[Log version] 1
[Session] ef81a79d-0061-405e-bcf5-1b88c0f1dedf
UTC time stamps
03:38:34.003 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666
03:38:34.003 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678
03:38:34.003 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681
03:38:34.003 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686
03:38:34.003 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689
03:38:34.003 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691
03:38:34.056 [RazerChroma] Setup Razer Chroma resources
03:38:34.056 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699
03:38:34.077 [Window] Window => active
03:38:34.164 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
03:38:34.200 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
03:38:35.059 [EAC] Init client 110000102aeb68e
03:38:35.059 [EAC] EAC client initialized
03:38:35.059 warning: [EAC] Failed to initialize localization
03:38:35.060 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736
03:38:35.123 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060)
03:38:35.505 [AFTERMATH] Initialized Aftermath
03:38:35.516 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738
03:38:35.576 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744
03:38:36.639 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746
03:38:36.641 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749
03:38:36.731 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
03:38:36.731 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753
03:38:36.731 [Save] Save dir: `C:\Users\CfromAbove\AppData\Roaming\fatshark\Vermintide 2`
03:38:36.731 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
03:38:36.731 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786
03:38:36.854 [RazerChroma] Setup Razer Chroma
03:38:36.920 [LightFX ] Loaded DLL.
03:38:36.920 [LightFX ] Init()
03:38:36.924 [LightFX ] LightFX failed to initialize
03:38:36.931 [Lua] boot.lua start, os clock: 5.2530000000000001
03:38:36.931 [Lua] LUA IS STRIPPED!
03:38:36.931 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2540000000000004
03:38:36.931 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16255MB
Available: 7852MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID d7ed2ac1-0076-496f-8fee-c47c1f82c27c
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 (DirectX 11.0, 6052MB) Driver version: 44587
Graphics card: Intel(R) UHD Graphics 630 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: TAP-Windows Adapter V9 #2 (IPv4)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4)
Network interface: TAP-Windows Adapter V9 (IPv4)
Network interface: Realtek PCIe GBE Family Controller (IPv4)
--- Input
Input device: Mouse (18.1): 鼠标
Input device: Keyboard (19.4): 键盘
Input device: Generic (17.0): Gaming Keyboard
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): Synaptics HID-Compliant Touch pad Device
Input device: Generic (17.0): Intel(R) HID Event Filter
Input device: Generic (17.0): S25
03:38:36.932 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140
03:38:36.942 [SteamStats] RequestCurrentStats success: true
03:38:38.824 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.7281618909910321 os-clock: 7.1459999999999999
03:38:38.824 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
03:38:38.824 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
03:38:38.828 [Lua] Flushing: resource_packages/strings [ResourcePackage]
03:38:38.828 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
03:38:38.832 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
03:38:38.832 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
03:38:38.832 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
03:38:38.832 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
03:38:38.832 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
03:38:38.834 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
03:38:38.834 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
03:38:38.835 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
03:38:38.838 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
03:38:38.838 [Lua] Development.init_application_parameters
03:38:38.838 [Lua] -----------------------------------------------------------------
03:38:38.838 [Lua] -- Application parameters --
03:38:38.838 [Lua] -----------------------------------------------------------------
03:38:38.838 [Lua] *****************************************************************
03:38:38.838 [Lua] ** Initial contents of script_data **
03:38:38.838 [Lua] script_data.beta_level_progression = false
03:38:38.838 [Lua] script_data.build_identifier = f86f00acf094
03:38:38.838 [Lua] script_data.debug_interactions = false
03:38:38.838 [Lua] script_data.disable_debug_draw = true
03:38:38.838 [Lua] script_data.disable_intro_trailer = false
03:38:38.838 [Lua] script_data.disable_store = false
03:38:38.838 [Lua] script_data.disable_tutorial_at_start = true
03:38:38.838 [Lua] script_data.eac-untrusted = false
03:38:38.838 [Lua] script_data.enable_detailed_tooltips = false
03:38:38.838 [Lua] script_data.force_debug_disabled = true
03:38:38.838 [Lua] script_data.force_steam = true
03:38:38.838 [Lua] script_data.hide_fps = true
03:38:38.838 [Lua] script_data.hide_version_info = true
03:38:38.838 [Lua] script_data.matchmaking_debug = true
03:38:38.838 [Lua] script_data.network_debug = true
03:38:38.838 [Lua] script_data.package_debug = true
03:38:38.838 [Lua] script_data.packaged_build = true
03:38:38.838 [Lua] script_data.settings = { }
03:38:38.838 [Lua] script_data.show_fps = false
03:38:38.838 [Lua] script_data.spawn_empty_chest = true
03:38:38.838 [Lua] script_data.telemetry_log_interval = 600
03:38:38.838 [Lua] script_data.tobii_button = false
03:38:38.838 [Lua] script_data.use_beta_overlay = false
03:38:38.838 [Lua] script_data.use_local_backend = false
03:38:38.838 [Lua] script_data.use_tech_telemetry = true
03:38:38.838 [Lua] script_data.use_telemetry = true
03:38:38.838 [Lua] *****************************************************************
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
03:38:38.838 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
03:38:38.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
03:38:38.871 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
03:38:38.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
03:38:39.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
03:38:39.107 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
03:38:39.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
03:38:39.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
03:38:39.134 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
03:38:39.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
03:38:39.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
03:38:39.323 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
03:38:39.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
03:38:39.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
03:38:39.431 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
03:38:39.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
03:38:39.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
03:38:39.601 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
03:38:39.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
03:38:39.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
03:38:39.654 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
03:38:39.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
03:38:39.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
03:38:39.729 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
03:38:39.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
03:38:39.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
03:38:39.851 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
03:38:39.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
03:38:39.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
03:38:39.892 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
03:38:39.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
03:38:39.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
03:38:39.947 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
03:38:39.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
03:38:40.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
03:38:40.233 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
03:38:40.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
03:38:40.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
03:38:40.259 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
03:38:40.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
03:38:40.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
03:38:40.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
03:38:40.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
03:38:40.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
03:38:40.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
03:38:40.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
03:38:40.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
03:38:40.320 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
03:38:40.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
03:38:40.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
03:38:40.436 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
03:38:40.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
03:38:40.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
03:38:40.534 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
03:38:40.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
03:38:40.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
03:38:40.610 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
03:38:40.617 [Lua] settings.steam: nil
03:38:40.617 [Lua] Steam: table: 0000000000062420
03:38:40.617 [Lua] force_steam: true
03:38:40.617 [Lua] BUILD: release
03:38:40.617 [Lua] test_backend: nil
03:38:40.618 [Lua] DEDICATED_SERVER: false
03:38:40.618 [Lua] Using app_id '552500' to define backend
03:38:40.618 [Lua] PlayFab Title ID: 5107
03:38:40.671 [Lua] [1] = beastmen_minotaur (string)
03:38:40.671 [Lua] [2] = skaven_storm_vermin_champion (string)
03:38:40.671 [Lua] [3] = chaos_dummy_troll (string)
03:38:40.671 [Lua] [4] = skaven_grey_seer (string)
03:38:40.671 [Lua] [5] = chaos_plague_wave_spawner (string)
03:38:40.671 [Lua] [6] = chaos_vortex (string)
03:38:40.671 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
03:38:40.671 [Lua] [8] = chaos_dummy_sorcerer (string)
03:38:40.671 [Lua] [9] = chaos_tentacle (string)
03:38:40.671 [Lua] [10] = skaven_loot_rat (string)
03:38:40.671 [Lua] [11] = skaven_stormfiend_demo (string)
03:38:40.671 [Lua] [12] = critter_rat (string)
03:38:40.671 [Lua] [13] = skaven_explosive_loot_rat (string)
03:38:40.671 [Lua] [14] = chaos_spawn (string)
03:38:40.671 [Lua] [15] = skaven_stormfiend_boss (string)
03:38:40.671 [Lua] [16] = critter_pig (string)
03:38:40.671 [Lua] [17] = chaos_troll (string)
03:38:40.671 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
03:38:40.671 [Lua] [19] = skaven_rat_ogre (string)
03:38:40.671 [Lua] [20] = skaven_stormfiend (string)
03:38:40.671 [Lua] [21] = skaven_storm_vermin_warlord (string)
03:38:40.671 [Lua] [22] = skaven_warpfire_thrower (string)
03:38:40.671 [Lua] [23] = chaos_plague_sorcerer (string)
03:38:40.671 [Lua] [24] = chaos_exalted_champion_warcamp (string)
03:38:40.671 [Lua] [25] = skaven_pack_master (string)
03:38:40.671 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
03:38:40.671 [Lua] [27] = skaven_ratling_gunner (string)
03:38:40.671 [Lua] [28] = chaos_mutator_sorcerer (string)
03:38:40.671 [Lua] [29] = skaven_poison_wind_globadier (string)
03:38:40.671 [Lua] [30] = chaos_tentacle_sorcerer (string)
03:38:40.671 [Lua] [31] = chaos_exalted_champion_norsca (string)
03:38:40.671 [Lua] [32] = chaos_warrior (string)
03:38:40.671 [Lua] [33] = chaos_exalted_sorcerer (string)
03:38:40.671 [Lua] [34] = skaven_gutter_runner (string)
03:38:40.671 [Lua] [35] = chaos_corruptor_sorcerer (string)
03:38:40.671 [Lua] [36] = chaos_vortex_sorcerer (string)
03:38:40.671 [Lua] [37] = skaven_plague_monk (string)
03:38:40.671 [Lua] [38] = chaos_berzerker (string)
03:38:40.671 [Lua] [39] = beastmen_gor (string)
03:38:40.671 [Lua] [40] = beastmen_ungor_archer (string)
03:38:40.671 [Lua] [41] = beastmen_ungor_dummy (string)
03:38:40.671 [Lua] [42] = beastmen_standard_bearer_crater (string)
03:38:40.671 [Lua] [43] = skaven_storm_vermin_commander (string)
03:38:40.671 [Lua] [44] = beastmen_standard_bearer (string)
03:38:40.671 [Lua] [45] = skaven_storm_vermin (string)
03:38:40.671 [Lua] [46] = beastmen_ungor (string)
03:38:40.671 [Lua] [47] = chaos_raider_tutorial (string)
03:38:40.671 [Lua] [48] = chaos_raider (string)
03:38:40.671 [Lua] [49] = beastmen_gor_dummy (string)
03:38:40.671 [Lua] [50] = skaven_storm_vermin_with_shield (string)
03:38:40.671 [Lua] [51] = beastmen_bestigor (string)
03:38:40.671 [Lua] [52] = beastmen_bestigor_dummy (string)
03:38:40.671 [Lua] [53] = skaven_clan_rat_tutorial (string)
03:38:40.671 [Lua] [54] = chaos_marauder (string)
03:38:40.671 [Lua] [55] = skaven_dummy_clan_rat (string)
03:38:40.671 [Lua] [56] = chaos_fanatic (string)
03:38:40.671 [Lua] [57] = chaos_marauder_with_shield (string)
03:38:40.671 [Lua] [58] = chaos_zombie (string)
03:38:40.671 [Lua] [59] = skaven_clan_rat (string)
03:38:40.671 [Lua] [60] = skaven_clan_rat_with_shield (string)
03:38:40.671 [Lua] [61] = chaos_marauder_tutorial (string)
03:38:40.671 [Lua] [62] = skaven_dummy_slave (string)
03:38:40.671 [Lua] [63] = skaven_slave (string)
03:38:40.726 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
03:38:40.726 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
03:38:40.726 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
03:38:40.726 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
03:38:40.726 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
03:38:40.726 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
03:38:40.733 [Lua] level display name dlc_bogenhafen_city
03:38:40.733 [Lua] level display name cemetery
03:38:40.733 [Lua] level display name forest_ambush
03:38:40.733 [Lua] level display name mines
03:38:40.733 [Lua] level display name nurgle
03:38:40.733 [Lua] level display name warcamp
03:38:40.733 [Lua] level display name bell
03:38:40.733 [Lua] level display name skittergate
03:38:40.733 [Lua] level display name prologue
03:38:40.733 [Lua] level display name dlc_celebrate_crawl
03:38:40.733 [Lua] level display name military
03:38:40.733 [Lua] level display name magnus
03:38:40.733 [Lua] level display name skaven_stronghold
03:38:40.733 [Lua] level display name fort
03:38:40.733 [Lua] level display name ground_zero
03:38:40.733 [Lua] level display name elven_ruins
03:38:40.733 [Lua] level display name farmlands
03:38:40.733 [Lua] level display name ussingen
03:38:40.733 [Lua] level display name dlc_portals
03:38:40.733 [Lua] level display name dlc_castle
03:38:40.733 [Lua] level display name catacombs
03:38:40.733 [Lua] level display name crater
03:38:40.733 [Lua] level display name plaza
03:38:40.733 [Lua] level display name dlc_bogenhafen_slum
03:38:40.733 [Lua] level display name dlc_bastion
03:38:40.766 [Lua] TIME: 0.024000000000001
03:38:41.432 [Lua] [ConflictSettings] Contained breeds generated in: 0.62399999999999878
03:38:41.525 [Lua] <>realm = official<>
03:38:41.787 [Lua] <>project = vermintide 2<>
03:38:41.787 [Lua] <>build = release<>
03:38:41.787 [Lua] <>platform = win32<>
03:38:41.787 [Lua] <>dedicated_server = false<>
03:38:41.787 [Lua] <>title_id = 5107<>
03:38:41.787 [Lua] <>content_revision = 16990<>
03:38:41.787 [Lua] <>engine_revision = f86f00acf094<>
03:38:41.787 [Lua] <>release_version = 3.4.0<>
03:38:41.787 [Lua] <>rendering_backend = dx11<>
03:38:41.787 [Lua] <>teamcity_build_id = 78644<>
03:38:41.787 [Lua] <>steam_id = 110000102aeb68e<>
03:38:41.787 [Lua] <>steam_profile_name = CfromAbove<>
03:38:41.787 [Lua] <>machine_id = d7ed2ac1-0076-496f-8fee-c47c1f82c27c<>
03:38:41.787 [Lua] [Boot] Application build: release
03:38:41.787 [Lua] [Boot] Content revision: 16990
03:38:41.787 [Lua] [Boot] Engine revision: f86f00acf094
03:38:41.787 [Lua] [Boot] Release version: 3.4.0
03:38:41.787 [Lua] [Boot] User ID: 110000102aeb68e CfromAbove
03:38:41.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
03:38:41.793 [Lua] initializing mechanism to: adventure
03:38:41.793 [Lua] Game:setup() total time: 0.0060000000000002
03:38:41.794 [Lua] handle rev info: 0
03:38:41.794 [Lua] handle gfx quality: 0
03:38:41.794 [Lua] default settings: 0
03:38:41.794 [Lua] user settings: 0
03:38:41.794 [Lua] set frame times: 0
03:38:41.794 [Lua] init random: 0
03:38:41.794 [Lua] managers: 0.0060000000000002274
03:38:41.794 [Lua]
03:38:41.794 [Lua] unaccounted: 0
03:38:41.794 [Lua] [Boot] use baked enemy meshes: false
03:38:41.794 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
03:38:41.794 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
03:38:41.794 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
03:38:41.794 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
03:38:41.794 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
03:38:41.794 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
03:38:41.794 [Lua] [Testify] Ready!
03:38:41.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
03:38:41.965 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
03:38:41.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
03:38:42.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
03:38:42.387 [Lua] [PackageManager] Force_load: resource_packages/title_screen
03:38:42.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
03:38:42.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
03:38:42.438 [Lua] [PackageManager] Force_load: resource_packages/menu
03:38:42.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
03:38:42.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
03:38:42.522 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
03:38:42.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
03:38:43.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
03:38:43.028 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
03:38:43.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
03:38:43.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
03:38:43.145 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
03:38:43.146 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
03:38:43.147 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
03:38:43.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
03:38:43.212 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
03:38:43.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
03:38:43.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
03:38:43.667 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
03:38:43.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
03:38:44.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
03:38:44.476 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
03:38:44.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
03:38:45.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
03:38:45.032 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
03:38:45.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
03:38:45.470 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
03:38:45.470 [Lua] [Gamestate] Enter StateTitleScreen
03:38:45.471 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
03:38:45.471 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
03:38:45.471 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
03:38:45.471 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
03:38:45.471 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
03:38:45.486 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
03:38:45.486 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
03:38:45.486 [Save] Loading `save_data`
03:38:45.487 [Save] Load done
03:38:45.503 [Lua] [BackendManagerPlayFab] Backend Enabled
03:38:45.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
03:38:45.586 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
03:38:45.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:38:45.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:38:45.857 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:38:45.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
03:38:46.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
03:38:46.089 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
03:38:46.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
03:38:46.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
03:38:46.224 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
03:38:46.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
03:38:46.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
03:38:46.309 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
03:38:46.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
03:38:46.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
03:38:46.714 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
03:38:46.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
03:38:46.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
03:38:46.838 [Lua] [PackageManager] Force_load: resource_packages/inventory
03:38:46.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
03:38:46.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
03:38:46.904 [Lua] [PackageManager] Force_load: resource_packages/careers
03:38:46.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
03:38:46.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
03:38:46.968 [Lua] [PackageManager] Force_load: resource_packages/decals
03:38:46.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
03:38:47.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
03:38:47.052 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
03:38:47.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
03:38:47.553 [Lua] <>playfab_id = 6E996F1364D30E74<>
03:38:47.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
03:38:47.729 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
03:38:47.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
03:38:48.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
03:38:48.760 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
03:38:48.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
03:38:49.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
03:38:49.822 [Lua] [PackageManager] Force_load: resource_packages/ingame
03:38:49.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
03:38:50.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
03:38:50.900 [Lua] [PackageManager] Force_load: resource_packages/pickups
03:38:50.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
03:38:50.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
03:38:50.986 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
03:38:50.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
03:38:51.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
03:38:51.036 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
03:38:51.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
03:38:51.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
03:38:51.086 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
03:38:54.649 [Lua] steam item server: requesting user inventory
03:38:55.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
03:38:55.550 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
03:38:55.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
03:38:55.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
03:38:55.550 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
03:38:55.550 [Lua] [SteamManager] request_item_prices
03:38:55.552 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
03:38:55.857 [Lua] Player statistics loaded!
03:38:56.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
03:38:56.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
03:38:56.622 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
03:38:56.646 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock
03:38:56.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
03:38:57.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
03:38:57.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
03:38:57.308 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
03:38:57.308 [Lua] [UnlockManager] All unlocks ready
03:38:57.324 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
03:38:58.355 [Lua] [Managers] Destroying manager group:
03:38:58.355 [Lua] [Gamestate] Enter state StateLoading
03:38:58.356 [Lua] [StateLoading] Auto Skip: nil
03:38:58.357 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:38:58.357 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
03:38:58.357 [Lua] [LobbyManager] Setting up network options
03:38:58.357 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
03:38:58.357 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
03:38:58.357 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
03:38:58.357 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
03:38:58.357 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
03:38:58.357 [Lua] LobbyManager:setup_network_options server_port: 27015
03:38:58.357 [Lua] state_loading_restart_network JOIN VIA STEAM 0
03:38:58.365 [Lua] registering RPCs
03:38:58.365 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
03:38:58.365 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:38:58.366 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:38:58.366 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
03:38:58.366 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:38:58.366 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:38:58.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:38:58.366 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:38:58.366 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:38:58.366 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
03:38:58.366 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:38:58.366 [SteamVoip] Creating room f850101550f52270
03:38:58.366 [SteamVoip] Joining room f850101550f52270
03:38:58.367 [EAC] EAC server 110000102aeb68e is initializing
03:38:58.378 [EAC] Server is also client 110000102aeb68e
03:38:58.378 [EACServer] [11:38:58:378][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6CC468FE0 LogLevel: Info.
03:38:58.378 [Lua] ### Created peer state machine for 110000102aeb68e
03:38:58.378 [Lua] [PeerSM] 110000102aeb68e :: on_enter Connecting
03:38:58.378 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
03:38:58.378 warning: [Application] Application.update_render_world is deprecated.
03:38:58.381 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:38:58.381 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:38:58.381 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
03:38:58.381 [Lua] Set lobby begin:
03:38:58.381 [Lua] Set lobby end.
03:38:58.381 [Lua] [PSM] Peer 110000102aeb68e joined. Want to use profile index "5" and join party "nil"
03:38:58.381 [Lua] [LobbyHost] Changed state from 0 to creating
03:38:58.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:38:58.392 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:38:58.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:38:58.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:38:58.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:38:58.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:38:58.517 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:38:58.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:38:58.544 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:38:58.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:38:58.640 [Lua] [LobbyHost] Changed state from creating to joined
03:38:58.640 [Lua] [PartyManager] Leader is set to 110000102aeb68e
03:38:58.640 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102aeb68e my_peer_id:110000102aeb68e
03:38:58.640 [Lua] [ChatManager] Registering channel 1
03:38:58.640 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102aeb68e, own_peer_id=110000102aeb68e)
03:38:58.640 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102aeb68e, own_peer_id=110000102aeb68e)
03:38:58.640 [Lua] [PartyManager] network_context_created (server_peer_id=110000102aeb68e, own_peer_id=110000102aeb68e)
03:38:58.642 [Lua] [NetworkServer] Changing num_players from nil to 1
03:38:58.642 [Lua] Players: 1
03:38:58.642 [Lua] Set lobby begin:
03:38:58.642 [Lua] Lobby data num_players = 1
03:38:58.642 [Lua] Lobby data level_key = inn_level
03:38:58.642 [Lua] Lobby data game_mode = 3
03:38:58.642 [Lua] Lobby data matchmaking = false
03:38:58.642 [Lua] Set lobby end.
03:38:59.276 [Window] Window => inactive
03:39:00.360 [Lua] player (110000102aeb68e,1) was put into party 0
03:39:00.360 [Lua] [PeerSM] 110000102aeb68e :: on_exit Connecting
03:39:00.360 [Lua] [PeerSM] 110000102aeb68e :: on_enter Loading
03:39:00.360 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102aeb68e inn_level 0
03:39:00.360 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:39:00.361 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102aeb68e "CfromAbove"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102aeb68e \"CfromAbove\""
[2] self = table: 0000000002908D10; previous_state = Connecting; party = table: 00000000016494A0; mechanism_manager = table: 00000000024917F0; network_transmit = table: 0000000002907D80; peer_id = "110000102aeb68e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1099968; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002482DD0
[3] _ = table: 0000000002908D10; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002908E10; dt = 0.0027249753475189209; state_data = table: 0000000002908D10; new_state = Loading
[5] self = table: 0000000002588B20; dt = 0.0027249753475189209; peer_state_machines = table: 000000000258A3E0; joined_peers = table: 000000000258DF40; game_session = nil; peer_id = "110000102aeb68e"; peer_state_machine = table: 0000000002908E10
[6] self = table: 0000000001BD51B0; dt = 0.0027249753475189209
[7] self = table: 0000000001BD51B0; dt = 0.0027249753475189209; t = 18.643076376873069
[8] self = table: 000000000251CFA0; dt = 0.0027249753475189209; t = 18.643076376873069
[9] self = table: 0000000000097070; real_world_dt = 0.0027249753475189209; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.0027249753475189209; t = 18.643076376873069
[10] dt = 0.0027249753475189209
[2] server = table: 0000000002588B20; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9747248999774456; peer_id = "110000102aeb68e";
[4] current_state = Loading; function_memoize = table: 0000000002908D80; state_data = table: 0000000002908D10;
[5] server_peer_id = "110000102aeb68e"; kicked_peers_disconnect_timer = table: 000000000258A720; my_peer_id = "110000102aeb68e"; peers_added_to_gamesession = table: 000000000258A420; _joined_peers = table: 000000000258DF40; voip = table: 000000000277B8C0; environment_variation_id = 0; level_transition_handler = table: 000000000016F310; _connections = table: 00000000025E4F30; lobby_host = table: 0000000001E41EE0; level_key = "inn_level"; slot_allocator = table: 000000000258A750; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000025E5250; wanted_career_index = 1; _reserved_slots = table: 0000000002907C50; wanted_profile_index = 5; _connected_peers = table: 00000000025E5220; player_manager = table: 00000000015898E0; _profile_requester = table: 00000000007AE360; network_transmit = table: 0000000002907D80; peers_completed_game_object_sync = table: 000000000258A790; peer_state_machines = table: 000000000258A3E0; network_event_delegate = table: 0000000001B41910;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002907D80; _input_manager = table: 0000000001C47B40; _viewport_name = "loading_viewport"; _machine = table: 0000000000304B90; _network_event_delegate = table: 0000000001B41910; _registered_rpcs = true; _wanted_state = table: 000000001035F3D0; _loading_view = table: 0000000002B66E20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002588B20; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F310; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000025E5250; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001E41EE0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002907D80; _input_manager = table: 0000000001C47B40; _viewport_name = "loading_viewport"; _machine = table: 0000000000304B90; _network_event_delegate = table: 0000000001B41910; _registered_rpcs = true; _wanted_state = table: 000000001035F3D0; _loading_view = table: 0000000002B66E20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002588B20; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F310; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000025E5250; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001E41EE0;
[8] _params = table: 000000000251B1B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BD51B0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000251CFA0; startup_timer = 5.352562430081889; has_booted = true; loading_context = table: 000000000251AD50;
<>
03:39:00.361 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002908D10; previous_state = Connecting; party = table: 00000000016494A0; mechanism_manager = table: 00000000024917F0; network_transmit = table: 0000000002907D80; peer_id = "110000102aeb68e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1099968; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002482DD0
[3] _ = table: 0000000002908D10; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002908E10; dt = 0.0027249753475189209; state_data = table: 0000000002908D10; new_state = Loading
[5] self = table: 0000000002588B20; dt = 0.0027249753475189209; peer_state_machines = table: 000000000258A3E0; joined_peers = table: 000000000258DF40; game_session = nil; peer_id = "110000102aeb68e"; peer_state_machine = table: 0000000002908E10
[6] self = table: 0000000001BD51B0; dt = 0.0027249753475189209
[7] self = table: 0000000001BD51B0; dt = 0.0027249753475189209; t = 18.643076376873069
[8] self = table: 000000000251CFA0; dt = 0.0027249753475189209; t = 18.643076376873069
[9] self = table: 0000000000097070; real_world_dt = 0.0027249753475189209; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.0027249753475189209; t = 18.643076376873069
[10] dt = 0.0027249753475189209
[2] server = table: 0000000002588B20; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9747248999774456; peer_id = "110000102aeb68e";
[4] current_state = Loading; function_memoize = table: 0000000002908D80; state_data = table: 0000000002908D10;
[5] server_peer_id = "110000102aeb68e"; kicked_peers_disconnect_timer = table: 000000000258A720; my_peer_id = "110000102aeb68e"; peers_added_to_gamesession = table: 000000000258A420; _joined_peers = table: 000000000258DF40; voip = table: 000000000277B8C0; environment_variation_id = 0; level_transition_handler = table: 000000000016F310; _connections = table: 00000000025E4F30; lobby_host = table: 0000000001E41EE0; level_key = "inn_level"; slot_allocator = table: 000000000258A750; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000025E5250; wanted_career_index = 1; _reserved_slots = table: 0000000002907C50; wanted_profile_index = 5; _connected_peers = table: 00000000025E5220; player_manager = table: 00000000015898E0; _profile_requester = table: 00000000007AE360; network_transmit = table: 0000000002907D80; peers_completed_game_object_sync = table: 000000000258A790; peer_state_machines = table: 000000000258A3E0; network_event_delegate = table: 0000000001B41910;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002907D80; _input_manager = table: 0000000001C47B40; _viewport_name = "loading_viewport"; _machine = table: 0000000000304B90; _network_event_delegate = table: 0000000001B41910; _registered_rpcs = true; _wanted_state = table: 000000001035F3D0; _loading_view = table: 0000000002B66E20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002588B20; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F310; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000025E5250; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001E41EE0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002907D80; _input_manager = table: 0000000001C47B40; _viewport_name = "loading_viewport"; _machine = table: 0000000000304B90; _network_event_delegate = table: 0000000001B41910; _registered_rpcs = true; _wanted_state = table: 000000001035F3D0; _loading_view = table: 0000000002B66E20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002588B20; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F310; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000025E5250; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001E41EE0;
[8] _params = table: 000000000251B1B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BD51B0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000251CFA0; startup_timer = 5.352562430081889; has_booted = true; loading_context = table: 000000000251AD50;
<>
<>
03:39:00.361 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:39:09.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:39:09.033 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:39:09.040 [Lua] [LevelTransitionHandler] Level load completed!
03:39:09.040 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1099968 - use_random_directors: true - overriden_conflict: nil
03:39:09.042 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:39:09.042 [Lua] checking dlc's against conflict directors
03:39:09.042 [Lua] number of factions to include 2
03:39:09.042 [Lua] Updated list weights for random:
03:39:09.042 [Lua] skaven, 0.42 (0.00-0.42)
03:39:09.042 [Lua] chaos, 0.42 (0.42-0.83)
03:39:09.042 [Lua] beastmen, 0.17 (0.83-1.00)
03:39:09.042 [Lua] Rolled random faction: 0.51772594451904297 chaos
03:39:09.042 [Lua] Updated list weights for random:
03:39:09.042 [Lua] skaven, 0.71 (0.00-0.71)
03:39:09.042 [Lua] beastmen, 0.29 (0.71-1.00)
03:39:09.042 [Lua] Rolled random faction: 0.0084427986294031143 skaven
03:39:09.042 [Lua] number of factions added 2
03:39:09.042 [Lua] --- --- ---
03:39:09.042 [Lua] Starting... difficulty 'normal'
03:39:09.042 [Lua] These are the starting conflict directors:
03:39:09.042 [Lua] inn_level
03:39:09.042 [Lua] --- --- ---
03:39:09.042 [Lua]
03:39:09.042 [Lua] DONE! Found the following directors:
03:39:09.042 [Lua] (free: 35), Master hash is:
03:39:09.042 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:39:09.042 [Lua] load_startup_enemy_packages: --------------
03:39:09.042 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:39:09.042 [Lua] critter_rat
03:39:09.044 [Lua] ### Sending rpc_level_loaded
03:39:09.044 [Lua] #### Has state machine: true, peer_id: 110000102aeb68e, level_id: 50
03:39:09.044 [Lua] Peer 110000102aeb68e has loaded the level and all enemies are loaded
03:39:09.046 [Lua] [PeerSM] 110000102aeb68e :: on_exit Loading
03:39:09.046 [Lua] [PeerSM] 110000102aeb68e :: on_enter LoadingProfilePackages
03:39:09.046 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102aeb68e inventory_sync_id:0 my_peer_id:110000102aeb68e
03:39:09.046 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102aeb68e inventory_sync_id:0 my_peer_id:110000102aeb68e
03:39:09.048 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:39:09.048 [Lua] [PeerSM] 110000102aeb68e :: on_exit LoadingProfilePackages
03:39:09.048 [Lua] [PeerSM] 110000102aeb68e :: on_enter WaitingForEnterGame
03:39:09.049 [Lua] ### Sending rpc_level_loaded
03:39:09.049 [Lua] #### Has state machine: false, peer_id: 110000102aeb68e, level_id: 50
03:39:09.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:39:09.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:39:09.071 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:39:09.071 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:39:09.071 [Lua] Starting async level spawning of levels/inn/world
03:39:09.072 [Umbra] Init version: 3.4.15 :: 16 threads
03:39:09.301 [Lua] Async level spawning done
03:39:09.301 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:39:10.144 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:39:10.144 [Lua] Set lobby begin:
03:39:10.144 [Lua] Lobby data host = 110000102aeb68e
03:39:10.144 [Lua] Lobby data level_key = inn_level
03:39:10.144 [Lua] Lobby data game_mode = 3
03:39:10.144 [Lua] Lobby data country_code = CN
03:39:10.144 [Lua] Lobby data unique_server_name = CfromAbove
03:39:10.144 [Lua] Lobby data num_players = 1
03:39:10.144 [Lua] Lobby data matchmaking = false
03:39:10.144 [Lua] Set lobby end.
03:39:10.144 [Lua] [Managers] Destroying manager group:
03:39:10.145 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:39:10.145 [Lua] [Gamestate] Enter StateIngame HOST
03:39:10.145 [Lua] [Managers] Calling function on all managers:
03:39:10.145 [Lua] <>level = inn_level<>
03:39:10.145 [Lua] Set lobby begin:
03:39:10.145 [Lua] Lobby data host = 110000102aeb68e
03:39:10.145 [Lua] Lobby data level_key = inn_level
03:39:10.145 [Lua] Lobby data game_mode = 3
03:39:10.145 [Lua] Lobby data selected_level_key = inn_level
03:39:10.145 [Lua] Lobby data country_code = CN
03:39:10.145 [Lua] Lobby data unique_server_name = CfromAbove
03:39:10.146 [Lua] Lobby data num_players = 1
03:39:10.146 [Lua] Lobby data matchmaking = false
03:39:10.146 [Lua] Set lobby end.
03:39:10.146 [Lua] [StateIngame] Server ingame
03:39:10.150 [Lua] Set lobby begin:
03:39:10.150 [Lua] Lobby data level_key = inn_level
03:39:10.150 [Lua] Lobby data selected_level_key = inn_level
03:39:10.150 [Lua] Lobby data unique_server_name = CfromAbove
03:39:10.150 [Lua] Lobby data matchmaking = false
03:39:10.150 [Lua] Lobby data host = 110000102aeb68e
03:39:10.150 [Lua] Lobby data country_code = CN
03:39:10.150 [Lua] Lobby data game_mode = 3
03:39:10.150 [Lua] Lobby data difficulty_tweak = 0
03:39:10.150 [Lua] Lobby data difficulty = normal
03:39:10.150 [Lua] Lobby data num_players = 1
03:39:10.150 [Lua] Set lobby end.
03:39:10.150 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:39:10.150 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:39:10.150 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:39:10.150 [Lua] [Matchmaking] initializing
03:39:10.150 [Lua] [Matchmaking] my_peer_id: 110000102aeb68e, I am server
03:39:10.150 [Lua] [Matchmaking] register rpcs
03:39:10.150 [Lua] GameNetworkManager:init... creating game session
03:39:10.150 [Lua] Host GameSession.make_game_session_host with session:
03:39:10.151 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:39:10.151 [Lua] [GameNetworkManager] My own peer_id = 110000102aeb68e
03:39:10.151 [Lua] [GameNetworkManager] self.is_server = true
03:39:10.151 [Network] Setting artificial MTU limit to 65536
03:39:10.151 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
03:39:10.159 [Lua] Switching ConflictSettings: to: inn_level
03:39:10.159 [Lua] pacing=disabled
03:39:10.159 [Lua] roaming=nil
03:39:10.159 [Lua] disabled=false
03:39:10.159 [Lua] pack_spawning=disabled
03:39:10.159 [Lua] contained_breeds=nil
03:39:10.159 [Lua] boss=disabled
03:39:10.159 [Lua] horde=disabled
03:39:10.159 [Lua] specials=disabled
03:39:10.159 [Lua] name=inn_level
03:39:10.159 [Lua] intensity=disabled
03:39:10.159 [Lua] ---
03:39:10.159 [Lua] [LevelAnalysis] set_random_seed( 1099968)
03:39:10.163 [Lua] [AIInterestPointSystem] Level Seed: 1099968
03:39:10.163 [Lua]
03:39:10.163 [Lua] [entity_system_bag] = table
03:39:10.163 [Lua] [entity_system_bag] = metatable
03:39:10.163 [Lua] [startup_data] = table
03:39:10.163 [Lua] [entity_manager] = table
03:39:10.163 [Lua] [entity_manager] = metatable
03:39:10.163 [Lua] [unit_spawner] = table
03:39:10.163 [Lua] [unit_spawner] = metatable
03:39:10.163 [Lua] [unit_storage] = table
03:39:10.163 [Lua] [unit_storage] = metatable
03:39:10.163 [Lua] [dice_keeper] = table
03:39:10.163 [Lua] [dice_keeper] = metatable
03:39:10.163 [Lua] [is_server] = true (boolean)
03:39:10.163 [Lua] [world] = [World]
03:39:10.163 [Lua] [system_api] = table
03:39:10.163 [Lua] [entity_system] = table
03:39:10.163 [Lua] [entity_system] = metatable
03:39:10.163 [Lua] [network_lobby] = table
03:39:10.163 [Lua] [network_lobby] = metatable
03:39:10.163 [Lua] [profile_synchronizer] = table
03:39:10.163 [Lua] [profile_synchronizer] = metatable
03:39:10.163 [Lua] [level_transition_handler] = table
03:39:10.163 [Lua] [level_transition_handler] = metatable
03:39:10.163 [Lua] [num_local_human_players] = 1 (number)
03:39:10.163 [Lua] [statistics_db] = table
03:39:10.163 [Lua] [statistics_db] = metatable
03:39:10.163 [Lua] [network_server] = table
03:39:10.163 [Lua] [network_server] = metatable
03:39:10.163 [Lua] [input_manager] = table
03:39:10.163 [Lua] [input_manager] = metatable
03:39:10.163 [Lua] [network_clock] = table
03:39:10.163 [Lua] [network_clock] = metatable
03:39:10.163 [Lua] [network_transmit] = table
03:39:10.163 [Lua] [network_transmit] = metatable
03:39:10.163 [Lua] [free_flight_manager] = table
03:39:10.163 [Lua] [free_flight_manager] = metatable
03:39:10.163 [Lua] [network_manager] = table
03:39:10.163 [Lua] [network_manager] = metatable
03:39:10.163 [Lua] [network_event_delegate] = table
03:39:10.163 [Lua] [network_event_delegate] = metatable
03:39:10.163 [Lua]
03:39:10.164 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:39:10.164 [Lua] ignoring extension VersusInteractObjectiveExtension
03:39:10.164 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:39:10.164 [Lua] ignoring extension VersusSocketObjectiveExtension
03:39:10.164 [Lua] ignoring extension VersusTargetObjectiveExtension
03:39:10.164 [Lua] ignoring extension VersusMissionObjectiveExtension
03:39:10.164 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:39:10.166 [Lua] [AchievementManager] Achievements using the steam platform
03:39:10.206 [Lua] [StateIngame] Level seed: 1099968
03:39:10.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:39:10.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:39:10.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kerillian_painting_wood_base_2, async-read,
03:39:10.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kerillian_painting_wood_base_1, async-read,
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:39:10.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_5, async-read,
03:39:10.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read,
03:39:10.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
03:39:10.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_1, async-read,
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:39:10.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:39:10.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read,
03:39:10.218 [Lua] [LevelAnalysis] set_random_seed( 1099968)
03:39:10.223 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
03:39:10.223 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
03:39:10.223 [Lua] [IngameUI] init
03:39:10.241 [SteamVoipClient] select_out(110000102aeb68e, off)
03:39:10.245 [Lua] cb_razer_chroma_setup
03:39:10.286 [Lua] [Matchmaking] Cancelling matchmaking
03:39:10.286 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:39:10.286 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:39:10.286 [Lua] Set lobby begin:
03:39:10.286 [Lua] Lobby data level_key = inn_level
03:39:10.286 [Lua] Lobby data power_level = 0
03:39:10.286 [Lua] Lobby data selected_level_key = inn_level
03:39:10.286 [Lua] Lobby data unique_server_name = CfromAbove
03:39:10.286 [Lua] Lobby data matchmaking = false
03:39:10.286 [Lua] Lobby data host = 110000102aeb68e
03:39:10.286 [Lua] Lobby data country_code = CN
03:39:10.286 [Lua] Lobby data game_mode = 3
03:39:10.286 [Lua] Lobby data difficulty_tweak = 0
03:39:10.286 [Lua] Lobby data difficulty = normal
03:39:10.286 [Lua] Lobby data num_players = 1
03:39:10.286 [Lua] Set lobby end.
03:39:10.287 [Flow] complete_skittergate_legend true
03:39:10.287 [Flow] complete_all_helmgart_levels_recruit true
03:39:10.289 [Flow] WitchHunterLevel:35
03:39:10.289 [Flow] LeaderYes
03:39:10.289 [Flow] ALL PC XP:304250
03:39:10.289 [Flow] Has "bogenhafen" DLC:true
03:39:10.289 [Flow] WH XP:60850
03:39:10.289 [Flow] Number of crafted items:8766
03:39:10.289 [Flow] Sum of Powe Levels:1500
03:39:10.289 [Flow] lodestone diff 1:false
03:39:10.289 [Flow] magnus and forest activated
03:39:10.289 [Flow] magnus and forest activated
03:39:10.289 [Flow] cemetery and forest activated
03:39:10.289 [Flow] magnus and cemetery
03:39:10.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:39:10.289 [Flow] ALL RUNES ACTIVATED
03:39:10.289 [Flow] magnus and forest activated
03:39:10.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:39:10.289 [Flow] ALL RUNES ACTIVATED
03:39:10.289 [Flow] cemetery and forest activated
03:39:10.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:39:10.289 [Flow] ALL RUNES ACTIVATED
03:39:10.289 [Flow] magnus and forest activated
03:39:10.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:39:10.289 [Flow] ALL RUNES ACTIVATED
03:39:10.289 [Flow] magnus and cemetery
03:39:10.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:39:10.289 [Flow] ALL RUNES ACTIVATED
03:39:10.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:39:10.291 [Lua] CurrentConflictSettings inn_level
03:39:10.291 [Lua] [ConflictDirector] conflict_director is ai_ready
03:39:10.291 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:39:10.291 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:39:10.293 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:39:10.293 [Lua] Forming navigation groups in one frame
03:39:10.293 [Lua] Forming navigation groups
03:39:10.313 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000003126
03:39:10.314 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
03:39:10.314 [Lua] number of nav groups: 41
03:39:10.315 [Lua] number of refined nav groups : 23
03:39:10.316 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
03:39:10.316 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:39:10.317 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:39:10.317 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:39:10.319 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:39:10.319 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:39:10.319 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:39:10.319 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
03:39:10.319 [Lua] [Managers] Calling function on all managers:
03:39:10.357 [Lua] [PeerSM] 110000102aeb68e :: on_exit WaitingForEnterGame
03:39:10.357 [Lua] [PeerSM] 110000102aeb68e :: on_enter WaitingForGameObjectSync
03:39:10.584 [Lua] player (110000102aeb68e,1) was put into party 1
03:39:10.584 [Lua] [IngamePlayerListUI] - Destroy
03:39:10.584 [Lua] [GamePadEquipmentUI] - Destroy
03:39:10.584 [Lua] [EquipmentUI] - Destroy
03:39:10.584 [Lua] [GamePadAbilityUI] - Destroy
03:39:10.584 [Lua] [AbilityUI] - Destroy
03:39:10.594 [Lua] Assigning peer(110000102aeb68e:1) to profile(5) career(1)
03:39:10.594 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102aeb68e) local_player_id(1) profile_index(5) career_index(1)
03:39:10.594 [Lua] Set lobby begin:
03:39:10.594 [Lua] Lobby data player_slot_1 = 0:0
03:39:10.594 [Lua] Lobby data level_key = inn_level
03:39:10.594 [Lua] Lobby data power_level = 0
03:39:10.594 [Lua] Lobby data selected_level_key = inn_level
03:39:10.594 [Lua] Lobby data player_slot_4 = 0:0
03:39:10.594 [Lua] Lobby data difficulty = normal
03:39:10.594 [Lua] Lobby data unique_server_name = CfromAbove
03:39:10.594 [Lua] Lobby data matchmaking = false
03:39:10.594 [Lua] Lobby data host = 110000102aeb68e
03:39:10.595 [Lua] Lobby data country_code = CN
03:39:10.595 [Lua] Lobby data game_mode = 3
03:39:10.595 [Lua] Lobby data player_slot_5 = 110000102aeb68e:1
03:39:10.595 [Lua] Lobby data player_slot_2 = 0:0
03:39:10.595 [Lua] Lobby data difficulty_tweak = 0
03:39:10.595 [Lua] Lobby data player_slot_3 = 0:0
03:39:10.595 [Lua] Lobby data num_players = 1
03:39:10.595 [Lua] Set lobby end.
03:39:10.595 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102aeb68e
03:39:10.596 [Lua]
03:39:10.596 [Lua] [wwise/one_handed_swords] = false (boolean)
03:39:10.596 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:39:10.596 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
03:39:10.596 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
03:39:10.596 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
03:39:10.596 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06] = false (boolean)
03:39:10.596 [Lua] [wwise/blunderbuss] = false (boolean)
03:39:10.596 [Lua]
03:39:10.596 [Lua]
03:39:10.596 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
03:39:10.596 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
03:39:10.596 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
03:39:10.596 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
03:39:10.596 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:39:10.596 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:39:10.596 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:39:10.596 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
03:39:10.596 [Lua] [wwise/one_handed_swords] = false (boolean)
03:39:10.596 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01] = false (boolean)
03:39:10.596 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06] = false (boolean)
03:39:10.596 [Lua] [wwise/blunderbuss] = false (boolean)
03:39:10.596 [Lua]
03:39:10.596 [Lua] [PeerSM] 110000102aeb68e :: on_exit WaitingForGameObjectSync
03:39:10.596 [Lua] [PeerSM] 110000102aeb68e :: on_enter WaitingForPlayers
03:39:10.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
03:39:10.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
03:39:10.597 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
03:39:10.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:39:10.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102aeb68e inventory_sync_id:1 my_peer_id:110000102aeb68e
03:39:10.611 [Lua] [PeerSM] 110000102aeb68e :: on_exit WaitingForPlayers
03:39:10.611 [Lua] [PeerSM] 110000102aeb68e :: on_enter InGame
03:39:10.619 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102aeb68e inventory_sync_id:1 my_peer_id:110000102aeb68e
03:39:10.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient, async-read,
03:39:10.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:39:10.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:39:10.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:39:10.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
03:39:10.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
03:39:10.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
03:39:10.804 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
03:39:10.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
03:39:10.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:39:10.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:39:10.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:39:10.873 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
03:39:10.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:39:10.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:39:10.929 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:39:10.930 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:39:10.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
03:39:10.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
03:39:10.985 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
03:39:10.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:39:10.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:39:11.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:39:11.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:39:11.066 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:39:11.066 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:39:11.828 [Flow] DISABLE
03:39:11.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:39:11.943 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:39:11.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:39:12.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:39:12.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:39:12.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:39:12.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:39:12.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:39:12.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:39:12.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:39:12.387 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:39:12.388 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:39:12.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:39:12.747 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:39:12.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:39:13.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:39:13.236 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:39:13.238 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
03:39:13.326 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
03:39:13.326 [Lua] [PackageManager] Force_load: wwise/blunderbuss
03:39:13.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
03:39:13.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:39:13.420 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:39:13.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:39:13.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:39:13.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:39:13.693 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:39:13.803 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:39:13.803 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:39:13.803 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06
03:39:13.856 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06
03:39:13.856 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06
03:39:13.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:39:13.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:39:13.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:39:13.988 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:39:14.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:39:14.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:39:14.009 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:39:14.027 [Lua] Players are leaving the safe zone
03:39:14.305 [Lua] StateInGameRunning:_game_actually_starts()
03:39:14.305 [Lua] [IngameUI] menu view on_enter start_menu_view
03:39:14.305 [Lua] hero_fullscreen_menu_on_enter
03:39:14.305 [Lua] #################################################################################################################
03:39:14.305 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:39:14.305 [Lua] #################################################################################################################
03:39:14.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
03:39:14.312 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11f05ed0
03:39:14.314 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
03:39:14.324 [SteamVoipClient] select_out(110000102aeb68e, off)
03:39:14.328 [Lua] cb_razer_chroma_setup
03:39:14.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
03:39:14.341 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:39:14.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:39:14.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:39:14.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:39:14.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:39:14.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:39:14.342 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView
03:39:14.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:39:14.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:39:14.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
03:39:14.573 [Lua] Commit load time data
03:39:15.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d5, position: 0
03:39:15.755 [Lua] PlayFabMirrorBase:_commit_internal 1
03:39:15.755 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:39:15.758 [Lua] generate_backend_stats 110000102aeb68e:1
03:39:15.779 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:39:15.779 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:39:15.779 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
03:39:15.779 [Lua] Set lobby begin:
03:39:15.779 [Lua] Lobby data player_slot_1 = 0:0
03:39:15.779 [Lua] Lobby data level_key = inn_level
03:39:15.779 [Lua] Lobby data power_level = 835
03:39:15.779 [Lua] Lobby data selected_level_key = inn_level
03:39:15.779 [Lua] Lobby data player_slot_4 = 0:0
03:39:15.779 [Lua] Lobby data difficulty = normal
03:39:15.779 [Lua] Lobby data unique_server_name = CfromAbove
03:39:15.779 [Lua] Lobby data matchmaking = false
03:39:15.779 [Lua] Lobby data host = 110000102aeb68e
03:39:15.779 [Lua] Lobby data country_code = CN
03:39:15.779 [Lua] Lobby data game_mode = 3
03:39:15.779 [Lua] Lobby data player_slot_5 = 110000102aeb68e:1
03:39:15.779 [Lua] Lobby data player_slot_2 = 0:0
03:39:15.780 [Lua] Lobby data difficulty_tweak = 0
03:39:15.780 [Lua] Lobby data player_slot_3 = 0:0
03:39:15.780 [Lua] Lobby data num_players = 1
03:39:15.780 [Lua] Set lobby end.
03:39:15.784 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
03:39:15.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d5, position: 27249
03:39:15.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kerillian_painting_wood_base_2, async-read,
03:39:15.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:39:15.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kerillian_painting_wood_base_1, async-read,
03:39:15.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:39:16.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
03:39:16.019 [Lua] commit result success 1
03:39:25.505 [Window] Window => active
03:39:26.717 [Lua] [IngameUI] menu view on_exit start_menu_view
03:39:26.717 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
03:39:26.717 [Lua] hero_fullscreen_menu_on_exit
03:39:26.721 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11f05ed0
03:39:26.721 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:39:28.978 [Lua] [IngameUI] menu view on_enter hero_view
03:39:28.986 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0270b570
03:39:28.986 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:39:29.005 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:39:29.005 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:39:29.007 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:39:29.007 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:39:29.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:39:29.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:39:29.444 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:39:29.466 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:39:29.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:39:29.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:39:29.507 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:39:29.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:39:29.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:39:29.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:39:29.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:39:31.018 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:39:31.019 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:39:31.019 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:39:31.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:39:31.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:39:31.029 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:39:31.029 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
03:39:31.031 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:39:31.031 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:39:35.081 [Lua] [IngameUI] menu view on_exit hero_view
03:39:35.086 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0270b570
03:39:35.086 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:39:35.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:39:35.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
03:39:45.123 [Lua] PlayFabMirrorBase:_commit_internal 2
03:39:45.123 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:39:45.126 [Lua] generate_backend_stats 110000102aeb68e:1
03:39:45.146 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:39:45.146 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:39:45.150 [Lua] commit result success 2
03:42:00.645 [Lua] [IngameUI] menu view on_enter start_game_view
03:42:00.649 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11f07860
03:42:00.650 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:42:00.651 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:42:00.651 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:42:00.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:42:00.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:42:02.614 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
03:42:02.614 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:42:02.614 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
03:42:02.614 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:42:02.614 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:42:02.614 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:42:02.614 [Lua]
03:42:02.614 [Lua] [1] = table
03:42:02.614 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
03:42:02.614 [Lua] [difficulties] = table
03:42:02.614 [Lua] [1] = normal (string)
03:42:02.614 [Lua] [2] = hard (string)
03:42:02.614 [Lua] [3] = harder (string)
03:42:02.614 [Lua] [4] = hardest (string)
03:42:02.614 [Lua] [5] = cataclysm (string)
03:42:02.614 [Lua] [6] = any (string)
03:42:02.614 [Lua] [levels] = table
03:42:02.614 [Lua] [1] = dlc_bogenhafen_city (string)
03:42:02.614 [Lua] [2] = farmlands (string)
03:42:02.614 [Lua] [3] = ussingen (string)
03:42:02.614 [Lua] [4] = elven_ruins (string)
03:42:02.614 [Lua] [5] = ground_zero (string)
03:42:02.614 [Lua] [6] = fort (string)
03:42:02.614 [Lua] [7] = dlc_portals (string)
03:42:02.614 [Lua] [8] = catacombs (string)
03:42:02.614 [Lua] [9] = dlc_castle (string)
03:42:02.614 [Lua] [10] = plaza (string)
03:42:02.614 [Lua] [11] = crater (string)
03:42:02.614 [Lua] [12] = dlc_bogenhafen_slum (string)
03:42:02.614 [Lua] [13] = skaven_stronghold (string)
03:42:02.614 [Lua] [14] = military (string)
03:42:02.614 [Lua] [15] = mines (string)
03:42:02.614 [Lua] [16] = forest_ambush (string)
03:42:02.614 [Lua] [17] = cemetery (string)
03:42:02.614 [Lua] [18] = magnus (string)
03:42:02.614 [Lua] [19] = nurgle (string)
03:42:02.614 [Lua] [20] = bell (string)
03:42:02.614 [Lua] [21] = warcamp (string)
03:42:02.614 [Lua] [22] = dlc_celebrate_crawl (string)
03:42:02.614 [Lua] [23] = skittergate (string)
03:42:02.614 [Lua] [24] = dlc_bastion (string)
03:42:02.614 [Lua] [25] = any (string)
03:42:02.614 [Lua] [game_mode_key] = adventure (string)
03:42:02.614 [Lua] [2] = table
03:42:02.614 [Lua] [game_mode_key] = adventure (string)
03:42:02.614 [Lua] [difficulties] = table
03:42:02.614 [Lua] [1] = normal (string)
03:42:02.614 [Lua] [2] = hard (string)
03:42:02.614 [Lua] [3] = harder (string)
03:42:02.614 [Lua] [4] = hardest (string)
03:42:02.614 [Lua] [5] = cataclysm (string)
03:42:02.614 [Lua] [6] = any (string)
03:42:02.614 [Lua] [levels] = table
03:42:02.614 [Lua] [1] = dlc_bogenhafen_city (string)
03:42:02.614 [Lua] [2] = farmlands (string)
03:42:02.614 [Lua] [3] = ussingen (string)
03:42:02.614 [Lua] [4] = elven_ruins (string)
03:42:02.614 [Lua] [5] = ground_zero (string)
03:42:02.614 [Lua] [6] = fort (string)
03:42:02.614 [Lua] [7] = dlc_portals (string)
03:42:02.614 [Lua] [8] = catacombs (string)
03:42:02.614 [Lua] [9] = dlc_castle (string)
03:42:02.614 [Lua] [10] = plaza (string)
03:42:02.614 [Lua] [11] = crater (string)
03:42:02.614 [Lua] [12] = dlc_bogenhafen_slum (string)
03:42:02.614 [Lua] [13] = skaven_stronghold (string)
03:42:02.614 [Lua] [14] = military (string)
03:42:02.614 [Lua] [15] = mines (string)
03:42:02.614 [Lua] [16] = forest_ambush (string)
03:42:02.614 [Lua] [17] = cemetery (string)
03:42:02.614 [Lua] [18] = magnus (string)
03:42:02.614 [Lua] [19] = nurgle (string)
03:42:02.614 [Lua] [20] = bell (string)
03:42:02.614 [Lua] [21] = warcamp (string)
03:42:02.614 [Lua] [22] = dlc_celebrate_crawl (string)
03:42:02.614 [Lua] [23] = skittergate (string)
03:42:02.614 [Lua] [24] = dlc_bastion (string)
03:42:02.614 [Lua] [25] = any (string)
03:42:02.614 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
03:42:02.614 [Lua] [5] = table
03:42:02.614 [Lua] [game_mode_key] = adventure (string)
03:42:02.614 [Lua] [difficulties] = table
03:42:02.614 [Lua] [1] = normal (string)
03:42:02.614 [Lua] [2] = hard (string)
03:42:02.614 [Lua] [3] = harder (string)
03:42:02.614 [Lua] [4] = hardest (string)
03:42:02.614 [Lua] [5] = cataclysm (string)
03:42:02.614 [Lua] [6] = any (string)
03:42:02.614 [Lua] [levels] = table
03:42:02.614 [Lua] [1] = dlc_bogenhafen_city (string)
03:42:02.614 [Lua] [2] = farmlands (string)
03:42:02.614 [Lua] [3] = ussingen (string)
03:42:02.614 [Lua] [4] = elven_ruins (string)
03:42:02.614 [Lua] [5] = ground_zero (string)
03:42:02.614 [Lua] [6] = fort (string)
03:42:02.614 [Lua] [7] = dlc_portals (string)
03:42:02.614 [Lua] [8] = catacombs (string)
03:42:02.614 [Lua] [9] = dlc_castle (string)
03:42:02.614 [Lua] [10] = plaza (string)
03:42:02.614 [Lua] [11] = crater (string)
03:42:02.614 [Lua] [12] = dlc_bogenhafen_slum (string)
03:42:02.614 [Lua] [13] = skaven_stronghold (string)
03:42:02.614 [Lua] [14] = military (string)
03:42:02.614 [Lua] [15] = mines (string)
03:42:02.614 [Lua] [16] = forest_ambush (string)
03:42:02.614 [Lua] [17] = cemetery (string)
03:42:02.614 [Lua] [18] = magnus (string)
03:42:02.614 [Lua] [19] = nurgle (string)
03:42:02.614 [Lua] [20] = bell (string)
03:42:02.614 [Lua] [21] = warcamp (string)
03:42:02.614 [Lua] [22] = dlc_celebrate_crawl (string)
03:42:02.614 [Lua] [23] = skittergate (string)
03:42:02.614 [Lua] [24] = dlc_bastion (string)
03:42:02.614 [Lua] [25] = any (string)
03:42:02.614 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
03:42:02.614 [Lua]
03:42:02.617 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:42:02.617 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:42:02.630 [Lua] [Matchmaking] Filter: Free slots = 1
03:42:02.630 [Lua] [Matchmaking] Filter: Distance = far
03:42:02.630 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
03:42:02.630 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
03:42:02.630 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
03:42:02.630 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
03:42:02.630 [Lua] ===========LobbyFinder:refresh() _refresing=false
03:42:02.891 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 28
03:42:02.893 [Lua]
03:42:02.893 [Lua] [twitch_enabled] = false (string)
03:42:02.893 [Lua] [power_level] = 835 (string)
03:42:02.893 [Lua] [id] = 186000001528b47 (string)
03:42:02.893 [Lua] [num_players] = 1 (string)
03:42:02.893 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.893 [Lua] [host] = 110000114a068af (string)
03:42:02.893 [Lua] [time_of_search] = 1606880478 (string)
03:42:02.893 [Lua] [game_mode] = 2 (string)
03:42:02.893 [Lua] [is_private] = false (string)
03:42:02.893 [Lua] [level_key] = bell (string)
03:42:02.893 [Lua] [name] = Lobby 186000001528b47 (string)
03:42:02.893 [Lua] [country_code] = CN (string)
03:42:02.893 [Lua] [difficulty] = hardest (string)
03:42:02.893 [Lua] [match_started] = true (string)
03:42:02.893 [Lua] [selected_level_key] = bell (string)
03:42:02.893 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.893 [Lua] [quick_game] = false (string)
03:42:02.893 [Lua] [unique_server_name] = 剑锋清寒 (string)
03:42:02.893 [Lua] [matchmaking] = true (string)
03:42:02.893 [Lua] [player_slot_1] = 110000114a068af:1 (string)
03:42:02.893 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.893 [Lua] [mechanism] = adventure (string)
03:42:02.893 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.893 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.893 [Lua] [weave_name] = false (string)
03:42:02.893 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.893 [Lua] [eac_authorized] = true (string)
03:42:02.893 [Lua]
03:42:02.893 [Lua] =======================Found valid lobby!
03:42:02.894 [Lua]
03:42:02.894 [Lua] [twitch_enabled] = false (string)
03:42:02.894 [Lua] [power_level] = 299 (string)
03:42:02.894 [Lua] [id] = 186000001512829 (string)
03:42:02.894 [Lua] [num_players] = 2 (string)
03:42:02.894 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.894 [Lua] [host] = 1100001427a9be5 (string)
03:42:02.894 [Lua] [time_of_search] = 1606879161 (string)
03:42:02.894 [Lua] [game_mode] = 2 (string)
03:42:02.894 [Lua] [is_private] = false (string)
03:42:02.894 [Lua] [level_key] = mines (string)
03:42:02.894 [Lua] [name] = Lobby 186000001512829 (string)
03:42:02.894 [Lua] [country_code] = CN (string)
03:42:02.894 [Lua] [difficulty] = normal (string)
03:42:02.894 [Lua] [match_started] = true (string)
03:42:02.894 [Lua] [selected_level_key] = mines (string)
03:42:02.894 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.894 [Lua] [quick_game] = false (string)
03:42:02.894 [Lua] [unique_server_name] = 455712978 (string)
03:42:02.894 [Lua] [matchmaking] = true (string)
03:42:02.894 [Lua] [player_slot_1] = 1100001427a9be5:1 (string)
03:42:02.894 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.894 [Lua] [mechanism] = adventure (string)
03:42:02.894 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.894 [Lua] [player_slot_2] = 1100001417fc98d:1 (string)
03:42:02.894 [Lua] [weave_name] = false (string)
03:42:02.894 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.894 [Lua] [eac_authorized] = true (string)
03:42:02.894 [Lua]
03:42:02.894 [Lua] =======================Found valid lobby!
03:42:02.896 [Lua]
03:42:02.896 [Lua] [twitch_enabled] = false (string)
03:42:02.896 [Lua] [power_level] = 583 (string)
03:42:02.896 [Lua] [id] = 18600000152811a (string)
03:42:02.896 [Lua] [num_players] = 1 (string)
03:42:02.896 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.896 [Lua] [host] = 1100001306ea550 (string)
03:42:02.896 [Lua] [time_of_search] = 1606880313 (string)
03:42:02.896 [Lua] [game_mode] = 2 (string)
03:42:02.896 [Lua] [is_private] = false (string)
03:42:02.896 [Lua] [level_key] = inn_level (string)
03:42:02.896 [Lua] [name] = Lobby 18600000152811a (string)
03:42:02.896 [Lua] [country_code] = CN (string)
03:42:02.896 [Lua] [difficulty] = hard (string)
03:42:02.896 [Lua] [match_started] = true (string)
03:42:02.896 [Lua] [selected_level_key] = military (string)
03:42:02.896 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.896 [Lua] [quick_game] = false (string)
03:42:02.896 [Lua] [unique_server_name] = 奥尼之刃 (string)
03:42:02.896 [Lua] [matchmaking] = true (string)
03:42:02.896 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.896 [Lua] [player_slot_4] = 1100001306ea550:1 (string)
03:42:02.896 [Lua] [mechanism] = adventure (string)
03:42:02.896 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.896 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.896 [Lua] [weave_name] = false (string)
03:42:02.896 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.896 [Lua] [eac_authorized] = true (string)
03:42:02.896 [Lua]
03:42:02.896 [Lua] =======================Found valid lobby!
03:42:02.897 [Lua]
03:42:02.897 [Lua] [twitch_enabled] = false (string)
03:42:02.897 [Lua] [power_level] = 516 (string)
03:42:02.897 [Lua] [id] = 186000001519b5a (string)
03:42:02.897 [Lua] [num_players] = 2 (string)
03:42:02.897 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.897 [Lua] [host] = 110000111e6504b (string)
03:42:02.897 [Lua] [time_of_search] = 1606880084 (string)
03:42:02.897 [Lua] [game_mode] = 2 (string)
03:42:02.897 [Lua] [is_private] = false (string)
03:42:02.897 [Lua] [level_key] = farmlands (string)
03:42:02.897 [Lua] [name] = Lobby 186000001519b5a (string)
03:42:02.897 [Lua] [country_code] = CN (string)
03:42:02.897 [Lua] [difficulty] = hard (string)
03:42:02.897 [Lua] [match_started] = true (string)
03:42:02.897 [Lua] [selected_level_key] = farmlands (string)
03:42:02.897 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.897 [Lua] [quick_game] = false (string)
03:42:02.897 [Lua] [unique_server_name] = (string)
03:42:02.897 [Lua] [matchmaking] = true (string)
03:42:02.897 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.897 [Lua] [player_slot_4] = 110000111e6504b:1 (string)
03:42:02.897 [Lua] [mechanism] = adventure (string)
03:42:02.897 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.897 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.897 [Lua] [weave_name] = false (string)
03:42:02.897 [Lua] [player_slot_3] = 110000116858f3c:1 (string)
03:42:02.897 [Lua] [eac_authorized] = true (string)
03:42:02.897 [Lua]
03:42:02.897 [Lua] =======================Found valid lobby!
03:42:02.898 [Lua]
03:42:02.898 [Lua] [twitch_enabled] = false (string)
03:42:02.898 [Lua] [power_level] = 549 (string)
03:42:02.898 [Lua] [id] = 1860000015265b9 (string)
03:42:02.898 [Lua] [num_players] = 1 (string)
03:42:02.898 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.898 [Lua] [host] = 11000010d43a2c9 (string)
03:42:02.898 [Lua] [time_of_search] = 1606880036 (string)
03:42:02.898 [Lua] [game_mode] = 2 (string)
03:42:02.898 [Lua] [is_private] = false (string)
03:42:02.898 [Lua] [current_level_key] = inn_level (string)
03:42:02.898 [Lua] [name] = Lobby 1860000015265b9 (string)
03:42:02.898 [Lua] [level_key] = magnus (string)
03:42:02.898 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.898 [Lua] [difficulty] = hard (string)
03:42:02.898 [Lua] [match_started] = true (string)
03:42:02.898 [Lua] [selected_level_key] = magnus (string)
03:42:02.898 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.898 [Lua] [quick_game] = true (string)
03:42:02.898 [Lua] [unique_server_name] = Geborla (string)
03:42:02.898 [Lua] [matchmaking] = true (string)
03:42:02.898 [Lua] [mechanism] = adventure (string)
03:42:02.898 [Lua] [country_code] = CN (string)
03:42:02.898 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.898 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.898 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.898 [Lua] [weave_name] = false (string)
03:42:02.898 [Lua] [player_slot_3] = 11000010d43a2c9:1 (string)
03:42:02.898 [Lua] [eac_authorized] = true (string)
03:42:02.898 [Lua]
03:42:02.898 [Lua] =======================Found valid lobby!
03:42:02.899 [Lua]
03:42:02.899 [Lua] [twitch_enabled] = false (string)
03:42:02.899 [Lua] [power_level] = 835 (string)
03:42:02.899 [Lua] [id] = 1860000015269d4 (string)
03:42:02.899 [Lua] [num_players] = 3 (string)
03:42:02.899 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.899 [Lua] [host] = 110000115211d9b (string)
03:42:02.899 [Lua] [game_mode] = 2 (string)
03:42:02.899 [Lua] [is_private] = false (string)
03:42:02.899 [Lua] [level_key] = cemetery (string)
03:42:02.899 [Lua] [name] = Lobby 1860000015269d4 (string)
03:42:02.899 [Lua] [country_code] = CN (string)
03:42:02.899 [Lua] [difficulty] = hardest (string)
03:42:02.899 [Lua] [match_started] = true (string)
03:42:02.899 [Lua] [selected_level_key] = cemetery (string)
03:42:02.899 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.899 [Lua] [quick_game] = true (string)
03:42:02.899 [Lua] [unique_server_name] = 旋转烤肠 (string)
03:42:02.899 [Lua] [matchmaking] = true (string)
03:42:02.899 [Lua] [player_slot_1] = 110000111cbb4eb:1 (string)
03:42:02.899 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.899 [Lua] [mechanism] = adventure (string)
03:42:02.899 [Lua] [player_slot_5] = 110000118184c7d:1 (string)
03:42:02.899 [Lua] [player_slot_2] = 110000115211d9b:1 (string)
03:42:02.899 [Lua] [weave_name] = false (string)
03:42:02.899 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.899 [Lua] [eac_authorized] = true (string)
03:42:02.899 [Lua]
03:42:02.899 [Lua] =======================Found valid lobby!
03:42:02.900 [Lua]
03:42:02.900 [Lua] [twitch_enabled] = false (string)
03:42:02.900 [Lua] [power_level] = 465 (string)
03:42:02.900 [Lua] [id] = 18600000151dffd (string)
03:42:02.900 [Lua] [num_players] = 2 (string)
03:42:02.900 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.900 [Lua] [host] = 11000010e1940d5 (string)
03:42:02.900 [Lua] [game_mode] = 2 (string)
03:42:02.900 [Lua] [is_private] = false (string)
03:42:02.900 [Lua] [level_key] = dlc_portals (string)
03:42:02.900 [Lua] [name] = Lobby 18600000151dffd (string)
03:42:02.900 [Lua] [country_code] = CN (string)
03:42:02.900 [Lua] [difficulty] = hard (string)
03:42:02.900 [Lua] [match_started] = true (string)
03:42:02.900 [Lua] [selected_level_key] = dlc_portals (string)
03:42:02.900 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.900 [Lua] [quick_game] = false (string)
03:42:02.900 [Lua] [unique_server_name] = 放开那女孩 (string)
03:42:02.900 [Lua] [matchmaking] = true (string)
03:42:02.900 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.900 [Lua] [player_slot_4] = 11000010cb03e1e:1 (string)
03:42:02.900 [Lua] [mechanism] = adventure (string)
03:42:02.900 [Lua] [player_slot_5] = 11000010e1940d5:1 (string)
03:42:02.900 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.900 [Lua] [weave_name] = false (string)
03:42:02.900 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.900 [Lua] [eac_authorized] = true (string)
03:42:02.900 [Lua]
03:42:02.900 [Lua] =======================Found valid lobby!
03:42:02.901 [Lua]
03:42:02.901 [Lua] [twitch_enabled] = false (string)
03:42:02.901 [Lua] [power_level] = 553 (string)
03:42:02.901 [Lua] [id] = 18600000152514f (string)
03:42:02.901 [Lua] [num_players] = 2 (string)
03:42:02.901 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.901 [Lua] [host] = 110000111b15f56 (string)
03:42:02.901 [Lua] [game_mode] = 2 (string)
03:42:02.901 [Lua] [is_private] = false (string)
03:42:02.901 [Lua] [level_key] = military (string)
03:42:02.901 [Lua] [name] = Lobby 18600000152514f (string)
03:42:02.901 [Lua] [country_code] = CN (string)
03:42:02.901 [Lua] [difficulty] = hard (string)
03:42:02.901 [Lua] [match_started] = true (string)
03:42:02.901 [Lua] [selected_level_key] = military (string)
03:42:02.901 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.901 [Lua] [quick_game] = false (string)
03:42:02.901 [Lua] [unique_server_name] = 海虹 (string)
03:42:02.901 [Lua] [matchmaking] = true (string)
03:42:02.901 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.901 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.901 [Lua] [mechanism] = adventure (string)
03:42:02.901 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.901 [Lua] [player_slot_2] = 110000111b15f56:1 (string)
03:42:02.901 [Lua] [weave_name] = false (string)
03:42:02.901 [Lua] [player_slot_3] = 1100001168311fe:1 (string)
03:42:02.901 [Lua] [eac_authorized] = true (string)
03:42:02.901 [Lua]
03:42:02.901 [Lua] =======================Found valid lobby!
03:42:02.902 [Lua]
03:42:02.902 [Lua] [twitch_enabled] = false (string)
03:42:02.902 [Lua] [power_level] = 683 (string)
03:42:02.902 [Lua] [id] = 1860000015193a5 (string)
03:42:02.902 [Lua] [num_players] = 2 (string)
03:42:02.902 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.902 [Lua] [host] = 11000011ae25ae7 (string)
03:42:02.902 [Lua] [game_mode] = 2 (string)
03:42:02.902 [Lua] [is_private] = false (string)
03:42:02.902 [Lua] [level_key] = cemetery (string)
03:42:02.902 [Lua] [name] = Lobby 1860000015193a5 (string)
03:42:02.902 [Lua] [country_code] = CN (string)
03:42:02.902 [Lua] [difficulty] = hard (string)
03:42:02.902 [Lua] [match_started] = true (string)
03:42:02.902 [Lua] [selected_level_key] = cemetery (string)
03:42:02.902 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.902 [Lua] [quick_game] = true (string)
03:42:02.902 [Lua] [unique_server_name] = 里昂 (string)
03:42:02.902 [Lua] [matchmaking] = true (string)
03:42:02.902 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.902 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.902 [Lua] [mechanism] = adventure (string)
03:42:02.902 [Lua] [player_slot_5] = 11000011ae25ae7:1 (string)
03:42:02.902 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.902 [Lua] [weave_name] = false (string)
03:42:02.902 [Lua] [player_slot_3] = 110000119773195:1 (string)
03:42:02.902 [Lua] [eac_authorized] = true (string)
03:42:02.902 [Lua]
03:42:02.902 [Lua] =======================Found valid lobby!
03:42:02.903 [Lua]
03:42:02.903 [Lua] [twitch_enabled] = false (string)
03:42:02.903 [Lua] [power_level] = 835 (string)
03:42:02.903 [Lua] [id] = 186000001523b20 (string)
03:42:02.903 [Lua] [num_players] = 3 (string)
03:42:02.903 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.903 [Lua] [host] = 11000010a0ff4d6 (string)
03:42:02.903 [Lua] [game_mode] = 2 (string)
03:42:02.903 [Lua] [is_private] = false (string)
03:42:02.903 [Lua] [level_key] = fort (string)
03:42:02.903 [Lua] [name] = Lobby 186000001523b20 (string)
03:42:02.903 [Lua] [country_code] = CN (string)
03:42:02.903 [Lua] [difficulty] = hardest (string)
03:42:02.903 [Lua] [match_started] = true (string)
03:42:02.903 [Lua] [selected_level_key] = fort (string)
03:42:02.903 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.903 [Lua] [quick_game] = true (string)
03:42:02.903 [Lua] [unique_server_name] = 文Sir . (string)
03:42:02.903 [Lua] [matchmaking] = true (string)
03:42:02.903 [Lua] [player_slot_1] = 11000010a0ff4d6:1 (string)
03:42:02.903 [Lua] [player_slot_4] = 11000013dec236a:1 (string)
03:42:02.903 [Lua] [mechanism] = adventure (string)
03:42:02.903 [Lua] [player_slot_5] = 110000109d9af23:1 (string)
03:42:02.903 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.903 [Lua] [weave_name] = false (string)
03:42:02.903 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.903 [Lua] [eac_authorized] = true (string)
03:42:02.903 [Lua]
03:42:02.903 [Lua] =======================Found valid lobby!
03:42:02.904 [Lua]
03:42:02.904 [Lua] [twitch_enabled] = false (string)
03:42:02.904 [Lua] [power_level] = 545 (string)
03:42:02.904 [Lua] [id] = 18600000151ec86 (string)
03:42:02.904 [Lua] [num_players] = 3 (string)
03:42:02.904 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.904 [Lua] [host] = 110000119d36e80 (string)
03:42:02.904 [Lua] [game_mode] = 2 (string)
03:42:02.904 [Lua] [is_private] = false (string)
03:42:02.904 [Lua] [current_level_key] = inn_level (string)
03:42:02.904 [Lua] [name] = Lobby 18600000151ec86 (string)
03:42:02.904 [Lua] [level_key] = mines (string)
03:42:02.904 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.904 [Lua] [difficulty] = hard (string)
03:42:02.904 [Lua] [match_started] = true (string)
03:42:02.904 [Lua] [selected_level_key] = mines (string)
03:42:02.904 [Lua] [weave_name] = false (string)
03:42:02.904 [Lua] [quick_game] = true (string)
03:42:02.904 [Lua] [country_code] = CN (string)
03:42:02.904 [Lua] [matchmaking] = true (string)
03:42:02.904 [Lua] [mechanism] = adventure (string)
03:42:02.904 [Lua] [player_slot_4] = 1100001134b79f2:1 (string)
03:42:02.904 [Lua] [player_slot_1] = 1100001165cf4e0:1 (string)
03:42:02.904 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.904 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.904 [Lua] [unique_server_name] = 枫 (string)
03:42:02.904 [Lua] [player_slot_3] = 110000119d36e80:1 (string)
03:42:02.904 [Lua] [eac_authorized] = true (string)
03:42:02.904 [Lua]
03:42:02.904 [Lua] =======================Found valid lobby!
03:42:02.905 [Lua]
03:42:02.905 [Lua] [twitch_enabled] = false (string)
03:42:02.905 [Lua] [power_level] = 200 (string)
03:42:02.905 [Lua] [id] = 18600000151eff7 (string)
03:42:02.905 [Lua] [num_players] = 1 (string)
03:42:02.905 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.905 [Lua] [host] = 110000109e4dff2 (string)
03:42:02.905 [Lua] [time_of_search] = 1606879130 (string)
03:42:02.905 [Lua] [game_mode] = 2 (string)
03:42:02.905 [Lua] [is_private] = false (string)
03:42:02.905 [Lua] [level_key] = military (string)
03:42:02.905 [Lua] [name] = Lobby 18600000151eff7 (string)
03:42:02.905 [Lua] [country_code] = CN (string)
03:42:02.905 [Lua] [difficulty] = normal (string)
03:42:02.905 [Lua] [match_started] = true (string)
03:42:02.905 [Lua] [selected_level_key] = military (string)
03:42:02.905 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.905 [Lua] [quick_game] = true (string)
03:42:02.905 [Lua] [unique_server_name] = standdes (string)
03:42:02.905 [Lua] [matchmaking] = true (string)
03:42:02.905 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.905 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.905 [Lua] [mechanism] = adventure (string)
03:42:02.905 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.905 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.905 [Lua] [weave_name] = false (string)
03:42:02.905 [Lua] [player_slot_3] = 110000109e4dff2:1 (string)
03:42:02.905 [Lua] [eac_authorized] = true (string)
03:42:02.905 [Lua]
03:42:02.905 [Lua] =======================Found valid lobby!
03:42:02.906 [Lua]
03:42:02.906 [Lua] [twitch_enabled] = false (string)
03:42:02.906 [Lua] [power_level] = 835 (string)
03:42:02.906 [Lua] [id] = 186000001509d33 (string)
03:42:02.906 [Lua] [num_players] = 2 (string)
03:42:02.906 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.906 [Lua] [host] = 110000134078b22 (string)
03:42:02.906 [Lua] [game_mode] = 1 (string)
03:42:02.906 [Lua] [is_private] = false (string)
03:42:02.906 [Lua] [level_key] = inn_level (string)
03:42:02.906 [Lua] [name] = Lobby 186000001509d33 (string)
03:42:02.906 [Lua] [country_code] = CN (string)
03:42:02.906 [Lua] [difficulty] = hardest (string)
03:42:02.906 [Lua] [match_started] = true (string)
03:42:02.906 [Lua] [selected_level_key] = inn_level (string)
03:42:02.906 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.906 [Lua] [quick_game] = true (string)
03:42:02.906 [Lua] [unique_server_name] = TAKI (string)
03:42:02.906 [Lua] [matchmaking] = true (string)
03:42:02.906 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.906 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.906 [Lua] [mechanism] = adventure (string)
03:42:02.906 [Lua] [player_slot_5] = 11000011a32d95c:1 (string)
03:42:02.906 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.906 [Lua] [weave_name] = false (string)
03:42:02.906 [Lua] [player_slot_3] = 110000134078b22:1 (string)
03:42:02.906 [Lua] [eac_authorized] = true (string)
03:42:02.906 [Lua]
03:42:02.906 [Lua] =======================Found valid lobby!
03:42:02.908 [Lua]
03:42:02.908 [Lua] [twitch_enabled] = false (string)
03:42:02.908 [Lua] [power_level] = 487 (string)
03:42:02.908 [Lua] [id] = 186000001519d06 (string)
03:42:02.908 [Lua] [num_players] = 2 (string)
03:42:02.908 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.908 [Lua] [host] = 110000135e241a2 (string)
03:42:02.908 [Lua] [time_of_search] = 1606880153 (string)
03:42:02.908 [Lua] [game_mode] = 2 (string)
03:42:02.908 [Lua] [is_private] = false (string)
03:42:02.908 [Lua] [level_key] = ground_zero (string)
03:42:02.908 [Lua] [name] = Lobby 186000001519d06 (string)
03:42:02.908 [Lua] [country_code] = CN (string)
03:42:02.908 [Lua] [difficulty] = normal (string)
03:42:02.908 [Lua] [match_started] = true (string)
03:42:02.908 [Lua] [selected_level_key] = ground_zero (string)
03:42:02.908 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.908 [Lua] [quick_game] = false (string)
03:42:02.908 [Lua] [unique_server_name] = V天明 (string)
03:42:02.908 [Lua] [matchmaking] = true (string)
03:42:02.908 [Lua] [player_slot_1] = 110000132da135b:1 (string)
03:42:02.908 [Lua] [player_slot_4] = 11000011bd9566f:1 (string)
03:42:02.908 [Lua] [mechanism] = adventure (string)
03:42:02.908 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.908 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.908 [Lua] [weave_name] = false (string)
03:42:02.908 [Lua] [player_slot_3] = 110000135e241a2:1 (string)
03:42:02.908 [Lua] [eac_authorized] = true (string)
03:42:02.908 [Lua]
03:42:02.908 [Lua] =======================Found valid lobby!
03:42:02.909 [Lua]
03:42:02.909 [Lua] [twitch_enabled] = false (string)
03:42:02.909 [Lua] [power_level] = 557 (string)
03:42:02.909 [Lua] [id] = 186000001521b62 (string)
03:42:02.909 [Lua] [num_players] = 3 (string)
03:42:02.909 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.909 [Lua] [host] = 110000117b49d45 (string)
03:42:02.909 [Lua] [time_of_search] = 1606879508 (string)
03:42:02.909 [Lua] [game_mode] = 2 (string)
03:42:02.909 [Lua] [is_private] = false (string)
03:42:02.909 [Lua] [level_key] = mines (string)
03:42:02.909 [Lua] [name] = Lobby 186000001521b62 (string)
03:42:02.909 [Lua] [country_code] = CN (string)
03:42:02.909 [Lua] [difficulty] = hard (string)
03:42:02.909 [Lua] [match_started] = true (string)
03:42:02.909 [Lua] [selected_level_key] = mines (string)
03:42:02.909 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.909 [Lua] [quick_game] = true (string)
03:42:02.909 [Lua] [unique_server_name] = ranchill (string)
03:42:02.909 [Lua] [matchmaking] = true (string)
03:42:02.909 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.909 [Lua] [player_slot_4] = 11000011b6dccf1:1 (string)
03:42:02.909 [Lua] [mechanism] = adventure (string)
03:42:02.909 [Lua] [player_slot_5] = 110000117b49d45:1 (string)
03:42:02.909 [Lua] [player_slot_2] = 110000111f614a4:1 (string)
03:42:02.909 [Lua] [weave_name] = false (string)
03:42:02.909 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.909 [Lua] [eac_authorized] = true (string)
03:42:02.909 [Lua]
03:42:02.909 [Lua] =======================Found valid lobby!
03:42:02.910 [Lua]
03:42:02.910 [Lua] [twitch_enabled] = false (string)
03:42:02.910 [Lua] [power_level] = 819 (string)
03:42:02.910 [Lua] [id] = 1860000014f4328 (string)
03:42:02.910 [Lua] [num_players] = 2 (string)
03:42:02.910 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.910 [Lua] [host] = 11000010a4271fb (string)
03:42:02.910 [Lua] [game_mode] = 2 (string)
03:42:02.910 [Lua] [is_private] = false (string)
03:42:02.910 [Lua] [level_key] = fort (string)
03:42:02.910 [Lua] [name] = Lobby 1860000014f4328 (string)
03:42:02.910 [Lua] [country_code] = CN (string)
03:42:02.910 [Lua] [difficulty] = hardest (string)
03:42:02.910 [Lua] [match_started] = true (string)
03:42:02.910 [Lua] [selected_level_key] = fort (string)
03:42:02.910 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.910 [Lua] [quick_game] = true (string)
03:42:02.910 [Lua] [unique_server_name] = 游戏Boy (string)
03:42:02.910 [Lua] [matchmaking] = true (string)
03:42:02.910 [Lua] [player_slot_1] = 11000010a4271fb:1 (string)
03:42:02.910 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.910 [Lua] [mechanism] = adventure (string)
03:42:02.910 [Lua] [player_slot_5] = 1100001384b10d0:1 (string)
03:42:02.910 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.910 [Lua] [weave_name] = false (string)
03:42:02.910 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.910 [Lua] [eac_authorized] = true (string)
03:42:02.910 [Lua]
03:42:02.910 [Lua] =======================Found valid lobby!
03:42:02.911 [Lua]
03:42:02.911 [Lua] [twitch_enabled] = false (string)
03:42:02.911 [Lua] [power_level] = 629 (string)
03:42:02.911 [Lua] [id] = 1860000015176ec (string)
03:42:02.911 [Lua] [num_players] = 1 (string)
03:42:02.911 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.911 [Lua] [host] = 11000010ac99697 (string)
03:42:02.911 [Lua] [time_of_search] = 1606879826 (string)
03:42:02.911 [Lua] [game_mode] = 2 (string)
03:42:02.911 [Lua] [is_private] = false (string)
03:42:02.911 [Lua] [current_level_key] = inn_level (string)
03:42:02.911 [Lua] [name] = Lobby 1860000015176ec (string)
03:42:02.911 [Lua] [level_key] = dlc_castle (string)
03:42:02.911 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.911 [Lua] [difficulty] = hard (string)
03:42:02.911 [Lua] [match_started] = true (string)
03:42:02.911 [Lua] [selected_level_key] = dlc_castle (string)
03:42:02.911 [Lua] [player_slot_4] = 11000010ac99697:1 (string)
03:42:02.911 [Lua] [quick_game] = false (string)
03:42:02.911 [Lua] [unique_server_name] = HonlyFK (string)
03:42:02.911 [Lua] [matchmaking] = true (string)
03:42:02.911 [Lua] [mechanism] = adventure (string)
03:42:02.911 [Lua] [country_code] = CN (string)
03:42:02.911 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.911 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.911 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.911 [Lua] [weave_name] = false (string)
03:42:02.911 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.911 [Lua] [eac_authorized] = true (string)
03:42:02.911 [Lua]
03:42:02.911 [Lua] =======================Found valid lobby!
03:42:02.912 [Lua]
03:42:02.912 [Lua] [twitch_enabled] = false (string)
03:42:02.912 [Lua] [power_level] = 608 (string)
03:42:02.912 [Lua] [id] = 1860000015242c4 (string)
03:42:02.912 [Lua] [num_players] = 3 (string)
03:42:02.912 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.912 [Lua] [host] = 110000107b0f406 (string)
03:42:02.912 [Lua] [game_mode] = 2 (string)
03:42:02.912 [Lua] [is_private] = false (string)
03:42:02.912 [Lua] [current_level_key] = inn_level (string)
03:42:02.912 [Lua] [name] = Lobby 1860000015242c4 (string)
03:42:02.912 [Lua] [level_key] = fort (string)
03:42:02.912 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.912 [Lua] [difficulty] = hard (string)
03:42:02.912 [Lua] [match_started] = true (string)
03:42:02.912 [Lua] [selected_level_key] = fort (string)
03:42:02.912 [Lua] [weave_name] = false (string)
03:42:02.912 [Lua] [quick_game] = true (string)
03:42:02.912 [Lua] [country_code] = CN (string)
03:42:02.912 [Lua] [matchmaking] = true (string)
03:42:02.912 [Lua] [mechanism] = adventure (string)
03:42:02.912 [Lua] [player_slot_4] = 11000011b8cf8a0:1 (string)
03:42:02.912 [Lua] [player_slot_1] = 110000107b0f406:1 (string)
03:42:02.912 [Lua] [player_slot_5] = 11000013ff06402:1 (string)
03:42:02.912 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.912 [Lua] [unique_server_name] = 超级大老李 (string)
03:42:02.912 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.912 [Lua] [eac_authorized] = true (string)
03:42:02.912 [Lua]
03:42:02.912 [Lua] =======================Found valid lobby!
03:42:02.913 [Lua]
03:42:02.913 [Lua] [twitch_enabled] = false (string)
03:42:02.913 [Lua] [power_level] = 493 (string)
03:42:02.913 [Lua] [id] = 18600000151e9c0 (string)
03:42:02.913 [Lua] [num_players] = 2 (string)
03:42:02.913 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.913 [Lua] [host] = 110000117ae6f79 (string)
03:42:02.913 [Lua] [time_of_search] = 1606879269 (string)
03:42:02.913 [Lua] [game_mode] = 2 (string)
03:42:02.913 [Lua] [is_private] = false (string)
03:42:02.913 [Lua] [level_key] = mines (string)
03:42:02.913 [Lua] [name] = Lobby 18600000151e9c0 (string)
03:42:02.913 [Lua] [country_code] = CN (string)
03:42:02.913 [Lua] [difficulty] = hard (string)
03:42:02.913 [Lua] [match_started] = true (string)
03:42:02.913 [Lua] [selected_level_key] = mines (string)
03:42:02.913 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.913 [Lua] [quick_game] = true (string)
03:42:02.913 [Lua] [unique_server_name] = Gostkiller (string)
03:42:02.913 [Lua] [matchmaking] = true (string)
03:42:02.913 [Lua] [player_slot_1] = 1100001052d82e3:1 (string)
03:42:02.913 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.913 [Lua] [mechanism] = adventure (string)
03:42:02.913 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.913 [Lua] [player_slot_2] = 110000117ae6f79:1 (string)
03:42:02.913 [Lua] [weave_name] = false (string)
03:42:02.913 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.913 [Lua] [eac_authorized] = true (string)
03:42:02.913 [Lua]
03:42:02.913 [Lua] =======================Found valid lobby!
03:42:02.914 [Lua]
03:42:02.914 [Lua] [twitch_enabled] = false (string)
03:42:02.914 [Lua] [power_level] = 835 (string)
03:42:02.914 [Lua] [id] = 18600000151826d (string)
03:42:02.914 [Lua] [num_players] = 3 (string)
03:42:02.914 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.914 [Lua] [host] = 1100001330eadcc (string)
03:42:02.914 [Lua] [game_mode] = 2 (string)
03:42:02.914 [Lua] [is_private] = false (string)
03:42:02.914 [Lua] [current_level_key] = inn_level (string)
03:42:02.914 [Lua] [name] = Lobby 18600000151826d (string)
03:42:02.914 [Lua] [level_key] = military (string)
03:42:02.914 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.914 [Lua] [difficulty] = hardest (string)
03:42:02.914 [Lua] [match_started] = true (string)
03:42:02.914 [Lua] [selected_level_key] = military (string)
03:42:02.914 [Lua] [weave_name] = false (string)
03:42:02.914 [Lua] [quick_game] = true (string)
03:42:02.914 [Lua] [country_code] = CN (string)
03:42:02.914 [Lua] [matchmaking] = true (string)
03:42:02.914 [Lua] [mechanism] = adventure (string)
03:42:02.914 [Lua] [player_slot_4] = 11000010f6e2743:1 (string)
03:42:02.914 [Lua] [player_slot_1] = 11000010cc2cefa:1 (string)
03:42:02.914 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.914 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.914 [Lua] [unique_server_name] = 我要用你的头盖骨当碗 (string)
03:42:02.914 [Lua] [player_slot_3] = 1100001330eadcc:1 (string)
03:42:02.914 [Lua] [eac_authorized] = true (string)
03:42:02.914 [Lua]
03:42:02.914 [Lua] =======================Found valid lobby!
03:42:02.915 [Lua]
03:42:02.915 [Lua] [twitch_enabled] = false (string)
03:42:02.915 [Lua] [power_level] = 200 (string)
03:42:02.915 [Lua] [id] = 186000001522510 (string)
03:42:02.915 [Lua] [num_players] = 1 (string)
03:42:02.915 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.915 [Lua] [host] = 110000137719d00 (string)
03:42:02.915 [Lua] [time_of_search] = 1606879712 (string)
03:42:02.915 [Lua] [game_mode] = 2 (string)
03:42:02.915 [Lua] [is_private] = false (string)
03:42:02.915 [Lua] [level_key] = military (string)
03:42:02.915 [Lua] [name] = Lobby 186000001522510 (string)
03:42:02.915 [Lua] [country_code] = CN (string)
03:42:02.915 [Lua] [difficulty] = normal (string)
03:42:02.915 [Lua] [match_started] = true (string)
03:42:02.915 [Lua] [selected_level_key] = military (string)
03:42:02.915 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.915 [Lua] [quick_game] = true (string)
03:42:02.915 [Lua] [unique_server_name] = n (string)
03:42:02.915 [Lua] [matchmaking] = true (string)
03:42:02.915 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.915 [Lua] [player_slot_4] = 110000137719d00:1 (string)
03:42:02.915 [Lua] [mechanism] = adventure (string)
03:42:02.915 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.915 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.915 [Lua] [weave_name] = false (string)
03:42:02.915 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.915 [Lua] [eac_authorized] = true (string)
03:42:02.915 [Lua]
03:42:02.915 [Lua] =======================Found valid lobby!
03:42:02.916 [Lua]
03:42:02.916 [Lua] [twitch_enabled] = false (string)
03:42:02.916 [Lua] [power_level] = 727 (string)
03:42:02.916 [Lua] [id] = 186000001524e29 (string)
03:42:02.916 [Lua] [num_players] = 1 (string)
03:42:02.916 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.916 [Lua] [host] = 11000010c059282 (string)
03:42:02.916 [Lua] [game_mode] = 2 (string)
03:42:02.916 [Lua] [is_private] = false (string)
03:42:02.916 [Lua] [level_key] = farmlands (string)
03:42:02.916 [Lua] [name] = Lobby 186000001524e29 (string)
03:42:02.916 [Lua] [country_code] = CN (string)
03:42:02.916 [Lua] [difficulty] = hard (string)
03:42:02.916 [Lua] [match_started] = true (string)
03:42:02.916 [Lua] [selected_level_key] = farmlands (string)
03:42:02.916 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.916 [Lua] [quick_game] = false (string)
03:42:02.916 [Lua] [unique_server_name] = 飞机快飞 (string)
03:42:02.916 [Lua] [matchmaking] = true (string)
03:42:02.916 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.916 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.916 [Lua] [mechanism] = adventure (string)
03:42:02.916 [Lua] [player_slot_5] = 11000010c059282:1 (string)
03:42:02.916 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.916 [Lua] [weave_name] = false (string)
03:42:02.916 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.916 [Lua] [eac_authorized] = true (string)
03:42:02.916 [Lua]
03:42:02.916 [Lua] =======================Found valid lobby!
03:42:02.917 [Lua]
03:42:02.917 [Lua] [twitch_enabled] = false (string)
03:42:02.917 [Lua] [power_level] = 835 (string)
03:42:02.917 [Lua] [id] = 186000001527c7a (string)
03:42:02.917 [Lua] [num_players] = 3 (string)
03:42:02.917 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.917 [Lua] [host] = 11000010e63c387 (string)
03:42:02.917 [Lua] [game_mode] = 2 (string)
03:42:02.917 [Lua] [is_private] = false (string)
03:42:02.917 [Lua] [level_key] = skaven_stronghold (string)
03:42:02.917 [Lua] [name] = Lobby 186000001527c7a (string)
03:42:02.917 [Lua] [country_code] = CN (string)
03:42:02.917 [Lua] [difficulty] = hardest (string)
03:42:02.917 [Lua] [match_started] = true (string)
03:42:02.917 [Lua] [selected_level_key] = skaven_stronghold (string)
03:42:02.917 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.917 [Lua] [quick_game] = false (string)
03:42:02.917 [Lua] [unique_server_name] = Econy⑨ (string)
03:42:02.917 [Lua] [matchmaking] = true (string)
03:42:02.917 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.917 [Lua] [player_slot_4] = 11000010e63c387:1 (string)
03:42:02.917 [Lua] [mechanism] = adventure (string)
03:42:02.917 [Lua] [player_slot_5] = 110000118e81a21:1 (string)
03:42:02.917 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.917 [Lua] [weave_name] = false (string)
03:42:02.917 [Lua] [player_slot_3] = 110000117791b6a:1 (string)
03:42:02.917 [Lua] [eac_authorized] = true (string)
03:42:02.917 [Lua]
03:42:02.917 [Lua] =======================Found valid lobby!
03:42:02.918 [Lua]
03:42:02.918 [Lua] [twitch_enabled] = false (string)
03:42:02.918 [Lua] [power_level] = 595 (string)
03:42:02.918 [Lua] [id] = 186000001517f16 (string)
03:42:02.918 [Lua] [num_players] = 2 (string)
03:42:02.918 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.918 [Lua] [host] = 11000011a7eecac (string)
03:42:02.918 [Lua] [game_mode] = 2 (string)
03:42:02.918 [Lua] [is_private] = false (string)
03:42:02.918 [Lua] [level_key] = dlc_bastion (string)
03:42:02.918 [Lua] [name] = Lobby 186000001517f16 (string)
03:42:02.918 [Lua] [country_code] = CN (string)
03:42:02.918 [Lua] [difficulty] = hard (string)
03:42:02.918 [Lua] [match_started] = true (string)
03:42:02.918 [Lua] [selected_level_key] = dlc_bastion (string)
03:42:02.918 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.918 [Lua] [quick_game] = false (string)
03:42:02.918 [Lua] [unique_server_name] = Jason.Hsie (string)
03:42:02.918 [Lua] [matchmaking] = true (string)
03:42:02.918 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.918 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.918 [Lua] [mechanism] = adventure (string)
03:42:02.918 [Lua] [player_slot_5] = 11000010bce030d:1 (string)
03:42:02.918 [Lua] [player_slot_2] = 11000011a7eecac:1 (string)
03:42:02.918 [Lua] [weave_name] = false (string)
03:42:02.918 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.918 [Lua] [eac_authorized] = true (string)
03:42:02.918 [Lua]
03:42:02.918 [Lua] =======================Found valid lobby!
03:42:02.919 [Lua]
03:42:02.919 [Lua] [twitch_enabled] = false (string)
03:42:02.919 [Lua] [power_level] = 835 (string)
03:42:02.919 [Lua] [id] = 1860000015051b0 (string)
03:42:02.919 [Lua] [num_players] = 3 (string)
03:42:02.919 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.919 [Lua] [host] = 11000014405335d (string)
03:42:02.919 [Lua] [game_mode] = 2 (string)
03:42:02.919 [Lua] [is_private] = false (string)
03:42:02.919 [Lua] [level_key] = cemetery (string)
03:42:02.919 [Lua] [name] = Lobby 1860000015051b0 (string)
03:42:02.919 [Lua] [country_code] = CN (string)
03:42:02.919 [Lua] [difficulty] = hardest (string)
03:42:02.919 [Lua] [match_started] = true (string)
03:42:02.919 [Lua] [selected_level_key] = cemetery (string)
03:42:02.919 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.919 [Lua] [quick_game] = false (string)
03:42:02.919 [Lua] [unique_server_name] = yuyangboa (string)
03:42:02.919 [Lua] [matchmaking] = true (string)
03:42:02.919 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.919 [Lua] [player_slot_4] = 11000010b140870:1 (string)
03:42:02.919 [Lua] [mechanism] = adventure (string)
03:42:02.919 [Lua] [player_slot_5] = 1100001162b562b:1 (string)
03:42:02.919 [Lua] [player_slot_2] = 11000014405335d:1 (string)
03:42:02.919 [Lua] [weave_name] = false (string)
03:42:02.919 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.919 [Lua] [eac_authorized] = true (string)
03:42:02.919 [Lua]
03:42:02.919 [Lua] =======================Found valid lobby!
03:42:02.920 [Lua]
03:42:02.920 [Lua] [twitch_enabled] = false (string)
03:42:02.920 [Lua] [power_level] = 835 (string)
03:42:02.920 [Lua] [id] = 18600000151f247 (string)
03:42:02.920 [Lua] [num_players] = 3 (string)
03:42:02.920 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.920 [Lua] [host] = 110000143336ea0 (string)
03:42:02.920 [Lua] [game_mode] = 2 (string)
03:42:02.920 [Lua] [is_private] = false (string)
03:42:02.920 [Lua] [level_key] = skaven_stronghold (string)
03:42:02.920 [Lua] [name] = Lobby 18600000151f247 (string)
03:42:02.920 [Lua] [country_code] = HK (string)
03:42:02.920 [Lua] [difficulty] = hardest (string)
03:42:02.920 [Lua] [match_started] = true (string)
03:42:02.920 [Lua] [selected_level_key] = skaven_stronghold (string)
03:42:02.920 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.920 [Lua] [quick_game] = true (string)
03:42:02.920 [Lua] [unique_server_name] = 1457053646 (string)
03:42:02.920 [Lua] [matchmaking] = true (string)
03:42:02.920 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.920 [Lua] [player_slot_4] = 110000143336ea0:1 (string)
03:42:02.920 [Lua] [mechanism] = adventure (string)
03:42:02.920 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.920 [Lua] [player_slot_2] = 110000108bc0a96:1 (string)
03:42:02.920 [Lua] [weave_name] = false (string)
03:42:02.920 [Lua] [player_slot_3] = 110000132511ed1:1 (string)
03:42:02.920 [Lua] [eac_authorized] = true (string)
03:42:02.920 [Lua]
03:42:02.920 [Lua] =======================Found valid lobby!
03:42:02.921 [Lua]
03:42:02.921 [Lua] [twitch_enabled] = false (string)
03:42:02.921 [Lua] [power_level] = 609 (string)
03:42:02.921 [Lua] [id] = 1860000015288e5 (string)
03:42:02.921 [Lua] [num_players] = 1 (string)
03:42:02.921 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.921 [Lua] [host] = 11000010a9b1171 (string)
03:42:02.921 [Lua] [time_of_search] = 1606880515 (string)
03:42:02.921 [Lua] [game_mode] = 2 (string)
03:42:02.921 [Lua] [is_private] = false (string)
03:42:02.921 [Lua] [level_key] = inn_level (string)
03:42:02.921 [Lua] [name] = Lobby 1860000015288e5 (string)
03:42:02.922 [Lua] [country_code] = HK (string)
03:42:02.922 [Lua] [difficulty] = hard (string)
03:42:02.922 [Lua] [match_started] = true (string)
03:42:02.922 [Lua] [selected_level_key] = military (string)
03:42:02.922 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.922 [Lua] [quick_game] = false (string)
03:42:02.922 [Lua] [unique_server_name] = Belphegor (string)
03:42:02.922 [Lua] [matchmaking] = true (string)
03:42:02.922 [Lua] [player_slot_1] = 0:0 (string)
03:42:02.922 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.922 [Lua] [mechanism] = adventure (string)
03:42:02.922 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.922 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.922 [Lua] [weave_name] = false (string)
03:42:02.922 [Lua] [player_slot_3] = 11000010a9b1171:1 (string)
03:42:02.922 [Lua] [eac_authorized] = true (string)
03:42:02.922 [Lua]
03:42:02.922 [Lua] =======================Found valid lobby!
03:42:02.923 [Lua]
03:42:02.923 [Lua] [twitch_enabled] = false (string)
03:42:02.923 [Lua] [power_level] = 526 (string)
03:42:02.923 [Lua] [id] = 18600000152740e (string)
03:42:02.923 [Lua] [num_players] = 1 (string)
03:42:02.923 [Lua] [difficulty_tweak] = 0 (string)
03:42:02.923 [Lua] [host] = 11000010a479f80 (string)
03:42:02.923 [Lua] [game_mode] = 2 (string)
03:42:02.923 [Lua] [is_private] = false (string)
03:42:02.923 [Lua] [level_key] = fort (string)
03:42:02.923 [Lua] [name] = Lobby 18600000152740e (string)
03:42:02.923 [Lua] [country_code] = HK (string)
03:42:02.923 [Lua] [difficulty] = harder (string)
03:42:02.923 [Lua] [match_started] = true (string)
03:42:02.923 [Lua] [selected_level_key] = fort (string)
03:42:02.923 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:02.923 [Lua] [quick_game] = false (string)
03:42:02.923 [Lua] [unique_server_name] = CYKing (string)
03:42:02.923 [Lua] [matchmaking] = true (string)
03:42:02.923 [Lua] [player_slot_1] = 11000010a479f80:1 (string)
03:42:02.923 [Lua] [player_slot_4] = 0:0 (string)
03:42:02.923 [Lua] [mechanism] = adventure (string)
03:42:02.923 [Lua] [player_slot_5] = 0:0 (string)
03:42:02.923 [Lua] [player_slot_2] = 0:0 (string)
03:42:02.923 [Lua] [weave_name] = false (string)
03:42:02.923 [Lua] [player_slot_3] = 0:0 (string)
03:42:02.923 [Lua] [eac_authorized] = true (string)
03:42:02.923 [Lua]
03:42:02.923 [Lua] =======================Found valid lobby!
03:42:07.125 [Lua] [Matchmaking] Joining lobby table: 000000000B1DDD50.
03:42:07.125 [Lua]
03:42:07.125 [Lua] [join_by_lobby_browser] = true (boolean)
03:42:07.126 [Lua] [join_lobby_data] = table
03:42:07.126 [Lua] [twitch_enabled] = false (string)
03:42:07.126 [Lua] [power_level] = 487 (string)
03:42:07.126 [Lua] [id] = 186000001519d06 (string)
03:42:07.126 [Lua] [num_players] = 2 (string)
03:42:07.126 [Lua] [difficulty_tweak] = 0 (string)
03:42:07.126 [Lua] [host] = 110000135e241a2 (string)
03:42:07.126 [Lua] [time_of_search] = 1606880153 (string)
03:42:07.126 [Lua] [game_mode] = 2 (string)
03:42:07.126 [Lua] [is_private] = false (string)
03:42:07.126 [Lua] [unique_server_name] = V天明 (string)
03:42:07.126 [Lua] [level_key] = ground_zero (string)
03:42:07.126 [Lua] [name] = Lobby 186000001519d06 (string)
03:42:07.126 [Lua] [country_code] = CN (string)
03:42:07.126 [Lua] [difficulty] = normal (string)
03:42:07.126 [Lua] [match_started] = true (string)
03:42:07.126 [Lua] [selected_level_key] = ground_zero (string)
03:42:07.126 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:42:07.126 [Lua] [quick_game] = false (string)
03:42:07.126 [Lua] [valid] = true (boolean)
03:42:07.126 [Lua] [matchmaking] = true (string)
03:42:07.126 [Lua] [player_slot_1] = 110000132da135b:1 (string)
03:42:07.126 [Lua] [player_slot_4] = 11000011bd9566f:1 (string)
03:42:07.126 [Lua] [mechanism] = adventure (string)
03:42:07.126 [Lua] [player_slot_5] = 0:0 (string)
03:42:07.126 [Lua] [player_slot_2] = 0:0 (string)
03:42:07.126 [Lua] [weave_name] = false (string)
03:42:07.126 [Lua] [player_slot_3] = 110000135e241a2:1 (string)
03:42:07.126 [Lua] [eac_authorized] = true (string)
03:42:07.126 [Lua]
03:42:07.126 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:42:07.126 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
03:42:07.126 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:42:07.126 [Lua] [ChatManager][1]System: Connecting to game session.
03:42:07.135 [Lua] [LobbyClient] Changed state from nil to joining
03:42:07.377 [Lua] [LobbyClient] Changed state from joining to joined
03:42:07.377 [Lua] [PartyManager] Leader is set to 110000135e241a2
03:42:07.377 [Lua] [LobbyClient] connected to lobby, id: 186000001519d06
03:42:07.377 [Lua] ====== Looking for host: 110000135e241a2
03:42:07.378 [Lua] LobbyInternal.open_channel lobby: userdata: 0x11019ac8, to peer: 110000135e241a2 channel: 1
03:42:07.378 [Lua] Connected to host: 110000135e241a2, using channel: 1
03:42:07.378 [Lua] [Matchmaking] Joined lobby, checking network hash...
03:42:07.391 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'V天明'...
03:42:07.397 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:42:07.397 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
03:42:07.397 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:42:07.397 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:42:07.398 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:42:07.398 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:42:07.703 [Lua] [IngameUI] menu view on_exit start_game_view
03:42:07.703 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:42:07.704 [Save] Saving `save_data`
03:42:07.704 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:42:07.704 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:42:07.704 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:42:07.710 [Save] Save done
03:42:07.711 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11f07860
03:42:09.531 [Lua] [IngameUI] menu view on_enter hero_view
03:42:09.536 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0270b570
03:42:09.536 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:42:09.549 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:42:09.549 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:42:09.550 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:42:09.550 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:42:09.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:42:10.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:42:10.045 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:42:10.069 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:10.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:10.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:10.107 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:10.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:10.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:10.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:10.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:10.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:10.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:10.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:10.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:11.529 [Lua] [Matchmaking] Connected, starting handshake...
03:42:11.529 [Lua] [Matchmaking] Starting handshake with host 110000135e241a2 using client cookie HSC-0000818312-client-[110000102aeb68e]
03:42:11.724 [Lua] [Matchmaking] Handshake successful (110000135e241a2) (HSC-0000818312-client-[110000102aeb68e]) (HSC-0000323331-host-[110000135e241a2])
03:42:11.725 [Lua] [Matchmaking] Handshake done, requesting to join game...
03:42:11.725 [Lua] bogenhafen
03:42:11.725 [Lua] vermintide_1
03:42:11.725 [Lua] lake_upgrade
03:42:11.725 [Lua] holly
03:42:11.725 [Lua] cog_upgrade
03:42:11.725 [Lua] lake
03:42:11.725 [Lua] cog
03:42:11.725 [Lua] scorpion
03:42:11.725 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000135e241a2
03:42:11.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:11.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
03:42:11.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:11.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:11.931 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102aeb68e inventory_sync_id:2 my_peer_id:110000102aeb68e
03:42:11.940 [Lua] [Matchmaking] Successfully joined game after 0.21 seconds: lobby_id=186000001519d06 host_id:V天明
03:42:11.940 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
03:42:11.940 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
03:42:11.940 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000135e241a2
03:42:11.940 [Lua] [ChatManager][1]System: Requesting profiles
03:42:11.949 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102aeb68e inventory_sync_id:2 my_peer_id:110000102aeb68e
03:42:11.949 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
03:42:11.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:42:11.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:42:12.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
03:42:12.013 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
03:42:12.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
03:42:12.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:42:12.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:42:12.074 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
03:42:12.132 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:110000132da135b | we:0 | dr:110000135e241a2 | bw:11000011bd9566f | es:0
03:42:12.133 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
03:42:12.133 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
03:42:12.133 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000135e241a2
03:42:12.134 [Lua] [ChatManager][1]System: Acquiring profiles
03:42:12.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
03:42:12.185 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
03:42:12.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:42:12.352 [Lua] [ChatManager][1]System: Joining game...
03:42:12.355 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
03:42:12.355 [Lua] TRANSITION start_lobby table: 00000000093B7E10 nil
03:42:12.355 [Lua] [GameNetworkManager] Leaving game...
03:42:12.355 [Lua] [GameNetworkManager] Shutting down game session host.
03:42:12.355 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:42:12.355 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:42:12.355 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=182.47
03:42:12.355 [Lua] [IngameUI] menu view on_exit hero_view
03:42:12.361 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0270b570
03:42:12.361 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:42:12.361 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:42:12.361 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:42:12.362 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:12.362 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:12.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:12.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
03:42:12.373 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:42:12.373 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:42:12.373 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:42:12.377 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:42:12.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:42:12.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:42:12.464 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
03:42:13.595 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
03:42:14.240 [Lua] [Managers] Calling function on all managers:
03:42:14.240 [Lua] Clearing all global lookup lists
03:42:14.240 [Lua] [IngamePlayerListUI] - Destroy
03:42:14.240 [Lua] [GamePadEquipmentUI] - Destroy
03:42:14.240 [Lua] [EquipmentUI] - Destroy
03:42:14.240 [Lua] [GamePadAbilityUI] - Destroy
03:42:14.240 [Lua] [AbilityUI] - Destroy
03:42:14.241 [Lua] [IngameUI] destroy
03:42:14.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kerillian_painting_wood_base_2
03:42:14.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kerillian_painting_wood_base_1
03:42:14.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_5
03:42:14.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4
03:42:14.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
03:42:14.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_1
03:42:14.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3
03:42:14.294 [Lua] [Managers] Destroying manager group:
03:42:14.300 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:42:14.387 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:42:14.387 [Lua] [PeerSM] 110000102aeb68e :: on_exit InGame
03:42:14.387 [Lua] [PeerSM] 110000102aeb68e :: on_enter Loading
03:42:14.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102aeb68e inn_level 0
03:42:14.387 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:42:14.387 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000102aeb68e "CfromAbove"
<>
03:42:14.388 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002908D10; previous_state = InGame; party = table: 00000000016494A0; mechanism_manager = table: 00000000024917F0; network_transmit = table: 0000000002907D80; peer_id = "110000102aeb68e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1099968; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002482DD0
[3] _ = table: 0000000002908D10; new_state = Loading; old_state = InGame
[4] self = table: 0000000002588B20; peer_state_machines = table: 000000000258A3E0; peer_id = "110000102aeb68e"; peer_state_machine = table: 0000000002908E10; current_state = InGame
[5] self = table: 000000000066BDE0; application_shutdown = nil; unit_spawner = table: 0000000010E0EE40; world = [World]; unit_storage = table: 0000000010C99DE0; units = table: 0000000010C99EE0; matchmaking_loading_context = table: 0000000000423790
[6] self = table: 000000000251CFA0; new_state = table: 0000000002A75800; params = table: 000000000251B1B0; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000251CFA0; new_state = table: 0000000002A75800; notify = true; old_state = table: 000000000066BDE0
[8] self = table: 000000000251CFA0; dt = 0.011522883549332619; t = 210.34963376214728; new_state = table: 0000000002A75800
[9] self = table: 0000000000097070; real_world_dt = 0.011522883549332619; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.011522883549332619; t = 210.34963376214728
[10] dt = 0.011522883549332619
[2] server = table: 0000000002588B20; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9747248999774456; peer_id = "110000102aeb68e";
[4] server_peer_id = "110000102aeb68e"; kicked_peers_disconnect_timer = table: 000000000258A720; game_session = [GameSession]; game_network_manager = table: 0000000003876D40; my_peer_id = "110000102aeb68e"; peers_added_to_gamesession = table: 000000000258A420; _joined_peers = table: 000000000258DF40; voip = table: 000000000277B8C0; environment_variation_id = 0; level_transition_handler = table: 000000000016F310; _connections = table: 00000000025E4F30; lobby_host = table: 0000000001E41EE0; level_key = "inn_level"; slot_allocator = table: 000000000258A750; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000025E5250; wanted_career_index = 1; _reserved_slots = table: 0000000002907C50; wanted_profile_index = 5; _connected_peers = table: 00000000025E5220; player_manager = table: 00000000015898E0; _profile_requester = table: 00000000007AE360; network_transmit = table: 0000000002907D80; peers_completed_game_object_sync = table: 000000000258A790; peer_state_machines = table: 000000000258A3E0; network_event_delegate = table: 000000000177B710;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000CCB600; network_server = table: 0000000002588B20; entity_system = table: 0000000000D300C0; parent = table: 0000000000097070; _new_state = table: 0000000002A75800; _level_flow_events = table: 0000000001DE3590; statistics_db = table: 00000000011A7810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000695680; profile_synchronizer = table: 00000000025E5250; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000001217F0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000177B710; world = [World]; dt = 0.011522883549332619; peer_id = "110000102aeb68e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000159FDB0; network_transmit = table: 0000000002907D80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 182.465210119728; _lobby_host = table: 0000000001E41EE0; level_transition_handler = table: 000000000016F310; dice_keeper = table: 0000000010E0EC90; _quit_game = false;
[6] _params = table: 000000000251B1B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000066BDE0;
[7] _params = table: 000000000251B1B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000066BDE0;
[8] _params = table: 000000000251B1B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000066BDE0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000251CFA0; startup_timer = 5.352562430081889; has_booted = true; loading_context = table: 0000000001BD3D30;
<>
<>
03:42:14.388 [Lua] [Matchmaking] unregister rpcs
03:42:14.388 [Lua] [Matchmaking] destroying
03:42:14.388 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:42:14.388 [Lua] [ChatManager] Unregistering channel 1
03:42:14.388 [Lua] [EnemyPackageLoader] network_context_destroyed
03:42:14.388 [Lua] [PartyManager] network_context_destroyed
03:42:14.388 [Lua] [GameMechanismManager] network_context_destroyed
03:42:14.388 [SteamVoip] Leaving room f850101550f52270
03:42:14.388 [SteamVoipClient] select_out(110000102aeb68e, off)
03:42:14.388 [SteamVoip] Destroying room f850101550f52270
03:42:14.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:42:14.393 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
03:42:14.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:42:14.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:42:14.394 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:42:14.394 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:42:14.406 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:42:14.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient
03:42:14.408 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:42:14.408 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:42:14.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient
03:42:14.409 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:42:14.409 [EACServer] [11:42:14:409][Windows][EAC Server] [Info][Destroy] Called
03:42:14.412 [Lua] [LobbyHost] Destroying
03:42:14.413 [Lua] ############### UNLOADING PACKAGES ###############
03:42:14.413 [Lua] [Managers] Calling function on all managers:
03:42:14.413 [Lua] [Managers] Destroying manager group:
03:42:14.413 [Lua] [Gamestate] Enter state StateLoading
03:42:14.414 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:42:14.414 [Lua] registering RPCs
03:42:14.414 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000093B7E10
03:42:14.414 warning: [Lua] Setting up network client
03:42:14.415 [EAC] Connection reset
03:42:14.415 [EAC] Set platform user auth ticket
03:42:14.415 [Lua] [ChatManager] Setting up network context, host_peer_id:110000135e241a2 my_peer_id:110000102aeb68e
03:42:14.415 [Lua] [ChatManager] Registering channel 1
03:42:14.415 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000135e241a2, own_peer_id=110000102aeb68e)
03:42:14.415 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000135e241a2, own_peer_id=110000102aeb68e)
03:42:14.415 [Lua] [PartyManager] network_context_created (server_peer_id=110000135e241a2, own_peer_id=110000102aeb68e)
03:42:14.415 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
03:42:14.415 [Lua] [PartyManager] Leader is set to 110000135e241a2
03:42:14.620 [EAC] Set host peer 110000135e241a2 to state undetermined
03:42:14.620 [EAC] Validating host 110000135e241a2
03:42:14.621 [Lua] EAC debug check 2 nil
03:42:14.822 [Lua] Server sends mechanism to client adventure
03:42:14.822 [Lua] initializing mechanism to: adventure
03:42:14.822 [Lua] Received new state from server ingame
03:42:14.822 [Lua] [EnemyPackageLoader] New connection established (1) (key=4)
03:42:14.822 [SteamVoip] Joining room 48238f6a12bb77c1
03:42:15.091 [SteamVoipClient] select_out(11000011bd9566f, on)
03:42:15.202 [SteamVoipClient] select_out(110000132da135b, on)
03:42:15.202 [SteamVoipClient] select_out(110000135e241a2, on)
03:42:15.210 [SteamVoipClient] select_out(110000132da135b, on)
03:42:15.210 [SteamVoipClient] select_in(110000132da135b, on)
03:42:15.210 [SteamVoipClient] select_out(110000132da135b, off)
03:42:15.210 [SteamVoipClient] select_out(11000011bd9566f, on)
03:42:15.210 [SteamVoipClient] select_in(11000011bd9566f, on)
03:42:15.210 [SteamVoipClient] select_out(11000011bd9566f, off)
03:42:15.210 [SteamVoipClient] select_out(110000135e241a2, on)
03:42:15.210 [SteamVoipClient] select_in(110000135e241a2, on)
03:42:15.210 [SteamVoipClient] select_out(110000135e241a2, off)
03:42:15.213 [SteamTransport] Failed to send a message to 110000132da135b because there is no connection
03:42:15.213 [SteamTransport] Failed to send a message to 11000011bd9566f because there is no connection
03:42:15.582 [Lua] RPC not registered "rpc_ping"
03:42:17.232 [Lua] PlayFabMirrorBase:_commit_internal 3
03:42:17.232 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:42:17.232 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:42:17.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
03:42:17.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
03:42:17.534 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000135e241a2 1 1 1
03:42:17.534 [Lua] player (110000135e241a2,1) was put into party 1
03:42:17.534 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000011bd9566f 1 1 2
03:42:17.534 [Lua] player (11000011bd9566f,1) was put into party 1
03:42:17.534 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000135e241a2 2 1 3
03:42:17.534 [Lua] player (110000135e241a2,2) was put into party 1
03:42:17.534 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000132da135b 1 1 4
03:42:17.534 [Lua] player (110000132da135b,1) was put into party 1
03:42:17.534 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102aeb68e 1 0 1
03:42:17.534 [Lua] player (110000102aeb68e,1) was put into party 0
03:42:17.534 [Lua] [StateLoading] got rpc_load_level 78 ground_zero
03:42:17.534 [Lua] GameMechanismManager setting level seed: 4449021
03:42:17.534 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 4449021, environment_variation_id to: 0
03:42:17.534 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 )
03:42:17.534 [Lua] [LevelTransitionHandler] prepare_load_level : ground_zero seed: 4449021 environment 0. New level, resetting package load status.
03:42:17.534 [Lua] RPC not registered "rpc_ping"
03:42:17.535 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized
03:42:17.535 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[ground_zero] self.picked_environment_id=[0]
03:42:17.535 [Lua] [LevelTransitionHandler] load_level ground_zero 0
03:42:17.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:42:17.536 [Umbra] Unload tome
03:42:17.536 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:42:17.655 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:42:17.655 [Lua] [LevelTransitionHandler] Loading level: "ground_zero"
03:42:17.655 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ground_zero" Meta package name: "nil"
03:42:17.655 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read,
03:42:17.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10
03:42:17.912 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10
03:42:17.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero
03:42:18.406 [EAC] EAC host 110000135e241a2 validated and trusted
03:42:18.596 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
03:42:18.610 [Lua] commit result success 3
03:42:19.683 [Lua] RPC not registered "rpc_ping"
03:42:20.036 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]'
03:42:22.084 [Lua] RPC not registered "rpc_ping"
03:42:23.869 [Lua] RPC not registered "rpc_ping"
03:42:25.908 [Lua] RPC not registered "rpc_ping"
03:42:26.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero
03:42:26.194 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero
03:42:26.212 [Lua] [LevelTransitionHandler] Level load completed!
03:42:26.212 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 4449021 - use_random_directors: true - overriden_conflict: nil
03:42:26.237 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:42:26.237 [Lua] checking dlc's against conflict directors
03:42:26.237 [Lua] - removing conflict director 'chaos_beastmen'
03:42:26.237 [Lua] - removing conflict director 'skaven_beastmen'
03:42:26.237 [Lua] - removing conflict director 'beastmen'
03:42:26.237 [Lua] number of factions to include 2
03:42:26.237 [Lua] number of factions added 2
03:42:26.237 [Lua] --- --- ---
03:42:26.237 [Lua] Starting... difficulty 'normal'
03:42:26.237 [Lua] These are the starting conflict directors:
03:42:26.237 [Lua] skaven
03:42:26.237 [Lua] chaos
03:42:26.237 [Lua] --- --- ---
03:42:26.237 [Lua]
03:42:26.237 [Lua] DONE! Found the following directors:
03:42:26.237 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_loot_rat chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield chaos_raider skaven_slave
03:42:26.237 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_exalted_sorcerer=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_vortex_sorcerer=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
skaven_poison_wind_globadier=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
chaos_raider=true,
skaven_slave=true,
}
03:42:26.237 [Lua] load_startup_enemy_packages: --------------
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_spawn
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_troll
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_rat_ogre
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_stormfiend
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] beastmen_minotaur
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_plague_sorcerer
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_corruptor_sorcerer
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_gutter_runner
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_pack_master
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_poison_wind_globadier
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_ratling_gunner
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_warpfire_thrower
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_vortex_sorcerer
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] beastmen_standard_bearer
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_vortex
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] critter_rat
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] critter_pig
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_marauder
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_storm_vermin
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_warrior
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_clan_rat
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_loot_rat
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_fanatic
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_marauder_with_shield
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_clan_rat_with_shield
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_berzerker
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_plague_monk
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_storm_vermin_with_shield
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] chaos_raider
03:42:26.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:42:26.237 [Lua] skaven_slave
03:42:26.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:42:26.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:42:26.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:42:26.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:42:26.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:42:26.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:42:27.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:42:27.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:42:27.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:42:27.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:42:27.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:42:27.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:42:27.676 [Lua] RPC not registered "rpc_ping"
03:42:28.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:42:28.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:42:28.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:42:28.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:42:28.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:42:28.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:42:28.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:42:28.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:42:28.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:42:29.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:42:29.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:42:29.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:42:29.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:42:29.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:42:29.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:42:29.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:42:29.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:42:29.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:42:29.905 [Lua] RPC not registered "rpc_ping"
03:42:29.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:42:29.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:42:29.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:42:30.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:42:30.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:42:30.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:42:30.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:42:30.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:42:30.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:42:31.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:42:31.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:42:31.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:42:31.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:42:31.475 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:42:31.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:42:31.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:42:31.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:42:31.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:42:31.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:42:31.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:42:31.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:42:31.879 [Lua] RPC not registered "rpc_ping"
03:42:31.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:42:31.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:42:31.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:42:32.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:42:32.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:42:32.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:42:32.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:42:32.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:42:32.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:42:33.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:42:33.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:42:33.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:42:33.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:42:33.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:42:33.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:42:33.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:42:33.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:42:33.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:42:33.900 [Window] Window => inactive
03:42:34.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:42:34.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:42:34.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:42:34.137 [Lua] RPC not registered "rpc_ping"
03:42:34.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:42:34.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:42:34.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:42:34.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:42:34.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:42:34.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:42:34.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:42:34.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:42:35.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:42:35.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:42:35.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:42:35.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:42:35.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:42:35.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:42:35.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:42:36.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:42:36.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:42:36.047 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
03:42:36.049 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
03:42:36.049 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: custom
03:42:36.049 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:42:36.049 [Lua] Starting async level spawning of levels/honduras/ground_zero/world
03:42:36.049 [Umbra] Init version: 3.4.15 :: 16 threads
03:42:36.099 [Lua] RPC not registered "rpc_ping"
03:42:36.256 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000132da135b) local_player_id(1) profile_index(1) career_index(2)
03:42:36.256 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000135e241a2) local_player_id(1) profile_index(3) career_index(4)
03:42:36.256 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011bd9566f) local_player_id(1) profile_index(4) career_index(3)
03:42:36.256 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000135e241a2) local_player_id(2) profile_index(5) career_index(1)
03:42:36.256 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000135e241a2 inventory_sync_id:31 my_peer_id:110000102aeb68e
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:42:36.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:42:36.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:42:36.355 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:42:36.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:42:36.518 [Lua] Async level spawning done
03:42:36.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:42:36.585 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:42:36.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:42:36.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:42:36.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:42:36.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
03:42:36.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
03:42:36.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
03:42:36.766 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
03:42:36.834 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
03:42:36.834 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
03:42:36.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:42:36.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:42:36.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:42:36.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
03:42:37.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
03:42:37.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
03:42:37.070 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
03:42:37.498 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
03:42:37.498 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
03:42:37.498 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
03:42:37.565 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
03:42:37.565 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
03:42:37.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
03:42:37.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:42:37.648 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:42:37.648 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
03:42:37.783 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
03:42:37.783 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
03:42:37.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
03:42:37.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
03:42:37.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
03:42:37.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
03:42:38.053 [Lua] RPC not registered "rpc_ping"
03:42:38.408 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
03:42:38.408 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
03:42:38.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:42:38.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:42:38.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:42:38.492 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
03:42:38.576 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
03:42:38.576 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
03:42:38.577 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:42:38.661 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:42:38.661 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:42:38.661 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
03:42:38.744 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
03:42:38.744 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
03:42:38.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
03:42:38.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
03:42:38.795 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
03:42:38.795 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
03:42:38.861 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
03:42:38.861 [Lua] [PackageManager] Force_load: wwise/flamethrower
03:42:38.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
03:42:38.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
03:42:38.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
03:42:38.998 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
03:42:39.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
03:42:39.047 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
03:42:39.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
03:42:39.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
03:42:39.166 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
03:42:39.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:42:39.690 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:42:39.690 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:42:39.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
03:42:39.790 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
03:42:39.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
03:42:39.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
03:42:39.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
03:42:39.975 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
03:42:39.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
03:42:40.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:42:40.060 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:42:40.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
03:42:40.128 [Lua] RPC not registered "rpc_ping"
03:42:40.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
03:42:40.195 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
03:42:40.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:42:40.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:42:40.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:42:40.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:42:40.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:42:40.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:42:40.347 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
03:42:40.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
03:42:40.413 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
03:42:40.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:42:40.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:42:40.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:42:40.533 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:42:40.617 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:42:40.617 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:42:40.618 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:42:40.752 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:42:40.752 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:42:40.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:42:40.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:42:40.803 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:42:40.803 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
03:42:40.887 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
03:42:40.887 [Lua] [PackageManager] Force_load: wwise/drakegun
03:42:40.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:42:41.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:42:41.362 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:42:41.365 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
03:42:42.067 [Lua] RPC not registered "rpc_ping"
03:42:42.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
03:42:42.118 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
03:42:42.120 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:42:42.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:42:42.219 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:42:42.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
03:42:42.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
03:42:42.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
03:42:42.323 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31
03:42:42.909 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:42:43.884 [Lua] RPC not registered "rpc_ping"
03:42:43.918 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:42:43.918 [Lua] [Managers] Destroying manager group:
03:42:43.919 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens
03:42:43.919 [Lua] [Gamestate] Enter StateIngame CLIENT
03:42:43.919 [Lua] [Managers] Calling function on all managers:
03:42:43.919 [Lua] <>level = ground_zero<>
03:42:43.919 [Lua] [StateIngame] Client ingame
03:42:43.923 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:42:43.923 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:42:43.923 [Lua] [Matchmaking] Starting handshake with host 110000135e241a2 using client cookie HSC-0000476001-client-[110000102aeb68e]
03:42:43.923 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:42:43.923 [Lua] [Matchmaking] initializing
03:42:43.923 [Lua] [Matchmaking] my_peer_id: 110000102aeb68e, I am client
03:42:43.923 [Lua] [Matchmaking] register rpcs
03:42:43.923 [Lua] GameNetworkManager:init... creating game session
03:42:43.923 [Lua] Joning GameSession userdata: 0x005c1448 as a client through channel_id 1
03:42:43.923 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:42:43.923 [Lua] [GameNetworkManager] My own peer_id = 110000102aeb68e
03:42:43.923 [Lua] [GameNetworkManager] self.is_server = false
03:42:43.923 [Network] Setting artificial MTU limit to 65536
03:42:43.923 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8
03:42:43.923 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
03:42:43.932 [Lua] Switching ConflictSettings: to: default
03:42:43.932 [Lua] pacing=default
03:42:43.932 [Lua] roaming=nil
03:42:43.932 [Lua] specials=default
03:42:43.932 [Lua] debug_color=maroon
03:42:43.932 [Lua] contained_breeds=nil
03:42:43.932 [Lua] pack_spawning=default
03:42:43.932 [Lua] disabled=false
03:42:43.932 [Lua] factions=nil
03:42:43.932 [Lua] boss=default
03:42:43.932 [Lua] horde=default
03:42:43.932 [Lua] name=default
03:42:43.932 [Lua] intensity=default
03:42:43.932 [Lua] ---
03:42:43.932 [Lua] [LevelAnalysis] set_random_seed( 4449021)
03:42:43.940 [Lua] [AIInterestPointSystem] Level Seed: 4449021
03:42:43.940 [Lua]
03:42:43.940 [Lua] [network_manager] = table
03:42:43.940 [Lua] [network_manager] = metatable
03:42:43.940 [Lua] [startup_data] = table
03:42:43.940 [Lua] [entity_manager] = table
03:42:43.940 [Lua] [entity_manager] = metatable
03:42:43.940 [Lua] [unit_spawner] = table
03:42:43.940 [Lua] [unit_spawner] = metatable
03:42:43.940 [Lua] [unit_storage] = table
03:42:43.940 [Lua] [unit_storage] = metatable
03:42:43.940 [Lua] [dice_keeper] = table
03:42:43.940 [Lua] [dice_keeper] = metatable
03:42:43.940 [Lua] [is_server] = false (boolean)
03:42:43.940 [Lua] [world] = [World]
03:42:43.940 [Lua] [system_api] = table
03:42:43.940 [Lua] [input_manager] = table
03:42:43.940 [Lua] [input_manager] = metatable
03:42:43.940 [Lua] [profile_synchronizer] = table
03:42:43.940 [Lua] [profile_synchronizer] = metatable
03:42:43.940 [Lua] [entity_system] = table
03:42:43.940 [Lua] [entity_system] = metatable
03:42:43.940 [Lua] [level_transition_handler] = table
03:42:43.940 [Lua] [level_transition_handler] = metatable
03:42:43.940 [Lua] [num_local_human_players] = 1 (number)
03:42:43.940 [Lua] [statistics_db] = table
03:42:43.940 [Lua] [statistics_db] = metatable
03:42:43.940 [Lua] [entity_system_bag] = table
03:42:43.940 [Lua] [entity_system_bag] = metatable
03:42:43.940 [Lua] [network_lobby] = table
03:42:43.940 [Lua] [network_lobby] = metatable
03:42:43.940 [Lua] [network_transmit] = table
03:42:43.940 [Lua] [network_transmit] = metatable
03:42:43.940 [Lua] [network_clock] = table
03:42:43.940 [Lua] [network_clock] = metatable
03:42:43.940 [Lua] [free_flight_manager] = table
03:42:43.940 [Lua] [free_flight_manager] = metatable
03:42:43.940 [Lua] [network_event_delegate] = table
03:42:43.940 [Lua] [network_event_delegate] = metatable
03:42:43.940 [Lua]
03:42:43.941 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:42:43.941 [Lua] ignoring extension VersusInteractObjectiveExtension
03:42:43.941 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:42:43.941 [Lua] ignoring extension VersusSocketObjectiveExtension
03:42:43.941 [Lua] ignoring extension VersusTargetObjectiveExtension
03:42:43.941 [Lua] ignoring extension VersusMissionObjectiveExtension
03:42:43.944 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:42:43.961 [Lua] [AchievementManager] Achievements using the steam platform
03:42:44.017 [Lua] respawn_unit_spawned with group id: boss_group
03:42:44.017 [Lua] respawn_unit_spawned with group id: boss_group
03:42:44.017 [Lua] respawn_unit_spawned with group id: boss_group
03:42:44.043 [Lua] [StateIngame] Level seed: 4449021
03:42:44.074 [Lua] [IngameUI] init
03:42:44.086 [SteamVoipClient] select_out(110000102aeb68e, off)
03:42:44.086 [SteamVoipClient] select_out(11000011bd9566f, off)
03:42:44.086 [SteamVoipClient] select_out(110000132da135b, off)
03:42:44.086 [SteamVoipClient] select_out(110000135e241a2, off)
03:42:44.089 [Lua] cb_razer_chroma_setup
03:42:44.110 [Lua] [Managers] Calling function on all managers:
03:42:44.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8
03:42:44.400 [Lua] [Matchmaking] Handshake successful (110000135e241a2) (HSC-0000476001-client-[110000102aeb68e]) (HSC-0000323331-host-[110000135e241a2])
03:42:44.400 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000135e241a2 go_type=player go_created_func_name=game_object_created_player
03:42:44.400 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000135e241a2 peer_id=110000135e241a2
03:42:44.400 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000135e241a2, self.peer_id = 110000102aeb68e
03:42:44.400 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000135e241a2
03:42:44.414 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000135e241a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:42:44.414 [Lua] Adding player sync data to peer=110000135e241a2 local_player_id=1
03:42:44.414 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.414 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.414 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.414 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.414 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.415 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.416 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000135e241a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:44.416 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000135e241a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:44.416 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000135e241a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:44.416 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000135e241a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:44.416 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000135e241a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:44.416 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.416 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.417 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.418 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000135e241a2 go_type=music_states go_created_func_name=game_object_created_music_states
03:42:44.419 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000135e241a2 go_type=player go_created_func_name=game_object_created_player
03:42:44.419 [Lua] [GameNetworkManager] game_object_created_player, go_id=82, owner_peer_id=110000135e241a2 peer_id=110000135e241a2
03:42:44.419 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 82, peer_id = 110000135e241a2, self.peer_id = 110000102aeb68e
03:42:44.419 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000135e241a2
03:42:44.432 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000135e241a2 go_type=player go_created_func_name=game_object_created_player
03:42:44.432 [Lua] [GameNetworkManager] game_object_created_player, go_id=85, owner_peer_id=110000135e241a2 peer_id=11000011bd9566f
03:42:44.432 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 85, peer_id = 11000011bd9566f, self.peer_id = 110000102aeb68e
03:42:44.432 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000011bd9566f
03:42:44.446 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000135e241a2 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
03:42:44.446 [Lua] test
03:42:44.447 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000135e241a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:42:44.447 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000135e241a2 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:42:44.448 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000135e241a2 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
03:42:44.448 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000135e241a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:42:44.448 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.449 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.450 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.450 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.451 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.452 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.453 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.454 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.454 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.455 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011bd9566f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:42:44.455 [Lua] Adding player sync data to peer=11000011bd9566f local_player_id=1
03:42:44.455 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011bd9566f go_type=player_unit go_created_func_name=game_object_created_player_unit
03:42:44.456 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000135e241a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:42:44.456 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.458 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.459 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.460 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.460 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.461 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.462 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.463 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.463 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.464 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.465 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.465 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.466 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.467 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.468 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.468 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.469 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.470 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.471 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.471 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.472 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.473 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.474 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.475 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.476 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.477 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.477 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.478 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.479 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.480 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.480 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.481 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.482 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.482 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.483 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.483 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000135e241a2 go_type=player go_created_func_name=game_object_created_player
03:42:44.483 [Lua] [GameNetworkManager] game_object_created_player, go_id=198, owner_peer_id=110000135e241a2 peer_id=110000132da135b
03:42:44.483 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 198, peer_id = 110000132da135b, self.peer_id = 110000102aeb68e
03:42:44.483 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000132da135b
03:42:44.496 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000132da135b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:42:44.496 [Lua] Adding player sync data to peer=110000132da135b local_player_id=1
03:42:44.496 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000132da135b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:42:44.497 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000135e241a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:42:44.497 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.498 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.498 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.499 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.500 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.501 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.502 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.502 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.503 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.504 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.505 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.506 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.507 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.507 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.508 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.509 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.510 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.511 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.512 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.512 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.513 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:42:44.513 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.514 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.515 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.516 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.517 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.518 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.519 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.520 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.521 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.522 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.524 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.525 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.526 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.527 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.528 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.529 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.530 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.530 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.531 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.532 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.533 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.534 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.535 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.535 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.536 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.537 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.538 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.539 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.540 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.541 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.542 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.543 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.543 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.544 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:42:44.545 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.546 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.546 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.546 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.546 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.546 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.546 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.546 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.546 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.546 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.547 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.547 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.548 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.549 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.550 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.550 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.551 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.551 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:44.551 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.552 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.553 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.553 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.554 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:44.555 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000135e241a2 go_type=ai_unit_chaos_troll go_created_func_name=game_object_created_network_unit
03:42:44.559 [Flow] Boss DoorTroll
03:42:44.559 [Flow] Boss DoorTroll
03:42:44.566 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:86
03:42:44.566 [Lua] --> got 0 of chaos_marauder
03:42:44.566 [Lua] --> got 31 of skaven_clan_rat
03:42:44.566 [Lua] --> got 5 of skaven_storm_vermin
03:42:44.566 [Lua] --> got 50 of skaven_slave
03:42:44.566 [Lua] --> got 0 of chaos_fanatic
03:42:44.566 [Lua] --> got 0 of chaos_raider
03:42:44.566 [Lua] --> got 0 of chaos_warrior
03:42:44.566 [Lua] --> got 0 of chaos_berzerker
03:42:44.566 [Lua] --> got 0 of skaven_plague_monk
03:42:44.566 [Lua] Breed freezer counts: 9 9
03:42:44.566 [Lua] Comitting breed freezer frozen units
03:42:44.577 error: [Lua] SETTING ROUND ID
03:42:44.577 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000135e241a2 go_type=player go_created_func_name=game_object_created_player
03:42:44.577 [Lua] [GameNetworkManager] game_object_created_player, go_id=351, owner_peer_id=110000135e241a2 peer_id=110000102aeb68e
03:42:44.577 [Lua] [GameNetworkManager] PLAYER is local player
03:42:44.577 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
03:42:44.578 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
03:42:44.578 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102aeb68e) local_player_id(1) profile_index(5) career_index(1)
03:42:44.578 [Lua]
03:42:44.578 [Lua] [wwise/one_handed_swords] = false (boolean)
03:42:44.578 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
03:42:44.578 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
03:42:44.578 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
03:42:44.578 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:42:44.578 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06] = false (boolean)
03:42:44.578 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
03:42:44.578 [Lua]
03:42:44.578 [Lua]
03:42:44.578 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
03:42:44.578 [Lua] [wwise/one_handed_swords] = false (boolean)
03:42:44.578 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
03:42:44.578 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
03:42:44.578 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
03:42:44.578 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
03:42:44.578 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:42:44.578 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:42:44.578 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:42:44.578 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
03:42:44.578 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06] = false (boolean)
03:42:44.578 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01] = false (boolean)
03:42:44.578 [Lua]
03:42:44.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8
03:42:44.596 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:42:44.721 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:42:45.532 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000135e241a2 inventory_sync_id:32 my_peer_id:110000102aeb68e
03:42:45.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:42:45.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:42:45.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:42:45.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
03:42:45.532 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:42:45.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:42:45.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient, async-read,
03:42:45.532 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:42:45.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:42:45.532 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
03:42:45.532 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:42:45.532 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
03:42:45.654 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:45.655 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:45.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:42:45.673 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:42:45.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:42:45.758 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:45.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:42:45.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:42:45.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:42:45.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:42:45.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:42:45.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:42:46.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:42:46.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:42:46.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:42:46.309 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:42:46.310 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:42:46.311 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:42:46.311 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:42:46.311 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:42:46.341 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:46.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:42:46.605 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:42:46.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:42:46.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:42:46.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:42:46.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:42:47.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:42:47.394 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:42:47.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:42:48.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:42:48.145 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:42:48.159 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32
03:42:50.443 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:42:53.181 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:42:53.181 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:53.181 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:42:56.385 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:42:56.385 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:42:56.657 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:56.658 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:56.659 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:42:57.165 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:57.166 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:42:57.166 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:57.167 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:57.167 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:42:57.168 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000135e241a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
03:42:58.360 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:42:58.862 [Window] Window => active
03:43:00.768 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:43:02.128 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:02.128 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:04.112 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:43:04.113 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000135e241a2 2 1
03:43:04.113 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102aeb68e 1 1 3
03:43:04.113 [Lua] player (110000102aeb68e,1) was put into party 1
03:43:04.113 [Lua] [IngamePlayerListUI] - Destroy
03:43:04.113 [Lua] [GamePadEquipmentUI] - Destroy
03:43:04.113 [Lua] [EquipmentUI] - Destroy
03:43:04.113 [Lua] [GamePadAbilityUI] - Destroy
03:43:04.113 [Lua] [AbilityUI] - Destroy
03:43:04.121 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000135e241a2
03:43:04.121 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:04.121 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=82 owner_peer_id=110000135e241a2 peer_id=110000135e241a2
03:43:04.121 [Lua] [GameNetworkManager] removing peer_id=110000135e241a2 local_player_id=2
03:43:04.121 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000135e241a2
03:43:04.124 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:04.291 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:04.358 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000135e241a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:43:04.414 [Lua] StateInGameRunning:_game_actually_starts()
03:43:04.414 [Lua] #################################################################################################################
03:43:04.414 [Lua] [Loading Time]: 00:00:50 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
03:43:04.414 [Lua] #################################################################################################################
03:43:04.414 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
03:43:04.414 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:43:04.428 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
03:43:04.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:43:04.501 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:43:04.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
03:43:04.716 [Lua] Commit load time data
03:43:06.556 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:06.762 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:06.763 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:06.763 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:06.764 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:06.765 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:06.765 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.048 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.049 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.050 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.050 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.051 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.052 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.053 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.054 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.055 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.055 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.056 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.057 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.058 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:07.059 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:09.818 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:43:10.016 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:43:10.016 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:10.531 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:12.887 [Lua] [ChatManager][1]System: [unknown] picked up a Tome
03:43:12.887 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:13.065 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:13.344 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:43:13.948 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:17.421 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:18.772 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:19.828 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:22.928 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:43:27.686 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:27.733 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:27.820 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:28.727 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:28.727 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:28.727 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:28.728 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:28.728 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:29.006 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:29.177 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:29.177 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:29.178 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:30.986 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:31.579 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000132da135b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:32.312 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000132da135b
03:43:32.313 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:32.952 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:34.114 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:36.140 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:40.065 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:41.413 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:41.890 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:41.891 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:41.891 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:42.154 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:43:42.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:43:42.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:43:42.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:43:42.429 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:42.431 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:42.431 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:42.432 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:42.432 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:42.432 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:42.693 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:42.696 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:42.700 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:42.700 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:42.701 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:42.702 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:42.702 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:43.162 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:43:43.164 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:43:43.636 [Lua] [ChatManager][1]System: [unknown] picked up a Loot Die
03:43:43.636 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:43.961 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000135e241a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
03:43:43.961 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
03:43:44.488 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000135e241a2 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
03:43:45.088 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000135e241a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:43:45.993 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_chaos_troll, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:45.993 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:47.267 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:48.951 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:43:48.953 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:50.792 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:52.890 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:43:54.221 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:43:57.197 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:57.852 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:57.852 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:43:58.353 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:58.462 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:43:59.404 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:43:59.445 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:00.000 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:00.000 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:01.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:44:01.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:44:01.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:44:01.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:44:05.534 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:07.337 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:07.792 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:07.933 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:09.834 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:12.262 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:12.262 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:44:14.156 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:14.156 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:14.387 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:19.370 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:19.517 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:20.854 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:20.988 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:21.764 [Lua] [ChatManager][1]System: CfromAbove picked up a Grimoire
03:44:21.764 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:27.125 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:27.126 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:44:27.602 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
03:44:27.604 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:27.604 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:27.605 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:44:28.395 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:28.395 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:44:28.397 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:28.960 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:28.960 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:44:29.041 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:30.930 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:31.756 [Window] Window => inactive
03:44:34.289 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:34.830 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:36.475 [Window] Window => active
03:44:37.664 [Window] Window => inactive
03:44:38.856 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:41.695 [Window] Window => active
03:44:42.980 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:42.981 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:48.579 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:55.933 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:44:57.654 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:44:57.758 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:44:58.568 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:44:59.866 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:02.164 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:02.165 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:03.146 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:04.382 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:04.382 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:06.761 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
03:45:07.142 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:07.144 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:07.634 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:08.020 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:08.492 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:45:10.319 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000135e241a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
03:45:10.319 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000135e241a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
03:45:10.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf077, position: 0
03:45:10.654 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:45:10.655 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:45:10.655 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:45:10.673 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf097, position: 0
03:45:10.757 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:45:10.972 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:45:12.369 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:14.222 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:45:14.950 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:14.951 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:15.021 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:15.099 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:15.554 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000135e241a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
03:45:15.554 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:15.555 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:15.714 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:17.435 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:45:18.391 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:18.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf3bc, position: 0
03:45:19.283 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf3e8, position: 0
03:45:22.501 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:22.501 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:28.201 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:32.588 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:33.127 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:33.127 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:34.812 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:45:35.292 [Lua] [ChatManager][1]System: V天明 picked up a Tome
03:45:35.293 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:45:35.293 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:35.293 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:35.293 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:35.293 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:45:39.227 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:40.749 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:40.823 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:45:41.496 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:42.430 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:42.431 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:45:42.913 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:42.913 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:42.913 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:42.913 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:42.913 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:42.913 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:42.913 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:42.915 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.917 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.918 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.919 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.919 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.920 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.921 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.952 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.953 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.993 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:42.994 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:43.034 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:43.035 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:43.077 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:43.077 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:43.108 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:44.233 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:44.233 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:44.233 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:44.233 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:44.235 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:44.235 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:44.235 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:44.787 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:45.342 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:45:46.871 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:46.871 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:46.873 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:46.873 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:46.873 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:46.873 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:46.874 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:46.875 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:48.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfbaf, position: 0
03:45:50.690 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:51.030 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:51.091 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:51.092 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:45:51.092 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:51.115 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:45:52.003 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:55.376 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:45:55.377 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:45:55.377 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:56.184 [Flow] ----- ANIM ENDED
03:45:56.443 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000135e241a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
03:45:56.443 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:57.035 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:58.026 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:58.129 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:45:58.225 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:00.941 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:01.664 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:02.515 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:03.825 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:05.146 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:05.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x100d9, position: 0
03:46:06.899 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:07.769 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:07.897 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:08.339 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:08.934 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:09.891 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:11.881 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:11.884 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:11.884 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:11.884 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:11.885 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:11.885 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:11.885 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:12.336 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:15.775 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:15.775 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:15.777 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:15.777 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:15.777 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:15.777 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:17.840 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:17.951 [Lua] [ChatManager][1]System: [unknown] picked up a Grimoire
03:46:17.951 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:18.096 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:18.943 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:46:18.943 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:20.375 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.274 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.274 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.829 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.829 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.830 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.830 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.830 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.830 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.830 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.831 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:23.831 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:25.238 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:25.238 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:28.584 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:28.584 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:46:28.585 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:31.124 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:31.124 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:46:31.124 [Lua] [ChatManager][1]System: CfromAbove discarded a Tome
03:46:31.125 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:31.676 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:46:32.294 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:32.893 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:33.508 [Lua] [ChatManager][1]System: CfromAbove picked up a Tome
03:46:33.508 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:35.173 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:35.176 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:35.176 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:35.985 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:46:35.985 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:37.057 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:38.015 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:40.123 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:46:40.494 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:46:40.494 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:46:40.495 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:46:41.330 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:43.238 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:46:43.239 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:46:43.239 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:46:43.239 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:43.239 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:43.678 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:46:43.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10a47, position: 0
03:46:44.781 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:45.700 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:47.623 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:48.842 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:46:48.982 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:48.982 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:49.429 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:49.429 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:49.907 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:49.907 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:50.006 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:50.133 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:50.384 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:50.486 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:50.965 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:50.966 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:50.967 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:50.967 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:50.969 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:50.970 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:50.971 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:50.971 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.426 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.427 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.428 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.428 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.582 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.583 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.583 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.584 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.585 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.586 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.587 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.588 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.589 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.589 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.813 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.814 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.815 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.816 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.817 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.818 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:46:51.819 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:51.819 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:52.504 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:46:53.728 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:54.233 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:55.047 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:46:55.047 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:55.049 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:46:55.049 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:55.128 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:55.579 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:55.579 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:46:55.580 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:46:56.697 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000135e241a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:46:56.697 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:46:56.697 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000135e241a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
03:46:56.912 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:00.367 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:47:01.765 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:01.765 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:04.200 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:47:04.201 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:04.201 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:04.466 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:04.778 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:47:04.778 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:47:04.778 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:47:04.862 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:05.342 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000132da135b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:05.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:47:05.384 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 1212304
03:47:05.677 [Lua] [LobbyMembers] Member joined 11000011cb73405
03:47:07.032 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000132da135b
03:47:08.367 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:08.882 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:47:09.043 [Lua] rpc_client_connection_state 1, 11000011cb73405, 4
03:47:09.044 [Lua] [ChatManager][1]System: 妥妥的嗖嗖地 has left the game
03:47:10.448 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:12.716 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:47:13.288 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:13.289 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:14.334 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:15.533 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:47:15.991 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:47:21.406 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:21.896 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:47:21.896 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:22.901 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=110000135e241a2 go_type=prop_unit go_created_func_name=game_object_created_network_unit
03:47:23.409 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=110000135e241a2 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:23.409 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:24.753 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:24.753 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:24.753 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:25.176 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:25.177 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:25.290 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:25.339 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:25.381 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:47:25.381 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:25.421 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:47:25.452 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:47:26.493 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:26.768 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:27.432 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:27.471 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:47:28.913 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:29.684 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:29.730 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:29.851 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:30.328 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:47:30.329 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:47:30.329 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:47:30.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:47:30.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 1212304
03:47:32.111 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:32.111 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:47:32.790 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:33.689 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:36.016 [Lua] [LobbyMembers] Member left 11000011cb73405
03:47:36.660 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:36.660 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:47:36.662 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:47:37.414 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:37.414 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:47:37.528 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:37.528 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:47:37.529 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:47:40.894 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:40.894 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:41.745 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:41.783 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:47:43.077 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:43.077 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:46.077 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=110000135e241a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:47:47.077 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:47.077 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:47.077 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:47.411 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:47.738 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:48.700 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:48.895 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:49.437 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:51.159 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:53.297 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:47:53.892 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:55.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:47:55.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 1212304
03:47:55.963 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:56.469 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:58.085 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:58.085 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:47:59.166 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=110000135e241a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:47:59.258 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=110000135e241a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
03:47:59.781 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:47:59.815 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:00.330 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:00.365 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:48:01.708 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:02.307 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:03.427 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:03.427 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:03.803 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:04.260 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:04.377 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:06.041 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=110000135e241a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:06.531 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=110000135e241a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
03:48:06.532 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:07.577 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:09.251 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:09.251 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:09.251 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:09.251 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:09.251 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:09.251 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:09.251 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:09.251 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:09.251 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:11.485 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:11.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:48:11.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:48:11.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:48:13.871 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:14.762 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:15.734 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:48:15.734 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=110000135e241a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:48:15.736 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:19.171 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:19.247 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:48:19.282 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:21.915 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:21.992 [Window] Window => inactive
03:48:25.168 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:27.108 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=110000135e241a2, connection_key=4, breed_name=chaos_exalted_sorcerer)
03:48:27.108 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized
03:48:27.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer
03:48:27.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer
03:48:30.120 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=110000135e241a2 go_type=ai_lord_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:48:32.881 [Window] Window => active
03:48:51.937 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=110000135e241a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:52.618 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:53.104 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:53.692 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:53.692 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:53.692 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:53.896 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:53.896 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:53.897 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:53.897 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:53.938 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:53.939 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:54.063 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:54.195 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:48:54.282 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:54.282 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:48:54.365 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:54.366 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:48:54.483 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:54.671 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:48:55.201 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:48:55.201 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:55.201 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:48:55.201 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:55.202 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:48:55.383 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:48:55.447 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:48:55.559 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:48:57.786 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:57.787 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:57.787 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:57.787 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:57.787 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:58.267 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:58.267 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:58.267 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:48:59.606 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:59.607 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:48:59.607 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:49:03.810 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:03.810 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:03.810 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:03.987 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:03.987 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:03.987 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:03.987 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:03.987 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:03.987 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:04.122 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:49:04.122 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:49:04.122 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:49:04.258 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:04.346 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:04.429 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:05.197 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:05.721 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:06.498 [Lua] WARNING: projectile trying to be put in the same state multiple times [Unit '#ID[b138b557f9ed59b5]'] [Unit '#ID[b138b557f9ed59b5]']
03:49:06.498 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:07.035 [Lua] WARNING: projectile trying to be put in the same state multiple times [Unit '#ID[b138b557f9ed59b5]'] [Unit '#ID[b138b557f9ed59b5]']
03:49:07.035 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:09.916 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:49:09.917 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:49:09.917 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=110000135e241a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
03:49:11.016 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:11.051 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:11.326 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:11.326 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:11.326 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:11.326 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:11.362 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:15.310 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:16.000 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:16.000 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:16.199 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:16.200 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:16.914 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:16.915 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:16.916 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:17.630 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:17.630 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:17.630 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:18.119 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:18.119 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:18.119 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:18.119 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:18.119 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:18.160 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:18.500 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:18.551 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:18.977 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:18.977 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:18.978 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:18.978 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:19.185 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:19.262 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:19.262 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:19.336 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:19.336 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:19.833 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:20.013 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:20.013 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:20.013 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:20.013 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:20.013 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:20.013 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:20.503 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:20.503 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:20.503 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:21.105 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:21.105 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:21.729 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:22.221 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000132da135b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:22.365 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=110000135e241a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
03:49:22.879 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000132da135b
03:49:24.211 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:24.798 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:25.363 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:25.758 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=110000135e241a2 go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:26.656 [Lua] WARNING: projectile trying to be put in the same state multiple times [Unit '#ID[b138b557f9ed59b5]'] [Unit '#ID[b138b557f9ed59b5]']
03:49:26.789 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=110000135e241a2 go_type=ai_true_flight_killable_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:26.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 72, name: `unknown`
03:49:26.789 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:26.889 [Lua] WARNING: projectile trying to be put in the same state multiple times [Unit '#ID[b138b557f9ed59b5]'] [Unit '#ID[b138b557f9ed59b5]']
03:49:27.018 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:27.279 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:49:27.280 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:49:27.898 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:27.899 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:27.899 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:27.899 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:28.496 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:28.497 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:28.497 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:28.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:49:28.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 0
03:49:29.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbadc, position: 8177
03:49:29.818 [Lua] [ChatManager][1]System: CfromAbove picked up a Loot Die
03:49:29.818 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:30.746 [Lua] [ChatManager][1]System: CfromAbove picked up a Loot Die
03:49:30.746 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:31.585 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_true_flight_killable_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:33.835 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:36.413 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:49:36.413 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:39.384 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:39.384 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:39.384 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:49:39.385 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:39.385 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:39.515 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:39.571 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:39.572 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:39.649 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:49:39.658 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:39.697 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:40.149 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:40.149 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:49:40.150 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:40.150 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:40.150 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:40.150 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:40.918 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:40.918 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:40.918 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:49:43.667 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:49:43.668 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:45.852 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:49:45.882 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:45.883 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:53.691 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:49:53.691 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=110000135e241a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:49:56.673 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000132da135b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:49:57.158 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000132da135b
03:49:59.164 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=110000135e241a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
03:50:03.491 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=110000135e241a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit
03:50:03.492 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:03.971 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:07.905 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=110000135e241a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
03:50:08.193 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:08.193 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:08.194 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:08.195 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:08.446 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:50:08.446 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:50:08.447 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:50:10.302 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:12.670 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:14.189 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=110000135e241a2 go_type=prop_unit go_created_func_name=game_object_created_network_unit
03:50:14.189 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:14.653 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:16.779 [Window] Window => inactive
03:50:16.944 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:16.944 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000011bd9566f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:50:17.428 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:50:17.428 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:50:17.594 [Lua] Received new state from server inn
03:50:17.595 [Lua] gm_event_end_conditions_met true false
03:50:17.596 [Save] Saving `save_data`
03:50:17.603 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:50:17.603 [Save] Save done
03:50:17.604 [Save] Saving `save_data`
03:50:17.604 [Lua] Game won
03:50:17.604 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:50:17.606 [Lua] generate_backend_stats 110000102aeb68e:1
03:50:17.610 [Save] Save done
03:50:17.628 [Lua] PlayFabMirrorBase:_commit_internal nil
03:50:17.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10
03:50:17.631 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:50:17.631 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1
03:50:18.648 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
03:50:18.648 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10
03:50:19.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10
03:50:19.174 [Lua] commit result success 4
03:50:19.175 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:50:19.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 11
03:50:19.175 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
03:50:19.324 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 11 2
03:50:20.070 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
03:50:20.070 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 11
03:50:20.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 11
03:50:20.953 [Save] Saving `save_data`
03:50:20.972 [Save] Save done
03:50:27.095 [Lua] ConflictDirector - destroy all units
03:50:28.103 [Lua] GameMechanismManager setting level seed: 12774331
03:50:28.103 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 12774331, environment_variation_id to: 0
03:50:28.103 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:50:28.103 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 12774331 environment 0. New level, resetting package load status.
03:50:28.103 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_lord_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.103 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=351 owner_peer_id=110000135e241a2 peer_id=110000102aeb68e
03:50:28.104 [Lua] [GameNetworkManager] not removing peer_id=110000102aeb68e local_player_id=1
03:50:28.104 [Lua] destroyed player game object with id 351 callback
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.104 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000132da135b
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000132da135b
03:50:28.105 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=198 owner_peer_id=110000135e241a2 peer_id=110000132da135b
03:50:28.105 [Lua] [GameNetworkManager] removing peer_id=110000132da135b local_player_id=1
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011bd9566f
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011bd9566f
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=85 owner_peer_id=110000135e241a2 peer_id=11000011bd9566f
03:50:28.105 [Lua] [GameNetworkManager] removing peer_id=11000011bd9566f local_player_id=1
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] MUSIC object destroyed
03:50:28.105 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000135e241a2 peer_id=110000135e241a2
03:50:28.105 [Lua] [GameNetworkManager] removing peer_id=110000135e241a2 local_player_id=1
03:50:28.105 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000135e241a2
03:50:28.106 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
03:50:28.121 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:50:28.121 [Lua] TRANSITION nil nil inn_level
03:50:28.121 [Lua] Transition type "inn_level", is server: false
03:50:28.122 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=460.25
03:50:30.135 [Lua] [Managers] Calling function on all managers:
03:50:30.135 [Lua] Clearing all global lookup lists
03:50:30.135 [Lua] [IngamePlayerListUI] - Destroy
03:50:30.135 [Lua] [GamePadEquipmentUI] - Destroy
03:50:30.135 [Lua] [EquipmentUI] - Destroy
03:50:30.135 [Lua] [GamePadAbilityUI] - Destroy
03:50:30.135 [Lua] [AbilityUI] - Destroy
03:50:30.136 [Lua] [IngameUI] destroy
03:50:30.238 [Lua] [Managers] Destroying manager group:
03:50:30.249 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:50:30.355 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:50:30.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:50:30.357 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:50:30.358 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:50:30.359 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:50:30.367 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:50:30.370 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:50:30.372 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:50:30.373 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:50:30.373 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:50:30.376 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:50:30.378 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:50:30.380 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader
03:50:30.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:50:30.382 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:50:30.384 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:50:30.388 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:50:30.389 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:50:30.391 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:50:30.393 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:50:30.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:50:30.399 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:50:30.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:50:30.405 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:50:30.406 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:50:30.409 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:50:30.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:50:30.416 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:50:30.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:50:30.423 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:50:30.434 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:50:30.434 [Lua] [Matchmaking] unregister rpcs
03:50:30.435 [Lua] ############### UNLOADING PACKAGES ###############
03:50:30.435 [Lua] [Managers] Calling function on all managers:
03:50:30.435 [Lua] [Managers] Destroying manager group:
03:50:30.435 [Lua] [Gamestate] Enter state StateLoading
03:50:30.439 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] Found camera: end_screen_camera
03:50:30.439 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:50:30.440 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:50:30.440 [Lua] [Matchmaking] register rpcs
03:50:30.440 [Lua] registering RPCs
03:50:30.440 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:50:30.441 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:50:30.441 [Lua] [PartyManager] Leader is set to 110000135e241a2
03:50:30.444 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:50:30.444 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
03:50:30.444 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:50:30.560 [Umbra] Unload tome
03:50:30.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x153c5, position: 0
03:50:30.597 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler
03:50:30.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:50:30.597 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:50:30.597 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:50:30.597 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
03:50:30.597 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:50:31.037 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:50:31.037 [Lua] GameMechanismManager setting level seed: 12774331
03:50:31.037 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 12774331, environment_variation_id to: 0
03:50:31.037 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:50:31.037 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 12774331 environment 0. Same level as previously, NOT resetting package load status.
03:50:31.039 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
03:50:31.039 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:50:31.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:50:31.041 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:50:31.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:50:31.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:50:31.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:50:31.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:50:31.209 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:50:31.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:50:31.259 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:50:31.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:50:36.327 [Window] Window => active
03:50:38.540 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:50:38.540 [Lua] [PlayState] Enter Substate EndViewStateChest
03:50:39.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:50:39.580 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:50:39.597 [Lua] [LevelTransitionHandler] Level load completed!
03:50:39.598 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12774331 - use_random_directors: true - overriden_conflict: nil
03:50:39.600 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:50:39.600 [Lua] checking dlc's against conflict directors
03:50:39.600 [Lua] - removing conflict director 'chaos_beastmen'
03:50:39.600 [Lua] - removing conflict director 'skaven_beastmen'
03:50:39.600 [Lua] - removing conflict director 'beastmen'
03:50:39.600 [Lua] number of factions to include 1
03:50:39.600 [Lua] Updated list weights for random:
03:50:39.600 [Lua] skaven, 0.50 (0.00-0.50)
03:50:39.600 [Lua] chaos, 0.50 (0.50-1.00)
03:50:39.600 [Lua] Rolled random faction: 0.1977078765630722 skaven
03:50:39.600 [Lua] number of factions added 1
03:50:39.600 [Lua] --- --- ---
03:50:39.600 [Lua] Starting... difficulty 'normal'
03:50:39.600 [Lua] These are the starting conflict directors:
03:50:39.600 [Lua] inn_level
03:50:39.600 [Lua] --- --- ---
03:50:39.600 [Lua]
03:50:39.600 [Lua] DONE! Found the following directors:
03:50:39.600 [Lua] (free: 35), Master hash is:
03:50:39.600 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:50:39.600 [Lua] load_startup_enemy_packages: --------------
03:50:39.600 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:50:39.600 [Lua] critter_rat
03:50:39.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:50:39.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:50:39.667 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:50:39.667 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:50:39.667 [Lua] Starting async level spawning of levels/inn/world
03:50:39.668 [Umbra] Init version: 3.4.15 :: 16 threads
03:50:39.889 [Lua] Async level spawning done
03:50:49.731 [Lua] min_height 89.672503352165222
03:50:54.308 [Lua] [PlayState] Exit Substate EndViewStateChest
03:50:54.308 [Lua] [PlayState] Enter Substate EndViewStateScore
03:50:59.787 [Window] Window => inactive
03:51:01.822 [Window] Window => active
03:51:08.600 [Lua] [PlayState] Exit Substate EndViewStateScore
03:51:08.601 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:51:09.609 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:51:09.609 [Lua] [Matchmaking] unregister rpcs
03:51:09.609 [Lua] [Managers] Destroying manager group:
03:51:09.610 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:51:09.610 [Lua] [Gamestate] Enter StateIngame CLIENT
03:51:09.610 [Lua] [Managers] Calling function on all managers:
03:51:09.610 [Lua] <>level = inn_level<>
03:51:09.610 [Lua] [StateIngame] Client ingame
03:51:09.614 [Lua] [Matchmaking] register rpcs
03:51:09.614 [Lua] GameNetworkManager:init... creating game session
03:51:09.614 [Lua] Joning GameSession userdata: 0x0baeefb8 as a client through channel_id 1
03:51:09.614 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:51:09.614 [Lua] [GameNetworkManager] My own peer_id = 110000102aeb68e
03:51:09.614 [Lua] [GameNetworkManager] self.is_server = false
03:51:09.614 [Network] Setting artificial MTU limit to 65536
03:51:09.614 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
03:51:09.622 [Lua] Switching ConflictSettings: to: inn_level
03:51:09.622 [Lua] pacing=disabled
03:51:09.622 [Lua] roaming=nil
03:51:09.622 [Lua] disabled=false
03:51:09.622 [Lua] pack_spawning=disabled
03:51:09.622 [Lua] contained_breeds=nil
03:51:09.622 [Lua] boss=disabled
03:51:09.622 [Lua] horde=disabled
03:51:09.622 [Lua] specials=disabled
03:51:09.622 [Lua] name=inn_level
03:51:09.622 [Lua] intensity=disabled
03:51:09.622 [Lua] ---
03:51:09.622 [Lua] [LevelAnalysis] set_random_seed( 12774331)
03:51:09.625 [Lua] [AIInterestPointSystem] Level Seed: 12774331
03:51:09.625 [Lua]
03:51:09.625 [Lua] [network_manager] = table
03:51:09.625 [Lua] [network_manager] = metatable
03:51:09.625 [Lua] [startup_data] = table
03:51:09.625 [Lua] [entity_manager] = table
03:51:09.625 [Lua] [entity_manager] = metatable
03:51:09.625 [Lua] [unit_spawner] = table
03:51:09.625 [Lua] [unit_spawner] = metatable
03:51:09.625 [Lua] [unit_storage] = table
03:51:09.625 [Lua] [unit_storage] = metatable
03:51:09.625 [Lua] [dice_keeper] = table
03:51:09.625 [Lua] [dice_keeper] = metatable
03:51:09.625 [Lua] [is_server] = false (boolean)
03:51:09.625 [Lua] [world] = [World]
03:51:09.625 [Lua] [system_api] = table
03:51:09.625 [Lua] [input_manager] = table
03:51:09.625 [Lua] [input_manager] = metatable
03:51:09.625 [Lua] [profile_synchronizer] = table
03:51:09.625 [Lua] [profile_synchronizer] = metatable
03:51:09.625 [Lua] [entity_system] = table
03:51:09.625 [Lua] [entity_system] = metatable
03:51:09.625 [Lua] [level_transition_handler] = table
03:51:09.625 [Lua] [level_transition_handler] = metatable
03:51:09.625 [Lua] [num_local_human_players] = 1 (number)
03:51:09.625 [Lua] [statistics_db] = table
03:51:09.625 [Lua] [statistics_db] = metatable
03:51:09.625 [Lua] [entity_system_bag] = table
03:51:09.625 [Lua] [entity_system_bag] = metatable
03:51:09.625 [Lua] [network_lobby] = table
03:51:09.625 [Lua] [network_lobby] = metatable
03:51:09.625 [Lua] [network_transmit] = table
03:51:09.625 [Lua] [network_transmit] = metatable
03:51:09.625 [Lua] [network_clock] = table
03:51:09.625 [Lua] [network_clock] = metatable
03:51:09.625 [Lua] [free_flight_manager] = table
03:51:09.625 [Lua] [free_flight_manager] = metatable
03:51:09.625 [Lua] [network_event_delegate] = table
03:51:09.625 [Lua] [network_event_delegate] = metatable
03:51:09.625 [Lua]
03:51:09.625 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:51:09.625 [Lua] ignoring extension VersusInteractObjectiveExtension
03:51:09.625 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:51:09.625 [Lua] ignoring extension VersusSocketObjectiveExtension
03:51:09.625 [Lua] ignoring extension VersusTargetObjectiveExtension
03:51:09.625 [Lua] ignoring extension VersusMissionObjectiveExtension
03:51:09.626 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:51:09.627 [Lua] [AchievementManager] Achievements using the steam platform
03:51:09.669 [Lua] [StateIngame] Level seed: 12774331
03:51:09.680 [Lua] [IngameUI] init
03:51:09.693 [SteamVoipClient] select_out(110000102aeb68e, off)
03:51:09.693 [SteamVoipClient] select_out(11000011bd9566f, off)
03:51:09.693 [SteamVoipClient] select_out(110000132da135b, off)
03:51:09.693 [SteamVoipClient] select_out(110000135e241a2, off)
03:51:09.696 [Lua] cb_razer_chroma_setup
03:51:09.728 [Flow] LeaderNo
03:51:09.728 [Flow] lodestone diff 1:false
03:51:09.729 [Lua] [Managers] Calling function on all managers:
03:51:09.940 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
03:51:09.940 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
03:51:09.940 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.968 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000135e241a2 go_type=player go_created_func_name=game_object_created_player
03:51:09.968 [Lua] [GameNetworkManager] game_object_created_player, go_id=16, owner_peer_id=110000135e241a2 peer_id=110000135e241a2
03:51:09.968 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 16, peer_id = 110000135e241a2, self.peer_id = 110000102aeb68e
03:51:09.968 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000135e241a2
03:51:09.981 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000135e241a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:51:09.981 [Lua] Adding player sync data to peer=110000135e241a2 local_player_id=1
03:51:09.981 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.981 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.981 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.981 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.981 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.981 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000135e241a2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:51:09.981 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000135e241a2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:51:09.982 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000135e241a2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:51:09.982 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000135e241a2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:51:09.982 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000135e241a2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:51:09.982 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.982 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.982 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.982 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.983 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.983 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.983 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.983 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.983 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.983 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000135e241a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:51:09.983 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000135e241a2 go_type=music_states go_created_func_name=game_object_created_music_states
03:51:09.983 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000135e241a2 go_type=player go_created_func_name=game_object_created_player
03:51:09.983 [Lua] [GameNetworkManager] game_object_created_player, go_id=39, owner_peer_id=110000135e241a2 peer_id=110000132da135b
03:51:09.983 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 39, peer_id = 110000132da135b, self.peer_id = 110000102aeb68e
03:51:09.983 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000132da135b
03:51:09.996 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:09.996 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read,
03:51:09.996 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000132da135b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:51:09.996 [Lua] Adding player sync data to peer=110000132da135b local_player_id=1
03:51:10.027 error: [Lua] SETTING ROUND ID
03:51:10.027 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000135e241a2 go_type=player go_created_func_name=game_object_created_player
03:51:10.027 [Lua] [GameNetworkManager] game_object_created_player, go_id=41, owner_peer_id=110000135e241a2 peer_id=110000102aeb68e
03:51:10.027 [Lua] [GameNetworkManager] PLAYER is local player
03:51:10.027 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
03:51:10.028 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
03:51:10.028 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
03:51:10.028 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:51:10.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:51:10.090 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:51:10.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read,
03:51:10.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
03:51:10.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
03:51:10.540 [Flow] DISABLE
03:51:11.247 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:11.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
03:51:11.247 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000135e241a2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:51:11.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read,
03:51:11.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:51:11.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:51:11.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:51:11.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:51:11.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:51:34.928 [Window] Window => inactive
03:52:02.311 [Window] Window => active
03:52:06.102 [Window] Window => inactive
03:52:29.810 [Window] Window => active
03:52:35.646 [Window] Window => inactive
03:53:12.078 [Window] Window => active
03:53:14.914 [Window] Window => inactive
03:53:58.736 [Window] Window => active
03:54:00.558 [Window] Window => inactive
03:54:05.684 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=41 owner_peer_id=110000135e241a2 peer_id=110000102aeb68e
03:54:05.684 [Lua] [GameNetworkManager] not removing peer_id=110000102aeb68e local_player_id=1
03:54:05.684 [Lua] destroyed player game object with id 41 callback
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000132da135b
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=39 owner_peer_id=110000135e241a2 peer_id=110000132da135b
03:54:05.684 [Lua] [GameNetworkManager] removing peer_id=110000132da135b local_player_id=1
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] MUSIC object destroyed
03:54:05.684 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=16 owner_peer_id=110000135e241a2 peer_id=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] removing peer_id=110000135e241a2 local_player_id=1
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.684 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000135e241a2
03:54:05.685 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
03:54:05.686 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:54:05.686 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=177.13
03:54:07.416 [SteamTransport] Failed to send a message to 11000011bd9566f with error code 3
03:54:07.416 [Connection] Connection to 11000011bd9566f broken in transport layer.
03:54:07.421 [Steam] Connection 5af1eb23 to remote 11000011bd9566f rejected, reason 1000
03:54:07.810 [Lua] [Managers] Calling function on all managers:
03:54:07.810 [Lua] Clearing all global lookup lists
03:54:07.810 [Lua] [IngamePlayerListUI] - Destroy
03:54:07.810 [Lua] [GamePadEquipmentUI] - Destroy
03:54:07.810 [Lua] [EquipmentUI] - Destroy
03:54:07.810 [Lua] [GamePadAbilityUI] - Destroy
03:54:07.810 [Lua] [AbilityUI] - Destroy
03:54:07.811 [Lua] [IngameUI] destroy
03:54:07.830 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2
03:54:07.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5
03:54:07.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
03:54:07.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3
03:54:07.920 [Lua] [Managers] Destroying manager group:
03:54:07.926 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:54:08.009 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:54:08.009 [Lua] [Matchmaking] unregister rpcs
03:54:08.009 [Lua] [Matchmaking] destroying
03:54:08.009 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:54:08.010 [Lua] [ChatManager] Unregistering channel 1
03:54:08.010 [Lua] [EnemyPackageLoader] network_context_destroyed
03:54:08.010 [Lua] [PartyManager] network_context_destroyed
03:54:08.010 [Lua] [GameMechanismManager] network_context_destroyed
03:54:08.010 [EAC] Connection reset
03:54:08.010 [SteamVoip] Leaving room 48238f6a12bb77c1
03:54:08.010 [SteamVoipClient] select_out(110000102aeb68e, off)
03:54:08.010 [SteamVoipClient] select_out(11000011bd9566f, off)
03:54:08.010 [SteamVoipClient] select_out(110000132da135b, off)
03:54:08.010 [SteamVoipClient] select_out(110000135e241a2, off)
03:54:08.011 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
03:54:08.011 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
03:54:08.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
03:54:08.012 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:54:08.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
03:54:08.021 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
03:54:08.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:54:08.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, InventoryPackageSynchronizerClient
03:54:08.031 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:54:08.031 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
03:54:08.031 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:54:08.033 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
03:54:08.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient
03:54:08.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:54:08.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:54:08.038 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:54:08.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient
03:54:08.042 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
03:54:08.043 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:54:08.043 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:54:08.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, InventoryPackageSynchronizerClient
03:54:08.044 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
03:54:08.045 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
03:54:08.045 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:54:08.046 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
03:54:08.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient
03:54:08.049 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
03:54:08.049 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
03:54:08.050 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
03:54:08.058 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:54:08.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
03:54:08.058 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:54:08.059 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
03:54:08.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient
03:54:08.061 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:54:08.067 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
03:54:08.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:54:08.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:54:08.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
03:54:08.068 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient
03:54:08.081 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:54:08.085 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:54:08.086 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:54:08.086 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
03:54:08.087 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
03:54:08.092 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:54:08.093 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:54:08.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:54:08.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient
03:54:08.093 [Lua] LobbyClient close server channel 1 to 110000135e241a2
03:54:08.093 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11019ac8, channel: 1
03:54:08.093 [Lua] ############### UNLOADING PACKAGES ###############
03:54:08.093 [Lua] [Managers] Calling function on all managers:
03:54:08.093 [Lua] [Managers] Destroying manager group:
03:54:08.093 [Lua] [Gamestate] Enter state StateLoading
03:54:08.095 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
03:54:08.095 [Lua] [LobbyManager] Setting up network options
03:54:08.095 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
03:54:08.095 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
03:54:08.095 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
03:54:08.095 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
03:54:08.095 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
03:54:08.095 [Lua] LobbyManager:setup_network_options server_port: 27015
03:54:08.095 [Lua] registering RPCs
03:54:08.095 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:54:08.095 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:54:08.095 [Lua] ===========LobbyFinder:refresh() _refresing=false
03:54:08.096 [Lua] [StateLoading] StateLoading will try to find a lobby with id=nil or host=11000011bd9566f or unique_server_name=nil
03:54:08.096 [Lua] PopupManager:queue_default_popup: Joining host:
11000011bd9566f Connection lost ok Ok
03:54:08.096 [Lua] [Matchmaking] Filter: Free slots = 1
03:54:08.096 [Lua] [Matchmaking] Filter: Distance = world
03:54:08.096 [Lua] [Matchmaking] Filter: host, comparison(equal), value=11000011bd9566f
03:54:08.357 [Connection] Dropped channel chunk from 110000132da135b because channel 4 can't communicate
03:54:08.405 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
03:54:08.407 [Lua]
03:54:08.407 [Lua] [twitch_enabled] = false (string)
03:54:08.407 [Lua] [power_level] = 0 (string)
03:54:08.407 [Lua] [id] = 186000001500d2c (string)
03:54:08.407 [Lua] [num_players] = 1 (string)
03:54:08.407 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.407 [Lua] [host] = 11000013daf3937 (string)
03:54:08.407 [Lua] [game_mode] = 3 (string)
03:54:08.407 [Lua] [is_private] = true (string)
03:54:08.407 [Lua] [level_key] = inn_level (string)
03:54:08.407 [Lua] [name] = Lobby 186000001500d2c (string)
03:54:08.407 [Lua] [country_code] = CN (string)
03:54:08.407 [Lua] [difficulty] = hardest (string)
03:54:08.407 [Lua] [match_started] = true (string)
03:54:08.407 [Lua] [selected_level_key] = cemetery (string)
03:54:08.407 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.407 [Lua] [quick_game] = false (string)
03:54:08.407 [Lua] [unique_server_name] = 吹风的吃灰柠檬精 (string)
03:54:08.407 [Lua] [matchmaking] = false (string)
03:54:08.407 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.407 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.407 [Lua] [mechanism] = adventure (string)
03:54:08.407 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.407 [Lua] [player_slot_2] = 11000013daf3937:1 (string)
03:54:08.407 [Lua] [weave_name] = false (string)
03:54:08.407 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.407 [Lua] [eac_authorized] = true (string)
03:54:08.407 [Lua]
03:54:08.407 [Lua] =======================Found valid lobby!
03:54:08.408 [Lua]
03:54:08.408 [Lua] [power_level] = 200 (string)
03:54:08.408 [Lua] [id] = 18600000152c1fc (string)
03:54:08.408 [Lua] [num_players] = 1 (string)
03:54:08.408 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.409 [Lua] [host] = 1100001150552eb (string)
03:54:08.409 [Lua] [game_mode] = 3 (string)
03:54:08.409 [Lua] [level_key] = inn_level (string)
03:54:08.409 [Lua] [player_slot_1] = 1100001150552eb:1 (string)
03:54:08.409 [Lua] [selected_level_key] = inn_level (string)
03:54:08.409 [Lua] [country_code] = CN (string)
03:54:08.409 [Lua] [matchmaking] = false (string)
03:54:08.409 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.409 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.409 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.409 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.409 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.409 [Lua] [unique_server_name] = 哭,都给老子哭 (string)
03:54:08.409 [Lua] [name] = Lobby 18600000152c1fc (string)
03:54:08.409 [Lua] [difficulty] = normal (string)
03:54:08.409 [Lua]
03:54:08.409 [Lua] =======================Found valid lobby!
03:54:08.410 [Lua]
03:54:08.410 [Lua] [power_level] = 715 (string)
03:54:08.410 [Lua] [id] = 18600000152c247 (string)
03:54:08.410 [Lua] [num_players] = 1 (string)
03:54:08.410 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.410 [Lua] [host] = 11000011297f51c (string)
03:54:08.410 [Lua] [game_mode] = 3 (string)
03:54:08.410 [Lua] [level_key] = inn_level (string)
03:54:08.410 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.410 [Lua] [selected_level_key] = inn_level (string)
03:54:08.410 [Lua] [country_code] = CN (string)
03:54:08.410 [Lua] [matchmaking] = false (string)
03:54:08.410 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.410 [Lua] [player_slot_4] = 11000011297f51c:1 (string)
03:54:08.410 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.410 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.410 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.410 [Lua] [unique_server_name] = 键御雷 (string)
03:54:08.410 [Lua] [name] = Lobby 18600000152c247 (string)
03:54:08.410 [Lua] [difficulty] = normal (string)
03:54:08.410 [Lua]
03:54:08.410 [Lua] =======================Found valid lobby!
03:54:08.411 [Lua]
03:54:08.411 [Lua] [power_level] = 835 (string)
03:54:08.411 [Lua] [id] = 18600000152b8e3 (string)
03:54:08.411 [Lua] [num_players] = 1 (string)
03:54:08.411 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.411 [Lua] [host] = 11000013f31148d (string)
03:54:08.411 [Lua] [game_mode] = 3 (string)
03:54:08.411 [Lua] [level_key] = inn_level (string)
03:54:08.411 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.411 [Lua] [selected_level_key] = inn_level (string)
03:54:08.411 [Lua] [country_code] = CN (string)
03:54:08.411 [Lua] [matchmaking] = false (string)
03:54:08.411 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.411 [Lua] [player_slot_4] = 11000013f31148d:1 (string)
03:54:08.411 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.411 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.411 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.411 [Lua] [unique_server_name] = lizhou (string)
03:54:08.411 [Lua] [name] = Lobby 18600000152b8e3 (string)
03:54:08.411 [Lua] [difficulty] = hardest (string)
03:54:08.411 [Lua]
03:54:08.411 [Lua] =======================Found valid lobby!
03:54:08.413 [Lua]
03:54:08.413 [Lua] [twitch_enabled] = false (string)
03:54:08.413 [Lua] [power_level] = 549 (string)
03:54:08.413 [Lua] [id] = 1860000015265b9 (string)
03:54:08.413 [Lua] [num_players] = 1 (string)
03:54:08.413 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.413 [Lua] [host] = 11000010d43a2c9 (string)
03:54:08.413 [Lua] [time_of_search] = 1606880036 (string)
03:54:08.413 [Lua] [game_mode] = 2 (string)
03:54:08.413 [Lua] [is_private] = false (string)
03:54:08.413 [Lua] [current_level_key] = inn_level (string)
03:54:08.413 [Lua] [name] = Lobby 1860000015265b9 (string)
03:54:08.413 [Lua] [level_key] = magnus (string)
03:54:08.413 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.413 [Lua] [difficulty] = hard (string)
03:54:08.413 [Lua] [match_started] = true (string)
03:54:08.413 [Lua] [selected_level_key] = magnus (string)
03:54:08.413 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.413 [Lua] [quick_game] = true (string)
03:54:08.413 [Lua] [unique_server_name] = Geborla (string)
03:54:08.413 [Lua] [matchmaking] = true (string)
03:54:08.413 [Lua] [mechanism] = adventure (string)
03:54:08.413 [Lua] [country_code] = CN (string)
03:54:08.413 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.413 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.413 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.413 [Lua] [weave_name] = false (string)
03:54:08.413 [Lua] [player_slot_3] = 11000010d43a2c9:1 (string)
03:54:08.413 [Lua] [eac_authorized] = true (string)
03:54:08.413 [Lua]
03:54:08.413 [Lua] =======================Found valid lobby!
03:54:08.414 [Lua]
03:54:08.414 [Lua] [twitch_enabled] = false (string)
03:54:08.414 [Lua] [power_level] = 835 (string)
03:54:08.414 [Lua] [id] = 1860000015269d4 (string)
03:54:08.414 [Lua] [num_players] = 3 (string)
03:54:08.414 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.414 [Lua] [host] = 110000115211d9b (string)
03:54:08.414 [Lua] [game_mode] = 2 (string)
03:54:08.414 [Lua] [is_private] = false (string)
03:54:08.414 [Lua] [level_key] = cemetery (string)
03:54:08.414 [Lua] [name] = Lobby 1860000015269d4 (string)
03:54:08.414 [Lua] [country_code] = CN (string)
03:54:08.414 [Lua] [difficulty] = hardest (string)
03:54:08.414 [Lua] [match_started] = true (string)
03:54:08.414 [Lua] [selected_level_key] = cemetery (string)
03:54:08.414 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.414 [Lua] [quick_game] = true (string)
03:54:08.414 [Lua] [unique_server_name] = 旋转烤肠 (string)
03:54:08.414 [Lua] [matchmaking] = true (string)
03:54:08.414 [Lua] [player_slot_1] = 110000111cbb4eb:1 (string)
03:54:08.414 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.414 [Lua] [mechanism] = adventure (string)
03:54:08.414 [Lua] [player_slot_5] = 110000118184c7d:1 (string)
03:54:08.414 [Lua] [player_slot_2] = 110000115211d9b:1 (string)
03:54:08.414 [Lua] [weave_name] = false (string)
03:54:08.414 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.414 [Lua] [eac_authorized] = true (string)
03:54:08.414 [Lua]
03:54:08.414 [Lua] =======================Found valid lobby!
03:54:08.415 [Lua]
03:54:08.415 [Lua] [power_level] = 835 (string)
03:54:08.415 [Lua] [id] = 18600000152cd82 (string)
03:54:08.415 [Lua] [num_players] = 1 (string)
03:54:08.415 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.415 [Lua] [host] = 11000011b92e7b8 (string)
03:54:08.415 [Lua] [game_mode] = 3 (string)
03:54:08.415 [Lua] [level_key] = inn_level (string)
03:54:08.415 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.415 [Lua] [selected_level_key] = inn_level (string)
03:54:08.415 [Lua] [country_code] = CN (string)
03:54:08.415 [Lua] [matchmaking] = false (string)
03:54:08.415 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.415 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.415 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.415 [Lua] [player_slot_5] = 11000011b92e7b8:1 (string)
03:54:08.415 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.415 [Lua] [unique_server_name] = GIN (string)
03:54:08.415 [Lua] [name] = Lobby 18600000152cd82 (string)
03:54:08.415 [Lua] [difficulty] = cataclysm (string)
03:54:08.415 [Lua]
03:54:08.415 [Lua] =======================Found valid lobby!
03:54:08.416 [Lua]
03:54:08.416 [Lua] [power_level] = 282 (string)
03:54:08.416 [Lua] [id] = 18600000152bb9a (string)
03:54:08.416 [Lua] [num_players] = 1 (string)
03:54:08.416 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.416 [Lua] [host] = 11000010fcae644 (string)
03:54:08.416 [Lua] [game_mode] = 3 (string)
03:54:08.416 [Lua] [level_key] = inn_level (string)
03:54:08.416 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.416 [Lua] [selected_level_key] = inn_level (string)
03:54:08.416 [Lua] [country_code] = CN (string)
03:54:08.416 [Lua] [matchmaking] = false (string)
03:54:08.416 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.416 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.416 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.416 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.416 [Lua] [player_slot_2] = 11000010fcae644:1 (string)
03:54:08.416 [Lua] [unique_server_name] = 重案组之虎曹达华 (string)
03:54:08.416 [Lua] [name] = Lobby 18600000152bb9a (string)
03:54:08.416 [Lua] [difficulty] = normal (string)
03:54:08.416 [Lua]
03:54:08.416 [Lua] =======================Found valid lobby!
03:54:08.418 [Lua]
03:54:08.418 [Lua] [twitch_enabled] = false (string)
03:54:08.418 [Lua] [power_level] = 249 (string)
03:54:08.418 [Lua] [id] = 186000001519956 (string)
03:54:08.418 [Lua] [num_players] = 1 (string)
03:54:08.418 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.418 [Lua] [host] = 11000011b2c3cc8 (string)
03:54:08.418 [Lua] [game_mode] = 3 (string)
03:54:08.418 [Lua] [is_private] = true (string)
03:54:08.418 [Lua] [level_key] = inn_level (string)
03:54:08.418 [Lua] [name] = Lobby 186000001519956 (string)
03:54:08.418 [Lua] [country_code] = CN (string)
03:54:08.418 [Lua] [difficulty] = normal (string)
03:54:08.418 [Lua] [match_started] = true (string)
03:54:08.418 [Lua] [selected_level_key] = inn_level (string)
03:54:08.418 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.418 [Lua] [quick_game] = false (string)
03:54:08.418 [Lua] [unique_server_name] = 黄浦洲范海梓 (string)
03:54:08.418 [Lua] [matchmaking] = false (string)
03:54:08.418 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.418 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.418 [Lua] [mechanism] = adventure (string)
03:54:08.418 [Lua] [player_slot_5] = 11000011b2c3cc8:1 (string)
03:54:08.418 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.418 [Lua] [weave_name] = false (string)
03:54:08.418 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.418 [Lua] [eac_authorized] = true (string)
03:54:08.418 [Lua]
03:54:08.418 [Lua] =======================Found valid lobby!
03:54:08.420 [Lua]
03:54:08.420 [Lua] [twitch_enabled] = false (string)
03:54:08.420 [Lua] [power_level] = 257 (string)
03:54:08.420 [Lua] [id] = 18600000151bd83 (string)
03:54:08.420 [Lua] [num_players] = 1 (string)
03:54:08.420 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.420 [Lua] [host] = 1100001402f6e3f (string)
03:54:08.420 [Lua] [game_mode] = 2 (string)
03:54:08.420 [Lua] [is_private] = true (string)
03:54:08.420 [Lua] [level_key] = dlc_bastion (string)
03:54:08.420 [Lua] [name] = Lobby 18600000151bd83 (string)
03:54:08.420 [Lua] [country_code] = CN (string)
03:54:08.420 [Lua] [difficulty] = normal (string)
03:54:08.420 [Lua] [match_started] = true (string)
03:54:08.420 [Lua] [selected_level_key] = dlc_bastion (string)
03:54:08.420 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.420 [Lua] [quick_game] = false (string)
03:54:08.420 [Lua] [unique_server_name] = 3325868144 (string)
03:54:08.420 [Lua] [matchmaking] = false (string)
03:54:08.420 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.420 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.420 [Lua] [mechanism] = adventure (string)
03:54:08.420 [Lua] [player_slot_5] = 1100001402f6e3f:1 (string)
03:54:08.420 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.420 [Lua] [weave_name] = false (string)
03:54:08.420 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.420 [Lua] [eac_authorized] = true (string)
03:54:08.420 [Lua]
03:54:08.420 [Lua] =======================Found valid lobby!
03:54:08.423 [Lua]
03:54:08.423 [Lua] [twitch_enabled] = false (string)
03:54:08.423 [Lua] [power_level] = 835 (string)
03:54:08.423 [Lua] [id] = 186000001520b17 (string)
03:54:08.423 [Lua] [num_players] = 1 (string)
03:54:08.423 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.423 [Lua] [host] = 11000014034bd63 (string)
03:54:08.423 [Lua] [game_mode] = 6 (string)
03:54:08.423 [Lua] [is_private] = true (string)
03:54:08.423 [Lua] [level_key] = plaza (string)
03:54:08.423 [Lua] [name] = Lobby 186000001520b17 (string)
03:54:08.423 [Lua] [country_code] = CN (string)
03:54:08.423 [Lua] [difficulty] = cataclysm (string)
03:54:08.423 [Lua] [match_started] = true (string)
03:54:08.423 [Lua] [selected_level_key] = plaza (string)
03:54:08.423 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.423 [Lua] [quick_game] = false (string)
03:54:08.423 [Lua] [unique_server_name] = Tony Tony Chopper (string)
03:54:08.423 [Lua] [matchmaking] = false (string)
03:54:08.423 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.423 [Lua] [player_slot_4] = 11000014034bd63:1 (string)
03:54:08.423 [Lua] [mechanism] = adventure (string)
03:54:08.423 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.423 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.423 [Lua] [weave_name] = false (string)
03:54:08.423 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.423 [Lua] [eac_authorized] = true (string)
03:54:08.423 [Lua]
03:54:08.423 [Lua] =======================Found valid lobby!
03:54:08.423 [Lua]
03:54:08.423 [Lua] [level_key] = inn_level (string)
03:54:08.423 [Lua] [game_mode] = 3 (string)
03:54:08.423 [Lua] [id] = 18600000152cf95 (string)
03:54:08.423 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.423 [Lua] [name] = Lobby 18600000152cf95 (string)
03:54:08.423 [Lua] [num_players] = 1 (string)
03:54:08.423 [Lua] [matchmaking] = false (string)
03:54:08.423 [Lua]
03:54:08.424 [Lua]
03:54:08.424 [Lua] [power_level] = 277 (string)
03:54:08.424 [Lua] [id] = 18600000152c793 (string)
03:54:08.424 [Lua] [num_players] = 1 (string)
03:54:08.424 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.424 [Lua] [host] = 11000013e903340 (string)
03:54:08.424 [Lua] [game_mode] = 3 (string)
03:54:08.424 [Lua] [level_key] = inn_level (string)
03:54:08.424 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.424 [Lua] [selected_level_key] = inn_level (string)
03:54:08.424 [Lua] [country_code] = CN (string)
03:54:08.424 [Lua] [matchmaking] = false (string)
03:54:08.424 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.424 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.424 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.424 [Lua] [player_slot_5] = 11000013e903340:1 (string)
03:54:08.424 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.424 [Lua] [unique_server_name] = Have nothing to say (string)
03:54:08.424 [Lua] [name] = Lobby 18600000152c793 (string)
03:54:08.424 [Lua] [difficulty] = normal (string)
03:54:08.424 [Lua]
03:54:08.424 [Lua] =======================Found valid lobby!
03:54:08.425 [Lua]
03:54:08.425 [Lua] [power_level] = 302 (string)
03:54:08.425 [Lua] [id] = 18600000152cc69 (string)
03:54:08.425 [Lua] [num_players] = 1 (string)
03:54:08.425 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.425 [Lua] [host] = 11000013c47a740 (string)
03:54:08.425 [Lua] [game_mode] = 3 (string)
03:54:08.425 [Lua] [is_private] = false (string)
03:54:08.425 [Lua] [level_key] = inn_level (string)
03:54:08.425 [Lua] [player_slot_1] = 11000013c47a740:1 (string)
03:54:08.425 [Lua] [selected_level_key] = inn_level (string)
03:54:08.425 [Lua] [difficulty] = hard (string)
03:54:08.425 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.425 [Lua] [matchmaking] = false (string)
03:54:08.425 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.425 [Lua] [country_code] = CN (string)
03:54:08.425 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.425 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.425 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.425 [Lua] [unique_server_name] = SU KI 02 (string)
03:54:08.425 [Lua] [name] = Lobby 18600000152cc69 (string)
03:54:08.425 [Lua] [current_level_key] = inn_level (string)
03:54:08.425 [Lua]
03:54:08.425 [Lua] =======================Found valid lobby!
03:54:08.426 [Lua]
03:54:08.426 [Lua] [power_level] = 337 (string)
03:54:08.426 [Lua] [id] = 18600000152693f (string)
03:54:08.426 [Lua] [num_players] = 1 (string)
03:54:08.426 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.426 [Lua] [host] = 11000010f7cc260 (string)
03:54:08.426 [Lua] [game_mode] = 3 (string)
03:54:08.426 [Lua] [level_key] = inn_level (string)
03:54:08.426 [Lua] [player_slot_1] = 11000010f7cc260:1 (string)
03:54:08.426 [Lua] [selected_level_key] = inn_level (string)
03:54:08.426 [Lua] [country_code] = CN (string)
03:54:08.426 [Lua] [matchmaking] = false (string)
03:54:08.426 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.426 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.426 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.426 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.426 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.426 [Lua] [unique_server_name] = 枕流 (string)
03:54:08.426 [Lua] [name] = Lobby 18600000152693f (string)
03:54:08.426 [Lua] [difficulty] = normal (string)
03:54:08.426 [Lua]
03:54:08.426 [Lua] =======================Found valid lobby!
03:54:08.427 [Lua]
03:54:08.428 [Lua] [twitch_enabled] = false (string)
03:54:08.428 [Lua] [power_level] = 372 (string)
03:54:08.428 [Lua] [id] = 1860000014f437b (string)
03:54:08.428 [Lua] [num_players] = 1 (string)
03:54:08.428 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.428 [Lua] [host] = 11000010b46b653 (string)
03:54:08.428 [Lua] [game_mode] = 2 (string)
03:54:08.428 [Lua] [is_private] = true (string)
03:54:08.428 [Lua] [level_key] = catacombs (string)
03:54:08.428 [Lua] [name] = Lobby 1860000014f437b (string)
03:54:08.428 [Lua] [country_code] = CN (string)
03:54:08.428 [Lua] [difficulty] = hard (string)
03:54:08.428 [Lua] [match_started] = true (string)
03:54:08.428 [Lua] [selected_level_key] = catacombs (string)
03:54:08.428 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.428 [Lua] [quick_game] = false (string)
03:54:08.428 [Lua] [unique_server_name] = 狼之蛊惑 (string)
03:54:08.428 [Lua] [matchmaking] = false (string)
03:54:08.428 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.428 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.428 [Lua] [mechanism] = adventure (string)
03:54:08.428 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.428 [Lua] [player_slot_2] = 11000010b46b653:1 (string)
03:54:08.428 [Lua] [weave_name] = false (string)
03:54:08.428 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.428 [Lua] [eac_authorized] = true (string)
03:54:08.428 [Lua]
03:54:08.428 [Lua] =======================Found valid lobby!
03:54:08.429 [Lua]
03:54:08.429 [Lua] [twitch_enabled] = false (string)
03:54:08.429 [Lua] [power_level] = 824 (string)
03:54:08.429 [Lua] [id] = 186000001527c5c (string)
03:54:08.429 [Lua] [num_players] = 1 (string)
03:54:08.429 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.429 [Lua] [host] = 1100001321d0817 (string)
03:54:08.429 [Lua] [game_mode] = 2 (string)
03:54:08.429 [Lua] [is_private] = true (string)
03:54:08.429 [Lua] [level_key] = military (string)
03:54:08.429 [Lua] [name] = Lobby 186000001527c5c (string)
03:54:08.429 [Lua] [country_code] = CN (string)
03:54:08.429 [Lua] [difficulty] = hard (string)
03:54:08.429 [Lua] [match_started] = true (string)
03:54:08.429 [Lua] [selected_level_key] = military (string)
03:54:08.429 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.429 [Lua] [quick_game] = false (string)
03:54:08.429 [Lua] [unique_server_name] = Alexios (string)
03:54:08.429 [Lua] [matchmaking] = false (string)
03:54:08.429 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.429 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.429 [Lua] [mechanism] = adventure (string)
03:54:08.429 [Lua] [player_slot_5] = 1100001321d0817:1 (string)
03:54:08.429 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.429 [Lua] [weave_name] = false (string)
03:54:08.429 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.429 [Lua] [eac_authorized] = true (string)
03:54:08.429 [Lua]
03:54:08.429 [Lua] =======================Found valid lobby!
03:54:08.430 [Lua]
03:54:08.430 [Lua] [twitch_enabled] = false (string)
03:54:08.430 [Lua] [power_level] = 835 (string)
03:54:08.430 [Lua] [id] = 18600000151ff6f (string)
03:54:08.430 [Lua] [num_players] = 1 (string)
03:54:08.430 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.430 [Lua] [host] = 11000011a948257 (string)
03:54:08.430 [Lua] [game_mode] = 2 (string)
03:54:08.430 [Lua] [is_private] = true (string)
03:54:08.430 [Lua] [level_key] = mines (string)
03:54:08.430 [Lua] [name] = Lobby 18600000151ff6f (string)
03:54:08.430 [Lua] [country_code] = CN (string)
03:54:08.430 [Lua] [difficulty] = hardest (string)
03:54:08.430 [Lua] [match_started] = true (string)
03:54:08.430 [Lua] [selected_level_key] = mines (string)
03:54:08.430 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.430 [Lua] [quick_game] = true (string)
03:54:08.430 [Lua] [unique_server_name] = 萝卜 (string)
03:54:08.430 [Lua] [matchmaking] = false (string)
03:54:08.430 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.430 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.430 [Lua] [mechanism] = adventure (string)
03:54:08.430 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.430 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.430 [Lua] [weave_name] = false (string)
03:54:08.430 [Lua] [player_slot_3] = 11000011a948257:1 (string)
03:54:08.430 [Lua] [eac_authorized] = true (string)
03:54:08.430 [Lua]
03:54:08.430 [Lua] =======================Found valid lobby!
03:54:08.431 [Lua]
03:54:08.431 [Lua] [twitch_enabled] = false (string)
03:54:08.431 [Lua] [power_level] = 503 (string)
03:54:08.431 [Lua] [id] = 186000001518259 (string)
03:54:08.431 [Lua] [num_players] = 1 (string)
03:54:08.431 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.431 [Lua] [host] = 11000011a6c3280 (string)
03:54:08.431 [Lua] [game_mode] = 2 (string)
03:54:08.431 [Lua] [is_private] = true (string)
03:54:08.431 [Lua] [level_key] = farmlands (string)
03:54:08.431 [Lua] [name] = Lobby 186000001518259 (string)
03:54:08.431 [Lua] [country_code] = CN (string)
03:54:08.431 [Lua] [difficulty] = hard (string)
03:54:08.431 [Lua] [match_started] = true (string)
03:54:08.431 [Lua] [selected_level_key] = farmlands (string)
03:54:08.431 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.431 [Lua] [quick_game] = false (string)
03:54:08.431 [Lua] [unique_server_name] = 739857479 (string)
03:54:08.431 [Lua] [matchmaking] = false (string)
03:54:08.431 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.431 [Lua] [player_slot_4] = 11000011a6c3280:1 (string)
03:54:08.431 [Lua] [mechanism] = adventure (string)
03:54:08.431 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.431 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.431 [Lua] [weave_name] = false (string)
03:54:08.431 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.431 [Lua] [eac_authorized] = true (string)
03:54:08.431 [Lua]
03:54:08.431 [Lua] =======================Found valid lobby!
03:54:08.432 [Lua]
03:54:08.432 [Lua] [twitch_enabled] = false (string)
03:54:08.432 [Lua] [power_level] = 640 (string)
03:54:08.432 [Lua] [id] = 1860000015193a5 (string)
03:54:08.432 [Lua] [num_players] = 3 (string)
03:54:08.432 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.432 [Lua] [host] = 11000011ae25ae7 (string)
03:54:08.432 [Lua] [game_mode] = 2 (string)
03:54:08.432 [Lua] [is_private] = false (string)
03:54:08.432 [Lua] [level_key] = cemetery (string)
03:54:08.432 [Lua] [name] = Lobby 1860000015193a5 (string)
03:54:08.432 [Lua] [country_code] = CN (string)
03:54:08.432 [Lua] [difficulty] = hard (string)
03:54:08.432 [Lua] [match_started] = true (string)
03:54:08.432 [Lua] [selected_level_key] = cemetery (string)
03:54:08.432 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.432 [Lua] [quick_game] = true (string)
03:54:08.432 [Lua] [unique_server_name] = 里昂 (string)
03:54:08.432 [Lua] [matchmaking] = true (string)
03:54:08.432 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.432 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.432 [Lua] [mechanism] = adventure (string)
03:54:08.432 [Lua] [player_slot_5] = 11000011ae25ae7:1 (string)
03:54:08.432 [Lua] [player_slot_2] = 110000111f614a4:1 (string)
03:54:08.432 [Lua] [weave_name] = false (string)
03:54:08.432 [Lua] [player_slot_3] = 110000119773195:1 (string)
03:54:08.432 [Lua] [eac_authorized] = true (string)
03:54:08.433 [Lua]
03:54:08.433 [Lua] =======================Found valid lobby!
03:54:08.434 [Lua]
03:54:08.434 [Lua] [twitch_enabled] = false (string)
03:54:08.434 [Lua] [power_level] = 610 (string)
03:54:08.434 [Lua] [id] = 186000001528191 (string)
03:54:08.434 [Lua] [num_players] = 1 (string)
03:54:08.434 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.434 [Lua] [host] = 11000011c020ec5 (string)
03:54:08.434 [Lua] [game_mode] = 3 (string)
03:54:08.434 [Lua] [is_private] = true (string)
03:54:08.434 [Lua] [level_key] = inn_level (string)
03:54:08.434 [Lua] [name] = Lobby 186000001528191 (string)
03:54:08.434 [Lua] [country_code] = CN (string)
03:54:08.434 [Lua] [difficulty] = normal (string)
03:54:08.434 [Lua] [match_started] = true (string)
03:54:08.434 [Lua] [selected_level_key] = inn_level (string)
03:54:08.434 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.434 [Lua] [quick_game] = false (string)
03:54:08.434 [Lua] [unique_server_name] = Darkness_wsg (string)
03:54:08.434 [Lua] [matchmaking] = false (string)
03:54:08.434 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.434 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.434 [Lua] [mechanism] = adventure (string)
03:54:08.434 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.434 [Lua] [player_slot_2] = 11000011c020ec5:1 (string)
03:54:08.434 [Lua] [weave_name] = false (string)
03:54:08.434 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.434 [Lua] [eac_authorized] = true (string)
03:54:08.434 [Lua]
03:54:08.434 [Lua] =======================Found valid lobby!
03:54:08.435 [Lua]
03:54:08.435 [Lua] [twitch_enabled] = false (string)
03:54:08.435 [Lua] [power_level] = 401 (string)
03:54:08.435 [Lua] [id] = 18600000150f75d (string)
03:54:08.435 [Lua] [num_players] = 2 (string)
03:54:08.435 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.435 [Lua] [host] = 1100001172159e4 (string)
03:54:08.435 [Lua] [game_mode] = 2 (string)
03:54:08.435 [Lua] [is_private] = false (string)
03:54:08.435 [Lua] [current_level_key] = inn_level (string)
03:54:08.435 [Lua] [name] = Lobby 18600000150f75d (string)
03:54:08.435 [Lua] [level_key] = ussingen (string)
03:54:08.435 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.435 [Lua] [difficulty] = normal (string)
03:54:08.435 [Lua] [match_started] = true (string)
03:54:08.435 [Lua] [selected_level_key] = ussingen (string)
03:54:08.435 [Lua] [weave_name] = false (string)
03:54:08.435 [Lua] [quick_game] = true (string)
03:54:08.435 [Lua] [country_code] = CN (string)
03:54:08.435 [Lua] [matchmaking] = true (string)
03:54:08.435 [Lua] [mechanism] = adventure (string)
03:54:08.435 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.435 [Lua] [player_slot_1] = 1100001172159e4:1 (string)
03:54:08.435 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.435 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.435 [Lua] [unique_server_name] = D4C LoveTrain (string)
03:54:08.435 [Lua] [player_slot_3] = 11000010690260d:1 (string)
03:54:08.435 [Lua] [eac_authorized] = true (string)
03:54:08.435 [Lua]
03:54:08.435 [Lua] =======================Found valid lobby!
03:54:08.437 [Lua]
03:54:08.437 [Lua] [power_level] = 835 (string)
03:54:08.438 [Lua] [id] = 186000001526060 (string)
03:54:08.438 [Lua] [num_players] = 1 (string)
03:54:08.438 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.438 [Lua] [host] = 110000105fa15de (string)
03:54:08.438 [Lua] [game_mode] = 3 (string)
03:54:08.438 [Lua] [is_private] = false (string)
03:54:08.438 [Lua] [level_key] = inn_level (string)
03:54:08.438 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.438 [Lua] [selected_level_key] = inn_level (string)
03:54:08.438 [Lua] [difficulty] = hardest (string)
03:54:08.438 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.438 [Lua] [matchmaking] = false (string)
03:54:08.438 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.438 [Lua] [country_code] = CN (string)
03:54:08.438 [Lua] [player_slot_4] = 110000105fa15de:1 (string)
03:54:08.438 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.438 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.438 [Lua] [unique_server_name] = 石旁石薄 (string)
03:54:08.438 [Lua] [name] = Lobby 186000001526060 (string)
03:54:08.438 [Lua] [current_level_key] = inn_level (string)
03:54:08.438 [Lua]
03:54:08.438 [Lua] =======================Found valid lobby!
03:54:08.440 [Lua]
03:54:08.440 [Lua] [twitch_enabled] = false (string)
03:54:08.440 [Lua] [power_level] = 748 (string)
03:54:08.440 [Lua] [id] = 18600000151b88f (string)
03:54:08.440 [Lua] [num_players] = 1 (string)
03:54:08.440 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.440 [Lua] [host] = 1100001393c55c4 (string)
03:54:08.440 [Lua] [game_mode] = 2 (string)
03:54:08.440 [Lua] [is_private] = true (string)
03:54:08.440 [Lua] [level_key] = military (string)
03:54:08.440 [Lua] [name] = Lobby 18600000151b88f (string)
03:54:08.440 [Lua] [country_code] = CN (string)
03:54:08.440 [Lua] [difficulty] = hard (string)
03:54:08.440 [Lua] [match_started] = true (string)
03:54:08.440 [Lua] [selected_level_key] = military (string)
03:54:08.440 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.440 [Lua] [quick_game] = false (string)
03:54:08.440 [Lua] [unique_server_name] = 三玖天下第一 (string)
03:54:08.440 [Lua] [matchmaking] = false (string)
03:54:08.440 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.440 [Lua] [player_slot_4] = 1100001393c55c4:1 (string)
03:54:08.440 [Lua] [mechanism] = adventure (string)
03:54:08.440 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.440 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.440 [Lua] [weave_name] = false (string)
03:54:08.440 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.440 [Lua] [eac_authorized] = true (string)
03:54:08.440 [Lua]
03:54:08.440 [Lua] =======================Found valid lobby!
03:54:08.441 [Lua]
03:54:08.441 [Lua] [twitch_enabled] = false (string)
03:54:08.441 [Lua] [power_level] = 835 (string)
03:54:08.441 [Lua] [id] = 186000001526ea6 (string)
03:54:08.441 [Lua] [num_players] = 1 (string)
03:54:08.441 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.441 [Lua] [host] = 1100001361403ab (string)
03:54:08.441 [Lua] [time_of_search] = 1606880096 (string)
03:54:08.441 [Lua] [game_mode] = 3 (string)
03:54:08.441 [Lua] [is_private] = true (string)
03:54:08.441 [Lua] [level_key] = inn_level (string)
03:54:08.441 [Lua] [name] = Lobby 186000001526ea6 (string)
03:54:08.441 [Lua] [country_code] = CN (string)
03:54:08.441 [Lua] [difficulty] = hardest (string)
03:54:08.441 [Lua] [match_started] = true (string)
03:54:08.441 [Lua] [selected_level_key] = inn_level (string)
03:54:08.441 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.441 [Lua] [quick_game] = false (string)
03:54:08.441 [Lua] [unique_server_name] = 天授猪排 (string)
03:54:08.441 [Lua] [matchmaking] = false (string)
03:54:08.441 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.441 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.441 [Lua] [mechanism] = adventure (string)
03:54:08.441 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.441 [Lua] [player_slot_2] = 1100001361403ab:1 (string)
03:54:08.441 [Lua] [weave_name] = false (string)
03:54:08.441 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.441 [Lua] [eac_authorized] = true (string)
03:54:08.441 [Lua]
03:54:08.441 [Lua] =======================Found valid lobby!
03:54:08.443 [Lua]
03:54:08.443 [Lua] [twitch_enabled] = false (string)
03:54:08.443 [Lua] [power_level] = 230 (string)
03:54:08.443 [Lua] [id] = 18600000151ddb6 (string)
03:54:08.443 [Lua] [num_players] = 1 (string)
03:54:08.443 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.443 [Lua] [host] = 11000013c32a905 (string)
03:54:08.443 [Lua] [game_mode] = 3 (string)
03:54:08.443 [Lua] [is_private] = true (string)
03:54:08.443 [Lua] [level_key] = inn_level (string)
03:54:08.443 [Lua] [name] = Lobby 18600000151ddb6 (string)
03:54:08.443 [Lua] [country_code] = CN (string)
03:54:08.443 [Lua] [difficulty] = normal (string)
03:54:08.443 [Lua] [match_started] = true (string)
03:54:08.443 [Lua] [selected_level_key] = inn_level (string)
03:54:08.443 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.443 [Lua] [quick_game] = false (string)
03:54:08.443 [Lua] [unique_server_name] = ILLUSTRA86 (string)
03:54:08.443 [Lua] [matchmaking] = false (string)
03:54:08.443 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.443 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.443 [Lua] [mechanism] = adventure (string)
03:54:08.443 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.443 [Lua] [player_slot_2] = 11000013c32a905:1 (string)
03:54:08.443 [Lua] [weave_name] = false (string)
03:54:08.443 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.443 [Lua] [eac_authorized] = true (string)
03:54:08.443 [Lua]
03:54:08.443 [Lua] =======================Found valid lobby!
03:54:08.444 [Lua]
03:54:08.444 [Lua] [twitch_enabled] = false (string)
03:54:08.444 [Lua] [power_level] = 835 (string)
03:54:08.444 [Lua] [id] = 186000001523b20 (string)
03:54:08.444 [Lua] [num_players] = 1 (string)
03:54:08.444 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.444 [Lua] [host] = 11000010a0ff4d6 (string)
03:54:08.444 [Lua] [game_mode] = 2 (string)
03:54:08.444 [Lua] [is_private] = false (string)
03:54:08.444 [Lua] [level_key] = dlc_bastion (string)
03:54:08.444 [Lua] [name] = Lobby 186000001523b20 (string)
03:54:08.444 [Lua] [country_code] = CN (string)
03:54:08.444 [Lua] [difficulty] = hardest (string)
03:54:08.444 [Lua] [match_started] = true (string)
03:54:08.444 [Lua] [selected_level_key] = dlc_bastion (string)
03:54:08.444 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.444 [Lua] [quick_game] = true (string)
03:54:08.444 [Lua] [unique_server_name] = 文Sir . (string)
03:54:08.444 [Lua] [matchmaking] = true (string)
03:54:08.444 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.444 [Lua] [player_slot_4] = 11000010a0ff4d6:1 (string)
03:54:08.444 [Lua] [mechanism] = adventure (string)
03:54:08.444 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.444 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.444 [Lua] [weave_name] = false (string)
03:54:08.444 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.444 [Lua] [eac_authorized] = true (string)
03:54:08.444 [Lua]
03:54:08.444 [Lua] =======================Found valid lobby!
03:54:08.445 [Lua]
03:54:08.445 [Lua] [twitch_enabled] = false (string)
03:54:08.445 [Lua] [power_level] = 560 (string)
03:54:08.445 [Lua] [id] = 18600000151ec86 (string)
03:54:08.445 [Lua] [num_players] = 3 (string)
03:54:08.445 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.445 [Lua] [host] = 110000119d36e80 (string)
03:54:08.445 [Lua] [game_mode] = 2 (string)
03:54:08.445 [Lua] [is_private] = false (string)
03:54:08.445 [Lua] [current_level_key] = inn_level (string)
03:54:08.445 [Lua] [name] = Lobby 18600000151ec86 (string)
03:54:08.445 [Lua] [level_key] = nurgle (string)
03:54:08.445 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.445 [Lua] [difficulty] = hard (string)
03:54:08.446 [Lua] [match_started] = true (string)
03:54:08.446 [Lua] [selected_level_key] = nurgle (string)
03:54:08.446 [Lua] [weave_name] = false (string)
03:54:08.446 [Lua] [quick_game] = true (string)
03:54:08.446 [Lua] [country_code] = CN (string)
03:54:08.446 [Lua] [matchmaking] = true (string)
03:54:08.446 [Lua] [mechanism] = adventure (string)
03:54:08.446 [Lua] [player_slot_4] = 1100001134b79f2:1 (string)
03:54:08.446 [Lua] [player_slot_1] = 1100001165cf4e0:1 (string)
03:54:08.446 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.446 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.446 [Lua] [unique_server_name] = 枫 (string)
03:54:08.446 [Lua] [player_slot_3] = 110000119d36e80:1 (string)
03:54:08.446 [Lua] [eac_authorized] = true (string)
03:54:08.446 [Lua]
03:54:08.446 [Lua] =======================Found valid lobby!
03:54:08.447 [Lua]
03:54:08.447 [Lua] [twitch_enabled] = false (string)
03:54:08.447 [Lua] [power_level] = 200 (string)
03:54:08.447 [Lua] [id] = 18600000152741e (string)
03:54:08.447 [Lua] [num_players] = 1 (string)
03:54:08.447 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.447 [Lua] [host] = 110000112e841a5 (string)
03:54:08.447 [Lua] [game_mode] = 2 (string)
03:54:08.447 [Lua] [is_private] = true (string)
03:54:08.447 [Lua] [level_key] = elven_ruins (string)
03:54:08.447 [Lua] [name] = Lobby 18600000152741e (string)
03:54:08.447 [Lua] [country_code] = CN (string)
03:54:08.447 [Lua] [difficulty] = normal (string)
03:54:08.447 [Lua] [match_started] = true (string)
03:54:08.447 [Lua] [selected_level_key] = elven_ruins (string)
03:54:08.447 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.447 [Lua] [quick_game] = false (string)
03:54:08.447 [Lua] [unique_server_name] = 1073443390 (string)
03:54:08.447 [Lua] [matchmaking] = false (string)
03:54:08.447 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.447 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.447 [Lua] [mechanism] = adventure (string)
03:54:08.447 [Lua] [player_slot_5] = 110000112e841a5:1 (string)
03:54:08.447 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.447 [Lua] [weave_name] = false (string)
03:54:08.447 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.447 [Lua] [eac_authorized] = true (string)
03:54:08.447 [Lua]
03:54:08.447 [Lua] =======================Found valid lobby!
03:54:08.448 [Lua]
03:54:08.448 [Lua] [power_level] = 425 (string)
03:54:08.448 [Lua] [id] = 18600000152adfb (string)
03:54:08.448 [Lua] [num_players] = 1 (string)
03:54:08.448 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.448 [Lua] [host] = 11000010b62c2ed (string)
03:54:08.448 [Lua] [game_mode] = 3 (string)
03:54:08.448 [Lua] [level_key] = inn_level (string)
03:54:08.448 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.448 [Lua] [selected_level_key] = inn_level (string)
03:54:08.448 [Lua] [country_code] = CN (string)
03:54:08.448 [Lua] [matchmaking] = false (string)
03:54:08.448 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.448 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.448 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.448 [Lua] [player_slot_5] = 11000010b62c2ed:1 (string)
03:54:08.448 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.448 [Lua] [unique_server_name] = 小艾咪 (string)
03:54:08.448 [Lua] [name] = Lobby 18600000152adfb (string)
03:54:08.448 [Lua] [difficulty] = normal (string)
03:54:08.448 [Lua]
03:54:08.448 [Lua] =======================Found valid lobby!
03:54:08.449 [Lua]
03:54:08.449 [Lua] [power_level] = 453 (string)
03:54:08.449 [Lua] [id] = 18600000152b2cc (string)
03:54:08.449 [Lua] [num_players] = 1 (string)
03:54:08.449 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.449 [Lua] [host] = 1100001188f74a6 (string)
03:54:08.449 [Lua] [game_mode] = 3 (string)
03:54:08.449 [Lua] [level_key] = inn_level (string)
03:54:08.449 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.449 [Lua] [selected_level_key] = inn_level (string)
03:54:08.449 [Lua] [country_code] = CN (string)
03:54:08.449 [Lua] [matchmaking] = false (string)
03:54:08.449 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.449 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.449 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.449 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.449 [Lua] [player_slot_2] = 1100001188f74a6:1 (string)
03:54:08.449 [Lua] [unique_server_name] = 绝活MED (string)
03:54:08.449 [Lua] [name] = Lobby 18600000152b2cc (string)
03:54:08.449 [Lua] [difficulty] = normal (string)
03:54:08.449 [Lua]
03:54:08.449 [Lua] =======================Found valid lobby!
03:54:08.450 [Lua]
03:54:08.450 [Lua] [twitch_enabled] = false (string)
03:54:08.450 [Lua] [power_level] = 835 (string)
03:54:08.450 [Lua] [id] = 18600000152bdd0 (string)
03:54:08.450 [Lua] [num_players] = 2 (string)
03:54:08.450 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.450 [Lua] [host] = 1100001155232d0 (string)
03:54:08.450 [Lua] [game_mode] = 2 (string)
03:54:08.450 [Lua] [is_private] = false (string)
03:54:08.450 [Lua] [level_key] = inn_level (string)
03:54:08.450 [Lua] [name] = Lobby 18600000152bdd0 (string)
03:54:08.450 [Lua] [country_code] = CN (string)
03:54:08.450 [Lua] [difficulty] = hardest (string)
03:54:08.450 [Lua] [match_started] = true (string)
03:54:08.450 [Lua] [selected_level_key] = dlc_castle (string)
03:54:08.450 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.450 [Lua] [quick_game] = false (string)
03:54:08.450 [Lua] [unique_server_name] = DrifisherTeo (string)
03:54:08.450 [Lua] [matchmaking] = true (string)
03:54:08.450 [Lua] [player_slot_1] = 1100001155232d0:1 (string)
03:54:08.450 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.450 [Lua] [mechanism] = adventure (string)
03:54:08.450 [Lua] [player_slot_5] = 1100001134dd60c:1 (string)
03:54:08.450 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.450 [Lua] [weave_name] = false (string)
03:54:08.450 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.450 [Lua] [eac_authorized] = true (string)
03:54:08.450 [Lua]
03:54:08.450 [Lua] =======================Found valid lobby!
03:54:08.451 [Lua]
03:54:08.451 [Lua] [power_level] = 835 (string)
03:54:08.451 [Lua] [id] = 18600000152cb81 (string)
03:54:08.451 [Lua] [num_players] = 1 (string)
03:54:08.451 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.451 [Lua] [host] = 110000135e0e099 (string)
03:54:08.451 [Lua] [game_mode] = 3 (string)
03:54:08.451 [Lua] [level_key] = inn_level (string)
03:54:08.451 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.451 [Lua] [selected_level_key] = inn_level (string)
03:54:08.451 [Lua] [country_code] = CN (string)
03:54:08.451 [Lua] [matchmaking] = false (string)
03:54:08.451 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.451 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.451 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.451 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.451 [Lua] [player_slot_2] = 110000135e0e099:1 (string)
03:54:08.451 [Lua] [unique_server_name] = lucky'b'x'h (string)
03:54:08.451 [Lua] [name] = Lobby 18600000152cb81 (string)
03:54:08.451 [Lua] [difficulty] = normal (string)
03:54:08.451 [Lua]
03:54:08.451 [Lua] =======================Found valid lobby!
03:54:08.452 [Lua]
03:54:08.452 [Lua] [twitch_enabled] = false (string)
03:54:08.452 [Lua] [power_level] = 0 (string)
03:54:08.452 [Lua] [id] = 18600000151eff7 (string)
03:54:08.452 [Lua] [num_players] = 1 (string)
03:54:08.452 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.452 [Lua] [host] = 110000109e4dff2 (string)
03:54:08.452 [Lua] [time_of_search] = 1606881234 (string)
03:54:08.452 [Lua] [game_mode] = 2 (string)
03:54:08.452 [Lua] [is_private] = false (string)
03:54:08.452 [Lua] [level_key] = elven_ruins (string)
03:54:08.452 [Lua] [name] = Lobby 18600000151eff7 (string)
03:54:08.452 [Lua] [country_code] = CN (string)
03:54:08.452 [Lua] [difficulty] = normal (string)
03:54:08.452 [Lua] [match_started] = true (string)
03:54:08.452 [Lua] [selected_level_key] = elven_ruins (string)
03:54:08.452 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.452 [Lua] [quick_game] = true (string)
03:54:08.452 [Lua] [unique_server_name] = standdes (string)
03:54:08.452 [Lua] [matchmaking] = true (string)
03:54:08.452 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.452 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.452 [Lua] [mechanism] = adventure (string)
03:54:08.452 [Lua] [player_slot_5] = 110000109e4dff2:1 (string)
03:54:08.452 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.452 [Lua] [weave_name] = false (string)
03:54:08.452 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.452 [Lua] [eac_authorized] = true (string)
03:54:08.452 [Lua]
03:54:08.452 [Lua] =======================Found valid lobby!
03:54:08.454 [Lua]
03:54:08.454 [Lua] [power_level] = 835 (string)
03:54:08.454 [Lua] [id] = 186000001524c29 (string)
03:54:08.454 [Lua] [num_players] = 1 (string)
03:54:08.454 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.454 [Lua] [host] = 11000013ed89a65 (string)
03:54:08.454 [Lua] [game_mode] = 3 (string)
03:54:08.454 [Lua] [level_key] = inn_level (string)
03:54:08.454 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.454 [Lua] [selected_level_key] = inn_level (string)
03:54:08.454 [Lua] [country_code] = CN (string)
03:54:08.454 [Lua] [matchmaking] = false (string)
03:54:08.454 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.454 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.454 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.454 [Lua] [player_slot_5] = 11000013ed89a65:1 (string)
03:54:08.454 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.454 [Lua] [unique_server_name] = who (string)
03:54:08.454 [Lua] [name] = Lobby 186000001524c29 (string)
03:54:08.454 [Lua] [difficulty] = hardest (string)
03:54:08.454 [Lua]
03:54:08.454 [Lua] =======================Found valid lobby!
03:54:08.455 [Lua]
03:54:08.455 [Lua] [twitch_enabled] = false (string)
03:54:08.455 [Lua] [power_level] = 0 (string)
03:54:08.455 [Lua] [id] = 1860000014f14dd (string)
03:54:08.455 [Lua] [num_players] = 1 (string)
03:54:08.455 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.455 [Lua] [host] = 110000132c80225 (string)
03:54:08.455 [Lua] [time_of_search] = 1606871814 (string)
03:54:08.455 [Lua] [game_mode] = 3 (string)
03:54:08.455 [Lua] [is_private] = false (string)
03:54:08.455 [Lua] [unique_server_name] = 二饼 (string)
03:54:08.455 [Lua] [name] = Lobby 1860000014f14dd (string)
03:54:08.455 [Lua] [country_code] = CN (string)
03:54:08.455 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.455 [Lua] [difficulty] = normal (string)
03:54:08.455 [Lua] [match_started] = true (string)
03:54:08.455 [Lua] [selected_level_key] = dlc_scorpion_woods_fire (string)
03:54:08.455 [Lua] [weave_index] = 129 (string)
03:54:08.455 [Lua] [quick_game] = true (string)
03:54:08.455 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.455 [Lua] [matchmaking] = false (string)
03:54:08.455 [Lua] [mechanism] = adventure (string)
03:54:08.455 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.455 [Lua] [level_key] = inn_level (string)
03:54:08.455 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.455 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.455 [Lua] [weave_name] = weave_129 (string)
03:54:08.455 [Lua] [player_slot_3] = 110000132c80225:1 (string)
03:54:08.455 [Lua] [eac_authorized] = true (string)
03:54:08.455 [Lua]
03:54:08.455 [Lua] =======================Found valid lobby!
03:54:08.456 [Lua]
03:54:08.456 [Lua] [power_level] = 0 (string)
03:54:08.456 [Lua] [id] = 18600000152ce34 (string)
03:54:08.456 [Lua] [num_players] = 1 (string)
03:54:08.456 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.456 [Lua] [host] = 11000011bd2ee2a (string)
03:54:08.456 [Lua] [game_mode] = 3 (string)
03:54:08.456 [Lua] [level_key] = inn_level (string)
03:54:08.456 [Lua] [player_slot_1] = 11000011bd2ee2a:1 (string)
03:54:08.456 [Lua] [selected_level_key] = inn_level (string)
03:54:08.456 [Lua] [country_code] = CN (string)
03:54:08.456 [Lua] [matchmaking] = false (string)
03:54:08.456 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.456 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.456 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.456 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.456 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.456 [Lua] [unique_server_name] = chloe price (string)
03:54:08.456 [Lua] [name] = Lobby 18600000152ce34 (string)
03:54:08.456 [Lua] [difficulty] = normal (string)
03:54:08.456 [Lua]
03:54:08.456 [Lua] =======================Found valid lobby!
03:54:08.457 [Lua]
03:54:08.457 [Lua] [power_level] = 605 (string)
03:54:08.457 [Lua] [id] = 18600000152c763 (string)
03:54:08.457 [Lua] [num_players] = 2 (string)
03:54:08.457 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.457 [Lua] [host] = 110000135a628bb (string)
03:54:08.457 [Lua] [game_mode] = 3 (string)
03:54:08.457 [Lua] [level_key] = inn_level (string)
03:54:08.457 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.457 [Lua] [selected_level_key] = inn_level (string)
03:54:08.457 [Lua] [country_code] = CN (string)
03:54:08.457 [Lua] [matchmaking] = false (string)
03:54:08.457 [Lua] [player_slot_3] = 11000011770dd50:1 (string)
03:54:08.457 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.457 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.457 [Lua] [player_slot_5] = 110000135a628bb:1 (string)
03:54:08.457 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.457 [Lua] [unique_server_name] = Home.CN (string)
03:54:08.457 [Lua] [name] = Lobby 18600000152c763 (string)
03:54:08.457 [Lua] [difficulty] = normal (string)
03:54:08.457 [Lua]
03:54:08.457 [Lua] =======================Found valid lobby!
03:54:08.458 [Lua]
03:54:08.458 [Lua] [power_level] = 835 (string)
03:54:08.458 [Lua] [id] = 1860000015128fa (string)
03:54:08.458 [Lua] [num_players] = 1 (string)
03:54:08.458 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.458 [Lua] [host] = 110000110d0f418 (string)
03:54:08.458 [Lua] [game_mode] = 3 (string)
03:54:08.458 [Lua] [level_key] = inn_level (string)
03:54:08.458 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.458 [Lua] [selected_level_key] = inn_level (string)
03:54:08.458 [Lua] [country_code] = CN (string)
03:54:08.458 [Lua] [matchmaking] = false (string)
03:54:08.458 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.458 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.458 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.458 [Lua] [player_slot_5] = 110000110d0f418:1 (string)
03:54:08.458 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.458 [Lua] [unique_server_name] = Serious shawn (string)
03:54:08.458 [Lua] [name] = Lobby 1860000015128fa (string)
03:54:08.458 [Lua] [difficulty] = normal (string)
03:54:08.458 [Lua]
03:54:08.458 [Lua] =======================Found valid lobby!
03:54:08.458 [Lua]
03:54:08.458 [Lua] [name] = Lobby 18600000152cfb1 (string)
03:54:08.458 [Lua] [id] = 18600000152cfb1 (string)
03:54:08.458 [Lua]
03:54:08.459 [Lua]
03:54:08.459 [Lua] [power_level] = 200 (string)
03:54:08.459 [Lua] [id] = 1860000015243a8 (string)
03:54:08.459 [Lua] [num_players] = 1 (string)
03:54:08.459 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.459 [Lua] [host] = 110000108653dc3 (string)
03:54:08.459 [Lua] [game_mode] = 3 (string)
03:54:08.459 [Lua] [level_key] = inn_level (string)
03:54:08.459 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.459 [Lua] [selected_level_key] = inn_level (string)
03:54:08.459 [Lua] [country_code] = CN (string)
03:54:08.459 [Lua] [matchmaking] = false (string)
03:54:08.459 [Lua] [player_slot_3] = 110000108653dc3:1 (string)
03:54:08.459 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.459 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.459 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.459 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.459 [Lua] [unique_server_name] = beiliang1 (string)
03:54:08.459 [Lua] [name] = Lobby 1860000015243a8 (string)
03:54:08.459 [Lua] [difficulty] = normal (string)
03:54:08.459 [Lua]
03:54:08.459 [Lua] =======================Found valid lobby!
03:54:08.460 [Lua]
03:54:08.460 [Lua] [twitch_enabled] = false (string)
03:54:08.460 [Lua] [power_level] = 0 (string)
03:54:08.460 [Lua] [id] = 18600000152ca8e (string)
03:54:08.460 [Lua] [num_players] = 2 (string)
03:54:08.460 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.460 [Lua] [host] = 110000117ea494e (string)
03:54:08.460 [Lua] [game_mode] = 2 (string)
03:54:08.460 [Lua] [is_private] = false (string)
03:54:08.460 [Lua] [current_level_key] = inn_level (string)
03:54:08.460 [Lua] [name] = Lobby 18600000152ca8e (string)
03:54:08.460 [Lua] [level_key] = mines (string)
03:54:08.460 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.460 [Lua] [difficulty] = harder (string)
03:54:08.460 [Lua] [match_started] = true (string)
03:54:08.460 [Lua] [selected_level_key] = mines (string)
03:54:08.460 [Lua] [weave_name] = false (string)
03:54:08.460 [Lua] [quick_game] = true (string)
03:54:08.460 [Lua] [country_code] = CN (string)
03:54:08.460 [Lua] [matchmaking] = true (string)
03:54:08.460 [Lua] [mechanism] = adventure (string)
03:54:08.460 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.460 [Lua] [player_slot_1] = 1100001338b8068:1 (string)
03:54:08.460 [Lua] [player_slot_5] = 110000117ea494e:1 (string)
03:54:08.460 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.460 [Lua] [unique_server_name] = 苹果梨 白给 (string)
03:54:08.460 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.460 [Lua] [eac_authorized] = true (string)
03:54:08.460 [Lua]
03:54:08.460 [Lua] =======================Found valid lobby!
03:54:08.460 [Lua]
03:54:08.460 [Lua] [power_level] = 765 (string)
03:54:08.460 [Lua] [id] = 18600000152ca99 (string)
03:54:08.460 [Lua] [num_players] = 1 (string)
03:54:08.460 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.460 [Lua] [host] = 110000118083d4a (string)
03:54:08.460 [Lua] [game_mode] = 3 (string)
03:54:08.461 [Lua] [level_key] = inn_level (string)
03:54:08.461 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.461 [Lua] [selected_level_key] = inn_level (string)
03:54:08.461 [Lua] [country_code] = CN (string)
03:54:08.461 [Lua] [matchmaking] = false (string)
03:54:08.461 [Lua] [player_slot_3] = 110000118083d4a:1 (string)
03:54:08.461 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.461 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.461 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.461 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.461 [Lua] [unique_server_name] = skyknight (string)
03:54:08.461 [Lua] [name] = Lobby 18600000152ca99 (string)
03:54:08.461 [Lua] [difficulty] = normal (string)
03:54:08.461 [Lua]
03:54:08.461 [Lua] =======================Found valid lobby!
03:54:08.461 [Lua]
03:54:08.461 [Lua] [power_level] = 594 (string)
03:54:08.461 [Lua] [id] = 18600000152be73 (string)
03:54:08.461 [Lua] [num_players] = 2 (string)
03:54:08.461 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.461 [Lua] [host] = 11000013be46b8c (string)
03:54:08.461 [Lua] [game_mode] = 3 (string)
03:54:08.461 [Lua] [level_key] = inn_level (string)
03:54:08.461 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.461 [Lua] [selected_level_key] = inn_level (string)
03:54:08.461 [Lua] [country_code] = CN (string)
03:54:08.461 [Lua] [matchmaking] = false (string)
03:54:08.461 [Lua] [player_slot_3] = 110000137643027:1 (string)
03:54:08.461 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.461 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.461 [Lua] [player_slot_5] = 11000013be46b8c:1 (string)
03:54:08.461 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.461 [Lua] [unique_server_name] = 冰封下的爱恋 (string)
03:54:08.461 [Lua] [name] = Lobby 18600000152be73 (string)
03:54:08.461 [Lua] [difficulty] = normal (string)
03:54:08.461 [Lua]
03:54:08.461 [Lua] =======================Found valid lobby!
03:54:08.462 [Lua]
03:54:08.462 [Lua] [power_level] = 835 (string)
03:54:08.462 [Lua] [id] = 18600000152c365 (string)
03:54:08.462 [Lua] [num_players] = 1 (string)
03:54:08.462 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.462 [Lua] [host] = 110000114819e8d (string)
03:54:08.462 [Lua] [game_mode] = 3 (string)
03:54:08.462 [Lua] [level_key] = inn_level (string)
03:54:08.462 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.462 [Lua] [selected_level_key] = inn_level (string)
03:54:08.462 [Lua] [country_code] = CN (string)
03:54:08.462 [Lua] [matchmaking] = false (string)
03:54:08.462 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.462 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.462 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.462 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.462 [Lua] [player_slot_2] = 110000114819e8d:1 (string)
03:54:08.462 [Lua] [unique_server_name] = [Vii] 小A (string)
03:54:08.462 [Lua] [name] = Lobby 18600000152c365 (string)
03:54:08.462 [Lua] [difficulty] = normal (string)
03:54:08.462 [Lua]
03:54:08.462 [Lua] =======================Found valid lobby!
03:54:08.464 [Lua]
03:54:08.464 [Lua] [twitch_enabled] = false (string)
03:54:08.464 [Lua] [power_level] = 835 (string)
03:54:08.464 [Lua] [id] = 18600000152a70a (string)
03:54:08.464 [Lua] [num_players] = 1 (string)
03:54:08.464 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.464 [Lua] [host] = 110000108dc954b (string)
03:54:08.464 [Lua] [game_mode] = 2 (string)
03:54:08.464 [Lua] [is_private] = true (string)
03:54:08.464 [Lua] [level_key] = military (string)
03:54:08.464 [Lua] [name] = Lobby 18600000152a70a (string)
03:54:08.464 [Lua] [country_code] = CN (string)
03:54:08.464 [Lua] [difficulty] = hardest (string)
03:54:08.464 [Lua] [match_started] = true (string)
03:54:08.464 [Lua] [selected_level_key] = military (string)
03:54:08.464 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.464 [Lua] [quick_game] = false (string)
03:54:08.464 [Lua] [unique_server_name] = 忢覭罧淵 (string)
03:54:08.464 [Lua] [matchmaking] = false (string)
03:54:08.464 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.464 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.464 [Lua] [mechanism] = adventure (string)
03:54:08.464 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.464 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.464 [Lua] [weave_name] = false (string)
03:54:08.464 [Lua] [player_slot_3] = 110000108dc954b:1 (string)
03:54:08.464 [Lua] [eac_authorized] = true (string)
03:54:08.464 [Lua]
03:54:08.464 [Lua] =======================Found valid lobby!
03:54:08.465 [Lua]
03:54:08.465 [Lua] [twitch_enabled] = false (string)
03:54:08.465 [Lua] [power_level] = 572 (string)
03:54:08.465 [Lua] [id] = 18600000152ba62 (string)
03:54:08.465 [Lua] [num_players] = 1 (string)
03:54:08.465 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.465 [Lua] [host] = 110000115b5378c (string)
03:54:08.465 [Lua] [game_mode] = 2 (string)
03:54:08.465 [Lua] [is_private] = true (string)
03:54:08.465 [Lua] [level_key] = military (string)
03:54:08.465 [Lua] [name] = Lobby 18600000152ba62 (string)
03:54:08.465 [Lua] [country_code] = CN (string)
03:54:08.465 [Lua] [difficulty] = hard (string)
03:54:08.465 [Lua] [match_started] = true (string)
03:54:08.465 [Lua] [selected_level_key] = military (string)
03:54:08.465 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.465 [Lua] [quick_game] = false (string)
03:54:08.465 [Lua] [unique_server_name] = MilE-DiStance. (string)
03:54:08.465 [Lua] [matchmaking] = false (string)
03:54:08.465 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.465 [Lua] [player_slot_4] = 110000115b5378c:1 (string)
03:54:08.465 [Lua] [mechanism] = adventure (string)
03:54:08.465 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.465 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.465 [Lua] [weave_name] = false (string)
03:54:08.465 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.465 [Lua] [eac_authorized] = true (string)
03:54:08.465 [Lua]
03:54:08.465 [Lua] =======================Found valid lobby!
03:54:08.467 [Lua]
03:54:08.467 [Lua] [power_level] = 835 (string)
03:54:08.467 [Lua] [id] = 18600000152b843 (string)
03:54:08.467 [Lua] [num_players] = 1 (string)
03:54:08.467 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.467 [Lua] [host] = 110000109d9af23 (string)
03:54:08.467 [Lua] [game_mode] = 3 (string)
03:54:08.467 [Lua] [level_key] = inn_level (string)
03:54:08.467 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.467 [Lua] [selected_level_key] = inn_level (string)
03:54:08.467 [Lua] [country_code] = CN (string)
03:54:08.467 [Lua] [matchmaking] = false (string)
03:54:08.467 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.467 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.467 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.467 [Lua] [player_slot_5] = 110000109d9af23:1 (string)
03:54:08.467 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.467 [Lua] [unique_server_name] = 先Fa制人 (string)
03:54:08.467 [Lua] [name] = Lobby 18600000152b843 (string)
03:54:08.467 [Lua] [difficulty] = normal (string)
03:54:08.467 [Lua]
03:54:08.467 [Lua] =======================Found valid lobby!
03:54:08.468 [Lua]
03:54:08.468 [Lua] [power_level] = 835 (string)
03:54:08.468 [Lua] [id] = 18600000152ccf3 (string)
03:54:08.468 [Lua] [num_players] = 1 (string)
03:54:08.468 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.468 [Lua] [host] = 1100001387f9e5f (string)
03:54:08.468 [Lua] [game_mode] = 3 (string)
03:54:08.468 [Lua] [level_key] = inn_level (string)
03:54:08.468 [Lua] [player_slot_1] = 1100001387f9e5f:1 (string)
03:54:08.468 [Lua] [selected_level_key] = inn_level (string)
03:54:08.468 [Lua] [country_code] = CN (string)
03:54:08.468 [Lua] [matchmaking] = false (string)
03:54:08.468 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.468 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.468 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.468 [Lua] [player_slot_5] = 0:0 (string)
03:54:08.468 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.468 [Lua] [unique_server_name] = SIDAHAO (string)
03:54:08.468 [Lua] [name] = Lobby 18600000152ccf3 (string)
03:54:08.468 [Lua] [difficulty] = normal (string)
03:54:08.468 [Lua]
03:54:08.468 [Lua] =======================Found valid lobby!
03:54:08.475 [Lua]
03:54:08.475 [Lua] [power_level] = 835 (string)
03:54:08.475 [Lua] [id] = 18600000152b180 (string)
03:54:08.475 [Lua] [num_players] = 1 (string)
03:54:08.475 [Lua] [difficulty_tweak] = 0 (string)
03:54:08.475 [Lua] [host] = 11000013c71ec73 (string)
03:54:08.475 [Lua] [game_mode] = 3 (string)
03:54:08.475 [Lua] [level_key] = inn_level (string)
03:54:08.475 [Lua] [player_slot_1] = 0:0 (string)
03:54:08.475 [Lua] [selected_level_key] = inn_level (string)
03:54:08.475 [Lua] [country_code] = CN (string)
03:54:08.475 [Lua] [matchmaking] = false (string)
03:54:08.475 [Lua] [player_slot_3] = 0:0 (string)
03:54:08.475 [Lua] [player_slot_4] = 0:0 (string)
03:54:08.475 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:08.475 [Lua] [player_slot_5] = 11000013c71ec73:1 (string)
03:54:08.475 [Lua] [player_slot_2] = 0:0 (string)
03:54:08.475 [Lua] [unique_server_name] = 隔壁老王 (string)
03:54:08.475 [Lua] [name] = Lobby 18600000152b180 (string)
03:54:08.475 [Lua] [difficulty] = normal (string)
03:54:08.475 [Lua]
03:54:08.475 [Lua] =======================Found valid lobby!
03:54:08.479 [Handshaker] Lost connection 170 to 11000011bd9566f
03:54:08.528 [Handshaker] Lost connection 169 to 110000135e241a2
03:54:09.794 [Handshaker] Lost connection 171 to 110000132da135b
03:54:11.276 [Window] Window => active
03:54:12.806 [Lua] PlayFabMirrorBase:_commit_internal 5
03:54:12.806 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:54:12.806 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:54:12.807 [Lua] =======================Refresh lobby_finder search
03:54:12.807 [Lua] ===========LobbyFinder:refresh() _refresing=false
03:54:12.823 [Lua] commit result success 5
03:54:13.092 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
03:54:14.168 [Lua] PopupManager:query_result returned result: ok
03:54:17.823 [Lua] =======================Refresh lobby_finder search
03:54:17.823 [Lua] ===========LobbyFinder:refresh() _refresing=false
03:54:18.093 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
03:54:22.839 [Lua] =======================Refresh lobby_finder search
03:54:22.839 [Lua] ===========LobbyFinder:refresh() _refresing=false
03:54:23.129 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
03:54:27.844 [Lua] =======================Refresh lobby_finder search
03:54:27.844 [Lua] ===========LobbyFinder:refresh() _refresing=false
03:54:28.130 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
03:54:32.856 [Lua] =======================Refresh lobby_finder search
03:54:32.856 [Lua] ===========LobbyFinder:refresh() _refresing=false
03:54:33.127 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
03:54:35.387 [Window] Window => inactive
03:54:37.858 [Lua] =======================Refresh lobby_finder search
03:54:37.858 [Lua] ===========LobbyFinder:refresh() _refresing=false
03:54:38.145 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
03:54:42.869 [Lua] =======================Refresh lobby_finder search
03:54:42.869 [Lua] ===========LobbyFinder:refresh() _refresing=false
03:54:43.140 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1
03:54:43.141 [Lua]
03:54:43.141 [Lua] [power_level] = 0 (string)
03:54:43.141 [Lua] [id] = 18600000152d157 (string)
03:54:43.141 [Lua] [num_players] = 1 (string)
03:54:43.141 [Lua] [difficulty_tweak] = 0 (string)
03:54:43.141 [Lua] [host] = 11000011bd9566f (string)
03:54:43.141 [Lua] [game_mode] = 3 (string)
03:54:43.141 [Lua] [level_key] = inn_level (string)
03:54:43.141 [Lua] [player_slot_1] = 0:0 (string)
03:54:43.141 [Lua] [selected_level_key] = inn_level (string)
03:54:43.141 [Lua] [country_code] = CN (string)
03:54:43.141 [Lua] [matchmaking] = false (string)
03:54:43.141 [Lua] [player_slot_3] = 0:0 (string)
03:54:43.141 [Lua] [player_slot_4] = 11000011bd9566f:1 (string)
03:54:43.141 [Lua] [network_hash] = 58a086feaffe2e9f (string)
03:54:43.141 [Lua] [player_slot_5] = 0:0 (string)
03:54:43.141 [Lua] [player_slot_2] = 0:0 (string)
03:54:43.141 [Lua] [unique_server_name] = 星雪幽玄 (string)
03:54:43.141 [Lua] [name] = Lobby 18600000152d157 (string)
03:54:43.141 [Lua] [difficulty] = normal (string)
03:54:43.141 [Lua]
03:54:43.141 [Lua] =======================Found valid lobby!
03:54:43.141 [Lua] =======================Autojoining this lobby
03:54:43.142 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:54:43.142 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:54:43.156 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:54:43.156 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:54:43.156 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:54:43.156 [Lua] [LobbyClient] Changed state from nil to joining
03:54:43.443 [Lua] [LobbyClient] Changed state from joining to joined
03:54:43.443 [Lua] [PartyManager] Leader is set to 11000011bd9566f
03:54:43.443 [Lua] [LobbyClient] connected to lobby, id: 18600000152d157
03:54:43.443 [Lua] ====== Looking for host: 11000011bd9566f
03:54:43.443 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0efd4b78, to peer: 11000011bd9566f channel: 6
03:54:43.443 [Lua] Connected to host: 11000011bd9566f, using channel: 6
03:54:43.444 warning: [Lua] Setting up network client
03:54:43.444 [EAC] Connection reset
03:54:43.444 [EAC] Set platform user auth ticket
03:54:43.445 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011bd9566f my_peer_id:110000102aeb68e
03:54:43.445 [Lua] [ChatManager] Registering channel 1
03:54:43.445 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011bd9566f, own_peer_id=110000102aeb68e)
03:54:43.445 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011bd9566f, own_peer_id=110000102aeb68e)
03:54:43.445 [Lua] [PartyManager] network_context_created (server_peer_id=11000011bd9566f, own_peer_id=110000102aeb68e)
03:54:46.618 [EAC] Set host peer 11000011bd9566f to state undetermined
03:54:46.618 [EAC] Validating host 11000011bd9566f
03:54:46.619 [Lua] EAC debug check 2 nil
03:54:47.427 [Lua] Server sends mechanism to client adventure
03:54:47.427 [Lua] initializing mechanism to: adventure
03:54:47.427 [Lua] Received new state from server inn
03:54:47.427 [Lua] [EnemyPackageLoader] New connection established (6) (key=1)
03:54:47.428 [SteamVoip] Joining room f414cd73fb943436
03:54:47.429 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:54:47.429 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:54:48.613 [SteamVoipClient] select_out(11000011bd9566f, on)
03:54:48.634 [SteamVoipClient] select_out(110000132da135b, on)
03:54:48.691 [SteamVoipClient] select_out(11000011bd9566f, on)
03:54:48.691 [SteamVoipClient] select_in(11000011bd9566f, on)
03:54:48.691 [SteamVoipClient] select_out(11000011bd9566f, off)
03:54:48.691 [SteamVoipClient] select_out(110000132da135b, on)
03:54:48.691 [SteamVoipClient] select_in(110000132da135b, on)
03:54:48.691 [SteamVoipClient] select_out(110000132da135b, off)
03:54:48.693 [SteamTransport] Failed to send a message to 110000132da135b because there is no connection
03:54:49.607 [Lua] PartyManager:rpc_peer_assigned_to_party() 6 110000132da135b 1 0 1
03:54:49.607 [Lua] player (110000132da135b,1) was put into party 0
03:54:49.607 [Lua] PartyManager:rpc_peer_assigned_to_party() 6 11000011bd9566f 1 1 1
03:54:49.607 [Lua] player (11000011bd9566f,1) was put into party 1
03:54:49.607 [Lua] PartyManager:rpc_peer_assigned_to_party() 6 110000102aeb68e 1 0 2
03:54:49.607 [Lua] player (110000102aeb68e,1) was put into party 0
03:54:49.607 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:54:49.607 [Lua] GameMechanismManager setting level seed: 14748188
03:54:49.607 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 14748188, environment_variation_id to: 0
03:54:49.607 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:54:49.607 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 14748188 environment 0. Same level as previously, NOT resetting package load status.
03:54:49.608 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:54:49.608 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
03:54:49.608 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:54:49.609 [Lua] Starting async level spawning of levels/inn/world
03:54:49.609 [Umbra] Init version: 3.4.15 :: 16 threads
03:54:49.630 [EAC] EAC host 11000011bd9566f validated and trusted
03:54:49.632 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14748188 - use_random_directors: true - overriden_conflict: nil
03:54:49.635 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:54:49.635 [Lua] checking dlc's against conflict directors
03:54:49.635 [Lua] number of factions to include 1
03:54:49.635 [Lua] Updated list weights for random:
03:54:49.635 [Lua] skaven, 0.42 (0.00-0.42)
03:54:49.635 [Lua] chaos, 0.42 (0.42-0.83)
03:54:49.635 [Lua] beastmen, 0.17 (0.83-1.00)
03:54:49.635 [Lua] Rolled random faction: 0.45950159430503845 chaos
03:54:49.635 [Lua] number of factions added 1
03:54:49.635 [Lua] --- --- ---
03:54:49.635 [Lua] Starting... difficulty 'normal'
03:54:49.635 [Lua] These are the starting conflict directors:
03:54:49.635 [Lua] inn_level
03:54:49.635 [Lua] --- --- ---
03:54:49.635 [Lua]
03:54:49.635 [Lua] DONE! Found the following directors:
03:54:49.635 [Lua] (free: 35), Master hash is:
03:54:49.635 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:54:49.635 [Lua] load_startup_enemy_packages: --------------
03:54:49.635 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:54:49.635 [Lua] critter_rat
03:54:49.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:54:49.666 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:54:49.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:54:49.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:54:49.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:54:49.760 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
03:54:49.830 [Lua] Async level spawning done
03:54:50.431 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011bd9566f) local_player_id(1) profile_index(4) career_index(3)
03:54:50.431 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011bd9566f inventory_sync_id:1 my_peer_id:110000102aeb68e
03:54:50.431 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
03:54:50.431 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
03:54:50.431 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
03:54:50.431 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:54:50.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:54:50.431 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:54:50.431 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
03:54:50.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:54:50.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:54:50.501 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
03:54:50.501 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
03:54:50.502 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
03:54:50.584 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
03:54:50.584 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
03:54:50.585 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
03:54:50.703 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
03:54:50.703 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
03:54:50.704 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:54:51.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:54:51.307 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:54:51.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
03:54:51.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
03:54:51.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
03:54:51.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
03:54:51.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:54:51.981 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:54:51.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:54:52.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:54:52.030 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:54:52.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:54:52.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:54:52.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:54:52.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
03:54:52.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
03:54:52.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
03:54:52.185 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:54:53.246 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:54:54.262 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:54:54.262 [Lua] [Managers] Destroying manager group:
03:54:54.262 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:54:54.262 [Lua] [Gamestate] Enter StateIngame CLIENT
03:54:54.262 [Lua] [Managers] Calling function on all managers:
03:54:54.263 [Lua] <>level = inn_level<>
03:54:54.263 [Lua] [StateIngame] Client ingame
03:54:54.266 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:54:54.266 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:54:54.266 [Lua] [Matchmaking] Starting handshake with host 11000011bd9566f using client cookie HSC-0000335895-client-[110000102aeb68e]
03:54:54.266 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:54:54.266 [Lua] [Matchmaking] initializing
03:54:54.266 [Lua] [Matchmaking] my_peer_id: 110000102aeb68e, I am client
03:54:54.266 [Lua] [Matchmaking] register rpcs
03:54:54.266 [Lua] GameNetworkManager:init... creating game session
03:54:54.266 [Lua] Joning GameSession userdata: 0x0be54bc8 as a client through channel_id 6
03:54:54.266 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:54:54.266 [Lua] [GameNetworkManager] My own peer_id = 110000102aeb68e
03:54:54.266 [Lua] [GameNetworkManager] self.is_server = false
03:54:54.266 [Network] Setting artificial MTU limit to 65536
03:54:54.266 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
03:54:54.275 [Lua] Switching ConflictSettings: to: inn_level
03:54:54.275 [Lua] pacing=disabled
03:54:54.275 [Lua] roaming=nil
03:54:54.275 [Lua] disabled=false
03:54:54.275 [Lua] pack_spawning=disabled
03:54:54.275 [Lua] contained_breeds=nil
03:54:54.275 [Lua] boss=disabled
03:54:54.275 [Lua] horde=disabled
03:54:54.275 [Lua] specials=disabled
03:54:54.275 [Lua] name=inn_level
03:54:54.275 [Lua] intensity=disabled
03:54:54.275 [Lua] ---
03:54:54.275 [Lua] [LevelAnalysis] set_random_seed( 14748188)
03:54:54.278 [Lua] [AIInterestPointSystem] Level Seed: 14748188
03:54:54.278 [Lua]
03:54:54.278 [Lua] [network_manager] = table
03:54:54.278 [Lua] [network_manager] = metatable
03:54:54.278 [Lua] [startup_data] = table
03:54:54.278 [Lua] [entity_manager] = table
03:54:54.278 [Lua] [entity_manager] = metatable
03:54:54.278 [Lua] [unit_spawner] = table
03:54:54.278 [Lua] [unit_spawner] = metatable
03:54:54.278 [Lua] [unit_storage] = table
03:54:54.278 [Lua] [unit_storage] = metatable
03:54:54.278 [Lua] [dice_keeper] = table
03:54:54.278 [Lua] [dice_keeper] = metatable
03:54:54.278 [Lua] [is_server] = false (boolean)
03:54:54.278 [Lua] [world] = [World]
03:54:54.278 [Lua] [system_api] = table
03:54:54.278 [Lua] [input_manager] = table
03:54:54.278 [Lua] [input_manager] = metatable
03:54:54.278 [Lua] [profile_synchronizer] = table
03:54:54.278 [Lua] [profile_synchronizer] = metatable
03:54:54.278 [Lua] [entity_system] = table
03:54:54.278 [Lua] [entity_system] = metatable
03:54:54.278 [Lua] [level_transition_handler] = table
03:54:54.278 [Lua] [level_transition_handler] = metatable
03:54:54.278 [Lua] [num_local_human_players] = 1 (number)
03:54:54.278 [Lua] [statistics_db] = table
03:54:54.278 [Lua] [statistics_db] = metatable
03:54:54.278 [Lua] [entity_system_bag] = table
03:54:54.278 [Lua] [entity_system_bag] = metatable
03:54:54.278 [Lua] [network_lobby] = table
03:54:54.278 [Lua] [network_lobby] = metatable
03:54:54.278 [Lua] [network_transmit] = table
03:54:54.278 [Lua] [network_transmit] = metatable
03:54:54.278 [Lua] [network_clock] = table
03:54:54.278 [Lua] [network_clock] = metatable
03:54:54.278 [Lua] [free_flight_manager] = table
03:54:54.278 [Lua] [free_flight_manager] = metatable
03:54:54.278 [Lua] [network_event_delegate] = table
03:54:54.278 [Lua] [network_event_delegate] = metatable
03:54:54.278 [Lua]
03:54:54.278 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:54:54.278 [Lua] ignoring extension VersusInteractObjectiveExtension
03:54:54.278 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:54:54.278 [Lua] ignoring extension VersusSocketObjectiveExtension
03:54:54.278 [Lua] ignoring extension VersusTargetObjectiveExtension
03:54:54.278 [Lua] ignoring extension VersusMissionObjectiveExtension
03:54:54.279 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:54:54.280 [Lua] [AchievementManager] Achievements using the steam platform
03:54:54.326 [Lua] [StateIngame] Level seed: 14748188
03:54:54.337 [Lua] [IngameUI] init
03:54:54.351 [SteamVoipClient] select_out(110000102aeb68e, off)
03:54:54.351 [SteamVoipClient] select_out(11000011bd9566f, off)
03:54:54.351 [SteamVoipClient] select_out(110000132da135b, off)
03:54:54.354 [Lua] cb_razer_chroma_setup
03:54:54.388 [Flow] LeaderNo
03:54:54.388 [Flow] lodestone diff 1:false
03:54:54.388 [Lua] [Managers] Calling function on all managers:
03:54:54.420 [Window] Window => active
03:54:55.145 [Flow] DISABLE
03:54:55.302 [Lua] PartyManager:rpc_peer_assigned_to_party() 6 110000132da135b 1 1 2
03:54:55.302 [Lua] player (110000132da135b,1) was put into party 1
03:54:55.303 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000132da135b) local_player_id(1) profile_index(1) career_index(2)
03:54:55.303 [Lua] [Matchmaking] Handshake successful (11000011bd9566f) (HSC-0000335895-client-[110000102aeb68e]) (HSC-0000148884-host-[11000011bd9566f])
03:54:55.828 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011bd9566f inventory_sync_id:2 my_peer_id:110000102aeb68e
03:54:55.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:54:55.828 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
03:54:55.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:54:55.828 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:54:55.828 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
03:54:55.828 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:54:55.828 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read,
03:54:55.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
03:54:55.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
03:54:55.894 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
03:54:56.000 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
03:54:56.000 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
03:54:56.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
03:54:56.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
03:54:56.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
03:54:56.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
03:54:56.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
03:54:56.575 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
03:54:56.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
03:54:56.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
03:54:56.688 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
03:54:56.690 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:54:56.744 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:54:56.744 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:54:56.745 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
03:54:56.775 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
03:54:56.775 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
03:54:56.786 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
03:54:59.417 [Window] Window => inactive
03:55:01.645 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.645 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.645 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.645 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.645 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000011bd9566f go_type=player go_created_func_name=game_object_created_player
03:55:01.645 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000011bd9566f peer_id=11000011bd9566f
03:55:01.645 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 11000011bd9566f, self.peer_id = 110000102aeb68e
03:55:01.645 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000011bd9566f
03:55:01.662 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000011bd9566f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:55:01.662 [Lua] Adding player sync data to peer=11000011bd9566f local_player_id=1
03:55:01.662 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.662 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.662 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.662 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.662 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.662 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000011bd9566f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:55:01.663 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000011bd9566f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:55:01.663 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000011bd9566f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:55:01.663 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000011bd9566f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:55:01.663 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000011bd9566f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000011bd9566f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000011bd9566f go_type=music_states go_created_func_name=game_object_created_music_states
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_sienna_painting_wood_base_2, async-read,
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read,
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_2, async-read,
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_1, async-read,
03:55:01.664 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read,
03:55:01.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:55:01.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:55:01.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:55:01.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:55:01.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:55:01.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:55:01.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:55:01.787 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
03:55:01.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
03:55:01.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
03:55:01.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
03:55:01.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:55:01.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:55:01.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:55:01.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:55:01.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:55:01.903 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.915 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read,
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.915 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.915 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_4, async-read,
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.915 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read,
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.915 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.915 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2, async-read,
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.915 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1, async-read,
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.915 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bugmans_painting_wood_base_1, async-read,
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000011bd9566f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:55:01.915 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3, async-read,
03:55:01.915 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000011bd9566f go_type=player_unit go_created_func_name=game_object_created_player_unit
03:55:01.917 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000011bd9566f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:55:01.917 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000011bd9566f go_type=player go_created_func_name=game_object_created_player
03:55:01.917 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=11000011bd9566f peer_id=110000132da135b
03:55:01.917 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 110000132da135b, self.peer_id = 110000102aeb68e
03:55:01.917 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000132da135b
03:55:01.934 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000132da135b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:55:01.934 [Lua] Adding player sync data to peer=110000132da135b local_player_id=1
03:55:01.937 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:01.937 [Flow] magnus and cemetery
03:55:01.937 [Flow] magnus and cemetery
03:55:01.937 [Flow] magnus and forest activated
03:55:01.937 [Flow] cemetery and forest activated
03:55:01.937 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:01.937 [Flow] ALL RUNES ACTIVATED
03:55:01.937 [Flow] magnus and forest activated
03:55:01.937 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:01.937 [Flow] ALL RUNES ACTIVATED
03:55:01.937 [Flow] magnus and cemetery
03:55:01.937 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:01.937 [Flow] ALL RUNES ACTIVATED
03:55:01.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
03:55:01.964 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
03:55:01.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:55:01.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:55:01.993 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:55:01.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:55:02.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:55:02.050 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:55:02.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:55:02.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:55:02.088 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:55:02.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:55:02.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:55:02.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:55:02.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
03:55:02.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
03:55:02.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
03:55:02.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
03:55:02.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
03:55:02.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
03:55:02.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:55:02.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:55:02.235 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
03:55:02.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
03:55:02.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
03:55:02.274 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
03:55:02.365 error: [Lua] SETTING ROUND ID
03:55:02.365 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000011bd9566f go_type=player go_created_func_name=game_object_created_player
03:55:02.365 [Lua] [GameNetworkManager] game_object_created_player, go_id=45, owner_peer_id=11000011bd9566f peer_id=110000102aeb68e
03:55:02.365 [Lua] [GameNetworkManager] PLAYER is local player
03:55:02.366 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
03:55:02.367 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
03:55:02.367 [Lua] PartyManager:rpc_peer_assigned_to_party() 6 110000102aeb68e 1 1 3
03:55:02.367 [Lua] player (110000102aeb68e,1) was put into party 1
03:55:02.367 [Lua] [IngamePlayerListUI] - Destroy
03:55:02.367 [Lua] [GamePadEquipmentUI] - Destroy
03:55:02.367 [Lua] [EquipmentUI] - Destroy
03:55:02.367 [Lua] [GamePadAbilityUI] - Destroy
03:55:02.367 [Lua] [AbilityUI] - Destroy
03:55:02.376 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
03:55:02.376 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102aeb68e) local_player_id(1) profile_index(5) career_index(1)
03:55:02.377 [Lua]
03:55:02.377 [Lua] [wwise/one_handed_swords] = false (boolean)
03:55:02.377 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
03:55:02.377 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
03:55:02.377 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
03:55:02.377 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:55:02.377 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06] = false (boolean)
03:55:02.377 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
03:55:02.377 [Lua]
03:55:02.377 [Lua]
03:55:02.377 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
03:55:02.377 [Lua] [wwise/one_handed_swords] = false (boolean)
03:55:02.377 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
03:55:02.377 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
03:55:02.377 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
03:55:02.377 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
03:55:02.377 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:55:02.377 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:55:02.377 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:55:02.377 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
03:55:02.377 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06] = false (boolean)
03:55:02.377 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01] = false (boolean)
03:55:02.377 [Lua]
03:55:02.377 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
03:55:02.377 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:55:02.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read,
03:55:02.983 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011bd9566f inventory_sync_id:3 my_peer_id:110000102aeb68e
03:55:02.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:55:02.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:55:03.106 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:55:03.106 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=45 owner_peer_id=11000011bd9566f peer_id=110000102aeb68e
03:55:03.106 [Lua] [GameNetworkManager] not removing peer_id=110000102aeb68e local_player_id=1
03:55:03.106 [Lua] destroyed player game object with id 45 callback
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000132da135b
03:55:03.106 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=11000011bd9566f peer_id=110000132da135b
03:55:03.106 [Lua] [GameNetworkManager] removing peer_id=110000132da135b local_player_id=1
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] MUSIC object destroyed
03:55:03.106 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.106 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000011bd9566f peer_id=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] removing peer_id=11000011bd9566f local_player_id=1
03:55:03.107 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000011bd9566f
03:55:03.107 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
03:55:03.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:55:03.108 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:55:03.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
03:55:03.110 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:55:03.111 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=10.78
03:55:03.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:55:03.181 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:55:03.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:55:03.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:55:03.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:55:03.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:55:03.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:55:03.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:55:03.358 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:55:03.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:55:03.630 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:55:03.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:55:03.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:55:03.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:55:03.854 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:55:04.318 [Window] Window => active
03:55:04.427 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:55:04.427 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:55:04.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:55:05.109 [Window] Window => inactive
03:55:05.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:55:05.180 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:55:05.182 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:55:05.183 [Lua] [Managers] Calling function on all managers:
03:55:05.184 [Lua] Clearing all global lookup lists
03:55:05.184 [Lua] [IngamePlayerListUI] - Destroy
03:55:05.184 [Lua] [GamePadEquipmentUI] - Destroy
03:55:05.184 [Lua] [EquipmentUI] - Destroy
03:55:05.184 [Lua] [GamePadAbilityUI] - Destroy
03:55:05.184 [Lua] [AbilityUI] - Destroy
03:55:05.184 [Lua] [IngameUI] destroy
03:55:05.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_sienna_painting_wood_base_2
03:55:05.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2
03:55:05.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
03:55:05.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_2
03:55:05.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_1
03:55:05.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2
03:55:05.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1
03:55:05.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
03:55:05.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
03:55:05.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_4
03:55:05.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2
03:55:05.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
03:55:05.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2
03:55:05.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_1
03:55:05.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bugmans_painting_wood_base_1
03:55:05.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3
03:55:05.245 [Lua] [Managers] Destroying manager group:
03:55:05.249 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:55:05.325 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:55:05.325 [Lua] [Matchmaking] unregister rpcs
03:55:05.325 [Lua] [Matchmaking] destroying
03:55:05.325 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:55:05.325 [Lua] [ChatManager] Unregistering channel 1
03:55:05.325 [Lua] [EnemyPackageLoader] network_context_destroyed
03:55:05.325 [Lua] [PartyManager] network_context_destroyed
03:55:05.325 [Lua] [GameMechanismManager] network_context_destroyed
03:55:05.325 [EAC] Connection reset
03:55:05.326 [SteamVoip] Leaving room f414cd73fb943436
03:55:05.326 [SteamVoipClient] select_out(110000102aeb68e, off)
03:55:05.326 [SteamVoipClient] select_out(11000011bd9566f, off)
03:55:05.326 [SteamVoipClient] select_out(110000132da135b, off)
03:55:05.327 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
03:55:05.327 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:55:05.327 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:55:05.357 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:55:05.357 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:55:05.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:55:05.359 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
03:55:05.359 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
03:55:05.363 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:55:05.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, InventoryPackageSynchronizerClient
03:55:05.363 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:05.364 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
03:55:05.364 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
03:55:05.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient
03:55:05.367 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
03:55:05.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, InventoryPackageSynchronizerClient
03:55:05.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:55:05.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient
03:55:05.378 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient
03:55:05.388 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:55:05.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:55:05.388 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:55:05.389 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
03:55:05.392 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:55:05.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:55:05.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
03:55:05.393 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:55:05.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:55:05.393 [Lua] LobbyClient close server channel 6 to 11000011bd9566f
03:55:05.393 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0efd4b78, channel: 6
03:55:05.393 [Lua] ############### UNLOADING PACKAGES ###############
03:55:05.393 [Lua] [Managers] Calling function on all managers:
03:55:05.394 [Lua] [Managers] Destroying manager group:
03:55:05.394 [Lua] [Gamestate] Enter state StateLoading
03:55:05.395 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
03:55:05.395 [Lua] [LobbyManager] Setting up network options
03:55:05.395 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
03:55:05.395 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
03:55:05.395 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
03:55:05.395 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
03:55:05.395 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
03:55:05.395 [Lua] LobbyManager:setup_network_options server_port: 27015
03:55:05.395 [Lua] registering RPCs
03:55:05.395 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:55:05.395 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:55:05.395 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:55:05.395 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:55:05.395 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:55:05.395 [Lua] Set lobby begin:
03:55:05.395 [Lua] Set lobby end.
03:55:05.399 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10440368 - use_random_directors: true - overriden_conflict: nil
03:55:05.403 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:55:05.403 [Lua] checking dlc's against conflict directors
03:55:05.403 [Lua] number of factions to include 2
03:55:05.403 [Lua] Updated list weights for random:
03:55:05.403 [Lua] skaven, 0.42 (0.00-0.42)
03:55:05.403 [Lua] chaos, 0.42 (0.42-0.83)
03:55:05.403 [Lua] beastmen, 0.17 (0.83-1.00)
03:55:05.403 [Lua] Rolled random faction: 0.96585625410079956 beastmen
03:55:05.403 [Lua] Updated list weights for random:
03:55:05.403 [Lua] skaven, 0.50 (0.00-0.50)
03:55:05.403 [Lua] chaos, 0.50 (0.50-1.00)
03:55:05.403 [Lua] Rolled random faction: 0.15540523827075958 skaven
03:55:05.403 [Lua] number of factions added 2
03:55:05.403 [Lua] --- --- ---
03:55:05.403 [Lua] Starting... difficulty 'normal'
03:55:05.403 [Lua] These are the starting conflict directors:
03:55:05.403 [Lua] inn_level
03:55:05.403 [Lua] --- --- ---
03:55:05.403 [Lua]
03:55:05.403 [Lua] DONE! Found the following directors:
03:55:05.403 [Lua] (free: 35), Master hash is:
03:55:05.403 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:55:05.403 [Lua] load_startup_enemy_packages: --------------
03:55:05.403 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:55:05.403 [Lua] critter_rat
03:55:05.404 [Lua] [LobbyHost] Changed state from 0 to creating
03:55:05.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:55:05.431 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:55:05.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:55:05.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:55:05.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:55:05.618 [Connection] Dropped game chunk from 11000011bd9566f because channel 6 can't communicate
03:55:05.618 [Connection] Dropped channel chunk from 11000011bd9566f because channel 7 can't communicate
03:55:05.618 [Connection] Dropped channel chunk from 11000011bd9566f because channel 8 can't communicate
03:55:05.618 [Connection] Dropped channel chunk from 11000011bd9566f because channel 6 can't communicate
03:55:05.687 [Lua] [LobbyHost] Changed state from creating to joined
03:55:05.687 [Lua] [PartyManager] Leader is set to 110000102aeb68e
03:55:05.687 [SteamVoip] Creating room 9747d5e86df74027
03:55:05.687 [SteamVoip] Joining room 9747d5e86df74027
03:55:05.688 [EAC] EAC server 110000102aeb68e is initializing
03:55:05.698 [EAC] Server is also client 110000102aeb68e
03:55:05.698 [EACServer] [11:55:05:698][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6CC468FE0 LogLevel: Info.
03:55:05.698 [Lua] ### Created peer state machine for 110000102aeb68e
03:55:05.698 [Lua] [PeerSM] 110000102aeb68e :: on_enter Connecting
03:55:05.698 [Lua] Set lobby begin:
03:55:05.698 [Lua] Lobby data current_level_key = inn_level
03:55:05.699 [Lua] Lobby data difficulty = normal
03:55:05.699 [Lua] Lobby data game_mode = 3
03:55:05.699 [Lua] Lobby data matchmaking = true
03:55:05.699 [Lua] Set lobby end.
03:55:05.699 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102aeb68e my_peer_id:110000102aeb68e
03:55:05.699 [Lua] [ChatManager] Registering channel 1
03:55:05.699 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102aeb68e, own_peer_id=110000102aeb68e)
03:55:05.699 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102aeb68e, own_peer_id=110000102aeb68e)
03:55:05.699 [Lua] [PartyManager] network_context_created (server_peer_id=110000102aeb68e, own_peer_id=110000102aeb68e)
03:55:05.702 [Lua] [NetworkServer] Changing num_players from nil to 1
03:55:05.702 [Lua] Players: 1
03:55:05.702 [Lua] Set lobby begin:
03:55:05.702 [Lua] Lobby data difficulty = normal
03:55:05.702 [Lua] Lobby data game_mode = 3
03:55:05.703 [Lua] Lobby data matchmaking = true
03:55:05.703 [Lua] Lobby data num_players = 1
03:55:05.703 [Lua] Lobby data current_level_key = inn_level
03:55:05.703 [Lua] Set lobby end.
03:55:05.703 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:55:05.703 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:55:05.703 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:55:05.703 [Lua] Set lobby begin:
03:55:05.703 [Lua] Lobby data difficulty = normal
03:55:05.703 [Lua] Lobby data game_mode = 3
03:55:05.703 [Lua] Lobby data level_key = inn_level
03:55:05.704 [Lua] Lobby data matchmaking = false
03:55:05.704 [Lua] Lobby data num_players = 1
03:55:05.704 [Lua] Lobby data current_level_key = inn_level
03:55:05.704 [Lua] Set lobby end.
03:55:05.704 [Lua] [PSM] Peer 110000102aeb68e joined. Want to use profile index "5" and join party "nil"
03:55:05.704 [Lua] ### Sending rpc_level_loaded
03:55:05.704 [Lua] #### Has state machine: true, peer_id: 110000102aeb68e, level_id: 50
03:55:05.704 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:55:05.704 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:55:05.704 [Lua] Starting async level spawning of levels/inn/world
03:55:05.705 [Umbra] Init version: 3.4.15 :: 16 threads
03:55:05.915 [Lua] Async level spawning done
03:55:05.942 [Connection] Dropped channel chunk from 110000132da135b because channel 9 can't communicate
03:55:06.117 [Steam] Connection 5279f0ae to remote 11000011bd9566f rejected, reason 1000
03:55:06.185 [Steam] Connection 58d9dc36 to remote 110000132da135b rejected, reason 1000
03:55:06.505 [Window] Window => active
03:55:07.106 [Handshaker] Lost connection 172 to 11000011bd9566f
03:55:07.173 [Handshaker] Lost connection 173 to 110000132da135b
03:55:07.711 [Lua] player (110000102aeb68e,1) was put into party 0
03:55:07.711 [Lua] [PeerSM] 110000102aeb68e :: on_exit Connecting
03:55:07.711 [Lua] [PeerSM] 110000102aeb68e :: on_enter Loading
03:55:07.711 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102aeb68e inn_level 0
03:55:07.711 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:55:07.712 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000102aeb68e "CfromAbove"
<>
03:55:07.712 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000133E270; previous_state = Connecting; party = table: 00000000016494A0; mechanism_manager = table: 00000000024917F0; network_transmit = table: 0000000000BC7210; peer_id = "110000102aeb68e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10440368; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000AC821D0
[3] _ = table: 000000000133E270; new_state = Loading; old_state = Connecting
[4] self = table: 0000000001292260; dt = 0.016667844727635384; state_data = table: 000000000133E270; new_state = Loading
[5] self = table: 00000000005F9BE0; dt = 0.016667844727635384; peer_state_machines = table: 00000000005F9C10; joined_peers = table: 00000000009B94B0; game_session = nil; peer_id = "110000102aeb68e"; peer_state_machine = table: 0000000001292260
[6] self = table: 000000000BAAAD30; dt = 0.016667844727635384
[7] self = table: 000000000BAAAD30; dt = 0.016667844727635384; t = 976.67959964415058
[8] self = table: 000000000251CFA0; dt = 0.016667844727635384; t = 976.67959964415058
[9] self = table: 0000000000097070; real_world_dt = 0.016667844727635384; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016667844727635384; t = 976.67959964415058
[10] dt = 0.016667844727635384
[2] server = table: 00000000005F9BE0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.9833332411944866; peer_id = "110000102aeb68e";
[4] current_state = Loading; function_memoize = table: 000000000133E2E0; state_data = table: 000000000133E270;
[5] server_peer_id = "110000102aeb68e"; kicked_peers_disconnect_timer = table: 0000000001BA4F00; my_peer_id = "110000102aeb68e"; peers_added_to_gamesession = table: 00000000005F9C50; _joined_peers = table: 00000000009B94B0; voip = table: 00000000005F1440; environment_variation_id = 0; level_transition_handler = table: 000000000016F310; _connections = table: 0000000001211D10; lobby_host = table: 000000000AC81F60; level_key = "inn_level"; slot_allocator = table: 0000000001BA4F30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000009AF110; wanted_career_index = 1; _reserved_slots = table: 00000000005E34B0; wanted_profile_index = 5; _connected_peers = table: 00000000009AF0E0; player_manager = table: 00000000015898E0; _profile_requester = table: 00000000005F1410; network_transmit = table: 0000000000BC7210; peers_completed_game_object_sync = table: 0000000001BA4F70; peer_state_machines = table: 00000000005F9C10; network_event_delegate = table: 000000000AC81390;
[6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _ingame_level_object = [Level]; _ingame_world_object = [World]; _loading_music_triggered = true; _network_transmit = table: 0000000000BC7210; _async_level_spawner = table: 000000000BE88530; _loading_view = table: 000000000AC758D0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000AC81390; _registered_rpcs = true; _profile_synchronizer = table: 00000000009AF110; _quickplay_bonus = false; _local_quickplay_bonus = false; _loadout_resync_state = "done"; _wanted_state = table: 000000001035F3D0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 00000000005F9BE0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F310; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 000000000AC81330; _has_sent_level_loaded = true; _lobby_host = table: 000000000AC81F60; _input_manager = table: 000000000D759540;
[7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _ingame_level_object = [Level]; _ingame_world_object = [World]; _loading_music_triggered = true; _network_transmit = table: 0000000000BC7210; _async_level_spawner = table: 000000000BE88530; _loading_view = table: 000000000AC758D0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000AC81390; _registered_rpcs = true; _profile_synchronizer = table: 00000000009AF110; _quickplay_bonus = false; _local_quickplay_bonus = false; _loadout_resync_state = "done"; _wanted_state = table: 000000001035F3D0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 00000000005F9BE0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F310; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 000000000AC81330; _has_sent_level_loaded = true; _lobby_host = table: 000000000AC81F60; _input_manager = table: 000000000D759540;
[8] _params = table: 000000000251B1B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000BAAAD30;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000251CFA0; startup_timer = 5.352562430081889; has_booted = true; loading_context = table: 000000000D6D8BB0;
<>
<>
03:55:07.712 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:55:07.729 [Lua] [PeerSM] 110000102aeb68e :: on_exit Loading
03:55:07.729 [Lua] [PeerSM] 110000102aeb68e :: on_enter LoadingProfilePackages
03:55:07.729 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102aeb68e inventory_sync_id:0 my_peer_id:110000102aeb68e
03:55:07.729 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102aeb68e inventory_sync_id:0 my_peer_id:110000102aeb68e
03:55:07.746 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:55:07.746 [Lua] [PeerSM] 110000102aeb68e :: on_exit LoadingProfilePackages
03:55:07.746 [Lua] [PeerSM] 110000102aeb68e :: on_enter WaitingForEnterGame
03:55:07.747 [Lua] ### Sending rpc_level_loaded
03:55:07.747 [Lua] #### Has state machine: false, peer_id: 110000102aeb68e, level_id: 50
03:55:07.747 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:55:08.759 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:55:08.759 [Lua] Set lobby begin:
03:55:08.759 [Lua] Lobby data difficulty = normal
03:55:08.759 [Lua] Lobby data unique_server_name = CfromAbove
03:55:08.759 [Lua] Lobby data matchmaking = false
03:55:08.759 [Lua] Lobby data host = 110000102aeb68e
03:55:08.759 [Lua] Lobby data country_code = CN
03:55:08.759 [Lua] Lobby data game_mode = 3
03:55:08.760 [Lua] Lobby data level_key = inn_level
03:55:08.760 [Lua] Lobby data num_players = 1
03:55:08.760 [Lua] Lobby data current_level_key = inn_level
03:55:08.760 [Lua] Set lobby end.
03:55:08.760 [Lua] [Managers] Destroying manager group:
03:55:08.761 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:55:08.761 [Lua] [Gamestate] Enter StateIngame HOST
03:55:08.761 [Lua] [Managers] Calling function on all managers:
03:55:08.761 [Lua] <>level = inn_level<>
03:55:08.761 [Lua] Set lobby begin:
03:55:08.761 [Lua] Lobby data difficulty = normal
03:55:08.761 [Lua] Lobby data selected_level_key = inn_level
03:55:08.761 [Lua] Lobby data unique_server_name = CfromAbove
03:55:08.761 [Lua] Lobby data matchmaking = false
03:55:08.761 [Lua] Lobby data host = 110000102aeb68e
03:55:08.762 [Lua] Lobby data country_code = CN
03:55:08.762 [Lua] Lobby data game_mode = 3
03:55:08.762 [Lua] Lobby data level_key = inn_level
03:55:08.762 [Lua] Lobby data num_players = 1
03:55:08.762 [Lua] Lobby data current_level_key = inn_level
03:55:08.762 [Lua] Set lobby end.
03:55:08.762 [Lua] [StateIngame] Server ingame
03:55:08.765 [Lua] Set lobby begin:
03:55:08.765 [Lua] Lobby data difficulty = normal
03:55:08.765 [Lua] Lobby data selected_level_key = inn_level
03:55:08.765 [Lua] Lobby data unique_server_name = CfromAbove
03:55:08.765 [Lua] Lobby data matchmaking = false
03:55:08.765 [Lua] Lobby data host = 110000102aeb68e
03:55:08.765 [Lua] Lobby data country_code = CN
03:55:08.765 [Lua] Lobby data game_mode = 3
03:55:08.766 [Lua] Lobby data difficulty_tweak = 0
03:55:08.766 [Lua] Lobby data level_key = inn_level
03:55:08.766 [Lua] Lobby data num_players = 1
03:55:08.766 [Lua] Lobby data current_level_key = inn_level
03:55:08.766 [Lua] Set lobby end.
03:55:08.766 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:55:08.766 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:55:08.766 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:55:08.766 [Lua] [Matchmaking] initializing
03:55:08.766 [Lua] [Matchmaking] my_peer_id: 110000102aeb68e, I am server
03:55:08.766 [Lua] [Matchmaking] register rpcs
03:55:08.766 [Lua] GameNetworkManager:init... creating game session
03:55:08.766 [Lua] Host GameSession.make_game_session_host with session:
03:55:08.766 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:55:08.766 [Lua] [GameNetworkManager] My own peer_id = 110000102aeb68e
03:55:08.766 [Lua] [GameNetworkManager] self.is_server = true
03:55:08.766 [Network] Setting artificial MTU limit to 65536
03:55:08.766 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
03:55:08.775 [Lua] Switching ConflictSettings: to: inn_level
03:55:08.775 [Lua] pacing=disabled
03:55:08.775 [Lua] roaming=nil
03:55:08.775 [Lua] disabled=false
03:55:08.775 [Lua] pack_spawning=disabled
03:55:08.775 [Lua] contained_breeds=nil
03:55:08.775 [Lua] boss=disabled
03:55:08.775 [Lua] horde=disabled
03:55:08.775 [Lua] specials=disabled
03:55:08.775 [Lua] name=inn_level
03:55:08.775 [Lua] intensity=disabled
03:55:08.775 [Lua] ---
03:55:08.775 [Lua] [LevelAnalysis] set_random_seed( 10440368)
03:55:08.778 [Lua] [AIInterestPointSystem] Level Seed: 10440368
03:55:08.778 [Lua]
03:55:08.778 [Lua] [entity_system_bag] = table
03:55:08.778 [Lua] [entity_system_bag] = metatable
03:55:08.778 [Lua] [startup_data] = table
03:55:08.778 [Lua] [entity_manager] = table
03:55:08.778 [Lua] [entity_manager] = metatable
03:55:08.778 [Lua] [unit_spawner] = table
03:55:08.778 [Lua] [unit_spawner] = metatable
03:55:08.778 [Lua] [unit_storage] = table
03:55:08.778 [Lua] [unit_storage] = metatable
03:55:08.778 [Lua] [dice_keeper] = table
03:55:08.778 [Lua] [dice_keeper] = metatable
03:55:08.778 [Lua] [is_server] = true (boolean)
03:55:08.778 [Lua] [world] = [World]
03:55:08.778 [Lua] [system_api] = table
03:55:08.778 [Lua] [entity_system] = table
03:55:08.778 [Lua] [entity_system] = metatable
03:55:08.778 [Lua] [network_lobby] = table
03:55:08.778 [Lua] [network_lobby] = metatable
03:55:08.778 [Lua] [profile_synchronizer] = table
03:55:08.778 [Lua] [profile_synchronizer] = metatable
03:55:08.778 [Lua] [level_transition_handler] = table
03:55:08.778 [Lua] [level_transition_handler] = metatable
03:55:08.778 [Lua] [num_local_human_players] = 1 (number)
03:55:08.778 [Lua] [statistics_db] = table
03:55:08.778 [Lua] [statistics_db] = metatable
03:55:08.778 [Lua] [network_server] = table
03:55:08.778 [Lua] [network_server] = metatable
03:55:08.778 [Lua] [input_manager] = table
03:55:08.778 [Lua] [input_manager] = metatable
03:55:08.778 [Lua] [network_clock] = table
03:55:08.778 [Lua] [network_clock] = metatable
03:55:08.778 [Lua] [network_transmit] = table
03:55:08.778 [Lua] [network_transmit] = metatable
03:55:08.778 [Lua] [free_flight_manager] = table
03:55:08.778 [Lua] [free_flight_manager] = metatable
03:55:08.778 [Lua] [network_manager] = table
03:55:08.778 [Lua] [network_manager] = metatable
03:55:08.778 [Lua] [network_event_delegate] = table
03:55:08.778 [Lua] [network_event_delegate] = metatable
03:55:08.778 [Lua]
03:55:08.778 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:55:08.778 [Lua] ignoring extension VersusInteractObjectiveExtension
03:55:08.778 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:55:08.778 [Lua] ignoring extension VersusSocketObjectiveExtension
03:55:08.778 [Lua] ignoring extension VersusTargetObjectiveExtension
03:55:08.778 [Lua] ignoring extension VersusMissionObjectiveExtension
03:55:08.779 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:55:08.780 [Lua] [AchievementManager] Achievements using the steam platform
03:55:08.827 [Lua] [StateIngame] Level seed: 10440368
03:55:08.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:55:08.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:55:08.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:55:08.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:55:08.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:55:08.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:55:08.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kerillian_painting_wood_base_2, async-read,
03:55:08.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kerillian_painting_wood_base_1, async-read,
03:55:08.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:55:08.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:55:08.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:55:08.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_5, async-read,
03:55:08.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read,
03:55:08.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
03:55:08.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_1, async-read,
03:55:08.835 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:55:08.835 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:55:08.835 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:55:08.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read,
03:55:08.838 [Lua] [LevelAnalysis] set_random_seed( 10440368)
03:55:08.842 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
03:55:08.842 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
03:55:08.842 [Lua] [IngameUI] init
03:55:08.856 [SteamVoipClient] select_out(110000102aeb68e, off)
03:55:08.859 [Lua] cb_razer_chroma_setup
03:55:08.889 [Lua] [Matchmaking] Cancelling matchmaking
03:55:08.889 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:55:08.889 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:55:08.889 [Lua] Set lobby begin:
03:55:08.889 [Lua] Lobby data difficulty = normal
03:55:08.890 [Lua] Lobby data power_level = 0
03:55:08.890 [Lua] Lobby data selected_level_key = inn_level
03:55:08.890 [Lua] Lobby data unique_server_name = CfromAbove
03:55:08.890 [Lua] Lobby data matchmaking = false
03:55:08.890 [Lua] Lobby data host = 110000102aeb68e
03:55:08.890 [Lua] Lobby data country_code = CN
03:55:08.890 [Lua] Lobby data game_mode = 3
03:55:08.890 [Lua] Lobby data difficulty_tweak = 0
03:55:08.890 [Lua] Lobby data level_key = inn_level
03:55:08.890 [Lua] Lobby data num_players = 1
03:55:08.890 [Lua] Lobby data current_level_key = inn_level
03:55:08.890 [Lua] Set lobby end.
03:55:08.891 [Flow] complete_skittergate_legend true
03:55:08.891 [Flow] complete_all_helmgart_levels_recruit true
03:55:08.893 [Flow] WitchHunterLevel:35
03:55:08.893 [Flow] LeaderYes
03:55:08.893 [Flow] ALL PC XP:304250
03:55:08.893 [Flow] Has "bogenhafen" DLC:true
03:55:08.893 [Flow] WH XP:60850
03:55:08.893 [Flow] Number of crafted items:8766
03:55:08.893 [Flow] Sum of Powe Levels:1500
03:55:08.893 [Flow] lodestone diff 1:false
03:55:08.893 [Flow] magnus and forest activated
03:55:08.893 [Flow] magnus and forest activated
03:55:08.893 [Flow] cemetery and forest activated
03:55:08.893 [Flow] magnus and cemetery
03:55:08.893 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:08.893 [Flow] ALL RUNES ACTIVATED
03:55:08.893 [Flow] magnus and forest activated
03:55:08.893 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:08.893 [Flow] ALL RUNES ACTIVATED
03:55:08.893 [Flow] cemetery and forest activated
03:55:08.893 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:08.893 [Flow] ALL RUNES ACTIVATED
03:55:08.893 [Flow] magnus and forest activated
03:55:08.893 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:08.893 [Flow] ALL RUNES ACTIVATED
03:55:08.893 [Flow] magnus and cemetery
03:55:08.893 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:08.893 [Flow] ALL RUNES ACTIVATED
03:55:08.893 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:55:08.895 [Lua] CurrentConflictSettings inn_level
03:55:08.895 [Lua] [ConflictDirector] conflict_director is ai_ready
03:55:08.895 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:55:08.895 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:55:08.897 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:55:08.897 [Lua] Forming navigation groups in one frame
03:55:08.897 [Lua] Forming navigation groups
03:55:08.916 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
03:55:08.917 [Lua] NavigationGroupManager -> calulation time B: 0
03:55:08.917 [Lua] number of nav groups: 41
03:55:08.917 [Lua] number of refined nav groups : 23
03:55:08.919 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463
03:55:08.919 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:55:08.919 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:55:08.919 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:55:08.922 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:55:08.922 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:55:08.922 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:55:08.922 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
03:55:08.922 [Lua] [Managers] Calling function on all managers:
03:55:08.955 [Lua] [PeerSM] 110000102aeb68e :: on_exit WaitingForEnterGame
03:55:08.955 [Lua] [PeerSM] 110000102aeb68e :: on_enter WaitingForGameObjectSync
03:55:09.118 [Lua] player (110000102aeb68e,1) was put into party 1
03:55:09.118 [Lua] [IngamePlayerListUI] - Destroy
03:55:09.118 [Lua] [GamePadEquipmentUI] - Destroy
03:55:09.118 [Lua] [EquipmentUI] - Destroy
03:55:09.118 [Lua] [GamePadAbilityUI] - Destroy
03:55:09.118 [Lua] [AbilityUI] - Destroy
03:55:09.126 [Lua] Assigning peer(110000102aeb68e:1) to profile(5) career(1)
03:55:09.126 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102aeb68e) local_player_id(1) profile_index(5) career_index(1)
03:55:09.126 [Lua] Set lobby begin:
03:55:09.126 [Lua] Lobby data power_level = 0
03:55:09.126 [Lua] Lobby data num_players = 1
03:55:09.126 [Lua] Lobby data difficulty_tweak = 0
03:55:09.126 [Lua] Lobby data host = 110000102aeb68e
03:55:09.126 [Lua] Lobby data game_mode = 3
03:55:09.126 [Lua] Lobby data difficulty = normal
03:55:09.126 [Lua] Lobby data player_slot_1 = 0:0
03:55:09.126 [Lua] Lobby data selected_level_key = inn_level
03:55:09.127 [Lua] Lobby data matchmaking = false
03:55:09.127 [Lua] Lobby data country_code = CN
03:55:09.127 [Lua] Lobby data player_slot_4 = 0:0
03:55:09.127 [Lua] Lobby data unique_server_name = CfromAbove
03:55:09.127 [Lua] Lobby data player_slot_5 = 110000102aeb68e:1
03:55:09.127 [Lua] Lobby data player_slot_2 = 0:0
03:55:09.127 [Lua] Lobby data level_key = inn_level
03:55:09.127 [Lua] Lobby data player_slot_3 = 0:0
03:55:09.127 [Lua] Lobby data current_level_key = inn_level
03:55:09.127 [Lua] Set lobby end.
03:55:09.127 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102aeb68e
03:55:09.127 [Lua]
03:55:09.128 [Lua] [wwise/one_handed_swords] = false (boolean)
03:55:09.128 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
03:55:09.128 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
03:55:09.128 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
03:55:09.128 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:55:09.128 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06] = false (boolean)
03:55:09.128 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
03:55:09.128 [Lua]
03:55:09.128 [Lua]
03:55:09.128 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
03:55:09.128 [Lua] [wwise/one_handed_swords] = false (boolean)
03:55:09.128 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
03:55:09.128 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
03:55:09.128 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
03:55:09.128 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
03:55:09.128 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:55:09.128 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:55:09.128 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:55:09.128 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
03:55:09.128 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06] = false (boolean)
03:55:09.128 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01] = false (boolean)
03:55:09.128 [Lua]
03:55:09.128 [Lua] [PeerSM] 110000102aeb68e :: on_exit WaitingForGameObjectSync
03:55:09.128 [Lua] [PeerSM] 110000102aeb68e :: on_enter WaitingForPlayers
03:55:09.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
03:55:09.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
03:55:09.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
03:55:09.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:55:09.131 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102aeb68e inventory_sync_id:1 my_peer_id:110000102aeb68e
03:55:09.140 [Lua] [PeerSM] 110000102aeb68e :: on_exit WaitingForPlayers
03:55:09.140 [Lua] [PeerSM] 110000102aeb68e :: on_enter InGame
03:55:09.146 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102aeb68e inventory_sync_id:1 my_peer_id:110000102aeb68e
03:55:09.146 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
03:55:09.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:55:09.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:55:09.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:55:09.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
03:55:09.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
03:55:09.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
03:55:09.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
03:55:09.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
03:55:09.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:55:09.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:55:09.345 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
03:55:09.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
03:55:09.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:55:09.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:55:09.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
03:55:09.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:55:09.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
03:55:09.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
03:55:09.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
03:55:09.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:55:09.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:55:09.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:55:09.515 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:55:09.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:55:09.516 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:55:09.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:55:09.644 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:55:09.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:55:09.718 [Flow] DISABLE
03:55:10.085 [Lua] PlayFabMirrorBase:_commit_internal 6
03:55:10.085 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:55:10.089 [Lua] generate_backend_stats 110000102aeb68e:1
03:55:10.110 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:55:10.110 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:55:10.117 [Lua] commit result success 6
03:55:10.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:55:10.326 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:55:10.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
03:55:10.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:55:10.398 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:55:10.399 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
03:55:10.526 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
03:55:10.526 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
03:55:10.527 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:55:10.682 [Lua] [NetworkServer] Changing num_players from 1 to 2
03:55:10.682 [Lua] Players: 2
03:55:10.682 [Lua] Set lobby begin:
03:55:10.682 [Lua] Lobby data power_level = 0
03:55:10.682 [Lua] Lobby data num_players = 2
03:55:10.682 [Lua] Lobby data difficulty_tweak = 0
03:55:10.682 [Lua] Lobby data host = 110000102aeb68e
03:55:10.682 [Lua] Lobby data game_mode = 3
03:55:10.682 [Lua] Lobby data difficulty = normal
03:55:10.682 [Lua] Lobby data player_slot_1 = 0:0
03:55:10.683 [Lua] Lobby data selected_level_key = inn_level
03:55:10.683 [Lua] Lobby data matchmaking = false
03:55:10.683 [Lua] Lobby data country_code = CN
03:55:10.683 [Lua] Lobby data player_slot_4 = 0:0
03:55:10.683 [Lua] Lobby data unique_server_name = CfromAbove
03:55:10.683 [Lua] Lobby data player_slot_5 = 110000102aeb68e:1
03:55:10.683 [Lua] Lobby data player_slot_2 = 0:0
03:55:10.683 [Lua] Lobby data level_key = inn_level
03:55:10.683 [Lua] Lobby data player_slot_3 = 0:0
03:55:10.683 [Lua] Lobby data current_level_key = inn_level
03:55:10.683 [Lua] Set lobby end.
03:55:10.683 [Lua] [LobbyMembers] Member joined 110000132da135b
03:55:10.687 [Lua] [LoadTimeManager] Member Joined
03:55:10.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:55:10.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
03:55:10.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:55:10.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:55:10.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:55:10.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:55:11.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:55:11.153 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:55:11.154 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:55:11.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:55:11.238 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:55:11.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:55:11.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:55:11.630 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:55:11.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:55:11.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:55:11.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
03:55:11.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:55:11.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:55:11.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
03:55:11.940 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:55:11.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:55:11.959 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:55:11.959 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:55:11.977 [Lua] Players are leaving the safe zone
03:55:12.225 [Lua] StateInGameRunning:_game_actually_starts()
03:55:12.225 [Lua] #################################################################################################################
03:55:12.225 [Lua] [Loading Time]: 00:00:07 [Transition]: ground_zero-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true
03:55:12.225 [Lua] #################################################################################################################
03:55:12.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12
03:55:12.237 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12
03:55:12.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12
03:55:12.469 [Lua] Commit load time data
03:55:12.744 [Lua] GOT approve_channel 10 110000132da135b 18600000152d4bf
03:55:12.744 [EAC] EAC server has client 110000132da135b and channel 10 (and owner 110000132da135b)
03:55:12.744 [Lua] Client with peer_id 110000132da135b got APPROVED by server
03:55:12.744 [EACServer] [11:55:12:744][Windows][EAC Server] [Info][RegisterClient] Client: 0110000132DA135B PlayerGUID: 76561198813418331 PlayerIP: 0.0.0.0 OwnerGUID: 76561198813418331 PlayerName: 乌鸦坐飞机
03:55:12.744 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000132da135b'
03:55:12.744 [Lua] [PeerSM] 110000132da135b :: on_enter Connecting
03:55:12.744 [Lua] [ChatManager][1]System: 乌鸦坐飞机 is joining the game
03:55:13.038 [EACServer] [11:55:13:038][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
03:55:13.394 [Lua] [PSM] Peer 110000132da135b joined. Want to use profile index "1" and join party "0"
03:55:13.394 [Lua] Mechanism says: a client joined the game! 110000132da135b
03:55:13.394 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000132da135b, connection_key=0)
03:55:13.394 [Lua] Sync dynamic to client:
03:55:13.574 [Lua] [IngameUI] menu view on_enter ingame_menu
03:55:13.736 [Lua] Set lobby begin:
03:55:13.736 [Lua] Lobby data power_level = 835
03:55:13.736 [Lua] Lobby data num_players = 2
03:55:13.736 [Lua] Lobby data difficulty_tweak = 0
03:55:13.736 [Lua] Lobby data host = 110000102aeb68e
03:55:13.736 [Lua] Lobby data game_mode = 3
03:55:13.736 [Lua] Lobby data difficulty = normal
03:55:13.736 [Lua] Lobby data player_slot_1 = 0:0
03:55:13.736 [Lua] Lobby data selected_level_key = inn_level
03:55:13.736 [Lua] Lobby data matchmaking = false
03:55:13.736 [Lua] Lobby data country_code = CN
03:55:13.736 [Lua] Lobby data player_slot_4 = 0:0
03:55:13.736 [Lua] Lobby data unique_server_name = CfromAbove
03:55:13.736 [Lua] Lobby data player_slot_5 = 110000102aeb68e:1
03:55:13.736 [Lua] Lobby data player_slot_2 = 0:0
03:55:13.737 [Lua] Lobby data level_key = inn_level
03:55:13.737 [Lua] Lobby data player_slot_3 = 0:0
03:55:13.737 [Lua] Lobby data current_level_key = inn_level
03:55:13.737 [Lua] Set lobby end.
03:55:14.131 [SteamVoipClient] select_out(110000132da135b, on)
03:55:14.151 [EACServer] [11:55:14:151][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000132DA135B Session: 1 Status: Client Authenticated Message: Client authenticated.
03:55:14.156 [EAC] Peer 110000132da135b switched EAC state to ClientAuthenticatedLocal
03:55:14.157 [SteamVoipClient] select_out(110000132da135b, on)
03:55:14.157 [SteamVoipClient] select_in(110000132da135b, on)
03:55:14.157 [SteamVoipClient] select_out(110000132da135b, off)
03:55:14.337 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
03:55:14.610 [EACServer] [11:55:14:610][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000132DA135B.
03:55:14.828 [Lua] PopupManager:query_result returned result: end_game
03:55:14.828 [Lua] PlayFabMirrorBase:_commit_internal nil
03:55:14.828 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:55:14.831 [Lua] generate_backend_stats 110000102aeb68e:1
03:55:14.852 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:55:14.852 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:55:14.855 [Lua] commit result success 7
03:55:15.137 [Lua] player (110000132da135b,1) was put into party 0
03:55:15.137 [Lua] [PeerSM] 110000132da135b :: on_exit Connecting
03:55:15.137 [Lua] [PeerSM] 110000132da135b :: on_enter Loading
03:55:15.137 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000132da135b inn_level 0
03:55:15.137 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:55:15.137 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000102aeb68e "CfromAbove"
<>
03:55:15.137 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002AC52E0; previous_state = Connecting; party = table: 00000000016494A0; mechanism_manager = table: 00000000024917F0; network_transmit = table: 0000000000BC7210; peer_id = "110000132da135b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10440368; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000AC821D0
[3] _ = table: 0000000002AC52E0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000232F970; dt = 0.013605552725493908; state_data = table: 0000000002AC52E0; new_state = Loading
[5] self = table: 00000000005F9BE0; dt = 0.013605552725493908; peer_state_machines = table: 00000000005F9C10; joined_peers = table: 00000000009B94B0; game_session = [GameSession]; peer_id = "110000132da135b"; peer_state_machine = table: 000000000232F970
[6] self = table: 0000000002427BB0; dt = 0.013605552725493908; t = 6.3907908322289586; network_manager = table: 000000000DBA1020
[7] self = table: 000000000251CFA0; dt = 0.013605552725493908; t = 984.11585356341675
[8] self = table: 0000000000097070; real_world_dt = 0.013605552725493908; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.013605552725493908; t = 984.11585356341675
[9] dt = 0.013605552725493908
[2] server = table: 00000000005F9BE0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000132da135b"; wanted_profile_index = 1; resend_post_game_timer = 1.667822789400816; resend_timer = 1.356890682131052; clan_tag = "0"; peer_id = "110000132da135b";
[4] current_state = Loading; function_memoize = table: 000000000B57D970; state_data = table: 0000000002AC52E0;
[5] server_peer_id = "110000102aeb68e"; kicked_peers_disconnect_timer = table: 0000000001BA4F00; game_session = [GameSession]; game_network_manager = table: 000000000DBA1020; my_peer_id = "110000102aeb68e"; peers_added_to_gamesession = table: 00000000005F9C50; _joined_peers = table: 00000000009B94B0; voip = table: 00000000005F1440; environment_variation_id = 0; level_transition_handler = table: 000000000016F310; _connections = table: 0000000001211D10; lobby_host = table: 000000000AC81F60; level_key = "inn_level"; slot_allocator = table: 0000000001BA4F30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000009AF110; wanted_career_index = 1; _reserved_slots = table: 00000000005E34B0; wanted_profile_index = 5; _connected_peers = table: 00000000009AF0E0; player_manager = table: 00000000015898E0; _profile_requester = table: 00000000005F1410; network_transmit = table: 0000000000BC7210; peers_completed_game_object_sync = table: 0000000001BA4F70; peer_state_machines = table: 00000000005F9C10; network_event_delegate = table: 00000000036A6AA0;
[6] world_name = "level_world"; entity_system_bag = table: 000000001133D6B0; network_server = table: 00000000005F9BE0; entity_system = table: 0000000000D05480; parent = table: 0000000000097070; _level_flow_events = table: 000000000ACFB870; statistics_db = table: 00000000036E8780; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000005B9B40; profile_synchronizer = table: 00000000009AF110; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ABFEA50; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000036A6AA0; world = [World]; dt = 0.013588439673185349; peer_id = "110000102aeb68e"; level = [Level]; network_timer_handler = table: 000000000FD0A2B0; machines = table: 000000000ACFB930; viewport_name = "player_1"; _camera_carrier = table: 000000000DB6D260; free_flight_manager = table: 000000000159FDB0; network_transmit = table: 0000000000BC7210; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000001945E00; _lobby_host = table: 000000000AC81F60; level_transition_handler = table: 000000000016F310; dice_keeper = table: 000000000D6E50F0; _quit_game = false;
[7] _params = table: 000000000251B1B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000002427BB0;
[8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000251CFA0; startup_timer = 5.352562430081889; has_booted = true; loading_context = table: 000000000AD19750;
<>
<>
03:55:15.613 [EACServer] [11:55:15:612][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000132DA135B
03:55:15.613 [EACServer] [11:55:15:612][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000132DA135B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:55:15.623 [EAC] Peer 110000132da135b switched EAC state to ClientAuthenticatedRemote
03:55:15.742 [Lua] ### Sending rpc_level_loaded
03:55:15.742 [Lua] #### Has state machine: true, peer_id: 110000132da135b, level_id: 50
03:55:15.742 [Lua] Peer 110000132da135b has loaded the level but not all enemies, so we wait
03:55:15.742 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000132da135b, connection_key=0)
03:55:15.743 [Lua] [PeerSM] 110000132da135b :: on_exit Loading
03:55:15.743 [Lua] [PeerSM] 110000132da135b :: on_enter LoadingProfilePackages
03:55:15.743 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000132da135b inventory_sync_id:1 my_peer_id:110000102aeb68e
03:55:16.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kerillian_painting_wood_base_2, async-read,
03:55:16.076 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:55:16.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kerillian_painting_wood_base_1, async-read,
03:55:16.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:55:18.418 [Lua] [PeerSM] 110000132da135b :: on_exit LoadingProfilePackages
03:55:18.418 [Lua] [PeerSM] 110000132da135b :: on_enter WaitingForEnterGame
03:55:18.659 [Window] Window => inactive
03:55:19.546 [Window] Window => active
03:55:20.451 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:55:20.451 [Lua] [Matchmaking] Got a handshake request from 110000132da135b with user name '乌鸦坐飞机'
03:55:20.451 [Lua] [PeerSM] 110000132da135b :: on_exit WaitingForEnterGame
03:55:20.451 [Lua] [PeerSM] 110000132da135b :: on_enter WaitingForGameObjectSync
03:55:20.467 [Lua] Breedfreezer (server) starting a hot join sync
03:55:20.467 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
03:55:20.467 [Lua] RemotePlayer:create_game_object( ) 44
03:55:20.485 [Lua] player (110000132da135b,1) was put into party 1
03:55:20.485 [Lua] Assigning peer(110000132da135b:1) to profile(1) career(2)
03:55:20.485 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000132da135b) local_player_id(1) profile_index(1) career_index(2)
03:55:20.485 [Lua] Set lobby begin:
03:55:20.485 [Lua] Lobby data power_level = 835
03:55:20.485 [Lua] Lobby data num_players = 2
03:55:20.485 [Lua] Lobby data difficulty_tweak = 0
03:55:20.486 [Lua] Lobby data host = 110000102aeb68e
03:55:20.486 [Lua] Lobby data game_mode = 3
03:55:20.486 [Lua] Lobby data difficulty = normal
03:55:20.486 [Lua] Lobby data player_slot_1 = 110000132da135b:1
03:55:20.486 [Lua] Lobby data selected_level_key = inn_level
03:55:20.486 [Lua] Lobby data matchmaking = false
03:55:20.486 [Lua] Lobby data country_code = CN
03:55:20.486 [Lua] Lobby data player_slot_4 = 0:0
03:55:20.486 [Lua] Lobby data unique_server_name = CfromAbove
03:55:20.486 [Lua] Lobby data player_slot_5 = 110000102aeb68e:1
03:55:20.486 [Lua] Lobby data player_slot_2 = 0:0
03:55:20.486 [Lua] Lobby data level_key = inn_level
03:55:20.486 [Lua] Lobby data player_slot_3 = 0:0
03:55:20.486 [Lua] Lobby data current_level_key = inn_level
03:55:20.486 [Lua] Set lobby end.
03:55:20.486 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000132da135b | we:0 | dr:0 | bw:0 | es:110000102aeb68e
03:55:20.486 [Lua] [PeerSM] 110000132da135b :: on_exit WaitingForGameObjectSync
03:55:20.486 [Lua] [PeerSM] 110000132da135b :: on_enter WaitingForPlayers
03:55:20.491 [Lua] [PeerSM] 110000132da135b :: on_exit WaitingForPlayers
03:55:20.491 [Lua] [PeerSM] 110000132da135b :: on_enter InGame
03:55:20.492 [Lua] [Matchmaking] Doing transition quit_game from UI
03:55:20.492 [Lua] TRANSITION quit_game nil nil
03:55:20.492 [Lua] [GameNetworkManager] Leaving game...
03:55:20.492 [Lua] [GameNetworkManager] Shutting down game session host.
03:55:20.492 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:55:20.492 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:55:20.492 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=13.70
03:55:20.504 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:55:20.992 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000132da135b
03:55:21.294 [Connection] Packet 188 chunk for system game_session from 110000132da135b had no listener
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Network] Ignoring message `rpc_sync_statistics_number` from wrong session ccc3 or from non-session peer 110000132da135b
03:55:21.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102aeb68e inventory_sync_id:2 my_peer_id:110000102aeb68e
03:55:21.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000132da135b inventory_sync_id:2 my_peer_id:110000102aeb68e
03:55:21.298 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102aeb68e inventory_sync_id:2 my_peer_id:110000102aeb68e
03:55:21.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:55:21.298 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:55:21.298 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
03:55:21.298 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:55:21.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:55:21.298 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read,
03:55:21.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
03:55:21.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
03:55:21.365 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
03:55:21.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
03:55:21.833 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
03:55:21.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
03:55:21.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
03:55:21.961 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
03:55:21.962 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:55:22.032 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:55:22.032 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:55:22.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
03:55:22.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
03:55:22.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
03:55:22.130 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
03:55:22.168 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
03:55:22.168 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
03:55:22.182 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
03:55:22.523 [Application] Lua signals application exit.
03:55:22.549 [Lua] [Managers] Calling function on all managers:
03:55:22.550 [Lua] Clearing all global lookup lists
03:55:22.550 [Lua] [IngamePlayerListUI] - Destroy
03:55:22.550 [Lua] [GamePadEquipmentUI] - Destroy
03:55:22.550 [Lua] [EquipmentUI] - Destroy
03:55:22.550 [Lua] [GamePadAbilityUI] - Destroy
03:55:22.550 [Lua] [AbilityUI] - Destroy
03:55:22.550 [Lua] [IngameUI] destroy
03:55:22.554 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kerillian_painting_wood_base_2
03:55:22.554 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kerillian_painting_wood_base_1
03:55:22.554 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_5
03:55:22.554 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4
03:55:22.554 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2
03:55:22.555 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_1
03:55:22.555 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3
03:55:22.597 [Lua] [Managers] Destroying manager group:
03:55:22.602 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:55:22.669 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:55:22.669 [Lua] [Matchmaking] unregister rpcs
03:55:22.669 [Lua] [Matchmaking] destroying
03:55:22.669 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:55:22.669 [Lua] [ChatManager] Unregistering channel 1
03:55:22.669 [Lua] [EnemyPackageLoader] network_context_destroyed
03:55:22.669 [Lua] [PartyManager] network_context_destroyed
03:55:22.669 [Lua] [GameMechanismManager] network_context_destroyed
03:55:22.669 [SteamVoip] Leaving room 9747d5e86df74027
03:55:22.669 [SteamVoipClient] select_out(110000102aeb68e, off)
03:55:22.669 [SteamVoipClient] select_out(110000132da135b, off)
03:55:22.669 [SteamVoip] Destroying room 9747d5e86df74027
03:55:22.669 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:55:22.670 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:55:22.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, InventoryPackageSynchronizerClient
03:55:22.670 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:55:22.670 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
03:55:22.673 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:55:22.673 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:55:22.674 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
03:55:22.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient
03:55:22.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:55:22.676 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:55:22.684 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:55:22.684 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient
03:55:22.687 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:55:22.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient
03:55:22.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:55:22.689 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:55:22.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, InventoryPackageSynchronizerClient
03:55:22.690 [EAC] EAC server lost client 110000132da135b
03:55:22.690 [EACServer] [11:55:22:690][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000132DA135B PlayerGUID: 76561198813418331
03:55:22.690 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ac82038, channel: 10
03:55:22.690 [EACServer] [11:55:22:690][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
03:55:22.690 [EACServer] [11:55:22:690][Windows][EAC Server] [Info][Destroy] Called
03:55:22.690 [EACServer] [11:55:22:690][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
03:55:22.692 [Lua] [LobbyHost] Destroying
03:55:22.692 [Connection] Dropped voip chunk from 110000132da135b because channel 12 can't communicate
03:55:22.692 [Connection] Dropped voip chunk from 110000132da135b because channel 12 can't communicate
03:55:22.692 [Connection] Dropped voip chunk from 110000132da135b because channel 12 can't communicate
03:55:22.693 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:55:22.693 [Umbra] Unload tome
03:55:22.694 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:55:22.801 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:55:22.801 [Lua] ############### UNLOADING PACKAGES ###############
03:55:22.801 [Lua] [Managers] Calling function on all managers:
03:55:22.801 [Lua] [Managers] Destroying manager group:
03:55:22.801 [Lua] [Managers] Destroying manager group:
03:55:22.801 [Lua] [Managers] Destroying manager group:
03:55:22.801 [Lua] [Managers] Destroying manager group:
03:55:24.279 [Lua] [PackageManager] Destroy()
03:55:24.280 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
03:55:24.281 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
03:55:24.284 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
03:55:24.284 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
03:55:24.284 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
03:55:24.291 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
03:55:24.298 [Lua] [PackageManager] Unload: resource_packages/inventory, global
03:55:24.299 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
03:55:24.301 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
03:55:24.302 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
03:55:24.305 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
03:55:24.305 [Lua] [PackageManager] Unload: resource_packages/careers, global
03:55:24.307 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
03:55:24.312 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
03:55:24.313 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
03:55:24.318 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
03:55:24.318 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
03:55:24.318 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
03:55:24.320 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
03:55:24.322 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
03:55:24.325 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
03:55:24.325 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
03:55:24.325 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
03:55:24.327 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
03:55:24.327 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
03:55:24.327 [Lua] [PackageManager] Unload: resource_packages/decals, global
03:55:24.327 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
03:55:24.329 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
03:55:24.335 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
03:55:24.335 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, MenuWorldPreviewerStartMenuView
03:55:24.342 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
03:55:24.342 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
03:55:24.354 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
03:55:24.354 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
03:55:24.354 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
03:55:24.355 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
03:55:24.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView
03:55:24.360 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
03:55:24.365 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global
03:55:24.399 [Lua] [PackageManager] Unload: resource_packages/ingame, global
03:55:24.400 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
03:55:24.402 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
03:55:24.404 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
03:55:24.407 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
03:55:24.409 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
03:55:24.432 [Lua] [PackageManager] Unload: resource_packages/pickups, global
03:55:24.432 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
03:55:24.433 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
03:55:24.453 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
03:55:24.614 [RazerChroma] Shutdown Razer Chroma
03:55:24.830 [EAC] Shutdown
[Log end]