
20:05:01.080 [Lua] Lobby data unique_server_name = Harridas
20:05:01.080 [Lua] Lobby data matchmaking = false
20:05:01.080 [Lua] Lobby data host = 11000010593901b
20:05:01.080 [Lua] Lobby data country_code = BE
20:05:01.080 [Lua] Lobby data game_mode = 3
20:05:01.080 [Lua] Lobby data player_slot_5 = 0:0
20:05:01.080 [Lua] Lobby data player_slot_2 = 0:0
20:05:01.080 [Lua] Lobby data difficulty_tweak = 0
20:05:01.080 [Lua] Lobby data player_slot_3 = 0:0
20:05:01.081 [Lua] Lobby data num_players = 1
20:05:01.081 [Lua] Set lobby end.
20:05:01.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
20:05:01.154 [Lua] StateInGameRunning:_game_actually_starts()
20:05:01.154 [Lua] [IngameUI] menu view on_enter start_menu_view
20:05:01.154 [Lua] hero_fullscreen_menu_on_enter
20:05:01.154 [Lua] #################################################################################################################
20:05:01.154 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:05:01.154 [Lua] #################################################################################################################
20:05:01.154 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
20:05:01.159 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021b2090
20:05:01.161 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:05:01.164 [SteamVoipClient] select_out(11000010593901b, off)
20:05:01.168 [Lua] cb_razer_chroma_setup
20:05:01.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:05:01.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:05:01.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:05:01.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:05:01.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:05:01.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:05:01.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:05:01.179 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView
20:05:01.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
20:05:01.299 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
20:05:01.299 [Lua] commit result success 1
20:05:01.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
20:05:01.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
20:05:01.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
20:05:01.486 [Lua] Commit load time data
20:05:02.153 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3ed, position: 0
20:05:02.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3ed, position: 27249
20:05:05.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
20:05:05.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:05.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:05:05.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:05.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
20:05:05.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:09.274 [Lua] [IngameUI] menu view on_exit start_menu_view
20:05:09.274 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:05:09.274 [Lua] hero_fullscreen_menu_on_exit
20:05:09.277 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021b2090
20:05:09.278 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:05:09.278 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:05:13.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 71, name: `unknown`
20:05:13.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 71, name: `unknown`
20:05:14.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 71, name: `unknown`
20:05:15.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_pistol` for object id: 32, name: `unknown`
20:05:18.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_equip_pistol` for object id: 32, name: `unknown`
20:05:18.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_equip_pistol` for object id: 32, name: `unknown`
20:05:31.471 [Lua] Got invite to lobby from 11000010470e9ce
20:05:31.486 [Lua] [Matchmaking] Joining lobby table: 0000000001769900.
20:05:31.486 [Lua]
20:05:31.486 [Lua] [join_by_lobby_browser] = true (boolean)
20:05:31.486 [Lua] [join_lobby_data] = table
20:05:31.486 [Lua] [id] = 1860000032734c8 (string)
20:05:31.486 [Lua] [is_server_invite] = false (boolean)
20:05:31.486 [Lua] [friend_join] = true (boolean)
20:05:31.486 [Lua]
20:05:31.486 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:05:31.486 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
20:05:31.486 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:05:31.486 [Lua] [ChatManager][1]System: Connecting to game session.
20:05:31.503 [Lua] [LobbyClient] Changed state from nil to joining
20:05:31.673 [Lua] [LobbyClient] Changed state from joining to joined
20:05:31.673 [Lua] [PartyManager] Leader is set to 11000010470e9ce
20:05:31.673 [Lua] [LobbyClient] connected to lobby, id: 1860000032734c8
20:05:31.673 [Lua] ====== Looking for host: 11000010470e9ce
20:05:31.692 [Lua] LobbyInternal.open_channel lobby: userdata: 0x018ed068, to peer: 11000010470e9ce channel: 1
20:05:31.692 [Lua] Connected to host: 11000010470e9ce, using channel: 1
20:05:31.692 [Lua] [Matchmaking] Joined lobby, checking network hash...
20:05:31.698 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'bainb132'...
20:05:32.831 [Lua] [Matchmaking] Connected, starting handshake...
20:05:32.831 [Lua] [Matchmaking] Starting handshake with host 11000010470e9ce using client cookie HSC-0000149933-client-[11000010593901b]
20:05:32.881 [Lua] [Matchmaking] Handshake successful (11000010470e9ce) (HSC-0000149933-client-[11000010593901b]) (HSC-0000754481-host-[11000010470e9ce])
20:05:32.882 [Lua] [Matchmaking] Handshake done, requesting to join game...
20:05:32.882 [Lua] bogenhafen
20:05:32.882 [Lua] holly
20:05:32.882 [Lua] cog_upgrade
20:05:32.882 [Lua] lake
20:05:32.882 [Lua] cog
20:05:32.882 [Lua] scorpion
20:05:32.882 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010470e9ce
20:05:32.949 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=1860000032734c8 host_id:bainb132
20:05:32.949 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
20:05:32.949 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
20:05:32.949 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000010470e9ce
20:05:32.949 [Lua] [ChatManager][1]System: Requesting profiles
20:05:32.999 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:1100001071d67ef | bw:11000010470e9ce | es:0
20:05:33.000 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
20:05:33.000 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
20:05:33.000 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000010470e9ce
20:05:33.000 [Lua] [ChatManager][1]System: Acquiring profiles
20:05:33.049 [Lua] [ChatManager][1]System: Joining game...
20:05:33.051 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
20:05:33.051 [Lua] TRANSITION start_lobby table: 0000000000E70440 nil
20:05:33.051 [Lua] [GameNetworkManager] Leaving game...
20:05:33.051 [Lua] [GameNetworkManager] Shutting down game session host.
20:05:33.051 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:05:33.051 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:05:33.051 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=38.95
20:05:33.067 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:05:34.780 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
20:05:35.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:05:35.069 [Lua] [Managers] Calling function on all managers:
20:05:35.069 [Lua] Clearing all global lookup lists
20:05:35.069 [Lua] [IngamePlayerListUI] - Destroy
20:05:35.070 [Lua] [EquipmentUI] - Destroy
20:05:35.070 [Lua] [AbilityUI] - Destroy
20:05:35.070 [Lua] [GamePadAbilityUI] - Destroy
20:05:35.070 [Lua] [GamePadEquipmentUI] - Destroy
20:05:35.070 [Lua] [IngameUI] destroy
20:05:35.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
20:05:35.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:05:35.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
20:05:35.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
20:05:35.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
20:05:35.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1
20:05:35.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
20:05:35.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
20:05:35.117 [Lua] [Managers] Destroying manager group:
20:05:35.121 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:05:35.190 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:05:35.190 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
20:05:35.190 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
20:05:35.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0
20:05:35.190 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:05:35.190 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010593901b "Harridas"
<>
20:05:35.191 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000106177E0; previous_state = InGame; party = table: 000000000293E720; mechanism_manager = table: 000000000164B850; network_transmit = table: 000000000140BC80; peer_id = "11000010593901b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 990203; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002669E30
[3] _ = table: 00000000106177E0; new_state = Loading; old_state = InGame
[4] self = table: 00000000107694C0; peer_state_machines = table: 000000001076A5C0; peer_id = "11000010593901b"; peer_state_machine = table: 000000001061D330; current_state = InGame
[5] self = table: 0000000000156760; application_shutdown = nil; unit_spawner = table: 0000000002D19760; world = [World]; unit_storage = table: 0000000002D19270; units = table: 0000000002D19300; matchmaking_loading_context = table: 0000000000BDC300
[6] self = table: 00000000116452E0; new_state = table: 0000000002A79150; params = table: 00000000010F4E90; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000116452E0; new_state = table: 0000000002A79150; notify = true; old_state = table: 0000000000156760
[8] self = table: 00000000116452E0; dt = 0.016902545467019081; t = 62.543182360008359; new_state = table: 0000000002A79150
[9] self = table: 0000000000097110; real_world_dt = 0.016902545467019081; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016902545467019081; t = 62.543182360008359
[10] dt = 0.016902545467019081
[2] server = table: 00000000107694C0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9810495004057884; peer_id = "11000010593901b";
[4] server_peer_id = "11000010593901b"; kicked_peers_disconnect_timer = table: 000000001076A630; game_session = [GameSession]; game_network_manager = table: 000000000052BAD0; my_peer_id = "11000010593901b"; peers_added_to_gamesession = table: 000000001076A600; _joined_peers = table: 0000000010D43E30; voip = table: 0000000010621170; environment_variation_id = 0; level_transition_handler = table: 0000000010748FC0; _connections = table: 0000000010BCB440; lobby_host = table: 00000000106EED90; level_key = "inn_level"; slot_allocator = table: 0000000001C3DDE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011005DA0; wanted_career_index = 2; _reserved_slots = table: 0000000001C375E0; wanted_profile_index = 1; _connected_peers = table: 0000000010D43E60; player_manager = table: 0000000001BC7E60; _profile_requester = table: 00000000120E1850; network_transmit = table: 000000000140BC80; peers_completed_game_object_sync = table: 000000001076B070; peer_state_machines = table: 000000001076A5C0; network_event_delegate = table: 0000000002472D80;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002AFF110; network_server = table: 00000000107694C0; entity_system = table: 00000000019447A0; parent = table: 0000000000097110; _new_state = table: 0000000002A79150; _level_flow_events = table: 0000000000ACD8A0; statistics_db = table: 00000000007A5FA0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001CDEAD0; profile_synchronizer = table: 0000000011005DA0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000F40DC0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000002472D80; world = [World]; dt = 0.016902545467019081; peer_id = "11000010593901b"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001BC3740; network_transmit = table: 000000000140BC80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 38.954518098384142; _lobby_host = table: 00000000106EED90; level_transition_handler = table: 0000000010748FC0; dice_keeper = table: 0000000002D195B0; _quit_game = false;
[6] _params = table: 00000000010F4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000156760;
[7] _params = table: 00000000010F4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000156760;
[8] _params = table: 00000000010F4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000156760;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000116452E0; startup_timer = 11.500471131876111; has_booted = true; loading_context = table: 0000000010E52710;
<>
<>
20:05:35.191 [Lua] [Matchmaking] unregister rpcs
20:05:35.191 [Lua] [Matchmaking] destroying
20:05:35.191 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
20:05:35.191 [Lua] [ChatManager] Unregistering channel 1
20:05:35.191 [Lua] [EnemyPackageLoader] network_context_destroyed
20:05:35.191 [Lua] [PartyManager] network_context_destroyed
20:05:35.191 [Lua] [GameMechanismManager] network_context_destroyed
20:05:35.191 [SteamVoip] Leaving room f5e7f499079c5524
20:05:35.191 [SteamVoipClient] select_out(11000010593901b, off)
20:05:35.191 [SteamVoip] Destroying room f5e7f499079c5524
20:05:35.193 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
20:05:35.193 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient
20:05:35.200 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:05:35.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
20:05:35.201 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
20:05:35.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
20:05:35.202 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
20:05:35.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
20:05:35.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:05:35.209 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:05:35.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
20:05:35.212 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:05:35.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
20:05:35.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
20:05:35.213 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:05:35.213 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:05:35.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:05:35.213 [EACServer] [21:05:35:213][Windows][EAC Server] [Info][Destroy] Called
20:05:35.216 [Lua] [LobbyHost] Destroying
20:05:35.217 [Lua] ############### UNLOADING PACKAGES ###############
20:05:35.217 [Lua] [Managers] Calling function on all managers:
20:05:35.217 [Lua] [Managers] Destroying manager group:
20:05:35.217 [Lua] [Gamestate] Enter state StateLoading
20:05:35.218 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:05:35.218 [Lua] registering RPCs
20:05:35.218 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000000E70440
20:05:35.218 warning: [Lua] Setting up network client
20:05:35.219 [EAC] Connection reset
20:05:35.219 [EAC] Set platform user auth ticket
20:05:35.219 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010470e9ce my_peer_id:11000010593901b
20:05:35.219 [Lua] [ChatManager] Registering channel 1
20:05:35.219 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010470e9ce, own_peer_id=11000010593901b)
20:05:35.219 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010470e9ce, own_peer_id=11000010593901b)
20:05:35.219 [Lua] [PartyManager] network_context_created (server_peer_id=11000010470e9ce, own_peer_id=11000010593901b)
20:05:35.219 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
20:05:35.219 [Lua] [PartyManager] Leader is set to 11000010470e9ce
20:05:35.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:05:35.238 [Lua] RPC not registered "rpc_ping"
20:05:35.271 [EAC] Set host peer 11000010470e9ce to state undetermined
20:05:35.271 [EAC] Validating host 11000010470e9ce
20:05:35.272 [Lua] EAC debug check 2 nil
20:05:35.339 [Lua] Server sends mechanism to client adventure
20:05:35.339 [Lua] initializing mechanism to: adventure
20:05:35.339 [Lua] Received new state from server inn
20:05:35.339 [Lua] [EnemyPackageLoader] New connection established (1) (key=1)
20:05:35.339 [SteamVoip] Joining room 1a66f9e00218e3bf
20:05:35.434 [SteamVoipClient] select_out(11000010470e9ce, on)
20:05:35.476 [SteamVoipClient] select_out(1100001071d67ef, on)
20:05:35.480 [SteamVoipClient] select_out(11000010470e9ce, on)
20:05:35.480 [SteamVoipClient] select_in(11000010470e9ce, on)
20:05:35.480 [SteamVoipClient] select_out(11000010470e9ce, off)
20:05:35.480 [SteamVoipClient] select_out(1100001071d67ef, on)
20:05:35.480 [SteamVoipClient] select_in(1100001071d67ef, on)
20:05:35.480 [SteamVoipClient] select_out(1100001071d67ef, off)
20:05:35.484 [SteamTransport] Failed to send a message to 1100001071d67ef because there is no connection
20:05:37.266 [Lua] RPC not registered "rpc_ping"
20:05:37.316 [EAC] EAC host 11000010470e9ce validated and trusted
20:05:37.334 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010470e9ce 1 1 1
20:05:37.334 [Lua] player (11000010470e9ce,1) was put into party 1
20:05:37.334 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001071d67ef 1 1 2
20:05:37.334 [Lua] player (1100001071d67ef,1) was put into party 1
20:05:37.334 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010593901b 1 0 1
20:05:37.334 [Lua] player (11000010593901b,1) was put into party 0
20:05:37.334 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:05:37.334 [Lua] GameMechanismManager setting level seed: 467823
20:05:37.334 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 467823, environment_variation_id to: 0
20:05:37.334 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:05:37.334 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 467823 environment 0. Same level as previously, NOT resetting package load status.
20:05:37.335 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:05:37.335 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
20:05:37.335 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:05:37.335 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
20:05:37.335 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:05:37.335 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:05:37.335 [Lua] Starting async level spawning of levels/inn/world
20:05:37.336 [Umbra] Init version: 3.4.15 :: 16 threads
20:05:37.360 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 467823 - use_random_directors: true - overriden_conflict: nil
20:05:37.364 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:05:37.364 [Lua] checking dlc's against conflict directors
20:05:37.364 [Lua] number of factions to include 2
20:05:37.364 [Lua] Updated list weights for random:
20:05:37.364 [Lua] skaven, 0.42 (0.00-0.42)
20:05:37.364 [Lua] chaos, 0.42 (0.42-0.83)
20:05:37.364 [Lua] beastmen, 0.17 (0.83-1.00)
20:05:37.364 [Lua] Rolled random faction: 0.58609682321548462 chaos
20:05:37.364 [Lua] Updated list weights for random:
20:05:37.364 [Lua] skaven, 0.71 (0.00-0.71)
20:05:37.364 [Lua] beastmen, 0.29 (0.71-1.00)
20:05:37.364 [Lua] Rolled random faction: 0.09762457013130188 skaven
20:05:37.364 [Lua] number of factions added 2
20:05:37.364 [Lua] --- --- ---
20:05:37.364 [Lua] Starting... difficulty 'normal'
20:05:37.364 [Lua] These are the starting conflict directors:
20:05:37.364 [Lua] inn_level
20:05:37.364 [Lua] --- --- ---
20:05:37.364 [Lua]
20:05:37.364 [Lua] DONE! Found the following directors:
20:05:37.364 [Lua] (free: 35), Master hash is:
20:05:37.364 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:05:37.364 [Lua] load_startup_enemy_packages: --------------
20:05:37.364 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:05:37.364 [Lua] critter_rat
20:05:37.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:05:37.397 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:05:37.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:05:37.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:05:37.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:05:37.497 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
20:05:37.577 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001071d67ef) local_player_id(1) profile_index(3) career_index(4)
20:05:37.577 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010470e9ce) local_player_id(1) profile_index(4) career_index(1)
20:05:37.577 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010470e9ce inventory_sync_id:5 my_peer_id:11000010593901b
20:05:37.577 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read,
20:05:37.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read,
20:05:37.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
20:05:37.687 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
20:05:37.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:05:37.723 [Lua] Async level spawning done
20:05:37.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:05:37.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:05:37.765 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:05:37.864 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:05:37.864 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:05:37.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
20:05:37.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
20:05:37.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
20:05:37.998 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
20:05:38.130 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
20:05:38.130 [Lua] [PackageManager] Force_load: wwise/drakegun
20:05:38.131 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
20:05:38.180 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
20:05:38.180 [Lua] [PackageManager] Force_load: wwise/steampistol
20:05:38.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
20:05:38.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
20:05:38.573 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
20:05:38.573 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
20:05:38.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
20:05:38.692 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
20:05:38.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
20:05:38.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
20:05:38.826 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
20:05:38.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
20:05:38.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
20:05:38.911 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
20:05:38.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:05:39.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:05:39.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:05:39.080 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:05:39.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:05:39.197 [Lua] [PackageManager] Force_load: wwise/bow
20:05:39.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:05:39.247 [Lua] RPC not registered "rpc_ping"
20:05:39.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:05:39.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:05:39.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
20:05:39.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
20:05:39.857 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
20:05:39.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
20:05:39.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
20:05:39.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
20:05:39.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
20:05:40.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
20:05:40.061 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
20:05:40.062 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:05:40.161 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:05:40.161 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:05:40.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:05:40.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:05:40.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:05:40.314 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
20:05:40.380 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
20:05:40.380 [Lua] [PackageManager] Force_load: wwise/coghammer
20:05:40.380 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
20:05:40.465 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
20:05:40.465 [Lua] [PackageManager] Force_load: wwise/flamethrower
20:05:40.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
20:05:40.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
20:05:40.532 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
20:05:40.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
20:05:40.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
20:05:40.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
20:05:40.600 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
20:05:40.651 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:05:41.237 [Lua] RPC not registered "rpc_ping"
20:05:41.659 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:05:41.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:05:41.659 [Lua] [Managers] Destroying manager group:
20:05:41.659 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:05:41.659 [Lua] [Gamestate] Enter StateIngame CLIENT
20:05:41.659 [Lua] [Managers] Calling function on all managers:
20:05:41.660 [Lua] <>level = inn_level<>
20:05:41.660 [Lua] [StateIngame] Client ingame
20:05:41.663 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:05:41.663 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:05:41.663 [Lua] [Matchmaking] Starting handshake with host 11000010470e9ce using client cookie HSC-0000929498-client-[11000010593901b]
20:05:41.663 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:05:41.663 [Lua] [Matchmaking] initializing
20:05:41.663 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am client
20:05:41.663 [Lua] [Matchmaking] register rpcs
20:05:41.663 [Lua] GameNetworkManager:init... creating game session
20:05:41.663 [Lua] Joning GameSession userdata: 0x0b05ecf8 as a client through channel_id 1
20:05:41.663 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:05:41.663 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
20:05:41.663 [Lua] [GameNetworkManager] self.is_server = false
20:05:41.663 [Network] Setting artificial MTU limit to 65536
20:05:41.664 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:05:41.672 [Lua] Switching ConflictSettings: to: inn_level
20:05:41.672 [Lua] pacing=disabled
20:05:41.672 [Lua] roaming=nil
20:05:41.672 [Lua] disabled=false
20:05:41.672 [Lua] pack_spawning=disabled
20:05:41.672 [Lua] contained_breeds=nil
20:05:41.672 [Lua] boss=disabled
20:05:41.672 [Lua] horde=disabled
20:05:41.672 [Lua] specials=disabled
20:05:41.672 [Lua] name=inn_level
20:05:41.672 [Lua] intensity=disabled
20:05:41.672 [Lua] ---
20:05:41.672 [Lua] [LevelAnalysis] set_random_seed( 467823)
20:05:41.675 [Lua] [AIInterestPointSystem] Level Seed: 467823
20:05:41.675 [Lua]
20:05:41.675 [Lua] [network_manager] = table
20:05:41.675 [Lua] [network_manager] = metatable
20:05:41.675 [Lua] [startup_data] = table
20:05:41.675 [Lua] [entity_manager] = table
20:05:41.675 [Lua] [entity_manager] = metatable
20:05:41.675 [Lua] [unit_spawner] = table
20:05:41.675 [Lua] [unit_spawner] = metatable
20:05:41.675 [Lua] [unit_storage] = table
20:05:41.675 [Lua] [unit_storage] = metatable
20:05:41.675 [Lua] [dice_keeper] = table
20:05:41.675 [Lua] [dice_keeper] = metatable
20:05:41.675 [Lua] [is_server] = false (boolean)
20:05:41.675 [Lua] [world] = [World]
20:05:41.675 [Lua] [system_api] = table
20:05:41.675 [Lua] [input_manager] = table
20:05:41.675 [Lua] [input_manager] = metatable
20:05:41.675 [Lua] [profile_synchronizer] = table
20:05:41.675 [Lua] [profile_synchronizer] = metatable
20:05:41.675 [Lua] [entity_system] = table
20:05:41.675 [Lua] [entity_system] = metatable
20:05:41.675 [Lua] [level_transition_handler] = table
20:05:41.675 [Lua] [level_transition_handler] = metatable
20:05:41.675 [Lua] [num_local_human_players] = 1 (number)
20:05:41.675 [Lua] [statistics_db] = table
20:05:41.675 [Lua] [statistics_db] = metatable
20:05:41.675 [Lua] [entity_system_bag] = table
20:05:41.675 [Lua] [entity_system_bag] = metatable
20:05:41.675 [Lua] [network_lobby] = table
20:05:41.675 [Lua] [network_lobby] = metatable
20:05:41.675 [Lua] [network_transmit] = table
20:05:41.675 [Lua] [network_transmit] = metatable
20:05:41.675 [Lua] [network_clock] = table
20:05:41.675 [Lua] [network_clock] = metatable
20:05:41.675 [Lua] [free_flight_manager] = table
20:05:41.675 [Lua] [free_flight_manager] = metatable
20:05:41.675 [Lua] [network_event_delegate] = table
20:05:41.675 [Lua] [network_event_delegate] = metatable
20:05:41.675 [Lua]
20:05:41.675 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:05:41.675 [Lua] ignoring extension VersusInteractObjectiveExtension
20:05:41.675 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:05:41.675 [Lua] ignoring extension VersusSocketObjectiveExtension
20:05:41.675 [Lua] ignoring extension VersusTargetObjectiveExtension
20:05:41.675 [Lua] ignoring extension VersusMissionObjectiveExtension
20:05:41.675 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:05:41.677 [Lua] [AchievementManager] Achievements using the steam platform
20:05:41.724 [Lua] [StateIngame] Level seed: 467823
20:05:41.735 [Lua] [IngameUI] init
20:05:41.748 [SteamVoipClient] select_out(11000010470e9ce, off)
20:05:41.753 [SteamVoipClient] select_out(11000010593901b, off)
20:05:41.753 [SteamVoipClient] select_out(1100001071d67ef, off)
20:05:41.757 [Lua] cb_razer_chroma_setup
20:05:41.790 [Flow] LeaderNo
20:05:41.791 [Flow] lodestone diff 1:false
20:05:41.793 [Lua] [Managers] Calling function on all managers:
20:05:41.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:05:42.024 [Lua] [Matchmaking] Handshake successful (11000010470e9ce) (HSC-0000929498-client-[11000010593901b]) (HSC-0000754481-host-[11000010470e9ce])
20:05:42.024 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
20:05:42.024 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.024 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.024 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.024 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010470e9ce go_type=player go_created_func_name=game_object_created_player
20:05:42.024 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010470e9ce peer_id=11000010470e9ce
20:05:42.024 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 11000010470e9ce, self.peer_id = 11000010593901b
20:05:42.024 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010470e9ce
20:05:42.037 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010470e9ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:05:42.037 [Lua] Adding player sync data to peer=11000010470e9ce local_player_id=1
20:05:42.037 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.038 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.038 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.038 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.038 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.038 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010470e9ce go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:05:42.038 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010470e9ce go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:05:42.038 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010470e9ce go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:05:42.039 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010470e9ce go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:05:42.039 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010470e9ce go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
20:05:42.039 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.039 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.039 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.039 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.039 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.039 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.039 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010470e9ce go_type=pickup_unit go_created_func_name=game_object_created_network_unit
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010470e9ce go_type=music_states go_created_func_name=game_object_created_music_states
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_sienna_painting_wood_base_2, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_salty_painting_wood_base_1, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kerillian_painting_wood_base_2, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_1, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_2, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bardin_painting_wood_base_2, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010470e9ce go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
20:05:42.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read,
20:05:42.040 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010470e9ce go_type=player go_created_func_name=game_object_created_player
20:05:42.040 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=11000010470e9ce peer_id=1100001071d67ef
20:05:42.040 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 1100001071d67ef, self.peer_id = 11000010593901b
20:05:42.040 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001071d67ef
20:05:42.056 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001071d67ef go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:05:42.056 [Lua] Adding player sync data to peer=1100001071d67ef local_player_id=1
20:05:42.056 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010470e9ce go_type=player_unit go_created_func_name=game_object_created_player_unit
20:05:42.058 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010470e9ce go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
20:05:42.058 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001071d67ef go_type=player_unit go_created_func_name=game_object_created_player_unit
20:05:42.059 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010470e9ce go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
20:05:42.059 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001071d67ef go_type=engineer_career_data go_created_func_name=game_object_created_career_data
20:05:42.064 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:42.065 [Flow] magnus and cemetery
20:05:42.065 [Flow] magnus and cemetery
20:05:42.065 [Flow] magnus and forest activated
20:05:42.065 [Flow] cemetery and forest activated
20:05:42.065 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:42.065 [Flow] ALL RUNES ACTIVATED
20:05:42.065 [Flow] magnus and forest activated
20:05:42.065 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:42.065 [Flow] ALL RUNES ACTIVATED
20:05:42.065 [Flow] magnus and cemetery
20:05:42.065 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:42.065 [Flow] ALL RUNES ACTIVATED
20:05:42.066 [Lua] [TelemetryRPCListener] Receiving session id from server b155c6a3-e7a8-403d-8652-8d909e24f2db
20:05:42.066 error: [Lua] SETTING ROUND ID
20:05:42.066 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010470e9ce go_type=player go_created_func_name=game_object_created_player
20:05:42.066 [Lua] [GameNetworkManager] game_object_created_player, go_id=52, owner_peer_id=11000010470e9ce peer_id=11000010593901b
20:05:42.066 [Lua] [GameNetworkManager] PLAYER is local player
20:05:42.066 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
20:05:42.067 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
20:05:42.067 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010593901b 1 1 3
20:05:42.067 [Lua] player (11000010593901b,1) was put into party 1
20:05:42.067 [Lua] [IngamePlayerListUI] - Destroy
20:05:42.068 [Lua] [EquipmentUI] - Destroy
20:05:42.068 [Lua] [AbilityUI] - Destroy
20:05:42.068 [Lua] [GamePadAbilityUI] - Destroy
20:05:42.068 [Lua] [GamePadEquipmentUI] - Destroy
20:05:42.078 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(1) career_index(2)
20:05:42.078 [Lua]
20:05:42.078 [Lua] [wwise/crossbow] = false (boolean)
20:05:42.078 [Lua] [wwise/one_handed_swords] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
20:05:42.078 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
20:05:42.078 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
20:05:42.078 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
20:05:42.078 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:05:42.078 [Lua]
20:05:42.078 [Lua]
20:05:42.078 [Lua] [wwise/crossbow] = false (boolean)
20:05:42.078 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
20:05:42.078 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
20:05:42.078 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
20:05:42.078 [Lua] [wwise/one_handed_swords] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
20:05:42.078 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
20:05:42.078 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
20:05:42.078 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
20:05:42.078 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
20:05:42.078 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:05:42.078 [Lua]
20:05:42.146 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010470e9ce inventory_sync_id:6 my_peer_id:11000010593901b
20:05:42.146 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read,
20:05:42.146 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
20:05:42.146 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:05:42.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:05:42.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:05:42.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:05:42.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:05:42.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:05:42.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
20:05:42.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read,
20:05:42.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
20:05:42.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
20:05:42.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
20:05:42.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037
20:05:42.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037
20:05:42.458 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037
20:05:42.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
20:05:42.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
20:05:42.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
20:05:42.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:05:42.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:05:42.579 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:05:42.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
20:05:42.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
20:05:42.632 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
20:05:42.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:05:42.669 [Flow] DISABLE
20:05:42.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:05:42.700 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:05:42.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:05:42.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:05:42.755 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:05:42.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:05:42.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:05:42.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:05:42.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
20:05:42.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
20:05:42.939 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
20:05:42.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:05:43.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:05:43.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:05:43.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:05:43.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:05:43.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:05:43.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:05:43.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:05:43.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:05:43.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:05:43.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:05:43.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:05:43.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
20:05:43.766 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
20:05:43.766 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
20:05:43.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:05:43.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:05:43.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:05:43.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:05:43.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:05:43.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:05:43.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:05:44.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:05:44.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:05:44.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:05:44.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:05:44.315 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:05:44.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:05:44.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:05:44.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:05:44.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
20:05:44.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
20:05:44.499 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
20:05:44.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
20:05:44.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
20:05:44.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
20:05:44.809 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
20:05:44.870 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:05:44.870 [Lua] [PackageManager] Force_load: wwise/crossbow
20:05:44.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:05:44.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:05:44.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:05:44.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:05:45.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:05:45.059 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:05:45.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:05:45.060 [Lua] PlayFabMirrorBase:_commit_internal 2
20:05:45.060 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:05:45.064 [Lua] generate_backend_stats 11000010593901b:1
20:05:45.089 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:05:45.089 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:05:45.106 [Lua] commit result success 2
20:05:45.411 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:05:45.411 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:05:45.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
20:05:45.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
20:05:45.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
20:05:45.634 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
20:05:45.749 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
20:05:45.749 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
20:05:45.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:05:45.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:05:45.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:05:45.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:05:45.921 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
20:05:45.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:05:45.955 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:05:45.955 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:05:46.040 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010470e9ce go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
20:05:46.295 [Lua] StateInGameRunning:_game_actually_starts()
20:05:46.295 [Lua] #################################################################################################################
20:05:46.295 [Lua] [Loading Time]: 00:00:11 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
20:05:46.295 [Lua] #################################################################################################################
20:05:46.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
20:05:46.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
20:05:46.498 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
20:05:46.498 [Lua] Commit load time data
20:05:50.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_sienna_painting_wood_base_2, async-read,
20:05:50.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:50.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
20:05:50.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:50.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:05:50.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:50.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_salty_painting_wood_base_1, async-read,
20:05:50.673 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:50.692 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2, async-read,
20:05:50.692 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:50.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read,
20:05:50.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:50.723 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kerillian_painting_wood_base_2, async-read,
20:05:50.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:50.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_1, async-read,
20:05:50.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:50.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bardin_painting_wood_base_2, async-read,
20:05:50.874 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:50.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
20:05:50.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:51.948 [Lua] [IngameUI] menu view on_enter character_selection
20:05:51.948 [Lua] hero_fullscreen_menu_on_enter
20:05:51.953 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09395bb0
20:05:51.955 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:05:52.400 <>scripts/flow/flow_callbacks.lua:3969: bad argument #1 to 'immediate_raycast_actors' (PhysicsWorld expected, got nil)<>
<>
{00007ff701fc0000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007fff88770000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff701fc0000:0x00000000002df5b0
0x00007ff701fc0000:0x00000000002e1142
0x00007ff701fc0000:0x00000000002e13fb
0x00007ff701fc0000:0x00000000002ddbb0
0x00007ff701fc0000:0x000000000032ea94
0x00007ff701fc0000:0x0000000000115b80
0x00007ff701fc0000:0x0000000000101ed7
0x00007ff701fc0000:0x0000000000118b6a
0x00007ff701fc0000:0x000000000008121a
0x00007ff701fc0000:0x0000000000081370
0x00007ff701fc0000:0x000000000008c6db
0x00007ff701fc0000:0x000000000022e32d
0x00007ff701fc0000:0x0000000000203336
0x00007fff88770000:0x000000000000286e
0x00007fff88770000:0x000000000000bb8d lua_pcall
0x00007ff701fc0000:0x0000000000115b53
0x00007ff701fc0000:0x0000000000101ed7
0x00007ff701fc0000:0x0000000000118b6a
0x00007ff701fc0000:0x000000000008121a
0x00007ff701fc0000:0x0000000000081370
<>
<>1<>
<>main<>
<>win32<>
<>72af77cbc050<>
<>release<>
<>Developer Build (1.3.6496.0)<>
<>3ae2f12e-6879-45e5-bc02-5663d50fa6c8<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 10085MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46089
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4)
Network interface: Bluetooth Device (Personal Area Network) (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-10-20.04.17-3ae2f12e-6879-45e5-bc02-5663d50fa6c8.log<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-10-20.04.17-3ae2f12e-6879-45e5-bc02-5663d50fa6c8.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
trigger_flow_event #ID[7cd890ef]
trigger_external_event: #ID[7cd890ef]
Unit Resource Name: #ID[daebdd43bfa0b970]
Unit Level Name: #ID[0000000000000000]
trigger_flow_event #ID[7cd890ef]
trigger_external_event: #ID[7cd890ef]
Unit Resource Name: #ID[7bd52961dca2f3dd]
Unit Level Name: #ID[0000000000000000]
<>
<>
<> [1] =[C]: in function immediate_raycast_actors
[2] @scripts/flow/flow_callbacks.lua:3969:in function
[3] =[C]: in function flow_event
[4]
local function flow_callback_trigger_event( params )
local unit = params.unit
if Unit.alive(unit) then
Unit.flow_event(params.unit, params.event )
else
--Application.warning("Trying to trigger unit flow event %q for destroyed unit.", params.event)
end
end
return flow_callback_trigger_event
:5:in function <[string "..."]:2>
[5] =[C]: in function update_animations_with_callback
[6] @foundation/scripts/util/script_world.lua:358: in function update
[7] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[8] @scripts/boot.lua:850: in function game_update
[9] @scripts/boot.lua:605:in function
<>
<> [2] params = table: 000000000F23EE10; player_unit = [Unit \'#ID[daebdd43bfa0b970]\']; range = 50; spread = 1; returns = table: 000000000F23E770; world = [World]; physics_world = nil; network_manager = table: 000000000B05ECB0; game = [GameSession]; unit_id = 1026; aim_direction = Vector3(0.745946, 0.654349, 0.124067); aim_position = Vector3(-3.09003, -1.22998, 6.31006); random_yaw = 0.013590696964825573; random_pitch = 0.016632952283960931
[4] params = table: 000000000F23C660; unit = [Unit \'#ID[7bd52961dca2f3dd]\']
[6] world = [World]; dt = 0.016823835670948029; anim_callback = [function]; scene_callback = [function]
[7] self = table: 00000000007A63A0; dt = 0.016823835670948029; t = 79.397614449262619; _ = 2; world = [World]
[8] self = table: 0000000000097110; real_world_dt = 0.016823835670948029; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016823835670948029; t = 79.397614449262619
[9] dt = 0.016823835670948029
<>
<> [7] locked = true; _scene_update_callbacks = table: 00000000007A6480; _worlds = table: 00000000007A63D0; _update_queue = table: 000000000F31D820; _disabled_worlds = table: 00000000007A64C0; _wwise_worlds = table: 00000000007A6C10; _queued_worlds_to_release = table: 00000000007A6BE0; _anim_update_callbacks = table: 00000000007A6B20;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000116452E0; startup_timer = 11.500471131876111; has_booted = true; loading_context = table: 0000000001D55A20;
<>
[Log end]