[Log version] 1
[Session] d5099871-ef2d-4664-974f-094e4c82f424
UTC time stamps
05:15:32.998 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2938
05:15:32.998 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2950
05:15:32.998 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2953
05:15:32.998 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2958
05:15:32.998 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2961
05:15:32.998 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2963
05:15:33.020 [RazerChroma] Setup Razer Chroma resources
05:15:33.021 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2971
05:15:33.086 [Window] Window => active
05:15:33.135 [Application] STARTUP: make game, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2994
05:15:33.152 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2999
05:15:33.450 [EAC] Init client 110000101e55044
05:15:33.450 [EAC] EAC client initialized
05:15:33.450 warning: [EAC] Failed to initialize localization
05:15:33.450 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3008
05:15:33.490 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3080 Ti)
05:15:33.703 [AFTERMATH] Initialized Aftermath
05:15:33.710 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3010
05:15:33.753 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3016
05:15:33.754 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3019
05:15:34.329 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3022
05:15:34.398 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3024
05:15:34.398 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3026
05:15:34.398 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2`
05:15:34.411 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3040
05:15:34.412 [Application] STARTUP: game init, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3059
05:15:34.472 [RazerChroma] Setup Razer Chroma
05:15:34.519 [LightFX ] Loaded DLL.
05:15:34.519 [LightFX ] Init()
05:15:34.538 [LightFX ] LightFX failed to initialize
05:15:34.544 [Lua] boot.lua start, os clock: 2.5859999999999999
05:15:34.545 [Lua] Active feature-flags:
05:15:34.545 [Application] TAGS: ********************************************************
05:15:34.545 [Application] FEATURE_advent_calendar - TRUE
05:15:34.545 [Application] FEATURE_belakor - TRUE
05:15:34.545 [Application] FEATURE_cosmetic_items_refactoring - TRUE
05:15:34.545 [Application] FEATURE_cosmetics_2022_q2 - TRUE
05:15:34.545 [Application] FEATURE_cosmetics_2022_q3 - TRUE
05:15:34.545 [Application] FEATURE_geheimnisnacht_2022 - TRUE
05:15:34.545 [Application] FEATURE_multi_bind - TRUE
05:15:34.545 [Application] FEATURE_new_hat_events - TRUE
05:15:34.545 [Application] FEATURE_nurgling_critter - TRUE
05:15:34.545 [Application] FEATURE_throttle_playfab_requests - TRUE
05:15:34.545 [Application] FEATURE_wizards_trail - TRUE
05:15:34.545 [Application] PLATFORM_win32 - TRUE
05:15:34.545 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE
05:15:34.545 [Application] ***************************************************************
05:15:34.545 [Lua]
05:15:34.545 [Lua] Boot:setup() entered. time: 0 os-clock: 2.5859999999999999
05:15:34.545 [Lua] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i7-12700K
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00110000 10000000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 130881MB
Available: 112565MB
--- OS
Windows version 10.0 build 19044, 64 bit
Windows 10
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce RTX 3080 Ti (DirectX 11.0, 12100MB) Driver version: 52802
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): AURA LED Controller
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
05:15:34.545 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3418
05:15:34.552 [SteamStats] RequestCurrentStats success: true
05:15:35.341 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.7747487954329699 os-clock: 3.3820000000000001
05:15:35.341 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
05:15:35.341 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
05:15:35.341 [Lua] Flushing: resource_packages/strings [ResourcePackage]
05:15:35.341 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
05:15:35.342 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
05:15:35.342 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
05:15:35.342 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
05:15:35.342 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
05:15:35.342 [Lua] Development.init_application_parameters
05:15:35.342 [Lua] -----------------------------------------------------------------
05:15:35.342 [Lua] -- Application parameters --
05:15:35.342 [Lua] -----------------------------------------------------------------
05:15:35.342 [Lua] *****************************************************************
05:15:35.342 [Lua] ** Initial contents of script_data **
05:15:35.342 [Lua] script_data.beta_level_progression = false
05:15:35.342 [Lua] script_data.build_identifier = 5e8c95198fe9360418e0fe53a08916a496fa0c5f
05:15:35.342 [Lua] script_data.debug_interactions = false
05:15:35.342 [Lua] script_data.disable_debug_draw = true
05:15:35.342 [Lua] script_data.disable_intro_trailer = false
05:15:35.342 [Lua] script_data.disable_tutorial_at_start = false
05:15:35.342 [Lua] script_data.eac-untrusted = false
05:15:35.342 [Lua] script_data.force_debug_disabled = true
05:15:35.342 [Lua] script_data.force_steam = true
05:15:35.342 [Lua] script_data.hide_fps = true
05:15:35.342 [Lua] script_data.hide_version_info = true
05:15:35.342 [Lua] script_data.matchmaking_debug = true
05:15:35.342 [Lua] script_data.network_debug = true
05:15:35.342 [Lua] script_data.package_debug = true
05:15:35.342 [Lua] script_data.packaged_build = true
05:15:35.342 [Lua] script_data.qr_watermark = true
05:15:35.342 [Lua] script_data.settings = { }
05:15:35.342 [Lua] script_data.show_fps = false
05:15:35.342 [Lua] script_data.spawn_empty_chest = true
05:15:35.342 [Lua] script_data.telemetry_log_interval = 600
05:15:35.342 [Lua] script_data.tobii_button = false
05:15:35.342 [Lua] script_data.use_beta_overlay = false
05:15:35.342 [Lua] script_data.use_local_backend = false
05:15:35.342 [Lua] script_data.use_tech_telemetry = true
05:15:35.342 [Lua] script_data.use_telemetry = true
05:15:35.342 [Lua] *****************************************************************
05:15:35.342 [Lua] [Boot] use baked enemy meshes: false
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
05:15:35.342 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
05:15:35.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
05:15:35.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
05:15:35.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
05:15:35.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
05:15:35.474 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
05:15:35.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
05:15:35.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
05:15:35.493 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
05:15:35.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1
05:15:35.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1
05:15:35.497 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1
05:15:35.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
05:15:35.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
05:15:35.515 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
05:15:35.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
05:15:35.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
05:15:35.590 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
05:15:35.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
05:15:35.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
05:15:35.609 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
05:15:35.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1
05:15:35.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1
05:15:35.623 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1
05:15:35.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q3
05:15:35.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3
05:15:35.626 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3
05:15:35.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2
05:15:35.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2
05:15:35.629 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2
05:15:35.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
05:15:35.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
05:15:35.631 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
05:15:35.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
05:15:35.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
05:15:35.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
05:15:35.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor
05:15:35.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor
05:15:35.758 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor
05:15:35.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
05:15:35.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
05:15:35.770 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
05:15:35.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
05:15:35.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
05:15:35.789 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
05:15:35.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
05:15:35.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
05:15:35.833 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
05:15:35.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
05:15:35.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
05:15:35.963 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
05:15:35.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
05:15:35.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
05:15:35.966 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
05:15:35.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
05:15:35.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
05:15:35.972 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
05:15:35.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
05:15:36.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
05:15:36.012 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
05:15:36.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
05:15:36.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
05:15:36.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
05:15:36.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
05:15:36.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
05:15:36.128 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
05:15:36.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
05:15:36.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
05:15:36.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
05:15:36.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
05:15:36.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
05:15:36.273 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
05:15:36.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
05:15:36.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
05:15:36.276 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
05:15:36.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
05:15:36.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
05:15:36.280 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
05:15:36.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
05:15:36.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
05:15:36.292 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
05:15:36.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
05:15:36.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
05:15:36.298 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
05:15:36.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
05:15:36.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
05:15:36.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
05:15:36.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
05:15:36.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
05:15:36.361 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
05:15:36.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
05:15:36.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
05:15:36.372 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
05:15:36.381 [Lua] settings.steam: nil
05:15:36.381 [Lua] Steam: table: 00000000000627A0
05:15:36.381 [Lua] force_steam: true
05:15:36.381 [Lua] BUILD: release
05:15:36.381 [Lua] test_backend: nil
05:15:36.381 [Lua] DEDICATED_SERVER: false
05:15:36.381 [Lua] Using app_id '552500' to define backend
05:15:36.381 [Lua] PlayFab Title ID: 5107
05:15:36.419 [Lua] [1] = skaven_stormfiend_demo (string)
05:15:36.419 [Lua] [2] = skaven_stormfiend (string)
05:15:36.419 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
05:15:36.419 [Lua] [4] = skaven_loot_rat (string)
05:15:36.419 [Lua] [5] = skaven_rat_ogre (string)
05:15:36.419 [Lua] [6] = chaos_dummy_exalted_sorcerer_drachenfels (string)
05:15:36.419 [Lua] [7] = skaven_storm_vermin_champion (string)
05:15:36.419 [Lua] [8] = beastmen_minotaur (string)
05:15:36.419 [Lua] [9] = chaos_plague_wave_spawner (string)
05:15:36.419 [Lua] [10] = chaos_dummy_troll (string)
05:15:36.419 [Lua] [11] = skaven_explosive_loot_rat (string)
05:15:36.419 [Lua] [12] = chaos_dummy_sorcerer (string)
05:15:36.419 [Lua] [13] = skaven_storm_vermin_warlord (string)
05:15:36.419 [Lua] [14] = chaos_troll (string)
05:15:36.419 [Lua] [15] = skaven_stormfiend_boss (string)
05:15:36.419 [Lua] [16] = skaven_grey_seer (string)
05:15:36.419 [Lua] [17] = critter_nurgling (string)
05:15:36.419 [Lua] [18] = chaos_greed_pinata (string)
05:15:36.419 [Lua] [19] = chaos_tentacle (string)
05:15:36.419 [Lua] [20] = critter_pig (string)
05:15:36.419 [Lua] [21] = shadow_totem (string)
05:15:36.419 [Lua] [22] = shadow_skull (string)
05:15:36.419 [Lua] [23] = chaos_vortex (string)
05:15:36.419 [Lua] [24] = chaos_spawn (string)
05:15:36.419 [Lua] [25] = critter_rat (string)
05:15:36.419 [Lua] [26] = shadow_lieutenant (string)
05:15:36.419 [Lua] [27] = chaos_mutator_sorcerer (string)
05:15:36.419 [Lua] [28] = skaven_warpfire_thrower (string)
05:15:36.419 [Lua] [29] = chaos_exalted_champion_norsca (string)
05:15:36.419 [Lua] [30] = skaven_pack_master (string)
05:15:36.419 [Lua] [31] = chaos_vortex_sorcerer (string)
05:15:36.419 [Lua] [32] = chaos_exalted_champion_warcamp (string)
05:15:36.419 [Lua] [33] = chaos_plague_sorcerer (string)
05:15:36.419 [Lua] [34] = chaos_corruptor_sorcerer (string)
05:15:36.419 [Lua] [35] = chaos_warrior (string)
05:15:36.419 [Lua] [36] = skaven_poison_wind_globadier (string)
05:15:36.419 [Lua] [37] = skaven_ratling_gunner (string)
05:15:36.419 [Lua] [38] = curse_mutator_sorcerer (string)
05:15:36.419 [Lua] [39] = chaos_tentacle_sorcerer (string)
05:15:36.419 [Lua] [40] = skaven_gutter_runner (string)
05:15:36.419 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string)
05:15:36.419 [Lua] [42] = chaos_exalted_sorcerer (string)
05:15:36.419 [Lua] [43] = beastmen_standard_bearer_crater (string)
05:15:36.419 [Lua] [44] = chaos_raider (string)
05:15:36.419 [Lua] [45] = chaos_berzerker (string)
05:15:36.419 [Lua] [46] = beastmen_standard_bearer (string)
05:15:36.419 [Lua] [47] = beastmen_ungor_dummy (string)
05:15:36.419 [Lua] [48] = chaos_raider_tutorial (string)
05:15:36.419 [Lua] [49] = beastmen_bestigor_dummy (string)
05:15:36.419 [Lua] [50] = beastmen_gor (string)
05:15:36.419 [Lua] [51] = skaven_storm_vermin_with_shield (string)
05:15:36.419 [Lua] [52] = skaven_storm_vermin (string)
05:15:36.419 [Lua] [53] = beastmen_bestigor (string)
05:15:36.419 [Lua] [54] = beastmen_gor_dummy (string)
05:15:36.419 [Lua] [55] = beastmen_ungor_archer (string)
05:15:36.419 [Lua] [56] = skaven_plague_monk (string)
05:15:36.419 [Lua] [57] = beastmen_ungor (string)
05:15:36.419 [Lua] [58] = skaven_storm_vermin_commander (string)
05:15:36.419 [Lua] [59] = chaos_marauder_with_shield (string)
05:15:36.419 [Lua] [60] = skaven_clan_rat_with_shield (string)
05:15:36.419 [Lua] [61] = chaos_zombie (string)
05:15:36.419 [Lua] [62] = chaos_marauder (string)
05:15:36.419 [Lua] [63] = chaos_marauder_tutorial (string)
05:15:36.419 [Lua] [64] = skaven_clan_rat (string)
05:15:36.419 [Lua] [65] = skaven_dummy_clan_rat (string)
05:15:36.419 [Lua] [66] = skaven_clan_rat_tutorial (string)
05:15:36.419 [Lua] [67] = chaos_fanatic (string)
05:15:36.419 [Lua] [68] = skaven_dummy_slave (string)
05:15:36.419 [Lua] [69] = skaven_slave (string)
05:15:36.445 [Lua] [UIRenderer] Loading
05:15:36.457 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
05:15:36.457 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
05:15:36.457 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
05:15:36.457 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
05:15:36.457 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
05:15:36.457 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
05:15:36.503 [Lua] level display name sig_snare_d_nurgle_path1
05:15:36.503 [Lua] level display name sig_snare_d_khorne_path1
05:15:36.503 [Lua] level display name pat_mines_nurgle_path5
05:15:36.503 [Lua] level display name pat_forest_slaanesh_path2
05:15:36.503 [Lua] level display name sig_snare_c_wastes_path1
05:15:36.503 [Lua] level display name pat_tower_khorne_path5
05:15:36.503 [Lua] level display name sig_crag_nurgle_path5
05:15:36.503 [Lua] level display name sig_citadel_slaanesh_path1
05:15:36.503 [Lua] level display name sig_volcano_khorne_path1
05:15:36.503 [Lua] level display name sig_mordrek_slaanesh_path5
05:15:36.503 [Lua] level display name pat_bay_belakor_path4
05:15:36.503 [Lua] level display name pat_forest_belakor_path3
05:15:36.503 [Lua] level display name pat_forest_khorne_path2
05:15:36.503 [Lua] level display name sig_snare_a_khorne_path1
05:15:36.503 [Lua] level display name sig_citadel_tzeentch_path1
05:15:36.503 [Lua] level display name pat_forest_nurgle_path3
05:15:36.503 [Lua] level display name pat_mines_tzeentch_path4
05:15:36.503 [Lua] level display name sig_snare_a_slaanesh_path1
05:15:36.503 [Lua] level display name sig_gorge_wastes_path4
05:15:36.503 [Lua] level display name pat_mines_wastes_path4
05:15:36.503 [Lua] level display name sig_citadel_nurgle_path1
05:15:36.503 [Lua] level display name sig_mordrek_slaanesh_path1
05:15:36.503 [Lua] level display name sig_crag_belakor_path5
05:15:36.503 [Lua] level display name pat_town_nurgle_path5
05:15:36.503 [Lua] level display name sig_snare_a_nurgle_path1
05:15:36.503 [Lua] level display name pat_mountain_wastes_path5
05:15:36.503 [Lua] level display name pat_mountain_slaanesh_path1
05:15:36.503 [Lua] level display name sig_mordrek_khorne_path4
05:15:36.503 [Lua] level display name sig_mordrek_wastes_path3
05:15:36.503 [Lua] level display name pat_town_tzeentch_path3
05:15:36.503 [Lua] level display name sig_mordrek_nurgle_path5
05:15:36.503 [Lua] level display name pat_town_wastes_path1
05:15:36.503 [Lua] level display name pat_tower_slaanesh_path5
05:15:36.503 [Lua] level display name sig_gorge_slaanesh_path5
05:15:36.503 [Lua] level display name pat_mountain_belakor_path2
05:15:36.503 [Lua] level display name pat_forest_wastes_path1
05:15:36.503 [Lua] level display name pat_bay_khorne_path4
05:15:36.503 [Lua] level display name sig_crag_khorne_path3
05:15:36.503 [Lua] level display name dlc_celebrate_crawl
05:15:36.503 [Lua] level display name arena_citadel_slaanesh_path1
05:15:36.503 [Lua] level display name magnus
05:15:36.503 [Lua] level display name sig_gorge_khorne_path4
05:15:36.503 [Lua] level display name pat_bay_wastes_path4
05:15:36.503 [Lua] level display name pat_mountain_khorne_path1
05:15:36.503 [Lua] level display name dlc_wizards_trail
05:15:36.503 [Lua] level display name pat_forest_tzeentch_path2
05:15:36.503 [Lua] level display name arena_cave_khorne_path1
05:15:36.503 [Lua] level display name sig_volcano_wastes_path4
05:15:36.503 [Lua] level display name sig_volcano_tzeentch_path2
05:15:36.503 [Lua] level display name sig_citadel_tzeentch_path3
05:15:36.503 [Lua] level display name pat_tower_wastes_path3
05:15:36.503 [Lua] level display name sig_citadel_khorne_path4
05:15:36.503 [Lua] level display name pat_forest_slaanesh_path3
05:15:36.503 [Lua] level display name sig_citadel_nurgle_path5
05:15:36.503 [Lua] level display name dlc_castle
05:15:36.503 [Lua] level display name sig_gorge_belakor_path2
05:15:36.503 [Lua] level display name sig_mordrek_wastes_path1
05:15:36.503 [Lua] level display name sig_snare_c_belakor_path1
05:15:36.503 [Lua] level display name pat_forest_nurgle_path2
05:15:36.503 [Lua] level display name sig_crag_nurgle_path1
05:15:36.503 [Lua] level display name pat_mines_slaanesh_path1
05:15:36.503 [Lua] level display name sig_volcano_nurgle_path1
05:15:36.503 [Lua] level display name military
05:15:36.503 [Lua] level display name pat_bay_nurgle_path5
05:15:36.503 [Lua] level display name sig_crag_slaanesh_path3
05:15:36.503 [Lua] level display name sig_snare_b_nurgle_path1
05:15:36.503 [Lua] level display name sig_gorge_wastes_path1
05:15:36.503 [Lua] level display name sig_snare_b_khorne_path1
05:15:36.503 [Lua] level display name sig_volcano_tzeentch_path4
05:15:36.503 [Lua] level display name sig_citadel_tzeentch_path5
05:15:36.503 [Lua] level display name pat_bay_nurgle_path1
05:15:36.503 [Lua] level display name pat_town_khorne_path3
05:15:36.503 [Lua] level display name pat_tower_khorne_path2
05:15:36.503 [Lua] level display name pat_mountain_tzeentch_path3
05:15:36.503 [Lua] level display name pat_forest_khorne_path5
05:15:36.503 [Lua] level display name sig_citadel_slaanesh_path4
05:15:36.503 [Lua] level display name dlc_bastion
05:15:36.503 [Lua] level display name pat_mountain_wastes_path1
05:15:36.503 [Lua] level display name pat_mountain_nurgle_path5
05:15:36.503 [Lua] level display name pat_tower_belakor_path4
05:15:36.503 [Lua] level display name sig_mordrek_slaanesh_path4
05:15:36.503 [Lua] level display name pat_town_nurgle_path1
05:15:36.503 [Lua] level display name sig_gorge_nurgle_path4
05:15:36.503 [Lua] level display name pat_mines_khorne_path4
05:15:36.503 [Lua] level display name arena_ruin_nurgle_path1
05:15:36.503 [Lua] level display name sig_gorge_tzeentch_path4
05:15:36.503 [Lua] level display name sig_mordrek_slaanesh_path2
05:15:36.503 [Lua] level display name pat_tower_slaanesh_path1
05:15:36.503 [Lua] level display name arena_ruin_tzeentch_path1
05:15:36.503 [Lua] level display name pat_forest_wastes_path2
05:15:36.503 [Lua] level display name pat_town_belakor_path3
05:15:36.503 [Lua] level display name pat_forest_slaanesh_path5
05:15:36.503 [Lua] level display name pat_bay_tzeentch_path2
05:15:36.503 [Lua] level display name arena_cave_nurgle_path1
05:15:36.503 [Lua] level display name sig_volcano_slaanesh_path3
05:15:36.503 [Lua] level display name sig_gorge_slaanesh_path3
05:15:36.503 [Lua] level display name pat_mountain_nurgle_path3
05:15:36.503 [Lua] level display name pat_mines_nurgle_path4
05:15:36.503 [Lua] level display name sig_crag_nurgle_path4
05:15:36.503 [Lua] level display name pat_mountain_belakor_path4
05:15:36.503 [Lua] level display name pat_town_khorne_path5
05:15:36.503 [Lua] level display name sig_crag_belakor_path1
05:15:36.503 [Lua] level display name pat_tower_tzeentch_path1
05:15:36.503 [Lua] level display name pat_tower_belakor_path5
05:15:36.503 [Lua] level display name arena_ice_slaanesh_path1
05:15:36.503 [Lua] level display name sig_gorge_tzeentch_path1
05:15:36.503 [Lua] level display name sig_crag_belakor_path4
05:15:36.503 [Lua] level display name pat_mountain_slaanesh_path2
05:15:36.503 [Lua] level display name sig_mordrek_khorne_path5
05:15:36.503 [Lua] level display name sig_gorge_slaanesh_path4
05:15:36.503 [Lua] level display name pat_tower_wastes_path5
05:15:36.503 [Lua] level display name sig_snare_e_wastes_path1
05:15:36.503 [Lua] level display name sig_snare_e_khorne_path1
05:15:36.503 [Lua] level display name pat_town_wastes_path4
05:15:36.503 [Lua] level display name sig_crag_khorne_path2
05:15:36.504 [Lua] level display name sig_volcano_belakor_path3
05:15:36.504 [Lua] level display name sig_gorge_belakor_path5
05:15:36.504 [Lua] level display name sig_mordrek_nurgle_path2
05:15:36.504 [Lua] level display name pat_mines_belakor_path1
05:15:36.504 [Lua] level display name sig_gorge_khorne_path3
05:15:36.504 [Lua] level display name pat_town_slaanesh_path3
05:15:36.504 [Lua] level display name pat_mountain_khorne_path2
05:15:36.504 [Lua] level display name pat_tower_wastes_path2
05:15:36.504 [Lua] level display name pat_mountain_khorne_path4
05:15:36.504 [Lua] level display name sig_gorge_nurgle_path3
05:15:36.504 [Lua] level display name pat_bay_slaanesh_path4
05:15:36.504 [Lua] level display name sig_volcano_nurgle_path5
05:15:36.504 [Lua] level display name pat_town_khorne_path4
05:15:36.504 [Lua] level display name dlc_portals
05:15:36.504 [Lua] level display name sig_volcano_tzeentch_path1
05:15:36.504 [Lua] level display name pat_forest_tzeentch_path1
05:15:36.504 [Lua] level display name sig_citadel_khorne_path1
05:15:36.504 [Lua] level display name pat_mines_nurgle_path3
05:15:36.504 [Lua] level display name sig_volcano_wastes_path3
05:15:36.504 [Lua] level display name pat_town_wastes_path3
05:15:36.504 [Lua] level display name sig_mordrek_khorne_path1
05:15:36.504 [Lua] level display name pat_tower_belakor_path3
05:15:36.504 [Lua] level display name catacombs
05:15:36.504 [Lua] level display name sig_volcano_khorne_path3
05:15:36.504 [Lua] level display name pat_bay_nurgle_path4
05:15:36.504 [Lua] level display name sig_citadel_khorne_path5
05:15:36.504 [Lua] level display name sig_volcano_nurgle_path4
05:15:36.504 [Lua] level display name sig_volcano_slaanesh_path4
05:15:36.504 [Lua] level display name pat_town_nurgle_path2
05:15:36.504 [Lua] level display name pat_town_slaanesh_path4
05:15:36.504 [Lua] level display name pat_tower_khorne_path1
05:15:36.504 [Lua] level display name pat_mines_tzeentch_path1
05:15:36.504 [Lua] level display name sig_snare_b_wastes_path1
05:15:36.504 [Lua] level display name sig_volcano_slaanesh_path2
05:15:36.504 [Lua] level display name pat_bay_wastes_path2
05:15:36.504 [Lua] level display name pat_mines_khorne_path3
05:15:36.504 [Lua] level display name pat_forest_khorne_path4
05:15:36.504 [Lua] level display name sig_mordrek_wastes_path4
05:15:36.504 [Lua] level display name sig_citadel_nurgle_path2
05:15:36.504 [Lua] level display name pat_mountain_wastes_path2
05:15:36.504 [Lua] level display name pat_tower_nurgle_path5
05:15:36.504 [Lua] level display name pat_bay_belakor_path1
05:15:36.504 [Lua] level display name arena_citadel_tzeentch_path1
05:15:36.504 [Lua] level display name pat_mines_khorne_path5
05:15:36.504 [Lua] level display name sig_crag_wastes_path1
05:15:36.504 [Lua] level display name pat_tower_slaanesh_path2
05:15:36.504 [Lua] level display name sig_volcano_wastes_path1
05:15:36.504 [Lua] level display name pat_bay_tzeentch_path5
05:15:36.504 [Lua] level display name sig_gorge_slaanesh_path2
05:15:36.504 [Lua] level display name pat_bay_belakor_path2
05:15:36.504 [Lua] level display name pat_forest_wastes_path5
05:15:36.504 [Lua] level display name sig_mordrek_belakor_path4
05:15:36.504 [Lua] level display name sig_mordrek_nurgle_path3
05:15:36.504 [Lua] level display name pat_tower_nurgle_path1
05:15:36.504 [Lua] level display name sig_crag_tzeentch_path3
05:15:36.504 [Lua] level display name sig_mordrek_slaanesh_path3
05:15:36.504 [Lua] level display name pat_tower_tzeentch_path2
05:15:36.504 [Lua] level display name pat_town_wastes_path5
05:15:36.504 [Lua] level display name pat_mines_tzeentch_path2
05:15:36.504 [Lua] level display name pat_mountain_slaanesh_path3
05:15:36.504 [Lua] level display name sig_snare_c_khorne_path1
05:15:36.504 [Lua] level display name sig_mordrek_wastes_path5
05:15:36.504 [Lua] level display name pat_mines_slaanesh_path5
05:15:36.504 [Lua] level display name plaza
05:15:36.504 [Lua] level display name pat_tower_wastes_path4
05:15:36.504 [Lua] level display name pat_forest_belakor_path5
05:15:36.504 [Lua] level display name sig_crag_wastes_path5
05:15:36.504 [Lua] level display name sig_snare_c_tzeentch_path1
05:15:36.504 [Lua] level display name mines
05:15:36.504 [Lua] level display name sig_snare_e_nurgle_path1
05:15:36.504 [Lua] level display name pat_bay_nurgle_path3
05:15:36.504 [Lua] level display name sig_mordrek_khorne_path2
05:15:36.504 [Lua] level display name sig_snare_d_wastes_path1
05:15:36.504 [Lua] level display name sig_volcano_belakor_path2
05:15:36.504 [Lua] level display name farmlands
05:15:36.504 [Lua] level display name sig_mordrek_belakor_path1
05:15:36.504 [Lua] level display name sig_snare_b_belakor_path1
05:15:36.504 [Lua] level display name sig_gorge_wastes_path3
05:15:36.504 [Lua] level display name pat_tower_belakor_path2
05:15:36.504 [Lua] level display name sig_crag_khorne_path1
05:15:36.504 [Lua] level display name sig_crag_slaanesh_path2
05:15:36.504 [Lua] level display name pat_forest_nurgle_path5
05:15:36.504 [Lua] level display name arena_ice_nurgle_path1
05:15:36.504 [Lua] level display name pat_mines_wastes_path3
05:15:36.504 [Lua] level display name pat_town_belakor_path1
05:15:36.504 [Lua] level display name sig_mordrek_tzeentch_path1
05:15:36.504 [Lua] level display name crater
05:15:36.504 [Lua] level display name sig_volcano_wastes_path2
05:15:36.504 [Lua] level display name sig_gorge_nurgle_path2
05:15:36.504 [Lua] level display name pat_forest_slaanesh_path1
05:15:36.504 [Lua] level display name sig_volcano_khorne_path4
05:15:36.504 [Lua] level display name pat_mountain_wastes_path3
05:15:36.504 [Lua] level display name pat_forest_wastes_path3
05:15:36.505 [Lua] level display name sig_crag_nurgle_path3
05:15:36.505 [Lua] level display name pat_forest_tzeentch_path4
05:15:36.505 [Lua] level display name sig_volcano_khorne_path2
05:15:36.505 [Lua] level display name pat_tower_khorne_path4
05:15:36.505 [Lua] level display name pat_tower_tzeentch_path4
05:15:36.505 [Lua] level display name pat_forest_wastes_path4
05:15:36.505 [Lua] level display name pat_forest_khorne_path3
05:15:36.505 [Lua] level display name pat_mines_nurgle_path2
05:15:36.505 [Lua] level display name pat_mountain_khorne_path3
05:15:36.505 [Lua] level display name bell
05:15:36.505 [Lua] level display name pat_mines_khorne_path2
05:15:36.505 [Lua] level display name sig_gorge_tzeentch_path2
05:15:36.505 [Lua] level display name pat_mountain_tzeentch_path5
05:15:36.505 [Lua] level display name pat_bay_wastes_path1
05:15:36.505 [Lua] level display name sig_citadel_nurgle_path3
05:15:36.505 [Lua] level display name arena_citadel_nurgle_path1
05:15:36.505 [Lua] level display name sig_mordrek_belakor_path5
05:15:36.505 [Lua] level display name sig_crag_slaanesh_path1
05:15:36.505 [Lua] level display name sig_gorge_khorne_path1
05:15:36.505 [Lua] level display name warcamp
05:15:36.505 [Lua] level display name sig_crag_wastes_path2
05:15:36.505 [Lua] level display name pat_mines_belakor_path4
05:15:36.505 [Lua] level display name pat_town_slaanesh_path5
05:15:36.505 [Lua] level display name arena_ice_khorne_path1
05:15:36.505 [Lua] level display name prologue
05:15:36.505 [Lua] level display name skaven_stronghold
05:15:36.505 [Lua] level display name sig_gorge_belakor_path4
05:15:36.505 [Lua] level display name sig_volcano_slaanesh_path5
05:15:36.505 [Lua] level display name ussingen
05:15:36.505 [Lua] level display name pat_town_tzeentch_path4
05:15:36.505 [Lua] level display name sig_gorge_nurgle_path1
05:15:36.505 [Lua] level display name ground_zero
05:15:36.505 [Lua] level display name elven_ruins
05:15:36.505 [Lua] level display name skittergate
05:15:36.505 [Lua] level display name sig_gorge_slaanesh_path1
05:15:36.505 [Lua] level display name pat_bay_tzeentch_path1
05:15:36.505 [Lua] level display name pat_tower_slaanesh_path3
05:15:36.505 [Lua] level display name pat_bay_belakor_path5
05:15:36.505 [Lua] level display name pat_forest_tzeentch_path3
05:15:36.505 [Lua] level display name pat_mountain_tzeentch_path2
05:15:36.505 [Lua] level display name pat_town_belakor_path4
05:15:36.505 [Lua] level display name pat_mines_slaanesh_path3
05:15:36.505 [Lua] level display name sig_snare_a_wastes_path1
05:15:36.505 [Lua] level display name sig_gorge_wastes_path5
05:15:36.505 [Lua] level display name sig_volcano_slaanesh_path1
05:15:36.505 [Lua] level display name sig_crag_tzeentch_path2
05:15:36.505 [Lua] level display name pat_mines_belakor_path5
05:15:36.505 [Lua] level display name pat_mines_slaanesh_path4
05:15:36.505 [Lua] level display name pat_mines_wastes_path5
05:15:36.505 [Lua] level display name pat_bay_tzeentch_path3
05:15:36.505 [Lua] level display name sig_gorge_khorne_path2
05:15:36.505 [Lua] level display name sig_gorge_tzeentch_path5
05:15:36.505 [Lua] level display name sig_crag_belakor_path3
05:15:36.505 [Lua] level display name dlc_bogenhafen_slum
05:15:36.505 [Lua] level display name sig_snare_b_tzeentch_path1
05:15:36.505 [Lua] level display name sig_crag_belakor_path2
05:15:36.505 [Lua] level display name pat_tower_tzeentch_path3
05:15:36.505 [Lua] level display name sig_volcano_belakor_path4
05:15:36.505 [Lua] level display name sig_mordrek_wastes_path2
05:15:36.505 [Lua] level display name pat_town_nurgle_path4
05:15:36.505 [Lua] level display name pat_mountain_belakor_path1
05:15:36.505 [Lua] level display name sig_mordrek_nurgle_path1
05:15:36.505 [Lua] level display name pat_mountain_tzeentch_path4
05:15:36.505 [Lua] level display name sig_volcano_wastes_path5
05:15:36.505 [Lua] level display name pat_tower_tzeentch_path5
05:15:36.505 [Lua] level display name sig_volcano_tzeentch_path3
05:15:36.505 [Lua] level display name cemetery
05:15:36.505 [Lua] level display name sig_snare_d_slaanesh_path1
05:15:36.505 [Lua] level display name sig_gorge_tzeentch_path3
05:15:36.505 [Lua] level display name pat_tower_khorne_path3
05:15:36.505 [Lua] level display name pat_forest_tzeentch_path5
05:15:36.505 [Lua] level display name sig_gorge_khorne_path5
05:15:36.505 [Lua] level display name sig_crag_slaanesh_path4
05:15:36.505 [Lua] level display name sig_crag_wastes_path4
05:15:36.505 [Lua] level display name pat_forest_belakor_path1
05:15:36.505 [Lua] level display name sig_mordrek_belakor_path3
05:15:36.505 [Lua] level display name pat_tower_slaanesh_path4
05:15:36.505 [Lua] level display name sig_mordrek_tzeentch_path5
05:15:36.505 [Lua] level display name pat_bay_belakor_path3
05:15:36.505 [Lua] level display name sig_gorge_belakor_path1
05:15:36.505 [Lua] level display name pat_bay_khorne_path5
05:15:36.505 [Lua] level display name forest_ambush
05:15:36.505 [Lua] level display name pat_mines_wastes_path1
05:15:36.505 [Lua] level display name pat_bay_slaanesh_path5
05:15:36.505 [Lua] level display name pat_mountain_nurgle_path2
05:15:36.505 [Lua] level display name sig_volcano_nurgle_path3
05:15:36.505 [Lua] level display name sig_mordrek_khorne_path3
05:15:36.505 [Lua] level display name pat_forest_slaanesh_path4
05:15:36.505 [Lua] level display name pat_town_belakor_path2
05:15:36.505 [Lua] level display name nurgle
05:15:36.505 [Lua] level display name sig_volcano_belakor_path5
05:15:36.505 [Lua] level display name sig_mordrek_belakor_path2
05:15:36.505 [Lua] level display name sig_snare_d_tzeentch_path1
05:15:36.505 [Lua] level display name pat_tower_wastes_path1
05:15:36.505 [Lua] level display name sig_volcano_nurgle_path2
05:15:36.505 [Lua] level display name pat_bay_slaanesh_path3
05:15:36.505 [Lua] level display name pat_bay_nurgle_path2
05:15:36.505 [Lua] level display name pat_mines_belakor_path2
05:15:36.505 [Lua] level display name pat_town_tzeentch_path2
05:15:36.505 [Lua] level display name pat_bay_slaanesh_path1
05:15:36.505 [Lua] level display name sig_volcano_khorne_path5
05:15:36.505 [Lua] level display name pat_mines_tzeentch_path5
05:15:36.505 [Lua] level display name pat_forest_belakor_path4
05:15:36.506 [Lua] level display name sig_snare_a_tzeentch_path1
05:15:36.506 [Lua] level display name pat_mountain_slaanesh_path5
05:15:36.506 [Lua] level display name pat_mountain_nurgle_path1
05:15:36.506 [Lua] level display name arena_citadel_khorne_path1
05:15:36.506 [Lua] level display name sig_snare_c_slaanesh_path1
05:15:36.506 [Lua] level display name arena_ruin_khorne_path1
05:15:36.506 [Lua] level display name sig_mordrek_nurgle_path4
05:15:36.506 [Lua] level display name pat_forest_nurgle_path1
05:15:36.506 [Lua] level display name sig_snare_b_slaanesh_path1
05:15:36.506 [Lua] level display name sig_snare_c_nurgle_path1
05:15:36.506 [Lua] level display name pat_bay_khorne_path1
05:15:36.506 [Lua] level display name pat_mountain_slaanesh_path4
05:15:36.506 [Lua] level display name pat_town_belakor_path5
05:15:36.506 [Lua] level display name pat_bay_slaanesh_path2
05:15:36.506 [Lua] level display name pat_bay_khorne_path3
05:15:36.506 [Lua] level display name pat_tower_belakor_path1
05:15:36.506 [Lua] level display name sig_crag_slaanesh_path5
05:15:36.506 [Lua] level display name pat_town_tzeentch_path1
05:15:36.506 [Lua] level display name sig_snare_a_belakor_path1
05:15:36.506 [Lua] level display name pat_forest_nurgle_path4
05:15:36.506 [Lua] level display name pat_town_nurgle_path3
05:15:36.506 [Lua] level display name pat_town_slaanesh_path2
05:15:36.506 [Lua] level display name pat_mines_nurgle_path1
05:15:36.506 [Lua] level display name pat_mines_belakor_path3
05:15:36.506 [Lua] level display name pat_town_tzeentch_path5
05:15:36.506 [Lua] level display name sig_mordrek_tzeentch_path2
05:15:36.506 [Lua] level display name pat_mines_wastes_path2
05:15:36.506 [Lua] level display name sig_snare_d_belakor_path1
05:15:36.506 [Lua] level display name sig_citadel_khorne_path3
05:15:36.506 [Lua] level display name sig_citadel_slaanesh_path2
05:15:36.506 [Lua] level display name sig_citadel_slaanesh_path3
05:15:36.506 [Lua] level display name sig_citadel_tzeentch_path2
05:15:36.506 [Lua] level display name arena_belakor
05:15:36.506 [Lua] level display name sig_crag_khorne_path4
05:15:36.506 [Lua] level display name pat_town_slaanesh_path1
05:15:36.506 [Lua] level display name arena_ruin_slaanesh_path1
05:15:36.506 [Lua] level display name pat_town_wastes_path2
05:15:36.506 [Lua] level display name sig_gorge_belakor_path3
05:15:36.506 [Lua] level display name pat_mountain_tzeentch_path1
05:15:36.506 [Lua] level display name sig_citadel_nurgle_path4
05:15:36.506 [Lua] level display name pat_mountain_belakor_path3
05:15:36.506 [Lua] level display name pat_mountain_belakor_path5
05:15:36.506 [Lua] level display name pat_bay_wastes_path5
05:15:36.506 [Lua] level display name pat_forest_khorne_path1
05:15:36.506 [Lua] level display name arena_cave_slaanesh_path1
05:15:36.506 [Lua] level display name arena_cave_tzeentch_path1
05:15:36.506 [Lua] level display name sig_snare_e_slaanesh_path1
05:15:36.506 [Lua] level display name sig_snare_e_tzeentch_path1
05:15:36.506 [Lua] level display name sig_crag_wastes_path3
05:15:36.506 [Lua] level display name sig_crag_khorne_path5
05:15:36.506 [Lua] level display name sig_mordrek_tzeentch_path3
05:15:36.506 [Lua] level display name fort
05:15:36.506 [Lua] level display name pat_tower_nurgle_path4
05:15:36.506 [Lua] level display name sig_crag_tzeentch_path1
05:15:36.506 [Lua] level display name sig_crag_tzeentch_path4
05:15:36.506 [Lua] level display name pat_forest_belakor_path2
05:15:36.506 [Lua] level display name pat_bay_tzeentch_path4
05:15:36.506 [Lua] level display name sig_crag_tzeentch_path5
05:15:36.506 [Lua] level display name sig_citadel_khorne_path2
05:15:36.506 [Lua] level display name sig_snare_e_belakor_path1
05:15:36.506 [Lua] level display name dlc_bogenhafen_city
05:15:36.506 [Lua] level display name pat_mountain_wastes_path4
05:15:36.506 [Lua] level display name pat_mountain_nurgle_path4
05:15:36.506 [Lua] level display name pat_town_khorne_path1
05:15:36.506 [Lua] level display name sig_volcano_tzeentch_path5
05:15:36.506 [Lua] level display name pat_town_khorne_path2
05:15:36.506 [Lua] level display name pat_bay_wastes_path3
05:15:36.506 [Lua] level display name pat_mines_tzeentch_path3
05:15:36.506 [Lua] level display name sig_mordrek_tzeentch_path4
05:15:36.506 [Lua] level display name pat_bay_khorne_path2
05:15:36.506 [Lua] level display name sig_volcano_belakor_path1
05:15:36.506 [Lua] level display name sig_gorge_wastes_path2
05:15:36.506 [Lua] level display name pat_tower_nurgle_path3
05:15:36.506 [Lua] level display name pat_mines_khorne_path1
05:15:36.506 [Lua] level display name sig_citadel_tzeentch_path4
05:15:36.506 [Lua] level display name pat_tower_nurgle_path2
05:15:36.506 [Lua] level display name sig_gorge_nurgle_path5
05:15:36.506 [Lua] level display name pat_mountain_khorne_path5
05:15:36.506 [Lua] level display name arena_ice_tzeentch_path1
05:15:36.506 [Lua] level display name sig_crag_nurgle_path2
05:15:36.506 [Lua] level display name sig_citadel_slaanesh_path5
05:15:36.506 [Lua] level display name pat_mines_slaanesh_path2
05:15:36.538 [Lua] TIME: 0.013
05:15:36.566 [Lua] [ConflictSettings] Contained breeds generated in: 0.0020000000000006679
05:15:36.713 [Lua] <>realm = official<>
05:15:36.714 [Lua] [ModManager] Mods enabled: true // Bundled: true
05:15:36.714 [Lua] [ModManager] Fetching mod metadata ...
05:15:36.886 [Lua] [ModManager] Metadata request completed. success=true code=200
05:15:36.886 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z
05:15:36.886 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z
05:15:36.886 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z
05:15:36.886 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z
05:15:36.886 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z
05:15:36.886 [Lua] [ModManager] Metadata set: [1464907434] = 20211210T020000Z
05:15:36.886 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z
05:15:36.886 [Lua] [ModManager] Metadata set: [1467751760] = 20220614T020000Z
05:15:36.886 [Lua] [ModManager] Metadata set: [1569650837] = 20220310T020000Z
05:15:36.898 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.898 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.902 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.903 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.905 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.918 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.919 warning: [ModManager] Mod with id 1393616748ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.919 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.921 warning: [ModManager] Mod with id 1619024877ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.921 warning: [ModManager] Mod with id 1719960960ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.921 warning: [ModManager] Mod with id 1835393505ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.921 warning: [ModManager] Mod with id 1384087820ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.921 warning: [ModManager] Mod with id 1423536193ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.921 warning: [ModManager] Mod with id 1678844573ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.923 warning: [ModManager] Mod with id 1422758813ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.923 warning: [ModManager] Mod with id 1417461746ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.925 warning: [ModManager] Mod with id 2734566701ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2734566701\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.925 warning: [ModManager] Mod with id 2731280209ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2731280209\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.925 warning: [ModManager] Mod with id 2723169907ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2723169907\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.925 warning: [ModManager] Mod with id 2659684899ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2659684899\mod.bin can't be added as mod hash catalog to EAC, skipping
05:15:36.925 [Lua]
05:15:36.925 [Lua] [1467751760] = 25 (number)
05:15:36.925 [Lua] [1384066089] = 18 (number)
05:15:36.925 [Lua] [1459917022] = 3 (number)
05:15:36.925 [Lua] [1388911015] = 11 (number)
05:15:36.925 [Lua] [1369573612] = 24 (number)
05:15:36.925 [Lua] [1395655171] = 13 (number)
05:15:36.925 [Lua] [1421155919] = 5 (number)
05:15:36.925 [Lua] [1569650837] = 23 (number)
05:15:36.925 [Lua] [1374248490] = 22 (number)
05:15:36.925 [Lua] [1383542440] = 19 (number)
05:15:36.925 [Lua] [1495937978] = 16 (number)
05:15:36.925 [Lua] [1393343095] = 2 (number)
05:15:36.925 [Lua] [1391228174] = 20 (number)
05:15:36.925 [Lua] [1383433646] = 4 (number)
05:15:36.925 [Lua] [1487862316] = 8 (number)
05:15:36.925 [Lua] [1502859403] = 9 (number)
05:15:36.925 [Lua] [1497664830] = 15 (number)
05:15:36.925 [Lua] [1448714756] = 12 (number)
05:15:36.925 [Lua] [1395453301] = 1 (number)
05:15:36.925 [Lua] [1384094638] = 7 (number)
05:15:36.925 [Lua] [1387440934] = 6 (number)
05:15:36.925 [Lua] [1445717962] = 17 (number)
05:15:36.925 [Lua] [1389872347] = 0 (number)
05:15:36.925 [Lua] [1397265260] = 21 (number)
05:15:36.925 [Lua] [1498992606] = 10 (number)
05:15:36.925 [Lua] [1460327284] = 14 (number)
05:15:36.925 [Lua]
05:15:36.925 [Lua] user_setting.mods =>
05:15:36.925 [Lua] [ModManager][warning] Mod "More Items Library" with id 1422758813 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager] id=1467751760 last_updated=20220712T153354Z metadata=20220614T020000Z
05:15:36.925 [Lua] [ModManager] id=1569650837 last_updated=20220316T220544Z metadata=20220310T020000Z
05:15:36.925 [Lua] [ModManager][warning] Mod "Console" with id 1524365529 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Damage History HP Bar" with id 1609835442 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Ready Up!" with id 1529868962 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Report Deaths" with id 1601093964 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Show Damage (Abandoned)" with id 1388882435 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Deed Mutators Selector" with id 1393616748 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "DwOns QoL" with id 1719960960 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Give All Hats, Skins And Paintings" with id 1423536193 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Helpers" with id 1678844573 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Any Weapon" with id 1417461746 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Peregrinaje: Misfortunes" with id 2659684899 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Boon Manager" with id 2734566701 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Boons 4 Bots" with id 2731280209 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager][warning] Mod "Pull Up" with id 2723169907 was not found in the workshop folder.
05:15:36.925 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
05:15:36.925 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="6/30/2022 1:16:17 PM")
05:15:36.925 [Lua] [ModManager] mods[2] = (id=1389872347, name="Simple UI (Abandoned)", enabled="true", last_updated="10/31/2019 9:17:26 AM")
05:15:36.925 [Lua] [ModManager] mods[3] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM")
05:15:36.925 [Lua] [ModManager] mods[4] = (id=1422758813, name="More Items Library", enabled="true", last_updated="6/30/2022 8:17:21 PM")
05:15:36.925 [Lua] [ModManager] mods[5] = (id=1467751760, name="UI Tweaks", enabled="true", last_updated="7/12/2022 3:33:54 PM")
05:15:36.925 [Lua] [ModManager] mods[6] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM")
05:15:36.925 [Lua] [ModManager] mods[7] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM")
05:15:36.925 [Lua] [ModManager] mods[8] = (id=1487862316, name="Reroll Improvements", enabled="false", last_updated="12/11/2018 6:10:34 PM")
05:15:36.925 [Lua] [ModManager] mods[9] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM")
05:15:36.925 [Lua] [ModManager] mods[10] = (id=1383542440, name="Weapon Kill Counter", enabled="false", last_updated="10/24/2019 1:57:30 PM")
05:15:36.925 [Lua] [ModManager] mods[11] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM")
05:15:36.925 [Lua] [ModManager] mods[12] = (id=1384066089, name="Neuter Ult Effects", enabled="false", last_updated="7/14/2021 7:29:57 PM")
05:15:36.925 [Lua] [ModManager] mods[13] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM")
05:15:36.925 [Lua] [ModManager] mods[14] = (id=1388911015, name="Chat Block (Abandoned)", enabled="true", last_updated="4/6/2019 11:15:24 AM")
05:15:36.925 [Lua] [ModManager] mods[15] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM")
05:15:36.925 [Lua] [ModManager] mods[16] = (id=1387440934, name="Third Person Equipment (Abandoned)", enabled="false", last_updated="11/8/2018 5:28:49 PM")
05:15:36.925 [Lua] [ModManager] mods[17] = (id=1421155919, name="Mission timer", enabled="false", last_updated="10/29/2019 7:17:56 PM")
05:15:36.925 [Lua] [ModManager] mods[18] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM")
05:15:36.925 [Lua] [ModManager] mods[19] = (id=1384094638, name="Crosshair Customization", enabled="false", last_updated="11/22/2019 6:31:06 PM")
05:15:36.925 [Lua] [ModManager] mods[20] = (id=1391228174, name="UI Improvements (Abandoned)", enabled="false", last_updated="8/20/2020 5:36:56 PM")
05:15:36.925 [Lua] [ModManager] mods[21] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="3/16/2022 10:05:44 PM")
05:15:36.925 [Lua] [ModManager] mods[22] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM")
05:15:36.925 [Lua] [ModManager] mods[23] = (id=1502859403, name="Notice Key Pickup", enabled="false", last_updated="12/8/2021 8:05:01 PM")
05:15:36.925 [Lua] [ModManager] mods[24] = (id=1460327284, name="BossKillTimer", enabled="false", last_updated="12/8/2021 8:07:11 PM")
05:15:36.925 [Lua] [ModManager] mods[25] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM")
05:15:36.925 [Lua] [ModManager] mods[26] = (id=1498992606, name="Countries in Lobby Browser", enabled="false", last_updated="5/6/2021 7:15:49 PM")
05:15:36.925 [Lua] [ModManager] mods[27] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM")
05:15:36.925 [Lua] [ModManager] mods[28] = (id=1524365529, name="Console", enabled="false", last_updated="")
05:15:36.925 [Lua] [ModManager] mods[29] = (id=1387894846, name="Killbots", enabled="false", last_updated="9/8/2018 4:16:14 PM")
05:15:36.925 [Lua] [ModManager] mods[30] = (id=1609835442, name="Damage History HP Bar", enabled="false", last_updated="12/31/2018 7:48:49 PM")
05:15:36.925 [Lua] [ModManager] mods[31] = (id=1529868962, name="Ready Up!", enabled="false", last_updated="12/9/2018 6:20:39 PM")
05:15:36.926 [Lua] [ModManager] mods[32] = (id=1395132559, name="Creature Spawner", enabled="true", last_updated="10/24/2022 9:08:33 PM")
05:15:36.926 [Lua] [ModManager] mods[33] = (id=1601093964, name="Report Deaths", enabled="false", last_updated="8/29/2019 1:23:46 AM")
05:15:36.926 [Lua] [ModManager] mods[34] = (id=1388882435, name="Show Damage (Abandoned)", enabled="false", last_updated="3/21/2019 8:57:05 PM")
05:15:36.926 [Lua] [ModManager] mods[35] = (id=1393616748, name="Deed Mutators Selector", enabled="true", last_updated="11/14/2021 6:20:11 PM")
05:15:36.926 [Lua] [ModManager] mods[36] = (id=1719960960, name="DwOns QoL", enabled="false", last_updated="12/2/2022 1:20:48 AM")
05:15:36.926 [Lua] [ModManager] mods[37] = (id=1835393505, name="Cata 3 & Deathwish", enabled="false", last_updated="10/26/2022 12:49:22 PM")
05:15:36.926 [Lua] [ModManager] mods[38] = (id=1619024877, name="Onslaught", enabled="false", last_updated="11/14/2022 3:19:12 AM")
05:15:36.926 [Lua] [ModManager] mods[39] = (id=1384087820, name="True Solo QoL Tweaks", enabled="false", last_updated="11/14/2021 6:40:24 PM")
05:15:36.926 [Lua] [ModManager] mods[40] = (id=1423536193, name="Give All Hats, Skins And Paintings", enabled="false", last_updated="2/20/2019 2:33:16 PM")
05:15:36.926 [Lua] [ModManager] mods[41] = (id=1678844573, name="Helpers", enabled="true", last_updated="5/29/2022 3:17:06 PM")
05:15:36.926 [Lua] [ModManager] mods[42] = (id=1417461746, name="Any Weapon", enabled="false", last_updated="12/3/2020 12:33:33 PM")
05:15:36.926 [Lua] [ModManager] mods[43] = (id=2659684899, name="Peregrinaje: Misfortunes", enabled="false", last_updated="1/18/2023 9:24:18 PM")
05:15:36.926 [Lua] [ModManager] mods[44] = (id=2734566701, name="Boon Manager", enabled="false", last_updated="4/19/2022 3:54:38 PM")
05:15:36.926 [Lua] [ModManager] mods[45] = (id=2731280209, name="Boons 4 Bots", enabled="false", last_updated="3/18/2022 6:29:41 PM")
05:15:36.926 [Lua] [ModManager] mods[46] = (id=2723169907, name="Pull Up", enabled="false", last_updated="4/5/2022 3:38:22 PM")
05:15:36.926 [Lua] <>modded = true<>
05:15:36.926 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
05:15:36.927 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
05:15:36.935 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
05:15:36.935 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0619c090)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0619c510)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02f1ec60)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x034c1830)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02f10920)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02f39b50)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x085d0f40)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x085d1bb0)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x085d1ae0)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dcec0)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x064df3e0)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x064d1740)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x072aabc0)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x064d1780)
05:15:36.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x064d1720)
05:15:36.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x068e23a0)
05:15:36.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x068e25a0)
05:15:36.937 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
05:15:36.937 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x00189260)
05:15:36.937 [Lua] <>modded = true<>
05:15:36.937 [Lua] <>Mod:1389872347:Simple UI (Abandoned) = true<>
05:15:36.938 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
05:15:36.939 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
05:15:36.939 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
05:15:36.939 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
05:15:36.939 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x05cf24c0)
05:15:36.939 [Lua] <>modded = true<>
05:15:36.939 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
05:15:36.941 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
05:15:36.942 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
05:15:36.942 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
05:15:36.942 [Lua] <>modded = true<>
05:15:36.943 [Lua] <>Mod:1467751760:UI Tweaks = true<>
05:15:36.944 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
05:15:36.946 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
05:15:36.946 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
05:15:36.947 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x065beac0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x065bf1e0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x065bef20)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x065bf2d0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x065bec60)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x065bf020)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x065bf2f0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x065bf3b0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x000234c0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x065bf930)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x065c0c70)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x065bf7a0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_apply_crosshair_position' from [EnergyBarUI] (Origin: function: 0x068c6cf0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x068b4a20)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x066f42b0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x066f4380)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x066f4650)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0670ab90)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x06521ae0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x0595f850)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x068e2690)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01ae5780)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01a58d20)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x02252a90)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x067dfd70)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x06680280)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x065031b0)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x061bfd80)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x065bfb00)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x065c7760)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x065c7b20)
05:15:36.948 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x065cc220)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0662c460)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x065f0d90)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x065f0e60)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x065c74c0)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x065c7700)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x065c7690)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x065c76b0)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x04947df0)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x0381c430)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x03684680)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x036844e0)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x065f0bd0)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x066240f0)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x065f0900)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x06624150)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x065c7670)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01a20820)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0253c220)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0253c040)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x000943c0)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x065c78b0)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x06729980)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x06729650)
05:15:36.949 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x06729670)
05:15:36.950 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x06510780)
05:15:36.950 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x06510450)
05:15:36.950 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x068e2560)
05:15:36.951 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
05:15:36.951 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
05:15:36.951 [Lua] <>modded = true<>
05:15:36.951 [Lua] <>Mod:1395453301:Skip Intro = true<>
05:15:36.952 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
05:15:36.953 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
05:15:36.953 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
05:15:36.953 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02e7f730)
05:15:36.953 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02e7f7e0)
05:15:36.953 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
05:15:36.953 [Lua] <>modded = true<>
05:15:36.953 [Lua] <>Mod:1397265260:Numeric UI = true<>
05:15:36.954 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
05:15:36.955 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
05:15:36.955 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
05:15:36.955 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
05:15:36.956 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x065bf930)
05:15:36.956 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x065c07e0)
05:15:36.956 [Lua] <>modded = true<>
05:15:36.956 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
05:15:36.957 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
05:15:36.957 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
05:15:36.958 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
05:15:36.958 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x065f0bd0)
05:15:36.958 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x066240f0)
05:15:36.958 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x065f0900)
05:15:36.958 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x06624150)
05:15:36.958 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
05:15:36.958 [Lua] <>modded = true<>
05:15:36.958 [Lua] <>Mod:1459917022:Parry Indicator = true<>
05:15:36.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
05:15:36.959 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
05:15:36.959 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
05:15:36.959 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
05:15:36.959 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x06729960)
05:15:36.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x019e4f50)
05:15:36.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x019e4f70)
05:15:36.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x019e5030)
05:15:36.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x021e5030)
05:15:36.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x021e5300)
05:15:36.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x021e5330)
05:15:36.959 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x021f0750)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x021f0fc0)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x006340a0] (Origin: function: 0x006340d0)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x006340a0] (Origin: function: 0x006340f0)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x006340a0] (Origin: function: 0x00634110)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00634520] (Origin: function: 0x00634550)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00634520] (Origin: function: 0x00634570)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00634520] (Origin: function: 0x00634590)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00634e90] (Origin: function: 0x00634ec0)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00634e90] (Origin: function: 0x00634ee0)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00634e90] (Origin: function: 0x00634f00)
05:15:36.960 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
05:15:36.960 [Lua] <>modded = true<>
05:15:36.960 [Lua] <>Mod:1388911015:Chat Block (Abandoned) = true<>
05:15:36.961 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
05:15:36.962 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
05:15:36.962 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block (Abandoned)', workshop_id: 1388911015]
05:15:36.962 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0254d970)
05:15:36.962 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
05:15:36.962 [Lua] <>modded = true<>
05:15:36.962 [Lua] <>Mod:1445717962:Loadout Manager = true<>
05:15:36.963 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
05:15:36.964 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
05:15:36.964 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x073a2e90)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x085c8fb0)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x085c8ec0)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x073a3370)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x058007e0)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x0595de80)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x058008a0)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x0595df40)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00d95920)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00a7d460)
05:15:36.964 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
05:15:36.964 [Lua] <>modded = true<>
05:15:36.964 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
05:15:36.966 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
05:15:36.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
05:15:36.966 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
05:15:36.966 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
05:15:36.966 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0671d800)
05:15:36.966 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0671db40)
05:15:36.966 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0671d970)
05:15:36.966 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0671d990)
05:15:36.966 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0671d9b0)
05:15:36.966 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0671da30)
05:15:36.966 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0671da50)
05:15:36.966 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
05:15:36.967 [Lua] <>modded = true<>
05:15:36.967 [Lua] <>Mod:1495937978:Host your own game = true<>
05:15:36.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
05:15:36.968 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
05:15:36.968 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x05cf2710)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x07998380)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x07998540)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x07998500)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x079984b0)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x07f88610)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x07f887f0)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x07f88940)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x07f886a0)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x079e6fa0)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x079e71e0)
05:15:36.969 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
05:15:36.969 [Lua] <>modded = true<>
05:15:36.969 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
05:15:36.970 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
05:15:36.971 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
05:15:36.971 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x02433420)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0229aea0)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x02433270)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x0242ded0)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x02346000)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02daa080)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02daac10)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02da9d00)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x0079cc90)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x02345d50)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x02345400] (Origin: function: 0x02345430)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x02345400] (Origin: function: 0x023457e0)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x02345400] (Origin: function: 0x02345800)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x02345400] (Origin: function: 0x02345880)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x02345400] (Origin: function: 0x02345980)
05:15:36.971 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x02345400] (Origin: function: 0x023458b0)
05:15:36.972 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x02345400] (Origin: function: 0x02345b30)
05:15:36.972 [Lua] <>modded = true<>
05:15:36.972 [Lua] <>Mod:1448714756:No Wobble = true<>
05:15:36.973 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
05:15:36.973 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
05:15:36.973 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
05:15:36.973 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
05:15:36.973 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x057b9f30)
05:15:36.973 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
05:15:36.974 [Lua] <>project = vermintide 2<>
05:15:36.974 [Lua] <>build = release<>
05:15:36.974 [Lua] <>platform = win32<>
05:15:36.974 [Lua] <>dedicated_server = false<>
05:15:36.974 [Lua] <>title_id = 5107<>
05:15:36.974 [Lua] <>content_revision = 31967<>
05:15:36.974 [Lua] <>engine_revision = 5e8c95198fe9360418e0fe53a08916a496fa0c5f<>
05:15:36.974 [Lua] <>release_version = 4.8.1<>
05:15:36.974 [Lua] <>rendering_backend = dx11<>
05:15:36.974 [Lua] <>teamcity_build_id = 246586<>
05:15:36.981 [Lua] <>steam_id = 110000101e55044<>
05:15:36.981 [Lua] <>steam_profile_name = Visulth<>
05:15:36.981 [Lua] <>steam_app_id = 552500<>
05:15:36.981 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<>
05:15:36.981 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
05:15:36.991 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0099999999999998
05:15:36.991 [Lua] save: 0.0099999999999997868
05:15:36.991 [Lua]
05:15:36.991 [Lua] unaccounted: 0
05:15:36.991 [Lua] [Boot] User ID: 110000101e55044 Visulth
05:15:36.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
05:15:36.996 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
05:15:36.996 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
05:15:36.996 [Lua] initializing mechanism to: adventure
05:15:36.996 [Lua] [PartyManager] Clear parties. sync_to_clients: "false"
05:15:36.996 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
05:15:36.996 [Lua] [PartyManager] Register parties
05:15:36.996 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
05:15:36.996 [Lua] Game:setup() total time: 0.015
05:15:36.996 [Lua] handle gfx quality: 0.0099999999999997868
05:15:36.996 [Lua] default settings: 0
05:15:36.996 [Lua] user settings: 0
05:15:36.996 [Lua] set frame times: 0
05:15:36.996 [Lua] init random: 0
05:15:36.996 [Lua] managers: 0.0049999999999998934
05:15:36.996 [Lua]
05:15:36.996 [Lua] unaccounted: 0
05:15:36.996 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
05:15:36.996 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
05:15:36.996 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
05:15:36.996 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
05:15:36.996 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
05:15:36.996 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
05:15:36.996 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
05:15:37.007 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
05:15:37.007 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
05:15:37.007 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
05:15:37.007 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
05:15:37.007 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
05:15:37.007 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
05:15:37.007 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
05:15:37.007 [Lua] [Testify] Ready!
05:15:37.008 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000f0a90)
05:15:37.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
05:15:37.042 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
05:15:37.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
05:15:37.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
05:15:37.193 [Lua] [PackageManager] Force_load: resource_packages/title_screen
05:15:37.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
05:15:37.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
05:15:37.243 [Lua] [PackageManager] Force_load: resource_packages/menu
05:15:37.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
05:15:37.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
05:15:37.310 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
05:15:37.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
05:15:37.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
05:15:37.581 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
05:15:37.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
05:15:37.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
05:15:37.663 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
05:15:37.664 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
05:15:37.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
05:15:37.697 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
05:15:37.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
05:15:37.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
05:15:37.865 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
05:15:37.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
05:15:38.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
05:15:38.017 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
05:15:38.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
05:15:38.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
05:15:38.270 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
05:15:38.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
05:15:38.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
05:15:38.488 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
05:15:38.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
05:15:38.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
05:15:38.605 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
05:15:38.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
05:15:38.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
05:15:38.706 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
05:15:38.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
05:15:38.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
05:15:38.773 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
05:15:38.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
05:15:38.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
05:15:38.840 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
05:15:38.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
05:15:39.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
05:15:39.120 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
05:15:39.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
05:15:39.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
05:15:39.175 [Lua] [PackageManager] Force_load: resource_packages/inventory
05:15:39.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
05:15:39.188 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
05:15:39.188 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
05:15:39.188 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
05:15:39.188 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x05a2d680)
05:15:39.188 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x05a2c770)
05:15:39.188 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02fe7a70)
05:15:39.188 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x06044ac0)
05:15:39.188 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x03611ed0)
05:15:39.189 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
05:15:39.189 [Lua] [Gamestate] Enter StateTitleScreen
05:15:39.189 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
05:15:39.189 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
05:15:39.189 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
05:15:39.189 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
05:15:39.189 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
05:15:39.191 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
05:15:39.206 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
05:15:39.206 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
05:15:39.206 [Save] Loading `save_data`
05:15:39.206 [Save] Load done
05:15:39.223 [Lua] [BackendManagerPlayFab] Backend Enabled
05:15:39.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
05:15:39.239 [Lua] [PackageManager] Force_load: resource_packages/careers
05:15:39.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
05:15:39.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
05:15:39.273 [Lua] [PackageManager] Force_load: resource_packages/decals
05:15:39.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
05:15:39.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
05:15:39.342 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
05:15:39.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
05:15:39.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
05:15:39.748 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
05:15:39.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
05:15:40.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
05:15:40.100 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
05:15:40.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
05:15:40.109 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<>
05:15:40.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1
05:15:40.236 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1
05:15:40.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1
05:15:40.339 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2
05:15:40.355 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2
05:15:40.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
05:15:40.491 [Lua] [PackageManager] Force_load: resource_packages/ingame
05:15:40.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
05:15:40.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2
05:15:40.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3
05:15:40.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3
05:15:40.797 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3
05:15:40.798 [Save] Saving `save_data`
05:15:40.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4
05:15:40.801 [Save] Save done
05:15:40.812 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1
05:15:40.915 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
05:15:40.915 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4
05:15:41.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
05:15:41.083 [Lua] [PackageManager] Force_load: resource_packages/pickups
05:15:41.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
05:15:41.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
05:15:41.151 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
05:15:41.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
05:15:41.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
05:15:41.184 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
05:15:41.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
05:15:41.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
05:15:41.251 [Lua] [PackageManager] Force_load: resource_packages/breeds
05:15:41.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
05:15:41.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4
05:15:41.353 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5
05:15:41.369 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5
05:15:41.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5
05:15:41.454 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6
05:15:41.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6
05:15:41.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
05:15:41.488 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
05:15:41.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
05:15:41.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
05:15:41.522 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
05:15:41.590 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6
05:15:41.590 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7
05:15:41.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7
05:15:41.710 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7
05:15:41.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8
05:15:41.726 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8
05:15:42.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8
05:15:42.169 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9
05:15:42.185 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9
05:15:42.457 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9
05:15:42.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 10
05:15:42.474 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 10
05:15:42.559 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 10
05:15:42.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 11
05:15:42.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
05:15:42.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
05:15:42.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 12
05:15:42.678 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 12
05:15:42.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 12
05:15:42.803 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 13
05:15:42.814 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 13
05:15:42.899 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 13
05:15:42.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 14
05:15:42.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 14
05:15:43.001 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 14
05:15:43.001 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 15
05:15:43.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 15
05:15:43.390 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 15
05:15:43.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 16
05:15:43.407 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 16
05:15:43.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 16
05:15:43.492 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 17
05:15:43.492 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 18
05:15:43.509 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 17
05:15:43.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 17
05:15:43.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 19
05:15:43.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 18
05:15:43.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 18
05:15:43.728 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 19
05:15:43.798 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 19
05:15:43.798 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 20
05:15:43.814 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 20
05:15:44.093 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 20
05:15:44.097 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
05:15:44.424 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
05:15:44.424 [Lua] ISI-> GET_ALL_ITEMS!
05:15:44.425 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
05:15:44.425 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_maidenguard_1001", "156", "366a18b80fe55e09", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "39a21b9732652934", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1001", "107", "39a21b97331ccde5", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1001", "117", "39a21b97339c35a5", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "39b21cbdbb01c2f3", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1001", "110", "39b21cbdbb43ab20", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "39b21cbdbb8fd16a", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1001", "114", "39b21cbdbc9e40e7", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1001", "119", "39b21cbdbd19916d", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "39b21cbdbd77b8f4", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "5f661c4068d07123", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "5f661c40693dd2eb", "0", "1"
05:15:44.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
05:15:44.425 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "5f661c40698e3313", "0", "1"
05:15:44.425 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 21
05:15:44.425 [Lua]
05:15:44.425 [Lua] [1] = 156 (number)
05:15:44.425 [Lua] [2] = 366a18b80fe55e09 (string)
05:15:44.425 [Lua] [3] = 0 (number)
05:15:44.425 [Lua] [4] = 1 (number)
05:15:44.425 [Lua] [5] = 138 (number)
05:15:44.425 [Lua] [6] = 39a21b9732652934 (string)
05:15:44.425 [Lua] [7] = 0 (number)
05:15:44.425 [Lua] [8] = 1 (number)
05:15:44.425 [Lua] [9] = 107 (number)
05:15:44.425 [Lua] [10] = 39a21b97331ccde5 (string)
05:15:44.425 [Lua] [11] = 0 (number)
05:15:44.425 [Lua] [12] = 1 (number)
05:15:44.425 [Lua] [13] = 117 (number)
05:15:44.425 [Lua] [14] = 39a21b97339c35a5 (string)
05:15:44.425 [Lua] [15] = 0 (number)
05:15:44.425 [Lua] [16] = 1 (number)
05:15:44.425 [Lua] [17] = 142 (number)
05:15:44.425 [Lua] [18] = 39b21cbdbb01c2f3 (string)
05:15:44.425 [Lua] [19] = 0 (number)
05:15:44.425 [Lua] [20] = 1 (number)
05:15:44.425 [Lua] [21] = 110 (number)
05:15:44.425 [Lua] [22] = 39b21cbdbb43ab20 (string)
05:15:44.425 [Lua] [23] = 0 (number)
05:15:44.425 [Lua] [24] = 1 (number)
05:15:44.425 [Lua] [25] = 143 (number)
05:15:44.425 [Lua] [26] = 39b21cbdbb8fd16a (string)
05:15:44.425 [Lua] [27] = 0 (number)
05:15:44.425 [Lua] [28] = 1 (number)
05:15:44.425 [Lua] [29] = 114 (number)
05:15:44.425 [Lua] [30] = 39b21cbdbc9e40e7 (string)
05:15:44.425 [Lua] [31] = 0 (number)
05:15:44.425 [Lua] [32] = 1 (number)
05:15:44.425 [Lua] [33] = 119 (number)
05:15:44.425 [Lua] [34] = 39b21cbdbd19916d (string)
05:15:44.425 [Lua] [35] = 0 (number)
05:15:44.425 [Lua] [36] = 1 (number)
05:15:44.425 [Lua] [37] = 133 (number)
05:15:44.425 [Lua] [38] = 39b21cbdbd77b8f4 (string)
05:15:44.425 [Lua] [39] = 0 (number)
05:15:44.425 [Lua] [40] = 1 (number)
05:15:44.425 [Lua] [41] = 137 (number)
05:15:44.425 [Lua] [42] = 5f661c4068d07123 (string)
05:15:44.425 [Lua] [43] = 0 (number)
05:15:44.425 [Lua] [44] = 1 (number)
05:15:44.425 [Lua] [45] = 129 (number)
05:15:44.425 [Lua] [46] = 5f661c40693dd2eb (string)
05:15:44.425 [Lua] [47] = 0 (number)
05:15:44.425 [Lua] [48] = 1 (number)
05:15:44.425 [Lua] [49] = 128 (number)
05:15:44.425 [Lua] [50] = 5f661c40698e3313 (string)
05:15:44.425 [Lua] [51] = 0 (number)
05:15:44.425 [Lua] [52] = 1 (number)
05:15:44.425 [Lua]
05:15:44.441 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 21
05:15:44.542 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 21
05:15:44.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 22
05:15:44.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 23
05:15:44.559 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 24
05:15:44.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 25
05:15:44.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 26
05:15:44.559 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
05:15:44.559 [Lua] [SteamManager] request_item_prices
05:15:44.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 27
05:15:44.560 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 22
05:15:44.933 [Lua] [SteamManager] on_price_result 1 CAD
05:15:44.933 [Lua] _refresh_steam_item_prices_cb
05:15:44.933 [Lua] Missing item masterlist item for steam_itemdefid: 30
05:15:45.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 22
05:15:45.265 [Lua] Player statistics loaded!
05:15:45.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 23
05:15:45.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 23
05:15:45.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 24
05:15:45.461 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 24
05:15:45.467 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 564 item(s) to the peddler stock
05:15:45.476 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 25
05:15:45.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 25
05:15:45.714 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 26
05:15:45.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 26
05:15:45.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 27
05:15:45.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 27
05:15:45.985 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
05:15:47.017 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
05:15:47.017 [Lua] [Managers] Destroying manager group:
05:15:47.017 [Lua] [Gamestate] Enter state StateLoading
05:15:47.018 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
05:15:47.018 [Lua] [LobbyManager] Setting up network options
05:15:47.019 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
05:15:47.019 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
05:15:47.019 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
05:15:47.019 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
05:15:47.019 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
05:15:47.019 [Lua] LobbyManager:setup_network_options server_port: 27015
05:15:47.019 [Lua] state_loading_restart_network JOIN VIA STEAM 0
05:15:47.027 [Lua] registering RPCs
05:15:47.027 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
05:15:47.027 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
05:15:47.027 [Lua] [LobbyAux] Making combined_hash: 88521817351eb53e from network_hash=2c8b845c37f31d5a, trunk_revision=31967, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
05:15:47.027 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31967, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash 88521817351eb53e, lobby_data_version=2
05:15:47.027 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:892562, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1667479680, lt:load_next_level, extra_packages:{
})
05:15:47.027 [Lua] [LevelTransitionHandler] promote_next_level_data
05:15:47.027 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
05:15:47.027 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044"]
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = inn_level
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 892562
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = inn_level
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = inn
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = adventure
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal
05:15:47.027 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0
05:15:47.028 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1667479680
05:15:47.028 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
05:15:47.028 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
05:15:47.028 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:15:47.028 [SteamVoip] Creating room e0e31eab24e2a40e
05:15:47.028 [SteamVoip] Joining room e0e31eab24e2a40e
05:15:47.028 [EAC] EAC server 110000101e55044 is initializing
05:15:47.032 [EAC] Server is also client 110000101e55044
05:15:47.032 [EACServer] [00:15:47:031] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF6759384F0 LogLevel: Info.
05:15:47.032 [Lua] ### Created peer state machine for 110000101e55044
05:15:47.032 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting
05:15:47.032 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
05:15:47.032 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
05:15:47.033 warning: [Application] Application.update_render_world is deprecated.
05:15:47.036 [Lua] [LevelTransitionHandler] Level load completed!
05:15:47.037 [Lua] [Gamestate] Enter Substate StateLoadingRunning
05:15:47.037 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
05:15:47.037 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
05:15:47.037 [Lua] Set lobby begin:
05:15:47.037 [Lua] Set lobby end.
05:15:47.037 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "3" and join party "nil"
05:15:47.037 [Lua] [LobbyHost] Changed state from 0 to creating
05:15:47.051 [Lua] [StateLoading] load_current_level
05:15:47.051 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
05:15:47.051 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
05:15:47.051 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
05:15:47.051 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
05:15:47.051 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
05:15:47.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
05:15:47.067 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
05:15:47.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
05:15:47.172 [Lua] [LobbyHost] Changed state from creating to joined
05:15:47.172 [Lua] [PartyManager] Leader set to "110000101e55044"
05:15:47.172 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
05:15:47.172 [Lua] [ChatManager] Registering channel 1
05:15:47.172 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
05:15:47.172 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
05:15:47.172 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
05:15:47.188 [Lua] [NetworkServer] Changing num_players from nil to 1
05:15:47.188 [Lua] Players: 1
05:15:47.188 [Lua] Set lobby begin:
05:15:47.188 [Lua] Lobby data matchmaking_type = 3
05:15:47.189 [Lua] Lobby data mission_id = inn_level
05:15:47.189 [Lua] Lobby data selected_mission_id = inn_level
05:15:47.189 [Lua] Lobby data eac_authorized = true
05:15:47.189 [Lua] Lobby data network_hash = 88521817351eb53e
05:15:47.189 [Lua] Lobby data mechanism = adventure
05:15:47.189 [Lua] Lobby data num_players = 1
05:15:47.189 [Lua] Lobby data matchmaking = false
05:15:47.189 [Lua] Set lobby end.
05:15:48.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
05:15:48.388 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
05:15:48.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
05:15:49.048 [Lua] [PartyManager] Player (110000101e55044:1) was put into party undecided (0)
05:15:49.048 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
05:15:49.048 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session
05:15:49.048 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044
05:15:49.048 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting
05:15:49.048 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
05:15:51.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
05:15:51.542 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
05:15:51.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
05:15:51.576 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
05:15:51.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
05:15:51.610 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
05:15:51.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
05:15:51.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
05:15:51.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
05:15:51.712 [Lua] [LevelTransitionHandler] Level load completed!
05:15:51.712 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 892562 - use_random_directors: true - conflict_director_name: inn_level
05:15:51.714 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
05:15:51.714 [Lua] checking dlc's against conflict directors
05:15:51.714 [Lua] number of factions to include 3
05:15:51.714 [Lua] number of factions added 3
05:15:51.714 [Lua] --- --- ---
05:15:51.714 [Lua] Starting... difficulty 'normal'
05:15:51.714 [Lua] These are the starting conflict directors:
05:15:51.714 [Lua] inn_level
05:15:51.714 [Lua] --- --- ---
05:15:51.714 [Lua]
05:15:51.714 [Lua] DONE! Found the following directors:
05:15:51.714 [Lua] (free: 35), Master hash is:
05:15:51.714 [Lua] [EnemyPackageLoader] breed_lookup: {
}
05:15:51.714 [Lua] load_startup_enemy_packages: --------------
05:15:51.714 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
05:15:51.714 [Lua] critter_rat
05:15:51.729 [Lua] ### Received rpc_level_loaded
05:15:51.729 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 334
05:15:51.729 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
05:15:51.745 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
05:15:51.745 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
05:15:51.762 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
05:15:51.762 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
05:15:51.763 [Lua] ### Received rpc_level_loaded
05:15:51.763 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 334
05:15:51.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
05:15:51.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
05:15:51.780 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
05:15:51.780 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
05:15:51.780 [Lua] Starting async level spawning of levels/inn/world
05:15:51.780 [Umbra] Init version: 3.4.15 :: 16 threads
05:15:51.924 [Lua] Async level spawning done
05:15:51.924 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
05:15:52.903 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
05:15:52.903 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
05:15:52.903 [Lua] Set lobby begin:
05:15:52.903 [Lua] Lobby data selected_mission_id = inn_level
05:15:52.903 [Lua] Lobby data num_players = 1
05:15:52.903 [Lua] Lobby data matchmaking = false
05:15:52.903 [Lua] Lobby data host = 110000101e55044
05:15:52.903 [Lua] Lobby data mission_id = inn_level
05:15:52.903 [Lua] Lobby data matchmaking_type = 3
05:15:52.903 [Lua] Lobby data country_code = CA
05:15:52.903 [Lua] Lobby data network_hash = 88521817351eb53e
05:15:52.903 [Lua] Lobby data unique_server_name = Visulth
05:15:52.903 [Lua] Lobby data mechanism = adventure
05:15:52.903 [Lua] Lobby data eac_authorized = true
05:15:52.903 [Lua] Set lobby end.
05:15:52.903 [Lua] [Managers] Destroying manager group:
05:15:52.904 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
05:15:52.904 [Lua] [Gamestate] Enter StateIngame HOST
05:15:52.904 [Lua] [Managers] Calling function on all managers:
05:15:52.904 [Lua] <>level = inn_level<>
05:15:52.904 [Lua] Set lobby begin:
05:15:52.904 [Lua] Lobby data selected_mission_id = inn_level
05:15:52.904 [Lua] Lobby data num_players = 1
05:15:52.904 [Lua] Lobby data matchmaking = false
05:15:52.904 [Lua] Lobby data host = 110000101e55044
05:15:52.904 [Lua] Lobby data mission_id = inn_level
05:15:52.904 [Lua] Lobby data matchmaking_type = 3
05:15:52.904 [Lua] Lobby data country_code = CA
05:15:52.904 [Lua] Lobby data network_hash = 88521817351eb53e
05:15:52.904 [Lua] Lobby data unique_server_name = Visulth
05:15:52.904 [Lua] Lobby data mechanism = adventure
05:15:52.904 [Lua] Lobby data eac_authorized = true
05:15:52.904 [Lua] Set lobby end.
05:15:52.904 [Lua] [StateIngame] Server ingame
05:15:52.907 [Lua] Set lobby begin:
05:15:52.907 [Lua] Lobby data difficulty = normal
05:15:52.907 [Lua] Lobby data selected_mission_id = inn_level
05:15:52.907 [Lua] Lobby data difficulty_tweak = 0
05:15:52.907 [Lua] Lobby data num_players = 1
05:15:52.907 [Lua] Lobby data matchmaking = false
05:15:52.907 [Lua] Lobby data host = 110000101e55044
05:15:52.907 [Lua] Lobby data mission_id = inn_level
05:15:52.907 [Lua] Lobby data matchmaking_type = 3
05:15:52.907 [Lua] Lobby data country_code = CA
05:15:52.907 [Lua] Lobby data network_hash = 88521817351eb53e
05:15:52.907 [Lua] Lobby data unique_server_name = Visulth
05:15:52.907 [Lua] Lobby data mechanism = adventure
05:15:52.907 [Lua] Lobby data eac_authorized = true
05:15:52.907 [Lua] Set lobby end.
05:15:52.907 [Lua] [LobbyAux] Making combined_hash: 88521817351eb53e from network_hash=2c8b845c37f31d5a, trunk_revision=31967, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
05:15:52.907 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31967, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash 88521817351eb53e, lobby_data_version=2
05:15:52.907 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
05:15:52.907 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
05:15:52.907 [Lua] [Matchmaking] initializing
05:15:52.907 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
05:15:52.907 [Lua] [Matchmaking] register rpcs
05:15:52.907 [Lua] GameNetworkManager:init... creating game session
05:15:52.907 [Lua] Host GameSession.make_game_session_host with session:
05:15:52.907 [Lua] [GameNetworkManager] Setting pong timeout to 60
05:15:52.907 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
05:15:52.907 [Lua] [GameNetworkManager] self.is_server = true
05:15:52.907 [Network] Setting artificial MTU limit to 65536
05:15:52.912 [Lua] Switching ConflictSettings: to: inn_level
05:15:52.912 [Lua] pacing=disabled
05:15:52.912 [Lua] roaming=nil
05:15:52.912 [Lua] disabled=false
05:15:52.912 [Lua] pack_spawning=disabled
05:15:52.912 [Lua] contained_breeds=nil
05:15:52.912 [Lua] boss=disabled
05:15:52.912 [Lua] horde=disabled
05:15:52.912 [Lua] specials=disabled
05:15:52.912 [Lua] name=inn_level
05:15:52.912 [Lua] intensity=disabled
05:15:52.912 [Lua] ---
05:15:52.912 [Lua] [LevelAnalysis] set_random_seed( 892562)
05:15:52.930 [Lua] [AIInterestPointSystem] Level Seed: 892562
05:15:52.930 [Lua]
05:15:52.930 [Lua] [entity_system_bag] = table
05:15:52.930 [Lua] [entity_system_bag] = metatable
05:15:52.930 [Lua] [startup_data] = table
05:15:52.930 [Lua] [entity_manager] = table
05:15:52.930 [Lua] [entity_manager] = metatable
05:15:52.930 [Lua] [unit_spawner] = table
05:15:52.930 [Lua] [unit_spawner] = metatable
05:15:52.930 [Lua] [unit_storage] = table
05:15:52.930 [Lua] [unit_storage] = metatable
05:15:52.930 [Lua] [dice_keeper] = table
05:15:52.930 [Lua] [dice_keeper] = metatable
05:15:52.930 [Lua] [is_server] = true (boolean)
05:15:52.930 [Lua] [world] = [World]
05:15:52.930 [Lua] [system_api] = table
05:15:52.930 [Lua] [entity_system] = table
05:15:52.930 [Lua] [entity_system] = metatable
05:15:52.930 [Lua] [network_lobby] = table
05:15:52.930 [Lua] [network_lobby] = metatable
05:15:52.930 [Lua] [profile_synchronizer] = table
05:15:52.930 [Lua] [profile_synchronizer] = metatable
05:15:52.930 [Lua] [level_transition_handler] = table
05:15:52.930 [Lua] [level_transition_handler] = metatable
05:15:52.930 [Lua] [num_local_human_players] = 1 (number)
05:15:52.930 [Lua] [statistics_db] = table
05:15:52.930 [Lua] [statistics_db] = metatable
05:15:52.930 [Lua] [network_server] = table
05:15:52.930 [Lua] [network_server] = metatable
05:15:52.930 [Lua] [input_manager] = table
05:15:52.930 [Lua] [input_manager] = metatable
05:15:52.930 [Lua] [network_clock] = table
05:15:52.930 [Lua] [network_clock] = metatable
05:15:52.930 [Lua] [network_transmit] = table
05:15:52.930 [Lua] [network_transmit] = metatable
05:15:52.930 [Lua] [free_flight_manager] = table
05:15:52.930 [Lua] [free_flight_manager] = metatable
05:15:52.930 [Lua] [network_manager] = table
05:15:52.930 [Lua] [network_manager] = metatable
05:15:52.930 [Lua] [network_event_delegate] = table
05:15:52.930 [Lua] [network_event_delegate] = metatable
05:15:52.930 [Lua]
05:15:52.931 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
05:15:52.937 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
05:15:52.937 [Lua] [AchievementManager] Achievements using the steam platform
05:15:52.937 [Lua] PlayerManager:add_player player_1
05:15:52.992 [Lua] [StateIngame] Level seed: 892562
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_kruber_painting_wood_base_1, async-read,
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
05:15:52.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
05:15:52.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
05:15:52.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
05:15:52.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
05:15:52.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
05:15:52.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1, async-read,
05:15:52.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
05:15:52.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
05:15:52.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
05:15:52.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_hall_painting_wood_base_3, async-read,
05:15:53.000 [Lua] [LevelAnalysis] set_random_seed( 892562)
05:15:53.002 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
05:15:53.002 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
05:15:53.002 [Lua] [IngameUI] init
05:15:53.015 [SteamVoipClient] select_out(110000101e55044, off)
05:15:53.017 [Lua] cb_razer_chroma_setup
05:15:53.050 [Lua] completed
05:15:53.050 [Lua] completed
05:15:53.050 [Lua] completed
05:15:53.066 [Lua] completed
05:15:53.068 [Lua] [Matchmaking] Cancelling matchmaking
05:15:53.068 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:15:53.069 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:15:53.069 [Lua] Set lobby begin:
05:15:53.069 [Lua] Lobby data difficulty = normal
05:15:53.069 [Lua] Lobby data selected_mission_id = inn_level
05:15:53.069 [Lua] Lobby data power_level = 0
05:15:53.069 [Lua] Lobby data difficulty_tweak = 0
05:15:53.069 [Lua] Lobby data num_players = 1
05:15:53.069 [Lua] Lobby data matchmaking = false
05:15:53.069 [Lua] Lobby data host = 110000101e55044
05:15:53.069 [Lua] Lobby data mission_id = inn_level
05:15:53.069 [Lua] Lobby data matchmaking_type = 3
05:15:53.069 [Lua] Lobby data country_code = CA
05:15:53.069 [Lua] Lobby data network_hash = 88521817351eb53e
05:15:53.069 [Lua] Lobby data unique_server_name = Visulth
05:15:53.069 [Lua] Lobby data mechanism = adventure
05:15:53.069 [Lua] Lobby data eac_authorized = true
05:15:53.069 [Lua] Set lobby end.
05:15:53.070 [Flow] complete_skittergate_legend true
05:15:53.070 [Flow] complete_all_helmgart_levels_recruit true
05:15:53.071 [Flow] WitchHunterLevel:35
05:15:53.071 [Flow] LeaderYes
05:15:53.071 [Flow] ALL PC XP:304250
05:15:53.071 [Flow] Has "bogenhafen" DLC:true
05:15:53.071 [Flow] WH XP:60850
05:15:53.071 [Flow] Number of crafted items:7415
05:15:53.071 [Flow] Has "pre_order" DLC:true
05:15:53.071 [Flow] Sum of Powe Levels:1500
05:15:53.071 [Flow] lodestone diff 1:false
05:15:53.071 [Flow] magnus and forest activated
05:15:53.071 [Flow] magnus and forest activated
05:15:53.071 [Flow] cemetery and forest activated
05:15:53.071 [Flow] magnus and cemetery
05:15:53.071 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:15:53.071 [Flow] ALL RUNES ACTIVATED
05:15:53.071 [Flow] magnus and forest activated
05:15:53.071 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:15:53.071 [Flow] ALL RUNES ACTIVATED
05:15:53.071 [Flow] cemetery and forest activated
05:15:53.071 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:15:53.071 [Flow] ALL RUNES ACTIVATED
05:15:53.071 [Flow] magnus and forest activated
05:15:53.071 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:15:53.071 [Flow] ALL RUNES ACTIVATED
05:15:53.071 [Flow] magnus and cemetery
05:15:53.071 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:15:53.071 [Flow] ALL RUNES ACTIVATED
05:15:53.071 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:15:53.073 [Lua] CurrentConflictSettings inn_level
05:15:53.073 [Lua] [ConflictDirector] conflict_director is ai_ready
05:15:53.073 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
05:15:53.073 [Lua] [MainPathSpawningGenerator] Injecting travel distances
05:15:53.074 [Lua] SpecialsPacing:remove_unwanted_breeds:
05:15:53.074 [Lua] Forming navigation groups in one frame
05:15:53.074 [Lua] Forming navigation groups
05:15:53.085 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999999233
05:15:53.085 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
05:15:53.085 [Lua] number of nav groups: 42
05:15:53.086 [Lua] number of refined nav groups : 23
05:15:53.087 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000000012221
05:15:53.087 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
05:15:53.087 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
05:15:53.087 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
05:15:53.089 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
05:15:53.089 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
05:15:53.089 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
05:15:53.089 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
05:15:53.089 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
05:15:53.089 [Lua] [Managers] Calling function on all managers:
05:15:53.089 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
05:15:53.089 [Save] Loading `ut_tweaks_presets`
05:15:53.089 warning: [Save] Missing filename `ut_tweaks_presets`
05:15:53.109 [Save] Saving `save_data`
05:15:53.111 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
05:15:53.111 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
05:15:53.112 [Save] Save done
05:15:53.114 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x04e53b30
05:15:53.117 [Lua] [UnlockManager] All unlocks ready
05:15:53.313 [Lua] [PartyManager] Player (110000101e55044:1) was put into party heroes (1)
05:15:53.313 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
05:15:53.313 [Lua] [IngamePlayerListUI] - Destroy
05:15:53.313 [Lua] [GamePadEquipmentUI] - Destroy
05:15:53.313 [Lua] [EquipmentUI] - Destroy
05:15:53.313 [Lua] [AbilityUI] - Destroy
05:15:53.313 [Lua] [GamePadAbilityUI] - Destroy
05:15:53.324 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101e55044
05:15:53.324 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 110000101e55044
05:15:53.324 [Lua] Set lobby begin:
05:15:53.324 [Lua] Lobby data selected_mission_id = inn_level
05:15:53.324 [Lua] Lobby data num_players = 1
05:15:53.324 [Lua] Lobby data difficulty_tweak = 0
05:15:53.324 [Lua] Lobby data host = 110000101e55044
05:15:53.324 [Lua] Lobby data matchmaking_type = 3
05:15:53.325 [Lua] Lobby data difficulty = normal
05:15:53.325 [Lua] Lobby data player_slot_1 = 0:0
05:15:53.325 [Lua] Lobby data unique_server_name = Visulth
05:15:53.325 [Lua] Lobby data player_slot_4 = 0:0
05:15:53.325 [Lua] Lobby data country_code = CA
05:15:53.325 [Lua] Lobby data matchmaking = false
05:15:53.325 [Lua] Lobby data power_level = 0
05:15:53.325 [Lua] Lobby data mission_id = inn_level
05:15:53.325 [Lua] Lobby data mechanism = adventure
05:15:53.325 [Lua] Lobby data player_slot_5 = 0:0
05:15:53.325 [Lua] Lobby data player_slot_2 = 0:0
05:15:53.325 [Lua] Lobby data network_hash = 88521817351eb53e
05:15:53.325 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:15:53.325 [Lua] Lobby data eac_authorized = true
05:15:53.325 [Lua] Set lobby end.
05:15:53.325 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(3) career(4)
05:15:53.325 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"}]
05:15:53.325 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1264416000,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
05:15:53.326 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
05:15:53.326 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
05:15:53.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
05:15:53.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
05:15:53.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
05:15:53.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
05:15:53.327 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0acf3e00
05:15:53.330 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
05:15:53.330 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
05:15:53.330 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
05:15:53.330 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
05:15:53.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
05:15:53.358 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
05:15:53.358 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
05:15:53.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
05:15:53.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
05:15:53.460 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
05:15:53.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
05:15:53.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
05:15:53.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
05:15:53.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
05:15:53.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
05:15:53.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
05:15:53.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
05:15:53.603 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
05:15:53.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
05:15:53.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
05:15:53.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
05:15:53.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
05:15:53.629 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
05:15:53.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
05:15:53.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
05:15:53.651 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
05:15:53.651 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
05:15:53.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
05:15:53.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
05:15:53.673 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
05:15:53.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
05:15:53.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
05:15:53.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
05:15:53.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
05:15:53.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
05:15:53.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
05:15:53.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
05:15:53.718 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
05:15:53.718 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
05:15:53.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
05:15:53.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
05:15:53.751 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
05:15:53.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
05:15:53.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
05:15:53.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
05:15:53.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
05:15:53.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
05:15:53.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
05:15:53.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
05:15:53.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
05:15:53.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
05:15:53.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
05:15:53.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
05:15:53.831 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
05:15:53.831 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
05:15:53.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
05:15:53.835 [Flow] DISABLE
05:15:53.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
05:15:53.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
05:15:53.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
05:15:53.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
05:15:53.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
05:15:53.873 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
05:15:53.874 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
05:15:53.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh
05:15:53.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh
05:15:53.965 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh
05:15:53.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white
05:15:54.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white
05:15:54.026 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white
05:15:54.026 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
05:15:54.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
05:15:54.259 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
05:15:54.260 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
05:15:54.285 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
05:15:54.285 [Lua] [PackageManager] Force_load: wwise/flamethrower
05:15:54.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2
05:15:54.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2
05:15:54.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2
05:15:54.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
05:15:54.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
05:15:54.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
05:15:54.481 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
05:15:54.508 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
05:15:54.508 [Lua] [PackageManager] Force_load: wwise/steampistol
05:15:54.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
05:15:54.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
05:15:54.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
05:15:54.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
05:15:54.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
05:15:54.741 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
05:15:54.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
05:15:54.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
05:15:54.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
05:15:54.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
05:15:55.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
05:15:55.186 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
05:15:55.186 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
05:15:55.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
05:15:55.248 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
05:15:55.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
05:15:55.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
05:15:55.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
05:15:55.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
05:15:55.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
05:15:55.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
05:15:55.337 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
05:15:55.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
05:15:55.373 [Lua] [PackageManager] Force_load: wwise/drakegun
05:15:55.373 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
05:15:55.409 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
05:15:55.409 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
05:15:55.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
05:15:55.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
05:15:55.436 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
05:15:55.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
05:15:55.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
05:15:55.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
05:15:55.462 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1264416000
05:15:55.466 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
05:15:55.468 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
05:15:55.468 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
05:15:55.468 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
05:15:55.468 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
05:15:55.468 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
05:15:55.468 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
05:15:55.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:15:55.469 [Lua] TalentExtension:_send_rpc_sync_talents 42
05:15:55.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:15:55.469 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
05:15:55.469 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43
05:15:55.469 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
05:15:55.481 [Lua] Players are leaving the safe zone
05:15:55.663 [Lua] StateInGameRunning:_game_actually_starts()
05:15:55.663 [Lua] [IngameUI] menu view on_enter start_menu_view
05:15:55.663 [Lua] hero_fullscreen_menu_on_enter
05:15:55.663 [Lua] [GameModeInn] Start menu opened
05:15:55.663 [Lua] #################################################################################################################
05:15:55.663 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
05:15:55.663 [Lua] #################################################################################################################
05:15:55.663 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
05:15:55.663 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
05:15:55.667 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09bb0580
05:15:55.668 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
05:15:55.671 [SteamVoipClient] select_out(110000101e55044, off)
05:15:55.674 [Lua] cb_razer_chroma_setup
05:15:55.678 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
05:15:55.683 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
05:15:55.683 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
05:15:55.683 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized
05:15:55.683 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
05:15:55.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
05:15:55.684 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
05:15:55.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
05:15:55.684 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
05:15:55.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
05:15:55.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
05:15:55.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
05:15:55.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
05:15:55.747 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
05:15:55.779 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
05:15:55.779 [Lua] Commit load time data
05:15:56.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x341, position: 0
05:15:56.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
05:15:56.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
05:15:56.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
05:15:56.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
05:15:56.814 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
05:15:56.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
05:15:56.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
05:15:56.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
05:15:56.822 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
05:15:56.822 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
05:15:56.825 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_kruber_painting_wood_base_1, async-read,
05:15:56.825 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
05:15:56.829 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
05:15:56.829 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
05:15:56.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
05:15:56.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
05:15:56.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
05:15:56.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
05:15:56.866 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
05:15:56.866 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
05:15:57.111 [Lua] [IngameUI] menu view on_exit start_menu_view
05:15:57.111 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
05:15:57.111 [Lua] hero_fullscreen_menu_on_exit
05:15:57.111 [Lua] [GameModeInn] Start menu closed
05:15:57.113 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09bb0580
05:15:57.113 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
05:15:57.113 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
05:15:57.113 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
05:15:57.113 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
05:15:57.113 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
05:15:57.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
05:15:57.241 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x341, position: 27249
05:15:57.922 [Lua] [PlayFabMirrorBase] _commit_internal "1"
05:15:57.923 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:15:57.934 [Lua] generate_backend_stats 110000101e55044:1
05:15:57.999 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:15:57.999 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
05:15:57.999 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
05:15:57.999 [Lua] Set lobby begin:
05:15:57.999 [Lua] Lobby data selected_mission_id = inn_level
05:15:57.999 [Lua] Lobby data num_players = 1
05:15:57.999 [Lua] Lobby data difficulty_tweak = 0
05:15:57.999 [Lua] Lobby data host = 110000101e55044
05:15:57.999 [Lua] Lobby data matchmaking_type = 3
05:15:57.999 [Lua] Lobby data difficulty = normal
05:15:57.999 [Lua] Lobby data player_slot_1 = 0:0
05:15:57.999 [Lua] Lobby data unique_server_name = Visulth
05:15:57.999 [Lua] Lobby data player_slot_4 = 0:0
05:15:57.999 [Lua] Lobby data country_code = CA
05:15:57.999 [Lua] Lobby data matchmaking = false
05:15:57.999 [Lua] Lobby data power_level = 835
05:15:57.999 [Lua] Lobby data mission_id = inn_level
05:15:57.999 [Lua] Lobby data mechanism = adventure
05:15:57.999 [Lua] Lobby data player_slot_5 = 0:0
05:15:57.999 [Lua] Lobby data player_slot_2 = 0:0
05:15:57.999 [Lua] Lobby data network_hash = 88521817351eb53e
05:15:57.999 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:15:57.999 [Lua] Lobby data eac_authorized = true
05:15:57.999 [Lua] Set lobby end.
05:15:58.004 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
05:15:58.184 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
05:15:58.190 [Lua] [PlayFabMirrorBase] commit result "success", "1"
05:16:02.968 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
05:16:04.000 [Lua] [Matchmaking] Cancelling matchmaking
05:16:04.000 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:16:04.005 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:782332, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:2083865344, lt:load_next_level, extra_packages:{
})
05:16:04.005 [Lua] [LevelTransitionHandler] promote_next_level_data
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = morris_hub
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 782332
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = inn_deus
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 2083865344
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
05:16:04.005 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:16:04.006 [Lua] TRANSITION nil nil load_next_level
05:16:04.006 [Lua] Transition type "load_next_level", is server: true
05:16:04.006 [Lua] [GameNetworkManager] Leaving game...
05:16:04.006 [Lua] [GameNetworkManager] Shutting down game session host.
05:16:04.006 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
05:16:04.006 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
05:16:04.006 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=13.02
05:16:04.010 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
05:16:06.053 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
05:16:06.053 [Lua] [Managers] Calling function on all managers:
05:16:06.053 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
05:16:06.054 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
05:16:06.054 [Lua] Clearing all global lookup lists
05:16:06.054 [Lua] [IngamePlayerListUI] - Destroy
05:16:06.054 [Lua] [GamePadEquipmentUI] - Destroy
05:16:06.054 [Lua] [EquipmentUI] - Destroy
05:16:06.054 [Lua] [AbilityUI] - Destroy
05:16:06.054 [Lua] [GamePadAbilityUI] - Destroy
05:16:06.054 [Lua] [IngameUI] destroy
05:16:06.056 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[12b1b06400b8bcc3]'
child 1: '#ID[356c6daa084b6fa5]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[b533b35bbeb5f873]'
child 4: '#ID[0979e34eaacf6a46]'
child 5: '#ID[0979e34eaacf6a46]'
child 6: '#ID[ff9da4adb6ed109e]'
05:16:06.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
05:16:06.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
05:16:06.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
05:16:06.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
05:16:06.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
05:16:06.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_kruber_painting_wood_base_1
05:16:06.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
05:16:06.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
05:16:06.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
05:16:06.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
05:16:06.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
05:16:06.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1
05:16:06.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
05:16:06.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
05:16:06.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
05:16:06.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_hall_painting_wood_base_3
05:16:06.183 [Lua] [Managers] Destroying manager group:
05:16:06.184 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1539e658fb86bced]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[a9b3ac1124917e9f]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[60a9466a5d1db0e3]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[60a9466a5d1db0e3]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[10a0a3f87e96537f]'
05:16:06.186 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
05:16:06.225 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
05:16:06.225 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
05:16:06.225 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
05:16:06.225 [Lua] [Matchmaking] unregister rpcs
05:16:06.225 [Lua] ############### UNLOADING PACKAGES ###############
05:16:06.225 [Lua] [Managers] Calling function on all managers:
05:16:06.225 [Lua] [Managers] Destroying manager group:
05:16:06.225 [Lua] [Gamestate] Enter state StateLoading
05:16:06.226 [Lua] [Gamestate] Enter Substate StateLoadingRunning
05:16:06.226 [Lua] [Matchmaking] register rpcs
05:16:06.226 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:16:06.226 [Lua] Set lobby begin:
05:16:06.226 [Lua] Lobby data selected_mission_id = inn_level
05:16:06.226 [Lua] Lobby data num_players = 1
05:16:06.226 [Lua] Lobby data difficulty_tweak = 0
05:16:06.226 [Lua] Lobby data host = 110000101e55044
05:16:06.226 [Lua] Lobby data matchmaking_type = 3
05:16:06.226 [Lua] Lobby data difficulty = normal
05:16:06.226 [Lua] Lobby data player_slot_1 = 0:0
05:16:06.226 [Lua] Lobby data unique_server_name = Visulth
05:16:06.226 [Lua] Lobby data player_slot_4 = 0:0
05:16:06.226 [Lua] Lobby data country_code = CA
05:16:06.226 [Lua] Lobby data matchmaking = false
05:16:06.226 [Lua] Lobby data power_level = 0
05:16:06.226 [Lua] Lobby data mission_id = inn_level
05:16:06.226 [Lua] Lobby data mechanism = adventure
05:16:06.226 [Lua] Lobby data player_slot_5 = 0:0
05:16:06.226 [Lua] Lobby data player_slot_2 = 0:0
05:16:06.227 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:06.227 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:06.227 [Lua] Lobby data eac_authorized = true
05:16:06.227 [Lua] Set lobby end.
05:16:06.227 [Lua] registering RPCs
05:16:06.227 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
05:16:06.227 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
05:16:06.227 [Lua] Set lobby begin:
05:16:06.227 [Lua] Lobby data selected_mission_id = morris_hub
05:16:06.227 [Lua] Lobby data num_players = 1
05:16:06.227 [Lua] Lobby data difficulty_tweak = 0
05:16:06.227 [Lua] Lobby data host = 110000101e55044
05:16:06.227 [Lua] Lobby data matchmaking_type = 3
05:16:06.227 [Lua] Lobby data difficulty = normal
05:16:06.227 [Lua] Lobby data player_slot_1 = 0:0
05:16:06.227 [Lua] Lobby data unique_server_name = Visulth
05:16:06.227 [Lua] Lobby data player_slot_4 = 0:0
05:16:06.227 [Lua] Lobby data country_code = CA
05:16:06.227 [Lua] Lobby data matchmaking = false
05:16:06.227 [Lua] Lobby data power_level = 0
05:16:06.227 [Lua] Lobby data mission_id = morris_hub
05:16:06.227 [Lua] Lobby data mechanism = deus
05:16:06.227 [Lua] Lobby data player_slot_5 = 0:0
05:16:06.227 [Lua] Lobby data player_slot_2 = 0:0
05:16:06.227 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:06.227 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:06.227 [Lua] Lobby data eac_authorized = true
05:16:06.227 [Lua] Set lobby end.
05:16:06.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
05:16:06.244 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false
05:16:06.244 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
05:16:06.244 [Lua] [StateLoading] load_current_level
05:16:06.244 [Lua] initializing mechanism to: deus
05:16:06.244 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "2"
05:16:06.244 [Lua] [PlayFabMirrorBase] _commit_internal "2"
05:16:06.244 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:16:06.244 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics...
05:16:06.244 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:16:06.244 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
05:16:06.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 30
05:16:06.245 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
05:16:06.254 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
05:16:06.254 [Umbra] Unload tome
05:16:06.254 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
05:16:06.308 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
05:16:06.317 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
05:16:06.317 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
05:16:06.317 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
05:16:06.325 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 30
05:16:06.325 [Lua] [PlayFabMirrorBase] commit result "success", "2"
05:16:06.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
05:16:06.355 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
05:16:06.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
05:16:06.437 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 30
05:16:07.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
05:16:07.566 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
05:16:07.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
05:16:09.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
05:16:09.433 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
05:16:09.450 [Lua] [LevelTransitionHandler] Level load completed!
05:16:09.450 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 782332 - use_random_directors: false - conflict_director_name: disabled
05:16:09.450 [Lua] [EnemyPackageLoader] Load no enemies on this level
05:16:09.451 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
05:16:09.451 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
05:16:09.451 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
05:16:09.459 [Lua] Async level spawning done
05:16:09.467 [Lua] ### Received rpc_level_loaded
05:16:09.467 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 110
05:16:09.467 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
05:16:09.484 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
05:16:09.484 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
05:16:09.501 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
05:16:09.501 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
05:16:09.501 [Lua] ### Received rpc_level_loaded
05:16:09.501 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 110
05:16:09.502 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
05:16:10.516 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
05:16:10.516 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
05:16:10.516 [Lua] [Matchmaking] unregister rpcs
05:16:10.516 [Lua] Set lobby begin:
05:16:10.516 [Lua] Lobby data selected_mission_id = morris_hub
05:16:10.516 [Lua] Lobby data num_players = 1
05:16:10.516 [Lua] Lobby data difficulty_tweak = 0
05:16:10.516 [Lua] Lobby data host = 110000101e55044
05:16:10.516 [Lua] Lobby data matchmaking_type = 3
05:16:10.516 [Lua] Lobby data difficulty = normal
05:16:10.516 [Lua] Lobby data player_slot_1 = 0:0
05:16:10.516 [Lua] Lobby data unique_server_name = Visulth
05:16:10.516 [Lua] Lobby data player_slot_4 = 0:0
05:16:10.516 [Lua] Lobby data country_code = CA
05:16:10.516 [Lua] Lobby data matchmaking = false
05:16:10.516 [Lua] Lobby data power_level = 0
05:16:10.516 [Lua] Lobby data mission_id = morris_hub
05:16:10.516 [Lua] Lobby data mechanism = deus
05:16:10.516 [Lua] Lobby data player_slot_5 = 0:0
05:16:10.516 [Lua] Lobby data player_slot_2 = 0:0
05:16:10.516 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:10.516 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:10.516 [Lua] Lobby data eac_authorized = true
05:16:10.516 [Lua] Set lobby end.
05:16:10.516 [Lua] [Managers] Destroying manager group:
05:16:10.517 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
05:16:10.517 [Lua] [Gamestate] Enter StateIngame HOST
05:16:10.517 [Lua] [Managers] Calling function on all managers:
05:16:10.517 [Lua] <>level = morris_hub<>
05:16:10.517 [Lua] [StateIngame] Server ingame
05:16:10.519 [Lua] Set lobby begin:
05:16:10.519 [Lua] Lobby data selected_mission_id = morris_hub
05:16:10.519 [Lua] Lobby data num_players = 1
05:16:10.519 [Lua] Lobby data difficulty_tweak = 0
05:16:10.519 [Lua] Lobby data host = 110000101e55044
05:16:10.519 [Lua] Lobby data matchmaking_type = 3
05:16:10.519 [Lua] Lobby data difficulty = normal
05:16:10.519 [Lua] Lobby data player_slot_1 = 0:0
05:16:10.519 [Lua] Lobby data unique_server_name = Visulth
05:16:10.519 [Lua] Lobby data player_slot_4 = 0:0
05:16:10.519 [Lua] Lobby data country_code = CA
05:16:10.519 [Lua] Lobby data matchmaking = false
05:16:10.519 [Lua] Lobby data power_level = 0
05:16:10.519 [Lua] Lobby data mission_id = morris_hub
05:16:10.519 [Lua] Lobby data mechanism = deus
05:16:10.519 [Lua] Lobby data player_slot_5 = 0:0
05:16:10.519 [Lua] Lobby data player_slot_2 = 0:0
05:16:10.519 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:10.519 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:10.520 [Lua] Lobby data eac_authorized = true
05:16:10.520 [Lua] Set lobby end.
05:16:10.520 [Lua] [Matchmaking] register rpcs
05:16:10.520 [Lua] GameNetworkManager:init... creating game session
05:16:10.520 [Lua] Host GameSession.make_game_session_host with session:
05:16:10.520 [Lua] [GameNetworkManager] Setting pong timeout to 60
05:16:10.520 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
05:16:10.520 [Lua] [GameNetworkManager] self.is_server = true
05:16:10.520 [Network] Setting artificial MTU limit to 65536
05:16:10.525 [Lua] Switching ConflictSettings: to: disabled
05:16:10.525 [Lua] pacing=disabled
05:16:10.525 [Lua] roaming=nil
05:16:10.525 [Lua] specials=disabled
05:16:10.525 [Lua] debug_color=black
05:16:10.525 [Lua] pack_spawning=disabled
05:16:10.525 [Lua] contained_breeds=nil
05:16:10.525 [Lua] disabled=true
05:16:10.525 [Lua] boss=disabled
05:16:10.525 [Lua] horde=disabled
05:16:10.525 [Lua] name=disabled
05:16:10.525 [Lua] intensity=disabled
05:16:10.525 [Lua] ---
05:16:10.525 [Lua] [LevelAnalysis] set_random_seed( 782332)
05:16:10.533 [Lua] [AIInterestPointSystem] Level Seed: 0
05:16:10.533 [Lua]
05:16:10.533 [Lua] [entity_system_bag] = table
05:16:10.533 [Lua] [entity_system_bag] = metatable
05:16:10.533 [Lua] [startup_data] = table
05:16:10.533 [Lua] [entity_manager] = table
05:16:10.533 [Lua] [entity_manager] = metatable
05:16:10.533 [Lua] [unit_spawner] = table
05:16:10.533 [Lua] [unit_spawner] = metatable
05:16:10.533 [Lua] [unit_storage] = table
05:16:10.533 [Lua] [unit_storage] = metatable
05:16:10.533 [Lua] [dice_keeper] = table
05:16:10.533 [Lua] [dice_keeper] = metatable
05:16:10.533 [Lua] [is_server] = true (boolean)
05:16:10.533 [Lua] [world] = [World]
05:16:10.533 [Lua] [system_api] = table
05:16:10.533 [Lua] [entity_system] = table
05:16:10.533 [Lua] [entity_system] = metatable
05:16:10.533 [Lua] [network_lobby] = table
05:16:10.533 [Lua] [network_lobby] = metatable
05:16:10.533 [Lua] [profile_synchronizer] = table
05:16:10.533 [Lua] [profile_synchronizer] = metatable
05:16:10.533 [Lua] [level_transition_handler] = table
05:16:10.533 [Lua] [level_transition_handler] = metatable
05:16:10.533 [Lua] [num_local_human_players] = 1 (number)
05:16:10.533 [Lua] [statistics_db] = table
05:16:10.533 [Lua] [statistics_db] = metatable
05:16:10.533 [Lua] [network_server] = table
05:16:10.533 [Lua] [network_server] = metatable
05:16:10.533 [Lua] [input_manager] = table
05:16:10.533 [Lua] [input_manager] = metatable
05:16:10.533 [Lua] [network_clock] = table
05:16:10.533 [Lua] [network_clock] = metatable
05:16:10.533 [Lua] [network_transmit] = table
05:16:10.533 [Lua] [network_transmit] = metatable
05:16:10.533 [Lua] [free_flight_manager] = table
05:16:10.533 [Lua] [free_flight_manager] = metatable
05:16:10.533 [Lua] [network_manager] = table
05:16:10.533 [Lua] [network_manager] = metatable
05:16:10.533 [Lua] [network_event_delegate] = table
05:16:10.533 [Lua] [network_event_delegate] = metatable
05:16:10.533 [Lua]
05:16:10.534 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
05:16:10.539 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
05:16:10.539 [Lua] [AchievementManager] Achievements using the steam platform
05:16:10.539 [Lua] PlayerManager:add_player player_1
05:16:10.593 [Lua] [StateIngame] Level seed: 782332
05:16:10.594 [Lua] [LevelAnalysis] set_random_seed( 0)
05:16:10.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
05:16:10.595 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
05:16:10.595 [Lua] [IngameUI] init
05:16:10.607 [SteamVoipClient] select_out(110000101e55044, off)
05:16:10.609 [Lua] cb_razer_chroma_setup
05:16:10.642 [Lua] completed
05:16:10.642 [Lua] completed
05:16:10.642 [Lua] completed
05:16:10.658 [Lua] completed
05:16:10.660 [Lua] [Matchmaking] Cancelling matchmaking
05:16:10.660 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:16:10.660 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:16:10.661 [Lua] Set lobby begin:
05:16:10.661 [Lua] Lobby data selected_mission_id = morris_hub
05:16:10.661 [Lua] Lobby data num_players = 1
05:16:10.661 [Lua] Lobby data difficulty_tweak = 0
05:16:10.661 [Lua] Lobby data host = 110000101e55044
05:16:10.661 [Lua] Lobby data matchmaking_type = 3
05:16:10.661 [Lua] Lobby data difficulty = normal
05:16:10.661 [Lua] Lobby data player_slot_1 = 0:0
05:16:10.661 [Lua] Lobby data unique_server_name = Visulth
05:16:10.661 [Lua] Lobby data player_slot_4 = 0:0
05:16:10.661 [Lua] Lobby data country_code = CA
05:16:10.661 [Lua] Lobby data matchmaking = false
05:16:10.661 [Lua] Lobby data power_level = 835
05:16:10.661 [Lua] Lobby data mission_id = morris_hub
05:16:10.661 [Lua] Lobby data mechanism = deus
05:16:10.661 [Lua] Lobby data player_slot_5 = 0:0
05:16:10.661 [Lua] Lobby data player_slot_2 = 0:0
05:16:10.661 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:10.661 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:10.661 [Lua] Lobby data eac_authorized = true
05:16:10.661 [Lua] Set lobby end.
05:16:10.662 [Lua] CurrentConflictSettings disabled
05:16:10.662 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
05:16:10.663 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
05:16:10.663 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
05:16:10.663 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
05:16:10.663 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
05:16:10.663 [Lua] [Managers] Calling function on all managers:
05:16:10.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
05:16:10.663 [Save] Loading `ut_tweaks_presets`
05:16:10.663 warning: [Save] Missing filename `ut_tweaks_presets`
05:16:10.663 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0af54590
05:16:10.669 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
05:16:10.669 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
05:16:10.705 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
05:16:10.705 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
05:16:10.713 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
05:16:10.713 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
05:16:10.713 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
05:16:10.715 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
05:16:10.717 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
05:16:10.717 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
05:16:10.717 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
05:16:10.717 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
05:16:10.717 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
05:16:10.717 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
05:16:10.718 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:16:10.718 [Lua] TalentExtension:_send_rpc_sync_talents 4
05:16:10.718 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:16:10.718 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
05:16:10.718 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5
05:16:10.718 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
05:16:10.869 [Lua] StateInGameRunning:_game_actually_starts()
05:16:10.869 [Lua] #################################################################################################################
05:16:10.869 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
05:16:10.869 [Lua] #################################################################################################################
05:16:10.869 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
05:16:10.869 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
05:16:10.873 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
05:16:10.970 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
05:16:10.970 [Lua] Commit load time data
05:16:15.907 [Lua] [IngameUI] menu view on_enter start_game_view
05:16:15.908 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c7aa050
05:16:15.908 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
05:16:15.923 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
05:16:15.923 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
05:16:15.923 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
05:16:15.923 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
05:16:15.924 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
05:16:17.404 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
05:16:17.404 [Lua] ............................................................................................................
05:16:17.404 [Lua] ............................................................................................................
05:16:17.404 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
05:16:17.404 [Lua] ............................................................................................................
05:16:17.404 [Lua] ............................................................................................................
05:16:17.409 [Lua] [Matchmaking] Cancelling matchmaking
05:16:17.409 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:16:17.413 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
05:16:17.413 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
05:16:17.414 [Lua] Set lobby begin:
05:16:17.414 [Lua] Lobby data selected_mission_id = morris_hub
05:16:17.415 [Lua] Lobby data num_players = 1
05:16:17.415 [Lua] Lobby data difficulty_tweak = 0
05:16:17.415 [Lua] Lobby data host = 110000101e55044
05:16:17.415 [Lua] Lobby data matchmaking_type = 3
05:16:17.415 [Lua] Lobby data difficulty = cataclysm
05:16:17.415 [Lua] Lobby data player_slot_1 = 0:0
05:16:17.415 [Lua] Lobby data unique_server_name = Visulth
05:16:17.415 [Lua] Lobby data player_slot_4 = 0:0
05:16:17.415 [Lua] Lobby data country_code = CA
05:16:17.415 [Lua] Lobby data matchmaking = false
05:16:17.415 [Lua] Lobby data power_level = 835
05:16:17.415 [Lua] Lobby data mission_id = morris_hub
05:16:17.415 [Lua] Lobby data mechanism = deus
05:16:17.415 [Lua] Lobby data player_slot_5 = 0:0
05:16:17.415 [Lua] Lobby data player_slot_2 = 0:0
05:16:17.415 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:17.415 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:17.415 [Lua] Lobby data eac_authorized = true
05:16:17.415 [Lua] Set lobby end.
05:16:17.415 [Lua] [PartyManager] Leader set to "110000101e55044"
05:16:17.415 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
05:16:17.415 [Lua] Set lobby begin:
05:16:17.415 [Lua] Lobby data twitch_enabled = false
05:16:17.415 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:17.415 [Lua] Lobby data num_players = 1
05:16:17.415 [Lua] Lobby data difficulty_tweak = 0
05:16:17.415 [Lua] Lobby data host = 110000101e55044
05:16:17.415 [Lua] Lobby data matchmaking_type = 2
05:16:17.415 [Lua] Lobby data match_started = true
05:16:17.415 [Lua] Lobby data difficulty = cataclysm
05:16:17.415 [Lua] Lobby data player_slot_1 = 0:0
05:16:17.415 [Lua] Lobby data player_slot_4 = 0:0
05:16:17.415 [Lua] Lobby data unique_server_name = Visulth
05:16:17.415 [Lua] Lobby data quick_game = false
05:16:17.415 [Lua] Lobby data country_code = CA
05:16:17.415 [Lua] Lobby data matchmaking = false
05:16:17.415 [Lua] Lobby data power_level = 835
05:16:17.415 [Lua] Lobby data mission_id = morris_hub
05:16:17.415 [Lua] Lobby data mechanism = deus
05:16:17.415 [Lua] Lobby data player_slot_5 = 0:0
05:16:17.415 [Lua] Lobby data player_slot_2 = 0:0
05:16:17.415 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:17.415 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:17.415 [Lua] Lobby data eac_authorized = true
05:16:17.415 [Lua] Set lobby end.
05:16:17.415 [Lua] Set lobby begin:
05:16:17.415 [Lua] Lobby data twitch_enabled = false
05:16:17.415 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:17.415 [Lua] Lobby data num_players = 1
05:16:17.415 [Lua] Lobby data difficulty_tweak = 0
05:16:17.416 [Lua] Lobby data host = 110000101e55044
05:16:17.416 [Lua] Lobby data matchmaking_type = 2
05:16:17.416 [Lua] Lobby data is_private = true
05:16:17.416 [Lua] Lobby data match_started = true
05:16:17.416 [Lua] Lobby data difficulty = cataclysm
05:16:17.416 [Lua] Lobby data player_slot_1 = 0:0
05:16:17.416 [Lua] Lobby data player_slot_4 = 0:0
05:16:17.416 [Lua] Lobby data unique_server_name = Visulth
05:16:17.416 [Lua] Lobby data quick_game = false
05:16:17.416 [Lua] Lobby data country_code = CA
05:16:17.416 [Lua] Lobby data matchmaking = false
05:16:17.416 [Lua] Lobby data power_level = 835
05:16:17.416 [Lua] Lobby data mission_id = morris_hub
05:16:17.416 [Lua] Lobby data mechanism = deus
05:16:17.416 [Lua] Lobby data player_slot_5 = 0:0
05:16:17.416 [Lua] Lobby data player_slot_2 = 0:0
05:16:17.416 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:17.416 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:17.416 [Lua] Lobby data eac_authorized = true
05:16:17.416 [Lua] Set lobby end.
05:16:17.416 [Lua] [ChatManager][1]System: Starting hosted game...
05:16:17.416 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
05:16:17.416 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
05:16:17.509 [Lua] [IngameUI] menu view on_exit start_game_view
05:16:17.509 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
05:16:17.510 [Save] Saving `save_data`
05:16:17.510 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
05:16:17.510 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
05:16:17.510 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
05:16:17.510 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
05:16:17.512 [Save] Save done
05:16:17.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c7aa050
05:16:27.092 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
05:16:27.092 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
05:16:27.101 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
05:16:27.101 [Lua] Set lobby begin:
05:16:27.101 [Lua] Lobby data twitch_enabled = false
05:16:27.101 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:27.101 [Lua] Lobby data num_players = 1
05:16:27.101 [Lua] Lobby data difficulty_tweak = 0
05:16:27.101 [Lua] Lobby data host = 110000101e55044
05:16:27.101 [Lua] Lobby data matchmaking_type = 2
05:16:27.101 [Lua] Lobby data is_private = true
05:16:27.102 [Lua] Lobby data match_started = true
05:16:27.102 [Lua] Lobby data difficulty = cataclysm
05:16:27.102 [Lua] Lobby data player_slot_1 = 0:0
05:16:27.102 [Lua] Lobby data player_slot_4 = 0:0
05:16:27.102 [Lua] Lobby data unique_server_name = Visulth
05:16:27.102 [Lua] Lobby data quick_game = false
05:16:27.102 [Lua] Lobby data country_code = CA
05:16:27.102 [Lua] Lobby data matchmaking = false
05:16:27.102 [Lua] Lobby data power_level = 835
05:16:27.102 [Lua] Lobby data mission_id = morris_hub
05:16:27.102 [Lua] Lobby data mechanism = deus
05:16:27.102 [Lua] Lobby data player_slot_5 = 0:0
05:16:27.102 [Lua] Lobby data player_slot_2 = 0:0
05:16:27.102 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:27.102 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:27.102 [Lua] Lobby data eac_authorized = true
05:16:27.102 [Lua] Set lobby end.
05:16:27.102 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:nil, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1765125888, lt:load_next_level, extra_packages:{
})
05:16:27.102 [Lua] [NetworkServer] Entering post game
05:16:27.102 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
05:16:27.102 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
05:16:27.102 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:934: in function update
[9] @foundation/scripts/util/state_machine.lua:141: in function update
[10] @scripts/boot.lua:882: in function game_update
[11] @scripts/boot.lua:612:in function
[1] self = table: 000000000A40E030
[2] self = table: 000000000B1814E0; game_server_lobby_client = nil
[3] self = table: 000000000B1814E0
[4] self = table: 000000000B1814E0; dt = nil; t = nil; verify_dlc_data = table: 00000000050F9BA0; active_peers = table: 0000000005CEAD30; is_done = true; success = true
[5] self = table: 00000000001FD380; dt = 0.0038062152452766895; t = 49.370200415200088; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 00000000001FD380; dt = 0.0038062152452766895
[7] hook_chain = [function]
[8] self = table: 00000000032106A0; dt = 0.0038062152452766895; main_t = 49.370200415200088; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 15.958125958452001
[9] self = table: 0000000005C99FE0; dt = 0.0038062152452766895; t = 49.370200415200088
[10] self = table: 0000000000098310; real_world_dt = 0.0038062152452766895; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0038062152452766895; t = 49.370200415200088
[11] dt = 0.0038062152452766895
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 0000000003214AB0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000A1A34F0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000A1A35C0; _disable_spawning_reasons = table: 000000000A4AC020; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A4ABFF0; _mutator_handler = table: 00000000031E57C0; network_server = table: 0000000002B7EF40; _game_mode = table: 000000000A2CF180; _profile_synchronizer = table: 0000000001B8D190; _lobby_host = table: 000000000371A2E0; _level_key = "morris_hub"; _network_transmit = table: 0000000001AA1340; _flow_set_data = table: 000000000116D6D0; is_server = true; network_event_delegate = table: 0000000001CFA7F0;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 00000000001FD380; search_config = table: 0000000006003BE0; _verify_dlc_data = table: 00000000050F9BA0; _network_server = table: 0000000002B7EF40; _lobby = table: 000000000371A2E0; _statistics_db = table: 0000000003214AB0; _network_transmit = table: 0000000001AA1340; state_context = table: 0000000005FF6BE0;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 00000000001FD380; search_config = table: 0000000006003BE0; _verify_dlc_data = table: 00000000050F9BA0; _network_server = table: 0000000002B7EF40; _lobby = table: 000000000371A2E0; _statistics_db = table: 0000000003214AB0; _network_transmit = table: 0000000001AA1340; state_context = table: 0000000005FF6BE0;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 00000000001FD380; search_config = table: 0000000006003BE0; _verify_dlc_data = table: 00000000050F9BA0; _network_server = table: 0000000002B7EF40; _lobby = table: 000000000371A2E0; _statistics_db = table: 0000000003214AB0; _network_transmit = table: 0000000001AA1340; state_context = table: 0000000005FF6BE0;
[5] network_server = table: 0000000002B7EF40; network_event_delegate = table: 0000000001CFA7F0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001DA3C90; _state = table: 000000000B1814E0; is_server = true; _power_level_timer = 53.446773860894609; lobby_finder = table: 00000000001FCD60; peers_to_sync = table: 0000000001DA3D20; _level_weights = table: 0000000001DA3CF0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000101e55044"; lobby_finder_timer = 0; lobby = table: 000000000371A2E0; profile_update_time = 0; params = table: 00000000001FD350; profile_synchronizer = table: 0000000001B8D190; debug = table: 0000000001DA3B50; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005FF6BE0; statistics_db = table: 0000000003214AB0; network_transmit = table: 0000000001AA1340; _network_hash = "88521817351eb53e"; difficulty_manager = table: 00000000064E95E0; party_owned_dlcs = table: 0000000001DA3CC0;
[6] network_server = table: 0000000002B7EF40; network_event_delegate = table: 0000000001CFA7F0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001DA3C90; _state = table: 000000000B1814E0; is_server = true; _power_level_timer = 53.446773860894609; lobby_finder = table: 00000000001FCD60; peers_to_sync = table: 0000000001DA3D20; _level_weights = table: 0000000001DA3CF0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000101e55044"; lobby_finder_timer = 0; lobby = table: 000000000371A2E0; profile_update_time = 0; params = table: 00000000001FD350; profile_synchronizer = table: 0000000001B8D190; debug = table: 0000000001DA3B50; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005FF6BE0; statistics_db = table: 0000000003214AB0; network_transmit = table: 0000000001AA1340; _network_hash = "88521817351eb53e"; difficulty_manager = table: 00000000064E95E0; party_owned_dlcs = table: 0000000001DA3CC0;
[8] world_name = "level_world"; entity_system_bag = table: 0000000001D00180; network_server = table: 0000000002B7EF40; entity_system = table: 0000000000630A50; parent = table: 0000000000098310; _level_flow_events = table: 000000000A49B8D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000321A740; profile_synchronizer = table: 0000000001B8D190; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000A141890; num_local_human_players = 1; _ping_reporter = table: 000000000D41B120; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0038062152452766895; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000000CDACD0; network_event_delegate = table: 0000000001CFA7F0; machines = table: 000000000A4AC9A0; _camera_carrier = table: 000000000D41A7B0; free_flight_manager = table: 0000000005227E70; network_transmit = table: 0000000001AA1340; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000003214AB0; _lobby_host = table: 000000000371A2E0; dice_keeper = table: 0000000003744DD0; network_clock = table: 0000000005EBD290; _debug_gui_immediate = [Gui]; _quit_game = false;
[9] _params = table: 0000000005C9A8F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098310; _state = table: 00000000032106A0;
[10] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 0000000005C99FE0; has_booted = true; loading_context = table: 000000000320D560; startup_timer = 3.9111463146982715; bar_timer = 0; disable_loading_bar = true;
05:16:27.105 [Lua] Generated node with: Level , level_seed <-270678849>, Run progress <0.16665>
05:16:27.105 [Lua] Generated node with: Level , level_seed <-37942510>, Run progress <0.3333>
05:16:27.105 [Lua] Generated node with: Level , level_seed <-2043433143>, Run progress <0.6666>
05:16:27.105 [Lua] Generated node with: Level , level_seed <-1022955500>, Run progress <0.3333>
05:16:27.105 [Lua] Generated node with: Level , level_seed <1499798627>, Run progress <0>
05:16:27.105 [Lua] Generated node with: Level , level_seed <-712255898>, Run progress <0.9999>
05:16:27.105 [Lua] Generated node with: Level , level_seed <-1142195571>, Run progress <0>
05:16:27.105 [Lua] Generated node with: Level , level_seed <-1845667192>, Run progress <0.83325>
05:16:27.105 [Lua] Generated node with: Level , level_seed <1873198151>, Run progress <0.3333>
05:16:27.105 [Lua] Generated node with: Level , level_seed <-1176908550>, Run progress <0.49995>
05:16:27.105 [Lua] Generated node with: Level , level_seed <2022963217>, Run progress <0>
05:16:27.105 [Lua] Generated node with: Level , level_seed <-1972219332>, Run progress <0.6666>
05:16:27.105 [Lua] Generated node with: Level , level_seed <-656603029>, Run progress <0.49995>
05:16:27.105 [Lua] Generated node with: Level , level_seed <594936526>, Run progress <0.16665>
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: run_node_key:0:0:0:0 = start
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: soft_currency:110000101e55044:1:0:0 = 146
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: peer_initialized:110000101e55044:0:0:0 = true
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: power_ups:110000101e55044:1:3:4 = [{"client_id":913843136,"name":"talent_1_1","rarity":"exotic"},{"client_id":1062061824,"name":"talent_2_2","rarity":"rare"},{"client_id":1074023680,"name":"talent_3_3","rarity":"exotic"},{"client_id":416494592,"name":"talent_4_3","rarity":"rare"},{"client_id":474887424,"name":"talent_5_1","rarity":"rare"},{"client_id":1689502464,"name":"talent_6_1","rarity":"unique"}]
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: slot_melee:110000101e55044:1:3:4 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: slot_ranged:110000101e55044:1:3:4 = item_key=deus_dr_steam_pistol,powerlevel=450,rarity=plentiful
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: profile_initialized:110000101e55044:1:3:4 = true
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: coins_earned:0:0:0:0 = 146
05:16:27.105 [Lua] [DeusRunController] starting with seed <107741800> on difficulty and dominant god with belakor
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: player_level:0:0:0:0 = 35
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: player_frame:0:0:0:0 = frame_0085
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: player_name:0:0:0:0 = Visulth
05:16:27.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 32
05:16:27.105 [Lua] [SharedState] deus_run_state_19427111: run_node_key:0:0:0:0 = start
05:16:27.105 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1142195571, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1664517120, lt:load_next_level, extra_packages:{
})
05:16:27.105 [Lua] [LevelTransitionHandler] promote_next_level_data
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = dlc_morris_map
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = -1142195571
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = map_deus
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = cataclysm
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = -10
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1664517120
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
05:16:27.105 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:16:27.105 [Lua] [NetworkServer] Entering post game
05:16:27.106 [Save] Saving `save_data`
05:16:27.106 [Lua] gm_event_end_conditions_met false false
05:16:27.106 [Lua] [PlayFabMirrorBase] Force commit
05:16:27.106 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
05:16:27.106 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:16:27.106 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
05:16:27.106 [Lua] TRANSITION nil nil load_next_level
05:16:27.106 [Lua] Transition type "load_next_level", is server: true
05:16:27.106 [Lua] [GameNetworkManager] Leaving game...
05:16:27.106 [Lua] [GameNetworkManager] Shutting down game session host.
05:16:27.106 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
05:16:27.106 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
05:16:27.106 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.96
05:16:27.108 [Save] Save done
05:16:27.108 [Save] Saving `save_data`
05:16:27.109 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false
05:16:27.109 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
05:16:27.109 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 32
05:16:27.109 [Lua] [PlayFabMirrorBase] commit result "success", "3"
05:16:27.111 [Save] Save done
05:16:27.111 [Save] Saving `save_data`
05:16:27.129 [Save] Save done
05:16:27.207 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 32
05:16:29.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
05:16:29.142 [Lua] [Managers] Calling function on all managers:
05:16:29.142 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
05:16:29.142 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
05:16:29.142 [Lua] Clearing all global lookup lists
05:16:29.142 [Lua] [IngamePlayerListUI] - Destroy
05:16:29.143 [Lua] [EquipmentUI] - Destroy
05:16:29.143 [Lua] [AbilityUI] - Destroy
05:16:29.143 [Lua] [GamePadEquipmentUI] - Destroy
05:16:29.143 [Lua] [GamePadAbilityUI] - Destroy
05:16:29.143 [Lua] [IngameUI] destroy
05:16:29.144 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[12b1b06400b8bcc3]'
child 1: '#ID[356c6daa084b6fa5]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[b533b35bbeb5f873]'
child 4: '#ID[0979e34eaacf6a46]'
child 5: '#ID[0979e34eaacf6a46]'
child 6: '#ID[ff9da4adb6ed109e]'
05:16:29.150 [Lua] [Managers] Destroying manager group:
05:16:29.150 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1539e658fb86bced]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[a9b3ac1124917e9f]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[60a9466a5d1db0e3]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[60a9466a5d1db0e3]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[10a0a3f87e96537f]'
05:16:29.151 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
05:16:29.151 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
05:16:29.151 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
05:16:29.151 [Lua] [Matchmaking] unregister rpcs
05:16:29.152 [Lua] ############### UNLOADING PACKAGES ###############
05:16:29.152 [Lua] [Managers] Calling function on all managers:
05:16:29.152 [Lua] [Managers] Destroying manager group:
05:16:29.152 [Lua] [Gamestate] Enter state StateLoading
05:16:29.153 [Lua] [Gamestate] Enter Substate StateLoadingRunning
05:16:29.153 [Lua] [Matchmaking] register rpcs
05:16:29.153 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
05:16:29.153 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
05:16:29.153 [Lua] Set lobby begin:
05:16:29.153 [Lua] Lobby data twitch_enabled = false
05:16:29.153 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:29.153 [Lua] Lobby data num_players = 1
05:16:29.153 [Lua] Lobby data difficulty_tweak = 0
05:16:29.153 [Lua] Lobby data host = 110000101e55044
05:16:29.153 [Lua] Lobby data matchmaking_type = 2
05:16:29.153 [Lua] Lobby data is_private = true
05:16:29.153 [Lua] Lobby data match_started = true
05:16:29.153 [Lua] Lobby data difficulty = cataclysm
05:16:29.153 [Lua] Lobby data player_slot_1 = 0:0
05:16:29.153 [Lua] Lobby data player_slot_4 = 0:0
05:16:29.153 [Lua] Lobby data unique_server_name = Visulth
05:16:29.154 [Lua] Lobby data quick_game = false
05:16:29.154 [Lua] Lobby data country_code = CA
05:16:29.154 [Lua] Lobby data matchmaking = false
05:16:29.154 [Lua] Lobby data power_level = 0
05:16:29.154 [Lua] Lobby data mission_id = morris_hub
05:16:29.154 [Lua] Lobby data mechanism = deus
05:16:29.154 [Lua] Lobby data player_slot_5 = 0:0
05:16:29.154 [Lua] Lobby data player_slot_2 = 0:0
05:16:29.154 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:29.154 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:29.154 [Lua] Lobby data eac_authorized = true
05:16:29.154 [Lua] Set lobby end.
05:16:29.154 [Lua] registering RPCs
05:16:29.154 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
05:16:29.154 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
05:16:29.154 [Lua] Set lobby begin:
05:16:29.154 [Lua] Lobby data twitch_enabled = false
05:16:29.154 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:29.154 [Lua] Lobby data num_players = 1
05:16:29.154 [Lua] Lobby data difficulty_tweak = 0
05:16:29.154 [Lua] Lobby data host = 110000101e55044
05:16:29.154 [Lua] Lobby data matchmaking_type = 2
05:16:29.154 [Lua] Lobby data is_private = true
05:16:29.154 [Lua] Lobby data match_started = true
05:16:29.154 [Lua] Lobby data difficulty = cataclysm
05:16:29.154 [Lua] Lobby data player_slot_1 = 0:0
05:16:29.154 [Lua] Lobby data player_slot_4 = 0:0
05:16:29.154 [Lua] Lobby data unique_server_name = Visulth
05:16:29.154 [Lua] Lobby data quick_game = false
05:16:29.154 [Lua] Lobby data country_code = CA
05:16:29.154 [Lua] Lobby data matchmaking = false
05:16:29.154 [Lua] Lobby data power_level = 0
05:16:29.154 [Lua] Lobby data mission_id = dlc_morris_map
05:16:29.154 [Lua] Lobby data mechanism = deus
05:16:29.154 [Lua] Lobby data player_slot_5 = 0:0
05:16:29.154 [Lua] Lobby data player_slot_2 = 0:0
05:16:29.154 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:29.154 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:29.154 [Lua] Lobby data eac_authorized = true
05:16:29.154 [Lua] Set lobby end.
05:16:29.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
05:16:29.156 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized
05:16:29.156 [Lua] [StateLoading] load_current_level
05:16:29.156 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
05:16:29.181 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
05:16:29.191 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
05:16:29.191 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
05:16:29.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2
05:16:29.209 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2
05:16:29.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
05:16:29.253 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
05:16:30.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
05:16:30.018 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
05:16:30.034 [Lua] [LevelTransitionHandler] Level load completed!
05:16:30.034 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1142195571 - use_random_directors: false - conflict_director_name: disabled
05:16:30.034 [Lua] [EnemyPackageLoader] Load no enemies on this level
05:16:30.035 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
05:16:30.035 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
05:16:30.035 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
05:16:30.039 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false},"inventory_id":1481158784,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}}
05:16:30.039 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
05:16:30.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read,
05:16:30.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
05:16:30.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
05:16:30.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
05:16:30.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
05:16:30.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer
05:16:30.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer
05:16:30.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
05:16:30.052 [Lua] ### Received rpc_level_loaded
05:16:30.052 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 247
05:16:30.052 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
05:16:30.068 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
05:16:30.068 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
05:16:30.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
05:16:30.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
05:16:30.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
05:16:30.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
05:16:30.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
05:16:30.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
05:16:30.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
05:16:30.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
05:16:30.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
05:16:30.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
05:16:30.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
05:16:30.305 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1481158784
05:16:30.305 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
05:16:30.305 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
05:16:30.305 [Lua] ### Received rpc_level_loaded
05:16:30.305 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 247
05:16:30.305 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
05:16:30.305 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
05:16:30.306 [Umbra] Init version: 3.4.15 :: 16 threads
05:16:30.307 [Lua] Async level spawning done
05:16:30.307 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
05:16:31.321 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
05:16:31.321 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
05:16:31.321 [Lua] [Matchmaking] unregister rpcs
05:16:31.321 [Lua] Set lobby begin:
05:16:31.321 [Lua] Lobby data twitch_enabled = false
05:16:31.321 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:31.321 [Lua] Lobby data num_players = 1
05:16:31.322 [Lua] Lobby data difficulty_tweak = 0
05:16:31.322 [Lua] Lobby data host = 110000101e55044
05:16:31.322 [Lua] Lobby data matchmaking_type = 2
05:16:31.322 [Lua] Lobby data is_private = true
05:16:31.322 [Lua] Lobby data match_started = true
05:16:31.322 [Lua] Lobby data difficulty = cataclysm
05:16:31.322 [Lua] Lobby data player_slot_1 = 0:0
05:16:31.322 [Lua] Lobby data player_slot_4 = 0:0
05:16:31.322 [Lua] Lobby data unique_server_name = Visulth
05:16:31.322 [Lua] Lobby data quick_game = false
05:16:31.322 [Lua] Lobby data country_code = CA
05:16:31.322 [Lua] Lobby data matchmaking = false
05:16:31.322 [Lua] Lobby data power_level = 0
05:16:31.322 [Lua] Lobby data mission_id = dlc_morris_map
05:16:31.322 [Lua] Lobby data mechanism = deus
05:16:31.322 [Lua] Lobby data player_slot_5 = 0:0
05:16:31.322 [Lua] Lobby data player_slot_2 = 0:0
05:16:31.322 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:31.322 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:31.322 [Lua] Lobby data eac_authorized = true
05:16:31.322 [Lua] Set lobby end.
05:16:31.322 [Lua] [Managers] Destroying manager group:
05:16:31.322 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens
05:16:31.322 [Lua] [Gamestate] Enter StateIngame HOST
05:16:31.322 [Lua] [Managers] Calling function on all managers:
05:16:31.323 [Lua] <>level = dlc_morris_map<>
05:16:31.323 [Lua] [StateIngame] Server ingame
05:16:31.325 [Lua] Set lobby begin:
05:16:31.325 [Lua] Lobby data twitch_enabled = false
05:16:31.325 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:31.325 [Lua] Lobby data num_players = 1
05:16:31.325 [Lua] Lobby data difficulty_tweak = -10
05:16:31.325 [Lua] Lobby data host = 110000101e55044
05:16:31.325 [Lua] Lobby data matchmaking_type = 2
05:16:31.325 [Lua] Lobby data is_private = true
05:16:31.325 [Lua] Lobby data match_started = true
05:16:31.325 [Lua] Lobby data difficulty = cataclysm
05:16:31.325 [Lua] Lobby data player_slot_1 = 0:0
05:16:31.325 [Lua] Lobby data player_slot_4 = 0:0
05:16:31.325 [Lua] Lobby data unique_server_name = Visulth
05:16:31.325 [Lua] Lobby data quick_game = false
05:16:31.325 [Lua] Lobby data country_code = CA
05:16:31.325 [Lua] Lobby data matchmaking = false
05:16:31.325 [Lua] Lobby data power_level = 0
05:16:31.325 [Lua] Lobby data mission_id = dlc_morris_map
05:16:31.325 [Lua] Lobby data mechanism = deus
05:16:31.325 [Lua] Lobby data player_slot_5 = 0:0
05:16:31.325 [Lua] Lobby data player_slot_2 = 0:0
05:16:31.325 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:31.325 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:31.325 [Lua] Lobby data eac_authorized = true
05:16:31.325 [Lua] Set lobby end.
05:16:31.325 [Lua] [Matchmaking] register rpcs
05:16:31.325 [Lua] GameNetworkManager:init... creating game session
05:16:31.325 [Lua] Host GameSession.make_game_session_host with session:
05:16:31.325 [Lua] [GameNetworkManager] Setting pong timeout to 60
05:16:31.325 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
05:16:31.325 [Lua] [GameNetworkManager] self.is_server = true
05:16:31.325 [Network] Setting artificial MTU limit to 65536
05:16:31.327 [Lua] [SharedState] deus_shop_19427111: shop_state:0:0:0:0 = 1
05:16:31.335 [Lua] Switching ConflictSettings: to: disabled
05:16:31.335 [Lua] pacing=disabled
05:16:31.335 [Lua] roaming=nil
05:16:31.335 [Lua] specials=disabled
05:16:31.335 [Lua] debug_color=black
05:16:31.335 [Lua] pack_spawning=disabled
05:16:31.335 [Lua] contained_breeds=nil
05:16:31.335 [Lua] disabled=true
05:16:31.335 [Lua] boss=disabled
05:16:31.335 [Lua] horde=disabled
05:16:31.335 [Lua] name=disabled
05:16:31.335 [Lua] intensity=disabled
05:16:31.335 [Lua] ---
05:16:31.335 [Lua] [LevelAnalysis] set_random_seed( -1142195571)
05:16:31.338 [Lua] [AIInterestPointSystem] Level Seed: -1142195571
05:16:31.338 [Lua]
05:16:31.338 [Lua] [entity_system_bag] = table
05:16:31.338 [Lua] [entity_system_bag] = metatable
05:16:31.338 [Lua] [startup_data] = table
05:16:31.338 [Lua] [entity_manager] = table
05:16:31.338 [Lua] [entity_manager] = metatable
05:16:31.338 [Lua] [unit_spawner] = table
05:16:31.338 [Lua] [unit_spawner] = metatable
05:16:31.338 [Lua] [unit_storage] = table
05:16:31.338 [Lua] [unit_storage] = metatable
05:16:31.338 [Lua] [dice_keeper] = table
05:16:31.338 [Lua] [dice_keeper] = metatable
05:16:31.338 [Lua] [is_server] = true (boolean)
05:16:31.338 [Lua] [world] = [World]
05:16:31.338 [Lua] [system_api] = table
05:16:31.338 [Lua] [entity_system] = table
05:16:31.338 [Lua] [entity_system] = metatable
05:16:31.338 [Lua] [network_lobby] = table
05:16:31.338 [Lua] [network_lobby] = metatable
05:16:31.338 [Lua] [profile_synchronizer] = table
05:16:31.338 [Lua] [profile_synchronizer] = metatable
05:16:31.338 [Lua] [level_transition_handler] = table
05:16:31.338 [Lua] [level_transition_handler] = metatable
05:16:31.338 [Lua] [num_local_human_players] = 1 (number)
05:16:31.338 [Lua] [statistics_db] = table
05:16:31.338 [Lua] [statistics_db] = metatable
05:16:31.338 [Lua] [network_server] = table
05:16:31.338 [Lua] [network_server] = metatable
05:16:31.338 [Lua] [input_manager] = table
05:16:31.338 [Lua] [input_manager] = metatable
05:16:31.338 [Lua] [network_clock] = table
05:16:31.338 [Lua] [network_clock] = metatable
05:16:31.338 [Lua] [network_transmit] = table
05:16:31.338 [Lua] [network_transmit] = metatable
05:16:31.338 [Lua] [free_flight_manager] = table
05:16:31.338 [Lua] [free_flight_manager] = metatable
05:16:31.338 [Lua] [network_manager] = table
05:16:31.338 [Lua] [network_manager] = metatable
05:16:31.338 [Lua] [network_event_delegate] = table
05:16:31.338 [Lua] [network_event_delegate] = metatable
05:16:31.338 [Lua]
05:16:31.353 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
05:16:31.353 [Lua] [AchievementManager] Achievements using the steam platform
05:16:31.353 [Lua] PlayerManager:add_player player_1
05:16:31.402 [Lua] [StateIngame] Level seed: -1142195571
05:16:31.402 [Lua] [LevelAnalysis] set_random_seed( -1142195571)
05:16:31.402 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
05:16:31.402 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
05:16:31.403 [Lua] [IngameUI] init
05:16:31.408 [SteamVoipClient] select_out(110000101e55044, off)
05:16:31.411 [Lua] cb_razer_chroma_setup
05:16:31.439 [Lua] completed
05:16:31.442 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:16:31.442 [Lua] Set lobby begin:
05:16:31.442 [Lua] Lobby data twitch_enabled = false
05:16:31.442 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:31.442 [Lua] Lobby data num_players = 1
05:16:31.442 [Lua] Lobby data difficulty_tweak = -10
05:16:31.442 [Lua] Lobby data host = 110000101e55044
05:16:31.442 [Lua] Lobby data matchmaking_type = 2
05:16:31.442 [Lua] Lobby data is_private = true
05:16:31.442 [Lua] Lobby data match_started = true
05:16:31.442 [Lua] Lobby data difficulty = cataclysm
05:16:31.442 [Lua] Lobby data player_slot_1 = 0:0
05:16:31.442 [Lua] Lobby data player_slot_4 = 0:0
05:16:31.442 [Lua] Lobby data unique_server_name = Visulth
05:16:31.442 [Lua] Lobby data quick_game = false
05:16:31.442 [Lua] Lobby data country_code = CA
05:16:31.442 [Lua] Lobby data matchmaking = false
05:16:31.442 [Lua] Lobby data power_level = 715
05:16:31.442 [Lua] Lobby data mission_id = dlc_morris_map
05:16:31.442 [Lua] Lobby data mechanism = deus
05:16:31.442 [Lua] Lobby data player_slot_5 = 0:0
05:16:31.442 [Lua] Lobby data player_slot_2 = 0:0
05:16:31.442 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:31.442 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:31.442 [Lua] Lobby data eac_authorized = true
05:16:31.442 [Lua] Set lobby end.
05:16:31.442 [Lua] CurrentConflictSettings disabled
05:16:31.442 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
05:16:31.442 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
05:16:31.442 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
05:16:31.443 [Lua] [Managers] Calling function on all managers:
05:16:31.443 [Lua] [SharedState] deus_run_state_19427111: player_level:0:0:0:0 = 35
05:16:31.443 [Lua] [SharedState] deus_run_state_19427111: player_frame:0:0:0:0 = frame_0085
05:16:31.443 [Lua] [SharedState] deus_run_state_19427111: player_name:0:0:0:0 = Visulth
05:16:31.443 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
05:16:31.443 [Save] Loading `ut_tweaks_presets`
05:16:31.443 warning: [Save] Missing filename `ut_tweaks_presets`
05:16:31.448 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
05:16:31.448 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
05:16:31.475 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
05:16:31.475 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
05:16:31.487 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
05:16:31.487 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
05:16:31.487 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
05:16:31.595 [Lua] StateInGameRunning:_game_actually_starts()
05:16:31.595 [Lua] [SharedState] deus_game_mode_map_19427111: state:0:0:0:0 = 1
05:16:31.595 [Lua] #################################################################################################################
05:16:31.595 [Lua] [Loading Time]: 00:00:02 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
05:16:31.595 [Lua] #################################################################################################################
05:16:31.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
05:16:31.595 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
05:16:31.598 [Lua] self._edges_to_units:%s
traversed_nodes:%s
graph:%s {
node_11={
node_12=[Unit '#ID[eab9d113c7029403]'],
},
node_3={
node_4=[Unit '#ID[eab9d113c7029403]'],
},
node_8={
node_6=[Unit '#ID[eab9d113c7029403]'],
},
node_9={
node_10=[Unit '#ID[eab9d113c7029403]'],
},
node_1={
node_11=[Unit '#ID[eab9d113c7029403]'],
node_2=[Unit '#ID[eab9d113c7029403]'],
},
final={
},
start={
node_13=[Unit '#ID[eab9d113c7029403]'],
node_1=[Unit '#ID[eab9d113c7029403]'],
},
node_6={
final=[Unit '#ID[eab9d113c7029403]'],
},
node_12={
node_10=[Unit '#ID[eab9d113c7029403]'],
},
node_4={
node_8=[Unit '#ID[eab9d113c7029403]'],
node_5=[Unit '#ID[eab9d113c7029403]'],
},
node_13={
node_11=[Unit '#ID[eab9d113c7029403]'],
},
node_5={
node_6=[Unit '#ID[eab9d113c7029403]'],
},
node_10={
node_8=[Unit '#ID[eab9d113c7029403]'],
},
node_2={
node_9=[Unit '#ID[eab9d113c7029403]'],
node_3=[Unit '#ID[eab9d113c7029403]'],
},
} {
} {
node_11={
minor_modifier_group={
"deus_less_elites",
"deus_more_monsters",
},
run_progress=0.16665000000000002,
level_type="TRAVEL",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=-2043433143,
power_ups=-712255898,
mutator=-1022955500,
blessings=1499798627,
},
node_type="ingame",
theme="nurgle",
layout_x=0.27072109282968709,
level="pat_town_nurgle_path5",
layout_y=0.74476620087572087,
next={
"node_12",
},
path=5,
level_seed=-270678849,
base_level="pat_town",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-37942510,
terror_event_power_up="fatigue_regen",
curse="curse_skulking_sorcerer",
terror_event_power_up_rarity="rare",
},
node_3={
minor_modifier_group={
"deus_less_hordes",
"deus_more_monsters",
},
run_progress=0.33329999999999999,
level_type="TRAVEL",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=-1022955500,
power_ups=-1142195571,
mutator=1499798627,
blessings=-712255898,
},
node_type="ingame",
theme="khorne",
layout_x=0.46401820573718749,
level="pat_bay_khorne_path4",
layout_y=0,
next={
"node_4",
},
path=4,
level_seed=-37942510,
base_level="pat_bay",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-2043433143,
terror_event_power_up="crit_chance",
curse="curse_khorne_champions",
terror_event_power_up_rarity="rare",
},
node_8={
level="shop_harmony",
run_progress=0.66660000000000008,
level_type="SHOP",
layout_y=0.67827392578244927,
next={
"node_6",
},
conflict_settings="disabled",
path=0,
base_level="shop_harmony",
system_seeds={
pickups=1499798627,
power_ups=-1845667192,
mutator=-712255898,
blessings=-1142195571,
},
node_type="shop",
weapon_pickup_seed=-1022955500,
theme="wastes",
level_seed=-2043433143,
layout_x=0.69924702473920619,
mutators={
},
},
node_1={
minor_modifier_group={
"deus_less_specials",
"deus_more_monsters",
},
run_progress=0,
level_type="SIGNATURE",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=-1142195571,
power_ups=-1176908550,
mutator=-1845667192,
blessings=1873198151,
},
node_type="ingame",
theme="wastes",
layout_x=0.17704688826062803,
level="sig_volcano_wastes_path4",
layout_y=0.35716251930903581,
next={
"node_2",
"node_11",
},
path=4,
level_seed=1499798627,
base_level="sig_volcano",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-712255898,
terror_event_power_up="crit_boost",
terror_event_power_up_rarity="rare",
},
node_9={
minor_modifier_group={
"deus_less_specials",
"deus_more_roamers",
},
run_progress=0.33329999999999999,
level_type="TRAVEL",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=-712255898,
power_ups=1873198151,
mutator=-1142195571,
blessings=-1845667192,
},
node_type="ingame",
theme="tzeentch",
layout_x=0.44060195246329015,
level="pat_mountain_tzeentch_path5",
layout_y=0.49966292279038127,
next={
"node_10",
},
path=5,
level_seed=-1022955500,
base_level="pat_mountain",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=1499798627,
terror_event_power_up="attack_speed",
curse="curse_bolt_of_change",
terror_event_power_up_rarity="rare",
},
node_6={
minor_modifier_group={
"deus_less_specials",
"deus_more_elites",
},
run_progress=0.83325000000000005,
level_type="SIGNATURE",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=-1176908550,
power_ups=-656603029,
mutator=2022963217,
blessings=-1972219332,
},
node_type="ingame",
theme="slaanesh",
layout_x=0.82084122440805274,
level="sig_citadel_slaanesh_path1",
layout_y=0.46962450417320772,
next={
"final",
},
path=1,
level_seed=-1845667192,
base_level="sig_citadel",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=1873198151,
terror_event_power_up="health",
curse="curse_abundance_of_life",
terror_event_power_up_rarity="rare",
},
node_10={
minor_modifier_group={
"deus_less_monsters",
"deus_more_roamers",
},
run_progress=0.49995000000000001,
level_type="TRAVEL",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=1420372949,
power_ups=-826881054,
mutator=944376624,
blessings=-1336498993,
},
node_type="ingame",
theme="khorne",
layout_x=0.54444333249148646,
level="pat_mines_khorne_path5",
layout_y=0.79923429970715065,
next={
"node_8",
},
path=5,
level_seed=-656603029,
base_level="pat_mines",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=594936526,
terror_event_power_up="ability_cooldown_reduction",
curse="curse_blood_storm",
terror_event_power_up_rarity="rare",
},
final={
level="arena_citadel_slaanesh_path1",
run_progress=0.99990000000000001,
level_seed=-712255898,
level_type="ARENA",
layout_y=0.43881013131329438,
next={
},
curse="curse_empathy",
mutators={
},
path=1,
system_seeds={
pickups=-1845667192,
power_ups=2022963217,
mutator=1873198151,
blessings=-1176908550,
},
node_type="ingame",
weapon_pickup_seed=-1142195571,
theme="slaanesh",
conflict_settings="deus_skaven_beastmen",
layout_x=1,
base_level="arena_citadel",
},
node_12={
level="shop_fortune",
run_progress=0.33330000000000004,
level_type="SHOP",
layout_y=1,
next={
"node_10",
},
conflict_settings="disabled",
path=0,
base_level="shop_fortune",
system_seeds={
pickups=2022963217,
power_ups=594936526,
mutator=-1972219332,
blessings=-656603029,
},
node_type="shop",
weapon_pickup_seed=-1176908550,
theme="wastes",
level_seed=1873198151,
layout_x=0.41896336581249616,
mutators={
},
},
node_4={
minor_modifier_group={
"deus_less_elites",
"deus_more_monsters",
},
run_progress=0.49995000000000001,
level_type="TRAVEL",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=-1972219332,
power_ups=1420372949,
mutator=-656603029,
blessings=594936526,
},
node_type="ingame",
theme="tzeentch",
layout_x=0.60627824386498497,
level="pat_forest_tzeentch_path1",
layout_y=0.26334842118946605,
next={
"node_5",
"node_8",
},
path=1,
level_seed=-1176908550,
base_level="pat_forest",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=2022963217,
terror_event_power_up="ability_cooldown_reduction",
curse="curse_change_of_tzeentch",
terror_event_power_up_rarity="rare",
},
node_13={
minor_modifier_group={
"increased_healing",
"deus_more_monsters",
},
run_progress=0,
level_type="SIGNATURE",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=-656603029,
power_ups=944376624,
mutator=594936526,
blessings=1420372949,
},
node_type="ingame",
theme="nurgle",
layout_x=0.10943419727658593,
level="sig_gorge_nurgle_path3",
layout_y=0.75543576668758916,
next={
"node_11",
},
path=3,
level_seed=2022963217,
base_level="sig_gorge",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-1972219332,
terror_event_power_up="stamina",
curse="curse_skulking_sorcerer",
terror_event_power_up_rarity="rare",
},
node_5={
level="shop_fortune",
run_progress=0.66659999999999997,
level_type="SHOP",
layout_y=0.16148434298340786,
next={
"node_6",
},
conflict_settings="disabled",
path=0,
base_level="shop_fortune",
system_seeds={
pickups=594936526,
power_ups=-1336498993,
mutator=1420372949,
blessings=944376624,
},
node_type="shop",
weapon_pickup_seed=-656603029,
theme="wastes",
level_seed=-1972219332,
layout_x=0.75138710341431991,
mutators={
},
},
start={
level="dlc_morris_map",
run_progress=0,
level_type="START",
layout_y=0.45792763124477026,
next={
"node_1",
"node_13",
},
conflict_settings="disabled",
base_level="dlc_morris_map",
path=0,
system_seeds={
pickups=1873198151,
power_ups=-1972219332,
mutator=-1176908550,
blessings=2022963217,
},
node_type="start",
weapon_pickup_seed=-1845667192,
theme="wastes",
level_seed=-1142195571,
layout_x=0,
mutators={
},
},
node_2={
level="shop_strife",
run_progress=0.16664999999999999,
level_type="SHOP",
layout_y=0.20359844724699711,
next={
"node_3",
"node_9",
},
conflict_settings="disabled",
path=0,
base_level="shop_strife",
system_seeds={
pickups=944376624,
power_ups=2047171033,
mutator=-1336498993,
blessings=-826881054,
},
node_type="shop",
weapon_pickup_seed=1420372949,
theme="wastes",
level_seed=594936526,
layout_x=0.33417724118728365,
mutators={
},
},
}
05:16:31.598 [Lua] [SharedState] deus_map_19427111_start: ready:0:0:0:0 = true
05:16:31.598 [Lua] [SharedState] deus_map_19427111_start: map_state:0:0:0:0 = STARTING
05:16:31.598 [Lua] [SharedState] deus_map_19427111_start: final_node_selected:0:0:0:0 =
05:16:31.598 [Lua] [SharedState] deus_map_19427111_start: vote:0:0:0:0 =
05:16:31.598 [Lua] [SharedState] deus_game_mode_map_19427111: state:0:0:0:0 = 1
05:16:31.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
05:16:31.607 [Lua] [SharedState] deus_map_19427111_start: map_state:0:0:0:0 = WAITING
05:16:31.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
05:16:31.707 [Lua] Commit load time data
05:16:35.354 [Lua] [IngameUI] menu view on_enter ingame_menu
05:16:35.799 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game?
Warning! You will lose all expedition progress! Leave Game leave_game Yes cancel_popup No
05:16:36.215 [Lua] PopupManager:query_result returned result: leave_game
05:16:36.221 [Lua] [Matchmaking] Doing transition leave_game from UI
05:16:36.221 [Lua] TRANSITION leave_game nil false
05:16:36.221 [Lua] [GameNetworkManager] Leaving game...
05:16:36.221 [Lua] [GameNetworkManager] Shutting down game session host.
05:16:36.221 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
05:16:36.221 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
05:16:36.221 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=6.79
05:16:36.222 [Lua] [IngameUI] menu view on_exit ingame_menu
05:16:36.227 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
05:16:36.466 [Lua] Set lobby begin:
05:16:36.466 [Lua] Lobby data twitch_enabled = false
05:16:36.466 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:36.466 [Lua] Lobby data num_players = 1
05:16:36.466 [Lua] Lobby data difficulty_tweak = -10
05:16:36.466 [Lua] Lobby data host = 110000101e55044
05:16:36.466 [Lua] Lobby data matchmaking_type = 2
05:16:36.466 [Lua] Lobby data is_private = true
05:16:36.466 [Lua] Lobby data match_started = true
05:16:36.466 [Lua] Lobby data difficulty = cataclysm
05:16:36.466 [Lua] Lobby data player_slot_1 = 0:0
05:16:36.466 [Lua] Lobby data player_slot_4 = 0:0
05:16:36.466 [Lua] Lobby data unique_server_name = Visulth
05:16:36.466 [Lua] Lobby data quick_game = false
05:16:36.466 [Lua] Lobby data country_code = CA
05:16:36.466 [Lua] Lobby data matchmaking = false
05:16:36.466 [Lua] Lobby data power_level = 0
05:16:36.466 [Lua] Lobby data mission_id = dlc_morris_map
05:16:36.466 [Lua] Lobby data mechanism = deus
05:16:36.466 [Lua] Lobby data player_slot_5 = 0:0
05:16:36.466 [Lua] Lobby data player_slot_2 = 0:0
05:16:36.466 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:36.467 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:36.467 [Lua] Lobby data eac_authorized = true
05:16:36.467 [Lua] Set lobby end.
05:16:38.223 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
05:16:38.223 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
05:16:38.223 [Lua] [Managers] Calling function on all managers:
05:16:38.224 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
05:16:38.224 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
05:16:38.224 [Lua] Clearing all global lookup lists
05:16:38.224 [Lua] [IngamePlayerListUI] - Destroy
05:16:38.224 [Lua] [IngameUI] destroy
05:16:38.225 [Lua] [Managers] Destroying manager group:
05:16:38.226 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
05:16:38.226 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
05:16:38.226 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
05:16:38.226 [Lua] [Matchmaking] unregister rpcs
05:16:38.226 [Lua] [Matchmaking] destroying
05:16:38.226 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
05:16:38.226 [Lua] [ChatManager] Unregistering channel 1
05:16:38.226 [Lua] [EnemyPackageLoader] network_context_destroyed
05:16:38.226 [Lua] [PartyManager] network_context_created
05:16:38.226 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
05:16:38.226 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
05:16:38.226 [Lua] [GameMechanismManager] network_context_destroyed
05:16:38.226 [SteamVoip] Leaving room e0e31eab24e2a40e
05:16:38.226 [SteamVoipClient] select_out(110000101e55044, off)
05:16:38.226 [SteamVoip] Destroying room e0e31eab24e2a40e
05:16:38.231 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
05:16:38.231 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, ProfileSynchronizer
05:16:38.233 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer
05:16:38.234 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
05:16:38.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2, ProfileSynchronizer
05:16:38.236 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
05:16:38.236 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer
05:16:38.241 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
05:16:38.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
05:16:38.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, ProfileSynchronizer
05:16:38.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer
05:16:38.248 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
05:16:38.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer
05:16:38.252 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
05:16:38.252 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer
05:16:38.255 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
05:16:38.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer
05:16:38.255 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer
05:16:38.255 [EACServer] [00:16:38:255] [Windows] [EAC Server] [Info] [Destroy] Called
05:16:38.257 [Lua] [LobbyHost] Destroying
05:16:38.257 [Lua] ############### UNLOADING PACKAGES ###############
05:16:38.257 [Lua] [Managers] Calling function on all managers:
05:16:38.257 [Lua] [Managers] Destroying manager group:
05:16:38.257 [Lua] [Gamestate] Enter state StateLoading
05:16:38.258 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
05:16:38.258 [Lua] [LobbyManager] Setting up network options
05:16:38.258 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
05:16:38.258 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
05:16:38.258 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
05:16:38.258 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
05:16:38.258 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
05:16:38.258 [Lua] LobbyManager:setup_network_options server_port: 27017
05:16:38.258 [Lua] registering RPCs
05:16:38.258 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
05:16:38.258 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27017,
steam_port=8766,
map="None",
} platform_lobby: nil
05:16:38.258 [Lua] [LobbyAux] Making combined_hash: 88521817351eb53e from network_hash=2c8b845c37f31d5a, trunk_revision=31967, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
05:16:38.258 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31967, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash 88521817351eb53e, lobby_data_version=2
05:16:38.258 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:1554862, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1224949760, lt:load_next_level, extra_packages:{
})
05:16:38.258 [Lua] [LevelTransitionHandler] promote_next_level_data
05:16:38.258 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044"]
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = morris_hub
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 1554862
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = inn_deus
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1224949760
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
05:16:38.258 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:16:38.258 [SteamVoip] Creating room c36b2c442f274ad3
05:16:38.258 [SteamVoip] Joining room c36b2c442f274ad3
05:16:38.258 [EAC] EAC server 110000101e55044 is initializing
05:16:38.262 [EAC] Server is also client 110000101e55044
05:16:38.262 [EACServer] [00:16:38:261] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF6759384F0 LogLevel: Info.
05:16:38.262 [Lua] ### Created peer state machine for 110000101e55044
05:16:38.262 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting
05:16:38.262 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
05:16:38.262 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
05:16:38.265 [Lua] [Gamestate] Enter Substate StateLoadingRunning
05:16:38.265 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
05:16:38.265 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
05:16:38.265 [Lua] Set lobby begin:
05:16:38.265 [Lua] Set lobby end.
05:16:38.265 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "3" and join party "nil"
05:16:38.265 [Lua] [LobbyHost] Changed state from 0 to creating
05:16:38.281 [Lua] [StateLoading] load_current_level
05:16:38.281 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
05:16:38.281 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
05:16:38.281 [Lua] [PartyManager] Register parties
05:16:38.281 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
05:16:38.281 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
05:16:38.281 [Umbra] Unload tome
05:16:38.289 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
05:16:38.289 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
05:16:38.289 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
05:16:38.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
05:16:38.298 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
05:16:38.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
05:16:38.416 [Lua] [LobbyHost] Changed state from creating to joined
05:16:38.416 [Lua] [PartyManager] Leader set to "110000101e55044"
05:16:38.416 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
05:16:38.416 [Lua] [ChatManager] Registering channel 1
05:16:38.416 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
05:16:38.416 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
05:16:38.416 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
05:16:38.432 [Lua] [NetworkServer] Changing num_players from nil to 1
05:16:38.432 [Lua] Players: 1
05:16:38.432 [Lua] Set lobby begin:
05:16:38.432 [Lua] Lobby data matchmaking_type = 3
05:16:38.432 [Lua] Lobby data mission_id = morris_hub
05:16:38.432 [Lua] Lobby data selected_mission_id = morris_hub
05:16:38.432 [Lua] Lobby data eac_authorized = true
05:16:38.433 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:38.433 [Lua] Lobby data mechanism = deus
05:16:38.433 [Lua] Lobby data num_players = 1
05:16:38.433 [Lua] Lobby data matchmaking = false
05:16:38.433 [Lua] Set lobby end.
05:16:39.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
05:16:39.530 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
05:16:39.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
05:16:40.238 [Lua] [PartyManager] Player (110000101e55044:1) was put into party undecided (0)
05:16:40.238 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
05:16:40.238 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session
05:16:40.238 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044
05:16:40.238 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting
05:16:40.238 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
05:16:41.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
05:16:41.384 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
05:16:41.400 [Lua] [LevelTransitionHandler] Level load completed!
05:16:41.400 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 1554862 - use_random_directors: false - conflict_director_name: disabled
05:16:41.400 [Lua] [EnemyPackageLoader] Load no enemies on this level
05:16:41.401 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
05:16:41.401 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
05:16:41.401 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
05:16:41.401 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1120832000,"first_person":{}}
05:16:41.401 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
05:16:41.401 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
05:16:41.401 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
05:16:41.409 [Lua] Async level spawning done
05:16:41.418 [Lua] ### Received rpc_level_loaded
05:16:41.418 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 110
05:16:41.418 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
05:16:41.434 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
05:16:41.434 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
05:16:41.451 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
05:16:41.451 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
05:16:41.452 [Lua] ### Received rpc_level_loaded
05:16:41.452 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 110
05:16:41.452 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
05:16:42.464 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
05:16:42.464 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
05:16:42.464 [Lua] Set lobby begin:
05:16:42.464 [Lua] Lobby data selected_mission_id = morris_hub
05:16:42.464 [Lua] Lobby data num_players = 1
05:16:42.464 [Lua] Lobby data matchmaking = false
05:16:42.464 [Lua] Lobby data host = 110000101e55044
05:16:42.464 [Lua] Lobby data mission_id = morris_hub
05:16:42.464 [Lua] Lobby data matchmaking_type = 3
05:16:42.464 [Lua] Lobby data country_code = CA
05:16:42.464 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:42.464 [Lua] Lobby data unique_server_name = Visulth
05:16:42.464 [Lua] Lobby data mechanism = deus
05:16:42.464 [Lua] Lobby data eac_authorized = true
05:16:42.464 [Lua] Set lobby end.
05:16:42.464 [Lua] [Managers] Destroying manager group:
05:16:42.465 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
05:16:42.465 [Lua] [Gamestate] Enter StateIngame HOST
05:16:42.465 [Lua] [Managers] Calling function on all managers:
05:16:42.465 [Lua] <>level = morris_hub<>
05:16:42.465 [Lua] [StateIngame] Server ingame
05:16:42.467 [Lua] Set lobby begin:
05:16:42.467 [Lua] Lobby data difficulty = normal
05:16:42.467 [Lua] Lobby data selected_mission_id = morris_hub
05:16:42.467 [Lua] Lobby data difficulty_tweak = 0
05:16:42.467 [Lua] Lobby data num_players = 1
05:16:42.467 [Lua] Lobby data matchmaking = false
05:16:42.467 [Lua] Lobby data host = 110000101e55044
05:16:42.467 [Lua] Lobby data mission_id = morris_hub
05:16:42.467 [Lua] Lobby data matchmaking_type = 3
05:16:42.467 [Lua] Lobby data country_code = CA
05:16:42.467 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:42.467 [Lua] Lobby data unique_server_name = Visulth
05:16:42.467 [Lua] Lobby data mechanism = deus
05:16:42.467 [Lua] Lobby data eac_authorized = true
05:16:42.467 [Lua] Set lobby end.
05:16:42.467 [Lua] [LobbyAux] Making combined_hash: 88521817351eb53e from network_hash=2c8b845c37f31d5a, trunk_revision=31967, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
05:16:42.467 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31967, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash 88521817351eb53e, lobby_data_version=2
05:16:42.467 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
05:16:42.467 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
05:16:42.467 [Lua] [Matchmaking] initializing
05:16:42.467 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
05:16:42.467 [Lua] [Matchmaking] register rpcs
05:16:42.467 [Lua] GameNetworkManager:init... creating game session
05:16:42.467 [Lua] Host GameSession.make_game_session_host with session:
05:16:42.467 [Lua] [GameNetworkManager] Setting pong timeout to 60
05:16:42.467 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
05:16:42.467 [Lua] [GameNetworkManager] self.is_server = true
05:16:42.467 [Network] Setting artificial MTU limit to 65536
05:16:42.474 [Lua] Switching ConflictSettings: to: disabled
05:16:42.474 [Lua] pacing=disabled
05:16:42.474 [Lua] roaming=nil
05:16:42.474 [Lua] specials=disabled
05:16:42.474 [Lua] debug_color=black
05:16:42.474 [Lua] pack_spawning=disabled
05:16:42.474 [Lua] contained_breeds=nil
05:16:42.474 [Lua] disabled=true
05:16:42.474 [Lua] boss=disabled
05:16:42.474 [Lua] horde=disabled
05:16:42.474 [Lua] name=disabled
05:16:42.474 [Lua] intensity=disabled
05:16:42.474 [Lua] ---
05:16:42.474 [Lua] [LevelAnalysis] set_random_seed( 1554862)
05:16:42.476 [Lua] [AIInterestPointSystem] Level Seed: 0
05:16:42.476 [Lua]
05:16:42.476 [Lua] [entity_system_bag] = table
05:16:42.476 [Lua] [entity_system_bag] = metatable
05:16:42.476 [Lua] [startup_data] = table
05:16:42.476 [Lua] [entity_manager] = table
05:16:42.476 [Lua] [entity_manager] = metatable
05:16:42.476 [Lua] [unit_spawner] = table
05:16:42.476 [Lua] [unit_spawner] = metatable
05:16:42.476 [Lua] [unit_storage] = table
05:16:42.476 [Lua] [unit_storage] = metatable
05:16:42.476 [Lua] [dice_keeper] = table
05:16:42.476 [Lua] [dice_keeper] = metatable
05:16:42.476 [Lua] [is_server] = true (boolean)
05:16:42.476 [Lua] [world] = [World]
05:16:42.476 [Lua] [system_api] = table
05:16:42.476 [Lua] [entity_system] = table
05:16:42.476 [Lua] [entity_system] = metatable
05:16:42.476 [Lua] [network_lobby] = table
05:16:42.476 [Lua] [network_lobby] = metatable
05:16:42.476 [Lua] [profile_synchronizer] = table
05:16:42.476 [Lua] [profile_synchronizer] = metatable
05:16:42.476 [Lua] [level_transition_handler] = table
05:16:42.476 [Lua] [level_transition_handler] = metatable
05:16:42.476 [Lua] [num_local_human_players] = 1 (number)
05:16:42.476 [Lua] [statistics_db] = table
05:16:42.476 [Lua] [statistics_db] = metatable
05:16:42.476 [Lua] [network_server] = table
05:16:42.476 [Lua] [network_server] = metatable
05:16:42.476 [Lua] [input_manager] = table
05:16:42.476 [Lua] [input_manager] = metatable
05:16:42.476 [Lua] [network_clock] = table
05:16:42.476 [Lua] [network_clock] = metatable
05:16:42.476 [Lua] [network_transmit] = table
05:16:42.476 [Lua] [network_transmit] = metatable
05:16:42.476 [Lua] [free_flight_manager] = table
05:16:42.476 [Lua] [free_flight_manager] = metatable
05:16:42.476 [Lua] [network_manager] = table
05:16:42.476 [Lua] [network_manager] = metatable
05:16:42.476 [Lua] [network_event_delegate] = table
05:16:42.476 [Lua] [network_event_delegate] = metatable
05:16:42.476 [Lua]
05:16:42.477 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
05:16:42.482 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
05:16:42.482 [Lua] [AchievementManager] Achievements using the steam platform
05:16:42.482 [Lua] PlayerManager:add_player player_1
05:16:42.532 [Lua] [StateIngame] Level seed: 1554862
05:16:42.533 [Lua] [LevelAnalysis] set_random_seed( 0)
05:16:42.534 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
05:16:42.534 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
05:16:42.534 [Lua] [IngameUI] init
05:16:42.545 [SteamVoipClient] select_out(110000101e55044, off)
05:16:42.547 [Lua] cb_razer_chroma_setup
05:16:42.576 [Lua] completed
05:16:42.576 [Lua] completed
05:16:42.577 [Lua] completed
05:16:42.594 [Lua] completed
05:16:42.596 [Lua] [Matchmaking] Cancelling matchmaking
05:16:42.596 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:16:42.596 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:16:42.596 [Lua] Set lobby begin:
05:16:42.596 [Lua] Lobby data difficulty = normal
05:16:42.596 [Lua] Lobby data selected_mission_id = morris_hub
05:16:42.596 [Lua] Lobby data power_level = 0
05:16:42.596 [Lua] Lobby data difficulty_tweak = 0
05:16:42.596 [Lua] Lobby data num_players = 1
05:16:42.596 [Lua] Lobby data matchmaking = false
05:16:42.596 [Lua] Lobby data host = 110000101e55044
05:16:42.596 [Lua] Lobby data mission_id = morris_hub
05:16:42.596 [Lua] Lobby data matchmaking_type = 3
05:16:42.596 [Lua] Lobby data country_code = CA
05:16:42.597 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:42.597 [Lua] Lobby data unique_server_name = Visulth
05:16:42.597 [Lua] Lobby data mechanism = deus
05:16:42.597 [Lua] Lobby data eac_authorized = true
05:16:42.597 [Lua] Set lobby end.
05:16:42.598 [Lua] CurrentConflictSettings disabled
05:16:42.598 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
05:16:42.598 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
05:16:42.598 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
05:16:42.598 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
05:16:42.598 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
05:16:42.598 [Lua] [Managers] Calling function on all managers:
05:16:42.598 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
05:16:42.598 [Save] Loading `ut_tweaks_presets`
05:16:42.598 warning: [Save] Missing filename `ut_tweaks_presets`
05:16:42.598 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0ca2ad90
05:16:42.603 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
05:16:42.603 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
05:16:42.646 [Lua] [PartyManager] Player (110000101e55044:1) was put into party heroes (1)
05:16:42.646 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
05:16:42.646 [Lua] [IngamePlayerListUI] - Destroy
05:16:42.647 [Lua] [EquipmentUI] - Destroy
05:16:42.647 [Lua] [AbilityUI] - Destroy
05:16:42.647 [Lua] [GamePadEquipmentUI] - Destroy
05:16:42.647 [Lua] [GamePadAbilityUI] - Destroy
05:16:42.655 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101e55044
05:16:42.655 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 110000101e55044
05:16:42.655 [Lua] Set lobby begin:
05:16:42.655 [Lua] Lobby data selected_mission_id = morris_hub
05:16:42.655 [Lua] Lobby data num_players = 1
05:16:42.655 [Lua] Lobby data difficulty_tweak = 0
05:16:42.655 [Lua] Lobby data host = 110000101e55044
05:16:42.655 [Lua] Lobby data matchmaking_type = 3
05:16:42.655 [Lua] Lobby data difficulty = normal
05:16:42.655 [Lua] Lobby data player_slot_1 = 0:0
05:16:42.655 [Lua] Lobby data unique_server_name = Visulth
05:16:42.655 [Lua] Lobby data player_slot_4 = 0:0
05:16:42.655 [Lua] Lobby data country_code = CA
05:16:42.655 [Lua] Lobby data matchmaking = false
05:16:42.655 [Lua] Lobby data power_level = 0
05:16:42.655 [Lua] Lobby data mission_id = morris_hub
05:16:42.655 [Lua] Lobby data mechanism = deus
05:16:42.655 [Lua] Lobby data player_slot_5 = 0:0
05:16:42.655 [Lua] Lobby data player_slot_2 = 0:0
05:16:42.655 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:42.655 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:42.655 [Lua] Lobby data eac_authorized = true
05:16:42.655 [Lua] Set lobby end.
05:16:42.655 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(3) career(4)
05:16:42.655 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"}]
05:16:42.656 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":2022245760,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
05:16:42.656 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
05:16:42.656 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
05:16:42.656 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0dd55950
05:16:42.659 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
05:16:42.659 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
05:16:42.659 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
05:16:42.659 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
05:16:42.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
05:16:42.722 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
05:16:42.723 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white
05:16:42.780 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white
05:16:42.780 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white
05:16:42.780 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
05:16:42.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
05:16:42.965 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
05:16:42.965 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
05:16:42.983 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
05:16:42.983 [Lua] [PackageManager] Force_load: wwise/flamethrower
05:16:42.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2
05:16:43.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2
05:16:43.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2
05:16:43.076 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
05:16:43.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
05:16:43.097 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
05:16:43.097 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
05:16:43.116 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
05:16:43.116 [Lua] [PackageManager] Force_load: wwise/steampistol
05:16:43.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
05:16:43.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
05:16:43.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
05:16:43.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
05:16:43.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
05:16:43.290 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
05:16:43.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
05:16:43.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
05:16:43.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
05:16:43.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
05:16:43.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
05:16:43.601 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
05:16:43.601 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
05:16:43.625 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
05:16:43.625 [Lua] [PackageManager] Force_load: wwise/drakegun
05:16:43.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
05:16:43.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
05:16:43.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
05:16:43.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
05:16:43.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
05:16:43.847 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
05:16:43.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
05:16:43.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
05:16:43.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
05:16:43.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh
05:16:43.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh
05:16:43.958 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh
05:16:43.958 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
05:16:43.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
05:16:43.973 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
05:16:43.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
05:16:43.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
05:16:43.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
05:16:43.984 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 2022245760
05:16:43.985 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
05:16:43.987 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
05:16:43.987 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
05:16:43.987 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
05:16:43.987 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
05:16:43.987 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
05:16:43.987 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
05:16:43.988 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:16:43.988 [Lua] TalentExtension:_send_rpc_sync_talents 4
05:16:43.988 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:16:43.988 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
05:16:43.988 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5
05:16:43.988 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
05:16:44.068 [Lua] StateInGameRunning:_game_actually_starts()
05:16:44.068 [Lua] #################################################################################################################
05:16:44.068 [Lua] [Loading Time]: 00:00:06 [Transition]: dlc_morris_map-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
05:16:44.068 [Lua] #################################################################################################################
05:16:44.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
05:16:44.068 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
05:16:44.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
05:16:44.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
05:16:44.180 [Lua] Commit load time data
05:16:45.458 [Lua] [IngameUI] menu view on_enter start_game_view
05:16:45.459 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0baf86e0
05:16:45.459 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
05:16:45.476 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
05:16:45.476 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
05:16:45.477 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
05:16:45.477 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
05:16:45.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
05:16:46.532 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
05:16:46.532 [Lua] ............................................................................................................
05:16:46.532 [Lua] ............................................................................................................
05:16:46.532 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
05:16:46.532 [Lua] ............................................................................................................
05:16:46.532 [Lua] ............................................................................................................
05:16:46.537 [Lua] [Matchmaking] Cancelling matchmaking
05:16:46.537 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:16:46.540 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
05:16:46.540 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
05:16:46.542 [Lua] Set lobby begin:
05:16:46.542 [Lua] Lobby data selected_mission_id = morris_hub
05:16:46.542 [Lua] Lobby data num_players = 1
05:16:46.542 [Lua] Lobby data difficulty_tweak = 0
05:16:46.542 [Lua] Lobby data host = 110000101e55044
05:16:46.542 [Lua] Lobby data matchmaking_type = 3
05:16:46.542 [Lua] Lobby data difficulty = cataclysm
05:16:46.542 [Lua] Lobby data player_slot_1 = 0:0
05:16:46.542 [Lua] Lobby data unique_server_name = Visulth
05:16:46.542 [Lua] Lobby data player_slot_4 = 0:0
05:16:46.542 [Lua] Lobby data country_code = CA
05:16:46.542 [Lua] Lobby data matchmaking = false
05:16:46.542 [Lua] Lobby data power_level = 0
05:16:46.542 [Lua] Lobby data mission_id = morris_hub
05:16:46.542 [Lua] Lobby data mechanism = deus
05:16:46.542 [Lua] Lobby data player_slot_5 = 0:0
05:16:46.542 [Lua] Lobby data player_slot_2 = 0:0
05:16:46.542 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:46.542 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:46.542 [Lua] Lobby data eac_authorized = true
05:16:46.542 [Lua] Set lobby end.
05:16:46.542 [Lua] [PartyManager] Leader set to "110000101e55044"
05:16:46.542 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
05:16:46.542 [Lua] Set lobby begin:
05:16:46.542 [Lua] Lobby data twitch_enabled = false
05:16:46.542 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:46.542 [Lua] Lobby data num_players = 1
05:16:46.542 [Lua] Lobby data difficulty_tweak = 0
05:16:46.542 [Lua] Lobby data host = 110000101e55044
05:16:46.543 [Lua] Lobby data matchmaking_type = 2
05:16:46.543 [Lua] Lobby data match_started = true
05:16:46.543 [Lua] Lobby data difficulty = cataclysm
05:16:46.543 [Lua] Lobby data player_slot_1 = 0:0
05:16:46.543 [Lua] Lobby data player_slot_4 = 0:0
05:16:46.543 [Lua] Lobby data unique_server_name = Visulth
05:16:46.543 [Lua] Lobby data quick_game = false
05:16:46.543 [Lua] Lobby data country_code = CA
05:16:46.543 [Lua] Lobby data matchmaking = false
05:16:46.543 [Lua] Lobby data power_level = 0
05:16:46.543 [Lua] Lobby data mission_id = morris_hub
05:16:46.543 [Lua] Lobby data mechanism = deus
05:16:46.543 [Lua] Lobby data player_slot_5 = 0:0
05:16:46.543 [Lua] Lobby data player_slot_2 = 0:0
05:16:46.543 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:46.543 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:46.543 [Lua] Lobby data eac_authorized = true
05:16:46.543 [Lua] Set lobby end.
05:16:46.543 [Lua] Set lobby begin:
05:16:46.543 [Lua] Lobby data twitch_enabled = false
05:16:46.543 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:46.543 [Lua] Lobby data num_players = 1
05:16:46.543 [Lua] Lobby data difficulty_tweak = 0
05:16:46.543 [Lua] Lobby data host = 110000101e55044
05:16:46.543 [Lua] Lobby data matchmaking_type = 2
05:16:46.543 [Lua] Lobby data is_private = true
05:16:46.543 [Lua] Lobby data match_started = true
05:16:46.543 [Lua] Lobby data difficulty = cataclysm
05:16:46.543 [Lua] Lobby data player_slot_1 = 0:0
05:16:46.543 [Lua] Lobby data player_slot_4 = 0:0
05:16:46.543 [Lua] Lobby data unique_server_name = Visulth
05:16:46.543 [Lua] Lobby data quick_game = false
05:16:46.543 [Lua] Lobby data country_code = CA
05:16:46.543 [Lua] Lobby data matchmaking = false
05:16:46.543 [Lua] Lobby data power_level = 0
05:16:46.543 [Lua] Lobby data mission_id = morris_hub
05:16:46.543 [Lua] Lobby data mechanism = deus
05:16:46.543 [Lua] Lobby data player_slot_5 = 0:0
05:16:46.543 [Lua] Lobby data player_slot_2 = 0:0
05:16:46.543 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:46.543 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:46.544 [Lua] Lobby data eac_authorized = true
05:16:46.544 [Lua] Set lobby end.
05:16:46.544 [Lua] [ChatManager][1]System: Starting hosted game...
05:16:46.544 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
05:16:46.544 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
05:16:46.638 [Lua] [IngameUI] menu view on_exit start_game_view
05:16:46.638 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
05:16:46.638 [Save] Saving `save_data`
05:16:46.638 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
05:16:46.638 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
05:16:46.638 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
05:16:46.638 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
05:16:46.641 [Save] Save done
05:16:46.643 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0baf86e0
05:16:47.521 [Lua] Set lobby begin:
05:16:47.521 [Lua] Lobby data twitch_enabled = false
05:16:47.521 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:47.522 [Lua] Lobby data num_players = 1
05:16:47.522 [Lua] Lobby data difficulty_tweak = 0
05:16:47.522 [Lua] Lobby data host = 110000101e55044
05:16:47.522 [Lua] Lobby data matchmaking_type = 2
05:16:47.522 [Lua] Lobby data is_private = true
05:16:47.522 [Lua] Lobby data match_started = true
05:16:47.522 [Lua] Lobby data difficulty = cataclysm
05:16:47.522 [Lua] Lobby data player_slot_1 = 0:0
05:16:47.522 [Lua] Lobby data player_slot_4 = 0:0
05:16:47.522 [Lua] Lobby data unique_server_name = Visulth
05:16:47.522 [Lua] Lobby data quick_game = false
05:16:47.522 [Lua] Lobby data country_code = CA
05:16:47.522 [Lua] Lobby data matchmaking = false
05:16:47.522 [Lua] Lobby data power_level = 835
05:16:47.522 [Lua] Lobby data mission_id = morris_hub
05:16:47.522 [Lua] Lobby data mechanism = deus
05:16:47.522 [Lua] Lobby data player_slot_5 = 0:0
05:16:47.522 [Lua] Lobby data player_slot_2 = 0:0
05:16:47.522 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:47.522 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:47.522 [Lua] Lobby data eac_authorized = true
05:16:47.522 [Lua] Set lobby end.
05:16:51.088 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
05:16:51.088 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
05:16:51.097 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
05:16:51.097 [Lua] Set lobby begin:
05:16:51.097 [Lua] Lobby data twitch_enabled = false
05:16:51.097 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:51.097 [Lua] Lobby data num_players = 1
05:16:51.097 [Lua] Lobby data difficulty_tweak = 0
05:16:51.097 [Lua] Lobby data host = 110000101e55044
05:16:51.097 [Lua] Lobby data matchmaking_type = 2
05:16:51.098 [Lua] Lobby data is_private = true
05:16:51.098 [Lua] Lobby data match_started = true
05:16:51.098 [Lua] Lobby data difficulty = cataclysm
05:16:51.098 [Lua] Lobby data player_slot_1 = 0:0
05:16:51.098 [Lua] Lobby data player_slot_4 = 0:0
05:16:51.098 [Lua] Lobby data unique_server_name = Visulth
05:16:51.098 [Lua] Lobby data quick_game = false
05:16:51.098 [Lua] Lobby data country_code = CA
05:16:51.098 [Lua] Lobby data matchmaking = false
05:16:51.098 [Lua] Lobby data power_level = 835
05:16:51.098 [Lua] Lobby data mission_id = morris_hub
05:16:51.098 [Lua] Lobby data mechanism = deus
05:16:51.098 [Lua] Lobby data player_slot_5 = 0:0
05:16:51.098 [Lua] Lobby data player_slot_2 = 0:0
05:16:51.098 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:51.098 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:51.098 [Lua] Lobby data eac_authorized = true
05:16:51.098 [Lua] Set lobby end.
05:16:51.098 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:nil, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1237689600, lt:load_next_level, extra_packages:{
})
05:16:51.098 [Lua] [NetworkServer] Entering post game
05:16:51.098 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
05:16:51.098 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
05:16:51.098 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:934: in function update
[9] @foundation/scripts/util/state_machine.lua:141: in function update
[10] @scripts/boot.lua:882: in function game_update
[11] @scripts/boot.lua:612:in function
[1] self = table: 000000000D01FF80
[2] self = table: 000000000A267E70; game_server_lobby_client = nil
[3] self = table: 000000000A267E70
[4] self = table: 000000000A267E70; dt = nil; t = nil; verify_dlc_data = table: 000000000A267FB0; active_peers = table: 0000000005CEAD30; is_done = true; success = true
[5] self = table: 000000000CF7F910; dt = 0.0041530090384185314; t = 73.185159966174979; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 000000000CF7F910; dt = 0.0041530090384185314
[7] hook_chain = [function]
[8] self = table: 0000000001D53030; dt = 0.0041530090384185314; main_t = 73.185159966174979; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 8.5974753857590258
[9] self = table: 0000000005C99FE0; dt = 0.0041530090384185314; t = 73.185159966174979
[10] self = table: 0000000000098310; real_world_dt = 0.0041530090384185314; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0041530090384185314; t = 73.185159966174979
[11] dt = 0.0041530090384185314
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 0000000005EB2430; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000911D460; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000911D430; _disable_spawning_reasons = table: 000000000D03A4D0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D03A570; _mutator_handler = table: 000000000CF56120; network_server = table: 0000000002041480; _game_mode = table: 000000000D01FDE0; _profile_synchronizer = table: 000000000CFB7850; _lobby_host = table: 000000000CFB5C00; _level_key = "morris_hub"; _network_transmit = table: 000000000CFAE310; _flow_set_data = table: 000000000D028500; is_server = true; network_event_delegate = table: 0000000006B23C40;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 000000000CF7F910; search_config = table: 0000000006DAE490; _verify_dlc_data = table: 000000000A267FB0; _network_server = table: 0000000002041480; _lobby = table: 000000000CFB5C00; _statistics_db = table: 0000000005EB2430; _network_transmit = table: 000000000CFAE310; state_context = table: 0000000006DAE5F0;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 000000000CF7F910; search_config = table: 0000000006DAE490; _verify_dlc_data = table: 000000000A267FB0; _network_server = table: 0000000002041480; _lobby = table: 000000000CFB5C00; _statistics_db = table: 0000000005EB2430; _network_transmit = table: 000000000CFAE310; state_context = table: 0000000006DAE5F0;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 000000000CF7F910; search_config = table: 0000000006DAE490; _verify_dlc_data = table: 000000000A267FB0; _network_server = table: 0000000002041480; _lobby = table: 000000000CFB5C00; _statistics_db = table: 0000000005EB2430; _network_transmit = table: 000000000CFAE310; state_context = table: 0000000006DAE5F0;
[5] network_server = table: 0000000002041480; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000CF7F9B0; _state = table: 000000000A267E70; _level_weights = table: 000000000CF7F760; statistics_db = table: 0000000005EB2430; is_server = true; lobby_finder = table: 000000000CF7F6C0; network_event_delegate = table: 0000000006B23C40; start_matchmaking_time = 1000000; peer_id = "110000101e55044"; lobby_finder_timer = 0; lobby = table: 000000000CFB5C00; profile_update_time = 0; debug = table: 000000000CFE2D90; params = table: 000000000D05CD30; profile_synchronizer = table: 000000000CFB7850; _power_level_timer = 74.618453285249416; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000006DAE5F0; party_owned_dlcs = table: 000000000CF7FB50; network_transmit = table: 000000000CFAE310; _network_hash = "88521817351eb53e"; difficulty_manager = table: 000000000D448C10; peers_to_sync = table: 000000000CFCA080;
[6] network_server = table: 0000000002041480; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000CF7F9B0; _state = table: 000000000A267E70; _level_weights = table: 000000000CF7F760; statistics_db = table: 0000000005EB2430; is_server = true; lobby_finder = table: 000000000CF7F6C0; network_event_delegate = table: 0000000006B23C40; start_matchmaking_time = 1000000; peer_id = "110000101e55044"; lobby_finder_timer = 0; lobby = table: 000000000CFB5C00; profile_update_time = 0; debug = table: 000000000CFE2D90; params = table: 000000000D05CD30; profile_synchronizer = table: 000000000CFB7850; _power_level_timer = 74.618453285249416; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000006DAE5F0; party_owned_dlcs = table: 000000000CF7FB50; network_transmit = table: 000000000CFAE310; _network_hash = "88521817351eb53e"; difficulty_manager = table: 000000000D448C10; peers_to_sync = table: 000000000CFCA080;
[8] world_name = "level_world"; entity_system_bag = table: 000000000CFABBE0; network_server = table: 0000000002041480; entity_system = table: 000000000CF1BB50; parent = table: 0000000000098310; _level_flow_events = table: 00000000091244A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000525DD50; profile_synchronizer = table: 000000000CFB7850; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B17E5C0; num_local_human_players = 1; _ping_reporter = table: 000000000DB66480; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0041530090384185314; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000CE39C10; network_event_delegate = table: 0000000006B23C40; machines = table: 0000000009128800; _camera_carrier = table: 000000000D5FF850; free_flight_manager = table: 0000000005227E70; network_transmit = table: 000000000CFAE310; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000005EB2430; _lobby_host = table: 000000000CFB5C00; dice_keeper = table: 000000000A4A10C0; network_clock = table: 000000000CFEA290; _debug_gui_immediate = [Gui]; _quit_game = false;
[9] _params = table: 0000000005C9A8F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098310; _state = table: 0000000001D53030;
[10] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 0000000005C99FE0; has_booted = true; loading_context = table: 0000000004CC0DF0; startup_timer = 3.9111463146982715; bar_timer = 0; disable_loading_bar = true;
05:16:51.100 [Lua] Generated node with: Level , level_seed <1739224402>, Run progress <0.49995>
05:16:51.100 [Lua] Generated node with: Level , level_seed <-539519863>, Run progress <0.3333>
05:16:51.100 [Lua] Generated node with: Level , level_seed <15799380>, Run progress <0.6666>
05:16:51.100 [Lua] Generated node with: Level , level_seed <1392145315>, Run progress <0>
05:16:51.100 [Lua] Generated node with: Level , level_seed <-2010856282>, Run progress <0.49995>
05:16:51.100 [Lua] Generated node with: Level , level_seed <14488525>, Run progress <0>
05:16:51.100 [Lua] Generated node with: Level , level_seed <1284612808>, Run progress <0.9999>
05:16:51.100 [Lua] Generated node with: Level , level_seed <204990343>, Run progress <0>
05:16:51.100 [Lua] Generated node with: Level , level_seed <-1112244422>, Run progress <0.83325>
05:16:51.100 [Lua] Generated node with: Level , level_seed <905217361>, Run progress <0.16665>
05:16:51.100 [Lua] Generated node with: Level , level_seed <1809907324>, Run progress <0.49995>
05:16:51.100 [Lua] Generated node with: Level , level_seed <912082859>, Run progress <0.3333>
05:16:51.100 [Lua] Generated node with: Level , level_seed <694991118>, Run progress <0.6666>
05:16:51.100 [Lua] Generated node with: Level , level_seed <-1156715243>, Run progress <0.3333>
05:16:51.100 [Lua] Generated node with: Level , level_seed <1873238896>, Run progress <0.16665>
05:16:51.100 [Lua] [SharedState] deus_run_state_88062227: run_node_key:0:0:0:0 = start
05:16:51.100 [Lua] [SharedState] deus_run_state_88062227: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD
05:16:51.100 [Lua] [SharedState] deus_run_state_88062227: soft_currency:110000101e55044:1:0:0 = 0
05:16:51.100 [Lua] [SharedState] deus_run_state_88062227: peer_initialized:110000101e55044:0:0:0 = true
05:16:51.100 [Lua] [SharedState] deus_run_state_88062227: power_ups:110000101e55044:1:3:4 = [{"client_id":504084768,"name":"talent_1_1","rarity":"exotic"},{"client_id":1701079680,"name":"talent_2_2","rarity":"rare"},{"client_id":829903680,"name":"talent_3_3","rarity":"exotic"},{"client_id":1343472896,"name":"talent_4_3","rarity":"rare"},{"client_id":1352776064,"name":"talent_5_1","rarity":"rare"},{"client_id":1219718528,"name":"talent_6_1","rarity":"unique"}]
05:16:51.101 [Lua] [SharedState] deus_run_state_88062227: slot_melee:110000101e55044:1:3:4 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful
05:16:51.101 [Lua] [SharedState] deus_run_state_88062227: slot_ranged:110000101e55044:1:3:4 = item_key=deus_dr_steam_pistol,powerlevel=450,rarity=plentiful
05:16:51.101 [Lua] [SharedState] deus_run_state_88062227: profile_initialized:110000101e55044:1:3:4 = true
05:16:51.101 [Lua] [SharedState] deus_run_state_88062227: coins_spent:0:0:0:0 = 0
05:16:51.101 [Lua] [DeusRunController] starting with seed <1840638720> on difficulty and dominant god with belakor
05:16:51.101 [Lua] [SharedState] deus_run_state_88062227: player_level:0:0:0:0 = 35
05:16:51.101 [Lua] [SharedState] deus_run_state_88062227: player_frame:0:0:0:0 = frame_0085
05:16:51.101 [Lua] [SharedState] deus_run_state_88062227: player_name:0:0:0:0 = Visulth
05:16:51.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 35
05:16:51.101 [Lua] [SharedState] deus_run_state_88062227: run_node_key:0:0:0:0 = start
05:16:51.101 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:204990343, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:48186992, lt:load_next_level, extra_packages:{
})
05:16:51.101 [Lua] [LevelTransitionHandler] promote_next_level_data
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = dlc_morris_map
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 204990343
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = map_deus
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = cataclysm
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = -10
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 48186992
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
05:16:51.101 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
05:16:51.101 [Lua] [NetworkServer] Entering post game
05:16:51.101 [Save] Saving `save_data`
05:16:51.101 [Lua] gm_event_end_conditions_met false false
05:16:51.102 [Lua] [PlayFabMirrorBase] Force commit
05:16:51.102 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
05:16:51.102 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:16:51.102 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
05:16:51.102 [Lua] TRANSITION nil nil load_next_level
05:16:51.102 [Lua] Transition type "load_next_level", is server: true
05:16:51.102 [Lua] [GameNetworkManager] Leaving game...
05:16:51.102 [Lua] [GameNetworkManager] Shutting down game session host.
05:16:51.102 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
05:16:51.102 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
05:16:51.102 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=10.60
05:16:51.104 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false
05:16:51.104 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
05:16:51.104 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 35
05:16:51.104 [Lua] [PlayFabMirrorBase] commit result "success", "4"
05:16:51.104 [Save] Save done
05:16:51.104 [Save] Saving `save_data`
05:16:51.107 [Save] Save done
05:16:51.107 [Save] Saving `save_data`
05:16:51.110 [Save] Save done
05:16:51.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 35
05:16:52.538 [Lua] Set lobby begin:
05:16:52.538 [Lua] Lobby data twitch_enabled = false
05:16:52.538 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:52.538 [Lua] Lobby data num_players = 1
05:16:52.538 [Lua] Lobby data difficulty_tweak = 0
05:16:52.538 [Lua] Lobby data host = 110000101e55044
05:16:52.538 [Lua] Lobby data matchmaking_type = 2
05:16:52.538 [Lua] Lobby data is_private = true
05:16:52.538 [Lua] Lobby data match_started = true
05:16:52.538 [Lua] Lobby data difficulty = cataclysm
05:16:52.538 [Lua] Lobby data player_slot_1 = 0:0
05:16:52.538 [Lua] Lobby data player_slot_4 = 0:0
05:16:52.538 [Lua] Lobby data unique_server_name = Visulth
05:16:52.538 [Lua] Lobby data quick_game = false
05:16:52.539 [Lua] Lobby data country_code = CA
05:16:52.539 [Lua] Lobby data matchmaking = false
05:16:52.539 [Lua] Lobby data power_level = 0
05:16:52.539 [Lua] Lobby data mission_id = morris_hub
05:16:52.539 [Lua] Lobby data mechanism = deus
05:16:52.539 [Lua] Lobby data player_slot_5 = 0:0
05:16:52.539 [Lua] Lobby data player_slot_2 = 0:0
05:16:52.539 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:52.539 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:52.539 [Lua] Lobby data eac_authorized = true
05:16:52.539 [Lua] Set lobby end.
05:16:53.106 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
05:16:53.106 [Lua] [Managers] Calling function on all managers:
05:16:53.106 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
05:16:53.107 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
05:16:53.107 [Lua] Clearing all global lookup lists
05:16:53.107 [Lua] [IngamePlayerListUI] - Destroy
05:16:53.107 [Lua] [EquipmentUI] - Destroy
05:16:53.107 [Lua] [AbilityUI] - Destroy
05:16:53.107 [Lua] [GamePadEquipmentUI] - Destroy
05:16:53.107 [Lua] [GamePadAbilityUI] - Destroy
05:16:53.107 [Lua] [IngameUI] destroy
05:16:53.108 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[12b1b06400b8bcc3]'
child 1: '#ID[356c6daa084b6fa5]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[b533b35bbeb5f873]'
child 4: '#ID[0979e34eaacf6a46]'
child 5: '#ID[0979e34eaacf6a46]'
child 6: '#ID[ff9da4adb6ed109e]'
05:16:53.114 [Lua] [Managers] Destroying manager group:
05:16:53.114 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1539e658fb86bced]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[a9b3ac1124917e9f]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[60a9466a5d1db0e3]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[60a9466a5d1db0e3]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[10a0a3f87e96537f]'
05:16:53.115 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
05:16:53.115 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
05:16:53.115 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
05:16:53.115 [Lua] [Matchmaking] unregister rpcs
05:16:53.115 [Lua] ############### UNLOADING PACKAGES ###############
05:16:53.115 [Lua] [Managers] Calling function on all managers:
05:16:53.115 [Lua] [Managers] Destroying manager group:
05:16:53.115 [Lua] [Gamestate] Enter state StateLoading
05:16:53.117 [Lua] [Gamestate] Enter Substate StateLoadingRunning
05:16:53.117 [Lua] [Matchmaking] register rpcs
05:16:53.117 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
05:16:53.117 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
05:16:53.117 [Lua] registering RPCs
05:16:53.117 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
05:16:53.117 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
05:16:53.117 [Lua] Set lobby begin:
05:16:53.117 [Lua] Lobby data twitch_enabled = false
05:16:53.117 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:53.117 [Lua] Lobby data num_players = 1
05:16:53.117 [Lua] Lobby data difficulty_tweak = 0
05:16:53.117 [Lua] Lobby data host = 110000101e55044
05:16:53.117 [Lua] Lobby data matchmaking_type = 2
05:16:53.117 [Lua] Lobby data is_private = true
05:16:53.117 [Lua] Lobby data match_started = true
05:16:53.117 [Lua] Lobby data difficulty = cataclysm
05:16:53.117 [Lua] Lobby data player_slot_1 = 0:0
05:16:53.117 [Lua] Lobby data player_slot_4 = 0:0
05:16:53.117 [Lua] Lobby data unique_server_name = Visulth
05:16:53.117 [Lua] Lobby data quick_game = false
05:16:53.117 [Lua] Lobby data country_code = CA
05:16:53.117 [Lua] Lobby data matchmaking = false
05:16:53.117 [Lua] Lobby data power_level = 0
05:16:53.117 [Lua] Lobby data mission_id = dlc_morris_map
05:16:53.117 [Lua] Lobby data mechanism = deus
05:16:53.117 [Lua] Lobby data player_slot_5 = 0:0
05:16:53.117 [Lua] Lobby data player_slot_2 = 0:0
05:16:53.117 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:53.117 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:53.117 [Lua] Lobby data eac_authorized = true
05:16:53.117 [Lua] Set lobby end.
05:16:53.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
05:16:53.121 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized
05:16:53.121 [Lua] [StateLoading] load_current_level
05:16:53.121 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
05:16:53.145 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
05:16:53.154 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
05:16:53.154 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
05:16:53.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2
05:16:53.189 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2
05:16:53.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
05:16:53.233 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
05:16:53.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
05:16:53.996 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
05:16:54.013 [Lua] [LevelTransitionHandler] Level load completed!
05:16:54.013 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 204990343 - use_random_directors: false - conflict_director_name: disabled
05:16:54.013 [Lua] [EnemyPackageLoader] Load no enemies on this level
05:16:54.013 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
05:16:54.013 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
05:16:54.013 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
05:16:54.017 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false},"inventory_id":1818414464,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}}
05:16:54.018 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
05:16:54.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read,
05:16:54.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
05:16:54.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
05:16:54.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
05:16:54.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer
05:16:54.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
05:16:54.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer
05:16:54.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
05:16:54.030 [Lua] ### Received rpc_level_loaded
05:16:54.030 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 247
05:16:54.030 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
05:16:54.046 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
05:16:54.046 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
05:16:54.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
05:16:54.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
05:16:54.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
05:16:54.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
05:16:54.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
05:16:54.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
05:16:54.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
05:16:54.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
05:16:54.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
05:16:54.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
05:16:54.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
05:16:54.300 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1818414464
05:16:54.300 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
05:16:54.300 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
05:16:54.300 [Lua] ### Received rpc_level_loaded
05:16:54.300 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 247
05:16:54.300 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
05:16:54.300 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
05:16:54.300 [Umbra] Init version: 3.4.15 :: 16 threads
05:16:54.301 [Lua] Async level spawning done
05:16:54.301 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
05:16:55.316 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
05:16:55.316 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
05:16:55.317 [Lua] [Matchmaking] unregister rpcs
05:16:55.317 [Lua] Set lobby begin:
05:16:55.317 [Lua] Lobby data twitch_enabled = false
05:16:55.317 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:55.317 [Lua] Lobby data num_players = 1
05:16:55.317 [Lua] Lobby data difficulty_tweak = 0
05:16:55.317 [Lua] Lobby data host = 110000101e55044
05:16:55.317 [Lua] Lobby data matchmaking_type = 2
05:16:55.317 [Lua] Lobby data is_private = true
05:16:55.317 [Lua] Lobby data match_started = true
05:16:55.317 [Lua] Lobby data difficulty = cataclysm
05:16:55.317 [Lua] Lobby data player_slot_1 = 0:0
05:16:55.317 [Lua] Lobby data player_slot_4 = 0:0
05:16:55.317 [Lua] Lobby data unique_server_name = Visulth
05:16:55.317 [Lua] Lobby data quick_game = false
05:16:55.317 [Lua] Lobby data country_code = CA
05:16:55.317 [Lua] Lobby data matchmaking = false
05:16:55.317 [Lua] Lobby data power_level = 0
05:16:55.317 [Lua] Lobby data mission_id = dlc_morris_map
05:16:55.317 [Lua] Lobby data mechanism = deus
05:16:55.317 [Lua] Lobby data player_slot_5 = 0:0
05:16:55.317 [Lua] Lobby data player_slot_2 = 0:0
05:16:55.317 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:55.317 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:55.317 [Lua] Lobby data eac_authorized = true
05:16:55.317 [Lua] Set lobby end.
05:16:55.317 [Lua] [Managers] Destroying manager group:
05:16:55.318 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens
05:16:55.318 [Lua] [Gamestate] Enter StateIngame HOST
05:16:55.318 [Lua] [Managers] Calling function on all managers:
05:16:55.318 [Lua] <>level = dlc_morris_map<>
05:16:55.318 [Lua] [StateIngame] Server ingame
05:16:55.320 [Lua] Set lobby begin:
05:16:55.320 [Lua] Lobby data twitch_enabled = false
05:16:55.320 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:55.320 [Lua] Lobby data num_players = 1
05:16:55.320 [Lua] Lobby data difficulty_tweak = -10
05:16:55.320 [Lua] Lobby data host = 110000101e55044
05:16:55.320 [Lua] Lobby data matchmaking_type = 2
05:16:55.320 [Lua] Lobby data is_private = true
05:16:55.320 [Lua] Lobby data match_started = true
05:16:55.320 [Lua] Lobby data difficulty = cataclysm
05:16:55.320 [Lua] Lobby data player_slot_1 = 0:0
05:16:55.320 [Lua] Lobby data player_slot_4 = 0:0
05:16:55.320 [Lua] Lobby data unique_server_name = Visulth
05:16:55.320 [Lua] Lobby data quick_game = false
05:16:55.320 [Lua] Lobby data country_code = CA
05:16:55.320 [Lua] Lobby data matchmaking = false
05:16:55.321 [Lua] Lobby data power_level = 0
05:16:55.321 [Lua] Lobby data mission_id = dlc_morris_map
05:16:55.321 [Lua] Lobby data mechanism = deus
05:16:55.321 [Lua] Lobby data player_slot_5 = 0:0
05:16:55.321 [Lua] Lobby data player_slot_2 = 0:0
05:16:55.321 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:55.321 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:55.321 [Lua] Lobby data eac_authorized = true
05:16:55.321 [Lua] Set lobby end.
05:16:55.321 [Lua] [Matchmaking] register rpcs
05:16:55.321 [Lua] GameNetworkManager:init... creating game session
05:16:55.321 [Lua] Host GameSession.make_game_session_host with session:
05:16:55.321 [Lua] [GameNetworkManager] Setting pong timeout to 60
05:16:55.321 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
05:16:55.321 [Lua] [GameNetworkManager] self.is_server = true
05:16:55.321 [Network] Setting artificial MTU limit to 65536
05:16:55.322 [Lua] [SharedState] deus_shop_88062227: shop_state:0:0:0:0 = 1
05:16:55.330 [Lua] Switching ConflictSettings: to: disabled
05:16:55.330 [Lua] pacing=disabled
05:16:55.330 [Lua] roaming=nil
05:16:55.330 [Lua] specials=disabled
05:16:55.330 [Lua] debug_color=black
05:16:55.330 [Lua] pack_spawning=disabled
05:16:55.330 [Lua] contained_breeds=nil
05:16:55.330 [Lua] disabled=true
05:16:55.330 [Lua] boss=disabled
05:16:55.330 [Lua] horde=disabled
05:16:55.330 [Lua] name=disabled
05:16:55.330 [Lua] intensity=disabled
05:16:55.330 [Lua] ---
05:16:55.330 [Lua] [LevelAnalysis] set_random_seed( 204990343)
05:16:55.334 [Lua] [AIInterestPointSystem] Level Seed: 204990343
05:16:55.334 [Lua]
05:16:55.334 [Lua] [entity_system_bag] = table
05:16:55.334 [Lua] [entity_system_bag] = metatable
05:16:55.334 [Lua] [startup_data] = table
05:16:55.334 [Lua] [entity_manager] = table
05:16:55.334 [Lua] [entity_manager] = metatable
05:16:55.334 [Lua] [unit_spawner] = table
05:16:55.334 [Lua] [unit_spawner] = metatable
05:16:55.334 [Lua] [unit_storage] = table
05:16:55.334 [Lua] [unit_storage] = metatable
05:16:55.334 [Lua] [dice_keeper] = table
05:16:55.334 [Lua] [dice_keeper] = metatable
05:16:55.334 [Lua] [is_server] = true (boolean)
05:16:55.334 [Lua] [world] = [World]
05:16:55.334 [Lua] [system_api] = table
05:16:55.334 [Lua] [entity_system] = table
05:16:55.334 [Lua] [entity_system] = metatable
05:16:55.334 [Lua] [network_lobby] = table
05:16:55.334 [Lua] [network_lobby] = metatable
05:16:55.334 [Lua] [profile_synchronizer] = table
05:16:55.334 [Lua] [profile_synchronizer] = metatable
05:16:55.334 [Lua] [level_transition_handler] = table
05:16:55.334 [Lua] [level_transition_handler] = metatable
05:16:55.334 [Lua] [num_local_human_players] = 1 (number)
05:16:55.334 [Lua] [statistics_db] = table
05:16:55.334 [Lua] [statistics_db] = metatable
05:16:55.334 [Lua] [network_server] = table
05:16:55.334 [Lua] [network_server] = metatable
05:16:55.334 [Lua] [input_manager] = table
05:16:55.334 [Lua] [input_manager] = metatable
05:16:55.334 [Lua] [network_clock] = table
05:16:55.334 [Lua] [network_clock] = metatable
05:16:55.334 [Lua] [network_transmit] = table
05:16:55.334 [Lua] [network_transmit] = metatable
05:16:55.334 [Lua] [free_flight_manager] = table
05:16:55.334 [Lua] [free_flight_manager] = metatable
05:16:55.334 [Lua] [network_manager] = table
05:16:55.334 [Lua] [network_manager] = metatable
05:16:55.334 [Lua] [network_event_delegate] = table
05:16:55.334 [Lua] [network_event_delegate] = metatable
05:16:55.334 [Lua]
05:16:55.345 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
05:16:55.345 [Lua] [AchievementManager] Achievements using the steam platform
05:16:55.345 [Lua] PlayerManager:add_player player_1
05:16:55.399 [Lua] [StateIngame] Level seed: 204990343
05:16:55.400 [Lua] [LevelAnalysis] set_random_seed( 204990343)
05:16:55.400 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
05:16:55.400 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
05:16:55.401 [Lua] [IngameUI] init
05:16:55.406 [SteamVoipClient] select_out(110000101e55044, off)
05:16:55.409 [Lua] cb_razer_chroma_setup
05:16:55.438 [Lua] completed
05:16:55.440 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:16:55.441 [Lua] Set lobby begin:
05:16:55.441 [Lua] Lobby data twitch_enabled = false
05:16:55.441 [Lua] Lobby data selected_mission_id = journey_citadel
05:16:55.441 [Lua] Lobby data num_players = 1
05:16:55.441 [Lua] Lobby data difficulty_tweak = -10
05:16:55.441 [Lua] Lobby data host = 110000101e55044
05:16:55.441 [Lua] Lobby data matchmaking_type = 2
05:16:55.441 [Lua] Lobby data is_private = true
05:16:55.441 [Lua] Lobby data match_started = true
05:16:55.441 [Lua] Lobby data difficulty = cataclysm
05:16:55.441 [Lua] Lobby data player_slot_1 = 0:0
05:16:55.441 [Lua] Lobby data player_slot_4 = 0:0
05:16:55.441 [Lua] Lobby data unique_server_name = Visulth
05:16:55.441 [Lua] Lobby data quick_game = false
05:16:55.441 [Lua] Lobby data country_code = CA
05:16:55.441 [Lua] Lobby data matchmaking = false
05:16:55.441 [Lua] Lobby data power_level = 715
05:16:55.441 [Lua] Lobby data mission_id = dlc_morris_map
05:16:55.441 [Lua] Lobby data mechanism = deus
05:16:55.441 [Lua] Lobby data player_slot_5 = 0:0
05:16:55.441 [Lua] Lobby data player_slot_2 = 0:0
05:16:55.441 [Lua] Lobby data network_hash = 88521817351eb53e
05:16:55.441 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:16:55.441 [Lua] Lobby data eac_authorized = true
05:16:55.441 [Lua] Set lobby end.
05:16:55.441 [Lua] CurrentConflictSettings disabled
05:16:55.442 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
05:16:55.442 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
05:16:55.442 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
05:16:55.442 [Lua] [Managers] Calling function on all managers:
05:16:55.442 [Lua] [SharedState] deus_run_state_88062227: player_level:0:0:0:0 = 35
05:16:55.442 [Lua] [SharedState] deus_run_state_88062227: player_frame:0:0:0:0 = frame_0085
05:16:55.442 [Lua] [SharedState] deus_run_state_88062227: player_name:0:0:0:0 = Visulth
05:16:55.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
05:16:55.442 [Save] Loading `ut_tweaks_presets`
05:16:55.442 warning: [Save] Missing filename `ut_tweaks_presets`
05:16:55.449 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
05:16:55.449 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
05:16:55.475 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
05:16:55.475 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
05:16:55.486 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
05:16:55.486 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
05:16:55.486 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
05:16:55.586 [Lua] StateInGameRunning:_game_actually_starts()
05:16:55.586 [Lua] [SharedState] deus_game_mode_map_88062227: state:0:0:0:0 = 1
05:16:55.586 [Lua] #################################################################################################################
05:16:55.586 [Lua] [Loading Time]: 00:00:02 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
05:16:55.586 [Lua] #################################################################################################################
05:16:55.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
05:16:55.586 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
05:16:55.588 [Lua] self._edges_to_units:%s
traversed_nodes:%s
graph:%s {
node_11={
node_8=[Unit '#ID[eab9d113c7029403]'],
},
node_3={
node_9=[Unit '#ID[eab9d113c7029403]'],
node_4=[Unit '#ID[eab9d113c7029403]'],
},
node_8={
node_6=[Unit '#ID[eab9d113c7029403]'],
},
node_1={
node_12=[Unit '#ID[eab9d113c7029403]'],
node_2=[Unit '#ID[eab9d113c7029403]'],
},
node_9={
node_8=[Unit '#ID[eab9d113c7029403]'],
},
node_14={
node_12=[Unit '#ID[eab9d113c7029403]'],
},
final={
},
start={
node_14=[Unit '#ID[eab9d113c7029403]'],
node_1=[Unit '#ID[eab9d113c7029403]'],
},
node_6={
final=[Unit '#ID[eab9d113c7029403]'],
},
node_12={
node_10=[Unit '#ID[eab9d113c7029403]'],
node_13=[Unit '#ID[eab9d113c7029403]'],
},
node_4={
node_8=[Unit '#ID[eab9d113c7029403]'],
node_5=[Unit '#ID[eab9d113c7029403]'],
},
node_13={
node_11=[Unit '#ID[eab9d113c7029403]'],
},
node_5={
node_6=[Unit '#ID[eab9d113c7029403]'],
},
node_10={
node_11=[Unit '#ID[eab9d113c7029403]'],
},
node_2={
node_10=[Unit '#ID[eab9d113c7029403]'],
node_3=[Unit '#ID[eab9d113c7029403]'],
},
} {
} {
node_11={
minor_modifier_group={
"deus_less_monsters",
"deus_more_elites",
},
run_progress=0.49995000000000001,
level_type="SIGNATURE",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=15799380,
power_ups=14488525,
mutator=1392145315,
blessings=-2010856282,
},
node_type="ingame",
theme="khorne",
layout_x=0.55042440627540901,
level="sig_gorge_khorne_path5",
layout_y=0.86798888334778046,
next={
"node_8",
},
path=5,
level_seed=1739224402,
base_level="sig_gorge",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-539519863,
terror_event_power_up="ability_cooldown_reduction",
curse="curse_skulls_of_fury",
terror_event_power_up_rarity="rare",
},
node_3={
level="shop_harmony",
run_progress=0.33329999999999999,
level_type="SHOP",
layout_y=0,
next={
"node_4",
"node_9",
},
conflict_settings="disabled",
path=0,
base_level="shop_harmony",
system_seeds={
pickups=1392145315,
power_ups=1284612808,
mutator=-2010856282,
blessings=14488525,
},
node_type="shop",
weapon_pickup_seed=15799380,
theme="wastes",
level_seed=-539519863,
layout_x=0.46129255783859835,
mutators={
},
},
node_8={
level="shop_harmony",
run_progress=0.66660000000000008,
level_type="SHOP",
layout_y=0.58248611789369586,
next={
"node_6",
},
conflict_settings="disabled",
path=0,
base_level="shop_harmony",
system_seeds={
pickups=-2010856282,
power_ups=204990343,
mutator=14488525,
blessings=1284612808,
},
node_type="shop",
weapon_pickup_seed=1392145315,
theme="wastes",
level_seed=15799380,
layout_x=0.67394342633818671,
mutators={
},
},
node_1={
minor_modifier_group={
"increased_deus_soft_currency",
"deus_more_elites",
},
run_progress=0,
level_type="TRAVEL",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=14488525,
power_ups=-1112244422,
mutator=1284612808,
blessings=204990343,
},
node_type="ingame",
theme="nurgle",
layout_x=0.16607330890162983,
level="pat_mountain_nurgle_path5",
layout_y=0.29176161027086922,
next={
"node_2",
"node_12",
},
path=5,
level_seed=1392145315,
base_level="pat_mountain",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-2010856282,
terror_event_power_up="block_cost",
curse="curse_rotten_miasma",
terror_event_power_up_rarity="rare",
},
node_9={
minor_modifier_group={
"deus_less_hordes",
"deus_more_elites",
},
run_progress=0.49995000000000001,
level_type="SIGNATURE",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=1284612808,
power_ups=905217361,
mutator=204990343,
blessings=-1112244422,
},
node_type="ingame",
theme="khorne",
layout_x=0.56777898811437744,
level="sig_crag_khorne_path4",
layout_y=0.35944136292474388,
next={
"node_8",
},
path=4,
level_seed=-2010856282,
base_level="sig_crag",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=14488525,
terror_event_power_up="fatigue_regen",
curse="curse_skulls_of_fury",
terror_event_power_up_rarity="rare",
},
node_14={
minor_modifier_group={
"deus_less_hordes",
"deus_more_specials",
},
run_progress=0,
level_type="TRAVEL",
conflict_settings="deus_skaven_beastmen",
system_seeds={
pickups=204990343,
power_ups=1809907324,
mutator=-1112244422,
blessings=905217361,
},
node_type="ingame",
theme="tzeentch",
layout_x=0.10747362847450014,
level="pat_tower_tzeentch_path2",
layout_y=0.72973573778380796,
next={
"node_12",
},
path=2,
level_seed=14488525,
base_level="pat_tower",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=1284612808,
terror_event_power_up="crit_chance",
curse="curse_egg_of_tzeentch",
terror_event_power_up_rarity="rare",
},
final={
level="arena_citadel_slaanesh_path1",
run_progress=0.99990000000000001,
level_seed=1284612808,
level_type="ARENA",
layout_y=0.39654150148468503,
next={
},
curse="curse_empathy",
mutators={
},
path=1,
system_seeds={
pickups=-1112244422,
power_ups=912082859,
mutator=905217361,
blessings=1809907324,
},
node_type="ingame",
weapon_pickup_seed=204990343,
theme="slaanesh",
conflict_settings="deus_skaven_chaos",
layout_x=1,
base_level="arena_citadel",
},
node_10={
level="shop_fortune",
run_progress=0.33330000000000004,
level_type="SHOP",
layout_y=0.54627105718703428,
next={
"node_11",
},
conflict_settings="disabled",
path=0,
base_level="shop_fortune",
system_seeds={
pickups=-2075314161,
power_ups=339094948,
mutator=841467426,
blessings=-88633575,
},
node_type="shop",
weapon_pickup_seed=1873238896,
theme="wastes",
level_seed=-1156715243,
layout_x=0.40437553001659926,
mutators={
},
},
node_6={
minor_modifier_group={
"deus_less_elites",
"deus_more_monsters",
},
run_progress=0.83325000000000005,
level_type="SIGNATURE",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=1809907324,
power_ups=-1156715243,
mutator=912082859,
blessings=694991118,
},
node_type="ingame",
theme="slaanesh",
layout_x=0.8279066023596735,
level="sig_citadel_slaanesh_path1",
layout_y=0.43298668143027702,
next={
"final",
},
path=1,
level_seed=-1112244422,
base_level="sig_citadel",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=905217361,
terror_event_power_up="attack_speed",
curse="curse_abundance_of_life",
terror_event_power_up_rarity="rare",
},
node_12={
minor_modifier_group={
"deus_less_specials",
"deus_more_elites",
},
run_progress=0.16665000000000002,
level_type="TRAVEL",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=912082859,
power_ups=1873238896,
mutator=694991118,
blessings=-1156715243,
},
node_type="ingame",
theme="tzeentch",
layout_x=0.26923606335453026,
level="pat_mines_tzeentch_path2",
layout_y=0.68820025438929744,
next={
"node_10",
"node_13",
},
path=2,
level_seed=905217361,
base_level="pat_mines",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=1809907324,
terror_event_power_up="movespeed",
curse="curse_change_of_tzeentch",
terror_event_power_up_rarity="rare",
},
node_4={
minor_modifier_group={
"deus_less_monsters",
"deus_more_elites",
},
run_progress=0.49995000000000001,
level_type="SIGNATURE",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=694991118,
power_ups=-2075314161,
mutator=-1156715243,
blessings=1873238896,
},
node_type="ingame",
theme="tzeentch",
layout_x=0.61962105316945348,
level="sig_volcano_tzeentch_path2",
layout_y=0.06255913915585834,
next={
"node_5",
"node_8",
},
path=2,
level_seed=1809907324,
base_level="sig_volcano",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=912082859,
terror_event_power_up="crit_boost",
curse="curse_egg_of_tzeentch",
terror_event_power_up_rarity="rare",
},
node_13={
level="shop_strife",
run_progress=0.33330000000000004,
level_type="SHOP",
layout_y=1,
next={
"node_11",
},
conflict_settings="disabled",
path=0,
base_level="shop_strife",
system_seeds={
pickups=-1156715243,
power_ups=841467426,
mutator=1873238896,
blessings=-2075314161,
},
node_type="shop",
weapon_pickup_seed=694991118,
theme="wastes",
level_seed=912082859,
layout_x=0.39682438579720009,
mutators={
},
},
node_5={
level="shop_strife",
run_progress=0.66659999999999997,
level_type="SHOP",
layout_y=0.093696886075662983,
next={
"node_6",
},
conflict_settings="disabled",
path=0,
base_level="shop_strife",
system_seeds={
pickups=1873238896,
power_ups=-88633575,
mutator=-2075314161,
blessings=841467426,
},
node_type="shop",
weapon_pickup_seed=-1156715243,
theme="wastes",
level_seed=694991118,
layout_x=0.77178467163192321,
mutators={
},
},
start={
level="dlc_morris_map",
run_progress=0,
level_type="START",
layout_y=0.41208862950479952,
next={
"node_1",
"node_14",
},
conflict_settings="disabled",
base_level="dlc_morris_map",
path=0,
system_seeds={
pickups=905217361,
power_ups=694991118,
mutator=1809907324,
blessings=912082859,
},
node_type="start",
weapon_pickup_seed=-1112244422,
theme="wastes",
level_seed=204990343,
layout_x=0,
mutators={
},
},
node_2={
minor_modifier_group={
"deus_less_hordes",
"deus_more_specials",
},
run_progress=0.16664999999999999,
level_type="TRAVEL",
conflict_settings="deus_skaven_chaos",
system_seeds={
pickups=841467426,
power_ups=1315085491,
mutator=-88633575,
blessings=339094948,
},
node_type="ingame",
theme="nurgle",
layout_x=0.31945936141995679,
level="pat_bay_nurgle_path4",
layout_y=0.16706135996561353,
next={
"node_3",
"node_10",
},
path=4,
level_seed=1873238896,
base_level="pat_bay",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
weapon_pickup_seed=-2075314161,
terror_event_power_up="push_block_arc",
curse="curse_skulking_sorcerer",
terror_event_power_up_rarity="rare",
},
}
05:16:55.588 [Lua] [SharedState] deus_map_88062227_start: ready:0:0:0:0 = true
05:16:55.588 [Lua] [SharedState] deus_map_88062227_start: map_state:0:0:0:0 = STARTING
05:16:55.588 [Lua] [SharedState] deus_map_88062227_start: final_node_selected:0:0:0:0 =
05:16:55.588 [Lua] [SharedState] deus_map_88062227_start: vote:0:0:0:0 =
05:16:55.589 [Lua] [SharedState] deus_game_mode_map_88062227: state:0:0:0:0 = 1
05:16:55.598 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
05:16:55.599 [Lua] [SharedState] deus_map_88062227_start: map_state:0:0:0:0 = WAITING
05:16:55.696 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
05:16:55.696 [Lua] Commit load time data
05:17:10.662 [Lua] [LobbyMembers] Member joined 110000105bd392b
05:17:10.668 [Lua] [NetworkServer] Changing num_players from 1 to 2
05:17:10.668 [Lua] Players: 2
05:17:10.668 [Lua] Set lobby begin:
05:17:10.668 [Lua] Lobby data twitch_enabled = false
05:17:10.668 [Lua] Lobby data selected_mission_id = journey_citadel
05:17:10.668 [Lua] Lobby data num_players = 2
05:17:10.668 [Lua] Lobby data difficulty_tweak = -10
05:17:10.668 [Lua] Lobby data host = 110000101e55044
05:17:10.668 [Lua] Lobby data matchmaking_type = 2
05:17:10.668 [Lua] Lobby data is_private = true
05:17:10.668 [Lua] Lobby data match_started = true
05:17:10.668 [Lua] Lobby data difficulty = cataclysm
05:17:10.668 [Lua] Lobby data player_slot_1 = 0:0
05:17:10.668 [Lua] Lobby data player_slot_4 = 0:0
05:17:10.668 [Lua] Lobby data unique_server_name = Visulth
05:17:10.668 [Lua] Lobby data quick_game = false
05:17:10.669 [Lua] Lobby data country_code = CA
05:17:10.669 [Lua] Lobby data matchmaking = false
05:17:10.669 [Lua] Lobby data power_level = 715
05:17:10.669 [Lua] Lobby data mission_id = dlc_morris_map
05:17:10.669 [Lua] Lobby data mechanism = deus
05:17:10.669 [Lua] Lobby data player_slot_5 = 0:0
05:17:10.669 [Lua] Lobby data player_slot_2 = 0:0
05:17:10.669 [Lua] Lobby data network_hash = 88521817351eb53e
05:17:10.669 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:17:10.669 [Lua] Lobby data eac_authorized = true
05:17:10.669 [Lua] Set lobby end.
05:17:12.147 [Lua] GOT approve_channel 1 110000105bd392b 1860000b73f09aa
05:17:12.147 [EAC] EAC server has client 110000105bd392b and channel 1 (and owner 110000105bd392b)
05:17:12.147 [EACServer] [00:17:12:147] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Tios
05:17:12.147 [Lua] Client with peer_id 110000105bd392b got APPROVED by server
05:17:12.147 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105bd392b'
05:17:12.147 [Lua] [ChatManager][1]System: Tios is joining the game
05:17:12.147 [Lua] [NetworkServer] Peer 110000105bd392b joined server lobby.
05:17:12.147 [Lua] [NetworkServer] Creating peer info.
05:17:12.147 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting
05:17:12.247 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000b73f09aa from 110000105bd392b, replying lobby_ok
05:17:12.306 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:0 | dr:110000101e55044 | bw:0 | es:0
05:17:12.316 [EACServer] [00:17:12:316] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established.
05:17:12.372 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000105bd392b
05:17:12.372 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:2:0 = 110000105bd392b
05:17:12.372 [Lua] Set lobby begin:
05:17:12.372 [Lua] Lobby data twitch_enabled = false
05:17:12.372 [Lua] Lobby data selected_mission_id = journey_citadel
05:17:12.372 [Lua] Lobby data num_players = 2
05:17:12.372 [Lua] Lobby data difficulty_tweak = -10
05:17:12.372 [Lua] Lobby data host = 110000101e55044
05:17:12.372 [Lua] Lobby data matchmaking_type = 2
05:17:12.372 [Lua] Lobby data is_private = true
05:17:12.372 [Lua] Lobby data match_started = true
05:17:12.372 [Lua] Lobby data difficulty = cataclysm
05:17:12.372 [Lua] Lobby data player_slot_1 = 0:0
05:17:12.372 [Lua] Lobby data player_slot_4 = 0:0
05:17:12.372 [Lua] Lobby data unique_server_name = Visulth
05:17:12.372 [Lua] Lobby data quick_game = false
05:17:12.372 [Lua] Lobby data country_code = CA
05:17:12.372 [Lua] Lobby data matchmaking = false
05:17:12.372 [Lua] Lobby data power_level = 715
05:17:12.372 [Lua] Lobby data mission_id = dlc_morris_map
05:17:12.372 [Lua] Lobby data mechanism = deus
05:17:12.373 [Lua] Lobby data player_slot_5 = 0:0
05:17:12.373 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
05:17:12.373 [Lua] Lobby data network_hash = 88521817351eb53e
05:17:12.373 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:17:12.373 [Lua] Lobby data eac_authorized = true
05:17:12.373 [Lua] Set lobby end.
05:17:12.910 [Lua] [LobbyMembers] Member joined 110000104e72a6c
05:17:12.917 [Lua] [NetworkServer] Changing num_players from 2 to 3
05:17:12.917 [Lua] Players: 3
05:17:12.917 [Lua] Set lobby begin:
05:17:12.917 [Lua] Lobby data twitch_enabled = false
05:17:12.917 [Lua] Lobby data selected_mission_id = journey_citadel
05:17:12.917 [Lua] Lobby data num_players = 3
05:17:12.917 [Lua] Lobby data difficulty_tweak = -10
05:17:12.917 [Lua] Lobby data host = 110000101e55044
05:17:12.917 [Lua] Lobby data matchmaking_type = 2
05:17:12.917 [Lua] Lobby data is_private = true
05:17:12.917 [Lua] Lobby data match_started = true
05:17:12.917 [Lua] Lobby data difficulty = cataclysm
05:17:12.917 [Lua] Lobby data player_slot_1 = 0:0
05:17:12.917 [Lua] Lobby data player_slot_4 = 0:0
05:17:12.917 [Lua] Lobby data unique_server_name = Visulth
05:17:12.917 [Lua] Lobby data quick_game = false
05:17:12.917 [Lua] Lobby data country_code = CA
05:17:12.917 [Lua] Lobby data matchmaking = false
05:17:12.917 [Lua] Lobby data power_level = 715
05:17:12.917 [Lua] Lobby data mission_id = dlc_morris_map
05:17:12.917 [Lua] Lobby data mechanism = deus
05:17:12.917 [Lua] Lobby data player_slot_5 = 0:0
05:17:12.917 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
05:17:12.917 [Lua] Lobby data network_hash = 88521817351eb53e
05:17:12.917 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:17:12.917 [Lua] Lobby data eac_authorized = true
05:17:12.917 [Lua] Set lobby end.
05:17:14.237 [Lua] GOT approve_channel 2 110000104e72a6c 1860000b73f09aa
05:17:14.237 [EAC] EAC server has client 110000104e72a6c and channel 2 (and owner 110000104e72a6c)
05:17:14.237 [EACServer] [00:17:14:236] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: JP Scarecrow
05:17:14.237 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server
05:17:14.237 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c'
05:17:14.237 [Lua] [ChatManager][1]System: JP Scarecrow is joining the game
05:17:14.237 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby.
05:17:14.237 [Lua] [NetworkServer] Creating peer info.
05:17:14.237 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
05:17:14.317 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000b73f09aa from 110000104e72a6c, replying lobby_ok
05:17:14.370 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e72a6c REPLY wh:0 | we:0 | dr:110000101e55044 | bw:110000105bd392b | es:0
05:17:14.416 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104e72a6c
05:17:14.416 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:5:0 = 110000104e72a6c
05:17:14.416 [Lua] Set lobby begin:
05:17:14.416 [Lua] Lobby data twitch_enabled = false
05:17:14.416 [Lua] Lobby data selected_mission_id = journey_citadel
05:17:14.416 [Lua] Lobby data num_players = 3
05:17:14.416 [Lua] Lobby data difficulty_tweak = -10
05:17:14.416 [Lua] Lobby data host = 110000101e55044
05:17:14.416 [Lua] Lobby data matchmaking_type = 2
05:17:14.416 [Lua] Lobby data is_private = true
05:17:14.416 [Lua] Lobby data match_started = true
05:17:14.416 [Lua] Lobby data difficulty = cataclysm
05:17:14.416 [Lua] Lobby data player_slot_1 = 0:0
05:17:14.416 [Lua] Lobby data player_slot_4 = 0:0
05:17:14.416 [Lua] Lobby data unique_server_name = Visulth
05:17:14.416 [Lua] Lobby data quick_game = false
05:17:14.416 [Lua] Lobby data country_code = CA
05:17:14.416 [Lua] Lobby data matchmaking = false
05:17:14.416 [Lua] Lobby data power_level = 715
05:17:14.416 [Lua] Lobby data mission_id = dlc_morris_map
05:17:14.416 [Lua] Lobby data mechanism = deus
05:17:14.417 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
05:17:14.417 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
05:17:14.417 [Lua] Lobby data network_hash = 88521817351eb53e
05:17:14.417 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:17:14.417 [Lua] Lobby data eac_authorized = true
05:17:14.417 [Lua] Set lobby end.
05:17:14.728 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b
05:17:14.729 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting
05:17:14.729 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting
05:17:14.795 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_notify_lobby_joined
05:17:14.795 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2" and join party "0"
05:17:14.795 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000105bd392b"]
05:17:14.795 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=0)
05:17:14.795 [Lua] Sync dynamic to client:
05:17:14.948 [Lua] ### Received rpc_level_load_started
05:17:14.948 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_session_id: 48186992
05:17:14.948 [Lua] [PartyManager] Player (110000105bd392b:1) was put into party undecided (0)
05:17:14.948 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
05:17:14.948 [Lua] [ProfileSynchronizer] Peer 110000105bd392b entered session
05:17:14.948 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105bd392b
05:17:14.948 [Lua] Mechanism says: a client has initialized the mechanism! 110000105bd392b
05:17:15.014 [Lua] [SharedState] deus_run_state_88062227: telemetry_id:0:0:0:0 = 60BF8232C0FE120
05:17:15.014 [Lua] [SharedState] deus_run_state_88062227: soft_currency:110000105bd392b:1:0:0 = 163
05:17:15.014 [Lua] [SharedState] deus_run_state_88062227: peer_initialized:110000105bd392b:0:0:0 = true
05:17:15.014 [Lua] [SharedState] deus_run_state_88062227: coins_earned:0:0:0:0 = 163
05:17:15.054 [SteamVoipClient] select_out(110000105bd392b, on)
05:17:15.067 [SteamVoipClient] select_out(110000105bd392b, on)
05:17:15.067 [SteamVoipClient] select_in(110000105bd392b, on)
05:17:15.067 [SteamVoipClient] select_out(110000105bd392b, off)
05:17:16.129 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1818414464
05:17:16.565 [EACServer] [00:17:16:565] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000105BD392B Session: 1 Status: Client Authenticated Message: Client authenticated.
05:17:16.566 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal
05:17:16.692 [Lua] ### CLEARING PEER STATE FOR 110000104e72a6c
05:17:16.692 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
05:17:16.692 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
05:17:16.725 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined
05:17:16.725 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "5" and join party "0"
05:17:16.725 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000105bd392b","110000104e72a6c"]
05:17:16.725 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=1)
05:17:16.725 [Lua] Sync dynamic to client:
05:17:16.805 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_post_game_notified
05:17:16.805 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting
05:17:16.805 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
05:17:16.819 [EACServer] [00:17:16:819] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000105BD392B.
05:17:16.890 [Lua] ### Received rpc_level_load_started
05:17:16.890 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_session_id: 48186992
05:17:16.890 [Lua] [PartyManager] Player (110000104e72a6c:1) was put into party undecided (0)
05:17:16.890 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
05:17:16.890 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session
05:17:16.890 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c
05:17:16.890 [Lua] Mechanism says: a client has initialized the mechanism! 110000104e72a6c
05:17:17.068 [Lua] [SharedState] deus_run_state_88062227: telemetry_id:0:0:0:0 = D0D82C615F8D155E
05:17:17.068 [Lua] [SharedState] deus_run_state_88062227: soft_currency:110000104e72a6c:1:0:0 = 116
05:17:17.068 [Lua] [SharedState] deus_run_state_88062227: peer_initialized:110000104e72a6c:0:0:0 = true
05:17:17.068 [Lua] [SharedState] deus_run_state_88062227: coins_earned:0:0:0:0 = 279
05:17:17.068 [SteamVoipClient] select_out(110000104e72a6c, on)
05:17:17.078 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105bd392b, connection_key=0)
05:17:17.078 [SteamVoipClient] select_out(110000104e72a6c, on)
05:17:17.078 [SteamVoipClient] select_in(110000104e72a6c, on)
05:17:17.078 [SteamVoipClient] select_out(110000104e72a6c, off)
05:17:17.100 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":594979904,"first_person":{}}
05:17:17.100 [Lua] ### Received rpc_level_loaded
05:17:17.100 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 247
05:17:17.100 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
05:17:17.101 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
05:17:17.101 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
05:17:17.107 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
05:17:17.107 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
05:17:17.220 [EACServer] [00:17:17:219] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000105BD392B
05:17:17.220 [EACServer] [00:17:17:219] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000105BD392B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
05:17:17.220 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote
05:17:18.347 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1818414464
05:17:18.388 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
05:17:18.388 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
05:17:18.394 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
05:17:18.399 [Lua] PlayerManager:add_remote_player 110000105bd392b
05:17:18.399 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
05:17:18.399 [Lua] RemotePlayer:create_game_object( ) 3
05:17:18.439 [Lua] [PartyManager] Player (110000105bd392b:1) was put into party heroes (1)
05:17:18.439 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
05:17:18.439 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
05:17:18.439 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105bd392b"}]
05:17:18.439 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
05:17:18.439 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
05:17:18.443 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000105bd392b:1:0:0 = 594979904
05:17:18.477 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000105bd392b:1:0:0 = 594979904
05:17:18.550 [EACServer] [00:17:18:550] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104E72A6C Session: 2 Status: Client Authenticated Message: Client authenticated.
05:17:18.550 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal
05:17:18.649 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
05:17:18.649 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
05:17:18.649 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
05:17:18.689 [Lua] [SharedState] deus_run_state_88062227: power_ups:110000105bd392b:1:2:3 = [{"client_id":717871680,"name":"talent_1_1","rarity":"exotic"},{"client_id":127117536,"name":"talent_2_1","rarity":"rare"},{"client_id":1411369984,"name":"talent_3_3","rarity":"exotic"},{"client_id":2145384448,"name":"talent_4_1","rarity":"rare"},{"client_id":344399936,"name":"talent_5_2","rarity":"rare"},{"client_id":655504256,"name":"talent_6_2","rarity":"unique"}]
05:17:18.689 [Lua] [SharedState] deus_run_state_88062227: slot_melee:110000105bd392b:1:2:3 = item_key=deus_bw_dagger,powerlevel=450,rarity=plentiful
05:17:18.689 [Lua] [SharedState] deus_run_state_88062227: slot_ranged:110000105bd392b:1:2:3 = item_key=deus_bw_skullstaff_spear,powerlevel=450,rarity=plentiful
05:17:18.690 [Lua] [SharedState] deus_run_state_88062227: profile_initialized:110000105bd392b:1:2:3 = true
05:17:18.690 [Lua] [SharedState] deus_run_state_88062227: player_level:0:0:0:0 = 35
05:17:18.690 [Lua] [SharedState] deus_run_state_88062227: player_frame:0:0:0:0 = frame_season_04_quickplay
05:17:18.690 [Lua] [SharedState] deus_run_state_88062227: player_name:0:0:0:0 = Tios
05:17:18.690 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_14":false,"units\/beings\/player\/bright_wizard_unchained_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1679057280,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_unchained_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_14":false,"units\/beings\/player\/bright_wizard_unchained_skin_02\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false}}
05:17:18.690 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
05:17:18.690 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
05:17:18.690 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_14, ProfileSynchronizer, async-read,
05:17:18.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read,
05:17:18.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
05:17:18.690 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
05:17:18.690 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read,
05:17:18.690 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
05:17:18.690 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_02/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
05:17:18.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
05:17:18.809 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000105bd392b:0:0:0 = true
05:17:18.816 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified
05:17:18.816 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
05:17:18.816 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
05:17:18.820 [EACServer] [00:17:18:820] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000104E72A6C.
05:17:18.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
05:17:18.869 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
05:17:18.870 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
05:17:18.897 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
05:17:18.897 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
05:17:18.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_14
05:17:18.916 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_14
05:17:18.916 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_14
05:17:18.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
05:17:18.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
05:17:18.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
05:17:18.929 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
05:17:18.969 [Lua] [SharedState] deus_map_88062227_start: ready:0:0:0:0 = true
05:17:18.969 [Lua] [SharedState] deus_map_88062227_start: vote:0:0:0:0 =
05:17:18.969 [Lua] [SharedState] deus_game_mode_map_88062227: state:0:0:0:0 = 1
05:17:18.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
05:17:18.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
05:17:18.976 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
05:17:19.016 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
05:17:19.016 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
05:17:19.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base
05:17:19.121 [EACServer] [00:17:19:120] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000104E72A6C
05:17:19.121 [EACServer] [00:17:19:120] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104E72A6C Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
05:17:19.123 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote
05:17:19.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base
05:17:19.177 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base
05:17:19.177 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
05:17:19.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
05:17:19.230 [Lua] [PackageManager] Force_load: wwise/staff
05:17:19.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_02/third_person_base/chr_third_person_mesh
05:17:19.294 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_02/third_person_base/chr_third_person_mesh
05:17:19.294 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_02/third_person_base/chr_third_person_mesh
05:17:19.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
05:17:19.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
05:17:19.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
05:17:19.330 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000105bd392b:1:0:0 = 1679057280
05:17:19.523 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=1)
05:17:19.563 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1306473216,"first_person":{}}
05:17:19.563 [Lua] ### Received rpc_level_loaded
05:17:19.563 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 247
05:17:19.563 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
05:17:19.563 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
05:17:19.563 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
05:17:20.308 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000105bd392b:1:0:0 = 1679057280
05:17:20.309 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
05:17:20.309 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
05:17:20.657 [Lua] Set lobby begin:
05:17:20.657 [Lua] Lobby data twitch_enabled = false
05:17:20.657 [Lua] Lobby data selected_mission_id = journey_citadel
05:17:20.657 [Lua] Lobby data num_players = 3
05:17:20.657 [Lua] Lobby data difficulty_tweak = -10
05:17:20.657 [Lua] Lobby data host = 110000101e55044
05:17:20.657 [Lua] Lobby data matchmaking_type = 2
05:17:20.657 [Lua] Lobby data is_private = true
05:17:20.657 [Lua] Lobby data match_started = true
05:17:20.657 [Lua] Lobby data difficulty = cataclysm
05:17:20.657 [Lua] Lobby data player_slot_1 = 0:0
05:17:20.657 [Lua] Lobby data player_slot_4 = 0:0
05:17:20.657 [Lua] Lobby data unique_server_name = Visulth
05:17:20.657 [Lua] Lobby data quick_game = false
05:17:20.657 [Lua] Lobby data country_code = CA
05:17:20.657 [Lua] Lobby data matchmaking = false
05:17:20.657 [Lua] Lobby data power_level = 357
05:17:20.657 [Lua] Lobby data mission_id = dlc_morris_map
05:17:20.657 [Lua] Lobby data mechanism = deus
05:17:20.657 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
05:17:20.657 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
05:17:20.657 [Lua] Lobby data network_hash = 88521817351eb53e
05:17:20.657 [Lua] Lobby data player_slot_3 = 110000101e55044:1
05:17:20.657 [Lua] Lobby data eac_authorized = true
05:17:20.657 [Lua] Set lobby end.
05:17:20.744 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000105bd392b:1:0:0 = 1679057280
05:17:21.619 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
05:17:21.619 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
05:17:21.625 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
05:17:21.639 [Lua] PlayerManager:add_remote_player 110000104e72a6c
05:17:21.639 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
05:17:21.639 [Lua] RemotePlayer:create_game_object( ) 4
05:17:21.676 [Lua] [PartyManager] Player (110000104e72a6c:1) was put into party heroes (1)
05:17:21.676 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
05:17:21.676 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(2)
05:17:21.676 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105bd392b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"}]
05:17:21.676 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
05:17:21.676 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
05:17:21.676 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
05:17:21.676 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
05:17:21.676 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000105bd392b:0:0:0 = true
05:17:21.680 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1306473216
05:17:21.680 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
05:17:21.680 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
05:17:21.680 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true
05:17:21.845 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1306473216
05:17:21.945 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
05:17:21.945 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
05:17:21.945 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
05:17:22.005 [Lua] [SharedState] deus_run_state_88062227: power_ups:110000104e72a6c:1:5:2 = [{"client_id":1494694016,"name":"talent_1_1","rarity":"exotic"},{"client_id":1726832896,"name":"talent_2_3","rarity":"rare"},{"client_id":1674138752,"name":"talent_3_3","rarity":"exotic"},{"client_id":704468352,"name":"talent_4_2","rarity":"rare"},{"client_id":121081072,"name":"talent_5_1","rarity":"rare"},{"client_id":1639622656,"name":"talent_6_2","rarity":"unique"}]
05:17:22.005 [Lua] [SharedState] deus_run_state_88062227: