[Log version] 1
[Session] 46fd8d41-710e-48aa-b9e2-6d16043fe90e
UTC time stamps
09:51:41.290 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
09:51:41.290 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
09:51:41.290 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
09:51:41.290 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
09:51:41.290 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
09:51:41.290 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
09:51:41.302 [RazerChroma] Setup Razer Chroma resources
09:51:41.302 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
09:51:41.320 [Window] Window => active
09:51:41.369 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
09:51:41.395 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
09:51:42.166 [EAC] Init client 11000010593901b
09:51:42.166 [EAC] EAC client initialized
09:51:42.167 warning: [EAC] Failed to initialize localization
09:51:42.167 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
09:51:42.171 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
09:51:43.697 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
09:51:43.723 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
09:51:44.370 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
09:51:44.372 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
09:51:44.468 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
09:51:44.468 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
09:51:44.469 [Save] Save dir: `C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2`
09:51:44.469 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
09:51:44.469 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
09:51:44.580 [RazerChroma] Setup Razer Chroma
09:51:45.421 [LightFX ] Loaded DLL.
09:51:45.421 [LightFX ] Init()
09:51:45.425 [LightFX ] LightFX failed to initialize
09:51:45.434 [Lua] boot.lua start, os clock: 6.1930000000000005
09:51:45.434 [Lua] Active feature-flags:
09:51:45.434 [Lua] FEATURE_thornsister
09:51:45.434 [Lua]
09:51:45.434 [Lua] LUA IS STRIPPED!
09:51:45.434 [Lua] Boot:setup() entered. time: 0 os-clock: 6.1930000000000005
09:51:45.434 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 11962MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46663
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
09:51:45.435 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
09:51:45.447 [SteamStats] RequestCurrentStats success: true
09:51:49.406 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.6519039142876863 os-clock: 10.165000000000001
09:51:49.406 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
09:51:49.406 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
09:51:49.407 [Lua] Flushing: resource_packages/strings [ResourcePackage]
09:51:49.407 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
09:51:49.407 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
09:51:49.407 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
09:51:49.407 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
09:51:49.407 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
09:51:49.407 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
09:51:49.407 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
09:51:49.408 [Lua] Development.init_application_parameters
09:51:49.408 [Lua] -----------------------------------------------------------------
09:51:49.408 [Lua] -- Application parameters --
09:51:49.408 [Lua] -----------------------------------------------------------------
09:51:49.408 [Lua] *****************************************************************
09:51:49.408 [Lua] ** Initial contents of script_data **
09:51:49.408 [Lua] script_data.beta_level_progression = false
09:51:49.408 [Lua] script_data.build_identifier = 2003b9c18405
09:51:49.408 [Lua] script_data.debug_interactions = false
09:51:49.408 [Lua] script_data.disable_debug_draw = true
09:51:49.408 [Lua] script_data.disable_intro_trailer = false
09:51:49.408 [Lua] script_data.disable_store = false
09:51:49.408 [Lua] script_data.disable_tutorial_at_start = false
09:51:49.408 [Lua] script_data.eac-untrusted = false
09:51:49.408 [Lua] script_data.enable_detailed_tooltips = false
09:51:49.408 [Lua] script_data.force_debug_disabled = true
09:51:49.408 [Lua] script_data.force_steam = true
09:51:49.408 [Lua] script_data.hide_fps = true
09:51:49.408 [Lua] script_data.hide_version_info = true
09:51:49.408 [Lua] script_data.matchmaking_debug = true
09:51:49.408 [Lua] script_data.network_debug = true
09:51:49.408 [Lua] script_data.package_debug = true
09:51:49.408 [Lua] script_data.packaged_build = true
09:51:49.408 [Lua] script_data.qr_watermark = true
09:51:49.408 [Lua] script_data.settings = { }
09:51:49.408 [Lua] script_data.show_fps = false
09:51:49.408 [Lua] script_data.spawn_empty_chest = true
09:51:49.408 [Lua] script_data.telemetry_log_interval = 600
09:51:49.408 [Lua] script_data.text_watermark = true
09:51:49.408 [Lua] script_data.tobii_button = false
09:51:49.408 [Lua] script_data.use_beta_overlay = false
09:51:49.408 [Lua] script_data.use_local_backend = false
09:51:49.408 [Lua] script_data.use_tech_telemetry = true
09:51:49.408 [Lua] script_data.use_telemetry = true
09:51:49.408 [Lua] *****************************************************************
09:51:49.408 [Lua] [Boot] use baked enemy meshes: false
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
09:51:49.408 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
09:51:49.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
09:51:49.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
09:51:49.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
09:51:49.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
09:51:49.622 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
09:51:49.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
09:51:49.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
09:51:49.722 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
09:51:49.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
09:51:50.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
09:51:50.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
09:51:50.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
09:51:50.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
09:51:50.222 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
09:51:50.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
09:51:50.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
09:51:50.458 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
09:51:50.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
09:51:50.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
09:51:50.540 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
09:51:50.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
09:51:50.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
09:51:50.706 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
09:51:50.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
09:51:51.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
09:51:51.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
09:51:51.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
09:51:51.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
09:51:51.272 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
09:51:51.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
09:51:51.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
09:51:51.339 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
09:51:51.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
09:51:51.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
09:51:51.506 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
09:51:51.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
09:51:51.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
09:51:51.956 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
09:51:51.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
09:51:52.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
09:51:52.909 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
09:51:52.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
09:51:52.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
09:51:52.959 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
09:51:52.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
09:51:53.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
09:51:53.026 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
09:51:53.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
09:51:53.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
09:51:53.093 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
09:51:53.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
09:51:53.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
09:51:53.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
09:51:53.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
09:51:53.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
09:51:53.242 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
09:51:53.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
09:51:53.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
09:51:53.426 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
09:51:53.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
09:51:53.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
09:51:53.495 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
09:51:53.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
09:51:53.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
09:51:53.560 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
09:51:53.585 [Lua] settings.steam: nil
09:51:53.585 [Lua] Steam: table: 00000000000625D0
09:51:53.585 [Lua] force_steam: true
09:51:53.585 [Lua] BUILD: release
09:51:53.585 [Lua] test_backend: nil
09:51:53.585 [Lua] DEDICATED_SERVER: false
09:51:53.585 [Lua] Using app_id '552500' to define backend
09:51:53.586 [Lua] PlayFab Title ID: 5107
09:51:53.655 [Lua] [1] = chaos_dummy_troll (string)
09:51:53.655 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
09:51:53.655 [Lua] [3] = skaven_rat_ogre (string)
09:51:53.655 [Lua] [4] = critter_rat (string)
09:51:53.655 [Lua] [5] = chaos_troll (string)
09:51:53.655 [Lua] [6] = beastmen_minotaur (string)
09:51:53.655 [Lua] [7] = skaven_storm_vermin_warlord (string)
09:51:53.655 [Lua] [8] = skaven_stormfiend (string)
09:51:53.655 [Lua] [9] = chaos_greed_pinata (string)
09:51:53.655 [Lua] [10] = skaven_stormfiend_demo (string)
09:51:53.655 [Lua] [11] = chaos_plague_wave_spawner (string)
09:51:53.655 [Lua] [12] = chaos_vortex (string)
09:51:53.655 [Lua] [13] = skaven_stormfiend_boss (string)
09:51:53.655 [Lua] [14] = chaos_spawn (string)
09:51:53.655 [Lua] [15] = skaven_storm_vermin_champion (string)
09:51:53.655 [Lua] [16] = chaos_tentacle (string)
09:51:53.655 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
09:51:53.655 [Lua] [18] = skaven_grey_seer (string)
09:51:53.655 [Lua] [19] = skaven_explosive_loot_rat (string)
09:51:53.655 [Lua] [20] = skaven_loot_rat (string)
09:51:53.655 [Lua] [21] = critter_pig (string)
09:51:53.655 [Lua] [22] = chaos_dummy_sorcerer (string)
09:51:53.655 [Lua] [23] = chaos_mutator_sorcerer (string)
09:51:53.655 [Lua] [24] = skaven_gutter_runner (string)
09:51:53.655 [Lua] [25] = skaven_pack_master (string)
09:51:53.655 [Lua] [26] = chaos_exalted_sorcerer (string)
09:51:53.655 [Lua] [27] = chaos_vortex_sorcerer (string)
09:51:53.655 [Lua] [28] = skaven_poison_wind_globadier (string)
09:51:53.655 [Lua] [29] = chaos_corruptor_sorcerer (string)
09:51:53.655 [Lua] [30] = chaos_warrior (string)
09:51:53.655 [Lua] [31] = skaven_warpfire_thrower (string)
09:51:53.655 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
09:51:53.655 [Lua] [33] = chaos_plague_sorcerer (string)
09:51:53.655 [Lua] [34] = curse_mutator_sorcerer (string)
09:51:53.655 [Lua] [35] = chaos_exalted_champion_warcamp (string)
09:51:53.655 [Lua] [36] = chaos_tentacle_sorcerer (string)
09:51:53.655 [Lua] [37] = skaven_ratling_gunner (string)
09:51:53.655 [Lua] [38] = chaos_exalted_champion_norsca (string)
09:51:53.655 [Lua] [39] = chaos_raider (string)
09:51:53.655 [Lua] [40] = chaos_berzerker (string)
09:51:53.655 [Lua] [41] = beastmen_ungor_dummy (string)
09:51:53.655 [Lua] [42] = skaven_storm_vermin (string)
09:51:53.655 [Lua] [43] = beastmen_standard_bearer_crater (string)
09:51:53.655 [Lua] [44] = chaos_raider_tutorial (string)
09:51:53.655 [Lua] [45] = beastmen_gor_dummy (string)
09:51:53.655 [Lua] [46] = beastmen_bestigor_dummy (string)
09:51:53.655 [Lua] [47] = skaven_storm_vermin_with_shield (string)
09:51:53.655 [Lua] [48] = beastmen_ungor (string)
09:51:53.655 [Lua] [49] = skaven_storm_vermin_commander (string)
09:51:53.655 [Lua] [50] = beastmen_ungor_archer (string)
09:51:53.655 [Lua] [51] = beastmen_standard_bearer (string)
09:51:53.655 [Lua] [52] = beastmen_gor (string)
09:51:53.655 [Lua] [53] = beastmen_bestigor (string)
09:51:53.655 [Lua] [54] = skaven_plague_monk (string)
09:51:53.655 [Lua] [55] = chaos_marauder (string)
09:51:53.655 [Lua] [56] = skaven_dummy_clan_rat (string)
09:51:53.655 [Lua] [57] = chaos_marauder_tutorial (string)
09:51:53.655 [Lua] [58] = skaven_clan_rat (string)
09:51:53.655 [Lua] [59] = chaos_zombie (string)
09:51:53.655 [Lua] [60] = chaos_fanatic (string)
09:51:53.655 [Lua] [61] = skaven_clan_rat_tutorial (string)
09:51:53.655 [Lua] [62] = chaos_marauder_with_shield (string)
09:51:53.655 [Lua] [63] = skaven_clan_rat_with_shield (string)
09:51:53.655 [Lua] [64] = skaven_slave (string)
09:51:53.655 [Lua] [65] = skaven_dummy_slave (string)
09:51:53.701 [Lua] [UIRenderer] Loading
09:51:53.705 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
09:51:53.705 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
09:51:53.705 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
09:51:53.705 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
09:51:53.705 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
09:51:53.705 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
09:51:53.716 [Lua] level display name warcamp
09:51:53.716 [Lua] level display name prologue
09:51:53.716 [Lua] level display name military
09:51:53.716 [Lua] level display name skaven_stronghold
09:51:53.716 [Lua] level display name ussingen
09:51:53.716 [Lua] level display name fort
09:51:53.716 [Lua] level display name ground_zero
09:51:53.716 [Lua] level display name elven_ruins
09:51:53.716 [Lua] level display name farmlands
09:51:53.716 [Lua] level display name plaza
09:51:53.716 [Lua] level display name mines
09:51:53.716 [Lua] level display name magnus
09:51:53.716 [Lua] level display name crater
09:51:53.716 [Lua] level display name bell
09:51:53.716 [Lua] level display name dlc_bastion
09:51:53.716 [Lua] level display name skittergate
09:51:53.716 [Lua] level display name dlc_bogenhafen_city
09:51:53.716 [Lua] level display name dlc_bogenhafen_slum
09:51:53.716 [Lua] level display name cemetery
09:51:53.716 [Lua] level display name dlc_castle
09:51:53.716 [Lua] level display name forest_ambush
09:51:53.716 [Lua] level display name nurgle
09:51:53.717 [Lua] level display name catacombs
09:51:53.717 [Lua] level display name dlc_portals
09:51:53.755 [Lua] TIME: 0.024000000000001
09:51:54.788 [Lua] [ConflictSettings] Contained breeds generated in: 0.96899999999999942
09:51:54.926 [Lua] <>realm = official<>
09:51:54.927 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.927 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.931 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.931 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.931 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.975 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.975 warning: [ModManager] Mod with id 1529868962ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.975 warning: [ModManager] Mod with id 2400898149ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2400898149\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.975 warning: [ModManager] Mod with id 1672222699ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.975 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.975 warning: [ModManager] Mod with id 1408858726ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.975 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.975 warning: [ModManager] Mod with id 1751162109ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1751162109\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.975 warning: [ModManager] Mod with id 1982412682ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.976 warning: [ModManager] Mod with id 2137934287ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2137934287\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.976 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.976 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.976 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.976 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.976 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.976 warning: [ModManager] Mod with id 2464870225ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2464870225\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.976 warning: [ModManager] Mod with id 1419192731ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1419192731\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.976 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.979 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.979 warning: [ModManager] Mod with id 2007374303ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.991 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.991 warning: [ModManager] Mod with id 2471282700ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2471282700\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:54.991 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
09:51:55.301 [Lua]
09:51:55.301 [Lua] [1] = table
09:51:55.301 [Lua] [download_pending] = false (boolean)
09:51:55.301 [Lua] [id] = 1369573612 (string)
09:51:55.301 [Lua] [banned] = false (boolean)
09:51:55.301 [Lua] [author_id] = 58813412 (number)
09:51:55.301 [Lua] [tags] = table
09:51:55.301 [Lua] [1] = Tools (string)
09:51:55.301 [Lua] [2] = approved (string)
09:51:55.301 [Lua] [author] = bIbIbI(rus) (string)
09:51:55.301 [Lua] [sanctioned] = true (boolean)
09:51:55.301 [Lua] [out_of_date] = false (boolean)
09:51:55.301 [Lua] [downloading] = false (boolean)
09:51:55.301 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
09:51:55.301 [Lua] [num_children] = 0 (number)
09:51:55.301 [Lua] [ugc_status] = 3 (number)
09:51:55.301 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
09:51:55.301 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
09:51:55.301 [Lua] [installed] = true (boolean)
09:51:55.301 [Lua] [enabled] = true (boolean)
09:51:55.301 [Lua] [name] = Vermintide Mod Framework (string)
09:51:55.301 [Lua] [dependency_error] = (string)
09:51:55.301 [Lua] [2] = table
09:51:55.301 [Lua] [download_pending] = false (boolean)
09:51:55.301 [Lua] [id] = 1374248490 (string)
09:51:55.301 [Lua] [children] = table
09:51:55.301 [Lua] [1] = 1369573612 (string)
09:51:55.301 [Lua] [banned] = false (boolean)
09:51:55.301 [Lua] [author_id] = 45268594 (number)
09:51:55.301 [Lua] [tags] = table
09:51:55.301 [Lua] [1] = approved (string)
09:51:55.301 [Lua] [author] = prop joe (string)
09:51:55.301 [Lua] [sanctioned] = true (boolean)
09:51:55.301 [Lua] [out_of_date] = false (boolean)
09:51:55.301 [Lua] [downloading] = false (boolean)
09:51:55.301 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
09:51:55.301 [Lua] [num_children] = 1 (number)
09:51:55.301 [Lua] [ugc_status] = 3 (number)
09:51:55.301 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
09:51:55.301 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
09:51:55.301 [Lua] [installed] = true (boolean)
09:51:55.301 [Lua] [enabled] = true (boolean)
09:51:55.301 [Lua] [name] = Penlight Lua Libraries (string)
09:51:55.301 [Lua] [dependency_error] = (string)
09:51:55.301 [Lua] [3] = table
09:51:55.301 [Lua] [download_pending] = false (boolean)
09:51:55.301 [Lua] [id] = 1389872347 (string)
09:51:55.301 [Lua] [children] = table
09:51:55.301 [Lua] [1] = 1369573612 (string)
09:51:55.301 [Lua] [banned] = false (boolean)
09:51:55.301 [Lua] [author_id] = 4821406 (number)
09:51:55.301 [Lua] [tags] = table
09:51:55.301 [Lua] [1] = approved (string)
09:51:55.301 [Lua] [2] = UI (string)
09:51:55.301 [Lua] [author] = grasmann (string)
09:51:55.301 [Lua] [sanctioned] = true (boolean)
09:51:55.301 [Lua] [out_of_date] = false (boolean)
09:51:55.301 [Lua] [downloading] = false (boolean)
09:51:55.301 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
09:51:55.301 [Lua] [num_children] = 1 (number)
09:51:55.301 [Lua] [ugc_status] = 3 (number)
09:51:55.301 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
09:51:55.301 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
09:51:55.301 [Lua] [installed] = true (boolean)
09:51:55.301 [Lua] [enabled] = true (boolean)
09:51:55.301 [Lua] [name] = Simple UI (string)
09:51:55.301 [Lua] [dependency_error] = (string)
09:51:55.301 [Lua] [4] = table
09:51:55.301 [Lua] [download_pending] = false (boolean)
09:51:55.301 [Lua] [id] = 1383542440 (string)
09:51:55.301 [Lua] [children] = table
09:51:55.301 [Lua] [1] = 1369573612 (string)
09:51:55.301 [Lua] [banned] = false (boolean)
09:51:55.301 [Lua] [author_id] = 45268594 (number)
09:51:55.301 [Lua] [tags] = table
09:51:55.301 [Lua] [1] = approved (string)
09:51:55.301 [Lua] [2] = UI (string)
09:51:55.301 [Lua] [author] = prop joe (string)
09:51:55.301 [Lua] [sanctioned] = true (boolean)
09:51:55.301 [Lua] [out_of_date] = false (boolean)
09:51:55.301 [Lua] [downloading] = false (boolean)
09:51:55.301 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
09:51:55.301 [Lua] [num_children] = 1 (number)
09:51:55.301 [Lua] [ugc_status] = 3 (number)
09:51:55.301 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:51:55.301 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
09:51:55.301 [Lua] [installed] = true (boolean)
09:51:55.301 [Lua] [enabled] = true (boolean)
09:51:55.301 [Lua] [name] = Weapon Kill Counter (string)
09:51:55.301 [Lua] [dependency_error] = (string)
09:51:55.301 [Lua] [5] = table
09:51:55.301 [Lua] [download_pending] = false (boolean)
09:51:55.301 [Lua] [id] = 1445717962 (string)
09:51:55.301 [Lua] [children] = table
09:51:55.301 [Lua] [1] = 1369573612 (string)
09:51:55.301 [Lua] [2] = 1389872347 (string)
09:51:55.301 [Lua] [banned] = false (boolean)
09:51:55.301 [Lua] [author_id] = 38895286 (number)
09:51:55.301 [Lua] [tags] = table
09:51:55.301 [Lua] [1] = UI (string)
09:51:55.301 [Lua] [2] = QoL (string)
09:51:55.301 [Lua] [3] = Approved (string)
09:51:55.301 [Lua] [author] = Squatting Bear (string)
09:51:55.301 [Lua] [sanctioned] = true (boolean)
09:51:55.301 [Lua] [out_of_date] = false (boolean)
09:51:55.301 [Lua] [downloading] = false (boolean)
09:51:55.301 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
09:51:55.301 [Lua] [num_children] = 2 (number)
09:51:55.301 [Lua] [ugc_status] = 3 (number)
09:51:55.301 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
09:51:55.301 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
09:51:55.301 [Lua] [installed] = true (boolean)
09:51:55.301 [Lua] [enabled] = true (boolean)
09:51:55.301 [Lua] [name] = Loadout Manager (string)
09:51:55.301 [Lua] [dependency_error] = (string)
09:51:55.301 [Lua] [6] = table
09:51:55.301 [Lua] [download_pending] = false (boolean)
09:51:55.301 [Lua] [id] = 1502859403 (string)
09:51:55.301 [Lua] [children] = table
09:51:55.301 [Lua] [1] = 1369573612 (string)
09:51:55.301 [Lua] [banned] = false (boolean)
09:51:55.301 [Lua] [author_id] = 96578995 (number)
09:51:55.301 [Lua] [tags] = table
09:51:55.301 [Lua] [1] = QoL (string)
09:51:55.301 [Lua] [2] = approved (string)
09:51:55.301 [Lua] [author] = NonzeroGeoduck7 (string)
09:51:55.301 [Lua] [sanctioned] = true (boolean)
09:51:55.301 [Lua] [out_of_date] = false (boolean)
09:51:55.301 [Lua] [downloading] = false (boolean)
09:51:55.301 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
09:51:55.301 [Lua] [num_children] = 1 (number)
09:51:55.301 [Lua] [ugc_status] = 3 (number)
09:51:55.301 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
09:51:55.301 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
09:51:55.301 [Lua] [installed] = true (boolean)
09:51:55.301 [Lua] [enabled] = true (boolean)
09:51:55.301 [Lua] [name] = Notice Key Pickup (string)
09:51:55.301 [Lua] [dependency_error] = (string)
09:51:55.301 [Lua] [7] = table
09:51:55.301 [Lua] [download_pending] = false (boolean)
09:51:55.301 [Lua] [id] = 1495937978 (string)
09:51:55.301 [Lua] [children] = table
09:51:55.301 [Lua] [1] = 1369573612 (string)
09:51:55.301 [Lua] [banned] = false (boolean)
09:51:55.301 [Lua] [author_id] = 96578995 (number)
09:51:55.301 [Lua] [tags] = table
09:51:55.301 [Lua] [1] = approved (string)
09:51:55.301 [Lua] [2] = QoL (string)
09:51:55.301 [Lua] [author] = NonzeroGeoduck7 (string)
09:51:55.301 [Lua] [sanctioned] = true (boolean)
09:51:55.301 [Lua] [out_of_date] = false (boolean)
09:51:55.301 [Lua] [downloading] = false (boolean)
09:51:55.301 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
09:51:55.301 [Lua] [num_children] = 1 (number)
09:51:55.301 [Lua] [ugc_status] = 3 (number)
09:51:55.301 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
09:51:55.301 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
09:51:55.301 [Lua] [installed] = true (boolean)
09:51:55.301 [Lua] [enabled] = true (boolean)
09:51:55.301 [Lua] [name] = Host your own game (string)
09:51:55.301 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [8] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1448714756 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 18741013 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = approved (string)
09:51:55.302 [Lua] [2] = QoL (string)
09:51:55.302 [Lua] [3] = Misc (string)
09:51:55.302 [Lua] [author] = SkacikPL (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
09:51:55.302 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = No Wobble (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [9] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1459917022 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 155839973 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = approved (string)
09:51:55.302 [Lua] [2] = UI (string)
09:51:55.302 [Lua] [3] = QoL (string)
09:51:55.302 [Lua] [author] = Gohas (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
09:51:55.302 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Parry Indicator (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [10] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1516618647 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 96578995 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = approved (string)
09:51:55.302 [Lua] [2] = UI (string)
09:51:55.302 [Lua] [3] = QoL (string)
09:51:55.302 [Lua] [author] = NonzeroGeoduck7 (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
09:51:55.302 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Friendly Fire Indicator (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [11] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1391228174 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 4821406 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = UI (string)
09:51:55.302 [Lua] [2] = QoL (string)
09:51:55.302 [Lua] [3] = Approved (string)
09:51:55.302 [Lua] [author] = grasmann (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
09:51:55.302 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = UI Improvements (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [12] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1397265260 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 26572404 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = UI (string)
09:51:55.302 [Lua] [2] = QoL (string)
09:51:55.302 [Lua] [3] = approved (string)
09:51:55.302 [Lua] [author] = Necrossin (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
09:51:55.302 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Numeric UI (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [13] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1487862316 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 45268594 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = approved (string)
09:51:55.302 [Lua] [2] = UI (string)
09:51:55.302 [Lua] [3] = QoL (string)
09:51:55.302 [Lua] [author] = prop joe (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:51:55.302 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Reroll Improvements (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [14] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1455893647 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 38895286 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = UI (string)
09:51:55.302 [Lua] [2] = QoL (string)
09:51:55.302 [Lua] [3] = Approved (string)
09:51:55.302 [Lua] [author] = Squatting Bear (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
09:51:55.302 [Lua] [num_children] = 0 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
09:51:55.302 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Player List Plus (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [15] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1569650837 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 81851809 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = approved (string)
09:51:55.302 [Lua] [2] = UI (string)
09:51:55.302 [Lua] [3] = QoL (string)
09:51:55.302 [Lua] [author] = Skwuruhl (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
09:51:55.302 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Crosshairs Fix (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [16] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1395453301 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 58813412 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = Approved (string)
09:51:55.302 [Lua] [2] = QoL (string)
09:51:55.302 [Lua] [author] = bIbIbI(rus) (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
09:51:55.302 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Skip Intro (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [17] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1383452616 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [2] = 1374248490 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 45268594 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = approved (string)
09:51:55.302 [Lua] [2] = UI (string)
09:51:55.302 [Lua] [3] = QoL (string)
09:51:55.302 [Lua] [author] = prop joe (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
09:51:55.302 [Lua] [num_children] = 2 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:51:55.302 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Killfeed Tweaks (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [18] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1393343095 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [2] = 1374248490 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 45268594 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = UI (string)
09:51:55.302 [Lua] [2] = approved (string)
09:51:55.302 [Lua] [author] = prop joe (string)
09:51:55.302 [Lua] [sanctioned] = true (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
09:51:55.302 [Lua] [num_children] = 2 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:51:55.302 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Scoreboard Tweaks (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [19] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1422758813 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 65038749 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = Aussiemon (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
09:51:55.302 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = More Items Library (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [20] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1391113873 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 65038749 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = applied (string)
09:51:55.302 [Lua] [author] = Aussiemon (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
09:51:55.302 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = More Hats (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [21] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1406006290 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 65038749 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = Aussiemon (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
09:51:55.302 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Flight (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [22] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1391975678 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [2] = 1374248490 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 45268594 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = prop joe (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
09:51:55.302 [Lua] [num_children] = 2 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
09:51:55.302 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Item Spawner (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [23] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1391114686 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 65038749 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = denied (string)
09:51:55.302 [Lua] [author] = Aussiemon (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
09:51:55.302 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Skip Cutscenes (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [24] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1529868962 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 14284923 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [1] = QoL (string)
09:51:55.302 [Lua] [author] = Fracticality (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Allows the lobby host to immediately start a game.
- Bridge of Shadows not required
- Skips Countdown (string)
09:51:55.302 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Ready Up! (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [25] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 2400898149 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 73983654 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = Ic∑Ωlator (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1756937728999330638/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
09:51:55.302 [Lua] [num_children] = 0 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = More Boss Variety description (string)
09:51:55.302 [Lua] [last_updated] = 2/19/2021 1:59:48 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = More Boss Variety (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [26] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1672222699 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 71964233 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = raindish (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string)
09:51:55.302 [Lua] [num_children] = 0 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = /die - A chat command to kill youself (string)
09:51:55.302 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Suicide (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [27] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1425249043 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [2] = 1374248490 (string)
09:51:55.302 [Lua] [3] = 1389872347 (string)
09:51:55.302 [Lua] [4] = 1422758813 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 45268594 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = prop joe (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
09:51:55.302 [Lua] [num_children] = 4 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:51:55.302 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Give Weapon (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [28] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1687843693 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [2] = 1422758813 (string)
09:51:55.302 [Lua] [3] = 1425249043 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 33965734 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = Zero (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
09:51:55.302 [Lua] [num_children] = 3 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
09:51:55.302 [Lua] [last_updated] = 4/5/2021 12:32:55 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [29] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1423536193 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [2] = 1422758813 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 45268594 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = prop joe (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
09:51:55.302 [Lua] [num_children] = 2 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:51:55.302 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Give All Hats, Skins And Paintings (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [30] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 1393694530 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [2] = 1374248490 (string)
09:51:55.302 [Lua] [3] = 1389872347 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 45268594 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = prop joe (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
09:51:55.302 [Lua] [num_children] = 3 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:51:55.302 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = true (boolean)
09:51:55.302 [Lua] [name] = Spawn Tweaks (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [31] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 2113204803 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.302 [Lua] [1] = 1369573612 (string)
09:51:55.302 [Lua] [banned] = false (boolean)
09:51:55.302 [Lua] [author_id] = 71964233 (number)
09:51:55.302 [Lua] [tags] = table
09:51:55.302 [Lua] [author] = raindish (string)
09:51:55.302 [Lua] [sanctioned] = false (boolean)
09:51:55.302 [Lua] [out_of_date] = false (boolean)
09:51:55.302 [Lua] [downloading] = false (boolean)
09:51:55.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string)
09:51:55.302 [Lua] [num_children] = 1 (number)
09:51:55.302 [Lua] [ugc_status] = 3 (number)
09:51:55.302 [Lua] [description] = Bless This Many Players!
Play with more than 4 friends and pick duplicate characters!
Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage!
[b]Like the mod? [url=https://ko-fi.com/raindish]Consider buying me a coffee![/url][/b]
[b]Crashing? Please send me the whole log file on Discord, raindish#0270!
([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])[/b]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2021-06-06
- Fix beastmen banner again
- Add missing RPC call for Chaos Wastes
2021-06-04
- Fixed for patch 4.4
- All bots are now Thornsister
2021-05-31
- Disable level requirements for Cata
- Add option to use the default player portraits UI
- Maybe the scoreboard works now? You show up if you get the highest kills, damage dealt, damage taken, or revives
2021-05-16
- Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes!
2021-05-05
- Update network config for hotfix patch 4.3.0.6
2021-05-02
- Fixed Engi Leading shots not working for dummies
2021-04-23
- Fixed crash on start up and inability to choose duplicate characters
- Bots are now Iron Breaker lol
2021-02-05
- Fix a crash when loading into a map with a large party
2021-02-02
- Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config!
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
09:51:55.302 [Lua] [last_updated] = 6/6/2021 3:11:28 PM (string)
09:51:55.302 [Lua] [installed] = true (boolean)
09:51:55.302 [Lua] [enabled] = false (boolean)
09:51:55.302 [Lua] [name] = [BTMP] More Players (string)
09:51:55.302 [Lua] [dependency_error] = (string)
09:51:55.302 [Lua] [32] = table
09:51:55.302 [Lua] [download_pending] = false (boolean)
09:51:55.302 [Lua] [id] = 2117206350 (string)
09:51:55.302 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 71964233 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = applied (string)
09:51:55.303 [Lua] [author] = raindish (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
09:51:55.303 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = MMO Names (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [33] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1619024877 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 59593500 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = Game Modes (string)
09:51:55.303 [Lua] [2] = applied (string)
09:51:55.303 [Lua] [author] = Grimalackt (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
09:51:55.303 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = true (boolean)
09:51:55.303 [Lua] [name] = Onslaught (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [34] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 2471282700 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 73983654 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [author] = Ic∑Ωlator (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1751317900884608493/EF514D3E4AE548F6BDE5A5569C2621895483CA81/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Welcome to Chaos Wastes: Incursion
a difficulty mod for Chaos Wastes
- Adds more curses to the later levels of all journeys
- Replaces a lot of the minor minus modifiers with plus modifiers to make the run harder (-specials +elites -> +specials + elites)
- Adds handpicked weapons from each class to other careers random weapon shrines. This is supposed to give an initiative to pick a random weapon. Additionally lowered the cost of random weapon shrines by 20
- Rework of all terror events + terror event scaling, starting from the third map of a journey
- Rework of Challenge Chests (single boss spawn, double boss spawn, quad boss spawn, lord spawn)
- Bigger patrols to make them a real threat
- Harder horde compositions, lower timers and more ambients
- Removal of intensity
- Fully randomized terror events (not bound to the map faction anymore)
Every player needs to have the mod in order for random weapon shrines and host migration to work.
Known issues:
- Classes with an inventory ult (everytime your ult is a special weapon like Waystalker´s bow, Grail Knight´s blessed blade, Bounty Hunter´s pistol, etc) can´t use their ultimate if they have a weapon in their hand that is not class specific (from other classes). You can still ult if you swap to a career specific weapon so dont exchange both weapons for such classes.
Toggable with /incursion
Just the host needs to activate the mod, which will auto activate the mod for clients. Toggle Incustion in your own keep IF you want to join an active run, the auto toggle will just work if you are in the keep or joining into the keep
New Features:
- Added hp and mass value scaling for cata1 and cata2, the hp and mass of enemies on cata1 (cata2) will scale to cata2 (cata3) at the start of the second map and scale further to cata3 (cata3) values at map 4 --> off by default, toggable with /ProgressiveScaling
- Added the option to disable off career weapons (off career weapons are enabled by default, nothing changed there), every client can do that individually --> toggable with /NoRandomWeapons
- Added the option to disable the Twins mutator (within the Tzeentch god mutator) because it can be unstable and lead to crashes. Twins is enabled by default, using this command will disable it. Toggable with /NoTwins
--> you have to activate Incursion before you can activate one/both of those commands (string)
09:51:55.303 [Lua] [last_updated] = 6/7/2021 12:49:44 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = true (boolean)
09:51:55.303 [Lua] [name] = Incursion (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [35] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1408858726 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 33011433 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [author] = ThePageMan (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1]
This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times!
Cooldowns can be enabled/disabled or their length modified in the mod menu.
Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well.
While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string)
09:51:55.303 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = true (boolean)
09:51:55.303 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [36] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1393616748 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 45268594 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [author] = prop joe (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:51:55.303 [Lua] [last_updated] = 4/28/2021 4:55:23 PM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = true (boolean)
09:51:55.303 [Lua] [name] = Deed Mutators Selector (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [37] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1694820325 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 40660875 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = Area (string)
09:51:55.303 [Lua] [2] = Level (string)
09:51:55.303 [Lua] [3] = Misc (string)
09:51:55.303 [Lua] [author] = I stot I (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
09:51:55.303 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = A Quiet Drink (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [38] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 2464870225 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 246237681 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [author] = Craven (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1778335371160030142/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
09:51:55.303 [Lua] [num_children] = 0 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = WIP: Poorly put together tool for testing Chaos Wast Buffs. Hotkeys to cycle between buffs, and to apply them. Currently no method to remove. I recommend being in the CW or you run the risk of something you needed not being loaded and crashing. (string)
09:51:55.303 [Lua] [last_updated] = 4/23/2021 3:00:15 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = DeusPowerUpTesting (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [39] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1751162109 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 71964233 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [author] = raindish (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/806620367837816438/16FF978753B8C0AC83F0E01BD2C22117419A2C87/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Broadcast a random dad joke in chat.
/dadjoke
https://icanhazdadjoke.com/ (string)
09:51:55.303 [Lua] [last_updated] = 5/25/2019 11:17:17 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = Dad Jokes (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [40] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1982412682 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 104255341 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = applied (string)
09:51:55.303 [Lua] [author] = Orange Chris (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Display damage numbers over enemies.
This mod also fixes the damage numbers on the training dummies in the keep. Normally, the game removes the decimal point from those damage numbers.
[url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string)
09:51:55.303 [Lua] [last_updated] = 5/20/2020 4:21:30 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = Damage Numbers (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [41] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1388991228 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 4821406 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = applied (string)
09:51:55.303 [Lua] [author] = grasmann (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
09:51:55.303 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = Healthbars (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [42] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 2137934287 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 71964233 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [author] = raindish (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342881624061022/A4A298C19BC7E2722A805F002B904289D0443F36/ (string)
09:51:55.303 [Lua] [num_children] = 0 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Chaos magic is inteferring with the Bridge of Shadows... Something may go wrong with the teleport, but it should clear itself up on the return journey.
A custom weekly mutator inspired by Twitch Plus. Keep your eyes no your team mates because once in a while you'll take their place and they'll take yours! (string)
09:51:55.303 [Lua] [last_updated] = 4/26/2021 3:19:31 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = Mutator: Unstable Teleport (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [43] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1395132559 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 65038749 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [author] = Aussiemon (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
09:51:55.303 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = true (boolean)
09:51:55.303 [Lua] [name] = Creature Spawner (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [44] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1593460250 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 84308322 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = approved (string)
09:51:55.303 [Lua] [2] = UI (string)
09:51:55.303 [Lua] [3] = QoL (string)
09:51:55.303 [Lua] [author] = pixaal (string)
09:51:55.303 [Lua] [sanctioned] = true (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
09:51:55.303 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = Crosshair Kill Confirmation (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [45] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1419192731 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 59593500 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = Game Modes (string)
09:51:55.303 [Lua] [author] = Grimalackt (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950705202222794421/29BA1C5188C5C1E4620CC492F88BDC6D626E1AE6/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Replaces all common infantry and elites with Plague Monks or Berzerkers. /savagery to toggle. Reeeee. (string)
09:51:55.303 [Lua] [last_updated] = 12/27/2018 5:35:59 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = Savagery (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [46] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1835393505 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 135496444 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = Game Modes (string)
09:51:55.303 [Lua] [2] = applied (string)
09:51:55.303 [Lua] [author] = RwAoNrDdOsM (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
09:51:55.303 [Lua] [num_children] = 0 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
09:51:55.303 [Lua] [last_updated] = 6/10/2021 1:13:17 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = true (boolean)
09:51:55.303 [Lua] [name] = Cata 3 & Deathwish (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [47] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1431393962 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 14284923 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = UI (string)
09:51:55.303 [Lua] [2] = Misc (string)
09:51:55.303 [Lua] [3] = Approved (string)
09:51:55.303 [Lua] [author] = Fracticality (string)
09:51:55.303 [Lua] [sanctioned] = true (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
09:51:55.303 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = true (boolean)
09:51:55.303 [Lua] [name] = Vermitannica (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [48] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 1464907434 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 14284923 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = UI (string)
09:51:55.303 [Lua] [2] = Misc (string)
09:51:55.303 [Lua] [3] = approved (string)
09:51:55.303 [Lua] [author] = Fracticality (string)
09:51:55.303 [Lua] [sanctioned] = true (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = Added support for the Forgotten Relics DLC weapons.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
09:51:55.303 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = true (boolean)
09:51:55.303 [Lua] [name] = Armory (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua] [49] = table
09:51:55.303 [Lua] [download_pending] = false (boolean)
09:51:55.303 [Lua] [id] = 2007374303 (string)
09:51:55.303 [Lua] [children] = table
09:51:55.303 [Lua] [1] = 1369573612 (string)
09:51:55.303 [Lua] [banned] = false (boolean)
09:51:55.303 [Lua] [author_id] = 75094395 (number)
09:51:55.303 [Lua] [tags] = table
09:51:55.303 [Lua] [1] = UI (string)
09:51:55.303 [Lua] [2] = applied (string)
09:51:55.303 [Lua] [author] = Kaelus Von Sestiaf (string)
09:51:55.303 [Lua] [sanctioned] = false (boolean)
09:51:55.303 [Lua] [out_of_date] = false (boolean)
09:51:55.303 [Lua] [downloading] = false (boolean)
09:51:55.303 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/ (string)
09:51:55.303 [Lua] [num_children] = 1 (number)
09:51:55.303 [Lua] [ugc_status] = 3 (number)
09:51:55.303 [Lua] [description] = This mod adds a keybind that allows you to quickly toggle the UI on or off.
Comes with three modes:
-[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay.
-[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots.
-[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery.
NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI.
This is my first mod! Please let me know if you find any issues.
Special thanks to all these patient, lovely people that helped me make this!
raindish
Zaphio
prop joe
SkacikPL
Sir Aiedail (string)
09:51:55.303 [Lua] [last_updated] = 1/8/2021 6:56:31 AM (string)
09:51:55.303 [Lua] [installed] = true (boolean)
09:51:55.303 [Lua] [enabled] = false (boolean)
09:51:55.303 [Lua] [name] = Hide UI (string)
09:51:55.303 [Lua] [dependency_error] = (string)
09:51:55.303 [Lua]
09:51:55.303 [Lua]
09:51:55.303 [Lua] [1459917022] = 4 (number)
09:51:55.303 [Lua] [1391228174] = 8 (number)
09:51:55.303 [Lua] [1516618647] = 6 (number)
09:51:55.303 [Lua] [1389872347] = 9 (number)
09:51:55.303 [Lua] [1569650837] = 13 (number)
09:51:55.303 [Lua] [1431393962] = 18 (number)
09:51:55.303 [Lua] [1383542440] = 5 (number)
09:51:55.303 [Lua] [1495937978] = 2 (number)
09:51:55.303 [Lua] [1464907434] = 17 (number)
09:51:55.303 [Lua] [1487862316] = 11 (number)
09:51:55.303 [Lua] [1383452616] = 19 (number)
09:51:55.303 [Lua] [1502859403] = 15 (number)
09:51:55.303 [Lua] [1448714756] = 3 (number)
09:51:55.303 [Lua] [1395453301] = 14 (number)
09:51:55.303 [Lua] [1393343095] = 7 (number)
09:51:55.303 [Lua] [1593460250] = 20 (number)
09:51:55.303 [Lua] [1445717962] = 0 (number)
09:51:55.303 [Lua] [1369573612] = 16 (number)
09:51:55.303 [Lua] [1397265260] = 10 (number)
09:51:55.303 [Lua] [1374248490] = 1 (number)
09:51:55.303 [Lua] [1455893647] = 12 (number)
09:51:55.303 [Lua]
09:51:55.324 [Lua]
09:51:55.324 [Lua] [1459917022] = 4 (number)
09:51:55.324 [Lua] [1391228174] = 8 (number)
09:51:55.324 [Lua] [1516618647] = 6 (number)
09:51:55.324 [Lua] [1389872347] = 9 (number)
09:51:55.324 [Lua] [1569650837] = 13 (number)
09:51:55.324 [Lua] [1431393962] = 18 (number)
09:51:55.324 [Lua] [1383542440] = 5 (number)
09:51:55.324 [Lua] [1495937978] = 2 (number)
09:51:55.324 [Lua] [1464907434] = 17 (number)
09:51:55.324 [Lua] [1487862316] = 11 (number)
09:51:55.324 [Lua] [1383452616] = 19 (number)
09:51:55.324 [Lua] [1502859403] = 15 (number)
09:51:55.324 [Lua] [1448714756] = 3 (number)
09:51:55.324 [Lua] [1395453301] = 14 (number)
09:51:55.324 [Lua] [1393343095] = 7 (number)
09:51:55.324 [Lua] [1593460250] = 20 (number)
09:51:55.324 [Lua] [1445717962] = 0 (number)
09:51:55.324 [Lua] [1369573612] = 16 (number)
09:51:55.324 [Lua] [1397265260] = 10 (number)
09:51:55.324 [Lua] [1374248490] = 1 (number)
09:51:55.324 [Lua] [1455893647] = 12 (number)
09:51:55.324 [Lua]
09:51:55.324 [Lua] <>modded = true<>
09:51:55.324 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
09:51:55.388 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
09:51:55.424 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
09:51:55.425 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186acfe0)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186ad100)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c963d0)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c96560)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03faab70)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb0bc0)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a6fbec0)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0052eb50)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0052ef60)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6240)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18965af0)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18957ea0)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1960b6e0)
09:51:55.426 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18957ee0)
09:51:55.427 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18957e80)
09:51:55.427 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
09:51:55.427 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae2700)
09:51:55.427 [Lua] <>modded = true<>
09:51:55.427 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
09:51:55.457 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
09:51:55.490 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
09:51:55.491 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
09:51:55.491 [Lua] <>modded = true<>
09:51:55.491 [Lua] <>Mod:1389872347:Simple UI = true<>
09:51:55.523 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
09:51:55.540 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
09:51:55.540 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
09:51:55.540 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
09:51:55.540 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x182ed570)
09:51:55.541 [Lua] <>modded = true<>
09:51:55.541 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
09:51:55.573 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
09:51:55.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
09:51:55.590 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
09:51:55.590 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03082e90)
09:51:55.590 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02d308c0] (Origin: function: 0x02d309b0)
09:51:55.590 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
09:51:55.590 [Lua] <>modded = true<>
09:51:55.590 [Lua] <>Mod:1445717962:Loadout Manager = true<>
09:51:55.623 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
09:51:55.656 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
09:51:55.657 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x1967c490)
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil'
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x1967c930)
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03db4240)
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03db4300)
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c72f10)
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00913c30)
09:51:55.657 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
09:51:55.657 [Lua] <>modded = true<>
09:51:55.657 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
09:51:55.690 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
09:51:55.706 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
09:51:55.707 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
09:51:55.707 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
09:51:55.707 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
09:51:55.707 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x018b9bd0)
09:51:55.707 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x018b9b00)
09:51:55.707 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
09:51:55.707 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x18b88cf0)
09:51:55.707 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
09:51:55.707 [Lua] <>modded = true<>
09:51:55.707 [Lua] <>Mod:1495937978:Host your own game = true<>
09:51:55.740 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
09:51:55.757 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
09:51:55.757 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
09:51:55.758 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x182ed820)
09:51:55.758 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b7bdf0)
09:51:55.758 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b7bfb0)
09:51:55.758 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b7bf70)
09:51:55.758 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b7bf20)
09:51:55.758 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a0f6f10)
09:51:55.758 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a0f70f0)
09:51:55.758 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a0f7240)
09:51:55.759 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a0f6fa0)
09:51:55.759 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x19bcaa10)
09:51:55.759 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x19bcac50)
09:51:55.759 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
09:51:55.759 [Lua] <>modded = true<>
09:51:55.759 [Lua] <>Mod:1448714756:No Wobble = true<>
09:51:55.790 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
09:51:55.806 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
09:51:55.806 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
09:51:55.807 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
09:51:55.807 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03d72a60)
09:51:55.807 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
09:51:55.807 [Lua] <>modded = true<>
09:51:55.807 [Lua] <>Mod:1459917022:Parry Indicator = true<>
09:51:55.840 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
09:51:55.875 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
09:51:55.875 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
09:51:55.875 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
09:51:55.875 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18ba19a0)
09:51:55.876 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0181ddc0)
09:51:55.876 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0181dde0)
09:51:55.876 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0181de60)
09:51:55.876 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01ff4d30)
09:51:55.876 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01ff5000)
09:51:55.876 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01ff5030)
09:51:55.877 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x020000d0)
09:51:55.877 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02000960)
09:51:55.877 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00ced6c0] (Origin: function: 0x00ced5f0)
09:51:55.877 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00ced6c0] (Origin: function: 0x00ced730)
09:51:55.877 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00ced6c0] (Origin: function: 0x00ced750)
09:51:55.878 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00cedb50] (Origin: function: 0x00ceda80)
09:51:55.878 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00cedb50] (Origin: function: 0x00cedbc0)
09:51:55.878 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00cedb50] (Origin: function: 0x00cedbe0)
09:51:55.878 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00cee4a0] (Origin: function: 0x00cee3d0)
09:51:55.878 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00cee4a0] (Origin: function: 0x00cee510)
09:51:55.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00cee4a0] (Origin: function: 0x00cee530)
09:51:55.879 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
09:51:55.879 [Lua] <>modded = true<>
09:51:55.879 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
09:51:55.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
09:51:55.923 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
09:51:55.923 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
09:51:55.923 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18b30650)
09:51:55.923 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
09:51:55.923 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
09:51:55.924 [Lua] <>modded = true<>
09:51:55.924 [Lua] <>Mod:1391228174:UI Improvements = true<>
09:51:55.956 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
09:51:55.974 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
09:51:55.974 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
09:51:55.974 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x18fcb270)
09:51:55.974 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x18fcab40)
09:51:55.974 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x18fcb290)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x18fcacc0)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x18fcabd0)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1967cd10)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1967ccb0)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d308c0] (Origin: function: 0x02d30a30)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18ec6c30)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19284660)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19284a70)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x190d1490)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x190d1820)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x190d1670)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x190d1520)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x190d1610)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x190d1470)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x190d1b50)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x190d17a0)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19170a50)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x191fea10)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x191fece0)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1971ead0)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1b8b0)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1ba10)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1bc30)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1ba80)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x198b7760)
09:51:55.975 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198b7780)
09:51:55.976 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x198b77c0)
09:51:55.976 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x198b6ef0)
09:51:55.976 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x198b7820)
09:51:55.976 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198b01b0)
09:51:55.976 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19b4db30)
09:51:55.976 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1967c7c0)
09:51:55.976 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19b4d670)
09:51:55.976 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19b4d800)
09:51:55.976 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
09:51:55.976 [Lua] <>modded = true<>
09:51:55.976 [Lua] <>Mod:1397265260:Numeric UI = true<>
09:51:56.007 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
09:51:56.025 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
09:51:56.025 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
09:51:56.025 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
09:51:56.028 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a40cc0)
09:51:56.029 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a41050)
09:51:56.030 [Lua] <>modded = true<>
09:51:56.030 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
09:51:56.056 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
09:51:56.073 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
09:51:56.073 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
09:51:56.073 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
09:51:56.073 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190384d0)
09:51:56.073 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190384b0)
09:51:56.073 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x19038450)
09:51:56.073 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x19038290)
09:51:56.073 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1901bcc0)
09:51:56.073 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1901bca0)
09:51:56.074 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1901bc40)
09:51:56.074 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1901ba80)
09:51:56.074 [Lua] <>modded = true<>
09:51:56.074 [Lua] <>Mod:1455893647:Player List Plus = true<>
09:51:56.106 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
09:51:56.123 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
09:51:56.123 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
09:51:56.123 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18be0470)
09:51:56.123 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18be0560)
09:51:56.123 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18be0790)
09:51:56.123 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18be06a0)
09:51:56.124 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x018d6240)
09:51:56.124 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c73550)
09:51:56.124 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x186a5660)
09:51:56.124 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02bab980)
09:51:56.124 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
09:51:56.124 [Lua] <>modded = true<>
09:51:56.124 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
09:51:56.157 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
09:51:56.173 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
09:51:56.174 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
09:51:56.174 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
09:51:56.174 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x18b95ae0)
09:51:56.174 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b95dc0)
09:51:56.174 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b95bf0)
09:51:56.174 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b95c10)
09:51:56.174 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b95c30)
09:51:56.174 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x18b95c90)
09:51:56.174 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x18b95cb0)
09:51:56.174 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
09:51:56.174 [Lua] <>modded = true<>
09:51:56.174 [Lua] <>Mod:1395453301:Skip Intro = true<>
09:51:56.207 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
09:51:56.223 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
09:51:56.223 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
09:51:56.224 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c610a0)
09:51:56.224 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c61150)
09:51:56.224 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
09:51:56.224 [Lua] <>modded = true<>
09:51:56.224 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
09:51:56.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
09:51:56.273 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
09:51:56.273 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
09:51:56.273 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec950)
09:51:56.273 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
09:51:56.274 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x18bf2740)
09:51:56.274 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x18bf28a0)
09:51:56.274 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02c96390)
09:51:56.274 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x18bf2bf0)
09:51:56.274 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x18bf2a70)
09:51:56.274 [Lua] <>modded = true<>
09:51:56.274 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
09:51:56.307 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
09:51:56.323 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
09:51:56.323 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
09:51:56.323 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec950)
09:51:56.323 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1a7c08f0)
09:51:56.323 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01856120)
09:51:56.324 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1a7c0bc0)
09:51:56.324 [Lua] <>modded = true<>
09:51:56.324 [Lua] <>Mod:1431393962:Vermitannica = true<>
09:51:56.356 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
09:51:56.391 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
09:51:56.391 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18ebf3a0)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19b4d490)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x031a5cc0)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x031a5ce0)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x031a1060)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18597520)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x185975a0)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0183a9d0)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01856010)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03082e90)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x03082f60)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18565b40)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x1967c990)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x1967c4b0)
09:51:56.393 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02c8fc90)
09:51:56.394 [Lua] <>modded = true<>
09:51:56.394 [Lua] <>Mod:1464907434:Armory = true<>
09:51:56.423 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
09:51:56.457 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
09:51:56.457 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
09:51:56.460 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18ebf3a0)
09:51:56.460 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19b4d490)
09:51:56.460 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18565b40)
09:51:56.460 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x182f62f0)
09:51:56.460 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x1967c990)
09:51:56.460 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x1967c4b0)
09:51:56.461 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02c8fc90)
09:51:56.473 [Lua] <>project = vermintide 2<>
09:51:56.473 [Lua] <>build = release<>
09:51:56.473 [Lua] <>platform = win32<>
09:51:56.473 [Lua] <>dedicated_server = false<>
09:51:56.473 [Lua] <>title_id = 5107<>
09:51:56.473 [Lua] <>content_revision = 23656<>
09:51:56.473 [Lua] <>engine_revision = 2003b9c18405<>
09:51:56.473 [Lua] <>release_version = 4.4.0<>
09:51:56.473 [Lua] <>rendering_backend = dx12<>
09:51:56.473 [Lua] <>teamcity_build_id = 97869<>
09:51:56.473 [Lua] <>steam_id = 11000010593901b<>
09:51:56.474 [Lua] <>steam_profile_name = Harridas<>
09:51:56.474 [Lua] <>machine_id = e3117b1d-7819-459a-b4f8-bdcefbf94f7a<>
09:51:56.474 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
09:51:56.474 [Lua] [Boot] Application build: release
09:51:56.474 [Lua] [Boot] Content revision: 23656
09:51:56.474 [Lua] [Boot] Engine revision: 2003b9c18405
09:51:56.474 [Lua] [Boot] Release version: 4.4.0
09:51:56.474 [Lua] [Boot] User ID: 11000010593901b Harridas
09:51:56.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
09:51:56.483 [Lua] initializing mechanism to: adventure
09:51:56.483 [Lua] Game:setup() total time: 0.010000000000002
09:51:56.483 [Lua] handle rev info: 0
09:51:56.483 [Lua] handle gfx quality: 0
09:51:56.483 [Lua] default settings: 0.0010000000000012221
09:51:56.483 [Lua] user settings: 0
09:51:56.483 [Lua] set frame times: 0
09:51:56.483 [Lua] init random: 0
09:51:56.483 [Lua] managers: 0.0090000000000003411
09:51:56.483 [Lua]
09:51:56.483 [Lua] unaccounted: 0
09:51:56.484 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
09:51:56.484 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
09:51:56.484 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
09:51:56.484 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
09:51:56.484 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
09:51:56.484 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
09:51:56.484 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
09:51:56.507 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
09:51:56.507 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
09:51:56.507 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
09:51:56.507 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
09:51:56.507 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
09:51:56.507 [Lua] [Testify] Ready!
09:51:56.508 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9e10)
09:51:56.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
09:51:56.578 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
09:51:56.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
09:51:56.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
09:51:56.899 [Lua] [PackageManager] Force_load: resource_packages/title_screen
09:51:56.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
09:51:56.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
09:51:56.950 [Lua] [PackageManager] Force_load: resource_packages/menu
09:51:56.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
09:51:57.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
09:51:57.017 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
09:51:57.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
09:51:57.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
09:51:57.473 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
09:51:57.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
09:51:57.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
09:51:57.575 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
09:51:57.575 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
09:51:57.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
09:51:57.625 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
09:51:57.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
09:51:57.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
09:51:57.913 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
09:51:57.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
09:51:58.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
09:51:58.222 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
09:51:58.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
09:51:58.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
09:51:58.661 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
09:51:58.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
09:51:59.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
09:51:59.204 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
09:51:59.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
09:51:59.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
09:51:59.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
09:51:59.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
09:51:59.577 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
09:51:59.577 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
09:51:59.577 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
09:51:59.577 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0237ade0)
09:51:59.577 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x19b82550)
09:51:59.577 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00d35d90)
09:51:59.577 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00d0e880)
09:51:59.577 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
09:51:59.577 [Lua] [Gamestate] Enter StateTitleScreen
09:51:59.579 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
09:51:59.579 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
09:51:59.579 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
09:51:59.579 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
09:51:59.579 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
09:51:59.581 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
09:51:59.593 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
09:51:59.593 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
09:51:59.593 [Save] Loading `save_data`
09:51:59.594 [Save] Load done
09:51:59.611 [Lua] [BackendManagerPlayFab] Backend Enabled
09:51:59.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
09:51:59.644 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
09:51:59.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
09:51:59.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
09:51:59.729 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
09:51:59.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
09:51:59.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
09:51:59.796 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
09:51:59.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
09:52:00.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
09:52:00.287 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
09:52:00.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
09:52:00.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
09:52:00.337 [Lua] [PackageManager] Force_load: resource_packages/inventory
09:52:00.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
09:52:00.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
09:52:00.379 [Lua] [PackageManager] Force_load: resource_packages/careers
09:52:00.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
09:52:00.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
09:52:00.418 [Lua] [PackageManager] Force_load: resource_packages/decals
09:52:00.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
09:52:00.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
09:52:00.488 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
09:52:00.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
09:52:01.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
09:52:01.060 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
09:52:01.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
09:52:01.454 [Lua] <>playfab_id = 64FF6F49AC5ECDBC<>
09:52:01.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
09:52:01.667 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
09:52:01.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
09:52:01.955 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
09:52:01.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
09:52:02.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
09:52:02.023 [Save] Saving `save_data`
09:52:02.024 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
09:52:02.027 [Save] Save done
09:52:02.045 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
09:52:02.231 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
09:52:02.231 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
09:52:02.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
09:52:02.636 [Lua] [PackageManager] Force_load: resource_packages/ingame
09:52:02.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
09:52:02.855 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
09:52:02.855 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
09:52:02.871 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
09:52:03.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
09:52:03.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
09:52:03.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
09:52:03.296 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
09:52:03.296 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
09:52:03.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
09:52:03.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
09:52:03.413 [Lua] [PackageManager] Force_load: resource_packages/pickups
09:52:03.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
09:52:03.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
09:52:03.497 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
09:52:03.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
09:52:03.498 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
09:52:03.498 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
09:52:03.514 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
09:52:03.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
09:52:03.531 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
09:52:03.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
09:52:03.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
09:52:03.599 [Lua] [PackageManager] Force_load: resource_packages/breeds
09:52:03.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
09:52:03.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
09:52:03.834 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
09:52:03.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
09:52:03.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
09:52:03.884 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
09:52:03.989 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
09:52:03.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
09:52:04.005 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
09:52:04.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
09:52:04.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
09:52:04.343 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
09:52:04.529 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
09:52:04.529 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
09:52:04.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
09:52:04.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
09:52:04.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
09:52:04.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
09:52:04.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
09:52:04.958 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
09:52:04.968 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
09:52:05.138 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
09:52:05.138 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
09:52:05.156 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
09:52:05.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
09:52:05.545 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
09:52:05.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
09:52:05.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
09:52:05.731 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
09:52:05.747 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
09:52:05.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
09:52:05.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
09:52:05.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
09:52:06.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
09:52:06.137 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
09:52:06.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
09:52:06.594 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
09:52:06.598 [Lua] steam item server: requesting user inventory
09:52:07.126 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
09:52:07.126 [Lua] ISI-> GET_ALL_ITEMS!
09:52:07.126 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
09:52:07.126 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
09:52:07.126 [Lua] Steam Item: mercenary_hat_1002 122 2fa5ea907115944e 0 1
09:52:07.126 [Lua] Steam Item: skin_es_mercenary_1001 123 2fa5ea907115944f 0 1
09:52:07.126 [Lua] Steam Item: bountyhunter_hat_1002 124 2fa5ea907118e720 0 1
09:52:07.126 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 2fa5ea907118e721 0 1
09:52:07.126 [Lua] Steam Item: skin_ww_shade_1001 121 2fa5ea907118e9d1 0 1
09:52:07.126 [Lua] Steam Item: shade_hat_1002 103 2fa5ea907118e9d2 0 1
09:52:07.126 [Lua] Steam Item: ironbreaker_hat_1004 126 2fa5ea907118eb60 0 1
09:52:07.126 [Lua] Steam Item: skin_dr_irondrake 127 2fa5ea907118eb61 0 1
09:52:07.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
09:52:07.126 [Lua]
09:52:07.126 [Lua] [1] = 122 (number)
09:52:07.126 [Lua] [2] = 2fa5ea907115944e (string)
09:52:07.126 [Lua] [3] = 0 (number)
09:52:07.126 [Lua] [4] = 1 (number)
09:52:07.126 [Lua] [5] = 123 (number)
09:52:07.126 [Lua] [6] = 2fa5ea907115944f (string)
09:52:07.126 [Lua] [7] = 0 (number)
09:52:07.126 [Lua] [8] = 1 (number)
09:52:07.126 [Lua] [9] = 124 (number)
09:52:07.126 [Lua] [10] = 2fa5ea907118e720 (string)
09:52:07.126 [Lua] [11] = 0 (number)
09:52:07.126 [Lua] [12] = 1 (number)
09:52:07.126 [Lua] [13] = 125 (number)
09:52:07.126 [Lua] [14] = 2fa5ea907118e721 (string)
09:52:07.126 [Lua] [15] = 0 (number)
09:52:07.126 [Lua] [16] = 1 (number)
09:52:07.126 [Lua] [17] = 121 (number)
09:52:07.126 [Lua] [18] = 2fa5ea907118e9d1 (string)
09:52:07.126 [Lua] [19] = 0 (number)
09:52:07.126 [Lua] [20] = 1 (number)
09:52:07.126 [Lua] [21] = 103 (number)
09:52:07.126 [Lua] [22] = 2fa5ea907118e9d2 (string)
09:52:07.126 [Lua] [23] = 0 (number)
09:52:07.126 [Lua] [24] = 1 (number)
09:52:07.126 [Lua] [25] = 126 (number)
09:52:07.126 [Lua] [26] = 2fa5ea907118eb60 (string)
09:52:07.126 [Lua] [27] = 0 (number)
09:52:07.126 [Lua] [28] = 1 (number)
09:52:07.126 [Lua] [29] = 127 (number)
09:52:07.126 [Lua] [30] = 2fa5ea907118eb61 (string)
09:52:07.126 [Lua] [31] = 0 (number)
09:52:07.126 [Lua] [32] = 1 (number)
09:52:07.126 [Lua]
09:52:07.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
09:52:07.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
09:52:07.330 [Lua] Broken item slots for career dr_ironbreaker
09:52:07.330 [Lua] [slot_ring] = true (boolean)
09:52:07.330 [Lua] [slot_trinket_1] = true (boolean)
09:52:07.330 [Lua] [slot_melee] = true (boolean)
09:52:07.330 [Lua] [slot_necklace] = true (boolean)
09:52:07.330 [Lua] Broken item slots for career es_knight
09:52:07.330 [Lua] [slot_hat] = true (boolean)
09:52:07.330 [Lua] Broken item slots for career wh_captain
09:52:07.330 [Lua] [slot_hat] = true (boolean)
09:52:07.330 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixCareerData 18
09:52:07.345 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixCareerData 18
09:52:07.772 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixCareerData 18
09:52:07.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19
09:52:07.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20
09:52:07.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 21
09:52:07.787 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 22
09:52:07.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 23
09:52:07.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 24
09:52:07.787 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
09:52:07.787 [Lua] [SteamManager] request_item_prices
09:52:07.789 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19
09:52:08.362 [Lua] [SteamManager] on_price_result 1 EUR
09:52:08.363 [Lua] _refresh_steam_item_prices_cb
09:52:08.363 [Lua] Missing item masterlist item for steam_itemdefid: 30
09:52:08.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19
09:52:08.496 [Lua] Player statistics loaded!
09:52:08.498 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20
09:52:08.684 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20
09:52:08.701 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 21
09:52:08.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 21
09:52:08.887 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 22
09:52:09.061 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 22
09:52:09.076 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
09:52:09.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 23
09:52:09.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 23
09:52:09.365 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 24
09:52:09.738 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 24
09:52:09.754 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
09:52:10.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
09:52:10.772 [Lua] [Managers] Destroying manager group:
09:52:10.772 [Lua] [Gamestate] Enter state StateLoading
09:52:10.773 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
09:52:10.773 [Lua] [LobbyManager] Setting up network options
09:52:10.773 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
09:52:10.773 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
09:52:10.773 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
09:52:10.773 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
09:52:10.773 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
09:52:10.773 [Lua] LobbyManager:setup_network_options server_port: 27015
09:52:10.773 [Lua] state_loading_restart_network JOIN VIA STEAM 0
09:52:10.777 [Lua] registering RPCs
09:52:10.777 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
09:52:10.777 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
09:52:10.777 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
09:52:10.777 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
09:52:10.778 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1773471744, lt:load_next_level, extra_packages:{
})
09:52:10.778 [Lua] [LevelTransitionHandler] promote_next_level_data
09:52:10.778 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
09:52:10.778 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
09:52:10.778 [SteamVoip] Creating room d08d4a1d5bf844d8
09:52:10.778 [SteamVoip] Joining room d08d4a1d5bf844d8
09:52:10.779 [EAC] EAC server 11000010593901b is initializing
09:52:10.783 [EAC] Server is also client 11000010593901b
09:52:10.783 [EACServer] [11:52:10:782][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF781687480 LogLevel: Info.
09:52:10.783 [Lua] ### Created peer state machine for 11000010593901b
09:52:10.783 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
09:52:10.783 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
09:52:10.783 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:52:10.783 warning: [Application] Application.update_render_world is deprecated.
09:52:10.789 [Lua] [LevelTransitionHandler] Level load completed!
09:52:10.789 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:52:10.789 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:52:10.789 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
09:52:10.789 [Lua] Set lobby begin:
09:52:10.789 [Lua] Set lobby end.
09:52:10.789 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "4" and join party "nil"
09:52:10.789 [Lua] [LobbyHost] Changed state from 0 to creating
09:52:10.806 [Lua] [StateLoading] load_current_level
09:52:10.806 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
09:52:10.806 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
09:52:10.806 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
09:52:10.806 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
09:52:10.806 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
09:52:10.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
09:52:10.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
09:52:10.822 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
09:52:10.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
09:52:11.035 [Lua] [LobbyHost] Changed state from creating to joined
09:52:11.036 [Lua] [PartyManager] Leader is set to 11000010593901b
09:52:11.036 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
09:52:11.036 [Lua] [ChatManager] Registering channel 1
09:52:11.036 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
09:52:11.036 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
09:52:11.036 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
09:52:11.051 [Lua] [NetworkServer] Changing num_players from nil to 1
09:52:11.051 [Lua] Players: 1
09:52:11.051 [Lua] Set lobby begin:
09:52:11.051 [Lua] Lobby data mission_id = inn_level_skulls
09:52:11.051 [Lua] Lobby data mechanism = adventure
09:52:11.051 [Lua] Lobby data matchmaking_type = 3
09:52:11.052 [Lua] Lobby data eac_authorized = true
09:52:11.052 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:11.052 [Lua] Lobby data selected_mission_id = inn_level_skulls
09:52:11.052 [Lua] Lobby data num_players = 1
09:52:11.052 [Lua] Lobby data matchmaking = false
09:52:11.052 [Lua] Set lobby end.
09:52:12.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
09:52:12.419 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
09:52:12.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
09:52:12.790 [Lua] player (11000010593901b,1) was put into party 0
09:52:12.790 [Lua] [ProfileSynchronizer] Peer 11000010593901b entered session
09:52:12.790 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010593901b
09:52:12.790 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
09:52:12.790 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
09:52:17.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
09:52:17.117 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
09:52:17.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
09:52:17.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
09:52:17.286 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
09:52:17.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
09:52:17.319 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
09:52:17.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
09:52:17.369 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
09:52:17.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:52:17.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:52:17.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:52:17.488 [Lua] [LevelTransitionHandler] Level load completed!
09:52:17.488 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
09:52:17.491 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:52:17.491 [Lua] checking dlc's against conflict directors
09:52:17.491 [Lua] number of factions to include 2
09:52:17.491 [Lua] Updated list weights for random:
09:52:17.491 [Lua] skaven, 0.42 (0.00-0.42)
09:52:17.491 [Lua] chaos, 0.42 (0.42-0.83)
09:52:17.491 [Lua] beastmen, 0.17 (0.83-1.00)
09:52:17.491 [Lua] Rolled random faction: 0.27856689691543579 skaven
09:52:17.491 [Lua] Updated list weights for random:
09:52:17.491 [Lua] beastmen, 0.29 (0.00-0.29)
09:52:17.491 [Lua] chaos, 0.71 (0.29-1.00)
09:52:17.491 [Lua] Rolled random faction: 0.81953376531600952 chaos
09:52:17.491 [Lua] number of factions added 2
09:52:17.491 [Lua] --- --- ---
09:52:17.491 [Lua] Starting... difficulty 'normal'
09:52:17.491 [Lua] These are the starting conflict directors:
09:52:17.491 [Lua] inn_level
09:52:17.491 [Lua] --- --- ---
09:52:17.491 [Lua]
09:52:17.491 [Lua] DONE! Found the following directors:
09:52:17.491 [Lua] (free: 35), Master hash is:
09:52:17.491 [Lua] [EnemyPackageLoader] breed_lookup: {
}
09:52:17.491 [Lua] load_startup_enemy_packages: --------------
09:52:17.491 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
09:52:17.491 [Lua] critter_rat
09:52:17.506 [Lua] ### Received rpc_level_loaded
09:52:17.506 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 114
09:52:17.506 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
09:52:17.522 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
09:52:17.522 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
09:52:17.539 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
09:52:17.539 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
09:52:17.539 [Lua] ### Received rpc_level_loaded
09:52:17.539 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 114
09:52:17.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
09:52:17.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
09:52:17.556 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
09:52:17.556 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
09:52:17.556 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
09:52:17.557 [Umbra] Init version: 3.4.15 :: 16 threads
09:52:18.127 [Lua] Async level spawning done
09:52:18.127 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:52:19.116 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:52:19.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:52:19.117 [Lua] Set lobby begin:
09:52:19.117 [Lua] Lobby data selected_mission_id = inn_level_skulls
09:52:19.117 [Lua] Lobby data num_players = 1
09:52:19.117 [Lua] Lobby data matchmaking = false
09:52:19.117 [Lua] Lobby data host = 11000010593901b
09:52:19.117 [Lua] Lobby data mission_id = inn_level_skulls
09:52:19.117 [Lua] Lobby data matchmaking_type = 3
09:52:19.117 [Lua] Lobby data country_code = BE
09:52:19.117 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:19.117 [Lua] Lobby data unique_server_name = Harridas
09:52:19.117 [Lua] Lobby data mechanism = adventure
09:52:19.117 [Lua] Lobby data eac_authorized = true
09:52:19.117 [Lua] Set lobby end.
09:52:19.117 [Lua] [Managers] Destroying manager group:
09:52:19.131 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
09:52:19.132 [Lua] [Gamestate] Enter StateIngame HOST
09:52:19.132 [Lua] [Managers] Calling function on all managers:
09:52:19.132 [Lua] <>level = inn_level_skulls<>
09:52:19.132 [Lua] Set lobby begin:
09:52:19.132 [Lua] Lobby data selected_mission_id = inn_level_skulls
09:52:19.132 [Lua] Lobby data num_players = 1
09:52:19.132 [Lua] Lobby data matchmaking = false
09:52:19.132 [Lua] Lobby data host = 11000010593901b
09:52:19.132 [Lua] Lobby data mission_id = inn_level_skulls
09:52:19.132 [Lua] Lobby data matchmaking_type = 3
09:52:19.132 [Lua] Lobby data country_code = BE
09:52:19.132 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:19.132 [Lua] Lobby data unique_server_name = Harridas
09:52:19.132 [Lua] Lobby data mechanism = adventure
09:52:19.133 [Lua] Lobby data eac_authorized = true
09:52:19.133 [Lua] Set lobby end.
09:52:19.133 [Lua] [StateIngame] Server ingame
09:52:19.136 [Lua] Set lobby begin:
09:52:19.136 [Lua] Lobby data difficulty = normal
09:52:19.136 [Lua] Lobby data selected_mission_id = inn_level_skulls
09:52:19.136 [Lua] Lobby data difficulty_tweak = 0
09:52:19.136 [Lua] Lobby data num_players = 1
09:52:19.136 [Lua] Lobby data matchmaking = false
09:52:19.136 [Lua] Lobby data host = 11000010593901b
09:52:19.137 [Lua] Lobby data mission_id = inn_level_skulls
09:52:19.137 [Lua] Lobby data matchmaking_type = 3
09:52:19.137 [Lua] Lobby data country_code = BE
09:52:19.137 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:19.137 [Lua] Lobby data unique_server_name = Harridas
09:52:19.137 [Lua] Lobby data mechanism = adventure
09:52:19.137 [Lua] Lobby data eac_authorized = true
09:52:19.137 [Lua] Set lobby end.
09:52:19.137 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
09:52:19.137 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
09:52:19.137 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
09:52:19.137 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:52:19.137 [Lua] [Matchmaking] initializing
09:52:19.137 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
09:52:19.137 [Lua] [Matchmaking] register rpcs
09:52:19.137 [Lua] GameNetworkManager:init... creating game session
09:52:19.137 [Lua] Host GameSession.make_game_session_host with session:
09:52:19.137 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:52:19.138 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
09:52:19.138 [Lua] [GameNetworkManager] self.is_server = true
09:52:19.138 [Network] Setting artificial MTU limit to 65536
09:52:19.146 [Lua] Switching ConflictSettings: to: inn_level
09:52:19.146 [Lua] pacing=disabled
09:52:19.146 [Lua] roaming=nil
09:52:19.146 [Lua] disabled=false
09:52:19.146 [Lua] pack_spawning=disabled
09:52:19.146 [Lua] contained_breeds=nil
09:52:19.146 [Lua] boss=disabled
09:52:19.146 [Lua] horde=disabled
09:52:19.146 [Lua] specials=disabled
09:52:19.146 [Lua] name=inn_level
09:52:19.146 [Lua] intensity=disabled
09:52:19.146 [Lua] ---
09:52:19.146 [Lua] [LevelAnalysis] set_random_seed( 0)
09:52:19.150 warning: [GwNav] NavData resource not loaded
09:52:19.150 warning: [GwNav] levels/inn/event_decoration/skulls/world
09:52:19.150 [Lua] nested_level_name levels/inn/world
09:52:19.150 [Lua] [AIInterestPointSystem] Level Seed: 0
09:52:19.150 [Lua]
09:52:19.150 [Lua] [entity_system_bag] = table
09:52:19.150 [Lua] [entity_system_bag] = metatable
09:52:19.150 [Lua] [startup_data] = table
09:52:19.150 [Lua] [entity_manager] = table
09:52:19.150 [Lua] [entity_manager] = metatable
09:52:19.150 [Lua] [unit_spawner] = table
09:52:19.150 [Lua] [unit_spawner] = metatable
09:52:19.150 [Lua] [unit_storage] = table
09:52:19.150 [Lua] [unit_storage] = metatable
09:52:19.150 [Lua] [dice_keeper] = table
09:52:19.150 [Lua] [dice_keeper] = metatable
09:52:19.150 [Lua] [is_server] = true (boolean)
09:52:19.150 [Lua] [world] = [World]
09:52:19.150 [Lua] [system_api] = table
09:52:19.150 [Lua] [entity_system] = table
09:52:19.150 [Lua] [entity_system] = metatable
09:52:19.150 [Lua] [network_lobby] = table
09:52:19.150 [Lua] [network_lobby] = metatable
09:52:19.150 [Lua] [profile_synchronizer] = table
09:52:19.150 [Lua] [profile_synchronizer] = metatable
09:52:19.150 [Lua] [level_transition_handler] = table
09:52:19.150 [Lua] [level_transition_handler] = metatable
09:52:19.150 [Lua] [num_local_human_players] = 1 (number)
09:52:19.150 [Lua] [statistics_db] = table
09:52:19.150 [Lua] [statistics_db] = metatable
09:52:19.150 [Lua] [network_server] = table
09:52:19.150 [Lua] [network_server] = metatable
09:52:19.150 [Lua] [input_manager] = table
09:52:19.150 [Lua] [input_manager] = metatable
09:52:19.150 [Lua] [network_clock] = table
09:52:19.150 [Lua] [network_clock] = metatable
09:52:19.150 [Lua] [network_transmit] = table
09:52:19.150 [Lua] [network_transmit] = metatable
09:52:19.150 [Lua] [free_flight_manager] = table
09:52:19.150 [Lua] [free_flight_manager] = metatable
09:52:19.150 [Lua] [network_manager] = table
09:52:19.150 [Lua] [network_manager] = metatable
09:52:19.151 [Lua] [network_event_delegate] = table
09:52:19.151 [Lua] [network_event_delegate] = metatable
09:52:19.151 [Lua]
09:52:19.151 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:52:19.151 [Lua] ignoring extension VersusInteractObjectiveExtension
09:52:19.151 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:52:19.151 [Lua] ignoring extension VersusSocketObjectiveExtension
09:52:19.151 [Lua] ignoring extension VersusTargetObjectiveExtension
09:52:19.151 [Lua] ignoring extension VersusMissionObjectiveExtension
09:52:19.151 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:52:19.156 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
09:52:19.156 [Lua] [AchievementManager] Achievements using the steam platform
09:52:19.157 [Lua] PlayerManager:add_player player_1
09:52:19.203 [Lua] [StateIngame] Level seed: 0
09:52:19.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
09:52:19.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
09:52:19.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
09:52:19.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
09:52:19.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
09:52:19.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
09:52:19.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
09:52:19.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_kerillian_painting_wood_base_1, async-read,
09:52:19.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
09:52:19.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
09:52:19.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
09:52:19.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
09:52:19.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_4, async-read,
09:52:19.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_2, async-read,
09:52:19.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_1, async-read,
09:52:19.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_2, async-read,
09:52:19.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
09:52:19.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
09:52:19.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read,
09:52:19.214 [Lua] [LevelAnalysis] set_random_seed( 0)
09:52:19.218 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
09:52:19.218 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11
09:52:19.219 [Lua] [IngameUI] init
09:52:19.232 [SteamVoipClient] select_out(11000010593901b, off)
09:52:19.235 [Lua] cb_razer_chroma_setup
09:52:19.260 [Lua] completed
09:52:19.260 [Lua] completed
09:52:19.260 [Lua] completed
09:52:19.260 [Lua] completed
09:52:19.270 [Lua] completed
09:52:19.270 [Lua] completed
09:52:19.271 [Lua] [Matchmaking] Cancelling matchmaking
09:52:19.271 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:52:19.271 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:52:19.271 [Lua] Set lobby begin:
09:52:19.271 [Lua] Lobby data difficulty = normal
09:52:19.271 [Lua] Lobby data selected_mission_id = inn_level_skulls
09:52:19.271 [Lua] Lobby data power_level = 0
09:52:19.271 [Lua] Lobby data difficulty_tweak = 0
09:52:19.271 [Lua] Lobby data num_players = 1
09:52:19.271 [Lua] Lobby data matchmaking = false
09:52:19.271 [Lua] Lobby data host = 11000010593901b
09:52:19.272 [Lua] Lobby data mission_id = inn_level_skulls
09:52:19.272 [Lua] Lobby data matchmaking_type = 3
09:52:19.272 [Lua] Lobby data country_code = BE
09:52:19.272 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:19.272 [Lua] Lobby data unique_server_name = Harridas
09:52:19.272 [Lua] Lobby data mechanism = adventure
09:52:19.272 [Lua] Lobby data eac_authorized = true
09:52:19.272 [Lua] Set lobby end.
09:52:19.273 [Flow] complete_skittergate_legend true
09:52:19.273 [Flow] complete_all_helmgart_levels_recruit true
09:52:19.274 [Flow] WitchHunterLevel:35
09:52:19.274 [Flow] LeaderYes
09:52:19.274 [Flow] ALL PC XP:304250
09:52:19.274 [Flow] Has "bogenhafen" DLC:true
09:52:19.274 [Flow] WH XP:60850
09:52:19.274 [Flow] Number of crafted items:5381
09:52:19.274 [Flow] Has "pre_order" DLC:true
09:52:19.274 [Flow] Sum of Powe Levels:1500
09:52:19.274 [Flow] lodestone diff 1:false
09:52:19.274 [Flow] magnus and forest activated
09:52:19.274 [Flow] magnus and forest activated
09:52:19.274 [Flow] cemetery and forest activated
09:52:19.274 [Flow] magnus and cemetery
09:52:19.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:52:19.275 [Flow] ALL RUNES ACTIVATED
09:52:19.275 [Flow] magnus and forest activated
09:52:19.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:52:19.275 [Flow] ALL RUNES ACTIVATED
09:52:19.275 [Flow] cemetery and forest activated
09:52:19.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:52:19.275 [Flow] ALL RUNES ACTIVATED
09:52:19.275 [Flow] magnus and forest activated
09:52:19.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:52:19.275 [Flow] ALL RUNES ACTIVATED
09:52:19.275 [Flow] magnus and cemetery
09:52:19.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:52:19.275 [Flow] ALL RUNES ACTIVATED
09:52:19.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:52:19.276 [Lua] CurrentConflictSettings inn_level
09:52:19.276 [Lua] [ConflictDirector] conflict_director is ai_ready
09:52:19.277 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:52:19.277 [Lua] [MainPathSpawningGenerator] Injecting travel distances
09:52:19.278 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:52:19.278 [Lua] Forming navigation groups in one frame
09:52:19.278 [Lua] Forming navigation groups
09:52:19.302 [Lua] NavigationGroupManager -> calulation time A: 0.023999999999993804
09:52:19.304 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
09:52:19.304 [Lua] number of nav groups: 42
09:52:19.304 [Lua] number of refined nav groups : 23
09:52:19.307 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
09:52:19.307 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
09:52:19.307 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:52:19.307 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
09:52:19.310 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:52:19.310 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:52:19.310 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
09:52:19.311 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32
09:52:19.311 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:52:19.311 [Lua] [Managers] Calling function on all managers:
09:52:19.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:52:19.343 [Save] Saving `save_data`
09:52:19.345 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
09:52:19.345 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
09:52:19.346 [Save] Save done
09:52:19.353 [Lua] [UnlockManager] All unlocks ready
09:52:19.977 [Lua] player (11000010593901b,1) was put into party 1
09:52:19.977 [Lua] [IngamePlayerListUI] - Destroy
09:52:19.977 [Lua] [GamePadEquipmentUI] - Destroy
09:52:19.977 [Lua] [EquipmentUI] - Destroy
09:52:19.977 [Lua] [GamePadAbilityUI] - Destroy
09:52:19.977 [Lua] [AbilityUI] - Destroy
09:52:19.986 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010593901b
09:52:19.986 [Lua] Set lobby begin:
09:52:19.986 [Lua] Lobby data selected_mission_id = inn_level_skulls
09:52:19.986 [Lua] Lobby data num_players = 1
09:52:19.986 [Lua] Lobby data difficulty_tweak = 0
09:52:19.986 [Lua] Lobby data host = 11000010593901b
09:52:19.986 [Lua] Lobby data matchmaking_type = 3
09:52:19.986 [Lua] Lobby data difficulty = normal
09:52:19.986 [Lua] Lobby data player_slot_1 = 0:0
09:52:19.986 [Lua] Lobby data unique_server_name = Harridas
09:52:19.986 [Lua] Lobby data player_slot_4 = 11000010593901b:1
09:52:19.986 [Lua] Lobby data country_code = BE
09:52:19.986 [Lua] Lobby data matchmaking = false
09:52:19.986 [Lua] Lobby data power_level = 0
09:52:19.986 [Lua] Lobby data mission_id = inn_level_skulls
09:52:19.987 [Lua] Lobby data mechanism = adventure
09:52:19.987 [Lua] Lobby data player_slot_5 = 0:0
09:52:19.987 [Lua] Lobby data player_slot_2 = 0:0
09:52:19.987 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:19.987 [Lua] Lobby data player_slot_3 = 0:0
09:52:19.987 [Lua] Lobby data eac_authorized = true
09:52:19.987 [Lua] Set lobby end.
09:52:19.987 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(4) career(1)
09:52:19.988 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
09:52:19.988 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
09:52:19.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
09:52:19.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
09:52:19.988 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
09:52:19.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer, async-read,
09:52:20.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer, async-read,
09:52:20.018 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
09:52:20.018 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
09:52:20.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
09:52:20.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
09:52:20.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
09:52:20.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
09:52:20.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
09:52:20.251 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
09:52:20.252 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
09:52:20.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
09:52:20.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
09:52:20.338 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
09:52:20.338 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
09:52:20.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
09:52:20.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
09:52:20.397 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
09:52:20.397 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
09:52:20.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
09:52:20.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
09:52:20.466 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
09:52:20.466 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
09:52:20.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
09:52:20.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
09:52:20.502 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
09:52:20.502 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
09:52:20.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:52:20.507 [Flow] DISABLE
09:52:20.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:52:20.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:52:20.541 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
09:52:20.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
09:52:20.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
09:52:20.580 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
09:52:20.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
09:52:20.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:52:20.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:52:20.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:52:20.614 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
09:52:20.629 [Lua] completed
09:52:20.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
09:52:20.662 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
09:52:20.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed
09:52:20.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed
09:52:20.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed
09:52:20.782 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
09:52:21.020 [Lua] completed
09:52:21.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
09:52:21.120 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
09:52:21.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
09:52:21.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
09:52:21.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
09:52:21.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
09:52:21.405 [Lua] completed
09:52:21.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
09:52:21.590 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
09:52:21.590 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
09:52:21.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
09:52:21.623 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
09:52:21.624 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
09:52:21.673 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
09:52:21.673 [Lua] [PackageManager] Force_load: wwise/javelin
09:52:21.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
09:52:21.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
09:52:21.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
09:52:21.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
09:52:21.789 [Lua] completed
09:52:21.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
09:52:21.894 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
09:52:21.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
09:52:21.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
09:52:21.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
09:52:21.929 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
09:52:22.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
09:52:22.006 [Lua] [PackageManager] Force_load: wwise/bow
09:52:22.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
09:52:22.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
09:52:22.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
09:52:22.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
09:52:22.172 [Lua] completed
09:52:22.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
09:52:22.472 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
09:52:22.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
09:52:22.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
09:52:22.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
09:52:22.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:52:22.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:52:22.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:52:22.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
09:52:22.556 [Lua] completed
09:52:22.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
09:52:22.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
09:52:22.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
09:52:22.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
09:52:22.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
09:52:22.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
09:52:22.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
09:52:22.722 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
09:52:22.723 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
09:52:22.822 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
09:52:22.822 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
09:52:22.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
09:52:22.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
09:52:22.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
09:52:22.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
09:52:22.939 [Lua] completed
09:52:22.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
09:52:22.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
09:52:23.010 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
09:52:23.014 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:52:23.015 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:52:23.015 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:52:23.015 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
09:52:23.065 [Lua] Players are leaving the safe zone
09:52:23.407 [Lua] completed
09:52:23.424 [Lua] StateInGameRunning:_game_actually_starts()
09:52:23.424 [Lua] [IngameUI] menu view on_enter start_menu_view
09:52:23.424 [Lua] hero_fullscreen_menu_on_enter
09:52:23.424 [Lua] #################################################################################################################
09:52:23.424 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:52:23.424 [Lua] #################################################################################################################
09:52:23.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
09:52:23.424 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
09:52:23.429 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02535210
09:52:23.430 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
09:52:23.434 [SteamVoipClient] select_out(11000010593901b, off)
09:52:23.438 [Lua] cb_razer_chroma_setup
09:52:23.443 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
09:52:23.446 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:52:23.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:52:23.447 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:52:23.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
09:52:23.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:52:23.459 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView
09:52:23.459 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:52:23.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
09:52:23.644 [Lua] Commit load time data
09:52:23.807 [Lua] completed
09:52:24.132 [Lua] PlayFabMirrorBase:_commit_internal 1
09:52:24.132 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:52:24.134 [Lua] generate_backend_stats 11000010593901b:1
09:52:24.161 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:52:24.161 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:52:24.161 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
09:52:24.162 [Lua] Set lobby begin:
09:52:24.162 [Lua] Lobby data selected_mission_id = inn_level_skulls
09:52:24.162 [Lua] Lobby data num_players = 1
09:52:24.162 [Lua] Lobby data difficulty_tweak = 0
09:52:24.162 [Lua] Lobby data host = 11000010593901b
09:52:24.162 [Lua] Lobby data matchmaking_type = 3
09:52:24.162 [Lua] Lobby data difficulty = normal
09:52:24.162 [Lua] Lobby data player_slot_1 = 0:0
09:52:24.162 [Lua] Lobby data unique_server_name = Harridas
09:52:24.162 [Lua] Lobby data player_slot_4 = 11000010593901b:1
09:52:24.162 [Lua] Lobby data country_code = BE
09:52:24.163 [Lua] Lobby data matchmaking = false
09:52:24.163 [Lua] Lobby data power_level = 835
09:52:24.163 [Lua] Lobby data mission_id = inn_level_skulls
09:52:24.163 [Lua] Lobby data mechanism = adventure
09:52:24.163 [Lua] Lobby data player_slot_5 = 0:0
09:52:24.163 [Lua] Lobby data player_slot_2 = 0:0
09:52:24.163 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:24.163 [Lua] Lobby data player_slot_3 = 0:0
09:52:24.163 [Lua] Lobby data eac_authorized = true
09:52:24.163 [Lua] Set lobby end.
09:52:24.169 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
09:52:24.207 [Lua] completed
09:52:24.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xab, position: 0
09:52:24.589 [Lua] completed
09:52:24.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
09:52:24.772 [Lua] commit result success 1
09:52:24.772 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
09:52:24.789 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
09:52:24.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
09:52:24.972 [Lua] completed
09:52:25.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xab, position: 27249
09:52:25.356 [Lua] completed
09:52:25.739 [Lua] completed
09:52:25.990 [Lua] [IngameUI] menu view on_exit start_menu_view
09:52:25.990 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
09:52:25.990 [Lua] hero_fullscreen_menu_on_exit
09:52:25.992 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02535210
09:52:25.993 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
09:52:25.993 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
09:52:25.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
09:52:26.122 [Lua] completed
09:52:26.510 [Lua] completed
09:52:26.897 [Lua] completed
09:52:27.281 [Lua] completed
09:52:27.664 [Lua] completed
09:52:28.066 [Lua] completed
09:52:28.459 [Lua] completed
09:52:28.692 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
09:52:28.692 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:52:28.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_kerillian_painting_wood_base_1, async-read,
09:52:28.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:52:28.841 [Lua] completed
09:52:28.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_2, async-read,
09:52:28.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:52:28.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
09:52:28.958 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:52:29.193 [Lua] [IngameUI] menu view on_enter character_selection
09:52:29.193 [Lua] hero_fullscreen_menu_on_enter
09:52:29.199 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02533400
09:52:29.201 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:52:29.213 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:29.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:29.214 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:29.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:29.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:29.225 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:52:29.225 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:29.227 [Lua] completed
09:52:29.614 [Lua] completed
09:52:29.991 [Lua] completed
09:52:30.374 [Lua] completed
09:52:30.692 [Lua] [IngameUI] menu view on_exit character_selection
09:52:30.707 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:52:30.707 [Lua] hero_fullscreen_menu_on_exit
09:52:30.709 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02533400
09:52:30.709 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:30.709 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:30.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:30.757 [Lua] completed
09:52:31.143 [Lua] completed
09:52:31.426 [Lua] [IngameUI] menu view on_enter character_selection
09:52:31.426 [Lua] hero_fullscreen_menu_on_enter
09:52:31.429 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02533400
09:52:31.430 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:52:31.445 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:31.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:31.445 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:31.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:31.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:31.458 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:52:31.458 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:31.524 [Lua] completed
09:52:31.825 [Lua] [IngameUI] menu view on_exit character_selection
09:52:31.825 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:52:31.825 [Lua] hero_fullscreen_menu_on_exit
09:52:31.828 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02533400
09:52:31.828 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:31.828 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:31.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:31.908 [Lua] completed
09:52:32.290 [Lua] completed
09:52:32.676 [Lua] completed
09:52:33.060 [Lua] completed
09:52:33.443 [Lua] completed
09:52:33.577 [Lua] [IngameUI] menu view on_enter start_game_view
09:52:33.579 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02536bf0
09:52:33.579 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:52:33.581 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
09:52:33.581 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
09:52:33.581 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
09:52:33.582 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
09:52:33.595 [Lua] normal
09:52:33.827 [Lua] completed
09:52:34.198 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
09:52:34.198 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
09:52:34.198 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
09:52:34.204 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
09:52:34.210 [Lua] completed
09:52:34.593 [Lua] completed
09:52:34.976 [Lua] completed
09:52:35.360 [Lua] completed
09:52:35.744 [Lua] completed
09:52:36.127 [Lua] completed
09:52:36.511 [Lua] completed
09:52:36.901 [Lua] completed
09:52:37.281 [Lua] completed
09:52:37.667 [Lua] completed
09:52:38.051 [Lua] completed
09:52:38.434 [Lua] completed
09:52:38.818 [Lua] completed
09:52:39.203 [Lua] completed
09:52:39.323 [Lua] [StartGameStateSettingsOverview:play() - vote_type(weave)
09:52:39.323 [Lua] ............................................................................................................
09:52:39.323 [Lua] ............................................................................................................
09:52:39.323 [Lua] GAME START SETTINGS -> Level: weave_2 | Difficulty: normal | Private: yes | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:52:39.323 [Lua] ............................................................................................................
09:52:39.323 [Lua] ............................................................................................................
09:52:39.353 [Lua] [Matchmaking] Cancelling matchmaking
09:52:39.353 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:52:39.369 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
09:52:39.369 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
09:52:39.372 [Lua] Set lobby begin:
09:52:39.372 [Lua] Lobby data selected_mission_id = inn_level_skulls
09:52:39.372 [Lua] Lobby data num_players = 1
09:52:39.372 [Lua] Lobby data difficulty_tweak = 0
09:52:39.372 [Lua] Lobby data host = 11000010593901b
09:52:39.372 [Lua] Lobby data matchmaking_type = 3
09:52:39.372 [Lua] Lobby data difficulty = normal
09:52:39.372 [Lua] Lobby data player_slot_1 = 0:0
09:52:39.372 [Lua] Lobby data unique_server_name = Harridas
09:52:39.372 [Lua] Lobby data player_slot_4 = 11000010593901b:1
09:52:39.372 [Lua] Lobby data country_code = BE
09:52:39.372 [Lua] Lobby data matchmaking = false
09:52:39.373 [Lua] Lobby data power_level = 835
09:52:39.373 [Lua] Lobby data mission_id = inn_level_skulls
09:52:39.373 [Lua] Lobby data mechanism = adventure
09:52:39.373 [Lua] Lobby data player_slot_5 = 0:0
09:52:39.373 [Lua] Lobby data player_slot_2 = 0:0
09:52:39.373 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:39.373 [Lua] Lobby data player_slot_3 = 0:0
09:52:39.373 [Lua] Lobby data eac_authorized = true
09:52:39.373 [Lua] Set lobby end.
09:52:39.373 [Lua] [PartyManager] Leader is set to 11000010593901b
09:52:39.373 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls weave_2 0
09:52:39.373 [Lua] Set lobby begin:
09:52:39.373 [Lua] Lobby data twitch_enabled = false
09:52:39.373 [Lua] Lobby data selected_mission_id = weave_2
09:52:39.373 [Lua] Lobby data num_players = 1
09:52:39.373 [Lua] Lobby data difficulty_tweak = 0
09:52:39.373 [Lua] Lobby data host = 11000010593901b
09:52:39.373 [Lua] Lobby data matchmaking_type = 2
09:52:39.373 [Lua] Lobby data match_started = true
09:52:39.373 [Lua] Lobby data difficulty = normal
09:52:39.373 [Lua] Lobby data player_slot_1 = 0:0
09:52:39.374 [Lua] Lobby data player_slot_4 = 11000010593901b:1
09:52:39.374 [Lua] Lobby data unique_server_name = Harridas
09:52:39.374 [Lua] Lobby data quick_game = false
09:52:39.374 [Lua] Lobby data country_code = BE
09:52:39.374 [Lua] Lobby data matchmaking = false
09:52:39.374 [Lua] Lobby data power_level = 835
09:52:39.374 [Lua] Lobby data mission_id = inn_level_skulls
09:52:39.374 [Lua] Lobby data mechanism = weave
09:52:39.374 [Lua] Lobby data player_slot_5 = 0:0
09:52:39.374 [Lua] Lobby data player_slot_2 = 0:0
09:52:39.374 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:39.374 [Lua] Lobby data player_slot_3 = 0:0
09:52:39.374 [Lua] Lobby data eac_authorized = true
09:52:39.374 [Lua] Set lobby end.
09:52:39.374 [Lua] Set lobby begin:
09:52:39.374 [Lua] Lobby data twitch_enabled = false
09:52:39.374 [Lua] Lobby data selected_mission_id = weave_2
09:52:39.374 [Lua] Lobby data num_players = 1
09:52:39.374 [Lua] Lobby data difficulty_tweak = 0
09:52:39.374 [Lua] Lobby data host = 11000010593901b
09:52:39.374 [Lua] Lobby data matchmaking_type = 2
09:52:39.374 [Lua] Lobby data is_private = true
09:52:39.374 [Lua] Lobby data match_started = true
09:52:39.374 [Lua] Lobby data difficulty = normal
09:52:39.375 [Lua] Lobby data player_slot_1 = 0:0
09:52:39.375 [Lua] Lobby data player_slot_4 = 11000010593901b:1
09:52:39.375 [Lua] Lobby data unique_server_name = Harridas
09:52:39.375 [Lua] Lobby data quick_game = false
09:52:39.375 [Lua] Lobby data country_code = BE
09:52:39.375 [Lua] Lobby data matchmaking = false
09:52:39.375 [Lua] Lobby data power_level = 835
09:52:39.375 [Lua] Lobby data mission_id = inn_level_skulls
09:52:39.375 [Lua] Lobby data mechanism = weave
09:52:39.375 [Lua] Lobby data player_slot_5 = 0:0
09:52:39.375 [Lua] Lobby data player_slot_2 = 0:0
09:52:39.375 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:39.375 [Lua] Lobby data player_slot_3 = 0:0
09:52:39.375 [Lua] Lobby data eac_authorized = true
09:52:39.375 [Lua] Set lobby end.
09:52:39.375 [Lua] [ChatManager][1]System: Starting hosted game...
09:52:39.376 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
09:52:39.376 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
09:52:39.420 [Lua] [IngameUI] menu view on_exit start_game_view
09:52:39.420 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:52:39.421 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
09:52:39.421 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
09:52:39.421 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
09:52:39.421 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
09:52:39.421 [Save] Saving `save_data`
09:52:39.425 [Save] Save done
09:52:39.425 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02536bf0
09:52:39.586 [Lua] completed
09:52:39.976 [Lua] completed
09:52:40.292 [Lua] [IngameUI] menu view on_enter character_selection
09:52:40.292 [Lua] hero_fullscreen_menu_on_enter
09:52:40.294 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02533400
09:52:40.296 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:52:40.314 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:40.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:40.315 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:40.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:40.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:40.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:52:40.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:40.358 [Lua] completed
09:52:40.741 [Lua] completed
09:52:41.124 [Lua] completed
09:52:41.508 [Lua] completed
09:52:41.575 [Lua] [IngameUI] menu view on_exit character_selection
09:52:41.590 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:52:41.590 [Lua] hero_fullscreen_menu_on_exit
09:52:41.593 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02533400
09:52:41.593 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:41.593 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:41.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:41.894 [Lua] completed
09:52:42.144 [Lua] [IngameUI] menu view on_enter character_selection
09:52:42.145 [Lua] hero_fullscreen_menu_on_enter
09:52:42.149 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02533400
09:52:42.151 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:52:42.163 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:42.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:42.164 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:42.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:42.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:42.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:52:42.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:42.276 [Lua] completed
09:52:42.658 [Lua] completed
09:52:43.042 [Lua] completed
09:52:43.384 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:43.384 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:43.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:43.384 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:43.430 [Lua] completed
09:52:43.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
09:52:43.742 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
09:52:43.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:43.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:43.748 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:43.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:52:43.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:52:43.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:52:43.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:43.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:43.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
09:52:43.761 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
09:52:43.761 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:52:43.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
09:52:43.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
09:52:43.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:52:43.809 [Lua] completed
09:52:43.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:52:43.828 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:52:43.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:52:43.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:52:43.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:52:44.193 [Lua] completed
09:52:44.575 [Lua] completed
09:52:44.959 [Lua] completed
09:52:45.342 [Lua] completed
09:52:45.609 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010593901b
09:52:45.609 [Lua] Set lobby begin:
09:52:45.609 [Lua] Lobby data twitch_enabled = false
09:52:45.610 [Lua] Lobby data selected_mission_id = weave_2
09:52:45.610 [Lua] Lobby data num_players = 1
09:52:45.610 [Lua] Lobby data difficulty_tweak = 0
09:52:45.610 [Lua] Lobby data host = 11000010593901b
09:52:45.610 [Lua] Lobby data matchmaking_type = 2
09:52:45.610 [Lua] Lobby data is_private = true
09:52:45.610 [Lua] Lobby data match_started = true
09:52:45.610 [Lua] Lobby data difficulty = normal
09:52:45.610 [Lua] Lobby data player_slot_1 = 11000010593901b:1
09:52:45.610 [Lua] Lobby data player_slot_4 = 0:0
09:52:45.610 [Lua] Lobby data unique_server_name = Harridas
09:52:45.611 [Lua] Lobby data quick_game = false
09:52:45.611 [Lua] Lobby data country_code = BE
09:52:45.611 [Lua] Lobby data matchmaking = false
09:52:45.611 [Lua] Lobby data power_level = 835
09:52:45.611 [Lua] Lobby data mission_id = inn_level_skulls
09:52:45.611 [Lua] Lobby data mechanism = weave
09:52:45.611 [Lua] Lobby data player_slot_5 = 0:0
09:52:45.611 [Lua] Lobby data player_slot_2 = 0:0
09:52:45.611 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:52:45.611 [Lua] Lobby data player_slot_3 = 0:0
09:52:45.611 [Lua] Lobby data eac_authorized = true
09:52:45.611 [Lua] Set lobby end.
09:52:45.611 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(1) career(1)
09:52:45.625 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read,
09:52:45.625 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
09:52:45.625 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
09:52:45.625 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
09:52:45.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer, async-read,
09:52:45.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read,
09:52:45.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:52:45.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, ProfileSynchronizer, async-read,
09:52:45.625 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
09:52:45.625 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
09:52:45.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
09:52:45.641 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
09:52:45.642 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
09:52:45.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer
09:52:45.642 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer
09:52:45.643 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
09:52:45.643 [Lua] [GameNetworkManager] destroying game object with go_id=43
09:52:45.645 [Save] Saving `save_data`
09:52:45.650 [Save] Save done
09:52:45.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer
09:52:45.666 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
09:52:45.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed, ProfileSynchronizer
09:52:45.667 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer
09:52:45.668 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
09:52:45.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer
09:52:45.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
09:52:45.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer
09:52:45.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
09:52:45.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer
09:52:45.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
09:52:45.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer
09:52:45.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer
09:52:45.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer
09:52:45.699 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
09:52:45.699 [Lua] [PackageManager] Force_load: wwise/pistol
09:52:45.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
09:52:45.732 [Lua] completed
09:52:45.733 [Lua] [IngameUI] menu view on_exit character_selection
09:52:45.749 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:52:45.749 [Lua] hero_fullscreen_menu_on_exit
09:52:45.751 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02533400
09:52:45.751 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:45.751 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:52:45.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:52:45.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:52:45.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
09:52:45.753 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
09:52:45.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
09:52:45.866 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
09:52:45.866 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
09:52:45.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
09:52:45.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
09:52:45.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
09:52:45.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
09:52:46.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
09:52:46.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
09:52:46.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
09:52:46.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
09:52:46.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
09:52:46.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
09:52:46.116 [Lua] completed
09:52:46.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
09:52:46.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
09:52:46.233 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
09:52:46.315 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
09:52:46.315 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
09:52:46.335 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(29.9321, 29.7119, 16.523), Vector4(0, 0, -0.719661, -0.694326))
09:52:46.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:52:46.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:52:46.338 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:52:46.338 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
09:52:46.499 [Lua] completed
09:52:46.885 [Lua] completed
09:52:47.277 [Lua] completed
09:52:47.494 [Lua] [IngameUI] menu view on_enter hero_view
09:52:47.501 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02532170
09:52:47.501 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
09:52:47.501 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1965fc00)
09:52:47.501 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x19656a20)
09:52:47.501 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1963fc60)
09:52:47.512 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
09:52:47.512 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
09:52:47.513 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
09:52:47.514 [Lua] [ModShim] %s
%s Function "_G.UIResolutionWidthFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:97: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:122: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:355: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:539:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[27] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/game_state/state_ingame.lua:1742: in function post_update
[31] @scripts/game_state/game_state_machine.lua:34: in function post_update
[32] @scripts/boot.lua:1034: in function game_update
[33] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!"
[3] self = table: 000000001A0FEB30; scale = 1; gui_size = table: 000000000F5CA1F0; align_right = false
[4] self = table: 000000001A0FEB30
[5] self = table: 000000001A0FEB30
[6] self = table: 000000000F56BA20
[8] mod = table: 000000001A0FEB30; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 000000000F5CA1B0; safe_hooks = table: 0000000011590050; i = 1
[11] self = table: 0000000001BB6AE0; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000F5395F0; new_window_settings = table: 0000000001BB7A30; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001966F1E0; window = table: 000000000F56BA20; ignore_alignment = nil; window_offset = table: 000000000F56BA50; params = table: 000000000F539360
[12] hook_chain = [function]
[13] self = table: 0000000001BB6AE0; index = 1; layout_setting = table: 0000000001BB8000; windows = table: 0000000001BB80A0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 0000000001BB6AE0; params = table: 000000000F539360; active_windows = table: 000000000F5395F0; start_state = nil
[15] self = table: 0000000001BB6AE0; params = table: 0000000002532B40; ingame_ui_context = table: 000000000DFF05A0; player_manager = table: 0000000001A04C40; local_player = table: 0000000004756B70; profile_index = 1; profile_settings = table: 0000000002F49D80; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 000000000013BC90; career_index = 1; window_params = table: 000000000F539360
[16] self = table: 0000000001BB69C0; new_state = table: 000000001967C250; params = table: 0000000002532B40
[17] self = table: 0000000001BB69C0; new_state = table: 000000001967C250; notify = nil; old_state = nil
[18] self = table: 0000000001BB69C0; parent = table: 0000000002532170; start_state = table: 000000001967C250; params = table: 0000000002532B40; profiling_debugging_enabled = false
[19] self = table: 0000000001BB69C0; parent = table: 0000000002532170; start_state = table: 000000001967C250; params = table: 0000000002532B40; profiling_debugging_enabled = false
[20] self = table: 0000000002C38020; object = table: 0000000001BB69C0
[21] self = table: 0000000002532170; state_machine_params = table: 0000000002532B40; optional_start_state = table: 000000001967C250; optional_start_sub_state = nil; optional_params = table: 000000000AA45560; start_state = table: 000000001967C250; profiling_debugging_enabled = false
[22] self = table: 0000000002532170; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000AA45560; settings = table: 0000000019B48F00; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001967C250
[23] func = [function]; self = table: 0000000002532170; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000AA45560
[24] hook_chain = [function]
[25] self = table: 0000000002532170; on_enter_transition_params = table: 000000000AA45560; menu_state_name = "overview"; menu_sub_state_name = nil
...
[3] _data = table: 000000001A0FEB80; cloud_file = table: 000000000406A9E0; fatshark_view = table: 000000000F56BA20; loadouts_data = table: 0000000004079F90; simple_ui = table: 0000000018788C60; checkbox_theme = table: 0000000004069AC0; button_theme = table: 00000000029B3CE0; title_theme = table: 0000000004069760; equipment_queue = table: 000000000031F6C0; is_loading = false; is_in_hero_select_popup = false;
[4] _data = table: 000000001A0FEB80; cloud_file = table: 000000000406A9E0; fatshark_view = table: 000000000F56BA20; loadouts_data = table: 0000000004079F90; simple_ui = table: 0000000018788C60; checkbox_theme = table: 0000000004069AC0; button_theme = table: 00000000029B3CE0; title_theme = table: 0000000004069760; equipment_queue = table: 000000000031F6C0; is_loading = false; is_in_hero_select_popup = false;
[5] _data = table: 000000001A0FEB80; cloud_file = table: 000000000406A9E0; fatshark_view = table: 000000000F56BA20; loadouts_data = table: 0000000004079F90; simple_ui = table: 0000000018788C60; checkbox_theme = table: 0000000004069AC0; button_theme = table: 00000000029B3CE0; title_theme = table: 0000000004069760; equipment_queue = table: 000000000031F6C0; is_loading = false; is_in_hero_select_popup = false;
[6] _loading_overlay_widgets_by_name = table: 000000000F5C8DE0; _widgets_by_name = table: 000000000F56E0E0; skin_sync_id = 0; parent = table: 0000000001BB6AE0; _animations = table: 000000000F56BD20; _stats_id = "11000010593901b:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 0000000000CA76C0; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; ui_renderer = table: 000000000DFF1EC0; ui_animator = table: 000000000F5C9CA0; input_manager = table: 00000000196AC260; _widgets = table: 000000000F56E0B0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000001A04C40; _loading_overlay_widgets = table: 000000000F5C8DB0; statistics_db = table: 00000000198D0020; render_settings = table: 000000000F56BCB0; ui_scenegraph = table: 000000000F56BD50; _show_loading_overlay = true;
[11] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[17] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[18] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[19] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[20] ___is_class_metatable___ = true; __index = table: 0000000002C38020; super = table: 00000000000B39E0;
[21] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[22] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[23] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[25] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[26] fps = 0; world_manager = table: 0000000004547D40; ingame_hud = table: 000000000115B230; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DFF1EC0; telemetry_time_view_enter = 0; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; blocked_transitions = table: 000000001A6FBC00; motd_ui = table: 000000000AA1C070; cutscene_system = table: 000000001A1C1130; has_left_menu = true; popup_handler = table: 000000000AA04AE0; text_popup_ui = table: 000000000AA04C90; local_player_id = 1; unlock_manager = table: 000000000122A6F0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000000CA76C0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A9EB4A0; world = [World]; camera_manager = table: 00000000187C7390; motd_backend = table: 00000000001A58E0; _profile_requester = table: 0000000000CAAA30; hotkey_mapping = table: 000000001A6FAB20; ingame_ui_context = table: 000000000DFF05A0; new_transition = "hero_view_force"; views = table: 00000000026D9630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000AA45560; is_in_inn = true; _player = table: 0000000004756B70; weave_onboarding = table: 000000000A9EC760; menu_active = false; peer_id = "11000010593901b"; network_event_delegate = table: 0000000018903380;
[27] fps = 0; world_manager = table: 0000000004547D40; ingame_hud = table: 000000000115B230; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DFF1EC0; telemetry_time_view_enter = 0; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; blocked_transitions = table: 000000001A6FBC00; motd_ui = table: 000000000AA1C070; cutscene_system = table: 000000001A1C1130; has_left_menu = true; popup_handler = table: 000000000AA04AE0; text_popup_ui = table: 000000000AA04C90; local_player_id = 1; unlock_manager = table: 000000000122A6F0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000000CA76C0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A9EB4A0; world = [World]; camera_manager = table: 00000000187C7390; motd_backend = table: 00000000001A58E0; _profile_requester = table: 0000000000CAAA30; hotkey_mapping = table: 000000001A6FAB20; ingame_ui_context = table: 000000000DFF05A0; new_transition = "hero_view_force"; views = table: 00000000026D9630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000AA45560; is_in_inn = true; _player = table: 0000000004756B70; weave_onboarding = table: 000000000A9EC760; menu_active = false; peer_id = "11000010593901b"; network_event_delegate = table: 0000000018903380;
[28] world_name = "level_world"; network_server = table: 0000000002C36C50; _t = 66.045447032782249; parent = table: 000000001999BCF0; _booted_eac_untrusted = false; statistics_db = table: 00000000198D0020; _conflict_directory_is_ready = true; _network_options = table: 00000000186C53B0; _game_started_timestamp = 1623318743; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000011BF32A0; profile_synchronizer = table: 0000000000CC2080; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000011BF3270; player = table: 0000000004756B70; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000DFF08E0; input_manager = table: 00000000196AC260; _lobby_host = table: 00000000035B3370; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000DFF05A0; _game_has_started = true; free_flight_manager = table: 0000000001A29CB0; viewport_name = "player_1"; network_event_delegate = table: 0000000018903380;
[29] _params = table: 0000000000F169B0; _profiling_debugging_enabled = true; _parent = table: 000000001999BCF0; _state = table: 0000000009F67520;
[30] world_name = "level_world"; entity_system_bag = table: 0000000001440380; network_server = table: 0000000002C36C50; entity_system = table: 000000000122AA80; parent = table: 0000000000095930; _level_flow_events = table: 0000000009F67830; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001B08450; num_local_human_players = 1; _ping_reporter = table: 0000000011B2FF30; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01664687879383564; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000003699F80; network_event_delegate = table: 0000000018903380; machines = table: 0000000000F16980; _camera_carrier = table: 0000000011B2F3C0; free_flight_manager = table: 0000000001A29CB0; network_transmit = table: 000000000017F200; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000198D0020; _lobby_host = table: 00000000035B3370; dice_keeper = table: 0000000000F65CB0; network_clock = table: 00000000008115F0; _debug_gui_immediate = [Gui]; _quit_game = false;
[31] _params = table: 00000000189034A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001999BCF0;
[32] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 000000001896D420; has_booted = true; loading_context = table: 0000000019A8C620; startup_timer = 11.031738467514515; bar_timer = 0; disable_loading_bar = true;
09:52:47.516 [Lua] [ModShim] %s
%s Function "_G.UIResolutionHeightFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:98: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:122: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:355: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:539:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[27] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/game_state/state_ingame.lua:1742: in function post_update
[31] @scripts/game_state/game_state_machine.lua:34: in function post_update
[32] @scripts/boot.lua:1034: in function game_update
[33] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!"
[3] self = table: 000000001A0FEB30; scale = 1; gui_size = table: 000000000F5CA1F0; align_right = false; gui_x_position = 704
[4] self = table: 000000001A0FEB30
[5] self = table: 000000001A0FEB30
[6] self = table: 000000000F56BA20
[8] mod = table: 000000001A0FEB30; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 000000000F5CA1B0; safe_hooks = table: 0000000011590050; i = 1
[11] self = table: 0000000001BB6AE0; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000F5395F0; new_window_settings = table: 0000000001BB7A30; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001966F1E0; window = table: 000000000F56BA20; ignore_alignment = nil; window_offset = table: 000000000F56BA50; params = table: 000000000F539360
[12] hook_chain = [function]
[13] self = table: 0000000001BB6AE0; index = 1; layout_setting = table: 0000000001BB8000; windows = table: 0000000001BB80A0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 0000000001BB6AE0; params = table: 000000000F539360; active_windows = table: 000000000F5395F0; start_state = nil
[15] self = table: 0000000001BB6AE0; params = table: 0000000002532B40; ingame_ui_context = table: 000000000DFF05A0; player_manager = table: 0000000001A04C40; local_player = table: 0000000004756B70; profile_index = 1; profile_settings = table: 0000000002F49D80; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 000000000013BC90; career_index = 1; window_params = table: 000000000F539360
[16] self = table: 0000000001BB69C0; new_state = table: 000000001967C250; params = table: 0000000002532B40
[17] self = table: 0000000001BB69C0; new_state = table: 000000001967C250; notify = nil; old_state = nil
[18] self = table: 0000000001BB69C0; parent = table: 0000000002532170; start_state = table: 000000001967C250; params = table: 0000000002532B40; profiling_debugging_enabled = false
[19] self = table: 0000000001BB69C0; parent = table: 0000000002532170; start_state = table: 000000001967C250; params = table: 0000000002532B40; profiling_debugging_enabled = false
[20] self = table: 0000000002C38020; object = table: 0000000001BB69C0
[21] self = table: 0000000002532170; state_machine_params = table: 0000000002532B40; optional_start_state = table: 000000001967C250; optional_start_sub_state = nil; optional_params = table: 000000000AA45560; start_state = table: 000000001967C250; profiling_debugging_enabled = false
[22] self = table: 0000000002532170; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000AA45560; settings = table: 0000000019B48F00; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001967C250
[23] func = [function]; self = table: 0000000002532170; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000AA45560
[24] hook_chain = [function]
[25] self = table: 0000000002532170; on_enter_transition_params = table: 000000000AA45560; menu_state_name = "overview"; menu_sub_state_name = nil
...
[3] _data = table: 000000001A0FEB80; cloud_file = table: 000000000406A9E0; fatshark_view = table: 000000000F56BA20; loadouts_data = table: 0000000004079F90; simple_ui = table: 0000000018788C60; checkbox_theme = table: 0000000004069AC0; button_theme = table: 00000000029B3CE0; title_theme = table: 0000000004069760; equipment_queue = table: 000000000031F6C0; is_loading = false; is_in_hero_select_popup = false;
[4] _data = table: 000000001A0FEB80; cloud_file = table: 000000000406A9E0; fatshark_view = table: 000000000F56BA20; loadouts_data = table: 0000000004079F90; simple_ui = table: 0000000018788C60; checkbox_theme = table: 0000000004069AC0; button_theme = table: 00000000029B3CE0; title_theme = table: 0000000004069760; equipment_queue = table: 000000000031F6C0; is_loading = false; is_in_hero_select_popup = false;
[5] _data = table: 000000001A0FEB80; cloud_file = table: 000000000406A9E0; fatshark_view = table: 000000000F56BA20; loadouts_data = table: 0000000004079F90; simple_ui = table: 0000000018788C60; checkbox_theme = table: 0000000004069AC0; button_theme = table: 00000000029B3CE0; title_theme = table: 0000000004069760; equipment_queue = table: 000000000031F6C0; is_loading = false; is_in_hero_select_popup = false;
[6] _loading_overlay_widgets_by_name = table: 000000000F5C8DE0; _widgets_by_name = table: 000000000F56E0E0; skin_sync_id = 0; parent = table: 0000000001BB6AE0; _animations = table: 000000000F56BD20; _stats_id = "11000010593901b:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 0000000000CA76C0; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; ui_renderer = table: 000000000DFF1EC0; ui_animator = table: 000000000F5C9CA0; input_manager = table: 00000000196AC260; _widgets = table: 000000000F56E0B0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000001A04C40; _loading_overlay_widgets = table: 000000000F5C8DB0; statistics_db = table: 00000000198D0020; render_settings = table: 000000000F56BCB0; ui_scenegraph = table: 000000000F56BD50; _show_loading_overlay = true;
[11] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[17] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[18] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[19] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[20] ___is_class_metatable___ = true; __index = table: 0000000002C38020; super = table: 00000000000B39E0;
[21] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[22] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[23] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[25] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[26] fps = 0; world_manager = table: 0000000004547D40; ingame_hud = table: 000000000115B230; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DFF1EC0; telemetry_time_view_enter = 0; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; blocked_transitions = table: 000000001A6FBC00; motd_ui = table: 000000000AA1C070; cutscene_system = table: 000000001A1C1130; has_left_menu = true; popup_handler = table: 000000000AA04AE0; text_popup_ui = table: 000000000AA04C90; local_player_id = 1; unlock_manager = table: 000000000122A6F0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000000CA76C0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A9EB4A0; world = [World]; camera_manager = table: 00000000187C7390; motd_backend = table: 00000000001A58E0; _profile_requester = table: 0000000000CAAA30; hotkey_mapping = table: 000000001A6FAB20; ingame_ui_context = table: 000000000DFF05A0; new_transition = "hero_view_force"; views = table: 00000000026D9630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000AA45560; is_in_inn = true; _player = table: 0000000004756B70; weave_onboarding = table: 000000000A9EC760; menu_active = false; peer_id = "11000010593901b"; network_event_delegate = table: 0000000018903380;
[27] fps = 0; world_manager = table: 0000000004547D40; ingame_hud = table: 000000000115B230; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DFF1EC0; telemetry_time_view_enter = 0; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; blocked_transitions = table: 000000001A6FBC00; motd_ui = table: 000000000AA1C070; cutscene_system = table: 000000001A1C1130; has_left_menu = true; popup_handler = table: 000000000AA04AE0; text_popup_ui = table: 000000000AA04C90; local_player_id = 1; unlock_manager = table: 000000000122A6F0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000000CA76C0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A9EB4A0; world = [World]; camera_manager = table: 00000000187C7390; motd_backend = table: 00000000001A58E0; _profile_requester = table: 0000000000CAAA30; hotkey_mapping = table: 000000001A6FAB20; ingame_ui_context = table: 000000000DFF05A0; new_transition = "hero_view_force"; views = table: 00000000026D9630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000AA45560; is_in_inn = true; _player = table: 0000000004756B70; weave_onboarding = table: 000000000A9EC760; menu_active = false; peer_id = "11000010593901b"; network_event_delegate = table: 0000000018903380;
[28] world_name = "level_world"; network_server = table: 0000000002C36C50; _t = 66.045447032782249; parent = table: 000000001999BCF0; _booted_eac_untrusted = false; statistics_db = table: 00000000198D0020; _conflict_directory_is_ready = true; _network_options = table: 00000000186C53B0; _game_started_timestamp = 1623318743; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000011BF32A0; profile_synchronizer = table: 0000000000CC2080; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000011BF3270; player = table: 0000000004756B70; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000DFF08E0; input_manager = table: 00000000196AC260; _lobby_host = table: 00000000035B3370; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000DFF05A0; _game_has_started = true; free_flight_manager = table: 0000000001A29CB0; viewport_name = "player_1"; network_event_delegate = table: 0000000018903380;
[29] _params = table: 0000000000F169B0; _profiling_debugging_enabled = true; _parent = table: 000000001999BCF0; _state = table: 0000000009F67520;
[30] world_name = "level_world"; entity_system_bag = table: 0000000001440380; network_server = table: 0000000002C36C50; entity_system = table: 000000000122AA80; parent = table: 0000000000095930; _level_flow_events = table: 0000000009F67830; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001B08450; num_local_human_players = 1; _ping_reporter = table: 0000000011B2FF30; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01664687879383564; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000003699F80; network_event_delegate = table: 0000000018903380; machines = table: 0000000000F16980; _camera_carrier = table: 0000000011B2F3C0; free_flight_manager = table: 0000000001A29CB0; network_transmit = table: 000000000017F200; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000198D0020; _lobby_host = table: 00000000035B3370; dice_keeper = table: 0000000000F65CB0; network_clock = table: 00000000008115F0; _debug_gui_immediate = [Gui]; _quit_game = false;
[31] _params = table: 00000000189034A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001999BCF0;
[32] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 000000001896D420; has_booted = true; loading_context = table: 0000000019A8C620; startup_timer = 11.031738467514515; bar_timer = 0; disable_loading_bar = true;
09:52:47.517 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale
[4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:126: in function create_loadouts_window
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:355: in function reload_windows
[7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:539:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[16] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[17] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[18] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[19] @foundation/scripts/util/state_machine.lua:95: in function init
[20] @scripts/game_state/game_state_machine.lua:7: in function init
[21] @foundation/scripts/util/class.lua:62: in function new
[22] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[23] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[24] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[25] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[26] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[27] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[28] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[29] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[30] @scripts/game_state/game_state_machine.lua:34: in function post_update
[31] @scripts/game_state/state_ingame.lua:1742: in function post_update
[32] @scripts/game_state/game_state_machine.lua:34: in function post_update
[33] @scripts/boot.lua:1034: in function game_update
[34] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[3] self = table: 0000000018788C60; position = table: 000000000F5D8040
[4] self = table: 0000000018788C60; name = "loadoutmgr_loadouts"; position = table: 000000000F5D8000; size = table: 000000000F5D7FC0
[5] self = table: 000000001A0FEB30; gui_size = table: 000000000F5CA1F0; gui_position = table: 000000000F5D7F80; loadout_buttons_height = 46; window_size = table: 000000000F5D7FC0; window_position = table: 000000000F5D8000; window_name = "loadoutmgr_loadouts"
[6] self = table: 000000001A0FEB30
[7] self = table: 000000000F56BA20
[9] mod = table: 000000001A0FEB30; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000F5CA1B0; safe_hooks = table: 0000000011590050; i = 1
[12] self = table: 0000000001BB6AE0; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000F5395F0; new_window_settings = table: 0000000001BB7A30; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001966F1E0; window = table: 000000000F56BA20; ignore_alignment = nil; window_offset = table: 000000000F56BA50; params = table: 000000000F539360
[13] hook_chain = [function]
[14] self = table: 0000000001BB6AE0; index = 1; layout_setting = table: 0000000001BB8000; windows = table: 0000000001BB80A0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[15] self = table: 0000000001BB6AE0; params = table: 000000000F539360; active_windows = table: 000000000F5395F0; start_state = nil
[16] self = table: 0000000001BB6AE0; params = table: 0000000002532B40; ingame_ui_context = table: 000000000DFF05A0; player_manager = table: 0000000001A04C40; local_player = table: 0000000004756B70; profile_index = 1; profile_settings = table: 0000000002F49D80; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 000000000013BC90; career_index = 1; window_params = table: 000000000F539360
[17] self = table: 0000000001BB69C0; new_state = table: 000000001967C250; params = table: 0000000002532B40
[18] self = table: 0000000001BB69C0; new_state = table: 000000001967C250; notify = nil; old_state = nil
[19] self = table: 0000000001BB69C0; parent = table: 0000000002532170; start_state = table: 000000001967C250; params = table: 0000000002532B40; profiling_debugging_enabled = false
[20] self = table: 0000000001BB69C0; parent = table: 0000000002532170; start_state = table: 000000001967C250; params = table: 0000000002532B40; profiling_debugging_enabled = false
[21] self = table: 0000000002C38020; object = table: 0000000001BB69C0
[22] self = table: 0000000002532170; state_machine_params = table: 0000000002532B40; optional_start_state = table: 000000001967C250; optional_start_sub_state = nil; optional_params = table: 000000000AA45560; start_state = table: 000000001967C250; profiling_debugging_enabled = false
[23] self = table: 0000000002532170; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000AA45560; settings = table: 0000000019B48F00; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001967C250
[24] func = [function]; self = table: 0000000002532170; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000AA45560
[25] hook_chain = [function]
...
[3] timers = table: 0000000019902160; width = 1920; fonts = table: 00000000199359F0; mouse = table: 00000000199085B0; theme = "default"; widgets = table: 00000000199C6D50; themes = table: 0000000019B2F590; _data = table: 000000001878DF40; input = table: 00000000199358B0; text_alignment = table: 000000001998C970; anchor = table: 0000000019949090; windows = table: 00000000198FEF10; height = 1080;
[4] timers = table: 0000000019902160; width = 1920; fonts = table: 00000000199359F0; mouse = table: 00000000199085B0; theme = "default"; widgets = table: 00000000199C6D50; themes = table: 0000000019B2F590; _data = table: 000000001878DF40; input = table: 00000000199358B0; text_alignment = table: 000000001998C970; anchor = table: 0000000019949090; windows = table: 00000000198FEF10; height = 1080;
[5] _data = table: 000000001A0FEB80; cloud_file = table: 000000000406A9E0; fatshark_view = table: 000000000F56BA20; loadouts_data = table: 0000000004079F90; simple_ui = table: 0000000018788C60; checkbox_theme = table: 0000000004069AC0; button_theme = table: 00000000029B3CE0; title_theme = table: 0000000004069760; equipment_queue = table: 000000000031F6C0; is_loading = false; is_in_hero_select_popup = false;
[6] _data = table: 000000001A0FEB80; cloud_file = table: 000000000406A9E0; fatshark_view = table: 000000000F56BA20; loadouts_data = table: 0000000004079F90; simple_ui = table: 0000000018788C60; checkbox_theme = table: 0000000004069AC0; button_theme = table: 00000000029B3CE0; title_theme = table: 0000000004069760; equipment_queue = table: 000000000031F6C0; is_loading = false; is_in_hero_select_popup = false;
[7] _loading_overlay_widgets_by_name = table: 000000000F5C8DE0; _widgets_by_name = table: 000000000F56E0E0; skin_sync_id = 0; parent = table: 0000000001BB6AE0; _animations = table: 000000000F56BD20; _stats_id = "11000010593901b:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 0000000000CA76C0; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; ui_renderer = table: 000000000DFF1EC0; ui_animator = table: 000000000F5C9CA0; input_manager = table: 00000000196AC260; _widgets = table: 000000000F56E0B0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000001A04C40; _loading_overlay_widgets = table: 000000000F5C8DB0; statistics_db = table: 00000000198D0020; render_settings = table: 000000000F56BCB0; ui_scenegraph = table: 000000000F56BD50; _show_loading_overlay = true;
[12] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _widgets_by_name = table: 000000000F527590; parent = table: 0000000002532170; _animations = table: 0000000011590ED0; statistics_db = table: 00000000198D0020; hero_name = "witch_hunter"; ingame_ui_context = table: 000000000DFF05A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000F52EF20; _friends_component_ui = table: 0000000011590F60; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; render_settings = table: 0000000011590B50; profile_index = 1; _window_layouts = table: 0000000001BB7FD0; career_index = 1; _ui_animations = table: 0000000011590F00; local_player_id = 1; _close_on_exit = true; player = table: 0000000004756B70; _stats_id = "11000010593901b:1"; _window_params = table: 000000000F539360; ui_scenegraph = table: 000000000F524BF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000000CA76C0; _active_windows = table: 000000000F5395F0; peer_id = "11000010593901b"; _disabled_backend_ids = table: 0000000011590F30; _max_active_windows = 5; ingame_ui = table: 000000000DFF08E0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001158F000; voting_manager = table: 00000000010BBF00; _widgets = table: 000000000F527560; ui_renderer = table: 000000000DFF1EC0; is_in_inn = true; player_manager = table: 0000000001A04C40; _windows_settings = table: 0000000001BB7950; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[17] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[18] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[19] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[20] _params = table: 0000000002532B40; _profiling_debugging_enabled = false; _parent = table: 0000000002532170; _state = table: 0000000001BB6AE0;
[21] ___is_class_metatable___ = true; __index = table: 0000000002C38020; super = table: 00000000000B39E0;
[22] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[23] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[24] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[26] _loading_widgets = table: 00000000118AF5D0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000AA45560; world_manager = table: 0000000004547D40; _hero_name = "witch_hunter"; ui_animator = table: 00000000118B02A0; units = table: 0000000002532C40; _static_widgets = table: 00000000118AF5A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000DFF05A0; peer_id = "11000010593901b"; input_manager = table: 00000000196AC260; ui_renderer = table: 000000000DFF1EC0; ingame_ui = table: 000000000DFF08E0; ui_animations = table: 0000000002532FE0; _state_machine_params = table: 0000000002532B40; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 00000000010BBF00; exit_to_game = true; ui_top_renderer = table: 0000000000CA76C0; is_in_inn = true; player_manager = table: 0000000001A04C40; attachment_units = table: 0000000002532C70; unit_states = table: 0000000002532FB0; is_server = true; ui_scenegraph = table: 00000000116EA750; _hdr_gui_data = table: 00000000118910A0;
[27] fps = 0; world_manager = table: 0000000004547D40; ingame_hud = table: 000000000115B230; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DFF1EC0; telemetry_time_view_enter = 0; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; blocked_transitions = table: 000000001A6FBC00; motd_ui = table: 000000000AA1C070; cutscene_system = table: 000000001A1C1130; has_left_menu = true; popup_handler = table: 000000000AA04AE0; text_popup_ui = table: 000000000AA04C90; local_player_id = 1; unlock_manager = table: 000000000122A6F0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000000CA76C0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A9EB4A0; world = [World]; camera_manager = table: 00000000187C7390; motd_backend = table: 00000000001A58E0; _profile_requester = table: 0000000000CAAA30; hotkey_mapping = table: 000000001A6FAB20; ingame_ui_context = table: 000000000DFF05A0; new_transition = "hero_view_force"; views = table: 00000000026D9630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000AA45560; is_in_inn = true; _player = table: 0000000004756B70; weave_onboarding = table: 000000000A9EC760; menu_active = false; peer_id = "11000010593901b"; network_event_delegate = table: 0000000018903380;
[28] fps = 0; world_manager = table: 0000000004547D40; ingame_hud = table: 000000000115B230; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DFF1EC0; telemetry_time_view_enter = 0; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; blocked_transitions = table: 000000001A6FBC00; motd_ui = table: 000000000AA1C070; cutscene_system = table: 000000001A1C1130; has_left_menu = true; popup_handler = table: 000000000AA04AE0; text_popup_ui = table: 000000000AA04C90; local_player_id = 1; unlock_manager = table: 000000000122A6F0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000000CA76C0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A9EB4A0; world = [World]; camera_manager = table: 00000000187C7390; motd_backend = table: 00000000001A58E0; _profile_requester = table: 0000000000CAAA30; hotkey_mapping = table: 000000001A6FAB20; ingame_ui_context = table: 000000000DFF05A0; new_transition = "hero_view_force"; views = table: 00000000026D9630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000AA45560; is_in_inn = true; _player = table: 0000000004756B70; weave_onboarding = table: 000000000A9EC760; menu_active = false; peer_id = "11000010593901b"; network_event_delegate = table: 0000000018903380;
[29] world_name = "level_world"; network_server = table: 0000000002C36C50; _t = 66.045447032782249; parent = table: 000000001999BCF0; _booted_eac_untrusted = false; statistics_db = table: 00000000198D0020; _conflict_directory_is_ready = true; _network_options = table: 00000000186C53B0; _game_started_timestamp = 1623318743; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000011BF32A0; profile_synchronizer = table: 0000000000CC2080; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000011BF3270; player = table: 0000000004756B70; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000DFF08E0; input_manager = table: 00000000196AC260; _lobby_host = table: 00000000035B3370; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000DFF05A0; _game_has_started = true; free_flight_manager = table: 0000000001A29CB0; viewport_name = "player_1"; network_event_delegate = table: 0000000018903380;
[30] _params = table: 0000000000F169B0; _profiling_debugging_enabled = true; _parent = table: 000000001999BCF0; _state = table: 0000000009F67520;
[31] world_name = "level_world"; entity_system_bag = table: 0000000001440380; network_server = table: 0000000002C36C50; entity_system = table: 000000000122AA80; parent = table: 0000000000095930; _level_flow_events = table: 0000000009F67830; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001B08450; num_local_human_players = 1; _ping_reporter = table: 0000000011B2FF30; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01664687879383564; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000003699F80; network_event_delegate = table: 0000000018903380; machines = table: 0000000000F16980; _camera_carrier = table: 0000000011B2F3C0; free_flight_manager = table: 0000000001A29CB0; network_transmit = table: 000000000017F200; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000198D0020; _lobby_host = table: 00000000035B3370; dice_keeper = table: 0000000000F65CB0; network_clock = table: 00000000008115F0; _debug_gui_immediate = [Gui]; _quit_game = false;
[32] _params = table: 00000000189034A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001999BCF0;
[33] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 000000001896D420; has_booted = true; loading_context = table: 0000000019A8C620; startup_timer = 11.031738467514515; bar_timer = 0; disable_loading_bar = true;
09:52:47.517 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
09:52:47.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
09:52:47.682 [Lua] completed
09:52:47.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
09:52:47.915 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
09:52:47.939 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:47.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:47.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:47.966 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:47.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:47.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:47.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:47.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:48.069 [Lua] completed
09:52:48.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
09:52:48.365 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
09:52:48.371 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
09:52:48.371 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
09:52:48.457 [Lua] completed
09:52:48.841 [Lua] completed
09:52:49.234 [Lua] completed
09:52:49.616 [Lua] completed
09:52:49.999 [Lua] completed
09:52:50.100 [Lua] [ModShim] %s
%s Function "_G.UIResolutionScale_pow2" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale
[3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip
[4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update
[5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets
[6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update
[7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update
[8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows
[9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @scripts/game_state/state_ingame.lua:938: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:904: in function game_update
[14] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!"
[3] self = table: 000000001862C680; str = "Loadout 1"; colors = table: 000000000C107560; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(753, 267, 0)
[4] self = table: 000000000F5E0410; cursor = table: 000000000C107450; hovered = true
[5] self = table: 000000000F5DE8F0; catched = false; z = 10; _ = 1; widget = table: 000000000F5E0410
[6] self = table: 000000000F5DE8F0; cursor = table: 000000000C106A80
[7] self = table: 00000000198FEF10; z = 1; _ = 1; window = table: 000000000F5DE8F0
[8] self = table: 0000000018788C60; dt = 0.016600979492068291; position = table: 000000000C106690
[9] func = [function]; self = table: 0000000001BC5430; dt = 0.016600979492068291
[10] hook_chain = [function]
[11] self = table: 000000001999BCF0; dt = 0.016600979492068291; main_t = 53.42385645210743; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 30.767648302018642
[12] self = table: 000000001896D420; dt = 0.016600979492068291; t = 53.42385645210743
[13] self = table: 0000000000095930; real_world_dt = 0.016600979492068291; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016600979492068291; t = 53.42385645210743
[14] dt = 0.016600979492068291
[3] _data = table: 00000000185D4AC0; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body";
[4] z_order = 10; theme = table: 00000000029B3CE0; position = table: 000000000C107490; has_focus = false; window = table: 000000000F5DE8F0; cursor = table: 000000000C107520; hovered = true; _type = "button"; visible = true; offset = table: 000000000F5E0390; size = table: 000000000F5E03D0; params = 1; text = "1"; tooltip = " Loadout 1"; clicked = false; anchor = "bottom_left"; name = "loadoutmgr_loadouts_1";
[5] original_size = table: 000000000F5DE8B0; resize_offset = table: 000000000F5DEAF0; hovered = true; size = table: 000000000F5DE8B0; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000F5DEEF0; z_order = 1; theme = table: 000000000F5E7500; transparent = false; resizing = false; position = table: 000000000F5D1C10; cursor = table: 000000000C106A40; initialized = true; resize_origin = table: 000000000F5DEEA0; dragging = false; widgets = table: 000000000F5DF5F0;
[6] original_size = table: 000000000F5DE8B0; resize_offset = table: 000000000F5DEAF0; hovered = true; size = table: 000000000F5DE8B0; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000F5DEEF0; z_order = 1; theme = table: 000000000F5E7500; transparent = false; resizing = false; position = table: 000000000F5D1C10; cursor = table: 000000000C106A40; initialized = true; resize_origin = table: 000000000F5DEEA0; dragging = false; widgets = table: 000000000F5DF5F0;
[7] list = table: 00000000198FF7D0;
[8] timers = table: 0000000019902160; width = 1920; fonts = table: 00000000199359F0; mouse = table: 00000000199085B0; theme = "default"; widgets = table: 00000000199C6D50; themes = table: 0000000019B2F590; _data = table: 000000001878DF40; input = table: 00000000199358B0; text_alignment = table: 000000001998C970; anchor = table: 0000000019949090; windows = table: 00000000198FEF10; height = 1080;
[9] start_matchmaking_time = 1000000; network_server = table: 0000000002C36C50; _waystone_type = 3; _waystone_is_active = true; is_server = true; _host_matchmaking_data = table: 0000000001BC55E0; _state = table: 00000000038559D0; peers_to_sync = table: 0000000001BC5460; _power_level_timer = 57.757831187918782; lobby_finder = table: 0000000001BC5490; network_event_delegate = table: 0000000018903380; _level_weights = table: 0000000001BC5640; _ingame_ui = table: 000000000DFF08E0; countdown_has_finished = false; peer_id = "11000010593901b"; lobby_finder_timer = 0; lobby = table: 00000000035B3370; profile_update_time = 0; params = table: 0000000001BC55B0; profile_synchronizer = table: 0000000000CC2080; debug = table: 0000000001BC5340; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000003D43820; statistics_db = table: 00000000198D0020; network_transmit = table: 000000000017F200; _network_hash = "2bdf598bdbe5bd45"; difficulty_manager = table: 0000000018313550; party_owned_dlcs = table: 0000000001BC5610;
[11] world_name = "level_world"; entity_system_bag = table: 0000000001440380; network_server = table: 0000000002C36C50; entity_system = table: 000000000122AA80; parent = table: 0000000000095930; _level_flow_events = table: 0000000009F67830; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000196AC260; profile_synchronizer = table: 0000000000CC2080; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001B08450; num_local_human_players = 1; _ping_reporter = table: 0000000011B2FF30; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016600979492068291; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000003699F80; network_event_delegate = table: 0000000018903380; machines = table: 0000000000F16980; _camera_carrier = table: 0000000011B2F3C0; free_flight_manager = table: 0000000001A29CB0; network_transmit = table: 000000000017F200; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000198D0020; _lobby_host = table: 00000000035B3370; dice_keeper = table: 0000000000F65CB0; network_clock = table: 00000000008115F0; _debug_gui_immediate = [Gui]; _quit_game = false;
[12] _params = table: 00000000189034A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001999BCF0;
[13] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 000000001896D420; has_booted = true; loading_context = table: 0000000019A8C620; startup_timer = 11.031738467514515; bar_timer = 0; disable_loading_bar = true;
09:52:50.384 [Lua] completed
09:52:50.766 [Lua] completed
09:52:51.150 [Lua] completed
09:52:51.534 [Lua] completed
09:52:51.917 [Lua] completed
09:52:52.302 [Lua] completed
09:52:52.367 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #1 for hero wh_captain ...
09:52:52.384 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:52:52.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.400 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
09:52:52.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
09:52:52.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read,
09:52:52.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, ProfileSynchronizer
09:52:52.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer
09:52:52.416 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
09:52:52.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
09:52:52.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
09:52:52.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:52:52.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:52:52.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:52:52.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:52:52.506 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
09:52:52.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
09:52:52.592 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
09:52:52.592 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
09:52:52.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
09:52:52.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
09:52:52.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
09:52:52.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
09:52:52.694 [Lua] completed
09:52:52.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
09:52:52.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
09:52:52.779 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:52:52.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.811 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:52:52.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.819 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.819 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.843 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer
09:52:52.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
09:52:52.864 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
09:52:52.881 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer, async-read,
09:52:52.905 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(1) career(1)
09:52:52.914 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
09:52:52.914 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
09:52:52.914 [Lua] [GameNetworkManager] destroying game object with go_id=45
09:52:52.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:52.924 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero wh_captain
09:52:52.931 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer -> Package still referenced, NOT unloaded:
09:52:52.946 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
09:52:52.959 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
09:52:52.959 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:52.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:53.060 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
09:52:53.060 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
09:52:53.061 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
09:52:53.118 [Lua] completed
09:52:53.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
09:52:53.504 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
09:52:53.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:53.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:53.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:53.515 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0001), because equipped skin(skin_wh_default) wants to hide it
09:52:53.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:53.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:53.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:53.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:53.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:53.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:53.524 [Lua] completed
09:52:53.536 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(29.8861, 29.7103, 16.506), Vector4(0, 0, 0.998657, -0.0518185))
09:52:53.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:52:53.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:52:53.538 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:52:53.538 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
09:52:53.921 [Lua] completed
09:52:54.304 [Lua] completed
09:52:54.699 [Lua] completed
09:52:55.017 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #2 for hero wh_captain ...
09:52:55.034 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:52:55.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.043 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0001), because equipped skin(skin_wh_default) wants to hide it
09:52:55.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, ProfileSynchronizer, async-read,
09:52:55.050 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
09:52:55.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
09:52:55.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
09:52:55.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
09:52:55.066 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
09:52:55.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer
09:52:55.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
09:52:55.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
09:52:55.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
09:52:55.089 [Lua] completed
09:52:55.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer, async-read,
09:52:55.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
09:52:55.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
09:52:55.190 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
09:52:55.257 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
09:52:55.257 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
09:52:55.291 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:52:55.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.299 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0001), because equipped skin(skin_wh_default) wants to hide it
09:52:55.324 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:52:55.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.333 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0007), because equipped skin(skin_wh_default) wants to hide it
09:52:55.340 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
09:52:55.355 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, ProfileSynchronizer
09:52:55.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
09:52:55.378 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
09:52:55.404 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(1) career(1)
09:52:55.411 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
09:52:55.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
09:52:55.412 [Lua] [GameNetworkManager] destroying game object with go_id=47
09:52:55.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.420 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0007), because equipped skin(skin_wh_default) wants to hide it
09:52:55.420 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #2 restored for hero wh_captain
09:52:55.428 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer -> Package still referenced, NOT unloaded:
09:52:55.443 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer
09:52:55.464 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
09:52:55.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.464 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.523 [Lua] completed
09:52:55.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
09:52:55.811 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
09:52:55.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
09:52:55.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:55.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:52:55.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[14cc5e8d]
09:52:55.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d05dbc52]
09:52:55.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
09:52:55.933 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
09:52:55.934 [Lua] completed
09:52:55.963 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(29.8861, 29.7103, 16.506), Vector4(0, 0, 0.998657, -0.0518185))
09:52:55.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:52:55.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:52:55.966 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:52:55.967 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
09:52:56.329 [Lua] completed
09:52:56.714 [Lua] completed
09:52:57.097 [Lua] completed
09:52:57.482 [Lua] completed
09:52:57.684 [Lua] [IngameUI] menu view on_exit hero_view
09:52:57.691 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02532170
09:52:57.691 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
09:52:57.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
09:52:57.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
09:52:57.691 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:57.691 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:57.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:57.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:52:57.701 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
09:52:57.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
09:52:57.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
09:52:57.866 [Lua] completed
09:52:58.249 [Lua] completed
09:52:58.617 [Lua] [IngameUI] menu view on_enter hero_view
09:52:58.632 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02532170
09:52:58.632 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
09:52:58.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
09:52:58.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
09:52:58.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
09:52:58.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:52:58.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:52:58.645 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
09:52:58.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:52:58.648 [Lua] completed
09:52:58.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:52:58.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:52:58.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:52:58.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:52:58.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:52:58.741 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
09:52:58.791 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
09:52:58.791 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
09:52:58.798 [Lua] cb_unit_spawned_unit_preview table: 000000000B3EA9A0 units/ui/pup_weave_amulet/pup_weave_amulet
09:52:59.027 [Lua] completed
09:52:59.227 [Lua] [IngameUI] menu view on_exit hero_view
09:52:59.230 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02532170
09:52:59.230 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
09:52:59.230 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
09:52:59.230 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
09:52:59.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
09:52:59.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
09:52:59.242 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
09:52:59.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
09:52:59.243 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
09:52:59.394 [Lua] [IngameUI] menu view on_enter start_game_view
09:52:59.396 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02536bf0
09:52:59.396 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard
09:52:59.397 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 28
09:52:59.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 28
09:52:59.409 [Lua] completed
09:52:59.731 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 28
09:52:59.792 [Lua] completed
09:53:00.044 [Lua] [IngameUI] menu view on_exit start_game_view
09:53:00.044 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard
09:53:00.046 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02536bf0
09:53:00.176 [Lua] completed
09:53:00.244 [Lua] [IngameUI] menu view on_enter hero_view
09:53:00.259 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02532170
09:53:00.259 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
09:53:00.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
09:53:00.271 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
09:53:00.272 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
09:53:00.272 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
09:53:00.277 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
09:53:00.574 [Lua] completed
09:53:00.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
09:53:00.624 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
09:53:00.649 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:53:00.668 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:53:00.668 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:53:00.668 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:53:00.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:53:00.668 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:53:00.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:53:00.668 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:53:00.677 [Lua] [IngameUI] menu view on_exit hero_view
09:53:00.682 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02532170
09:53:00.682 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
09:53:00.682 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
09:53:00.682 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
09:53:00.682 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:53:00.682 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:53:00.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:53:00.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:53:00.694 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
09:53:00.694 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
09:53:00.694 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
09:53:00.927 [Lua] [IngameUI] menu view on_enter start_game_view
09:53:00.929 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02536bf0
09:53:00.929 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard
09:53:00.931 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 29
09:53:00.942 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 29
09:53:00.958 [Lua] completed
09:53:01.296 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 29
09:53:01.341 [Lua] completed
09:53:01.360 [Lua] [IngameUI] menu view on_exit start_game_view
09:53:01.360 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard
09:53:01.364 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02536bf0
09:53:01.576 [Lua] [IngameUI] menu view on_enter hero_view
09:53:01.592 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02532170
09:53:01.592 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
09:53:01.606 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
09:53:01.606 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
09:53:01.607 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
09:53:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:01.608 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
09:53:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:01.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:01.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:01.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:01.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:01.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:01.692 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:01.725 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:01.725 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:01.731 [Lua] cb_unit_spawned_unit_preview table: 000000000F3BA120 units/ui/pup_weave_amulet/pup_weave_amulet
09:53:01.742 [Lua] completed
09:53:02.130 [Lua] completed
09:53:02.511 [Lua] completed
09:53:02.785 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
09:53:02.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
09:53:02.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
09:53:02.795 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
09:53:02.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
09:53:02.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
09:53:02.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:02.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:02.807 [Lua] _create_item_block_option_entry 1.5707963267948966
09:53:02.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:02.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:02.862 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:02.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:02.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:02.895 [Lua] completed
09:53:03.279 [Lua] completed
09:53:03.662 [Lua] completed
09:53:04.044 [Lua] completed
09:53:04.428 [Lua] completed
09:53:04.795 [Lua] [IngameUI] menu view on_exit hero_view
09:53:04.799 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02532170
09:53:04.799 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
09:53:04.799 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
09:53:04.799 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
09:53:04.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
09:53:04.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
09:53:04.811 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
09:53:04.813 [Lua] completed
09:53:05.196 [Lua] completed
09:53:05.197 [Lua] [IngameUI] menu view on_enter start_game_view
09:53:05.199 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02536bf0
09:53:05.199 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard
09:53:05.200 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 30
09:53:05.213 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 30
09:53:05.540 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 30
09:53:05.552 [Lua] [IngameUI] menu view on_exit start_game_view
09:53:05.552 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard
09:53:05.554 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02536bf0
09:53:05.584 [Lua] completed
09:53:05.652 [Lua] [IngameUI] menu view on_enter hero_view
09:53:05.669 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02532170
09:53:05.669 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
09:53:05.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
09:53:05.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
09:53:05.681 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
09:53:05.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:05.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:05.682 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
09:53:05.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:05.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:05.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:05.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:05.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:05.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:05.778 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:05.810 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:05.810 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:05.817 [Lua] cb_unit_spawned_unit_preview table: 000000000C7E3530 units/ui/pup_weave_amulet/pup_weave_amulet
09:53:05.978 [Lua] completed
09:53:06.067 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
09:53:06.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
09:53:06.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
09:53:06.077 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
09:53:06.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
09:53:06.077 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
09:53:06.105 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
09:53:06.138 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:06.138 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:06.145 [Lua] cb_unit_spawned_unit_preview table: 000000000F54B790 units/ui/pup_weave_amulet/pup_weave_amulet
09:53:06.371 [Lua] completed
09:53:06.755 [Lua] completed
09:53:07.142 [Lua] completed
09:53:07.543 [Lua] completed
09:53:07.827 [Lua] PlayFabMirrorBase:_commit_internal 2
09:53:07.827 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:53:07.830 [Lua] generate_backend_stats 11000010593901b:1
09:53:07.863 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:53:07.863 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:53:07.863 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
09:53:07.872 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
09:53:07.945 [Lua] completed
09:53:08.235 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
09:53:08.245 [Lua] commit result success 2
09:53:08.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
09:53:08.262 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
09:53:08.328 [Lua] completed
09:53:08.434 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
09:53:08.711 [Lua] completed
09:53:09.094 [Lua] completed
09:53:09.478 [Lua] completed
09:53:09.862 [Lua] completed
09:53:10.244 [Lua] completed
09:53:10.634 [Lua] completed
09:53:11.017 [Lua] completed
09:53:11.401 [Lua] completed
09:53:11.784 [Lua] completed
09:53:12.167 [Lua] completed
09:53:12.550 [Lua] completed
09:53:12.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
09:53:12.866 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
09:53:12.866 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
09:53:12.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:12.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:12.868 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
09:53:12.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:12.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:12.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:12.918 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:12.934 [Lua] completed
09:53:12.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:12.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:12.951 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:12.985 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:12.985 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:12.991 [Lua] cb_unit_spawned_unit_preview table: 000000000371C480 units/ui/pup_weave_amulet/pup_weave_amulet
09:53:13.317 [Lua] completed
09:53:13.589 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
09:53:13.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
09:53:13.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
09:53:13.600 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
09:53:13.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
09:53:13.601 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
09:53:13.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:13.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:13.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:13.701 [Lua] completed
09:53:14.084 [Lua] completed
09:53:14.467 [Lua] completed
09:53:14.606 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
09:53:14.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
09:53:14.616 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
09:53:14.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:14.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:14.618 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
09:53:14.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
09:53:14.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:14.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:14.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:14.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:14.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:14.718 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:14.751 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:14.751 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
09:53:14.758 [Lua] cb_unit_spawned_unit_preview table: 0000000011306990 units/ui/pup_weave_amulet/pup_weave_amulet
09:53:14.851 [Lua] completed
09:53:14.918 [Lua] [IngameUI] menu view on_exit hero_view
09:53:14.923 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02532170
09:53:14.923 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
09:53:14.923 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
09:53:14.923 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
09:53:14.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, LootItemUnitPreviewer
09:53:14.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
09:53:14.934 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
09:53:14.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
09:53:14.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
09:53:15.235 [Lua] completed
09:53:15.619 [Lua] completed
09:53:16.002 [Lua] completed
09:53:16.385 [Lua] completed
09:53:16.773 [Lua] completed
09:53:17.156 [Lua] completed
09:53:17.540 [Lua] completed
09:53:17.923 [Lua] completed
09:53:18.306 [Lua] completed
09:53:18.689 [Lua] completed
09:53:19.074 [Lua] completed
09:53:19.456 [Lua] completed
09:53:19.839 [Lua] completed
09:53:20.223 [Lua] completed
09:53:20.606 [Lua] completed
09:53:20.806 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
09:53:20.806 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
09:53:20.839 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls weave_2 0
09:53:20.839 [Lua] Set lobby begin:
09:53:20.839 [Lua] Lobby data twitch_enabled = false
09:53:20.839 [Lua] Lobby data selected_mission_id = weave_2
09:53:20.839 [Lua] Lobby data num_players = 1
09:53:20.839 [Lua] Lobby data difficulty_tweak = 0
09:53:20.839 [Lua] Lobby data host = 11000010593901b
09:53:20.839 [Lua] Lobby data matchmaking_type = 2
09:53:20.840 [Lua] Lobby data is_private = true
09:53:20.840 [Lua] Lobby data match_started = true
09:53:20.840 [Lua] Lobby data difficulty = normal
09:53:20.840 [Lua] Lobby data player_slot_1 = 11000010593901b:1
09:53:20.840 [Lua] Lobby data player_slot_4 = 0:0
09:53:20.840 [Lua] Lobby data unique_server_name = Harridas
09:53:20.840 [Lua] Lobby data quick_game = false
09:53:20.840 [Lua] Lobby data country_code = BE
09:53:20.840 [Lua] Lobby data matchmaking = false
09:53:20.840 [Lua] Lobby data power_level = 835
09:53:20.840 [Lua] Lobby data mission_id = inn_level_skulls
09:53:20.840 [Lua] Lobby data mechanism = weave
09:53:20.840 [Lua] Lobby data player_slot_5 = 0:0
09:53:20.840 [Lua] Lobby data player_slot_2 = 0:0
09:53:20.840 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:53:20.840 [Lua] Lobby data player_slot_3 = 0:0
09:53:20.840 [Lua] Lobby data eac_authorized = true
09:53:20.841 [Lua] Set lobby end.
09:53:20.841 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
09:53:20.841 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_scorpion_field_heavens, mc:adventure, gm:weave, env:0, seed:1024813, conflict:default_weave, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:478584352, lt:load_next_level, extra_packages:{
})
09:53:20.841 [Lua] [NetworkServer] Entering post game
09:53:20.841 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
09:53:20.841 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
09:53:20.841 [Lua] Complete level triggered.
09:53:20.842 [Lua] [LevelTransitionHandler] promote_next_level_data
09:53:20.842 [Lua] [NetworkServer] Entering post game
09:53:20.843 [Save] Saving `save_data`
09:53:20.843 [Lua] gm_event_end_conditions_met false false
09:53:20.844 [Lua] FORCE COMMIT 3
09:53:20.844 [Lua] PlayFabMirrorBase:_commit_internal 3
09:53:20.844 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:53:20.846 [Lua] generate_backend_stats 11000010593901b:1
09:53:20.850 [Save] Save done
09:53:20.850 [Save] Saving `save_data`
09:53:20.857 [Save] Save done
09:53:20.887 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:53:20.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:53:20.888 [Save] Saving `save_data`
09:53:20.888 [Lua] TRANSITION nil nil load_next_level
09:53:20.888 [Lua] Transition type "load_next_level", is server: true
09:53:20.888 [Lua] [GameNetworkManager] Leaving game...
09:53:20.888 [Lua] [GameNetworkManager] Shutting down game session host.
09:53:20.888 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:53:20.888 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:53:20.888 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=63.14
09:53:20.892 [Save] Save done
09:53:20.894 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:53:20.894 [Lua] commit result success 3
09:53:20.894 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
09:53:20.899 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
09:53:21.014 [Lua] completed
09:53:21.066 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
09:53:21.399 [Lua] completed
09:53:21.782 [Lua] completed
09:53:22.166 [Lua] completed
09:53:22.549 [Lua] completed
09:53:22.882 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:53:22.882 [Lua] [Managers] Calling function on all managers:
09:53:22.882 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1
09:53:22.882 [Lua] Clearing all global lookup lists
09:53:22.882 [Lua] [IngamePlayerListUI] - Destroy
09:53:22.882 [Lua] [GamePadEquipmentUI] - Destroy
09:53:22.882 [Lua] [EquipmentUI] - Destroy
09:53:22.882 [Lua] [GamePadAbilityUI] - Destroy
09:53:22.883 [Lua] [AbilityUI] - Destroy
09:53:22.883 [Lua] [IngameUI] destroy
09:53:22.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
09:53:22.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_kerillian_painting_wood_base_1
09:53:22.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5
09:53:22.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_4
09:53:22.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_2
09:53:22.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_1
09:53:22.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_2
09:53:22.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
09:53:22.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3
09:53:22.957 [Lua] [Managers] Destroying manager group:
09:53:22.963 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:53:23.031 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
09:53:23.031 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
09:53:23.031 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
09:53:23.031 [Lua] [Matchmaking] unregister rpcs
09:53:23.031 [Lua] ############### UNLOADING PACKAGES ###############
09:53:23.031 [Lua] [Managers] Calling function on all managers:
09:53:23.031 [Lua] [Managers] Destroying manager group:
09:53:23.031 [Lua] [Gamestate] Enter state StateLoading
09:53:23.033 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:53:23.033 [Lua] [Matchmaking] register rpcs
09:53:23.033 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
09:53:23.033 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:53:23.033 [Lua] Set lobby begin:
09:53:23.033 [Lua] Lobby data twitch_enabled = false
09:53:23.033 [Lua] Lobby data selected_mission_id = weave_2
09:53:23.033 [Lua] Lobby data num_players = 1
09:53:23.034 [Lua] Lobby data difficulty_tweak = 0
09:53:23.034 [Lua] Lobby data host = 11000010593901b
09:53:23.034 [Lua] Lobby data matchmaking_type = 2
09:53:23.034 [Lua] Lobby data is_private = true
09:53:23.034 [Lua] Lobby data match_started = true
09:53:23.034 [Lua] Lobby data difficulty = normal
09:53:23.034 [Lua] Lobby data player_slot_1 = 11000010593901b:1
09:53:23.034 [Lua] Lobby data player_slot_4 = 0:0
09:53:23.034 [Lua] Lobby data unique_server_name = Harridas
09:53:23.035 [Lua] Lobby data quick_game = false
09:53:23.035 [Lua] Lobby data country_code = BE
09:53:23.035 [Lua] Lobby data matchmaking = false
09:53:23.035 [Lua] Lobby data power_level = 0
09:53:23.035 [Lua] Lobby data mission_id = inn_level_skulls
09:53:23.035 [Lua] Lobby data mechanism = weave
09:53:23.035 [Lua] Lobby data player_slot_5 = 0:0
09:53:23.035 [Lua] Lobby data player_slot_2 = 0:0
09:53:23.035 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:53:23.035 [Lua] Lobby data player_slot_3 = 0:0
09:53:23.035 [Lua] Lobby data eac_authorized = true
09:53:23.035 [Lua] Set lobby end.
09:53:23.035 [Lua] registering RPCs
09:53:23.035 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:53:23.035 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
09:53:23.035 [Lua] Set lobby begin:
09:53:23.035 [Lua] Lobby data twitch_enabled = false
09:53:23.035 [Lua] Lobby data selected_mission_id = weave_2
09:53:23.035 [Lua] Lobby data num_players = 1
09:53:23.036 [Lua] Lobby data difficulty_tweak = 0
09:53:23.036 [Lua] Lobby data host = 11000010593901b
09:53:23.036 [Lua] Lobby data matchmaking_type = 2
09:53:23.036 [Lua] Lobby data is_private = true
09:53:23.036 [Lua] Lobby data match_started = true
09:53:23.036 [Lua] Lobby data difficulty = normal
09:53:23.036 [Lua] Lobby data player_slot_1 = 11000010593901b:1
09:53:23.036 [Lua] Lobby data player_slot_4 = 0:0
09:53:23.036 [Lua] Lobby data unique_server_name = Harridas
09:53:23.036 [Lua] Lobby data quick_game = false
09:53:23.036 [Lua] Lobby data country_code = BE
09:53:23.036 [Lua] Lobby data matchmaking = false
09:53:23.036 [Lua] Lobby data power_level = 0
09:53:23.036 [Lua] Lobby data mission_id = dlc_scorpion_field_heavens
09:53:23.036 [Lua] Lobby data mechanism = weave
09:53:23.036 [Lua] Lobby data player_slot_5 = 0:0
09:53:23.036 [Lua] Lobby data player_slot_2 = 0:0
09:53:23.036 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:53:23.036 [Lua] Lobby data player_slot_3 = 0:0
09:53:23.036 [Lua] Lobby data eac_authorized = true
09:53:23.036 [Lua] Set lobby end.
09:53:23.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:53:23.039 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/field/field_heavens, global_loading_screens, async-read, prioritized
09:53:23.039 [Lua] [StateLoading] load_current_level
09:53:23.039 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_scorpion_field_heavens 0
09:53:23.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls
09:53:23.041 [Umbra] Unload tome
09:53:23.042 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls
09:53:23.042 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls
09:53:23.106 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls
09:53:23.119 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls
09:53:23.119 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field, dlc_scorpion_field_heavens, async-read,
09:53:23.119 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field_heavens, dlc_scorpion_field_heavens, async-read,
09:53:23.119 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_scorpion_field_heavens, async-read,
09:53:23.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/field/field_heavens
09:53:23.200 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/field/field_heavens
09:53:23.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field
09:53:26.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field
09:53:26.313 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field
09:53:26.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field_heavens
09:53:26.360 [Umbra] Loading umbra tome '#ID[1ece3921ad80834f]'
09:53:27.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field_heavens
09:53:27.043 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field_heavens
09:53:27.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
09:53:27.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
09:53:27.584 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
09:53:27.601 [Lua] [LevelTransitionHandler] Level load completed!
09:53:27.601 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_field_heavens - level_seed: 1024813 - use_random_directors: false - conflict_director_name: default_weave
09:53:27.615 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:53:27.615 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
chaos_raider=true,
chaos_fanatic=true,
beastmen_standard_bearer=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
chaos_berzerker=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
09:53:27.615 [Lua] load_startup_enemy_packages: --------------
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_spawn
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_troll
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_rat_ogre
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_stormfiend
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] beastmen_minotaur
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_plague_sorcerer
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_corruptor_sorcerer
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_gutter_runner
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_pack_master
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_poison_wind_globadier
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_ratling_gunner
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_warpfire_thrower
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_vortex_sorcerer
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] beastmen_standard_bearer
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_vortex
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] critter_rat
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] critter_pig
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_marauder
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] beastmen_gor
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] beastmen_ungor_archer
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_warrior
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] beastmen_ungor
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_clan_rat
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_raider
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_fanatic
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_marauder_with_shield
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_storm_vermin_with_shield
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_clan_rat_with_shield
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] beastmen_bestigor
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] chaos_berzerker
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_plague_monk
09:53:27.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
09:53:27.615 [Lua] skaven_storm_vermin
09:53:27.618 [Lua] ### Received rpc_level_loaded
09:53:27.618 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 283
09:53:27.618 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
09:53:27.636 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
09:53:27.636 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
09:53:27.652 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
09:53:27.652 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
09:53:27.653 [Lua] ### Received rpc_level_loaded
09:53:27.653 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 283
09:53:27.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
09:53:27.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
09:53:27.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
09:53:28.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
09:53:28.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
09:53:28.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
09:53:28.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
09:53:28.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
09:53:28.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
09:53:28.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
09:53:28.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
09:53:28.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
09:53:28.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
09:53:28.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
09:53:28.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
09:53:29.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
09:53:29.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
09:53:29.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
09:53:29.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
09:53:29.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
09:53:29.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
09:53:29.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
09:53:29.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
09:53:29.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
09:53:29.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
09:53:29.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
09:53:29.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
09:53:29.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
09:53:29.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
09:53:29.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
09:53:30.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
09:53:30.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
09:53:30.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
09:53:30.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
09:53:30.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
09:53:30.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
09:53:30.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
09:53:30.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
09:53:30.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
09:53:30.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
09:53:30.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
09:53:30.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
09:53:30.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
09:53:30.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
09:53:30.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
09:53:30.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
09:53:30.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
09:53:30.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
09:53:30.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
09:53:30.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
09:53:30.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
09:53:31.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
09:53:31.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
09:53:31.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
09:53:31.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
09:53:31.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
09:53:31.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
09:53:32.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
09:53:32.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
09:53:32.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
09:53:32.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
09:53:32.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
09:53:32.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
09:53:32.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
09:53:32.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
09:53:32.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
09:53:33.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
09:53:33.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
09:53:33.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
09:53:33.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
09:53:33.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
09:53:33.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
09:53:33.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
09:53:33.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
09:53:33.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
09:53:33.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
09:53:33.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
09:53:33.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:53:34.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:53:34.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
09:53:34.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
09:53:34.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
09:53:34.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
09:53:34.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
09:53:34.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
09:53:34.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
09:53:34.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
09:53:35.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
09:53:35.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
09:53:35.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
09:53:35.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
09:53:35.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
09:53:35.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
09:53:35.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
09:53:35.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
09:53:35.617 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_field_heavens game_mode: weave
09:53:35.617 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
09:53:35.617 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:53:35.618 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
09:53:35.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, ProfileSynchronizer, async-read,
09:53:35.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01, ProfileSynchronizer, async-read,
09:53:35.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, ProfileSynchronizer, async-read,
09:53:35.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, ProfileSynchronizer, async-read,
09:53:35.632 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
09:53:35.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, ProfileSynchronizer
09:53:35.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer
09:53:35.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer
09:53:35.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer
09:53:35.636 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
09:53:35.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
09:53:35.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
09:53:35.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01
09:53:35.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01
09:53:35.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01
09:53:35.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:35.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:35.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
09:53:35.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:35.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:35.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
09:53:35.987 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
09:53:36.122 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
09:53:36.122 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
09:53:36.123 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
09:53:36.123 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/field/heavens/world
09:53:36.123 [Umbra] Init version: 3.4.15 :: 16 threads
09:53:36.484 [Lua] Async level spawning done
09:53:36.484 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:53:37.462 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:53:37.462 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:53:37.462 [Lua] [Matchmaking] unregister rpcs
09:53:37.463 [Lua] Set lobby begin:
09:53:37.463 [Lua] Lobby data twitch_enabled = false
09:53:37.463 [Lua] Lobby data selected_mission_id = weave_2
09:53:37.463 [Lua] Lobby data num_players = 1
09:53:37.463 [Lua] Lobby data difficulty_tweak = 0
09:53:37.463 [Lua] Lobby data host = 11000010593901b
09:53:37.463 [Lua] Lobby data matchmaking_type = 2
09:53:37.463 [Lua] Lobby data is_private = true
09:53:37.463 [Lua] Lobby data match_started = true
09:53:37.464 [Lua] Lobby data difficulty = normal
09:53:37.464 [Lua] Lobby data player_slot_1 = 11000010593901b:1
09:53:37.464 [Lua] Lobby data player_slot_4 = 0:0
09:53:37.464 [Lua] Lobby data unique_server_name = Harridas
09:53:37.464 [Lua] Lobby data quick_game = false
09:53:37.464 [Lua] Lobby data country_code = BE
09:53:37.464 [Lua] Lobby data matchmaking = false
09:53:37.464 [Lua] Lobby data power_level = 0
09:53:37.464 [Lua] Lobby data mission_id = dlc_scorpion_field_heavens
09:53:37.464 [Lua] Lobby data mechanism = weave
09:53:37.464 [Lua] Lobby data player_slot_5 = 0:0
09:53:37.465 [Lua] Lobby data player_slot_2 = 0:0
09:53:37.465 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:53:37.465 [Lua] Lobby data player_slot_3 = 0:0
09:53:37.465 [Lua] Lobby data eac_authorized = true
09:53:37.465 [Lua] Set lobby end.
09:53:37.465 [Lua] [Managers] Destroying manager group:
09:53:37.477 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/field/field_heavens, global_loading_screens
09:53:37.477 [Lua] [Gamestate] Enter StateIngame HOST
09:53:37.477 [Lua] [Managers] Calling function on all managers:
09:53:37.478 [Lua] <>level = dlc_scorpion_field_heavens<>
09:53:37.478 [Lua] [StateIngame] Server ingame
09:53:37.480 [Lua] Set lobby begin:
09:53:37.480 [Lua] Lobby data twitch_enabled = false
09:53:37.480 [Lua] Lobby data selected_mission_id = weave_2
09:53:37.481 [Lua] Lobby data num_players = 1
09:53:37.481 [Lua] Lobby data difficulty_tweak = 0
09:53:37.481 [Lua] Lobby data host = 11000010593901b
09:53:37.481 [Lua] Lobby data matchmaking_type = 2
09:53:37.481 [Lua] Lobby data is_private = true
09:53:37.481 [Lua] Lobby data match_started = true
09:53:37.481 [Lua] Lobby data difficulty = normal
09:53:37.481 [Lua] Lobby data player_slot_1 = 11000010593901b:1
09:53:37.481 [Lua] Lobby data player_slot_4 = 0:0
09:53:37.481 [Lua] Lobby data unique_server_name = Harridas
09:53:37.481 [Lua] Lobby data quick_game = false
09:53:37.481 [Lua] Lobby data country_code = BE
09:53:37.481 [Lua] Lobby data matchmaking = false
09:53:37.481 [Lua] Lobby data power_level = 0
09:53:37.481 [Lua] Lobby data mission_id = dlc_scorpion_field_heavens
09:53:37.482 [Lua] Lobby data mechanism = weave
09:53:37.482 [Lua] Lobby data player_slot_5 = 0:0
09:53:37.482 [Lua] Lobby data player_slot_2 = 0:0
09:53:37.482 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:53:37.482 [Lua] Lobby data player_slot_3 = 0:0
09:53:37.482 [Lua] Lobby data eac_authorized = true
09:53:37.482 [Lua] Set lobby end.
09:53:37.482 [Lua] [Matchmaking] register rpcs
09:53:37.482 [Lua] GameNetworkManager:init... creating game session
09:53:37.482 [Lua] Host GameSession.make_game_session_host with session:
09:53:37.482 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:53:37.482 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
09:53:37.482 [Lua] [GameNetworkManager] self.is_server = true
09:53:37.482 [Network] Setting artificial MTU limit to 65536
09:53:37.482 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
09:53:37.491 [Lua] Switching ConflictSettings: to: default_weave
09:53:37.491 [Lua] pacing=disabled
09:53:37.491 [Lua] roaming=nil
09:53:37.491 [Lua] specials=disabled
09:53:37.491 [Lua] debug_color=maroon
09:53:37.491 [Lua] pack_spawning=default
09:53:37.491 [Lua] contained_breeds=nil
09:53:37.491 [Lua] disabled=false
09:53:37.491 [Lua] boss=disabled
09:53:37.491 [Lua] horde=disabled
09:53:37.491 [Lua] name=default_weave
09:53:37.491 [Lua] intensity=disabled
09:53:37.491 [Lua] ---
09:53:37.491 [Lua] [LevelAnalysis] set_random_seed( 1024813)
09:53:37.494 warning: [GwNav] NavData resource not loaded
09:53:37.494 warning: [GwNav] levels/honduras_dlcs/scorpion/field/heavens/world
09:53:37.494 [Lua] nested_level_name levels/honduras_dlcs/scorpion/field/world
09:53:37.497 [Lua] [AIInterestPointSystem] Level Seed: 8135394
09:53:37.497 [Lua]
09:53:37.497 [Lua] [entity_system_bag] = table
09:53:37.497 [Lua] [entity_system_bag] = metatable
09:53:37.497 [Lua] [startup_data] = table
09:53:37.497 [Lua] [entity_manager] = table
09:53:37.497 [Lua] [entity_manager] = metatable
09:53:37.497 [Lua] [unit_spawner] = table
09:53:37.497 [Lua] [unit_spawner] = metatable
09:53:37.497 [Lua] [unit_storage] = table
09:53:37.497 [Lua] [unit_storage] = metatable
09:53:37.497 [Lua] [dice_keeper] = table
09:53:37.497 [Lua] [dice_keeper] = metatable
09:53:37.497 [Lua] [is_server] = true (boolean)
09:53:37.497 [Lua] [world] = [World]
09:53:37.497 [Lua] [system_api] = table
09:53:37.497 [Lua] [entity_system] = table
09:53:37.497 [Lua] [entity_system] = metatable
09:53:37.497 [Lua] [network_lobby] = table
09:53:37.497 [Lua] [network_lobby] = metatable
09:53:37.497 [Lua] [profile_synchronizer] = table
09:53:37.497 [Lua] [profile_synchronizer] = metatable
09:53:37.497 [Lua] [level_transition_handler] = table
09:53:37.497 [Lua] [level_transition_handler] = metatable
09:53:37.497 [Lua] [num_local_human_players] = 1 (number)
09:53:37.497 [Lua] [statistics_db] = table
09:53:37.497 [Lua] [statistics_db] = metatable
09:53:37.497 [Lua] [network_server] = table
09:53:37.497 [Lua] [network_server] = metatable
09:53:37.497 [Lua] [input_manager] = table
09:53:37.497 [Lua] [input_manager] = metatable
09:53:37.497 [Lua] [network_clock] = table
09:53:37.497 [Lua] [network_clock] = metatable
09:53:37.497 [Lua] [network_transmit] = table
09:53:37.497 [Lua] [network_transmit] = metatable
09:53:37.497 [Lua] [free_flight_manager] = table
09:53:37.497 [Lua] [free_flight_manager] = metatable
09:53:37.497 [Lua] [network_manager] = table
09:53:37.497 [Lua] [network_manager] = metatable
09:53:37.497 [Lua] [network_event_delegate] = table
09:53:37.497 [Lua] [network_event_delegate] = metatable
09:53:37.497 [Lua]
09:53:37.497 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:53:37.497 [Lua] ignoring extension VersusInteractObjectiveExtension
09:53:37.497 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:53:37.497 [Lua] ignoring extension VersusSocketObjectiveExtension
09:53:37.497 [Lua] ignoring extension VersusTargetObjectiveExtension
09:53:37.497 [Lua] ignoring extension VersusMissionObjectiveExtension
09:53:37.497 [Lua] ignoring extension KeepDecorationPaintingExtension
09:53:37.499 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:53:37.524 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
09:53:37.524 [Lua] [AchievementManager] Achievements using the steam platform
09:53:37.525 [Lua] PlayerManager:add_player player_1
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-95.0463, -84.4443, -3.985)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.9321, -76.4844, -3.839)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-125.679, -59.0994, -0.281)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-141.592, -62.8228, -0.303)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-147.969, -37.9505, -1.795)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-16.1368, -135.466, 2.54828)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-3.40628, -162.506, 5.04925)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(24.8386, -102.081, 4.57248)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.17956, -101.02, 3.978)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.35508, -132.946, 5.42991)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(27.6068, -128.779, 3.889)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(71.1077, -127.76, -7.51701)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(117.628, -76.3407, -0.079)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.9552, -152.693, -2.24609)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.08, -74.7486, -0.334)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.8949, -66.8345, -4.135)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.433, -111.495, -0.075)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(82.9534, -144.948, -7.10282)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(101.967, -113.676, -6.621)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(182.757, -159.645, 5.004)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(148.82, -136.518, -2.14643)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(169.352, -178.831, 5.01)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(196.812, -185.309, 3.805)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(89.1573, -83.928, -1.056)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(112.553, -138.007, -6.37255)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(47.98, -113.74, -2.014)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-62.3599, -44.0551, -2.694)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.5099, -93.7318, -3.77837)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.3899, -79.5967, -4.59985)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.2875, -136.313, 0.740548)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-20.3651, -163.406, 1.34613)
09:53:37.559 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(218.797, -181.778, 4.68578)
09:53:37.572 [Lua] [StateIngame] Level seed: 1024813
09:53:37.589 [Lua] [LevelAnalysis] set_random_seed( 8135394)
09:53:37.593 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
09:53:37.593 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
09:53:37.594 [Lua] [IngameUI] init
09:53:37.606 [SteamVoipClient] select_out(11000010593901b, off)
09:53:37.609 [Lua] cb_razer_chroma_setup
09:53:37.632 [Lua] completed
09:53:37.632 [Lua] completed
09:53:37.633 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:53:37.633 [Lua] Set lobby begin:
09:53:37.633 [Lua] Lobby data twitch_enabled = false
09:53:37.633 [Lua] Lobby data selected_mission_id = weave_2
09:53:37.633 [Lua] Lobby data num_players = 1
09:53:37.633 [Lua] Lobby data difficulty_tweak = 0
09:53:37.633 [Lua] Lobby data host = 11000010593901b
09:53:37.633 [Lua] Lobby data matchmaking_type = 2
09:53:37.633 [Lua] Lobby data is_private = true
09:53:37.633 [Lua] Lobby data match_started = true
09:53:37.633 [Lua] Lobby data difficulty = normal
09:53:37.633 [Lua] Lobby data player_slot_1 = 11000010593901b:1
09:53:37.633 [Lua] Lobby data player_slot_4 = 0:0
09:53:37.633 [Lua] Lobby data unique_server_name = Harridas
09:53:37.633 [Lua] Lobby data quick_game = false
09:53:37.633 [Lua] Lobby data country_code = BE
09:53:37.634 [Lua] Lobby data matchmaking = false
09:53:37.634 [Lua] Lobby data power_level = 975
09:53:37.634 [Lua] Lobby data mission_id = dlc_scorpion_field_heavens
09:53:37.634 [Lua] Lobby data mechanism = weave
09:53:37.634 [Lua] Lobby data player_slot_5 = 0:0
09:53:37.634 [Lua] Lobby data player_slot_2 = 0:0
09:53:37.634 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
09:53:37.634 [Lua] Lobby data player_slot_3 = 0:0
09:53:37.634 [Lua] Lobby data eac_authorized = true
09:53:37.634 [Lua] Set lobby end.
09:53:37.634 [Lua] CurrentConflictSettings default_weave
09:53:37.634 [Lua] [ConflictDirector] conflict_director is ai_ready
09:53:37.634 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:53:37.635 [Lua] [MainPathSpawningGenerator] Injecting travel distances
09:53:37.639 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:53:37.639 [Lua] Forming navigation groups in one frame
09:53:37.639 [Lua] Forming navigation groups
09:53:37.719 [Lua] NavigationGroupManager -> calulation time A: 0.08100000000000307
09:53:37.759 [Lua] NavigationGroupManager -> calulation time B: 0.040000000000006253
09:53:37.759 [Lua] number of nav groups: 219
09:53:37.761 [Lua] number of refined nav groups : 151
09:53:37.771 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000000455
09:53:37.772 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.660865807533266 Normalized coefficient: 1.0056915239273583
09:53:37.776 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.9633051067590714 Normalized coefficient: 0.68761599781529348
09:53:37.783 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:53:37.787 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
09:53:37.788 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
09:53:37.789 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:53:37.789 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=16
09:53:37.789 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:53:37.789 [Lua] [Managers] Calling function on all managers:
09:53:37.789 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:53:37.800 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
09:53:37.800 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
09:53:37.802 [Lua] FIRST UPDATE @0.050130032002926
09:53:37.996 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
09:53:37.996 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
09:53:38.011 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
09:53:38.011 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
09:53:38.048 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-131.764, -30.8234, -0.039471), Vector4(0, 0, 0.889321, -0.457284))
09:53:38.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:53:38.051 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:53:38.051 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:53:38.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18
09:53:38.782 [Lua] completed
09:53:38.813 [Lua] StateInGameRunning:_game_actually_starts()
09:53:38.813 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
09:53:38.813 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
09:53:38.814 [Lua] #################################################################################################################
09:53:38.814 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level_skulls-dlc_scorpion_field_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:53:38.814 [Lua] #################################################################################################################
09:53:38.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
09:53:38.814 [Lua] [TwitchManager] game_mode_supported(game_mode="weave", difficulty="nil") => false
09:53:38.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
09:53:39.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
09:53:39.014 [Lua] Commit load time data
09:53:39.156 [Lua] completed
09:53:39.539 [Lua] completed
09:53:39.923 [Lua] completed
09:53:40.305 [Lua] completed
09:53:40.689 [Lua] completed
09:53:41.075 [Lua] completed
09:53:41.457 [Lua] completed
09:53:41.841 [Lua] completed
09:53:42.223 [Lua] completed
09:53:42.607 [Lua] completed
09:53:42.990 [Lua] completed
09:53:43.386 [Lua] completed
09:53:43.719 [Lua] Players are leaving the safe zone
09:53:43.724 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
09:53:43.769 [Lua] completed
09:53:44.153 [Lua] completed
09:53:44.536 [Lua] completed
09:53:44.919 [Lua] completed
09:53:45.302 [Lua] completed
09:53:45.686 [Lua] completed
09:53:46.069 [Lua] completed
09:53:46.452 [Lua] completed
09:53:46.836 [Lua] completed
09:53:47.219 [Lua] completed
09:53:47.603 [Lua] completed
09:53:47.986 [Lua] completed
09:53:48.369 [Lua] completed
09:53:48.753 [Lua] completed
09:53:49.136 [Lua] completed
09:53:49.519 [Lua] completed
09:53:49.903 [Lua] completed
09:53:50.286 [Lua] completed
09:53:50.670 [Lua] completed
09:53:51.053 [Lua] completed
09:53:51.436 [Lua] completed
09:53:51.831 [Lua] completed
09:53:52.231 [Lua] completed
09:53:52.352 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:53:52.452 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:53:52.646 [Lua] completed
09:53:53.030 [Lua] completed
09:53:53.348 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:53:53.437 [Lua] completed
09:53:53.821 [Lua] completed
09:53:54.140 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:53:54.207 [Lua] completed
09:53:54.587 [Lua] completed
09:53:54.856 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:53:54.971 [Lua] completed
09:53:55.354 [Lua] completed
09:53:55.741 [Lua] completed
09:53:56.128 [Lua] completed
09:53:56.511 [Lua] completed
09:53:56.893 [Lua] completed
09:53:57.279 [Lua] completed
09:53:57.660 [Lua] completed
09:53:58.044 [Lua] completed
09:53:58.395 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:53:58.427 [Lua] completed
09:53:58.811 [Lua] completed
09:53:59.193 [Lua] completed
09:53:59.577 [Lua] completed
09:53:59.962 [Lua] completed
09:54:00.362 [Lua] completed
09:54:00.746 [Lua] completed
09:54:00.947 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
09:54:00.947 [Lua] ERROR: Tried to freeze unit twice in the same frame.
09:54:01.129 [Lua] completed
09:54:01.511 [Lua] completed
09:54:01.895 [Lua] completed
09:54:02.278 [Lua] completed
09:54:02.280 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:54:02.662 [Lua] completed
09:54:03.050 [Lua] completed
09:54:03.432 [Lua] completed
09:54:03.815 [Lua] completed
09:54:04.198 [Lua] completed
09:54:04.582 [Lua] completed
09:54:04.970 [Lua] completed
09:54:05.000 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:54:05.353 [Lua] completed
09:54:05.736 [Lua] completed
09:54:06.119 [Lua] completed
09:54:06.503 [Lua] completed
09:54:06.886 [Lua] completed
09:54:06.942 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 312093)
09:54:06.956 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 312093)
09:54:06.970 [Lua] setting up ambush-horde
09:54:06.970 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
09:54:06.970 [Lua] -> spawning: 6
09:54:06.970 [Lua] horde crated with id 1 of type ambush
09:54:06.970 [Lua] Ambush horde spawn failed B - no matching spawners found!
09:54:06.970 [Lua] setting up vector-horde
09:54:06.970 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
09:54:06.970 [Lua] --> horde wants to spawn ahead of players (0.1922827897386/0.67
09:54:06.970 [Lua] -> spawning: 6
09:54:06.970 [Lua] horde crated with id 2 of type vector
09:54:06.970 [Lua] vector horde has started
09:54:06.973 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 312093)
09:54:07.269 [Lua] completed
09:54:07.653 [Lua] completed
09:54:08.038 [Lua] completed
09:54:08.205 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:08.421 [Lua] completed
09:54:08.803 [Lua] completed
09:54:09.187 [Lua] completed
09:54:09.569 [Lua] completed
09:54:09.953 [Lua] completed
09:54:10.339 [Lua] completed
09:54:10.421 [Lua] ready to jump failed
09:54:10.721 [Lua] completed
09:54:11.105 [Lua] completed
09:54:11.488 [Lua] completed
09:54:11.871 [Lua] completed
09:54:12.006 [Lua] setting up ambush-horde
09:54:12.006 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
09:54:12.006 [Lua] -> spawning: 6
09:54:12.006 [Lua] horde crated with id 3 of type ambush
09:54:12.006 [Lua] Ambush horde spawn failed B - no matching spawners found!
09:54:12.006 [Lua] setting up vector-horde
09:54:12.006 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
09:54:12.006 [Lua] --> horde wants to spawn ahead of players (0.62389931707561/0.67
09:54:12.006 [Lua] -> spawning: 6
09:54:12.006 [Lua] horde crated with id 4 of type vector
09:54:12.006 [Lua] vector horde has started
09:54:12.254 [Lua] completed
09:54:12.637 [Lua] completed
09:54:13.022 [Lua] completed
09:54:13.404 [Lua] completed
09:54:13.788 [Lua] completed
09:54:14.171 [Lua] completed
09:54:14.555 [Lua] completed
09:54:14.939 [Lua] completed
09:54:15.321 [Lua] completed
09:54:15.697 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:15.712 [Lua] completed
09:54:16.094 [Lua] completed
09:54:16.477 [Lua] completed
09:54:16.611 [Lua] fence jumping
09:54:16.861 [Lua] completed
09:54:17.245 [Lua] completed
09:54:17.329 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:17.364 [Lua] Spawn type: unknown Score: 7.3260073260073 Score Multiplier: 0.91575091575091572
09:54:17.629 [Lua] completed
09:54:17.644 [Lua] ready to jump failed
09:54:18.011 [Lua] completed
09:54:18.394 [Lua] completed
09:54:18.777 [Lua] completed
09:54:19.162 [Lua] completed
09:54:19.546 [Lua] completed
09:54:19.933 [Lua] completed
09:54:20.311 [Lua] completed
09:54:20.697 [Lua] completed
09:54:20.962 [Lua] simple los failed
09:54:21.078 [Lua] completed
09:54:21.463 [Lua] completed
09:54:21.845 [Lua] completed
09:54:22.229 [Lua] completed
09:54:22.612 [Lua] completed
09:54:22.664 [Lua] Spawn type: unknown Score: 7.3260073260073 Score Multiplier: 0.91575091575091572
09:54:22.995 [Lua] completed
09:54:23.383 [Lua] completed
09:54:23.762 [Lua] completed
09:54:23.864 [Lua] setting up ambush-horde
09:54:23.864 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
09:54:23.864 [Lua] -> spawning: 3
09:54:23.864 [Lua] horde crated with id 5 of type ambush
09:54:23.864 [Lua] ambush horde has started
09:54:23.883 [Lua] starting terror event: trickle_event_beastmen_small
09:54:23.883 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
09:54:24.148 [Lua] completed
09:54:24.531 [Lua] completed
09:54:24.914 [Lua] completed
09:54:25.297 [Lua] completed
09:54:25.300 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:54:25.681 [Lua] completed
09:54:26.064 [Lua] completed
09:54:26.449 [Lua] completed
09:54:26.832 [Lua] completed
09:54:27.217 [Lua] completed
09:54:27.318 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:54:27.318 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:54:27.318 [Lua] ->moving spawner
09:54:27.318 [Lua] ->moving spawner
09:54:27.353 [Lua] Init group template: horde
09:54:27.400 [Lua] Spawn type: horde_hidden Score: 1.8315018315018 Score Multiplier: 0.91575091575091572
09:54:27.599 [Lua] completed
09:54:27.981 [Lua] completed
09:54:28.377 [Lua] completed
09:54:28.760 [Lua] completed
09:54:29.112 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:29.144 [Lua] completed
09:54:29.526 [Lua] completed
09:54:29.910 [Lua] completed
09:54:30.294 [Lua] completed
09:54:30.346 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:30.678 [Lua] completed
09:54:31.060 [Lua] completed
09:54:31.446 [Lua] completed
09:54:31.828 [Lua] completed
09:54:32.210 [Lua] completed
09:54:32.594 [Lua] completed
09:54:32.979 [Lua] completed
09:54:33.360 [Lua] completed
09:54:33.746 [Lua] completed
09:54:34.128 [Lua] completed
09:54:34.515 [Lua] completed
09:54:34.535 [Lua] Spawn type: horde_hidden Score: 1.8315018315018 Score Multiplier: 0.91575091575091572
09:54:34.856 [Lua] Spawn type: horde_hidden Score: 1.8315018315018 Score Multiplier: 0.91575091575091572
09:54:34.903 [Lua] completed
09:54:35.290 [Lua] completed
09:54:35.673 [Lua] completed
09:54:36.058 [Lua] completed
09:54:36.439 [Lua] completed
09:54:36.830 [Lua] completed
09:54:37.215 [Lua] completed
09:54:37.598 [Lua] completed
09:54:37.988 [Lua] completed
09:54:38.374 [Lua] completed
09:54:38.760 [Lua] completed
09:54:39.013 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 22 53
09:54:39.145 [Lua] completed
09:54:39.246 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:39.529 [Lua] completed
09:54:39.745 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 23 56
09:54:39.912 [Lua] completed
09:54:40.015 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:54:40.015 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:40.016 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:54:40.297 [Lua] completed
09:54:40.698 [Lua] completed
09:54:40.901 [Lua] Spawn type: horde_hidden Score: 1.8315018315018 Score Multiplier: 0.91575091575091572
09:54:40.918 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:54:41.086 [Lua] completed
09:54:41.472 [Lua] completed
09:54:41.777 [Lua] Spawn type: horde_hidden Score: 1.8315018315018 Score Multiplier: 0.91575091575091572
09:54:41.777 [Lua] Spawn type: horde_hidden Score: 1.8315018315018 Score Multiplier: 0.91575091575091572
09:54:41.858 [Lua] completed
09:54:41.977 [Lua] Spawn type: horde_hidden Score: 1.8315018315018 Score Multiplier: 0.91575091575091572
09:54:42.193 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:54:42.240 [Lua] completed
09:54:42.275 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572
09:54:42.624 [Lua] completed
09:54:43.012 [Lua] completed
09:54:43.163 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:54:43.394 [Lua] completed
09:54:43.786 [Lua] completed
09:54:43.933 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:43.933 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:44.162 [Lua] completed
09:54:44.551 [Lua] completed
09:54:44.935 [Lua] completed
09:54:45.103 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:45.316 [Lua] completed
09:54:45.699 [Lua] completed
09:54:46.084 [Lua] completed
09:54:46.465 [Lua] completed
09:54:46.849 [Lua] completed
09:54:47.233 [Lua] completed
09:54:47.618 [Lua] completed
09:54:48.004 [Lua] completed
09:54:48.121 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:54:48.311 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata (seed: 312093)
09:54:48.386 [Lua] completed
09:54:48.770 [Lua] completed
09:54:49.152 [Lua] completed
09:54:49.537 [Lua] completed
09:54:49.925 [Lua] completed
09:54:50.307 [Lua] completed
09:54:50.426 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572
09:54:50.426 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572
09:54:50.426 [Lua] Horde killed: ?
09:54:50.692 [Lua] completed
09:54:51.073 [Lua] completed
09:54:51.457 [Lua] completed
09:54:51.826 [Lua] Spawn type: unknown Score: 7.3260073260073 Score Multiplier: 0.91575091575091572
09:54:51.840 [Lua] completed
09:54:52.223 [Lua] completed
09:54:52.607 [Lua] completed
09:54:52.991 [Lua] completed
09:54:53.026 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:54:53.375 [Lua] completed
09:54:53.757 [Lua] completed
09:54:54.140 [Lua] completed
09:54:54.523 [Lua] completed
09:54:54.906 [Lua] completed
09:54:55.290 [Lua] completed
09:54:55.675 [Lua] completed
09:54:56.058 [Lua] completed
09:54:56.443 [Lua] completed
09:54:56.825 [Lua] completed
09:54:56.878 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:54:57.209 [Lua] completed
09:54:57.310 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:54:57.592 [Lua] completed
09:54:57.976 [Lua] completed
09:54:58.367 [Lua] completed
09:54:58.752 [Lua] completed
09:54:58.938 [Lua] Spawn type: roam Score: 0.45787545787546 Score Multiplier: 0.091575091575091583
09:54:59.138 [Lua] completed
09:54:59.520 [Lua] completed
09:54:59.906 [Lua] completed
09:55:00.286 [Lua] completed
09:55:00.670 [Lua] completed
09:55:01.055 [Lua] completed
09:55:01.439 [Lua] completed
09:55:01.823 [Lua] completed
09:55:02.206 [Lua] completed
09:55:02.589 [Lua] completed
09:55:02.972 [Lua] completed
09:55:03.355 [Lua] completed
09:55:03.739 [Lua] completed
09:55:04.006 [Lua] setting up ambush-horde
09:55:04.006 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
09:55:04.006 [Lua] -> spawning: 3
09:55:04.006 [Lua] horde crated with id 6 of type ambush
09:55:04.006 [Lua] ambush horde has started
09:55:04.022 [Lua] starting terror event: trickle_event_beastmen_small
09:55:04.022 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
09:55:04.123 [Lua] completed
09:55:04.506 [Lua] completed
09:55:04.890 [Lua] completed
09:55:05.273 [Lua] completed
09:55:05.656 [Lua] completed
09:55:06.040 [Lua] completed
09:55:06.423 [Lua] completed
09:55:06.807 [Lua] completed
09:55:07.189 [Lua] completed
09:55:07.223 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 40
09:55:07.457 [Lua] replace_hidden_spawners -> first try found: 2 cover points
09:55:07.457 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:55:07.457 [Lua] ->moving spawner
09:55:07.492 [Lua] Init group template: horde
09:55:07.573 [Lua] completed
09:55:07.957 [Lua] completed
09:55:08.125 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:08.340 [Lua] completed
09:55:08.723 [Lua] completed
09:55:09.107 [Lua] completed
09:55:09.490 [Lua] completed
09:55:09.776 [Lua] Spawn type: roam Score: 0.45787545787546 Score Multiplier: 0.091575091575091583
09:55:09.874 [Lua] completed
09:55:10.091 [Lua] Spawn type: roam Score: 0.45787545787546 Score Multiplier: 0.091575091575091583
09:55:10.255 [Lua] completed
09:55:10.423 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 19 46
09:55:10.639 [Lua] completed
09:55:11.024 [Lua] completed
09:55:11.406 [Lua] completed
09:55:11.789 [Lua] completed
09:55:12.172 [Lua] completed
09:55:12.557 [Lua] completed
09:55:12.940 [Lua] completed
09:55:13.324 [Lua] completed
09:55:13.440 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 46
09:55:13.474 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 14 45
09:55:13.474 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 18 44
09:55:13.708 [Lua] completed
09:55:13.959 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 13 45
09:55:14.072 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 15 44
09:55:14.090 [Lua] completed
09:55:14.240 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 28 47
09:55:14.340 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 21 46
09:55:14.474 [Lua] completed
09:55:14.490 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 29 45
09:55:14.776 [Lua] Spawn type: roam Score: 0.45787545787546 Score Multiplier: 0.091575091575091583
09:55:14.856 [Lua] completed
09:55:15.193 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:15.239 [Lua] completed
09:55:15.623 [Lua] completed
09:55:16.007 [Lua] completed
09:55:16.389 [Lua] completed
09:55:16.775 [Lua] completed
09:55:17.159 [Lua] completed
09:55:17.541 [Lua] completed
09:55:17.928 [Lua] completed
09:55:18.093 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 20 46
09:55:18.310 [Lua] completed
09:55:18.694 [Lua] completed
09:55:19.076 [Lua] completed
09:55:19.465 [Lua] completed
09:55:19.848 [Lua] completed
09:55:20.233 [Lua] completed
09:55:20.614 [Lua] completed
09:55:20.998 [Lua] completed
09:55:21.381 [Lua] completed
09:55:21.764 [Lua] completed
09:55:22.149 [Lua] completed
09:55:22.532 [Lua] completed
09:55:22.915 [Lua] completed
09:55:22.984 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: roam Score: 0.36630036630037 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: roam Score: 0.36630036630037 Score Multiplier: 0.091575091575091583
09:55:22.985 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572
09:55:22.985 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:23.317 [Lua] completed
09:55:23.702 [Lua] completed
09:55:24.083 [Lua] completed
09:55:24.470 [Lua] completed
09:55:24.471 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 31 35
09:55:24.851 [Lua] completed
09:55:25.235 [Lua] completed
09:55:25.618 [Lua] completed
09:55:26.001 [Lua] completed
09:55:26.386 [Lua] completed
09:55:26.489 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:26.769 [Lua] completed
09:55:27.152 [Lua] completed
09:55:27.535 [Lua] completed
09:55:27.855 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:27.919 [Lua] completed
09:55:28.308 [Lua] completed
09:55:28.695 [Lua] completed
09:55:28.932 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572
09:55:29.079 [Lua] completed
09:55:29.266 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:29.414 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:29.462 [Lua] completed
09:55:29.630 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:29.846 [Lua] completed
09:55:30.230 [Lua] completed
09:55:30.418 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:30.418 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:30.613 [Lua] completed
09:55:30.997 [Lua] completed
09:55:31.199 [Lua] Spawn type: roam Score: 0.45787545787546 Score Multiplier: 0.091575091575091583
09:55:31.380 [Lua] completed
09:55:31.763 [Lua] completed
09:55:32.147 [Lua] completed
09:55:32.384 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:32.531 [Lua] completed
09:55:32.912 [Lua] completed
09:55:33.216 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572
09:55:33.216 [Lua] Horde killed: ?
09:55:33.234 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
09:55:33.297 [Lua] completed
09:55:33.681 [Lua] completed
09:55:33.948 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:34.062 [Lua] completed
09:55:34.282 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:34.446 [Lua] completed
09:55:34.788 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:34.836 [Lua] completed
09:55:35.220 [Lua] completed
09:55:35.602 [Lua] completed
09:55:35.986 [Lua] completed
09:55:36.368 [Lua] completed
09:55:36.752 [Lua] completed
09:55:37.135 [Lua] completed
09:55:37.518 [Lua] completed
09:55:37.902 [Lua] completed
09:55:38.285 [Lua] completed
09:55:38.668 [Lua] completed
09:55:39.051 [Lua] completed
09:55:39.435 [Lua] completed
09:55:39.818 [Lua] completed
09:55:40.202 [Lua] completed
09:55:40.207 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 312093)
09:55:40.218 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 21
09:55:40.223 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short (seed: 312093)
09:55:40.240 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_short (seed: 312093)
09:55:40.252 [Lua] setting up ambush-horde
09:55:40.252 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
09:55:40.252 [Lua] -> spawning: 20
09:55:40.252 [Lua] horde crated with id 7 of type ambush
09:55:40.252 [Lua] Ambush horde spawn failed B - no matching spawners found!
09:55:40.252 [Lua] setting up vector-horde
09:55:40.252 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
09:55:40.252 [Lua] --> horde wants to spawn behind players (0.77472208933889/0.67
09:55:40.252 [Lua] -> spawning: 20
09:55:40.252 [Lua] horde crated with id 8 of type vector
09:55:40.252 [Lua] vector horde has started
09:55:40.269 [Lua] setting up ambush-horde
09:55:40.269 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain'
09:55:40.269 [Lua] -> spawning: 2
09:55:40.269 [Lua] horde crated with id 9 of type ambush
09:55:40.269 [Lua] Ambush horde spawn failed B - no matching spawners found!
09:55:40.269 [Lua] setting up vector-horde
09:55:40.269 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain'
09:55:40.269 [Lua] --> horde wants to spawn ahead of players (0.18782079062594/0.67
09:55:40.269 [Lua] -> spawning: 2
09:55:40.269 [Lua] horde crated with id 10 of type vector
09:55:40.269 [Lua] vector horde has started
09:55:40.585 [Lua] completed
09:55:40.969 [Lua] completed
09:55:41.351 [Lua] completed
09:55:41.735 [Lua] completed
09:55:42.118 [Lua] completed
09:55:42.502 [Lua] completed
09:55:42.885 [Lua] completed
09:55:43.268 [Lua] completed
09:55:43.653 [Lua] completed
09:55:43.902 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 24
09:55:44.035 [Lua] completed
09:55:44.086 [Lua] setting up ambush-horde
09:55:44.086 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
09:55:44.086 [Lua] -> spawning: 3
09:55:44.086 [Lua] horde crated with id 11 of type ambush
09:55:44.086 [Lua] ambush horde has started
09:55:44.103 [Lua] starting terror event: trickle_event_beastmen_small
09:55:44.103 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
09:55:44.418 [Lua] completed
09:55:44.801 [Lua] completed
09:55:44.803 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:45.184 [Lua] completed
09:55:45.568 [Lua] completed
09:55:45.952 [Lua] completed
09:55:46.335 [Lua] completed
09:55:46.721 [Lua] completed
09:55:46.938 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
09:55:47.104 [Lua] completed
09:55:47.260 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata (seed: 312093)
09:55:47.486 [Lua] completed
09:55:47.571 [Lua] Init group template: horde
09:55:47.869 [Lua] completed
09:55:48.252 [Lua] completed
09:55:48.486 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 42 44
09:55:48.604 [Lua] Init group template: horde
09:55:48.934 <>scripts/managers/network/game_network_manager.lua:1171: => index -107489920 is less than minimal index value 0<>
<>
{00007ff7812c0000, 00cfa000, 60b4df95, 8cefe76c-b724-4bdb-88c4-082659091eb7, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffd157d0000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb}
{00007ffd14ba0000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb}
0x00007ff7812c0000:0x00000000002d9ead
0x00007ff7812c0000:0x000000000032b0eb
0x00007ff7812c0000:0x000000000032aab7
0x00007ff7812c0000:0x0000000000030fee
0x00007ff7812c0000:0x00000000000309b8
0x00007ff7812c0000:0x0000000000021d55
0x00007ff7812c0000:0x00000000000223e9
0x00007ff7812c0000:0x00000000000225a2
0x00007ff7812c0000:0x0000000000496c0b
0x00007ffd14ba0000:0x0000000000017034 BaseThreadInitThunk
0x00007ffd157d0000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>2003b9c18405<>
<>release<>
<>Developer Build (1.3.6791.0)<>
<>46fd8d41-710e-48aa-b9e2-6d16043fe90e<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 11962MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46663
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-10-09.51.41-46fd8d41-710e-48aa-b9e2-6d16043fe90e.log<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-10-09.51.41-46fd8d41-710e-48aa-b9e2-6d16043fe90e.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] =[C]: in function animation_event
[2] @scripts/managers/network/game_network_manager.lua:1171: in function anim_event
[3] @scripts/entity_system/systems/behaviour/nodes/bt_spawning_action.lua:42: in function enter
[4] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[5] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_bestigor.lua:33: in function evaluate
[6] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[7] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:904: in function game_update
[14] @scripts/boot.lua:639:in function
<>
<> [2] self = table: 000000000112C390; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; event = "spawn_floor_2"; go_id = 208; event_id = 294
[3] self = table: 0000000011AF4D10; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; blackboard = table: 000000000A212AD0; t = 130.7783027254045; network_manager = table: 000000000112C390; breed = table: 0000000001F22400; wield_inventory_on_spawn = nil; is_horde = true; spawn_animation = "spawn_floor_2"
[4] self = table: 0000000011AF4BD0; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; blackboard = table: 000000000A212AD0; t = 130.7783027254045; node = table: 0000000011AF4D10; reason = "aborted"; destroy = nil; identifier = "bestigor_GENERATED"; old_node = nil
[5] self = table: 0000000011AF4BD0; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; blackboard = table: 000000000A212AD0; t = 130.7783027254045; dt = 0.016591638326644897; child_running = nil; children = table: 0000000011AF4C70; node_spawn = table: 0000000011AF4D10; condition_result = true
[6] self = table: 0000000018434010; t = 130.7783027254045; dt = 0.016591638326644897; number_ordinary_aggroed_enemies = 5; number_special_aggored_enemies = 0; unit = [Unit \'#ID[ae47e86ca91b2a41]\']; extension = table: 000000000F6DBCF0; bt = table: 0000000011AF4B70; blackboard = table: 000000000A212AD0
[7] self = table: 0000000018434010; context = table: 000000000F52A3E0; t = 130.7783027254045; dt = 0.016591638326644897
[8] self = table: 0000000011CB8500; entity_system_update_context = table: 000000000F52A3E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011CB85A0; t = 130.7783027254045; i = 3; system = table: 0000000018434010
[9] self = table: 000000000F52A3B0; update_func = "update"; dt = 0.016591638326644897; entity_system_update_context = table: 000000000F52A3E0
[10] self = table: 000000000F52A3B0; dt = 0.016591638326644897
[11] self = table: 0000000001F44730; dt = 0.016591638326644897; main_t = 231.16544494405389; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 130.7783027254045; game_mode_ended = false
[12] self = table: 000000001896D420; dt = 0.016591638326644897; t = 231.16544494405389
[13] self = table: 0000000000095930; real_world_dt = 0.016591638326644897; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016591638326644897; t = 231.16544494405389
[14] dt = 0.016591638326644897
<>
<> [2] _left_game = false; unit_spawner = table: 00000000027E4470; _world = [World]; unit_storage = table: 000000000F5280E0; _game_object_disconnect_callbacks = table: 000000001A2621A0; entity_system = table: 000000000F52A3B0; game_session = [GameSession]; matchmaking_manager = table: 0000000001BC5430; _lobby = table: 00000000035B3370; game_mode = table: 0000000001B5C1F0; _lobby_host = "11000010593901b"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000001A262170; peer_id = "11000010593901b"; network_server = table: 0000000002C36C50; _session_id = "360fbc94-72ba-40de-9fd2-6226a5e836fc"; _event_delegate = table: 000000000447DC50; statistics_db = table: 0000000001F44FF0; profile_synchronizer = table: 0000000000CC2080; voting_manager = table: 0000000004130CF0; _game_session_host = "11000010593901b"; player_manager = table: 0000000001A04C40; _game_object_types = table: 000000001A261DF0; spawn_manager = table: 0000000019E669F0; networked_flow_state = table: 0000000001349810; network_transmit = table: 000000000017F200; network_clock = table: 000000000112C2F0; difficulty_manager = table: 000000000D12BB30; weave_manager = table: 000000000192DDC0;
[3] _tree_node = table: 0000000002305F50; _identifier = "spawn"; _parent = table: 0000000011AF4BD0; _condition_name = "spawn";
[4] _children = table: 0000000011AF4C70; _identifier = "bestigor_GENERATED"; _tree_node = table: 0000000002305D20; _condition_name = "always_true";
[5] _children = table: 0000000011AF4C70; _identifier = "bestigor_GENERATED"; _tree_node = table: 0000000002305D20; _condition_name = "always_true";
[6] ai_update_index = 45; entity_manager = table: 000000001A2C2890; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000475DF50; statistics_db = table: 0000000001F44FF0; group_blackboard = table: 0000000000E1B470; frozen_unit_extension_data = table: 00000000199674A0; update_list = table: 0000000018C43D20; system_api = table: 0000000011CF5170; _nav_cost_map_volume_id_data = table: 0000000018C43BD0; ai_blackboard_prioritized_updates = table: 0000000001BA9240; blackboards = table: 00000000002CA830; _hot_join_sync_units = table: 00000000184A8AF0; _nav_cost_map_id_data = table: 00000000199679A0; ai_units_alive = table: 0000000001BA92A0; ai_blackboard_updates = table: 0000000001BA9210; _nav_data = table: 0000000019967950; ai_units_perception_continuous = table: 0000000001BA92D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F5280E0; num_perception_units = 163; extensions = table: 0000000018C43D50; world = [World]; current_perception_unit = [Unit '#ID[823c0cb9e8f93050]']; _network_event_delegate = table: 000000000447DC50; start_prio_index = 7; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 33; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000000E1B440; ai_units_perception_prioritized = table: 0000000001BA9330; broadphase = [Broadphase]; extension_init_context = table: 0000000018C43CF0; name = "ai_system"; network_transmit = table: 000000000017F200; is_server = true; ai_units_perception = table: 0000000001BA9300; _previous_nav_cost_map_recomputation_t = 105.15916570462286; unit_extension_data = table: 0000000018C43CA0; _units_to_destroy = table: 0000000001BA9270; profiler_names = table: 0000000018C43D80;
[7] ai_update_index = 45; entity_manager = table: 000000001A2C2890; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000475DF50; statistics_db = table: 0000000001F44FF0; group_blackboard = table: 0000000000E1B470; frozen_unit_extension_data = table: 00000000199674A0; update_list = table: 0000000018C43D20; system_api = table: 0000000011CF5170; _nav_cost_map_volume_id_data = table: 0000000018C43BD0; ai_blackboard_prioritized_updates = table: 0000000001BA9240; blackboards = table: 00000000002CA830; _hot_join_sync_units = table: 00000000184A8AF0; _nav_cost_map_id_data = table: 00000000199679A0; ai_units_alive = table: 0000000001BA92A0; ai_blackboard_updates = table: 0000000001BA9210; _nav_data = table: 0000000019967950; ai_units_perception_continuous <>
[Log end]