[Log version] 1 [Session] d92db981-4001-49f7-8b57-234f925b7404 UTC time stamps 03:45:00.092 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 03:45:00.092 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 03:45:00.092 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 03:45:00.092 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 03:45:00.092 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 03:45:00.093 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 03:45:00.163 [RazerChroma] Setup Razer Chroma resources 03:45:00.163 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 03:45:00.190 [Window] Window => active 03:45:00.252 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 03:45:00.303 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 03:45:02.438 [EAC] Init client 11000010190b3a4 03:45:02.438 [EAC] EAC client initialized 03:45:02.438 warning: [EAC] Failed to initialize localization 03:45:02.438 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 03:45:02.526 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070) 03:45:03.510 [AFTERMATH] Initialized Aftermath 03:45:03.518 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 03:45:03.663 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 03:45:04.572 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 03:45:04.575 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 03:45:05.075 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 03:45:05.075 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 03:45:05.075 [Save] Save dir: `C:\Users\Joimes\AppData\Roaming\fatshark\Vermintide 2` 03:45:05.076 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 03:45:05.076 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 03:45:05.317 [RazerChroma] Setup Razer Chroma 03:45:05.415 [LightFX ] Loaded DLL. 03:45:05.415 [LightFX ] Init() 03:45:05.431 [LightFX ] LightFX failed to initialize 03:45:05.447 [Lua] boot.lua start, os clock: 8.6129999999999995 03:45:05.448 [Lua] Boot:setup() entered. time: 0 os-clock: 8.6140000000000008 03:45:05.448 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16293MB Available: 11593MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 0eabc486-af4b-41b5-8f53-81666d24aec8 --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming Mouse G502 Input device: Generic (17.0): Corsair ST100 Headset Output Input device: Generic (17.0): Corsair Gaming MM800 RGB POLARIS Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): Corsair ST100 LED Driver Input device: Generic (17.0): Hid Interface Input device: Generic (17.0): Corsair VOID PRO Wireless Gaming Headset 03:45:05.449 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 03:45:05.462 [SteamStats] RequestCurrentStats success: true 03:45:09.031 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.1718960900325328 os-clock: 12.197000000000001 03:45:09.032 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 03:45:09.034 [Lua] Flushing: resource_packages/strings [ResourcePackage] 03:45:09.035 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 03:45:09.038 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 03:45:09.039 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 03:45:09.039 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 03:45:09.039 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 03:45:09.039 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 03:45:09.042 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 03:45:09.044 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 03:45:09.046 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 03:45:09.046 [Lua] ***************************************************************** 03:45:09.046 [Lua] ** Initial contents of script_data ** 03:45:09.046 [Lua] script_data.beta_level_progression = false 03:45:09.046 [Lua] script_data.build_identifier = 0babd8277d3b 03:45:09.046 [Lua] script_data.debug_interactions = false 03:45:09.046 [Lua] script_data.disable_debug_draw = true 03:45:09.046 [Lua] script_data.disable_intro_trailer = false 03:45:09.046 [Lua] script_data.disable_tutorial_at_start = false 03:45:09.046 [Lua] script_data.eac-untrusted = false 03:45:09.046 [Lua] script_data.enable_detailed_tooltips = false 03:45:09.046 [Lua] script_data.force_debug_disabled = true 03:45:09.046 [Lua] script_data.force_steam = true 03:45:09.046 [Lua] script_data.hide_fps = true 03:45:09.046 [Lua] script_data.hide_version_info = true 03:45:09.046 [Lua] script_data.matchmaking_debug = true 03:45:09.046 [Lua] script_data.network_debug = true 03:45:09.046 [Lua] script_data.package_debug = true 03:45:09.046 [Lua] script_data.packaged_build = true 03:45:09.046 [Lua] script_data.settings = { } 03:45:09.046 [Lua] script_data.show_fps = false 03:45:09.046 [Lua] script_data.spawn_empty_chest = true 03:45:09.046 [Lua] script_data.telemetry_log_interval = 600 03:45:09.046 [Lua] script_data.test_backend = stage_steam_playfab 03:45:09.046 [Lua] script_data.tobii_button = false 03:45:09.046 [Lua] script_data.use_beta_overlay = false 03:45:09.046 [Lua] script_data.use_local_backend = false 03:45:09.046 [Lua] script_data.use_tech_telemetry = true 03:45:09.046 [Lua] script_data.use_telemetry = true 03:45:09.046 [Lua] ***************************************************************** 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 03:45:09.046 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 03:45:09.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 03:45:09.271 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 03:45:09.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 03:45:09.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 03:45:09.757 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 03:45:09.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 03:45:10.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 03:45:10.045 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 03:45:10.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 03:45:10.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 03:45:10.336 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 03:45:10.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 03:45:10.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 03:45:10.551 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 03:45:10.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 03:45:10.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 03:45:10.854 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 03:45:10.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 03:45:10.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 03:45:10.936 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 03:45:10.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 03:45:11.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 03:45:11.302 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 03:45:11.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 03:45:11.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 03:45:11.529 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 03:45:11.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 03:45:11.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 03:45:11.659 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 03:45:11.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 03:45:12.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 03:45:12.144 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 03:45:12.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 03:45:12.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 03:45:12.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 03:45:12.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 03:45:12.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 03:45:12.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 03:45:12.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 03:45:12.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 03:45:12.479 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 03:45:12.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 03:45:12.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 03:45:12.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 03:45:12.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 03:45:13.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 03:45:13.162 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 03:45:13.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 03:45:13.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 03:45:13.346 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 03:45:13.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 03:45:13.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 03:45:13.709 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 03:45:13.716 [Lua] Using test backend: stage_steam_playfab 03:45:13.716 [Lua] settings.steam: nil 03:45:13.716 [Lua] Steam: table: 0000000000062D50 03:45:13.716 [Lua] force_steam: true 03:45:13.716 [Lua] BUILD: release 03:45:13.716 [Lua] test_backend: stage_steam_playfab 03:45:13.716 [Lua] DEDICATED_SERVER: false 03:45:13.716 [Lua] Using app_id '552500' to define backend 03:45:13.787 [Lua] [1] = beastmen_minotaur (string) 03:45:13.788 [Lua] [2] = skaven_storm_vermin_champion (string) 03:45:13.788 [Lua] [3] = chaos_dummy_troll (string) 03:45:13.788 [Lua] [4] = skaven_grey_seer (string) 03:45:13.788 [Lua] [5] = chaos_plague_wave_spawner (string) 03:45:13.788 [Lua] [6] = chaos_vortex (string) 03:45:13.788 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 03:45:13.788 [Lua] [8] = chaos_dummy_sorcerer (string) 03:45:13.788 [Lua] [9] = chaos_tentacle (string) 03:45:13.788 [Lua] [10] = skaven_loot_rat (string) 03:45:13.788 [Lua] [11] = skaven_stormfiend_demo (string) 03:45:13.788 [Lua] [12] = critter_rat (string) 03:45:13.788 [Lua] [13] = skaven_explosive_loot_rat (string) 03:45:13.788 [Lua] [14] = chaos_spawn (string) 03:45:13.788 [Lua] [15] = skaven_stormfiend_boss (string) 03:45:13.788 [Lua] [16] = critter_pig (string) 03:45:13.788 [Lua] [17] = chaos_troll (string) 03:45:13.788 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 03:45:13.788 [Lua] [19] = skaven_rat_ogre (string) 03:45:13.788 [Lua] [20] = skaven_stormfiend (string) 03:45:13.788 [Lua] [21] = skaven_storm_vermin_warlord (string) 03:45:13.788 [Lua] [22] = skaven_warpfire_thrower (string) 03:45:13.788 [Lua] [23] = chaos_plague_sorcerer (string) 03:45:13.788 [Lua] [24] = chaos_exalted_champion_warcamp (string) 03:45:13.788 [Lua] [25] = skaven_pack_master (string) 03:45:13.788 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 03:45:13.788 [Lua] [27] = skaven_ratling_gunner (string) 03:45:13.788 [Lua] [28] = chaos_mutator_sorcerer (string) 03:45:13.788 [Lua] [29] = skaven_poison_wind_globadier (string) 03:45:13.788 [Lua] [30] = chaos_tentacle_sorcerer (string) 03:45:13.788 [Lua] [31] = chaos_exalted_champion_norsca (string) 03:45:13.788 [Lua] [32] = chaos_warrior (string) 03:45:13.788 [Lua] [33] = chaos_exalted_sorcerer (string) 03:45:13.788 [Lua] [34] = skaven_gutter_runner (string) 03:45:13.788 [Lua] [35] = chaos_corruptor_sorcerer (string) 03:45:13.788 [Lua] [36] = chaos_vortex_sorcerer (string) 03:45:13.788 [Lua] [37] = skaven_plague_monk (string) 03:45:13.788 [Lua] [38] = chaos_berzerker (string) 03:45:13.788 [Lua] [39] = beastmen_gor (string) 03:45:13.788 [Lua] [40] = beastmen_ungor_archer (string) 03:45:13.788 [Lua] [41] = beastmen_ungor_dummy (string) 03:45:13.788 [Lua] [42] = beastmen_standard_bearer_crater (string) 03:45:13.788 [Lua] [43] = skaven_storm_vermin_commander (string) 03:45:13.788 [Lua] [44] = beastmen_standard_bearer (string) 03:45:13.788 [Lua] [45] = skaven_storm_vermin (string) 03:45:13.788 [Lua] [46] = beastmen_ungor (string) 03:45:13.788 [Lua] [47] = chaos_raider_tutorial (string) 03:45:13.788 [Lua] [48] = chaos_raider (string) 03:45:13.788 [Lua] [49] = beastmen_gor_dummy (string) 03:45:13.788 [Lua] [50] = skaven_storm_vermin_with_shield (string) 03:45:13.788 [Lua] [51] = beastmen_bestigor (string) 03:45:13.788 [Lua] [52] = beastmen_bestigor_dummy (string) 03:45:13.788 [Lua] [53] = skaven_clan_rat_tutorial (string) 03:45:13.788 [Lua] [54] = chaos_marauder (string) 03:45:13.788 [Lua] [55] = skaven_dummy_clan_rat (string) 03:45:13.788 [Lua] [56] = chaos_fanatic (string) 03:45:13.788 [Lua] [57] = chaos_marauder_with_shield (string) 03:45:13.788 [Lua] [58] = chaos_zombie (string) 03:45:13.788 [Lua] [59] = skaven_clan_rat (string) 03:45:13.788 [Lua] [60] = skaven_clan_rat_with_shield (string) 03:45:13.788 [Lua] [61] = chaos_marauder_tutorial (string) 03:45:13.788 [Lua] [62] = skaven_dummy_slave (string) 03:45:13.788 [Lua] [63] = skaven_slave (string) 03:45:13.850 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 03:45:13.850 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 03:45:13.850 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 03:45:13.850 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 03:45:13.850 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 03:45:13.850 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 03:45:13.858 [Lua] level display name dlc_bogenhafen_city 03:45:13.858 [Lua] level display name cemetery 03:45:13.858 [Lua] level display name forest_ambush 03:45:13.858 [Lua] level display name mines 03:45:13.858 [Lua] level display name nurgle 03:45:13.858 [Lua] level display name warcamp 03:45:13.858 [Lua] level display name bell 03:45:13.858 [Lua] level display name skittergate 03:45:13.858 [Lua] level display name prologue 03:45:13.858 [Lua] level display name dlc_celebrate_crawl 03:45:13.858 [Lua] level display name military 03:45:13.858 [Lua] level display name magnus 03:45:13.858 [Lua] level display name skaven_stronghold 03:45:13.858 [Lua] level display name fort 03:45:13.858 [Lua] level display name ground_zero 03:45:13.858 [Lua] level display name elven_ruins 03:45:13.858 [Lua] level display name farmlands 03:45:13.858 [Lua] level display name ussingen 03:45:13.858 [Lua] level display name dlc_portals 03:45:13.858 [Lua] level display name dlc_castle 03:45:13.858 [Lua] level display name catacombs 03:45:13.858 [Lua] level display name crater 03:45:13.858 [Lua] level display name plaza 03:45:13.858 [Lua] level display name dlc_bogenhafen_slum 03:45:13.858 [Lua] level display name dlc_bastion 03:45:13.893 [Lua] TIME: 0.025000000000002 03:45:14.473 [Lua] [ConflictSettings] Contained breeds generated in: 0.52199999999999847 03:45:14.579 [Lua] <>realm = official<> 03:45:14.866 [Lua] <>project = vermintide 2<> 03:45:14.866 [Lua] <>build = release<> 03:45:14.866 [Lua] <>platform = win32<> 03:45:14.866 [Lua] <>title_id = 5107<> 03:45:14.866 [Lua] <>content_revision = 14554<> 03:45:14.866 [Lua] <>engine_revision = 0babd8277d3b<> 03:45:14.866 [Lua] <>release_version = 3.3<> 03:45:14.866 [Lua] <>rendering_backend = dx11<> 03:45:14.866 [Lua] <>teamcity_build_id = 74964<> 03:45:14.866 [Lua] <>steam_id = 11000010190b3a4<> 03:45:14.866 [Lua] <>steam_profile_name = ⍟ Pleasure Toast ⍟<> 03:45:14.866 [Lua] <>machine_id = 0eabc486-af4b-41b5-8f53-81666d24aec8<> 03:45:14.867 [Lua] [Boot] Application build: release 03:45:14.867 [Lua] [Boot] Content revision: 14554 03:45:14.867 [Lua] [Boot] Engine revision: 0babd8277d3b 03:45:14.867 [Lua] [Boot] Release version: 3.3 03:45:14.876 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0090000000000003 03:45:14.876 [Lua] save: 0.0090000000000003411 03:45:14.876 [Lua] 03:45:14.876 [Lua] unaccounted: 0 03:45:14.876 [Lua] [Boot] User ID: 11000010190b3a4 ⍟ Pleasure Toast ⍟ 03:45:14.883 [Lua] initializing mechanism to: adventure 03:45:14.883 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 03:45:14.883 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 03:45:14.883 [Lua] Game:setup() total time: 0.015999999999998 03:45:14.883 [Lua] handle rev info: 0 03:45:14.883 [Lua] handle gfx quality: 0.0090000000000003411 03:45:14.883 [Lua] default settings: 0 03:45:14.883 [Lua] user settings: 0 03:45:14.883 [Lua] set frame times: 0 03:45:14.883 [Lua] init random: 0 03:45:14.883 [Lua] managers: 0.0069999999999978968 03:45:14.883 [Lua] 03:45:14.883 [Lua] unaccounted: 0 03:45:14.883 [Lua] [Boot] use baked enemy meshes: false 03:45:14.884 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 03:45:14.884 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 03:45:14.884 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 03:45:14.884 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 03:45:14.884 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 03:45:14.884 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 03:45:14.884 [Lua] [Testify] Ready! 03:45:15.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 03:45:15.190 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 03:45:15.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 03:45:15.224 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 03:45:15.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 03:45:15.763 [Lua] [PackageManager] Force_load: resource_packages/title_screen 03:45:15.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 03:45:15.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 03:45:15.847 [Lua] [PackageManager] Force_load: resource_packages/menu 03:45:15.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 03:45:15.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 03:45:15.966 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 03:45:15.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 03:45:16.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 03:45:16.859 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 03:45:16.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 03:45:16.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 03:45:16.995 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 03:45:16.995 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 03:45:16.996 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 03:45:17.097 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 03:45:17.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 03:45:17.128 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 03:45:17.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 03:45:17.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 03:45:17.717 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 03:45:17.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 03:45:18.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 03:45:18.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 03:45:18.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 03:45:19.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 03:45:19.338 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 03:45:19.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 03:45:20.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 03:45:20.014 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 03:45:20.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:45:20.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:45:20.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:45:20.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 03:45:20.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 03:45:20.789 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 03:45:20.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 03:45:21.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 03:45:21.023 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 03:45:21.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 03:45:21.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 03:45:21.191 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 03:45:21.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 03:45:21.225 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 03:45:21.225 [Lua] [Gamestate] Enter StateTitleScreen 03:45:21.226 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 03:45:21.226 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 03:45:21.226 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 03:45:21.226 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 03:45:21.226 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 03:45:21.241 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 03:45:21.241 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 03:45:21.241 [Save] Loading `save_data` 03:45:21.246 [Save] Load done 03:45:21.259 [Lua] [BackendManagerPlayFab] Backend Enabled 03:45:21.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 03:45:21.741 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 03:45:21.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 03:45:22.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 03:45:22.009 [Lua] [PackageManager] Force_load: resource_packages/inventory 03:45:22.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 03:45:22.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 03:45:22.202 [Lua] [PackageManager] Force_load: resource_packages/careers 03:45:22.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 03:45:22.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 03:45:22.254 [Lua] [PackageManager] Force_load: resource_packages/decals 03:45:22.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 03:45:22.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 03:45:22.386 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 03:45:22.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 03:45:22.407 [Lua] <>playfab_id = C1411577829CF2DC<> 03:45:23.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 03:45:23.106 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 03:45:23.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 03:45:24.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 03:45:24.113 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 03:45:24.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 03:45:25.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 03:45:25.273 [Lua] [PackageManager] Force_load: resource_packages/ingame 03:45:25.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 03:45:25.889 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_fireball_skin 03:45:25.889 [Lua] steam item server: requesting user inventory 03:45:26.024 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 03:45:26.025 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 03:45:26.025 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 03:45:26.025 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 03:45:26.025 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 03:45:26.025 [Lua] [SteamManager] request_item_prices 03:45:26.038 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 03:45:26.162 [Lua] Player statistics loaded! 03:45:26.195 [Lua] [SteamManager] on_price_result 15 / 03:45:26.196 [Lua] [SteamManager] -> on_price_result ERROR: 15 03:45:26.196 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 03:45:26.196 [Lua] ISI-> GET_ALL_ITEMS! 03:45:26.196 [Lua] [PlayFabMirror] _request_steam_user_inventory got results 03:45:26.196 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 03:45:26.196 [Lua] 03:45:26.196 [Lua] 03:45:26.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 03:45:26.347 [Lua] [PackageManager] Force_load: resource_packages/pickups 03:45:26.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 03:45:26.397 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 03:45:26.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 03:45:26.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 03:45:26.483 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 03:45:26.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 03:45:26.504 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 03:45:26.512 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock 03:45:26.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 03:45:26.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 03:45:26.617 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 03:45:26.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 03:45:26.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 03:45:26.668 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 03:45:26.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 03:45:26.684 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 03:45:26.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 03:45:26.838 [Lua] [UnlockManager] All unlocks ready 03:45:26.855 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 03:45:27.878 [Lua] [Managers] Destroying manager group: 03:45:27.878 [Lua] [Gamestate] Enter state StateLoading 03:45:27.880 [Lua] [StateLoading] Auto Skip: nil 03:45:27.880 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 03:45:27.880 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:45:27.880 [Lua] [LobbyManager] Setting up network options 03:45:27.880 [Lua] state_loading_restart_network JOIN VIA STEAM 0 03:45:27.880 [Lua] registering RPCs 03:45:27.880 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:45:27.880 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:45:27.881 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:45:27.881 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 03:45:27.881 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:45:27.881 [Lua] [LevelTransitionHandler] load_level inn_level 0 03:45:27.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:45:27.881 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 03:45:27.881 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:45:27.881 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:45:27.881 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:45:27.881 [SteamVoipRoom] Creating room 7c05522bada4418e 03:45:27.881 [SteamVoipRoom] Joining room 7c05522bada4418e 03:45:27.882 [EAC] EAC server 11000010190b3a4 is initializing 03:45:27.887 [EAC] Server is also client 11000010190b3a4 03:45:27.887 [EACServer] [22:45:27:886][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6DFD87090 LogLevel: Info. 03:45:27.887 [Lua] ### Created peer state machine for 11000010190b3a4 03:45:27.887 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:45:27.887 [Lua] MUSIC MANAGER unmute_all_world_sounds 3 0 03:45:27.888 warning: [Application] Application.update_render_world is deprecated. 03:45:27.897 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:45:27.897 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:45:27.897 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:45:27.897 [Lua] Set lobby begin: 03:45:27.897 [Lua] Set lobby end. 03:45:27.897 [Lua] [PSM] Peer 11000010190b3a4 joined. Want to use profile index "3" 03:45:27.897 [Lua] [LobbyHost] Changed state from 0 to creating 03:45:27.911 [Lua] MUSIC MANAGER Play_vermintide_2_lake_intro 4 0 03:45:27.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:45:27.944 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:45:27.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:45:28.045 [SteamLobby] Detected added member 11000010190b3a4 03:45:28.046 [Lua] [LobbyHost] Changed state from creating to joined 03:45:28.047 [Lua] [PartyManager] Leader is set to 11000010190b3a4 03:45:28.047 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010190b3a4 my_peer_id:11000010190b3a4 03:45:28.047 [Lua] [ChatManager] Registering channel 1 03:45:28.047 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4) 03:45:28.047 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4) 03:45:28.047 [Lua] [PartyManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4) 03:45:28.062 [Lua] [NetworkServer] Changing num_players from nil to 1 03:45:28.062 [Lua] Players: 1 03:45:28.062 [Lua] Set lobby begin: 03:45:28.062 [Lua] Lobby data num_players = 1 03:45:28.062 [Lua] Lobby data level_key = inn_level 03:45:28.062 [Lua] Lobby data game_mode = 3 03:45:28.062 [Lua] Lobby data matchmaking = false 03:45:28.062 [Lua] Set lobby end. 03:45:28.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:45:28.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:45:28.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:45:28.228 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:45:28.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:45:28.262 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:45:28.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:45:29.909 [Lua] player (11000010190b3a4,1) was put into party 0 03:45:29.909 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 inn_level 0 03:45:29.909 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:45:31.323 [Lua] MUSIC MANAGER Stop_vermintide_2_lake_intro 5 0 03:45:31.323 [Lua] MUSIC MANAGER Play_loading_screen_music 6 0 03:45:36.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:45:36.770 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:45:36.777 [Lua] [LevelTransitionHandler] Level load completed! 03:45:36.777 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1031636 - weave: nil 03:45:36.780 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:45:36.780 [Lua] checking dlc's against conflict directors 03:45:36.780 [Lua] number of factions to include 3 03:45:36.780 [Lua] number of factions added 3 03:45:36.780 [Lua] --- --- --- 03:45:36.780 [Lua] Starting... difficulty 'normal' 03:45:36.780 [Lua] These are the starting conflict directors: 03:45:36.780 [Lua] inn_level 03:45:36.780 [Lua] --- --- --- 03:45:36.780 [Lua] 03:45:36.780 [Lua] DONE! Found the following directors: 03:45:36.780 [Lua] (free: 35), Master hash is: 03:45:36.780 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:45:36.781 [Lua] ### Sending rpc_level_loaded 03:45:36.781 [Lua] #### Has state machine: true, sender: 11000010190b3a4, level_id: 50 03:45:36.781 [Lua] Peer 11000010190b3a4 has loaded the level and all enemies are loaded 03:45:36.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4 03:45:36.784 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4 03:45:36.786 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 03:45:36.786 [Lua] ### Sending rpc_level_loaded 03:45:36.786 [Lua] #### Has state machine: false, sender: 11000010190b3a4, level_id: 50 03:45:36.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:45:36.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:45:36.862 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:45:36.862 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:45:36.862 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:45:37.874 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:45:37.874 [Lua] Set lobby begin: 03:45:37.874 [Lua] Lobby data host = 11000010190b3a4 03:45:37.874 [Lua] Lobby data level_key = inn_level 03:45:37.875 [Lua] Lobby data game_mode = 3 03:45:37.875 [Lua] Lobby data country_code = US 03:45:37.875 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:45:37.875 [Lua] Lobby data num_players = 1 03:45:37.875 [Lua] Lobby data matchmaking = false 03:45:37.875 [Lua] Set lobby end. 03:45:37.875 [Lua] [Managers] Destroying manager group: 03:45:37.875 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:45:37.875 [Lua] MUSIC MANAGER Stop_loading_screen_music 7 0 03:45:37.875 [Lua] [Gamestate] Enter StateIngame HOST 03:45:37.875 [Lua] [Managers] Calling function on all managers: 03:45:37.876 [Lua] <>level = inn_level<> 03:45:37.876 [Lua] Set lobby begin: 03:45:37.876 [Lua] Lobby data host = 11000010190b3a4 03:45:37.876 [Lua] Lobby data level_key = inn_level 03:45:37.876 [Lua] Lobby data game_mode = 3 03:45:37.876 [Lua] Lobby data selected_level_key = inn_level 03:45:37.876 [Lua] Lobby data country_code = US 03:45:37.876 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:45:37.876 [Lua] Lobby data num_players = 1 03:45:37.876 [Lua] Lobby data matchmaking = false 03:45:37.876 [Lua] Set lobby end. 03:45:37.876 [Umbra] Init version: 3.4.15 :: 16 threads 03:45:37.876 [Lua] [StateIngame] Server ingame 03:45:37.880 [Lua] Set lobby begin: 03:45:37.880 [Lua] Lobby data level_key = inn_level 03:45:37.880 [Lua] Lobby data selected_level_key = inn_level 03:45:37.880 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:45:37.880 [Lua] Lobby data matchmaking = false 03:45:37.880 [Lua] Lobby data host = 11000010190b3a4 03:45:37.880 [Lua] Lobby data country_code = US 03:45:37.880 [Lua] Lobby data game_mode = 3 03:45:37.880 [Lua] Lobby data difficulty = normal 03:45:37.881 [Lua] Lobby data num_players = 1 03:45:37.881 [Lua] Set lobby end. 03:45:37.881 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:45:37.881 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:45:37.881 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:45:37.881 [Lua] [Matchmaking] initializing 03:45:37.881 [Lua] [Matchmaking] my_peer_id: 11000010190b3a4, I am server 03:45:37.881 [Lua] [Matchmaking] register rpcs 03:45:37.881 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:45:37.881 [Lua] [GameNetworkManager] My own peer_id = 11000010190b3a4 03:45:37.881 [Lua] [GameNetworkManager] self.is_server = true 03:45:37.881 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 03:45:37.881 [Network] Setting artificial MTU limit to 65536 03:45:37.888 [Lua] Switching ConflictSettings: to: inn_level 03:45:37.888 [Lua] pacing=disabled 03:45:37.888 [Lua] roaming=nil 03:45:37.888 [Lua] disabled=false 03:45:37.888 [Lua] pack_spawning=disabled 03:45:37.888 [Lua] contained_breeds=nil 03:45:37.888 [Lua] boss=disabled 03:45:37.888 [Lua] horde=disabled 03:45:37.888 [Lua] specials=disabled 03:45:37.888 [Lua] name=inn_level 03:45:37.888 [Lua] intensity=disabled 03:45:37.888 [Lua] --- 03:45:37.888 [Lua] [LevelAnalysis] set_random_seed( 1031636) 03:45:37.892 [Lua] [AIInterestPointSystem] Level Seed: 1031636 03:45:37.892 [Lua] 03:45:37.892 [Lua] [entity_system_bag] = table 03:45:37.892 [Lua] [entity_system_bag] = metatable 03:45:37.892 [Lua] [startup_data] = table 03:45:37.892 [Lua] [entity_manager] = table 03:45:37.892 [Lua] [entity_manager] = metatable 03:45:37.892 [Lua] [unit_spawner] = table 03:45:37.892 [Lua] [unit_spawner] = metatable 03:45:37.892 [Lua] [unit_storage] = table 03:45:37.892 [Lua] [unit_storage] = metatable 03:45:37.892 [Lua] [dice_keeper] = table 03:45:37.892 [Lua] [dice_keeper] = metatable 03:45:37.892 [Lua] [is_server] = true (boolean) 03:45:37.892 [Lua] [world] = [World] 03:45:37.892 [Lua] [system_api] = table 03:45:37.892 [Lua] [entity_system] = table 03:45:37.892 [Lua] [entity_system] = metatable 03:45:37.892 [Lua] [network_lobby] = table 03:45:37.892 [Lua] [network_lobby] = metatable 03:45:37.892 [Lua] [profile_synchronizer] = table 03:45:37.892 [Lua] [profile_synchronizer] = metatable 03:45:37.892 [Lua] [level_transition_handler] = table 03:45:37.892 [Lua] [level_transition_handler] = metatable 03:45:37.892 [Lua] [num_local_human_players] = 1 (number) 03:45:37.892 [Lua] [statistics_db] = table 03:45:37.892 [Lua] [statistics_db] = metatable 03:45:37.892 [Lua] [network_server] = table 03:45:37.892 [Lua] [network_server] = metatable 03:45:37.892 [Lua] [input_manager] = table 03:45:37.892 [Lua] [input_manager] = metatable 03:45:37.892 [Lua] [network_clock] = table 03:45:37.892 [Lua] [network_clock] = metatable 03:45:37.892 [Lua] [network_transmit] = table 03:45:37.892 [Lua] [network_transmit] = metatable 03:45:37.892 [Lua] [free_flight_manager] = table 03:45:37.892 [Lua] [free_flight_manager] = metatable 03:45:37.892 [Lua] [network_manager] = table 03:45:37.892 [Lua] [network_manager] = metatable 03:45:37.892 [Lua] [network_event_delegate] = table 03:45:37.892 [Lua] [network_event_delegate] = metatable 03:45:37.892 [Lua] 03:45:37.892 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:45:37.892 [Lua] ignoring extension VersusInteractObjectiveExtension 03:45:37.892 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:45:37.892 [Lua] ignoring extension VersusSocketObjectiveExtension 03:45:37.892 [Lua] ignoring extension VersusTargetObjectiveExtension 03:45:37.892 [Lua] ignoring extension VersusMissionObjectiveExtension 03:45:37.893 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:45:37.896 [Lua] [AchievementManager] Achievements using the steam platform 03:45:37.897 [Lua] [StateIngame] Level seed: 1031636 03:45:37.897 [World] Spawning level. 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 03:45:38.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read, 03:45:38.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read, 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 03:45:38.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 03:45:38.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 03:45:38.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 03:45:38.145 [Lua] [LevelAnalysis] set_random_seed( 1031636) 03:45:38.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 03:45:38.164 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16 03:45:38.164 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17 03:45:38.164 [Lua] [IngameUI] init 03:45:38.176 [SteamVoipClient] select_out(11000010190b3a4, off) 03:45:38.179 [Lua] cb_razer_chroma_setup 03:45:38.205 [Lua] [Matchmaking] Cancelling matchmaking 03:45:38.205 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:45:38.205 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:45:38.205 [Lua] Set lobby begin: 03:45:38.205 [Lua] Lobby data level_key = inn_level 03:45:38.205 [Lua] Lobby data power_level = 0 03:45:38.205 [Lua] Lobby data selected_level_key = inn_level 03:45:38.205 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:45:38.206 [Lua] Lobby data matchmaking = false 03:45:38.206 [Lua] Lobby data host = 11000010190b3a4 03:45:38.206 [Lua] Lobby data country_code = US 03:45:38.206 [Lua] Lobby data game_mode = 3 03:45:38.206 [Lua] Lobby data difficulty = normal 03:45:38.206 [Lua] Lobby data num_players = 1 03:45:38.206 [Lua] Set lobby end. 03:45:38.206 [Flow] complete_skittergate_legend true 03:45:38.206 [Flow] complete_all_helmgart_levels_recruit true 03:45:38.207 [Flow] WitchHunterLevel:3 03:45:38.207 [Flow] LeaderYes 03:45:38.207 [Flow] ALL PC XP:141441 03:45:38.207 [Flow] Has "bogenhafen" DLC:true 03:45:38.207 [Flow] WH XP:1061.81 03:45:38.207 [Flow] Number of crafted items:169 03:45:38.207 [Flow] Has "pre_order" DLC:true 03:45:38.207 [Flow] Sum of Powe Levels:1500 03:45:38.207 [Flow] lodestone diff 1:false 03:45:38.208 [Flow] magnus and forest activated 03:45:38.208 [Flow] magnus and forest activated 03:45:38.208 [Flow] cemetery and forest activated 03:45:38.208 [Flow] magnus and cemetery 03:45:38.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:45:38.208 [Flow] ALL RUNES ACTIVATED 03:45:38.208 [Flow] magnus and forest activated 03:45:38.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:45:38.208 [Flow] ALL RUNES ACTIVATED 03:45:38.208 [Flow] cemetery and forest activated 03:45:38.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:45:38.208 [Flow] ALL RUNES ACTIVATED 03:45:38.208 [Flow] magnus and forest activated 03:45:38.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:45:38.208 [Flow] ALL RUNES ACTIVATED 03:45:38.208 [Flow] magnus and cemetery 03:45:38.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:45:38.208 [Flow] ALL RUNES ACTIVATED 03:45:38.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:45:38.210 [Lua] CurrentConflictSettings inn_level 03:45:38.211 [Lua] [ConflictDirector] conflict_director is ai_ready 03:45:38.211 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:45:38.211 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:45:38.213 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:45:38.213 [Lua] Forming navigation groups in one frame 03:45:38.213 [Lua] Forming navigation groups 03:45:38.234 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999998465 03:45:38.235 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 03:45:38.235 [Lua] number of nav groups: 45 03:45:38.235 [Lua] number of refined nav groups : 25 03:45:38.238 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 03:45:38.238 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:45:38.238 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:45:38.238 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:45:38.240 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:45:38.240 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:45:38.240 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:45:38.240 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 03:45:38.241 [Lua] [Managers] Calling function on all managers: 03:45:38.268 [Lua] MUSIC: nil -> explore 03:45:38.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 03:45:38.947 [Lua] player (11000010190b3a4,1) was put into party 1 03:45:38.947 [Lua] Assigning peer(11000010190b3a4:1) to profile(3) career(1) 03:45:38.947 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(1) profile_index(3) career_index(1) 03:45:38.947 [Lua] Set lobby begin: 03:45:38.947 [Lua] Lobby data level_key = inn_level 03:45:38.948 [Lua] Lobby data power_level = 0 03:45:38.948 [Lua] Lobby data selected_level_key = inn_level 03:45:38.948 [Lua] Lobby data difficulty = normal 03:45:38.948 [Lua] Lobby data player_slot_4 = 0:0 03:45:38.948 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:45:38.948 [Lua] Lobby data matchmaking = false 03:45:38.948 [Lua] Lobby data host = 11000010190b3a4 03:45:38.948 [Lua] Lobby data country_code = US 03:45:38.948 [Lua] Lobby data game_mode = 3 03:45:38.948 [Lua] Lobby data player_slot_5 = 0:0 03:45:38.948 [Lua] Lobby data player_slot_2 = 0:0 03:45:38.948 [Lua] Lobby data player_slot_1 = 0:0 03:45:38.948 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1 03:45:38.948 [Lua] Lobby data num_players = 1 03:45:38.949 [Lua] Set lobby end. 03:45:38.949 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010190b3a4 | bw:0 | es:0 03:45:38.949 [Lua] 03:45:38.949 [Lua] [wwise/crossbow] = false (boolean) 03:45:38.949 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:45:38.949 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 03:45:38.949 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:45:38.949 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:45:38.949 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean) 03:45:38.949 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean) 03:45:38.949 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 03:45:38.949 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:45:38.949 [Lua] 03:45:38.949 [Lua] 03:45:38.949 [Lua] [wwise/crossbow] = false (boolean) 03:45:38.949 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 03:45:38.949 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:45:38.949 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 03:45:38.949 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:45:38.949 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:45:38.949 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:45:38.949 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2] = false (boolean) 03:45:38.949 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:45:38.949 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 03:45:38.949 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 03:45:38.949 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean) 03:45:38.949 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:45:38.949 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean) 03:45:38.949 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:45:38.949 [Lua] 03:45:38.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:45:38.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:45:38.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:45:38.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:45:38.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 03:45:38.960 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4 03:45:38.995 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4 03:45:38.995 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:45:38.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 03:45:39.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:45:39.140 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:45:39.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:45:39.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:45:39.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:45:39.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:45:39.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:45:39.265 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 03:45:39.430 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:45:39.430 [Lua] [PackageManager] Force_load: wwise/crossbow 03:45:39.431 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:45:40.140 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:45:40.140 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:45:40.142 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:45:40.216 [Flow] DISABLE 03:45:40.275 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:45:40.275 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:45:40.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 03:45:40.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 03:45:40.476 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 03:45:40.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 03:45:40.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 03:45:40.700 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 03:45:40.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:45:40.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:45:40.971 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:45:40.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:45:41.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:45:41.621 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:45:41.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 03:45:41.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 03:45:41.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 03:45:41.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:45:42.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:45:42.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:45:42.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 03:45:42.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 03:45:42.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 03:45:42.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:45:42.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:45:42.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:45:42.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red 03:45:42.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red 03:45:42.643 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red 03:45:42.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:45:42.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:45:42.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:45:42.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:45:43.040 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:45:43.040 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:45:43.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:45:43.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:45:43.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:45:43.158 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:45:43.187 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:45:43.188 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:45:43.188 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:45:43.218 [Lua] Players are leaving the safe zone 03:45:43.608 [Lua] StateInGameRunning:_game_actually_starts() 03:45:43.608 [Lua] [IngameUI] menu view on_enter start_menu_view 03:45:43.608 [Lua] hero_fullscreen_menu_on_enter 03:45:43.608 [Lua] ################################################################################################################# 03:45:43.608 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:45:43.608 [Lua] ################################################################################################################# 03:45:43.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 03:45:43.615 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08e5ca60 03:45:43.616 [World] Spawning level. 03:45:43.623 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 03:45:43.629 [SteamVoipClient] select_out(11000010190b3a4, off) 03:45:43.633 [Lua] cb_razer_chroma_setup 03:45:43.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 03:45:43.646 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:45:43.646 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:45:43.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:45:43.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:45:43.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000273D580 -> Package still referenced, NOT unloaded: 03:45:43.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:45:43.700 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 000000000273D580 03:45:43.700 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:45:43.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 03:45:43.778 [Lua] Commit load time data 03:45:44.132 [Lua] PlayFabMirrorBase:_commit_internal 1 03:45:44.132 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:45:44.136 [Lua] generate_backend_stats 11000010190b3a4:1 03:45:44.161 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:45:44.161 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 03:45:44.161 [Lua] Set lobby begin: 03:45:44.161 [Lua] Lobby data level_key = inn_level 03:45:44.161 [Lua] Lobby data power_level = 635 03:45:44.161 [Lua] Lobby data selected_level_key = inn_level 03:45:44.161 [Lua] Lobby data difficulty = normal 03:45:44.161 [Lua] Lobby data player_slot_4 = 0:0 03:45:44.161 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:45:44.161 [Lua] Lobby data matchmaking = false 03:45:44.161 [Lua] Lobby data host = 11000010190b3a4 03:45:44.161 [Lua] Lobby data country_code = US 03:45:44.162 [Lua] Lobby data game_mode = 3 03:45:44.162 [Lua] Lobby data player_slot_5 = 0:0 03:45:44.162 [Lua] Lobby data player_slot_2 = 0:0 03:45:44.162 [Lua] Lobby data player_slot_1 = 0:0 03:45:44.162 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1 03:45:44.162 [Lua] Lobby data num_players = 1 03:45:44.162 [Lua] Set lobby end. 03:45:44.173 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 03:45:44.287 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 03:45:44.290 [Lua] commit result success 1 03:45:44.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x349, position: 0 03:45:45.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x349, position: 27249 03:45:49.979 [Lua] Got invite to lobby from 1100001000e7d31 03:45:49.990 [Lua] [Matchmaking] Joining lobby table: 0000000000F9F6D0 from lobby browser. 03:45:49.990 [Lua] 03:45:49.990 [Lua] [join_by_lobby_browser] = true (boolean) 03:45:49.990 [Lua] [join_lobby_data] = table 03:45:49.990 [Lua] [id] = 186000001ff56e0 (string) 03:45:49.990 [Lua] [is_server_invite] = false (boolean) 03:45:49.990 [Lua] [friend_join] = true (boolean) 03:45:49.990 [Lua] 03:45:49.990 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:45:49.990 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 03:45:49.990 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:45:49.990 [Lua] [ChatManager][1]System: Connecting to game session. 03:45:49.998 [Lua] [LobbyClient] Changed state from nil to joining 03:45:50.136 [SteamLobby] Detected added member 1100001000e7d31 03:45:50.136 [SteamLobby] Detected added member 11000010190b3a4 03:45:50.136 [SteamLobby] Detected added member 11000010154a4e4 03:45:50.138 [Lua] [LobbyClient] Changed state from joining to joined 03:45:50.138 [Lua] [PartyManager] Leader is set to 1100001000e7d31 03:45:50.138 [Lua] [LobbyClient] connected to lobby, id: 186000001ff56e0 03:45:50.138 [Lua] [Matchmaking] Joined lobby, checking network hash... 03:45:50.150 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Mike'... 03:45:50.435 [Steam] Accepted session request from 1100001000e7d31 03:45:54.200 [Connection] Creating endpoint 1100001000e7d31 - inbound message 03:45:54.200 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 03:45:54.200 [SteamAuthenticator] Got ticket request from 1100001000e7d31 03:45:54.201 [SteamAuthenticator] GetAuthSessionTicket 1100001000e7d31 03:45:54.201 [SteamAuthenticator] Sent ticket to 1100001000e7d31 03:45:54.201 [Lua] [ChatManager][1]System: Mike is joining the game 03:45:54.212 [SteamAuthenticator] Sent ticket request to 1100001000e7d31 03:45:54.411 [SteamAuthenticator] Got ticket from 1100001000e7d31 03:45:54.411 [SteamAuthenticator] BeginAuthSession 1100001000e7d31 03:45:54.411 [SteamAuthenticator] Authenticating 1100001000e7d31 03:45:54.632 [SteamAuthenticator] Steam validation for 1100001000e7d31 with response 0 03:46:20.238 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001ff56e0, host_id:Mike 03:46:20.238 [Lua] [Matchmaking] Adding broken lobby: 186000001ff56e0 Due to bad connection or something: true, ignoring it for 120 seconds 03:46:20.239 [Lua] [ChatManager][1]System: Connection timeout 03:46:20.239 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok 03:46:20.239 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 03:46:20.239 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:46:20.249 [Connection] Destroying endpoint 1100001000e7d31 - explicit request 03:46:20.263 [SteamAuthenticator] CancelAuthTicket 1100001000e7d31 03:46:20.263 [SteamAuthenticator] EndAuthSession 1100001000e7d31 03:46:20.263 [Lua] [ChatManager][1]System: Mike has left the game 03:46:23.475 [Lua] PopupManager:query_result returned result: ok 03:46:29.374 [Lua] [IngameUI] menu view on_exit start_menu_view 03:46:29.375 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 03:46:29.375 [Lua] hero_fullscreen_menu_on_exit 03:46:29.378 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08e5ca60 03:46:29.378 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D580 -> Package still referenced, NOT unloaded: 03:46:29.378 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000273D580 -> Package still referenced, NOT unloaded: 03:46:29.378 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000273D580 -> Package still referenced, NOT unloaded: 03:46:29.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000273D580 -> Package still referenced, NOT unloaded: 03:46:52.376 [Lua] Got invite to lobby from 11000010154a4e4 03:46:52.389 [Lua] [Matchmaking] Joining lobby table: 000000000187AA60 from lobby browser. 03:46:52.389 [Lua] 03:46:52.389 [Lua] [join_by_lobby_browser] = true (boolean) 03:46:52.389 [Lua] [join_lobby_data] = table 03:46:52.389 [Lua] [id] = 186000001ffe432 (string) 03:46:52.389 [Lua] [is_server_invite] = false (boolean) 03:46:52.389 [Lua] [friend_join] = true (boolean) 03:46:52.389 [Lua] 03:46:52.389 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:46:52.389 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 03:46:52.389 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:46:52.389 [Lua] [ChatManager][1]System: Connecting to game session. 03:46:52.397 [Lua] [LobbyClient] Changed state from nil to joining 03:46:52.531 [SteamLobby] Detected added member 11000010154a4e4 03:46:52.531 [SteamLobby] Detected added member 11000010190b3a4 03:46:52.533 [Lua] [LobbyClient] Changed state from joining to joined 03:46:52.533 [Lua] [PartyManager] Leader is set to 11000010154a4e4 03:46:52.533 [Lua] [LobbyClient] connected to lobby, id: 186000001ffe432 03:46:52.533 [Lua] [Matchmaking] Joined lobby, checking network hash... 03:46:52.542 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Homelander'... 03:46:52.931 [Steam] Accepted session request from 11000010154a4e4 03:46:53.726 [Connection] Creating endpoint 11000010154a4e4 - inbound message 03:46:53.726 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 03:46:53.726 [SteamAuthenticator] Got ticket request from 11000010154a4e4 03:46:53.726 [SteamAuthenticator] GetAuthSessionTicket 11000010154a4e4 03:46:53.726 [SteamAuthenticator] Sent ticket to 11000010154a4e4 03:46:53.727 [Lua] [ChatManager][1]System: Homelander is joining the game 03:46:53.738 [SteamAuthenticator] Sent ticket request to 11000010154a4e4 03:46:53.853 [SteamAuthenticator] Got ticket from 11000010154a4e4 03:46:53.853 [SteamAuthenticator] BeginAuthSession 11000010154a4e4 03:46:53.853 [SteamAuthenticator] Authenticating 11000010154a4e4 03:46:54.101 [SteamAuthenticator] Steam validation for 11000010154a4e4 with response 0 03:46:55.455 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:46:58.109 [Lua] [IngameUI] menu view on_enter hero_view 03:46:58.118 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c81f8c0 03:46:58.118 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:46:58.135 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:46:58.136 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:46:58.137 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:46:58.137 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:46:58.144 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:46:58.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:46:58.624 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:46:58.636 [World] Spawning level. 03:46:58.664 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDE77F0, async-read, prioritized 03:46:58.664 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000DDE77F0, async-read, prioritized 03:46:58.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDE77F0, async-read, prioritized 03:46:58.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DDE77F0, async-read, prioritized 03:46:58.713 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000DDE77F0, async-read, prioritized 03:46:58.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDE77F0 -> Package still referenced, NOT unloaded: 03:46:58.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDE77F0, async-read, prioritized 03:46:58.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DDE77F0 -> Package still referenced, NOT unloaded: 03:46:58.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DDE77F0, async-read, prioritized 03:46:58.961 [Lua] [IngameUI] menu view on_exit hero_view 03:46:58.968 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c81f8c0 03:46:58.968 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:46:58.968 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:46:58.968 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:46:58.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDE77F0 -> Package still referenced, NOT unloaded: 03:46:58.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000DDE77F0 -> Package still referenced, NOT unloaded: 03:46:58.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000DDE77F0 -> Package still referenced, NOT unloaded: 03:46:58.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DDE77F0 -> Package still referenced, NOT unloaded: 03:46:58.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DDE77F0 -> Package still referenced, NOT unloaded: 03:46:58.980 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:46:58.980 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:46:58.980 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:47:00.643 [SteamLobby] Detected added member 1100001000e7d31 03:47:00.645 [Lua] [LobbyMembers] Member joined 1100001000e7d31 03:47:04.122 [Lua] PlayFabMirrorBase:_commit_internal 2 03:47:04.122 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:47:04.126 [Lua] generate_backend_stats 11000010190b3a4:1 03:47:04.149 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:47:04.157 [Lua] commit result success 2 03:47:13.579 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:47:23.094 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001ffe432, host_id:Homelander 03:47:23.094 [Lua] [Matchmaking] Adding broken lobby: 186000001ffe432 Due to bad connection or something: true, ignoring it for 120 seconds 03:47:23.094 [Lua] [ChatManager][1]System: Connection timeout 03:47:23.094 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok 03:47:23.094 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 03:47:23.094 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:47:23.102 [Connection] Destroying endpoint 11000010154a4e4 - explicit request 03:47:23.105 [SteamAuthenticator] CancelAuthTicket 11000010154a4e4 03:47:23.105 [SteamAuthenticator] EndAuthSession 11000010154a4e4 03:47:23.105 [Lua] [ChatManager][1]System: Homelander has left the game 03:47:24.398 [Lua] PopupManager:query_result returned result: ok 03:47:32.225 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:47:53.943 [Lua] Got invite to lobby from 11000010154a4e4 03:47:53.960 [Lua] [Matchmaking] Joining lobby table: 000000000C6BC300 from lobby browser. 03:47:53.960 [Lua] 03:47:53.960 [Lua] [join_by_lobby_browser] = true (boolean) 03:47:53.960 [Lua] [join_lobby_data] = table 03:47:53.960 [Lua] [Host] = 11000010154a4e4 (string) 03:47:53.960 [Lua] [power_level] = 431 (string) 03:47:53.960 [Lua] [id] = 186000001ffe432 (string) 03:47:53.960 [Lua] [unique_server_name] = Homelander (string) 03:47:53.960 [Lua] [is_server_invite] = false (boolean) 03:47:53.960 [Lua] [game_mode] = 3 (string) 03:47:53.960 [Lua] [difficulty] = normal (string) 03:47:53.960 [Lua] [player_slot_1] = 1100001000e7d31:1 (string) 03:47:53.960 [Lua] [selected_level_key] = inn_level (string) 03:47:53.960 [Lua] [matchmaking] = false (string) 03:47:53.960 [Lua] [level_key] = inn_level (string) 03:47:53.960 [Lua] [player_slot_4] = 11000010154a4e4:1 (string) 03:47:53.960 [Lua] [country_code] = US (string) 03:47:53.960 [Lua] [player_slot_5] = 0:0 (string) 03:47:53.960 [Lua] [network_hash] = 97dd0293dd974391 (string) 03:47:53.960 [Lua] [player_slot_2] = 0:0 (string) 03:47:53.960 [Lua] [player_slot_3] = 0:0 (string) 03:47:53.960 [Lua] [num_players] = 3 (string) 03:47:53.960 [Lua] [friend_join] = true (boolean) 03:47:53.960 [Lua] 03:47:53.960 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:47:53.960 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 03:47:53.961 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:47:53.961 [Lua] [ChatManager][1]System: Connecting to game session. 03:47:53.979 [Lua] [LobbyClient] Changed state from nil to joining 03:47:54.147 [SteamLobby] Detected added member 11000010154a4e4 03:47:54.147 [SteamLobby] Detected added member 11000010190b3a4 03:47:54.147 [SteamLobby] Detected added member 1100001000e7d31 03:47:54.149 [Lua] [LobbyClient] Changed state from joining to joined 03:47:54.149 [Lua] [PartyManager] Leader is set to 11000010154a4e4 03:47:54.149 [Lua] [LobbyClient] connected to lobby, id: 186000001ffe432 03:47:54.149 [Lua] [Matchmaking] Joined lobby, checking network hash... 03:47:54.162 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Homelander'... 03:47:54.486 [Steam] Accepted session request from 11000010154a4e4 03:47:58.169 [Connection] Creating endpoint 11000010154a4e4 - inbound message 03:47:58.170 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 03:47:58.170 [SteamAuthenticator] Got ticket request from 11000010154a4e4 03:47:58.170 [SteamAuthenticator] GetAuthSessionTicket 11000010154a4e4 03:47:58.170 [SteamAuthenticator] Sent ticket to 11000010154a4e4 03:47:58.171 [Lua] [ChatManager][1]System: Homelander is joining the game 03:47:58.189 [SteamAuthenticator] Sent ticket request to 11000010154a4e4 03:47:58.292 [SteamAuthenticator] Got ticket from 11000010154a4e4 03:47:58.292 [SteamAuthenticator] BeginAuthSession 11000010154a4e4 03:47:58.292 [SteamAuthenticator] Authenticating 11000010154a4e4 03:47:58.433 [SteamAuthenticator] Steam validation for 11000010154a4e4 with response 0 03:48:12.762 [Lua] [IngameUI] menu view on_enter hero_view 03:48:12.770 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c81f8c0 03:48:12.770 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 03:48:12.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_2, async-read, 03:48:13.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_hugeldal01_description` for object id: 3, name: `unknown` 03:48:14.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_2, async-read, 03:48:14.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:48:15.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object id: 3, name: `unknown` 03:48:15.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:48:16.138 [Lua] [IngameUI] menu view on_exit hero_view 03:48:16.144 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c81f8c0 03:48:16.144 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 03:48:17.743 [Lua] [IngameUI] menu view on_enter hero_view 03:48:17.749 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c81f8c0 03:48:17.749 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 03:48:17.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_2, async-read, 03:48:17.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:48:18.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object id: 3, name: `unknown` 03:48:18.977 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2, async-read, 03:48:18.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_2 03:48:19.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_2, async-read, 03:48:19.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:48:20.149 [Lua] PlayFabMirrorBase:_commit_internal 3 03:48:20.149 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:48:20.153 [Lua] generate_backend_stats 11000010190b3a4:1 03:48:20.178 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 03:48:20.178 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 03:48:20.187 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 1 03:48:20.587 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 03:48:20.587 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 03:48:20.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2, async-read, 03:48:20.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:48:20.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 03:48:20.822 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 03:48:20.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 03:48:20.948 [Lua] commit result success 3 03:48:21.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_marauder_description` for object id: 3, name: `unknown` 03:48:21.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5 -> Package still referenced, NOT unloaded: 03:48:21.935 [Lua] [Matchmaking] Removing broken lobby 186000001ff56e0, perhaps it will now work again?! 03:48:22.348 [Lua] [IngameUI] menu view on_exit hero_view 03:48:22.353 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c81f8c0 03:48:22.353 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 03:48:24.137 [SteamLobby] Detected added member 11000010154a4e4 03:48:24.137 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:48:24.138 [Lua] Players: 2 03:48:24.138 [Lua] Set lobby begin: 03:48:24.138 [Lua] Lobby data level_key = inn_level 03:48:24.138 [Lua] Lobby data power_level = 635 03:48:24.138 [Lua] Lobby data selected_level_key = inn_level 03:48:24.138 [Lua] Lobby data difficulty = normal 03:48:24.138 [Lua] Lobby data player_slot_4 = 0:0 03:48:24.138 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:48:24.138 [Lua] Lobby data matchmaking = false 03:48:24.138 [Lua] Lobby data host = 11000010190b3a4 03:48:24.138 [Lua] Lobby data country_code = US 03:48:24.138 [Lua] Lobby data game_mode = 3 03:48:24.138 [Lua] Lobby data player_slot_5 = 0:0 03:48:24.138 [Lua] Lobby data player_slot_2 = 0:0 03:48:24.138 [Lua] Lobby data player_slot_1 = 0:0 03:48:24.138 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1 03:48:24.138 [Lua] Lobby data num_players = 2 03:48:24.138 [Lua] Set lobby end. 03:48:24.139 [Lua] [LobbyMembers] Member joined 11000010154a4e4 03:48:24.553 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001ffe432, host_id:Homelander 03:48:24.553 [Lua] [Matchmaking] Adding broken lobby: 186000001ffe432 Due to bad connection or something: true, ignoring it for 120 seconds 03:48:24.553 [Lua] [ChatManager][1]System: Connection timeout 03:48:24.553 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok 03:48:24.553 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 03:48:24.553 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:48:26.267 [Lua] PopupManager:query_result returned result: ok 03:48:31.880 [Lua] PlayFabMirrorBase:_commit_internal 4 03:48:31.880 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:48:31.884 [Lua] generate_backend_stats 11000010190b3a4:1 03:48:31.906 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:48:31.906 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 03:48:31.914 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 03:48:32.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 03:48:32.039 [Lua] commit result success 4 03:48:52.965 [Lua] [IngameUI] menu view on_enter ingame_menu 03:48:54.447 [SteamAuthenticator] Steam validation for 11000010154a4e4 with response 6 03:48:54.447 [SteamAuthenticator] Kickout of 11000010154a4e4 executed immediately due to failed authentication 03:48:54.448 [Connection] Connection to 11000010154a4e4 broken by authenticator. 03:48:54.448 [SteamLobby] Detected removed member 11000010154a4e4 03:48:54.448 [Lua] [ChatManager][1]System: Homelander has left the game 03:48:54.448 [Lua] [PSM] Disconnecting peer 11000010154a4e4 03:48:54.448 [Lua] Set lobby begin: 03:48:54.448 [Lua] Lobby data level_key = inn_level 03:48:54.448 [Lua] Lobby data power_level = 635 03:48:54.448 [Lua] Lobby data selected_level_key = inn_level 03:48:54.448 [Lua] Lobby data difficulty = normal 03:48:54.449 [Lua] Lobby data player_slot_4 = 0:0 03:48:54.449 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:48:54.449 [Lua] Lobby data matchmaking = false 03:48:54.449 [Lua] Lobby data host = 11000010190b3a4 03:48:54.449 [Lua] Lobby data country_code = US 03:48:54.449 [Lua] Lobby data game_mode = 3 03:48:54.449 [Lua] Lobby data player_slot_5 = 0:0 03:48:54.449 [Lua] Lobby data player_slot_2 = 0:0 03:48:54.449 [Lua] Lobby data player_slot_1 = 0:0 03:48:54.449 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1 03:48:54.449 [Lua] Lobby data num_players = 2 03:48:54.449 [Lua] Set lobby end. 03:48:54.449 [Connection] Destroying endpoint 11000010154a4e4 - explicit request 03:48:54.454 [SteamAuthenticator] CancelAuthTicket 11000010154a4e4 03:48:54.454 [SteamAuthenticator] EndAuthSession 11000010154a4e4 03:48:54.454 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010154a4e4) 03:48:54.454 [Lua] [NetworkServer] Changing num_players from 2 to 1 03:48:54.454 [Lua] Players: 1 03:48:54.454 [Lua] Set lobby begin: 03:48:54.454 [Lua] Lobby data level_key = inn_level 03:48:54.454 [Lua] Lobby data power_level = 635 03:48:54.454 [Lua] Lobby data selected_level_key = inn_level 03:48:54.454 [Lua] Lobby data difficulty = normal 03:48:54.454 [Lua] Lobby data player_slot_4 = 0:0 03:48:54.454 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:48:54.454 [Lua] Lobby data matchmaking = false 03:48:54.454 [Lua] Lobby data host = 11000010190b3a4 03:48:54.454 [Lua] Lobby data country_code = US 03:48:54.454 [Lua] Lobby data game_mode = 3 03:48:54.454 [Lua] Lobby data player_slot_5 = 0:0 03:48:54.454 [Lua] Lobby data player_slot_2 = 0:0 03:48:54.455 [Lua] Lobby data player_slot_1 = 0:0 03:48:54.455 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1 03:48:54.455 [Lua] Lobby data num_players = 1 03:48:54.455 [Lua] Set lobby end. 03:48:54.455 [Lua] [LobbyMembers] Member left 11000010154a4e4 03:48:54.775 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? Exit To Main Menu do_return_to_pc_menu Yes cancel_popup No 03:48:55.457 [Lua] PopupManager:query_result returned result: cancel_popup 03:48:55.974 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 03:48:56.933 [Lua] PopupManager:query_result returned result: cancel_popup 03:48:57.395 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? Exit To Main Menu do_return_to_pc_menu Yes cancel_popup No 03:48:57.786 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu 03:48:57.804 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI 03:48:57.804 [Lua] TRANSITION return_to_pc_menu nil nil 03:48:57.804 [Lua] [GameNetworkManager] Leaving game... 03:48:57.804 [Lua] [GameNetworkManager] Shutting down game session host. 03:48:57.804 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:48:57.804 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:48:57.804 [Lua] [Matchmaking] Cancelling matchmaking 03:48:57.804 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:48:57.804 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=198.32 03:48:57.804 [Lua] [IngameUI] menu view on_exit ingame_menu 03:48:57.817 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:48:59.826 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu" 03:48:59.826 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 03:48:59.826 [Lua] [Managers] Calling function on all managers: 03:48:59.826 [Lua] Clearing all global lookup lists 03:48:59.826 [Lua] [IngamePlayerListUI] - Destroy 03:48:59.826 [Lua] [EquipmentUI] - Destroy 03:48:59.826 [Lua] [GamePadEquipmentUI] - Destroy 03:48:59.826 [Lua] [AbilityUI] - Destroy 03:48:59.826 [Lua] [GamePadAbilityUI] - Destroy 03:48:59.827 [Lua] [IngameUI] destroy 03:48:59.842 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4 03:48:59.842 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2 03:48:59.896 [Lua] [Managers] Destroying manager group: 03:48:59.902 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:48:59.986 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:48:59.986 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 inn_level 0 03:48:59.986 [Lua] [Matchmaking] unregister rpcs 03:48:59.986 [Lua] [Matchmaking] destroying 03:48:59.986 [Lua] [ChatManager] Unregistering channel 1 03:48:59.986 [Lua] [EnemyPackageLoader] network_context_destroyed 03:48:59.986 [Lua] [PartyManager] network_context_destroyed 03:48:59.987 [Lua] [GameMechanismManager] network_context_destroyed 03:48:59.987 [Lua] initializing mechanism to: adventure 03:48:59.987 [EACServer] [22:48:59:986][Windows][EAC Server] [Info][Destroy] Called 03:48:59.990 [SteamVoipRoom] Leaving room 7c05522bada4418e 03:48:59.990 [SteamVoipRoom] Destroying room 7c05522bada4418e 03:48:59.991 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 03:48:59.998 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:48:59.998 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 03:48:59.998 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient 03:48:59.999 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 03:48:59.999 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:49:00.014 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:49:00.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient 03:49:00.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 03:49:00.017 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:49:00.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 03:49:00.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient 03:49:00.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 03:49:00.018 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient 03:49:00.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 03:49:00.018 [Lua] [LobbyHost] Destroying 03:49:00.019 [Lua] ############### UNLOADING PACKAGES ############### 03:49:00.019 [Lua] [Managers] Calling function on all managers: 03:49:00.019 [Lua] [Managers] Destroying manager group: 03:49:00.019 [Lua] [Gamestate] Enter state StateLoading 03:49:00.021 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:49:00.021 [Lua] [LobbyManager] Setting up network options 03:49:00.021 [Lua] registering RPCs 03:49:00.021 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:49:00.021 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:49:00.021 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:49:00.022 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:49:00.022 [Lua] [LevelTransitionHandler] load_level inn_level 0 03:49:00.022 [SteamVoipRoom] Creating room 19e6b3fc0c787f2b 03:49:00.022 [SteamVoipRoom] Joining room 19e6b3fc0c787f2b 03:49:00.022 [EAC] EAC server 11000010190b3a4 is initializing 03:49:00.027 [EAC] Server is also client 11000010190b3a4 03:49:00.027 [EACServer] [22:49:00:027][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6DFD87090 LogLevel: Info. 03:49:00.027 [Lua] ### Created peer state machine for 11000010190b3a4 03:49:00.027 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:49:00.027 [Lua] MUSIC MANAGER unmute_all_world_sounds 66869 0 03:49:00.033 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2475046 - weave: nil 03:49:00.037 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:49:00.037 [Lua] checking dlc's against conflict directors 03:49:00.037 [Lua] number of factions to include 2 03:49:00.037 [Lua] Updated list weights for random: 03:49:00.037 [Lua] skaven, 0.42 (0.00-0.42) 03:49:00.037 [Lua] chaos, 0.42 (0.42-0.83) 03:49:00.037 [Lua] beastmen, 0.17 (0.83-1.00) 03:49:00.037 [Lua] Rolled random faction: 0.26971903443336487 skaven 03:49:00.037 [Lua] Updated list weights for random: 03:49:00.037 [Lua] beastmen, 0.29 (0.00-0.29) 03:49:00.037 [Lua] chaos, 0.71 (0.29-1.00) 03:49:00.037 [Lua] Rolled random faction: 0.29015523195266724 chaos 03:49:00.037 [Lua] number of factions added 2 03:49:00.037 [Lua] --- --- --- 03:49:00.037 [Lua] Starting... difficulty 'normal' 03:49:00.037 [Lua] These are the starting conflict directors: 03:49:00.037 [Lua] inn_level 03:49:00.037 [Lua] --- --- --- 03:49:00.037 [Lua] 03:49:00.037 [Lua] DONE! Found the following directors: 03:49:00.037 [Lua] (free: 35), Master hash is: 03:49:00.037 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:49:00.037 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:49:00.037 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:49:00.037 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:49:00.037 [Lua] Set lobby begin: 03:49:00.037 [Lua] Set lobby end. 03:49:00.037 [Lua] [PSM] Peer 11000010190b3a4 joined. Want to use profile index "3" 03:49:00.037 [Lua] [LobbyHost] Changed state from 0 to creating 03:49:00.037 [Lua] ### Sending rpc_level_loaded 03:49:00.037 [Lua] #### Has state machine: true, sender: 11000010190b3a4, level_id: 50 03:49:00.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:49:00.064 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:49:00.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:49:00.082 [Lua] MUSIC MANAGER Play_loading_screen_music 66870 0 03:49:00.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:49:00.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:49:00.271 [SteamLobby] Detected added member 11000010190b3a4 03:49:00.273 [Lua] [LobbyHost] Changed state from creating to joined 03:49:00.273 [Lua] [PartyManager] Leader is set to 11000010190b3a4 03:49:00.274 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010190b3a4 my_peer_id:11000010190b3a4 03:49:00.274 [Lua] [ChatManager] Registering channel 1 03:49:00.274 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4) 03:49:00.274 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4) 03:49:00.274 [Lua] [PartyManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4) 03:49:00.274 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:49:00.274 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:49:00.289 [Lua] [NetworkServer] Changing num_players from nil to 1 03:49:00.289 [Lua] Players: 1 03:49:00.289 [Lua] Set lobby begin: 03:49:00.289 [Lua] Lobby data num_players = 1 03:49:00.289 [Lua] Lobby data level_key = inn_level 03:49:00.289 [Lua] Lobby data game_mode = 3 03:49:00.289 [Lua] Lobby data matchmaking = false 03:49:00.289 [Lua] Set lobby end. 03:49:01.843 [Lua] player (11000010190b3a4,1) was put into party 0 03:49:01.843 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 inn_level 0 03:49:01.844 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:49:01.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4 03:49:01.860 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4 03:49:01.877 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 03:49:01.877 [Lua] ### Sending rpc_level_loaded 03:49:01.877 [Lua] #### Has state machine: false, sender: 11000010190b3a4, level_id: 50 03:49:01.877 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:49:02.881 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:49:02.881 [Lua] Set lobby begin: 03:49:02.881 [Lua] Lobby data host = 11000010190b3a4 03:49:02.882 [Lua] Lobby data level_key = inn_level 03:49:02.882 [Lua] Lobby data game_mode = 3 03:49:02.882 [Lua] Lobby data country_code = US 03:49:02.882 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:49:02.882 [Lua] Lobby data num_players = 1 03:49:02.882 [Lua] Lobby data matchmaking = false 03:49:02.882 [Lua] Set lobby end. 03:49:02.882 [Lua] [Managers] Destroying manager group: 03:49:02.883 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:49:02.883 [Lua] MUSIC MANAGER Stop_loading_screen_music 66871 0 03:49:02.883 [Lua] [Gamestate] Enter StateIngame HOST 03:49:02.883 [Lua] [Managers] Calling function on all managers: 03:49:02.883 [Lua] <>level = inn_level<> 03:49:02.883 [Lua] Set lobby begin: 03:49:02.883 [Lua] Lobby data host = 11000010190b3a4 03:49:02.883 [Lua] Lobby data level_key = inn_level 03:49:02.883 [Lua] Lobby data game_mode = 3 03:49:02.883 [Lua] Lobby data selected_level_key = inn_level 03:49:02.883 [Lua] Lobby data country_code = US 03:49:02.883 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:49:02.883 [Lua] Lobby data num_players = 1 03:49:02.883 [Lua] Lobby data matchmaking = false 03:49:02.884 [Lua] Set lobby end. 03:49:02.884 [Umbra] Init version: 3.4.15 :: 16 threads 03:49:02.884 [Lua] [StateIngame] Server ingame 03:49:02.887 [Lua] Set lobby begin: 03:49:02.887 [Lua] Lobby data level_key = inn_level 03:49:02.887 [Lua] Lobby data selected_level_key = inn_level 03:49:02.887 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:49:02.887 [Lua] Lobby data matchmaking = false 03:49:02.888 [Lua] Lobby data host = 11000010190b3a4 03:49:02.888 [Lua] Lobby data country_code = US 03:49:02.888 [Lua] Lobby data game_mode = 3 03:49:02.888 [Lua] Lobby data difficulty = normal 03:49:02.888 [Lua] Lobby data num_players = 1 03:49:02.888 [Lua] Set lobby end. 03:49:02.888 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:49:02.888 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:49:02.888 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:49:02.888 [Lua] [Matchmaking] initializing 03:49:02.888 [Lua] [Matchmaking] my_peer_id: 11000010190b3a4, I am server 03:49:02.888 [Lua] [Matchmaking] register rpcs 03:49:02.888 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:49:02.889 [Lua] [GameNetworkManager] My own peer_id = 11000010190b3a4 03:49:02.889 [Lua] [GameNetworkManager] self.is_server = true 03:49:02.889 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 03:49:02.889 [Network] Setting artificial MTU limit to 65536 03:49:02.896 [Lua] Switching ConflictSettings: to: inn_level 03:49:02.896 [Lua] pacing=disabled 03:49:02.896 [Lua] roaming=nil 03:49:02.896 [Lua] disabled=false 03:49:02.896 [Lua] pack_spawning=disabled 03:49:02.896 [Lua] contained_breeds=nil 03:49:02.896 [Lua] boss=disabled 03:49:02.896 [Lua] horde=disabled 03:49:02.896 [Lua] specials=disabled 03:49:02.896 [Lua] name=inn_level 03:49:02.896 [Lua] intensity=disabled 03:49:02.896 [Lua] --- 03:49:02.896 [Lua] [LevelAnalysis] set_random_seed( 2475046) 03:49:02.898 [Lua] [AIInterestPointSystem] Level Seed: 2475046 03:49:02.898 [Lua] 03:49:02.898 [Lua] [entity_system_bag] = table 03:49:02.898 [Lua] [entity_system_bag] = metatable 03:49:02.898 [Lua] [startup_data] = table 03:49:02.898 [Lua] [entity_manager] = table 03:49:02.898 [Lua] [entity_manager] = metatable 03:49:02.898 [Lua] [unit_spawner] = table 03:49:02.898 [Lua] [unit_spawner] = metatable 03:49:02.898 [Lua] [unit_storage] = table 03:49:02.898 [Lua] [unit_storage] = metatable 03:49:02.898 [Lua] [dice_keeper] = table 03:49:02.898 [Lua] [dice_keeper] = metatable 03:49:02.898 [Lua] [is_server] = true (boolean) 03:49:02.898 [Lua] [world] = [World] 03:49:02.898 [Lua] [system_api] = table 03:49:02.898 [Lua] [entity_system] = table 03:49:02.898 [Lua] [entity_system] = metatable 03:49:02.898 [Lua] [network_lobby] = table 03:49:02.898 [Lua] [network_lobby] = metatable 03:49:02.898 [Lua] [profile_synchronizer] = table 03:49:02.898 [Lua] [profile_synchronizer] = metatable 03:49:02.898 [Lua] [level_transition_handler] = table 03:49:02.898 [Lua] [level_transition_handler] = metatable 03:49:02.898 [Lua] [num_local_human_players] = 1 (number) 03:49:02.898 [Lua] [statistics_db] = table 03:49:02.898 [Lua] [statistics_db] = metatable 03:49:02.898 [Lua] [network_server] = table 03:49:02.898 [Lua] [network_server] = metatable 03:49:02.898 [Lua] [input_manager] = table 03:49:02.898 [Lua] [input_manager] = metatable 03:49:02.898 [Lua] [network_clock] = table 03:49:02.898 [Lua] [network_clock] = metatable 03:49:02.898 [Lua] [network_transmit] = table 03:49:02.898 [Lua] [network_transmit] = metatable 03:49:02.898 [Lua] [free_flight_manager] = table 03:49:02.898 [Lua] [free_flight_manager] = metatable 03:49:02.898 [Lua] [network_manager] = table 03:49:02.898 [Lua] [network_manager] = metatable 03:49:02.898 [Lua] [network_event_delegate] = table 03:49:02.898 [Lua] [network_event_delegate] = metatable 03:49:02.898 [Lua] 03:49:02.898 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:49:02.898 [Lua] ignoring extension VersusInteractObjectiveExtension 03:49:02.898 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:49:02.898 [Lua] ignoring extension VersusSocketObjectiveExtension 03:49:02.898 [Lua] ignoring extension VersusTargetObjectiveExtension 03:49:02.898 [Lua] ignoring extension VersusMissionObjectiveExtension 03:49:02.899 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:49:02.901 [Lua] [AchievementManager] Achievements using the steam platform 03:49:02.902 [Lua] [StateIngame] Level seed: 2475046 03:49:02.902 [World] Spawning level. 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 03:49:03.123 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read, 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 03:49:03.123 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2, async-read, 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 03:49:03.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 03:49:03.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 03:49:03.126 [Lua] [LevelAnalysis] set_random_seed( 2475046) 03:49:03.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11 03:49:03.147 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17 03:49:03.147 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18 03:49:03.147 [Lua] [IngameUI] init 03:49:03.157 [SteamVoipClient] select_out(11000010190b3a4, off) 03:49:03.161 [Lua] cb_razer_chroma_setup 03:49:03.185 [Lua] [Matchmaking] Cancelling matchmaking 03:49:03.185 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:49:03.185 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:49:03.185 [Lua] Set lobby begin: 03:49:03.185 [Lua] Lobby data level_key = inn_level 03:49:03.186 [Lua] Lobby data power_level = 0 03:49:03.186 [Lua] Lobby data selected_level_key = inn_level 03:49:03.186 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:49:03.186 [Lua] Lobby data matchmaking = false 03:49:03.186 [Lua] Lobby data host = 11000010190b3a4 03:49:03.186 [Lua] Lobby data country_code = US 03:49:03.186 [Lua] Lobby data game_mode = 3 03:49:03.186 [Lua] Lobby data difficulty = normal 03:49:03.186 [Lua] Lobby data num_players = 1 03:49:03.186 [Lua] Set lobby end. 03:49:03.187 [Flow] complete_skittergate_legend true 03:49:03.187 [Flow] complete_all_helmgart_levels_recruit true 03:49:03.188 [Flow] WitchHunterLevel:3 03:49:03.188 [Flow] LeaderYes 03:49:03.188 [Flow] ALL PC XP:141441 03:49:03.188 [Flow] Has "bogenhafen" DLC:true 03:49:03.188 [Flow] WH XP:1061.81 03:49:03.188 [Flow] Number of crafted items:169 03:49:03.188 [Flow] Has "pre_order" DLC:true 03:49:03.188 [Flow] Sum of Powe Levels:1500 03:49:03.188 [Flow] lodestone diff 1:false 03:49:03.188 [Flow] magnus and forest activated 03:49:03.188 [Flow] magnus and forest activated 03:49:03.188 [Flow] cemetery and forest activated 03:49:03.188 [Flow] magnus and cemetery 03:49:03.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:49:03.188 [Flow] ALL RUNES ACTIVATED 03:49:03.188 [Flow] magnus and forest activated 03:49:03.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:49:03.188 [Flow] ALL RUNES ACTIVATED 03:49:03.188 [Flow] cemetery and forest activated 03:49:03.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:49:03.188 [Flow] ALL RUNES ACTIVATED 03:49:03.188 [Flow] magnus and forest activated 03:49:03.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:49:03.188 [Flow] ALL RUNES ACTIVATED 03:49:03.188 [Flow] magnus and cemetery 03:49:03.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:49:03.188 [Flow] ALL RUNES ACTIVATED 03:49:03.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:49:03.191 [Lua] CurrentConflictSettings inn_level 03:49:03.191 [Lua] [ConflictDirector] conflict_director is ai_ready 03:49:03.191 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:49:03.191 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:49:03.193 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:49:03.193 [Lua] Forming navigation groups in one frame 03:49:03.193 [Lua] Forming navigation groups 03:49:03.214 [Lua] NavigationGroupManager -> calulation time A: 0.02199999999999136 03:49:03.215 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 03:49:03.215 [Lua] number of nav groups: 45 03:49:03.216 [Lua] number of refined nav groups : 25 03:49:03.218 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000143245 03:49:03.218 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:49:03.218 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:49:03.218 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:49:03.221 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:49:03.221 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:49:03.221 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:49:03.221 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39 03:49:03.221 [Lua] [Managers] Calling function on all managers: 03:49:03.271 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11 03:49:03.849 [Lua] player (11000010190b3a4,1) was put into party 1 03:49:03.849 [Lua] Assigning peer(11000010190b3a4:1) to profile(3) career(1) 03:49:03.849 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(1) profile_index(3) career_index(1) 03:49:03.849 [Lua] Set lobby begin: 03:49:03.849 [Lua] Lobby data level_key = inn_level 03:49:03.849 [Lua] Lobby data power_level = 0 03:49:03.849 [Lua] Lobby data selected_level_key = inn_level 03:49:03.849 [Lua] Lobby data difficulty = normal 03:49:03.850 [Lua] Lobby data player_slot_4 = 0:0 03:49:03.850 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:49:03.850 [Lua] Lobby data matchmaking = false 03:49:03.850 [Lua] Lobby data host = 11000010190b3a4 03:49:03.850 [Lua] Lobby data country_code = US 03:49:03.850 [Lua] Lobby data game_mode = 3 03:49:03.850 [Lua] Lobby data player_slot_5 = 0:0 03:49:03.850 [Lua] Lobby data player_slot_2 = 0:0 03:49:03.850 [Lua] Lobby data player_slot_1 = 0:0 03:49:03.850 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1 03:49:03.851 [Lua] Lobby data num_players = 1 03:49:03.851 [Lua] Set lobby end. 03:49:03.851 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010190b3a4 | bw:0 | es:0 03:49:03.851 [Lua] 03:49:03.851 [Lua] [wwise/crossbow] = false (boolean) 03:49:03.851 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:49:03.851 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 03:49:03.851 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:49:03.851 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean) 03:49:03.851 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:49:03.851 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean) 03:49:03.851 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 03:49:03.851 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:49:03.851 [Lua] 03:49:03.851 [Lua] 03:49:03.851 [Lua] [wwise/crossbow] = false (boolean) 03:49:03.851 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 03:49:03.851 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:49:03.851 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 03:49:03.851 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:49:03.851 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:49:03.851 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:49:03.851 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2] = false (boolean) 03:49:03.851 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:49:03.851 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 03:49:03.851 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 03:49:03.851 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean) 03:49:03.851 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:49:03.851 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean) 03:49:03.851 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:49:03.851 [Lua] 03:49:03.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:49:03.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:49:03.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:49:03.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:49:03.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11 03:49:03.862 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4 03:49:03.885 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4 03:49:03.885 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:49:03.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 03:49:03.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:49:03.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:49:03.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:49:03.924 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 03:49:04.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:49:04.006 [Lua] [PackageManager] Force_load: wwise/crossbow 03:49:04.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:49:04.177 [Flow] DISABLE 03:49:04.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:49:04.576 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:49:04.577 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:49:04.644 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:49:04.644 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:49:04.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 03:49:04.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 03:49:04.786 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 03:49:04.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 03:49:04.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 03:49:04.921 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 03:49:04.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:49:05.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:49:05.106 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:49:05.107 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:49:05.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:49:05.608 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:49:05.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 03:49:05.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 03:49:05.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2 03:49:05.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:49:05.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:49:05.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:49:05.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 03:49:05.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 03:49:05.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 03:49:05.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:49:06.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:49:06.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:49:06.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red 03:49:06.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red 03:49:06.062 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red 03:49:06.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:49:06.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:49:06.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:49:06.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:49:06.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:49:06.306 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:49:06.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:49:06.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:49:06.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:49:06.377 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:49:06.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:49:06.408 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:49:06.408 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:49:06.431 [Lua] Players are leaving the safe zone 03:49:06.783 [Lua] StateInGameRunning:_game_actually_starts() 03:49:06.783 [Lua] [IngameUI] menu view on_enter start_menu_view 03:49:06.783 [Lua] hero_fullscreen_menu_on_enter 03:49:06.783 [Lua] ################################################################################################################# 03:49:06.783 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:49:06.783 [Lua] ################################################################################################################# 03:49:06.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 03:49:06.791 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0afbc870 03:49:06.791 [World] Spawning level. 03:49:06.797 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 03:49:06.803 [SteamVoipClient] select_out(11000010190b3a4, off) 03:49:06.807 [Lua] cb_razer_chroma_setup 03:49:06.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 03:49:06.820 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:49:06.820 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:49:06.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:49:06.822 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:49:06.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000273D580 -> Package still referenced, NOT unloaded: 03:49:06.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:49:06.846 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 000000000273D580 03:49:06.846 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000273D580, async-read, prioritized 03:49:06.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 03:49:06.929 [Lua] Commit load time data 03:49:07.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x105c7, position: 0 03:49:07.893 [Lua] Set lobby begin: 03:49:07.893 [Lua] Lobby data level_key = inn_level 03:49:07.894 [Lua] Lobby data power_level = 635 03:49:07.894 [Lua] Lobby data selected_level_key = inn_level 03:49:07.894 [Lua] Lobby data difficulty = normal 03:49:07.894 [Lua] Lobby data player_slot_4 = 0:0 03:49:07.894 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟ 03:49:07.894 [Lua] Lobby data matchmaking = false 03:49:07.894 [Lua] Lobby data host = 11000010190b3a4 03:49:07.894 [Lua] Lobby data country_code = US 03:49:07.894 [Lua] Lobby data game_mode = 3 03:49:07.894 [Lua] Lobby data player_slot_5 = 0:0 03:49:07.894 [Lua] Lobby data player_slot_2 = 0:0 03:49:07.894 [Lua] Lobby data player_slot_1 = 0:0 03:49:07.894 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1 03:49:07.894 [Lua] Lobby data num_players = 1 03:49:07.894 [Lua] Set lobby end. 03:49:08.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x105c7, position: 27249 03:49:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2, async-read, 03:49:10.441 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:49:14.825 [Lua] PlayFabMirrorBase:_commit_internal 5 03:49:14.825 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:49:14.827 [Lua] generate_backend_stats 11000010190b3a4:1 03:49:14.849 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:49:14.855 [Lua] commit result success 5 03:49:45.672 [Lua] Got invite to lobby from 11000010154a4e4 03:49:45.682 [Lua] [Matchmaking] Joining lobby table: 000000000AF97A30 from lobby browser. 03:49:45.682 [Lua] 03:49:45.682 [Lua] [join_by_lobby_browser] = true (boolean) 03:49:45.682 [Lua] [join_lobby_data] = table 03:49:45.682 [Lua] [id] = 186000001fff640 (string) 03:49:45.682 [Lua] [is_server_invite] = false (boolean) 03:49:45.682 [Lua] [friend_join] = true (boolean) 03:49:45.682 [Lua] 03:49:45.682 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:49:45.682 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 03:49:45.682 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 03:49:45.682 [Lua] [ChatManager][1]System: Connecting to game session. 03:49:45.694 [Lua] [LobbyClient] Changed state from nil to joining 03:49:45.845 [SteamLobby] Detected added member 11000010154a4e4 03:49:45.845 [SteamLobby] Detected added member 11000010190b3a4 03:49:45.846 [Lua] [LobbyClient] Changed state from joining to joined 03:49:45.846 [Lua] [PartyManager] Leader is set to 11000010154a4e4 03:49:45.846 [Lua] [LobbyClient] connected to lobby, id: 186000001fff640 03:49:45.847 [Lua] [Matchmaking] Joined lobby, checking network hash... 03:49:45.859 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Homelander'... 03:49:46.248 [Steam] Accepted session request from 11000010154a4e4 03:49:49.148 [SteamLobby] Detected added member 1100001000e7d31 03:49:49.148 [Lua] [LobbyMembers] Member joined 1100001000e7d31 03:49:49.980 [Connection] Creating endpoint 11000010154a4e4 - inbound message 03:49:49.980 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 03:49:49.980 [SteamAuthenticator] Got ticket request from 11000010154a4e4 03:49:49.980 [SteamAuthenticator] GetAuthSessionTicket 11000010154a4e4 03:49:49.980 [SteamAuthenticator] Sent ticket to 11000010154a4e4 03:49:49.981 [Lua] [ChatManager][1]System: Homelander is joining the game 03:49:49.992 [SteamAuthenticator] Sent ticket request to 11000010154a4e4 03:49:50.089 [SteamAuthenticator] Got ticket from 11000010154a4e4 03:49:50.090 [SteamAuthenticator] BeginAuthSession 11000010154a4e4 03:49:50.090 [SteamAuthenticator] Authenticating 11000010154a4e4 03:49:50.295 [SteamAuthenticator] Steam validation for 11000010154a4e4 with response 0 03:49:59.744 [Window] Window => inactive 03:50:16.099 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001fff640, host_id:Homelander 03:50:16.099 [Lua] [Matchmaking] Adding broken lobby: 186000001fff640 Due to bad connection or something: true, ignoring it for 120 seconds 03:50:16.099 [Lua] [ChatManager][1]System: Connection timeout 03:50:16.099 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok 03:50:16.099 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 03:50:16.099 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:50:16.113 [Connection] Destroying endpoint 11000010154a4e4 - explicit request 03:50:16.116 [SteamAuthenticator] CancelAuthTicket 11000010154a4e4 03:50:16.117 [SteamAuthenticator] EndAuthSession 11000010154a4e4 03:50:16.117 [Lua] [ChatManager][1]System: Homelander has left the game 03:50:25.484 [Lua] [Matchmaking] Removing broken lobby 186000001ffe432, perhaps it will now work again?! 03:50:29.196 [Window] Window => active 03:50:29.848 [Lua] PopupManager:query_result returned result: ok 03:50:30.308 [Application] Lua signals application exit. 03:50:30.355 [Lua] [Managers] Calling function on all managers: 03:50:30.355 [Lua] [GameNetworkManager] destroying game object with go_id=18 03:50:30.355 [Lua] [GameNetworkManager] destroying game object with go_id=17 03:50:30.355 [Lua] Clearing all global lookup lists 03:50:30.355 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 03:50:30.355 [Lua] hero_fullscreen_menu_on_exit 03:50:30.361 [Lua] [IngamePlayerListUI] - Destroy 03:50:30.361 [Lua] [EquipmentUI] - Destroy 03:50:30.361 [Lua] [GamePadEquipmentUI] - Destroy 03:50:30.361 [Lua] [AbilityUI] - Destroy 03:50:30.361 [Lua] [GamePadAbilityUI] - Destroy 03:50:30.361 [Lua] [IngameUI] destroy 03:50:30.362 [Lua] [GameNetworkManager] destroying game object with go_id=43 03:50:30.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4 03:50:30.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2 03:50:30.437 [Lua] [Managers] Destroying manager group: 03:50:30.437 [Lua] [GameNetworkManager] Shutting down game session 03:50:30.442 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:50:30.512 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:50:30.512 [Lua] [Matchmaking] unregister rpcs 03:50:30.512 [Lua] [Matchmaking] destroying 03:50:30.512 [Lua] [ChatManager] Unregistering channel 1 03:50:30.512 [Lua] [EnemyPackageLoader] network_context_destroyed 03:50:30.512 [Lua] [PartyManager] network_context_destroyed 03:50:30.512 [Lua] [GameMechanismManager] network_context_destroyed 03:50:30.512 [Lua] initializing mechanism to: adventure 03:50:30.513 [EACServer] [22:50:30:512][Windows][EAC Server] [Info][Destroy] Called 03:50:30.515 [SteamVoipRoom] Leaving room 19e6b3fc0c787f2b 03:50:30.515 [SteamVoipRoom] Destroying room 19e6b3fc0c787f2b 03:50:30.515 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 03:50:30.515 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:50:30.516 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 03:50:30.516 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:50:30.516 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 03:50:30.517 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:50:30.527 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:50:30.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient 03:50:30.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:50:30.529 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:50:30.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 03:50:30.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient 03:50:30.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 03:50:30.530 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:50:30.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 03:50:30.530 [Lua] [LobbyHost] Destroying 03:50:30.654 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:50:30.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:50:30.655 [Umbra] Unload tome 03:50:30.655 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 03:50:30.655 [Lua] ############### UNLOADING PACKAGES ############### 03:50:30.655 [Lua] [Managers] Calling function on all managers: 03:50:30.655 [Lua] [Managers] Destroying manager group: 03:50:30.655 [Lua] [Managers] Destroying manager group: 03:50:30.655 [Lua] [Managers] Destroying manager group: 03:50:30.655 [Lua] [Managers] Destroying manager group: 03:50:30.867 [Lua] [PackageManager] Destroy() 03:50:30.868 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 03:50:30.872 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 03:50:30.898 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 03:50:30.904 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D580 03:50:30.905 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 03:50:30.913 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 03:50:30.919 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 03:50:30.931 [Lua] [PackageManager] Unload: resource_packages/inventory, global 03:50:30.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000273D580 03:50:30.934 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 03:50:30.934 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 03:50:30.938 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 03:50:30.938 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 03:50:30.938 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 03:50:30.943 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 03:50:30.943 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 03:50:30.946 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 03:50:30.946 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 03:50:30.953 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 03:50:30.953 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 03:50:30.955 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 03:50:30.955 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 03:50:30.956 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 03:50:30.956 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 03:50:30.956 [Lua] [PackageManager] Unload: resource_packages/decals, global 03:50:30.957 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 03:50:30.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000273D580 03:50:30.967 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 03:50:30.967 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 03:50:30.973 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 03:50:30.980 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 03:50:30.980 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 03:50:30.980 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 03:50:30.984 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 03:50:30.984 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 03:50:31.022 [Lua] [PackageManager] Unload: resource_packages/ingame, global 03:50:31.024 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 03:50:31.024 [Lua] [PackageManager] Unload: resource_packages/careers, global 03:50:31.027 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 03:50:31.027 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 03:50:31.029 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 03:50:31.031 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 03:50:31.032 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 03:50:31.045 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 03:50:31.046 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 03:50:31.048 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 03:50:31.077 [Lua] [PackageManager] Unload: resource_packages/pickups, global 03:50:31.078 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000273D580 03:50:31.078 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 03:50:31.248 [RazerChroma] Shutdown Razer Chroma 03:50:31.359 [EAC] Shutdown [Log end]