[Log version] 1 [Session] 06d81f04-10e0-4e35-8c37-602967154367 UTC time stamps 20:37:24.864 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3628 20:37:24.864 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3640 20:37:24.864 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3643 20:37:24.864 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3648 20:37:24.864 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3651 20:37:24.865 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3667 20:37:24.923 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3693 20:37:24.932 [HTTP Cache] Initialized cache: C:\Users\mjack\AppData\Roaming\Fatshark\Darktide\http_cache.db 20:37:24.932 [HTTP Cache] Cache file size: 61312 kB 20:37:24.932 [Backend] Created 20:37:24.932 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3698 20:37:25.052 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3724 20:37:27.303 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2080) 20:37:29.367 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 20:37:29.367 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 20:37:29.889 [Application] --- CPU CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32697MB Available: 21452MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID affe27e2-bbb3-4192-a2c2-90c1e8d599d3 --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 Monitor 1 (1920x1080): left=-1920 top=9 right=0 bottom=1089 --- Network Network interface: Famatech Radmin VPN Ethernet Adapter (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) Network interface: Microsoft Teredo Tunneling Adapter (IPv6) --- Input No input devices detected. --- Volume Volume for path 'F:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 2080 (DirectX 12.1, 8001MB) Driver version: 53742 Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false 20:37:29.889 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3728 20:37:29.895 [Window] Window => active 20:37:29.914 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3739 20:37:29.917 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3745 20:37:29.919 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3748 20:37:30.395 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 20:37:30.395 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 20:37:30.395 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 20:37:30.395 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 20:37:30.395 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 20:37:30.395 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 20:37:30.395 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 20:37:30.872 [d3d12 pipeline state] creating pipeline state for #ID[8860321b] 20:37:30.873 [d3d12 pipeline state] creating pipeline state for #ID[937c3ef1] 20:37:30.875 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3751 20:37:31.151 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3753 20:37:31.151 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3755 20:37:31.152 [Save] Save dir: `C:\Users\mjack\AppData\Roaming\Fatshark\Darktide` 20:37:31.152 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3794 20:37:31.238 [Lua] [ParameterResolver] Resolving Game Parameters 20:37:31.238 [Lua] [ParameterResolver] Resolving Development Parameters 20:37:31.239 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 20:37:31.239 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 20:37:31.239 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 4217 20:37:31.248 [SteamStats] RequestCurrentStats success: true 20:37:31.251 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 20:37:31.341 [d3d12 pipeline state] creating pipeline state for #ID[ca953035] 20:37:32.434 [Lua] [LocalizationManager] Setup localizers 20:37:32.636 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 20:37:32.636 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 20:37:32.636 [Lua] INFO [Log Internal] Global log level set to: 2 20:37:32.636 [Lua] <>project = bishop<> 20:37:32.636 [Lua] <>project_branch = rel_Patch1.2.0x_external<> 20:37:32.636 [Lua] <>build = release<> 20:37:32.636 [Lua] <>platform = win32<> 20:37:32.636 [Lua] <>content_revision = 83522<> 20:37:32.636 [Lua] <>engine_revision = b2e7140ef4b59607fa5f81cd9f51b76797318d01<> 20:37:32.636 [Lua] <>rendering_backend = dx12<> 20:37:32.636 [Lua] <>teamcity_build_id = 323615<> 20:37:32.636 [Lua] <>server = false<> 20:37:32.636 [Lua] <>is_modded = false<> 20:37:32.636 [Lua] <>game_version = 1.2.0-b323615<> 20:37:32.636 [Lua] <>steam = true<> 20:37:32.636 [Lua] <>steam_id = 1100001066dce23<> 20:37:32.636 [Lua] <>steam_user_name = Nixie Vix<> 20:37:32.636 [Lua] <>steam_app_id = 1361210<> 20:37:32.636 [Lua] <>machine_id = affe27e2-bbb3-4192-a2c2-90c1e8d599d3<> 20:37:32.636 [Lua] INFO [INFO] Crashify Ready 20:37:32.636 [Lua] INFO [Testify] Ready! 20:37:32.849 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 20:37:33.298 <>scripts/settings/options/sound_settings.lua:219: attempt to index local 'option' (a nil value)<> <> {00007ff7a8200000, 024f8000, 650af805, 3dbf31e6-98d7-42c8-b988-4397e60e3026, 00000001, D:\a\w\live_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\engine\win64\release\Darktide.pdb} {00007ff90b350000, 001f8000, feef31d3, df790728-7b0d-7132-b3c4-a5d82b567e9e, 00000001, ntdll.pdb} {00007ff90a030000, 000bd000, 23c0ab5e, c8dec0dd-a0e2-ef5c-882c-c32f0af2f80b, 00000001, kernel32.pdb} 0x00007ff7a8200000:0x00000000004fd22b _vsnprintf 0x00007ff7a8200000:0x000000000014d24f snprintf 0x00007ff7a8200000:0x000000000014e51c snprintf 0x00007ff7a8200000:0x00000000004fcce1 _vsnprintf 0x00007ff7a8200000:0x00000000000b6b0e printf 0x00007ff7a8200000:0x00000000000a29bd printf 0x00007ff7a8200000:0x00000000000a32d9 printf 0x00007ff7a8200000:0x00000000000a36ce printf 0x00007ff7a8200000:0x00000000008fc80e ffxFsr2ResourceIsNull 0x00007ff90a030000:0x0000000000017344 BaseThreadInitThunk 0x00007ff90b350000:0x00000000000526b1 RtlUserThreadStart <> <>1<> <>lua<> <>main<> <>win32<> <>b2e7140ef4b59607fa5f81cd9f51b76797318d01<> <>release<> <>322342<> <>Developer Build (1.3.4.60202)<> <>06d81f04-10e0-4e35-8c37-602967154367<> <>0<> <>--- CPU CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32697MB Available: 21452MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID affe27e2-bbb3-4192-a2c2-90c1e8d599d3 --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 Monitor 1 (1920x1080): left=-1920 top=9 right=0 bottom=1089 --- Network Network interface: Famatech Radmin VPN Ethernet Adapter (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) Network interface: Microsoft Teredo Tunneling Adapter (IPv6) --- Input No input devices detected. --- Volume Volume for path 'F:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 2080 (DirectX 12.1, 8001MB) Driver version: 53742 Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false <> <>SSD<> <>C:\Users\mjack\AppData\Roaming\Fatshark\Darktide\console_logs\console-2023-10-06-20.37.24-06d81f04-10e0-4e35-8c37-602967154367.log<> <>C:\Users\mjack\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2023-10-06-20.37.24-06d81f04-10e0-4e35-8c37-602967154367.dmp<> <> CrashMonitor navigation cjson rule database Vivox wwise_plugin <> <> #ID[30486d0f] = false; #ID[40274361] = false; #ID[7816be8b] = true; #ID[872cceda] = true; #ID[ad0f8d89] = true; #ID[b287ea32] = false; #ID[bfc1719f] = true; #ID[d3cd4a7b] = false; #ID[db144c29] = false; #ID[e26e1099] = ; #ID[f921e3b1] = true; <> <> #ID[06f1d0d3] = true; #ID[083115b7] = true; #ID[08f9e86f] = true; #ID[091bd468] = true; #ID[09f7658c] = false; #ID[0a5cf893] = false; #ID[0a7e1dda] = 1; #ID[0d3042d7] = 0.5; #ID[1301c0fc] = false; #ID[158ea454] = true; #ID[17fbd176] = true; #ID[1ff27994] = [96,80,128,]; #ID[217a0094] = false; #ID[2b4a07ef] = false; #ID[2ba7c395] = false; #ID[2eec68d7] = [4096,4096,]; #ID[2f0ebe66] = false; #ID[30271a75] = false; #ID[39846683] = true; #ID[3dc0a41f] = [2048,2048,]; #ID[41cc30d6] = true; #ID[4261180b] = false; #ID[4437469c] = false; #ID[4b1ae527] = 100; #ID[4cf95320] = R11G11B10F; #ID[4dfc90ec] = true; #ID[511030be] = false; #ID[51fa707c] = true; #ID[521e8314] = true; #ID[5311abc7] = false; #ID[53a88c27] = 0; #ID[53aece93] = false; #ID[58a6c554] = true; #ID[58d50c14] = false; #ID[591731be] = true; #ID[5923ab38] = false; #ID[5b23a27f] = 0; #ID[5bc01409] = 2.2; #ID[662251d8] = true; #ID[66d55137] = false; #ID[67488d9d] = true; #ID[702662e0] = high; #ID[743a4bf1] = low; #ID[757a9c66] = true; #ID[781acd9a] = medium; #ID[7d5e6ac4] = 0; #ID[7d92b887] = 1; #ID[7ecedbbe] = true; #ID[7ef9c32d] = false; #ID[807d2fac] = 3; #ID[825d6573] = true; #ID[83fa86d9] = false; #ID[866b9087] = true; #ID[866fa593] = true; #ID[8e8e8d70] = 50; #ID[8fe21a51] = 0.5; #ID[9012e3b2] = true; #ID[9d44dc7f] = 120; #ID[9f681302] = false; #ID[9fdb92f0] = false; #ID[9fec9043] = false; #ID[a00c9715] = 0; #ID[a35323d4] = false; #ID[ab541828] = false; #ID[abd89f80] = false; #ID[ad0f8d89] = false; #ID[ad5cde98] = [512,512,]; #ID[ad6159c5] = false; #ID[ad7990f2] = false; #ID[adf9ff3c] = none; #ID[ae835dc5] = true; #ID[b2b9ea5a] = auto; #ID[b4ee0024] = false; #ID[b52a66bb] = [1024,1024,]; #ID[b751da36] = true; #ID[b9a6bef6] = false; #ID[baa2020c] = false; #ID[c088031f] = false; #ID[c31c500b] = [1280,720,]; #ID[c466aecd] = true; #ID[ce45eb78] = 0.5; #ID[cff8702e] = true; #ID[d864f17d] = true; #ID[db72134e] = 0.625; #ID[dd043413] = false; #ID[dde3b7d1] = false; #ID[dfa3fe1f] = true; #ID[e2f20722] = false; #ID[e3896b8a] = [256,256,]; #ID[e6bcf966] = true; #ID[ec4a90d8] = false; #ID[ec8fd018] = true; #ID[f1179189] = true; #ID[f4fd9c6d] = [2048,2048,]; #ID[f876be85] = false; #ID[fcdb085e] = 1; <> <> <> [1] @scripts/settings/options/sound_settings.lua:219: in function commit [2] @scripts/game_states/boot/state_load_audio_settings.lua:24: in function _apply_audio_settings [3] @scripts/game_states/boot/state_load_audio_settings.lua:8: in function _state_update [4] @scripts/game_states/boot/state_boot_sub_state_base.lua:18: in function update [5] @scripts/foundation/utilities/game_state_machine.lua:95: in function update [6] @scripts/game_states/state_boot.lua:57: in function update [7] @scripts/foundation/utilities/game_state_machine.lua:95: in function update [8] @scripts/main.lua:126: in function update [9] @scripts/main.lua:178:in function <> <> [1] value = 9; option = nil [2] self = table: 0000000000014070; settings = table: 000000000013B5F0; _ = 6; setting = table: 000000000013BD00; get_function = [function]; value = 9; commit = [function] [3] self = table: 0000000000014070; dt = nil; settings = table: 000000000013B5F0 [4] self = table: 0000000000014070 [5] self = table: 000000000017AFA0; dt = 0.04364331246261674; t = nil [6] self = table: 000000000017ADD0; dt = 0.04364331246261674 [7] self = table: 000000000017AC50; dt = 0.04364331246261674; t = nil [8] self = table: 000000000007CF90; dt = 0.04364331246261674 [9] dt = 0.04364331246261674 <> <> [2] _parent = table: 000000000017ADD0; _params = table: 000000000017AE00; [3] _parent = table: 000000000017ADD0; _params = table: 000000000017AE00; [4] _parent = table: 000000000017ADD0; _params = table: 000000000017AE00; [5] _state = table: 0000000000014070; _name = "Boot"; _parent = table: 000000000017ADD0; _state_change_callbacks = table: 000000000017AFD0; [6] _done = false; _world = [World]; _viewport = [Viewport]; _sm = table: 000000000017AFA0; _gui = [Gui]; _next_state = "StateGame"; _package_manager = table: 00000000001797E0; _localization_manager = table: 0000000000179BA0; _shading_environment = [ShadingEnvironment]; [7] _name = "Main"; _state = table: 000000000017ADD0; _state_change_callbacks = table: 000000000017AC80; [8] _package_manager = table: 00000000001797E0; _sm = table: 000000000017AC50; <> [Log end]